--------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 15.06. 18:01:00 SCRIPT (W): @"scripts/3_Game/systems\inventory\inventorylocation.c,24": Missing script declaration for method 'InventoryLocation.CollidesWith' SCRIPT : CreateGame() SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_water_Zmb_Soundset". SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hndfsm] Warning! OnStoreLoad - cannot load curent hand state, id=1026 SCRIPT : Inventory::EEInit - Man=SurvivorBase<50f92110> item=ItemInventory<50546c40> SCRIPT : float m_FallYDiff = -376.343 SCRIPT : ~DayZGame() --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 15.06. 18:15:54 SCRIPT (W): @"scripts/3_Game/systems\inventory\inventorylocation.c,24": Missing script declaration for method 'InventoryLocation.CollidesWith' SCRIPT : CreateGame() SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_water_Zmb_Soundset". SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hndfsm] Warning! OnStoreLoad - cannot load curent hand state, id=1026 SCRIPT : Inventory::EEInit - Man=SurvivorBase<159fae90> item=ItemInventory<1fe15a00> SCRIPT : float m_FallYDiff = -376.343 SCRIPT : Creating Mission: mpmissions\__cur_mp.ChernarusPlus\mission.c SCRIPT : SyncEvents -> RegisterEvents SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hndfsm] NetSyncCurrentStateID called with null, ignoring request to set current fsm state. SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : new camera: DayZPlayerCamera3rdPersonCrouch SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : OnMissionFinish SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : [hndfsm] Warning! OnStoreLoad - cannot load curent hand state, id=1025 SCRIPT : float m_FallYDiff = -209.05 SCRIPT : Creating Mission: mpmissions\__cur_mp.ChernarusPlus\mission.c SCRIPT : SyncEvents -> RegisterEvents SCRIPT : [hndfsm] NetSyncCurrentStateID called with null, ignoring request to set current fsm state. SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hndfsm] NetSyncCurrentStateID called with null, ignoring request to set current fsm state. SCRIPT : Inventory::EEInit - Man=SurvivorBase<28df24c0> item=ItemInventory SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemBase SCRIPT : [inv] Take2Inv(JUNCTURE) item=ItemBase SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=<12797.212891, 115.209297, 6504.991699> } dst={ type=CARGO item=ItemBase parent=Clothing<28887170> idx=0 row=0 col=1 } SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : 0 SCRIPT : 0 SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : 0 SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : 0 SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](-) Inventory lock - Not Used SCRIPT : [AM][INVL](-) Inventory unlock - Not Used SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : float m_FallYDiff = 0.162857 SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](-) Inventory lock - Not Used SCRIPT : [AM][INVL](-) Inventory unlock - Not Used SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : string ammoType = 'MeleeZombieMale_Heavy' SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string ammoType = 'MeleeAxe' SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : string ammoType = 'MeleeAxe' SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : string ammoType = 'MeleeAxe' SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<28df24c0> item=Rag<98ea99e0> SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : 0 SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : [inv] Take2TargetCgo(JUNCTURE) item=Clothingto cargo of target=Clothing<288882e0> SCRIPT : [inv] Take2Inv(JUNCTURE) item=Clothing SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=<12201.423828, 179.367462, 7239.980469> } dst={ type=CARGO item=Clothing parent=Clothing<288882e0> idx=0 row=0 col=0 } SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : [inv] Take2TargetCgoEx(PREDICTIVE) item=Clothingto cargo of target=Clothing<28887170> row=0 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing<288882e0> idx=0 row=0 col=0 } dst={ type=CARGO item=Clothing parent=Clothing<28887170> idx=0 row=0 col=1 } SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Clothing parent=Clothing<28887170> idx=0 row=0 col=1 }src2={ type=ATTACHMENT item=Clothing<288882e0> parent=SurvivorBase<159fae90> slot=5612719 } SCRIPT : [inv] Swap(PREDICTIVE) src1={ type=CARGO item=Clothing parent=Clothing<28887170> idx=0 row=0 col=1 }dst1={ type=ATTACHMENT item=Clothing parent=SurvivorBase<159fae90> slot=5612719 }src2={ type=ATTACHMENT item=Clothing<28 SCRIPT : 0 SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : [inv] Drop(PREDICTIVE) item=Clothing<288882e0> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<288882e0> parent=Clothing<28887170> idx=0 row=0 col=1 } dst={ type=GROUND item=Clothing<288882e0> pos=<12201.214844, 179.436279, 7239.797363> } SCRIPT : 0 SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : 0 SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hndfsm] NetSyncCurrentStateID called with null, ignoring request to set current fsm state. SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Clothing SCRIPT : [inv] Take2Inv(JUNCTURE) item=Clothing SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=<12165.382813, 182.064468, 7255.727051> } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase<159fae90> slot=5100557 } SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : [hndfsm] NetSyncCurrentStateID called with null, ignoring request to set current fsm state. SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string ammoType = 'MeleeZombieMale' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : string ammoType = 'MeleeFist' SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string ammoType = 'MeleeZombieMale' SCRIPT : string ammoType = 'MeleeFist' SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string ammoType = 'MeleeFist' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string ammoType = 'MeleeFist' SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string ammoType = 'MeleeFist' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string ammoType = 'MeleeFist' SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string ammoType = 'MeleeFist' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : string ammoType = 'MeleeFist' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string ammoType = 'MeleeFist' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : string ammoType = 'MeleeFist' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string ammoType = 'MeleeFist' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : string ammoType = 'MeleeFist' SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : 0 SCRIPT : 0 SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=BoonieHat_ColorBase SCRIPT : [inv] Take2Inv(JUNCTURE) item=BoonieHat_ColorBase SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=BoonieHat_ColorBase pos=<12132.273438, 191.757721, 7214.013672> } dst={ type=ATTACHMENT item=BoonieHat_ColorBase parent=SurvivorBase<159fae90> slot=-1445057555 } SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : float m_FallYDiff = 0.414459 SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : string ammoType = 'MeleeAxe' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string ammoType = 'MeleeZombieMale' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string ammoType = 'MeleeZombieMale' SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Apple SCRIPT : [inv] Take2Inv(JUNCTURE) item=Apple SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Apple pos=<12132.590820, 191.175964, 7228.987305> } dst={ type=CARGO item=Apple parent=Clothing<28887170> idx=0 row=0 col=1 } SCRIPT : string ammoType = 'MeleeAxe' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string ammoType = 'MeleeAxe' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Apple parent=Clothing<28887170> idx=0 row=0 col=1 }src2={ type=HANDS item=ItemBase parent=SurvivorBase<159fae90> } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE)src1={ type=CARGO item=Apple parent=Clothing<28887170> idx=0 row=0 col=1 } IH=src2={ type=HANDS item=ItemBase parent=SurvivorBase<159fae90> } SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<159fae90> item=Apple SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnSingleUse SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string ammoType = 'MeleeAxe' SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string ammoType = 'MeleeAxe' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Bottle_Base<3434e9c0> SCRIPT : [inv] Take2Inv(JUNCTURE) item=Bottle_Base<3434e9c0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Bottle_Base<3434e9c0> pos=<12087.797852, 192.824738, 7260.029297> } dst={ type=CARGO item=Bottle_Base<3434e9c0> parent=Clothing idx=0 row=0 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : 0 SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<28df24c0> item=TunaCan SCRIPT : Inventory::EEInit - Man=SurvivorBase<28df24c0> item=ItemInventory<33b252d0> SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=ItemBase parent=Clothing<28887170> idx=0 row=0 col=1 } src2={ type=HANDS item=Bottle_Base<3434e9c0> parent=SurvivorBase<159fae90> } SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=ItemBase parent=Clothing<28887170> idx=0 row=0 col=1 } IH=src2={ type=HANDS item=Bottle_Base<3434e9c0> parent=SurvivorBase<159fae90> } SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string ammoType = 'MeleeZombieMale' SCRIPT : string ammoType = 'MeleeZombieMale' SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : string ammoType = 'MeleeFist' SCRIPT : string ammoType = 'MeleeFist' SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string ammoType = 'MeleeFist' SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : string ammoType = 'MeleeFist' SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : string ammoType = 'MeleeFist' SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string ammoType = 'MeleeFist' SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : string ammoType = 'MeleeFist' SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string ammoType = 'MeleeFist' SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string ammoType = 'MeleeFist' SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string ammoType = 'MeleeFist' SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<28df24c0> item=Edible_Base<4cf02a50> SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : 0 SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : string ammoType = 'MeleeFist' SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string ammoType = 'MeleeFist' SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : string ammoType = 'MeleeFist' SCRIPT : string ammoType = 'MeleeFist' SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : string ammoType = 'MeleeFist' SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string ammoType = 'MeleeFist' SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : string ammoType = 'MeleeFist' SCRIPT : string ammoType = 'MeleeFist' SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : string ammoType = 'MeleeFist' SCRIPT : string ammoType = 'MeleeFist' SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string ammoType = 'MeleeFist' SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string ammoType = 'MeleeFist' SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : 0 SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Edible_Base<4cf035f0> SCRIPT : [inv] Take2Inv(JUNCTURE) item=Edible_Base<4cf035f0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<4cf035f0> parent=ZombieBase idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<4cf035f0> parent=Clothing<28887170> idx=0 row=0 col=1 } SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Edible_Base<34341880> SCRIPT : [inv] Take2Inv(JUNCTURE) item=Edible_Base<34341880> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<34341880> pos=<12099.655273, 191.917908, 7268.534668> } dst={ type=CARGO item=Edible_Base<34341880> parent=Clothing<28887170> idx=0 row=0 col=2 } SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<28df24c0> item=TunaCan SCRIPT : Inventory::EEInit - Man=SurvivorBase<28df24c0> item=ItemInventory<512967b0> SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : string ammoType = 'MeleeFist' SCRIPT : string ammoType = 'MeleeFist' SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string ammoType = 'MeleeFist' SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string ammoType = 'MeleeFist' SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : string ammoType = 'MeleeFist' SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string ammoType = 'MeleeFist' SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string ammoType = 'MeleeFist' SCRIPT : string ammoType = 'MeleeFist' SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string ammoType = 'MeleeFist' SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string ammoType = 'MeleeFist' SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<28df24c0> item=Edible_Base<4cf23b40> SCRIPT : string ammoType = 'MeleeFist' SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string ammoType = 'MeleeFist' SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : 0 SCRIPT : 0 SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SardinesCan SCRIPT : [inv] Take2Inv(JUNCTURE) item=SardinesCan SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SardinesCan parent=ZombieBase<2f53f690> idx=0 row=0 col=0 } dst={ type=CARGO item=SardinesCan parent=Clothing<28887170> idx=0 row=2 col=0 } SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : 0 SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : DayZPlayerImplement : EEHitByRemote SCRIPT : DayZPlayerImplement : EEHitByRemote SCRIPT : string ammoType = 'MeleeFist' SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : DayZPlayerImplement : EEHitByRemote SCRIPT : DayZPlayerImplement : EEHitByRemote SCRIPT : DayZPlayerImplement : EEHitByRemote SCRIPT : DayZPlayerImplement : EEHitByRemote SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x00000000371147b8 SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x00000000371147b8 SCRIPT : OnMissionFinish SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : [hndfsm] Warning! OnStoreLoad - cannot load curent hand state, id=1025 SCRIPT : float m_FallYDiff = -190.061 SCRIPT : ~DayZGame() --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 20.06. 14:31:12 SCRIPT (W): @"scripts/3_Game/systems\inventory\inventorylocation.c,24": Missing script declaration for method 'InventoryLocation.CollidesWith' SCRIPT : CreateGame() SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_water_Zmb_Soundset". SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hndfsm] Warning! OnStoreLoad - cannot load curent hand state, id=1025 SCRIPT : Creating Mission: mpmissions\__cur_mp.ChernarusPlus\mission.c SCRIPT : SyncEvents -> RegisterEvents SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hndfsm] NetSyncCurrentStateID called with null, ignoring request to set current fsm state. SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : new camera: DayZPlayerCamera3rdPersonCrouch SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Edible_Base<889d7fa0> SCRIPT : [inv] Take2Inv(JUNCTURE) item=Edible_Base<889d7fa0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<889d7fa0> pos=<14738.591797, 3.757228, 13229.927734> } dst={ type=CARGO item=Edible_Base<889d7fa0> parent=Clothing<9833e040> idx=0 row=0 col=1 } SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SardinesCan<889d6e30> SCRIPT : [inv] Take2Inv(JUNCTURE) item=SardinesCan<889d6e30> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=SardinesCan<889d6e30> pos=<14676.514648, 2.781421, 13251.391602> } dst={ type=CARGO item=SardinesCan<889d6e30> parent=Clothing<9833e040> idx=0 row=0 col=2 } SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : float m_FallYDiff = 0.641386 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : 0 SCRIPT : 0 SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<81c16230> item=Edible_Base<889d7fa0> SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : float m_FallYDiff = 1.10933 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : float m_FallYDiff = 0.127918 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : float m_FallYDiff = 0.910762 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=CZ61<4a2bdea0> SCRIPT : [inv] Take2Inv(JUNCTURE) item=CZ61<4a2bdea0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=CZ61<4a2bdea0> pos=<14109.671875, 4.428456, 13282.373047> } dst={ type=ATTACHMENT item=CZ61<4a2bdea0> parent=SurvivorBase<81c16230> slot=-761289206 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : 0 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [inv] HumanInventory::HandEvent(JUNCTURE) SCRIPT : [inv] Take2TargetCgoEx(PREDICTIVE) item=Rag<98342bd0>to cargo of target=Clothing<98342030> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag<98342bd0> parent=Clothing<9833e040> idx=0 row=0 col=0 } dst={ type=CARGO item=Rag<98342bd0> parent=Clothing<98342030> idx=0 row=0 col=0 } SCRIPT : [inv] Take2TargetCgoEx(PREDICTIVE) item=FNX45<4a2b8610>to cargo of target=Clothing<9833e040> row=1 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=FNX45<4a2b8610> parent=SurvivorBase<81c16230> } dst={ type=CARGO item=FNX45<4a2b8610> parent=Clothing<9833e040> idx=0 row=1 col=0 } SCRIPT : [inv] Source location == HANDS, player has to handle this - redirecting SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : [wpnfsm] NetSyncCurrentStateID called with null, ignoring request to set current fsm state. SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : float m_FallYDiff = 0.388862 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hndfsm] NetSyncCurrentStateID called with null, ignoring request to set current fsm state. SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : 0 SCRIPT : [inv] HumanInventory::HandEvent(JUNCTURE) SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : float m_FallYDiff = 0.268309 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Edible_Base<3ca9af50> SCRIPT : [inv] Take2Inv(JUNCTURE) item=Edible_Base<3ca9af50> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<3ca9af50> pos=<13950.841797, 19.937500, 13163.216797> } dst={ type=CARGO item=Edible_Base<3ca9af50> parent=Clothing<98342030> idx=0 row=0 col=1 } SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<68eb9480> pos=<13951.063477, 19.400373, 13160.631836> }src2={ type=ATTACHMENT item=Clothing<98342600> parent=SurvivorBase<81c16230> slot=5308728 } SCRIPT : [inv] Swap(JUNCTURE) src1={ type=GROUND item=Clothing<68eb9480> pos=<13951.063477, 19.400373, 13160.631836> }dst1={ type=ATTACHMENT item=Clothing<68eb9480> parent=SurvivorBase<81c16230> slot=5308728 }src2={ type=ATTACHMENT item=Clothing<983 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : float m_FallYDiff = 0.133659 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : 0 SCRIPT : [inv] Take2TargetCgoEx(JUNCTURE) item=BandageDressing<983448e0>to cargo of target=Clothing<9833e040> row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=BandageDressing<983448e0> parent=Clothing<9833c900> idx=0 row=0 col=0 } dst={ type=CARGO item=BandageDressing<983448e0> parent=Clothing<9833e040> idx=0 row=0 col=0 } SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : 0 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : 0 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : 0 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : 0 SCRIPT : [inv] Take2TargetCgoEx(JUNCTURE) item=Edible_Base<3ca9af50>to cargo of target=Clothing<9835f130> row=0 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<3ca9af50> parent=Clothing<98342030> idx=0 row=0 col=1 } dst={ type=CARGO item=Edible_Base<3ca9af50> parent=Clothing<9835f130> idx=0 row=0 col=1 } SCRIPT : [inv] Take2TargetCgoEx(JUNCTURE) item=Rag<98342bd0>to cargo of target=Clothing<9835f130> row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Rag<98342bd0> parent=Clothing<98342030> idx=0 row=0 col=0 } dst={ type=CARGO item=Rag<98342bd0> parent=Clothing<9835f130> idx=0 row=0 col=0 } SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<9835f130> pos=<13864.855469, 21.017239, 13118.816406> }src2={ type=ATTACHMENT item=Clothing<98342030> parent=SurvivorBase<81c16230> slot=5612719 } SCRIPT : [inv] Swap(JUNCTURE) src1={ type=GROUND item=Clothing<9835f130> pos=<13864.855469, 21.017239, 13118.816406> }dst1={ type=ATTACHMENT item=Clothing<9835f130> parent=SurvivorBase<81c16230> slot=5612719 }src2={ type=ATTACHMENT item=Clothing<983 SCRIPT : 0 SCRIPT : 0 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : 0 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string ammoType = 'MeleeKnife' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string ammoType = 'MeleeKnife' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string ammoType = 'MeleeKnife' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string ammoType = 'MeleeKnife' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string ammoType = 'MeleeKnife' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : 0 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [inv] Take2TargetCgoEx(PREDICTIVE) item=ItemBase<68ebb190>to cargo of target=Clothing<9835f130> row=0 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=ItemBase<68ebb190> parent=SurvivorBase<81c16230> } dst={ type=CARGO item=ItemBase<68ebb190> parent=Clothing<9835f130> idx=0 row=0 col=3 } SCRIPT : [inv] Source location == HANDS, player has to handle this - redirecting SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<81c16230> item=Edible_Base<3ca9af50> SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] Drop(PREDICTIVE) item=Rag<98342bd0> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag<98342bd0> parent=Clothing<9835f130> idx=0 row=0 col=0 } dst={ type=GROUND item=Rag<98342bd0> pos=<13848.137695, 21.324173, 13140.138672> } SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=MakarovIJ70_Base<4666a8a0> SCRIPT : [inv] Take2Inv(JUNCTURE) item=MakarovIJ70_Base<4666a8a0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=MakarovIJ70_Base<4666a8a0> pos=<13849.229492, 21.331509, 13142.232422> } dst={ type=CARGO item=MakarovIJ70_Base<4666a8a0> parent=Clothing<9835f130> idx=0 row=0 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) from H (alive) item=MakarovIJ70_Base<4666a8a0> SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Rag<98342bd0> SCRIPT : [inv] Take2Inv(JUNCTURE) item=Rag<98342bd0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Rag<98342bd0> pos=<13848.137695, 21.324173, 13140.138672> } dst={ type=CARGO item=Rag<98342bd0> parent=Clothing<9835f130> idx=0 row=0 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : float m_FallYDiff = 0.131239 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=TunaCan<4d152570> SCRIPT : [inv] Take2Inv(JUNCTURE) item=TunaCan<4d152570> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=TunaCan<4d152570> pos=<13848.201172, 21.760962, 13144.342773> } dst={ type=CARGO item=TunaCan<4d152570> parent=Clothing<9835f130> idx=0 row=2 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [inv] Take2TargetCgoEx(PREDICTIVE) item=BandageDressing<983448e0>to cargo of target=Clothing<9835f130> row=2 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=BandageDressing<983448e0> parent=Clothing<9833e040> idx=0 row=0 col=0 } dst={ type=CARGO item=BandageDressing<983448e0> parent=Clothing<9835f130> idx=0 row=2 col=2 } SCRIPT : [inv] Take2TargetCgoEx(PREDICTIVE) item=TunaCan<4d152570>to cargo of target=Clothing<9833e040> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan<4d152570> parent=Clothing<9835f130> idx=0 row=2 col=0 } dst={ type=CARGO item=TunaCan<4d152570> parent=Clothing<9833e040> idx=0 row=0 col=0 } SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : float m_FallYDiff = 0.44845 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Clothing<4d11a080> SCRIPT : [inv] Take2Inv(JUNCTURE) item=Clothing<4d11a080> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<4d11a080> pos=<13844.915039, 21.065365, 13157.392578> } dst={ type=ATTACHMENT item=Clothing<4d11a080> parent=SurvivorBase<81c16230> slot=5100557 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : 0 SCRIPT : 0 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=ItemBase<68ebb190> parent=SurvivorBase<81c16230> }src2={ type=CARGO item=MakarovIJ70_Base<4666a8a0> parent=Clothing<9835f130> idx=0 row=0 col=0 } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE)IH=src1={ type=HANDS item=ItemBase<68ebb190> parent=SurvivorBase<81c16230> } src2={ type=CARGO item=MakarovIJ70_Base<4666a8a0> parent=Clothing<9835f130> idx=0 row=0 col=0 } SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : 0 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [inv] Take2TargetCgoEx(JUNCTURE) item=Mag_CZ61_20Rnd<4d154e20>to cargo of target=Clothing<9835f130> row=0 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_CZ61_20Rnd<4d154e20> pos=<13835.972656, 21.526817, 13208.431641> } dst={ type=CARGO item=Mag_CZ61_20Rnd<4d154e20> parent=Clothing<9835f130> idx=0 row=0 col=1 } SCRIPT : [inv] Take2Att(PREDICTIVE) item=Mag_CZ61_20Rnd<4d154e20> SCRIPT : [inv] Take2Inv(PREDICTIVE) item=Mag_CZ61_20Rnd<4d154e20> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ61_20Rnd<4d154e20> parent=Clothing<9835f130> idx=0 row=0 col=1 } dst={ type=ATTACHMENT item=Mag_CZ61_20Rnd<4d154e20> parent=CZ61<4a2bdea0> slot=-493635884 } SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : 0 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Mag_CZ61_20Rnd<4d159f80> SCRIPT : [inv] Take2Inv(JUNCTURE) item=Mag_CZ61_20Rnd<4d159f80> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_CZ61_20Rnd<4d159f80> pos=<13829.873047, 25.126854, 13213.522461> } dst={ type=CARGO item=Mag_CZ61_20Rnd<4d159f80> parent=Clothing<9835f130> idx=0 row=0 col=1 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : float m_FallYDiff = 0.211447 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : float m_FallYDiff = 0.202095 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_9x19<3cab4c00> SCRIPT : [inv] Take2Inv(JUNCTURE) item=Ammo_9x19<3cab4c00> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_9x19<3cab4c00> pos=<13786.607422, 24.394117, 13248.503906> } dst={ type=CARGO item=Ammo_9x19<3cab4c00> parent=Clothing<9835f130> idx=0 row=2 col=1 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemBase<3cad0b90> SCRIPT : [inv] Take2Inv(JUNCTURE) item=ItemBase<3cad0b90> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<3cad0b90> pos=<13746.265625, 22.579662, 13262.144531> } dst={ type=CARGO item=ItemBase<3cad0b90> parent=Clothing<4d11a080> idx=0 row=0 col=0 } SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemBase<384c57d0> SCRIPT : [inv] Take2Inv(JUNCTURE) item=ItemBase<384c57d0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<384c57d0> pos=<13707.028320, 23.440472, 13284.471680> } dst={ type=CARGO item=ItemBase<384c57d0> parent=Clothing<4d11a080> idx=0 row=0 col=2 } SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : float m_FallYDiff = 0.457348 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_45ACP<9834bd20> SCRIPT : [inv] Take2Inv(JUNCTURE) item=Ammo_45ACP<9834bd20> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_45ACP<9834bd20> pos=<13575.587891, 35.269196, 13305.806641> } dst={ type=CARGO item=Ammo_45ACP<9834bd20> parent=Clothing<9835f130> idx=0 row=2 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Att(JUNCTURE) item=ItemBase<8032d8f0> SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemBase<8032d8f0> SCRIPT : [inv] Take2Inv(JUNCTURE) item=ItemBase<8032d8f0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<8032d8f0> pos=<13356.625977, 59.787174, 13514.591797> } dst={ type=ATTACHMENT item=ItemBase<8032d8f0> parent=SurvivorBase<81c16230> slot=209551192 } SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : float m_FallYDiff = 0.693058 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : 0 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) from H (alive) item=MakarovIJ70_Base<4666a8a0> SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Mag_CZ61_20Rnd<4d154e20> parent=Clothing<4d11a080> idx=0 row=1 col=0 }src2={ type=HANDS item=CZ61<4a2bdea0> parent=SurvivorBase<81c16230> } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE)src1={ type=CARGO item=Mag_CZ61_20Rnd<4d154e20> parent=Clothing<4d11a080> idx=0 row=1 col=0 } IH=src2={ type=HANDS item=CZ61<4a2bdea0> parent=SurvivorBase<81c16230> } SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Mag_CZ61_20Rnd<4d159f80> parent=Clothing<9835f130> idx=0 row=0 col=1 }src2={ type=HANDS item=Mag_CZ61_20Rnd<4d154e20> parent=SurvivorBase<81c16230> } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE)src1={ type=CARGO item=Mag_CZ61_20Rnd<4d159f80> parent=Clothing<9835f130> idx=0 row=0 col=1 } IH=src2={ type=HANDS item=Mag_CZ61_20Rnd<4d154e20> parent=SurvivorBase<81c16230> } SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=Mag_CZ61_20Rnd<4d159f80> parent=SurvivorBase<81c16230> }src2={ type=CARGO item=CZ61<4a2bdea0> parent=Clothing<4d11a080> idx=0 row=1 col=0 } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE)IH=src1={ type=HANDS item=Mag_CZ61_20Rnd<4d159f80> parent=SurvivorBase<81c16230> } src2={ type=CARGO item=CZ61<4a2bdea0> parent=Clothing<4d11a080> idx=0 row=1 col=0 } SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x00000000398947b8 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [inv] HumanInventory::Take2Att(PREDICTIVE) item=CZ61<4a2bdea0> slot=-761289206 SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_45ACP<86c0cbe0> SCRIPT : [inv] Take2Inv(JUNCTURE) item=Ammo_45ACP<86c0cbe0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_45ACP<86c0cbe0> pos=<12134.464844, 98.762764, 13535.763672> } dst={ type=CARGO item=Ammo_45ACP<86c0cbe0> parent=Clothing<9835f130> idx=0 row=0 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : 0 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=TunaCan<68ea9a90> SCRIPT : [inv] Take2Inv(JUNCTURE) item=TunaCan<68ea9a90> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=TunaCan<68ea9a90> pos=<12140.664063, 98.408836, 13537.098633> } dst={ type=CARGO item=TunaCan<68ea9a90> parent=Clothing<4d11a080> idx=0 row=0 col=8 } SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string ammoType = 'MeleeKnife' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string ammoType = 'MeleeKnife' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string ammoType = 'MeleeKnife' SCRIPT : string error2 = 'Error! Object 'ZmbF_JoggerSkinny_Blue' with model file: jogger_skinny_f.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string ammoType = 'MeleeKnife' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : 0 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string ammoType = 'MeleeZombieMale' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string ammoType = 'MeleeZombieMale' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string ammoType = 'MeleeKnife' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string ammoType = 'MeleeKnife' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string ammoType = 'MeleeKnife' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string ammoType = 'MeleeKnife' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : 0 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string ammoType = 'MeleeKnife' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string ammoType = 'MeleeKnife' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string ammoType = 'MeleeKnife' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string ammoType = 'MeleeKnife' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string ammoType = 'MeleeKnife' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string ammoType = 'MeleeZombieMale' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string ammoType = 'MeleeKnife' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : 0 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SardinesCan<68eb31b0> SCRIPT : [inv] Take2Inv(JUNCTURE) item=SardinesCan<68eb31b0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=SardinesCan<68eb31b0> pos=<12111.288086, 99.008049, 13537.080078> } dst={ type=CARGO item=SardinesCan<68eb31b0> parent=Clothing<4d11a080> idx=0 row=1 col=0 } SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string ammoType = 'MeleeKnife' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string ammoType = 'MeleeKnife' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string ammoType = 'MeleeKnife' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string ammoType = 'MeleeKnife' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string ammoType = 'MeleeKnife' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : 0 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : 0 SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](-) Inventory lock - Not Used SCRIPT : [AM][INVL](-) Inventory unlock - Not Used SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](-) Inventory lock - Not Used SCRIPT : [AM][INVL](-) Inventory unlock - Not Used SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](-) Inventory lock - Not Used SCRIPT : [AM][INVL](-) Inventory unlock - Not Used SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](-) Inventory lock - Not Used SCRIPT : [AM][INVL](-) Inventory unlock - Not Used SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [inv] Take2TargetCgoEx(PREDICTIVE) item=ItemBase<68ebb190>to cargo of target=Clothing<4d11a080> row=2 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=ItemBase<68ebb190> parent=SurvivorBase<81c16230> } dst={ type=CARGO item=ItemBase<68ebb190> parent=Clothing<4d11a080> idx=0 row=2 col=0 } SCRIPT : [inv] Source location == HANDS, player has to handle this - redirecting SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=CZ61<4a2bdea0> parent=SurvivorBase<81c16230> slot=-761289206 } src2={ type=HANDS item=Edible_Base<4d11daa0> parent=SurvivorBase<81c16230> } SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=CZ61<4a2bdea0> parent=SurvivorBase<81c16230> slot=-761289206 } IH=src2={ type=HANDS item=Edible_Base<4d11daa0> parent=SurvivorBase<81c16230> } SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Edible_Base<4d11daa0> parent=Clothing<9833e040> idx=0 row=0 col=2 } src2={ type=HANDS item=CZ61<4a2bdea0> parent=SurvivorBase<81c16230> } SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Edible_Base<4d11daa0> parent=Clothing<9833e040> idx=0 row=0 col=2 } IH=src2={ type=HANDS item=CZ61<4a2bdea0> parent=SurvivorBase<81c16230> } SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<81c16230> item=Edible_Base<4d11daa0> SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : float m_FallYDiff = 0.19342 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : float m_FallYDiff = 0.265343 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : float m_FallYDiff = 0.385056 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : 0 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](-) Inventory lock - Not Used SCRIPT : [AM][INVL](-) Inventory unlock - Not Used SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : 0 SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Clothing<3caa97d0> SCRIPT : [inv] Take2Inv(JUNCTURE) item=Clothing<3caa97d0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<3caa97d0> pos=<11536.049805, 183.714767, 13325.017578> } dst={ type=CARGO item=Clothing<3caa97d0> parent=Clothing<4d11a080> idx=0 row=1 col=7 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](-) Inventory lock - Not Used SCRIPT : [AM][INVL](-) Inventory unlock - Not Used SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [inv] Drop(PREDICTIVE) item=Clothing<3caa97d0> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<3caa97d0> parent=Clothing<4d11a080> idx=0 row=1 col=7 } dst={ type=GROUND item=Clothing<3caa97d0> pos=<11534.207031, 181.252289, 13328.265625> } SCRIPT : 0 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : float m_FallYDiff = 0.237488 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](-) Inventory lock - Not Used SCRIPT : [AM][INVL](-) Inventory unlock - Not Used SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [inv] Take2TargetCgoEx(JUNCTURE) item=Mag_AKM_30Rnd<6a13bd40>to cargo of target=Clothing<4d11a080> row=2 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_AKM_30Rnd<6a13bd40> pos=<11006.601563, 225.004333, 13382.993164> } dst={ type=CARGO item=Mag_AKM_30Rnd<6a13bd40> parent=Clothing<4d11a080> idx=0 row=2 col=1 } SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](-) Inventory lock - Not Used SCRIPT : [AM][INVL](-) Inventory unlock - Not Used SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=ItemBase<68ebb190> parent=Clothing<4d11a080> idx=0 row=2 col=0 } src2={ type=HANDS item=CZ61<4a2bdea0> parent=SurvivorBase<81c16230> } SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=ItemBase<68ebb190> parent=Clothing<4d11a080> idx=0 row=2 col=0 } IH=src2={ type=HANDS item=CZ61<4a2bdea0> parent=SurvivorBase<81c16230> } SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string ammoType = 'MeleeKnife' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string ammoType = 'MeleeKnife' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string ammoType = 'MeleeKnife' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string ammoType = 'MeleeKnife' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : 0 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string ammoType = 'MeleeKnife' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string ammoType = 'MeleeKnife' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string ammoType = 'MeleeKnife' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string ammoType = 'MeleeKnife' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : 0 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Clothing<6a13fd30> SCRIPT : [inv] Take2Inv(JUNCTURE) item=Clothing<6a13fd30> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<6a13fd30> pos=<10973.267578, 220.670761, 13397.877930> } dst={ type=ATTACHMENT item=Clothing<6a13fd30> parent=SurvivorBase<81c16230> slot=6119694 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Mag_AKM_30Rnd<6a13da50> SCRIPT : [inv] Take2Inv(JUNCTURE) item=Mag_AKM_30Rnd<6a13da50> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_AKM_30Rnd<6a13da50> pos=<10975.278320, 220.362976, 13395.878906> } dst={ type=CARGO item=Mag_AKM_30Rnd<6a13da50> parent=Clothing<4d11a080> idx=0 row=1 col=7 } SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : 0 SCRIPT : [inv] Take2TargetCgoEx(JUNCTURE) item=Clothing<6a13e5f0>to cargo of target=Clothing<4d11a080> row=4 col=3 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<6a13e5f0> pos=<10977.755859, 220.348801, 13394.626953> } dst={ type=CARGO item=Clothing<6a13e5f0> parent=Clothing<4d11a080> idx=0 row=4 col=3 } SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Mag_UMP_25Rnd<6a13d480> SCRIPT : [inv] Take2Inv(JUNCTURE) item=Mag_UMP_25Rnd<6a13d480> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_UMP_25Rnd<6a13d480> pos=<10980.745117, 220.362762, 13395.095703> } dst={ type=CARGO item=Mag_UMP_25Rnd<6a13d480> parent=Clothing<4d11a080> idx=0 row=5 col=0 } SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=CZ61<4a2bdea0> parent=SurvivorBase<81c16230> slot=-761289206 } src2={ type=HANDS item=ItemBase<68ebb190> parent=SurvivorBase<81c16230> } SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=CZ61<4a2bdea0> parent=SurvivorBase<81c16230> slot=-761289206 } IH=src2={ type=HANDS item=ItemBase<68ebb190> parent=SurvivorBase<81c16230> } SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemSuppressor SCRIPT : [inv] Take2Inv(JUNCTURE) item=ItemSuppressor SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemSuppressor pos=<10956.433594, 220.416336, 13400.972656> } dst={ type=CARGO item=ItemSuppressor parent=Clothing<4d11a080> idx=0 row=1 col=9 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] Take2Att(PREDICTIVE) item=ItemSuppressor SCRIPT : [inv] Take2Inv(PREDICTIVE) item=ItemSuppressor SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemSuppressor parent=Clothing<4d11a080> idx=0 row=1 col=9 } dst={ type=ATTACHMENT item=ItemSuppressor parent=CZ61<4a2bdea0> slot=956435721 } SCRIPT : [inv] Take2TargetCgoEx(PREDICTIVE) item=Mag_AKM_30Rnd<6a13bd40>to cargo of target=Clothing<4d11a080> row=2 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_AKM_30Rnd<6a13bd40> parent=Clothing<4d11a080> idx=0 row=2 col=1 } dst={ type=CARGO item=Mag_AKM_30Rnd<6a13bd40> parent=Clothing<4d11a080> idx=0 row=2 col=0 } SCRIPT : [inv] Take2TargetCgoEx(PREDICTIVE) item=Mag_CZ61_20Rnd<4d154e20>to cargo of target=Clothing<4d11a080> row=2 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ61_20Rnd<4d154e20> parent=Clothing<9835f130> idx=0 row=0 col=1 } dst={ type=CARGO item=Mag_CZ61_20Rnd<4d154e20> parent=Clothing<4d11a080> idx=0 row=2 col=4 } SCRIPT : [inv] Take2TargetCgoEx(PREDICTIVE) item=Ammo_45ACP<86c0cbe0>to cargo of target=Clothing<9835f130> row=2 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP<86c0cbe0> parent=Clothing<9835f130> idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_45ACP<86c0cbe0> parent=Clothing<9835f130> idx=0 row=2 col=0 } SCRIPT : [inv] Take2TargetCgoEx(PREDICTIVE) item=MakarovIJ70_Base<4666a8a0>to cargo of target=Clothing<9835f130> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=MakarovIJ70_Base<4666a8a0> parent=Clothing<4d11a080> idx=0 row=0 col=4 } dst={ type=CARGO item=MakarovIJ70_Base<4666a8a0> parent=Clothing<9835f130> idx=0 row=0 col=0 } SCRIPT : [inv] Take2TargetCgoEx(PREDICTIVE) item=Mag_AKM_30Rnd<6a13da50>to cargo of target=Clothing<4d11a080> row=1 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_AKM_30Rnd<6a13da50> parent=Clothing<4d11a080> idx=0 row=1 col=7 } dst={ type=CARGO item=Mag_AKM_30Rnd<6a13da50> parent=Clothing<4d11a080> idx=0 row=1 col=6 } SCRIPT : [inv] Take2TargetCgoEx(JUNCTURE) item=Mag_AKM_30Rndto cargo of target=Clothing<4d11a080> row=1 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_AKM_30Rnd pos=<10956.486328, 220.396332, 13399.127930> } dst={ type=CARGO item=Mag_AKM_30Rnd parent=Clothing<4d11a080> idx=0 row=1 col=8 } SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2TargetCgoEx(PREDICTIVE) item=ItemBase<68ebb190>to cargo of target=Clothing<4d11a080> row=6 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<68ebb190> parent=Clothing<4d11a080> idx=0 row=1 col=3 } dst={ type=CARGO item=ItemBase<68ebb190> parent=Clothing<4d11a080> idx=0 row=6 col=2 } SCRIPT : [inv] Take2TargetCgoEx(JUNCTURE) item=Mag_UMP_25Rndto cargo of target=Clothing<4d11a080> row=1 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_UMP_25Rnd pos=<10954.743164, 220.395966, 13399.844727> } dst={ type=CARGO item=Mag_UMP_25Rnd parent=Clothing<4d11a080> idx=0 row=1 col=2 } SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : 0 SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Clothing pos=<10949.297852, 220.382156, 13403.208984> }src2={ type=ATTACHMENT item=Clothing<9835f130> parent=SurvivorBase<81c16230> slot=5612719 } SCRIPT : [inv] Swap(JUNCTURE) src1={ type=GROUND item=Clothing pos=<10949.297852, 220.382156, 13403.208984> }dst1={ type=ATTACHMENT item=Clothing parent=SurvivorBase<81c16230> slot=5612719 }src2={ type=ATTACHMENT item=Clothing<98 SCRIPT : enable - false SCRIPT : enable - false SCRIPT : 0 SCRIPT : 0 SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=MakarovIJ70_Base<4666a8a0> SCRIPT : [inv] Take2Inv(JUNCTURE) item=MakarovIJ70_Base<4666a8a0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=MakarovIJ70_Base<4666a8a0> parent=Clothing<9835f130> idx=0 row=0 col=0 } dst={ type=CARGO item=MakarovIJ70_Base<4666a8a0> parent=Clothing idx=0 row=0 col=0 } SCRIPT : enable - true SCRIPT : enable - true SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_45ACP<86c0cbe0> SCRIPT : [inv] Take2Inv(JUNCTURE) item=Ammo_45ACP<86c0cbe0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_45ACP<86c0cbe0> parent=Clothing<9835f130> idx=0 row=2 col=0 } dst={ type=CARGO item=Ammo_45ACP<86c0cbe0> parent=Clothing<9833e040> idx=0 row=0 col=2 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_9x19<3cab4c00> SCRIPT : [inv] Take2Inv(JUNCTURE) item=Ammo_9x19<3cab4c00> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_9x19<3cab4c00> parent=Clothing<9835f130> idx=0 row=2 col=1 } dst={ type=CARGO item=Ammo_9x19<3cab4c00> parent=Clothing<9833e040> idx=0 row=0 col=3 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=BandageDressing<983448e0> SCRIPT : [inv] Take2Inv(JUNCTURE) item=BandageDressing<983448e0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=BandageDressing<983448e0> parent=Clothing<9835f130> idx=0 row=2 col=2 } dst={ type=CARGO item=BandageDressing<983448e0> parent=Clothing<4d11a080> idx=0 row=0 col=4 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_45ACP<9834bd20> SCRIPT : [inv] Take2Inv(JUNCTURE) item=Ammo_45ACP<9834bd20> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_45ACP<9834bd20> parent=Clothing<9835f130> idx=0 row=2 col=3 } dst={ type=CARGO item=Ammo_45ACP<9834bd20> parent=Clothing<4d11a080> idx=0 row=0 col=5 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Rag<98342bd0> SCRIPT : [inv] Take2Inv(JUNCTURE) item=Rag<98342bd0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Rag<98342bd0> parent=Clothing<9835f130> idx=0 row=0 col=3 } dst={ type=CARGO item=Rag<98342bd0> parent=Clothing<4d11a080> idx=0 row=4 col=2 } SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=TunaCan<4d152570> parent=Clothing<9833e040> idx=0 row=0 col=0 } src2={ type=HANDS item=CZ61<4a2bdea0> parent=SurvivorBase<81c16230> } SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=TunaCan<4d152570> parent=Clothing<9833e040> idx=0 row=0 col=0 } IH=src2={ type=HANDS item=CZ61<4a2bdea0> parent=SurvivorBase<81c16230> } SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] HumanInventory::DropEntity(PREDICTIVE) item=TunaCan<4d152570> SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] Take2TargetCgoEx(PREDICTIVE) item=ItemBase<384c57d0>to cargo of target=Clothing<4d11a080> row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=ItemBase<384c57d0> parent=SurvivorBase<81c16230> } dst={ type=CARGO item=ItemBase<384c57d0> parent=Clothing<4d11a080> idx=0 row=0 col=2 } SCRIPT : [inv] Source location == HANDS, player has to handle this - redirecting SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<81c16230> item=Edible_Base<815fd290> SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=TunaCan<4d152570> SCRIPT : [inv] Take2Inv(JUNCTURE) item=TunaCan<4d152570> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=TunaCan<4d152570> pos=<10957.159180, 220.392212, 13399.948242> } dst={ type=CARGO item=TunaCan<4d152570> parent=Clothing<9833e040> idx=0 row=0 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] Take2TargetCgoEx(PREDICTIVE) item=TunaCan<4d152570>to cargo of target=Clothing<4d11a080> row=1 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=TunaCan<4d152570> parent=SurvivorBase<81c16230> } dst={ type=CARGO item=TunaCan<4d152570> parent=Clothing<4d11a080> idx=0 row=1 col=0 } SCRIPT : [inv] Source location == HANDS, player has to handle this - redirecting SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : 0 SCRIPT : [inv] Take2TargetCgoEx(JUNCTURE) item=TunaCanto cargo of target=Clothing<4d11a080> row=9 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=TunaCan parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=TunaCan parent=Clothing<4d11a080> idx=0 row=9 col=8 } SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemBase SCRIPT : [inv] Take2Inv(JUNCTURE) item=ItemBase SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=<10932.305664, 220.156128, 13407.629883> } dst={ type=CARGO item=ItemBase parent=Clothing<9833e040> idx=0 row=0 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : 0 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : 0 SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Clothing pos=<10922.500977, 220.268555, 13385.925781> }src2={ type=ATTACHMENT item=Clothing<9833e040> parent=SurvivorBase<81c16230> slot=5119774 } SCRIPT : [inv] Swap(JUNCTURE) src1={ type=GROUND item=Clothing pos=<10922.500977, 220.268555, 13385.925781> }dst1={ type=ATTACHMENT item=Clothing parent=SurvivorBase<81c16230> slot=5119774 }src2={ type=ATTACHMENT item=Clothing<98 SCRIPT : 0 SCRIPT : 0 SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemBase SCRIPT : [inv] Take2Inv(JUNCTURE) item=ItemBase SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing<9833e040> idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=FNX45<4a2b8610> SCRIPT : [inv] Take2Inv(JUNCTURE) item=FNX45<4a2b8610> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=FNX45<4a2b8610> parent=Clothing<9833e040> idx=0 row=1 col=0 } dst={ type=CARGO item=FNX45<4a2b8610> parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_45ACP<86c0cbe0> SCRIPT : [inv] Take2Inv(JUNCTURE) item=Ammo_45ACP<86c0cbe0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_45ACP<86c0cbe0> parent=Clothing<9833e040> idx=0 row=0 col=2 } dst={ type=CARGO item=Ammo_45ACP<86c0cbe0> parent=Clothing idx=0 row=0 col=4 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_9x19<3cab4c00> SCRIPT : [inv] Take2Inv(JUNCTURE) item=Ammo_9x19<3cab4c00> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_9x19<3cab4c00> parent=Clothing<9833e040> idx=0 row=0 col=3 } dst={ type=CARGO item=Ammo_9x19<3cab4c00> parent=Clothing idx=0 row=0 col=5 } SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemSuppressor SCRIPT : [inv] Take2Inv(JUNCTURE) item=ItemSuppressor SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemSuppressor pos=<10920.893555, 220.133133, 13380.723633> } dst={ type=CARGO item=ItemSuppressor parent=Clothing idx=0 row=0 col=5 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] Take2TargetCgoEx(PREDICTIVE) item=TunaCan<4d152570>to cargo of target=Clothing<4d11a080> row=1 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan<4d152570> parent=Clothing<4d11a080> idx=0 row=1 col=0 } dst={ type=CARGO item=TunaCan<4d152570> parent=Clothing<4d11a080> idx=0 row=1 col=4 } SCRIPT : [inv] Take2TargetCgoEx(PREDICTIVE) item=Mag_AKM_30Rnd<6a13bd40>to cargo of target=Clothing<4d11a080> row=1 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_AKM_30Rnd<6a13bd40> parent=Clothing<4d11a080> idx=0 row=2 col=0 } dst={ type=CARGO item=Mag_AKM_30Rnd<6a13bd40> parent=Clothing<4d11a080> idx=0 row=1 col=0 } SCRIPT : [inv] Take2TargetCgoEx(PREDICTIVE) item=Mag_UMP_25Rnd<6a13d480>to cargo of target=Clothing<4d11a080> row=4 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_UMP_25Rnd<6a13d480> parent=Clothing<4d11a080> idx=0 row=5 col=0 } dst={ type=CARGO item=Mag_UMP_25Rnd<6a13d480> parent=Clothing<4d11a080> idx=0 row=4 col=0 } SCRIPT : [inv] Take2TargetCgoEx(JUNCTURE) item=Mag_AKM_30Rndto cargo of target=Clothing<4d11a080> row=7 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_AKM_30Rnd pos=<10919.771484, 220.110794, 13379.331055> } dst={ type=CARGO item=Mag_AKM_30Rnd parent=Clothing<4d11a080> idx=0 row=7 col=0 } SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : 0 SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Clothing pos=<10916.810547, 220.101471, 13374.577148> }src2={ type=CARGO item=Clothing<6a13e5f0> parent=Clothing<4d11a080> idx=0 row=4 col=3 } SCRIPT : [inv] Swap(JUNCTURE) src1={ type=GROUND item=Clothing pos=<10916.810547, 220.101471, 13374.577148> }dst1={ type=CARGO item=Clothing parent=Clothing<4d11a080> idx=0 row=4 col=3 }src2={ type=CARGO item=Clothing<6a13e5f0> p SCRIPT : 0 SCRIPT : To ironsights true SCRIPT : string ammoType = 'Bullet_380' SCRIPT : vector pos = 0x0000000067090f98 {<10894.5,218.033,13387.4>} SCRIPT : To ironsights false SCRIPT : 0 SCRIPT : [inv] HumanInventory::Take2Att(PREDICTIVE) item=CZ61<4a2bdea0> slot=-761289206 SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<81c16230> item=TunaCan<4d152570> SCRIPT : Inventory::EEInit - Man=SurvivorBase<81c16230> item=ItemInventory<4ba793a0> SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<81c16230> item=Edible_Base SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) from H (alive) item=CZ61<4a2bdea0> SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : float m_FallYDiff = 0.148041 SCRIPT : [inv] HumanInventory::Take2Att(PREDICTIVE) item=CZ61<4a2bdea0> slot=-761289206 SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::DropEntity(PREDICTIVE) item=Mag_AKM_30Rnd<6a13bd40> SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : [inv] Drop(PREDICTIVE) item=Mag_AKM_30Rnd SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_AKM_30Rnd parent=Clothing<4d11a080> idx=0 row=7 col=0 } dst={ type=GROUND item=Mag_AKM_30Rnd pos=<10249.778320, 167.726257, 13342.042969> } SCRIPT : [inv] HumanInventory::HandEvent(JUNCTURE) SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::DropEntity(PREDICTIVE) item=Mag_AKM_30Rnd SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : [inv] HumanInventory::DropEntity(PREDICTIVE) item=FNX45<4a2b8610> SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : [inv] HumanInventory::DropEntity(PREDICTIVE) item=MakarovIJ70_Base<4666a8a0> SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : enable - false SCRIPT : enable - false SCRIPT : [inv] HumanInventory::HandEvent(JUNCTURE) SCRIPT : enable - true SCRIPT : enable - true SCRIPT : [inv] HumanInventory::DropEntity(PREDICTIVE) item=MakarovIJ70_Base<4666a8a0> SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : enable - false SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::DropEntity(PREDICTIVE) item=Mag_IJ70_8Rnd<4d1599b0> SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : enable - false SCRIPT : [inv] Take2TargetCgoEx(PREDICTIVE) item=Ammo_380<4d120ef0>to cargo of target=Clothing row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_380<4d120ef0> parent=Clothing<4d11a080> idx=0 row=0 col=7 } dst={ type=CARGO item=Ammo_380<4d120ef0> parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] Take2TargetCgoEx(PREDICTIVE) item=Mag_UMP_25Rnd<6a13d480>to cargo of target=Clothing<4d11a080> row=1 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_UMP_25Rnd<6a13d480> parent=SurvivorBase<81c16230> } dst={ type=CARGO item=Mag_UMP_25Rnd<6a13d480> parent=Clothing<4d11a080> idx=0 row=1 col=0 } SCRIPT : [inv] Source location == HANDS, player has to handle this - redirecting SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] Take2TargetCgoEx(PREDICTIVE) item=Mag_UMP_25Rndto cargo of target=Clothing<4d11a080> row=1 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_UMP_25Rnd parent=SurvivorBase<81c16230> } dst={ type=CARGO item=Mag_UMP_25Rnd parent=Clothing<4d11a080> idx=0 row=1 col=2 } SCRIPT : [inv] Source location == HANDS, player has to handle this - redirecting SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] Take2TargetCgoEx(PREDICTIVE) item=Mag_CZ61_20Rnd<4d154e20>to cargo of target=Clothing<4d11a080> row=1 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_CZ61_20Rnd<4d154e20> parent=SurvivorBase<81c16230> } dst={ type=CARGO item=Mag_CZ61_20Rnd<4d154e20> parent=Clothing<4d11a080> idx=0 row=1 col=4 } SCRIPT : [inv] Source location == HANDS, player has to handle this - redirecting SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : [inv] Take2TargetCgoEx(PREDICTIVE) item=Ammo_762x39<8636a5f0>to cargo of target=Clothing<4d11a080> row=0 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x39<8636a5f0> parent=Clothing idx=0 row=1 col=3 } dst={ type=CARGO item=Ammo_762x39<8636a5f0> parent=Clothing<4d11a080> idx=0 row=0 col=5 } SCRIPT : [inv] Take2TargetCgoEx(PREDICTIVE) item=Ammo_762x39<86366600>to cargo of target=Clothing<4d11a080> row=0 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x39<86366600> parent=Clothing idx=0 row=1 col=4 } dst={ type=CARGO item=Ammo_762x39<86366600> parent=Clothing<4d11a080> idx=0 row=0 col=6 } SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<81c16230> item=ItemBase SCRIPT : Inventory::EEInit - Man=SurvivorBase<81c16230> item=ItemInventory<49ce9b40> SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] Take2TargetCgoEx(PREDICTIVE) item=Ammo_762x39<86367d40>to cargo of target=Clothing<4d11a080> row=0 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Ammo_762x39<86367d40> parent=SurvivorBase<81c16230> } dst={ type=CARGO item=Ammo_762x39<86367d40> parent=Clothing<4d11a080> idx=0 row=0 col=7 } SCRIPT : [inv] Source location == HANDS, player has to handle this - redirecting SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : [inv] Take2TargetCgoEx(PREDICTIVE) item=ItemSuppressorto cargo of target=Clothing row=0 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemSuppressor parent=Clothing idx=0 row=0 col=5 } dst={ type=CARGO item=ItemSuppressor parent=Clothing idx=0 row=0 col=6 } SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<81c16230> item=ItemBase SCRIPT : Inventory::EEInit - Man=SurvivorBase<81c16230> item=ItemInventory<4c42f560> SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] Take2TargetCgoEx(PREDICTIVE) item=Ammo_45ACP<86368310>to cargo of target=Clothing<4d11a080> row=3 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Ammo_45ACP<86368310> parent=SurvivorBase<81c16230> } dst={ type=CARGO item=Ammo_45ACP<86368310> parent=Clothing<4d11a080> idx=0 row=3 col=4 } SCRIPT : [inv] Source location == HANDS, player has to handle this - redirecting SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] Take2TargetCgoEx(PREDICTIVE) item=Mag_UMP_25Rndto cargo of target=Clothing<4d11a080> row=1 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_UMP_25Rnd parent=SurvivorBase<81c16230> } dst={ type=CARGO item=Mag_UMP_25Rnd parent=Clothing<4d11a080> idx=0 row=1 col=2 } SCRIPT : [inv] Source location == HANDS, player has to handle this - redirecting SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] Take2TargetCgoEx(PREDICTIVE) item=Mag_AKM_30Rnd<6a13da50>to cargo of target=Clothing<4d11a080> row=1 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_AKM_30Rnd<6a13da50> parent=SurvivorBase<81c16230> } dst={ type=CARGO item=Mag_AKM_30Rnd<6a13da50> parent=Clothing<4d11a080> idx=0 row=1 col=6 } SCRIPT : [inv] Source location == HANDS, player has to handle this - redirecting SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] Take2TargetCgoEx(PREDICTIVE) item=Mag_AKM_30Rndto cargo of target=Clothing<4d11a080> row=1 col=8 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_AKM_30Rnd parent=SurvivorBase<81c16230> } dst={ type=CARGO item=Mag_AKM_30Rnd parent=Clothing<4d11a080> idx=0 row=1 col=8 } SCRIPT : [inv] Source location == HANDS, player has to handle this - redirecting SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : [inv] Take2TargetCgoEx(PREDICTIVE) item=Ammo_9x19<3cab4c00>to cargo of target=Clothing<4d11a080> row=3 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19<3cab4c00> parent=Clothing idx=0 row=0 col=5 } dst={ type=CARGO item=Ammo_9x19<3cab4c00> parent=Clothing<4d11a080> idx=0 row=3 col=5 } SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x00000000398947b8 SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x00000000398947b8 SCRIPT : [inv] Take2TargetCgoEx(JUNCTURE) item=Mag_AKM_30Rndto cargo of target=Clothing<4d11a080> row=4 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_AKM_30Rnd pos=<10249.896484, 167.806412, 13342.042969> } dst={ type=CARGO item=Mag_AKM_30Rnd parent=Clothing<4d11a080> idx=0 row=4 col=0 } SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=CZ61<4a2bdea0> parent=SurvivorBase<81c16230> slot=-761289206 } src2={ type=HANDS item=Mag_CZ61_20Rnd<4d154e20> parent=SurvivorBase<81c16230> } SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=CZ61<4a2bdea0> parent=SurvivorBase<81c16230> slot=-761289206 } IH=src2={ type=HANDS item=Mag_CZ61_20Rnd<4d154e20> parent=SurvivorBase<81c16230> } SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] Take2TargetCgoEx(JUNCTURE) item=ItemBaseto cargo of target=Clothing row=0 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=<10086.227539, 156.257004, 13282.882813> } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] Take2TargetCgoEx(PREDICTIVE) item=Mag_CZ61_20Rnd<4d154e20>to cargo of target=Clothing<4d11a080> row=1 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ61_20Rnd<4d154e20> parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Mag_CZ61_20Rnd<4d154e20> parent=Clothing<4d11a080> idx=0 row=1 col=4 } SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) from H (alive) item=CZ61<4a2bdea0> SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : float m_FallYDiff = -0.0261536 SCRIPT : float m_FallYDiff = 0.105316 SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SardinesCan<68cf3970> SCRIPT : [inv] Take2Inv(JUNCTURE) item=SardinesCan<68cf3970> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=SardinesCan<68cf3970> pos=<9736.063477, 181.138443, 12963.348633> } dst={ type=CARGO item=SardinesCan<68cf3970> parent=Clothing idx=0 row=0 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : float m_FallYDiff = 0.120529 SCRIPT : float m_FallYDiff = 0.532455 SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : OnMissionFinish SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : [hndfsm] Warning! OnStoreLoad - cannot load curent hand state, id=1025 SCRIPT : float m_FallYDiff = -376.028 SCRIPT : ~DayZGame() --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 21.06. 18:04:58 SCRIPT (W): @"scripts/3_Game/systems\inventory\inventorylocation.c,24": Missing script declaration for method 'InventoryLocation.CollidesWith' SCRIPT : CreateGame() SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_water_Zmb_Soundset". SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hndfsm] Warning! OnStoreLoad - cannot load curent hand state, id=1025 SCRIPT : float m_FallYDiff = -376.343 SCRIPT : Creating Mission: mpmissions\__cur_mp.ChernarusPlus\mission.c SCRIPT : SyncEvents -> RegisterEvents SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hndfsm] NetSyncCurrentStateID called with null, ignoring request to set current fsm state. SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonCrouch SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Edible_Base<86e7e4a0> SCRIPT : [inv] Take2Inv(JUNCTURE) item=Edible_Base<86e7e4a0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<86e7e4a0> pos=<13253.251953, 2.107630, 3760.899414> } dst={ type=CARGO item=Edible_Base<86e7e4a0> parent=Clothing<744ffa00> idx=0 row=0 col=1 } SCRIPT : 0 SCRIPT : 0 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<954e6030> item=Edible_Base<86e7e4a0> SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Edible_Base<86e7ea70> SCRIPT : [inv] Take2Inv(JUNCTURE) item=Edible_Base<86e7ea70> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<86e7ea70> pos=<13234.623047, 1.239986, 3758.804932> } dst={ type=CARGO item=Edible_Base<86e7ea70> parent=Clothing<744ffa00> idx=0 row=0 col=1 } SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : new camera: DayZPlayerCamera3rdPersonCrouch SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : float m_FallYDiff = 0.615868 SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : 0 SCRIPT : [inv] Take2TargetCgo(JUNCTURE) item=Clothing<9fe0f5b0>to cargo of target=Clothing<744f85c0> SCRIPT : [inv] Take2Inv(JUNCTURE) item=Clothing<9fe0f5b0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<9fe0f5b0> pos=<13411.552734, 86.433121, 3291.756592> } dst={ type=CARGO item=Clothing<9fe0f5b0> parent=Clothing<744f85c0> idx=0 row=0 col=0 } SCRIPT : [inv] Drop(PREDICTIVE) item=Clothing<9fe0f5b0> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<9fe0f5b0> parent=Clothing<744f85c0> idx=0 row=0 col=0 } dst={ type=GROUND item=Clothing<9fe0f5b0> pos=<13411.660156, 86.441933, 3292.001709> } SCRIPT : 0 SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<9fe0f5b0> pos=<13411.660156, 86.441933, 3292.001709> }src2={ type=ATTACHMENT item=Clothing<744f85c0> parent=SurvivorBase<954e6030> slot=5612719 } SCRIPT : [inv] Swap(JUNCTURE) src1={ type=GROUND item=Clothing<9fe0f5b0> pos=<13411.660156, 86.441933, 3292.001709> }dst1={ type=ATTACHMENT item=Clothing<9fe0f5b0> parent=SurvivorBase<954e6030> slot=5612719 }src2={ type=ATTACHMENT item=Clothing<744f SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<9fe0f5b0> pos=<13411.660156, 86.441933, 3292.001709> }src2={ type=ATTACHMENT item=Clothing<744f85c0> parent=SurvivorBase<954e6030> slot=5612719 } SCRIPT : [inv] Swap(JUNCTURE) src1={ type=GROUND item=Clothing<9fe0f5b0> pos=<13411.660156, 86.441933, 3292.001709> }dst1={ type=ATTACHMENT item=Clothing<9fe0f5b0> parent=SurvivorBase<954e6030> slot=5612719 }src2={ type=ATTACHMENT item=Clothing<744f SCRIPT : [inv] Drop(PREDICTIVE) item=Clothing<744f85c0> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=Clothing<744f85c0> parent=SurvivorBase<954e6030> slot=5612719 } dst={ type=GROUND item=Clothing<744f85c0> pos=<13411.187500, 86.591232, 3292.197754> } SCRIPT : 0 SCRIPT : [inv] Take2Att(JUNCTURE) item=Clothing<9fe0f5b0> SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Clothing<9fe0f5b0> SCRIPT : [inv] Take2Inv(JUNCTURE) item=Clothing<9fe0f5b0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<9fe0f5b0> pos=<13411.660156, 86.441933, 3292.001709> } dst={ type=ATTACHMENT item=Clothing<9fe0f5b0> parent=SurvivorBase<954e6030> slot=5612719 } SCRIPT : [inv] HumanInventory::HandEvent(JUNCTURE) SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Clothing<9fe0f5b0> SCRIPT : [inv] Take2Inv(JUNCTURE) item=Clothing<9fe0f5b0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<9fe0f5b0> pos=<13411.660156, 86.441933, 3292.001709> } dst={ type=ATTACHMENT item=Clothing<9fe0f5b0> parent=SurvivorBase<954e6030> slot=5612719 } SCRIPT : 0 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Edible_Base<9fdf24b0> SCRIPT : [inv] Take2Inv(JUNCTURE) item=Edible_Base<9fdf24b0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<9fdf24b0> pos=<13430.267578, 83.923500, 3276.852051> } dst={ type=CARGO item=Edible_Base<9fdf24b0> parent=Clothing<744ffa00> idx=0 row=0 col=2 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : float m_FallYDiff = 0.882492 SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hndfsm] NetSyncCurrentStateID called with null, ignoring request to set current fsm state. SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : float m_FallYDiff = 0.674568 SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Edible_Base<9fe16420> SCRIPT : [inv] Take2Inv(JUNCTURE) item=Edible_Base<9fe16420> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<9fe16420> pos=<13505.577148, 76.385948, 3311.658936> } dst={ type=CARGO item=Edible_Base<9fe16420> parent=Clothing<744ffa00> idx=0 row=0 col=3 } SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : float m_FallYDiff = 0.914925 SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<8832a020> item=WaterproofBag_ColorBase SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](-) Inventory lock - Not Used SCRIPT : [AM][INVL](-) Inventory unlock - Not Used SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SpaghettiCan SCRIPT : [inv] Take2Inv(JUNCTURE) item=SpaghettiCan SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=SpaghettiCan pos=<13617.628906, 45.787674, 3088.360352> } dst={ type=CARGO item=SpaghettiCan parent=Clothing<9fe0f5b0> idx=0 row=0 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](-) Inventory lock - Not Used SCRIPT : [AM][INVL](-) Inventory unlock - Not Used SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : float m_FallYDiff = -0.107475 SCRIPT : float m_FallYDiff = -0.0352707 SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : 0 SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Bottle_Base SCRIPT : [inv] Take2Inv(JUNCTURE) item=Bottle_Base SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Bottle_Base pos=<13463.082031, 4.790617, 2940.799316> } dst={ type=CARGO item=Bottle_Base parent=Clothing<9fe0f5b0> idx=0 row=0 col=2 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] Take2TargetCgoEx(PREDICTIVE) item=Bottle_Baseto cargo of target=Clothing<9fe0f5b0> row=0 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Bottle_Base parent=SurvivorBase<954e6030> } dst={ type=CARGO item=Bottle_Base parent=Clothing<9fe0f5b0> idx=0 row=0 col=3 } SCRIPT : [inv] Source location == HANDS, player has to handle this - redirecting SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x00000000fb5047b8 SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : float m_FallYDiff = 0.705035 SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : 0 SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](-) Inventory lock - Not Used SCRIPT : [AM][INVL](-) Inventory unlock - Not Used SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](-) Inventory lock - Not Used SCRIPT : [AM][INVL](-) Inventory unlock - Not Used SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [inv] HumanInventory::HandEvent(JUNCTURE) SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string ammoType = 'MeleeHatchet' SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string ammoType = 'MeleeZombieMale' SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string ammoType = 'MeleeHatchet' SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string ammoType = 'MeleeHatchet' SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string ammoType = 'MeleeHatchet' SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : 0 SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string ammoType = 'MeleeHatchet' SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string ammoType = 'MeleeHatchet' SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string ammoType = 'MeleeHatchet' SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : 0 SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemBase<2242b1f0> SCRIPT : [inv] Take2Inv(JUNCTURE) item=ItemBase<2242b1f0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<2242b1f0> pos=<13529.220703, 28.450602, 3059.262451> } dst={ type=CARGO item=ItemBase<2242b1f0> parent=Clothing<744ffa00> idx=0 row=2 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : 0 SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [inv] Take2TargetCgoEx(PREDICTIVE) item=Edible_Base<9fe16420>to cargo of target=Clothing<9fe0f5b0> row=2 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base<9fe16420> parent=Clothing<744ffa00> idx=0 row=0 col=3 } dst={ type=CARGO item=Edible_Base<9fe16420> parent=Clothing<9fe0f5b0> idx=0 row=2 col=0 } SCRIPT : [inv] Take2TargetCgoEx(PREDICTIVE) item=Edible_Base<9fdf24b0>to cargo of target=Clothing<9fe0f5b0> row=2 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base<9fdf24b0> parent=Clothing<744ffa00> idx=0 row=0 col=2 } dst={ type=CARGO item=Edible_Base<9fdf24b0> parent=Clothing<9fe0f5b0> idx=0 row=2 col=1 } SCRIPT : [inv] Take2TargetCgoEx(PREDICTIVE) item=SpaghettiCanto cargo of target=Clothing<744ffa00> row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SpaghettiCan parent=Clothing<9fe0f5b0> idx=0 row=0 col=0 } dst={ type=CARGO item=SpaghettiCan parent=Clothing<744ffa00> idx=0 row=0 col=2 } SCRIPT : [inv] Take2TargetCgoEx(PREDICTIVE) item=Edible_Base<9fdf24b0>to cargo of target=Clothing<9fe0f5b0> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base<9fdf24b0> parent=Clothing<9fe0f5b0> idx=0 row=2 col=1 } dst={ type=CARGO item=Edible_Base<9fdf24b0> parent=Clothing<9fe0f5b0> idx=0 row=0 col=0 } SCRIPT : [inv] HumanInventory::DropEntity(PREDICTIVE) item=ItemBase<2244d450> SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : enable - false SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](-) Inventory lock - Not Used SCRIPT : [AM][INVL](-) Inventory unlock - Not Used SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [inv] HumanInventory::HandEvent(JUNCTURE) SCRIPT : [inv] HumanInventory::Take2Att(PREDICTIVE) item=CZ61<77dafa70> slot=-761289206 SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : [inv] HumanInventory::Take2Att(PREDICTIVE) item=CZ61<77dafa70> slot=-761289206 SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : [inv] Take2TargetCgoEx(JUNCTURE) item=Mag_CZ61_20Rnd<9fe0c160>to cargo of target=Clothing<9fe0f5b0> row=0 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_CZ61_20Rnd<9fe0c160> pos=<13327.667969, 92.761780, 3257.482666> } dst={ type=CARGO item=Mag_CZ61_20Rnd<9fe0c160> parent=Clothing<9fe0f5b0> idx=0 row=0 col=1 } SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [inv] HumanInventory::Take2Att(PREDICTIVE) item=CZ61<77dafa70> slot=-761289206 SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : [inv] Take2Att(PREDICTIVE) item=Mag_CZ61_20Rnd<9fe0c160> SCRIPT : [inv] Take2Inv(PREDICTIVE) item=Mag_CZ61_20Rnd<9fe0c160> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ61_20Rnd<9fe0c160> parent=Clothing<9fe0f5b0> idx=0 row=0 col=1 } dst={ type=ATTACHMENT item=Mag_CZ61_20Rnd<9fe0c160> parent=CZ61<77dafa70> slot=-493635884 } SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](-) Inventory lock - Not Used SCRIPT : [AM][INVL](-) Inventory unlock - Not Used SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](-) Inventory lock - Not Used SCRIPT : [AM][INVL](-) Inventory unlock - Not Used SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](-) Inventory lock - Not Used SCRIPT : [AM][INVL](-) Inventory unlock - Not Used SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](-) Inventory lock - Not Used SCRIPT : [AM][INVL](-) Inventory unlock - Not Used SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](-) Inventory lock - Not Used SCRIPT : [AM][INVL](-) Inventory unlock - Not Used SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [inv] HumanInventory::HandEvent(JUNCTURE) SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] HumanInventory::DropEntity(PREDICTIVE) item=ItemBase<2244d450> SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<954e6030> item=Edible_Base<86ea69d0> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [inv] HumanInventory::HandEvent(JUNCTURE) SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Edible_Base<78a93900> SCRIPT : [inv] Take2Inv(JUNCTURE) item=Edible_Base<78a93900> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<78a93900> pos=<13243.480469, 2.471413, 3768.358154> } dst={ type=CARGO item=Edible_Base<78a93900> parent=Clothing<744ffa00> idx=0 row=0 col=2 } SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : float m_FallYDiff = 0.518949 SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Rag<9fe092e0> SCRIPT : [inv] Take2Inv(JUNCTURE) item=Rag<9fe092e0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Rag<9fe092e0> pos=<13248.981445, 5.171512, 3955.768066> } dst={ type=CARGO item=Rag<9fe092e0> parent=Clothing<744ffa00> idx=0 row=0 col=3 } SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Edible_Base<6ff50170> SCRIPT : [inv] Take2Inv(JUNCTURE) item=Edible_Base<6ff50170> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<6ff50170> pos=<13253.453125, 6.093364, 3963.577637> } dst={ type=CARGO item=Edible_Base<6ff50170> parent=Clothing<9fe0f5b0> idx=0 row=0 col=1 } SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : 0 SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Rag<885b7070> SCRIPT : [inv] Take2Inv(JUNCTURE) item=Rag<885b7070> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Rag<885b7070> pos=<13294.190430, 6.283340, 4001.692627> } dst={ type=CARGO item=Rag<885b7070> parent=Clothing<9fe0f5b0> idx=0 row=0 col=2 } SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Rag<885b87b0> SCRIPT : [inv] Take2Inv(JUNCTURE) item=Rag<885b87b0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Rag<885b87b0> pos=<13344.669922, 10.438107, 4018.134521> } dst={ type=CARGO item=Rag<885b87b0> parent=Clothing<9fe0f5b0> idx=0 row=2 col=1 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Rag<885b7070> parent=Clothing<9fe0f5b0> idx=0 row=0 col=2 }src2={ type=CARGO item=Rag<9fe092e0> parent=Clothing<744ffa00> idx=0 row=0 col=3 } SCRIPT : [inv] Swap(PREDICTIVE) src1={ type=CARGO item=Rag<885b7070> parent=Clothing<9fe0f5b0> idx=0 row=0 col=2 }dst1={ type=CARGO item=Rag<885b7070> parent=Clothing<744ffa00> idx=0 row=0 col=3 }src2={ type=CARGO item=Rag<9fe092e0> parent=Clothing< SCRIPT : [inv] Take2TargetCgoEx(PREDICTIVE) item=Rag<9fe092e0>to cargo of target=Clothing<9fe0f5b0> row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag<9fe092e0> parent=Clothing<9fe0f5b0> idx=0 row=0 col=2 } dst={ type=CARGO item=Rag<9fe092e0> parent=Clothing<9fe0f5b0> idx=0 row=0 col=2 } SCRIPT : [inv] HumanInventory::DropEntity(PREDICTIVE) item=ItemBase<2244d450> SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<954e6030> item=Rag<9fe092e0> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] Take2TargetCgoEx(JUNCTURE) item=ItemBase<885b5360>to cargo of target=Clothing<744ffa00> row=0 col=3 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<885b5360> pos=<13344.930664, 10.471934, 4019.182129> } dst={ type=CARGO item=ItemBase<885b5360> parent=Clothing<744ffa00> idx=0 row=0 col=3 } SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [inv] HumanInventory::HandEvent(JUNCTURE) SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hndfsm] NetSyncCurrentStateID called with null, ignoring request to set current fsm state. SCRIPT : Inventory::EEInit - Man=SurvivorBase<21ce180> item=ItemInventory<99fe9c30> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x00000000fb5047b8 SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hndfsm] NetSyncCurrentStateID called with null, ignoring request to set current fsm state. SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x00000000fb5047b8 SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<21ce180> item=ItemBase<885b9ef0> SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hndfsm] NetSyncCurrentStateID called with null, ignoring request to set current fsm state. SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : float m_FallYDiff = 0.364358 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : OnMissionFinish SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : [hndfsm] Warning! OnStoreLoad - cannot load curent hand state, id=1026 SCRIPT : Inventory::EEInit - Man=SurvivorBase<78539090> item=ItemInventory<219a1ca0> SCRIPT : float m_FallYDiff = -377.05 SCRIPT : ~DayZGame() --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 27.06. 11:15:17 SCRIPT (W): @"scripts/3_Game/systems\inventory\inventorylocation.c,24": Missing script declaration for method 'InventoryLocation.CollidesWith' SCRIPT : CreateGame() SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_water_Zmb_Soundset". SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hndfsm] Warning! OnStoreLoad - cannot load curent hand state, id=1026 SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : float m_FallYDiff = -376.343 SCRIPT : Creating Mission: mpmissions\__cur_mp.ChernarusPlus\mission.c SCRIPT : SyncEvents -> RegisterEvents SCRIPT : [hndfsm] NetSyncCurrentStateID called with null, ignoring request to set current fsm state. SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Bodyfall_dirt_ext_Char_SoundShader". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hndfsm] NetSyncCurrentStateID called with null, ignoring request to set current fsm state. SCRIPT : Inventory::EEInit - Man=SurvivorBase<20add100> item=ItemInventory SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : new camera: DayZPlayerCamera3rdPersonCrouch SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string ammoType = 'MeleeHatchet' SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string ammoType = 'MeleeZombieMale' SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string ammoType = 'MeleeHatchet' SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string ammoType = 'MeleeHatchet' SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : new camera: DayZPlayerCamera3rdPersonCrouch SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string ammoType = 'MeleeFist' SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string ammoType = 'MeleeFist' SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string ammoType = 'MeleeFist' SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string ammoType = 'MeleeFist' SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string ammoType = 'MeleeFist' SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string ammoType = 'MeleeFist' SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string ammoType = 'MeleeZombieMale' SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string ammoType = 'MeleeFist' SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string ammoType = 'MeleeFist' SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string ammoType = 'MeleeFist' SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string ammoType = 'MeleeFist' SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string ammoType = 'MeleeFist' SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string ammoType = 'MeleeFist' SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string ammoType = 'MeleeFist' SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string ammoType = 'MeleeFist' SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : 0 SCRIPT : 0 SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : 0 SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : float m_FallYDiff = 0.617845 SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2TargetCgoEx(JUNCTURE) item=PeachesCan<9fe4170>to cargo of target=Clothing<1fcefcc0> row=0 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=PeachesCan<9fe4170> pos=<13254.665039, 2.197265, 3760.582520> } dst={ type=CARGO item=PeachesCan<9fe4170> parent=Clothing<1fcefcc0> idx=0 row=0 col=1 } SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : float m_FallYDiff = 0.319747 SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](-) Inventory lock - Not Used SCRIPT : [AM][INVL](-) Inventory unlock - Not Used SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemBase SCRIPT : [inv] Take2Inv(JUNCTURE) item=ItemBase SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=<13646.138672, 27.679306, 3888.692383> } dst={ type=ATTACHMENT item=ItemBase parent=SurvivorBase slot=209551192 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] Drop(PREDICTIVE) item=PeachesCan<9fe4170> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=PeachesCan<9fe4170> parent=Clothing<1fcefcc0> idx=0 row=0 col=1 } dst={ type=GROUND item=PeachesCan<9fe4170> pos=<13645.462891, 27.734058, 3888.904541> } SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] Take2Att(PREDICTIVE) item=ItemBase SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) from H (alive) item=ItemBase SCRIPT : [inv] HumanInventory::HandEvent(PREDICTIVE) SCRIPT : [inv] HumanInventory::HandEvent(JUNCTURE) SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](X) Inventory lock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase item=Edible_Base SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](-) Inventory lock - Not Used SCRIPT : [AM][INVL](-) Inventory unlock - Not Used SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : float m_FallYDiff = 0.649784 SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : OnMissionFinish SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : [hndfsm] Warning! OnStoreLoad - cannot load curent hand state, id=1025 SCRIPT : float m_FallYDiff = -376.066 SCRIPT : ~DayZGame() --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 29.08. 22:39:44 SCRIPT (W): @"scripts/3_Game/systems\inventory\inventorylocation.c,24": Missing script declaration for method 'InventoryLocation.SetCol' SCRIPT (W): @"scripts/3_Game/systems\inventory\inventorylocation.c,24": Missing script declaration for method 'InventoryLocation.SetIndex' SCRIPT (W): @"scripts/3_Game/systems\inventory\inventorylocation.c,24": Missing script declaration for method 'InventoryLocation.SetRow' SCRIPT (W): @"scripts/3_Game/systems\inventory\inventorylocation.c,24": Missing script declaration for method 'InventoryLocation.SetSlot' SCRIPT (W): @"scripts/3_Game/systems\inventory\inventory.c,94": Method not linked 'GameInventory.GetSlotsIdCount' SCRIPT (W): @"scripts/3_Game/systems\inventory\inventory.c,29": Missing script declaration for method 'GameInventory.GetSlotIdCount' SCRIPT (W): @"scripts/3_Game/services\trialservice.c,23": Method not linked 'TrialService.IsGameActive' SCRIPT (W): @"scripts/3_Game/services\trialservice.c,13": Method not linked 'TrialService.IsGameTrial' SCRIPT : CreateGame() SCRIPT : Loading Inc: 1 SCRIPT (W): @"scripts/4_World/entities\itembase\rangefinder.c,15": Missing ';' at the end of line SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_water_Zmb_Soundset". SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : CreateCharacterPerson -> 2 SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<5d599e10>::Start(NULL), init_state=HandStateEmpty<5d4b8ed0> SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<8d04c150>::Start(NULL), init_state=HandStateEmpty<8d48ff50> SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8a1e4b30> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8d3079d0> item=Clothing<8a1e4b30> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1e4b30> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1e4b30> parent=SurvivorBase<8d3079d0> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1e4b30> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1e4b30> parent=SurvivorBase<8d3079d0> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8a1dd800> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8d3079d0> item=Clothing<8a1dd800> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1dd800> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1dd800> parent=SurvivorBase<8d3079d0> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1dd800> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1dd800> parent=SurvivorBase<8d3079d0> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8a1e0e90> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8d3079d0> item=Clothing<8a1e0e90> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1e0e90> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1e0e90> parent=SurvivorBase<8d3079d0> slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1e0e90> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1e0e90> parent=SurvivorBase<8d3079d0> slot=5308728 } SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<8d383bb0>::Start(NULL), init_state=HandStateEmpty<8d524f40> SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8a1e5750> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8d2fa060> item=Clothing<8a1e5750> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1e5750> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1e5750> parent=SurvivorBase<8d2fa060> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1e5750> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1e5750> parent=SurvivorBase<8d2fa060> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8a1e75a0> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8d2fa060> item=Clothing<8a1e75a0> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1e75a0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1e75a0> parent=SurvivorBase<8d2fa060> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1e75a0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1e75a0> parent=SurvivorBase<8d2fa060> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8a1e3f10> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8d2fa060> item=Clothing<8a1e3f10> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1e3f10> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1e3f10> parent=SurvivorBase<8d2fa060> slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1e3f10> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1e3f10> parent=SurvivorBase<8d2fa060> slot=5308728 } SCRIPT : [hfsm] HandFSM<8d384f30>::Start(NULL), init_state=HandStateEmpty<8d526390> SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8a1e5140> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8d2fbf70> item=Clothing<8a1e5140> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1e5140> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1e5140> parent=SurvivorBase<8d2fbf70> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1e5140> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1e5140> parent=SurvivorBase<8d2fbf70> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8a1e6f90> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8d2fbf70> item=Clothing<8a1e6f90> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1e6f90> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1e6f90> parent=SurvivorBase<8d2fbf70> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1e6f90> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1e6f90> parent=SurvivorBase<8d2fbf70> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8a1e20c0> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8d2fbf70> item=Clothing<8a1e20c0> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1e20c0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1e20c0> parent=SurvivorBase<8d2fbf70> slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1e20c0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1e20c0> parent=SurvivorBase<8d2fbf70> slot=5308728 } SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<8c98abe0>::Start(NULL), init_state=HandStateEmpty<8d5a5d30> SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8a1e93f0> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8d2fde80> item=Clothing<8a1e93f0> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1e93f0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1e93f0> parent=SurvivorBase<8d2fde80> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1e93f0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1e93f0> parent=SurvivorBase<8d2fde80> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8a1e7bb0> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8d2fde80> item=Clothing<8a1e7bb0> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1e7bb0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1e7bb0> parent=SurvivorBase<8d2fde80> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1e7bb0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1e7bb0> parent=SurvivorBase<8d2fde80> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8a1ea620> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8d2fde80> item=Clothing<8a1ea620> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1ea620> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1ea620> parent=SurvivorBase<8d2fde80> slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1ea620> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1ea620> parent=SurvivorBase<8d2fde80> slot=5308728 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8a1e6980> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8d2fde80> item=Clothing<8a1e6980> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1e6980> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1e6980> parent=SurvivorBase<8d2fde80> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1e6980> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1e6980> parent=SurvivorBase<8d2fde80> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8a1ebe60> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8d2fde80> item=Clothing<8a1ebe60> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1ebe60> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1ebe60> parent=SurvivorBase<8d2fde80> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1ebe60> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1ebe60> parent=SurvivorBase<8d2fde80> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8a1eac30> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8d2fde80> item=Clothing<8a1eac30> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1eac30> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1eac30> parent=SurvivorBase<8d2fde80> slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1eac30> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1eac30> parent=SurvivorBase<8d2fde80> slot=5308728 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8a1eb240> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8d2fde80> item=Clothing<8a1eb240> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1eb240> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1eb240> parent=SurvivorBase<8d2fde80> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1eb240> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1eb240> parent=SurvivorBase<8d2fde80> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8a1e81c0> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8d2fde80> item=Clothing<8a1e81c0> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1e81c0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1e81c0> parent=SurvivorBase<8d2fde80> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1e81c0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1e81c0> parent=SurvivorBase<8d2fde80> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8a1eb850> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8d2fde80> item=Clothing<8a1eb850> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1eb850> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1eb850> parent=SurvivorBase<8d2fde80> slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1eb850> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1eb850> parent=SurvivorBase<8d2fde80> slot=5308728 } SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<8d388050>::Start(NULL), init_state=HandStateEmpty<8d73e010> SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8a1dd800> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8d3079d0> item=Clothing<8a1dd800> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1dd800> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1dd800> parent=SurvivorBase<8d3079d0> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1dd800> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1dd800> parent=SurvivorBase<8d3079d0> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8a1e93f0> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8d3079d0> item=Clothing<8a1e93f0> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1e93f0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1e93f0> parent=SurvivorBase<8d3079d0> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1e93f0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1e93f0> parent=SurvivorBase<8d3079d0> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8a1eac30> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8d3079d0> item=Clothing<8a1eac30> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1eac30> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1eac30> parent=SurvivorBase<8d3079d0> slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1eac30> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1eac30> parent=SurvivorBase<8d3079d0> slot=5308728 } SCRIPT : [hfsm] HandFSM<8d04d290>::Start(NULL), init_state=HandStateEmpty<8d7402c0> SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8a1ea620> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8d2fbf70> item=Clothing<8a1ea620> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1ea620> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1ea620> parent=SurvivorBase<8d2fbf70> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1ea620> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1ea620> parent=SurvivorBase<8d2fbf70> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8a1ebe60> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8d2fbf70> item=Clothing<8a1ebe60> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1ebe60> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1ebe60> parent=SurvivorBase<8d2fbf70> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1ebe60> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1ebe60> parent=SurvivorBase<8d2fbf70> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8a1e7bb0> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8d2fbf70> item=Clothing<8a1e7bb0> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1e7bb0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1e7bb0> parent=SurvivorBase<8d2fbf70> slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1e7bb0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1e7bb0> parent=SurvivorBase<8d2fbf70> slot=5308728 } SCRIPT : [hfsm] HandFSM<8b885f30>::Start(NULL), init_state=HandStateEmpty<84042cc0> SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8a1e93f0> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8d2fa060> item=Clothing<8a1e93f0> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1e93f0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1e93f0> parent=SurvivorBase<8d2fa060> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1e93f0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1e93f0> parent=SurvivorBase<8d2fa060> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8a1e6980> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8d2fa060> item=Clothing<8a1e6980> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1e6980> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1e6980> parent=SurvivorBase<8d2fa060> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1e6980> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1e6980> parent=SurvivorBase<8d2fa060> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8a1e5750> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8d2fa060> item=Clothing<8a1e5750> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1e5750> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1e5750> parent=SurvivorBase<8d2fa060> slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1e5750> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1e5750> parent=SurvivorBase<8d2fa060> slot=5308728 } SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<8bb0fc00>::Start(NULL), init_state=HandStateEmpty<8d8ea6a0> SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8a1f37a0> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8d2ffd90> item=Clothing<8a1f37a0> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1f37a0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1f37a0> parent=SurvivorBase<8d2ffd90> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1f37a0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1f37a0> parent=SurvivorBase<8d2ffd90> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8a1f1340> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8d2ffd90> item=Clothing<8a1f1340> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1f1340> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1f1340> parent=SurvivorBase<8d2ffd90> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1f1340> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1f1340> parent=SurvivorBase<8d2ffd90> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8a1eca80> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8d2ffd90> item=Clothing<8a1eca80> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1eca80> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1eca80> parent=SurvivorBase<8d2ffd90> slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1eca80> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1eca80> parent=SurvivorBase<8d2ffd90> slot=5308728 } SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<8c98a880>::Start(NULL), init_state=HandStateEmpty<8d741030> SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8a1edcb0> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8d2fbf70> item=Clothing<8a1edcb0> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1edcb0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1edcb0> parent=SurvivorBase<8d2fbf70> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1edcb0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1edcb0> parent=SurvivorBase<8d2fbf70> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8a1f43c0> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8d2fbf70> item=Clothing<8a1f43c0> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1f43c0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1f43c0> parent=SurvivorBase<8d2fbf70> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1f43c0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1f43c0> parent=SurvivorBase<8d2fbf70> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8a1f3db0> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8d2fbf70> item=Clothing<8a1f3db0> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1f3db0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1f3db0> parent=SurvivorBase<8d2fbf70> slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1f3db0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1f3db0> parent=SurvivorBase<8d2fbf70> slot=5308728 } SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<8c8c8250>::Start(NULL), init_state=HandStateEmpty<8d9bca40> SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8a1f49d0> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8d2fde80> item=Clothing<8a1f49d0> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1f49d0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1f49d0> parent=SurvivorBase<8d2fde80> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1f49d0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1f49d0> parent=SurvivorBase<8d2fde80> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8a1f0110> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8d2fde80> item=Clothing<8a1f0110> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1f0110> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1f0110> parent=SurvivorBase<8d2fde80> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1f0110> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1f0110> parent=SurvivorBase<8d2fde80> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8a1f0720> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8d2fde80> item=Clothing<8a1f0720> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1f0720> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1f0720> parent=SurvivorBase<8d2fde80> slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1f0720> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1f0720> parent=SurvivorBase<8d2fde80> slot=5308728 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8a1ed6a0> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8d2fde80> item=Clothing<8a1ed6a0> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1ed6a0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1ed6a0> parent=SurvivorBase<8d2fde80> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1ed6a0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1ed6a0> parent=SurvivorBase<8d2fde80> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8a1f1f60> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8d2fde80> item=Clothing<8a1f1f60> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1f1f60> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1f1f60> parent=SurvivorBase<8d2fde80> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1f1f60> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1f1f60> parent=SurvivorBase<8d2fde80> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8a1f4fe0> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8d2fde80> item=Clothing<8a1f4fe0> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1f4fe0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1f4fe0> parent=SurvivorBase<8d2fde80> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1f4fe0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1f4fe0> parent=SurvivorBase<8d2fde80> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8a1f0d30> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8d2fde80> item=Clothing<8a1f0d30> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1f0d30> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1f0d30> parent=SurvivorBase<8d2fde80> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1f0d30> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1f0d30> parent=SurvivorBase<8d2fde80> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8a1f2570> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8d2fde80> item=Clothing<8a1f2570> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1f2570> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1f2570> parent=SurvivorBase<8d2fde80> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1f2570> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1f2570> parent=SurvivorBase<8d2fde80> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8a1f2b80> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8d2fde80> item=Clothing<8a1f2b80> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1f2b80> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1f2b80> parent=SurvivorBase<8d2fde80> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1f2b80> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1f2b80> parent=SurvivorBase<8d2fde80> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8a1f55f0> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8d2fde80> item=Clothing<8a1f55f0> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1f55f0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1f55f0> parent=SurvivorBase<8d2fde80> slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1f55f0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1f55f0> parent=SurvivorBase<8d2fde80> slot=5308728 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8a1ee8d0> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8d2fde80> item=Clothing<8a1ee8d0> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1ee8d0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1ee8d0> parent=SurvivorBase<8d2fde80> slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1ee8d0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1ee8d0> parent=SurvivorBase<8d2fde80> slot=5308728 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8a1fc920> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8d2fde80> item=Clothing<8a1fc920> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1fc920> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1fc920> parent=SurvivorBase<8d2fde80> slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1fc920> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1fc920> parent=SurvivorBase<8d2fde80> slot=5308728 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8a1fbd00> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8d2fde80> item=Clothing<8a1fbd00> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1fbd00> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1fbd00> parent=SurvivorBase<8d2fde80> slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1fbd00> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1fbd00> parent=SurvivorBase<8d2fde80> slot=5308728 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8a1f9290> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8d2fde80> item=Clothing<8a1f9290> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1f9290> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1f9290> parent=SurvivorBase<8d2fde80> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1f9290> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1f9290> parent=SurvivorBase<8d2fde80> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8a1fb0e0> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8d2fde80> item=Clothing<8a1fb0e0> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1fb0e0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1fb0e0> parent=SurvivorBase<8d2fde80> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1fb0e0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1fb0e0> parent=SurvivorBase<8d2fde80> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8a1fb6f0> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8d2fde80> item=Clothing<8a1fb6f0> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1fb6f0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1fb6f0> parent=SurvivorBase<8d2fde80> slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1fb6f0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1fb6f0> parent=SurvivorBase<8d2fde80> slot=5308728 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8a1f8670> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8d2fde80> item=Clothing<8a1f8670> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1f8670> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1f8670> parent=SurvivorBase<8d2fde80> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1f8670> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1f8670> parent=SurvivorBase<8d2fde80> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8a1f6820> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8d2fde80> item=Clothing<8a1f6820> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1f6820> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1f6820> parent=SurvivorBase<8d2fde80> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1f6820> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1f6820> parent=SurvivorBase<8d2fde80> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8a1f8c80> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8d2fde80> item=Clothing<8a1f8c80> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1f8c80> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1f8c80> parent=SurvivorBase<8d2fde80> slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8a1f8c80> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8a1f8c80> parent=SurvivorBase<8d2fde80> slot=5308728 } SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: mpmissions\__cur_mp.ChernarusPlus\mission.c SCRIPT : SyncEvents -> RegisterEvents SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<8dd6b1e0>::Start(NULL), init_state=HandStateEmpty<8ddd0740> SCRIPT : [hfsm] WeaponFSM<8dd6dca0>::Start(NULL), init_state=MosinEmptyDischarged<8ddd4bb0> SCRIPT : [wpnfsm] state=MosinEmptyDischarged synchronized remote anim state: unknown --> DEFAULT SCRIPT : [hfsm] HandFSM<8df1b0b0>::Start(NULL), init_state=HandStateEmpty<8de472d0> SCRIPT : [hfsm] HandFSM<8df58ea0>::Start(NULL), init_state=HandStateEmpty<8de518c0> SCRIPT : [hfsm] HandFSM<9e73f970>::Start(NULL), init_state=HandStateEmpty<9d5240a0> SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : float m_FallYDiff = -0.0191503 SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : new camera: DayZPlayerCamera3rdPersonCrouch SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : float m_FallYDiff = -0.00718355 SCRIPT : new camera: DayZPlayerCamera3rdPersonCrouch SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<8de518c0>-------- event=HandEventTake[G=HandGuardHasItemInEvent<8de09330>]/A=HandActionTake<8db736d0> --------|> dst=HandStateEquipped<8de51140> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventDrop) SCRIPT : [hfsm] (local) state=HandStateEquipped<8de51140>-------- event=HandEventDrop<5d2fa2a0>[G=NULL]/A=HandActionDrop<8db7f0a0> --------|> dst=HandStateEmpty<8de518c0> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<8de518c0>-------- event=HandEventTake[G=HandGuardHasItemInEvent<8de09330>]/A=HandActionTake<8db736d0> --------|> dst=HandStateEquipped<8de51140> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventDrop) SCRIPT : [hfsm] (local) state=HandStateEquipped<8de51140>-------- event=HandEventDrop<5d2ed550>[G=NULL]/A=HandActionDrop<8db7f0a0> --------|> dst=HandStateEmpty<8de518c0> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<8de518c0>-------- event=HandEventTake[G=HandGuardHasItemInEvent<8de09330>]/A=HandActionTake<8db736d0> --------|> dst=HandStateEquipped<8de51140> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemBase<682b8740> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=ItemBase<682b8740> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<682b8740> pos=(12722.2, 7.21534, 9454.03) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<682b8740> parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<682b8740> pos=(12722.2, 7.21534, 9454.03) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<682b8740> parent=Clothing idx=0 row=0 col=2 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : float m_FallYDiff = -0.0458817 SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : float m_FallYDiff = -0.0754247 SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : float m_FallYDiff = -0.0118995 SCRIPT : float m_FallYDiff = -0.0621018 SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : float m_FallYDiff = -0.0163736 SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventDrop) SCRIPT : [hfsm] (local) state=HandStateEquipped<8de51140>-------- event=HandEventDrop<8b1ce390>[G=NULL]/A=HandActionDrop<8db7f0a0> --------|> dst=HandStateEmpty<8de518c0> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<8de518c0>-------- event=HandEventTake<4e21ddd0>[G=HandGuardHasItemInEvent<8de09330>]/A=HandActionTake<8db736d0> --------|> dst=HandStateEquipped<8de51140> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<8d30d700> item=ChickenBreastMeat<7c1e46c0> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<8de51140>-------- event=HandEventDestroyed<4e21cfc0>[G=HandGuardHasDestroyedItemInHands<8df6a260>]/A=HandActionDestroyed<5f17bf20> --------|> dst=HandStateEmpty<8de518c0> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Edible_Base SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Edible_Base SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base pos=(12697.5, 7.09953, 9459.84) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base pos=(12697.5, 7.09953, 9459.84) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col=3 } SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<8de518c0>-------- event=HandEventTake<5f1c4180>[G=HandGuardHasItemInEvent<8de09330>]/A=HandActionTake<8db736d0> --------|> dst=HandStateEquipped<8de51140> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<8d30d700> item=ChickenBreastMeat<7c1eb3e0> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<8de51140>-------- event=HandEventDestroyed<4e21cde0>[G=HandGuardHasDestroyedItemInHands<8df6a260>]/A=HandActionDestroyed<5f17bf20> --------|> dst=HandStateEmpty<8de518c0> SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Edible_Base SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Edible_Base SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base pos=(12675.1, 10.3661, 9467.58) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base pos=(12675.1, 10.3661, 9467.58) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col=0 } SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<8de518c0>-------- event=HandEventTake<5d6cf2a0>[G=HandGuardHasItemInEvent<8de09330>]/A=HandActionTake<8db736d0> --------|> dst=HandStateEquipped<8de51140> SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<8de51140>-------- event=HandEventMoveTo<8b1ccdb0>[G=HandGuardAnd<8df6aba0>]/A=HandActionMoveTo --------|> dst=HandStateEmpty<8de518c0> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : float m_FallYDiff = -0.0453396 SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : [hfsm] WeaponFSM<36b823d0>::Start(NULL), init_state=RifleEmptyCharged<751c00> SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : float m_FallYDiff = -0.0860443 SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : [hfsm] HandFSM<36b895d0>::Start(NULL), init_state=HandStateEmpty<75f210> SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : float m_FallYDiff = -0.0603495 SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : float m_FallYDiff = -0.0769248 SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : [hfsm] WeaponFSM<36b758f0>::Start(NULL), init_state=RifleEmptyCharged<7502b0> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<9d5240a0>-------- event=HandEventTake<862502b0>[G=HandGuardHasItemInEvent<971caeb0>]/A=HandActionTake<9e6c1400> --------|> dst=HandStateEquipped<9d524eb0> SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Rag<9bf75b30>to cargo of target=Clothing row=0 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Rag<9bf75b30> pos=(12643.1, 8.22003, 9453.99) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Rag<9bf75b30> parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Rag<9bf75b30> pos=(12643.1, 8.22003, 9453.99) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Rag<9bf75b30> parent=Clothing idx=0 row=0 col=1 } SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<8de518c0>-------- event=HandEventTake<4e2548b0>[G=HandGuardHasItemInEvent<8de09330>]/A=HandActionTake<8db736d0> --------|> dst=HandStateEquipped<8de51140> SCRIPT : [inv] I::Drop(PREDICTIVE) item=Edible_Base SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col=3 } dst={ type=GROUND item=Edible_Base pos=(12643.1, 8.24543, 9453.79) dir=(-3.0663e-08, -0.59962, -2.87515e-08, 0.80 SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col=3 } dst={ type=GROUND item=Edible_Base pos=(12643.1, 8.24543, 9453.79) dir=(-3.0663e-08, -0.59962, -2.87515e-08, 0 SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<8de51140>-------- event=HandEventMoveTo<4e255d00>[G=HandGuardAnd<8df6aba0>]/A=HandActionMoveTo --------|> dst=HandStateEmpty<8de518c0> SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Edible_Baseto cargo of target=Clothing row=0 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base pos=(12643.1, 8.24543, 9453.79) dir=(-3.0663e-08, -0.59962, -2.87515e-08, 0.800285) } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 co SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base pos=(12643.1, 8.24543, 9453.79) dir=(-3.0663e-08, -0.59962, -2.87515e-08, 0.800285) } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : enable - true SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=ItemBase<682b8740> parent=SurvivorBase }src2={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col=2 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : [hfsm] root::ProcessEvent(HandEventSwap) SCRIPT : [hfsm] (local) state=HandStateEquipped<9d524eb0>-------- event=HandEventSwap<86252c90>[G=HandGuardHasItemInHands<971ca3f0>]/A=HandActionSwap<9e6c0b90> --------|> dst=HandStateEquipped<9d524eb0> SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase item=Edible_Base SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<9d524eb0>-------- event=HandEventDestroyed<684215c0>[G=HandGuardHasDestroyedItemInHands<971ca4b0>]/A=HandActionDestroyed<9e6c0dd0> --------|> dst=HandStateEmpty<9d5240a0> SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : [hfsm] WeaponFSM<8de20530>::Start(NULL), init_state=RifleEmptyCharged<8625d780> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Edible_Base SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Edible_Base SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base pos=(12606.2, 7.13529, 9482.66) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base pos=(12606.2, 7.13529, 9482.66) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col=2 } SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<9e43cd40>::Start(NULL), init_state=HandStateEmpty<315fcea0> SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemBase<682cefa0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=ItemBase<682cefa0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<682cefa0> pos=(12624.4, 11.3133, 9503.56) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<682cefa0> parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<682cefa0> pos=(12624.4, 11.3133, 9503.56) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<682cefa0> parent=Clothing idx=0 row=0 col=3 } SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x0000000081927358 SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] WeaponFSM<9b50f4d0>::Start(NULL), init_state=RifleEmptyCharged<4e24ab30> SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : [hfsm] WeaponFSM<9b511750>::Start(NULL), init_state=MosinEmptyDischarged<6840dc50> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] WeaponFSM<9bb92960>::Start(NULL), init_state=MosinEmptyDischarged<8d7320d0> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : float m_FallYDiff = 0.239343 SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : [hfsm] HandFSM<9b5bb540>::Start(NULL), init_state=HandStateEmpty SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] WeaponFSM<9bb8c3c0>::Start(NULL), init_state=MosinEmptyDischarged<8624ae00> SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemBase<682d9260> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=ItemBase<682d9260> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<682d9260> pos=(12652.3, 6.73531, 9562.08) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<682d9260> parent=Clothing idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<682d9260> pos=(12652.3, 6.73531, 9562.08) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<682d9260> parent=Clothing idx=0 row=1 col=3 } SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : float m_FallYDiff = 0.360924 SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : float m_FallYDiff = 0.435182 SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventDrop) SCRIPT : [hfsm] event has no transition: src=HandStateEmpty<8ddd0740> e=HandEventDrop SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventDrop) SCRIPT : [hfsm] event has no transition: src=HandStateEmpty<8ddd0740> e=HandEventDrop SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<8d2fa060> item=Clothing<3f743b0> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] event has no transition: src=HandStateEmpty<8ddd0740> e=HandEventDestroyed SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<8de518c0>-------- event=HandEventTake<8403ab10>[G=HandGuardHasItemInEvent<8de09330>]/A=HandActionTake<8db736d0> --------|> dst=HandStateEquipped<8de51140> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventSwap) SCRIPT : [hfsm] (local) state=HandStateEquipped<8de51140>-------- event=HandEventSwap<8403a020>[G=HandGuardHasItemInHands<8df6ae60>]/A=HandActionSwap<5f17b8f0> --------|> dst=HandStateEquipped<8de51140> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<8de51140>-------- event=HandEventMoveTo<8403b830>[G=HandGuardAnd<8df6aba0>]/A=HandActionMoveTo --------|> dst=HandStateEmpty<8de518c0> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x0000000081927358 SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<9d5240a0>-------- event=HandEventTake<8403c000>[G=HandGuardHasItemInEvent<971caeb0>]/A=HandActionTake<9e6c1400> --------|> dst=HandStateEquipped<9d524eb0> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnSingleUse SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnSingleUse SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnSingleUse SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnSingleUse SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnSingleUse SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : DayZPlayerImplement : EEHitByRemote SCRIPT : DayZPlayerImplement : EEHitByRemote SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : DayZPlayerImplement : EEHitByRemote SCRIPT : DayZPlayerImplement : EEHitByRemote SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : DayZPlayerImplement : EEHitByRemote SCRIPT : DayZPlayerImplement : EEHitByRemote SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : DayZPlayerImplement : EEHitByRemote SCRIPT : DayZPlayerImplement : EEHitByRemote SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : DayZPlayerImplement : EEHitByRemote SCRIPT : DayZPlayerImplement : EEHitByRemote SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : DayZPlayerImplement : EEHitByRemote SCRIPT : DayZPlayerImplement : EEHitByRemote SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : DayZPlayerImplement : EEHitByRemote SCRIPT : DayZPlayerImplement : EEHitByRemote SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : DayZPlayerImplement : EEHitByRemote SCRIPT : DayZPlayerImplement : EEHitByRemote SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : DayZPlayerImplement : EEHitByRemote SCRIPT : DayZPlayerImplement : EEHitByRemote SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : DayZPlayerImplement : EEHitByRemote SCRIPT : DayZPlayerImplement : EEHitByRemote SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : DayZPlayerImplement : EEHitByRemote SCRIPT : DayZPlayerImplement : EEHitByRemote SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=MotoHelmet_ColorBase<3fa63f0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=MotoHelmet_ColorBase<3fa63f0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=MotoHelmet_ColorBase<3fa63f0> pos=(12767.8, 6.22726, 9576.88) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=MotoHelmet_ColorBase<3fa63f0> parent=SurvivorBase slot=-1445057555 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=MotoHelmet_ColorBase<3fa63f0> pos=(12767.8, 6.22726, 9576.88) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=MotoHelmet_ColorBase<3fa63f0> parent=SurvivorBase slot=-1445057555 } SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<8de518c0>-------- event=HandEventTake<8dbcc0e0>[G=HandGuardHasItemInEvent<8de09330>]/A=HandActionTake<8db736d0> --------|> dst=HandStateEquipped<8de51140> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<8de51140>-------- event=HandEventMoveTo<96d624c0>[G=HandGuardAnd<8df6aba0>]/A=HandActionMoveTo --------|> dst=HandStateEmpty<8de518c0> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Rag<9bf45050>to cargo of target=Clothing row=0 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Rag<9bf45050> parent=Clothing<3f9de90> idx=0 row=0 col=0 } dst={ type=CARGO item=Rag<9bf45050> parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Rag<9bf45050> parent=Clothing<3f9de90> idx=0 row=0 col=0 } dst={ type=CARGO item=Rag<9bf45050> parent=Clothing idx=0 row=0 col=2 } SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty-------- event=HandEventTake<96c35890>[G=HandGuardHasItemInEvent<86c7d190>]/A=HandActionTake<890f15b0> --------|> dst=HandStateEquipped SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] WeaponFSM<9bea23b0>::Start(NULL), init_state=RifleEmptyCharged<8dad0190> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] WeaponFSM<9bea6910>::Start(NULL), init_state=RifleEmptyCharged<8dab4530> SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<8de518c0>-------- event=HandEventTake<8dab9ee0>[G=HandGuardHasItemInEvent<8de09330>]/A=HandActionTake<8db736d0> --------|> dst=HandStateEquipped<8de51140> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase item=Bottle_Base<8932d210> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped-------- event=HandEventDestroyed<96d61a70>[G=HandGuardHasDestroyedItemInHands<86c7d1d0>]/A=HandActionDestroyed<890f1250> --------|> dst=HandStateEmpty SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x0000000081927358 SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<8d30d700> item=Edible_Base<3f84860> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<8de51140>-------- event=HandEventDestroyed<5d2f6330>[G=HandGuardHasDestroyedItemInHands<8df6a260>]/A=HandActionDestroyed<5f17bf20> --------|> dst=HandStateEmpty<8de518c0> SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : [inv] I::Drop(PREDICTIVE) item=Roadflare<5d1a6010> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Roadflare<5d1a6010> parent=Clothing idx=0 row=0 col=1 } dst={ type=GROUND item=Roadflare<5d1a6010> pos=(12728.1, 6.09284, 9670.47) dir=(0.700996, -0.0927613, 0.0927613, 0.700996) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Roadflare<5d1a6010> parent=Clothing idx=0 row=0 col=1 } dst={ type=GROUND item=Roadflare<5d1a6010> pos=(12728.1, 6.09284, 9670.47) dir=(0.700996, -0.0927613, 0.0927613, 0.700996) SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=ItemBase<682d9260> parent=Clothing idx=0 row=1 col=3 }src2={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=ItemBase<682d9260> parent=Clothing idx=0 row=1 col=3 }dst1={ type=CARGO item=ItemBase<682d9260> parent=Clothing idx=0 row=0 col=0 }src2={ type=CARGO item=Edible_Baseto cargo of target=Clothing row=1 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<682cefa0> parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=ItemBase<682cefa0> parent=Clothing idx=0 row=1 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<682cefa0> parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=ItemBase<682cefa0> parent=Clothing idx=0 row=1 col=0 } SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=1 col=3 }src2={ type=CARGO item=ItemBase<682cefa0> parent=Clothing idx=0 row=1 col=0 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=1 col=3 }dst1={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=1 col=0 }src2={ type=CARGO item=ItemBase<68 SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Edible_Baseto cargo of target=Clothing row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col=2 } SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<9d524eb0>-------- event=HandEventMoveTo<9d515ff0>[G=HandGuardAnd<971ca5f0>]/A=HandActionMoveTo<9e6c0980> --------|> dst=HandStateEmpty<9d5240a0> SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<9d5240a0>-------- event=HandEventTake<96c2c420>[G=HandGuardHasItemInEvent<971caeb0>]/A=HandActionTake<9e6c1400> --------|> dst=HandStateEquipped<9d524eb0> SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase item=Edible_Base SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<9d524eb0>-------- event=HandEventDestroyed<9d526670>[G=HandGuardHasDestroyedItemInHands<971ca4b0>]/A=HandActionDestroyed<9e6c0dd0> --------|> dst=HandStateEmpty<9d5240a0> SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<9d5240a0>-------- event=HandEventTake<8dabc2d0>[G=HandGuardHasItemInEvent<971caeb0>]/A=HandActionTake<9e6c1400> --------|> dst=HandStateEquipped<9d524eb0> SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase item=Edible_Base SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<9d524eb0>-------- event=HandEventDestroyed<8dac9ed0>[G=HandGuardHasDestroyedItemInHands<971ca4b0>]/A=HandActionDestroyed<9e6c0dd0> --------|> dst=HandStateEmpty<9d5240a0> SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<682d9260>to cargo of target=Clothing row=2 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<682d9260> parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase<682d9260> parent=Clothing idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<682d9260> parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase<682d9260> parent=Clothing idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<682cefa0>to cargo of target=Clothing row=2 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<682cefa0> parent=Clothing idx=0 row=1 col=3 } dst={ type=CARGO item=ItemBase<682cefa0> parent=Clothing idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<682cefa0> parent=Clothing idx=0 row=1 col=3 } dst={ type=CARGO item=ItemBase<682cefa0> parent=Clothing idx=0 row=2 col=2 } SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<9d5240a0>-------- event=HandEventTake<8dac92f0>[G=HandGuardHasItemInEvent<971caeb0>]/A=HandActionTake<9e6c1400> --------|> dst=HandStateEquipped<9d524eb0> SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<8de518c0>-------- event=HandEventTake<8dac95c0>[G=HandGuardHasItemInEvent<8de09330>]/A=HandActionTake<8db736d0> --------|> dst=HandStateEquipped<8de51140> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<8de51140>-------- event=HandEventMoveTo<8dacc270>[G=HandGuardAnd<8df6aba0>]/A=HandActionMoveTo --------|> dst=HandStateEmpty<8de518c0> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Izh18_Base<10f21b0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Izh18_Base<10f21b0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Izh18_Base<10f21b0> pos=(12740.9, 7.31518, 9666.91) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Izh18_Base<10f21b0> parent=SurvivorBase slot=-761289206 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Izh18_Base<10f21b0> pos=(12740.9, 7.31518, 9666.91) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Izh18_Base<10f21b0> parent=SurvivorBase slot=-761289206 } SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] WeaponFSM<9d0a5f10>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<86263ef0> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<9b5ba460>::Start(NULL), init_state=HandStateEmpty SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<9a58ded0>::Start(NULL), init_state=HandStateEmpty<67316390> SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<8de518c0>-------- event=HandEventTake<96d082e0>[G=HandGuardHasItemInEvent<8de09330>]/A=HandActionTake<8db736d0> --------|> dst=HandStateEquipped<8de51140> SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventForceSwap) SCRIPT : [hfsm] (local) state=HandStateEquipped<8de51140>-------- event=HandEventForceSwap<8dac8e40>[G=HandGuardHasItemInHands<8df6af60>]/A=HandActionForceSwap<5f17b650> --------|> dst=HandStateEquipped<8de51140> SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : float m_FallYDiff = 2.35385 SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : [hfsm] HandFSM<9a58ca90>::Start(NULL), init_state=HandStateEmpty<68420710> SCRIPT : [hfsm] WeaponFSM<9a591650>::Start(NULL), init_state=MosinEmptyDischarged<6840cfd0> SCRIPT : [wpnfsm] state=MosinEmptyDischarged synchronized remote anim state: unknown --> DEFAULT SCRIPT : Inventory::EEInit - Man=SurvivorBase<8d32e710> item=ItemInventory<7e810df0> SCRIPT : [hfsm] root::ProcessEvent(HandEventCreated) SCRIPT : [hfsm] (local) state=HandStateEmpty<68420710>-------- event=HandEventCreated<67319630>[G=HandGuardHasItemInEvent<869fce70>]/A=HandActionCreated<86e1fb90> --------|> dst=HandStateEquipped<6841fdb0> SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : [hfsm] root::ProcessEvent(HandEventForceSwap) SCRIPT : [hfsm] (local) state=HandStateEquipped<8de51140>-------- event=HandEventForceSwap<8b1daff0>[G=HandGuardHasItemInHands<8df6af60>]/A=HandActionForceSwap<5f17b650> --------|> dst=HandStateEquipped<8de51140> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<8de51140>-------- event=HandEventMoveTo<8cf9c3b0>[G=HandGuardAnd<8df6aba0>]/A=HandActionMoveTo --------|> dst=HandStateEmpty<8de518c0> SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : float m_FallYDiff = 5.09759 SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : float m_FallYDiff = 1.34515 SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] HandFSM<9a58db10>::Start(NULL), init_state=HandStateEmpty<68421b60> SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : [hfsm] WeaponFSM<2f7e1b0>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<8cfa68b0> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Matchbox<67b30620> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Matchbox<67b30620> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Matchbox<67b30620> pos=(12830, 7.37197, 9715.55) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Matchbox<67b30620> parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Matchbox<67b30620> pos=(12830, 7.37197, 9715.55) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Matchbox<67b30620> parent=Clothing idx=0 row=0 col=2 } SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<8de518c0>-------- event=HandEventTake<8cfa89d0>[G=HandGuardHasItemInEvent<8de09330>]/A=HandActionTake<8db736d0> --------|> dst=HandStateEquipped<8de51140> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<8de51140>-------- event=HandEventMoveTo[G=HandGuardAnd<8df6aba0>]/A=HandActionMoveTo --------|> dst=HandStateEmpty<8de518c0> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] WeaponFSM<8ce6d640>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<8cfa7350> SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<8d32e710> item=Clothing<5abfdcc0> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<6841fdb0>-------- event=HandEventDestroyed<8cfaa140>[G=HandGuardHasDestroyedItemInHands<869fc3b0>]/A=HandActionDestroyed<86e1fb30> --------|> dst=HandStateEmpty<68420710> SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] HandFSM<8cb8bdd0>::Start(NULL), init_state=HandStateEmpty<96cfd9d0> SCRIPT : [hfsm] WeaponFSM<8cb91cb0>::Start(NULL), init_state=MosinEmptyDischarged<96cfd840> SCRIPT : [wpnfsm] state=MosinEmptyDischarged synchronized remote anim state: unknown --> DEFAULT SCRIPT : Inventory::EEInit - Man=SurvivorBase<8d334440> item=ItemInventory<7b93ba00> SCRIPT : [hfsm] root::ProcessEvent(HandEventCreated) SCRIPT : [hfsm] (local) state=HandStateEmpty<96cfd9d0>-------- event=HandEventCreated<96d01710>[G=HandGuardHasItemInEvent<78dfe470>]/A=HandActionCreated<8a289aa0> --------|> dst=HandStateEquipped<96cfd250> SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<8d334440> item=Clothing<5ac08c90> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<96cfd250>-------- event=HandEventDestroyed<5c11820>[G=HandGuardHasDestroyedItemInHands<78dfe1b0>]/A=HandActionDestroyed<8a289bc0> --------|> dst=HandStateEmpty<96cfd9d0> SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : [hfsm] HandFSM<9ad0c300>::Start(NULL), init_state=HandStateEmpty<5c11410> SCRIPT : [hfsm] WeaponFSM<9ad0f840>::Start(NULL), init_state=MosinEmptyDischarged<5c10d30> SCRIPT : [wpnfsm] state=MosinEmptyDischarged synchronized remote anim state: unknown --> DEFAULT SCRIPT : Inventory::EEInit - Man=SurvivorBase<8d334440> item=ItemInventory<85b82400> SCRIPT : [hfsm] root::ProcessEvent(HandEventCreated) SCRIPT : [hfsm] (local) state=HandStateEmpty<5c11410>-------- event=HandEventCreated<5c03540>[G=HandGuardHasItemInEvent<88038c60>]/A=HandActionCreated<8dc34360> --------|> dst=HandStateEquipped<5c11230> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Edible_Base<3f83c40> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Edible_Base<3f83c40> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<3f83c40> pos=(12848.7, 7.17966, 9748.88) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base<3f83c40> parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<3f83c40> pos=(12848.7, 7.17966, 9748.88) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base<3f83c40> parent=Clothing idx=0 row=0 col=3 } SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : float m_FallYDiff = 0.197527 SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] WeaponFSM<9ad1c020>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<5c04df0> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<8d334440> item=Clothing<5ac08070> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<5c11230>-------- event=HandEventDestroyed<8cfa8160>[G=HandGuardHasDestroyedItemInHands<88038e60>]/A=HandActionDestroyed<8dc34930> --------|> dst=HandStateEmpty<5c11410> SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] HandFSM<9cbf3800>::Start(NULL), init_state=HandStateEmpty<5c0b880> SCRIPT : [hfsm] WeaponFSM<9cbe6c00>::Start(NULL), init_state=MosinEmptyDischarged<5c0da40> SCRIPT : [wpnfsm] state=MosinEmptyDischarged synchronized remote anim state: unknown --> DEFAULT SCRIPT : Inventory::EEInit - Man=SurvivorBase<8d30d700> item=ItemInventory<85b7d180> SCRIPT : [hfsm] root::ProcessEvent(HandEventCreated) SCRIPT : [hfsm] (local) state=HandStateEmpty<5c0b880>-------- event=HandEventCreated<5c03cc0>[G=HandGuardHasItemInEvent<88033420>]/A=HandActionCreated<65ed83e0> --------|> dst=HandStateEquipped<5c0ade0> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : float m_FallYDiff = -0.861215 SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : [hfsm] HandFSM<9c7fa4a0>::Start(NULL), init_state=HandStateEmpty<96dcbab0> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] WeaponFSM<8c28d310>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<8cf9d300> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] HandFSM<8c273270>::Start(NULL), init_state=HandStateEmpty<8cfa47e0> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : float m_FallYDiff = 0.788396 SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : float m_FallYDiff = -0.913774 SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<8cfa47e0>-------- event=HandEventTake<8dabcc80>[G=HandGuardHasItemInEvent<59c11d0>]/A=HandActionTake<86e27120> --------|> dst=HandStateEquipped<8cfa48d0> SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<8d31b070> item=ItemBase<7e7a4ef0> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<8cfa48d0>-------- event=HandEventDestroyed<96cfe290>[G=HandGuardHasDestroyedItemInHands<59c1450>]/A=HandActionDestroyed<86e27270> --------|> dst=HandStateEmpty<8cfa47e0> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] WeaponFSM<8c27baf0>::Start(NULL), init_state=RifleEmptyCharged<96dcc5f0> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x0000000081927358 SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x0000000081927358 SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : float m_FallYDiff = 0.759535 SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Clothing<3f78050> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Clothing<3f78050> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<3f78050> pos=(12860, 6.34812, 9741.85) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<3f78050> parent=SurvivorBase slot=5100557 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<3f78050> pos=(12860, 6.34812, 9741.85) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<3f78050> parent=SurvivorBase slot=5100557 } SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Bottle_Baseto cargo of target=Clothing<3f78050> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Bottle_Base parent=SurvivorBase } dst={ type=CARGO item=Bottle_Base parent=Clothing<3f78050> idx=0 row=0 col=0 } SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<9d524eb0>-------- event=HandEventMoveTo<5c08a90>[G=HandGuardAnd<971ca5f0>]/A=HandActionMoveTo<9e6c0980> --------|> dst=HandStateEmpty<9d5240a0> SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<9d5240a0>-------- event=HandEventTake<5c08f90>[G=HandGuardHasItemInEvent<971caeb0>]/A=HandActionTake<9e6c1400> --------|> dst=HandStateEquipped<9d524eb0> SCRIPT : [wpnfsm] resetting anim state: unknown --> unknown SCRIPT : [wpnfsm] state=RifleEmptyCharged synchronized anim state: unknown --> DEFAULT SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<9d524eb0>-------- event=HandEventMoveTo<5c04850>[G=HandGuardAnd<971ca5f0>]/A=HandActionMoveTo<9e6c0980> --------|> dst=HandStateEmpty<9d5240a0> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<8d30d700> item=Clothing<5ac0db60> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<5c0ade0>-------- event=HandEventDestroyed<96dd01a0>[G=HandGuardHasDestroyedItemInHands<88034020>]/A=HandActionDestroyed<65ed86b0> --------|> dst=HandStateEmpty<5c0b880> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] WeaponFSM<9b1a5b10>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<5f1c8e10> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] HandFSM<8b117f90>::Start(NULL), init_state=HandStateEmpty<96cee110> SCRIPT : [hfsm] WeaponFSM<8b119eb0>::Start(NULL), init_state=MosinEmptyDischarged<96cf6360> SCRIPT : [wpnfsm] state=MosinEmptyDischarged synchronized remote anim state: unknown --> DEFAULT SCRIPT : Inventory::EEInit - Man=SurvivorBase<8d320da0> item=ItemInventory<85b78b60> SCRIPT : [hfsm] root::ProcessEvent(HandEventCreated) SCRIPT : [hfsm] (local) state=HandStateEmpty<96cee110>-------- event=HandEventCreated<96c25e40>[G=HandGuardHasItemInEvent<8801b1e0>]/A=HandActionCreated<5a5bc00> --------|> dst=HandStateEquipped<96cee1b0> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<8d320da0> item=Clothing<3f82a10> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<96cee1b0>-------- event=HandEventDestroyed<96db7290>[G=HandGuardHasDestroyedItemInHands<8801b260>]/A=HandActionDestroyed<5a5ba50> --------|> dst=HandStateEmpty<96cee110> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] HandFSM<899ef8d0>::Start(NULL), init_state=HandStateEmpty<8dad15e0> SCRIPT : [hfsm] WeaponFSM<899f2f90>::Start(NULL), init_state=MosinEmptyDischarged<8dab36d0> SCRIPT : [wpnfsm] state=MosinEmptyDischarged synchronized remote anim state: unknown --> DEFAULT SCRIPT : Inventory::EEInit - Man=SurvivorBase<8d338260> item=ItemInventory<68006070> SCRIPT : [hfsm] root::ProcessEvent(HandEventCreated) SCRIPT : [hfsm] (local) state=HandStateEmpty<8dad15e0>-------- event=HandEventCreated<5d2fcaa0>[G=HandGuardHasItemInEvent<66b0c140>]/A=HandActionCreated<2d56c40> --------|> dst=HandStateEquipped<8dad29e0> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Mag_CZ75_15Rnd<5ac0ffc0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Mag_CZ75_15Rnd<5ac0ffc0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_CZ75_15Rnd<5ac0ffc0> pos=(12780.9, 14.5509, 9842.1) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_CZ75_15Rnd<5ac0ffc0> parent=Clothing idx=0 row=1 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_CZ75_15Rnd<5ac0ffc0> pos=(12780.9, 14.5509, 9842.1) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_CZ75_15Rnd<5ac0ffc0> parent=Clothing idx=0 row=1 col=2 } SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Pot<89331780> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Pot<89331780> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Pot<89331780> pos=(12780.5, 14.403, 9843.4) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Pot<89331780> parent=Clothing<3f78050> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Pot<89331780> pos=(12780.5, 14.403, 9843.4) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Pot<89331780> parent=Clothing<3f78050> idx=0 row=0 col=2 } SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : float m_FallYDiff = 0.206419 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<88eb6640>::Start(NULL), init_state=HandStateEmpty<96cd5a20> SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : [hfsm] HandFSM<8a0add70>::Start(NULL), init_state=HandStateEmpty<96cf07d0> SCRIPT : [hfsm] WeaponFSM<896c8590>::Start(NULL), init_state=MosinEmptyDischarged<96d01670> SCRIPT : [wpnfsm] state=MosinEmptyDischarged synchronized remote anim state: unknown --> DEFAULT SCRIPT : Inventory::EEInit - Man=SurvivorBase<52491760> item=ItemInventory<5d66c8c0> SCRIPT : [hfsm] root::ProcessEvent(HandEventCreated) SCRIPT : [hfsm] (local) state=HandStateEmpty<96cf07d0>-------- event=HandEventCreated<8df8a5d0>[G=HandGuardHasItemInEvent<8801f320>]/A=HandActionCreated<875ff840> --------|> dst=HandStateEquipped<96cf1a40> SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<52491760> item=ItemBase<6bbdade0> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<96cf1a40>-------- event=HandEventDestroyed<668a6380>[G=HandGuardHasDestroyedItemInHands<8801fba0>]/A=HandActionDestroyed<875ff8d0> --------|> dst=HandStateEmpty<96cf07d0> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : [hfsm] HandFSM<8a158ca0>::Start(NULL), init_state=HandStateEmpty<31602580> SCRIPT : [hfsm] WeaponFSM<9ecb4c70>::Start(NULL), init_state=MosinEmptyDischarged<31605500> SCRIPT : [wpnfsm] state=MosinEmptyDischarged synchronized remote anim state: unknown --> DEFAULT SCRIPT : Inventory::EEInit - Man=SurvivorBase<52491760> item=ItemInventory<68010fc0> SCRIPT : [hfsm] root::ProcessEvent(HandEventCreated) SCRIPT : [hfsm] (local) state=HandStateEmpty<31602580>-------- event=HandEventCreated<96db82d0>[G=HandGuardHasItemInEvent<7c02e230>]/A=HandActionCreated<876058d0> --------|> dst=HandStateEquipped<316016d0> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<9d5240a0>-------- event=HandEventTake<668ab1f0>[G=HandGuardHasItemInEvent<971caeb0>]/A=HandActionTake<9e6c1400> --------|> dst=HandStateEquipped<9d524eb0> SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<52491760> item=ItemBase<6bbd3f70> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<316016d0>-------- event=HandEventDestroyed<8309dd40>[G=HandGuardHasDestroyedItemInHands<7c02deb0>]/A=HandActionDestroyed<87605f90> --------|> dst=HandStateEmpty<31602580> SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : [hfsm] HandFSM<890d4a50>::Start(NULL), init_state=HandStateEmpty<80fc6090> SCRIPT : [hfsm] WeaponFSM<890d8110>::Start(NULL), init_state=MosinEmptyDischarged<80fc7530> SCRIPT : [wpnfsm] state=MosinEmptyDischarged synchronized remote anim state: unknown --> DEFAULT SCRIPT : Inventory::EEInit - Man=SurvivorBase<89dcd620> item=ItemInventory<68010fc0> SCRIPT : [hfsm] root::ProcessEvent(HandEventCreated) SCRIPT : [hfsm] (local) state=HandStateEmpty<80fc6090>-------- event=HandEventCreated<817ad900>[G=HandGuardHasItemInEvent<5edf310>]/A=HandActionCreated<86379430> --------|> dst=HandStateEquipped<80fc5eb0> SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<89dcd620> item=ItemBase<6bbddc60> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<80fc5eb0>-------- event=HandEventDestroyed<8d73e740>[G=HandGuardHasDestroyedItemInHands<5edec10>]/A=HandActionDestroyed<86379640> --------|> dst=HandStateEmpty<80fc6090> SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] HandFSM<88072970>::Start(NULL), init_state=HandStateEmpty<817b1d20> SCRIPT : [hfsm] WeaponFSM<88078790>::Start(NULL), init_state=MosinEmptyDischarged<817b3350> SCRIPT : [wpnfsm] state=MosinEmptyDischarged synchronized remote anim state: unknown --> DEFAULT SCRIPT : Inventory::EEInit - Man=SurvivorBase<89dd9080> item=ItemInventory SCRIPT : [hfsm] root::ProcessEvent(HandEventCreated) SCRIPT : [hfsm] (local) state=HandStateEmpty<817b1d20>-------- event=HandEventCreated<817ad7c0>[G=HandGuardHasItemInEvent]/A=HandActionCreated<875fada0> --------|> dst=HandStateEquipped<817b0f60> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Bottle_Base<893266c0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Bottle_Base<893266c0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Bottle_Base<893266c0> pos=(12746.1, 6.267, 9789.96) dir=(0, 0.694402, 0, 0.719587) } dst={ type=CARGO item=Bottle_Base<893266c0> parent=Clothing<3f78050> idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Bottle_Base<893266c0> pos=(12746.1, 6.267, 9789.96) dir=(0, 0.694402, 0, 0.719587) } dst={ type=CARGO item=Bottle_Base<893266c0> parent=Clothing<3f78050> idx=0 row=0 col=6 } SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : float m_FallYDiff = -0.265211 SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemBase<7e7bb750> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=ItemBase<7e7bb750> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<7e7bb750> pos=(12727.2, 7.37865, 9822.83) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<7e7bb750> parent=Clothing<3f78050> idx=0 row=0 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<7e7bb750> pos=(12727.2, 7.37865, 9822.83) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<7e7bb750> parent=Clothing<3f78050> idx=0 row=0 col=8 } SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x0000000081927358 SCRIPT : float m_FallYDiff = -0.0753198 SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<879a7610>::Start(NULL), init_state=HandStateEmpty<651ad640> SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<89dd9080> item=ItemBase<6bbda240> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<817b0f60>-------- event=HandEventDestroyed<655e1de0>[G=HandGuardHasDestroyedItemInHands]/A=HandActionDestroyed<875fae90> --------|> dst=HandStateEmpty<817b1d20> SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<68421b60>-------- event=HandEventTake<817b2fe0>[G=HandGuardHasItemInEvent<80f481b0>]/A=HandActionTake<86e1b720> --------|> dst=HandStateEquipped<684212a0> SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<8d332530> item=Edible_Base<8a202410> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<684212a0>-------- event=HandEventDestroyed<817b10f0>[G=HandGuardHasDestroyedItemInHands<80f496f0>]/A=HandActionDestroyed<86e1bb40> --------|> dst=HandStateEmpty<68421b60> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=MakarovIJ70_Base<8655dce0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=MakarovIJ70_Base<8655dce0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=MakarovIJ70_Base<8655dce0> pos=(12706.1, 6.21684, 9822.63) dir=(0, 0, 0, 1) } dst={ type=CARGO item=MakarovIJ70_Base<8655dce0> parent=Clothing<3f78050> idx=0 row=3 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=MakarovIJ70_Base<8655dce0> pos=(12706.1, 6.21684, 9822.63) dir=(0, 0, 0, 1) } dst={ type=CARGO item=MakarovIJ70_Base<8655dce0> parent=Clothing<3f78050> idx=0 row=3 col=2 } SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=MakarovIJ70_Base<8655dce0> parent=Clothing<3f78050> idx=0 row=3 col=2 }src2={ type=HANDS item=ItemBase<682b8740> parent=SurvivorBase } SCRIPT : [hfsm] root::ProcessEvent(HandEventSwap) SCRIPT : [hfsm] (local) state=HandStateEquipped<9d524eb0>-------- event=HandEventSwap<96d03240>[G=HandGuardHasItemInHands<971ca3f0>]/A=HandActionSwap<9e6c0b90> --------|> dst=HandStateEquipped<9d524eb0> SCRIPT : [wpnfsm] resetting anim state: unknown --> unknown SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=MakarovIJ70_Base<8655dce0> parent=SurvivorBase }src2={ type=CARGO item=ItemBase<682b8740> parent=Clothing<3f78050> idx=0 row=3 col=2 } SCRIPT : [hfsm] root::ProcessEvent(HandEventSwap) SCRIPT : [hfsm] (local) state=HandStateEquipped<9d524eb0>-------- event=HandEventSwap<817a25a0>[G=HandGuardHasItemInHands<971ca3f0>]/A=HandActionSwap<9e6c0b90> --------|> dst=HandStateEquipped<9d524eb0> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : float m_FallYDiff = 0.299139 SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] WeaponFSM<877a5c30>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<817b95c0> SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<96cd5a20>-------- event=HandEventTake<6555bc60>[G=HandGuardHasItemInEvent<8350a110>]/A=HandActionTake<668015a0> --------|> dst=HandStateEquipped<96cd5b60> SCRIPT : [wpnfsm] resetting anim state: unknown --> unknown SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] root::ProcessEvent(HandEventDrop) SCRIPT : [hfsm] (local) state=HandStateEquipped<96cd5b60>-------- event=HandEventDrop<398cd20>[G=NULL]/A=HandActionDrop<668015d0> --------|> dst=HandStateEmpty<96cd5a20> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemBase<6bbeed90> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=ItemBase<6bbeed90> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<6bbeed90> pos=(12695.3, 6.64297, 9842.58) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<6bbeed90> parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<6bbeed90> pos=(12695.3, 6.64297, 9842.58) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<6bbeed90> parent=Clothing idx=0 row=0 col=1 } SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<96cd5a20>-------- event=HandEventTake<398ea80>[G=HandGuardHasItemInEvent<8350a110>]/A=HandActionTake<668015a0> --------|> dst=HandStateEquipped<96cd5b60> SCRIPT : [wpnfsm] resetting anim state: unknown --> unknown SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventTrigger<7fc77610> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<817b95c0>-------- event=WeaponEventTrigger<7fc77610>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<84cc22d0> SCRIPT : [wpnfsm] resetting anim state: unknown --> unknown SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventAnimHammerUncocked<6555d470> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<84cc22d0> e=WeaponEventAnimHammerUncocked SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventHumanCommandActionFinished<6555ed70> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventHumanCommandActionFinished) SCRIPT : [hfsm] (local) state=WeaponDryFire<84cc22d0>-------- event=WeaponEventHumanCommandActionFinished<6555ed70>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<817b95c0> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized remote anim state: unknown --> DEFAULT SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventMechanism<6555bd50> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventMechanism) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<817b95c0>-------- event=WeaponEventMechanism<6555bd50>[G=NULL]/A=NULL --------|> dst=WeaponCharging<66451890> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : [hfsm] WeaponFSM<84cbbf70>::Start(WeaponEventMechanism<6555bd50>), init_state=WeaponCharging_Start<817b8800> SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventAnimHammerUncocked<6555c160> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] SUB!::WeaponCharging::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponCharging_Start<817b8800> e=WeaponEventAnimHammerUncocked SCRIPT : [hfsm] event has no transition: src=WeaponCharging<66451890> e=WeaponEventAnimHammerUncocked SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventAnimBulletEject<2293f70> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimBulletEject) SCRIPT : [hfsm] SUB!::WeaponCharging::ProcessEvent(WeaponEventAnimBulletEject) SCRIPT : [hfsm] event has no transition: src=WeaponCharging_Start<817b8800> e=WeaponEventAnimBulletEject SCRIPT : [hfsm] event has no transition: src=WeaponCharging<66451890> e=WeaponEventAnimBulletEject SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventAnimHammerCocked<8dbc79a0> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerCocked) SCRIPT : [hfsm] SUB!::WeaponCharging::ProcessEvent(WeaponEventAnimHammerCocked) SCRIPT : [hfsm] event has no transition: src=WeaponCharging_Start<817b8800> e=WeaponEventAnimHammerCocked SCRIPT : [hfsm] event has no transition: src=WeaponCharging<66451890> e=WeaponEventAnimHammerCocked SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventAnimCocked<6555ba30> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimCocked) SCRIPT : [hfsm] SUB!::WeaponCharging::ProcessEvent(WeaponEventAnimCocked) SCRIPT : [hfsm] (local) state=WeaponCharging_Start<817b8800>-------- event=WeaponEventAnimCocked<6555ba30>[G=NULL]/A=NULL --------|> dst=WeaponCharging_CK<817b8b70> SCRIPT : [hfsm] event processed by sub machine=WeaponCharging<66451890> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventHumanCommandActionFinished<655614d0> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventHumanCommandActionFinished) SCRIPT : [hfsm] SUB!::WeaponCharging::ProcessEvent(WeaponEventHumanCommandActionFinished) SCRIPT : [hfsm] (local) state=WeaponCharging_CK<817b8b70>-------- event=WeaponEventHumanCommandActionFinished<655614d0>[G=NULL]/A=NULL --------|> dst=NULL SCRIPT : [hfsm] terminating fsm: state=WeaponCharging_CK<817b8b70> event=WeaponEventHumanCommandActionFinished<655614d0> SCRIPT : [hfsm] (local) state=WeaponCharging<66451890>-------- event=WeaponEventHumanCommandActionFinished<655614d0>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_CHG_BU0_MA0<817b9520> SCRIPT : [wpnfsm] state=Pistol_CLO_CHG_BU0_MA0 synchronized remote anim state: unknown --> CLOSED_CHARGED SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventTrigger<6555fe50> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_CHG_BU0_MA0<817b9520>-------- event=WeaponEventTrigger<6555fe50>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<84cc2150> SCRIPT : [wpnfsm] resetting anim state: CLOSED_CHARGED --> unknown SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventAnimHammerUncocked<891ae9b0> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<84cc2150> e=WeaponEventAnimHammerUncocked SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventDryFireTimeout<891a1490> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<84cc2150>-------- event=WeaponEventDryFireTimeout<891a1490>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<817b95c0> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized remote anim state: unknown --> DEFAULT SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventTrigger<891a2250> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<817b95c0>-------- event=WeaponEventTrigger<891a2250>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<84cc22d0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventAnimHammerUncocked<655646d0> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<84cc22d0> e=WeaponEventAnimHammerUncocked SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventHumanCommandActionFinished<65563690> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventHumanCommandActionFinished) SCRIPT : [hfsm] (local) state=WeaponDryFire<84cc22d0>-------- event=WeaponEventHumanCommandActionFinished<65563690>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<817b95c0> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized remote anim state: unknown --> DEFAULT SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : float m_FallYDiff = 0.189156 SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : float m_FallYDiff = 0.422915 SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] WeaponFSM<685a03d0>::Start(NULL), init_state=RifleEmptyCharged<9aaf4960> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string error2 = 'Error! Object 'Animal_GallusGallusDomesticus' with model file: gallus_gallus_domesticus.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ChickenBreastMeat<8a1d8930> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=ChickenBreastMeat<8a1d8930> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ChickenBreastMeat<8a1d8930> pos=(12590.6, 8.0094, 9938.32) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ChickenBreastMeat<8a1d8930> parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ChickenBreastMeat<8a1d8930> pos=(12590.6, 8.0094, 9938.32) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ChickenBreastMeat<8a1d8930> parent=Clothing idx=0 row=0 col=0 } SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ChickenBreastMeat<8a1dad90> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=ChickenBreastMeat<8a1dad90> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ChickenBreastMeat<8a1dad90> pos=(12590.6, 8.0094, 9938.32) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ChickenBreastMeat<8a1dad90> parent=Clothing<3f78050> idx=0 row=3 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ChickenBreastMeat<8a1dad90> pos=(12590.6, 8.0094, 9938.32) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ChickenBreastMeat<8a1dad90> parent=Clothing<3f78050> idx=0 row=3 col=5 } SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] WeaponFSM<84731910>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<6554ef60> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x0000000081927358 SCRIPT : OnMissionFinish SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : CreateCharacterPerson -> 2 SCRIPT : [hfsm] HandFSM<9bd0f580>::Start(NULL), init_state=HandStateEmpty<8cff7be0> SCRIPT : ~DayZGame() --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 11.09. 20:10:25 SCRIPT (W): @"scripts/3_Game/systems\inventory\inventorylocation.c,24": Missing script declaration for method 'InventoryLocation.SetCol' SCRIPT (W): @"scripts/3_Game/systems\inventory\inventorylocation.c,24": Missing script declaration for method 'InventoryLocation.SetIndex' SCRIPT (W): @"scripts/3_Game/systems\inventory\inventorylocation.c,24": Missing script declaration for method 'InventoryLocation.SetRow' SCRIPT (W): @"scripts/3_Game/systems\inventory\inventorylocation.c,24": Missing script declaration for method 'InventoryLocation.SetSlot' SCRIPT (W): @"scripts/3_Game/systems\inventory\inventory.c,94": Method not linked 'GameInventory.GetSlotsIdCount' SCRIPT (W): @"scripts/3_Game/systems\inventory\inventory.c,29": Missing script declaration for method 'GameInventory.GetSlotIdCount' SCRIPT (W): @"scripts/3_Game/services\trialservice.c,23": Method not linked 'TrialService.IsGameActive' SCRIPT (W): @"scripts/3_Game/services\trialservice.c,13": Method not linked 'TrialService.IsGameTrial' SCRIPT : CreateGame() SCRIPT : Loading Inc: 1 SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_water_Zmb_Soundset". SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : CreateCharacterPerson -> 2 SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<66847960>::Start(NULL), init_state=HandStateEmpty<667d99c0> SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: mpmissions\__cur_mp.ChernarusPlus\mission.c SCRIPT : SyncEvents -> RegisterEvents SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x000000000f466a40 SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<8dbcc650>::Start(NULL), init_state=HandStateEmpty<8db23c70> SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<8dc77b60>::Start(NULL), init_state=HandStateEmpty<8dcec230> SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<8dc78e80>::Start(NULL), init_state=HandStateEmpty<8dd59480> SCRIPT : [hfsm] WeaponFSM<8de1dce0>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<8dded6e0> SCRIPT : [hfsm] WeaponFSM<8de266e0>::Start(NULL), init_state=MosinEmptyDischarged<8ddf6290> SCRIPT : [wpnfsm] state=MosinLoadedCharged synchronized remote anim state: unknown --> DEFAULT SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<8de2b300>::Start(NULL), init_state=HandStateEmpty<8de744d0> SCRIPT : [hfsm] WeaponFSM<8de13ba0>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<8de79f20> SCRIPT : [hfsm] WeaponFSM<8df429e0>::Start(NULL), init_state=RifleEmptyCharged<8df26c80> SCRIPT : [wpnfsm] state=RifleLoadedCharged synchronized remote anim state: unknown --> DEFAULT SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<8df96260>::Start(NULL), init_state=HandStateEmpty<8dfe1f60> SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<8dd59480>-------- event=HandEventTake<8dffa010>[G=HandGuardHasItemInEvent<8dd0cf40>]/A=HandActionTake<687a67a0> --------|> dst=HandStateEquipped<8dd59e80> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : [hfsm] WeaponFSM<90fe7d80>::Start(NULL), init_state=RBF_CLO_BU0_MA0<9110f1b0> SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM::Start(NULL), init_state=HandStateEmpty SCRIPT : PlayerBase.c OnAction SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<8dcec230>-------- event=HandEventTake<8e317360>[G=HandGuardHasItemInEvent<8dcbfb10>]/A=HandActionTake<687a0440> --------|> dst=HandStateEquipped<8dcec1e0> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : float m_FallYDiff = 0.0393028 SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : float m_FallYDiff = -0.0788531 SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : float m_FallYDiff = 0.00175524 SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : float m_FallYDiff = -0.745736 SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : float m_FallYDiff = 0.288435 SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x000000000f466a40 SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(HandEventDrop) SCRIPT : [hfsm] (local) state=HandStateEquipped<8dcec1e0>-------- event=HandEventDrop<8e3823e0>[G=NULL]/A=HandActionDrop<687a0470> --------|> dst=HandStateEmpty<8dcec230> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<8dcec230>-------- event=HandEventTake<8e37b360>[G=HandGuardHasItemInEvent<8dcbfb10>]/A=HandActionTake<687a0440> --------|> dst=HandStateEquipped<8dcec1e0> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<8bb77ca0> item=Edible_Base<986a1de0> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<8dcec1e0>-------- event=HandEventDestroyed[G=HandGuardHasDestroyedItemInHands<8dcc0610>]/A=HandActionDestroyed<687a0620> --------|> dst=HandStateEmpty<8dcec230> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [hfsm] WeaponFSM<96769b40>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<56977a30> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] WeaponFSM<9192a390>::Start(NULL), init_state=RifleEmptyCharged SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] WeaponFSM<91927030>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<682d8690> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] WeaponFSM<89bdce0>::Start(NULL), init_state=RifleEmptyCharged<682d8000> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [hfsm] WeaponFSM<89ab1a0>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [hfsm] WeaponFSM<9158650>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<682c8ec0> SCRIPT : [hfsm] WeaponFSM<91604b0>::Start(NULL), init_state=RifleEmptyCharged<682cf720> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemBase SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=ItemBase SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(10619.1, 8.04043, 2309.77) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing<98696800> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(10619.1, 8.04043, 2309.77) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing<98696800> idx=0 row=0 col=2 } SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : float m_FallYDiff = -0.0310898 SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : float m_FallYDiff = -0.83017 SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : float m_FallYDiff = 0.304506 SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] WeaponFSM<35bcad10>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<864fd7f0> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : float m_FallYDiff = 0.150764 SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : float m_FallYDiff = -0.0367775 SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventTrigger<8b7d5310> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=MosinLoadedCharged<8ddf63d0>-------- event=WeaponEventTrigger<8b7d5310>[G=NULL]/A=NULL --------|> dst=WeaponFire<8de26680> SCRIPT : [wpnfsm] resetting anim state: unknown --> unknown SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventHumanCommandActionFinished<85f3590> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventHumanCommandActionFinished) SCRIPT : [hfsm] (local) state=WeaponFire<8de26680>-------- event=WeaponEventHumanCommandActionFinished<85f3590>[G=NULL]/A=NULL --------|> dst=MosinLoadedDischarged<8ddf7b90> SCRIPT : [wpnfsm] state=MosinLoadedDischarged synchronized remote anim state: unknown --> DEFAULT SCRIPT : float m_FallYDiff = -0.0527749 SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : float m_FallYDiff = -0.818246 SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : float m_FallYDiff = 0.487429 SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventMechanism<8e3d2890> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventMechanism) SCRIPT : [hfsm] (local) state=MosinLoadedDischarged<8ddf7b90>-------- event=WeaponEventMechanism<8e3d2890>[G=NULL]/A=NULL --------|> dst=WeaponCharging<4b80560> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : [hfsm] WeaponFSM<8de24520>::Start(WeaponEventMechanism<8e3d2890>), init_state=WeaponCharging_Start<8ddf7a50> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventAnimSliderOpen SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimSliderOpen) SCRIPT : [hfsm] SUB!::WeaponCharging::ProcessEvent(WeaponEventAnimSliderOpen) SCRIPT : [hfsm] event has no transition: src=WeaponCharging_Start<8ddf7a50> e=WeaponEventAnimSliderOpen SCRIPT : [hfsm] event has no transition: src=WeaponCharging<4b80560> e=WeaponEventAnimSliderOpen SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventAnimBulletEject SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimBulletEject) SCRIPT : [hfsm] SUB!::WeaponCharging::ProcessEvent(WeaponEventAnimBulletEject) SCRIPT : [hfsm] (local) state=WeaponCharging_Start<8ddf7a50>-------- event=WeaponEventAnimBulletEject[G=WeaponGuardChamberFiredOut<8ddc6060>]/A=NULL --------|> dst=WeaponEjectCasing_W4T<8ddf73c0> SCRIPT : [hfsm] event processed by sub machine=WeaponCharging<4b80560> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventAnimBulletInChamber<8e3d2020> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimBulletInChamber) SCRIPT : [hfsm] SUB!::WeaponCharging::ProcessEvent(WeaponEventAnimBulletInChamber) SCRIPT : [hfsm] event has no transition: src=WeaponEjectCasing_W4T<8ddf73c0> e=WeaponEventAnimBulletInChamber SCRIPT : [hfsm] event has no transition: src=WeaponCharging<4b80560> e=WeaponEventAnimBulletInChamber SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventAnimCocked<865087e0> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimCocked) SCRIPT : [hfsm] SUB!::WeaponCharging::ProcessEvent(WeaponEventAnimCocked) SCRIPT : [hfsm] (local) state=WeaponEjectCasing_W4T<8ddf73c0>-------- event=WeaponEventAnimCocked<865087e0>[G=NULL]/A=NULL --------|> dst=WeaponCharging_CK<8ddf8360> SCRIPT : [hfsm] event processed by sub machine=WeaponCharging<4b80560> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventHumanCommandActionFinished<86508790> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventHumanCommandActionFinished) SCRIPT : [hfsm] SUB!::WeaponCharging::ProcessEvent(WeaponEventHumanCommandActionFinished) SCRIPT : [hfsm] (local) state=WeaponCharging_CK<8ddf8360>-------- event=WeaponEventHumanCommandActionFinished<86508790>[G=NULL]/A=NULL --------|> dst=NULL SCRIPT : [hfsm] terminating fsm: state=WeaponCharging_CK<8ddf8360> event=WeaponEventHumanCommandActionFinished<86508790> SCRIPT : [hfsm] (local) state=WeaponCharging<4b80560>-------- event=WeaponEventHumanCommandActionFinished<86508790>[G=NULL]/A=NULL --------|> dst=MosinLoadedCharged<8ddf63d0> SCRIPT : [wpnfsm] state=MosinLoadedCharged synchronized remote anim state: unknown --> DEFAULT SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : float m_FallYDiff = 0.202438 SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] WeaponFSM<96649160>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<864ec9f0> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : float m_FallYDiff = 0.152049 SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<8dcec230>-------- event=HandEventTake<667e1670>[G=HandGuardHasItemInEvent<8dcbfb10>]/A=HandActionTake<687a0440> --------|> dst=HandStateEquipped<8dcec1e0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventTrigger<864f50a0> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=RifleLoadedCharged<8df26b40>-------- event=WeaponEventTrigger<864f50a0>[G=GuardNot<8df00af0>]/A=NULL --------|> dst=WeaponFire<8df43c40> SCRIPT : [wpnfsm] resetting anim state: unknown --> unknown SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventReloadTimeout<864f7e90> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventReloadTimeout) SCRIPT : [hfsm] event has no transition: src=WeaponFire<8df43c40> e=WeaponEventReloadTimeout SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventReloadTimeout<864f81b0> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventReloadTimeout) SCRIPT : [hfsm] event has no transition: src=WeaponFire<8df43c40> e=WeaponEventReloadTimeout SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventReloadTimeout<864f7a30> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventReloadTimeout) SCRIPT : [hfsm] event has no transition: src=WeaponFire<8df43c40> e=WeaponEventReloadTimeout SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventReloadTimeout<864f8a20> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventReloadTimeout) SCRIPT : [hfsm] event has no transition: src=WeaponFire<8df43c40> e=WeaponEventReloadTimeout SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventReloadTimeout<864f81b0> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventReloadTimeout) SCRIPT : [hfsm] event has no transition: src=WeaponFire<8df43c40> e=WeaponEventReloadTimeout SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventReloadTimeout<864f87a0> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventReloadTimeout) SCRIPT : [hfsm] event has no transition: src=WeaponFire<8df43c40> e=WeaponEventReloadTimeout SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventReloadTimeout<8e3d0c20> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventReloadTimeout) SCRIPT : [hfsm] event has no transition: src=WeaponFire<8df43c40> e=WeaponEventReloadTimeout SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventReloadTimeout<682c57c0> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventReloadTimeout) SCRIPT : [hfsm] event has no transition: src=WeaponFire<8df43c40> e=WeaponEventReloadTimeout SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventReloadTimeout<864f8020> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventReloadTimeout) SCRIPT : [hfsm] event has no transition: src=WeaponFire<8df43c40> e=WeaponEventReloadTimeout SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventReloadTimeout<864f8c50> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventReloadTimeout) SCRIPT : [hfsm] event has no transition: src=WeaponFire<8df43c40> e=WeaponEventReloadTimeout SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventReloadTimeout<8e3c80c0> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventReloadTimeout) SCRIPT : [hfsm] event has no transition: src=WeaponFire<8df43c40> e=WeaponEventReloadTimeout SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventReloadTimeout<8e3c8570> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventReloadTimeout) SCRIPT : [hfsm] event has no transition: src=WeaponFire<8df43c40> e=WeaponEventReloadTimeout SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventReloadTimeout<8e3c80c0> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventReloadTimeout) SCRIPT : [hfsm] event has no transition: src=WeaponFire<8df43c40> e=WeaponEventReloadTimeout SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventReloadTimeout SCRIPT : [hfsm] root::ProcessEvent(WeaponEventReloadTimeout) SCRIPT : [hfsm] event has no transition: src=WeaponFire<8df43c40> e=WeaponEventReloadTimeout SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventReloadTimeout<864f8890> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventReloadTimeout) SCRIPT : [hfsm] event has no transition: src=WeaponFire<8df43c40> e=WeaponEventReloadTimeout SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventReloadTimeout<864f8570> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventReloadTimeout) SCRIPT : [hfsm] event has no transition: src=WeaponFire<8df43c40> e=WeaponEventReloadTimeout SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventHumanCommandActionFinished<864f7ad0> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventHumanCommandActionFinished) SCRIPT : [hfsm] (local) state=WeaponFire<8df43c40>-------- event=WeaponEventHumanCommandActionFinished<864f7ad0>[G=NULL]/A=NULL --------|> dst=RifleEmptyDischarged<8df26690> SCRIPT : [wpnfsm] state=RifleEmptyDischarged synchronized remote anim state: unknown --> DEFAULT SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Izh18_Base SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Izh18_Base SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Izh18_Base pos=(10520.1, 14.2161, 2330.85) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Izh18_Base parent=SurvivorBase slot=-761289206 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Izh18_Base pos=(10520.1, 14.2161, 2330.85) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Izh18_Base parent=SurvivorBase slot=-761289206 } SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventLoad1Bullet<320e54d0> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventLoad1Bullet) SCRIPT : [hfsm] (local) state=RifleEmptyDischarged<8df26690>-------- event=WeaponEventLoad1Bullet<320e54d0>[G=NULL]/A=NULL --------|> dst=RifleChambering<4b81ee0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : [hfsm] WeaponFSM<8df431c0>::Start(WeaponEventLoad1Bullet<320e54d0>), init_state=WeaponChambering_Start<8df26e60> SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SardinesCan<986832d0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=SardinesCan<986832d0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=SardinesCan<986832d0> pos=(10524.2, 15.0652, 2330.48) dir=(0, 0, 0, 1) } dst={ type=CARGO item=SardinesCan<986832d0> parent=Clothing<9868f4d0> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=SardinesCan<986832d0> pos=(10524.2, 15.0652, 2330.48) dir=(0, 0, 0, 1) } dst={ type=CARGO item=SardinesCan<986832d0> parent=Clothing<9868f4d0> idx=0 row=0 col=0 } SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventAnimBulletEject<8e3c69a0> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimBulletEject) SCRIPT : [hfsm] SUB!::RifleChambering::ProcessEvent(WeaponEventAnimBulletEject) SCRIPT : [hfsm] (local) state=WeaponChambering_Start<8df26e60>-------- event=WeaponEventAnimBulletEject<8e3c69a0>[G=NULL]/A=NULL --------|> dst=WeaponEjectCasing<8df266e0> SCRIPT : [hfsm] event processed by sub machine=RifleChambering<4b81ee0> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventAnimBulletHide<320e6bf0> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimBulletHide) SCRIPT : [hfsm] SUB!::RifleChambering::ProcessEvent(WeaponEventAnimBulletHide) SCRIPT : [hfsm] event has no transition: src=WeaponEjectCasing<8df266e0> e=WeaponEventAnimBulletHide SCRIPT : [hfsm] event has no transition: src=RifleChambering<4b81ee0> e=WeaponEventAnimBulletHide SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventAnimBulletShow<865059a0> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimBulletShow) SCRIPT : [hfsm] SUB!::RifleChambering::ProcessEvent(WeaponEventAnimBulletShow) SCRIPT : [hfsm] (local) state=WeaponEjectCasing<8df266e0>-------- event=WeaponEventAnimBulletShow<865059a0>[G=NULL]/A=NULL --------|> dst=WeaponChambering_Cartridge<8df43700> SCRIPT : [hfsm] event processed by sub machine=RifleChambering<4b81ee0> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventAnimBulletInChamber<32ca35e0> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimBulletInChamber) SCRIPT : [hfsm] SUB!::RifleChambering::ProcessEvent(WeaponEventAnimBulletInChamber) SCRIPT : [hfsm] (local) state=WeaponChambering_Cartridge<8df43700>-------- event=WeaponEventAnimBulletInChamber<32ca35e0>[G=NULL]/A=NULL --------|> dst=WeaponChambering_W4T<8df26730> SCRIPT : [hfsm] event processed by sub machine=RifleChambering<4b81ee0> SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventAnimCocked<865094b0> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimCocked) SCRIPT : [hfsm] SUB!::RifleChambering::ProcessEvent(WeaponEventAnimCocked) SCRIPT : [hfsm] event has no transition: src=WeaponChambering_W4T<8df26730> e=WeaponEventAnimCocked SCRIPT : [hfsm] event has no transition: src=RifleChambering<4b81ee0> e=WeaponEventAnimCocked SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventHumanCommandActionFinished<32c8cca0> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventHumanCommandActionFinished) SCRIPT : [hfsm] SUB!::RifleChambering::ProcessEvent(WeaponEventHumanCommandActionFinished) SCRIPT : [hfsm] (local) state=WeaponChambering_W4T<8df26730>-------- event=WeaponEventHumanCommandActionFinished<32c8cca0>[G=NULL]/A=NULL --------|> dst=NULL SCRIPT : [hfsm] terminating fsm: state=WeaponChambering_W4T<8df26730> event=WeaponEventHumanCommandActionFinished<32c8cca0> SCRIPT : [hfsm] (local) state=RifleChambering<4b81ee0>-------- event=WeaponEventHumanCommandActionFinished<32c8cca0>[G=NULL]/A=NULL --------|> dst=RifleLoadedCharged<8df26b40> SCRIPT : [wpnfsm] state=RifleLoadedCharged synchronized remote anim state: unknown --> DEFAULT SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<8dcec1e0>-------- event=HandEventMoveTo<865063a0>[G=HandGuardAnd<8dcc00d0>]/A=HandActionMoveTo<687a0590> --------|> dst=HandStateEmpty<8dcec230> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty-------- event=HandEventTake<864f4830>[G=HandGuardHasItemInEvent]/A=HandActionTake --------|> dst=HandStateEquipped SCRIPT : [wpnfsm] resetting anim state: unknown --> unknown SCRIPT : [wpnfsm] state=RifleEmptyCharged synchronized anim state: unknown --> DEFAULT SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped-------- event=HandEventMoveTo[G=HandGuardAnd]/A=HandActionMoveTo --------|> dst=HandStateEmpty SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x000000000f466a40 SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<8dcec230>-------- event=HandEventTake<559dbb60>[G=HandGuardHasItemInEvent<8dcbfb10>]/A=HandActionTake<687a0440> --------|> dst=HandStateEquipped<8dcec1e0> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<8dcec1e0>-------- event=HandEventMoveTo<3bed5560>[G=HandGuardAnd<8dcc00d0>]/A=HandActionMoveTo<687a0590> --------|> dst=HandStateEmpty<8dcec230> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=MakarovIJ70_Base SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=MakarovIJ70_Base SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=MakarovIJ70_Base pos=(10509.1, 7.01357, 2347.75) dir=(0, 0, 0, 1) } dst={ type=CARGO item=MakarovIJ70_Base parent=Clothing<9868f4d0> idx=0 row=1 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=MakarovIJ70_Base pos=(10509.1, 7.01357, 2347.75) dir=(0, 0, 0, 1) } dst={ type=CARGO item=MakarovIJ70_Base parent=Clothing<9868f4d0> idx=0 row=1 col=0 } SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty-------- event=HandEventTake<73c0afa0>[G=HandGuardHasItemInEvent]/A=HandActionTake --------|> dst=HandStateEquipped SCRIPT : [wpnfsm] resetting anim state: unknown --> unknown SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped-------- event=HandEventMoveTo<559d1f20>[G=HandGuardAnd]/A=HandActionMoveTo --------|> dst=HandStateEmpty SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<8dfe1f60>-------- event=HandEventTake<559dd730>[G=HandGuardHasItemInEvent<8e00bdb0>]/A=HandActionTake<8ddb5e00> --------|> dst=HandStateEquipped<8dfe2e60> SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<8dcec230>-------- event=HandEventTake<559e1600>[G=HandGuardHasItemInEvent<8dcbfb10>]/A=HandActionTake<687a0440> --------|> dst=HandStateEquipped<8dcec1e0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : string error2 = 'Error! Object 'ZmbF_SurvivorNormal_Red' with model file: Survivor_normal_f.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string error2 = 'Error! Object 'ZmbF_SurvivorNormal_Red' with model file: Survivor_normal_f.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<8dcec1e0>-------- event=HandEventMoveTo<3beddb20>[G=HandGuardAnd<8dcc00d0>]/A=HandActionMoveTo<687a0590> --------|> dst=HandStateEmpty<8dcec230> SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string error2 = 'Error! Object 'ZmbF_SurvivorNormal_Red' with model file: Survivor_normal_f.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : string error2 = 'Error! Object 'ZmbF_SurvivorNormal_Red' with model file: Survivor_normal_f.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string error2 = 'Error! Object 'ZmbF_SurvivorNormal_Red' with model file: Survivor_normal_f.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string error2 = 'Error! Object 'ZmbF_SurvivorNormal_Red' with model file: Survivor_normal_f.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : string error2 = 'Error! Object 'ZmbF_SurvivorNormal_Red' with model file: Survivor_normal_f.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string error2 = 'Error! Object 'ZmbF_SurvivorNormal_Red' with model file: Survivor_normal_f.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : string error2 = 'Error! Object 'ZmbF_SurvivorNormal_Red' with model file: Survivor_normal_f.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : DayZPlayerImplement : EEHitByRemote SCRIPT : DayZPlayerImplement : EEHitByRemote SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : DayZPlayerImplement : EEHitByRemote SCRIPT : DayZPlayerImplement : EEHitByRemote SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : DayZPlayerImplement : EEHitByRemote SCRIPT : DayZPlayerImplement : EEHitByRemote SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : DayZPlayerImplement : EEHitByRemote SCRIPT : DayZPlayerImplement : EEHitByRemote SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : DayZPlayerImplement : EEHitByRemote SCRIPT : DayZPlayerImplement : EEHitByRemote SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : string s = 'OnUnconsciousStart' SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<8dcec230>-------- event=HandEventTake[G=HandGuardHasItemInEvent<8dcbfb10>]/A=HandActionTake<687a0440> --------|> dst=HandStateEquipped<8dcec1e0> SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<8dcec1e0>-------- event=HandEventMoveTo[G=HandGuardAnd<8dcc00d0>]/A=HandActionMoveTo<687a0590> --------|> dst=HandStateEmpty<8dcec230> SCRIPT : [hfsm] WeaponFSM<8bfdccb0>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<559d9ea0> SCRIPT : [wpnfsm] NetSyncCurrentStateID called with null, ignoring request to set current fsm state. SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventLoad1Bullet<56a41ad0> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventLoad1Bullet) SCRIPT : [hfsm] (local) state=MosinLoadedCharged<8ddf63d0>-------- event=WeaponEventLoad1Bullet<56a41ad0>[G=GuardNot<8ddc6720>]/A=NULL --------|> dst=LoopedChambering<3beb3050> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : [wpnfsm] LoopedChambering, taking mag from event e.mag=Ammo_762x54<77280af0> SCRIPT : [wpnfsm] m_srcMagazine=Ammo_762x54<77280af0> SCRIPT : [hfsm] WeaponFSM<8de25ae0>::Start(WeaponEventLoad1Bullet<56a41ad0>), init_state=WeaponChambering_Start<8ddf76e0> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventAnimBulletShow<8e3d2480> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimBulletShow) SCRIPT : [hfsm] SUB!::LoopedChambering::ProcessEvent(WeaponEventAnimBulletShow) SCRIPT : [hfsm] (local) state=WeaponChambering_Start<8ddf76e0>-------- event=WeaponEventAnimBulletShow<8e3d2480>[G=NULL]/A=NULL --------|> dst=WeaponChambering_Cartridge<8de256c0> SCRIPT : [hfsm] event processed by sub machine=LoopedChambering<3beb3050> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventAnimBulletHide SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimBulletHide) SCRIPT : [hfsm] SUB!::LoopedChambering::ProcessEvent(WeaponEventAnimBulletHide) SCRIPT : [hfsm] event has no transition: src=WeaponChambering_Cartridge<8de256c0> e=WeaponEventAnimBulletHide SCRIPT : [hfsm] event has no transition: src=LoopedChambering<3beb3050> e=WeaponEventAnimBulletHide SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventAnimBulletShow<8e3d73e0> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimBulletShow) SCRIPT : [hfsm] SUB!::LoopedChambering::ProcessEvent(WeaponEventAnimBulletShow) SCRIPT : [hfsm] event has no transition: src=WeaponChambering_Cartridge<8de256c0> e=WeaponEventAnimBulletShow SCRIPT : [hfsm] event has no transition: src=LoopedChambering<3beb3050> e=WeaponEventAnimBulletShow SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventAnimBulletInMagazine SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimBulletInMagazine) SCRIPT : [hfsm] SUB!::LoopedChambering::ProcessEvent(WeaponEventAnimBulletInMagazine) SCRIPT : [hfsm] (local) state=WeaponChambering_Cartridge<8de256c0>-------- event=WeaponEventAnimBulletInMagazine[G=NULL]/A=NULL --------|> dst=WeaponStartAction<8ddf80e0> SCRIPT : [hfsm] event processed by sub machine=LoopedChambering<3beb3050> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventAnimBulletHide SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimBulletHide) SCRIPT : [hfsm] SUB!::LoopedChambering::ProcessEvent(WeaponEventAnimBulletHide) SCRIPT : [hfsm] event has no transition: src=WeaponStartAction<8ddf80e0> e=WeaponEventAnimBulletHide SCRIPT : [hfsm] event has no transition: src=LoopedChambering<3beb3050> e=WeaponEventAnimBulletHide SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventAnimCocked SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimCocked) SCRIPT : [hfsm] SUB!::LoopedChambering::ProcessEvent(WeaponEventAnimCocked) SCRIPT : [hfsm] event has no transition: src=WeaponStartAction<8ddf80e0> e=WeaponEventAnimCocked SCRIPT : [hfsm] event has no transition: src=LoopedChambering<3beb3050> e=WeaponEventAnimCocked SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventHumanCommandActionAborted SCRIPT : [hfsm] root::ProcessAbortEvent(WeaponEventHumanCommandActionAborted) SCRIPT : [hfsm] SUB! LoopedChambering::ProcessAbortEvent(WeaponEventHumanCommandActionAborted) SCRIPT : [hfsm] abort event has no transition: src=WeaponStartAction<8ddf80e0> e=WeaponEventHumanCommandActionAborted SCRIPT : [hfsm] aborted (but no transition) sub machine=LoopedChambering<3beb3050> SCRIPT : [hfsm] (local abort) state=LoopedChambering<3beb3050>-------- ABORT event=WeaponEventHumanCommandActionAborted[G=NULL]/A=NULL --------|> dst=MosinLoadedCharged<8ddf63d0> SCRIPT : [hfsm] WeaponFSM<8de25ae0>::Abort(WeaponEventHumanCommandActionAborted) SCRIPT : [wpnfsm] state=MosinLoadedCharged synchronized remote anim state: unknown --> DEFAULT SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [hfsm] root::ProcessEvent(HandEventDrop) SCRIPT : [hfsm] (local) state=HandStateEquipped<8dfe2e60>-------- event=HandEventDrop[G=NULL]/A=HandActionDrop<8ddb6280> --------|> dst=HandStateEmpty<8dfe1f60> SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<8dfe1f60>-------- event=HandEventTake<8e3d16c0>[G=HandGuardHasItemInEvent<8e00bdb0>]/A=HandActionTake<8ddb5e00> --------|> dst=HandStateEquipped<8dfe2e60> SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<8dcec230>-------- event=HandEventTake<86033a0>[G=HandGuardHasItemInEvent<8dcbfb10>]/A=HandActionTake<687a0440> --------|> dst=HandStateEquipped<8dcec1e0> SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<8bb7bac0> item=Edible_Base<66381950> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<8dfe2e60>-------- event=HandEventDestroyed[G=HandGuardHasDestroyedItemInHands<8e00bc30>]/A=HandActionDestroyed<8ddb62b0> --------|> dst=HandStateEmpty<8dfe1f60> SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<8dfe1f60>-------- event=HandEventTake<56a3fd70>[G=HandGuardHasItemInEvent<8e00bdb0>]/A=HandActionTake<8ddb5e00> --------|> dst=HandStateEquipped<8dfe2e60> SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [hfsm] root::ProcessEvent(HandEventDrop) SCRIPT : [hfsm] (local) state=HandStateEquipped<8dcec1e0>-------- event=HandEventDrop[G=NULL]/A=HandActionDrop<687a0470> --------|> dst=HandStateEmpty<8dcec230> SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'OnUnconsciousStop' SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [hfsm] WeaponFSM<9193c510>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<32ca7320> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(HandEventDrop) SCRIPT : [hfsm] (local) state=HandStateEquipped<8dfe2e60>-------- event=HandEventDrop<889b9800>[G=NULL]/A=HandActionDrop<8ddb6280> --------|> dst=HandStateEmpty<8dfe1f60> SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<8dfe1f60>-------- event=HandEventTake<98abdb0>[G=HandGuardHasItemInEvent<8e00bdb0>]/A=HandActionTake<8ddb5e00> --------|> dst=HandStateEquipped<8dfe2e60> SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<8bb7bac0> item=ItemBase<8313cf0> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<8dfe2e60>-------- event=HandEventDestroyed<73d0fd50>[G=HandGuardHasDestroyedItemInHands<8e00bc30>]/A=HandActionDestroyed<8ddb62b0> --------|> dst=HandStateEmpty<8dfe1f60> SCRIPT : Inventory::EEInit - Man=SurvivorBase<8bb7bac0> item=ItemInventory<65ada720> SCRIPT : [hfsm] root::ProcessEvent(HandEventCreated) SCRIPT : [hfsm] (local) state=HandStateEmpty<8dfe1f60>-------- event=HandEventCreated<73d0f7b0>[G=HandGuardHasItemInEvent<8e00bab0>]/A=HandActionCreated<8ddb5f50> --------|> dst=HandStateEquipped<8dfe2e60> SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [hfsm] root::ProcessEvent(HandEventSwap) SCRIPT : [hfsm] (local) state=HandStateEquipped<8dfe2e60>-------- event=HandEventSwap<8245be30>[G=HandGuardHasItemInHands<8e00b3f0>]/A=HandActionSwap<8ddb5bc0> --------|> dst=HandStateEquipped<8dfe2e60> SCRIPT : [wpnfsm] resetting anim state: unknown --> unknown SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventLoad1Bullet<98aa910> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventLoad1Bullet) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<32ca7320>-------- event=WeaponEventLoad1Bullet<98aa910>[G=NULL]/A=NULL --------|> dst=WeaponChambering<8ba43630> SCRIPT : [wpnfsm] resetting anim state: unknown --> unknown SCRIPT : [hfsm] WeaponFSM<91937050>::Start(WeaponEventLoad1Bullet<98aa910>), init_state=WeaponChambering_Start<8df25fb0> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventAnimBulletEject<9899c00> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimBulletEject) SCRIPT : [hfsm] SUB!::WeaponChambering::ProcessEvent(WeaponEventAnimBulletEject) SCRIPT : [hfsm] event has no transition: src=WeaponChambering_Start<8df25fb0> e=WeaponEventAnimBulletEject SCRIPT : [hfsm] event has no transition: src=WeaponChambering<8ba43630> e=WeaponEventAnimBulletEject SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventAnimSliderOpen<8243bb80> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimSliderOpen) SCRIPT : [hfsm] SUB!::WeaponChambering::ProcessEvent(WeaponEventAnimSliderOpen) SCRIPT : [hfsm] event has no transition: src=WeaponChambering_Start<8df25fb0> e=WeaponEventAnimSliderOpen SCRIPT : [hfsm] event has no transition: src=WeaponChambering<8ba43630> e=WeaponEventAnimSliderOpen SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventAnimBulletShow<98a5a00> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimBulletShow) SCRIPT : [hfsm] SUB!::WeaponChambering::ProcessEvent(WeaponEventAnimBulletShow) SCRIPT : [hfsm] (local) state=WeaponChambering_Start<8df25fb0>-------- event=WeaponEventAnimBulletShow<98a5a00>[G=NULL]/A=NULL --------|> dst=WeaponChambering_Cartridge<919375f0> SCRIPT : [hfsm] event processed by sub machine=WeaponChambering<8ba43630> SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventAnimBulletShow<98a58c0> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimBulletShow) SCRIPT : [hfsm] SUB!::WeaponChambering::ProcessEvent(WeaponEventAnimBulletShow) SCRIPT : [hfsm] event has no transition: src=WeaponChambering_Cartridge<919375f0> e=WeaponEventAnimBulletShow SCRIPT : [hfsm] event has no transition: src=WeaponChambering<8ba43630> e=WeaponEventAnimBulletShow SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=MotoHelmet_ColorBase<663837a0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=MotoHelmet_ColorBase<663837a0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=MotoHelmet_ColorBase<663837a0> pos=(10486.6, 7.38841, 2413) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=MotoHelmet_ColorBase<663837a0> parent=SurvivorBase slot=-1445057555 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=MotoHelmet_ColorBase<663837a0> pos=(10486.6, 7.38841, 2413) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=MotoHelmet_ColorBase<663837a0> parent=SurvivorBase slot=-1445057555 } SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventAnimBulletInChamber<82458cd0> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimBulletInChamber) SCRIPT : [hfsm] SUB!::WeaponChambering::ProcessEvent(WeaponEventAnimBulletInChamber) SCRIPT : [hfsm] (local) state=WeaponChambering_Cartridge<919375f0>-------- event=WeaponEventAnimBulletInChamber<82458cd0>[G=NULL]/A=NULL --------|> dst=WeaponChambering_W4T<8df26460> SCRIPT : [hfsm] event processed by sub machine=WeaponChambering<8ba43630> SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventAnimCocked<73d112e0> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimCocked) SCRIPT : [hfsm] SUB!::WeaponChambering::ProcessEvent(WeaponEventAnimCocked) SCRIPT : [hfsm] event has no transition: src=WeaponChambering_W4T<8df26460> e=WeaponEventAnimCocked SCRIPT : [hfsm] event has no transition: src=WeaponChambering<8ba43630> e=WeaponEventAnimCocked SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventHumanCommandActionFinished<82459270> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventHumanCommandActionFinished) SCRIPT : [hfsm] SUB!::WeaponChambering::ProcessEvent(WeaponEventHumanCommandActionFinished) SCRIPT : [hfsm] (local) state=WeaponChambering_W4T<8df26460>-------- event=WeaponEventHumanCommandActionFinished<82459270>[G=NULL]/A=NULL --------|> dst=NULL SCRIPT : [hfsm] terminating fsm: state=WeaponChambering_W4T<8df26460> event=WeaponEventHumanCommandActionFinished<82459270> SCRIPT : [hfsm] (local) state=WeaponChambering<8ba43630>-------- event=WeaponEventHumanCommandActionFinished<82459270>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_CHG_BU1_MA0<32ca76e0> SCRIPT : [wpnfsm] state=Pistol_CLO_CHG_BU1_MA0 synchronized remote anim state: unknown --> CLOSED_CHARGED SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [hfsm] WeaponFSM<8c3ca9b0>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<8245abc0> SCRIPT : [hfsm] WeaponFSM<8bbc61c0>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<82445270> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] HandFSM<8ad65170>::Start(NULL), init_state=HandStateEmpty<98b2ca0> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x000000000f466a40 SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<98b2ca0>-------- event=HandEventTake<86501f30>[G=HandGuardHasItemInEvent]/A=HandActionTake<7035bb50> --------|> dst=HandStateEquipped<98b2f70> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventTrigger<864f14a0> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_CHG_BU1_MA0<32ca76e0>-------- event=WeaponEventTrigger<864f14a0>[G=GuardNot]/A=NULL --------|> dst=WeaponFireLast<8ba44510> SCRIPT : [wpnfsm] resetting anim state: CLOSED_CHARGED --> unknown SCRIPT : [hfsm] WeaponFSM<91932250>::Start(WeaponEventTrigger<864f14a0>), init_state=WeaponFire<91930db0> SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventAnimBulletEject<864f1950> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimBulletEject) SCRIPT : [hfsm] SUB!::WeaponFireLast::ProcessEvent(WeaponEventAnimBulletEject) SCRIPT : [hfsm] (local) state=WeaponFire<91930db0>-------- event=WeaponEventAnimBulletEject<864f1950>[G=NULL]/A=NULL --------|> dst=WeaponEjectCasing_W4T<9d9b9bd0> SCRIPT : [hfsm] event processed by sub machine=WeaponFireLast<8ba44510> SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventReloadTimeout<889b7c30> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventReloadTimeout) SCRIPT : [hfsm] SUB!::WeaponFireLast::ProcessEvent(WeaponEventReloadTimeout) SCRIPT : [hfsm] (local) state=WeaponEjectCasing_W4T<9d9b9bd0>-------- event=WeaponEventReloadTimeout<889b7c30>[G=NULL]/A=NULL --------|> dst=NULL SCRIPT : [hfsm] terminating fsm: state=WeaponEjectCasing_W4T<9d9b9bd0> event=WeaponEventReloadTimeout<889b7c30> SCRIPT : [hfsm] (local) state=WeaponFireLast<8ba44510>-------- event=WeaponEventReloadTimeout<889b7c30>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_CHG_BU0_MA0<32ca74b0> SCRIPT : [wpnfsm] state=Pistol_CLO_CHG_BU0_MA0 synchronized remote anim state: unknown --> CLOSED_CHARGED SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventLoad1Bullet<73d20420> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventLoad1Bullet) SCRIPT : [hfsm] (local) state=Pistol_CLO_CHG_BU0_MA0<32ca74b0>-------- event=WeaponEventLoad1Bullet<73d20420>[G=NULL]/A=NULL --------|> dst=WeaponChambering<8ba42e50> SCRIPT : [wpnfsm] resetting anim state: CLOSED_CHARGED --> unknown SCRIPT : [hfsm] WeaponFSM<919365d0>::Start(WeaponEventLoad1Bullet<73d20420>), init_state=WeaponChambering_Start<8df26690> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventAnimBulletEject<73d0e5e0> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimBulletEject) SCRIPT : [hfsm] SUB!::WeaponChambering::ProcessEvent(WeaponEventAnimBulletEject) SCRIPT : [hfsm] event has no transition: src=WeaponChambering_Start<8df26690> e=WeaponEventAnimBulletEject SCRIPT : [hfsm] event has no transition: src=WeaponChambering<8ba42e50> e=WeaponEventAnimBulletEject SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventAnimSliderOpen<73c0d250> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimSliderOpen) SCRIPT : [hfsm] SUB!::WeaponChambering::ProcessEvent(WeaponEventAnimSliderOpen) SCRIPT : [hfsm] event has no transition: src=WeaponChambering_Start<8df26690> e=WeaponEventAnimSliderOpen SCRIPT : [hfsm] event has no transition: src=WeaponChambering<8ba42e50> e=WeaponEventAnimSliderOpen SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventAnimBulletShow<73c0e290> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimBulletShow) SCRIPT : [hfsm] SUB!::WeaponChambering::ProcessEvent(WeaponEventAnimBulletShow) SCRIPT : [hfsm] (local) state=WeaponChambering_Start<8df26690>-------- event=WeaponEventAnimBulletShow<73c0e290>[G=NULL]/A=NULL --------|> dst=WeaponChambering_Cartridge<91937350> SCRIPT : [hfsm] event processed by sub machine=WeaponChambering<8ba42e50> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventAnimBulletInChamber<82446990> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimBulletInChamber) SCRIPT : [hfsm] SUB!::WeaponChambering::ProcessEvent(WeaponEventAnimBulletInChamber) SCRIPT : [hfsm] (local) state=WeaponChambering_Cartridge<91937350>-------- event=WeaponEventAnimBulletInChamber<82446990>[G=NULL]/A=NULL --------|> dst=WeaponChambering_W4T<8df268c0> SCRIPT : [hfsm] event processed by sub machine=WeaponChambering<8ba42e50> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventAnimCocked<73d15b10> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimCocked) SCRIPT : [hfsm] SUB!::WeaponChambering::ProcessEvent(WeaponEventAnimCocked) SCRIPT : [hfsm] event has no transition: src=WeaponChambering_W4T<8df268c0> e=WeaponEventAnimCocked SCRIPT : [hfsm] event has no transition: src=WeaponChambering<8ba42e50> e=WeaponEventAnimCocked SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventHumanCommandActionFinished<8244e3c0> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventHumanCommandActionFinished) SCRIPT : [hfsm] SUB!::WeaponChambering::ProcessEvent(WeaponEventHumanCommandActionFinished) SCRIPT : [hfsm] (local) state=WeaponChambering_W4T<8df268c0>-------- event=WeaponEventHumanCommandActionFinished<8244e3c0>[G=NULL]/A=NULL --------|> dst=NULL SCRIPT : [hfsm] terminating fsm: state=WeaponChambering_W4T<8df268c0> event=WeaponEventHumanCommandActionFinished<8244e3c0> SCRIPT : [hfsm] (local) state=WeaponChambering<8ba42e50>-------- event=WeaponEventHumanCommandActionFinished<8244e3c0>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_CHG_BU1_MA0<32ca76e0> SCRIPT : [wpnfsm] state=Pistol_CLO_CHG_BU1_MA0 synchronized remote anim state: unknown --> CLOSED_CHARGED SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : float m_FallYDiff = -0.0217857 SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : float m_FallYDiff = -0.108643 SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : float m_FallYDiff = -0.381351 SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : float m_FallYDiff = -0.0592537 SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty-------- event=HandEventTake<8243e600>[G=HandGuardHasItemInEvent]/A=HandActionTake --------|> dst=HandStateEquipped SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<8245b430>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventHumanCommandActionFinished) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventHumanCommandActionFinished<8de7f290>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<8de7f1a0>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventHumanCommandActionFinished) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventHumanCommandActionFinished<864f2cb0>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<8245adf0>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<8de7f240>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<8de7f240>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<8245ae90>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<8245ae90>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventHumanCommandActionFinished) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventHumanCommandActionFinished<8de74ed0>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<889c9bb0>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<8de746b0>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<8de737b0>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<8243efb0>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<8243fa00>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<8de75010>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<8de74890>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<8de7c270>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<8de7c770>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<8de79c50>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<8de79f20>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<889c9e80>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<889c9e80>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<8244cde0>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<8244ca20>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<682dfa80>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<682dfa80>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<889b5cf0>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<889b6740>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<8244d560>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<8244d790>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<8de7b280>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<8de7bdc0>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<8de7ac40>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<8de7ac40>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<682dff30>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<682dff30>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<889bc370>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<889bbe20>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<8243b9a0>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<8243b3b0>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<8de7ad30>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<8de7ad30>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<8de7c310>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<8de7c310>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<8243de80>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<8243de80>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<889c1050>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<889c1d70>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<8de7c7c0>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<8de7c7c0>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<8243ccb0>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<8243c8f0>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<8de7e390>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<8de7e390>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<889c9110>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<889c9110>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<82450300>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<8244fd10>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<889be530>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<889bf160>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<8de74750>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<8de74750>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<8de75650>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<8de75650>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<8e3cf550>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<8e3cf3c0>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<73d22450>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<73d23210>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<8244aa90>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<8244abd0>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<73d1b4c0>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<73d1bce0>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<8e3d10d0>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<8e3d1260>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<73c08e30>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<73c08570>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<73d23d00>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<73d23ad0>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<73c08e30>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<73c08890>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<73c07a80>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<73c08070>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<8244d920>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<8244d290>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<73c07580>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<73c07990>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<73c07530>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<73c08070>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<8e3cb720>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<8e3cb900>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<73c07bc0>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<73c07580>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<73c07a80>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<73c07a80>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<73c07cb0>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<73c06cc0>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<8243e740>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<8243ec40>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<682d4bd0>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<682d4cc0>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<8e3d8650>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<8e3d8330>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<682d4bd0>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<682d4bd0>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<8e3d8790>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<8e3d8330>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<73c08250>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<73c08840>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<73c08a70>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<73c09240>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<73c08e30>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<73c08570>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<73c08ac0>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<73c08840>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<73c082a0>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<73c08cf0>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<73c08570>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<73c08fc0>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<8e3d7ca0>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<8e3d7ca0>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<73c08e30>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<73c08ac0>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<82440fe0>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<82440360>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<73c08e80>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<73c08c50>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<73c08570>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<73c08cf0>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<82445040>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<82443e70>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<73c08930>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<73c090b0>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<320e0520>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<320e0520>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<73c098d0>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<73c0a3c0>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<8245ba70>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<8245ba70>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<8244af90>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<8244b170>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<8244a810>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<8244a810>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<73c095b0>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<73c095b0>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<8244b170>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<8244aa40>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<73d1e7b0>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<73d1e7b0>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<8244acc0>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<8244af90>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<73c0b900>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<73c0a960>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<73d1ef30>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<73d1e990>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<73c0b040>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<73c0ba40>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDryFireTimeout) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventDryFireTimeout<8e3d9780>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<682c5810>-------- event=WeaponEventTrigger<8e3d9780>[G=NULL]/A=NULL --------|> dst=WeaponDryFire<89a51a0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<89a51a0> e=WeaponEventAnimHammerUncocked SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventHumanCommandActionFinished) SCRIPT : [hfsm] (local) state=WeaponDryFire<89a51a0>-------- event=WeaponEventHumanCommandActionFinished<73c0b090>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<682c5810> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped-------- event=HandEventMoveTo<8245be80>[G=HandGuardAnd]/A=HandActionMoveTo --------|> dst=HandStateEmpty SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : float m_FallYDiff = 0.474281 SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(HandEventDrop) SCRIPT : [hfsm] (local) state=HandStateEquipped<98b2f70>-------- event=HandEventDrop<73c050a0>[G=NULL]/A=HandActionDrop<7035b250> --------|> dst=HandStateEmpty<98b2ca0> SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<8bb817f0> item=Mosin9130<67372f50> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<8dd59e80>-------- event=HandEventDestroyed<82458af0>[G=HandGuardHasDestroyedItemInHands<8dd0cf80>]/A=HandActionDestroyed<687a6980> --------|> dst=HandStateEmpty<8dd59480> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : float m_FallYDiff = 0.922827 SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<98b2ca0>-------- event=HandEventTake<864ed120>[G=HandGuardHasItemInEvent]/A=HandActionTake<7035bb50> --------|> dst=HandStateEquipped<98b2f70> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(HandEventDrop) SCRIPT : [hfsm] (local) state=HandStateEquipped<98b2f70>-------- event=HandEventDrop<682d05d0>[G=NULL]/A=HandActionDrop<7035b250> --------|> dst=HandStateEmpty<98b2ca0> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] HandFSM<888c6b50>::Start(NULL), init_state=HandStateEmpty<682db890> SCRIPT : [hfsm] WeaponFSM<888d0db0>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<682dc970> SCRIPT : [hfsm] WeaponFSM<8ba2bd70>::Start(NULL), init_state=RBF_CLO_BU0_MA0<864f0c80> SCRIPT : [wpnfsm] state=RBF_CLO_BU0_MA0 synchronized remote anim state: unknown --> DEFAULT SCRIPT : [hfsm] WeaponFSM<885e3b00>::Start(NULL), init_state=MosinEmptyDischarged<73d247a0> SCRIPT : [wpnfsm] resetting anim state: unknown --> unknown SCRIPT : Inventory::EEInit - Man=SurvivorBase<8092c530> item=WeaponInventory<7f38f600> SCRIPT : [hfsm] root::ProcessEvent(HandEventCreated) SCRIPT : [hfsm] (local) state=HandStateEmpty<682db890>-------- event=HandEventCreated<73d0deb0>[G=HandGuardHasItemInEvent<8e00a6f0>]/A=HandActionCreated<82d662e0> --------|> dst=HandStateEquipped<682dba20> SCRIPT : [wpnfsm] state=MosinLoadedCharged synchronized remote anim state: unknown --> DEFAULT SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<8092c530> item=Mosin9130<8c6619d0> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<682dba20>-------- event=HandEventDestroyed<889c5380>[G=HandGuardHasDestroyedItemInHands<8e00d230>]/A=HandActionDestroyed<82d65980> --------|> dst=HandStateEmpty<682db890> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x000000000f466a40 SCRIPT : OnMissionFinish SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : CreateCharacterPerson -> 2 SCRIPT : [hfsm] HandFSM<867da340>::Start(NULL), init_state=HandStateEmpty<8245b5c0> SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: mpmissions\__cur_mp.ChernarusPlus\mission.c SCRIPT : SyncEvents -> RegisterEvents SCRIPT : [hfsm] HandFSM<86ac9b40>::Start(NULL), init_state=HandStateEmpty<82452100> SCRIPT : [hfsm] WeaponFSM<86ad5240>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<824544a0> SCRIPT : [wpnfsm] resetting anim state: unknown --> unknown SCRIPT : Inventory::EEInit - Man=SurvivorBase<8bb89430> item=WeaponInventory<348cc4a0> SCRIPT : [hfsm] root::ProcessEvent(HandEventCreated) SCRIPT : [hfsm] (local) state=HandStateEmpty<82452100>-------- event=HandEventCreated<9885a110>[G=HandGuardHasItemInEvent<8e00c0b0>]/A=HandActionCreated<6fe10ef0> --------|> dst=HandStateEquipped<824521a0> SCRIPT : [wpnfsm] state=Pistol_CLO_CHG_BU1_MA0 synchronized remote anim state: unknown --> CLOSED_CHARGED SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x000000000f466a40 SCRIPT : [hfsm] HandFSM<95ac4cc0>::Start(NULL), init_state=HandStateEmpty<7316b3d0> SCRIPT : [hfsm] WeaponFSM<95aad680>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<7316bf10> SCRIPT : [hfsm] WeaponFSM<95ab4d60>::Start(NULL), init_state=RifleEmptyCharged<73171b40> SCRIPT : [wpnfsm] state=RifleEmptyCharged synchronized remote anim state: unknown --> DEFAULT SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] HandFSM<91a753a0>::Start(NULL), init_state=HandStateEmpty<83f04dc0> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] HandFSM<8db76950>::Start(NULL), init_state=HandStateEmpty<877b83d0> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<36b87920>::Start(NULL), init_state=HandStateEmpty<8a8f9ef0> SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : float m_FallYDiff = 0.769702 SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemBase<830ce80> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=ItemBase<830ce80> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<830ce80> pos=(11069.1, 2.16369, 2689.98) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<830ce80> parent=Clothing<71233800> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<830ce80> pos=(11069.1, 2.16369, 2689.98) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<830ce80> parent=Clothing<71233800> idx=0 row=0 col=0 } SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] HandFSM<36b87aa0>::Start(NULL), init_state=HandStateEmpty<8a8f7740> SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<7316b3d0>-------- event=HandEventTake<8a8dc030>[G=HandGuardHasItemInEvent<8dcc6390>]/A=HandActionTake --------|> dst=HandStateEquipped<7316bfb0> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] HandFSM<36b88460>::Start(NULL), init_state=HandStateEmpty<8a8df190> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<366f2950>::Start(NULL), init_state=HandStateEmpty<6f9a53a0> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(HandEventSwap) SCRIPT : [hfsm] (local) state=HandStateEquipped<824521a0>-------- event=HandEventSwap<877baa40>[G=HandGuardHasItemInHands<8e00b9b0>]/A=HandActionSwap<6fe15870> --------|> dst=HandStateEquipped<824521a0> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<830ce80>to cargo of target=Clothing<71233800> row=1 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=ItemBase<830ce80> parent=SurvivorBase<37ef5ac0> } dst={ type=CARGO item=ItemBase<830ce80> parent=Clothing<71233800> idx=0 row=1 col=0 } SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<7316bfb0>-------- event=HandEventMoveTo<877c0d00>[G=HandGuardAnd<8dcc6610>]/A=HandActionMoveTo --------|> dst=HandStateEmpty<7316b3d0> SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<366f34f0>::Start(NULL), init_state=HandStateEmpty<910f1480> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<8bb89430> item=PeachesCan SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<824521a0>-------- event=HandEventDestroyed[G=HandGuardHasDestroyedItemInHands<8e00b870>]/A=HandActionDestroyed<6fe151b0> --------|> dst=HandStateEmpty<82452100> SCRIPT : Inventory::EEInit - Man=SurvivorBase<8bb89430> item=ItemInventory<3ac15a80> SCRIPT : [hfsm] root::ProcessEvent(HandEventCreated) SCRIPT : [hfsm] (local) state=HandStateEmpty<82452100>-------- event=HandEventCreated[G=HandGuardHasItemInEvent<8e00c0b0>]/A=HandActionCreated<6fe10ef0> --------|> dst=HandStateEquipped<824521a0> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<830ce80>to cargo of target=Clothing<71233800> row=1 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<830ce80> parent=Clothing<71233800> idx=0 row=1 col=0 } dst={ type=CARGO item=ItemBase<830ce80> parent=Clothing<71233800> idx=0 row=1 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<830ce80> parent=Clothing<71233800> idx=0 row=1 col=0 } dst={ type=CARGO item=ItemBase<830ce80> parent=Clothing<71233800> idx=0 row=1 col=0 } SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<830ce80>to cargo of target=Clothing<71233800> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<830ce80> parent=Clothing<71233800> idx=0 row=1 col=0 } dst={ type=CARGO item=ItemBase<830ce80> parent=Clothing<71233800> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<830ce80> parent=Clothing<71233800> idx=0 row=1 col=0 } dst={ type=CARGO item=ItemBase<830ce80> parent=Clothing<71233800> idx=0 row=0 col=0 } SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<830ce80>to cargo of target=Clothing<71233800> row=1 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<830ce80> parent=Clothing<71233800> idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase<830ce80> parent=Clothing<71233800> idx=0 row=1 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<830ce80> parent=Clothing<71233800> idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase<830ce80> parent=Clothing<71233800> idx=0 row=1 col=0 } SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<80a002e0>::Start(NULL), init_state=HandStateEmpty<8243cdf0> SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<830ce80>to cargo of target=Clothing<71233800> row=2 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<830ce80> parent=Clothing<71233800> idx=0 row=1 col=0 } dst={ type=CARGO item=ItemBase<830ce80> parent=Clothing<71233800> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<830ce80> parent=Clothing<71233800> idx=0 row=1 col=0 } dst={ type=CARGO item=ItemBase<830ce80> parent=Clothing<71233800> idx=0 row=2 col=0 } SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<830ce80>to cargo of target=Clothing<71233800> row=1 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<830ce80> parent=Clothing<71233800> idx=0 row=2 col=0 } dst={ type=CARGO item=ItemBase<830ce80> parent=Clothing<71233800> idx=0 row=1 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<830ce80> parent=Clothing<71233800> idx=0 row=2 col=0 } dst={ type=CARGO item=ItemBase<830ce80> parent=Clothing<71233800> idx=0 row=1 col=0 } SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<830ce80>to cargo of target=Clothing<71233800> row=2 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<830ce80> parent=Clothing<71233800> idx=0 row=1 col=0 } dst={ type=CARGO item=ItemBase<830ce80> parent=Clothing<71233800> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<830ce80> parent=Clothing<71233800> idx=0 row=1 col=0 } dst={ type=CARGO item=ItemBase<830ce80> parent=Clothing<71233800> idx=0 row=2 col=0 } SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<830ce80>to cargo of target=Clothing<71233800> row=1 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<830ce80> parent=Clothing<71233800> idx=0 row=2 col=0 } dst={ type=CARGO item=ItemBase<830ce80> parent=Clothing<71233800> idx=0 row=1 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<830ce80> parent=Clothing<71233800> idx=0 row=2 col=0 } dst={ type=CARGO item=ItemBase<830ce80> parent=Clothing<71233800> idx=0 row=1 col=0 } SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<7316b3d0>-------- event=HandEventTake<3b97d3e0>[G=HandGuardHasItemInEvent<8dcc6390>]/A=HandActionTake --------|> dst=HandStateEquipped<7316bfb0> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : [hfsm] HandFSM<80a00220>::Start(NULL), init_state=HandStateEmpty<8ddf27d0> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<7316bfb0>-------- event=HandEventMoveTo<3aa98d80>[G=HandGuardAnd<8dcc6610>]/A=HandActionMoveTo --------|> dst=HandStateEmpty<7316b3d0> SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<7316b3d0>-------- event=HandEventTake<3aa98d80>[G=HandGuardHasItemInEvent<8dcc6390>]/A=HandActionTake --------|> dst=HandStateEquipped<7316bfb0> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<8bb89430> item=Edible_Base<38a3b290> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<824521a0>-------- event=HandEventDestroyed<5696a6a0>[G=HandGuardHasDestroyedItemInHands<8e00b870>]/A=HandActionDestroyed<6fe151b0> --------|> dst=HandStateEmpty<82452100> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Izh18_Base<837d2e40> parent=SurvivorBase<37ef5ac0> slot=-761289206 } src2={ type=HANDS item=ItemBase<830ce80> parent=SurvivorBase<37ef5ac0> } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [hfsm] root::ProcessEvent(HandEventForceSwap) SCRIPT : [hfsm] (local) state=HandStateEquipped<7316bfb0>-------- event=HandEventForceSwap<8a8dd660>[G=HandGuardHasItemInHands<8ddd3420>]/A=HandActionForceSwap --------|> dst=HandStateEquipped<7316bfb0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : [wpnfsm] state=RifleEmptyCharged synchronized anim state: unknown --> DEFAULT SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<7316bfb0>-------- event=HandEventMoveTo<56968bc0>[G=HandGuardAnd<8dcc6610>]/A=HandActionMoveTo --------|> dst=HandStateEmpty<7316b3d0> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] HandFSM<34b7c0b0>::Start(NULL), init_state=HandStateEmpty<569801d0> SCRIPT : [hfsm] WeaponFSM<34b654f0>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<569629f0> SCRIPT : Inventory::EEInit - Man=SurvivorBase<313c7710> item=ItemInventory<3ac1f740> SCRIPT : [hfsm] root::ProcessEvent(HandEventCreated) SCRIPT : [hfsm] (local) state=HandStateEmpty<569801d0>-------- event=HandEventCreated<569633a0>[G=HandGuardHasItemInEvent<8deab5e0>]/A=HandActionCreated<829d3200> --------|> dst=HandStateEquipped<56980220> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<313c7710> item=Edible_Base<38a39a50> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<56980220>-------- event=HandEventDestroyed<98862220>[G=HandGuardHasDestroyedItemInHands<8de8b320>]/A=HandActionDestroyed<829d3440> --------|> dst=HandStateEmpty<569801d0> SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<877b83d0>-------- event=HandEventTake[G=HandGuardHasItemInEvent]/A=HandActionTake<314f1f50> --------|> dst=HandStateEquipped<877b8420> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<3bcf8250> item=TunaCan<38a26520> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<877b8420>-------- event=HandEventDestroyed<85f9fd0>[G=HandGuardHasDestroyedItemInHands]/A=HandActionDestroyed<314f2490> --------|> dst=HandStateEmpty<877b83d0> SCRIPT : Inventory::EEInit - Man=SurvivorBase<3bcf8250> item=ItemInventory<3ac09cc0> SCRIPT : [hfsm] root::ProcessEvent(HandEventCreated) SCRIPT : [hfsm] (local) state=HandStateEmpty<877b83d0>-------- event=HandEventCreated<85e66b0>[G=HandGuardHasItemInEvent]/A=HandActionCreated<314f21c0> --------|> dst=HandStateEquipped<877b8420> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : [hfsm] HandFSM::Start(NULL), init_state=HandStateEmpty<8e3dad10> SCRIPT : Inventory::EEInit - Man=SurvivorBase<70a3c070> item=ItemInventory SCRIPT : [hfsm] root::ProcessEvent(HandEventCreated) SCRIPT : [hfsm] (local) state=HandStateEmpty<8e3dad10>-------- event=HandEventCreated<35b4ef30>[G=HandGuardHasItemInEvent<854365b0>]/A=HandActionCreated<314e63c0> --------|> dst=HandStateEquipped<8e3dbda0> SCRIPT : [hfsm] WeaponFSM::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<888df70> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<3bcf8250> item=Edible_Base<38a3ac80> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<877b8420>-------- event=HandEventDestroyed<3b64ed40>[G=HandGuardHasDestroyedItemInHands]/A=HandActionDestroyed<314f2490> --------|> dst=HandStateEmpty<877b83d0> SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<83f04dc0>-------- event=HandEventTake<3b65db60>[G=HandGuardHasItemInEvent<8a469aa0>]/A=HandActionTake<8e230fc0> --------|> dst=HandStateEquipped<83f04320> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<83f04320>-------- event=HandEventMoveTo<8671bad0>[G=HandGuardAnd<8a469160>]/A=HandActionMoveTo<8e230e70> --------|> dst=HandStateEmpty<83f04dc0> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<70a3c070> item=Edible_Base<38a486c0> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<8e3dbda0>-------- event=HandEventDestroyed<3b97a960>[G=HandGuardHasDestroyedItemInHands<85436b70>]/A=HandActionDestroyed<314e5970> --------|> dst=HandStateEmpty<8e3dad10> SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<8e3dad10>-------- event=HandEventTake<81789a20>[G=HandGuardHasItemInEvent<854369b0>]/A=HandActionTake<314e5a90> --------|> dst=HandStateEquipped<8e3dbda0> SCRIPT : [wpnfsm] resetting anim state: unknown --> unknown SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<83f04dc0>-------- event=HandEventTake<88098720>[G=HandGuardHasItemInEvent<8a469aa0>]/A=HandActionTake<8e230fc0> --------|> dst=HandStateEquipped<83f04320> SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<8ddf27d0>-------- event=HandEventTake<8808cf10>[G=HandGuardHasItemInEvent<3a20b720>]/A=HandActionTake<6fe14ee0> --------|> dst=HandStateEquipped<8ddf2d70> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<3bcf6340> item=BloodBagEmpty<38a437f0> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<83f04320>-------- event=HandEventDestroyed<86709ba0>[G=HandGuardHasDestroyedItemInHands<8a4691e0>]/A=HandActionDestroyed<8e2320d0> --------|> dst=HandStateEmpty<83f04dc0> SCRIPT : Inventory::EEInit - Man=SurvivorBase<3bcf6340> item=ItemInventory<9b54cdc0> SCRIPT : [hfsm] root::ProcessEvent(HandEventCreated) SCRIPT : [hfsm] (local) state=HandStateEmpty<83f04dc0>-------- event=HandEventCreated<867083e0>[G=HandGuardHasItemInEvent<8a469ee0>]/A=HandActionCreated<8e231650> --------|> dst=HandStateEquipped<83f04320> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<3bcf6340> item=BloodBagFull<705a71a0> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<83f04320>-------- event=HandEventDestroyed<8a8ed4c0>[G=HandGuardHasDestroyedItemInHands<8a4691e0>]/A=HandActionDestroyed<8e2320d0> --------|> dst=HandStateEmpty<83f04dc0> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<877b83d0>-------- event=HandEventTake<3bee1900>[G=HandGuardHasItemInEvent]/A=HandActionTake<314f1f50> --------|> dst=HandStateEquipped<877b8420> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<3bcf8250> item=TunaCan<705a5350> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<877b8420>-------- event=HandEventDestroyed<3a2e9fb0>[G=HandGuardHasDestroyedItemInHands]/A=HandActionDestroyed<314f2490> --------|> dst=HandStateEmpty<877b83d0> SCRIPT : Inventory::EEInit - Man=SurvivorBase<3bcf8250> item=ItemInventory SCRIPT : [hfsm] root::ProcessEvent(HandEventCreated) SCRIPT : [hfsm] (local) state=HandStateEmpty<877b83d0>-------- event=HandEventCreated<3a2e8de0>[G=HandGuardHasItemInEvent]/A=HandActionCreated<314f21c0> --------|> dst=HandStateEquipped<877b8420> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<877b8420>-------- event=HandEventMoveTo<8177d810>[G=HandGuardAnd]/A=HandActionMoveTo<314f2280> --------|> dst=HandStateEmpty<877b83d0> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<3bcec7f0> item=Rag<8325f90> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<8ddf2d70>-------- event=HandEventDestroyed<8179ad20>[G=HandGuardHasDestroyedItemInHands<3a20c1e0>]/A=HandActionDestroyed<6fe161a0> --------|> dst=HandStateEmpty<8ddf27d0> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Red" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] HandFSM<7273b810>::Start(NULL), init_state=HandStateEmpty<81791720> SCRIPT : Inventory::EEInit - Man=SurvivorBase<2ea83bb0> item=ItemInventory SCRIPT : [hfsm] root::ProcessEvent(HandEventCreated) SCRIPT : [hfsm] (local) state=HandStateEmpty<81791720>-------- event=HandEventCreated<81793250>[G=HandGuardHasItemInEvent<8b529700>]/A=HandActionCreated --------|> dst=HandStateEquipped<81792300> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<70a3c070> item=MakarovIJ70_Base<39d60520> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<8e3dbda0>-------- event=HandEventDestroyed<817976c0>[G=HandGuardHasDestroyedItemInHands<85436b70>]/A=HandActionDestroyed<314e5970> --------|> dst=HandStateEmpty<8e3dad10> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<2ea83bb0> item=Rag<8307750> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<81792300>-------- event=HandEventDestroyed<35a86b00>[G=HandGuardHasDestroyedItemInHands<8b528e40>]/A=HandActionDestroyed --------|> dst=HandStateEmpty<81791720> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<8243cdf0>-------- event=HandEventTake<8179c760>[G=HandGuardHasItemInEvent<3a20a7a0>]/A=HandActionTake<9b8e5f30> --------|> dst=HandStateEquipped<8243c670> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<3bcfa160> item=Bottle_Base SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<8243c670>-------- event=HandEventDestroyed<8e382bb0>[G=HandGuardHasDestroyedItemInHands<3a20aa60>]/A=HandActionDestroyed<9b8e5ae0> --------|> dst=HandStateEmpty<8243cdf0> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<7316b3d0>-------- event=HandEventTake<39b41250>[G=HandGuardHasItemInEvent<8dcc6390>]/A=HandActionTake --------|> dst=HandStateEquipped<7316bfb0> SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string error2 = 'Error! Object 'ZmbF_ParamedicNormal_Red' with model file: paramedic_normal_f.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(HandEventDrop) SCRIPT : [hfsm] (local) state=HandStateEquipped<7316bfb0>-------- event=HandEventDrop<86724680>[G=NULL]/A=HandActionDrop --------|> dst=HandStateEmpty<7316b3d0> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<8a8df190>-------- event=HandEventTake<569665a0>[G=HandGuardHasItemInEvent<2dd40980>]/A=HandActionTake<1089eca0> --------|> dst=HandStateEquipped<8a8df4b0> SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<7316b3d0>-------- event=HandEventTake<56968670>[G=HandGuardHasItemInEvent<8dcc6390>]/A=HandActionTake --------|> dst=HandStateEquipped<7316bfb0> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(HandEventDrop) SCRIPT : [hfsm] (local) state=HandStateEquipped<8a8df4b0>-------- event=HandEventDrop<888f230>[G=NULL]/A=HandActionDrop<1089e5e0> --------|> dst=HandStateEmpty<8a8df190> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : float m_FallYDiff = 0.0878372 SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : float m_FallYDiff = 0.097374 SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : float m_FallYDiff = 0.178749 SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<8a8df190>-------- event=HandEventTake[G=HandGuardHasItemInEvent<2dd40980>]/A=HandActionTake<1089eca0> --------|> dst=HandStateEquipped<8a8df4b0> SCRIPT : [inv] I::Drop(PREDICTIVE) item=MakarovIJ70_Base SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=MakarovIJ70_Base parent=Clothing<712374a0> idx=0 row=0 col=0 } dst={ type=GROUND item=MakarovIJ70_Base pos=(10314.8, 34.0536, 3597.76) dir=(0.642405, 0.295492, -0.190287, SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=MakarovIJ70_Base parent=Clothing<712374a0> idx=0 row=0 col=0 } dst={ type=GROUND item=MakarovIJ70_Base pos=(10314.8, 34.0536, 3597.76) dir=(0.642405, 0.295492, -0.19028 SCRIPT : enable - false SCRIPT : [inv] I::Drop(PREDICTIVE) item=Izh18_Base<837d2e40> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=Izh18_Base<837d2e40> parent=SurvivorBase<37ef5ac0> slot=-761289206 } dst={ type=GROUND item=Izh18_Base<837d2e40> pos=(10314.8, 34.1213, 3597.76) dir=(0.642405, 0.295492, -0.190287, 0.681 SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=Izh18_Base<837d2e40> parent=SurvivorBase<37ef5ac0> slot=-761289206 } dst={ type=GROUND item=Izh18_Base<837d2e40> pos=(10314.8, 34.1213, 3597.76) dir=(0.642405, 0.295492, -0.190287, 0. SCRIPT : enable - false SCRIPT : [inv] I::Drop(PREDICTIVE) item=Clothing<71233800> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=Clothing<71233800> parent=SurvivorBase<37ef5ac0> slot=5119774 } dst={ type=GROUND item=Clothing<71233800> pos=(10314.8, 34.0714, 3597.76) dir=(-0.0273061, 0.343497, 0.0743911, 0.935804) SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=Clothing<71233800> parent=SurvivorBase<37ef5ac0> slot=5119774 } dst={ type=GROUND item=Clothing<71233800> pos=(10314.8, 34.0714, 3597.76) dir=(-0.0273061, 0.343497, 0.0743911, 0.93580 SCRIPT : [inv] I::Drop(PREDICTIVE) item=Clothing<712374a0> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=Clothing<712374a0> parent=SurvivorBase<37ef5ac0> slot=5612719 } dst={ type=GROUND item=Clothing<712374a0> pos=(10314.8, 34.2103, 3597.76) dir=(-0.0273061, 0.343497, 0.0743911, 0.935804) SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=Clothing<712374a0> parent=SurvivorBase<37ef5ac0> slot=5612719 } dst={ type=GROUND item=Clothing<712374a0> pos=(10314.8, 34.2103, 3597.76) dir=(-0.0273061, 0.343497, 0.0743911, 0.93580 SCRIPT : [inv] I::Drop(PREDICTIVE) item=MotoHelmet_ColorBase<38a1d3a0> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=MotoHelmet_ColorBase<38a1d3a0> parent=SurvivorBase<37ef5ac0> slot=-1445057555 } dst={ type=GROUND item=MotoHelmet_ColorBase<38a1d3a0> pos=(10314.8, 34.3781, 3597.76) dir=(-0.0273061, 0.3 SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=MotoHelmet_ColorBase<38a1d3a0> parent=SurvivorBase<37ef5ac0> slot=-1445057555 } dst={ type=GROUND item=MotoHelmet_ColorBase<38a1d3a0> pos=(10314.8, 34.3781, 3597.76) dir=(-0.0273061, SCRIPT : [hfsm] root::ProcessEvent(HandEventDrop) SCRIPT : [hfsm] (local) state=HandStateEquipped<7316bfb0>-------- event=HandEventDrop<86724c70>[G=NULL]/A=HandActionDrop --------|> dst=HandStateEmpty<7316b3d0> SCRIPT : [hfsm] HandFSM<37525080>::Start(NULL), init_state=HandStateEmpty<8883480> SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcSpr SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM::Start(NULL), init_state=HandStateEmpty<2c5ef530> SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcSpr SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcSpr SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcSpr SCRIPT : [hfsm] root::ProcessEvent(HandEventSwap) SCRIPT : [hfsm] (local) state=HandStateEquipped<8a8df4b0>-------- event=HandEventSwap<9110aca0>[G=HandGuardHasItemInHands<2dd40cc0>]/A=HandActionSwap<108a0d40> --------|> dst=HandStateEquipped<8a8df4b0> SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcSpr SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : float m_FallYDiff = -0.0401077 SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcSpr SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : [hfsm] root::ProcessEvent(HandEventDrop) SCRIPT : [hfsm] (local) state=HandStateEquipped<8a8df4b0>-------- event=HandEventDrop<910f75b0>[G=NULL]/A=HandActionDrop<1089e5e0> --------|> dst=HandStateEmpty<8a8df190> SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : float m_FallYDiff = -0.00698853 SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : float m_FallYDiff = -0.0851402 SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : [hfsm] WeaponFSM<979ec900>::Start(NULL), init_state=MosinEmptyDischarged<8879c00> SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : float m_FallYDiff = -0.034523 SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : float m_FallYDiff = -0.078537 SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : [hfsm] HandFSM<39c40fc0>::Start(NULL), init_state=HandStateEmpty<9110ab60> SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : float m_FallYDiff = -0.0415993 SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<2c5ef530>-------- event=HandEventTake<8177e4e0>[G=HandGuardHasItemInEvent<2b7b0120>]/A=HandActionTake<9b8efa10> --------|> dst=HandStateEquipped<2c5eebd0> SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : float m_FallYDiff = -0.0785484 SCRIPT : float m_FallYDiff = -0.0916595 SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : float m_FallYDiff = -0.99979 SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : float m_FallYDiff = 12.8161 SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : [hfsm] HandFSM<68185240>::Start(NULL), init_state=HandStateEmpty<4bcf7af0> SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<85231670>::Start(NULL), init_state=HandStateEmpty<724db860> SCRIPT : [hfsm] WeaponFSM::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<87415330> SCRIPT : [hfsm] WeaponFSM<85215ad0>::Start(NULL), init_state=MosinEmptyDischarged<724e2750> SCRIPT : [wpnfsm] state=MosinLoadedCharged synchronized remote anim state: unknown --> DEFAULT SCRIPT : [hfsm] WeaponFSM<852212f0>::Start(NULL), init_state=RBL_CLO_BU0_MA0<724e6670> SCRIPT : [wpnfsm] resetting anim state: unknown --> unknown SCRIPT : Inventory::EEInit - Man=SurvivorBase<4abbb8e0> item=WeaponInventory<2f1d9f00> SCRIPT : [hfsm] root::ProcessEvent(HandEventCreated) SCRIPT : [hfsm] (local) state=HandStateEmpty<724db860>-------- event=HandEventCreated<724e8e70>[G=HandGuardHasItemInEvent<8c9e4eb0>]/A=HandActionCreated<45e24180> --------|> dst=HandStateEquipped<724db8b0> SCRIPT : [wpnfsm] state=RBL_CLO_BU1_MA1 synchronized remote anim state: unknown --> DEFAULT SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<9af7f990>::Start(NULL), init_state=HandStateEmpty<8ddf0930> SCRIPT : [hfsm] WeaponFSM<84c884c0>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<552ea4c0> SCRIPT : [hfsm] WeaponFSM<73503cf0>::Start(NULL), init_state=RBL_CLO_BU0_MA0<49b87740> SCRIPT : [hfsm] WeaponFSM<7350c4b0>::Start(NULL), init_state=MosinEmptyDischarged<49b8b8e0> SCRIPT : [wpnfsm] state=MosinLoadedCharged synchronized remote anim state: unknown --> DEFAULT SCRIPT : [hfsm] WeaponFSM<734f4570>::Start(NULL), init_state=RBL_CLO_BU0_MA0<49b8e900> SCRIPT : [wpnfsm] resetting anim state: unknown --> unknown SCRIPT : Inventory::EEInit - Man=SurvivorBase<4abd0e90> item=WeaponInventory<820b8af0> SCRIPT : [hfsm] root::ProcessEvent(HandEventCreated) SCRIPT : [hfsm] (local) state=HandStateEmpty<8ddf0930>-------- event=HandEventCreated<49b90e30>[G=HandGuardHasItemInEvent<2e284660>]/A=HandActionCreated<43d72620> --------|> dst=HandStateEquipped<8ddf0480> SCRIPT : [wpnfsm] state=RBL_CLO_BU1_MA1 synchronized remote anim state: unknown --> DEFAULT SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<84c75140>::Start(NULL), init_state=HandStateEmpty<9b49180> SCRIPT : [hfsm] WeaponFSM<10b32e90>::Start(NULL), init_state=MosinEmptyDischarged<49b91240> SCRIPT : [wpnfsm] state=MosinLoadedCharged synchronized remote anim state: unknown --> DEFAULT SCRIPT : [hfsm] WeaponFSM<85228df0>::Start(NULL), init_state=RBF_CLO_BU0_MA0<49b94d50> SCRIPT : [wpnfsm] resetting anim state: unknown --> unknown SCRIPT : Inventory::EEInit - Man=SurvivorBase<4abcb160> item=WeaponInventory<2f1d56d0> SCRIPT : [hfsm] root::ProcessEvent(HandEventCreated) SCRIPT : [hfsm] (local) state=HandStateEmpty<9b49180>-------- event=HandEventCreated<724eed20>[G=HandGuardHasItemInEvent<316247d0>]/A=HandActionCreated<43d68c30> --------|> dst=HandStateEquipped<9b491d0> SCRIPT : [wpnfsm] state=RBF_CLO_BU1_MA1 synchronized remote anim state: unknown --> DEFAULT SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<84c74f00>::Start(NULL), init_state=HandStateEmpty<34600230> SCRIPT : [hfsm] WeaponFSM<9bcbdd0>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<8e3761d0> SCRIPT : [hfsm] WeaponFSM<83658090>::Start(NULL), init_state=RifleEmptyCharged<3d06b8a0> SCRIPT : [wpnfsm] state=RifleLoadedCharged synchronized remote anim state: unknown --> DEFAULT SCRIPT : [hfsm] HandFSM<8365d8b0>::Start(NULL), init_state=HandStateEmpty<3d06dd30> SCRIPT : [hfsm] HandFSM<91c66810>::Start(NULL), init_state=HandStateEmpty<724f5530> SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<83645970>::Start(NULL), init_state=HandStateEmpty<2c7d95b0> SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<3bcfa160> item=Bottle_Base SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<2c5eebd0>-------- event=HandEventDestroyed<724d5870>[G=HandGuardHasDestroyedItemInHands<2b7afea0>]/A=HandActionDestroyed<9b8e0e30> --------|> dst=HandStateEmpty<2c5ef530> SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=TunaCan<736babc0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=TunaCan<736babc0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=TunaCan<736babc0> pos=(12936, 3.04023, 8772.11) dir=(0, 0, 0, 1) } dst={ type=CARGO item=TunaCan<736babc0> parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=TunaCan<736babc0> pos=(12936, 3.04023, 8772.11) dir=(0, 0, 0, 1) } dst={ type=CARGO item=TunaCan<736babc0> parent=Clothing idx=0 row=0 col=2 } SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : [hfsm] HandFSM<10b3c970>::Start(NULL), init_state=HandStateEmpty<49b94120> SCRIPT : Inventory::EEInit - Man=SurvivorBase<4abda9e0> item=ItemInventory<820d3a00> SCRIPT : [hfsm] root::ProcessEvent(HandEventCreated) SCRIPT : [hfsm] (local) state=HandStateEmpty<49b94120>-------- event=HandEventCreated<49b97050>[G=HandGuardHasItemInEvent<2b7b0160>]/A=HandActionCreated<3c747330> --------|> dst=HandStateEquipped<49b943f0> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] WeaponFSM<9e2f1f0>::Start(NULL), init_state=MosinEmptyDischarged<2c7dc710> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<34600230>-------- event=HandEventTake<49b7a950>[G=HandGuardHasItemInEvent<432e5c70>]/A=HandActionTake<951ea160> --------|> dst=HandStateEquipped<346001e0> SCRIPT : [wpnfsm] resetting anim state: unknown --> unknown SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [hfsm] root::ProcessEvent(HandEventSwap) SCRIPT : [hfsm] (local) state=HandStateEquipped<346001e0>-------- event=HandEventSwap<39b3f270>[G=HandGuardHasItemInHands<432e5af0>]/A=HandActionSwap<951e9fe0> --------|> dst=HandStateEquipped<346001e0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventMechanism<2c7dbc70> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventMechanism) SCRIPT : [hfsm] (local) state=RifleLoadedCharged<3d06c840>-------- event=WeaponEventMechanism<2c7dbc70>[G=NULL]/A=NULL --------|> dst=WeaponEjectBullet<813f9760> SCRIPT : [wpnfsm] resetting anim state: unknown --> unknown SCRIPT : [hfsm] WeaponFSM<83656a70>::Start(WeaponEventMechanism<2c7dbc70>), init_state=WeaponEjectBullet_Start<3d06c750> SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventAnimBulletEject<84775560> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimBulletEject) SCRIPT : [hfsm] SUB!::WeaponEjectBullet::ProcessEvent(WeaponEventAnimBulletEject) SCRIPT : [hfsm] (local) state=WeaponEjectBullet_Start<3d06c750>-------- event=WeaponEventAnimBulletEject<84775560>[G=NULL]/A=NULL --------|> dst=WeaponEjectBullet_Cartridge_W4T<3d06c160> SCRIPT : [hfsm] event processed by sub machine=WeaponEjectBullet<813f9760> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventAnimBulletHide<724d8a20> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimBulletHide) SCRIPT : [hfsm] SUB!::WeaponEjectBullet::ProcessEvent(WeaponEventAnimBulletHide) SCRIPT : [hfsm] (local) state=WeaponEjectBullet_Cartridge_W4T<3d06c160>-------- event=WeaponEventAnimBulletHide<724d8a20>[G=NULL]/A=NULL --------|> dst=BulletHide_W4T<3d06b9e0> SCRIPT : [hfsm] event processed by sub machine=WeaponEjectBullet<813f9760> SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventAnimCocked<724d8b10> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimCocked) SCRIPT : [hfsm] SUB!::WeaponEjectBullet::ProcessEvent(WeaponEventAnimCocked) SCRIPT : [hfsm] event has no transition: src=BulletHide_W4T<3d06b9e0> e=WeaponEventAnimCocked SCRIPT : [hfsm] event has no transition: src=WeaponEjectBullet<813f9760> e=WeaponEventAnimCocked SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventHumanCommandActionFinished<724d8750> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventHumanCommandActionFinished) SCRIPT : [hfsm] SUB!::WeaponEjectBullet::ProcessEvent(WeaponEventHumanCommandActionFinished) SCRIPT : [hfsm] (local) state=BulletHide_W4T<3d06b9e0>-------- event=WeaponEventHumanCommandActionFinished<724d8750>[G=NULL]/A=NULL --------|> dst=NULL SCRIPT : [hfsm] terminating fsm: state=BulletHide_W4T<3d06b9e0> event=WeaponEventHumanCommandActionFinished<724d8750> SCRIPT : [hfsm] (local) state=WeaponEjectBullet<813f9760>-------- event=WeaponEventHumanCommandActionFinished<724d8750>[G=NULL]/A=NULL --------|> dst=RifleEmptyCharged<3d06b8a0> SCRIPT : [wpnfsm] state=RifleEmptyCharged synchronized remote anim state: unknown --> DEFAULT SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<724f5530>-------- event=HandEventTake<49b98f40>[G=HandGuardHasItemInEvent<8c9e28b0>]/A=HandActionTake --------|> dst=HandStateEquipped<724f4f40> SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [hfsm] root::ProcessEvent(HandEventDrop) SCRIPT : [hfsm] (local) state=HandStateEquipped<346001e0>-------- event=HandEventDrop<724f5940>[G=NULL]/A=HandActionDrop<951ea880> --------|> dst=HandStateEmpty<34600230> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] root::ProcessEvent(HandEventDrop) SCRIPT : [hfsm] (local) state=HandStateEquipped<724f4f40>-------- event=HandEventDrop<49b97d20>[G=NULL]/A=HandActionDrop --------|> dst=HandStateEmpty<724f5530> SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] HandFSM<91c6a770>::Start(NULL), init_state=HandStateEmpty<724df6e0> SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<34600230>-------- event=HandEventTake<724eb850>[G=HandGuardHasItemInEvent<432e5c70>]/A=HandActionTake<951ea160> --------|> dst=HandStateEquipped<346001e0> SCRIPT : [wpnfsm] resetting anim state: unknown --> unknown SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<346001e0>-------- event=HandEventMoveTo<84777950>[G=HandGuardAnd<432e60b0>]/A=HandActionMoveTo<951e9e30> --------|> dst=HandStateEmpty<34600230> SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<4abda9e0> item=Container_Base<2c9eb780> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<49b943f0>-------- event=HandEventDestroyed<56ffdb50>[G=HandGuardHasDestroyedItemInHands<2b7b0ee0>]/A=HandActionDestroyed<3c746a60> --------|> dst=HandStateEmpty<49b94120> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<34600230>-------- event=HandEventTake<910fcec0>[G=HandGuardHasItemInEvent<432e5c70>]/A=HandActionTake<951ea160> --------|> dst=HandStateEquipped<346001e0> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<4abd2da0> item=Edible_Base<736dc750> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<346001e0>-------- event=HandEventDestroyed<911018d0>[G=HandGuardHasDestroyedItemInHands<432e57f0>]/A=HandActionDestroyed<951ea430> --------|> dst=HandStateEmpty<34600230> SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<3d06dd30>-------- event=HandEventTake<98856510>[G=HandGuardHasItemInEvent<432ec030>]/A=HandActionTake<951f0a60> --------|> dst=HandStateEquipped<3d06e0a0> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<4bcf7af0>-------- event=HandEventTake<56ffa090>[G=HandGuardHasItemInEvent<81dc1270>]/A=HandActionTake<960fcd80> --------|> dst=HandStateEquipped<4bcf7730> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<3d06e0a0>-------- event=HandEventMoveTo<86501030>[G=HandGuardAnd<432eb9b0>]/A=HandActionMoveTo<951e0470> --------|> dst=HandStateEmpty<3d06dd30> SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ChickenBreastMeat<736df7d0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=ChickenBreastMeat<736df7d0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ChickenBreastMeat<736df7d0> pos=(12335.9, 44.2748, 8519.11) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ChickenBreastMeat<736df7d0> parent=Clothing idx=0 row=1 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ChickenBreastMeat<736df7d0> pos=(12335.9, 44.2748, 8519.11) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ChickenBreastMeat<736df7d0> parent=Clothing idx=0 row=1 col=2 } SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ChickenBreastMeat<736dfde0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=ChickenBreastMeat<736dfde0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ChickenBreastMeat<736dfde0> pos=(12335.9, 44.2748, 8519.11) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ChickenBreastMeat<736dfde0> parent=Clothing idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ChickenBreastMeat<736dfde0> pos=(12335.9, 44.2748, 8519.11) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ChickenBreastMeat<736dfde0> parent=Clothing idx=0 row=1 col=3 } SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<724f5530>-------- event=HandEventTake<3b65a000>[G=HandGuardHasItemInEvent<8c9e28b0>]/A=HandActionTake --------|> dst=HandStateEquipped<724f4f40> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<2c7d95b0>-------- event=HandEventTake<910f9450>[G=HandGuardHasItemInEvent<2cc5df20>]/A=HandActionTake<7084eac0> --------|> dst=HandStateEquipped<2c7d9380> SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<4abd8ad0> item=Edible_Base<736be860> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<724f4f40>-------- event=HandEventDestroyed<4bcf12e0>[G=HandGuardHasDestroyedItemInHands<8c9e28f0>]/A=HandActionDestroyed --------|> dst=HandStateEmpty<724f5530> SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<4abd6bc0> item=ItemBase<107ae070> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<2c7d9380>-------- event=HandEventDestroyed<4bcf5cf0>[G=HandGuardHasDestroyedItemInHands<2cc5d4e0>]/A=HandActionDestroyed<7084ea00> --------|> dst=HandStateEmpty<2c7d95b0> SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [hfsm] root::ProcessEvent(HandEventDrop) SCRIPT : [hfsm] (local) state=HandStateEquipped<4bcf7730>-------- event=HandEventDrop<5697b2c0>[G=NULL]/A=HandActionDrop<960fca50> --------|> dst=HandStateEmpty<4bcf7af0> SCRIPT : enable - false SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<4bcf7af0>-------- event=HandEventTake<3b64a880>[G=HandGuardHasItemInEvent<81dc1270>]/A=HandActionTake<960fcd80> --------|> dst=HandStateEquipped<4bcf7730> SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnSingleUse SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<4abc9250> item=TunaCan<736babc0> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<4bcf7730>-------- event=HandEventDestroyed<3b64a4c0>[G=HandGuardHasDestroyedItemInHands<81dc1d70>]/A=HandActionDestroyed<960fc990> --------|> dst=HandStateEmpty<4bcf7af0> SCRIPT : Inventory::EEInit - Man=SurvivorBase<4abc9250> item=ItemInventory<2cd7f820> SCRIPT : [hfsm] root::ProcessEvent(HandEventCreated) SCRIPT : [hfsm] (local) state=HandStateEmpty<4bcf7af0>-------- event=HandEventCreated<3b64a4c0>[G=HandGuardHasItemInEvent<81dc1470>]/A=HandActionCreated<960fcba0> --------|> dst=HandStateEquipped<4bcf7730> SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c ContinuousUse change control SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<4bcf7730>-------- event=HandEventMoveTo<865edae0>[G=HandGuardAnd<81dc17f0>]/A=HandActionMoveTo<960fc9f0> --------|> dst=HandStateEmpty<4bcf7af0> SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<4bcf7af0>-------- event=HandEventTake<569810d0>[G=HandGuardHasItemInEvent<81dc1270>]/A=HandActionTake<960fcd80> --------|> dst=HandStateEquipped<4bcf7730> SCRIPT : enable - true SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [hfsm] HandFSM<91c6b550>::Start(NULL), init_state=HandStateEmpty<8891300> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] HandFSM<32058dd0>::Start(NULL), init_state=HandStateEmpty<915a4df0> SCRIPT : [hfsm] WeaponFSM<9cf9ed70>::Start(NULL), init_state=RifleEmptyCharged SCRIPT : [wpnfsm] state=RifleEmptyCharged synchronized remote anim state: unknown --> DEFAULT SCRIPT : Inventory::EEInit - Man=SurvivorBase<70a76450> item=ItemInventory<8886dcf0> SCRIPT : [hfsm] root::ProcessEvent(HandEventCreated) SCRIPT : [hfsm] (local) state=HandStateEmpty<915a4df0>-------- event=HandEventCreated[G=HandGuardHasItemInEvent<320b2b20>]/A=HandActionCreated<668fb460> --------|> dst=HandStateEquipped<915a5bb0> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] HandFSM<9cfa1a10>::Start(NULL), init_state=HandStateEmpty SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] root::ProcessEvent(HandEventDrop) SCRIPT : [hfsm] (local) state=HandStateEquipped<4bcf7730>-------- event=HandEventDrop<8a8daa00>[G=NULL]/A=HandActionDrop<960fca50> --------|> dst=HandStateEmpty<4bcf7af0> SCRIPT : enable - false SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<4bcf7af0>-------- event=HandEventTake<8a8e04a0>[G=HandGuardHasItemInEvent<81dc1270>]/A=HandActionTake<960fcd80> --------|> dst=HandStateEquipped<4bcf7730> SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<4abc9250> item=Edible_Base<736d7880> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<4bcf7730>-------- event=HandEventDestroyed<8a8df8c0>[G=HandGuardHasDestroyedItemInHands<81dc1d70>]/A=HandActionDestroyed<960fc990> --------|> dst=HandStateEmpty<4bcf7af0> SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<4bcf7af0>-------- event=HandEventTake<3a2e2df0>[G=HandGuardHasItemInEvent<81dc1270>]/A=HandActionTake<960fcd80> --------|> dst=HandStateEquipped<4bcf7730> SCRIPT : enable - true SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<915a5bb0>-------- event=HandEventMoveTo<8179a500>[G=HandGuardAnd<320b2f20>]/A=HandActionMoveTo<668fac80> --------|> dst=HandStateEmpty<915a4df0> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<915a4df0>-------- event=HandEventTake<880a3bc0>[G=HandGuardHasItemInEvent<320b29e0>]/A=HandActionTake<668fb220> --------|> dst=HandStateEquipped<915a5bb0> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<915a5bb0>-------- event=HandEventMoveTo<880a26d0>[G=HandGuardAnd<320b2f20>]/A=HandActionMoveTo<668fac80> --------|> dst=HandStateEmpty<915a4df0> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<915a4df0>-------- event=HandEventTake<88087e20>[G=HandGuardHasItemInEvent<320b29e0>]/A=HandActionTake<668fb220> --------|> dst=HandStateEquipped<915a5bb0> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] root::ProcessEvent(HandEventDrop) SCRIPT : [hfsm] (local) state=HandStateEquipped<915a5bb0>-------- event=HandEventDrop<8e2a4d60>[G=NULL]/A=HandActionDrop<668faf50> --------|> dst=HandStateEmpty<915a4df0> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<915a4df0>-------- event=HandEventTake<8e2b6650>[G=HandGuardHasItemInEvent<320b29e0>]/A=HandActionTake<668fb220> --------|> dst=HandStateEquipped<915a5bb0> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] root::ProcessEvent(HandEventDrop) SCRIPT : [hfsm] (local) state=HandStateEquipped<9b491d0>-------- event=HandEventDrop<8e2a9450>[G=NULL]/A=HandActionDrop<43d697a0> --------|> dst=HandStateEmpty<9b49180> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : material = Bark_Oak; quantity = 1 SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<9b49180>-------- event=HandEventTake<8e2b61f0>[G=HandGuardHasItemInEvent<31624fd0>]/A=HandActionTake<43d78a70> --------|> dst=HandStateEquipped<9b491d0> SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : material = Bark_Oak; quantity = 1 SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<9b491d0>-------- event=HandEventMoveTo<8808c330>[G=HandGuardAnd<31624910>]/A=HandActionMoveTo<43d69a40> --------|> dst=HandStateEmpty<9b49180> SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<9b49180>-------- event=HandEventTake<880a52e0>[G=HandGuardHasItemInEvent<31624fd0>]/A=HandActionTake<43d78a70> --------|> dst=HandStateEquipped<9b491d0> SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<915a5bb0>-------- event=HandEventMoveTo<8808cd80>[G=HandGuardAnd<320b2f20>]/A=HandActionMoveTo<668fac80> --------|> dst=HandStateEmpty<915a4df0> SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<915a4df0>-------- event=HandEventTake<8e2b6330>[G=HandGuardHasItemInEvent<320b29e0>]/A=HandActionTake<668fb220> --------|> dst=HandStateEquipped<915a5bb0> SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<9b491d0>-------- event=HandEventMoveTo<8808c010>[G=HandGuardAnd<31624910>]/A=HandActionMoveTo<43d69a40> --------|> dst=HandStateEmpty<9b49180> SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<9b49180>-------- event=HandEventTake<880a4660>[G=HandGuardHasItemInEvent<31624fd0>]/A=HandActionTake<43d78a70> --------|> dst=HandStateEquipped<9b491d0> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<9b491d0>-------- event=HandEventMoveTo<8e2ae9a0>[G=HandGuardAnd<31624910>]/A=HandActionMoveTo<43d69a40> --------|> dst=HandStateEmpty<9b49180> SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 9 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 10 SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<9b49180>-------- event=HandEventTake<880a5d80>[G=HandGuardHasItemInEvent<31624fd0>]/A=HandActionTake<43d78a70> --------|> dst=HandStateEquipped<9b491d0> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<9b491d0>-------- event=HandEventMoveTo<880a5dd0>[G=HandGuardAnd<31624910>]/A=HandActionMoveTo<43d69a40> --------|> dst=HandStateEmpty<9b49180> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<9b49180>-------- event=HandEventTake<3b961cd0>[G=HandGuardHasItemInEvent<31624fd0>]/A=HandActionTake<43d78a70> --------|> dst=HandStateEquipped<9b491d0> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<4abd0e90> item=UMP45_Base<2c061f10> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<8ddf0480>-------- event=HandEventDestroyed<73d21000>[G=HandGuardHasDestroyedItemInHands<2e284c60>]/A=HandActionDestroyed<43d728c0> --------|> dst=HandStateEmpty<8ddf0930> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<4abbb8e0> item=M4A1<9af38a60> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<724db8b0>-------- event=HandEventDestroyed<3b973c50>[G=HandGuardHasDestroyedItemInHands<8c9e4cb0>]/A=HandActionDestroyed<45e23f40> --------|> dst=HandStateEmpty<724db860> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<4abcb160> item=Rag<81a5abc0> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<9b491d0>-------- event=HandEventDestroyed<3b96ec00>[G=HandGuardHasDestroyedItemInHands<31624590>]/A=HandActionDestroyed<43d6a010> --------|> dst=HandStateEmpty<9b49180> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] root::ProcessEvent(HandEventDrop) SCRIPT : [hfsm] (local) state=HandStateEquipped<915a5bb0>-------- event=HandEventDrop<887a880>[G=NULL]/A=HandActionDrop<668faf50> --------|> dst=HandStateEmpty<915a4df0> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<915a4df0>-------- event=HandEventTake<3a2fa950>[G=HandGuardHasItemInEvent<320b29e0>]/A=HandActionTake<668fb220> --------|> dst=HandStateEquipped<915a5bb0> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] root::ProcessEvent(HandEventDrop) SCRIPT : [hfsm] (local) state=HandStateEquipped<915a5bb0>-------- event=HandEventDrop<887a6a0>[G=NULL]/A=HandActionDrop<668faf50> --------|> dst=HandStateEmpty<915a4df0> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<915a4df0>-------- event=HandEventTake<8879d90>[G=HandGuardHasItemInEvent<320b29e0>]/A=HandActionTake<668fb220> --------|> dst=HandStateEquipped<915a5bb0> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : material = LongWoodenStick; quantity = 1 SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] root::ProcessEvent(HandEventDrop) SCRIPT : [hfsm] (local) state=HandStateEquipped<915a5bb0>-------- event=HandEventDrop<8882990>[G=NULL]/A=HandActionDrop<668faf50> --------|> dst=HandStateEmpty<915a4df0> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<915a4df0>-------- event=HandEventTake<49b86c00>[G=HandGuardHasItemInEvent<320b29e0>]/A=HandActionTake<668fb220> --------|> dst=HandStateEquipped<915a5bb0> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<4dbf7b00>::Start(NULL), init_state=HandStateEmpty SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x000000000f466a40 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<915a5bb0>-------- event=HandEventMoveTo<56ff13f0>[G=HandGuardAnd<320b2f20>]/A=HandActionMoveTo<668fac80> --------|> dst=HandStateEmpty<915a4df0> SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<915a4df0>-------- event=HandEventTake<3b972260>[G=HandGuardHasItemInEvent<320b29e0>]/A=HandActionTake<668fb220> --------|> dst=HandStateEquipped<915a5bb0> SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] root::ProcessEvent(HandEventDrop) SCRIPT : [hfsm] (local) state=HandStateEquipped<915a5bb0>-------- event=HandEventDrop<3b9736b0>[G=NULL]/A=HandActionDrop<668faf50> --------|> dst=HandStateEmpty<915a4df0> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<915a4df0>-------- event=HandEventTake<3b973200>[G=HandGuardHasItemInEvent<320b29e0>]/A=HandActionTake<668fb220> --------|> dst=HandStateEquipped<915a5bb0> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<915a5bb0>-------- event=HandEventMoveTo<864ebf50>[G=HandGuardAnd<320b2f20>]/A=HandActionMoveTo<668fac80> --------|> dst=HandStateEmpty<915a4df0> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<915a4df0>-------- event=HandEventTake<8177d9a0>[G=HandGuardHasItemInEvent<320b29e0>]/A=HandActionTake<668fb220> --------|> dst=HandStateEquipped<915a5bb0> SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty-------- event=HandEventTake<915b21d0>[G=HandGuardHasItemInEvent<3a4f9be0>]/A=HandActionTake<7724aad0> --------|> dst=HandStateEquipped SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<3b301da0> item=Edible_Base<767f1f90> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped-------- event=HandEventDestroyed<87c569e0>[G=HandGuardHasDestroyedItemInHands<3a4f9a20>]/A=HandActionDestroyed<7724b5e0> --------|> dst=HandStateEmpty SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<915a5bb0>-------- event=HandEventMoveTo<87c569e0>[G=HandGuardAnd<320b2f20>]/A=HandActionMoveTo<668fac80> --------|> dst=HandStateEmpty<915a4df0> SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<915a4df0>-------- event=HandEventTake<87c52160>[G=HandGuardHasItemInEvent<320b29e0>]/A=HandActionTake<668fb220> --------|> dst=HandStateEquipped<915a5bb0> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] WeaponFSM<50360b60>::Start(NULL), init_state=MosinEmptyDischarged<86501f80> SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<915a5bb0>-------- event=HandEventMoveTo<3b664780>[G=HandGuardAnd<320b2f20>]/A=HandActionMoveTo<668fac80> --------|> dst=HandStateEmpty<915a4df0> SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<915a4df0>-------- event=HandEventTake<6f9a9a40>[G=HandGuardHasItemInEvent<320b29e0>]/A=HandActionTake<668fb220> --------|> dst=HandStateEquipped<915a5bb0> SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] WeaponFSM<31fbc5a0>::Start(NULL), init_state=RifleEmptyCharged SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty-------- event=HandEventTake[G=HandGuardHasItemInEvent<3a4f9be0>]/A=HandActionTake<7724aad0> --------|> dst=HandStateEquipped SCRIPT : [wpnfsm] resetting anim state: unknown --> unknown SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] root::ProcessEvent(HandEventDrop) SCRIPT : [hfsm] (local) state=HandStateEquipped-------- event=HandEventDrop<724e8790>[G=NULL]/A=HandActionDrop<7724bca0> --------|> dst=HandStateEmpty SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty-------- event=HandEventTake<2c5f7b40>[G=HandGuardHasItemInEvent<3a4f9be0>]/A=HandActionTake<7724aad0> --------|> dst=HandStateEquipped SCRIPT : [hfsm] root::ProcessEvent(HandEventDrop) SCRIPT : [hfsm] (local) state=HandStateEquipped<4bcf7730>-------- event=HandEventDrop[G=NULL]/A=HandActionDrop<960fca50> --------|> dst=HandStateEmpty<4bcf7af0> SCRIPT : enable - false SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [hfsm] root::ProcessEvent(HandEventDrop) SCRIPT : [hfsm] (local) state=HandStateEquipped<915a5bb0>-------- event=HandEventDrop[G=NULL]/A=HandActionDrop<668faf50> --------|> dst=HandStateEmpty<915a4df0> SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<915a4df0>-------- event=HandEventTake<2c5f7780>[G=HandGuardHasItemInEvent<320b29e0>]/A=HandActionTake<668fb220> --------|> dst=HandStateEquipped<915a5bb0> SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<3b301da0> item=ItemBase<2b88f710> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped-------- event=HandEventDestroyed<724e6b20>[G=HandGuardHasDestroyedItemInHands<3a4f9a20>]/A=HandActionDestroyed<7724b5e0> --------|> dst=HandStateEmpty SCRIPT : Inventory::EEInit - Man=SurvivorBase<3b301da0> item=ItemInventory<820d3a00> SCRIPT : [hfsm] root::ProcessEvent(HandEventCreated) SCRIPT : [hfsm] (local) state=HandStateEmpty-------- event=HandEventCreated<724e7390>[G=HandGuardHasItemInEvent<3a4f92e0>]/A=HandActionCreated<7724bd60> --------|> dst=HandStateEquipped SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped-------- event=HandEventMoveTo<915a4e40>[G=HandGuardAnd<3a4f9960>]/A=HandActionMoveTo<7724b790> --------|> dst=HandStateEmpty SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<70a76450> item=ChickenBreastMeat SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<915a5bb0>-------- event=HandEventDestroyed<915a5d90>[G=HandGuardHasDestroyedItemInHands<320b3660>]/A=HandActionDestroyed<668fb4c0> --------|> dst=HandStateEmpty<915a4df0> SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<4bcf7af0>-------- event=HandEventTake<724e7610>[G=HandGuardHasItemInEvent<81dc1270>]/A=HandActionTake<960fcd80> --------|> dst=HandStateEquipped<4bcf7730> SCRIPT : enable - true SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemBase<3243da40> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=ItemBase<3243da40> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<3243da40> pos=(11455, 221.203, 7437.98) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<3243da40> parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<3243da40> pos=(11455, 221.203, 7437.98) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<3243da40> parent=Clothing idx=0 row=0 col=0 } SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : float m_FallYDiff = 0.502899 SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<915a4df0>-------- event=HandEventTake[G=HandGuardHasItemInEvent<320b29e0>]/A=HandActionTake<668fb220> --------|> dst=HandStateEquipped<915a5bb0> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] root::ProcessEvent(HandEventDrop) SCRIPT : [hfsm] (local) state=HandStateEquipped<915a5bb0>-------- event=HandEventDrop<2c5fca00>[G=NULL]/A=HandActionDrop<668faf50> --------|> dst=HandStateEmpty<915a4df0> SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty-------- event=HandEventTake<8808cec0>[G=HandGuardHasItemInEvent<3a4f9be0>]/A=HandActionTake<7724aad0> --------|> dst=HandStateEquipped SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<3b301da0> item=Edible_Base<7680afb0> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped-------- event=HandEventDestroyed<1088ee60>[G=HandGuardHasDestroyedItemInHands<3a4f9a20>]/A=HandActionDestroyed<7724b5e0> --------|> dst=HandStateEmpty SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : float m_FallYDiff = 0.218781 SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<915a4df0>-------- event=HandEventTake<8879390>[G=HandGuardHasItemInEvent<320b29e0>]/A=HandActionTake<668fb220> --------|> dst=HandStateEquipped<915a5bb0> SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemBase<3480ffc0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=ItemBase<3480ffc0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<3480ffc0> pos=(11500.9, 221.61, 7505.59) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<3480ffc0> parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<3480ffc0> pos=(11500.9, 221.61, 7505.59) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<3480ffc0> parent=Clothing idx=0 row=0 col=2 } SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [inv] I::Drop(PREDICTIVE) item=Roadflare<7f044f30> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Roadflare<7f044f30> parent=Clothing idx=0 row=0 col=1 } dst={ type=GROUND item=Roadflare<7f044f30> pos=(11498.8, 221.188, 7507.71) dir=(-0.706968, -0.0140218, -0.0140218, 0.706968) SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Roadflare<7f044f30> parent=Clothing idx=0 row=0 col=1 } dst={ type=GROUND item=Roadflare<7f044f30> pos=(11498.8, 221.188, 7507.71) dir=(-0.706968, -0.0140218, -0.0140218, 0.70696 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty-------- event=HandEventTake<724e9d20>[G=HandGuardHasItemInEvent<3a4f9be0>]/A=HandActionTake<7724aad0> --------|> dst=HandStateEquipped SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Rag<34812870> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Rag<34812870> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Rag<34812870> pos=(11470.2, 222.701, 7523.87) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Rag<34812870> parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Rag<34812870> pos=(11470.2, 222.701, 7523.87) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Rag<34812870> parent=Clothing idx=0 row=0 col=1 } SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : float m_FallYDiff = 0.0907135 SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [hfsm] root::ProcessEvent(HandEventDrop) SCRIPT : [hfsm] (local) state=HandStateEquipped<4bcf7730>-------- event=HandEventDrop<915a2550>[G=NULL]/A=HandActionDrop<960fca50> --------|> dst=HandStateEmpty<4bcf7af0> SCRIPT : enable - false SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<4bcf7af0>-------- event=HandEventTake<88855f0>[G=HandGuardHasItemInEvent<81dc1270>]/A=HandActionTake<960fcd80> --------|> dst=HandStateEquipped<4bcf7730> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<4abc9250> item=Edible_Base SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<4bcf7730>-------- event=HandEventDestroyed<888a370>[G=HandGuardHasDestroyedItemInHands<81dc1d70>]/A=HandActionDestroyed<960fc990> --------|> dst=HandStateEmpty<4bcf7af0> SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<4bcf7af0>-------- event=HandEventTake<682d6200>[G=HandGuardHasItemInEvent<81dc1270>]/A=HandActionTake<960fcd80> --------|> dst=HandStateEquipped<4bcf7730> SCRIPT : enable - true SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<3243da40>to cargo of target=Clothing row=0 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<3243da40> parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase<3243da40> parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<3243da40> parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase<3243da40> parent=Clothing idx=0 row=0 col=1 } SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<3480ffc0>to cargo of target=Clothing row=0 col=3 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<3480ffc0> parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=ItemBase<3480ffc0> parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<3480ffc0> parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=ItemBase<3480ffc0> parent=Clothing idx=0 row=0 col=3 } SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Clothing pos=(11480.8, 221.18, 7545.43) dir=(0, 0, 0, 1) }src2={ type=ATTACHMENT item=Clothing parent=SurvivorBase<4abc9250> slot=5612719 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=Clothing pos=(11480.8, 221.18, 7545.43) dir=(0, 0, 0, 1) }dst1={ type=ATTACHMENT item=Clothing parent=SurvivorBase<4abc9250> slot=5612719 }src2={ type=ATTACHMENT item=Cloth SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] root::ProcessEvent(HandEventDrop) SCRIPT : [hfsm] (local) state=HandStateEquipped<915a5bb0>-------- event=HandEventDrop<724ef2c0>[G=NULL]/A=HandActionDrop<668faf50> --------|> dst=HandStateEmpty<915a4df0> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<915a4df0>-------- event=HandEventTake<6f9bab60>[G=HandGuardHasItemInEvent<320b29e0>]/A=HandActionTake<668fb220> --------|> dst=HandStateEquipped<915a5bb0> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x000000000f466a40 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<915a5bb0>-------- event=HandEventMoveTo<6f9a9680>[G=HandGuardAnd<320b2f20>]/A=HandActionMoveTo<668fac80> --------|> dst=HandStateEmpty<915a4df0> SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<915a4df0>-------- event=HandEventTake<6f9bffc0>[G=HandGuardHasItemInEvent<320b29e0>]/A=HandActionTake<668fb220> --------|> dst=HandStateEquipped<915a5bb0> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : float m_FallYDiff = 0.248184 SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventForceSwap) SCRIPT : [hfsm] (local) state=HandStateEquipped-------- event=HandEventForceSwap<73d25c90>[G=HandGuardHasItemInHands<3a4f9d60>]/A=HandActionForceSwap<7724c270> --------|> dst=HandStateEquipped SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] root::ProcessEvent(HandEventDrop) SCRIPT : [hfsm] (local) state=HandStateEquipped<915a5bb0>-------- event=HandEventDrop<915a8220>[G=NULL]/A=HandActionDrop<668faf50> --------|> dst=HandStateEmpty<915a4df0> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<915a4df0>-------- event=HandEventTake<73d1ad40>[G=HandGuardHasItemInEvent<320b29e0>]/A=HandActionTake<668fb220> --------|> dst=HandStateEquipped<915a5bb0> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<3b301da0> item=Edible_Base SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped-------- event=HandEventDestroyed<73d14210>[G=HandGuardHasDestroyedItemInHands<3a4f9a20>]/A=HandActionDestroyed<7724b5e0> --------|> dst=HandStateEmpty SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<915a5bb0>-------- event=HandEventMoveTo<8e29bb70>[G=HandGuardAnd<320b2f20>]/A=HandActionMoveTo<668fac80> --------|> dst=HandStateEmpty<915a4df0> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<915a4df0>-------- event=HandEventTake<8a8e5d10>[G=HandGuardHasItemInEvent<320b29e0>]/A=HandActionTake<668fb220> --------|> dst=HandStateEquipped<915a5bb0> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty-------- event=HandEventTake<682c95a0>[G=HandGuardHasItemInEvent<3a4f9be0>]/A=HandActionTake<7724aad0> --------|> dst=HandStateEquipped SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : material = LongWoodenStick; quantity = 1 SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [hfsm] root::ProcessEvent(HandEventDrop) SCRIPT : [hfsm] (local) state=HandStateEquipped<915a5bb0>-------- event=HandEventDrop<73d1a250>[G=NULL]/A=HandActionDrop<668faf50> --------|> dst=HandStateEmpty<915a4df0> SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<915a4df0>-------- event=HandEventTake<6f9bf430>[G=HandGuardHasItemInEvent<320b29e0>]/A=HandActionTake<668fb220> --------|> dst=HandStateEquipped<915a5bb0> SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string error2 = 'Error! Object 'SurvivorF_Frida' with model file: bodyparts_above0.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : material = Bark_Oak; quantity = 1 SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string error2 = 'Error! Object 'SurvivorF_Eva' with model file: bodyparts_above0.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventDrop) SCRIPT : [hfsm] (local) state=HandStateEquipped-------- event=HandEventDrop<880a51f0>[G=NULL]/A=HandActionDrop<7724bca0> --------|> dst=HandStateEmpty SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventDrop) SCRIPT : [hfsm] (local) state=HandStateEquipped<4bcf7730>-------- event=HandEventDrop<880a3490>[G=NULL]/A=HandActionDrop<960fca50> --------|> dst=HandStateEmpty<4bcf7af0> SCRIPT : enable - false SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<4bcf7af0>-------- event=HandEventTake<57001520>[G=HandGuardHasItemInEvent<81dc1270>]/A=HandActionTake<960fcd80> --------|> dst=HandStateEquipped<4bcf7730> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemBase<107aec10> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=ItemBase<107aec10> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<107aec10> pos=(11339.1, 220.616, 7360.27) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=ItemBase<107aec10> parent=SurvivorBase<4abc9250> slot=209551192 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<107aec10> pos=(11339.1, 220.616, 7360.27) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=ItemBase<107aec10> parent=SurvivorBase<4abc9250> slot=209551192 } SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] root::ProcessEvent(HandEventDrop) SCRIPT : [hfsm] (local) state=HandStateEquipped<4bcf7730>-------- event=HandEventDrop<880a2400>[G=NULL]/A=HandActionDrop<960fca50> --------|> dst=HandStateEmpty<4bcf7af0> SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<4bcf7af0>-------- event=HandEventTake<8809ac00>[G=HandGuardHasItemInEvent<81dc1270>]/A=HandActionTake<960fcd80> --------|> dst=HandStateEquipped<4bcf7730> SCRIPT : enable - true SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [hfsm] root::ProcessEvent(HandEventDrop) SCRIPT : [hfsm] (local) state=HandStateEquipped<4bcf7730>-------- event=HandEventDrop<8808b890>[G=NULL]/A=HandActionDrop<960fca50> --------|> dst=HandStateEmpty<4bcf7af0> SCRIPT : enable - false SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<4bcf7af0>-------- event=HandEventTake<570008a0>[G=HandGuardHasItemInEvent<81dc1270>]/A=HandActionTake<960fcd80> --------|> dst=HandStateEquipped<4bcf7730> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] root::ProcessEvent(HandEventDrop) SCRIPT : [hfsm] (local) state=HandStateEquipped<915a5bb0>-------- event=HandEventDrop<8808cbf0>[G=NULL]/A=HandActionDrop<668faf50> --------|> dst=HandStateEmpty<915a4df0> SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<4abc9250> item=Bark_Oak<107b1a90> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<4bcf7730>-------- event=HandEventDestroyed<57009db0>[G=HandGuardHasDestroyedItemInHands<81dc1d70>]/A=HandActionDestroyed<960fc990> --------|> dst=HandStateEmpty<4bcf7af0> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<4bcf7af0>-------- event=HandEventTake<91105250>[G=HandGuardHasItemInEvent<81dc1270>]/A=HandActionTake<960fcd80> --------|> dst=HandStateEquipped<4bcf7730> SCRIPT : enable - true SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventDrop) SCRIPT : [hfsm] (local) state=HandStateEquipped<4bcf7730>-------- event=HandEventDrop<91104a80>[G=NULL]/A=HandActionDrop<960fca50> --------|> dst=HandStateEmpty<4bcf7af0> SCRIPT : enable - false SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<4bcf7af0>-------- event=HandEventTake<9110a660>[G=HandGuardHasItemInEvent<81dc1270>]/A=HandActionTake<960fcd80> --------|> dst=HandStateEquipped<4bcf7730> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<915a4df0>-------- event=HandEventTake<3d06dab0>[G=HandGuardHasItemInEvent<320b29e0>]/A=HandActionTake<668fb220> --------|> dst=HandStateEquipped<915a5bb0> SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [hfsm] root::ProcessEvent(HandEventDrop) SCRIPT : [hfsm] (local) state=HandStateEquipped<915a5bb0>-------- event=HandEventDrop<91109cb0>[G=NULL]/A=HandActionDrop<668faf50> --------|> dst=HandStateEmpty<915a4df0> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventDrop) SCRIPT : [hfsm] (local) state=HandStateEquipped<4bcf7730>-------- event=HandEventDrop<91109490>[G=NULL]/A=HandActionDrop<960fca50> --------|> dst=HandStateEmpty<4bcf7af0> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<4bcf7af0>-------- event=HandEventTake<8e2acdd0>[G=HandGuardHasItemInEvent<81dc1270>]/A=HandActionTake<960fcd80> --------|> dst=HandStateEquipped<4bcf7730> SCRIPT : enable - true SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<915a4df0>-------- event=HandEventTake<8e2ae3b0>[G=HandGuardHasItemInEvent<320b29e0>]/A=HandActionTake<668fb220> --------|> dst=HandStateEquipped<915a5bb0> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] root::ProcessEvent(HandEventForceSwap) SCRIPT : [hfsm] (local) state=HandStateEquipped<915a5bb0>-------- event=HandEventForceSwap<8a8f6980>[G=HandGuardHasItemInHands<320b37a0>]/A=HandActionForceSwap<668fab60> --------|> dst=HandStateEquipped<915a5bb0> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [hfsm] root::ProcessEvent(HandEventForceSwap) SCRIPT : [hfsm] (local) state=HandStateEquipped<915a5bb0>-------- event=HandEventForceSwap<2c7e9280>[G=HandGuardHasItemInHands<320b37a0>]/A=HandActionForceSwap<668fab60> --------|> dst=HandStateEquipped<915a5bb0> SCRIPT : material = LongWoodenStick; quantity = 1 SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] root::ProcessEvent(HandEventForceSwap) SCRIPT : [hfsm] (local) state=HandStateEquipped<915a5bb0>-------- event=HandEventForceSwap<2c5fc5f0>[G=HandGuardHasItemInHands<320b37a0>]/A=HandActionForceSwap<668fab60> --------|> dst=HandStateEquipped<915a5bb0> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] root::ProcessEvent(HandEventForceSwap) SCRIPT : [hfsm] (local) state=HandStateEquipped<915a5bb0>-------- event=HandEventForceSwap<8336d620>[G=HandGuardHasItemInHands<320b37a0>]/A=HandActionForceSwap<668fab60> --------|> dst=HandStateEquipped<915a5bb0> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemBase<107bf770> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=ItemBase<107bf770> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<107bf770> pos=(11335.2, 219.674, 7350.32) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=ItemBase<107bf770> parent=SurvivorBase<4abc9250> slot=209551192 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<107bf770> pos=(11335.2, 219.674, 7350.32) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=ItemBase<107bf770> parent=SurvivorBase<4abc9250> slot=209551192 } SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ChickenBreastMeat<736df7d0>to cargo of target=Clothing row=1 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ChickenBreastMeat<736df7d0> parent=Clothing idx=0 row=1 col=2 } dst={ type=CARGO item=ChickenBreastMeat<736df7d0> parent=Clothing idx=0 row=1 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ChickenBreastMeat<736df7d0> parent=Clothing idx=0 row=1 col=2 } dst={ type=CARGO item=ChickenBreastMeat<736df7d0> parent=Clothing idx=0 row=1 col=2 } SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventDrop) SCRIPT : [hfsm] (local) state=HandStateEquipped<4bcf7730>-------- event=HandEventDrop<56a371c0>[G=NULL]/A=HandActionDrop<960fca50> --------|> dst=HandStateEmpty<4bcf7af0> SCRIPT : enable - false SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [inv] I::Take2Target(PREDICTIVE) item=ChickenBreastMeat<736df7d0> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ChickenBreastMeat<736df7d0> parent=Clothing idx=0 row=1 col=2 } dst={ type=ATTACHMENT item=ChickenBreastMeat<736df7d0> parent=ItemBase<107bf770> slot=-1137791167 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ChickenBreastMeat<736df7d0> parent=Clothing idx=0 row=1 col=2 } dst={ type=ATTACHMENT item=ChickenBreastMeat<736df7d0> parent=ItemBase<107bf770> slot=-1137791167 } SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventForceSwap) SCRIPT : [hfsm] (local) state=HandStateEquipped<915a5bb0>-------- event=HandEventForceSwap<56a41da0>[G=HandGuardHasItemInHands<320b37a0>]/A=HandActionForceSwap<668fab60> --------|> dst=HandStateEquipped<915a5bb0> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<4bcf7af0>-------- event=HandEventTake<35a86a60>[G=HandGuardHasItemInEvent<81dc1270>]/A=HandActionTake<960fcd80> --------|> dst=HandStateEquipped<4bcf7730> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<915a5bb0>-------- event=HandEventMoveTo<56a3bef0>[G=HandGuardAnd<320b2f20>]/A=HandActionMoveTo<668fac80> --------|> dst=HandStateEmpty<915a4df0> SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<915a4df0>-------- event=HandEventTake<56a3b720>[G=HandGuardHasItemInEvent<320b29e0>]/A=HandActionTake<668fb220> --------|> dst=HandStateEquipped<915a5bb0> SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<915a5bb0>-------- event=HandEventMoveTo<35a8f4d0>[G=HandGuardAnd<320b2f20>]/A=HandActionMoveTo<668fac80> --------|> dst=HandStateEmpty<915a4df0> SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<915a4df0>-------- event=HandEventTake<8336dee0>[G=HandGuardHasItemInEvent<320b29e0>]/A=HandActionTake<668fb220> --------|> dst=HandStateEquipped<915a5bb0> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<70a76450> item=Rag<82f0ef0> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<915a5bb0>-------- event=HandEventDestroyed<35a85840>[G=HandGuardHasDestroyedItemInHands<320b3660>]/A=HandActionDestroyed<668fb4c0> --------|> dst=HandStateEmpty<915a4df0> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<915a4df0>-------- event=HandEventTake[G=HandGuardHasItemInEvent<320b29e0>]/A=HandActionTake<668fb220> --------|> dst=HandStateEquipped<915a5bb0> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventForceSwap) SCRIPT : [hfsm] (local) state=HandStateEquipped<915a5bb0>-------- event=HandEventForceSwap<56a374e0>[G=HandGuardHasItemInHands<320b37a0>]/A=HandActionForceSwap<668fab60> --------|> dst=HandStateEquipped<915a5bb0> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ChickenBreastMeat<736df7d0>to cargo of target=Clothing row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=ChickenBreastMeat<736df7d0> parent=ItemBase<107bf770> slot=-1137791167 } dst={ type=CARGO item=ChickenBreastMeat<736df7d0> parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=ChickenBreastMeat<736df7d0> parent=ItemBase<107bf770> slot=-1137791167 } dst={ type=CARGO item=ChickenBreastMeat<736df7d0> parent=Clothing idx=0 row=0 col=2 } SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [inv] I::Take2Target(PREDICTIVE) item=ChickenBreastMeat<736dfde0> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ChickenBreastMeat<736dfde0> parent=Clothing idx=0 row=1 col=3 } dst={ type=ATTACHMENT item=ChickenBreastMeat<736dfde0> parent=ItemBase<107bf770> slot=-1137791167 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ChickenBreastMeat<736dfde0> parent=Clothing idx=0 row=1 col=3 } dst={ type=ATTACHMENT item=ChickenBreastMeat<736dfde0> parent=ItemBase<107bf770> slot=-1137791167 } SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<915a5bb0>-------- event=HandEventMoveTo<8337c580>[G=HandGuardAnd<320b2f20>]/A=HandActionMoveTo<668fac80> --------|> dst=HandStateEmpty<915a4df0> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<915a4df0>-------- event=HandEventTake<83385ef0>[G=HandGuardHasItemInEvent<320b29e0>]/A=HandActionTake<668fb220> --------|> dst=HandStateEquipped<915a5bb0> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<70a76450> item=Edible_Base SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<915a5bb0>-------- event=HandEventDestroyed<56a3f8c0>[G=HandGuardHasDestroyedItemInHands<320b3660>]/A=HandActionDestroyed<668fb4c0> --------|> dst=HandStateEmpty<915a4df0> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ChickenBreastMeat<736dfde0>to cargo of target=Clothing row=0 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=ChickenBreastMeat<736dfde0> parent=ItemBase<107bf770> slot=-1137791167 } dst={ type=CARGO item=ChickenBreastMeat<736dfde0> parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=ChickenBreastMeat<736dfde0> parent=ItemBase<107bf770> slot=-1137791167 } dst={ type=CARGO item=ChickenBreastMeat<736dfde0> parent=Clothing idx=0 row=0 col=3 } SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnSingleUse SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnSingleUse SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnSingleUse SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnSingleUse SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Edible_Base SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Edible_Base SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base pos=(11285.8, 218.434, 7378.44) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Edible_Base parent=ItemBase<107bf770> slot=-1137791167 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base pos=(11285.8, 218.434, 7378.44) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Edible_Base parent=ItemBase<107bf770> slot=-1137791167 } SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnSingleUse SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnSingleUse SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnSingleUse SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnSingleUse SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<915a4df0>-------- event=HandEventTake<889be080>[G=HandGuardHasItemInEvent<320b29e0>]/A=HandActionTake<668fb220> --------|> dst=HandStateEquipped<915a5bb0> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<70a76450> item=Bottle_Base<454d1360> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<915a5bb0>-------- event=HandEventDestroyed<877aec90>[G=HandGuardHasDestroyedItemInHands<320b3660>]/A=HandActionDestroyed<668fb4c0> --------|> dst=HandStateEmpty<915a4df0> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] WeaponFSM<84ee5500>::Start(NULL), init_state=MosinEmptyDischarged<682dadf0> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] WeaponFSM<50367760>::Start(NULL), init_state=MosinEmptyDischarged<70510ad0> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Mosin9130<8c661300> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Mosin9130<8c661300> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mosin9130<8c661300> pos=(10579.8, 193.774, 7882.66) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Mosin9130<8c661300> parent=SurvivorBase<4abc9250> slot=-761289206 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mosin9130<8c661300> pos=(10579.8, 193.774, 7882.66) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Mosin9130<8c661300> parent=SurvivorBase<4abc9250> slot=-761289206 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] root::ProcessEvent(HandEventDrop) SCRIPT : [hfsm] (local) state=HandStateEquipped<4bcf7730>-------- event=HandEventDrop<49b81840>[G=NULL]/A=HandActionDrop<960fca50> --------|> dst=HandStateEmpty<4bcf7af0> SCRIPT : enable - false SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<4bcf7af0>-------- event=HandEventTake<81f0e8c0>[G=HandGuardHasItemInEvent<81dc1270>]/A=HandActionTake<960fcd80> --------|> dst=HandStateEquipped<4bcf7730> SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<4abc9250> item=Edible_Base<76f49430> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<4bcf7730>-------- event=HandEventDestroyed<865f13c0>[G=HandGuardHasDestroyedItemInHands<81dc1d70>]/A=HandActionDestroyed<960fc990> --------|> dst=HandStateEmpty<4bcf7af0> SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<4bcf7af0>-------- event=HandEventTake<864fed80>[G=HandGuardHasItemInEvent<81dc1270>]/A=HandActionTake<960fcd80> --------|> dst=HandStateEquipped<4bcf7730> SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2Att(PREDICTIVE) item=ItemBase<2b321450> SCRIPT : [inv] I::Take2Target(PREDICTIVE) item=ItemBase<2b321450> SCRIPT : [inv] I::Take2Target(PREDICTIVE) target=SurvivorBase<4abc9250> item=ItemBase<2b321450> Warning - no room for item in target SCRIPT : [inv] I::Drop(JUNCTURE) item=Edible_Base SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=ATTACHMENT item=Edible_Base parent=ItemBase<107bf770> slot=-1137791167 } dst={ type=GROUND item=Edible_Base pos=(10580, 193.823, 7882.96) dir=(-0.00493441, -0.281641, 0.0112208, 0.9594 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=ATTACHMENT item=Edible_Base parent=ItemBase<107bf770> slot=-1137791167 } dst={ type=GROUND item=Edible_Base pos=(10580, 193.823, 7882.96) dir=(-0.00493441, -0.281641, 0.0112208, 0.9 SCRIPT : [hfsm] root::ProcessEvent(HandEventDrop) SCRIPT : [hfsm] (local) state=HandStateEquipped<4bcf7730>-------- event=HandEventDrop<5696a880>[G=NULL]/A=HandActionDrop<960fca50> --------|> dst=HandStateEmpty<4bcf7af0> SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<4bcf7af0>-------- event=HandEventTake<5696a560>[G=HandGuardHasItemInEvent<81dc1270>]/A=HandActionTake<960fcd80> --------|> dst=HandStateEquipped<4bcf7730> SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Rag<34812870>to cargo of target=Clothing row=0 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag<34812870> parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=Rag<34812870> parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag<34812870> parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=Rag<34812870> parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Rag<81a76580>to cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Rag<81a76580> parent=SurvivorBase<4abc9250> } dst={ type=CARGO item=Rag<81a76580> parent=Clothing idx=0 row=0 col=0 } SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<4bcf7730>-------- event=HandEventMoveTo<5697ebf0>[G=HandGuardAnd<81dc17f0>]/A=HandActionMoveTo<960fc9f0> --------|> dst=HandStateEmpty<4bcf7af0> SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<4bcf7af0>-------- event=HandEventTake<35a92810>[G=HandGuardHasItemInEvent<81dc1270>]/A=HandActionTake<960fcd80> --------|> dst=HandStateEquipped<4bcf7730> SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<4abc9250> item=Edible_Base SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<4bcf7730>-------- event=HandEventDestroyed<865f0a10>[G=HandGuardHasDestroyedItemInHands<81dc1d70>]/A=HandActionDestroyed<960fc990> --------|> dst=HandStateEmpty<4bcf7af0> SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemBase<107bf770> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=ItemBase<107bf770> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<107bf770> pos=(10579.5, 193.793, 7883.72) dir=(0.580704, 0.393558, -0.388688, 0.597341) } dst={ type=ATTACHMENT item=ItemBase<107bf770> parent=SurvivorBase<4abc9250> slot=209551192 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<107bf770> pos=(10579.5, 193.793, 7883.72) dir=(0.580704, 0.393558, -0.388688, 0.597341) } dst={ type=ATTACHMENT item=ItemBase<107bf770> parent=SurvivorBase<4abc9250> slot=209551192 SCRIPT : enable - true SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Edible_Baseto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base pos=(10580, 193.823, 7882.96) dir=(-0.00495917, -0.281666, 0.0112154, 0.959442) } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col=0 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base pos=(10580, 193.823, 7882.96) dir=(-0.00495917, -0.281666, 0.0112154, 0.959442) } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<4bcf7af0>-------- event=HandEventTake<56966e10>[G=HandGuardHasItemInEvent<81dc1270>]/A=HandActionTake<960fcd80> --------|> dst=HandStateEquipped<4bcf7730> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] WeaponFSM<8489ff10>::Start(NULL), init_state=MosinEmptyDischarged<81f01a30> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] WeaponFSM<7111e960>::Start(NULL), init_state=RifleEmptyCharged<865ede50> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] WeaponFSM<9d980370>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<3b972c10> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] WeaponFSM<3bd6bb30>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<86504230> SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] root::ProcessEvent(HandEventDrop) SCRIPT : [hfsm] (local) state=HandStateEquipped<4bcf7730>-------- event=HandEventDrop<35b48db0>[G=NULL]/A=HandActionDrop<960fca50> --------|> dst=HandStateEmpty<4bcf7af0> SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<4bcf7af0>-------- event=HandEventTake<8e3128b0>[G=HandGuardHasItemInEvent<81dc1270>]/A=HandActionTake<960fcd80> --------|> dst=HandStateEquipped<4bcf7730> SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<4abc9250> item=Rag<34812870> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<4bcf7730>-------- event=HandEventDestroyed<35b41880>[G=HandGuardHasDestroyedItemInHands<81dc1d70>]/A=HandActionDestroyed<960fc990> --------|> dst=HandStateEmpty<4bcf7af0> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<4bcf7af0>-------- event=HandEventTake<35b48db0>[G=HandGuardHasItemInEvent<81dc1270>]/A=HandActionTake<960fcd80> --------|> dst=HandStateEquipped<4bcf7730> SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<4abc9250> item=ItemBase<3243da40> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<4bcf7730>-------- event=HandEventDestroyed<8e2a9770>[G=HandGuardHasDestroyedItemInHands<81dc1d70>]/A=HandActionDestroyed<960fc990> --------|> dst=HandStateEmpty<4bcf7af0> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<4bcf7af0>-------- event=HandEventTake<35b3ae40>[G=HandGuardHasItemInEvent<81dc1270>]/A=HandActionTake<960fcd80> --------|> dst=HandStateEquipped<4bcf7730> SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [hfsm] root::ProcessEvent(HandEventDrop) SCRIPT : [hfsm] (local) state=HandStateEquipped<4bcf7730>-------- event=HandEventDrop<56a374e0>[G=NULL]/A=HandActionDrop<960fca50> --------|> dst=HandStateEmpty<4bcf7af0> SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<4bcf7af0>-------- event=HandEventTake<56a363b0>[G=HandGuardHasItemInEvent<81dc1270>]/A=HandActionTake<960fcd80> --------|> dst=HandStateEquipped<4bcf7730> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<4abc9250> item=WoodenStick SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<4bcf7730>-------- event=HandEventDestroyed<83f0db50>[G=HandGuardHasDestroyedItemInHands<81dc1d70>]/A=HandActionDestroyed<960fc990> --------|> dst=HandStateEmpty<4bcf7af0> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Clothing<712436a0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Clothing<712436a0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<712436a0> pos=(10691.6, 211.012, 7969.15) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<712436a0> parent=SurvivorBase<4abc9250> slot=5100557 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<712436a0> pos=(10691.6, 211.012, 7969.15) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<712436a0> parent=SurvivorBase<4abc9250> slot=5100557 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Rag SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Rag SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Rag pos=(10691.2, 211.012, 7969.13) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Rag parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Rag pos=(10691.2, 211.012, 7969.13) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Rag parent=Clothing idx=0 row=0 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemBase<2b321450> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=ItemBase<2b321450> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<2b321450> pos=(10690.7, 210.996, 7969.18) dir=(-0.474816, 0.523975, 0.523975, 0.474816) } dst={ type=CARGO item=ItemBase<2b321450> parent=Clothing<712436a0> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<2b321450> pos=(10690.7, 210.996, 7969.18) dir=(-0.474816, 0.523975, 0.523975, 0.474816) } dst={ type=CARGO item=ItemBase<2b321450> parent=Clothing<712436a0> idx=0 row=0 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemBase<32448e70> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=ItemBase<32448e70> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<32448e70> pos=(10692.4, 211.563, 7966.25) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<32448e70> parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<32448e70> pos=(10692.4, 211.563, 7966.25) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<32448e70> parent=Clothing idx=0 row=0 col=1 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<4bcf7af0>-------- event=HandEventTake<56969b10>[G=HandGuardHasItemInEvent<81dc1270>]/A=HandActionTake<960fcd80> --------|> dst=HandStateEquipped<4bcf7730> SCRIPT : [wpnfsm] resetting anim state: unknown --> unknown SCRIPT : [wpnfsm] state=MosinEmptyDischarged synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventUnjam) SCRIPT : [hfsm] event has no transition: src=MosinEmptyDischarged<682dadf0> e=WeaponEventUnjam SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<4bcf7730>-------- event=HandEventMoveTo<35a8a660>[G=HandGuardAnd<81dc17f0>]/A=HandActionMoveTo<960fc9f0> --------|> dst=HandStateEmpty<4bcf7af0> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SkateHelmet_ColorBase<76f5a500> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=SkateHelmet_ColorBase<76f5a500> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=SkateHelmet_ColorBase<76f5a500> pos=(10677.3, 214.984, 7991.37) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=SkateHelmet_ColorBase<76f5a500> parent=SurvivorBase<4abc9250> slot=-1445057555 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=SkateHelmet_ColorBase<76f5a500> pos=(10677.3, 214.984, 7991.37) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=SkateHelmet_ColorBase<76f5a500> parent=SurvivorBase<4abc9250> slot=-1445057555 SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=TunaCan<76f65ae0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=TunaCan<76f65ae0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=TunaCan<76f65ae0> pos=(10685.4, 211.168, 8003.53) dir=(0, 0, 0, 1) } dst={ type=CARGO item=TunaCan<76f65ae0> parent=Clothing idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=TunaCan<76f65ae0> pos=(10685.4, 211.168, 8003.53) dir=(0, 0, 0, 1) } dst={ type=CARGO item=TunaCan<76f65ae0> parent=Clothing idx=0 row=2 col=0 } SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Edible_Base<76f660f0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Edible_Base<76f660f0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<76f660f0> pos=(10678.5, 211.727, 8019.62) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base<76f660f0> parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<76f660f0> pos=(10678.5, 211.727, 8019.62) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base<76f660f0> parent=Clothing idx=0 row=0 col=1 } SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : float m_FallYDiff = -0.0144806 SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=PersonalRadio<76f67f40> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=PersonalRadio<76f67f40> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=PersonalRadio<76f67f40> pos=(10663.8, 215.766, 8029.17) dir=(-0.521821, 0.477182, 0.477182, 0.521821) } dst={ type=CARGO item=PersonalRadio<76f67f40> parent=Clothing idx=0 row=0 col= SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=PersonalRadio<76f67f40> pos=(10663.8, 215.766, 8029.17) dir=(-0.521821, 0.477182, 0.477182, 0.521821) } dst={ type=CARGO item=PersonalRadio<76f67f40> parent=Clothing idx=0 row=0 c SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<32448e70>to cargo of target=Clothing row=0 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<32448e70> parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=ItemBase<32448e70> parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<32448e70> parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=ItemBase<32448e70> parent=Clothing idx=0 row=0 col=1 } SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<4bcf7af0>-------- event=HandEventTake<865e0890>[G=HandGuardHasItemInEvent<81dc1270>]/A=HandActionTake<960fcd80> --------|> dst=HandStateEquipped<4bcf7730> SCRIPT : [inv] I::Take2Target(PREDICTIVE) item=ItemBase<32448e70> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<32448e70> parent=Clothing idx=0 row=0 col=1 } dst={ type=ATTACHMENT item=ItemBase<32448e70> parent=PersonalRadio<76f67f40> slot=-131201905 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<32448e70> parent=Clothing idx=0 row=0 col=1 } dst={ type=ATTACHMENT item=ItemBase<32448e70> parent=PersonalRadio<76f67f40> slot=-131201905 } SCRIPT : PlayerBase.c OnSingleUse SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=PersonalRadio<76f67f40>to cargo of target=Clothing row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=PersonalRadio<76f67f40> parent=SurvivorBase<4abc9250> } dst={ type=CARGO item=PersonalRadio<76f67f40> parent=Clothing idx=0 row=0 col=2 } SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<4bcf7730>-------- event=HandEventMoveTo<81ef6db0>[G=HandGuardAnd<81dc17f0>]/A=HandActionMoveTo<960fc9f0> --------|> dst=HandStateEmpty<4bcf7af0> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Edible_Base<7122ac90> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Edible_Base<7122ac90> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<7122ac90> pos=(10645.7, 211.739, 8064.67) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base<7122ac90> parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<7122ac90> pos=(10645.7, 211.739, 8064.67) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base<7122ac90> parent=Clothing idx=0 row=0 col=1 } SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<4bcf7af0>-------- event=HandEventTake<71efad00>[G=HandGuardHasItemInEvent<81dc1270>]/A=HandActionTake<960fcd80> --------|> dst=HandStateEquipped<4bcf7730> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Rag<9233f90> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Rag<9233f90> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Rag<9233f90> pos=(10646.4, 211.24, 8060.5) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Rag<9233f90> parent=Clothing<712436a0> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Rag<9233f90> pos=(10646.4, 211.24, 8060.5) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Rag<9233f90> parent=Clothing<712436a0> idx=0 row=0 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x000000000f466a40 SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x000000000f466a40 SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] HandFSM<3543fe60>::Start(NULL), init_state=HandStateEmpty<87c47300> SCRIPT : Inventory::EEInit - Man=SurvivorBase<70a5d080> item=ItemInventory<85572300> SCRIPT : [hfsm] root::ProcessEvent(HandEventCreated) SCRIPT : [hfsm] (local) state=HandStateEmpty<87c47300>-------- event=HandEventCreated<87c4c990>[G=HandGuardHasItemInEvent<71e74e80>]/A=HandActionCreated --------|> dst=HandStateEquipped<87c4b5e0> SCRIPT : [hfsm] WeaponFSM<35439c20>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<559d9ae0> SCRIPT : [hfsm] WeaponFSM<3c0957e0>::Start(NULL), init_state=MosinEmptyDischarged<865d3f00> SCRIPT : [wpnfsm] state=MosinEmptyDischarged synchronized remote anim state: unknown --> DEFAULT SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : float m_FallYDiff = 0.248947 SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<70a5d080> item=Edible_Base<71246720> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<87c4b5e0>-------- event=HandEventDestroyed<81ef84d0>[G=HandGuardHasDestroyedItemInHands<71e75940>]/A=HandActionDestroyed --------|> dst=HandStateEmpty<87c47300> SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemBase SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=ItemBase SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(10622.3, 216.267, 8065.38) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=ItemBase parent=SurvivorBase<4abc9250> slot=209551192 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(10622.3, 216.267, 8065.38) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=ItemBase parent=SurvivorBase<4abc9250> slot=209551192 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=MakarovIJ70_Base<821ca320> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=MakarovIJ70_Base<821ca320> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=MakarovIJ70_Base<821ca320> pos=(10624.2, 216.271, 8069.39) dir=(0, 0, 0, 1) } dst={ type=CARGO item=MakarovIJ70_Base<821ca320> parent=Clothing<712436a0> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=MakarovIJ70_Base<821ca320> pos=(10624.2, 216.271, 8069.39) dir=(0, 0, 0, 1) } dst={ type=CARGO item=MakarovIJ70_Base<821ca320> parent=Clothing<712436a0> idx=0 row=0 col=1 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=ItemBase<2b321450> parent=SurvivorBase<4abc9250> }src2={ type=CARGO item=MakarovIJ70_Base<821ca320> parent=Clothing<712436a0> idx=0 row=0 col=1 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : [hfsm] root::ProcessEvent(HandEventSwap) SCRIPT : [hfsm] (local) state=HandStateEquipped<4bcf7730>-------- event=HandEventSwap<3b9698e0>[G=HandGuardHasItemInHands<81dc18f0>]/A=HandActionSwap<960fcea0> --------|> dst=HandStateEquipped<4bcf7730> SCRIPT : [wpnfsm] resetting anim state: unknown --> unknown SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventUnjam) SCRIPT : [hfsm] event has no transition: src=Pistol_CLO_DIS_BU0_MA0<3b972c10> e=WeaponEventUnjam SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=MakarovIJ70_Base<821ca320>to cargo of target=Clothing<712436a0> row=0 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=MakarovIJ70_Base<821ca320> parent=SurvivorBase<4abc9250> } dst={ type=CARGO item=MakarovIJ70_Base<821ca320> parent=Clothing<712436a0> idx=0 row=0 col=3 } SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<4bcf7730>-------- event=HandEventMoveTo<35a87dc0>[G=HandGuardAnd<81dc17f0>]/A=HandActionMoveTo<960fc9f0> --------|> dst=HandStateEmpty<4bcf7af0> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<4bcf7af0>-------- event=HandEventTake<8336a150>[G=HandGuardHasItemInEvent<81dc1270>]/A=HandActionTake<960fcd80> --------|> dst=HandStateEquipped<4bcf7730> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<87c47300>-------- event=HandEventTake<83372a30>[G=HandGuardHasItemInEvent<71e744c0>]/A=HandActionTake --------|> dst=HandStateEquipped<87c4b5e0> SCRIPT : [wpnfsm] resetting anim state: unknown --> unknown SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<87c4b5e0>-------- event=HandEventMoveTo<8337c580>[G=HandGuardAnd<71e74ec0>]/A=HandActionMoveTo --------|> dst=HandStateEmpty<87c47300> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SardinesCan<7123b750> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=SardinesCan<7123b750> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=SardinesCan<7123b750> pos=(10641, 212.169, 8083) dir=(0, 0, 0, 1) } dst={ type=CARGO item=SardinesCan<7123b750> parent=Clothing idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=SardinesCan<7123b750> pos=(10641, 212.169, 8083) dir=(0, 0, 0, 1) } dst={ type=CARGO item=SardinesCan<7123b750> parent=Clothing idx=0 row=2 col=2 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=BakedBeansCan<7123c980> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=BakedBeansCan<7123c980> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=BakedBeansCan<7123c980> pos=(10644.1, 211.789, 8083.86) dir=(0, 0, 0, 1) } dst={ type=CARGO item=BakedBeansCan<7123c980> parent=Clothing<712436a0> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=BakedBeansCan<7123c980> pos=(10644.1, 211.789, 8083.86) dir=(0, 0, 0, 1) } dst={ type=CARGO item=BakedBeansCan<7123c980> parent=Clothing<712436a0> idx=0 row=0 col=1 } SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : float m_FallYDiff = -0.166565 SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : float m_FallYDiff = -0.122437 SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : float m_FallYDiff = 0.231613 SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : float m_FallYDiff = -0.470612 SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<89749f70>::Start(NULL), init_state=HandStateEmpty SCRIPT : [hfsm] WeaponFSM<8d221fc0>::Start(NULL), init_state=MosinEmptyDischarged<81f0a2c0> SCRIPT : [wpnfsm] state=MosinEmptyDischarged synchronized remote anim state: unknown --> DEFAULT SCRIPT : [hfsm] WeaponFSM<8d234800>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<81f12ec0> SCRIPT : [wpnfsm] resetting anim state: unknown --> unknown SCRIPT : Inventory::EEInit - Man=SurvivorBase<70a59260> item=WeaponInventory<65ad12a0> SCRIPT : [hfsm] root::ProcessEvent(HandEventCreated) SCRIPT : [hfsm] (local) state=HandStateEmpty-------- event=HandEventCreated<724dd020>[G=HandGuardHasItemInEvent<8a34bf70>]/A=HandActionCreated<56b003b0> --------|> dst=HandStateEquipped SCRIPT : [wpnfsm] state=Pistol_CLO_CHG_BU1_MA1 synchronized remote anim state: unknown --> CLOSED_CHARGED SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SardinesCan<71242a80> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=SardinesCan<71242a80> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=SardinesCan<71242a80> pos=(10620.6, 214.971, 8116.55) dir=(0, 0, 0, 1) } dst={ type=CARGO item=SardinesCan<71242a80> parent=Clothing idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=SardinesCan<71242a80> pos=(10620.6, 214.971, 8116.55) dir=(0, 0, 0, 1) } dst={ type=CARGO item=SardinesCan<71242a80> parent=Clothing idx=0 row=2 col=0 } SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<87c47300>-------- event=HandEventTake<3a2e9830>[G=HandGuardHasItemInEvent<71e744c0>]/A=HandActionTake --------|> dst=HandStateEquipped<87c4b5e0> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped-------- event=HandEventMoveTo<559dfc10>[G=HandGuardAnd<8a34baf0>]/A=HandActionMoveTo<56b004a0> --------|> dst=HandStateEmpty SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] WeaponFSM<2ec90f00>::Start(NULL), init_state=MosinEmptyDischarged<559da440> SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<87c4b5e0>-------- event=HandEventMoveTo<83f0a090>[G=HandGuardAnd<71e74ec0>]/A=HandActionMoveTo --------|> dst=HandStateEmpty<87c47300> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<87c47300>-------- event=HandEventTake<915b6af0>[G=HandGuardHasItemInEvent<71e744c0>]/A=HandActionTake --------|> dst=HandStateEquipped<87c4b5e0> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<87c4b5e0>-------- event=HandEventMoveTo<3b978ac0>[G=HandGuardAnd<71e74ec0>]/A=HandActionMoveTo --------|> dst=HandStateEmpty<87c47300> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : float m_FallYDiff = -1.13977 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] WeaponFSM<8974bb30>::Start(NULL), init_state=RifleEmptyCharged<3b664910> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty-------- event=HandEventTake<6f9a99f0>[G=HandGuardHasItemInEvent<8a34c070>]/A=HandActionTake<56affde0> --------|> dst=HandStateEquipped SCRIPT : [wpnfsm] resetting anim state: CLOSED_CHARGED --> unknown SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped-------- event=HandEventMoveTo<83365bf0>[G=HandGuardAnd<8a34baf0>]/A=HandActionMoveTo<56b004a0> --------|> dst=HandStateEmpty SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty-------- event=HandEventTake<6f9bf2f0>[G=HandGuardHasItemInEvent<8a34c070>]/A=HandActionTake<56affde0> --------|> dst=HandStateEquipped SCRIPT : [wpnfsm] resetting anim state: unknown --> unknown SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Clothing<38a1a930> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Clothing<38a1a930> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<38a1a930> pos=(10227.2, 277.98, 8431.15) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing<38a1a930> parent=Clothing<712436a0> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<38a1a930> pos=(10227.2, 277.98, 8431.15) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing<38a1a930> parent=Clothing<712436a0> idx=0 row=2 col=0 } SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventTrigger<65a1a280> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_CHG_BU1_MA1<81f12f10>-------- event=WeaponEventTrigger<65a1a280>[G=WeaponGuardHasAmmo]/A=NULL --------|> dst=WeaponFireAndChamberNext<874a5af0> SCRIPT : [wpnfsm] resetting anim state: unknown --> unknown SCRIPT : [hfsm] WeaponFSM<8d225920>::Start(WeaponEventTrigger<65a1a280>), init_state=WeaponFireAndChamber<8d226f40> SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventAnimBulletEject<65a1a280> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimBulletEject) SCRIPT : [hfsm] SUB!::WeaponFireAndChamberNext::ProcessEvent(WeaponEventAnimBulletEject) SCRIPT : [hfsm] event has no transition: src=WeaponFireAndChamber<8d226f40> e=WeaponEventAnimBulletEject SCRIPT : [hfsm] event has no transition: src=WeaponFireAndChamberNext<874a5af0> e=WeaponEventAnimBulletEject SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventAnimHammerCocked<2c5f6c90> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerCocked) SCRIPT : [hfsm] SUB!::WeaponFireAndChamberNext::ProcessEvent(WeaponEventAnimHammerCocked) SCRIPT : [hfsm] event has no transition: src=WeaponFireAndChamber<8d226f40> e=WeaponEventAnimHammerCocked SCRIPT : [hfsm] event has no transition: src=WeaponFireAndChamberNext<874a5af0> e=WeaponEventAnimHammerCocked SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventHumanCommandActionFinished<6f9b61f0> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventHumanCommandActionFinished) SCRIPT : [hfsm] SUB!::WeaponFireAndChamberNext::ProcessEvent(WeaponEventHumanCommandActionFinished) SCRIPT : [hfsm] (local) state=WeaponFireAndChamber<8d226f40>-------- event=WeaponEventHumanCommandActionFinished<6f9b61f0>[G=NULL]/A=NULL --------|> dst=NULL SCRIPT : [hfsm] terminating fsm: state=WeaponFireAndChamber<8d226f40> event=WeaponEventHumanCommandActionFinished<6f9b61f0> SCRIPT : [hfsm] (local) state=WeaponFireAndChamberNext<874a5af0>-------- event=WeaponEventHumanCommandActionFinished<6f9b61f0>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_CHG_BU1_MA1<81f12f10> SCRIPT : [wpnfsm] state=Pistol_CLO_CHG_BU1_MA1 synchronized remote anim state: unknown --> CLOSED_CHARGED SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventTrigger<6f9b89a0> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_CHG_BU1_MA1<81f12f10>-------- event=WeaponEventTrigger<6f9b89a0>[G=WeaponGuardHasAmmo]/A=NULL --------|> dst=WeaponFireAndChamberNext<874a5af0> SCRIPT : [wpnfsm] resetting anim state: CLOSED_CHARGED --> unknown SCRIPT : [hfsm] WeaponFSM<8d225920>::Start(WeaponEventTrigger<6f9b89a0>), init_state=WeaponFireAndChamber<8d226f40> SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventAnimBulletEject<6f9b96c0> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimBulletEject) SCRIPT : [hfsm] SUB!::WeaponFireAndChamberNext::ProcessEvent(WeaponEventAnimBulletEject) SCRIPT : [hfsm] event has no transition: src=WeaponFireAndChamber<8d226f40> e=WeaponEventAnimBulletEject SCRIPT : [hfsm] event has no transition: src=WeaponFireAndChamberNext<874a5af0> e=WeaponEventAnimBulletEject SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventAnimHammerCocked<6f9b8cc0> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerCocked) SCRIPT : [hfsm] SUB!::WeaponFireAndChamberNext::ProcessEvent(WeaponEventAnimHammerCocked) SCRIPT : [hfsm] event has no transition: src=WeaponFireAndChamber<8d226f40> e=WeaponEventAnimHammerCocked SCRIPT : [hfsm] event has no transition: src=WeaponFireAndChamberNext<874a5af0> e=WeaponEventAnimHammerCocked SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventHumanCommandActionFinished<65a1c300> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventHumanCommandActionFinished) SCRIPT : [hfsm] SUB!::WeaponFireAndChamberNext::ProcessEvent(WeaponEventHumanCommandActionFinished) SCRIPT : [hfsm] (local) state=WeaponFireAndChamber<8d226f40>-------- event=WeaponEventHumanCommandActionFinished<65a1c300>[G=NULL]/A=NULL --------|> dst=NULL SCRIPT : [hfsm] terminating fsm: state=WeaponFireAndChamber<8d226f40> event=WeaponEventHumanCommandActionFinished<65a1c300> SCRIPT : [hfsm] (local) state=WeaponFireAndChamberNext<874a5af0>-------- event=WeaponEventHumanCommandActionFinished<65a1c300>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_CHG_BU1_MA1<81f12f10> SCRIPT : [wpnfsm] state=Pistol_CLO_CHG_BU1_MA1 synchronized remote anim state: unknown --> CLOSED_CHARGED SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<87c47300>-------- event=HandEventTake<73d0d500>[G=HandGuardHasItemInEvent<71e744c0>]/A=HandActionTake --------|> dst=HandStateEquipped<87c4b5e0> SCRIPT : [wpnfsm] resetting anim state: unknown --> unknown SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped-------- event=HandEventMoveTo<2c5fb1f0>[G=HandGuardAnd<8a34baf0>]/A=HandActionMoveTo<56b004a0> --------|> dst=HandStateEmpty SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [inv] I::Drop(PREDICTIVE) item=Clothing<38a1a930> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<38a1a930> parent=Clothing<712436a0> idx=0 row=2 col=0 } dst={ type=GROUND item=Clothing<38a1a930> pos=(10223.5, 274.345, 8431.26) dir=(0.590055, -0.417614, 0.351348, 0.594969) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<38a1a930> parent=Clothing<712436a0> idx=0 row=2 col=0 } dst={ type=GROUND item=Clothing<38a1a930> pos=(10223.5, 274.345, 8431.26) dir=(0.590055, -0.417614, 0.351348, 0.594969) } SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [hfsm] root::ProcessEvent(HandEventForceSwap) SCRIPT : [hfsm] (local) state=HandStateEquipped<87c4b5e0>-------- event=HandEventForceSwap<8e302910>[G=HandGuardHasItemInHands<71e75b40>]/A=HandActionForceSwap --------|> dst=HandStateEquipped<87c4b5e0> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] root::ProcessEvent(HandEventForceSwap) SCRIPT : [hfsm] (local) state=HandStateEquipped<87c4b5e0>-------- event=HandEventForceSwap[G=HandGuardHasItemInHands<71e75b40>]/A=HandActionForceSwap --------|> dst=HandStateEquipped<87c4b5e0> SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [hfsm] root::ProcessEvent(HandEventSwap) SCRIPT : [hfsm] (local) state=HandStateEquipped<87c4b5e0>-------- event=HandEventSwap<2c5f5980>[G=HandGuardHasItemInHands<71e756c0>]/A=HandActionSwap --------|> dst=HandStateEquipped<87c4b5e0> SCRIPT : [wpnfsm] resetting anim state: unknown --> unknown SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : float m_FallYDiff = 2.30118 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : OnMissionFinish SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : CreateCharacterPerson -> 2 SCRIPT : [hfsm] HandFSM<353dc2f0>::Start(NULL), init_state=HandStateEmpty<3a2e4420> SCRIPT : Inventory::EEInit - Man=SurvivorBase<35eb59d0> item=ItemInventory<820d3a00> SCRIPT : [hfsm] root::ProcessEvent(HandEventCreated) SCRIPT : [hfsm] (local) state=HandStateEmpty<3a2e4420>-------- event=HandEventCreated<3a2e6270>[G=HandGuardHasItemInEvent]/A=HandActionCreated<8e225950> --------|> dst=HandStateEquipped<3a2e5f00> SCRIPT : [hfsm] WeaponFSM<4eb070e0>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<3a2e8a70> SCRIPT : [hfsm] WeaponFSM::Start(NULL), init_state=MosinEmptyDischarged<56ff1bc0> SCRIPT : ~DayZGame() --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 12.09. 17:49:37 SCRIPT (W): @"scripts/3_Game/systems\inventory\inventorylocation.c,24": Missing script declaration for method 'InventoryLocation.SetCol' SCRIPT (W): @"scripts/3_Game/systems\inventory\inventorylocation.c,24": Missing script declaration for method 'InventoryLocation.SetIndex' SCRIPT (W): @"scripts/3_Game/systems\inventory\inventorylocation.c,24": Missing script declaration for method 'InventoryLocation.SetRow' SCRIPT (W): @"scripts/3_Game/systems\inventory\inventorylocation.c,24": Missing script declaration for method 'InventoryLocation.SetSlot' SCRIPT (W): @"scripts/3_Game/systems\inventory\inventory.c,94": Method not linked 'GameInventory.GetSlotsIdCount' SCRIPT (W): @"scripts/3_Game/systems\inventory\inventory.c,29": Missing script declaration for method 'GameInventory.GetSlotIdCount' SCRIPT (W): @"scripts/3_Game/services\trialservice.c,23": Method not linked 'TrialService.IsGameActive' SCRIPT (W): @"scripts/3_Game/services\trialservice.c,13": Method not linked 'TrialService.IsGameTrial' SCRIPT : CreateGame() SCRIPT : Loading Inc: 1 SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_water_Zmb_Soundset". SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : CreateCharacterPerson -> 2 SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM::Start(NULL), init_state=HandStateEmpty SCRIPT : Inventory::EEInit - Man=SurvivorBase<9c07c700> item=ItemInventory SCRIPT : [hfsm] root::ProcessEvent(HandEventCreated) SCRIPT : [hfsm] (local) state=HandStateEmpty-------- event=HandEventCreated[G=HandGuardHasItemInEvent]/A=HandActionCreated --------|> dst=HandStateEquipped SCRIPT : [hfsm] WeaponFSM::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0 SCRIPT : [hfsm] WeaponFSM::Start(NULL), init_state=MosinEmptyDischarged SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<9c07c700> item=Clothing slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase<9c07c700> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase<9c07c700> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<9c07c700> item=Clothing slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase<9c07c700> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase<9c07c700> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<9c07c700> item=Clothing slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase<9c07c700> slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase<9c07c700> slot=5308728 } SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<9c07c700> item=ItemBase SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped-------- event=HandEventDestroyed[G=HandGuardHasDestroyedItemInHands]/A=HandActionDestroyed --------|> dst=HandStateEmpty SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<116ff1f0>::Start(NULL), init_state=HandStateEmpty SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5308728 } SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<116ff670>::Start(NULL), init_state=HandStateEmpty<11bffb10> SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5308728 } SCRIPT : [hfsm] HandFSM<116ff610>::Start(NULL), init_state=HandStateEmpty<11c00240> SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5308728 } SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<116fea70>::Start(NULL), init_state=HandStateEmpty<11cb14e0> SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5308728 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5308728 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5308728 } SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<116fe6b0>::Start(NULL), init_state=HandStateEmpty<11dc0dc0> SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5308728 } SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<11b01680>::Start(NULL), init_state=HandStateEmpty<11faf510> SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5308728 } SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<11708430>::Start(NULL), init_state=HandStateEmpty<120cf750> SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5308728 } SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<11b011a0>::Start(NULL), init_state=HandStateEmpty<122fc600> SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5308728 } SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<113afd40>::Start(NULL), init_state=HandStateEmpty SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5308728 } SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<113b07c0>::Start(NULL), init_state=HandStateEmpty<121e2e50> SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5308728 } SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<113af920>::Start(NULL), init_state=HandStateEmpty<12477bf0> SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5308728 } SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM::Start(NULL), init_state=HandStateEmpty<124c7f50> SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5308728 } SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM::Start(NULL), init_state=HandStateEmpty<124fc9e0> SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5308728 } SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM::Start(NULL), init_state=HandStateEmpty<12594fc0> SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<1ae99710> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing<1ae99710> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1ae99710> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1ae99710> parent=SurvivorBase slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1ae99710> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1ae99710> parent=SurvivorBase slot=5308728 } SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM::Start(NULL), init_state=HandStateEmpty<125625b0> SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<1ae9cda0> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing<1ae9cda0> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1ae9cda0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1ae9cda0> parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1ae9cda0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1ae9cda0> parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<1ae9f810> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing<1ae9f810> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1ae9f810> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1ae9f810> parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1ae9f810> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1ae9f810> parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<1ae984e0> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing<1ae984e0> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1ae984e0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1ae984e0> parent=SurvivorBase slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1ae984e0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1ae984e0> parent=SurvivorBase slot=5308728 } SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<119332a0>::Start(NULL), init_state=HandStateEmpty<1b08b2d0> SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<1ae9e5e0> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing<1ae9e5e0> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1ae9e5e0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1ae9e5e0> parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1ae9e5e0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1ae9e5e0> parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<1ae9ebf0> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing<1ae9ebf0> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1ae9ebf0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1ae9ebf0> parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1ae9ebf0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1ae9ebf0> parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<1ae9fe20> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing<1ae9fe20> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1ae9fe20> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1ae9fe20> parent=SurvivorBase slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1ae9fe20> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1ae9fe20> parent=SurvivorBase slot=5308728 } SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<11933fc0>::Start(NULL), init_state=HandStateEmpty<1b1c6a20> SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<1aea2280> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing<1aea2280> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aea2280> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aea2280> parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aea2280> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aea2280> parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<1aea2890> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing<1aea2890> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aea2890> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aea2890> parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aea2890> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aea2890> parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<1aea1660> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing<1aea1660> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aea1660> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aea1660> parent=SurvivorBase slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aea1660> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aea1660> parent=SurvivorBase slot=5308728 } SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM::Start(NULL), init_state=HandStateEmpty<96714b20> SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<1aea7150> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing<1aea7150> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aea7150> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aea7150> parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aea7150> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aea7150> parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<1aea6530> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing<1aea6530> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aea6530> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aea6530> parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aea6530> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aea6530> parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<1aea5300> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing<1aea5300> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aea5300> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aea5300> parent=SurvivorBase slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aea5300> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aea5300> parent=SurvivorBase slot=5308728 } SCRIPT : [hfsm] HandFSM::Start(NULL), init_state=HandStateEmpty<96714800> SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<1aea7d70> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing<1aea7d70> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aea7d70> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aea7d70> parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aea7d70> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aea7d70> parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<1aea5f20> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing<1aea5f20> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aea5f20> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aea5f20> parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aea5f20> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aea5f20> parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<1aea1050> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing<1aea1050> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aea1050> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aea1050> parent=SurvivorBase slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aea1050> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aea1050> parent=SurvivorBase slot=5308728 } SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<112875f0>::Start(NULL), init_state=HandStateEmpty<1b63d410> SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<1aea5910> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing<1aea5910> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aea5910> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aea5910> parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aea5910> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aea5910> parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<1aea4cf0> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing<1aea4cf0> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aea4cf0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aea4cf0> parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aea4cf0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aea4cf0> parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<1aeaa7e0> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing<1aeaa7e0> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aeaa7e0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aeaa7e0> parent=SurvivorBase slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aeaa7e0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aeaa7e0> parent=SurvivorBase slot=5308728 } SCRIPT : [hfsm] HandFSM<11934080>::Start(NULL), init_state=HandStateEmpty<1b58b430> SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<1aea34b0> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing<1aea34b0> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aea34b0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aea34b0> parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aea34b0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aea34b0> parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<1aeaadf0> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing<1aeaadf0> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aeaadf0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aeaadf0> parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aeaadf0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aeaadf0> parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<1aeab400> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing<1aeab400> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aeab400> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aeab400> parent=SurvivorBase slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aeab400> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aeab400> parent=SurvivorBase slot=5308728 } SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM::Start(NULL), init_state=HandStateEmpty<966c64c0> SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<1aeac630> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing<1aeac630> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aeac630> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aeac630> parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aeac630> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aeac630> parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<1aeade70> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing<1aeade70> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aeade70> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aeade70> parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aeade70> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aeade70> parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<1aeae480> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing<1aeae480> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aeae480> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aeae480> parent=SurvivorBase slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aeae480> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aeae480> parent=SurvivorBase slot=5308728 } SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<1193ada0>::Start(NULL), init_state=HandStateEmpty<1b741540> SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<1aeafcc0> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing<1aeafcc0> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aeafcc0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aeafcc0> parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aeafcc0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aeafcc0> parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<1aeb02d0> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing<1aeb02d0> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aeb02d0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aeb02d0> parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aeb02d0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aeb02d0> parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<1aeb69e0> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing<1aeb69e0> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aeb69e0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aeb69e0> parent=SurvivorBase slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aeb69e0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aeb69e0> parent=SurvivorBase slot=5308728 } SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<112998f0>::Start(NULL), init_state=HandStateEmpty<1b869910> SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<1aeb1500> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing<1aeb1500> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aeb1500> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aeb1500> parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aeb1500> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aeb1500> parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<1aeb51a0> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing<1aeb51a0> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aeb51a0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aeb51a0> parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aeb51a0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aeb51a0> parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<1aeb1b10> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing<1aeb1b10> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aeb1b10> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aeb1b10> parent=SurvivorBase slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aeb1b10> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aeb1b10> parent=SurvivorBase slot=5308728 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<1aeaf0a0> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing<1aeaf0a0> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aeaf0a0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aeaf0a0> parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aeaf0a0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aeaf0a0> parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<1aeb2d40> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing<1aeb2d40> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aeb2d40> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aeb2d40> parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aeb2d40> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aeb2d40> parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<1aeb3350> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing<1aeb3350> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aeb3350> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aeb3350> parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aeb3350> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aeb3350> parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<1aeb3f70> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing<1aeb3f70> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aeb3f70> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aeb3f70> parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aeb3f70> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aeb3f70> parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<1aeb57b0> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing<1aeb57b0> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aeb57b0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aeb57b0> parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aeb57b0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aeb57b0> parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<1aeb4580> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing<1aeb4580> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aeb4580> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aeb4580> parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aeb4580> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aeb4580> parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<1aeb2730> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing<1aeb2730> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aeb2730> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aeb2730> parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aeb2730> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aeb2730> parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<1aeb4b90> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing<1aeb4b90> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aeb4b90> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aeb4b90> parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aeb4b90> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aeb4b90> parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<1aeb5dc0> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing<1aeb5dc0> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aeb5dc0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aeb5dc0> parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aeb5dc0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aeb5dc0> parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<1aeb7600> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing<1aeb7600> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aeb7600> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aeb7600> parent=SurvivorBase slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aeb7600> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aeb7600> parent=SurvivorBase slot=5308728 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<1aeb7c10> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing<1aeb7c10> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aeb7c10> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aeb7c10> parent=SurvivorBase slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aeb7c10> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aeb7c10> parent=SurvivorBase slot=5308728 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<1aeb08e0> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing<1aeb08e0> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aeb08e0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aeb08e0> parent=SurvivorBase slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aeb08e0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aeb08e0> parent=SurvivorBase slot=5308728 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<1aebef40> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing<1aebef40> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aebef40> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aebef40> parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aebef40> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aebef40> parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<1aebd700> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing<1aebd700> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aebd700> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aebd700> parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aebd700> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aebd700> parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<1aebe930> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase item=Clothing<1aebe930> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aebe930> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aebe930> parent=SurvivorBase slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<1aebe930> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1aebe930> parent=SurvivorBase slot=5308728 } SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: mpmissions\__cur_mp.ChernarusPlus\mission.c SCRIPT : SyncEvents -> RegisterEvents SCRIPT : [hfsm] HandFSM<4b258300>::Start(NULL), init_state=HandStateEmpty<4956aff0> SCRIPT : Inventory::EEInit - Man=SurvivorBase<4b67bad0> item=ItemInventory<48602b70> SCRIPT : [hfsm] root::ProcessEvent(HandEventCreated) SCRIPT : [hfsm] (local) state=HandStateEmpty<4956aff0>-------- event=HandEventCreated<4956a410>[G=HandGuardHasItemInEvent<39afd3e0>]/A=HandActionCreated<4b5df690> --------|> dst=HandStateEquipped<4956b4f0> SCRIPT : [hfsm] WeaponFSM<4b6ee5e0>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<4956a550> SCRIPT : [hfsm] WeaponFSM<4b6d4ba0>::Start(NULL), init_state=MosinEmptyDischarged<4956f050> SCRIPT : [wpnfsm] state=MosinEmptyDischarged synchronized remote anim state: unknown --> DEFAULT SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] HandFSM<606c3660>::Start(NULL), init_state=HandStateEmpty<4ba803d0> SCRIPT : [hfsm] WeaponFSM<61348460>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<4ba83120> SCRIPT : [wpnfsm] resetting anim state: unknown --> unknown SCRIPT : Inventory::EEInit - Man=SurvivorBase<4b6a0900> item=WeaponInventory<5015c690> SCRIPT : [hfsm] root::ProcessEvent(HandEventCreated) SCRIPT : [hfsm] (local) state=HandStateEmpty<4ba803d0>-------- event=HandEventCreated<4ba86fa0>[G=HandGuardHasItemInEvent<4f81c400>]/A=HandActionCreated<574aded0> --------|> dst=HandStateEquipped<4ba80470> SCRIPT : [wpnfsm] state=Pistol_CLO_CHG_BU1_MA1 synchronized remote anim state: unknown --> CLOSED_CHARGED SCRIPT : [hfsm] WeaponFSM<60c2c650>::Start(NULL), init_state=RBL_CLO_BU0_MA0<613678b0> SCRIPT : [wpnfsm] state=RBL_CLO_BU1_MA0 synchronized remote anim state: unknown --> DEFAULT SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Brown" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : float m_FallYDiff = -0.0275421 SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : float m_FallYDiff = 0.739716 SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x00000000d5db6a40 SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x00000000d5db6a40 SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x00000000d5db6a40 SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing<4b5bdec0> row=0 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=ItemBase parent=SurvivorBase<4b67bad0> } dst={ type=CARGO item=ItemBase parent=Clothing<4b5bdec0> idx=0 row=0 col=6 } SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<4956b4f0>-------- event=HandEventMoveTo<1b507a20>[G=HandGuardAnd<39afd860>]/A=HandActionMoveTo<4b5e00b0> --------|> dst=HandStateEmpty<4956aff0> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<4956aff0>-------- event=HandEventTake<1b5047d0>[G=HandGuardHasItemInEvent<39afdca0>]/A=HandActionTake<4b5df990> --------|> dst=HandStateEquipped<4956b4f0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : [wpnfsm] state=MosinEmptyDischarged synchronized anim state: unknown --> DEFAULT SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x00000000d5db6a40 SCRIPT : OnMissionFinish SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : CreateCharacterPerson -> 2 SCRIPT : [hfsm] HandFSM::Start(NULL), init_state=HandStateEmpty SCRIPT : Inventory::EEInit - Man=SurvivorBase<4b67bad0> item=ItemInventory SCRIPT : [hfsm] root::ProcessEvent(HandEventCreated) SCRIPT : [hfsm] (local) state=HandStateEmpty-------- event=HandEventCreated[G=HandGuardHasItemInEvent<4f3acc70>]/A=HandActionCreated<1b8cdf40> --------|> dst=HandStateEquipped SCRIPT : [hfsm] WeaponFSM<2e0000a0>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0 SCRIPT : [hfsm] WeaponFSM<2e00fd00>::Start(NULL), init_state=MosinEmptyDischarged<96737010> SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: mpmissions\__cur_mp.ChernarusPlus\mission.c SCRIPT : SyncEvents -> RegisterEvents SCRIPT : [hfsm] HandFSM::Start(NULL), init_state=HandStateEmpty<1b1aec90> SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x00000000d5db6a40 SCRIPT : [hfsm] HandFSM<49d1c1c0>::Start(NULL), init_state=HandStateEmpty SCRIPT : Inventory::EEInit - Man=SurvivorBase<7e6af530> item=ItemInventory<485ff1b0> SCRIPT : [hfsm] root::ProcessEvent(HandEventCreated) SCRIPT : [hfsm] (local) state=HandStateEmpty-------- event=HandEventCreated[G=HandGuardHasItemInEvent<39ae35e0>]/A=HandActionCreated<441b77a0> --------|> dst=HandStateEquipped SCRIPT : [hfsm] WeaponFSM<494c6d70>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0 SCRIPT : [hfsm] WeaponFSM<494cf1d0>::Start(NULL), init_state=MosinEmptyDischarged SCRIPT : [wpnfsm] state=MosinEmptyDischarged synchronized remote anim state: unknown --> DEFAULT SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped-------- event=HandEventMoveTo[G=HandGuardAnd<39ae3a20>]/A=HandActionMoveTo --------|> dst=HandStateEmpty SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty-------- event=HandEventTake[G=HandGuardHasItemInEvent<39ae35a0>]/A=HandActionTake<441b7c80> --------|> dst=HandStateEquipped SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : [wpnfsm] state=MosinEmptyDischarged synchronized anim state: unknown --> DEFAULT SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] WeaponFSM<4c0d76f0>::Start(NULL), init_state=RBF_CLO_BU0_MA0 SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped-------- event=HandEventMoveTo<99269a0>[G=HandGuardAnd<39ae3a20>]/A=HandActionMoveTo --------|> dst=HandStateEmpty SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty-------- event=HandEventTake<9926f90>[G=HandGuardHasItemInEvent<39ae35a0>]/A=HandActionTake<441b7c80> --------|> dst=HandStateEquipped SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : [wpnfsm] state=MosinEmptyDischarged synchronized anim state: unknown --> DEFAULT SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped-------- event=HandEventMoveTo<1b471180>[G=HandGuardAnd<39ae3a20>]/A=HandActionMoveTo --------|> dst=HandStateEmpty SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] HandFSM<92a2c80>::Start(NULL), init_state=HandStateEmpty<993d290> SCRIPT : [hfsm] WeaponFSM::Start(NULL), init_state=RBF_CLO_BU0_MA0 SCRIPT : [wpnfsm] state=RBF_CLO_BU0_MA0 synchronized remote anim state: unknown --> DEFAULT SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] HandFSM::Start(NULL), init_state=HandStateEmpty SCRIPT : [hfsm] WeaponFSM::Start(NULL), init_state=RBF_CLO_BU0_MA0 SCRIPT : [wpnfsm] state=RBF_CLO_BU0_MA0 synchronized remote anim state: unknown --> DEFAULT SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemBase<614a5150> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=ItemBase<614a5150> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<614a5150> pos=(9718.32, 230.083, 8346.87) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<614a5150> parent=Clothing<48714930> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<614a5150> pos=(9718.32, 230.083, 8346.87) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<614a5150> parent=Clothing<48714930> idx=0 row=2 col=0 } SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty-------- event=HandEventTake<1b3660e0>[G=HandGuardHasItemInEvent<39ae35a0>]/A=HandActionTake<441b7c80> --------|> dst=HandStateEquipped SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing<4871aa30> row=0 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=ItemBase parent=SurvivorBase<7e6af530> } dst={ type=CARGO item=ItemBase parent=Clothing<4871aa30> idx=0 row=0 col=3 } SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped-------- event=HandEventMoveTo<95f5e750>[G=HandGuardAnd<39ae3a20>]/A=HandActionMoveTo --------|> dst=HandStateEmpty SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Edible_Base<4b5cbf10>to cargo of target=Clothing<48716170> row=2 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base<4b5cbf10> parent=Clothing<48716170> idx=0 row=2 col=2 } dst={ type=CARGO item=Edible_Base<4b5cbf10> parent=Clothing<48716170> idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base<4b5cbf10> parent=Clothing<48716170> idx=0 row=2 col=2 } dst={ type=CARGO item=Edible_Base<4b5cbf10> parent=Clothing<48716170> idx=0 row=2 col=2 } SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty-------- event=HandEventTake<1b366d60>[G=HandGuardHasItemInEvent<39ae35a0>]/A=HandActionTake<441b7c80> --------|> dst=HandStateEquipped SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<7e6af530> item=ChickenBreastMeat<48717fc0> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped-------- event=HandEventDestroyed<59d4920>[G=HandGuardHasDestroyedItemInHands<39ae3b60>]/A=HandActionDestroyed --------|> dst=HandStateEmpty SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty-------- event=HandEventTake<1b365e60>[G=HandGuardHasItemInEvent<39ae35a0>]/A=HandActionTake<441b7c80> --------|> dst=HandStateEquipped SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<7e6af530> item=ChickenBreastMeat<48716d90> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped-------- event=HandEventDestroyed<1b368de0>[G=HandGuardHasDestroyedItemInHands<39ae3b60>]/A=HandActionDestroyed --------|> dst=HandStateEmpty SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x00000000d5db6a40 SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemBase SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=ItemBase SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(9591.44, 224.928, 8207) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing<48716170> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(9591.44, 224.928, 8207) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing<48716170> idx=0 row=0 col=2 } SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] WeaponFSM<401dee80>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<4956f6e0> SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : float m_FallYDiff = -0.091156 SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty-------- event=HandEventTake<2e01f630>[G=HandGuardHasItemInEvent<39ae35a0>]/A=HandActionTake<441b7c80> --------|> dst=HandStateEquipped SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string error2 = 'Error! Object 'ZmbM_FishermanOld_Green' with model file: fisherman_old_m.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=CARGO item=MakarovIJ70_Base<5439d250> parent=Clothing<48714930> idx=0 row=0 col=3 }src2={ type=GROUND item=MakarovIJ70_Base<10c59110> pos=(9076.92, 245.148, 8046.08) dir=(0, 0, 0, 1) } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=CARGO item=MakarovIJ70_Base<5439d250> parent=Clothing<48714930> idx=0 row=0 col=3 }dst1={ type=GROUND item=MakarovIJ70_Base<5439d250> pos=(9076.92, 245.148, 8046.08) dir=(0, 0, 0, 1) }src2={ type=GROUND i SCRIPT : enable - false SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SardinesCan<4b5b3500> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=SardinesCan<4b5b3500> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=SardinesCan<4b5b3500> pos=(9076.97, 248.546, 8051.89) dir=(0, 0, 0, 1) } dst={ type=CARGO item=SardinesCan<4b5b3500> parent=Clothing<48716170> idx=0 row=1 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=SardinesCan<4b5b3500> pos=(9076.97, 248.546, 8051.89) dir=(0, 0, 0, 1) } dst={ type=CARGO item=SardinesCan<4b5b3500> parent=Clothing<48716170> idx=0 row=1 col=2 } SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=PurificationTablets<4b5b4120> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=PurificationTablets<4b5b4120> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=PurificationTablets<4b5b4120> pos=(8405.16, 366.909, 8158.94) dir=(0, 0, 0, 1) } dst={ type=CARGO item=PurificationTablets<4b5b4120> parent=Clothing<48714930> idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=PurificationTablets<4b5b4120> pos=(8405.16, 366.909, 8158.94) dir=(0, 0, 0, 1) } dst={ type=CARGO item=PurificationTablets<4b5b4120> parent=Clothing<48714930> idx=0 row=0 col=6 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped-------- event=HandEventMoveTo<1b4f6ae0>[G=HandGuardAnd<39ae3a20>]/A=HandActionMoveTo --------|> dst=HandStateEmpty SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty-------- event=HandEventTake<1b1be4b0>[G=HandGuardHasItemInEvent<39ae35a0>]/A=HandActionTake<441b7c80> --------|> dst=HandStateEquipped SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<7e6af530> item=Edible_Base<4871b650> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped-------- event=HandEventDestroyed<61379970>[G=HandGuardHasDestroyedItemInHands<39ae3b60>]/A=HandActionDestroyed --------|> dst=HandStateEmpty SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : Unrecognized upper body type: "Hoodie_Blue" SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ragto cargo of target=Clothing<48714930> row=2 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag parent=Clothing<48716170> idx=0 row=0 col=0 } dst={ type=CARGO item=Rag parent=Clothing<48714930> idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag parent=Clothing<48716170> idx=0 row=0 col=0 } dst={ type=CARGO item=Rag parent=Clothing<48714930> idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Edible_Base<48719800>to cargo of target=Clothing<48714930> row=2 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base<48719800> parent=Clothing<48716170> idx=0 row=0 col=1 } dst={ type=CARGO item=Edible_Base<48719800> parent=Clothing<48714930> idx=0 row=2 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base<48719800> parent=Clothing<48716170> idx=0 row=0 col=1 } dst={ type=CARGO item=Edible_Base<48719800> parent=Clothing<48714930> idx=0 row=2 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Edible_Base<4b5cbf10>to cargo of target=Clothing<48714930> row=2 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base<4b5cbf10> parent=Clothing<48716170> idx=0 row=2 col=2 } dst={ type=CARGO item=Edible_Base<4b5cbf10> parent=Clothing<48714930> idx=0 row=2 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base<4b5cbf10> parent=Clothing<48716170> idx=0 row=2 col=2 } dst={ type=CARGO item=Edible_Base<4b5cbf10> parent=Clothing<48714930> idx=0 row=2 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=SardinesCan<4b5b3500>to cargo of target=Clothing<48714930> row=3 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan<4b5b3500> parent=Clothing<48716170> idx=0 row=1 col=2 } dst={ type=CARGO item=SardinesCan<4b5b3500> parent=Clothing<48714930> idx=0 row=3 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan<4b5b3500> parent=Clothing<48716170> idx=0 row=1 col=2 } dst={ type=CARGO item=SardinesCan<4b5b3500> parent=Clothing<48714930> idx=0 row=3 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing<48714930> row=0 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing<48716170> idx=0 row=0 col=2 } dst={ type=CARGO item=ItemBase parent=Clothing<48714930> idx=0 row=0 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing<48716170> idx=0 row=0 col=2 } dst={ type=CARGO item=ItemBase parent=Clothing<48714930> idx=0 row=0 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=TunaCan<487191f0>to cargo of target=Clothing<48714930> row=4 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan<487191f0> parent=Clothing<48716170> idx=0 row=2 col=0 } dst={ type=CARGO item=TunaCan<487191f0> parent=Clothing<48714930> idx=0 row=4 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan<487191f0> parent=Clothing<48716170> idx=0 row=2 col=0 } dst={ type=CARGO item=TunaCan<487191f0> parent=Clothing<48714930> idx=0 row=4 col=3 } SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<4b59eda0> pos=(8117.31, 407.34, 8238.07) dir=(0, 0, 0, 1) }src2={ type=ATTACHMENT item=Clothing<48716170> parent=SurvivorBase<7e6af530> slot=5119774 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<4b59eda0> pos=(8117.31, 407.34, 8238.07) dir=(0, 0, 0, 1) }dst1={ type=ATTACHMENT item=Clothing<4b59eda0> parent=SurvivorBase<7e6af530> slot=5119774 }src2={ type=ATTACHMENT item=Cloth SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty-------- event=HandEventTake[G=HandGuardHasItemInEvent<39ae35a0>]/A=HandActionTake<441b7c80> --------|> dst=HandStateEquipped SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Rag<47d5b410> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Rag<47d5b410> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Rag<47d5b410> pos=(8118.15, 407.338, 8237.89) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Rag<47d5b410> parent=Clothing<4871aa30> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Rag<47d5b410> pos=(8118.15, 407.338, 8237.89) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Rag<47d5b410> parent=Clothing<4871aa30> idx=0 row=0 col=1 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : float m_FallYDiff = 1.10043 SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] HandFSM<786ba0>::Start(NULL), init_state=HandStateEmpty<387bb300> SCRIPT : [hfsm] WeaponFSM<41d41490>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<1bcd0530> SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<387bb300>-------- event=HandEventTake<967319d0>[G=HandGuardHasItemInEvent]/A=HandActionTake<41da5f0> --------|> dst=HandStateEquipped<387bbfd0> SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<36fba8f0> item=Pear SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<387bbfd0>-------- event=HandEventDestroyed<1a882b0>[G=HandGuardHasDestroyedItemInHands]/A=HandActionDestroyed<41dc8d0> --------|> dst=HandStateEmpty<387bb300> SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothingto cargo of target=Clothing<48714930> row=5 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(7431.3, 427.257, 9108.42) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing parent=Clothing<48714930> idx=0 row=5 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(7431.3, 427.257, 9108.42) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing parent=Clothing<48714930> idx=0 row=5 col=0 } SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=PurificationTablets SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=PurificationTablets SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=PurificationTablets pos=(7430.09, 427.279, 9105.03) dir=(0, 0, 0, 1) } dst={ type=CARGO item=PurificationTablets parent=Clothing<48714930> idx=0 row=1 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=PurificationTablets pos=(7430.09, 427.279, 9105.03) dir=(0, 0, 0, 1) } dst={ type=CARGO item=PurificationTablets parent=Clothing<48714930> idx=0 row=1 col=7 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=SardinesCan<4b5b3500>to cargo of target=Clothing<48714930> row=4 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan<4b5b3500> parent=Clothing<48714930> idx=0 row=3 col=5 } dst={ type=CARGO item=SardinesCan<4b5b3500> parent=Clothing<48714930> idx=0 row=4 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan<4b5b3500> parent=Clothing<48714930> idx=0 row=3 col=5 } dst={ type=CARGO item=SardinesCan<4b5b3500> parent=Clothing<48714930> idx=0 row=4 col=0 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped-------- event=HandEventMoveTo<1a81d70>[G=HandGuardAnd<39ae3a20>]/A=HandActionMoveTo --------|> dst=HandStateEmpty SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing<48714930> row=2 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing<4871aa30> idx=0 row=0 col=3 } dst={ type=CARGO item=ItemBase parent=Clothing<48714930> idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing<4871aa30> idx=0 row=0 col=3 } dst={ type=CARGO item=ItemBase parent=Clothing<48714930> idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Rag<47d5b410>to cargo of target=Clothing<48714930> row=2 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag<47d5b410> parent=Clothing<4871aa30> idx=0 row=0 col=1 } dst={ type=CARGO item=Rag<47d5b410> parent=Clothing<48714930> idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag<47d5b410> parent=Clothing<4871aa30> idx=0 row=0 col=1 } dst={ type=CARGO item=Rag<47d5b410> parent=Clothing<48714930> idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=PersonalRadio<48714320>to cargo of target=Clothing<48714930> row=4 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=PersonalRadio<48714320> parent=Clothing<4871aa30> idx=0 row=0 col=2 } dst={ type=CARGO item=PersonalRadio<48714320> parent=Clothing<48714930> idx=0 row=4 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=PersonalRadio<48714320> parent=Clothing<4871aa30> idx=0 row=0 col=2 } dst={ type=CARGO item=PersonalRadio<48714320> parent=Clothing<48714930> idx=0 row=4 col=7 } SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x00000000d5db6a40 SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x00000000d5db6a40 SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Edible_Base<4871b040>to cargo of target=Clothing<48714930> row=5 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base<4871b040> parent=Clothing<4871aa30> idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<4871b040> parent=Clothing<48714930> idx=0 row=5 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base<4871b040> parent=Clothing<4871aa30> idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<4871b040> parent=Clothing<48714930> idx=0 row=5 col=3 } SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty-------- event=HandEventTake<1a808d0>[G=HandGuardHasItemInEvent<39ae35a0>]/A=HandActionTake<441b7c80> --------|> dst=HandStateEquipped SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Clothing parent=Clothing<48714930> idx=0 row=5 col=0 }src2={ type=ATTACHMENT item=Clothing<4871aa30> parent=SurvivorBase<7e6af530> slot=5612719 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=Clothing parent=Clothing<48714930> idx=0 row=5 col=0 }dst1={ type=ATTACHMENT item=Clothing parent=SurvivorBase<7e6af530> slot=5612719 }src2={ type=ATTACHMENT item=Clothing SCRIPT : [inv] I::Drop(PREDICTIVE) item=Clothing<4871aa30> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<4871aa30> parent=Clothing<48714930> idx=0 row=5 col=0 } dst={ type=GROUND item=Clothing<4871aa30> pos=(7432.56, 419.688, 9107.6) dir=(0, 0.868659, 0, -0.49541) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<4871aa30> parent=Clothing<48714930> idx=0 row=5 col=0 } dst={ type=GROUND item=Clothing<4871aa30> pos=(7432.56, 419.688, 9107.6) dir=(0, 0.868659, 0, -0.49541) } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=BandageDressingto cargo of target=Clothing<48714930> row=5 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=BandageDressing parent=Clothing<4b59eda0> idx=0 row=0 col=0 } dst={ type=CARGO item=BandageDressing parent=Clothing<48714930> idx=0 row=5 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=BandageDressing parent=Clothing<4b59eda0> idx=0 row=0 col=0 } dst={ type=CARGO item=BandageDressing parent=Clothing<48714930> idx=0 row=5 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Edible_Base<48719800>to cargo of target=Clothing<48714930> row=2 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base<48719800> parent=Clothing<48714930> idx=0 row=2 col=4 } dst={ type=CARGO item=Edible_Base<48719800> parent=Clothing<48714930> idx=0 row=2 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base<48719800> parent=Clothing<48714930> idx=0 row=2 col=4 } dst={ type=CARGO item=Edible_Base<48719800> parent=Clothing<48714930> idx=0 row=2 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=SardinesCan<4871bc60>to cargo of target=Clothing<48714930> row=6 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=SardinesCan<4871bc60> parent=SurvivorBase<7e6af530> } dst={ type=CARGO item=SardinesCan<4871bc60> parent=Clothing<48714930> idx=0 row=6 col=0 } SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped-------- event=HandEventMoveTo<1a84840>[G=HandGuardAnd<39ae3a20>]/A=HandActionMoveTo --------|> dst=HandStateEmpty SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty-------- event=HandEventTake[G=HandGuardHasItemInEvent<39ae35a0>]/A=HandActionTake<441b7c80> --------|> dst=HandStateEquipped SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<7e6af530> item=Edible_Base<4b5cbf10> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped-------- event=HandEventDestroyed[G=HandGuardHasDestroyedItemInHands<39ae3b60>]/A=HandActionDestroyed --------|> dst=HandStateEmpty SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty-------- event=HandEventTake<462d9180>[G=HandGuardHasItemInEvent<39ae35a0>]/A=HandActionTake<441b7c80> --------|> dst=HandStateEquipped SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : [wpnfsm] state=MosinEmptyDischarged synchronized anim state: unknown --> DEFAULT SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=ItemBase parent=Clothing<48714930> idx=0 row=3 col=5 } src2={ type=HANDS item=Mosin9130<7dcb7d70> parent=SurvivorBase<7e6af530> } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [hfsm] root::ProcessEvent(HandEventForceSwap) SCRIPT : [hfsm] (local) state=HandStateEquipped-------- event=HandEventForceSwap<43488080>[G=HandGuardHasItemInHands<39ae3ce0>]/A=HandActionForceSwap --------|> dst=HandStateEquipped SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped-------- event=HandEventMoveTo<43488030>[G=HandGuardAnd<39ae3a20>]/A=HandActionMoveTo --------|> dst=HandStateEmpty SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty-------- event=HandEventTake<9674ff70>[G=HandGuardHasItemInEvent<39ae35a0>]/A=HandActionTake<441b7c80> --------|> dst=HandStateEquipped SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<7e6af530> item=Edible_Base<48719800> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped-------- event=HandEventDestroyed<387b95a0>[G=HandGuardHasDestroyedItemInHands<39ae3b60>]/A=HandActionDestroyed --------|> dst=HandStateEmpty SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [hfsm] WeaponFSM::Start(NULL), init_state=RifleEmptyCharged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] WeaponFSM<37c94190>::Start(NULL), init_state=RifleEmptyCharged SCRIPT : [hfsm] WeaponFSM::Start(NULL), init_state=RifleEmptyCharged SCRIPT : [hfsm] WeaponFSM::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Edible_Base<382b3100> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Edible_Base<382b3100> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<382b3100> pos=(8129.31, 198.806, 11485) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base<382b3100> parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<382b3100> pos=(8129.31, 198.806, 11485) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base<382b3100> parent=Clothing idx=0 row=0 col=2 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty-------- event=HandEventTake[G=HandGuardHasItemInEvent<39ae35a0>]/A=HandActionTake<441b7c80> --------|> dst=HandStateEquipped SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<7e6af530> item=Edible_Base<382b3100> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped-------- event=HandEventDestroyed<9672f450>[G=HandGuardHasDestroyedItemInHands<39ae3b60>]/A=HandActionDestroyed --------|> dst=HandStateEmpty SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Edible_Base<382b6790> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Edible_Base<382b6790> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<382b6790> pos=(8088.82, 198.111, 11493) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base<382b6790> parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<382b6790> pos=(8088.82, 198.111, 11493) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base<382b6790> parent=Clothing idx=0 row=0 col=2 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : float m_FallYDiff = 0.358292 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=CZ75_Base<5142a260> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=CZ75_Base<5142a260> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=CZ75_Base<5142a260> pos=(8083.04, 198.099, 11535.8) dir=(0, 0, 0, 1) } dst={ type=CARGO item=CZ75_Base<5142a260> parent=Clothing<4b59eda0> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=CZ75_Base<5142a260> pos=(8083.04, 198.099, 11535.8) dir=(0, 0, 0, 1) } dst={ type=CARGO item=CZ75_Base<5142a260> parent=Clothing<4b59eda0> idx=0 row=0 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Bottle_Base SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Bottle_Base SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Bottle_Base pos=(8106.44, 197.897, 11537.3) dir=(0, 0.942746, 0, -0.333512) } dst={ type=CARGO item=Bottle_Base parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Bottle_Base pos=(8106.44, 197.897, 11537.3) dir=(0, 0.942746, 0, -0.333512) } dst={ type=CARGO item=Bottle_Base parent=Clothing idx=0 row=0 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : float m_FallYDiff = -0.860535 SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty-------- event=HandEventTake<43aef3c0>[G=HandGuardHasItemInEvent<39ae35a0>]/A=HandActionTake<441b7c80> --------|> dst=HandStateEquipped SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : new camera: DayZPlayerCamera3rdPersonCrouch SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=Bottle_Base parent=SurvivorBase<7e6af530> }src2={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [hfsm] root::ProcessEvent(HandEventSwap) SCRIPT : [hfsm] (local) state=HandStateEquipped-------- event=HandEventSwap[G=HandGuardHasItemInHands<39ae3ca0>]/A=HandActionSwap --------|> dst=HandStateEquipped SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : float m_FallYDiff = 0.169708 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : string error2 = 'Error! Object 'ZmbM_JoggerSkinny_Green' with model file: jogger_skinny_m.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=TunaCan<486ec690> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=TunaCan<486ec690> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=TunaCan<486ec690> parent=ZombieBase idx=0 row=0 col=0 } dst={ type=CARGO item=TunaCan<486ec690> parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=TunaCan<486ec690> parent=ZombieBase idx=0 row=0 col=0 } dst={ type=CARGO item=TunaCan<486ec690> parent=Clothing idx=0 row=0 col=3 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : float m_FallYDiff = -0.0359192 SCRIPT : float m_FallYDiff = -0.0664673 SCRIPT : float m_FallYDiff = -0.0692902 SCRIPT : [hfsm] WeaponFSM<220aa80>::Start(NULL), init_state=RifleEmptyCharged<1b4a0d70> SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemBase<5580840> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=ItemBase<5580840> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<5580840> pos=(8128.79, 188.624, 11652.3) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<5580840> parent=Clothing idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<5580840> pos=(8128.79, 188.624, 11652.3) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<5580840> parent=Clothing idx=0 row=1 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<5580840>to cargo of target=Clothing<4b59eda0> row=0 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<5580840> parent=Clothing idx=0 row=1 col=3 } dst={ type=CARGO item=ItemBase<5580840> parent=Clothing<4b59eda0> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<5580840> parent=Clothing idx=0 row=1 col=3 } dst={ type=CARGO item=ItemBase<5580840> parent=Clothing<4b59eda0> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing<48714930> row=2 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=ItemBase parent=SurvivorBase<7e6af530> } dst={ type=CARGO item=ItemBase parent=Clothing<48714930> idx=0 row=2 col=5 } SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped-------- event=HandEventMoveTo<3896a8d0>[G=HandGuardAnd<39ae3a20>]/A=HandActionMoveTo --------|> dst=HandStateEmpty SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty-------- event=HandEventTake<1b3c0cb0>[G=HandGuardHasItemInEvent<39ae35a0>]/A=HandActionTake<441b7c80> --------|> dst=HandStateEquipped SCRIPT : [inv] I::Drop(PREDICTIVE) item=Clothing<4b59eda0> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=Clothing<4b59eda0> parent=SurvivorBase<7e6af530> slot=5119774 } dst={ type=GROUND item=Clothing<4b59eda0> pos=(8129.54, 188.12, 11651) dir=(-0.208102, 0.208102, -0.675791, 0.675791) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=Clothing<4b59eda0> parent=SurvivorBase<7e6af530> slot=5119774 } dst={ type=GROUND item=Clothing<4b59eda0> pos=(8129.54, 188.12, 11651) dir=(-0.208102, 0.208102, -0.675791, 0.675791) } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Clothing<4b59eda0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Clothing<4b59eda0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<4b59eda0> pos=(8129.54, 188.12, 11651) dir=(-0.208102, 0.208102, -0.675791, 0.675791) } dst={ type=ATTACHMENT item=Clothing<4b59eda0> parent=SurvivorBase<7e6af530> slot=5119774 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<4b59eda0> pos=(8129.54, 188.12, 11651) dir=(-0.208102, 0.208102, -0.675791, 0.675791) } dst={ type=ATTACHMENT item=Clothing<4b59eda0> parent=SurvivorBase<7e6af530> slot=5119774 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Drop(PREDICTIVE) item=Clothing SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=Clothing parent=SurvivorBase<7e6af530> slot=5612719 } dst={ type=GROUND item=Clothing pos=(8130.36, 187.993, 11651) dir=(1.24688e-08, 0.962099, -1.11135e-08, 0.272701 SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=Clothing parent=SurvivorBase<7e6af530> slot=5612719 } dst={ type=GROUND item=Clothing pos=(8130.36, 187.993, 11651) dir=(1.24688e-08, 0.962099, -1.11135e-08, 0.272 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Clothing SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Clothing SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(8130.36, 187.993, 11651) dir=(1.24688e-08, 0.962099, -1.11135e-08, 0.272701) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase<7e6af530> slot=5612719 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(8130.36, 187.993, 11651) dir=(1.24688e-08, 0.962099, -1.11135e-08, 0.272701) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase<7e6af530> slot=56127 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<5580840>to cargo of target=Clothing<48714930> row=5 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=ItemBase<5580840> parent=SurvivorBase<7e6af530> } dst={ type=CARGO item=ItemBase<5580840> parent=Clothing<48714930> idx=0 row=5 col=2 } SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped-------- event=HandEventMoveTo<389713b0>[G=HandGuardAnd<39ae3a20>]/A=HandActionMoveTo --------|> dst=HandStateEmpty SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty-------- event=HandEventTake<2e01f4a0>[G=HandGuardHasItemInEvent<39ae35a0>]/A=HandActionTake<441b7c80> --------|> dst=HandStateEquipped SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : float m_FallYDiff = 0.0386963 SCRIPT : [hfsm] WeaponFSM<2df1afe0>::Start(NULL), init_state=RifleEmptyCharged<96736c50> SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Pear<48726010> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Pear<48726010> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Pear<48726010> pos=(8204.44, 180.091, 11604.8) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Pear<48726010> parent=Clothing<4b59eda0> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Pear<48726010> pos=(8204.44, 180.091, 11604.8) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Pear<48726010> parent=Clothing<4b59eda0> idx=0 row=0 col=4 } SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Pear<48720b30> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Pear<48720b30> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Pear<48720b30> pos=(8204.27, 180.135, 11606.3) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Pear<48720b30> parent=Clothing<4b59eda0> idx=0 row=1 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Pear<48720b30> pos=(8204.27, 180.135, 11606.3) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Pear<48720b30> parent=Clothing<4b59eda0> idx=0 row=1 col=4 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Matchbox SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Matchbox SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Matchbox parent=Clothing<48716170> idx=0 row=0 col=0 } dst={ type=CARGO item=Matchbox parent=Clothing<4b59eda0> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Matchbox parent=Clothing<48716170> idx=0 row=0 col=0 } dst={ type=CARGO item=Matchbox parent=Clothing<4b59eda0> idx=0 row=2 col=0 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Pear<48727240> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Pear<48727240> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Pear<48727240> pos=(8214.17, 178.655, 11626.8) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Pear<48727240> parent=Clothing<4b59eda0> idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Pear<48727240> pos=(8214.17, 178.655, 11626.8) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Pear<48727240> parent=Clothing<4b59eda0> idx=0 row=2 col=1 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] WeaponFSM<47a82b0>::Start(NULL), init_state=RifleEmptyCharged<43ad7d60> SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Pear<48726620> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Pear<48726620> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Pear<48726620> pos=(8212.01, 178.648, 11627.2) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Pear<48726620> parent=Clothing<4b59eda0> idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Pear<48726620> pos=(8212.01, 178.648, 11627.2) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Pear<48726620> parent=Clothing<4b59eda0> idx=0 row=2 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] WeaponFSM<3e213c0>::Start(NULL), init_state=RifleEmptyCharged<3834aff0> SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped-------- event=HandEventMoveTo<956dbec0>[G=HandGuardAnd<39ae3a20>]/A=HandActionMoveTo --------|> dst=HandStateEmpty SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty-------- event=HandEventTake<3897cdf0>[G=HandGuardHasItemInEvent<39ae35a0>]/A=HandActionTake<441b7c80> --------|> dst=HandStateEquipped SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Drop(PREDICTIVE) item=Clothing<48714930> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=Clothing<48714930> parent=SurvivorBase<7e6af530> slot=5100557 } dst={ type=GROUND item=Clothing<48714930> pos=(8196.2, 181.716, 11617.8) dir=(0.582936, 0.400231, -0.400231, 0.582937) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=Clothing<48714930> parent=SurvivorBase<7e6af530> slot=5100557 } dst={ type=GROUND item=Clothing<48714930> pos=(8196.2, 181.716, 11617.8) dir=(0.582936, 0.400231, -0.400231, 0.582937) SCRIPT : enable - false SCRIPT : enable - false SCRIPT : [inv] I::Take2Att(PREDICTIVE) item=Clothing<382ca2d0> SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped-------- event=HandEventMoveTo<3897ce40>[G=HandGuardAnd<39ae3a20>]/A=HandActionMoveTo --------|> dst=HandStateEmpty SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=BakedBeansCan<4871c270> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=BakedBeansCan<4871c270> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan<4871c270> parent=Clothing<48714930> idx=0 row=0 col=1 } dst={ type=CARGO item=BakedBeansCan<4871c270> parent=Clothing idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan<4871c270> parent=Clothing<48714930> idx=0 row=0 col=1 } dst={ type=CARGO item=BakedBeansCan<4871c270> parent=Clothing idx=0 row=1 col=3 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=MakarovIJ70_Base<10c59110> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=MakarovIJ70_Base<10c59110> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=MakarovIJ70_Base<10c59110> parent=Clothing<48714930> idx=0 row=0 col=3 } dst={ type=CARGO item=MakarovIJ70_Base<10c59110> parent=Clothing<382ca2d0> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=MakarovIJ70_Base<10c59110> parent=Clothing<48714930> idx=0 row=0 col=3 } dst={ type=CARGO item=MakarovIJ70_Base<10c59110> parent=Clothing<382ca2d0> idx=0 row=0 col=0 } SCRIPT : enable - true SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemBase SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=ItemBase SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing<48714930> idx=0 row=2 col=5 } dst={ type=CARGO item=ItemBase parent=Clothing<382ca2d0> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing<48714930> idx=0 row=2 col=5 } dst={ type=CARGO item=ItemBase parent=Clothing<382ca2d0> idx=0 row=0 col=3 } SCRIPT : enable - true SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=PersonalRadio<48714320> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=PersonalRadio<48714320> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PersonalRadio<48714320> parent=Clothing<48714930> idx=0 row=4 col=7 } dst={ type=CARGO item=PersonalRadio<48714320> parent=Clothing<382ca2d0> idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PersonalRadio<48714320> parent=Clothing<48714930> idx=0 row=4 col=7 } dst={ type=CARGO item=PersonalRadio<48714320> parent=Clothing<382ca2d0> idx=0 row=0 col=5 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=PurificationTablets SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=PurificationTablets SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PurificationTablets parent=Clothing<48714930> idx=0 row=1 col=7 } dst={ type=CARGO item=PurificationTablets parent=Clothing idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PurificationTablets parent=Clothing<48714930> idx=0 row=1 col=7 } dst={ type=CARGO item=PurificationTablets parent=Clothing idx=0 row=2 col=2 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemBase SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=ItemBase SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing<48714930> idx=0 row=0 col=7 } dst={ type=CARGO item=ItemBase parent=Clothing<4b59eda0> idx=0 row=2 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing<48714930> idx=0 row=0 col=7 } dst={ type=CARGO item=ItemBase parent=Clothing<4b59eda0> idx=0 row=2 col=5 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=PurificationTablets<4b5b4120> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=PurificationTablets<4b5b4120> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PurificationTablets<4b5b4120> parent=Clothing<48714930> idx=0 row=0 col=6 } dst={ type=CARGO item=PurificationTablets<4b5b4120> parent=Clothing<382ca2d0> idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PurificationTablets<4b5b4120> parent=Clothing<48714930> idx=0 row=0 col=6 } dst={ type=CARGO item=PurificationTablets<4b5b4120> parent=Clothing<382ca2d0> idx=0 row=0 col=6 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Rag SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Rag SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Rag parent=Clothing<48714930> idx=0 row=2 col=3 } dst={ type=CARGO item=Rag parent=Clothing<382ca2d0> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Rag parent=Clothing<48714930> idx=0 row=2 col=3 } dst={ type=CARGO item=Rag parent=Clothing<382ca2d0> idx=0 row=2 col=0 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Rag<47d5b410> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Rag<47d5b410> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Rag<47d5b410> parent=Clothing<48714930> idx=0 row=2 col=2 } dst={ type=CARGO item=Rag<47d5b410> parent=Clothing<382ca2d0> idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Rag<47d5b410> parent=Clothing<48714930> idx=0 row=2 col=2 } dst={ type=CARGO item=Rag<47d5b410> parent=Clothing<382ca2d0> idx=0 row=2 col=1 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemBase SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=ItemBase SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing<48714930> idx=0 row=2 col=1 } dst={ type=CARGO item=ItemBase parent=Clothing<382ca2d0> idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing<48714930> idx=0 row=2 col=1 } dst={ type=CARGO item=ItemBase parent=Clothing<382ca2d0> idx=0 row=2 col=2 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemBase<614a5150> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=ItemBase<614a5150> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<614a5150> parent=Clothing<48714930> idx=0 row=2 col=0 } dst={ type=CARGO item=ItemBase<614a5150> parent=Clothing<382ca2d0> idx=0 row=2 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<614a5150> parent=Clothing<48714930> idx=0 row=2 col=0 } dst={ type=CARGO item=ItemBase<614a5150> parent=Clothing<382ca2d0> idx=0 row=2 col=6 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Rag SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Rag SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Rag parent=Clothing<48714930> idx=0 row=0 col=0 } dst={ type=CARGO item=Rag parent=Clothing<382ca2d0> idx=0 row=3 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Rag parent=Clothing<48714930> idx=0 row=0 col=0 } dst={ type=CARGO item=Rag parent=Clothing<382ca2d0> idx=0 row=3 col=5 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SardinesCan<4b5b3500> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=SardinesCan<4b5b3500> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SardinesCan<4b5b3500> parent=Clothing<48714930> idx=0 row=4 col=0 } dst={ type=CARGO item=SardinesCan<4b5b3500> parent=Clothing idx=0 row=3 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SardinesCan<4b5b3500> parent=Clothing<48714930> idx=0 row=4 col=0 } dst={ type=CARGO item=SardinesCan<4b5b3500> parent=Clothing idx=0 row=3 col=3 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=BandageDressing SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=BandageDressing SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=BandageDressing parent=Clothing<48714930> idx=0 row=5 col=0 } dst={ type=CARGO item=BandageDressing parent=Clothing<382ca2d0> idx=0 row=4 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=BandageDressing parent=Clothing<48714930> idx=0 row=5 col=0 } dst={ type=CARGO item=BandageDressing parent=Clothing<382ca2d0> idx=0 row=4 col=0 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SardinesCan<4871bc60> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=SardinesCan<4871bc60> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SardinesCan<4871bc60> parent=Clothing<48714930> idx=0 row=6 col=0 } dst={ type=CARGO item=SardinesCan<4871bc60> parent=Clothing<382ca2d0> idx=0 row=4 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SardinesCan<4871bc60> parent=Clothing<48714930> idx=0 row=6 col=0 } dst={ type=CARGO item=SardinesCan<4871bc60> parent=Clothing<382ca2d0> idx=0 row=4 col=1 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemBase<5580840> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=ItemBase<5580840> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<5580840> parent=Clothing<48714930> idx=0 row=5 col=2 } dst={ type=CARGO item=ItemBase<5580840> parent=Clothing<382ca2d0> idx=0 row=4 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<5580840> parent=Clothing<48714930> idx=0 row=5 col=2 } dst={ type=CARGO item=ItemBase<5580840> parent=Clothing<382ca2d0> idx=0 row=4 col=3 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=TunaCan<487191f0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=TunaCan<487191f0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=TunaCan<487191f0> parent=Clothing<48714930> idx=0 row=4 col=3 } dst={ type=CARGO item=TunaCan<487191f0> parent=Clothing<382ca2d0> idx=0 row=5 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=TunaCan<487191f0> parent=Clothing<48714930> idx=0 row=4 col=3 } dst={ type=CARGO item=TunaCan<487191f0> parent=Clothing<382ca2d0> idx=0 row=5 col=0 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Edible_Base<4871b040> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Edible_Base<4871b040> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<4871b040> parent=Clothing<48714930> idx=0 row=5 col=3 } dst={ type=CARGO item=Edible_Base<4871b040> parent=Clothing<382ca2d0> idx=0 row=4 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<4871b040> parent=Clothing<48714930> idx=0 row=5 col=3 } dst={ type=CARGO item=Edible_Base<4871b040> parent=Clothing<382ca2d0> idx=0 row=4 col=4 } SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty-------- event=HandEventTake<3897d070>[G=HandGuardHasItemInEvent<39ae35a0>]/A=HandActionTake<441b7c80> --------|> dst=HandStateEquipped SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [hfsm] root::ProcessEvent(HandEventDrop) SCRIPT : [hfsm] (local) state=HandStateEquipped-------- event=HandEventDrop<389838d0>[G=NULL]/A=HandActionDrop<441bdf20> --------|> dst=HandStateEmpty SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty-------- event=HandEventTake<3834b2c0>[G=HandGuardHasItemInEvent<39ae35a0>]/A=HandActionTake<441b7c80> --------|> dst=HandStateEquipped SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : float m_FallYDiff = -0.0296783 SCRIPT : float m_FallYDiff = -0.773727 SCRIPT : float m_FallYDiff = -0.774109 SCRIPT : float m_FallYDiff = 0.357986 SCRIPT : float m_FallYDiff = -0.0643616 SCRIPT : float m_FallYDiff = 0.24826 SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : OnMissionFinish SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : CreateCharacterPerson -> 2 SCRIPT : [hfsm] HandFSM<2e78b120>::Start(NULL), init_state=HandStateEmpty<59c9fc0> SCRIPT : Inventory::EEInit - Man=SurvivorBase<69e79360> item=ItemInventory SCRIPT : [hfsm] root::ProcessEvent(HandEventCreated) SCRIPT : [hfsm] (local) state=HandStateEmpty<59c9fc0>-------- event=HandEventCreated<59d5410>[G=HandGuardHasItemInEvent]/A=HandActionCreated<5f63e210> --------|> dst=HandStateEquipped<59ca060> SCRIPT : [hfsm] WeaponFSM<682df90>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<59d5e60> SCRIPT : [hfsm] WeaponFSM<35977eb0>::Start(NULL), init_state=MosinEmptyDischarged<462d1610> SCRIPT : [hfsm] WeaponFSM<35968670>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<462ce190> SCRIPT : ~DayZGame() --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 13.09. 23:52:34 SCRIPT (W): @"scripts/3_Game/systems\inventory\inventorylocation.c,24": Missing script declaration for method 'InventoryLocation.SetCol' SCRIPT (W): @"scripts/3_Game/systems\inventory\inventorylocation.c,24": Missing script declaration for method 'InventoryLocation.SetIndex' SCRIPT (W): @"scripts/3_Game/systems\inventory\inventorylocation.c,24": Missing script declaration for method 'InventoryLocation.SetRow' SCRIPT (W): @"scripts/3_Game/systems\inventory\inventorylocation.c,24": Missing script declaration for method 'InventoryLocation.SetSlot' SCRIPT (W): @"scripts/3_Game/systems\inventory\inventory.c,94": Method not linked 'GameInventory.GetSlotsIdCount' SCRIPT (W): @"scripts/3_Game/systems\inventory\inventory.c,29": Missing script declaration for method 'GameInventory.GetSlotIdCount' SCRIPT (W): @"scripts/3_Game/services\trialservice.c,23": Method not linked 'TrialService.IsGameActive' SCRIPT (W): @"scripts/3_Game/services\trialservice.c,13": Method not linked 'TrialService.IsGameTrial' SCRIPT : CreateGame() SCRIPT : Loading Inc: 1 SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_water_Zmb_Soundset". SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : CreateCharacterPerson -> 2 SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM::Start(NULL), init_state=HandStateEmpty SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : [hfsm] root::ProcessEvent(HandEventCreated) SCRIPT : [hfsm] (local) state=HandStateEmpty-------- event=HandEventCreated[G=HandGuardHasItemInEvent]/A=HandActionCreated<988b6cc0> --------|> dst=HandStateEquipped SCRIPT : [hfsm] WeaponFSM::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0 SCRIPT : [hfsm] WeaponFSM::Start(NULL), init_state=MosinEmptyDischarged SCRIPT : [hfsm] WeaponFSM::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: mpmissions\__cur_mp.ChernarusPlus\mission.c SCRIPT : SyncEvents -> RegisterEvents SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x0000000040b26a40 SCRIPT : [hfsm] HandFSM<345166b0>::Start(NULL), init_state=HandStateEmpty<3355b6d0> SCRIPT : Inventory::EEInit - Man=SurvivorBase<332ebcb0> item=ItemInventory<32e79230> SCRIPT : [hfsm] root::ProcessEvent(HandEventCreated) SCRIPT : [hfsm] (local) state=HandStateEmpty<3355b6d0>-------- event=HandEventCreated<3355b310>[G=HandGuardHasItemInEvent<335a4550>]/A=HandActionCreated<31f6ebe0> --------|> dst=HandStateEquipped<3355b450> SCRIPT : [hfsm] WeaponFSM<345c9bc0>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<3355b630> SCRIPT : [hfsm] WeaponFSM<345d1720>::Start(NULL), init_state=MosinEmptyDischarged<3355fb90> SCRIPT : [wpnfsm] state=MosinEmptyDischarged synchronized remote anim state: unknown --> DEFAULT SCRIPT : [hfsm] WeaponFSM<345da8a0>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<335631a0> SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SardinesCan<4e35b30> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=SardinesCan<4e35b30> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=SardinesCan<4e35b30> pos=(7958.96, 183.332, 11974) dir=(0, 0, 0, 1) } dst={ type=CARGO item=SardinesCan<4e35b30> parent=Clothing<346172e0> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=SardinesCan<4e35b30> pos=(7958.96, 183.332, 11974) dir=(0, 0, 0, 1) } dst={ type=CARGO item=SardinesCan<4e35b30> parent=Clothing<346172e0> idx=0 row=0 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Clothing<4e32ab0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Clothing<4e32ab0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<4e32ab0> pos=(7948.81, 181.714, 11974.5) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4e32ab0> parent=SurvivorBase<332ebcb0> slot=6119694 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<4e32ab0> pos=(7948.81, 181.714, 11974.5) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4e32ab0> parent=SurvivorBase<332ebcb0> slot=6119694 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBaseto cargo of target=Clothing<346172e0> row=4 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing<34614870> idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase parent=Clothing<346172e0> idx=0 row=4 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing<34614870> idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase parent=Clothing<346172e0> idx=0 row=4 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothing<34614870>to cargo of target=Clothing<346172e0> row=6 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<34614870> pos=(8171.67, 162.054, 12036) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing<34614870> parent=Clothing<346172e0> idx=0 row=6 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<34614870> pos=(8171.67, 162.054, 12036) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing<34614870> parent=Clothing<346172e0> idx=0 row=6 col=0 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<3355b450>-------- event=HandEventMoveTo[G=HandGuardAnd<335a5650>]/A=HandActionMoveTo<31f6edf0> --------|> dst=HandStateEmpty<3355b6d0> SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Pear<30637a30>to cargo of target=Clothing<30636800> row=2 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Pear<30637a30> parent=Clothing<30636800> idx=0 row=2 col=1 } dst={ type=CARGO item=Pear<30637a30> parent=Clothing<30636800> idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Pear<30637a30> parent=Clothing<30636800> idx=0 row=2 col=1 } dst={ type=CARGO item=Pear<30637a30> parent=Clothing<30636800> idx=0 row=2 col=1 } SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<3355b6d0>-------- event=HandEventTake[G=HandGuardHasItemInEvent<335a4510>]/A=HandActionTake<31f6edc0> --------|> dst=HandStateEquipped<3355b450> SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<332ebcb0> item=Pear<30637a30> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<3355b450>-------- event=HandEventDestroyed[G=HandGuardHasDestroyedItemInHands<335a5490>]/A=HandActionDestroyed<31f6f0c0> --------|> dst=HandStateEmpty<3355b6d0> SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<3355b6d0>-------- event=HandEventTake<1860df0>[G=HandGuardHasItemInEvent<335a4510>]/A=HandActionTake<31f6edc0> --------|> dst=HandStateEquipped<3355b450> SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Edible_Base<345e9550> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Edible_Base<345e9550> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<345e9550> pos=(8212.07, 145.237, 12227.9) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base<345e9550> parent=Clothing<346172e0> idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<345e9550> pos=(8212.07, 145.237, 12227.9) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base<345e9550> parent=Clothing<346172e0> idx=0 row=1 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemBase SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=ItemBase SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(8194.61, 141.878, 12231.5) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing<30636800> idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(8194.61, 141.878, 12231.5) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing<30636800> idx=0 row=2 col=1 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] WeaponFSM<2390e090>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<14e9c5a0> SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Pot<1ca87e70>to cargo of target=Clothing<4e32ab0> row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Pot<1ca87e70> pos=(8160.93, 134.847, 12321.6) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Pot<1ca87e70> parent=Clothing<4e32ab0> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Pot<1ca87e70> pos=(8160.93, 134.847, 12321.6) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Pot<1ca87e70> parent=Clothing<4e32ab0> idx=0 row=0 col=0 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : float m_FallYDiff = 0.345306 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Edible_Base<345eb9b0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Edible_Base<345eb9b0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<345eb9b0> pos=(8173.64, 134.184, 12364.5) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base<345eb9b0> parent=Clothing<346172e0> idx=0 row=1 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<345eb9b0> pos=(8173.64, 134.184, 12364.5) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base<345eb9b0> parent=Clothing<346172e0> idx=0 row=1 col=4 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] WeaponFSM<14ac3060>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<30e1de00> SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=BakedBeansCan<345e6ae0>to cargo of target=Clothing<346172e0> row=6 col=3 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan<345e6ae0> parent=ZombieBase<34669770> idx=0 row=0 col=0 } dst={ type=CARGO item=BakedBeansCan<345e6ae0> parent=Clothing<346172e0> idx=0 row=6 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan<345e6ae0> parent=ZombieBase<34669770> idx=0 row=0 col=0 } dst={ type=CARGO item=BakedBeansCan<345e6ae0> parent=Clothing<346172e0> idx=0 row=6 col=3 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x0000000040b26a40 SCRIPT : [hfsm] WeaponFSM<251548d0>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0 SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] WeaponFSM<31ba7440>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<23798f90> SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] WeaponFSM<25901080>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0 SCRIPT : [hfsm] WeaponFSM<2484c440>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<1d120be0> SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] WeaponFSM<251455d0>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<98e46430> SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] WeaponFSM<35919be0>::Start(NULL), init_state=RifleEmptyCharged<98e35310> SCRIPT : [hfsm] WeaponFSM<258e9980>::Start(NULL), init_state=RifleEmptyCharged SCRIPT : [hfsm] WeaponFSM<35b8bf50>::Start(NULL), init_state=RifleEmptyCharged<1d134f50> SCRIPT : [hfsm] WeaponFSM<35b967b0>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<1d122bc0> SCRIPT : [hfsm] WeaponFSM<2fe9f990>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<2379ba60> SCRIPT : [wpnfsm] NetSyncCurrentStateID called with null, ignoring request to set current fsm state. SCRIPT : [hfsm] WeaponFSM<27a18410>::Start(NULL), init_state=RifleEmptyCharged SCRIPT : [hfsm] WeaponFSM<35b92d90>::Start(NULL), init_state=RifleEmptyCharged<1cf505c0> SCRIPT : [hfsm] WeaponFSM<285ec530>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0 SCRIPT : [hfsm] WeaponFSM<285f4450>::Start(NULL), init_state=RifleEmptyCharged<1872b40> SCRIPT : [hfsm] WeaponFSM<2558e2e0>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<1c7b4b80> SCRIPT : [hfsm] WeaponFSM<25599c80>::Start(NULL), init_state=RifleEmptyCharged<1c7c4e90> SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] WeaponFSM<285ee4b0>::Start(NULL), init_state=RifleEmptyCharged SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<3355b450>-------- event=HandEventMoveTo<2379fde0>[G=HandGuardAnd<335a5650>]/A=HandActionMoveTo<31f6edf0> --------|> dst=HandStateEmpty<3355b6d0> SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<3355b6d0>-------- event=HandEventTake<237a04c0>[G=HandGuardHasItemInEvent<335a4510>]/A=HandActionTake<31f6edc0> --------|> dst=HandStateEquipped<3355b450> SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing<346172e0> row=5 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=ItemBase parent=PersonalRadio<346166c0> slot=-131201905 } dst={ type=CARGO item=ItemBase parent=Clothing<346172e0> idx=0 row=5 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=ItemBase parent=PersonalRadio<346166c0> slot=-131201905 } dst={ type=CARGO item=ItemBase parent=Clothing<346172e0> idx=0 row=5 col=2 } SCRIPT : [hfsm] root::ProcessEvent(HandEventDrop) SCRIPT : [hfsm] (local) state=HandStateEquipped<3355b450>-------- event=HandEventDrop<237889b0>[G=NULL]/A=HandActionDrop<31f6f060> --------|> dst=HandStateEmpty<3355b6d0> SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<3355b6d0>-------- event=HandEventTake<237a08d0>[G=HandGuardHasItemInEvent<335a4510>]/A=HandActionTake<31f6edc0> --------|> dst=HandStateEquipped<3355b450> SCRIPT : [inv] I::Take2Target(PREDICTIVE) item=ItemBase SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing<346172e0> idx=0 row=5 col=2 } dst={ type=ATTACHMENT item=ItemBase parent=PersonalRadio<345f2ce0> slot=-131201905 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing<346172e0> idx=0 row=5 col=2 } dst={ type=ATTACHMENT item=ItemBase parent=PersonalRadio<345f2ce0> slot=-131201905 } SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=PersonalRadio<345f2ce0>to cargo of target=Clothing<346172e0> row=0 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=PersonalRadio<345f2ce0> parent=SurvivorBase<332ebcb0> } dst={ type=CARGO item=PersonalRadio<345f2ce0> parent=Clothing<346172e0> idx=0 row=0 col=5 } SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<3355b450>-------- event=HandEventMoveTo[G=HandGuardAnd<335a5650>]/A=HandActionMoveTo<31f6edf0> --------|> dst=HandStateEmpty<3355b6d0> SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<3355b6d0>-------- event=HandEventTake<1c7b4540>[G=HandGuardHasItemInEvent<335a4510>]/A=HandActionTake<31f6edc0> --------|> dst=HandStateEquipped<3355b450> SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] WeaponFSM<285ef410>::Start(NULL), init_state=RifleEmptyCharged<361469a0> SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] WeaponFSM<25593c80>::Start(NULL), init_state=RifleEmptyCharged<186c970> SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SardinesCan<345fca80> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=SardinesCan<345fca80> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=SardinesCan<345fca80> pos=(7940.71, 117.666, 12569.9) dir=(0, 0, 0, 1) } dst={ type=CARGO item=SardinesCan<345fca80> parent=Clothing<346172e0> idx=0 row=3 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=SardinesCan<345fca80> pos=(7940.71, 117.666, 12569.9) dir=(0, 0, 0, 1) } dst={ type=CARGO item=SardinesCan<345fca80> parent=Clothing<346172e0> idx=0 row=3 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] WeaponFSM<279fcc30>::Start(NULL), init_state=MosinEmptyDischarged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] WeaponFSM<30d73400>::Start(NULL), init_state=MosinEmptyDischarged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : float m_FallYDiff = 0.266663 SCRIPT : [hfsm] WeaponFSM<285fa030>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<237a1410> SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] WeaponFSM<25e977a0>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<80468a60> SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : float m_FallYDiff = 0.173668 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] WeaponFSM<269f8eb0>::Start(NULL), init_state=MosinEmptyDischarged<1c7c5ed0> SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] WeaponFSM<25e8c1c0>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<804721f0> SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [hfsm] WeaponFSM<285f8410>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<237a1eb0> SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] WeaponFSM<35ebabb0>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<1cf643e0> SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_380 SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Ammo_380 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_380 pos=(7846.22, 123.748, 12564.1) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_380 parent=Clothing<30636800> idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_380 pos=(7846.22, 123.748, 12564.1) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_380 parent=Clothing<30636800> idx=0 row=2 col=2 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<3355b450>-------- event=HandEventMoveTo<8046f6d0>[G=HandGuardAnd<335a5650>]/A=HandActionMoveTo<31f6edf0> --------|> dst=HandStateEmpty<3355b6d0> SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<3355b6d0>-------- event=HandEventTake<237a4020>[G=HandGuardHasItemInEvent<335a4510>]/A=HandActionTake<31f6edc0> --------|> dst=HandStateEquipped<3355b450> SCRIPT : [wpnfsm] resetting anim state: unknown --> unknown SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 4 SCRIPT : [hfsm] root::ProcessEvent(WeaponEventLoad1Bullet) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<335631a0>-------- event=WeaponEventLoad1Bullet<1c7c4530>[G=NULL]/A=NULL --------|> dst=WeaponChambering<33681810> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : [hfsm] WeaponFSM<345d6ee0>::Start(WeaponEventLoad1Bullet<1c7c4530>), init_state=WeaponChambering_Start<33565b30> SCRIPT : [wpnfsm] Weapon event: resetting deferred eventWeaponEventLoad1Bullet<1c7c4530> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimBulletEject) SCRIPT : [hfsm] SUB!::WeaponChambering::ProcessEvent(WeaponEventAnimBulletEject) SCRIPT : [hfsm] event has no transition: src=WeaponChambering_Start<33565b30> e=WeaponEventAnimBulletEject SCRIPT : [hfsm] event has no transition: src=WeaponChambering<33681810> e=WeaponEventAnimBulletEject SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimSliderOpen) SCRIPT : [hfsm] SUB!::WeaponChambering::ProcessEvent(WeaponEventAnimSliderOpen) SCRIPT : [hfsm] event has no transition: src=WeaponChambering_Start<33565b30> e=WeaponEventAnimSliderOpen SCRIPT : [hfsm] event has no transition: src=WeaponChambering<33681810> e=WeaponEventAnimSliderOpen SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimBulletShow) SCRIPT : [hfsm] SUB!::WeaponChambering::ProcessEvent(WeaponEventAnimBulletShow) SCRIPT : [hfsm] (local) state=WeaponChambering_Start<33565b30>-------- event=WeaponEventAnimBulletShow[G=NULL]/A=NULL --------|> dst=WeaponChambering_Cartridge<345d6e20> SCRIPT : [hfsm] event processed by sub machine=WeaponChambering<33681810> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimBulletShow) SCRIPT : [hfsm] SUB!::WeaponChambering::ProcessEvent(WeaponEventAnimBulletShow) SCRIPT : [hfsm] event has no transition: src=WeaponChambering_Cartridge<345d6e20> e=WeaponEventAnimBulletShow SCRIPT : [hfsm] event has no transition: src=WeaponChambering<33681810> e=WeaponEventAnimBulletShow SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimBulletInChamber) SCRIPT : [hfsm] SUB!::WeaponChambering::ProcessEvent(WeaponEventAnimBulletInChamber) SCRIPT : [hfsm] (local) state=WeaponChambering_Cartridge<345d6e20>-------- event=WeaponEventAnimBulletInChamber[G=NULL]/A=NULL --------|> dst=WeaponChambering_W4T<335661c0> SCRIPT : [hfsm] event processed by sub machine=WeaponChambering<33681810> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimCocked) SCRIPT : [hfsm] SUB!::WeaponChambering::ProcessEvent(WeaponEventAnimCocked) SCRIPT : [hfsm] event has no transition: src=WeaponChambering_W4T<335661c0> e=WeaponEventAnimCocked SCRIPT : [hfsm] event has no transition: src=WeaponChambering<33681810> e=WeaponEventAnimCocked SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : [hfsm] root::ProcessEvent(WeaponEventHumanCommandActionFinished) SCRIPT : [hfsm] SUB!::WeaponChambering::ProcessEvent(WeaponEventHumanCommandActionFinished) SCRIPT : [hfsm] (local) state=WeaponChambering_W4T<335661c0>-------- event=WeaponEventHumanCommandActionFinished<1cf451c0>[G=NULL]/A=NULL --------|> dst=NULL SCRIPT : [hfsm] terminating fsm: state=WeaponChambering_W4T<335661c0> event=WeaponEventHumanCommandActionFinished<1cf451c0> SCRIPT : [hfsm] (local) state=WeaponChambering<33681810>-------- event=WeaponEventHumanCommandActionFinished<1cf451c0>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_CHG_BU1_MA0<33562930> SCRIPT : [wpnfsm] state=Pistol_CLO_CHG_BU1_MA0 synchronized anim state: unknown --> CLOSED_CHARGED SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<3355b450>-------- event=HandEventMoveTo[G=HandGuardAnd<335a5650>]/A=HandActionMoveTo<31f6edf0> --------|> dst=HandStateEmpty<3355b6d0> SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<3355b6d0>-------- event=HandEventTake[G=HandGuardHasItemInEvent<335a4510>]/A=HandActionTake<31f6edc0> --------|> dst=HandStateEquipped<3355b450> SCRIPT : [wpnfsm] resetting anim state: CLOSED_CHARGED --> unknown SCRIPT : [wpnfsm] state=Pistol_CLO_CHG_BU1_MA0 synchronized anim state: unknown --> CLOSED_CHARGED SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<3355b450>-------- event=HandEventMoveTo<1cf499f0>[G=HandGuardAnd<335a5650>]/A=HandActionMoveTo<31f6edf0> --------|> dst=HandStateEmpty<3355b6d0> SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<3355b6d0>-------- event=HandEventTake<2379c500>[G=HandGuardHasItemInEvent<335a4510>]/A=HandActionTake<31f6edc0> --------|> dst=HandStateEquipped<3355b450> SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<332ebcb0> item=Edible_Base<345e9550> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<3355b450>-------- event=HandEventDestroyed<237a0290>[G=HandGuardHasDestroyedItemInHands<335a5490>]/A=HandActionDestroyed<31f6f0c0> --------|> dst=HandStateEmpty<3355b6d0> SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_45ACP SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Ammo_45ACP SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_45ACP pos=(7818.91, 119.627, 12548.9) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_45ACP parent=Clothing<346172e0> idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_45ACP pos=(7818.91, 119.627, 12548.9) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_45ACP parent=Clothing<346172e0> idx=0 row=1 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [hfsm] WeaponFSM<35ed4a10>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<1cf47830> SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [hfsm] WeaponFSM<2f716db0>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : float m_FallYDiff = 0.289848 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] WeaponFSM<164899c0>::Start(NULL), init_state=RifleEmptyCharged<1874260> SCRIPT : [hfsm] WeaponFSM<26850830>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<6ae1400> SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : float m_FallYDiff = 0.119499 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<3355b6d0>-------- event=HandEventTake<98e49130>[G=HandGuardHasItemInEvent<335a4510>]/A=HandActionTake<31f6edc0> --------|> dst=HandStateEquipped<3355b450> SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_45ACPto cargo of target=Clothing<346172e0> row=5 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP parent=Clothing<346172e0> idx=0 row=1 col=3 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing<346172e0> idx=0 row=5 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP parent=Clothing<346172e0> idx=0 row=1 col=3 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing<346172e0> idx=0 row=5 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ragto cargo of target=Clothing<346172e0> row=1 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag parent=Clothing<346172e0> idx=0 row=3 col=5 } dst={ type=CARGO item=Rag parent=Clothing<346172e0> idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag parent=Clothing<346172e0> idx=0 row=3 col=5 } dst={ type=CARGO item=Rag parent=Clothing<346172e0> idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing<346172e0> row=3 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing<346172e0> idx=0 row=4 col=6 } dst={ type=CARGO item=ItemBase parent=Clothing<346172e0> idx=0 row=3 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing<346172e0> idx=0 row=4 col=6 } dst={ type=CARGO item=ItemBase parent=Clothing<346172e0> idx=0 row=3 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Bottle_Baseto cargo of target=Clothing<346172e0> row=4 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Bottle_Base parent=SurvivorBase<332ebcb0> } dst={ type=CARGO item=Bottle_Base parent=Clothing<346172e0> idx=0 row=4 col=5 } SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<3355b450>-------- event=HandEventMoveTo<98e4b5c0>[G=HandGuardAnd<335a5650>]/A=HandActionMoveTo<31f6edf0> --------|> dst=HandStateEmpty<3355b6d0> SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Clothing<34614870>to cargo of target=Clothing<346172e0> row=6 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<34614870> parent=Clothing<346172e0> idx=0 row=6 col=0 } dst={ type=CARGO item=Clothing<34614870> parent=Clothing<346172e0> idx=0 row=6 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<34614870> parent=Clothing<346172e0> idx=0 row=6 col=0 } dst={ type=CARGO item=Clothing<34614870> parent=Clothing<346172e0> idx=0 row=6 col=0 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<3355b6d0>-------- event=HandEventTake[G=HandGuardHasItemInEvent<335a4510>]/A=HandActionTake<31f6edc0> --------|> dst=HandStateEquipped<3355b450> SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<3355b450>-------- event=HandEventMoveTo<3613a740>[G=HandGuardAnd<335a5650>]/A=HandActionMoveTo<31f6edf0> --------|> dst=HandStateEmpty<3355b6d0> SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] WeaponFSM<290db1e0>::Start(NULL), init_state=RifleEmptyCharged<1d148670> SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<3355b6d0>-------- event=HandEventTake[G=HandGuardHasItemInEvent<335a4510>]/A=HandActionTake<31f6edc0> --------|> dst=HandStateEquipped<3355b450> SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<332ebcb0> item=Bottle_Base SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<3355b450>-------- event=HandEventDestroyed<1d15dcf0>[G=HandGuardHasDestroyedItemInHands<335a5490>]/A=HandActionDestroyed<31f6f0c0> --------|> dst=HandStateEmpty<3355b6d0> SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2Target(JUNCTURE) item=ImprovisedSuppressor SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ImprovisedSuppressor pos=(7761.52, 119.81, 12588.7) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=ImprovisedSuppressor parent=Mosin9130<30de2940> slot=1425574101 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ImprovisedSuppressor pos=(7761.52, 119.81, 12588.7) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=ImprovisedSuppressor parent=Mosin9130<30de2940> slot=1425574101 } SCRIPT : [inv] I::Drop(PREDICTIVE) item=Edible_Base<34617f00> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base<34617f00> parent=Clothing<346172e0> idx=0 row=4 col=4 } dst={ type=GROUND item=Edible_Base<34617f00> pos=(7761.92, 119.869, 12589) dir=(-7.92323e-09, -0.834339, 1.47039e-08, 0.551 SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base<34617f00> parent=Clothing<346172e0> idx=0 row=4 col=4 } dst={ type=GROUND item=Edible_Base<34617f00> pos=(7761.92, 119.869, 12589) dir=(-7.92323e-09, -0.834339, 1.47039e-08, 0. SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<3355b6d0>-------- event=HandEventTake<98dc59e0>[G=HandGuardHasItemInEvent<335a4510>]/A=HandActionTake<31f6edc0> --------|> dst=HandStateEquipped<3355b450> SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<332ebcb0> item=Pear<30638040> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<3355b450>-------- event=HandEventDestroyed[G=HandGuardHasDestroyedItemInHands<335a5490>]/A=HandActionDestroyed<31f6f0c0> --------|> dst=HandStateEmpty<3355b6d0> SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ragto cargo of target=Clothing<346172e0> row=2 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag parent=Clothing<346172e0> idx=0 row=1 col=3 } dst={ type=CARGO item=Rag parent=Clothing<346172e0> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag parent=Clothing<346172e0> idx=0 row=1 col=3 } dst={ type=CARGO item=Rag parent=Clothing<346172e0> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Edible_Base<345eb9b0>to cargo of target=Clothing<346172e0> row=4 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base<345eb9b0> parent=Clothing<346172e0> idx=0 row=1 col=4 } dst={ type=CARGO item=Edible_Base<345eb9b0> parent=Clothing<346172e0> idx=0 row=4 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base<345eb9b0> parent=Clothing<346172e0> idx=0 row=1 col=4 } dst={ type=CARGO item=Edible_Base<345eb9b0> parent=Clothing<346172e0> idx=0 row=4 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=SardinesCan<345fca80>to cargo of target=Clothing<346172e0> row=1 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan<345fca80> parent=Clothing<346172e0> idx=0 row=3 col=3 } dst={ type=CARGO item=SardinesCan<345fca80> parent=Clothing<346172e0> idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan<345fca80> parent=Clothing<346172e0> idx=0 row=3 col=3 } dst={ type=CARGO item=SardinesCan<345fca80> parent=Clothing<346172e0> idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=SardinesCan<3461a360>to cargo of target=Clothing<346172e0> row=2 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan<3461a360> parent=Clothing<346172e0> idx=0 row=4 col=1 } dst={ type=CARGO item=SardinesCan<3461a360> parent=Clothing<346172e0> idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan<3461a360> parent=Clothing<346172e0> idx=0 row=4 col=1 } dst={ type=CARGO item=SardinesCan<3461a360> parent=Clothing<346172e0> idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=SardinesCan<34619130>to cargo of target=Clothing<346172e0> row=3 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan<34619130> parent=Clothing<34618510> idx=0 row=3 col=3 } dst={ type=CARGO item=SardinesCan<34619130> parent=Clothing<346172e0> idx=0 row=3 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan<34619130> parent=Clothing<34618510> idx=0 row=3 col=3 } dst={ type=CARGO item=SardinesCan<34619130> parent=Clothing<346172e0> idx=0 row=3 col=3 } SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<3355b6d0>-------- event=HandEventTake<1d15ebf0>[G=HandGuardHasItemInEvent<335a4510>]/A=HandActionTake<31f6edc0> --------|> dst=HandStateEquipped<3355b450> SCRIPT : [hfsm] WeaponFSM<2feaf9b0>::Start(NULL), init_state=RifleEmptyCharged SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Bottle_Base SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Bottle_Base SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Bottle_Base pos=(7732.52, 118.924, 12606.5) dir=(0, -0.488652, 0, 0.872479) } dst={ type=CARGO item=Bottle_Base parent=Clothing<346172e0> idx=0 row=4 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Bottle_Base pos=(7732.52, 118.924, 12606.5) dir=(0, -0.488652, 0, 0.872479) } dst={ type=CARGO item=Bottle_Base parent=Clothing<346172e0> idx=0 row=4 col=5 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Mag_CZ61_20Rnd SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Mag_CZ61_20Rnd SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_CZ61_20Rnd pos=(7738.46, 120.229, 12638.4) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_CZ61_20Rnd parent=Clothing<4e32ab0> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_CZ61_20Rnd pos=(7738.46, 120.229, 12638.4) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_CZ61_20Rnd parent=Clothing<4e32ab0> idx=0 row=0 col=4 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=TunaCan<34618b20>to cargo of target=Clothing<346172e0> row=5 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan<34618b20> parent=Clothing<346172e0> idx=0 row=5 col=0 } dst={ type=CARGO item=TunaCan<34618b20> parent=Clothing<346172e0> idx=0 row=5 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan<34618b20> parent=Clothing<346172e0> idx=0 row=5 col=0 } dst={ type=CARGO item=TunaCan<34618b20> parent=Clothing<346172e0> idx=0 row=5 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_45ACPto cargo of target=Clothing<346172e0> row=4 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP parent=Clothing<346172e0> idx=0 row=5 col=2 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing<346172e0> idx=0 row=4 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP parent=Clothing<346172e0> idx=0 row=5 col=2 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing<346172e0> idx=0 row=4 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_CZ61_20Rndto cargo of target=Clothing<346172e0> row=4 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ61_20Rnd parent=Clothing<4e32ab0> idx=0 row=0 col=4 } dst={ type=CARGO item=Mag_CZ61_20Rnd parent=Clothing<346172e0> idx=0 row=4 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ61_20Rnd parent=Clothing<4e32ab0> idx=0 row=0 col=4 } dst={ type=CARGO item=Mag_CZ61_20Rnd parent=Clothing<346172e0> idx=0 row=4 col=2 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x0000000040b26a40 SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x0000000040b26a40 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : float m_FallYDiff = 0.427139 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=MakarovIJ70_Base<34654470> parent=Clothing<346172e0> idx=0 row=0 col=0 } src2={ type=HANDS item=ItemBase parent=SurvivorBase<332ebcb0> } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : [hfsm] root::ProcessEvent(HandEventForceSwap) SCRIPT : [hfsm] (local) state=HandStateEquipped<3355b450>-------- event=HandEventForceSwap<89913b0>[G=HandGuardHasItemInHands<335a5990>]/A=HandActionForceSwap<31f6ed00> --------|> dst=HandStateEquipped<3355b450> SCRIPT : [wpnfsm] resetting anim state: CLOSED_CHARGED --> unknown SCRIPT : [wpnfsm] state=Pistol_CLO_CHG_BU1_MA0 synchronized anim state: unknown --> CLOSED_CHARGED SCRIPT : float m_FallYDiff = 0.350815 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_CHG_BU1_MA0<33562930>-------- event=WeaponEventTrigger<98e3c9d0>[G=GuardNot<335ad810>]/A=NULL --------|> dst=WeaponFireLast<33680af0> SCRIPT : [wpnfsm] resetting anim state: CLOSED_CHARGED --> unknown SCRIPT : [hfsm] WeaponFSM<345d5f80>::Start(WeaponEventTrigger<98e3c9d0>), init_state=WeaponFire<345d64c0> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimBulletEject) SCRIPT : [hfsm] SUB!::WeaponFireLast::ProcessEvent(WeaponEventAnimBulletEject) SCRIPT : [hfsm] (local) state=WeaponFire<345d64c0>-------- event=WeaponEventAnimBulletEject[G=NULL]/A=NULL --------|> dst=WeaponEjectCasing_W4T<33563f10> SCRIPT : [hfsm] event processed by sub machine=WeaponFireLast<33680af0> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerCocked) SCRIPT : [hfsm] SUB!::WeaponFireLast::ProcessEvent(WeaponEventAnimHammerCocked) SCRIPT : [hfsm] event has no transition: src=WeaponEjectCasing_W4T<33563f10> e=WeaponEventAnimHammerCocked SCRIPT : [hfsm] event has no transition: src=WeaponFireLast<33680af0> e=WeaponEventAnimHammerCocked SCRIPT : [hfsm] root::ProcessEvent(WeaponEventReloadTimeout) SCRIPT : [hfsm] SUB!::WeaponFireLast::ProcessEvent(WeaponEventReloadTimeout) SCRIPT : [hfsm] (local) state=WeaponEjectCasing_W4T<33563f10>-------- event=WeaponEventReloadTimeout[G=NULL]/A=NULL --------|> dst=NULL SCRIPT : [hfsm] terminating fsm: state=WeaponEjectCasing_W4T<33563f10> event=WeaponEventReloadTimeout SCRIPT : [hfsm] (local) state=WeaponFireLast<33680af0>-------- event=WeaponEventReloadTimeout[G=NULL]/A=NULL --------|> dst=Pistol_CLO_CHG_BU0_MA0<33563ab0> SCRIPT : [wpnfsm] state=Pistol_CLO_CHG_BU0_MA0 synchronized anim state: unknown --> CLOSED_CHARGED SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=Pistol_CLO_CHG_BU0_MA0<33563ab0>-------- event=WeaponEventTrigger[G=NULL]/A=NULL --------|> dst=WeaponDryFire<345d72a0> SCRIPT : [wpnfsm] resetting anim state: CLOSED_CHARGED --> unknown SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerUncocked) SCRIPT : [hfsm] event has no transition: src=WeaponDryFire<345d72a0> e=WeaponEventAnimHammerUncocked SCRIPT : [hfsm] root::ProcessEvent(WeaponEventHumanCommandActionFinished) SCRIPT : [hfsm] (local) state=WeaponDryFire<345d72a0>-------- event=WeaponEventHumanCommandActionFinished[G=NULL]/A=NULL --------|> dst=Pistol_CLO_DIS_BU0_MA0<335631a0> SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=ItemBase parent=Clothing<4e32ab0> idx=0 row=0 col=4 } src2={ type=HANDS item=MakarovIJ70_Base<34654470> parent=SurvivorBase<332ebcb0> } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [hfsm] root::ProcessEvent(HandEventForceSwap) SCRIPT : [hfsm] (local) state=HandStateEquipped<3355b450>-------- event=HandEventForceSwap[G=HandGuardHasItemInHands<335a5990>]/A=HandActionForceSwap<31f6ed00> --------|> dst=HandStateEquipped<3355b450> SCRIPT : [hfsm] WeaponFSM<2b429950>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<1cefc380> SCRIPT : float m_FallYDiff = 0.39521 SCRIPT : float m_FallYDiff = 1.22309 SCRIPT : float m_FallYDiff = 0.403648 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=MakarovIJ70_Base<34654470> parent=Clothing<346172e0> idx=0 row=0 col=0 } src2={ type=HANDS item=ItemBase parent=SurvivorBase<332ebcb0> } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : [hfsm] root::ProcessEvent(HandEventForceSwap) SCRIPT : [hfsm] (local) state=HandStateEquipped<3355b450>-------- event=HandEventForceSwap<1cef2d80>[G=HandGuardHasItemInHands<335a5990>]/A=HandActionForceSwap<31f6ed00> --------|> dst=HandStateEquipped<3355b450> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 4 SCRIPT : [hfsm] root::ProcessEvent(WeaponEventLoad1Bullet) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<335631a0>-------- event=WeaponEventLoad1Bullet<1d0bf9d0>[G=NULL]/A=NULL --------|> dst=WeaponChambering<33681810> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : [hfsm] WeaponFSM<345d6ee0>::Start(WeaponEventLoad1Bullet<1d0bf9d0>), init_state=WeaponChambering_Start<33565b30> SCRIPT : [wpnfsm] Weapon event: resetting deferred eventWeaponEventLoad1Bullet<1d0bf9d0> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimBulletEject) SCRIPT : [hfsm] SUB!::WeaponChambering::ProcessEvent(WeaponEventAnimBulletEject) SCRIPT : [hfsm] event has no transition: src=WeaponChambering_Start<33565b30> e=WeaponEventAnimBulletEject SCRIPT : [hfsm] event has no transition: src=WeaponChambering<33681810> e=WeaponEventAnimBulletEject SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimSliderOpen) SCRIPT : [hfsm] SUB!::WeaponChambering::ProcessEvent(WeaponEventAnimSliderOpen) SCRIPT : [hfsm] event has no transition: src=WeaponChambering_Start<33565b30> e=WeaponEventAnimSliderOpen SCRIPT : [hfsm] event has no transition: src=WeaponChambering<33681810> e=WeaponEventAnimSliderOpen SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimBulletShow) SCRIPT : [hfsm] SUB!::WeaponChambering::ProcessEvent(WeaponEventAnimBulletShow) SCRIPT : [hfsm] (local) state=WeaponChambering_Start<33565b30>-------- event=WeaponEventAnimBulletShow<1ceec5c0>[G=NULL]/A=NULL --------|> dst=WeaponChambering_Cartridge<345d6e20> SCRIPT : [hfsm] event processed by sub machine=WeaponChambering<33681810> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimBulletShow) SCRIPT : [hfsm] SUB!::WeaponChambering::ProcessEvent(WeaponEventAnimBulletShow) SCRIPT : [hfsm] event has no transition: src=WeaponChambering_Cartridge<345d6e20> e=WeaponEventAnimBulletShow SCRIPT : [hfsm] event has no transition: src=WeaponChambering<33681810> e=WeaponEventAnimBulletShow SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimBulletInChamber) SCRIPT : [hfsm] SUB!::WeaponChambering::ProcessEvent(WeaponEventAnimBulletInChamber) SCRIPT : [hfsm] (local) state=WeaponChambering_Cartridge<345d6e20>-------- event=WeaponEventAnimBulletInChamber<13b44c0>[G=NULL]/A=NULL --------|> dst=WeaponChambering_W4T<335661c0> SCRIPT : [hfsm] event processed by sub machine=WeaponChambering<33681810> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimCocked) SCRIPT : [hfsm] SUB!::WeaponChambering::ProcessEvent(WeaponEventAnimCocked) SCRIPT : [hfsm] event has no transition: src=WeaponChambering_W4T<335661c0> e=WeaponEventAnimCocked SCRIPT : [hfsm] event has no transition: src=WeaponChambering<33681810> e=WeaponEventAnimCocked SCRIPT : [hfsm] WeaponFSM<2b437b10>::Start(NULL), init_state=RifleEmptyCharged<1cef4950> SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : [hfsm] root::ProcessEvent(WeaponEventHumanCommandActionFinished) SCRIPT : [hfsm] SUB!::WeaponChambering::ProcessEvent(WeaponEventHumanCommandActionFinished) SCRIPT : [hfsm] (local) state=WeaponChambering_W4T<335661c0>-------- event=WeaponEventHumanCommandActionFinished<1cefc100>[G=NULL]/A=NULL --------|> dst=NULL SCRIPT : [hfsm] terminating fsm: state=WeaponChambering_W4T<335661c0> event=WeaponEventHumanCommandActionFinished<1cefc100> SCRIPT : [hfsm] (local) state=WeaponChambering<33681810>-------- event=WeaponEventHumanCommandActionFinished<1cefc100>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_CHG_BU1_MA0<33562930> SCRIPT : [wpnfsm] state=Pistol_CLO_CHG_BU1_MA0 synchronized anim state: unknown --> CLOSED_CHARGED SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<3355b450>-------- event=HandEventMoveTo<1d0cec00>[G=HandGuardAnd<335a5650>]/A=HandActionMoveTo<31f6edf0> --------|> dst=HandStateEmpty<3355b6d0> SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<3355b6d0>-------- event=HandEventTake<1d0db3b0>[G=HandGuardHasItemInEvent<335a4510>]/A=HandActionTake<31f6edc0> --------|> dst=HandStateEquipped<3355b450> SCRIPT : [wpnfsm] resetting anim state: CLOSED_CHARGED --> unknown SCRIPT : [wpnfsm] state=Pistol_CLO_CHG_BU1_MA0 synchronized anim state: unknown --> CLOSED_CHARGED SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] WeaponFSM<2971b730>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<98dc06c0> SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] WeaponFSM<282f7b80>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<1cf034f0> SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=MotoHelmet_ColorBase pos=(7681.81, 119.397, 12704.8) dir=(0, 0, 0, 1) }src2={ type=ATTACHMENT item=SkateHelmet_ColorBase<346178f0> parent=SurvivorBase<332ebcb0> slot=-14 SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=MotoHelmet_ColorBase pos=(7681.81, 119.397, 12704.8) dir=(0, 0, 0, 1) }dst1={ type=ATTACHMENT item=MotoHelmet_ColorBase parent=SurvivorBase<332ebcb0> slot=-1445057555 }src2 SCRIPT : [hfsm] WeaponFSM<27be6490>::Start(NULL), init_state=RifleEmptyCharged SCRIPT : [hfsm] WeaponFSM<3433f5b0>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<1d12cad0> SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [hfsm] WeaponFSM<34326dd0>::Start(NULL), init_state=RifleEmptyCharged<26887ac0> SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] WeaponFSM<2aa88070>::Start(NULL), init_state=RifleEmptyCharged<237a0c40> SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] WeaponFSM<24d7d0a0>::Start(NULL), init_state=RifleEmptyCharged<89aa590> SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : float m_FallYDiff = 0.0527878 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] WeaponFSM<24d7c9e0>::Start(NULL), init_state=RifleEmptyCharged<1865bc0> SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] WeaponFSM<33ff6510>::Start(NULL), init_state=RifleEmptyCharged<23561210> SCRIPT : [hfsm] WeaponFSM<270db050>::Start(NULL), init_state=RifleEmptyCharged<6a856a0> SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [hfsm] WeaponFSM<270e2670>::Start(NULL), init_state=RifleEmptyCharged SCRIPT : [hfsm] WeaponFSM<27af69f0>::Start(NULL), init_state=RifleEmptyCharged<26881bc0> SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<3355b450>-------- event=HandEventMoveTo<23dfe380>[G=HandGuardAnd<335a5650>]/A=HandActionMoveTo<31f6edf0> --------|> dst=HandStateEmpty<3355b6d0> SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<3355b6d0>-------- event=HandEventTake<23dfe740>[G=HandGuardHasItemInEvent<335a4510>]/A=HandActionTake<31f6edc0> --------|> dst=HandStateEquipped<3355b450> SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<3355b450>-------- event=HandEventMoveTo<26890670>[G=HandGuardAnd<335a5650>]/A=HandActionMoveTo<31f6edf0> --------|> dst=HandStateEmpty<3355b6d0> SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<3355b6d0>-------- event=HandEventTake<34dd00a0>[G=HandGuardHasItemInEvent<335a4510>]/A=HandActionTake<31f6edc0> --------|> dst=HandStateEquipped<3355b450> SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : string error2 = 'Error! Object 'ZmbM_SurvivorDean_Blue' with model file: Survivormod_normal_m.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : float m_FallYDiff = 0.627991 SCRIPT : float m_FallYDiff = 0.766235 SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemBase<24342ed0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=ItemBase<24342ed0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<24342ed0> pos=(7596.6, 141.282, 12872.6) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<24342ed0> parent=Clothing<30636800> idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<24342ed0> pos=(7596.6, 141.282, 12872.6) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<24342ed0> parent=Clothing<30636800> idx=0 row=2 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] WeaponFSM<1d438820>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0 SCRIPT : [hfsm] WeaponFSM<22b18b80>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<98734c50> SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : float m_FallYDiff = 0.224747 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<3355b450>-------- event=HandEventMoveTo<26877440>[G=HandGuardAnd<335a5650>]/A=HandActionMoveTo<31f6edf0> --------|> dst=HandStateEmpty<3355b6d0> SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<3355b6d0>-------- event=HandEventTake<1cf09d50>[G=HandGuardHasItemInEvent<335a4510>]/A=HandActionTake<31f6edc0> --------|> dst=HandStateEquipped<3355b450> SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=MakarovIJ70_Base<34654470>to cargo of target=Clothing<346172e0> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=MakarovIJ70_Base<34654470> parent=Pot<1ca87e70> idx=0 row=0 col=0 } dst={ type=CARGO item=MakarovIJ70_Base<34654470> parent=Clothing<346172e0> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=MakarovIJ70_Base<34654470> parent=Pot<1ca87e70> idx=0 row=0 col=0 } dst={ type=CARGO item=MakarovIJ70_Base<34654470> parent=Clothing<346172e0> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Pot<1ca87e70>to cargo of target=Clothing<4e32ab0> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Pot<1ca87e70> parent=SurvivorBase<332ebcb0> } dst={ type=CARGO item=Pot<1ca87e70> parent=Clothing<4e32ab0> idx=0 row=0 col=0 } SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<3355b450>-------- event=HandEventMoveTo<2687de80>[G=HandGuardAnd<335a5650>]/A=HandActionMoveTo<31f6edf0> --------|> dst=HandStateEmpty<3355b6d0> SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=SardinesCan<34619130>to cargo of target=Clothing<346172e0> row=3 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan<34619130> parent=Clothing<346172e0> idx=0 row=3 col=3 } dst={ type=CARGO item=SardinesCan<34619130> parent=Clothing<346172e0> idx=0 row=3 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan<34619130> parent=Clothing<346172e0> idx=0 row=3 col=3 } dst={ type=CARGO item=SardinesCan<34619130> parent=Clothing<346172e0> idx=0 row=3 col=3 } SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<3355b6d0>-------- event=HandEventTake<1cf0a890>[G=HandGuardHasItemInEvent<335a4510>]/A=HandActionTake<31f6edc0> --------|> dst=HandStateEquipped<3355b450> SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=SardinesCan<34619130>to cargo of target=Pot<1ca87e70> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan<34619130> parent=Clothing<346172e0> idx=0 row=3 col=3 } dst={ type=CARGO item=SardinesCan<34619130> parent=Pot<1ca87e70> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan<34619130> parent=Clothing<346172e0> idx=0 row=3 col=3 } dst={ type=CARGO item=SardinesCan<34619130> parent=Pot<1ca87e70> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=SardinesCan<3461a360>to cargo of target=Pot<1ca87e70> row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan<3461a360> parent=Clothing<346172e0> idx=0 row=2 col=3 } dst={ type=CARGO item=SardinesCan<3461a360> parent=Pot<1ca87e70> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan<3461a360> parent=Clothing<346172e0> idx=0 row=2 col=3 } dst={ type=CARGO item=SardinesCan<3461a360> parent=Pot<1ca87e70> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=BakedBeansCan<34615aa0>to cargo of target=Pot<1ca87e70> row=1 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=BakedBeansCan<34615aa0> parent=Clothing<34618510> idx=0 row=1 col=3 } dst={ type=CARGO item=BakedBeansCan<34615aa0> parent=Pot<1ca87e70> idx=0 row=1 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=BakedBeansCan<34615aa0> parent=Clothing<34618510> idx=0 row=1 col=3 } dst={ type=CARGO item=BakedBeansCan<34615aa0> parent=Pot<1ca87e70> idx=0 row=1 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=TunaCan<34619740>to cargo of target=Pot<1ca87e70> row=1 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan<34619740> parent=Clothing<34618510> idx=0 row=0 col=3 } dst={ type=CARGO item=TunaCan<34619740> parent=Pot<1ca87e70> idx=0 row=1 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan<34619740> parent=Clothing<34618510> idx=0 row=0 col=3 } dst={ type=CARGO item=TunaCan<34619740> parent=Pot<1ca87e70> idx=0 row=1 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=SardinesCan<345fca80>to cargo of target=Pot<1ca87e70> row=2 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan<345fca80> parent=Clothing<346172e0> idx=0 row=1 col=3 } dst={ type=CARGO item=SardinesCan<345fca80> parent=Pot<1ca87e70> idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan<345fca80> parent=Clothing<346172e0> idx=0 row=1 col=3 } dst={ type=CARGO item=SardinesCan<345fca80> parent=Pot<1ca87e70> idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=TunaCan<34619740>to cargo of target=Clothing<34618510> row=3 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan<34619740> parent=Pot<1ca87e70> idx=0 row=1 col=2 } dst={ type=CARGO item=TunaCan<34619740> parent=Clothing<34618510> idx=0 row=3 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan<34619740> parent=Pot<1ca87e70> idx=0 row=1 col=2 } dst={ type=CARGO item=TunaCan<34619740> parent=Clothing<34618510> idx=0 row=3 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=SardinesCan<345fca80>to cargo of target=Clothing<34618510> row=2 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan<345fca80> parent=Pot<1ca87e70> idx=0 row=2 col=2 } dst={ type=CARGO item=SardinesCan<345fca80> parent=Clothing<34618510> idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan<345fca80> parent=Pot<1ca87e70> idx=0 row=2 col=2 } dst={ type=CARGO item=SardinesCan<345fca80> parent=Clothing<34618510> idx=0 row=2 col=3 } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=TunaCan<34619740> parent=Clothing<34618510> idx=0 row=3 col=3 }src2={ type=CARGO item=SardinesCan<3461a360> parent=Pot<1ca87e70> idx=0 row=0 col=2 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=TunaCan<34619740> parent=Clothing<34618510> idx=0 row=3 col=3 }dst1={ type=CARGO item=TunaCan<34619740> parent=Pot<1ca87e70> idx=0 row=0 col=2 }src2={ type=CARGO item=SardinesCan<3461a360> pa SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=BakedBeansCan<345e6ae0>to cargo of target=Pot<1ca87e70> row=1 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=BakedBeansCan<345e6ae0> parent=Clothing<346172e0> idx=0 row=6 col=3 } dst={ type=CARGO item=BakedBeansCan<345e6ae0> parent=Pot<1ca87e70> idx=0 row=1 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=BakedBeansCan<345e6ae0> parent=Clothing<346172e0> idx=0 row=6 col=3 } dst={ type=CARGO item=BakedBeansCan<345e6ae0> parent=Pot<1ca87e70> idx=0 row=1 col=2 } SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<3355b450>-------- event=HandEventMoveTo<26876d60>[G=HandGuardAnd<335a5650>]/A=HandActionMoveTo<31f6edf0> --------|> dst=HandStateEmpty<3355b6d0> SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<3355b6d0>-------- event=HandEventTake<26876c20>[G=HandGuardHasItemInEvent<335a4510>]/A=HandActionTake<31f6edc0> --------|> dst=HandStateEquipped<3355b450> SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<332ebcb0> item=Edible_Base<345eb9b0> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<3355b450>-------- event=HandEventDestroyed<2687a140>[G=HandGuardHasDestroyedItemInHands<335a5490>]/A=HandActionDestroyed<31f6f0c0> --------|> dst=HandStateEmpty<3355b6d0> SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<3355b6d0>-------- event=HandEventTake<2687dbb0>[G=HandGuardHasItemInEvent<335a4510>]/A=HandActionTake<31f6edc0> --------|> dst=HandStateEquipped<3355b450> SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Bottle_Baseto cargo of target=Clothing<34618510> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Bottle_Base parent=SurvivorBase<332ebcb0> } dst={ type=CARGO item=Bottle_Base parent=Clothing<34618510> idx=0 row=0 col=0 } SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<3355b450>-------- event=HandEventMoveTo[G=HandGuardAnd<335a5650>]/A=HandActionMoveTo<31f6edf0> --------|> dst=HandStateEmpty<3355b6d0> SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<3355b6d0>-------- event=HandEventTake<1d0d0280>[G=HandGuardHasItemInEvent<335a4510>]/A=HandActionTake<31f6edc0> --------|> dst=HandStateEquipped<3355b450> SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnAction SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<332ebcb0> item=Pear<30637420> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<3355b450>-------- event=HandEventDestroyed<1cf0a980>[G=HandGuardHasDestroyedItemInHands<335a5490>]/A=HandActionDestroyed<31f6f0c0> --------|> dst=HandStateEmpty<3355b6d0> SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<3355b6d0>-------- event=HandEventTake<6ae7760>[G=HandGuardHasItemInEvent<335a4510>]/A=HandActionTake<31f6edc0> --------|> dst=HandStateEquipped<3355b450> SCRIPT : [inv] I::Drop(PREDICTIVE) item=PersonalRadio<345f2ce0> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=PersonalRadio<345f2ce0> parent=Clothing<346172e0> idx=0 row=0 col=5 } dst={ type=GROUND item=PersonalRadio<345f2ce0> pos=(7630.37, 185.626, 13265) dir=(0.36475, 0.60577, 0.60577, -0.36475) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=PersonalRadio<345f2ce0> parent=Clothing<346172e0> idx=0 row=0 col=5 } dst={ type=GROUND item=PersonalRadio<345f2ce0> pos=(7630.37, 185.626, 13265) dir=(0.36475, 0.60577, 0.60577, -0.36475) SCRIPT : [inv] I::Drop(PREDICTIVE) item=ItemBase SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing<346172e0> idx=0 row=3 col=5 } dst={ type=GROUND item=ItemBase pos=(7630.37, 185.657, 13265) dir=(0.36475, 0.60577, 0.60577, -0.36475) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing<346172e0> idx=0 row=3 col=5 } dst={ type=GROUND item=ItemBase pos=(7630.37, 185.657, 13265) dir=(0.36475, 0.60577, 0.60577, -0.36475) } SCRIPT : [inv] I::Drop(PREDICTIVE) item=ItemBase<24342ed0> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<24342ed0> parent=Clothing<30636800> idx=0 row=2 col=3 } dst={ type=GROUND item=ItemBase<24342ed0> pos=(7630.37, 185.676, 13265) dir=(0.36475, 0.60577, 0.60577, -0.36475) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<24342ed0> parent=Clothing<30636800> idx=0 row=2 col=3 } dst={ type=GROUND item=ItemBase<24342ed0> pos=(7630.37, 185.676, 13265) dir=(0.36475, 0.60577, 0.60577, -0.36475) } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<332ebcb0> item=Pear<30636e10> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<3355b450>-------- event=HandEventDestroyed<34ddbae0>[G=HandGuardHasDestroyedItemInHands<335a5490>]/A=HandActionDestroyed<31f6f0c0> --------|> dst=HandStateEmpty<3355b6d0> SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : float m_FallYDiff = 0.352097 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Mag_CZ75_15Rnd SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Mag_CZ75_15Rnd SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_CZ75_15Rnd pos=(7568.95, 196.44, 13330.6) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing<30636800> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_CZ75_15Rnd pos=(7568.95, 196.44, 13330.6) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing<30636800> idx=0 row=0 col=4 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 5 SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<3355b6d0>-------- event=HandEventTake[G=HandGuardHasItemInEvent<335a4510>]/A=HandActionTake<31f6edc0> --------|> dst=HandStateEquipped<3355b450> SCRIPT : [wpnfsm] resetting anim state: unknown --> unknown SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 6 SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAttachMagazine) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<3355b630>-------- event=WeaponEventAttachMagazine<1cef6b10>[G=WeaponGuardCanAttachMag<335a8c50>]/A=NULL --------|> dst=WeaponAttachMagazine<33cf7be0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : [hfsm] WeaponFSM<3451d790>::Start(WeaponEventAttachMagazine<1cef6b10>), init_state=WeaponAttachingMagStartAction<3451c9b0> SCRIPT : [wpnfsm] Weapon event: resetting deferred eventWeaponEventAttachMagazine<1cef6b10> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimMagazineShow) SCRIPT : [hfsm] SUB!::WeaponAttachMagazine::ProcessEvent(WeaponEventAnimMagazineShow) SCRIPT : [hfsm] (local) state=WeaponAttachingMagStartAction<3451c9b0>-------- event=WeaponEventAnimMagazineShow<6ad0e20>[G=NULL]/A=NULL --------|> dst=RemoveNewMagazineFromInventory_OnEntryShowMag<3451cc50> SCRIPT : [hfsm] event processed by sub machine=WeaponAttachMagazine<33cf7be0> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimMagazineAttached) SCRIPT : [hfsm] SUB!::WeaponAttachMagazine::ProcessEvent(WeaponEventAnimMagazineAttached) SCRIPT : [hfsm] (local) state=RemoveNewMagazineFromInventory_OnEntryShowMag<3451cc50>-------- event=WeaponEventAnimMagazineAttached<1cf0a9d0>[G=NULL]/A=NULL --------|> dst=AttachNewMagazine<3451ccb0> SCRIPT : [hfsm] event processed by sub machine=WeaponAttachMagazine<33cf7be0> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimBulletEject) SCRIPT : [hfsm] SUB!::WeaponAttachMagazine::ProcessEvent(WeaponEventAnimBulletEject) SCRIPT : [hfsm] event has no transition: src=AttachNewMagazine<3451ccb0> e=WeaponEventAnimBulletEject SCRIPT : [hfsm] event has no transition: src=WeaponAttachMagazine<33cf7be0> e=WeaponEventAnimBulletEject SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerCocked) SCRIPT : [hfsm] SUB!::WeaponAttachMagazine::ProcessEvent(WeaponEventAnimHammerCocked) SCRIPT : [hfsm] event has no transition: src=AttachNewMagazine<3451ccb0> e=WeaponEventAnimHammerCocked SCRIPT : [hfsm] event has no transition: src=WeaponAttachMagazine<33cf7be0> e=WeaponEventAnimHammerCocked SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimCocked) SCRIPT : [hfsm] SUB!::WeaponAttachMagazine::ProcessEvent(WeaponEventAnimCocked) SCRIPT : [hfsm] (local) state=AttachNewMagazine<3451ccb0>-------- event=WeaponEventAnimCocked<89a7110>[G=GuardAnd<335a7c10>]/A=NULL --------|> dst=WeaponChamberFromAttMag_W4T<3355fe60> SCRIPT : [hfsm] event processed by sub machine=WeaponAttachMagazine<33cf7be0> SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 6 SCRIPT : [hfsm] root::ProcessEvent(WeaponEventHumanCommandActionFinished) SCRIPT : [hfsm] SUB!::WeaponAttachMagazine::ProcessEvent(WeaponEventHumanCommandActionFinished) SCRIPT : [hfsm] (local) state=WeaponChamberFromAttMag_W4T<3355fe60>-------- event=WeaponEventHumanCommandActionFinished[G=NULL]/A=NULL --------|> dst=NULL SCRIPT : [hfsm] terminating fsm: state=WeaponChamberFromAttMag_W4T<3355fe60> event=WeaponEventHumanCommandActionFinished SCRIPT : [hfsm] (local) state=WeaponAttachMagazine<33cf7be0>-------- event=WeaponEventHumanCommandActionFinished[G=NULL]/A=NULL --------|> dst=Pistol_CLO_CHG_BU1_MA1<3355b310> SCRIPT : [wpnfsm] state=Pistol_CLO_CHG_BU1_MA1 synchronized anim state: unknown --> CLOSED_CHARGED SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 5 SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<3355b450>-------- event=HandEventMoveTo[G=HandGuardAnd<335a5650>]/A=HandActionMoveTo<31f6edf0> --------|> dst=HandStateEmpty<3355b6d0> SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : float m_FallYDiff = 0.73407 SCRIPT : float m_FallYDiff = 0.188461 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<3355b6d0>-------- event=HandEventTake<23e0e7d0>[G=HandGuardHasItemInEvent<335a4510>]/A=HandActionTake<31f6edc0> --------|> dst=HandStateEquipped<3355b450> SCRIPT : string error2 = 'Error! Object 'ZmbM_JoggerSkinny_Red' with model file: jogger_skinny_m.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemBase<2434c5f0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=ItemBase<2434c5f0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<2434c5f0> pos=(7523.63, 217.634, 13549.1) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<2434c5f0> parent=Clothing<30636800> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<2434c5f0> pos=(7523.63, 217.634, 13549.1) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<2434c5f0> parent=Clothing<30636800> idx=0 row=0 col=4 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=ItemBase<2434c5f0> parent=Clothing<30636800> idx=0 row=0 col=4 } src2={ type=HANDS item=ItemBase parent=SurvivorBase<332ebcb0> } SCRIPT : [hfsm] root::ProcessEvent(HandEventForceSwap) SCRIPT : [hfsm] (local) state=HandStateEquipped<3355b450>-------- event=HandEventForceSwap<136bc40>[G=HandGuardHasItemInHands<335a5990>]/A=HandActionForceSwap<31f6ed00> --------|> dst=HandStateEquipped<3355b450> SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<332ebcb0> item=ItemBase<2434c5f0> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<3355b450>-------- event=HandEventDestroyed<1ceeabd0>[G=HandGuardHasDestroyedItemInHands<335a5490>]/A=HandActionDestroyed<31f6f0c0> --------|> dst=HandStateEmpty<3355b6d0> SCRIPT : Inventory::EEInit - Man=SurvivorBase<332ebcb0> item=ItemInventory SCRIPT : [hfsm] root::ProcessEvent(HandEventCreated) SCRIPT : [hfsm] (local) state=HandStateEmpty<3355b6d0>-------- event=HandEventCreated<1ceeb120>[G=HandGuardHasItemInEvent<335a4550>]/A=HandActionCreated<31f6ebe0> --------|> dst=HandStateEquipped<3355b450> SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_9x19<2902f1b0>to cargo of target=Clothing<30636800> row=2 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Ammo_9x19<2902f1b0> parent=SurvivorBase<332ebcb0> } dst={ type=CARGO item=Ammo_9x19<2902f1b0> parent=Clothing<30636800> idx=0 row=2 col=3 } SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<3355b450>-------- event=HandEventMoveTo<1374f70>[G=HandGuardAnd<335a5650>]/A=HandActionMoveTo<31f6edf0> --------|> dst=HandStateEmpty<3355b6d0> SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 6 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 6 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 6 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 6 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 5 SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<3355b6d0>-------- event=HandEventTake<6afb240>[G=HandGuardHasItemInEvent<335a4510>]/A=HandActionTake<31f6edc0> --------|> dst=HandStateEquipped<3355b450> SCRIPT : [wpnfsm] resetting anim state: CLOSED_CHARGED --> unknown SCRIPT : [wpnfsm] state=Pistol_CLO_CHG_BU1_MA1 synchronized anim state: unknown --> CLOSED_CHARGED SCRIPT : [inv] I::Take2Target(PREDICTIVE) item=Mag_CZ75_15Rnd SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=Mag_CZ75_15Rnd parent=CZ75_Base<2ffdc560> slot=-493635884 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing<34618510> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=Mag_CZ75_15Rnd parent=CZ75_Base<2ffdc560> slot=-493635884 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing<34618510> idx=0 row=0 col=3 } SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing<34618510> idx=0 row=0 col=3 } src2={ type=HANDS item=CZ75_Base<2ffdc560> parent=SurvivorBase<332ebcb0> } SCRIPT : [hfsm] root::ProcessEvent(HandEventForceSwap) SCRIPT : [hfsm] (local) state=HandStateEquipped<3355b450>-------- event=HandEventForceSwap<6af1f10>[G=HandGuardHasItemInHands<335a5990>]/A=HandActionForceSwap<31f6ed00> --------|> dst=HandStateEquipped<3355b450> SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 7 SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 7 SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=Mag_CZ75_15Rnd parent=SurvivorBase<332ebcb0> }src2={ type=CARGO item=CZ75_Base<2ffdc560> parent=Clothing<30636800> idx=0 row=0 col=0 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 5 SCRIPT : [hfsm] root::ProcessEvent(HandEventSwap) SCRIPT : [hfsm] (local) state=HandStateEquipped<3355b450>-------- event=HandEventSwap<1d0cadd0>[G=HandGuardHasItemInHands<335a5510>]/A=HandActionSwap<31f6ef40> --------|> dst=HandStateEquipped<3355b450> SCRIPT : [wpnfsm] resetting anim state: CLOSED_CHARGED --> unknown SCRIPT : [wpnfsm] state=Pistol_CLO_CHG_BU1_MA1 synchronized anim state: unknown --> CLOSED_CHARGED SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 6 SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAttachMagazine) SCRIPT : [hfsm] event has no transition: src=Pistol_CLO_CHG_BU1_MA1<3355b310> e=WeaponEventAttachMagazine SCRIPT : [wpnfsm] Weapon event: resetting deferred eventWeaponEventAttachMagazine<1362aa0> SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 6 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 6 SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAttachMagazine) SCRIPT : [hfsm] event has no transition: src=Pistol_CLO_CHG_BU1_MA1<3355b310> e=WeaponEventAttachMagazine SCRIPT : [wpnfsm] Weapon event: resetting deferred eventWeaponEventAttachMagazine<1368ae0> SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 6 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 6 SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAttachMagazine) SCRIPT : [hfsm] event has no transition: src=Pistol_CLO_CHG_BU1_MA1<3355b310> e=WeaponEventAttachMagazine SCRIPT : [wpnfsm] Weapon event: resetting deferred eventWeaponEventAttachMagazine<137e070> SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 6 SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=CZ75_Base<2ffdc560> parent=SurvivorBase<332ebcb0> }src2={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing<30636800> idx=0 row=0 col=0 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 6 SCRIPT : [hfsm] root::ProcessEvent(HandEventSwap) SCRIPT : [hfsm] (local) state=HandStateEquipped<3355b450>-------- event=HandEventSwap[G=HandGuardHasItemInHands<335a5510>]/A=HandActionSwap<31f6ef40> --------|> dst=HandStateEquipped<3355b450> SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=Mag_CZ75_15Rnd parent=SurvivorBase<332ebcb0> }src2={ type=CARGO item=CZ75_Base<2ffdc560> parent=Clothing<30636800> idx=0 row=0 col=0 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 5 SCRIPT : [hfsm] root::ProcessEvent(HandEventSwap) SCRIPT : [hfsm] (local) state=HandStateEquipped<3355b450>-------- event=HandEventSwap<137e520>[G=HandGuardHasItemInHands<335a5510>]/A=HandActionSwap<31f6ef40> --------|> dst=HandStateEquipped<3355b450> SCRIPT : [wpnfsm] resetting anim state: CLOSED_CHARGED --> unknown SCRIPT : [wpnfsm] state=Pistol_CLO_CHG_BU1_MA1 synchronized anim state: unknown --> CLOSED_CHARGED SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 6 SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAttachMagazine) SCRIPT : [hfsm] event has no transition: src=Pistol_CLO_CHG_BU1_MA1<3355b310> e=WeaponEventAttachMagazine SCRIPT : [wpnfsm] Weapon event: resetting deferred eventWeaponEventAttachMagazine<6ae0500> SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 6 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 5 SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<3355b450>-------- event=HandEventMoveTo<1d146fa0>[G=HandGuardAnd<335a5650>]/A=HandActionMoveTo<31f6edf0> --------|> dst=HandStateEmpty<3355b6d0> SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 5 SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<3355b6d0>-------- event=HandEventTake<6afdef0>[G=HandGuardHasItemInEvent<335a4510>]/A=HandActionTake<31f6edc0> --------|> dst=HandStateEquipped<3355b450> SCRIPT : [wpnfsm] resetting anim state: CLOSED_CHARGED --> unknown SCRIPT : [wpnfsm] state=Pistol_CLO_CHG_BU1_MA1 synchronized anim state: unknown --> CLOSED_CHARGED SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 6 SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAttachMagazine) SCRIPT : [hfsm] event has no transition: src=Pistol_CLO_CHG_BU1_MA1<3355b310> e=WeaponEventAttachMagazine SCRIPT : [wpnfsm] Weapon event: resetting deferred eventWeaponEventAttachMagazine SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 6 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 6 SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAttachMagazine) SCRIPT : [hfsm] event has no transition: src=Pistol_CLO_CHG_BU1_MA1<3355b310> e=WeaponEventAttachMagazine SCRIPT : [wpnfsm] Weapon event: resetting deferred eventWeaponEventAttachMagazine<8998480> SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 6 SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAttachMagazine) SCRIPT : [hfsm] event has no transition: src=Pistol_CLO_CHG_BU1_MA1<3355b310> e=WeaponEventAttachMagazine SCRIPT : [wpnfsm] Weapon event: resetting deferred eventWeaponEventAttachMagazine<1380af0> SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=CZ75_Base<2ffdc560>to cargo of target=Clothing<30636800> row=0 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CZ75_Base<2ffdc560> parent=SurvivorBase<332ebcb0> } dst={ type=CARGO item=CZ75_Base<2ffdc560> parent=Clothing<30636800> idx=0 row=0 col=1 } SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<3355b450>-------- event=HandEventMoveTo<23587eb0>[G=HandGuardAnd<335a5650>]/A=HandActionMoveTo<31f6edf0> --------|> dst=HandStateEmpty<3355b6d0> SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_CZ75_15Rndto cargo of target=Clothing<30636800> row=0 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing<30636800> idx=0 row=0 col=0 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing<30636800> idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing<30636800> idx=0 row=0 col=0 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing<30636800> idx=0 row=0 col=5 } SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<3355b6d0>-------- event=HandEventTake<1d14df80>[G=HandGuardHasItemInEvent<335a4510>]/A=HandActionTake<31f6edc0> --------|> dst=HandStateEquipped<3355b450> SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=Mag_CZ75_15Rnd parent=SurvivorBase<332ebcb0> }src2={ type=CARGO item=ItemBase parent=Clothing<4e32ab0> idx=0 row=0 col=4 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [hfsm] root::ProcessEvent(HandEventSwap) SCRIPT : [hfsm] (local) state=HandStateEquipped<3355b450>-------- event=HandEventSwap<1d14d210>[G=HandGuardHasItemInHands<335a5510>]/A=HandActionSwap<31f6ef40> --------|> dst=HandStateEquipped<3355b450> SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=SardinesCan<4e35b30>to cargo of target=Clothing<346172e0> row=6 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan<4e35b30> parent=Clothing<346172e0> idx=0 row=0 col=3 } dst={ type=CARGO item=SardinesCan<4e35b30> parent=Clothing<346172e0> idx=0 row=6 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan<4e35b30> parent=Clothing<346172e0> idx=0 row=0 col=3 } dst={ type=CARGO item=SardinesCan<4e35b30> parent=Clothing<346172e0> idx=0 row=6 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing<346172e0> row=0 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=ItemBase parent=SurvivorBase<332ebcb0> } dst={ type=CARGO item=ItemBase parent=Clothing<346172e0> idx=0 row=0 col=3 } SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<3355b450>-------- event=HandEventMoveTo[G=HandGuardAnd<335a5650>]/A=HandActionMoveTo<31f6edf0> --------|> dst=HandStateEmpty<3355b6d0> SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<3355b6d0>-------- event=HandEventTake<1d0da8c0>[G=HandGuardHasItemInEvent<335a4510>]/A=HandActionTake<31f6edc0> --------|> dst=HandStateEquipped<3355b450> SCRIPT : [wpnfsm] resetting anim state: CLOSED_CHARGED --> unknown SCRIPT : [wpnfsm] state=Pistol_CLO_CHG_BU1_MA1 synchronized anim state: unknown --> CLOSED_CHARGED SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAttachMagazine) SCRIPT : [hfsm] event has no transition: src=Pistol_CLO_CHG_BU1_MA1<3355b310> e=WeaponEventAttachMagazine SCRIPT : [wpnfsm] Weapon event: resetting deferred eventWeaponEventAttachMagazine<1d15bc20> SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] root::ProcessEvent(WeaponEventUnjam) SCRIPT : [hfsm] event has no transition: src=Pistol_CLO_CHG_BU1_MA1<3355b310> e=WeaponEventUnjam SCRIPT : [hfsm] root::ProcessEvent(WeaponEventMechanism) SCRIPT : [hfsm] (local) state=Pistol_CLO_CHG_BU1_MA1<3355b310>-------- event=WeaponEventMechanism<1d0d79e0>[G=NULL]/A=NULL --------|> dst=WeaponCharging<33cf79e0> SCRIPT : [wpnfsm] resetting anim state: CLOSED_CHARGED --> unknown SCRIPT : [hfsm] WeaponFSM<3451a550>::Start(WeaponEventMechanism<1d0d79e0>), init_state=WeaponCharging_Start<3355d570> SCRIPT : [wpnfsm] Weapon event: resetting deferred eventWeaponEventMechanism<1d0d79e0> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerCocked) SCRIPT : [hfsm] SUB!::WeaponCharging::ProcessEvent(WeaponEventAnimHammerCocked) SCRIPT : [hfsm] event has no transition: src=WeaponCharging_Start<3355d570> e=WeaponEventAnimHammerCocked SCRIPT : [hfsm] event has no transition: src=WeaponCharging<33cf79e0> e=WeaponEventAnimHammerCocked SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimBulletEject) SCRIPT : [hfsm] SUB!::WeaponCharging::ProcessEvent(WeaponEventAnimBulletEject) SCRIPT : [hfsm] (local) state=WeaponCharging_Start<3355d570>-------- event=WeaponEventAnimBulletEject<1d0d93d0>[G=GuardNot<335a6750>]/A=NULL --------|> dst=WeaponEjectBullet_Cartridge_W4T<3355cee0> SCRIPT : [hfsm] event processed by sub machine=WeaponCharging<33cf79e0> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimCocked) SCRIPT : [hfsm] SUB!::WeaponCharging::ProcessEvent(WeaponEventAnimCocked) SCRIPT : [hfsm] (local) state=WeaponEjectBullet_Cartridge_W4T<3355cee0>-------- event=WeaponEventAnimCocked[G=NULL]/A=NULL --------|> dst=WeaponCharging_CK<3355d250> SCRIPT : [hfsm] event processed by sub machine=WeaponCharging<33cf79e0> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventHumanCommandActionFinished) SCRIPT : [hfsm] SUB!::WeaponCharging::ProcessEvent(WeaponEventHumanCommandActionFinished) SCRIPT : [hfsm] (local) state=WeaponCharging_CK<3355d250>-------- event=WeaponEventHumanCommandActionFinished<1d0da1e0>[G=NULL]/A=NULL --------|> dst=NULL SCRIPT : [hfsm] terminating fsm: state=WeaponCharging_CK<3355d250> event=WeaponEventHumanCommandActionFinished<1d0da1e0> SCRIPT : [hfsm] (local) state=WeaponCharging<33cf79e0>-------- event=WeaponEventHumanCommandActionFinished<1d0da1e0>[G=WeaponGuardChamberEmpty<335a84d0>]/A=NULL --------|> dst=Pistol_CLO_CHG_BU0_MA1<3355c2b0> SCRIPT : [wpnfsm] state=Pistol_CLO_CHG_BU0_MA1 synchronized anim state: unknown --> CLOSED_CHARGED SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 6 SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAttachMagazine) SCRIPT : [hfsm] event has no transition: src=Pistol_CLO_CHG_BU0_MA1<3355c2b0> e=WeaponEventAttachMagazine SCRIPT : [wpnfsm] Weapon event: resetting deferred eventWeaponEventAttachMagazine<89acbb0> SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 6 SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing<4e32ab0> idx=0 row=0 col=4 } src2={ type=HANDS item=CZ75_Base<2ffdc560> parent=SurvivorBase<332ebcb0> } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 6 SCRIPT : [hfsm] root::ProcessEvent(HandEventForceSwap) SCRIPT : [hfsm] (local) state=HandStateEquipped<3355b450>-------- event=HandEventForceSwap[G=HandGuardHasItemInHands<335a5990>]/A=HandActionForceSwap<31f6ed00> --------|> dst=HandStateEquipped<3355b450> SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 6 SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<3355b450>-------- event=HandEventMoveTo[G=HandGuardAnd<335a5650>]/A=HandActionMoveTo<31f6edf0> --------|> dst=HandStateEmpty<3355b6d0> SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 6 SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<3355b6d0>-------- event=HandEventTake<89ac200>[G=HandGuardHasItemInEvent<335a4510>]/A=HandActionTake<31f6edc0> --------|> dst=HandStateEquipped<3355b450> SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 6 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 6 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 5 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 5 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 5 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 5 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 5 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 5 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 5 SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=Mag_CZ75_15Rnd parent=SurvivorBase<332ebcb0> }src2={ type=CARGO item=CZ75_Base<2ffdc560> parent=Clothing<30636800> idx=0 row=0 col=0 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 5 SCRIPT : [hfsm] root::ProcessEvent(HandEventSwap) SCRIPT : [hfsm] (local) state=HandStateEquipped<3355b450>-------- event=HandEventSwap<1d0d3020>[G=HandGuardHasItemInHands<335a5510>]/A=HandActionSwap<31f6ef40> --------|> dst=HandStateEquipped<3355b450> SCRIPT : [wpnfsm] resetting anim state: CLOSED_CHARGED --> unknown SCRIPT : [wpnfsm] state=Pistol_CLO_CHG_BU0_MA1 synchronized anim state: unknown --> CLOSED_CHARGED SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 6 SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAttachMagazine) SCRIPT : [hfsm] event has no transition: src=Pistol_CLO_CHG_BU0_MA1<3355c2b0> e=WeaponEventAttachMagazine SCRIPT : [wpnfsm] Weapon event: resetting deferred eventWeaponEventAttachMagazine<2357aa30> SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 6 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 6 SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAttachMagazine) SCRIPT : [hfsm] event has no transition: src=Pistol_CLO_CHG_BU0_MA1<3355c2b0> e=WeaponEventAttachMagazine SCRIPT : [wpnfsm] Weapon event: resetting deferred eventWeaponEventAttachMagazine<1d0d3de0> SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 6 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 6 SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAttachMagazine) SCRIPT : [hfsm] event has no transition: src=Pistol_CLO_CHG_BU0_MA1<3355c2b0> e=WeaponEventAttachMagazine SCRIPT : [wpnfsm] Weapon event: resetting deferred eventWeaponEventAttachMagazine<899c530> SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 6 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 5 SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<3355b450>-------- event=HandEventMoveTo<13981d0>[G=HandGuardAnd<335a5650>]/A=HandActionMoveTo<31f6edf0> --------|> dst=HandStateEmpty<3355b6d0> SCRIPT : OnMissionFinish SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : CreateCharacterPerson -> 2 SCRIPT : [hfsm] HandFSM::Start(NULL), init_state=HandStateEmpty<33566b70> SCRIPT : [hfsm] WeaponFSM<2f961100>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<33566940> SCRIPT : [hfsm] WeaponFSM<922863c0>::Start(NULL), init_state=MosinEmptyDischarged<3354ace0> SCRIPT : [hfsm] WeaponFSM<83281bd0>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<33553250> SCRIPT : ~DayZGame() --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 15.09. 21:30:34 SCRIPT (W): @"scripts/3_Game/systems\inventory\inventorylocation.c,24": Missing script declaration for method 'InventoryLocation.SetCol' SCRIPT (W): @"scripts/3_Game/systems\inventory\inventorylocation.c,24": Missing script declaration for method 'InventoryLocation.SetIndex' SCRIPT (W): @"scripts/3_Game/systems\inventory\inventorylocation.c,24": Missing script declaration for method 'InventoryLocation.SetRow' SCRIPT (W): @"scripts/3_Game/systems\inventory\inventorylocation.c,24": Missing script declaration for method 'InventoryLocation.SetSlot' SCRIPT (W): @"scripts/3_Game/systems\inventory\inventory.c,94": Method not linked 'GameInventory.GetSlotsIdCount' SCRIPT (W): @"scripts/3_Game/systems\inventory\inventory.c,29": Missing script declaration for method 'GameInventory.GetSlotIdCount' SCRIPT (W): @"scripts/3_Game/services\trialservice.c,23": Method not linked 'TrialService.IsGameActive' SCRIPT (W): @"scripts/3_Game/services\trialservice.c,13": Method not linked 'TrialService.IsGameTrial' SCRIPT : CreateGame() SCRIPT : Loading Inc: 1 SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_water_Zmb_Soundset". SCRIPT (W): @"scripts/5_Mission/gui\newui\serverbrowsermenu\serverbrowsertab.c,490": Missing ';' at the end of line SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : CreateCharacterPerson -> 2 SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM::Start(NULL), init_state=HandStateEmpty SCRIPT : [hfsm] WeaponFSM::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0 SCRIPT : [hfsm] WeaponFSM::Start(NULL), init_state=MosinEmptyDischarged SCRIPT : [hfsm] WeaponFSM::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: mpmissions\__cur_mp.ChernarusPlus\mission.c SCRIPT : SyncEvents -> RegisterEvents SCRIPT : [hfsm] WeaponFSM::Start(NULL), init_state=RifleEmptyCharged SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x00000000ad506a40 SCRIPT : [hfsm] HandFSM<23c16030>::Start(NULL), init_state=HandStateEmpty<1ad41660> SCRIPT : [hfsm] WeaponFSM<23c1f5d0>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<1ad41c00> SCRIPT : [hfsm] WeaponFSM<23c06550>::Start(NULL), init_state=MosinEmptyDischarged<1aca4070> SCRIPT : [wpnfsm] state=MosinEmptyDischarged synchronized remote anim state: unknown --> DEFAULT SCRIPT : [hfsm] WeaponFSM<23c10810>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<1aca6280> SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : float m_FallYDiff = 0.370544 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 5 SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<1ad41660>-------- event=HandEventTake<1a8a4ca0>[G=HandGuardHasItemInEvent<1abd32e0>]/A=HandActionTake<23883940> --------|> dst=HandStateEquipped<1ad415c0> SCRIPT : [wpnfsm] resetting anim state: unknown --> unknown SCRIPT : [wpnfsm] state=Pistol_CLO_CHG_BU0_MA1 synchronized anim state: unknown --> CLOSED_CHARGED SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAttachMagazine) SCRIPT : [hfsm] event has no transition: src=Pistol_CLO_CHG_BU0_MA1<1ad423d0> e=WeaponEventAttachMagazine SCRIPT : [wpnfsm] Weapon event: resetting deferred eventWeaponEventAttachMagazine<1aba5cd0> SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=CZ75_Base<32b31e80> parent=SurvivorBase<370f7530> }src2={ type=CARGO item=Mag_CZ75_15Rnd<31a15f00> parent=Clothing<31a11030> idx=0 row=0 col=0 } SCRIPT : [hfsm] root::ProcessEvent(HandEventSwap) SCRIPT : [hfsm] (local) state=HandStateEquipped<1ad415c0>-------- event=HandEventSwap<3e110e70>[G=HandGuardHasItemInHands<1abd3ae0>]/A=HandActionSwap<23883c40> --------|> dst=HandStateEquipped<1ad415c0> SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=Mag_CZ75_15Rnd<31a15f00> parent=SurvivorBase<370f7530> }src2={ type=CARGO item=CZ75_Base<32b31e80> parent=Clothing<31a11030> idx=0 row=0 col=0 } SCRIPT : [hfsm] root::ProcessEvent(HandEventSwap) SCRIPT : [hfsm] (local) state=HandStateEquipped<1ad415c0>-------- event=HandEventSwap<9b8fa250>[G=HandGuardHasItemInHands<1abd3ae0>]/A=HandActionSwap<23883c40> --------|> dst=HandStateEquipped<1ad415c0> SCRIPT : [wpnfsm] resetting anim state: CLOSED_CHARGED --> unknown SCRIPT : [wpnfsm] state=Pistol_CLO_CHG_BU0_MA1 synchronized anim state: unknown --> CLOSED_CHARGED SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 6 SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAttachMagazine) SCRIPT : [hfsm] event has no transition: src=Pistol_CLO_CHG_BU0_MA1<1ad423d0> e=WeaponEventAttachMagazine SCRIPT : [wpnfsm] Weapon event: resetting deferred eventWeaponEventAttachMagazine<9b8f9440> SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 6 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 5 SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<1ad415c0>-------- event=HandEventMoveTo<3e125b90>[G=HandGuardAnd<1abd3320>]/A=HandActionMoveTo<23884000> --------|> dst=HandStateEmpty<1ad41660> SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 5 SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<1ad41660>-------- event=HandEventTake<1ab9e8e0>[G=HandGuardHasItemInEvent<1abd32e0>]/A=HandActionTake<23883940> --------|> dst=HandStateEquipped<1ad415c0> SCRIPT : [wpnfsm] resetting anim state: CLOSED_CHARGED --> unknown SCRIPT : [wpnfsm] state=Pistol_CLO_CHG_BU0_MA1 synchronized anim state: unknown --> CLOSED_CHARGED SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 6 SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAttachMagazine) SCRIPT : [hfsm] event has no transition: src=Pistol_CLO_CHG_BU0_MA1<1ad423d0> e=WeaponEventAttachMagazine SCRIPT : [wpnfsm] Weapon event: resetting deferred eventWeaponEventAttachMagazine SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 6 SCRIPT : [hfsm] root::ProcessEvent(WeaponEventUnjam) SCRIPT : [hfsm] event has no transition: src=Pistol_CLO_CHG_BU0_MA1<1ad423d0> e=WeaponEventUnjam SCRIPT : [hfsm] root::ProcessEvent(WeaponEventMechanism) SCRIPT : [hfsm] (local) state=Pistol_CLO_CHG_BU0_MA1<1ad423d0>-------- event=WeaponEventMechanism<1ab95ab0>[G=NULL]/A=NULL --------|> dst=WeaponCharging<387e4a60> SCRIPT : [wpnfsm] resetting anim state: CLOSED_CHARGED --> unknown SCRIPT : [hfsm] WeaponFSM<23c17410>::Start(WeaponEventMechanism<1ab95ab0>), init_state=WeaponCharging_Start<1ad42e20> SCRIPT : [wpnfsm] Weapon event: resetting deferred eventWeaponEventMechanism<1ab95ab0> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerCocked) SCRIPT : [hfsm] SUB!::WeaponCharging::ProcessEvent(WeaponEventAnimHammerCocked) SCRIPT : [hfsm] event has no transition: src=WeaponCharging_Start<1ad42e20> e=WeaponEventAnimHammerCocked SCRIPT : [hfsm] event has no transition: src=WeaponCharging<387e4a60> e=WeaponEventAnimHammerCocked SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimBulletEject) SCRIPT : [hfsm] SUB!::WeaponCharging::ProcessEvent(WeaponEventAnimBulletEject) SCRIPT : [hfsm] event has no transition: src=WeaponCharging_Start<1ad42e20> e=WeaponEventAnimBulletEject SCRIPT : [hfsm] event has no transition: src=WeaponCharging<387e4a60> e=WeaponEventAnimBulletEject SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimCocked) SCRIPT : [hfsm] SUB!::WeaponCharging::ProcessEvent(WeaponEventAnimCocked) SCRIPT : [hfsm] (local) state=WeaponCharging_Start<1ad42e20>-------- event=WeaponEventAnimCocked[G=NULL]/A=NULL --------|> dst=WeaponCharging_CK<1ad42060> SCRIPT : [hfsm] event processed by sub machine=WeaponCharging<387e4a60> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventHumanCommandActionFinished) SCRIPT : [hfsm] SUB!::WeaponCharging::ProcessEvent(WeaponEventHumanCommandActionFinished) SCRIPT : [hfsm] (local) state=WeaponCharging_CK<1ad42060>-------- event=WeaponEventHumanCommandActionFinished<9b8fefd0>[G=NULL]/A=NULL --------|> dst=NULL SCRIPT : [hfsm] terminating fsm: state=WeaponCharging_CK<1ad42060> event=WeaponEventHumanCommandActionFinished<9b8fefd0> SCRIPT : [hfsm] (local) state=WeaponCharging<387e4a60>-------- event=WeaponEventHumanCommandActionFinished<9b8fefd0>[G=WeaponGuardChamberEmpty<1abd6aa0>]/A=NULL --------|> dst=Pistol_CLO_CHG_BU0_MA1<1ad423d0> SCRIPT : [wpnfsm] state=Pistol_CLO_CHG_BU0_MA1 synchronized anim state: unknown --> CLOSED_CHARGED SCRIPT : [hfsm] root::ProcessEvent(WeaponEventMechanism) SCRIPT : [hfsm] (local) state=Pistol_CLO_CHG_BU0_MA1<1ad423d0>-------- event=WeaponEventMechanism<1ab96cd0>[G=NULL]/A=NULL --------|> dst=WeaponCharging<387e4a60> SCRIPT : [wpnfsm] resetting anim state: CLOSED_CHARGED --> unknown SCRIPT : [hfsm] WeaponFSM<23c17410>::Start(WeaponEventMechanism<1ab96cd0>), init_state=WeaponCharging_Start<1ad42e20> SCRIPT : [wpnfsm] Weapon event: resetting deferred eventWeaponEventMechanism<1ab96cd0> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerCocked) SCRIPT : [hfsm] SUB!::WeaponCharging::ProcessEvent(WeaponEventAnimHammerCocked) SCRIPT : [hfsm] event has no transition: src=WeaponCharging_Start<1ad42e20> e=WeaponEventAnimHammerCocked SCRIPT : [hfsm] event has no transition: src=WeaponCharging<387e4a60> e=WeaponEventAnimHammerCocked SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimBulletEject) SCRIPT : [hfsm] SUB!::WeaponCharging::ProcessEvent(WeaponEventAnimBulletEject) SCRIPT : [hfsm] event has no transition: src=WeaponCharging_Start<1ad42e20> e=WeaponEventAnimBulletEject SCRIPT : [hfsm] event has no transition: src=WeaponCharging<387e4a60> e=WeaponEventAnimBulletEject SCRIPT : PlayerBase.c OnAction SCRIPT : Can not inicialize action - ActionManagerClient SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimCocked) SCRIPT : [hfsm] SUB!::WeaponCharging::ProcessEvent(WeaponEventAnimCocked) SCRIPT : [hfsm] (local) state=WeaponCharging_Start<1ad42e20>-------- event=WeaponEventAnimCocked<1ab97a90>[G=NULL]/A=NULL --------|> dst=WeaponCharging_CK<1ad42060> SCRIPT : [hfsm] event processed by sub machine=WeaponCharging<387e4a60> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventHumanCommandActionFinished) SCRIPT : [hfsm] SUB!::WeaponCharging::ProcessEvent(WeaponEventHumanCommandActionFinished) SCRIPT : [hfsm] (local) state=WeaponCharging_CK<1ad42060>-------- event=WeaponEventHumanCommandActionFinished<1ab975e0>[G=NULL]/A=NULL --------|> dst=NULL SCRIPT : [hfsm] terminating fsm: state=WeaponCharging_CK<1ad42060> event=WeaponEventHumanCommandActionFinished<1ab975e0> SCRIPT : [hfsm] (local) state=WeaponCharging<387e4a60>-------- event=WeaponEventHumanCommandActionFinished<1ab975e0>[G=WeaponGuardChamberEmpty<1abd6aa0>]/A=NULL --------|> dst=Pistol_CLO_CHG_BU0_MA1<1ad423d0> SCRIPT : [wpnfsm] state=Pistol_CLO_CHG_BU0_MA1 synchronized anim state: unknown --> CLOSED_CHARGED SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAttachMagazine) SCRIPT : [hfsm] event has no transition: src=Pistol_CLO_CHG_BU0_MA1<1ad423d0> e=WeaponEventAttachMagazine SCRIPT : [wpnfsm] Weapon event: resetting deferred eventWeaponEventAttachMagazine<1aba5b40> SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=CZ75_Base<32b31e80> parent=SurvivorBase<370f7530> }src2={ type=CARGO item=Mag_CZ75_15Rnd<31a15f00> parent=Clothing<31a11030> idx=0 row=0 col=0 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 6 SCRIPT : [hfsm] root::ProcessEvent(HandEventSwap) SCRIPT : [hfsm] (local) state=HandStateEquipped<1ad415c0>-------- event=HandEventSwap[G=HandGuardHasItemInHands<1abd3ae0>]/A=HandActionSwap<23883c40> --------|> dst=HandStateEquipped<1ad415c0> SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=Mag_CZ75_15Rnd<31a15f00> parent=SurvivorBase<370f7530> }src2={ type=CARGO item=CZ75_Base<32b31e80> parent=Clothing<31a11030> idx=0 row=0 col=0 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 5 SCRIPT : [hfsm] root::ProcessEvent(HandEventSwap) SCRIPT : [hfsm] (local) state=HandStateEquipped<1ad415c0>-------- event=HandEventSwap[G=HandGuardHasItemInHands<1abd3ae0>]/A=HandActionSwap<23883c40> --------|> dst=HandStateEquipped<1ad415c0> SCRIPT : [wpnfsm] resetting anim state: CLOSED_CHARGED --> unknown SCRIPT : [wpnfsm] state=Pistol_CLO_CHG_BU0_MA1 synchronized anim state: unknown --> CLOSED_CHARGED SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 6 SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 6 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 6 SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcRaised SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcRaised SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcRaised SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 6 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 6 SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAttachMagazine) SCRIPT : [hfsm] event has no transition: src=Pistol_CLO_CHG_BU0_MA1<1ad423d0> e=WeaponEventAttachMagazine SCRIPT : [wpnfsm] Weapon event: resetting deferred eventWeaponEventAttachMagazine SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 6 SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAttachMagazine) SCRIPT : [hfsm] event has no transition: src=Pistol_CLO_CHG_BU0_MA1<1ad423d0> e=WeaponEventAttachMagazine SCRIPT : [wpnfsm] Weapon event: resetting deferred eventWeaponEventAttachMagazine<1ab9a7e0> SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 5 SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<1ad415c0>-------- event=HandEventMoveTo<1ab98fd0>[G=HandGuardAnd<1abd3320>]/A=HandActionMoveTo<23884000> --------|> dst=HandStateEmpty<1ad41660> SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 5 SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<1ad41660>-------- event=HandEventTake<9b8f2640>[G=HandGuardHasItemInEvent<1abd32e0>]/A=HandActionTake<23883940> --------|> dst=HandStateEquipped<1ad415c0> SCRIPT : [wpnfsm] resetting anim state: CLOSED_CHARGED --> unknown SCRIPT : [wpnfsm] state=Pistol_CLO_CHG_BU0_MA1 synchronized anim state: unknown --> CLOSED_CHARGED SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 7 SCRIPT : [hfsm] root::ProcessEvent(WeaponEventLoad1Bullet) SCRIPT : [hfsm] event has no transition: src=Pistol_CLO_CHG_BU0_MA1<1ad423d0> e=WeaponEventLoad1Bullet SCRIPT : [wpnfsm] Weapon event: resetting deferred eventWeaponEventLoad1Bullet<1ab99610> SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 7 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 7 SCRIPT : [hfsm] root::ProcessEvent(WeaponEventLoad1Bullet) SCRIPT : [hfsm] event has no transition: src=Pistol_CLO_CHG_BU0_MA1<1ad423d0> e=WeaponEventLoad1Bullet SCRIPT : [wpnfsm] Weapon event: resetting deferred eventWeaponEventLoad1Bullet SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 7 SCRIPT : [hfsm] root::ProcessEvent(WeaponEventLoad1Bullet) SCRIPT : [hfsm] event has no transition: src=Pistol_CLO_CHG_BU0_MA1<1ad423d0> e=WeaponEventLoad1Bullet SCRIPT : [wpnfsm] Weapon event: resetting deferred eventWeaponEventLoad1Bullet<1ab9a560> SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcRaised SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcRaised SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcRaised SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcRaised SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcRaised SCRIPT : [hfsm] root::ProcessEvent(WeaponEventMechanism) SCRIPT : [hfsm] (local) state=Pistol_CLO_CHG_BU0_MA1<1ad423d0>-------- event=WeaponEventMechanism[G=NULL]/A=NULL --------|> dst=WeaponCharging<387e4a60> SCRIPT : [wpnfsm] resetting anim state: CLOSED_CHARGED --> unknown SCRIPT : [hfsm] WeaponFSM<23c17410>::Start(WeaponEventMechanism), init_state=WeaponCharging_Start<1ad42e20> SCRIPT : [wpnfsm] Weapon event: resetting deferred eventWeaponEventMechanism SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerCocked) SCRIPT : [hfsm] SUB!::WeaponCharging::ProcessEvent(WeaponEventAnimHammerCocked) SCRIPT : [hfsm] event has no transition: src=WeaponCharging_Start<1ad42e20> e=WeaponEventAnimHammerCocked SCRIPT : [hfsm] event has no transition: src=WeaponCharging<387e4a60> e=WeaponEventAnimHammerCocked SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimBulletEject) SCRIPT : [hfsm] SUB!::WeaponCharging::ProcessEvent(WeaponEventAnimBulletEject) SCRIPT : [hfsm] event has no transition: src=WeaponCharging_Start<1ad42e20> e=WeaponEventAnimBulletEject SCRIPT : [hfsm] event has no transition: src=WeaponCharging<387e4a60> e=WeaponEventAnimBulletEject SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimCocked) SCRIPT : [hfsm] SUB!::WeaponCharging::ProcessEvent(WeaponEventAnimCocked) SCRIPT : [hfsm] (local) state=WeaponCharging_Start<1ad42e20>-------- event=WeaponEventAnimCocked[G=NULL]/A=NULL --------|> dst=WeaponCharging_CK<1ad42060> SCRIPT : [hfsm] event processed by sub machine=WeaponCharging<387e4a60> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventHumanCommandActionFinished) SCRIPT : [hfsm] SUB!::WeaponCharging::ProcessEvent(WeaponEventHumanCommandActionFinished) SCRIPT : [hfsm] (local) state=WeaponCharging_CK<1ad42060>-------- event=WeaponEventHumanCommandActionFinished<9b8f8c20>[G=NULL]/A=NULL --------|> dst=NULL SCRIPT : [hfsm] terminating fsm: state=WeaponCharging_CK<1ad42060> event=WeaponEventHumanCommandActionFinished<9b8f8c20> SCRIPT : [hfsm] (local) state=WeaponCharging<387e4a60>-------- event=WeaponEventHumanCommandActionFinished<9b8f8c20>[G=WeaponGuardChamberEmpty<1abd6aa0>]/A=NULL --------|> dst=Pistol_CLO_CHG_BU0_MA1<1ad423d0> SCRIPT : [wpnfsm] state=Pistol_CLO_CHG_BU0_MA1 synchronized anim state: unknown --> CLOSED_CHARGED SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 6 SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAttachMagazine) SCRIPT : [hfsm] event has no transition: src=Pistol_CLO_CHG_BU0_MA1<1ad423d0> e=WeaponEventAttachMagazine SCRIPT : [wpnfsm] Weapon event: resetting deferred eventWeaponEventAttachMagazine<1aba3ed0> SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 6 SCRIPT : [hfsm] root::ProcessEvent(HandEventDrop) SCRIPT : [hfsm] (local) state=HandStateEquipped<1ad415c0>-------- event=HandEventDrop[G=NULL]/A=HandActionDrop<23883b20> --------|> dst=HandStateEmpty<1ad41660> SCRIPT : enable - false SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<1ad41660>-------- event=HandEventTake<9b8f8540>[G=HandGuardHasItemInEvent<1abd32e0>]/A=HandActionTake<23883940> --------|> dst=HandStateEquipped<1ad415c0> SCRIPT : [wpnfsm] resetting anim state: unknown --> unknown SCRIPT : [wpnfsm] state=Pistol_CLO_CHG_BU1_MA0 synchronized anim state: unknown --> CLOSED_CHARGED SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=MakarovIJ70_Base<32b2ed10> parent=SurvivorBase<370f7530> }src2={ type=CARGO item=ItemBase<9cf90c10> parent=Clothing<31a17130> idx=0 row=0 col=3 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [hfsm] root::ProcessEvent(HandEventSwap) SCRIPT : [hfsm] (local) state=HandStateEquipped<1ad415c0>-------- event=HandEventSwap<1aba5190>[G=HandGuardHasItemInHands<1abd3ae0>]/A=HandActionSwap<23883c40> --------|> dst=HandStateEquipped<1ad415c0> SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : float m_FallYDiff = 0.0944824 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x00000000ad506a40 SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x00000000ad506a40 SCRIPT : float m_FallYDiff = 0.801788 SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=ItemBase<9cf90c10> parent=SurvivorBase<370f7530> }src2={ type=CARGO item=MakarovIJ70_Base<32b2ed10> parent=Clothing<31a17130> idx=0 row=0 col=3 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : [hfsm] root::ProcessEvent(HandEventSwap) SCRIPT : [hfsm] (local) state=HandStateEquipped<1ad415c0>-------- event=HandEventSwap<1aeb68b0>[G=HandGuardHasItemInHands<1abd3ae0>]/A=HandActionSwap<23883c40> --------|> dst=HandStateEquipped<1ad415c0> SCRIPT : [wpnfsm] resetting anim state: CLOSED_CHARGED --> unknown SCRIPT : [wpnfsm] state=Pistol_CLO_CHG_BU1_MA0 synchronized anim state: unknown --> CLOSED_CHARGED SCRIPT : [hfsm] WeaponFSM<23a952e0>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=MakarovIJ70_Base<32b2ed10> parent=SurvivorBase<370f7530> }src2={ type=CARGO item=ItemBase<9cf90c10> parent=Clothing<31a17130> idx=0 row=0 col=3 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [hfsm] root::ProcessEvent(HandEventSwap) SCRIPT : [hfsm] (local) state=HandStateEquipped<1ad415c0>-------- event=HandEventSwap<34f00fd0>[G=HandGuardHasItemInHands<1abd3ae0>]/A=HandActionSwap<23883c40> --------|> dst=HandStateEquipped<1ad415c0> SCRIPT : string error2 = 'Error! Object 'ZmbM_SurvivorDean_Grey' with model file: Survivormod_normal_m.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SpaghettiCan<4c9b9e70> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=SpaghettiCan<4c9b9e70> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=SpaghettiCan<4c9b9e70> pos=(7497.36, 231.035, 13773.1) dir=(0, 0, 0, 1) } dst={ type=CARGO item=SpaghettiCan<4c9b9e70> parent=Clothing<31a11030> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=SpaghettiCan<4c9b9e70> pos=(7497.36, 231.035, 13773.1) dir=(0, 0, 0, 1) } dst={ type=CARGO item=SpaghettiCan<4c9b9e70> parent=Clothing<31a11030> idx=0 row=0 col=1 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : float m_FallYDiff = 0.197372 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SardinesCan<4c9c17b0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=SardinesCan<4c9c17b0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=SardinesCan<4c9c17b0> pos=(7492.99, 233.098, 13809.2) dir=(0, 0, 0, 1) } dst={ type=CARGO item=SardinesCan<4c9c17b0> parent=Clothing<31a11030> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=SardinesCan<4c9c17b0> pos=(7492.99, 233.098, 13809.2) dir=(0, 0, 0, 1) } dst={ type=CARGO item=SardinesCan<4c9c17b0> parent=Clothing<31a11030> idx=0 row=0 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : float m_FallYDiff = 0.28656 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<1ad415c0>-------- event=HandEventMoveTo[G=HandGuardAnd<1abd3320>]/A=HandActionMoveTo<23884000> --------|> dst=HandStateEmpty<1ad41660> SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<1ad41660>-------- event=HandEventTake<1a891d30>[G=HandGuardHasItemInEvent<1abd32e0>]/A=HandActionTake<23883940> --------|> dst=HandStateEquipped<1ad415c0> SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<370f7530> item=Edible_Base<31a18970> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<1ad415c0>-------- event=HandEventDestroyed<1ad4dfa0>[G=HandGuardHasDestroyedItemInHands<1abd37e0>]/A=HandActionDestroyed<23884150> --------|> dst=HandStateEmpty<1ad41660> SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<1ad41660>-------- event=HandEventTake<1a88c240>[G=HandGuardHasItemInEvent<1abd32e0>]/A=HandActionTake<23883940> --------|> dst=HandStateEquipped<1ad415c0> SCRIPT : PlayerBase.c OnSingleUse SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<370f7530> item=TunaCan<31a12e80> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<1ad415c0>-------- event=HandEventDestroyed<1a88c240>[G=HandGuardHasDestroyedItemInHands<1abd37e0>]/A=HandActionDestroyed<23884150> --------|> dst=HandStateEmpty<1ad41660> SCRIPT : Inventory::EEInit - Man=SurvivorBase<370f7530> item=ItemInventory<136a4900> SCRIPT : [hfsm] root::ProcessEvent(HandEventCreated) SCRIPT : [hfsm] (local) state=HandStateEmpty<1ad41660>-------- event=HandEventCreated<1a892140>[G=HandGuardHasItemInEvent<1abd30a0>]/A=HandActionCreated<23883be0> --------|> dst=HandStateEquipped<1ad415c0> SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<370f7530> item=Edible_Base<4c9b7400> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<1ad415c0>-------- event=HandEventDestroyed<1a895700>[G=HandGuardHasDestroyedItemInHands<1abd37e0>]/A=HandActionDestroyed<23884150> --------|> dst=HandStateEmpty<1ad41660> SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_CZ61_20Rnd<31a19590>to cargo of target=Clothing<31a17130> row=4 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ61_20Rnd<31a19590> parent=Clothing<31a17130> idx=0 row=4 col=2 } dst={ type=CARGO item=Mag_CZ61_20Rnd<31a19590> parent=Clothing<31a17130> idx=0 row=4 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ61_20Rnd<31a19590> parent=Clothing<31a17130> idx=0 row=4 col=2 } dst={ type=CARGO item=Mag_CZ61_20Rnd<31a19590> parent=Clothing<31a17130> idx=0 row=4 col=2 } SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<1ad41660>-------- event=HandEventTake<1ad57190>[G=HandGuardHasItemInEvent<1abd32e0>]/A=HandActionTake<23883940> --------|> dst=HandStateEquipped<1ad415c0> SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Pot<8239b7b0>to cargo of target=Clothing<31a152e0> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Pot<8239b7b0> parent=SurvivorBase<370f7530> } dst={ type=CARGO item=Pot<8239b7b0> parent=Clothing<31a152e0> idx=0 row=0 col=0 } SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<1ad415c0>-------- event=HandEventMoveTo<1ad3e230>[G=HandGuardAnd<1abd3320>]/A=HandActionMoveTo<23884000> --------|> dst=HandStateEmpty<1ad41660> SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<1ad41660>-------- event=HandEventTake<1ad3f090>[G=HandGuardHasItemInEvent<1abd32e0>]/A=HandActionTake<23883940> --------|> dst=HandStateEquipped<1ad415c0> SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Bottle_Base<8239ea30>to cargo of target=Clothing<31a17130> row=4 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Bottle_Base<8239ea30> parent=SurvivorBase<370f7530> } dst={ type=CARGO item=Bottle_Base<8239ea30> parent=Clothing<31a17130> idx=0 row=4 col=5 } SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<1ad415c0>-------- event=HandEventMoveTo<1a881980>[G=HandGuardAnd<1abd3320>]/A=HandActionMoveTo<23884000> --------|> dst=HandStateEmpty<1ad41660> SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Rag<9cf96910> parent=Clothing<31a17130> idx=0 row=2 col=1 }src2={ type=CARGO item=ItemBase<9cf96ee0> parent=Clothing<31a17130> idx=0 row=2 col=2 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=Rag<9cf96910> parent=Clothing<31a17130> idx=0 row=2 col=1 }dst1={ type=CARGO item=Rag<9cf96910> parent=Clothing<31a17130> idx=0 row=2 col=2 }src2={ type=CARGO item=ItemBase<9cf96ee0> parent=C SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Rag<9cf96910> parent=Clothing<31a17130> idx=0 row=2 col=2 }src2={ type=CARGO item=ItemBase<9cf96ee0> parent=Clothing<31a17130> idx=0 row=2 col=1 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=Rag<9cf96910> parent=Clothing<31a17130> idx=0 row=2 col=2 }dst1={ type=CARGO item=Rag<9cf96910> parent=Clothing<31a17130> idx=0 row=2 col=1 }src2={ type=CARGO item=ItemBase<9cf96ee0> parent=C SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<1ad41660>-------- event=HandEventTake<1a882ba0>[G=HandGuardHasItemInEvent<1abd32e0>]/A=HandActionTake<23883940> --------|> dst=HandStateEquipped<1ad415c0> SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<370f7530> item=SardinesCan<31a13aa0> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<1ad415c0>-------- event=HandEventDestroyed<1a887920>[G=HandGuardHasDestroyedItemInHands<1abd37e0>]/A=HandActionDestroyed<23884150> --------|> dst=HandStateEmpty<1ad41660> SCRIPT : Inventory::EEInit - Man=SurvivorBase<370f7530> item=ItemInventory<94e1cab0> SCRIPT : [hfsm] root::ProcessEvent(HandEventCreated) SCRIPT : [hfsm] (local) state=HandStateEmpty<1ad41660>-------- event=HandEventCreated<1a8890e0>[G=HandGuardHasItemInEvent<1abd30a0>]/A=HandActionCreated<23883be0> --------|> dst=HandStateEquipped<1ad415c0> SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<370f7530> item=Edible_Base<4c9bcef0> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<1ad415c0>-------- event=HandEventDestroyed[G=HandGuardHasDestroyedItemInHands<1abd37e0>]/A=HandActionDestroyed<23884150> --------|> dst=HandStateEmpty<1ad41660> SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemBase<1b8df1b0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=ItemBase<1b8df1b0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<1b8df1b0> pos=(7474.69, 295.386, 14325.4) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<1b8df1b0> parent=Clothing<31a11030> idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<1b8df1b0> pos=(7474.69, 295.386, 14325.4) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<1b8df1b0> parent=Clothing<31a11030> idx=0 row=0 col=5 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Drop(PREDICTIVE) item=ItemBase<9cf934c0> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<9cf934c0> parent=Clothing<31a11030> idx=0 row=2 col=5 } dst={ type=GROUND item=ItemBase<9cf934c0> pos=(7474.13, 295.375, 14324.2) dir=(-0.718276, 0.168672, 0.105838, 0.666654) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<9cf934c0> parent=Clothing<31a11030> idx=0 row=2 col=5 } dst={ type=GROUND item=ItemBase<9cf934c0> pos=(7474.13, 295.375, 14324.2) dir=(-0.718276, 0.168672, 0.105838, 0.666654) } SCRIPT : [hfsm] WeaponFSM<2ac76760>::Start(NULL), init_state=RBL_CLO_BU0_MA0<9c39de30> SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x00000000ad506a40 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=TacticalBaconCan<4c9d0420> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=TacticalBaconCan<4c9d0420> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=TacticalBaconCan<4c9d0420> pos=(7087.11, 350.488, 14533.4) dir=(0, 0, 0, 1) } dst={ type=CARGO item=TacticalBaconCan<4c9d0420> parent=Clothing<31a11030> idx=0 row=1 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=TacticalBaconCan<4c9d0420> pos=(7087.11, 350.488, 14533.4) dir=(0, 0, 0, 1) } dst={ type=CARGO item=TacticalBaconCan<4c9d0420> parent=Clothing<31a11030> idx=0 row=1 col=4 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Mag_STANAG_30Rnd<4c9d52f0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Mag_STANAG_30Rnd<4c9d52f0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_STANAG_30Rnd<4c9d52f0> pos=(7091.62, 350.142, 14534.1) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_STANAG_30Rnd<4c9d52f0> parent=Clothing<31a17130> idx=0 row=2 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_STANAG_30Rnd<4c9d52f0> pos=(7091.62, 350.142, 14534.1) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_STANAG_30Rnd<4c9d52f0> parent=Clothing<31a17130> idx=0 row=2 col=4 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<9cf96ee0>to cargo of target=Clothing<31a17130> row=2 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<9cf96ee0> parent=Clothing<31a17130> idx=0 row=2 col=2 } dst={ type=CARGO item=ItemBase<9cf96ee0> parent=Clothing<31a17130> idx=0 row=2 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<9cf96ee0> parent=Clothing<31a17130> idx=0 row=2 col=2 } dst={ type=CARGO item=ItemBase<9cf96ee0> parent=Clothing<31a17130> idx=0 row=2 col=5 } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Rag<9cf96910> parent=Clothing<31a17130> idx=0 row=2 col=1 }src2={ type=CARGO item=SardinesCan<31a1a7c0> parent=Clothing<31a17130> idx=0 row=6 col=3 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=Rag<9cf96910> parent=Clothing<31a17130> idx=0 row=2 col=1 }dst1={ type=CARGO item=Rag<9cf96910> parent=Clothing<31a17130> idx=0 row=6 col=3 }src2={ type=CARGO item=SardinesCan<31a1a7c0> paren SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=SardinesCan<31a1a7c0>to cargo of target=Clothing<31a17130> row=5 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan<31a1a7c0> parent=Clothing<31a17130> idx=0 row=2 col=1 } dst={ type=CARGO item=SardinesCan<31a1a7c0> parent=Clothing<31a17130> idx=0 row=5 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan<31a1a7c0> parent=Clothing<31a17130> idx=0 row=2 col=1 } dst={ type=CARGO item=SardinesCan<31a1a7c0> parent=Clothing<31a17130> idx=0 row=5 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Rag<9cf96340>to cargo of target=Clothing<31a17130> row=6 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag<9cf96340> parent=Clothing<31a17130> idx=0 row=2 col=0 } dst={ type=CARGO item=Rag<9cf96340> parent=Clothing<31a17130> idx=0 row=6 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag<9cf96340> parent=Clothing<31a17130> idx=0 row=2 col=0 } dst={ type=CARGO item=Rag<9cf96340> parent=Clothing<31a17130> idx=0 row=6 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Bottle_Base<823919e0>to cargo of target=Clothing<31a17130> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Bottle_Base<823919e0> parent=Clothing<31a16510> idx=0 row=0 col=0 } dst={ type=CARGO item=Bottle_Base<823919e0> parent=Clothing<31a17130> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Bottle_Base<823919e0> parent=Clothing<31a16510> idx=0 row=0 col=0 } dst={ type=CARGO item=Bottle_Base<823919e0> parent=Clothing<31a17130> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=PurificationTablets<31a16b20>to cargo of target=Clothing<31a17130> row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=PurificationTablets<31a16b20> parent=Clothing<31a16510> idx=0 row=2 col=2 } dst={ type=CARGO item=PurificationTablets<31a16b20> parent=Clothing<31a17130> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=PurificationTablets<31a16b20> parent=Clothing<31a16510> idx=0 row=2 col=2 } dst={ type=CARGO item=PurificationTablets<31a16b20> parent=Clothing<31a17130> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=SardinesCan<31a158f0>to cargo of target=Clothing<31a17130> row=2 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan<31a158f0> parent=Clothing<31a16510> idx=0 row=2 col=3 } dst={ type=CARGO item=SardinesCan<31a158f0> parent=Clothing<31a17130> idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan<31a158f0> parent=Clothing<31a16510> idx=0 row=2 col=3 } dst={ type=CARGO item=SardinesCan<31a158f0> parent=Clothing<31a17130> idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Bottle_Base<823919e0>to cargo of target=Clothing<31a16510> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Bottle_Base<823919e0> parent=Clothing<31a17130> idx=0 row=0 col=0 } dst={ type=CARGO item=Bottle_Base<823919e0> parent=Clothing<31a16510> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Bottle_Base<823919e0> parent=Clothing<31a17130> idx=0 row=0 col=0 } dst={ type=CARGO item=Bottle_Base<823919e0> parent=Clothing<31a16510> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=MakarovIJ70_Base<32b2ed10>to cargo of target=Clothing<31a16510> row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=MakarovIJ70_Base<32b2ed10> parent=Clothing<31a17130> idx=0 row=0 col=3 } dst={ type=CARGO item=MakarovIJ70_Base<32b2ed10> parent=Clothing<31a16510> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=MakarovIJ70_Base<32b2ed10> parent=Clothing<31a17130> idx=0 row=0 col=3 } dst={ type=CARGO item=MakarovIJ70_Base<32b2ed10> parent=Clothing<31a16510> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Clothing<31a19ba0>to cargo of target=Clothing<31a16510> row=2 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<31a19ba0> parent=Clothing<31a17130> idx=0 row=6 col=0 } dst={ type=CARGO item=Clothing<31a19ba0> parent=Clothing<31a16510> idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<31a19ba0> parent=Clothing<31a17130> idx=0 row=6 col=0 } dst={ type=CARGO item=Clothing<31a19ba0> parent=Clothing<31a16510> idx=0 row=2 col=2 } SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) item=PurificationTablets<31a16b20> SCRIPT : [inv] I::Take2Inv(PREDICTIVE) item=PurificationTablets<31a16b20> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=PurificationTablets<31a16b20> parent=Clothing<31a17130> idx=0 row=0 col=2 } dst={ type=CARGO item=PurificationTablets<31a16b20> parent=Clothing<31a17130> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=PurificationTablets<31a16b20> parent=Clothing<31a17130> idx=0 row=0 col=2 } dst={ type=CARGO item=PurificationTablets<31a16b20> parent=Clothing<31a17130> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=SardinesCan<31a158f0>to cargo of target=Clothing<31a17130> row=6 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan<31a158f0> parent=Clothing<31a17130> idx=0 row=2 col=2 } dst={ type=CARGO item=SardinesCan<31a158f0> parent=Clothing<31a17130> idx=0 row=6 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan<31a158f0> parent=Clothing<31a17130> idx=0 row=2 col=2 } dst={ type=CARGO item=SardinesCan<31a158f0> parent=Clothing<31a17130> idx=0 row=6 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=PurificationTablets<31a16b20>to cargo of target=Clothing<31a17130> row=6 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=PurificationTablets<31a16b20> parent=Clothing<31a17130> idx=0 row=0 col=0 } dst={ type=CARGO item=PurificationTablets<31a16b20> parent=Clothing<31a17130> idx=0 row=6 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=PurificationTablets<31a16b20> parent=Clothing<31a17130> idx=0 row=0 col=0 } dst={ type=CARGO item=PurificationTablets<31a16b20> parent=Clothing<31a17130> idx=0 row=6 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_STANAG_30Rnd<4c9d52f0>to cargo of target=Clothing<31a17130> row=3 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_STANAG_30Rnd<4c9d52f0> parent=Clothing<31a17130> idx=0 row=2 col=4 } dst={ type=CARGO item=Mag_STANAG_30Rnd<4c9d52f0> parent=Clothing<31a17130> idx=0 row=3 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_STANAG_30Rnd<4c9d52f0> parent=Clothing<31a17130> idx=0 row=2 col=4 } dst={ type=CARGO item=Mag_STANAG_30Rnd<4c9d52f0> parent=Clothing<31a17130> idx=0 row=3 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<9cf96ee0>to cargo of target=Clothing<31a17130> row=0 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<9cf96ee0> parent=Clothing<31a17130> idx=0 row=2 col=5 } dst={ type=CARGO item=ItemBase<9cf96ee0> parent=Clothing<31a17130> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<9cf96ee0> parent=Clothing<31a17130> idx=0 row=2 col=5 } dst={ type=CARGO item=ItemBase<9cf96ee0> parent=Clothing<31a17130> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=SardinesCan<31a158f0>to cargo of target=Clothing<31a17130> row=7 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan<31a158f0> parent=Clothing<31a17130> idx=0 row=6 col=1 } dst={ type=CARGO item=SardinesCan<31a158f0> parent=Clothing<31a17130> idx=0 row=7 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan<31a158f0> parent=Clothing<31a17130> idx=0 row=6 col=1 } dst={ type=CARGO item=SardinesCan<31a158f0> parent=Clothing<31a17130> idx=0 row=7 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=SardinesCan<31a1a7c0>to cargo of target=Clothing<31a17130> row=6 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan<31a1a7c0> parent=Clothing<31a17130> idx=0 row=5 col=0 } dst={ type=CARGO item=SardinesCan<31a1a7c0> parent=Clothing<31a17130> idx=0 row=6 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan<31a1a7c0> parent=Clothing<31a17130> idx=0 row=5 col=0 } dst={ type=CARGO item=SardinesCan<31a1a7c0> parent=Clothing<31a17130> idx=0 row=6 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_45ACP<31a17740>to cargo of target=Clothing<31a17130> row=5 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP<31a17740> parent=Clothing<31a17130> idx=0 row=4 col=1 } dst={ type=CARGO item=Ammo_45ACP<31a17740> parent=Clothing<31a17130> idx=0 row=5 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP<31a17740> parent=Clothing<31a17130> idx=0 row=4 col=1 } dst={ type=CARGO item=Ammo_45ACP<31a17740> parent=Clothing<31a17130> idx=0 row=5 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<9cf96ee0>to cargo of target=Clothing<31a17130> row=4 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<9cf96ee0> parent=Clothing<31a17130> idx=0 row=0 col=3 } dst={ type=CARGO item=ItemBase<9cf96ee0> parent=Clothing<31a17130> idx=0 row=4 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<9cf96ee0> parent=Clothing<31a17130> idx=0 row=0 col=3 } dst={ type=CARGO item=ItemBase<9cf96ee0> parent=Clothing<31a17130> idx=0 row=4 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=UMP45_Base<4401bea0>to cargo of target=Clothing<31a17130> row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=UMP45_Base<4401bea0> pos=(7095.4, 350.144, 14534.1) dir=(0, 0, 0, 1) } dst={ type=CARGO item=UMP45_Base<4401bea0> parent=Clothing<31a17130> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=UMP45_Base<4401bea0> pos=(7095.4, 350.144, 14534.1) dir=(0, 0, 0, 1) } dst={ type=CARGO item=UMP45_Base<4401bea0> parent=Clothing<31a17130> idx=0 row=0 col=0 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 5 SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<1ad41660>-------- event=HandEventTake<1abae0b0>[G=HandGuardHasItemInEvent<1abd32e0>]/A=HandActionTake<23883940> --------|> dst=HandStateEquipped<1ad415c0> SCRIPT : [wpnfsm] resetting anim state: unknown --> unknown SCRIPT : [wpnfsm] state=RBL_CLO_BU1_MA1 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventDetachMagazine) SCRIPT : [hfsm] (local) state=RBL_CLO_BU1_MA1<9c39e010>-------- event=WeaponEventDetachMagazine<1ad66df0>[G=WeaponGuardCanDetachMag]/A=NULL --------|> dst=WeaponDetachingMag<367dc250> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : [hfsm] WeaponFSM<2ac762e0>::Start(WeaponEventDetachMagazine<1ad66df0>), init_state=WeaponDetachingMag_1<9c3a45a0> SCRIPT : [wpnfsm] Weapon event: resetting deferred eventWeaponEventDetachMagazine<1ad66df0> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimMagazineDetached) SCRIPT : [hfsm] SUB!::WeaponDetachingMag::ProcessEvent(WeaponEventAnimMagazineDetached) SCRIPT : [hfsm] (local) state=WeaponDetachingMag_1<9c3a45a0>-------- event=WeaponEventAnimMagazineDetached<1ad671b0>[G=NULL]/A=NULL --------|> dst=WeaponDetachingMag_Store<2ac765e0> SCRIPT : [hfsm] event processed by sub machine=WeaponDetachingMag<367dc250> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimMagazineHide) SCRIPT : [hfsm] SUB!::WeaponDetachingMag::ProcessEvent(WeaponEventAnimMagazineHide) SCRIPT : [hfsm] (local) state=WeaponDetachingMag_Store<2ac765e0>-------- event=WeaponEventAnimMagazineHide<1a7fffd0>[G=NULL]/A=NULL --------|> dst=MagazineHide_W4T<9c3a5220> SCRIPT : [hfsm] event processed by sub machine=WeaponDetachingMag<367dc250> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventHumanCommandActionFinished) SCRIPT : [hfsm] SUB!::WeaponDetachingMag::ProcessEvent(WeaponEventHumanCommandActionFinished) SCRIPT : [hfsm] (local) state=MagazineHide_W4T<9c3a5220>-------- event=WeaponEventHumanCommandActionFinished<1ad67890>[G=NULL]/A=NULL --------|> dst=NULL SCRIPT : [hfsm] terminating fsm: state=MagazineHide_W4T<9c3a5220> event=WeaponEventHumanCommandActionFinished<1ad67890> SCRIPT : [hfsm] (local) state=WeaponDetachingMag<367dc250>-------- event=WeaponEventHumanCommandActionFinished<1ad67890>[G=NULL]/A=NULL --------|> dst=RBL_CLO_BU1_MA0<9c39e9c0> SCRIPT : [wpnfsm] state=RBL_CLO_BU1_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [inv] I::Drop(PREDICTIVE) item=Mag_UMP_25Rnd<4c9cdfc0> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_UMP_25Rnd<4c9cdfc0> parent=Clothing<31a17130> idx=0 row=0 col=5 } dst={ type=GROUND item=Mag_UMP_25Rnd<4c9cdfc0> pos=(7095.92, 350.146, 14533.2) dir=(0.686187, -0.170724, 0.170724, 0.6861 SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_UMP_25Rnd<4c9cdfc0> parent=Clothing<31a17130> idx=0 row=0 col=5 } dst={ type=GROUND item=Mag_UMP_25Rnd<4c9cdfc0> pos=(7095.92, 350.146, 14533.2) dir=(0.686187, -0.170724, 0.170724, 0.6 SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<1ad415c0>-------- event=HandEventMoveTo<1aba8020>[G=HandGuardAnd<1abd3320>]/A=HandActionMoveTo<23884000> --------|> dst=HandStateEmpty<1ad41660> SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<1ad41660>-------- event=HandEventTake<1ad78b40>[G=HandGuardHasItemInEvent<1abd32e0>]/A=HandActionTake<23883940> --------|> dst=HandStateEquipped<1ad415c0> SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=UMP45_Base<4401bea0> parent=Clothing<31a17130> idx=0 row=0 col=0 }src2={ type=HANDS item=Mag_UMP_25Rnd<4c9cdfc0> parent=SurvivorBase<370f7530> } SCRIPT : [hfsm] root::ProcessEvent(HandEventSwap) SCRIPT : [hfsm] (local) state=HandStateEquipped<1ad415c0>-------- event=HandEventSwap<9b9378f0>[G=HandGuardHasItemInHands<1abd3ae0>]/A=HandActionSwap<23883c40> --------|> dst=HandStateEquipped<1ad415c0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : [wpnfsm] state=RBL_CLO_BU1_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAttachMagazine) SCRIPT : [hfsm] (local) state=RBL_CLO_BU1_MA0<9c39e9c0>-------- event=WeaponEventAttachMagazine<29f75cd0>[G=WeaponGuardCanAttachMag]/A=NULL --------|> dst=WeaponAttachMagazine<367dd650> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : [hfsm] WeaponFSM<2ac94e20>::Start(WeaponEventAttachMagazine<29f75cd0>), init_state=WeaponAttachingMagStartAction<2ac94f40> SCRIPT : [wpnfsm] Weapon event: resetting deferred eventWeaponEventAttachMagazine<29f75cd0> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimMagazineShow) SCRIPT : [hfsm] SUB!::WeaponAttachMagazine::ProcessEvent(WeaponEventAnimMagazineShow) SCRIPT : [hfsm] (local) state=WeaponAttachingMagStartAction<2ac94f40>-------- event=WeaponEventAnimMagazineShow<29f75fa0>[G=NULL]/A=NULL --------|> dst=RemoveNewMagazineFromInventory_OnEntryShowMag<2ac94b20> SCRIPT : [hfsm] event processed by sub machine=WeaponAttachMagazine<367dd650> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimMagazineAttached) SCRIPT : [hfsm] SUB!::WeaponAttachMagazine::ProcessEvent(WeaponEventAnimMagazineAttached) SCRIPT : [hfsm] (local) state=RemoveNewMagazineFromInventory_OnEntryShowMag<2ac94b20>-------- event=WeaponEventAnimMagazineAttached<29f75910>[G=NULL]/A=NULL --------|> dst=AttachNewMagazine<2ac94be0> SCRIPT : [hfsm] event processed by sub machine=WeaponAttachMagazine<367dd650> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventHumanCommandActionFinished) SCRIPT : [hfsm] SUB!::WeaponAttachMagazine::ProcessEvent(WeaponEventHumanCommandActionFinished) SCRIPT : [hfsm] (local) state=AttachNewMagazine<2ac94be0>-------- event=WeaponEventHumanCommandActionFinished<1ab991b0>[G=NULL]/A=NULL --------|> dst=NULL SCRIPT : [hfsm] terminating fsm: state=AttachNewMagazine<2ac94be0> event=WeaponEventHumanCommandActionFinished<1ab991b0> SCRIPT : [hfsm] (local) state=WeaponAttachMagazine<367dd650>-------- event=WeaponEventHumanCommandActionFinished<1ab991b0>[G=NULL]/A=NULL --------|> dst=RBL_CLO_BU1_MA1<9c39e010> SCRIPT : [wpnfsm] state=RBL_CLO_BU1_MA1 synchronized anim state: unknown --> DEFAULT SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<8482fba0>to cargo of target=Clothing<31a17130> row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<8482fba0> pos=(7097.22, 350.464, 14535.1) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<8482fba0> parent=Clothing<31a17130> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<8482fba0> pos=(7097.22, 350.464, 14535.1) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<8482fba0> parent=Clothing<31a17130> idx=0 row=0 col=0 } SCRIPT : [inv] I::Drop(PREDICTIVE) item=Mag_CZ61_20Rnd<31a19590> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ61_20Rnd<31a19590> parent=Clothing<31a17130> idx=0 row=4 col=2 } dst={ type=GROUND item=Mag_CZ61_20Rnd<31a19590> pos=(7097.58, 350.142, 14533.7) dir=(0.690404, -0.152782, 0.152782, 0.69 SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ61_20Rnd<31a19590> parent=Clothing<31a17130> idx=0 row=4 col=2 } dst={ type=GROUND item=Mag_CZ61_20Rnd<31a19590> pos=(7097.58, 350.142, 14533.7) dir=(0.690404, -0.152782, 0.152782, 0 SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=SardinesCan<31a1a7c0>to cargo of target=Clothing<31a17130> row=3 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan<31a1a7c0> parent=Clothing<31a17130> idx=0 row=6 col=1 } dst={ type=CARGO item=SardinesCan<31a1a7c0> parent=Clothing<31a17130> idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan<31a1a7c0> parent=Clothing<31a17130> idx=0 row=6 col=1 } dst={ type=CARGO item=SardinesCan<31a1a7c0> parent=Clothing<31a17130> idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<8482fba0>to cargo of target=Clothing<31a17130> row=3 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<8482fba0> parent=Clothing<31a17130> idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase<8482fba0> parent=Clothing<31a17130> idx=0 row=3 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<8482fba0> parent=Clothing<31a17130> idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase<8482fba0> parent=Clothing<31a17130> idx=0 row=3 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_STANAG_30Rnd<4c9d52f0>to cargo of target=Clothing<31a17130> row=0 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_STANAG_30Rnd<4c9d52f0> parent=Clothing<31a17130> idx=0 row=3 col=4 } dst={ type=CARGO item=Mag_STANAG_30Rnd<4c9d52f0> parent=Clothing<31a17130> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_STANAG_30Rnd<4c9d52f0> parent=Clothing<31a17130> idx=0 row=3 col=4 } dst={ type=CARGO item=Mag_STANAG_30Rnd<4c9d52f0> parent=Clothing<31a17130> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<9cf98050>to cargo of target=Clothing<31a17130> row=4 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<9cf98050> parent=Clothing<31a17130> idx=0 row=4 col=3 } dst={ type=CARGO item=ItemBase<9cf98050> parent=Clothing<31a17130> idx=0 row=4 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<9cf98050> parent=Clothing<31a17130> idx=0 row=4 col=3 } dst={ type=CARGO item=ItemBase<9cf98050> parent=Clothing<31a17130> idx=0 row=4 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_STANAG_30Rnd<4c9d52f0>to cargo of target=Clothing<31a17130> row=3 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_STANAG_30Rnd<4c9d52f0> parent=Clothing<31a17130> idx=0 row=0 col=3 } dst={ type=CARGO item=Mag_STANAG_30Rnd<4c9d52f0> parent=Clothing<31a17130> idx=0 row=3 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_STANAG_30Rnd<4c9d52f0> parent=Clothing<31a17130> idx=0 row=0 col=3 } dst={ type=CARGO item=Mag_STANAG_30Rnd<4c9d52f0> parent=Clothing<31a17130> idx=0 row=3 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=SardinesCan<31a158f0>to cargo of target=Clothing<31a17130> row=3 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan<31a158f0> parent=Clothing<31a17130> idx=0 row=7 col=1 } dst={ type=CARGO item=SardinesCan<31a158f0> parent=Clothing<31a17130> idx=0 row=3 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan<31a158f0> parent=Clothing<31a17130> idx=0 row=7 col=1 } dst={ type=CARGO item=SardinesCan<31a158f0> parent=Clothing<31a17130> idx=0 row=3 col=4 } SCRIPT : [inv] I::Drop(PREDICTIVE) item=Bottle_Base<823919e0> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Bottle_Base<823919e0> parent=Clothing<31a16510> idx=0 row=0 col=0 } dst={ type=GROUND item=Bottle_Base<823919e0> pos=(7097.58, 350.289, 14533.7) dir=(-2.57085e-08, -0.216066, 4.11006e-09, 0.9 SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Bottle_Base<823919e0> parent=Clothing<31a16510> idx=0 row=0 col=0 } dst={ type=GROUND item=Bottle_Base<823919e0> pos=(7097.58, 350.289, 14533.7) dir=(-2.57085e-08, -0.216066, 4.11006e-09, SCRIPT : [inv] I::Drop(PREDICTIVE) item=MakarovIJ70_Base<32b2ed10> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=MakarovIJ70_Base<32b2ed10> parent=Clothing<31a16510> idx=0 row=0 col=2 } dst={ type=GROUND item=MakarovIJ70_Base<32b2ed10> pos=(7097.58, 350.445, 14533.7) dir=(0.690404, -0.152782, 0.152782, SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=MakarovIJ70_Base<32b2ed10> parent=Clothing<31a16510> idx=0 row=0 col=2 } dst={ type=GROUND item=MakarovIJ70_Base<32b2ed10> pos=(7097.58, 350.445, 14533.7) dir=(0.690404, -0.152782, 0.15278 SCRIPT : enable - false SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Clothing<31a19ba0>to cargo of target=Clothing<31a17130> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<31a19ba0> parent=Clothing<31a16510> idx=0 row=2 col=2 } dst={ type=CARGO item=Clothing<31a19ba0> parent=Clothing<31a17130> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<31a19ba0> parent=Clothing<31a16510> idx=0 row=2 col=2 } dst={ type=CARGO item=Clothing<31a19ba0> parent=Clothing<31a17130> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Target(PREDICTIVE) item=Clothing<31a19ba0> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<31a19ba0> parent=Clothing<31a17130> idx=0 row=0 col=0 } dst={ type=CARGO item=Clothing<31a19ba0> parent=Clothing<31a16510> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<31a19ba0> parent=Clothing<31a17130> idx=0 row=0 col=0 } dst={ type=CARGO item=Clothing<31a19ba0> parent=Clothing<31a16510> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Clothing<31a19ba0>to cargo of target=Clothing<31a17130> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<31a19ba0> parent=Clothing<31a16510> idx=0 row=0 col=0 } dst={ type=CARGO item=Clothing<31a19ba0> parent=Clothing<31a17130> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<31a19ba0> parent=Clothing<31a16510> idx=0 row=0 col=0 } dst={ type=CARGO item=Clothing<31a19ba0> parent=Clothing<31a17130> idx=0 row=0 col=0 } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=UMP45_Base<4401bea0> parent=SurvivorBase<370f7530> }src2={ type=CARGO item=Clothing<31a19ba0> parent=Clothing<31a17130> idx=0 row=0 col=0 } SCRIPT : [hfsm] root::ProcessEvent(HandEventSwap) SCRIPT : [hfsm] (local) state=HandStateEquipped<1ad415c0>-------- event=HandEventSwap<9b92add0>[G=HandGuardHasItemInHands<1abd3ae0>]/A=HandActionSwap<23883c40> --------|> dst=HandStateEquipped<1ad415c0> SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=UMP45_Base<4401bea0> parent=Clothing<31a17130> idx=0 row=0 col=0 }src2={ type=HANDS item=Clothing<31a19ba0> parent=SurvivorBase<370f7530> } SCRIPT : [hfsm] root::ProcessEvent(HandEventSwap) SCRIPT : [hfsm] (local) state=HandStateEquipped<1ad415c0>-------- event=HandEventSwap<29f6baa0>[G=HandGuardHasItemInHands<1abd3ae0>]/A=HandActionSwap<23883c40> --------|> dst=HandStateEquipped<1ad415c0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : [wpnfsm] state=RBL_CLO_BU1_MA1 synchronized anim state: unknown --> DEFAULT SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Clothing<31a19ba0> parent=Clothing<31a17130> idx=0 row=0 col=0 }src2={ type=ATTACHMENT item=Clothing<31a16510> parent=SurvivorBase<370f7530> slot=5612719 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=Clothing<31a19ba0> parent=Clothing<31a17130> idx=0 row=0 col=0 }dst1={ type=ATTACHMENT item=Clothing<31a19ba0> parent=SurvivorBase<370f7530> slot=5612719 }src2={ type=ATTACHMENT item=Clothing SCRIPT : [inv] I::Drop(PREDICTIVE) item=Clothing<31a16510> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<31a16510> parent=Clothing<31a17130> idx=0 row=0 col=0 } dst={ type=GROUND item=Clothing<31a16510> pos=(7097.58, 350.467, 14533.7) dir=(-2.57085e-08, -0.216066, 4.11006e-09, 0.976379) SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<31a16510> parent=Clothing<31a17130> idx=0 row=0 col=0 } dst={ type=GROUND item=Clothing<31a16510> pos=(7097.58, 350.467, 14533.7) dir=(-2.57085e-08, -0.216066, 4.11006e-09, 0.9763 SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=MakarovIJ70_Base<32b2ed10>to cargo of target=Clothing<31a19ba0> row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=MakarovIJ70_Base<32b2ed10> pos=(7097.58, 350.445, 14533.7) dir=(0.690404, -0.152782, 0.152782, 0.690404) } dst={ type=CARGO item=MakarovIJ70_Base<32b2ed10> parent=Clothing<31a19ba0> idx=0 row= SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=MakarovIJ70_Base<32b2ed10> pos=(7097.58, 350.445, 14533.7) dir=(0.690404, -0.152782, 0.152782, 0.690404) } dst={ type=CARGO item=MakarovIJ70_Base<32b2ed10> parent=Clothing<31a19ba0> idx=0 r SCRIPT : enable - true SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Bottle_Base<823919e0>to cargo of target=Clothing<31a19ba0> row=0 col=3 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Bottle_Base<823919e0> pos=(7097.58, 350.289, 14533.7) dir=(-2.57085e-08, -0.216066, 4.11006e-09, 0.976379) } dst={ type=CARGO item=Bottle_Base<823919e0> parent=Clothing<31a19ba0> idx=0 row=0 c SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Bottle_Base<823919e0> pos=(7097.58, 350.289, 14533.7) dir=(-2.57085e-08, -0.216066, 4.11006e-09, 0.976379) } dst={ type=CARGO item=Bottle_Base<823919e0> parent=Clothing<31a19ba0> idx=0 row= SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : float m_FallYDiff = 0.162415 SCRIPT : float m_FallYDiff = 0.352631 SCRIPT : [hfsm] WeaponFSM<196dd060>::Start(NULL), init_state=RifleEmptyCharged<9b92eac0> SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Edible_Base<4c9dc010>to cargo of target=Clothing<31a19ba0> row=2 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<4c9dc010> parent=Clothing<4c9cebe0> idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<4c9dc010> parent=Clothing<31a19ba0> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<4c9dc010> parent=Clothing<4c9cebe0> idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<4c9dc010> parent=Clothing<31a19ba0> idx=0 row=2 col=0 } SCRIPT : float m_FallYDiff = 0.160065 SCRIPT : [inv] I::Take2Target(PREDICTIVE) item=UMP45_Base<4401bea0> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=UMP45_Base<4401bea0> parent=SurvivorBase<370f7530> } dst={ type=CARGO item=UMP45_Base<4401bea0> parent=Clothing<31a17130> idx=0 row=0 col=0 } SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<1ad415c0>-------- event=HandEventMoveTo<9b93b310>[G=HandGuardAnd<1abd3320>]/A=HandActionMoveTo<23884000> --------|> dst=HandStateEmpty<1ad41660> SCRIPT : [inv] I::Drop(PREDICTIVE) item=ItemBase<9cf98620> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=ItemBase<9cf98620> parent=SurvivorBase<370f7530> slot=209551192 } dst={ type=GROUND item=ItemBase<9cf98620> pos=(6773.92, 377.245, 14477.9) dir=(-0.0324052, -0.0163617, 0.732769, 0.67950 SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=ItemBase<9cf98620> parent=SurvivorBase<370f7530> slot=209551192 } dst={ type=GROUND item=ItemBase<9cf98620> pos=(6773.92, 377.245, 14477.9) dir=(-0.0324052, -0.0163617, 0.732769, 0.67 SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<1ad41660>-------- event=HandEventTake<127262e0>[G=HandGuardHasItemInEvent<1abd32e0>]/A=HandActionTake<23883940> --------|> dst=HandStateEquipped<1ad415c0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : [wpnfsm] state=RBL_CLO_BU1_MA1 synchronized anim state: unknown --> DEFAULT SCRIPT : [inv] I::Take2Target(PREDICTIVE) item=UMP45_Base<4401bea0> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=UMP45_Base<4401bea0> parent=SurvivorBase<370f7530> } dst={ type=CARGO item=UMP45_Base<4401bea0> parent=Clothing<31a17130> idx=0 row=0 col=0 } SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<1ad415c0>-------- event=HandEventMoveTo<9b93a370>[G=HandGuardAnd<1abd3320>]/A=HandActionMoveTo<23884000> --------|> dst=HandStateEmpty<1ad41660> SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x00000000ad506a40 SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] WeaponFSM<14860770>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<146494d0> SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] WeaponFSM<188bd020>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0 SCRIPT : [hfsm] WeaponFSM<38325110>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<9c051290> SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Edible_Base<4c9e02c0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Edible_Base<4c9e02c0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<4c9e02c0> pos=(6617.8, 378.424, 14481.9) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base<4c9e02c0> parent=Clothing<31a19ba0> idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<4c9e02c0> pos=(6617.8, 378.424, 14481.9) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base<4c9e02c0> parent=Clothing<31a19ba0> idx=0 row=2 col=1 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=PeachesCan<4c9cf1f0>to cargo of target=Clothing<31a17130> row=6 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PeachesCan<4c9cf1f0> parent=Clothing<4c9d1650> idx=0 row=0 col=0 } dst={ type=CARGO item=PeachesCan<4c9cf1f0> parent=Clothing<31a17130> idx=0 row=6 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PeachesCan<4c9cf1f0> parent=Clothing<4c9d1650> idx=0 row=0 col=0 } dst={ type=CARGO item=PeachesCan<4c9cf1f0> parent=Clothing<31a17130> idx=0 row=6 col=1 } SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 5 SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<1ad41660>-------- event=HandEventTake<1ad766b0>[G=HandGuardHasItemInEvent<1abd32e0>]/A=HandActionTake<23883940> --------|> dst=HandStateEquipped<1ad415c0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : [wpnfsm] state=RBL_CLO_BU1_MA1 synchronized anim state: unknown --> DEFAULT SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=UMP45_Base<4401bea0>to cargo of target=Clothing<31a17130> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=UMP45_Base<4401bea0> parent=SurvivorBase<370f7530> } dst={ type=CARGO item=UMP45_Base<4401bea0> parent=Clothing<31a17130> idx=0 row=0 col=0 } SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<1ad415c0>-------- event=HandEventMoveTo[G=HandGuardAnd<1abd3320>]/A=HandActionMoveTo<23884000> --------|> dst=HandStateEmpty<1ad41660> SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<1ad41660>-------- event=HandEventTake[G=HandGuardHasItemInEvent<1abd32e0>]/A=HandActionTake<23883940> --------|> dst=HandStateEquipped<1ad415c0> SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<370f7530> item=Bottle_Base<8239ea30> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<1ad415c0>-------- event=HandEventDestroyed<1a759520>[G=HandGuardHasDestroyedItemInHands<1abd37e0>]/A=HandActionDestroyed<23884150> --------|> dst=HandStateEmpty<1ad41660> SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Bottle_Base<22252a70>to cargo of target=Clothing<31a17130> row=4 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Bottle_Base<22252a70> pos=(6613.91, 376.619, 14493.2) dir=(0, -0.801221, 0, 0.598368) } dst={ type=CARGO item=Bottle_Base<22252a70> parent=Clothing<31a17130> idx=0 row=4 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Bottle_Base<22252a70> pos=(6613.91, 376.619, 14493.2) dir=(0, -0.801221, 0, 0.598368) } dst={ type=CARGO item=Bottle_Base<22252a70> parent=Clothing<31a17130> idx=0 row=4 col=5 } SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<1ad41660>-------- event=HandEventTake<12bdda50>[G=HandGuardHasItemInEvent<1abd32e0>]/A=HandActionTake<23883940> --------|> dst=HandStateEquipped<1ad415c0> SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<370f7530> item=Edible_Base<4c9dc010> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<1ad415c0>-------- event=HandEventDestroyed<14647400>[G=HandGuardHasDestroyedItemInHands<1abd37e0>]/A=HandActionDestroyed<23884150> --------|> dst=HandStateEmpty<1ad41660> SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<1ad41660>-------- event=HandEventTake<14649200>[G=HandGuardHasItemInEvent<1abd32e0>]/A=HandActionTake<23883940> --------|> dst=HandStateEquipped<1ad415c0> SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<370f7530> item=Edible_Base<4c9e02c0> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<1ad415c0>-------- event=HandEventDestroyed<12bdcab0>[G=HandGuardHasDestroyedItemInHands<1abd37e0>]/A=HandActionDestroyed<23884150> --------|> dst=HandStateEmpty<1ad41660> SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<1ad41660>-------- event=HandEventTake<146393f0>[G=HandGuardHasItemInEvent<1abd32e0>]/A=HandActionTake<23883940> --------|> dst=HandStateEquipped<1ad415c0> SCRIPT : [wpnfsm] resetting anim state: CLOSED_CHARGED --> unknown SCRIPT : [wpnfsm] state=Pistol_CLO_CHG_BU1_MA0 synchronized anim state: unknown --> CLOSED_CHARGED SCRIPT : [hfsm] root::ProcessEvent(WeaponEventMechanism) SCRIPT : [hfsm] (local) state=Pistol_CLO_CHG_BU1_MA0<1aca6820>-------- event=WeaponEventMechanism<14648b70>[G=NULL]/A=NULL --------|> dst=WeaponCharging<387e41e0> SCRIPT : [wpnfsm] resetting anim state: CLOSED_CHARGED --> unknown SCRIPT : [hfsm] WeaponFSM<23c09cd0>::Start(WeaponEventMechanism<14648b70>), init_state=WeaponCharging_Start<1acaa5b0> SCRIPT : [wpnfsm] Weapon event: resetting deferred eventWeaponEventMechanism<14648b70> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimHammerCocked) SCRIPT : [hfsm] SUB!::WeaponCharging::ProcessEvent(WeaponEventAnimHammerCocked) SCRIPT : [hfsm] event has no transition: src=WeaponCharging_Start<1acaa5b0> e=WeaponEventAnimHammerCocked SCRIPT : [hfsm] event has no transition: src=WeaponCharging<387e41e0> e=WeaponEventAnimHammerCocked SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimBulletEject) SCRIPT : [hfsm] SUB!::WeaponCharging::ProcessEvent(WeaponEventAnimBulletEject) SCRIPT : [hfsm] (local) state=WeaponCharging_Start<1acaa5b0>-------- event=WeaponEventAnimBulletEject<1a75f1f0>[G=GuardNot<1abda360>]/A=NULL --------|> dst=WeaponEjectBullet_Cartridge_W4T<1acaaa60> SCRIPT : [hfsm] event processed by sub machine=WeaponCharging<387e41e0> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimCocked) SCRIPT : [hfsm] SUB!::WeaponCharging::ProcessEvent(WeaponEventAnimCocked) SCRIPT : [hfsm] (local) state=WeaponEjectBullet_Cartridge_W4T<1acaaa60>-------- event=WeaponEventAnimCocked<14648d50>[G=NULL]/A=NULL --------|> dst=WeaponCharging_CK<1acaa420> SCRIPT : [hfsm] event processed by sub machine=WeaponCharging<387e41e0> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventHumanCommandActionFinished) SCRIPT : [hfsm] SUB!::WeaponCharging::ProcessEvent(WeaponEventHumanCommandActionFinished) SCRIPT : [hfsm] (local) state=WeaponCharging_CK<1acaa420>-------- event=WeaponEventHumanCommandActionFinished<1abaf190>[G=NULL]/A=NULL --------|> dst=NULL SCRIPT : [hfsm] terminating fsm: state=WeaponCharging_CK<1acaa420> event=WeaponEventHumanCommandActionFinished<1abaf190> SCRIPT : [hfsm] (local) state=WeaponCharging<387e41e0>-------- event=WeaponEventHumanCommandActionFinished<1abaf190>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_CHG_BU0_MA0<1aca6be0> SCRIPT : [wpnfsm] state=Pistol_CLO_CHG_BU0_MA0 synchronized anim state: unknown --> CLOSED_CHARGED SCRIPT : [hfsm] root::ProcessEvent(HandEventDrop) SCRIPT : [hfsm] (local) state=HandStateEquipped<1ad415c0>-------- event=HandEventDrop[G=NULL]/A=HandActionDrop<23883b20> --------|> dst=HandStateEmpty<1ad41660> SCRIPT : enable - false SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ImprovisedSuppressor<22257630>to cargo of target=Clothing<31a19ba0> row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ImprovisedSuppressor<22257630> pos=(6613.9, 376.489, 14493.1) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ImprovisedSuppressor<22257630> parent=Clothing<31a19ba0> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ImprovisedSuppressor<22257630> pos=(6613.9, 376.489, 14493.1) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ImprovisedSuppressor<22257630> parent=Clothing<31a19ba0> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_45ACP<31a17740>to cargo of target=Clothing<31a17130> row=5 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP<31a17740> parent=Clothing<31a17130> idx=0 row=5 col=0 } dst={ type=CARGO item=Ammo_45ACP<31a17740> parent=Clothing<31a17130> idx=0 row=5 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP<31a17740> parent=Clothing<31a17130> idx=0 row=5 col=0 } dst={ type=CARGO item=Ammo_45ACP<31a17740> parent=Clothing<31a17130> idx=0 row=5 col=0 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<1ad41660>-------- event=HandEventTake<12737130>[G=HandGuardHasItemInEvent<1abd32e0>]/A=HandActionTake<23883940> --------|> dst=HandStateEquipped<1ad415c0> SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<1ad415c0>-------- event=HandEventMoveTo<113fa750>[G=HandGuardAnd<1abd3320>]/A=HandActionMoveTo<23884000> --------|> dst=HandStateEmpty<1ad41660> SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Edible_Base<4c9e8210> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Edible_Base<4c9e8210> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<4c9e8210> pos=(6577.51, 376.195, 14505.7) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base<4c9e8210> parent=Clothing<31a19ba0> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<4c9e8210> pos=(6577.51, 376.195, 14505.7) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base<4c9e8210> parent=Clothing<31a19ba0> idx=0 row=0 col=2 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_380<24f8f790>to cargo of target=Clothing<31a152e0> row=3 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_380<24f8f790> parent=Clothing<4c9eef30> idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_380<24f8f790> parent=Clothing<31a152e0> idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_380<24f8f790> parent=Clothing<4c9eef30> idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_380<24f8f790> parent=Clothing<31a152e0> idx=0 row=3 col=0 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<1ad41660>-------- event=HandEventTake<2fcd6880>[G=HandGuardHasItemInEvent<1abd32e0>]/A=HandActionTake<23883940> --------|> dst=HandStateEquipped<1ad415c0> SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x00000000ad506a40 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<1ad415c0>-------- event=HandEventMoveTo<2721d4e0>[G=HandGuardAnd<1abd3320>]/A=HandActionMoveTo<23884000> --------|> dst=HandStateEmpty<1ad41660> SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<1ad41660>-------- event=HandEventTake<1a75ed90>[G=HandGuardHasItemInEvent<1abd32e0>]/A=HandActionTake<23883940> --------|> dst=HandStateEquipped<1ad415c0> SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<1ad415c0>-------- event=HandEventMoveTo<3e12e060>[G=HandGuardAnd<1abd3320>]/A=HandActionMoveTo<23884000> --------|> dst=HandStateEmpty<1ad41660> SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Edible_Base<4c9e9440> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Edible_Base<4c9e9440> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<4c9e9440> pos=(6548.93, 374.266, 14462.8) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base<4c9e9440> parent=Clothing<31a19ba0> idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<4c9e9440> pos=(6548.93, 374.266, 14462.8) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base<4c9e9440> parent=Clothing<31a19ba0> idx=0 row=2 col=2 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<1ad41660>-------- event=HandEventTake[G=HandGuardHasItemInEvent<1abd32e0>]/A=HandActionTake<23883940> --------|> dst=HandStateEquipped<1ad415c0> SCRIPT : string error2 = 'Error! Object 'ZmbM_FarmerFat_Brown' with model file: farmer_above0.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<1ad415c0>-------- event=HandEventMoveTo<1a8bd3e0>[G=HandGuardAnd<1abd3320>]/A=HandActionMoveTo<23884000> --------|> dst=HandStateEmpty<1ad41660> SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<1ad41660>-------- event=HandEventTake<9b906640>[G=HandGuardHasItemInEvent<1abd32e0>]/A=HandActionTake<23883940> --------|> dst=HandStateEquipped<1ad415c0> SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : float m_FallYDiff = 0.635803 SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<370f7530> item=Edible_Base<4c9da7d0> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<1ad415c0>-------- event=HandEventDestroyed<1a8bad20>[G=HandGuardHasDestroyedItemInHands<1abd37e0>]/A=HandActionDestroyed<23884150> --------|> dst=HandStateEmpty<1ad41660> SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] WeaponFSM<37b6c1e0>::Start(NULL), init_state=RifleEmptyCharged<9b8f5390> SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<1ad41660>-------- event=HandEventTake[G=HandGuardHasItemInEvent<1abd32e0>]/A=HandActionTake<23883940> --------|> dst=HandStateEquipped<1ad415c0> SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<1ad415c0>-------- event=HandEventMoveTo[G=HandGuardAnd<1abd3320>]/A=HandActionMoveTo<23884000> --------|> dst=HandStateEmpty<1ad41660> SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] WeaponFSM<307d3310>::Start(NULL), init_state=RifleEmptyCharged SCRIPT : [hfsm] WeaponFSM<2625ff50>::Start(NULL), init_state=RifleEmptyCharged<1ad41e80> SCRIPT : [hfsm] WeaponFSM<2f6baf70>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<90105b0> SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] WeaponFSM<35501f90>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<12b4c4e0> SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] WeaponFSM<3652f7a0>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0 SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<1ad41660>-------- event=HandEventTake<9b9083f0>[G=HandGuardHasItemInEvent<1abd32e0>]/A=HandActionTake<23883940> --------|> dst=HandStateEquipped<1ad415c0> SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : float m_FallYDiff = 0.379852 SCRIPT : [hfsm] WeaponFSM<36996c30>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<9b8fac00> SCRIPT : [hfsm] WeaponFSM<36716240>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<370f7530> item=Edible_Base<24faf4d0> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<1ad415c0>-------- event=HandEventDestroyed<324de240>[G=HandGuardHasDestroyedItemInHands<1abd37e0>]/A=HandActionDestroyed<23884150> --------|> dst=HandStateEmpty<1ad41660> SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x00000000ad506a40 SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : float m_FallYDiff = 0.189758 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] WeaponFSM<366f94a0>::Start(NULL), init_state=RifleEmptyCharged<9e819cb0> SCRIPT : [hfsm] WeaponFSM<2f6bb6f0>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<9015c40> SCRIPT : [hfsm] WeaponFSM<36548220>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<37bf6570> SCRIPT : [hfsm] WeaponFSM<188b8400>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<1ae1ae60> SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<1ad41660>-------- event=HandEventTake<324ddfc0>[G=HandGuardHasItemInEvent<1abd32e0>]/A=HandActionTake<23883940> --------|> dst=HandStateEquipped<1ad415c0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : [wpnfsm] state=RBL_CLO_BU1_MA1 synchronized anim state: unknown --> DEFAULT SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemBase SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=ItemBase SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(6684.11, 378.663, 14498.1) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing<31a11030> idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(6684.11, 378.663, 14498.1) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing<31a11030> idx=0 row=1 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] WeaponFSM<188be6a0>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<1ad6d560> SCRIPT : [hfsm] WeaponFSM<3699db90>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<1a81a970> SCRIPT : float m_FallYDiff = 0.355133 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] WeaponFSM<188c1ee0>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<12b92120> SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] WeaponFSM<369a29f0>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<34ef2ca0> SCRIPT : [hfsm] WeaponFSM<199e5090>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<1a816730> SCRIPT : [hfsm] WeaponFSM<34772970>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<12b8e070> SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] WeaponFSM<36714da0>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<1aeab4b0> SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] WeaponFSM<14d27c70>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<1acaa4c0> SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_9x19<24fa93d0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Ammo_9x19<24fa93d0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_9x19<24fa93d0> pos=(6484.45, 463.817, 14846.3) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_9x19<24fa93d0> parent=Clothing<31a152e0> idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_9x19<24fa93d0> pos=(6484.45, 463.817, 14846.3) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_9x19<24fa93d0> parent=Clothing<31a152e0> idx=0 row=3 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x00000000ad506a40 SCRIPT : To ironsights true SCRIPT : To ironsights false SCRIPT : To ironsights true SCRIPT : To ironsights false SCRIPT : To ironsights true SCRIPT : To ironsights false SCRIPT : To ironsights true SCRIPT : To ironsights false SCRIPT : To ironsights true SCRIPT : To ironsights false SCRIPT : To ironsights true SCRIPT : To ironsights false SCRIPT : To ironsights true SCRIPT : To ironsights false SCRIPT : To ironsights true SCRIPT : To ironsights false SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : float m_FallYDiff = 0.517029 SCRIPT : To ironsights true SCRIPT : To ironsights false SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] WeaponFSM<369a86f0>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<1a80d090> SCRIPT : [wpnfsm] NetSyncCurrentStateID called with null, ignoring request to set current fsm state. SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=ItemBase<9cf90c10> parent=Clothing<31a152e0> idx=0 row=0 col=4 } src2={ type=HANDS item=UMP45_Base<4401bea0> parent=SurvivorBase<370f7530> } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [hfsm] root::ProcessEvent(HandEventForceSwap) SCRIPT : [hfsm] (local) state=HandStateEquipped<1ad415c0>-------- event=HandEventForceSwap<9b613830>[G=HandGuardHasItemInHands<1abd2f60>]/A=HandActionForceSwap<23883cd0> --------|> dst=HandStateEquipped<1ad415c0> SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x00000000ad506a40 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x00000000ad506a40 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<1ad415c0>-------- event=HandEventMoveTo[G=HandGuardAnd<1abd3320>]/A=HandActionMoveTo<23884000> --------|> dst=HandStateEmpty<1ad41660> SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<1ad41660>-------- event=HandEventTake<1a811960>[G=HandGuardHasItemInEvent<1abd32e0>]/A=HandActionTake<23883940> --------|> dst=HandStateEquipped<1ad415c0> SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [hfsm] root::ProcessEvent(HandEventDrop) SCRIPT : [hfsm] (local) state=HandStateEquipped<1ad415c0>-------- event=HandEventDrop<12bdadf0>[G=NULL]/A=HandActionDrop<23883b20> --------|> dst=HandStateEmpty<1ad41660> SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<1ad41660>-------- event=HandEventTake<12bcc5c0>[G=HandGuardHasItemInEvent<1abd32e0>]/A=HandActionTake<23883940> --------|> dst=HandStateEquipped<1ad415c0> SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<370f7530> item=SpaghettiCan<4c9b9e70> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<1ad415c0>-------- event=HandEventDestroyed<12bcc4d0>[G=HandGuardHasDestroyedItemInHands<1abd37e0>]/A=HandActionDestroyed<23884150> --------|> dst=HandStateEmpty<1ad41660> SCRIPT : Inventory::EEInit - Man=SurvivorBase<370f7530> item=ItemInventory<389e4ac0> SCRIPT : [hfsm] root::ProcessEvent(HandEventCreated) SCRIPT : [hfsm] (local) state=HandStateEmpty<1ad41660>-------- event=HandEventCreated<27211eb0>[G=HandGuardHasItemInEvent<1abd30a0>]/A=HandActionCreated<23883be0> --------|> dst=HandStateEquipped<1ad415c0> SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SpaghettiCan<24fa7580> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=SpaghettiCan<24fa7580> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=SpaghettiCan<24fa7580> pos=(6569.66, 468.006, 14986.6) dir=(0, 0, 0, 1) } dst={ type=CARGO item=SpaghettiCan<24fa7580> parent=Clothing<31a11030> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=SpaghettiCan<24fa7580> pos=(6569.66, 468.006, 14986.6) dir=(0, 0, 0, 1) } dst={ type=CARGO item=SpaghettiCan<24fa7580> parent=Clothing<31a11030> idx=0 row=0 col=1 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<370f7530> item=Edible_Base<24fa1480> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<1ad415c0>-------- event=HandEventDestroyed<27216780>[G=HandGuardHasDestroyedItemInHands<1abd37e0>]/A=HandActionDestroyed<23884150> --------|> dst=HandStateEmpty<1ad41660> SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<1ad41660>-------- event=HandEventTake[G=HandGuardHasItemInEvent<1abd32e0>]/A=HandActionTake<23883940> --------|> dst=HandStateEquipped<1ad415c0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : [wpnfsm] state=RBL_CLO_BU1_MA1 synchronized anim state: unknown --> DEFAULT SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : float m_FallYDiff = 0.8508 SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Edible_Base<24fa7b90> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Edible_Base<24fa7b90> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<24fa7b90> pos=(6602.44, 471.384, 15192.3) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base<24fa7b90> parent=Clothing<31a17130> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<24fa7b90> pos=(6602.44, 471.384, 15192.3) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base<24fa7b90> parent=Clothing<31a17130> idx=0 row=0 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing<31a152e0> row=3 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing<31a11030> idx=0 row=1 col=3 } dst={ type=CARGO item=ItemBase parent=Clothing<31a152e0> idx=0 row=3 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing<31a11030> idx=0 row=1 col=3 } dst={ type=CARGO item=ItemBase parent=Clothing<31a152e0> idx=0 row=3 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_380<31a11640>to cargo of target=Clothing<31a152e0> row=3 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_380<31a11640> parent=Clothing<31a11030> idx=0 row=2 col=2 } dst={ type=CARGO item=Ammo_380<31a11640> parent=Clothing<31a152e0> idx=0 row=3 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_380<31a11640> parent=Clothing<31a11030> idx=0 row=2 col=2 } dst={ type=CARGO item=Ammo_380<31a11640> parent=Clothing<31a152e0> idx=0 row=3 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_9x19<31a11c50>to cargo of target=Clothing<31a11030> row=2 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19<31a11c50> parent=Clothing<31a11030> idx=0 row=2 col=3 } dst={ type=CARGO item=Ammo_9x19<31a11c50> parent=Clothing<31a11030> idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19<31a11c50> parent=Clothing<31a11030> idx=0 row=2 col=3 } dst={ type=CARGO item=Ammo_9x19<31a11c50> parent=Clothing<31a11030> idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Edible_Base<24fa7b90>to cargo of target=Clothing<31a11030> row=1 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base<24fa7b90> parent=Clothing<31a17130> idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<24fa7b90> parent=Clothing<31a11030> idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base<24fa7b90> parent=Clothing<31a17130> idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<24fa7b90> parent=Clothing<31a11030> idx=0 row=1 col=3 } SCRIPT : float m_FallYDiff = 0.722992 SCRIPT : float m_FallYDiff = 4.44754 SCRIPT : float m_FallYDiff = 0.460632 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : float m_FallYDiff = -0.0020752 SCRIPT : float m_FallYDiff = 0.247101 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x00000000ad506a40 SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x00000000ad506a40 SCRIPT : float m_FallYDiff = 0.174316 SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : OnMissionFinish SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : CreateCharacterPerson -> 2 SCRIPT : [hfsm] HandFSM<14883f30>::Start(NULL), init_state=HandStateEmpty SCRIPT : [hfsm] WeaponFSM<1488af50>::Start(NULL), init_state=RBL_CLO_BU0_MA0 SCRIPT : [wpnfsm] resetting anim state: unknown --> unknown SCRIPT : Inventory::EEInit - Man=SurvivorBase<322cb9d0> item=WeaponInventory<2af18440> SCRIPT : [hfsm] root::ProcessEvent(HandEventCreated) SCRIPT : [hfsm] (local) state=HandStateEmpty-------- event=HandEventCreated<1ab9fa10>[G=HandGuardHasItemInEvent<843163a0>]/A=HandActionCreated --------|> dst=HandStateEquipped SCRIPT : [hfsm] WeaponFSM<148731f0>::Start(NULL), init_state=MosinEmptyDischarged<1aba3c00> SCRIPT : [wpnfsm] state=RBL_CLO_BU1_MA1 synchronized anim state: unknown --> DEFAULT SCRIPT : ~DayZGame() --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 22.09. 12:51:06 SCRIPT (W): @"scripts/3_Game/systems\inventory\inventoryslots.c,5": Missing script declaration for method 'InventorySlots.GetSelectionSlotId' SCRIPT (W): @"scripts/3_Game/systems\inventory\inventoryslots.c,5": Missing script declaration for method 'InventorySlots.GetAutoAttachForSlotId' SCRIPT (W): @"scripts/3_Game/systems\inventory\inventorylocation.c,24": Missing script declaration for method 'InventoryLocation.SetCol' SCRIPT (W): @"scripts/3_Game/systems\inventory\inventorylocation.c,24": Missing script declaration for method 'InventoryLocation.SetIndex' SCRIPT (W): @"scripts/3_Game/systems\inventory\inventorylocation.c,24": Missing script declaration for method 'InventoryLocation.SetRow' SCRIPT (W): @"scripts/3_Game/systems\inventory\inventorylocation.c,24": Missing script declaration for method 'InventoryLocation.SetSlot' SCRIPT (W): @"scripts/3_Game/systems\inventory\inventory.c,94": Method not linked 'GameInventory.GetSlotsIdCount' SCRIPT (W): @"scripts/3_Game/systems\inventory\inventory.c,29": Missing script declaration for method 'GameInventory.GetSlotIdCount' SCRIPT (W): @"scripts/3_Game/services\trialservice.c,23": Method not linked 'TrialService.IsGameActive' SCRIPT (W): @"scripts/3_Game/services\trialservice.c,13": Method not linked 'TrialService.IsGameTrial' SCRIPT : CreateGame() SCRIPT : Loading Inc: 1 SCRIPT (W): @"scripts/4_World/gui\chat.c,66": Missing ';' at the end of line SCRIPT (W): @"scripts/4_World/gui\chat.c,71": Missing ';' at the end of line SCRIPT (W): @"scripts/4_World/gui\chat.c,76": Missing ';' at the end of line SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_water_Zmb_Soundset". SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : CreateCharacterPerson -> 2 SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<467cdd20>::Start(NULL), init_state=HandStateEmpty<467afcf0> SCRIPT : [hfsm] WeaponFSM<467d6d20>::Start(NULL), init_state=RBL_CLO_BU0_MA0<467b51f0> SCRIPT : [wpnfsm] resetting anim state: unknown --> unknown SCRIPT : Inventory::EEInit - Man=SurvivorBase<4000d010> item=WeaponInventory<45b7afe0> SCRIPT : [hfsm] root::ProcessEvent(HandEventCreated) SCRIPT : [hfsm] (local) state=HandStateEmpty<467afcf0>-------- event=HandEventCreated<5d8e2940>[G=HandGuardHasItemInEvent<4680b6b0>]/A=HandActionCreated<36416e10> --------|> dst=HandStateEquipped<467b0420> SCRIPT : [hfsm] WeaponFSM<467bddc0>::Start(NULL), init_state=MosinEmptyDischarged<46942560> SCRIPT : [wpnfsm] state=RBL_CLO_BU1_MA1 synchronized anim state: unknown --> DEFAULT SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<4000d010> item=UMP45_Base<43aaeee0> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<467b0420>-------- event=HandEventDestroyed<8d570650>[G=HandGuardHasDestroyedItemInHands<4680bdf0>]/A=HandActionDestroyed<36417740> --------|> dst=HandStateEmpty<467afcf0> SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<8f37e9b0>::Start(NULL), init_state=HandStateEmpty<9138dc70> SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8dc720c0> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8f75b710> item=Clothing<8dc720c0> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc720c0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc720c0> parent=SurvivorBase<8f75b710> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc720c0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc720c0> parent=SurvivorBase<8f75b710> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8dc75750> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8f75b710> item=Clothing<8dc75750> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc75750> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc75750> parent=SurvivorBase<8f75b710> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc75750> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc75750> parent=SurvivorBase<8f75b710> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8dc75140> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8f75b710> item=Clothing<8dc75140> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc75140> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc75140> parent=SurvivorBase<8f75b710> slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc75140> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc75140> parent=SurvivorBase<8f75b710> slot=5308728 } SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<8ff21f80>::Start(NULL), init_state=HandStateEmpty<915fc2b0> SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8dc71ab0> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8f753ad0> item=Clothing<8dc71ab0> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc71ab0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc71ab0> parent=SurvivorBase<8f753ad0> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc71ab0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc71ab0> parent=SurvivorBase<8f753ad0> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8dc74520> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8f753ad0> item=Clothing<8dc74520> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc74520> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc74520> parent=SurvivorBase<8f753ad0> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc74520> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc74520> parent=SurvivorBase<8f753ad0> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8dc781c0> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8f753ad0> item=Clothing<8dc781c0> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc781c0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc781c0> parent=SurvivorBase<8f753ad0> slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc781c0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc781c0> parent=SurvivorBase<8f753ad0> slot=5308728 } SCRIPT : [hfsm] HandFSM<8ff22340>::Start(NULL), init_state=HandStateEmpty<915fcd50> SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8dc76370> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8f7578f0> item=Clothing<8dc76370> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc76370> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc76370> parent=SurvivorBase<8f7578f0> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc76370> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc76370> parent=SurvivorBase<8f7578f0> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8dc76980> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8f7578f0> item=Clothing<8dc76980> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc76980> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc76980> parent=SurvivorBase<8f7578f0> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc76980> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc76980> parent=SurvivorBase<8f7578f0> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8dc73900> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8f7578f0> item=Clothing<8dc73900> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc73900> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc73900> parent=SurvivorBase<8f7578f0> slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc73900> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc73900> parent=SurvivorBase<8f7578f0> slot=5308728 } SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<8ff21f20>::Start(NULL), init_state=HandStateEmpty<91684cd0> SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8dc7e2c0> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8f74dda0> item=Clothing<8dc7e2c0> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc7e2c0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc7e2c0> parent=SurvivorBase<8f74dda0> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc7e2c0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc7e2c0> parent=SurvivorBase<8f74dda0> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8dc7ca80> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8f74dda0> item=Clothing<8dc7ca80> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc7ca80> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc7ca80> parent=SurvivorBase<8f74dda0> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc7ca80> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc7ca80> parent=SurvivorBase<8f74dda0> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8dc793f0> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8f74dda0> item=Clothing<8dc793f0> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc793f0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc793f0> parent=SurvivorBase<8f74dda0> slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc793f0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc793f0> parent=SurvivorBase<8f74dda0> slot=5308728 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8dc7be60> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8f74dda0> item=Clothing<8dc7be60> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc7be60> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc7be60> parent=SurvivorBase<8f74dda0> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc7be60> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc7be60> parent=SurvivorBase<8f74dda0> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8dc78de0> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8f74dda0> item=Clothing<8dc78de0> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc78de0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc78de0> parent=SurvivorBase<8f74dda0> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc78de0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc78de0> parent=SurvivorBase<8f74dda0> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8dc7e8d0> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8f74dda0> item=Clothing<8dc7e8d0> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc7e8d0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc7e8d0> parent=SurvivorBase<8f74dda0> slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc7e8d0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc7e8d0> parent=SurvivorBase<8f74dda0> slot=5308728 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8dc79a00> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8f74dda0> item=Clothing<8dc79a00> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc79a00> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc79a00> parent=SurvivorBase<8f74dda0> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc79a00> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc79a00> parent=SurvivorBase<8f74dda0> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8dc7eee0> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8f74dda0> item=Clothing<8dc7eee0> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc7eee0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc7eee0> parent=SurvivorBase<8f74dda0> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc7eee0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc7eee0> parent=SurvivorBase<8f74dda0> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8dc7a010> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8f74dda0> item=Clothing<8dc7a010> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc7a010> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc7a010> parent=SurvivorBase<8f74dda0> slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc7a010> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc7a010> parent=SurvivorBase<8f74dda0> slot=5308728 } SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<8ff21ec0>::Start(NULL), init_state=HandStateEmpty<9185d710> SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8dc77bb0> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8f761440> item=Clothing<8dc77bb0> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc77bb0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc77bb0> parent=SurvivorBase<8f761440> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc77bb0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc77bb0> parent=SurvivorBase<8f761440> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8dc71ab0> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8f761440> item=Clothing<8dc71ab0> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc71ab0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc71ab0> parent=SurvivorBase<8f761440> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc71ab0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc71ab0> parent=SurvivorBase<8f761440> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8dc781c0> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8f761440> item=Clothing<8dc781c0> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc781c0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc781c0> parent=SurvivorBase<8f761440> slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc781c0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc781c0> parent=SurvivorBase<8f761440> slot=5308728 } SCRIPT : [hfsm] HandFSM<8f4e2070>::Start(NULL), init_state=HandStateEmpty<9185df30> SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8dc720c0> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8f75f530> item=Clothing<8dc720c0> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc720c0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc720c0> parent=SurvivorBase<8f75f530> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc720c0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc720c0> parent=SurvivorBase<8f75f530> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8dc72ce0> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8f75f530> item=Clothing<8dc72ce0> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc72ce0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc72ce0> parent=SurvivorBase<8f75f530> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc72ce0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc72ce0> parent=SurvivorBase<8f75f530> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8dc7d6a0> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8f75f530> item=Clothing<8dc7d6a0> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc7d6a0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc7d6a0> parent=SurvivorBase<8f75f530> slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc7d6a0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc7d6a0> parent=SurvivorBase<8f75f530> slot=5308728 } SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<8f4e14d0>::Start(NULL), init_state=HandStateEmpty<917cbdb0> SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8dc781c0> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8f753ad0> item=Clothing<8dc781c0> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc781c0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc781c0> parent=SurvivorBase<8f753ad0> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc781c0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc781c0> parent=SurvivorBase<8f753ad0> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8dc7be60> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8f753ad0> item=Clothing<8dc7be60> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc7be60> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc7be60> parent=SurvivorBase<8f753ad0> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc7be60> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc7be60> parent=SurvivorBase<8f753ad0> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8dc7dcb0> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8f753ad0> item=Clothing<8dc7dcb0> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc7dcb0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc7dcb0> parent=SurvivorBase<8f753ad0> slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc7dcb0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc7dcb0> parent=SurvivorBase<8f753ad0> slot=5308728 } SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<9118d320>::Start(NULL), init_state=HandStateEmpty<91a044b0> SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8dc80720> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8f7578f0> item=Clothing<8dc80720> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc80720> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc80720> parent=SurvivorBase<8f7578f0> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc80720> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc80720> parent=SurvivorBase<8f7578f0> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8dc793f0> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8f7578f0> item=Clothing<8dc793f0> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc793f0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc793f0> parent=SurvivorBase<8f7578f0> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc793f0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc793f0> parent=SurvivorBase<8f7578f0> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8dc40690> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8f7578f0> item=Clothing<8dc40690> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc40690> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc40690> parent=SurvivorBase<8f7578f0> slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc40690> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc40690> parent=SurvivorBase<8f7578f0> slot=5308728 } SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<8f4e0090>::Start(NULL), init_state=HandStateEmpty<91ad7f20> SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8dc43710> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8f753ad0> item=Clothing<8dc43710> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc43710> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc43710> parent=SurvivorBase<8f753ad0> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc43710> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc43710> parent=SurvivorBase<8f753ad0> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8dc40080> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8f753ad0> item=Clothing<8dc40080> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc40080> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc40080> parent=SurvivorBase<8f753ad0> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc40080> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc40080> parent=SurvivorBase<8f753ad0> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8dc479c0> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8f753ad0> item=Clothing<8dc479c0> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc479c0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc479c0> parent=SurvivorBase<8f753ad0> slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc479c0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc479c0> parent=SurvivorBase<8f753ad0> slot=5308728 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8dc7b850> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8f753ad0> item=Clothing<8dc7b850> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc7b850> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc7b850> parent=SurvivorBase<8f753ad0> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc7b850> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc7b850> parent=SurvivorBase<8f753ad0> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8dc418c0> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8f753ad0> item=Clothing<8dc418c0> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc418c0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc418c0> parent=SurvivorBase<8f753ad0> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc418c0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc418c0> parent=SurvivorBase<8f753ad0> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8dc42af0> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8f753ad0> item=Clothing<8dc42af0> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc42af0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc42af0> parent=SurvivorBase<8f753ad0> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc42af0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc42af0> parent=SurvivorBase<8f753ad0> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8dc43100> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8f753ad0> item=Clothing<8dc43100> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc43100> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc43100> parent=SurvivorBase<8f753ad0> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc43100> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc43100> parent=SurvivorBase<8f753ad0> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8dc43d20> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8f753ad0> item=Clothing<8dc43d20> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc43d20> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc43d20> parent=SurvivorBase<8f753ad0> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc43d20> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc43d20> parent=SurvivorBase<8f753ad0> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8dc473b0> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8f753ad0> item=Clothing<8dc473b0> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc473b0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc473b0> parent=SurvivorBase<8f753ad0> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc473b0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc473b0> parent=SurvivorBase<8f753ad0> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8dc44940> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8f753ad0> item=Clothing<8dc44940> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc44940> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc44940> parent=SurvivorBase<8f753ad0> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc44940> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc44940> parent=SurvivorBase<8f753ad0> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8dc44330> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8f753ad0> item=Clothing<8dc44330> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc44330> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc44330> parent=SurvivorBase<8f753ad0> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc44330> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc44330> parent=SurvivorBase<8f753ad0> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8dc47fd0> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8f753ad0> item=Clothing<8dc47fd0> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc47fd0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc47fd0> parent=SurvivorBase<8f753ad0> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc47fd0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc47fd0> parent=SurvivorBase<8f753ad0> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<8dc485e0> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<8f753ad0> item=Clothing<8dc485e0> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc485e0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc485e0> parent=SurvivorBase<8f753ad0> slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<8dc485e0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<8dc485e0> parent=SurvivorBase<8f753ad0> slot=5308728 } SCRIPT : ~DayZGame() --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 22.09. 13:01:06 SCRIPT (W): @"scripts/3_Game/systems\inventory\inventoryslots.c,5": Missing script declaration for method 'InventorySlots.GetSelectionSlotId' SCRIPT (W): @"scripts/3_Game/systems\inventory\inventoryslots.c,5": Missing script declaration for method 'InventorySlots.GetAutoAttachForSlotId' SCRIPT (W): @"scripts/3_Game/systems\inventory\inventorylocation.c,24": Missing script declaration for method 'InventoryLocation.SetCol' SCRIPT (W): @"scripts/3_Game/systems\inventory\inventorylocation.c,24": Missing script declaration for method 'InventoryLocation.SetIndex' SCRIPT (W): @"scripts/3_Game/systems\inventory\inventorylocation.c,24": Missing script declaration for method 'InventoryLocation.SetRow' SCRIPT (W): @"scripts/3_Game/systems\inventory\inventorylocation.c,24": Missing script declaration for method 'InventoryLocation.SetSlot' SCRIPT (W): @"scripts/3_Game/systems\inventory\inventory.c,94": Method not linked 'GameInventory.GetSlotsIdCount' SCRIPT (W): @"scripts/3_Game/systems\inventory\inventory.c,29": Missing script declaration for method 'GameInventory.GetSlotIdCount' SCRIPT (W): @"scripts/3_Game/services\trialservice.c,23": Method not linked 'TrialService.IsGameActive' SCRIPT (W): @"scripts/3_Game/services\trialservice.c,13": Method not linked 'TrialService.IsGameTrial' SCRIPT : CreateGame() SCRIPT : Loading Inc: 1 SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_water_Zmb_Soundset". SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : CreateCharacterPerson -> 2 SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<72e5a560>::Start(NULL), init_state=HandStateEmpty<72e908a0> SCRIPT : [hfsm] WeaponFSM<72e61f40>::Start(NULL), init_state=RBL_CLO_BU0_MA0<72e958f0> SCRIPT : [wpnfsm] resetting anim state: unknown --> unknown SCRIPT : Inventory::EEInit - Man=SurvivorBase<72eac050> item=WeaponInventory<72145060> SCRIPT : [hfsm] root::ProcessEvent(HandEventCreated) SCRIPT : [hfsm] (local) state=HandStateEmpty<72e908a0>-------- event=HandEventCreated<72e979c0>[G=HandGuardHasItemInEvent<72e41590>]/A=HandActionCreated<7fc6d50> --------|> dst=HandStateEquipped<72e90da0> SCRIPT : [hfsm] WeaponFSM<72f056b0>::Start(NULL), init_state=MosinEmptyDischarged<72ea3b80> SCRIPT : [wpnfsm] state=RBL_CLO_BU1_MA1 synchronized anim state: unknown --> DEFAULT SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<72eac050> item=UMP45_Base<70229620> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<72e90da0>-------- event=HandEventDestroyed<93821380>[G=HandGuardHasDestroyedItemInHands<72e41c10>]/A=HandActionDestroyed<7fc71a0> --------|> dst=HandStateEmpty<72e908a0> SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<99588e70>::Start(NULL), init_state=HandStateEmpty<996e58e0> SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<96f16ae0> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<98f28be0> item=Clothing<96f16ae0> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f16ae0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f16ae0> parent=SurvivorBase<98f28be0> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f16ae0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f16ae0> parent=SurvivorBase<98f28be0> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<96f15ec0> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<98f28be0> item=Clothing<96f15ec0> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f15ec0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f15ec0> parent=SurvivorBase<98f28be0> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f15ec0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f15ec0> parent=SurvivorBase<98f28be0> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<96f1ad90> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<98f28be0> item=Clothing<96f1ad90> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f1ad90> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f1ad90> parent=SurvivorBase<98f28be0> slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f1ad90> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f1ad90> parent=SurvivorBase<98f28be0> slot=5308728 } SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<99586fb0>::Start(NULL), init_state=HandStateEmpty<99824620> SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<96f1a780> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<98f24dc0> item=Clothing<96f1a780> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f1a780> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f1a780> parent=SurvivorBase<98f24dc0> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f1a780> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f1a780> parent=SurvivorBase<98f24dc0> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<96f1b3a0> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<98f24dc0> item=Clothing<96f1b3a0> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f1b3a0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f1b3a0> parent=SurvivorBase<98f24dc0> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f1b3a0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f1b3a0> parent=SurvivorBase<98f24dc0> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<96f1d1f0> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<98f24dc0> item=Clothing<96f1d1f0> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f1d1f0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f1d1f0> parent=SurvivorBase<98f24dc0> slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f1d1f0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f1d1f0> parent=SurvivorBase<98f24dc0> slot=5308728 } SCRIPT : [hfsm] HandFSM<99586f50>::Start(NULL), init_state=HandStateEmpty<99824ad0> SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<96f1de10> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<98f38460> item=Clothing<96f1de10> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f1de10> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f1de10> parent=SurvivorBase<98f38460> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f1de10> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f1de10> parent=SurvivorBase<98f38460> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<96f170f0> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<98f38460> item=Clothing<96f170f0> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f170f0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f170f0> parent=SurvivorBase<98f38460> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f170f0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f170f0> parent=SurvivorBase<98f38460> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<96f1e420> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<98f38460> item=Clothing<96f1e420> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f1e420> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f1e420> parent=SurvivorBase<98f38460> slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f1e420> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f1e420> parent=SurvivorBase<98f38460> slot=5308728 } SCRIPT : [hfsm] HandFSM<99586ef0>::Start(NULL), init_state=HandStateEmpty<998255c0> SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<96f17700> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<98f34640> item=Clothing<96f17700> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f17700> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f17700> parent=SurvivorBase<98f34640> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f17700> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f17700> parent=SurvivorBase<98f34640> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<96f1f040> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<98f34640> item=Clothing<96f1f040> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f1f040> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f1f040> parent=SurvivorBase<98f34640> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f1f040> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f1f040> parent=SurvivorBase<98f34640> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<96f18320> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<98f34640> item=Clothing<96f18320> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f18320> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f18320> parent=SurvivorBase<98f34640> slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f18320> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f18320> parent=SurvivorBase<98f34640> slot=5308728 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<96f25d60> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<98f34640> item=Clothing<96f25d60> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f25d60> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f25d60> parent=SurvivorBase<98f34640> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f25d60> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f25d60> parent=SurvivorBase<98f34640> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<96f20e90> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<98f34640> item=Clothing<96f20e90> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f20e90> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f20e90> parent=SurvivorBase<98f34640> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f20e90> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f20e90> parent=SurvivorBase<98f34640> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<96f232f0> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<98f34640> item=Clothing<96f232f0> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f232f0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f232f0> parent=SurvivorBase<98f34640> slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f232f0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f232f0> parent=SurvivorBase<98f34640> slot=5308728 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<96f21ab0> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<98f34640> item=Clothing<96f21ab0> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f21ab0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f21ab0> parent=SurvivorBase<98f34640> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f21ab0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f21ab0> parent=SurvivorBase<98f34640> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<96f214a0> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<98f34640> item=Clothing<96f214a0> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f214a0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f214a0> parent=SurvivorBase<98f34640> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f214a0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f214a0> parent=SurvivorBase<98f34640> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<96f20270> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<98f34640> item=Clothing<96f20270> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f20270> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f20270> parent=SurvivorBase<98f34640> slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f20270> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f20270> parent=SurvivorBase<98f34640> slot=5308728 } SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<9930ba20>::Start(NULL), init_state=HandStateEmpty<96d6f6b0> SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<96f15ec0> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<98f28be0> item=Clothing<96f15ec0> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f15ec0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f15ec0> parent=SurvivorBase<98f28be0> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f15ec0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f15ec0> parent=SurvivorBase<98f28be0> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<96f164d0> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<98f28be0> item=Clothing<96f164d0> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f164d0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f164d0> parent=SurvivorBase<98f28be0> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f164d0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f164d0> parent=SurvivorBase<98f28be0> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<96f1de10> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<98f28be0> item=Clothing<96f1de10> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f1de10> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f1de10> parent=SurvivorBase<98f28be0> slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f1de10> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f1de10> parent=SurvivorBase<98f28be0> slot=5308728 } SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<72e5a320>::Start(NULL), init_state=HandStateEmpty<99c5f200> SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<96f25750> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<98f24dc0> item=Clothing<96f25750> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f25750> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f25750> parent=SurvivorBase<98f24dc0> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f25750> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f25750> parent=SurvivorBase<98f24dc0> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<96f20e90> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<98f24dc0> item=Clothing<96f20e90> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f20e90> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f20e90> parent=SurvivorBase<98f24dc0> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f20e90> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f20e90> parent=SurvivorBase<98f24dc0> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<96f220c0> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<98f24dc0> item=Clothing<96f220c0> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f220c0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f220c0> parent=SurvivorBase<98f24dc0> slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f220c0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f220c0> parent=SurvivorBase<98f24dc0> slot=5308728 } SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<72e59a80>::Start(NULL), init_state=HandStateEmpty<99c61e60> SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<96f23f10> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<98f34640> item=Clothing<96f23f10> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f23f10> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f23f10> parent=SurvivorBase<98f34640> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f23f10> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f23f10> parent=SurvivorBase<98f34640> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<96f24520> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<98f34640> item=Clothing<96f24520> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f24520> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f24520> parent=SurvivorBase<98f34640> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f24520> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f24520> parent=SurvivorBase<98f34640> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<96f1d1f0> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<98f34640> item=Clothing<96f1d1f0> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f1d1f0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f1d1f0> parent=SurvivorBase<98f34640> slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f1d1f0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f1d1f0> parent=SurvivorBase<98f34640> slot=5308728 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<96f18320> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<98f34640> item=Clothing<96f18320> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f18320> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f18320> parent=SurvivorBase<98f34640> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f18320> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f18320> parent=SurvivorBase<98f34640> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<96f26370> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<98f34640> item=Clothing<96f26370> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f26370> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f26370> parent=SurvivorBase<98f34640> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f26370> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f26370> parent=SurvivorBase<98f34640> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<96f275a0> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<98f34640> item=Clothing<96f275a0> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f275a0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f275a0> parent=SurvivorBase<98f34640> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f275a0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f275a0> parent=SurvivorBase<98f34640> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<96f2a620> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<98f34640> item=Clothing<96f2a620> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f2a620> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f2a620> parent=SurvivorBase<98f34640> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f2a620> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f2a620> parent=SurvivorBase<98f34640> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<96f2b240> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<98f34640> item=Clothing<96f2b240> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f2b240> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f2b240> parent=SurvivorBase<98f34640> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f2b240> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f2b240> parent=SurvivorBase<98f34640> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<96f26980> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<98f34640> item=Clothing<96f26980> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f26980> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f26980> parent=SurvivorBase<98f34640> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f26980> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f26980> parent=SurvivorBase<98f34640> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<96f293f0> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<98f34640> item=Clothing<96f293f0> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f293f0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f293f0> parent=SurvivorBase<98f34640> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f293f0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f293f0> parent=SurvivorBase<98f34640> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<96f26f90> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<98f34640> item=Clothing<96f26f90> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f26f90> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f26f90> parent=SurvivorBase<98f34640> slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f26f90> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f26f90> parent=SurvivorBase<98f34640> slot=5308728 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<96f29a00> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<98f34640> item=Clothing<96f29a00> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f29a00> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f29a00> parent=SurvivorBase<98f34640> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f29a00> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f29a00> parent=SurvivorBase<98f34640> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<96f27bb0> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<98f34640> item=Clothing<96f27bb0> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f27bb0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f27bb0> parent=SurvivorBase<98f34640> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f27bb0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f27bb0> parent=SurvivorBase<98f34640> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<96f281c0> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<98f34640> item=Clothing<96f281c0> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f281c0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f281c0> parent=SurvivorBase<98f34640> slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<96f281c0> pos=(0, 2000, 0) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<96f281c0> parent=SurvivorBase<98f34640> slot=5308728 } SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: mpmissions\__cur_mp.ChernarusPlus\mission.c SCRIPT : SyncEvents -> RegisterEvents SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<9949e1b0>::Start(NULL), init_state=HandStateEmpty<64577820> SCRIPT : [hfsm] WeaponFSM<55a231d0>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<645582e0> SCRIPT : [hfsm] WeaponFSM<5ed25b70>::Start(NULL), init_state=MosinEmptyDischarged<645610c0> SCRIPT : [wpnfsm] state=MosinEmptyDischarged synchronized remote anim state: unknown --> DEFAULT SCRIPT : Inventory::EEInit - Man=SurvivorBase<98f28be0> item=ItemInventory<98347e80> SCRIPT : [hfsm] root::ProcessEvent(HandEventCreated) SCRIPT : [hfsm] (local) state=HandStateEmpty<64577820>-------- event=HandEventCreated<9a55c2d0>[G=HandGuardHasItemInEvent<6455b390>]/A=HandActionCreated<73ea94b0> --------|> dst=HandStateEquipped<64577af0> SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<9a5b3490>::Start(NULL), init_state=HandStateEmpty<9a620ca0> SCRIPT : [hfsm] WeaponFSM<9a5b61f0>::Start(NULL), init_state=MosinEmptyDischarged<9a622230> SCRIPT : [wpnfsm] state=MosinEmptyDischarged synchronized remote anim state: unknown --> DEFAULT SCRIPT : Inventory::EEInit - Man=SurvivorBase<98f24dc0> item=ItemInventory<98350070> SCRIPT : [hfsm] root::ProcessEvent(HandEventCreated) SCRIPT : [hfsm] (local) state=HandStateEmpty<9a620ca0>-------- event=HandEventCreated<9a62a020>[G=HandGuardHasItemInEvent<9a5aa0f0>]/A=HandActionCreated<73e88fa0> --------|> dst=HandStateEquipped<9a621060> SCRIPT : [hfsm] HandFSM<9a6b25b0>::Start(NULL), init_state=HandStateEmpty<9a615170> SCRIPT : Inventory::EEInit - Man=SurvivorBase<98f34640> item=ItemInventory<98355710> SCRIPT : [hfsm] root::ProcessEvent(HandEventCreated) SCRIPT : [hfsm] (local) state=HandStateEmpty<9a615170>-------- event=HandEventCreated<9a618500>[G=HandGuardHasItemInEvent<9a6352b0>]/A=HandActionCreated<73e81860> --------|> dst=HandStateEquipped<9a614630> SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x0000000002e26a40 SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<9a614630>-------- event=HandEventMoveTo[G=HandGuardAnd<9a6358b0>]/A=HandActionMoveTo<73e81b30> --------|> dst=HandStateEmpty<9a615170> SCRIPT : [hfsm] HandFSM::Start(NULL), init_state=HandStateEmpty<626ab0c0> SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x0000000002e26a40 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<9a615170>-------- event=HandEventTake[G=HandGuardHasItemInEvent<9a635970>]/A=HandActionTake<73e817a0> --------|> dst=HandStateEquipped<9a614630> SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x0000000002e26a40 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x0000000002e26a40 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<98f34640> item=PeachesCan<74c52150> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<9a614630>-------- event=HandEventDestroyed[G=HandGuardHasDestroyedItemInHands<9a635ff0>]/A=HandActionDestroyed<73e818c0> --------|> dst=HandStateEmpty<9a615170> SCRIPT : Inventory::EEInit - Man=SurvivorBase<98f34640> item=ItemInventory SCRIPT : [hfsm] root::ProcessEvent(HandEventCreated) SCRIPT : [hfsm] (local) state=HandStateEmpty<9a615170>-------- event=HandEventCreated[G=HandGuardHasItemInEvent<9a6352b0>]/A=HandActionCreated<73e81860> --------|> dst=HandStateEquipped<9a614630> SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x0000000002e26a40 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x0000000002e26a40 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x0000000002e26a40 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x0000000002e26a40 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x0000000002e26a40 SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<98f34640> item=Edible_Base SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<9a614630>-------- event=HandEventDestroyed<67f85ad0>[G=HandGuardHasDestroyedItemInHands<9a635ff0>]/A=HandActionDestroyed<73e818c0> --------|> dst=HandStateEmpty<9a615170> SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x0000000002e26a40 SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=TunaCan<74c4cc70> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=TunaCan<74c4cc70> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=TunaCan<74c4cc70> pos=(13344.3, 10.2367, 5441.08) dir=(0, 0, 0, 1) } dst={ type=CARGO item=TunaCan<74c4cc70> parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=TunaCan<74c4cc70> pos=(13344.3, 10.2367, 5441.08) dir=(0, 0, 0, 1) } dst={ type=CARGO item=TunaCan<74c4cc70> parent=Clothing idx=0 row=0 col=2 } SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<626ab0c0>-------- event=HandEventTake<722f70d0>[G=HandGuardHasItemInEvent<42324e80>]/A=HandActionTake<74098930> --------|> dst=HandStateEquipped<626ab1b0> SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnSingleUse SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x0000000002e26a40 SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase item=TunaCan<74c4cc70> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<626ab1b0>-------- event=HandEventDestroyed<7304eec0>[G=HandGuardHasDestroyedItemInHands<42324f40>]/A=HandActionDestroyed<74099710> --------|> dst=HandStateEmpty<626ab0c0> SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : [hfsm] root::ProcessEvent(HandEventCreated) SCRIPT : [hfsm] (local) state=HandStateEmpty<626ab0c0>-------- event=HandEventCreated<7304fdc0>[G=HandGuardHasItemInEvent<42324440>]/A=HandActionCreated<740989c0> --------|> dst=HandStateEquipped<626ab1b0> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase item=Edible_Base SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<626ab1b0>-------- event=HandEventDestroyed<9a393750>[G=HandGuardHasDestroyedItemInHands<42324f40>]/A=HandActionDestroyed<74099710> --------|> dst=HandStateEmpty<626ab0c0> SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Apple SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Apple SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Apple pos=(13232.4, 15.9066, 5502.42) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Apple parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Apple pos=(13232.4, 15.9066, 5502.42) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Apple parent=Clothing idx=0 row=0 col=2 } SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<9a615170>-------- event=HandEventTake<9a394060>[G=HandGuardHasItemInEvent<9a635970>]/A=HandActionTake<73e817a0> --------|> dst=HandStateEquipped<9a614630> SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "TTsKOJacket_Camo" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventForceSwap) SCRIPT : [hfsm] (local) state=HandStateEquipped<64577af0>-------- event=HandEventForceSwap<9a3a83d0>[G=HandGuardHasItemInHands<6455b490>]/A=HandActionForceSwap<73ea9570> --------|> dst=HandStateEquipped<64577af0> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<98f28be0> item=Edible_Base<96f2a620> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<64577af0>-------- event=HandEventDestroyed<9a3add80>[G=HandGuardHasDestroyedItemInHands<6455bed0>]/A=HandActionDestroyed<73ea97b0> --------|> dst=HandStateEmpty<64577820> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<64577820>-------- event=HandEventTake<7305ced0>[G=HandGuardHasItemInEvent<6455b310>]/A=HandActionTake<73ea9780> --------|> dst=HandStateEquipped<64577af0> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<9a614630>-------- event=HandEventMoveTo<4883c7c0>[G=HandGuardAnd<9a6358b0>]/A=HandActionMoveTo<73e81b30> --------|> dst=HandStateEmpty<9a615170> SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<9a615170>-------- event=HandEventTake<99ca6e80>[G=HandGuardHasItemInEvent<9a635970>]/A=HandActionTake<73e817a0> --------|> dst=HandStateEquipped<9a614630> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<9a614630>-------- event=HandEventMoveTo<48833cb0>[G=HandGuardAnd<9a6358b0>]/A=HandActionMoveTo<73e81b30> --------|> dst=HandStateEmpty<9a615170> SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [hfsm] root::ProcessEvent(HandEventSwap) SCRIPT : [hfsm] (local) state=HandStateEquipped<64577af0>-------- event=HandEventSwap[G=HandGuardHasItemInHands<6455b510>]/A=HandActionSwap<73ea94e0> --------|> dst=HandStateEquipped<64577af0> SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventSwap) SCRIPT : [hfsm] (local) state=HandStateEquipped<64577af0>-------- event=HandEventSwap<629ad940>[G=HandGuardHasItemInHands<6455b510>]/A=HandActionSwap<73ea94e0> --------|> dst=HandStateEquipped<64577af0> SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<9a615170>-------- event=HandEventTake<67f87bf0>[G=HandGuardHasItemInEvent<9a635970>]/A=HandActionTake<73e817a0> --------|> dst=HandStateEquipped<9a614630> SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemBase SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=ItemBase SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(13004.7, 144.78, 5965.59) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(13004.7, 144.78, 5965.59) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<9a614630>-------- event=HandEventMoveTo<629cc020>[G=HandGuardAnd<9a6358b0>]/A=HandActionMoveTo<73e81b30> --------|> dst=HandStateEmpty<9a615170> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<626ab0c0>-------- event=HandEventTake<93820700>[G=HandGuardHasItemInEvent<42324e80>]/A=HandActionTake<74098930> --------|> dst=HandStateEquipped<626ab1b0> SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [inv] I::Drop(PREDICTIVE) item=Roadflare SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Roadflare parent=Clothing idx=0 row=0 col=1 } dst={ type=GROUND item=Roadflare pos=(12997.5, 131.582, 5968.43) dir=(0.306892, 0.637038, 0.637038, -0.306892) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Roadflare parent=Clothing idx=0 row=0 col=1 } dst={ type=GROUND item=Roadflare pos=(12997.5, 131.582, 5968.43) dir=(0.306892, 0.637038, 0.637038, -0.306892) } SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Clothingto cargo of target=Clothing row=1 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Clothing parent=SurvivorBase } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=1 col=1 } SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<626ab1b0>-------- event=HandEventMoveTo[G=HandGuardAnd<423250c0>]/A=HandActionMoveTo<740996b0> --------|> dst=HandStateEmpty<626ab0c0> SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<626ab0c0>-------- event=HandEventTake<4b08ec0>[G=HandGuardHasItemInEvent<42324e80>]/A=HandActionTake<74098930> --------|> dst=HandStateEquipped<626ab1b0> SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase item=Apple SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<626ab1b0>-------- event=HandEventDestroyed<9a3de280>[G=HandGuardHasDestroyedItemInHands<42324f40>]/A=HandActionDestroyed<74099710> --------|> dst=HandStateEmpty<626ab0c0> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Unrecognized upper body type: "Hoodie_Grey" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<98f28be0> item=ItemBase<96ab9ab0> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<64577af0>-------- event=HandEventDestroyed[G=HandGuardHasDestroyedItemInHands<6455bed0>]/A=HandActionDestroyed<73ea97b0> --------|> dst=HandStateEmpty<64577820> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM::Start(NULL), init_state=HandStateEmpty<9a3cbfe0> SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<88021df0> SCRIPT : [hfsm] root::ProcessEvent(HandEventCreated) SCRIPT : [hfsm] (local) state=HandStateEmpty<9a3cbfe0>-------- event=HandEventCreated<9a3ce420>[G=HandGuardHasItemInEvent<41a9f5b0>]/A=HandActionCreated --------|> dst=HandStateEquipped<9a3cb130> SCRIPT : [hfsm] WeaponFSM::Start(NULL), init_state=RifleEmptyCharged<48847a30> SCRIPT : [wpnfsm] state=RifleLoadedCharged synchronized remote anim state: unknown --> DEFAULT SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] WeaponFSM<96e1a310>::Start(NULL), init_state=MosinEmptyDischarged<72e83c40> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : float m_FallYDiff = -0.126673 SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : float m_FallYDiff = -0.160051 SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<626ab0c0>-------- event=HandEventTake<645e33c0>[G=HandGuardHasItemInEvent<42324e80>]/A=HandActionTake<74098930> --------|> dst=HandStateEquipped<626ab1b0> SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Clothingto cargo of target=Pot row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=1 col=1 } dst={ type=CARGO item=Clothing parent=Pot idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=1 col=1 } dst={ type=CARGO item=Clothing parent=Pot idx=0 row=0 col=0 } SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=Pot parent=SurvivorBase }src2={ type=CARGO item=Rag<96adc2e0> parent=Clothing idx=0 row=0 col=0 } SCRIPT : [hfsm] root::ProcessEvent(HandEventSwap) SCRIPT : [hfsm] (local) state=HandStateEquipped<626ab1b0>-------- event=HandEventSwap[G=HandGuardHasItemInHands<42324b80>]/A=HandActionSwap<74099b90> --------|> dst=HandStateEquipped<626ab1b0> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Rag<96adc2e0>to cargo of target=Clothing row=1 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Rag<96adc2e0> parent=SurvivorBase } dst={ type=CARGO item=Rag<96adc2e0> parent=Clothing idx=0 row=1 col=2 } SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<626ab1b0>-------- event=HandEventMoveTo<9a4068f0>[G=HandGuardAnd<423250c0>]/A=HandActionMoveTo<740996b0> --------|> dst=HandStateEmpty<626ab0c0> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] WeaponFSM<944a26c0>::Start(NULL), init_state=MosinEmptyDischarged SCRIPT : [hfsm] root::ProcessEvent(HandEventSwap) SCRIPT : [hfsm] (local) state=HandStateEquipped<9a3cb130>-------- event=HandEventSwap[G=HandGuardHasItemInHands<41aa06b0>]/A=HandActionSwap --------|> dst=HandStateEquipped<9a3cb130> SCRIPT : [wpnfsm] resetting anim state: unknown --> unknown SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ragto cargo of target=Bear_Beige row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Rag parent=Bear_Beige idx=0 row=0 col=0 } dst={ type=CARGO item=Rag parent=Bear_Beige idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Rag parent=Bear_Beige idx=0 row=0 col=0 } dst={ type=CARGO item=Rag parent=Bear_Beige idx=0 row=0 col=0 } SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<626ab0c0>-------- event=HandEventTake[G=HandGuardHasItemInEvent<42324e80>]/A=HandActionTake<74098930> --------|> dst=HandStateEquipped<626ab1b0> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ragto cargo of target=Pot row=0 col=3 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Rag parent=Bear_Beige idx=0 row=0 col=0 } dst={ type=CARGO item=Rag parent=Pot idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Rag parent=Bear_Beige idx=0 row=0 col=0 } dst={ type=CARGO item=Rag parent=Pot idx=0 row=0 col=3 } SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Potto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Pot parent=SurvivorBase } dst={ type=CARGO item=Pot parent=Clothing idx=0 row=0 col=0 } SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<626ab1b0>-------- event=HandEventMoveTo<920b8400>[G=HandGuardAnd<423250c0>]/A=HandActionMoveTo<740996b0> --------|> dst=HandStateEmpty<626ab0c0> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventSwap) SCRIPT : [hfsm] (local) state=HandStateEquipped<9a3cb130>-------- event=HandEventSwap<920b7e60>[G=HandGuardHasItemInHands<41aa06b0>]/A=HandActionSwap --------|> dst=HandStateEquipped<9a3cb130> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventSwap) SCRIPT : [hfsm] (local) state=HandStateEquipped<9a3cb130>-------- event=HandEventSwap<4884f280>[G=HandGuardHasItemInHands<41aa06b0>]/A=HandActionSwap --------|> dst=HandStateEquipped<9a3cb130> SCRIPT : [wpnfsm] resetting anim state: unknown --> unknown SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventTrigger SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=MosinEmptyDischarged-------- event=WeaponEventTrigger[G=NULL]/A=NULL --------|> dst=WeaponDryFire<944a2600> SCRIPT : [wpnfsm] resetting anim state: unknown --> unknown SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventHumanCommandActionFinished SCRIPT : [hfsm] root::ProcessEvent(WeaponEventHumanCommandActionFinished) SCRIPT : [hfsm] (local) state=WeaponDryFire<944a2600>-------- event=WeaponEventHumanCommandActionFinished[G=NULL]/A=NULL --------|> dst=MosinEmptyDischarged SCRIPT : [wpnfsm] state=MosinEmptyDischarged synchronized remote anim state: unknown --> DEFAULT SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventTrigger SCRIPT : [hfsm] root::ProcessEvent(WeaponEventTrigger) SCRIPT : [hfsm] (local) state=MosinEmptyDischarged-------- event=WeaponEventTrigger[G=NULL]/A=NULL --------|> dst=WeaponDryFire<944a2600> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : [wpnfsm] recv event from remote: created event=WeaponEventHumanCommandActionFinished<9a374d50> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventHumanCommandActionFinished) SCRIPT : [hfsm] (local) state=WeaponDryFire<944a2600>-------- event=WeaponEventHumanCommandActionFinished<9a374d50>[G=NULL]/A=NULL --------|> dst=MosinEmptyDischarged SCRIPT : [wpnfsm] state=MosinEmptyDischarged synchronized remote anim state: unknown --> DEFAULT SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventDrop) SCRIPT : [hfsm] (local) state=HandStateEquipped<9a3cb130>-------- event=HandEventDrop<920c7270>[G=NULL]/A=HandActionDrop --------|> dst=HandStateEmpty<9a3cbfe0> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<9a3cbfe0>-------- event=HandEventTake<645d9280>[G=HandGuardHasItemInEvent<41a9f470>]/A=HandActionTake --------|> dst=HandStateEquipped<9a3cb130> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Mosin9130<99c81b50> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Mosin9130<99c81b50> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mosin9130<99c81b50> pos=(12314.5, 34.4454, 6247.88) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Mosin9130<99c81b50> parent=SurvivorBase slot=-761289206 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mosin9130<99c81b50> pos=(12314.5, 34.4454, 6247.88) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Mosin9130<99c81b50> parent=SurvivorBase slot=-761289206 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<626ab0c0>-------- event=HandEventTake<9a368d70>[G=HandGuardHasItemInEvent<42324e80>]/A=HandActionTake<74098930> --------|> dst=HandStateEquipped<626ab1b0> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<9a615170>-------- event=HandEventTake<645de690>[G=HandGuardHasItemInEvent<9a635970>]/A=HandActionTake<73e817a0> --------|> dst=HandStateEquipped<9a614630> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [inv] I::Drop(PREDICTIVE) item=Rag<96adc2e0> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag<96adc2e0> parent=Clothing idx=0 row=1 col=2 } dst={ type=GROUND item=Rag<96adc2e0> pos=(12310.9, 34.4679, 6251.73) dir=(-0.269703, 0.653651, -0.653651, -0.269703) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag<96adc2e0> parent=Clothing idx=0 row=1 col=2 } dst={ type=GROUND item=Rag<96adc2e0> pos=(12310.9, 34.4679, 6251.73) dir=(-0.269703, 0.653651, -0.653651, -0.269703) } SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<935cf5b0>to cargo of target=Clothing row=1 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=ItemBase<935cf5b0> parent=SurvivorBase } dst={ type=CARGO item=ItemBase<935cf5b0> parent=Clothing idx=0 row=1 col=2 } SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<626ab1b0>-------- event=HandEventMoveTo<920ac060>[G=HandGuardAnd<423250c0>]/A=HandActionMoveTo<740996b0> --------|> dst=HandStateEmpty<626ab0c0> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<626ab0c0>-------- event=HandEventTake<645e21f0>[G=HandGuardHasItemInEvent<42324e80>]/A=HandActionTake<74098930> --------|> dst=HandStateEquipped<626ab1b0> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<9a614630>-------- event=HandEventMoveTo<920bdcc0>[G=HandGuardAnd<9a6358b0>]/A=HandActionMoveTo<73e81b30> --------|> dst=HandStateEmpty<9a615170> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<98f24dc0> item=ItemBase<96ab77d0> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<9a621060>-------- event=HandEventDestroyed<920b7870>[G=HandGuardHasDestroyedItemInHands<9a5a9370>]/A=HandActionDestroyed<73e88b50> --------|> dst=HandStateEmpty<9a620ca0> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase item=ItemBase SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<9a3cb130>-------- event=HandEventDestroyed<9a3697c0>[G=HandGuardHasDestroyedItemInHands<41a9fa70>]/A=HandActionDestroyed --------|> dst=HandStateEmpty<9a3cbfe0> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Clothing<747ef060> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Clothing<747ef060> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<747ef060> pos=(12254.6, 37.3621, 6256.48) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<747ef060> parent=SurvivorBase slot=5100557 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<747ef060> pos=(12254.6, 37.3621, 6256.48) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<747ef060> parent=SurvivorBase slot=5100557 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Rag<96adc2e0>to cargo of target=Clothing<747ef060> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Rag<96adc2e0> parent=SurvivorBase } dst={ type=CARGO item=Rag<96adc2e0> parent=Clothing<747ef060> idx=0 row=0 col=0 } SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<626ab1b0>-------- event=HandEventMoveTo[G=HandGuardAnd<423250c0>]/A=HandActionMoveTo<740996b0> --------|> dst=HandStateEmpty<626ab0c0> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_380<747eb3c0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Ammo_380<747eb3c0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_380<747eb3c0> pos=(12254.3, 41.076, 6286.66) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_380<747eb3c0> parent=Pot idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_380<747eb3c0> pos=(12254.3, 41.076, 6286.66) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_380<747eb3c0> parent=Pot idx=0 row=2 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemBase SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=ItemBase SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(12252.6, 41.2697, 6283.56) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing<747ef060> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(12252.6, 41.2697, 6283.56) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing<747ef060> idx=0 row=0 col=1 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Apple<96f287d0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Apple<96f287d0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Apple<96f287d0> pos=(12223, 40.932, 6300.67) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Apple<96f287d0> parent=Pot idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Apple<96f287d0> pos=(12223, 40.932, 6300.67) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Apple<96f287d0> parent=Pot idx=0 row=2 col=1 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<9a615170>-------- event=HandEventTake[G=HandGuardHasItemInEvent<9a635970>]/A=HandActionTake<73e817a0> --------|> dst=HandStateEquipped<9a614630> SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<626ab0c0>-------- event=HandEventTake[G=HandGuardHasItemInEvent<42324e80>]/A=HandActionTake<74098930> --------|> dst=HandStateEquipped<626ab1b0> SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Apple<96f287d0>to cargo of target=Clothing<747ef060> row=2 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Apple<96f287d0> parent=Pot idx=0 row=2 col=1 } dst={ type=CARGO item=Apple<96f287d0> parent=Clothing<747ef060> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Apple<96f287d0> parent=Pot idx=0 row=2 col=1 } dst={ type=CARGO item=Apple<96f287d0> parent=Clothing<747ef060> idx=0 row=2 col=0 } SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<9a614630>-------- event=HandEventMoveTo<9a434bb0>[G=HandGuardAnd<9a6358b0>]/A=HandActionMoveTo<73e81b30> --------|> dst=HandStateEmpty<9a615170> SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Potto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Pot parent=SurvivorBase } dst={ type=CARGO item=Pot parent=Clothing idx=0 row=0 col=0 } SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<626ab1b0>-------- event=HandEventMoveTo<99cb4440>[G=HandGuardAnd<423250c0>]/A=HandActionMoveTo<740996b0> --------|> dst=HandStateEmpty<626ab0c0> SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<626ab0c0>-------- event=HandEventTake<920b1510>[G=HandGuardHasItemInEvent<42324e80>]/A=HandActionTake<74098930> --------|> dst=HandStateEquipped<626ab1b0> SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase item=Apple<96f287d0> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<626ab1b0>-------- event=HandEventDestroyed[G=HandGuardHasDestroyedItemInHands<42324f40>]/A=HandActionDestroyed<74099710> --------|> dst=HandStateEmpty<626ab0c0> SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : float m_FallYDiff = 0.424938 SCRIPT : PlayerBase.c OnSingleUse SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : float m_FallYDiff = 0.524033 SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<9a615170>-------- event=HandEventTake<9a3deb90>[G=HandGuardHasItemInEvent<9a635970>]/A=HandActionTake<73e817a0> --------|> dst=HandStateEquipped<9a614630> SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Apple<96f281c0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Apple<96f281c0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Apple<96f281c0> pos=(12213, 37.3698, 6289.24) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Apple<96f281c0> parent=Pot idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Apple<96f281c0> pos=(12213, 37.3698, 6289.24) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Apple<96f281c0> parent=Pot idx=0 row=2 col=1 } SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Apple<747fbe80> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Apple<747fbe80> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Apple<747fbe80> pos=(12223, 37.2559, 6287.87) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Apple<747fbe80> parent=Pot idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Apple<747fbe80> pos=(12223, 37.2559, 6287.87) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Apple<747fbe80> parent=Pot idx=0 row=2 col=2 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<98f34640> item=ItemBase<96ac37a0> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<9a614630>-------- event=HandEventDestroyed<99cb25a0>[G=HandGuardHasDestroyedItemInHands<9a635ff0>]/A=HandActionDestroyed<73e818c0> --------|> dst=HandStateEmpty<9a615170> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : float m_FallYDiff = -0.913361 SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : float m_FallYDiff = 0.29858 SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Apple<96f2eee0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Apple<96f2eee0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Apple<96f2eee0> pos=(12155.1, 39.8107, 6283.4) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Apple<96f2eee0> parent=Pot idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Apple<96f2eee0> pos=(12155.1, 39.8107, 6283.4) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Apple<96f2eee0> parent=Pot idx=0 row=2 col=3 } SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=MotoHelmet_ColorBase<96f2e8d0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=MotoHelmet_ColorBase<96f2e8d0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=MotoHelmet_ColorBase<96f2e8d0> pos=(12074.7, 42.1232, 6281.71) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=MotoHelmet_ColorBase<96f2e8d0> parent=SurvivorBase slot=-1445057555 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=MotoHelmet_ColorBase<96f2e8d0> pos=(12074.7, 42.1232, 6281.71) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=MotoHelmet_ColorBase<96f2e8d0> parent=SurvivorBase slot=-1445057555 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_380<96f31f60> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Ammo_380<96f31f60> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_380<96f31f60> pos=(12076, 41.4098, 6281.83) dir=(0, -0.700649, 0, 0.713527) } dst={ type=CARGO item=Ammo_380<96f31f60> parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_380<96f31f60> pos=(12076, 41.4098, 6281.83) dir=(0, -0.700649, 0, 0.713527) } dst={ type=CARGO item=Ammo_380<96f31f60> parent=Clothing idx=0 row=0 col=2 } SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : float m_FallYDiff = 0.219589 SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemBase SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=ItemBase SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(12062.7, 41.2551, 6280.81) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=ItemBase parent=SurvivorBase slot=209551192 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(12062.7, 41.2551, 6280.81) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=ItemBase parent=SurvivorBase slot=209551192 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<626ab0c0>-------- event=HandEventTake<7e7b0990>[G=HandGuardHasItemInEvent<42324e80>]/A=HandActionTake<74098930> --------|> dst=HandStateEquipped<626ab1b0> SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Apple<747fbe80>to cargo of target=Clothing<747ef060> row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Apple<747fbe80> parent=Pot idx=0 row=2 col=2 } dst={ type=CARGO item=Apple<747fbe80> parent=Clothing<747ef060> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Apple<747fbe80> parent=Pot idx=0 row=2 col=2 } dst={ type=CARGO item=Apple<747fbe80> parent=Clothing<747ef060> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Apple<96f2eee0>to cargo of target=Clothing<747ef060> row=1 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Apple<96f2eee0> parent=Pot idx=0 row=2 col=3 } dst={ type=CARGO item=Apple<96f2eee0> parent=Clothing<747ef060> idx=0 row=1 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Apple<96f2eee0> parent=Pot idx=0 row=2 col=3 } dst={ type=CARGO item=Apple<96f2eee0> parent=Clothing<747ef060> idx=0 row=1 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Apple<96f281c0>to cargo of target=Clothing<747ef060> row=0 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Apple<96f281c0> parent=Pot idx=0 row=2 col=1 } dst={ type=CARGO item=Apple<96f281c0> parent=Clothing<747ef060> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Apple<96f281c0> parent=Pot idx=0 row=2 col=1 } dst={ type=CARGO item=Apple<96f281c0> parent=Clothing<747ef060> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Potto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Pot parent=SurvivorBase } dst={ type=CARGO item=Pot parent=Clothing idx=0 row=0 col=0 } SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<626ab1b0>-------- event=HandEventMoveTo<7e7a67b0>[G=HandGuardAnd<423250c0>]/A=HandActionMoveTo<740996b0> --------|> dst=HandStateEmpty<626ab0c0> SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x0000000002e26a40 SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_380<96f31f60>to cargo of target=Clothing row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_380<96f31f60> parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=Ammo_380<96f31f60> parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_380<96f31f60> parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=Ammo_380<96f31f60> parent=Clothing idx=0 row=0 col=2 } SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<626ab0c0>-------- event=HandEventTake<341fd040>[G=HandGuardHasItemInEvent<42324e80>]/A=HandActionTake<74098930> --------|> dst=HandStateEquipped<626ab1b0> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase item=Apple<747fbe80> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<626ab1b0>-------- event=HandEventDestroyed<341fdf40>[G=HandGuardHasDestroyedItemInHands<42324f40>]/A=HandActionDestroyed<74099710> --------|> dst=HandStateEmpty<626ab0c0> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [inv] I::Drop(PREDICTIVE) item=ItemBase SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=ItemBase parent=SurvivorBase slot=209551192 } dst={ type=GROUND item=ItemBase pos=(11708.7, 56.617, 6506.19) dir=(0.639531, 0.627083, -0.306835, -0.3219) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=ItemBase parent=SurvivorBase slot=209551192 } dst={ type=GROUND item=ItemBase pos=(11708.7, 56.617, 6506.19) dir=(0.639531, 0.627083, -0.306835, -0.3219) SCRIPT : enable - false SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<70ead9f0>to cargo of target=Clothing<747ef060> row=0 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<70ead9f0> pos=(11709.4, 56.6052, 6505.5) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<70ead9f0> parent=Clothing<747ef060> idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<70ead9f0> pos=(11709.4, 56.6052, 6505.5) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<70ead9f0> parent=Clothing<747ef060> idx=0 row=0 col=5 } SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<626ab0c0>-------- event=HandEventTake<8bbd6f80>[G=HandGuardHasItemInEvent<42324e80>]/A=HandActionTake<74098930> --------|> dst=HandStateEquipped<626ab1b0> SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<70ead9f0>to cargo of target=Clothing<747ef060> row=0 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=ItemBase<70ead9f0> parent=SurvivorBase } dst={ type=CARGO item=ItemBase<70ead9f0> parent=Clothing<747ef060> idx=0 row=0 col=4 } SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<626ab1b0>-------- event=HandEventMoveTo<9daa4710>[G=HandGuardAnd<423250c0>]/A=HandActionMoveTo<740996b0> --------|> dst=HandStateEmpty<626ab0c0> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Apple<3902f3b0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Apple<3902f3b0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Apple<3902f3b0> pos=(11728.7, 64.1916, 6608.06) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Apple<3902f3b0> parent=Pot idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Apple<3902f3b0> pos=(11728.7, 64.1916, 6608.06) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Apple<3902f3b0> parent=Pot idx=0 row=2 col=1 } SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Apple<3902f9c0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Apple<3902f9c0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Apple<3902f9c0> pos=(11724.3, 64.6118, 6610.04) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Apple<3902f9c0> parent=Pot idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Apple<3902f9c0> pos=(11724.3, 64.6118, 6610.04) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Apple<3902f9c0> parent=Pot idx=0 row=2 col=2 } SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : float m_FallYDiff = 0.584526 SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : float m_FallYDiff = -0.0547791 SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<626ab0c0>-------- event=HandEventTake<9da908f0>[G=HandGuardHasItemInEvent<42324e80>]/A=HandActionTake<74098930> --------|> dst=HandStateEquipped<626ab1b0> SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase item=Apple<96f2eee0> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<626ab1b0>-------- event=HandEventDestroyed<341fe030>[G=HandGuardHasDestroyedItemInHands<42324f40>]/A=HandActionDestroyed<74099710> --------|> dst=HandStateEmpty<626ab0c0> SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<626ab0c0>-------- event=HandEventTake<9a216190>[G=HandGuardHasItemInEvent<42324e80>]/A=HandActionTake<74098930> --------|> dst=HandStateEquipped<626ab1b0> SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase item=Apple<96f281c0> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<626ab1b0>-------- event=HandEventDestroyed<9a222d50>[G=HandGuardHasDestroyedItemInHands<42324f40>]/A=HandActionDestroyed<74099710> --------|> dst=HandStateEmpty<626ab0c0> SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Can not inicialize action - ActionManagerClient SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Can not inicialize action - ActionManagerClient SCRIPT : PlayerBase.c OnAction SCRIPT : Can not inicialize action - ActionManagerClient SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x0000000002e26a40 SCRIPT : OnMissionFinish SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : CreateCharacterPerson -> 0 SCRIPT : [hfsm] HandFSM::Start(NULL), init_state=HandStateEmpty<9a218710> SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: mpmissions\__cur_mp.ChernarusPlus\mission.c SCRIPT : SyncEvents -> RegisterEvents SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x0000000002e26a40 SCRIPT : [hfsm] HandFSM::Start(NULL), init_state=HandStateEmpty<9a45b3d0> SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<73a08630> SCRIPT : [hfsm] root::ProcessEvent(HandEventCreated) SCRIPT : [hfsm] (local) state=HandStateEmpty<9a45b3d0>-------- event=HandEventCreated<9a460650>[G=HandGuardHasItemInEvent<9a648af0>]/A=HandActionCreated<7ce50d50> --------|> dst=HandStateEquipped<9a45b600> SCRIPT : [hfsm] WeaponFSM::Start(NULL), init_state=MosinEmptyDischarged<9a461190> SCRIPT : [wpnfsm] state=MosinEmptyDischarged synchronized remote anim state: unknown --> DEFAULT SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase item=Apple<3905a0c0> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<9a45b600>-------- event=HandEventDestroyed<3549a860>[G=HandGuardHasDestroyedItemInHands<9a648b30>]/A=HandActionDestroyed<7ce50780> --------|> dst=HandStateEmpty<9a45b3d0> SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x0000000002e26a40 SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x0000000002e26a40 SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x0000000002e26a40 SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x0000000002e26a40 SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x0000000002e26a40 SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x0000000002e26a40 SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Bottle_Base<35357d90> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Bottle_Base<35357d90> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Bottle_Base<35357d90> pos=(11596.7, 70.7408, 6646.32) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Bottle_Base<35357d90> parent=Clothing<39062c30> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Bottle_Base<35357d90> pos=(11596.7, 70.7408, 6646.32) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Bottle_Base<35357d90> parent=Clothing<39062c30> idx=0 row=0 col=2 } SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x0000000002e26a40 SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x0000000002e26a40 SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_45ACP<39044d40> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Ammo_45ACP<39044d40> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_45ACP<39044d40> pos=(11595.6, 72.9562, 6624.62) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_45ACP<39044d40> parent=Pot<35359d20> idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_45ACP<39044d40> pos=(11595.6, 72.9562, 6624.62) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_45ACP<39044d40> parent=Pot<35359d20> idx=0 row=2 col=3 } SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x0000000002e26a40 SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<9a45b3d0>-------- event=HandEventTake[G=HandGuardHasItemInEvent<9a6489b0>]/A=HandActionTake<7ce4fee0> --------|> dst=HandStateEquipped<9a45b600> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Mag_IJ70_8Rnd<39040480> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Mag_IJ70_8Rnd<39040480> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_IJ70_8Rnd<39040480> pos=(11597.1, 70.1887, 6595.23) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_IJ70_8Rnd<39040480> parent=Clothing<39062c30> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_IJ70_8Rnd<39040480> pos=(11597.1, 70.1887, 6595.23) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_IJ70_8Rnd<39040480> parent=Clothing<39062c30> idx=0 row=0 col=4 } SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Mag_IJ70_8Rnd<390416b0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Mag_IJ70_8Rnd<390416b0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_IJ70_8Rnd<390416b0> pos=(11583.7, 71.8251, 6663.6) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_IJ70_8Rnd<390416b0> parent=Clothing<39062c30> idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_IJ70_8Rnd<390416b0> pos=(11583.7, 71.8251, 6663.6) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_IJ70_8Rnd<390416b0> parent=Clothing<39062c30> idx=0 row=0 col=5 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<9a45b600>-------- event=HandEventMoveTo<99825e80>[G=HandGuardAnd<9a648870>]/A=HandActionMoveTo<7ce50ab0> --------|> dst=HandStateEmpty<9a45b3d0> SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<9a45b3d0>-------- event=HandEventTake[G=HandGuardHasItemInEvent<9a6489b0>]/A=HandActionTake<7ce4fee0> --------|> dst=HandStateEquipped<9a45b600> SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 2 SCRIPT : PlayerBase.c ContinuousUse change control SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 2 SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=Mag_IJ70_8Rnd<39040480> parent=SurvivorBase }src2={ type=CARGO item=Mag_IJ70_8Rnd<390416b0> parent=Clothing<39062c30> idx=0 row=0 col=5 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : [hfsm] root::ProcessEvent(HandEventSwap) SCRIPT : [hfsm] (local) state=HandStateEquipped<9a45b600>-------- event=HandEventSwap<63457120>[G=HandGuardHasItemInHands<9a648bf0>]/A=HandActionSwap<7ce50450> --------|> dst=HandStateEquipped<9a45b600> SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 2 SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<9a45b600>-------- event=HandEventMoveTo<85554740>[G=HandGuardAnd<9a648870>]/A=HandActionMoveTo<7ce50ab0> --------|> dst=HandStateEmpty<9a45b3d0> SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<9a45b3d0>-------- event=HandEventTake[G=HandGuardHasItemInEvent<9a6489b0>]/A=HandActionTake<7ce4fee0> --------|> dst=HandStateEquipped<9a45b600> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] HandFSM::Start(NULL), init_state=HandStateEmpty<9a219b10> SCRIPT : [hfsm] WeaponFSM::Start(NULL), init_state=RifleEmptyCharged<967c2d20> SCRIPT : [wpnfsm] state=RifleLoadedCharged synchronized remote anim state: unknown --> DEFAULT SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<98322440> SCRIPT : [hfsm] root::ProcessEvent(HandEventCreated) SCRIPT : [hfsm] (local) state=HandStateEmpty<9a219b10>-------- event=HandEventCreated[G=HandGuardHasItemInEvent<7dac9a0>]/A=HandActionCreated<906504f0> --------|> dst=HandStateEquipped<9a219bb0> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : float m_FallYDiff = -0.575401 SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : float m_FallYDiff = 0.392242 SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : [hfsm] WeaponFSM::Start(NULL), init_state=RifleEmptyCharged<9a43e2f0> SCRIPT : [wpnfsm] NetSyncCurrentStateID called with null, ignoring request to set current fsm state. SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x0000000002e26a40 SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : [hfsm] WeaponFSM<9e0ed750>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<9a427eb0> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : float m_FallYDiff = -0.0793076 SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : float m_FallYDiff = -0.0140915 SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : float m_FallYDiff = -0.0834579 SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string error2 = 'Error! Object 'ZmbF_JoggerSkinny_Red' with model file: jogger_skinny_f.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Apple SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Apple SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Apple pos=(11487.1, 70.2818, 6643.1) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Apple parent=Clothing<39062c30> idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Apple pos=(11487.1, 70.2818, 6643.1) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Apple parent=Clothing<39062c30> idx=0 row=0 col=6 } SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Apple<390601c0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Apple<390601c0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Apple<390601c0> pos=(11475.2, 69.2199, 6648.77) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Apple<390601c0> parent=Clothing<39062c30> idx=0 row=1 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Apple<390601c0> pos=(11475.2, 69.2199, 6648.77) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Apple<390601c0> parent=Clothing<39062c30> idx=0 row=1 col=6 } SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] WeaponFSM::Start(NULL), init_state=RifleEmptyCharged<63443f80> SCRIPT : [wpnfsm] NetSyncCurrentStateID called with null, ignoring request to set current fsm state. SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string error2 = 'Error! Object 'ZmbM_JoggerSkinny_Blue' with model file: jogger_skinny_m.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] WeaponFSM<9e149630>::Start(NULL), init_state=RifleEmptyCharged<7b8da7e0> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Shovel SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Shovel SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Shovel pos=(11443.6, 69.0769, 6589.15) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Shovel parent=SurvivorBase slot=209551192 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Shovel pos=(11443.6, 69.0769, 6589.15) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Shovel parent=SurvivorBase slot=209551192 } SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Apple<39042ef0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Apple<39042ef0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Apple<39042ef0> pos=(11431.6, 68.4406, 6587.11) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Apple<39042ef0> parent=Clothing<39062c30> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Apple<39042ef0> pos=(11431.6, 68.4406, 6587.11) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Apple<39042ef0> parent=Clothing<39062c30> idx=0 row=2 col=0 } SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] WeaponFSM::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<9a455750> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] WeaponFSM::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<7e75a980> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string error2 = 'Error! Object 'ZmbM_FarmerFat_Green' with model file: farmer_above0.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Edible_Base<39064a80> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Edible_Base<39064a80> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<39064a80> pos=(11383.5, 76.3974, 6611.04) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base<39064a80> parent=Clothing<39062c30> idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<39064a80> pos=(11383.5, 76.3974, 6611.04) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base<39064a80> parent=Clothing<39062c30> idx=0 row=2 col=1 } SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : float m_FallYDiff = 0.329887 SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=MakarovIJ70_Base SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=MakarovIJ70_Base SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=MakarovIJ70_Base pos=(11332.6, 78.3684, 6616.88) dir=(0, 0, 0, 1) } dst={ type=CARGO item=MakarovIJ70_Base parent=Clothing<39062c30> idx=0 row=2 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=MakarovIJ70_Base pos=(11332.6, 78.3684, 6616.88) dir=(0, 0, 0, 1) } dst={ type=CARGO item=MakarovIJ70_Base parent=Clothing<39062c30> idx=0 row=2 col=4 } SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : OnDrop InventoryQuickbar SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing<39062c30> row=4 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=ItemBase parent=SurvivorBase } dst={ type=CARGO item=ItemBase parent=Clothing<39062c30> idx=0 row=4 col=5 } SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<9a45b600>-------- event=HandEventMoveTo<634441b0>[G=HandGuardAnd<9a648870>]/A=HandActionMoveTo<7ce50ab0> --------|> dst=HandStateEmpty<9a45b3d0> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<9a45b3d0>-------- event=HandEventTake<9a44d3c0>[G=HandGuardHasItemInEvent<9a6489b0>]/A=HandActionTake<7ce4fee0> --------|> dst=HandStateEquipped<9a45b600> SCRIPT : [wpnfsm] resetting anim state: unknown --> unknown SCRIPT : [wpnfsm] state=Pistol_CLO_DIS_BU0_MA0 synchronized anim state: unknown --> DEFAULT SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventLoad1Bullet) SCRIPT : [hfsm] (local) state=Pistol_CLO_DIS_BU0_MA0<9a427eb0>-------- event=WeaponEventLoad1Bullet[G=NULL]/A=NULL --------|> dst=WeaponChambering<8d0d5ed0> SCRIPT : [wpnfsm] resetting anim state: DEFAULT --> unknown SCRIPT : [hfsm] WeaponFSM::Start(WeaponEventLoad1Bullet), init_state=WeaponChambering_Start<354a3d20> SCRIPT : [wpnfsm] Weapon event: resetting deferred eventWeaponEventLoad1Bullet SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimBulletEject) SCRIPT : [hfsm] SUB!::WeaponChambering::ProcessEvent(WeaponEventAnimBulletEject) SCRIPT : [hfsm] event has no transition: src=WeaponChambering_Start<354a3d20> e=WeaponEventAnimBulletEject SCRIPT : [hfsm] event has no transition: src=WeaponChambering<8d0d5ed0> e=WeaponEventAnimBulletEject SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimSliderOpen) SCRIPT : [hfsm] SUB!::WeaponChambering::ProcessEvent(WeaponEventAnimSliderOpen) SCRIPT : [hfsm] event has no transition: src=WeaponChambering_Start<354a3d20> e=WeaponEventAnimSliderOpen SCRIPT : [hfsm] event has no transition: src=WeaponChambering<8d0d5ed0> e=WeaponEventAnimSliderOpen SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimBulletShow) SCRIPT : [hfsm] SUB!::WeaponChambering::ProcessEvent(WeaponEventAnimBulletShow) SCRIPT : [hfsm] (local) state=WeaponChambering_Start<354a3d20>-------- event=WeaponEventAnimBulletShow<9da991d0>[G=NULL]/A=NULL --------|> dst=WeaponChambering_Cartridge SCRIPT : [hfsm] event processed by sub machine=WeaponChambering<8d0d5ed0> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimBulletShow) SCRIPT : [hfsm] SUB!::WeaponChambering::ProcessEvent(WeaponEventAnimBulletShow) SCRIPT : [hfsm] event has no transition: src=WeaponChambering_Cartridge e=WeaponEventAnimBulletShow SCRIPT : [hfsm] event has no transition: src=WeaponChambering<8d0d5ed0> e=WeaponEventAnimBulletShow SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimBulletInChamber) SCRIPT : [hfsm] SUB!::WeaponChambering::ProcessEvent(WeaponEventAnimBulletInChamber) SCRIPT : [hfsm] (local) state=WeaponChambering_Cartridge-------- event=WeaponEventAnimBulletInChamber[G=NULL]/A=NULL --------|> dst=WeaponChambering_W4T<354a3d70> SCRIPT : [hfsm] event processed by sub machine=WeaponChambering<8d0d5ed0> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimCocked) SCRIPT : [hfsm] SUB!::WeaponChambering::ProcessEvent(WeaponEventAnimCocked) SCRIPT : [hfsm] event has no transition: src=WeaponChambering_W4T<354a3d70> e=WeaponEventAnimCocked SCRIPT : [hfsm] event has no transition: src=WeaponChambering<8d0d5ed0> e=WeaponEventAnimCocked SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventHumanCommandActionFinished) SCRIPT : [hfsm] SUB!::WeaponChambering::ProcessEvent(WeaponEventHumanCommandActionFinished) SCRIPT : [hfsm] (local) state=WeaponChambering_W4T<354a3d70>-------- event=WeaponEventHumanCommandActionFinished[G=NULL]/A=NULL --------|> dst=NULL SCRIPT : [hfsm] terminating fsm: state=WeaponChambering_W4T<354a3d70> event=WeaponEventHumanCommandActionFinished SCRIPT : [hfsm] (local) state=WeaponChambering<8d0d5ed0>-------- event=WeaponEventHumanCommandActionFinished[G=NULL]/A=NULL --------|> dst=Pistol_CLO_CHG_BU1_MA0<9a429440> SCRIPT : [wpnfsm] state=Pistol_CLO_CHG_BU1_MA0 synchronized anim state: unknown --> CLOSED_CHARGED SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Mag_IJ70_8Rnd<390416b0> parent=Clothing<39062c30> idx=0 row=0 col=4 } src2={ type=HANDS item=MakarovIJ70_Base parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : [hfsm] root::ProcessEvent(HandEventForceSwap) SCRIPT : [hfsm] (local) state=HandStateEquipped<9a45b600>-------- event=HandEventForceSwap<9a442ee0>[G=HandGuardHasItemInHands<9a6490b0>]/A=HandActionForceSwap<7ce50330> --------|> dst=HandStateEquipped<9a45b600> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=Mag_IJ70_8Rnd<390416b0> parent=SurvivorBase }src2={ type=CARGO item=MakarovIJ70_Base parent=Clothing<39062c30> idx=0 row=2 col=4 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : [hfsm] root::ProcessEvent(HandEventSwap) SCRIPT : [hfsm] (local) state=HandStateEquipped<9a45b600>-------- event=HandEventSwap[G=HandGuardHasItemInHands<9a648bf0>]/A=HandActionSwap<7ce50450> --------|> dst=HandStateEquipped<9a45b600> SCRIPT : [wpnfsm] resetting anim state: CLOSED_CHARGED --> unknown SCRIPT : [wpnfsm] state=Pistol_CLO_CHG_BU1_MA0 synchronized anim state: unknown --> CLOSED_CHARGED SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 4 SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAttachMagazine) SCRIPT : [hfsm] (local) state=Pistol_CLO_CHG_BU1_MA0<9a429440>-------- event=WeaponEventAttachMagazine[G=WeaponGuardCanAttachMag]/A=NULL --------|> dst=WeaponAttachMagazine<8ce52490> SCRIPT : [wpnfsm] resetting anim state: CLOSED_CHARGED --> unknown SCRIPT : [hfsm] WeaponFSM::Start(WeaponEventAttachMagazine), init_state=WeaponAttachingMagStartAction SCRIPT : [wpnfsm] Weapon event: resetting deferred eventWeaponEventAttachMagazine SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimMagazineShow) SCRIPT : [hfsm] SUB!::WeaponAttachMagazine::ProcessEvent(WeaponEventAnimMagazineShow) SCRIPT : [hfsm] (local) state=WeaponAttachingMagStartAction-------- event=WeaponEventAnimMagazineShow<8d5f0b10>[G=NULL]/A=NULL --------|> dst=RemoveNewMagazineFromInventory_OnEntryShowMag SCRIPT : [hfsm] event processed by sub machine=WeaponAttachMagazine<8ce52490> SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimMagazineShow) SCRIPT : [hfsm] SUB!::WeaponAttachMagazine::ProcessEvent(WeaponEventAnimMagazineShow) SCRIPT : [hfsm] event has no transition: src=RemoveNewMagazineFromInventory_OnEntryShowMag e=WeaponEventAnimMagazineShow SCRIPT : [hfsm] event has no transition: src=WeaponAttachMagazine<8ce52490> e=WeaponEventAnimMagazineShow SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventAnimMagazineAttached) SCRIPT : [hfsm] SUB!::WeaponAttachMagazine::ProcessEvent(WeaponEventAnimMagazineAttached) SCRIPT : [hfsm] (local) state=RemoveNewMagazineFromInventory_OnEntryShowMag-------- event=WeaponEventAnimMagazineAttached<9da90e40>[G=NULL]/A=NULL --------|> dst=AttachNewMagazine SCRIPT : [hfsm] event processed by sub machine=WeaponAttachMagazine<8ce52490> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(WeaponEventHumanCommandActionFinished) SCRIPT : [hfsm] SUB!::WeaponAttachMagazine::ProcessEvent(WeaponEventHumanCommandActionFinished) SCRIPT : [hfsm] (local) state=AttachNewMagazine-------- event=WeaponEventHumanCommandActionFinished<488490b0>[G=NULL]/A=NULL --------|> dst=NULL SCRIPT : [hfsm] terminating fsm: state=AttachNewMagazine event=WeaponEventHumanCommandActionFinished<488490b0> SCRIPT : [hfsm] (local) state=WeaponAttachMagazine<8ce52490>-------- event=WeaponEventHumanCommandActionFinished<488490b0>[G=NULL]/A=NULL --------|> dst=Pistol_CLO_CHG_BU1_MA1<9a428720> SCRIPT : [wpnfsm] state=Pistol_CLO_CHG_BU1_MA1 synchronized anim state: unknown --> CLOSED_CHARGED SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<9a45b600>-------- event=HandEventMoveTo<9da94c70>[G=HandGuardAnd<9a648870>]/A=HandActionMoveTo<7ce50ab0> --------|> dst=HandStateEmpty<9a45b3d0> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<9a45b3d0>-------- event=HandEventTake[G=HandGuardHasItemInEvent<9a6489b0>]/A=HandActionTake<7ce4fee0> --------|> dst=HandStateEquipped<9a45b600> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Pear<390483d0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Pear<390483d0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Pear<390483d0> pos=(11328, 73.156, 6592.5) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Pear<390483d0> parent=Clothing<39062c30> idx=0 row=4 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Pear<390483d0> pos=(11328, 73.156, 6592.5) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Pear<390483d0> parent=Clothing<39062c30> idx=0 row=4 col=0 } SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Pear<39047dc0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Pear<39047dc0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Pear<39047dc0> pos=(11329.1, 73.1541, 6591.63) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Pear<39047dc0> parent=Clothing<39062c30> idx=0 row=4 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Pear<39047dc0> pos=(11329.1, 73.1541, 6591.63) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Pear<39047dc0> parent=Clothing<39062c30> idx=0 row=4 col=2 } SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Pear<39033050> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Pear<39033050> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Pear<39033050> pos=(11353.9, 73.1111, 6590.54) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Pear<39033050> parent=Clothing<39062c30> idx=0 row=4 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Pear<39033050> pos=(11353.9, 73.1111, 6590.54) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Pear<39033050> parent=Clothing<39062c30> idx=0 row=4 col=4 } SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=TunaCan<3902f3b0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=TunaCan<3902f3b0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=TunaCan<3902f3b0> pos=(11340.6, 74.2607, 6586.15) dir=(0, 0, 0, 1) } dst={ type=CARGO item=TunaCan<3902f3b0> parent=Clothing<39062c30> idx=0 row=5 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=TunaCan<3902f3b0> pos=(11340.6, 74.2607, 6586.15) dir=(0, 0, 0, 1) } dst={ type=CARGO item=TunaCan<3902f3b0> parent=Clothing<39062c30> idx=0 row=5 col=0 } SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Pear<39033050>to cargo of target=Clothing<39062c30> row=6 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Pear<39033050> parent=Clothing<39062c30> idx=0 row=4 col=4 } dst={ type=CARGO item=Pear<39033050> parent=Clothing<39062c30> idx=0 row=6 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Pear<39033050> parent=Clothing<39062c30> idx=0 row=4 col=4 } dst={ type=CARGO item=Pear<39033050> parent=Clothing<39062c30> idx=0 row=6 col=0 } SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Pear<39047dc0>to cargo of target=Clothing<39062c30> row=7 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Pear<39047dc0> parent=Clothing<39062c30> idx=0 row=4 col=2 } dst={ type=CARGO item=Pear<39047dc0> parent=Clothing<39062c30> idx=0 row=7 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Pear<39047dc0> parent=Clothing<39062c30> idx=0 row=4 col=2 } dst={ type=CARGO item=Pear<39047dc0> parent=Clothing<39062c30> idx=0 row=7 col=0 } SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Pear<390410a0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Pear<390410a0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Pear<390410a0> pos=(11320.4, 73.7002, 6580.08) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Pear<390410a0> parent=Clothing<39062c30> idx=0 row=4 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Pear<390410a0> pos=(11320.4, 73.7002, 6580.08) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Pear<390410a0> parent=Clothing<39062c30> idx=0 row=4 col=2 } SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnSingleUse SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<9a45b600>-------- event=HandEventMoveTo[G=HandGuardAnd<9a648870>]/A=HandActionMoveTo<7ce50ab0> --------|> dst=HandStateEmpty<9a45b3d0> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<9a45b3d0>-------- event=HandEventTake<645d95f0>[G=HandGuardHasItemInEvent<9a6489b0>]/A=HandActionTake<7ce4fee0> --------|> dst=HandStateEquipped<9a45b600> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase item=Pear<390410a0> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<9a45b600>-------- event=HandEventDestroyed[G=HandGuardHasDestroyedItemInHands<9a648b30>]/A=HandActionDestroyed<7ce50780> --------|> dst=HandStateEmpty<9a45b3d0> SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<9a45b3d0>-------- event=HandEventTake<8553d2c0>[G=HandGuardHasItemInEvent<9a6489b0>]/A=HandActionTake<7ce4fee0> --------|> dst=HandStateEquipped<9a45b600> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase item=Apple<390601c0> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<9a45b600>-------- event=HandEventDestroyed<9da99360>[G=HandGuardHasDestroyedItemInHands<9a648b30>]/A=HandActionDestroyed<7ce50780> --------|> dst=HandStateEmpty<9a45b3d0> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<9a45b3d0>-------- event=HandEventTake<629c6e90>[G=HandGuardHasItemInEvent<9a6489b0>]/A=HandActionTake<7ce4fee0> --------|> dst=HandStateEquipped<9a45b600> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase item=Apple SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<9a45b600>-------- event=HandEventDestroyed<8553d090>[G=HandGuardHasDestroyedItemInHands<9a648b30>]/A=HandActionDestroyed<7ce50780> --------|> dst=HandStateEmpty<9a45b3d0> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Apple<39042ef0>to cargo of target=Clothing<39062c30> row=2 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Apple<39042ef0> parent=Clothing<39062c30> idx=0 row=2 col=0 } dst={ type=CARGO item=Apple<39042ef0> parent=Clothing<39062c30> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Apple<39042ef0> parent=Clothing<39062c30> idx=0 row=2 col=0 } dst={ type=CARGO item=Apple<39042ef0> parent=Clothing<39062c30> idx=0 row=2 col=0 } SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<9a45b3d0>-------- event=HandEventTake<8d60d800>[G=HandGuardHasItemInEvent<9a6489b0>]/A=HandActionTake<7ce4fee0> --------|> dst=HandStateEquipped<9a45b600> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase item=Edible_Base<39064a80> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<9a45b600>-------- event=HandEventDestroyed<9a443b60>[G=HandGuardHasDestroyedItemInHands<9a648b30>]/A=HandActionDestroyed<7ce50780> --------|> dst=HandStateEmpty<9a45b3d0> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [hfsm] root::ProcessEvent(HandEventDrop) SCRIPT : [hfsm] (local) state=HandStateEquipped<9a219bb0>-------- event=HandEventDrop<8d60ace0>[G=NULL]/A=HandActionDrop<8bc59ec0> --------|> dst=HandStateEmpty<9a219b10> SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing<39062c30> row=4 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing<39062c30> idx=0 row=4 col=4 } dst={ type=CARGO item=ItemBase parent=Clothing<39062c30> idx=0 row=4 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing<39062c30> idx=0 row=4 col=4 } dst={ type=CARGO item=ItemBase parent=Clothing<39062c30> idx=0 row=4 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_IJ70_8Rnd<39040480>to cargo of target=Clothing<39062c30> row=2 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_IJ70_8Rnd<39040480> parent=Clothing<39062c30> idx=0 row=0 col=5 } dst={ type=CARGO item=Mag_IJ70_8Rnd<39040480> parent=Clothing<39062c30> idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_IJ70_8Rnd<39040480> parent=Clothing<39062c30> idx=0 row=0 col=5 } dst={ type=CARGO item=Mag_IJ70_8Rnd<39040480> parent=Clothing<39062c30> idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=MakarovIJ70_Baseto cargo of target=Clothing<39062c30> row=0 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=MakarovIJ70_Base parent=Clothing<39062c30> idx=0 row=2 col=4 } dst={ type=CARGO item=MakarovIJ70_Base parent=Clothing<39062c30> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=MakarovIJ70_Base parent=Clothing<39062c30> idx=0 row=2 col=4 } dst={ type=CARGO item=MakarovIJ70_Base parent=Clothing<39062c30> idx=0 row=0 col=4 } SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<9a45b3d0>-------- event=HandEventTake<9a451510>[G=HandGuardHasItemInEvent<9a6489b0>]/A=HandActionTake<7ce4fee0> --------|> dst=HandStateEquipped<9a45b600> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=TunaCan<39044120> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=TunaCan<39044120> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=TunaCan<39044120> pos=(11276.7, 77.1058, 6587.25) dir=(0, 0, 0, 1) } dst={ type=CARGO item=TunaCan<39044120> parent=Clothing<39062c30> idx=0 row=2 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=TunaCan<39044120> pos=(11276.7, 77.1058, 6587.25) dir=(0, 0, 0, 1) } dst={ type=CARGO item=TunaCan<39044120> parent=Clothing<39062c30> idx=0 row=2 col=4 } SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x0000000002e26a40 SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : float m_FallYDiff = -0.343323 SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<9a45b600>-------- event=HandEventMoveTo<4884a820>[G=HandGuardAnd<9a648870>]/A=HandActionMoveTo<7ce50ab0> --------|> dst=HandStateEmpty<9a45b3d0> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<9a45b3d0>-------- event=HandEventTake[G=HandGuardHasItemInEvent<9a6489b0>]/A=HandActionTake<7ce4fee0> --------|> dst=HandStateEquipped<9a45b600> SCRIPT : PlayerBase.c ContinuousUse change control SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Apple<39042ef0>to cargo of target=Clothing<39062c30> row=2 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Apple<39042ef0> parent=SurvivorBase } dst={ type=CARGO item=Apple<39042ef0> parent=Clothing<39062c30> idx=0 row=2 col=0 } SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<9a45b600>-------- event=HandEventMoveTo<9daa7b90>[G=HandGuardAnd<9a648870>]/A=HandActionMoveTo<7ce50ab0> --------|> dst=HandStateEmpty<9a45b3d0> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<960b0b10>::Start(NULL), init_state=HandStateEmpty<99825610> SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<73a0a730> SCRIPT : [hfsm] root::ProcessEvent(HandEventCreated) SCRIPT : [hfsm] (local) state=HandStateEmpty<99825610>-------- event=HandEventCreated<8bbdbee0>[G=HandGuardHasItemInEvent<9e15fff0>]/A=HandActionCreated<7ed5290> --------|> dst=HandStateEquipped<99824d50> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty<9a45b3d0>-------- event=HandEventTake<8bbdc0c0>[G=HandGuardHasItemInEvent<9a6489b0>]/A=HandActionTake<7ce4fee0> --------|> dst=HandStateEquipped<9a45b600> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [hfsm] root::ProcessEvent(HandEventMoveTo) SCRIPT : [hfsm] (local) state=HandStateEquipped<9a45b600>-------- event=HandEventMoveTo<645df040>[G=HandGuardAnd<9a648870>]/A=HandActionMoveTo<7ce50ab0> --------|> dst=HandStateEmpty<9a45b3d0> SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Pear<3903afa0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Pear<3903afa0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Pear<3903afa0> pos=(11266, 75.7733, 6582.32) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Pear<3903afa0> parent=Clothing<39062c30> idx=0 row=4 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Pear<3903afa0> pos=(11266, 75.7733, 6582.32) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Pear<3903afa0> parent=Clothing<39062c30> idx=0 row=4 col=2 } SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Pear<3903cdf0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Pear<3903cdf0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Pear<3903cdf0> pos=(11267.4, 75.617, 6583.04) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Pear<3903cdf0> parent=Clothing<39062c30> idx=0 row=5 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Pear<3903cdf0> pos=(11267.4, 75.617, 6583.04) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Pear<3903cdf0> parent=Clothing<39062c30> idx=0 row=5 col=2 } SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x0000000002e26a40 SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : Unrecognized upper body type: "Hoodie_Green" SCRIPT : OnMissionFinish SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : CreateCharacterPerson -> 0 SCRIPT : [hfsm] HandFSM<90de45b0>::Start(NULL), init_state=HandStateEmpty<99fd7280> SCRIPT : [hfsm] WeaponFSM<90de84b0>::Start(NULL), init_state=MosinEmptyDischarged<99fe8f30> SCRIPT : [hfsm] WeaponFSM<7b834ce0>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<99fea1f0> SCRIPT : ~DayZGame() --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 07.10. 18:24:56 SCRIPT (W): @"scripts/3_Game/systems\inventory\inventoryslots.c,5": Missing script declaration for method 'InventorySlots.GetSelectionSlotId' SCRIPT (W): @"scripts/3_Game/systems\inventory\inventoryslots.c,5": Missing script declaration for method 'InventorySlots.GetAutoAttachForSlotId' SCRIPT (W): @"scripts/3_Game/systems\inventory\inventorylocation.c,24": Missing script declaration for method 'InventoryLocation.SetCol' SCRIPT (W): @"scripts/3_Game/systems\inventory\inventorylocation.c,24": Missing script declaration for method 'InventoryLocation.SetIndex' SCRIPT (W): @"scripts/3_Game/systems\inventory\inventorylocation.c,24": Missing script declaration for method 'InventoryLocation.SetRow' SCRIPT (W): @"scripts/3_Game/systems\inventory\inventorylocation.c,24": Missing script declaration for method 'InventoryLocation.SetSlot' SCRIPT (W): @"scripts/3_Game/systems\inventory\inventory.c,94": Method not linked 'GameInventory.GetSlotsIdCount' SCRIPT (W): @"scripts/3_Game/systems\inventory\inventory.c,29": Missing script declaration for method 'GameInventory.GetSlotIdCount' SCRIPT (W): @"scripts/3_Game/services\trialservice.c,23": Method not linked 'TrialService.IsGameActive' SCRIPT (W): @"scripts/3_Game/services\trialservice.c,13": Method not linked 'TrialService.IsGameTrial' SCRIPT : CreateGame() SCRIPT : Loading Inc: 1 SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdWalk_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdGrazing_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Road_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Forest_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Concrete_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Dirt_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Grass_dry_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Gravel_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Metal_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Wood_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "BirdBodyfall_Water_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_walk_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_run_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_sprint_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scrape_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_scuff_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_ceramicRoofTiles_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_metalThick_ext_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_water_Zmb_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_boots_land_water_Zmb_Soundset". SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : CreateCharacterPerson -> 0 SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<26785360>::Start(NULL), init_state=HandStateEmpty<2689ce90> SCRIPT : [hfsm] WeaponFSM<2678a1c0>::Start(NULL), init_state=MosinEmptyDischarged<26887b30> SCRIPT : [hfsm] WeaponFSM<26773f00>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<2688b050> SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: mpmissions\__cur_mp.ChernarusPlus\mission.c SCRIPT : SyncEvents -> RegisterEvents SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_sprint_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grass_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_grassTall_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scuff_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_scrape_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_walk_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_run_cro_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_ceramicRoofTiles_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "step_land_water_Char_Soundset". SCRIPT : [hfsm] HandFSM<354b28d0>::Start(NULL), init_state=HandStateEmpty<7bbdff30> SCRIPT : [hfsm] WeaponFSM<354b89f0>::Start(NULL), init_state=RBF_CLO_BU0_MA0<355b8710> SCRIPT : [wpnfsm] state=RBF_CLO_BU0_MA0 synchronized remote anim state: unknown --> DEFAULT SCRIPT : [hfsm] WeaponFSM<354a3ff0>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<355c2da0> SCRIPT : Inventory::EEInit - Man=SurvivorBase<8bedd020> item=ItemInventory<91d85060> SCRIPT : [hfsm] root::ProcessEvent(HandEventCreated) SCRIPT : [hfsm] (local) state=HandStateEmpty<7bbdff30>-------- event=HandEventCreated<355aa070>[G=HandGuardHasItemInEvent<16020f70>]/A=HandActionCreated<7bc5d9d0> --------|> dst=HandStateEquipped<7bbdf760> SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x000000006c317b10 SCRIPT : [hfsm] WeaponFSM<99511030>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<9941ff40> SCRIPT : [hfsm] WeaponFSM<9962aba0>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<99425fd0> SCRIPT : [hfsm] WeaponFSM<9912a420>::Start(NULL), init_state=RBL_CLO_BU0_MA0<9942f350> SCRIPT : [hfsm] WeaponFSM<9814ce80>::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0<99435660> SCRIPT : [hfsm] HandFSM::Start(NULL), init_state=HandStateEmpty SCRIPT : [hfsm] WeaponFSM::Start(NULL), init_state=MosinEmptyDischarged SCRIPT : [wpnfsm] state=MosinEmptyDischarged synchronized remote anim state: unknown --> DEFAULT SCRIPT : [hfsm] WeaponFSM::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0 SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x000000006c317b10 SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x000000006c317b10 SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<3be82d00> pos=(11274.5, 76.8464, 6594.29) dir=(0.601672, 0.37147, -0.37147, 0.601673) }src2={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5 SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<3be82d00> pos=(11274.5, 76.8464, 6594.29) dir=(0.601672, 0.37147, -0.37147, 0.601673) }dst1={ type=ATTACHMENT item=Clothing<3be82d00> parent=SurvivorBase slot=5100557 }src2= SCRIPT : enable - false SCRIPT : enable - false SCRIPT : enable - false SCRIPT : enable - false SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Bottle_Base<27e40330> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Bottle_Base<27e40330> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Bottle_Base<27e40330> parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=Bottle_Base<27e40330> parent=Clothing<3be82d00> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Bottle_Base<27e40330> parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=Bottle_Base<27e40330> parent=Clothing<3be82d00> idx=0 row=0 col=2 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemBase<3f762180> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=ItemBase<3f762180> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<3f762180> parent=Clothing idx=0 row=3 col=4 } dst={ type=CARGO item=ItemBase<3f762180> parent=Clothing<3be82d00> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<3f762180> parent=Clothing idx=0 row=3 col=4 } dst={ type=CARGO item=ItemBase<3f762180> parent=Clothing<3be82d00> idx=0 row=0 col=4 } SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x000000006c317b10 SCRIPT : enable - true SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=TunaCan SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=TunaCan SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=TunaCan parent=Clothing idx=0 row=2 col=4 } dst={ type=CARGO item=TunaCan parent=Clothing<3be82d00> idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=TunaCan parent=Clothing idx=0 row=2 col=4 } dst={ type=CARGO item=TunaCan parent=Clothing<3be82d00> idx=0 row=0 col=6 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=MakarovIJ70_Base<50398310> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=MakarovIJ70_Base<50398310> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=MakarovIJ70_Base<50398310> parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=MakarovIJ70_Base<50398310> parent=Clothing<3be82d00> idx=0 row=1 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=MakarovIJ70_Base<50398310> parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=MakarovIJ70_Base<50398310> parent=Clothing<3be82d00> idx=0 row=1 col=6 } SCRIPT : enable - true SCRIPT : enable - true SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Mag_IJ70_8Rnd SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Mag_IJ70_8Rnd SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=2 col=1 } dst={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing<3be82d00> idx=0 row=0 col=9 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=2 col=1 } dst={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing<3be82d00> idx=0 row=0 col=9 } SCRIPT : enable - true SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Apple SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Apple SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Apple parent=Clothing idx=0 row=2 col=0 } dst={ type=CARGO item=Apple parent=Clothing<3be82d00> idx=0 row=0 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Apple parent=Clothing idx=0 row=2 col=0 } dst={ type=CARGO item=Apple parent=Clothing<3be82d00> idx=0 row=0 col=8 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Rag<91ffb2a0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Rag<91ffb2a0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Rag<91ffb2a0> parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Rag<91ffb2a0> parent=Clothing<3be82d00> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Rag<91ffb2a0> parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Rag<91ffb2a0> parent=Clothing<3be82d00> idx=0 row=2 col=0 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemBase<3f761010> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=ItemBase<3f761010> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<3f761010> parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=ItemBase<3f761010> parent=Clothing<3be82d00> idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<3f761010> parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=ItemBase<3f761010> parent=Clothing<3be82d00> idx=0 row=2 col=1 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Pear SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Pear SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Pear parent=Clothing idx=0 row=4 col=0 } dst={ type=CARGO item=Pear parent=Clothing<3be82d00> idx=0 row=3 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Pear parent=Clothing idx=0 row=4 col=0 } dst={ type=CARGO item=Pear parent=Clothing<3be82d00> idx=0 row=3 col=6 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Pear SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Pear SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Pear parent=Clothing idx=0 row=4 col=2 } dst={ type=CARGO item=Pear parent=Clothing<3be82d00> idx=0 row=3 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Pear parent=Clothing idx=0 row=4 col=2 } dst={ type=CARGO item=Pear parent=Clothing<3be82d00> idx=0 row=3 col=8 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Pear SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Pear SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Pear parent=Clothing idx=0 row=5 col=2 } dst={ type=CARGO item=Pear parent=Clothing<3be82d00> idx=0 row=4 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Pear parent=Clothing idx=0 row=5 col=2 } dst={ type=CARGO item=Pear parent=Clothing<3be82d00> idx=0 row=4 col=0 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=TunaCan SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=TunaCan SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=TunaCan parent=Clothing idx=0 row=5 col=0 } dst={ type=CARGO item=TunaCan parent=Clothing<3be82d00> idx=0 row=4 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=TunaCan parent=Clothing idx=0 row=5 col=0 } dst={ type=CARGO item=TunaCan parent=Clothing<3be82d00> idx=0 row=4 col=2 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Pear SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Pear SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Pear parent=Clothing idx=0 row=6 col=0 } dst={ type=CARGO item=Pear parent=Clothing<3be82d00> idx=0 row=4 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Pear parent=Clothing idx=0 row=6 col=0 } dst={ type=CARGO item=Pear parent=Clothing<3be82d00> idx=0 row=4 col=4 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Pear SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Pear SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Pear parent=Clothing idx=0 row=7 col=0 } dst={ type=CARGO item=Pear parent=Clothing<3be82d00> idx=0 row=4 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Pear parent=Clothing idx=0 row=7 col=0 } dst={ type=CARGO item=Pear parent=Clothing<3be82d00> idx=0 row=4 col=6 } SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x000000006c317b10 SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x000000006c317b10 SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x000000006c317b10 SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : float m_FallYDiff = 0.0986252 SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x000000006c317b10 SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty-------- event=HandEventTake<398646f0>[G=HandGuardHasItemInEvent]/A=HandActionTake --------|> dst=HandStateEquipped SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x000000006c317b10 SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase item=Apple SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped-------- event=HandEventDestroyed[G=HandGuardHasDestroyedItemInHands]/A=HandActionDestroyed --------|> dst=HandStateEmpty SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty-------- event=HandEventTake<3f55f4b0>[G=HandGuardHasItemInEvent]/A=HandActionTake --------|> dst=HandStateEquipped SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x000000006c317b10 SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase item=Pear SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped-------- event=HandEventDestroyed<3f560f40>[G=HandGuardHasDestroyedItemInHands]/A=HandActionDestroyed --------|> dst=HandStateEmpty SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<3be7de30> pos=(11251.1, 76.1072, 6560.17) dir=(0, 0, 0, 1) }src2={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5308728 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<3be7de30> pos=(11251.1, 76.1072, 6560.17) dir=(0, 0, 0, 1) }dst1={ type=ATTACHMENT item=Clothing<3be7de30> parent=SurvivorBase slot=5308728 }src2={ type=ATTACHMENT item=Clot SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemBase<91fdd030> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=ItemBase<91fdd030> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<91fdd030> pos=(11250.4, 76.6345, 6560.13) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<91fdd030> parent=Clothing<3be82d00> idx=0 row=4 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<91fdd030> pos=(11250.4, 76.6345, 6560.13) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<91fdd030> parent=Clothing<3be82d00> idx=0 row=4 col=6 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemBase SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=ItemBase SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(11211.8, 76.637, 6567.21) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing<3be82d00> idx=0 row=0 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(11211.8, 76.637, 6567.21) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing<3be82d00> idx=0 row=0 col=8 } SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Inventory::EEDelete - Man-parent=SurvivorBase<8bedd020> item=ItemBase<91fd21d0> SCRIPT : [hfsm] root::ProcessEvent(HandEventDestroyed) SCRIPT : [hfsm] (local) state=HandStateEquipped<7bbdf760>-------- event=HandEventDestroyed<8f1ee4a0>[G=HandGuardHasDestroyedItemInHands<16020870>]/A=HandActionDestroyed<7bc5da60> --------|> dst=HandStateEmpty<7bbdff30> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : [hfsm] root::ProcessEvent(HandEventTake) SCRIPT : [hfsm] (local) state=HandStateEmpty-------- event=HandEventTake<8f1f8a90>[G=HandGuardHasItemInEvent]/A=HandActionTake --------|> dst=HandStateEquipped SCRIPT : [wpnfsm] resetting anim state: unknown --> unknown SCRIPT : [wpnfsm] state=Pistol_CLO_CHG_BU1_MA1 synchronized anim state: unknown --> CLOSED_CHARGED SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : float m_FallYDiff = -0.0776901 SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [inv] I::Take2Att(JUNCTURE) item=Clothing<3be78f60> SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Clothing<3be78f60> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Clothing<3be78f60> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<3be78f60> pos=(11190, 77.2701, 6586.59) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<3be78f60> parent=SurvivorBase slot=6119694 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<3be78f60> pos=(11190, 77.2701, 6586.59) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<3be78f60> parent=SurvivorBase slot=6119694 } SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=ItemBase<3f762180> parent=Clothing<3be82d00> idx=0 row=0 col=4 } src2={ type=HANDS item=MakarovIJ70_Base<50398310> parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [hfsm] root::ProcessEvent(HandEventForceSwap) SCRIPT : [hfsm] (local) state=HandStateEquipped-------- event=HandEventForceSwap<16c082b0>[G=HandGuardHasItemInHands]/A=HandActionForceSwap --------|> dst=HandStateEquipped SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=MakarovIJ70_Base<50398310> parent=Clothing<3be82d00> idx=0 row=1 col=6 } src2={ type=HANDS item=ItemBase<3f762180> parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : [hfsm] root::ProcessEvent(HandEventForceSwap) SCRIPT : [hfsm] (local) state=HandStateEquipped-------- event=HandEventForceSwap<3e1a56d0>[G=HandGuardHasItemInHands]/A=HandActionForceSwap --------|> dst=HandStateEquipped SCRIPT : [wpnfsm] resetting anim state: CLOSED_CHARGED --> unknown SCRIPT : [wpnfsm] state=Pistol_CLO_CHG_BU1_MA1 synchronized anim state: unknown --> CLOSED_CHARGED SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : float m_FallYDiff = 0.31575 SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : float m_FallYDiff = 0.187996 SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : float m_FallYDiff = 0.56147 SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : ChatMessageEventTypeID: SCRIPT : int ChatMessageEventTypeID = 0x000000006c317b10 SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : [hfsm] WeaponFSM::Start(NULL), init_state=RifleEmptyCharged<16c06a50> SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : Unrecognized upper body type: "Hoodie_Black" SCRIPT : OnMissionFinish SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : CreateCharacterPerson -> 0 SCRIPT : [hfsm] HandFSM::Start(NULL), init_state=HandStateEmpty SCRIPT : [hfsm] WeaponFSM::Start(NULL), init_state=Pistol_CLO_DIS_BU0_MA0 SCRIPT : [wpnfsm] resetting anim state: unknown --> unknown SCRIPT : Inventory::EEInit - Man=SurvivorBase<3f58e010> item=WeaponInventory<93b4e830> SCRIPT : [hfsm] root::ProcessEvent(HandEventCreated) SCRIPT : [hfsm] (local) state=HandStateEmpty-------- event=HandEventCreated[G=HandGuardHasItemInEvent]/A=HandActionCreated<27b02980> --------|> dst=HandStateEquipped SCRIPT : [hfsm] WeaponFSM::Start(NULL), init_state=MosinEmptyDischarged SCRIPT : [wpnfsm] state=Pistol_CLO_CHG_BU1_MA1 synchronized anim state: unknown --> CLOSED_CHARGED SCRIPT : ~DayZGame() --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 19.10. 19:20:42 SCRIPT : CreateGame() SCRIPT : Loading Inc: 1 SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallRun_Default_SoundSet". SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : Inventory::EEInit - Man=SurvivorBase item=WeaponInventory SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: mpmissions\__cur_mp.chernarusplus\mission.c SCRIPT : SyncEvents -> RegisterEvents SCRIPT : Inventory::EEInit - Man=SurvivorBase<1147e380> item=WeaponInventory<113dcfe0> SCRIPT : Inventory::EEInit - Man=SurvivorBase<3fca370> item=WeaponInventory<113e09a0> SCRIPT : Inventory::EEInit - Man=SurvivorBase item=WeaponInventory SCRIPT : Inventory::EEInit - Man=SurvivorBase item=WeaponInventory SCRIPT : Inventory::EEInit - Man=SurvivorBase<3bf9010> item=WeaponInventory SCRIPT : Inventory::EEInit - Man=SurvivorBase<43b9010> item=WeaponInventory SCRIPT (E): [cheat] man=SurvivorBase<3fca370> is cheating with cmd=SYNC_MOVE src={ type=GROUND item=ItemBase<1c8e5940> pos=(5367.11, 332.839, 9917.13) dir=(0.577752, 0.40766, -0.407675, 0.577752) } dst={ type=CARGO item=ItemBase<1c8e5940> parent=Clothing<116cd940> idx=0 row=0 col=3 } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:331 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:375 SCRIPT : NetID: 018 SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : Inventory::EEInit - Man=SurvivorBase<1a0c5ef0> item=ItemInventory<29af8cf0> SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcSpr SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcSpr SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<3ed9f420> SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonCrouch SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<3ed9fa50> SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<3e81eb30> SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<91b5790> SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcSpr SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Inventory::EEInit - Man=SurvivorBase item=WeaponInventory SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<359cdf10> SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<4a32abb0> SCRIPT : Inventory::EEInit - Man=SurvivorBase<819a7160> item=ItemInventory<4fd3a940> SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=BakedBeansCanto cargo of target=Clothing row=0 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemMapto cargo of target=Clothing row=0 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemMap parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=ItemMap parent=Clothing idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemMap parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=ItemMap parent=Clothing idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=PersonalRadioto cargo of target=Clothing row=0 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=PersonalRadio parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=PersonalRadio parent=Clothing idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=PersonalRadio parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=PersonalRadio parent=Clothing idx=0 row=0 col=6 } SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<3939b6c0> pos=(4384.51, 333.813, 9325.62) dir=(0, 0, 0, 1) }src2={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<3939b6c0> pos=(4384.51, 333.813, 9325.62) dir=(0, 0, 0, 1) }dst1={ type=ATTACHMENT item=Clothing<3939b6c0> parent=SurvivorBase slot=5612719 }src2={ type=ATTACHMENT item=Clot SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=WaterBottle<560a2c40> parent=Clothing idx=0 row=0 col=1 } src2={ type=HANDS item=UMP45_Base parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 5 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string error2 = 'Error! Object 'HatchbackWheel' with model file: nivaWheel.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=ItemMap parent=Clothing idx=0 row=0 col=5 } src2={ type=HANDS item=WaterBottle<560a2c40> parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<37ff3b0> SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=UMP45_Base parent=SurvivorBase slot=-761289206 } src2={ type=HANDS item=ItemMap parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : To ironsights true SCRIPT : To ironsights false SCRIPT : To ironsights true SCRIPT : To ironsights false SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : Inventory::EEInit - Man=SurvivorBase item=WeaponInventory SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Container_Base SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Container_Base SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Container_Base pos=(3800.04, 313.808, 9067.3) dir=(0.403642, 0.58058, -0.58058, 0.403642) } dst={ type=CARGO item=Container_Base parent=Clothing idx=0 row=4 col=0 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Container_Base pos=(3800.04, 313.808, 9067.3) dir=(0.403642, 0.58058, -0.58058, 0.403642) } dst={ type=CARGO item=Container_Base parent=Clothing idx=0 row=4 co SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : string error2 = 'Error! Object 'ZmbM_FarmerFat_Beige' with model file: farmer_above0.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=BandageDressing<393c7600> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=BandageDressing<393c7600> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=BandageDressing<393c7600> pos=(3758.15, 313.028, 9013.85) dir=(0.673243, -0.216205, 0.216205, 0.673243) } dst={ type=CARGO item=BandageDressing<393c7600> parent=Clothing idx=0 row=2 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=BandageDressing<393c7600> pos=(3758.15, 313.028, 9013.85) dir=(0.673243, -0.216205, 0.216205, 0.673243) } dst={ type=CARGO item=BandageDressing<393c7600> parent=Clothing idx=0 row SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemBase SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=ItemBase SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(3667.23, 311.576, 9003.43) dir=(0.330913, 0.624897, 0.624897, -0.330913) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(3667.23, 311.576, 9003.43) dir=(0.330913, 0.624897, 0.624897, -0.330913) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=2 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<7220d5b0> SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : string error2 = 'Error! Object 'ZmbM_JoggerSkinny_Red' with model file: jogger_skinny_m.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : string error2 = 'Error! Object 'ZmbF_JoggerSkinny_Blue' with model file: jogger_skinny_f.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : [hndfsm] SlotToAnimType - not animated slot in src_loc={ type=ATTACHMENT item=Rag parent=SurvivorBase slot=5658332 } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=HuntingKnifeto cargo of target=Clothing row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=HuntingKnife parent=SurvivorBase } dst={ type=CARGO item=HuntingKnife parent=Clothing idx=0 row=0 col=2 } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=UMP45_Base parent=SurvivorBase slot=-761289206 } src2={ type=HANDS item=BandageDressing<393c7600> parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=TunaCan<1c911270> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=TunaCan<1c911270> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=TunaCan<1c911270> pos=(1970.75, 284.551, 9156.45) dir=(0, 0.569772, 0, 0.821803) } dst={ type=CARGO item=TunaCan<1c911270> parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=TunaCan<1c911270> pos=(1970.75, 284.551, 9156.45) dir=(0, 0.569772, 0, 0.821803) } dst={ type=CARGO item=TunaCan<1c911270> parent=Clothing idx=0 row=0 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=ATTACHMENT item=Clothing<3939b6c0> parent=SurvivorBase slot=5612719 }src2={ type=GROUND item=Clothing<1c8edea0> pos=(1807.09, 290.74, 9149.48) dir=(0, 0, 0, 1) } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=ATTACHMENT item=Clothing<3939b6c0> parent=SurvivorBase slot=5612719 }dst1={ type=GROUND item=Clothing<3939b6c0> pos=(1807.09, 290.74, 9149.48) dir=(0, 0, 0, 1) }src2={ type=GROUND item=Clothing< SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=HuntingKnifeto cargo of target=Clothing row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=HuntingKnife parent=SurvivorBase } dst={ type=CARGO item=HuntingKnife parent=Clothing idx=0 row=0 col=2 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SpaghettiCan<1c9124a0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=SpaghettiCan<1c9124a0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=SpaghettiCan<1c9124a0> pos=(1521.93, 300.881, 9121.51) dir=(0.112919, 0.112919, 0.698032, 0.698033) } dst={ type=CARGO item=SpaghettiCan<1c9124a0> parent=Clothing idx=0 row=2 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=SpaghettiCan<1c9124a0> pos=(1521.93, 300.881, 9121.51) dir=(0.112919, 0.112919, 0.698032, 0.698033) } dst={ type=CARGO item=SpaghettiCan<1c9124a0> parent=Clothing idx=0 row=2 col= SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemBase SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=ItemBase SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(1498.24, 295.464, 9093.22) dir=(-0.697867, -0.113939, -0.113939, 0.697867) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(1498.24, 295.464, 9093.22) dir=(-0.697867, -0.113939, -0.113939, 0.697867) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=1 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Drop(PREDICTIVE) item=ItemBase SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=1 col=3 } dst={ type=GROUND item=ItemBase pos=(1497.59, 294.968, 9091.47) dir=(-0.356122, 0.63488, 0.616608, 0.299831) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=1 col=3 } dst={ type=GROUND item=ItemBase pos=(1497.59, 294.968, 9091.47) dir=(-0.356122, 0.63488, 0.616608, 0.299831) } SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=BakedBeansCan SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=BakedBeansCan SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=BakedBeansCan pos=(1495.81, 295.211, 9088.38) dir=(0, 0, 0, 1) } dst={ type=CARGO item=BakedBeansCan parent=Container_Base idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=BakedBeansCan pos=(1495.81, 295.211, 9088.38) dir=(0, 0, 0, 1) } dst={ type=CARGO item=BakedBeansCan parent=Container_Base idx=0 row=0 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Clothing<1c91aa00> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Clothing<1c91aa00> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<1c91aa00> pos=(1519.8, 298.166, 9139.15) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1c91aa00> parent=SurvivorBase slot=1436473694 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<1c91aa00> pos=(1519.8, 298.166, 9139.15) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1c91aa00> parent=SurvivorBase slot=1436473694 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<721e1240> SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=PurificationTablets SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=PurificationTablets SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=PurificationTablets pos=(1429.8, 301.672, 9297.39) dir=(-0.115043, 0.697686, 0.697686, 0.115043) } dst={ type=CARGO item=PurificationTablets parent=Clothing idx=0 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=PurificationTablets pos=(1429.8, 301.672, 9297.39) dir=(-0.115043, 0.697686, 0.697686, 0.115043) } dst={ type=CARGO item=PurificationTablets parent=Clothing id SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=PurificationTabletsto cargo of target=Clothing row=1 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=PurificationTablets parent=Clothing idx=0 row=1 col=3 } dst={ type=CARGO item=PurificationTablets parent=Clothing idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=PurificationTablets parent=Clothing idx=0 row=1 col=3 } dst={ type=CARGO item=PurificationTablets parent=Clothing idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterBottle<560a2c40>to cargo of target=Clothing row=0 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterBottle<560a2c40> parent=SurvivorBase } dst={ type=CARGO item=WaterBottle<560a2c40> parent=Clothing idx=0 row=0 col=1 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : To ironsights true SCRIPT : From ironsights and optics SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=HuntingKnifeto cargo of target=Clothing row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=HuntingKnife parent=SurvivorBase } dst={ type=CARGO item=HuntingKnife parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Drop(JUNCTURE) item=Pelt_Base SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Pelt_Base pos=(1422.43, 301.84, 9301.36) dir=(-0.0246441, 0.936922, -0.0185384, 0.348174) } dst={ type=GROUND item=Pelt_Base pos=(1422.8, 301.388, 9299.91) dir=(0.00481364, SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Pelt_Base pos=(1422.43, 301.84, 9301.36) dir=(-0.0246441, 0.936922, -0.0185384, 0.348174) } dst={ type=GROUND item=Pelt_Base pos=(1422.8, 301.388, 9299.91) dir=(0.004813 SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=WolfSteakMeat SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=WolfSteakMeat SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=WolfSteakMeat pos=(1422.15, 301.403, 9300.44) dir=(0.405333, 0.601377, 0.557799, -0.403622) } dst={ type=CARGO item=WolfSteakMeat parent=Clothing idx=0 row=1 col= SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=WolfSteakMeat pos=(1422.15, 301.403, 9300.44) dir=(0.405333, 0.601377, 0.557799, -0.403622) } dst={ type=CARGO item=WolfSteakMeat parent=Clothing idx=0 row=1 c SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=WolfSteakMeat SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=WolfSteakMeat SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=WolfSteakMeat pos=(1422.01, 301.398, 9300.43) dir=(-0.722613, 0.061478, 0.0811888, 0.68371) } dst={ type=CARGO item=WolfSteakMeat parent=Clothing idx=0 row=2 col= SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=WolfSteakMeat pos=(1422.01, 301.398, 9300.43) dir=(-0.722613, 0.061478, 0.0811888, 0.68371) } dst={ type=CARGO item=WolfSteakMeat parent=Clothing idx=0 row=2 c SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=WolfSteakMeat SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=WolfSteakMeat SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=WolfSteakMeat pos=(1422.32, 301.423, 9300.71) dir=(-0.53973, -0.484397, -0.442551, 0.527446) } dst={ type=CARGO item=WolfSteakMeat parent=Clothing idx=0 row=2 col SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=WolfSteakMeat pos=(1422.32, 301.423, 9300.71) dir=(-0.53973, -0.484397, -0.442551, 0.527446) } dst={ type=CARGO item=WolfSteakMeat parent=Clothing idx=0 row=2 SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=WolfSteakMeat SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=WolfSteakMeat SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=WolfSteakMeat pos=(1422.24, 301.668, 9300.84) dir=(-0.242663, -0.644333, 0.669796, -0.27807) } dst={ type=CARGO item=WolfSteakMeat parent=Clothing idx=0 row=3 col SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=WolfSteakMeat pos=(1422.24, 301.668, 9300.84) dir=(-0.242663, -0.644333, 0.669796, -0.27807) } dst={ type=CARGO item=WolfSteakMeat parent=Clothing idx=0 row=3 SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=WolfSteakMeat SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=WolfSteakMeat SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=WolfSteakMeat pos=(1422.14, 301.437, 9301.3) dir=(0.684824, -0.0711812, 0.098966, 0.718439) } dst={ type=CARGO item=WolfSteakMeat parent=Clothing idx=0 row=5 col= SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=WolfSteakMeat pos=(1422.14, 301.437, 9301.3) dir=(0.684824, -0.0711812, 0.098966, 0.718439) } dst={ type=CARGO item=WolfSteakMeat parent=Clothing idx=0 row=5 c SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=WolfSteakMeat SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=WolfSteakMeat SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=WolfSteakMeat pos=(1422.44, 301.827, 9301.06) dir=(-0.529679, -0.495369, -0.453279, 0.518255) } dst={ type=CARGO item=WolfSteakMeat parent=Container_Base idx=0 ro SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=WolfSteakMeat pos=(1422.44, 301.827, 9301.06) dir=(-0.529679, -0.495369, -0.453279, 0.518255) } dst={ type=CARGO item=WolfSteakMeat parent=Container_Base idx=0 SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=WolfSteakMeat SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=WolfSteakMeat SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=WolfSteakMeat pos=(1422.11, 301.741, 9301.12) dir=(-0.724653, -0.0287629, -0.00437213, 0.688499) } dst={ type=CARGO item=WolfSteakMeat parent=Container_Base idx=0 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=WolfSteakMeat pos=(1422.11, 301.741, 9301.12) dir=(-0.724653, -0.0287629, -0.00437213, 0.688499) } dst={ type=CARGO item=WolfSteakMeat parent=Container_Base id SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=WolfSteakMeat SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=WolfSteakMeat SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=WolfSteakMeat pos=(1421.79, 301.412, 9300.84) dir=(0.112789, 0.716399, 0.676191, -0.129679) } dst={ type=CARGO item=WolfSteakMeat parent=Container_Base idx=0 row= SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=WolfSteakMeat pos=(1421.79, 301.412, 9300.84) dir=(0.112789, 0.716399, 0.676191, -0.129679) } dst={ type=CARGO item=WolfSteakMeat parent=Container_Base idx=0 r SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Lard SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Lard SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Lard pos=(1422.08, 301.99, 9301.18) dir=(0.377712, 0.619098, 0.575487, -0.377975) } dst={ type=CARGO item=Lard parent=Clothing<1c8edea0> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Lard pos=(1422.08, 301.99, 9301.18) dir=(0.377712, 0.619098, 0.575487, -0.377975) } dst={ type=CARGO item=Lard parent=Clothing<1c8edea0> idx=0 row=0 col=1 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=WolfSteakMeat SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=WolfSteakMeat SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=WolfSteakMeat pos=(1422.39, 301.458, 9301.33) dir=(0.35078, 0.634746, 0.591186, -0.352915) } dst={ type=CARGO item=WolfSteakMeat parent=Container_Base idx=0 row=0 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=WolfSteakMeat pos=(1422.39, 301.458, 9301.33) dir=(0.35078, 0.634746, 0.591186, -0.352915) } dst={ type=CARGO item=WolfSteakMeat parent=Container_Base idx=0 ro SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=WolfSteakMeat SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=WolfSteakMeat SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=WolfSteakMeat pos=(1421.57, 301.418, 9301.09) dir=(0.336083, 0.642649, 0.59915, -0.339219) } dst={ type=CARGO item=WolfSteakMeat parent=Clothing<1c8edea0> idx=0 row=0 col=3 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=WolfSteakMeat pos=(1421.57, 301.418, 9301.09) dir=(0.336083, 0.642649, 0.59915, -0.339219) } dst={ type=CARGO item=WolfSteakMeat parent=Clothing<1c8edea0> idx=0 row=0 co SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : To ironsights true SCRIPT : From ironsights and optics SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Container_Baseto cargo of target=Clothing row=5 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Container_Base parent=Clothing idx=0 row=4 col=0 } dst={ type=CARGO item=Container_Base parent=Clothing idx=0 row=5 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Container_Base parent=Clothing idx=0 row=4 col=0 } dst={ type=CARGO item=Container_Base parent=Clothing idx=0 row=5 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WolfSteakMeatto cargo of target=Clothing row=5 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=WolfSteakMeat parent=Clothing idx=0 row=5 col=6 } dst={ type=CARGO item=WolfSteakMeat parent=Clothing idx=0 row=5 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=WolfSteakMeat parent=Clothing idx=0 row=5 col=6 } dst={ type=CARGO item=WolfSteakMeat parent=Clothing idx=0 row=5 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=1 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=2 col=3 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=2 col=3 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=TunaCan<1c911270>to cargo of target=Clothing row=4 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan<1c911270> parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=TunaCan<1c911270> parent=Clothing idx=0 row=4 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan<1c911270> parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=TunaCan<1c911270> parent=Clothing idx=0 row=4 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=0 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=1 col=3 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=1 col=3 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WolfSteakMeatto cargo of target=Clothing row=0 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=WolfSteakMeat parent=Clothing idx=0 row=1 col=4 } dst={ type=CARGO item=WolfSteakMeat parent=Clothing idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=WolfSteakMeat parent=Clothing idx=0 row=1 col=4 } dst={ type=CARGO item=WolfSteakMeat parent=Clothing idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=2 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=ItemBase parent=SurvivorBase } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WolfSteakMeatto cargo of target=Clothing row=5 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=WolfSteakMeat parent=Clothing idx=0 row=5 col=6 } dst={ type=CARGO item=WolfSteakMeat parent=Clothing idx=0 row=5 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=WolfSteakMeat parent=Clothing idx=0 row=5 col=6 } dst={ type=CARGO item=WolfSteakMeat parent=Clothing idx=0 row=5 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Container_Baseto cargo of target=Clothing row=5 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Container_Base parent=SurvivorBase } dst={ type=CARGO item=Container_Base parent=Clothing idx=0 row=5 col=0 } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterBottle<560a2c40>to cargo of target=Clothing row=0 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterBottle<560a2c40> parent=SurvivorBase } dst={ type=CARGO item=WaterBottle<560a2c40> parent=Clothing idx=0 row=0 col=1 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : To ironsights true SCRIPT : From ironsights and optics SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT (E): [hndfsm] HandGuardHasRoomForItem - no room at dst={ type=ATTACHMENT item=UMP45_Base parent=SurvivorBase slot=-761289206 } Class: 'HandGuardHasRoomForItem' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/3_Game/systems\inventory\hand_guards.c:184 scripts/3_Game/systems\inventory\handanimated_guards.c:149 scripts/3_Game/systems\hfsmbase.c:389 scripts/3_Game/systems\hfsmbase.c:347 scripts/3_Game/systems\inventory\humaninventorywithfsm.c:76 scripts/4_World/systems\inventory\dayzplayerinventory.c:219 scripts/4_World/entities\manbase\playerbase.c:1476 SCRIPT : To ironsights true SCRIPT : From ironsights and optics SCRIPT : To ironsights true SCRIPT : From ironsights and optics SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : To ironsights true SCRIPT : To ironsights false SCRIPT : To ironsights true SCRIPT : To ironsights false SCRIPT : To ironsights true SCRIPT : From ironsights and optics SCRIPT : To ironsights true SCRIPT : From ironsights and optics SCRIPT : To ironsights true SCRIPT : To ironsights false SCRIPT : NetID: 018 SCRIPT : OnMissionFinish SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : ~DayZGame() --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 24.10. 17:27:56 SCRIPT : CreateGame() SCRIPT : Loading Inc: 1 SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofMediumRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallWalk_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallRun_Default_SoundSet". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallRun_Default_SoundSet". SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : ~DayZGame() --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 31.10. 17:40:00 SCRIPT : Registered 365 temporary action enum(s), UAN==365 SCRIPT : CreateGame() SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 31.10. 17:40:42 SCRIPT : Registered 365 temporary action enum(s), UAN==365 SCRIPT : CreateGame() SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: mpmissions\__cur_mp.chernarusplus\mission.c SCRIPT : SyncEvents -> RegisterEvents SCRIPT : Inventory::EEInit - Man=SurvivorBase<37892130> item=ItemInventory<39cacf60> SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ragto cargo of target=Clothing row=0 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Rag parent=SurvivorBase<37892130> } dst={ type=CARGO item=Rag parent=Clothing idx=0 row=0 col=1 } SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcSpr SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2Target(PREDICTIVE) item=Tripod SCRIPT : [inv] I::Take2Target(PREDICTIVE) target=SurvivorBase<37892130> item=Tripod Warning - no room for item in target SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(14795.8, 84.5351, 14040) dir=(-0.0571904, 0.70479, 0.70479, 0.0571904) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(14795.8, 84.5351, 14040) dir=(-0.0571904, 0.70479, 0.70479, 0.0571904) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=2 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=BoonieHat_ColorBase pos=(14844.1, 94.3205, 14073.2) dir=(0.307504, 0.636743, -0.636743, 0.307504) } dst={ type=ATTACHMENT item=BoonieHat_ColorBase parent=SurvivorBase<37892 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=BoonieHat_ColorBase pos=(14844.1, 94.3205, 14073.2) dir=(0.307504, 0.636743, -0.636743, 0.307504) } dst={ type=ATTACHMENT item=BoonieHat_ColorBase parent=SurvivorBase<37 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=PortableGasStoveto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=PortableGasStove pos=(14844.9, 94.3161, 14074.4) dir=(0, 0.859073, 0, 0.511854) } dst={ type=CARGO item=PortableGasStove parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=PortableGasStove pos=(14844.9, 94.3161, 14074.4) dir=(0, 0.859073, 0, 0.511854) } dst={ type=CARGO item=PortableGasStove parent=Clothing idx=0 row=0 col=0 } SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(14656.9, 83.2143, 14040.6) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(14656.9, 83.2143, 14040.6) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mosin9130<1cc99d70> pos=(14561, 91.0493, 13993.4) dir=(-0.411343, 0.57515, 0.57515, 0.411343) } dst={ type=ATTACHMENT item=Mosin9130<1cc99d70> parent=SurvivorBase<37892130> slot=-761289206 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mosin9130<1cc99d70> pos=(14561, 91.0493, 13993.4) dir=(-0.411343, 0.57515, 0.57515, 0.411343) } dst={ type=ATTACHMENT item=Mosin9130<1cc99d70> parent=SurvivorBase<37892130> slot=-761289206 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Potatoto cargo of target=Clothing row=0 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Potato pos=(14559.7, 91.5192, 13997.2) dir=(0.221024, -0.221024, -0.671676, 0.671676) } dst={ type=CARGO item=Potato parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Potato pos=(14559.7, 91.5192, 13997.2) dir=(0.221024, -0.221024, -0.671676, 0.671676) } dst={ type=CARGO item=Potato parent=Clothing idx=0 row=0 col=1 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : Inventory::EEInit - Man=SurvivorBase<45b3f8b0> item=ItemInventory SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=TunaCan pos=(13562.5, 20.7879, 14062.3) dir=(0, 0.35229, 0, 0.935891) } dst={ type=CARGO item=TunaCan parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=TunaCan pos=(13562.5, 20.7879, 14062.3) dir=(0, 0.35229, 0, 0.935891) } dst={ type=CARGO item=TunaCan parent=Clothing idx=0 row=0 col=2 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_IJ70_8Rndto cargo of target=Clothing row=1 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_IJ70_8Rnd pos=(13562.3, 20.7897, 14063) dir=(-0.680432, 0.192387, 0.192387, 0.680432) } dst={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=1 col=2 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_IJ70_8Rnd pos=(13562.3, 20.7897, 14063) dir=(-0.680432, 0.192387, 0.192387, 0.680432) } dst={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=1 col SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : Inventory::EEInit - Man=SurvivorBase<37892130> item=ItemInventory<39b5b30> SCRIPT : PlayerBase.c ContinuousUse change control SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : - SCRIPT : - SCRIPT : - SCRIPT : - SCRIPT : - SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2Target(JUNCTURE) item=CarTent SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=CarTent pos=(13553.3, 14.7286, 14092) dir=(0, -0.691014, -0, 0.722841) } dst={ type=HANDS item=CarTent parent=SurvivorBase<37892130> } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=CarTent pos=(13553.3, 14.7286, 14092) dir=(0, -0.691014, -0, 0.722841) } dst={ type=HANDS item=CarTent parent=SurvivorBase<37892130> } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_IJ70_8Rndto cargo of target=Clothing row=1 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=1 col=2 } dst={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=1 col=2 } dst={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Rangefinder<460ba3c0>to cargo of target=Clothing row=0 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Rangefinder<460ba3c0> pos=(13554.6, 15.5831, 14096.7) dir=(-0.6851, 0.175039, 0.175039, 0.6851) } dst={ type=CARGO item=Rangefinder<460ba3c0> parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Rangefinder<460ba3c0> pos=(13554.6, 15.5831, 14096.7) dir=(-0.6851, 0.175039, 0.175039, 0.6851) } dst={ type=CARGO item=Rangefinder<460ba3c0> parent=Clothing idx=0 row=0 col=2 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(13552.3, 14.8533, 14132) dir=(0.678499, 0.199097, -0.199097, 0.678499) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase<37892130> slot=5100557 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(13552.3, 14.8533, 14132) dir=(0.678499, 0.199097, -0.199097, 0.678499) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase<37892130> slot=5100557 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=TunaCan SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=TunaCan SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=TunaCan pos=(13551.3, 15.655, 14129.7) dir=(0, 0, 0, 1) } dst={ type=CARGO item=TunaCan parent=Clothing idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=TunaCan pos=(13551.3, 15.655, 14129.7) dir=(0, 0, 0, 1) } dst={ type=CARGO item=TunaCan parent=Clothing idx=0 row=2 col=1 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Chemlight_ColorBaseto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Chemlight_ColorBase pos=(13533.4, 17.7749, 14153.4) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Chemlight_ColorBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Chemlight_ColorBase pos=(13533.4, 17.7749, 14153.4) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Chemlight_ColorBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=CombatKnife pos=(13527.5, 20.5314, 14197.3) dir=(-0.702783, 0.078076, 0.078076, 0.702783) } dst={ type=CARGO item=CombatKnife parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=CombatKnife pos=(13527.5, 20.5314, 14197.3) dir=(-0.702783, 0.078076, 0.078076, 0.702783) } dst={ type=CARGO item=CombatKnife parent=Clothing idx=0 row=0 col=2 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CarTent parent=SurvivorBase<37892130> } dst={ type=GROUND item=CarTent pos=(13522.1, 21.6396, 14241) dir=(-0, 0.407269, -0, 0.913308) } SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CarTent parent=SurvivorBase<37892130> } dst={ type=GROUND item=CarTent pos=(13522.1, 21.6398, 14241) dir=(-0, 0.407269, -0, 0.913308) } SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CarTent parent=SurvivorBase<37892130> } dst={ type=GROUND item=CarTent pos=(13522.1, 21.6398, 14241) dir=(-0, 0.407269, -0, 0.913308) } SCRIPT : - SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CarTent parent=SurvivorBase<37892130> } dst={ type=GROUND item=CarTent pos=(13525.6, 21.6001, 14244.1) dir=(-0, 0.407269, -0, 0.913308) } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CarTent parent=SurvivorBase<37892130> } dst={ type=GROUND item=CarTent pos=(13521.8, 21.3932, 14242.3) dir=(-0, 0.381657, -0, 0.924304) } SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CarTent parent=SurvivorBase<37892130> } dst={ type=GROUND item=CarTent pos=(13521.8, 21.3942, 14242.3) dir=(-0, 0.381657, -0, 0.924304) } SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CarTent parent=SurvivorBase<37892130> } dst={ type=GROUND item=CarTent pos=(13521.8, 21.3942, 14242.3) dir=(-0, 0.381657, -0, 0.924304) } SCRIPT : - SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CarTent parent=SurvivorBase<37892130> } dst={ type=GROUND item=CarTent pos=(13524.7, 21.6001, 14244.7) dir=(-0, 0.381657, -0, 0.924304) } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CarTent parent=SurvivorBase<37892130> } dst={ type=GROUND item=CarTent pos=(13509.2, 20.4725, 14252.1) dir=(-0, 0.328173, -0, 0.944618) } SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CarTent parent=SurvivorBase<37892130> } dst={ type=GROUND item=CarTent pos=(13509.2, 20.4725, 14252.1) dir=(-0, 0.328173, -0, 0.944618) } SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CarTent parent=SurvivorBase<37892130> } dst={ type=GROUND item=CarTent pos=(13509.2, 20.4725, 14252.1) dir=(-0, 0.328173, -0, 0.944618) } SCRIPT : - SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CarTent parent=SurvivorBase<37892130> } dst={ type=GROUND item=CarTent pos=(13512.5, 20.46, 14255.8) dir=(-0, 0.328173, -0, 0.944618) } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CarTent parent=SurvivorBase<37892130> } dst={ type=GROUND item=CarTent pos=(13515.3, 20.4725, 14257.4) dir=(-0, 0.895823, 0, 0.44441) } SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CarTent parent=SurvivorBase<37892130> } dst={ type=GROUND item=CarTent pos=(13515.3, 20.4725, 14257.4) dir=(-0, 0.895823, 0, 0.44441) } SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CarTent parent=SurvivorBase<37892130> } dst={ type=GROUND item=CarTent pos=(13515.3, 20.4725, 14257.4) dir=(-0, 0.895823, 0, 0.44441) } SCRIPT : - SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CarTent parent=SurvivorBase<37892130> } dst={ type=GROUND item=CarTent pos=(13518, 20.4597, 14254.9) dir=(-0, 0.895823, 0, 0.44441) } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 1 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 1 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 1 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 1 SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CarTent parent=SurvivorBase<37892130> } dst={ type=GROUND item=CarTent pos=(13519.4, 20.4725, 14260.3) dir=(0, 0.788241, 0, 0.615367) } SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CarTent parent=SurvivorBase<37892130> } dst={ type=GROUND item=CarTent pos=(13519.4, 20.4725, 14260.3) dir=(0, 0.788241, 0, 0.615367) } SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CarTent parent=SurvivorBase<37892130> } dst={ type=GROUND item=CarTent pos=(13519.4, 20.4725, 14260.3) dir=(0, 0.788241, 0, 0.615367) } SCRIPT : - SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CarTent parent=SurvivorBase<37892130> } dst={ type=GROUND item=CarTent pos=(13524.1, 20.46, 14258.6) dir=(0, 0.788241, 0, 0.615367) } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 1 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcSpr SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CarTent parent=SurvivorBase<37892130> } dst={ type=GROUND item=CarTent pos=(13522.1, 21.4045, 14242.3) dir=(-0, 0.481105, -0, 0.876663) } SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CarTent parent=SurvivorBase<37892130> } dst={ type=GROUND item=CarTent pos=(13522.1, 21.4138, 14242.3) dir=(-0, 0.481105, -0, 0.876663) } SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CarTent parent=SurvivorBase<37892130> } dst={ type=GROUND item=CarTent pos=(13522.1, 21.4138, 14242.3) dir=(-0, 0.481105, -0, 0.876663) } SCRIPT : - SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CarTent parent=SurvivorBase<37892130> } dst={ type=GROUND item=CarTent pos=(13525.4, 21.725, 14243.7) dir=(-0, 0.481105, -0, 0.876663) } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CarTent parent=SurvivorBase<37892130> } dst={ type=GROUND item=CarTent pos=(13527.7, 20.6165, 14236.6) dir=(-0, 0.890065, 0, 0.455834) } SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CarTent parent=SurvivorBase<37892130> } dst={ type=GROUND item=CarTent pos=(13527.7, 20.6165, 14236.6) dir=(-0, 0.890065, 0, 0.455834) } SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CarTent parent=SurvivorBase<37892130> } dst={ type=GROUND item=CarTent pos=(13527.7, 20.6165, 14236.6) dir=(-0, 0.890065, 0, 0.455834) } SCRIPT : - SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CarTent parent=SurvivorBase<37892130> } dst={ type=GROUND item=CarTent pos=(13530.5, 20.5696, 14234.2) dir=(-0, 0.890065, 0, 0.455834) } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : new camera: DayZPlayerCamera3rdPersonCrouch SCRIPT : NetID: 013 SCRIPT : OnMissionFinish SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: mpmissions\__cur_mp.chernarusplus\mission.c SCRIPT : SyncEvents -> RegisterEvents SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 31.10. 18:03:04 SCRIPT : Registered 365 temporary action enum(s), UAN==365 SCRIPT : CreateGame() SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: mpmissions\__cur_mp.chernarusplus\mission.c SCRIPT : SyncEvents -> RegisterEvents --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 31.10. 18:05:09 SCRIPT : Registered 365 temporary action enum(s), UAN==365 SCRIPT : CreateGame() SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : Inventory::EEInit - Man=SurvivorBase<4a1c2010> item=ItemInventory<3bada040> SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: mpmissions\__cur_mp.chernarusplus\mission.c SCRIPT : SyncEvents -> RegisterEvents SCRIPT : Inventory::EEInit - Man=SurvivorBase<59db5bb0> item=ItemInventory SCRIPT : Inventory::EEInit - Man=SurvivorBase<594dbca0> item=ItemInventory --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 31.10. 19:55:48 SCRIPT : Registered 365 temporary action enum(s), UAN==365 SCRIPT : CreateGame() SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: mpmissions\__cur_mp.chernarusplus\mission.c SCRIPT : SyncEvents -> RegisterEvents --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 31.10. 19:56:40 SCRIPT : Registered 365 temporary action enum(s), UAN==365 SCRIPT : CreateGame() SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: mpmissions\__cur_mp.chernarusplus\mission.c SCRIPT : SyncEvents -> RegisterEvents SCRIPT : Inventory::EEInit - Man=SurvivorBase<90d4b3a0> item=ItemInventory<9547cb40> SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CarTent parent=SurvivorBase<90d4b3a0> } dst={ type=GROUND item=CarTent pos=(13531.6, 20.6165, 14232.1) dir=(0, -0.411937, -0, 0.911212) } SCRIPT : - SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=CarTent pos=(13531.6, 20.6165, 14232.1) dir=(0, -0.411937, -0, 0.911212) } dst={ type=GROUND item=CarTent pos=(13528.9, 20.5765, 14234.9) dir=(0, -0.411937, -0, 0.911212) } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=CarTent pos=(13531.6, 20.6165, 14232.1) dir=(0, -0.411937, -0, 0.911212) } dst={ type=GROUND item=CarTent pos=(13528.9, 20.5765, 14234.9) dir=(0, -0.411937, -0, 0.911212) SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(13533, 21.4506, 14213.8) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=ItemBase parent=SurvivorBase<90d4b3a0> slot=209551192 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(13533, 21.4506, 14213.8) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=ItemBase parent=SurvivorBase<90d4b3a0> slot=209551192 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=WaterBottle pos=(13530.7, 20.7714, 14215.2) dir=(0, 0.423663, 0, 0.90582) } dst={ type=CARGO item=WaterBottle parent=Clothing<90ec7ba0> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=WaterBottle pos=(13530.7, 20.7714, 14215.2) dir=(0, 0.423663, 0, 0.90582) } dst={ type=CARGO item=WaterBottle parent=Clothing<90ec7ba0> idx=0 row=0 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcSpr SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CarTent parent=SurvivorBase<90d4b3a0> } dst={ type=GROUND item=CarTent pos=(13515.9, 20.6115, 14242.6) dir=(0, -0.410182, -0, 0.912004) } SCRIPT : - SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=CarTent pos=(13515.9, 20.6115, 14242.6) dir=(0, -0.410182, -0, 0.912004) } dst={ type=GROUND item=CarTent pos=(13513.6, 20.3581, 14245.4) dir=(0, -0.410182, -0, 0.912004) } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=CarTent pos=(13515.9, 20.6115, 14242.6) dir=(0, -0.410182, -0, 0.912004) } dst={ type=GROUND item=CarTent pos=(13513.6, 20.3581, 14245.4) dir=(0, -0.410182, -0, 0.912004) SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcSpr SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcSpr SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcSpr SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcSpr SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcSpr SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcSpr SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcSpr SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcSpr SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcSpr SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcSpr SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcSpr SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcSpr SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(13522.5, 21.3723, 14226.1) dir=(0, -0.463613, 0, 0.886038) } dst={ type=ATTACHMENT item=ItemBase parent=PortableGasStove<90ec7590> slot=-1683752548 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(13522.5, 21.3723, 14226.1) dir=(0, -0.463613, 0, 0.886038) } dst={ type=ATTACHMENT item=ItemBase parent=PortableGasStove<90ec7590> slot=-1683752548 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcSpr SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcSpr SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcSpr SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcSpr SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcSpr SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcSpr SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcSpr SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonJump SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonJump SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcSpr SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcSpr SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcSpr SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcSpr SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcSpr SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcSpr SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonJump SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcSpr SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcSpr SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=CarDoorto cargo of target=CarTent row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=HANDS item=CarDoor parent=SurvivorBase<90d4b3a0> } dst={ type=CARGO item=CarDoor parent=CarTent idx=0 row=0 col=0 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : NetID: 015 SCRIPT : OnMissionFinish SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : Inventory::EEInit - Man=SurvivorBase<90d4b3a0> item=ItemInventory SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: mpmissions\__cur_mp.chernarusplus\mission.c SCRIPT : SyncEvents -> RegisterEvents SCRIPT : Inventory::EEInit - Man=SurvivorBase<8eb6b110> item=ItemInventory SCRIPT : Inventory::EEInit - Man=SurvivorBase<68ca20a0> item=WeaponInventory SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcRaised SCRIPT : new camera: DayZPlayerCamera3rdPersonErcRaisedMelee SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonJump SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonJump SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : NetID: 027 SCRIPT : OnMissionFinish SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : ~DayZGame() --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 02.11. 17:41:02 SCRIPT : Registered 365 temporary action enum(s), UAN==365 SCRIPT : CreateGame() SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : Loading Inc: 1 SCRIPT : ~DayZGame() --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 02.11. 17:43:25 SCRIPT : Registered 365 temporary action enum(s), UAN==365 SCRIPT : CreateGame() SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: mpmissions\__cur_mp.ChernarusPlus\mission.c SCRIPT : SyncEvents -> RegisterEvents --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 02.11. 17:44:16 SCRIPT : Registered 365 temporary action enum(s), UAN==365 SCRIPT : CreateGame() SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: mpmissions\__cur_mp.chernarusplus\mission.c SCRIPT : SyncEvents -> RegisterEvents SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<85756470> pos=(13531.7, 20.6555, 14216.4) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<85756470> parent=Clothing idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<85756470> pos=(13531.7, 20.6555, 14216.4) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<85756470> parent=Clothing idx=0 row=2 col=1 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<8575e3c0> pos=(13512.9, 20.6602, 14207.4) dir=(0, 0, 0, 1) }src2={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<8575e3c0> pos=(13512.9, 20.6602, 14207.4) dir=(0, 0, 0, 1) }dst1={ type=ATTACHMENT item=Clothing<8575e3c0> parent=SurvivorBase slot=5119774 }src2={ type=ATTACHMENT item=Clot SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Clothing pos=(13512.9, 20.6602, 14207.4) dir=(0, 0, 0, 1) }src2={ type=ATTACHMENT item=Clothing<8575e3c0> parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=Clothing pos=(13512.9, 20.6602, 14207.4) dir=(0, 0, 0, 1) }dst1={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5119774 }src2={ type=ATTACHMENT item=Clot SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [inv] I::Take2TargetAttEx(JUNCTURE) as ATT of target=PowerGenerator<8575e9d0> item=ItemBase<85756470> slot=-626843635 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=HANDS item=ItemBase<85756470> parent=SurvivorBase } dst={ type=ATTACHMENT item=ItemBase<85756470> parent=PowerGenerator<8575e9d0> slot=-626843635 } SCRIPT : [hndfsm] SlotToAnimType - not animated slot in src_loc={ type=ATTACHMENT item=ItemBase<85756470> parent=PowerGenerator<8575e9d0> slot=-626843635 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=PowerGenerator<8575e9d0> parent=SurvivorBase } dst={ type=GROUND item=PowerGenerator<8575e9d0> pos=(13493.1, 20.4725, 14228.9) dir=(0, -0.853154, -0, 0.52166) } SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=PowerGenerator<8575e9d0> pos=(13493.1, 20.4725, 14228.9) dir=(0, -0.853154, -0, 0.52166) } dst={ type=GROUND item=PowerGenerator<8575e9d0> pos=(13493.3, 20.46, 14229) dir=(0, -0.853154, -0, 0. SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=PowerGenerator<8575e9d0> pos=(13493.1, 20.4725, 14228.9) dir=(0, -0.853154, -0, 0.52166) } dst={ type=GROUND item=PowerGenerator<8575e9d0> pos=(13493.3, 20.46, 14229) dir=(0, -0.853154, -0, SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Chemlight_ColorBase pos=(13495.2, 20.5087, 14221.7) dir=(-0.0835536, 0.702153, -0.702041, -0.0844896) } dst={ type=CARGO item=Chemlight_ColorBase parent=Clothing SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Chemlight_ColorBase pos=(13495.2, 20.5087, 14221.7) dir=(-0.0835536, 0.702153, -0.702041, -0.0844896) } dst={ type=CARGO item=Chemlight_ColorBase parent=Clothing SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Chemlight_ColorBase parent=Clothing idx=0 row=0 col=0 } dst={ type=GROUND item=Chemlight_ColorBase pos=(13493.7, 20.4706, 14228.7) dir=(-0.601693, -0.371437, -0. SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Chemlight_ColorBase parent=Clothing idx=0 row=0 col=0 } dst={ type=GROUND item=Chemlight_ColorBase pos=(13493.7, 20.4706, 14228.7) dir=(-0.601693, -0.371437, SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<85762060> pos=(13436.8, 21.4588, 14267.5) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<85762060> parent=Clothing idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<85762060> pos=(13436.8, 21.4588, 14267.5) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<85762060> parent=Clothing idx=0 row=2 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(13315.4, 36.4409, 14753) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(13315.4, 36.4409, 14753) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterBottle<369ef10>to cargo of target=Clothing row=0 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterBottle<369ef10> parent=SurvivorBase } dst={ type=CARGO item=WaterBottle<369ef10> parent=Clothing idx=0 row=0 col=3 } SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ragto cargo of target=Clothing row=0 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Rag parent=SurvivorBase } dst={ type=CARGO item=Rag parent=Clothing idx=0 row=0 col=1 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Battery9V pos=(13133.2, 48.9443, 14929.4) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Battery9V parent=Clothing idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Battery9V pos=(13133.2, 48.9443, 14929.4) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Battery9V parent=Clothing idx=0 row=2 col=1 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=MakarovIJ70_Base<3b016330> pos=(13134.4, 48.2546, 14930.7) dir=(0, 0, 0, 1) } dst={ type=CARGO item=MakarovIJ70_Base<3b016330> parent=Clothing idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=MakarovIJ70_Base<3b016330> pos=(13134.4, 48.2546, 14930.7) dir=(0, 0, 0, 1) } dst={ type=CARGO item=MakarovIJ70_Base<3b016330> parent=Clothing idx=0 row=3 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_380<85774f80>to cargo of target=Clothing row=2 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Ammo_380<85774f80> parent=SurvivorBase } dst={ type=CARGO item=Ammo_380<85774f80> parent=Clothing idx=0 row=2 col=1 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=ItemBase parent=SurvivorBase slot=209551192 } src2={ type=HANDS item=MakarovIJ70_Base<3b016330> parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base pos=(13089.3, 48.8353, 14933.6) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base pos=(13089.3, 48.8353, 14933.6) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=1 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<8576c410>to cargo of target=Clothing row=1 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<8576c410> pos=(13023.6, 52.0673, 14988.4) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<8576c410> parent=Clothing idx=0 row=1 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<8576c410> pos=(13023.6, 52.0673, 14988.4) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<8576c410> parent=Clothing idx=0 row=1 col=1 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Zucchinito cargo of target=Clothing row=0 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Zucchini pos=(12805.5, 60.8262, 15059.8) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Zucchini parent=Clothing idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Zucchini pos=(12805.5, 60.8262, 15059.8) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Zucchini parent=Clothing idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=SpaghettiCan<85769fb0>to cargo of target=Clothing row=3 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan<85769fb0> parent=ZmbF_VillagerOld_Base idx=0 row=0 col=0 } dst={ type=CARGO item=SpaghettiCan<85769fb0> parent=Clothing idx=0 row=3 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan<85769fb0> parent=ZmbF_VillagerOld_Base idx=0 row=0 col=0 } dst={ type=CARGO item=SpaghettiCan<85769fb0> parent=Clothing idx=0 row=3 col=5 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] PlayerBase.CanRedirectToWeaponManager cannot detach mag=Mag_IJ70_8Rnd from wpn=MakarovIJ70_Base SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : [inv] PlayerBase.CanRedirectToWeaponManager OK, can detach mag=Mag_IJ70_8Rnd from wpn=MakarovIJ70_Base SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_IJ70_8Rndto cargo of target=Clothing row=0 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_IJ70_8Rnd parent=SurvivorBase } dst={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=0 col=6 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : [inv] PlayerBase.CanRedirectToWeaponManager OK, can detach mag=Mag_IJ70_8Rnd from wpn=MakarovIJ70_Base<3b016330> SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_IJ70_8Rndto cargo of target=Clothing row=0 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=3 col=1 } dst={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=3 col=1 } dst={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=MakarovIJ70_Base<3b016330>to cargo of target=Clothing row=3 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=MakarovIJ70_Base<3b016330> parent=SurvivorBase } dst={ type=CARGO item=MakarovIJ70_Base<3b016330> parent=Clothing idx=0 row=3 col=0 } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_IJ70_8Rndto cargo of target=Clothing row=0 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_IJ70_8Rnd parent=SurvivorBase } dst={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=0 col=6 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c ContinuousUse change control SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Chemlight_ColorBase<857588d0> pos=(12847, 63.5907, 15131.2) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Chemlight_ColorBase<857588d0> parent=Clothing idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Chemlight_ColorBase<857588d0> pos=(12847, 63.5907, 15131.2) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Chemlight_ColorBase<857588d0> parent=Clothing idx=0 row=2 col=1 } SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Edible_Base<8576d030>to cargo of target=Clothing row=1 col=3 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<8576d030> parent=ZmbM_Jacket_Base idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<8576d030> parent=Clothing idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<8576d030> parent=ZmbM_Jacket_Base idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<8576d030> parent=Clothing idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<8576c410>to cargo of target=Clothing row=4 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<8576c410> parent=Clothing idx=0 row=1 col=1 } dst={ type=CARGO item=ItemBase<8576c410> parent=Clothing idx=0 row=4 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<8576c410> parent=Clothing idx=0 row=1 col=1 } dst={ type=CARGO item=ItemBase<8576c410> parent=Clothing idx=0 row=4 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<8576ee80>to cargo of target=Clothing row=0 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<8576ee80> parent=ZmbM_Jacket_Base idx=0 row=0 col=1 } dst={ type=CARGO item=ItemBase<8576ee80> parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<8576ee80> parent=ZmbM_Jacket_Base idx=0 row=0 col=1 } dst={ type=CARGO item=ItemBase<8576ee80> parent=Clothing idx=0 row=0 col=1 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Drop(PREDICTIVE) item=ItemBase SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=2 } dst={ type=GROUND item=ItemBase pos=(12885.1, 61.4504, 15085.4) dir=(-0.265862, 0.71377, 0.619155, 0.191043) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=2 } dst={ type=GROUND item=ItemBase pos=(12885.1, 61.4504, 15085.4) dir=(-0.265862, 0.71377, 0.619155, 0.191043) } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Edible_Base<8576d030>to cargo of target=Clothing row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base<8576d030> parent=Clothing idx=0 row=1 col=3 } dst={ type=CARGO item=Edible_Base<8576d030> parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base<8576d030> parent=Clothing idx=0 row=1 col=3 } dst={ type=CARGO item=Edible_Base<8576d030> parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=2 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Zucchinito cargo of target=Clothing row=0 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Zucchini parent=Clothing idx=0 row=0 col=5 } dst={ type=CARGO item=Zucchini parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Zucchini parent=Clothing idx=0 row=0 col=5 } dst={ type=CARGO item=Zucchini parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Edible_Base<8576d030>to cargo of target=Clothing row=0 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base<8576d030> parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=Edible_Base<8576d030> parent=Clothing idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base<8576d030> parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=Edible_Base<8576d030> parent=Clothing idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=2 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=2 col=2 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=2 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=2 col=2 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=2 col=6 } SCRIPT : [inv] I::Drop(PREDICTIVE) item=ItemBase SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=2 col=6 } dst={ type=GROUND item=ItemBase pos=(12885.1, 61.5005, 15085.4) dir=(0.639799, 0.625802, -0.369624, -0.249815) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=2 col=6 } dst={ type=GROUND item=ItemBase pos=(12885.1, 61.5005, 15085.4) dir=(0.639799, 0.625802, -0.369624, -0.249815) } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Drop(PREDICTIVE) item=Roadflare<369e8c0> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Roadflare<369e8c0> parent=Clothing idx=0 row=0 col=0 } dst={ type=GROUND item=Roadflare<369e8c0> pos=(12885.1, 61.5451, 15085.4) dir=(-0.265862, 0.71377, 0.619155, 0.191043) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Roadflare<369e8c0> parent=Clothing idx=0 row=0 col=0 } dst={ type=GROUND item=Roadflare<369e8c0> pos=(12885.1, 61.5451, 15085.4) dir=(-0.265862, 0.71377, 0.619155, 0.191043) } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<8576ee80>to cargo of target=Clothing row=1 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<8576ee80> parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=ItemBase<8576ee80> parent=Clothing idx=0 row=1 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<8576ee80> parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=ItemBase<8576ee80> parent=Clothing idx=0 row=1 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=PeachesCanto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PeachesCan parent=ZmbF_JoggerSkinny_Base idx=0 row=0 col=0 } dst={ type=CARGO item=PeachesCan parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PeachesCan parent=ZmbF_JoggerSkinny_Base idx=0 row=0 col=0 } dst={ type=CARGO item=PeachesCan parent=Clothing idx=0 row=0 col=0 } SCRIPT : string error2 = 'Error! Object 'ZmbM_Jacket_blue' with model file: jacket_above0.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Drop(PREDICTIVE) item=Potato SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Potato parent=Clothing idx=0 row=0 col=1 } dst={ type=GROUND item=Potato pos=(12809.1, 57.5967, 15101.2) dir=(0.133438, 0.147483, 0.692037, 0.693922) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Potato parent=Clothing idx=0 row=0 col=1 } dst={ type=GROUND item=Potato pos=(12809.1, 57.5967, 15101.2) dir=(0.133438, 0.147483, 0.692037, 0.693922) } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_IJ70_8Rndto cargo of target=Clothing row=0 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=0 col=6 } dst={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=0 col=6 } dst={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Chemlight_ColorBase<857588d0>to cargo of target=Clothing row=2 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Chemlight_ColorBase<857588d0> parent=Clothing idx=0 row=2 col=1 } dst={ type=CARGO item=Chemlight_ColorBase<857588d0> parent=Clothing idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Chemlight_ColorBase<857588d0> parent=Clothing idx=0 row=2 col=1 } dst={ type=CARGO item=Chemlight_ColorBase<857588d0> parent=Clothing idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=SpaghettiCanto cargo of target=Clothing row=1 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan parent=ZmbM_Jacket_Base idx=0 row=0 col=0 } dst={ type=CARGO item=SpaghettiCan parent=Clothing idx=0 row=1 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan parent=ZmbM_Jacket_Base idx=0 row=0 col=0 } dst={ type=CARGO item=SpaghettiCan parent=Clothing idx=0 row=1 col=5 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=PortableGasStoveto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=PortableGasStove parent=SurvivorBase } dst={ type=CARGO item=PortableGasStove parent=Clothing idx=0 row=0 col=0 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Matchboxto cargo of target=Clothing row=4 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Matchbox parent=SurvivorBase } dst={ type=CARGO item=Matchbox parent=Clothing idx=0 row=4 col=4 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : material = Bark_Oak; quantity = 1 SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=ItemBase parent=SurvivorBase slot=209551192 } src2={ type=HANDS item=CombatKnife parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : material = LongWoodenStick; quantity = 1 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [hndfsm] SlotToAnimType - not animated slot in src_loc={ type=ATTACHMENT item=Rag parent=Torch slot=5911161 } SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Drop(JUNCTURE) item=WoodenStick SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=WoodenStick pos=(11629.9, 58.0711, 14680.5) dir=(0, 0.936883, 0, 0.349642) } dst={ type=GROUND item=WoodenStick pos=(11630.4, 58.0711, 14680.3) dir=(0, -0.475392, 0, 0.8797 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=WoodenStick pos=(11629.9, 58.0711, 14680.5) dir=(0, 0.936883, 0, 0.349642) } dst={ type=GROUND item=WoodenStick pos=(11630.4, 58.0711, 14680.3) dir=(0, -0.475392, 0, 0.8 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base pos=(11642.6, 58.3561, 14636.2) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base pos=(11642.6, 58.3561, 14636.2) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col=1 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<6194e290> SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=BakedBeansCan SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=BakedBeansCan SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=BakedBeansCan pos=(11637.6, 57.6286, 14603) dir=(-0.0320223, 0.706381, 0.706381, 0.0320223) } dst={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=0 col= SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=BakedBeansCan pos=(11637.6, 57.6286, 14603) dir=(-0.0320223, 0.706381, 0.706381, 0.0320223) } dst={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=0 c SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Rangefinder<36a2e30>to cargo of target=Clothing row=0 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Rangefinder<36a2e30> parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=Rangefinder<36a2e30> parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Rangefinder<36a2e30> parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=Rangefinder<36a2e30> parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=PortableGasStoveto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PortableGasStove parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=PortableGasStove parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PortableGasStove parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=PortableGasStove parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_IJ70_8Rndto cargo of target=Clothing row=0 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Clothing pos=(11662, 47.4806, 14564.9) dir=(0, 0, 0, 1) }src2={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=Clothing pos=(11662, 47.4806, 14564.9) dir=(0, 0, 0, 1) }dst1={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5612719 }src2={ type=ATTACHMENT item=Clothi SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Clothing pos=(11674.7, 51.9058, 14550.1) dir=(0, 0, 0, 1) }src2={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5308728 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=Clothing pos=(11674.7, 51.9058, 14550.1) dir=(0, 0, 0, 1) }dst1={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5308728 }src2={ type=ATTACHMENT item=Clot SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Battery9V pos=(11666.5, 52.3347, 14558) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Battery9V parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Battery9V pos=(11666.5, 52.3347, 14558) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Battery9V parent=Clothing idx=0 row=0 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 3 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 3 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 3 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 3 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 3 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Drop(JUNCTURE) item=Rag SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Rag pos=(11702.3, 43.7491, 14529.8) dir=(-0.704787, 0.0572242, 0.0572242, 0.704787) } dst={ type=GROUND item=Rag pos=(11702, 43.7491, 14529.5) dir=(-0.330942, 0.624882, 0.6 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Rag pos=(11702.3, 43.7491, 14529.8) dir=(-0.704787, 0.0572242, 0.0572242, 0.704787) } dst={ type=GROUND item=Rag pos=(11702, 43.7491, 14529.5) dir=(-0.330942, 0.624882, SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col=1 } src2={ type=HANDS item=ItemBase parent=SurvivorBase } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c ContinuousUse change control SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ragto cargo of target=Clothing row=0 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Rag pos=(11702, 43.7491, 14529.5) dir=(-0.330953, 0.624872, 0.624872, 0.330938) } dst={ type=CARGO item=Rag parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Rag pos=(11702, 43.7491, 14529.5) dir=(-0.330953, 0.624872, 0.624872, 0.330938) } dst={ type=CARGO item=Rag parent=Clothing idx=0 row=0 col=1 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Drop(PREDICTIVE) item=Zucchini SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Zucchini parent=Clothing idx=0 row=0 col=3 } dst={ type=GROUND item=Zucchini pos=(11701.6, 51.1142, 14525.2) dir=(0.700925, 0.701126, 0.0924831, 0.0925873) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Zucchini parent=Clothing idx=0 row=0 col=3 } dst={ type=GROUND item=Zucchini pos=(11701.6, 51.1142, 14525.2) dir=(0.700925, 0.701126, 0.0924831, 0.0925873) } SCRIPT : [inv] I::Drop(PREDICTIVE) item=ItemBase SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=2 } dst={ type=GROUND item=ItemBase pos=(11701.6, 51.164, 14525.2) dir=(-0.56124, 0.430234, 0.430302, 0.561024) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=2 } dst={ type=GROUND item=ItemBase pos=(11701.6, 51.164, 14525.2) dir=(-0.56124, 0.430234, 0.430302, 0.561024) } SCRIPT : [inv] I::Drop(JUNCTURE) item=ItemBase SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(11701.6, 51.164, 14525.2) dir=(-0.56124, 0.430234, 0.430302, 0.561024) } dst={ type=GROUND item=ItemBase pos=(11701.6, 51.1653, 14525.2) dir=(0.561024, 0.4303 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(11701.6, 51.164, 14525.2) dir=(-0.56124, 0.430234, 0.430302, 0.561024) } dst={ type=GROUND item=ItemBase pos=(11701.6, 51.1653, 14525.2) dir=(0.561024, 0.4 SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=PeachesCanto cargo of target=Clothing row=0 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=PeachesCan pos=(11701.9, 52.2752, 14526.3) dir=(0, 0, 0, 1) } dst={ type=CARGO item=PeachesCan parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=PeachesCan pos=(11701.9, 52.2752, 14526.3) dir=(0, 0, 0, 1) } dst={ type=CARGO item=PeachesCan parent=Clothing idx=0 row=0 col=2 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=ItemBase parent=SurvivorBase slot=209551192 } src2={ type=HANDS item=CombatKnife parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : [inv] I::Take2Target(PREDICTIVE) item=ItemBase SCRIPT : [inv] I::Take2Target(PREDICTIVE) target=Mosin9130 item=ItemBase Warning - no room for item in target SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Clothing pos=(11678.1, 44.9152, 14522.5) dir=(0, 0, 0, 1) }src2={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5308728 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=Clothing pos=(11678.1, 44.9152, 14522.5) dir=(0, 0, 0, 1) }dst1={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5308728 }src2={ type=ATTACHMENT item=Clot SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Drop(PREDICTIVE) item=ItemBase SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=2 col=2 } dst={ type=GROUND item=ItemBase pos=(11679.5, 43.5977, 14524.3) dir=(-0.00768647, -0.784176, 0.00326845, 0.620482) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=2 col=2 } dst={ type=GROUND item=ItemBase pos=(11679.5, 43.5977, 14524.3) dir=(-0.00768647, -0.784176, 0.00326845, 0.620482 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Battery9Vto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Battery9V parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Battery9V parent=Clothing idx=0 row=0 col=0 } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_IJ70_8Rnd pos=(11663.2, 45.801, 14518.4) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_IJ70_8Rnd pos=(11663.2, 45.801, 14518.4) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=0 col=1 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : string error2 = 'Error! Object 'ZmbF_CitizenANormal_Blue' with model file: citizenA_normal_f.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : string error2 = 'Error! Object 'ZmbF_CitizenANormal_Blue' with model file: citizenA_normal_f.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=SardinesCanto cargo of target=Clothing row=2 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SardinesCan parent=ZmbF_CitizenANormal_Base idx=0 row=0 col=0 } dst={ type=CARGO item=SardinesCan parent=Clothing idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SardinesCan parent=ZmbF_CitizenANormal_Base idx=0 row=0 col=0 } dst={ type=CARGO item=SardinesCan parent=Clothing idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=SardinesCanto cargo of target=Clothing row=0 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan parent=Clothing idx=0 row=2 col=2 } dst={ type=CARGO item=SardinesCan parent=Clothing idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan parent=Clothing idx=0 row=2 col=2 } dst={ type=CARGO item=SardinesCan parent=Clothing idx=0 row=0 col=5 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=PeachesCanto cargo of target=Clothing row=0 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PeachesCan parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=PeachesCan parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PeachesCan parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=PeachesCan parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_IJ70_8Rndto cargo of target=Clothing row=0 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Battery9Vto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Battery9V parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Battery9V parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<8576ee80>to cargo of target=Clothing row=1 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<8576ee80> parent=Clothing idx=0 row=1 col=0 } dst={ type=CARGO item=ItemBase<8576ee80> parent=Clothing idx=0 row=1 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<8576ee80> parent=Clothing idx=0 row=1 col=0 } dst={ type=CARGO item=ItemBase<8576ee80> parent=Clothing idx=0 row=1 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Battery9Vto cargo of target=Clothing row=2 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V parent=Clothing idx=0 row=2 col=1 } dst={ type=CARGO item=Battery9V parent=Clothing idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V parent=Clothing idx=0 row=2 col=1 } dst={ type=CARGO item=Battery9V parent=Clothing idx=0 row=2 col=1 } SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Clothing pos=(11658.9, 44.5071, 14485.5) dir=(0, 0, 0, 1) }src2={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=Clothing pos=(11658.9, 44.5071, 14485.5) dir=(0, 0, 0, 1) }dst1={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5119774 }src2={ type=ATTACHMENT item=Clot SCRIPT : [inv] I::Drop(PREDICTIVE) item=BoonieHat_ColorBase SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=BoonieHat_ColorBase parent=SurvivorBase slot=-1445057555 } dst={ type=GROUND item=BoonieHat_ColorBase pos=(11658.5, 43.738, 14486.7) dir=(0.156094, 0.689663 SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=BoonieHat_ColorBase parent=SurvivorBase slot=-1445057555 } dst={ type=GROUND item=BoonieHat_ColorBase pos=(11658.5, 43.738, 14486.7) dir=(0.156094, 0.689 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=WaterBottle pos=(11649.5, 44.5465, 14486.8) dir=(0, 0.761592, 0, 0.648056) }src2={ type=CARGO item=WaterBottle<369ef10> parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=WaterBottle pos=(11649.5, 44.5465, 14486.8) dir=(0, 0.761592, 0, 0.648056) }dst1={ type=CARGO item=WaterBottle parent=Clothing idx=0 row=0 col=3 }src2={ type=CARG SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=PeachesCan pos=(11618.3, 52.397, 14464.3) dir=(0.631234, 0.318659, -0.318659, 0.631234) }src2={ type=CARGO item=SpaghettiCan parent=Clothing idx=0 ro SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=PeachesCan pos=(11618.3, 52.397, 14464.3) dir=(0.631234, 0.318659, -0.318659, 0.631234) }dst1={ type=CARGO item=PeachesCan parent=Clothing idx=0 row=1 col=5 }src2 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=WaterBottleto cargo of target=Clothing row=0 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=WaterBottle parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=WaterBottle parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=WaterBottle parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=WaterBottle parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=BakedBeansCanto cargo of target=Clothing row=0 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=MakarovIJ70_Base<3b016330>to cargo of target=Clothing row=6 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=MakarovIJ70_Base<3b016330> parent=Clothing idx=0 row=3 col=0 } dst={ type=CARGO item=MakarovIJ70_Base<3b016330> parent=Clothing idx=0 row=6 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=MakarovIJ70_Base<3b016330> parent=Clothing idx=0 row=3 col=0 } dst={ type=CARGO item=MakarovIJ70_Base<3b016330> parent=Clothing idx=0 row=6 col=0 } SCRIPT : enable - false SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Clothing pos=(11618.9, 44.0334, 14428.8) dir=(0.508071, -0.491796, 0.491796, 0.508071) }src2={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=Clothing pos=(11618.9, 44.0334, 14428.8) dir=(0.508071, -0.491796, 0.491796, 0.508071) }dst1={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5100557 }src SCRIPT : enable - true SCRIPT : enable - false SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SpaghettiCan<85769fb0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=SpaghettiCan<85769fb0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan<85769fb0> parent=Clothing idx=0 row=3 col=5 } dst={ type=CARGO item=SpaghettiCan<85769fb0> parent=Clothing idx=0 row=1 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan<85769fb0> parent=Clothing idx=0 row=3 col=5 } dst={ type=CARGO item=SpaghettiCan<85769fb0> parent=Clothing idx=0 row=1 col=0 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=PeachesCan SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=PeachesCan SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PeachesCan parent=Clothing idx=0 row=1 col=5 } dst={ type=CARGO item=PeachesCan parent=Clothing idx=0 row=2 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PeachesCan parent=Clothing idx=0 row=1 col=5 } dst={ type=CARGO item=PeachesCan parent=Clothing idx=0 row=2 col=4 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SardinesCan SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=SardinesCan SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SardinesCan parent=Clothing idx=0 row=0 col=5 } dst={ type=CARGO item=SardinesCan parent=Clothing idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SardinesCan parent=Clothing idx=0 row=0 col=5 } dst={ type=CARGO item=SardinesCan parent=Clothing idx=0 row=2 col=1 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Matchbox SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Matchbox SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Matchbox parent=Clothing idx=0 row=4 col=4 } dst={ type=CARGO item=Matchbox parent=Clothing idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Matchbox parent=Clothing idx=0 row=4 col=4 } dst={ type=CARGO item=Matchbox parent=Clothing idx=0 row=2 col=3 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemBase<8576c410> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=ItemBase<8576c410> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<8576c410> parent=Clothing idx=0 row=4 col=3 } dst={ type=CARGO item=ItemBase<8576c410> parent=Clothing idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<8576c410> parent=Clothing idx=0 row=4 col=3 } dst={ type=CARGO item=ItemBase<8576c410> parent=Clothing idx=0 row=2 col=2 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=CombatKnife SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=CombatKnife SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=CombatKnife parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=CombatKnife parent=Clothing idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=CombatKnife parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=CombatKnife parent=Clothing idx=0 row=0 col=6 } SCRIPT : enable - true SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_380<85774f80> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Ammo_380<85774f80> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_380<85774f80> parent=Clothing idx=0 row=2 col=1 } dst={ type=CARGO item=Ammo_380<85774f80> parent=Clothing idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_380<85774f80> parent=Clothing idx=0 row=2 col=1 } dst={ type=CARGO item=Ammo_380<85774f80> parent=Clothing idx=0 row=2 col=3 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(11673.8, 43.1132, 14435.5) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(11673.8, 43.1132, 14435.5) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=3 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Canteen pos=(11558.5, 44.8591, 14428.7) dir=(0, 0.756662, 0, 0.653806) } dst={ type=CARGO item=Canteen parent=Clothing idx=0 row=4 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Canteen pos=(11558.5, 44.8591, 14428.7) dir=(0, 0.756662, 0, 0.653806) } dst={ type=CARGO item=Canteen parent=Clothing idx=0 row=4 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : NetID: 04 SCRIPT : OnMissionFinish SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<6195b700> SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: mpmissions\__cur_mp.chernarusplus\mission.c SCRIPT : SyncEvents -> RegisterEvents SCRIPT : Inventory::EEInit - Man=SurvivorBase<27e77980> item=ItemInventory<23326400> SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(11593.1, 43.6872, 14400.5) dir=(0, 0.978087, 0, -0.208196) } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=4 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(11593.1, 43.6872, 14400.5) dir=(0, 0.978087, 0, -0.208196) } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=4 col=2 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Potato pos=(11593.7, 43.7832, 14399.6) dir=(0.63023, -0.63023, -0.320639, 0.320639) } dst={ type=CARGO item=Potato parent=Clothing idx=0 row=3 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Potato pos=(11593.7, 43.7832, 14399.6) dir=(0.63023, -0.63023, -0.320639, 0.320639) } dst={ type=CARGO item=Potato parent=Clothing idx=0 row=3 col=6 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Drop(PREDICTIVE) item=Potato SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Potato parent=Clothing idx=0 row=3 col=6 } dst={ type=GROUND item=Potato pos=(11594.7, 43.031, 14401.3) dir=(0.661928, -0.661928, 0.2487, -0.2487) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Potato parent=Clothing idx=0 row=3 col=6 } dst={ type=GROUND item=Potato pos=(11594.7, 43.031, 14401.3) dir=(0.661928, -0.661928, 0.2487, -0.2487) } SCRIPT : [inv] I::Drop(PREDICTIVE) item=Clothing SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=4 col=2 } dst={ type=GROUND item=Clothing pos=(11594.7, 43.066, 14401.3) dir=(0, 0.910628, 0, -0.413228) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=4 col=2 } dst={ type=GROUND item=Clothing pos=(11594.7, 43.066, 14401.3) dir=(0, 0.910628, 0, -0.413228) } SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Canteen<36b7670> pos=(11558.5, 44.8591, 14428.7) dir=(0, 0.756662, 0, 0.653806) } dst={ type=CARGO item=Canteen<36b7670> parent=Clothing idx=0 row=4 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Canteen<36b7670> pos=(11558.5, 44.8591, 14428.7) dir=(0, 0.756662, 0, 0.653806) } dst={ type=CARGO item=Canteen<36b7670> parent=Clothing idx=0 row=4 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Battery9V pos=(11530.7, 50.2454, 14466) dir=(0.667152, -0.234326, 0.234326, 0.667152) } dst={ type=CARGO item=Battery9V parent=Clothing idx=0 row=3 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Battery9V pos=(11530.7, 50.2454, 14466) dir=(0.667152, -0.234326, 0.234326, 0.667152) } dst={ type=CARGO item=Battery9V parent=Clothing idx=0 row=3 col=6 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Clothing pos=(11521.2, 53.7654, 14470.3) dir=(0, 0.868349, 0, 0.495954) }src2={ type=ATTACHMENT item=Clothing parent=SurvivorBase<27e77980> slot=5119774 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=Clothing pos=(11521.2, 53.7654, 14470.3) dir=(0, 0.868349, 0, 0.495954) }dst1={ type=ATTACHMENT item=Clothing parent=SurvivorBase<27e77980> slot=5119774 }src2={ type=ATTACH SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemBase SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=ItemBase SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=1 col=0 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=4 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=1 col=0 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=4 col=2 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Mag_IJ70_8Rnd SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Mag_IJ70_8Rnd SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=4 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=4 col=5 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=PeachesCan SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=PeachesCan SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PeachesCan parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=PeachesCan parent=Clothing idx=0 row=6 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PeachesCan parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=PeachesCan parent=Clothing idx=0 row=6 col=5 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemBase SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=ItemBase SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=2 col=2 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=4 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=2 col=2 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=4 col=6 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_380 SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Ammo_380 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=2 col=3 } dst={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=5 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=2 col=3 } dst={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=5 col=6 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Battery9V SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Battery9V SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V parent=Clothing idx=0 row=2 col=1 } dst={ type=CARGO item=Battery9V parent=Clothing idx=0 row=7 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V parent=Clothing idx=0 row=2 col=1 } dst={ type=CARGO item=Battery9V parent=Clothing idx=0 row=7 col=3 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Battery9V SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Battery9V SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Battery9V parent=Clothing idx=0 row=7 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Battery9V parent=Clothing idx=0 row=7 col=4 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=BandageDressingto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=BandageDressing parent=ZmbM_PolicemanFat_Base idx=0 row=0 col=0 } dst={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=BandageDressing parent=ZmbM_PolicemanFat_Base idx=0 row=0 col=0 } dst={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=0 col=0 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : [inv] I::Drop(JUNCTURE) item=HescoBox SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=HescoBox pos=(11498.4, 51.1099, 14486.6) dir=(0.628779, 0.628779, 0.323476, 0.323476) } dst={ type=GROUND item=HescoBox pos=(11498.1, 50.5375, 14486.2) dir=(0.648338, 0.648 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=HescoBox pos=(11498.4, 51.1099, 14486.6) dir=(0.628779, 0.628779, 0.323476, 0.323476) } dst={ type=GROUND item=HescoBox pos=(11498.1, 50.5375, 14486.2) dir=(0.648338, 0. SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(11350.9, 51.9147, 14476.8) dir=(0.37874, 0.597123, -0.597123, 0.37874) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase<27e77980> slot=-1445057555 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(11350.9, 51.9147, 14476.8) dir=(0.37874, 0.597123, -0.597123, 0.37874) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase<27e77980> slot=-1445057555 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Drop(JUNCTURE) item=Izh18_Base SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Izh18_Base pos=(11349.6, 51.8993, 14477.6) dir=(-0.527503, -0.470894, -0.470894, 0.527503) } dst={ type=GROUND item=Izh18_Base pos=(11349.4, 51.9285, 14476.2) dir=(0.677146 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Izh18_Base pos=(11349.6, 51.8993, 14477.6) dir=(-0.527503, -0.470894, -0.470894, 0.527503) } dst={ type=GROUND item=Izh18_Base pos=(11349.4, 51.9285, 14476.2) dir=(0.677 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Pot<36bc880> pos=(11299.3, 50.0389, 14468.9) dir=(0, 0.371417, 0, 0.928466) }src2={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=Pot<36bc880> pos=(11299.3, 50.0389, 14468.9) dir=(0, 0.371417, 0, 0.928466) }dst1={ type=CARGO item=Pot<36bc880> parent=Clothing idx=0 row=0 col=0 }src2={ type=CARGO item=BandageDres SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=PeachesCanto cargo of target=Pot<36bc880> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=PeachesCan parent=Clothing idx=0 row=6 col=5 } dst={ type=CARGO item=PeachesCan parent=Pot<36bc880> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=PeachesCan parent=Clothing idx=0 row=6 col=5 } dst={ type=CARGO item=PeachesCan parent=Pot<36bc880> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=PeachesCanto cargo of target=Pot<36bc880> row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=PeachesCan parent=Clothing idx=0 row=2 col=4 } dst={ type=CARGO item=PeachesCan parent=Pot<36bc880> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=PeachesCan parent=Clothing idx=0 row=2 col=4 } dst={ type=CARGO item=PeachesCan parent=Pot<36bc880> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=TunaCanto cargo of target=Pot<36bc880> row=2 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=TunaCan parent=Pot<36bc880> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=TunaCan parent=Pot<36bc880> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=SardinesCanto cargo of target=Pot<36bc880> row=2 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan parent=Clothing idx=0 row=2 col=1 } dst={ type=CARGO item=SardinesCan parent=Pot<36bc880> idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan parent=Clothing idx=0 row=2 col=1 } dst={ type=CARGO item=SardinesCan parent=Pot<36bc880> idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Pot<36bc880>to cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Pot<36bc880> parent=SurvivorBase<27e77980> } dst={ type=CARGO item=Pot<36bc880> parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_IJ70_8Rndto cargo of target=Clothing row=6 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=4 col=5 } dst={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=6 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=4 col=5 } dst={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=6 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_380to cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=5 col=6 } dst={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=5 col=6 } dst={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=0 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=4 col=6 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=4 col=6 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Battery9Vto cargo of target=Clothing row=5 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V parent=Clothing idx=0 row=3 col=6 } dst={ type=CARGO item=Battery9V parent=Clothing idx=0 row=5 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V parent=Clothing idx=0 row=3 col=6 } dst={ type=CARGO item=Battery9V parent=Clothing idx=0 row=5 col=6 } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=WaterBottle parent=Clothing idx=0 row=0 col=2 }src2={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=0 col=4 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=WaterBottle parent=Clothing idx=0 row=0 col=2 }dst1={ type=CARGO item=WaterBottle parent=Clothing idx=0 row=0 col=4 }src2={ type=CARGO item=BakedBeansC SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Canteen<36b7670> parent=Clothing idx=0 row=4 col=3 }src2={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=Canteen<36b7670> parent=Clothing idx=0 row=4 col=3 }dst1={ type=CARGO item=Canteen<36b7670> parent=Clothing idx=0 row=0 col=2 }src2={ type=CARGO item=BakedBeansCanto cargo of target=Clothing row=4 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=4 col=3 } dst={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=4 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=4 col=3 } dst={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=4 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=6 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=4 col=2 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=6 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=4 col=2 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=6 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=BakedBeansCanto cargo of target=Clothing row=3 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=4 col=4 } dst={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=3 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=4 col=4 } dst={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=3 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Battery9Vto cargo of target=Clothing row=5 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V parent=Clothing idx=0 row=7 col=4 } dst={ type=CARGO item=Battery9V parent=Clothing idx=0 row=5 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V parent=Clothing idx=0 row=7 col=4 } dst={ type=CARGO item=Battery9V parent=Clothing idx=0 row=5 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Battery9Vto cargo of target=Clothing row=5 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V parent=Clothing idx=0 row=7 col=3 } dst={ type=CARGO item=Battery9V parent=Clothing idx=0 row=5 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V parent=Clothing idx=0 row=7 col=3 } dst={ type=CARGO item=Battery9V parent=Clothing idx=0 row=5 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_IJ70_8Rndto cargo of target=Clothing row=6 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=6 col=5 } dst={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=6 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=6 col=5 } dst={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=6 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=3 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=6 col=6 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=3 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=6 col=6 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=3 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=BandageDressingto cargo of target=Clothing row=2 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=BandageDressing pos=(11299.3, 50.0389, 14468.9) dir=(0, 0.371417, 0, 0.928466) } dst={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=BandageDressing pos=(11299.3, 50.0389, 14468.9) dir=(0, 0.371417, 0, 0.928466) } dst={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=2 col=1 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_12gaPellets pos=(11298.3, 52.5821, 14468.9) dir=(0, 0.971057, 0, -0.238847) } dst={ type=CARGO item=Ammo_12gaPellets parent=Clothing idx=0 row=4 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_12gaPellets pos=(11298.3, 52.5821, 14468.9) dir=(0, 0.971057, 0, -0.238847) } dst={ type=CARGO item=Ammo_12gaPellets parent=Clothing idx=0 row=4 col=4 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothingto cargo of target=Clothing row=6 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(11219.9, 43.8713, 14426.6) dir=(0, 0.90244, 0, 0.430815) } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=6 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(11219.9, 43.8713, 14426.6) dir=(0, 0.90244, 0, 0.430815) } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=6 col=4 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base pos=(11191.7, 44.4696, 14425.9) dir=(0, 0.988714, 0, 0.149816) } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=4 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base pos=(11191.7, 44.4696, 14425.9) dir=(0, 0.988714, 0, 0.149816) } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=4 col=5 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Drop(PREDICTIVE) item=Clothing SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=6 col=4 } dst={ type=GROUND item=Clothing pos=(11192.6, 43.7025, 14426.3) dir=(-0.00910026, 0.521431, -0.00556142, 0.853227) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=6 col=4 } dst={ type=GROUND item=Clothing pos=(11192.6, 43.7025, 14426.3) dir=(-0.00910026, 0.521431, -0.00556142, 0.853227 SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=6 col=3 }src2={ type=CARGO item=Ammo_12gaPellets parent=Clothing idx=0 row=4 col=4 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=6 col=3 }dst1={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=4 col=4 }src2={ type=CARGO item=Ammo_12 SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_12gaPelletsto cargo of target=Clothing row=2 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_12gaPellets parent=Clothing idx=0 row=6 col=3 } dst={ type=CARGO item=Ammo_12gaPellets parent=Clothing idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_12gaPellets parent=Clothing idx=0 row=6 col=3 } dst={ type=CARGO item=Ammo_12gaPellets parent=Clothing idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=FNX45to cargo of target=Clothing row=6 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=FNX45 parent=SurvivorBase<27e77980> } dst={ type=CARGO item=FNX45 parent=Clothing idx=0 row=6 col=3 } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Battery9V pos=(11195.3, 46.5114, 14372.5) dir=(-0.555931, 0.436967, 0.436967, 0.555931) } dst={ type=CARGO item=Battery9V parent=Clothing idx=0 row=4 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Battery9V pos=(11195.3, 46.5114, 14372.5) dir=(-0.555931, 0.436967, 0.436967, 0.555931) } dst={ type=CARGO item=Battery9V parent=Clothing idx=0 row=4 col=5 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Inventory::EEInit - Man=SurvivorBase<27e43090> item=ItemInventory SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [wpnfsm] LoopedChambering, taking mag from event e.mag=Ammo_12gaPellets SCRIPT : [wpnfsm] m_srcMagazine=Ammo_12gaPellets SCRIPT : [wpnfsm] LoopedChambering, taking mag from event e.mag=Ammo_12gaPellets SCRIPT : [wpnfsm] m_srcMagazine=Ammo_12gaPellets SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_380 pos=(10781.8, 61.3322, 14405.7) dir=(0, -0.785939, 0, 0.618304) } dst={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=5 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_380 pos=(10781.8, 61.3322, 14405.7) dir=(0, -0.785939, 0, 0.618304) } dst={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=5 col=5 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_IJ70_8Rndto cargo of target=Clothing row=4 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_IJ70_8Rnd parent=SurvivorBase<27e77980> } dst={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=4 col=4 } SCRIPT : [inv] I::Take2Target(PREDICTIVE) item=Battery9V SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V parent=Clothing idx=0 row=5 col=6 } dst={ type=ATTACHMENT item=Battery9V parent=Rangefinder slot=-131201905 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V parent=Clothing idx=0 row=5 col=6 } dst={ type=ATTACHMENT item=Battery9V parent=Rangefinder slot=-131201905 } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=Rangefinder parent=SurvivorBase<27e77980> }src2={ type=CARGO item=MakarovIJ70_Base parent=Clothing idx=0 row=6 col=0 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : To ironsights true SCRIPT : From ironsights and optics SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_IJ70_8Rndto cargo of target=Clothing row=6 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=6 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=6 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=MakarovIJ70_Baseto cargo of target=Clothing row=0 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=MakarovIJ70_Base parent=SurvivorBase<27e77980> } dst={ type=CARGO item=MakarovIJ70_Base parent=Clothing idx=0 row=0 col=1 } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Battery9Vto cargo of target=Clothing row=5 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=Battery9V parent=Rangefinder slot=-131201905 } dst={ type=CARGO item=Battery9V parent=Clothing idx=0 row=5 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=Battery9V parent=Rangefinder slot=-131201905 } dst={ type=CARGO item=Battery9V parent=Clothing idx=0 row=5 col=5 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2Target(PREDICTIVE) item=Battery9V SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V parent=Clothing idx=0 row=5 col=5 } dst={ type=ATTACHMENT item=Battery9V parent=Rangefinder slot=-131201905 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V parent=Clothing idx=0 row=5 col=5 } dst={ type=ATTACHMENT item=Battery9V parent=Rangefinder slot=-131201905 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Rangefinderto cargo of target=Clothing row=6 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Rangefinder parent=SurvivorBase<27e77980> } dst={ type=CARGO item=Rangefinder parent=Clothing idx=0 row=6 col=0 } SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2Att(PREDICTIVE) item=DirtBikeHelmet_ColorBase SCRIPT : [inv] I::Take2Target(PREDICTIVE) item=DirtBikeHelmet_ColorBase SCRIPT : [inv] I::Take2Target(PREDICTIVE) target=SurvivorBase<27e77980> item=DirtBikeHelmet_ColorBase Warning - no room for item in target SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=DirtBikeHelmet_ColorBase parent=SurvivorBase<27e77980> }src2={ type=ATTACHMENT item=Clothing parent=SurvivorBase<27e77980> slot=-1445057555 } SCRIPT : [hndfsm] SlotToAnimType - not animated slot in src_loc={ type=ATTACHMENT item=DirtBikeHelmet_ColorBase parent=SurvivorBase<27e77980> slot=-1445057555 } SCRIPT : [hndfsm] SlotToAnimType - not animated slot in src_loc={ type=ATTACHMENT item=Clothing parent=SurvivorBase<27e77980> slot=-1445057555 } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=Clothing parent=SurvivorBase<27e77980> }src2={ type=ATTACHMENT item=DirtBikeHelmet_ColorBase parent=SurvivorBase<27e77980> slot=-1445057555 } SCRIPT : [hndfsm] SlotToAnimType - not animated slot in src_loc={ type=ATTACHMENT item=Clothing parent=SurvivorBase<27e77980> slot=-1445057555 } SCRIPT : [hndfsm] SlotToAnimType - not animated slot in src_loc={ type=ATTACHMENT item=DirtBikeHelmet_ColorBase parent=SurvivorBase<27e77980> slot=-1445057555 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=TunaCan pos=(10730.2, 58.8197, 14387) dir=(0, 0.970621, 0, 0.240615) } dst={ type=CARGO item=TunaCan parent=Clothing idx=0 row=5 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=TunaCan pos=(10730.2, 58.8197, 14387) dir=(0, 0.970621, 0, 0.240615) } dst={ type=CARGO item=TunaCan parent=Clothing idx=0 row=5 col=5 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=TunaCanto cargo of target=Clothing row=5 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan parent=Clothing idx=0 row=5 col=5 } dst={ type=CARGO item=TunaCan parent=Clothing idx=0 row=5 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan parent=Clothing idx=0 row=5 col=5 } dst={ type=CARGO item=TunaCan parent=Clothing idx=0 row=5 col=5 } SCRIPT : [inv] I::Drop(PREDICTIVE) item=Battery9V SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V parent=Clothing idx=0 row=5 col=2 } dst={ type=GROUND item=Battery9V pos=(10682.4, 61.0138, 14384.4) dir=(-0.655124, 0.266106, 0.266106, 0.655124) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V parent=Clothing idx=0 row=5 col=2 } dst={ type=GROUND item=Battery9V pos=(10682.4, 61.0138, 14384.4) dir=(-0.655124, 0.266106, 0.266106, 0.655124) } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_380to cargo of target=Clothing row=5 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Ammo_380 parent=SurvivorBase<27e77980> } dst={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=5 col=2 } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Inventory::EEInit - Man=SurvivorBase<27e77980> item=ItemInventory<6196a850> SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=BakedBeansCan pos=(10682.6, 61.9257, 14384.6) dir=(0, -0.688098, -0, 0.725618) } dst={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=3 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=BakedBeansCan pos=(10682.6, 61.9257, 14384.6) dir=(0, -0.688098, -0, 0.725618) } dst={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=3 col=2 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=HescoBox parent=SurvivorBase<27e77980> } dst={ type=GROUND item=HescoBox pos=(10659.4, 54.824, 14340) dir=(0, -0.772531, -0, 0.634977) } SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=HescoBox pos=(10659.4, 54.824, 14340) dir=(0, -0.772531, -0, 0.634977) } dst={ type=GROUND item=HescoBox pos=(10658.5, 54.8339, 14339.7) dir=(0, -0.772531, -0, 0.634977) } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=HescoBox pos=(10659.4, 54.824, 14340) dir=(0, -0.772531, -0, 0.634977) } dst={ type=GROUND item=HescoBox pos=(10658.5, 54.8339, 14339.7) dir=(0, -0.772531, -0, 0.634977) SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2Target(PREDICTIVE) item=Battery9V SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V parent=Clothing idx=0 row=5 col=3 } dst={ type=ATTACHMENT item=Battery9V parent=Flashlight slot=-131201905 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V parent=Clothing idx=0 row=5 col=3 } dst={ type=ATTACHMENT item=Battery9V parent=Flashlight slot=-131201905 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=BandageDressingto cargo of target=Clothing row=5 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=2 col=1 } dst={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=5 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=2 col=1 } dst={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=5 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=TunaCanto cargo of target=Clothing row=5 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan parent=Clothing idx=0 row=5 col=5 } dst={ type=CARGO item=TunaCan parent=Clothing idx=0 row=5 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan parent=Clothing idx=0 row=5 col=5 } dst={ type=CARGO item=TunaCan parent=Clothing idx=0 row=5 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_12gaPelletsto cargo of target=Clothing row=2 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_12gaPellets parent=Clothing idx=0 row=2 col=2 } dst={ type=CARGO item=Ammo_12gaPellets parent=Clothing idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_12gaPellets parent=Clothing idx=0 row=2 col=2 } dst={ type=CARGO item=Ammo_12gaPellets parent=Clothing idx=0 row=2 col=1 } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Ammo_12gaPellets parent=Clothing idx=0 row=2 col=1 }src2={ type=CARGO item=TunaCan parent=Clothing idx=0 row=5 col=5 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=Ammo_12gaPellets parent=Clothing idx=0 row=2 col=1 }dst1={ type=CARGO item=Ammo_12gaPellets parent=Clothing idx=0 row=5 col=5 }src2={ type=CARGO item=T SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Matchboxto cargo of target=Clothing row=5 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Matchbox parent=Clothing idx=0 row=2 col=3 } dst={ type=CARGO item=Matchbox parent=Clothing idx=0 row=5 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Matchbox parent=Clothing idx=0 row=2 col=3 } dst={ type=CARGO item=Matchbox parent=Clothing idx=0 row=5 col=6 } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=TunaCan parent=Clothing idx=0 row=2 col=1 }src2={ type=HANDS item=Flashlight parent=SurvivorBase<27e77980> } SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c ContinuousUse change control SCRIPT : Inventory::EEInit - Man=SurvivorBase<27e77980> item=ItemInventory SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Clothing pos=(10718.9, 52.3049, 14300.4) dir=(0, 0.262282, 0, 0.964991) }src2={ type=ATTACHMENT item=Clothing parent=SurvivorBase<27e77980> slot=5119774 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=Clothing pos=(10718.9, 52.3049, 14300.4) dir=(0, 0.262282, 0, 0.964991) }dst1={ type=ATTACHMENT item=Clothing parent=SurvivorBase<27e77980> slot=5119774 }src2={ type=ATTACH SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Clothing pos=(10718.9, 52.3049, 14300.4) dir=(0, 0.262282, 0, 0.964991) }src2={ type=ATTACHMENT item=Clothing parent=SurvivorBase<27e77980> slot=5119774 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=Clothing pos=(10718.9, 52.3049, 14300.4) dir=(0, 0.262282, 0, 0.964991) }dst1={ type=ATTACHMENT item=Clothing parent=SurvivorBase<27e77980> slot=5119774 }src2={ type=ATTACH SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=SpaghettiCanto cargo of target=Container_Base row=1 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SpaghettiCan parent=Clothing idx=0 row=1 col=0 } dst={ type=CARGO item=SpaghettiCan parent=Container_Base idx=0 row=1 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SpaghettiCan parent=Clothing idx=0 row=1 col=0 } dst={ type=CARGO item=SpaghettiCan parent=Container_Base idx=0 row=1 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Canteen<36b7670>to cargo of target=Container_Base row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Canteen<36b7670> parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=Canteen<36b7670> parent=Container_Base idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Canteen<36b7670> parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=Canteen<36b7670> parent=Container_Base idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Container_Base row=0 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=ItemBase parent=Container_Base idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=ItemBase parent=Container_Base idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_380to cargo of target=Container_Base row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_380 parent=Container_Base idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_380 parent=Container_Base idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Rangefinderto cargo of target=Container_Base row=1 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rangefinder parent=Clothing idx=0 row=6 col=0 } dst={ type=CARGO item=Rangefinder parent=Container_Base idx=0 row=1 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rangefinder parent=Clothing idx=0 row=6 col=0 } dst={ type=CARGO item=Rangefinder parent=Container_Base idx=0 row=1 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=5 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=3 col=0 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=5 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=3 col=0 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=5 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Rangefinderto cargo of target=Clothing row=3 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rangefinder parent=Container_Base idx=0 row=1 col=4 } dst={ type=CARGO item=Rangefinder parent=Clothing idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rangefinder parent=Container_Base idx=0 row=1 col=4 } dst={ type=CARGO item=Rangefinder parent=Clothing idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Container_Base row=0 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=5 col=0 } dst={ type=CARGO item=ItemBase parent=Container_Base idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=5 col=0 } dst={ type=CARGO item=ItemBase parent=Container_Base idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Canteen<36b7670>to cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Canteen<36b7670> parent=Container_Base idx=0 row=0 col=2 } dst={ type=CARGO item=Canteen<36b7670> parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Canteen<36b7670> parent=Container_Base idx=0 row=0 col=2 } dst={ type=CARGO item=Canteen<36b7670> parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Rangefinderto cargo of target=Container_Base row=1 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rangefinder parent=Clothing idx=0 row=3 col=0 } dst={ type=CARGO item=Rangefinder parent=Container_Base idx=0 row=1 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rangefinder parent=Clothing idx=0 row=3 col=0 } dst={ type=CARGO item=Rangefinder parent=Container_Base idx=0 row=1 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_380to cargo of target=Clothing row=5 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=5 col=2 } dst={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=5 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=5 col=2 } dst={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=5 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_12gaPelletsto cargo of target=Container_Base row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_12gaPellets parent=Clothing idx=0 row=5 col=5 } dst={ type=CARGO item=Ammo_12gaPellets parent=Container_Base idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_12gaPellets parent=Clothing idx=0 row=5 col=5 } dst={ type=CARGO item=Ammo_12gaPellets parent=Container_Base idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Matchboxto cargo of target=Container_Base row=0 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Matchbox parent=Clothing idx=0 row=5 col=6 } dst={ type=CARGO item=Matchbox parent=Container_Base idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Matchbox parent=Clothing idx=0 row=5 col=6 } dst={ type=CARGO item=Matchbox parent=Container_Base idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=BakedBeansCanto cargo of target=Clothing row=6 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=3 col=2 } dst={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=6 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=3 col=2 } dst={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=6 col=0 } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=WaterBottle parent=Clothing idx=0 row=0 col=4 }src2={ type=CARGO item=Canteen<36b7670> parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=WaterBottle parent=Clothing idx=0 row=0 col=4 }dst1={ type=CARGO item=WaterBottle parent=Clothing idx=0 row=0 col=0 }src2={ type=CARGO item=Canteen<36b SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=CombatKnifeto cargo of target=Clothing row=2 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=CombatKnife parent=Clothing idx=0 row=0 col=6 } dst={ type=CARGO item=CombatKnife parent=Clothing idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=CombatKnife parent=Clothing idx=0 row=0 col=6 } dst={ type=CARGO item=CombatKnife parent=Clothing idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterBottleto cargo of target=Clothing row=2 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterBottle parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=WaterBottle parent=Clothing idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterBottle parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=WaterBottle parent=Clothing idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=BakedBeansCanto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=6 col=0 } dst={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=6 col=0 } dst={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterBottleto cargo of target=Clothing row=4 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterBottle parent=Clothing idx=0 row=2 col=0 } dst={ type=CARGO item=WaterBottle parent=Clothing idx=0 row=4 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterBottle parent=Clothing idx=0 row=2 col=0 } dst={ type=CARGO item=WaterBottle parent=Clothing idx=0 row=4 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=BakedBeansCanto cargo of target=Clothing row=2 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Canteen<36b7670>to cargo of target=Clothing row=0 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Canteen<36b7670> parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=Canteen<36b7670> parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Canteen<36b7670> parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=Canteen<36b7670> parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_IJ70_8Rndto cargo of target=Clothing row=0 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=4 col=4 } dst={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=4 col=4 } dst={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=CombatKnifeto cargo of target=Clothing row=3 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=CombatKnife parent=Clothing idx=0 row=2 col=2 } dst={ type=CARGO item=CombatKnife parent=Clothing idx=0 row=3 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=CombatKnife parent=Clothing idx=0 row=2 col=2 } dst={ type=CARGO item=CombatKnife parent=Clothing idx=0 row=3 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=BakedBeansCanto cargo of target=Clothing row=3 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=2 col=0 } dst={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=3 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=2 col=0 } dst={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=3 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=3 col=6 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=3 col=6 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Battery9Vto cargo of target=Clothing row=3 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V parent=Clothing idx=0 row=4 col=5 } dst={ type=CARGO item=Battery9V parent=Clothing idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V parent=Clothing idx=0 row=4 col=5 } dst={ type=CARGO item=Battery9V parent=Clothing idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Canteen<36b7670>to cargo of target=Clothing row=3 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Canteen<36b7670> parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=Canteen<36b7670> parent=Clothing idx=0 row=3 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Canteen<36b7670> parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=Canteen<36b7670> parent=Clothing idx=0 row=3 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_380to cargo of target=Clothing row=3 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=5 col=2 } dst={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=3 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=5 col=2 } dst={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=3 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=BandageDressingto cargo of target=Clothing row=2 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=5 col=3 } dst={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=5 col=3 } dst={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=BakedBeansCanto cargo of target=Clothing row=4 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=3 col=2 } dst={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=4 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=3 col=2 } dst={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=4 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=BandageDressingto cargo of target=Clothing row=3 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=2 col=1 } dst={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=3 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=2 col=1 } dst={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=3 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=0 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=5 } SCRIPT : [inv] I::Drop(PREDICTIVE) item=ItemBase SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=5 } dst={ type=GROUND item=ItemBase pos=(10718.3, 52.3263, 14295.2) dir=(-0.0197534, 0.706831, -0.706831, -0.0197534) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=5 } dst={ type=GROUND item=ItemBase pos=(10718.3, 52.3263, 14295.2) dir=(-0.0197534, 0.706831, -0.706831, -0.0197534) SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Container_Baseto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Container_Base parent=SurvivorBase<27e77980> } dst={ type=CARGO item=Container_Base parent=Clothing idx=0 row=0 col=0 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_9x19 pos=(10615, 56.3998, 14267.2) dir=(0, -0.854923, 0, 0.518756) } dst={ type=CARGO item=Ammo_9x19 parent=Clothing idx=0 row=2 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_9x19 pos=(10615, 56.3998, 14267.2) dir=(0, -0.854923, 0, 0.518756) } dst={ type=CARGO item=Ammo_9x19 parent=Clothing idx=0 row=2 col=6 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=ItemBase pos=(10505.5, 57.7012, 14235.5) dir=(-0.0423445, 0.705916, -0.705745, -0.0425865) }src2={ type=CARGO item=Container_Base parent=Clothing idx SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=ItemBase pos=(10505.5, 57.7012, 14235.5) dir=(-0.0423445, 0.705916, -0.705745, -0.0425865) }dst1={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=0 }src SCRIPT : [inv] I::Drop(JUNCTURE) item=Container_Base SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Container_Base pos=(10505.5, 57.7012, 14235.5) dir=(-0.0423445, 0.705916, -0.705745, -0.0425865) } dst={ type=GROUND item=Container_Base pos=(10505.9, 57.6903, 14235.2) dir SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Container_Base pos=(10505.5, 57.7012, 14235.5) dir=(-0.0423445, 0.705916, -0.705745, -0.0425865) } dst={ type=GROUND item=Container_Base pos=(10505.9, 57.6903, 14235.2) SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Container_Baseto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Container_Base pos=(10505.9, 57.6903, 14235.2) dir=(0.707042, 0.0140688, -0.0145419, 0.706859) } dst={ type=CARGO item=Container_Base parent=Clothing idx=0 row=0 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Container_Base pos=(10505.9, 57.6903, 14235.2) dir=(0.707042, 0.0140688, -0.0145419, 0.706859) } dst={ type=CARGO item=Container_Base parent=Clothing idx=0 row SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : NetID: 05 SCRIPT : OnMissionFinish SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : Inventory::EEInit - Man=SurvivorBase<21301100> item=ItemInventory SCRIPT : ~DayZGame() --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 05.11. 20:35:50 SCRIPT : Registered 365 temporary action enum(s), UAN==365 SCRIPT : CreateGame() SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : Inventory::EEInit - Man=SurvivorBase<3c471020> item=ItemInventory<2f76f6b0> SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<146f4a40> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<4d7fc040> item=Clothing<146f4a40> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<146f4a40> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<146f4a40> parent=SurvivorBase<4d7fc040> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<146f4a40> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<146f4a40> parent=SurvivorBase<4d7fc040> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<146f8cf0> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<4d7fc040> item=Clothing<146f8cf0> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<146f8cf0> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<146f8cf0> parent=SurvivorBase<4d7fc040> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<146f8cf0> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<146f8cf0> parent=SurvivorBase<4d7fc040> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<146f9300> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<4d7fc040> item=Clothing<146f9300> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<146f9300> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<146f9300> parent=SurvivorBase<4d7fc040> slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<146f9300> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<146f9300> parent=SurvivorBase<4d7fc040> slot=5308728 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<146fb760> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<4d951010> item=Clothing<146fb760> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<146fb760> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<146fb760> parent=SurvivorBase<4d951010> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<146fb760> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<146fb760> parent=SurvivorBase<4d951010> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<146fcfa0> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<4d951010> item=Clothing<146fcfa0> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<146fcfa0> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<146fcfa0> parent=SurvivorBase<4d951010> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<146fcfa0> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<146fcfa0> parent=SurvivorBase<4d951010> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<146fbd70> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<4d951010> item=Clothing<146fbd70> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<146fbd70> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<146fbd70> parent=SurvivorBase<4d951010> slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<146fbd70> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<146fbd70> parent=SurvivorBase<4d951010> slot=5308728 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<146fedf0> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<4d960f40> item=Clothing<146fedf0> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<146fedf0> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<146fedf0> parent=SurvivorBase<4d960f40> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<146fedf0> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<146fedf0> parent=SurvivorBase<4d960f40> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<146ffa10> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<4d960f40> item=Clothing<146ffa10> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<146ffa10> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<146ffa10> parent=SurvivorBase<4d960f40> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<146ffa10> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<146ffa10> parent=SurvivorBase<4d960f40> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<146fa530> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<4d960f40> item=Clothing<146fa530> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<146fa530> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<146fa530> parent=SurvivorBase<4d960f40> slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<146fa530> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<146fa530> parent=SurvivorBase<4d960f40> slot=5308728 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<4d976360> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<4d970e70> item=Clothing<4d976360> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d976360> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d976360> parent=SurvivorBase<4d970e70> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d976360> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d976360> parent=SurvivorBase<4d970e70> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<4d978dd0> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<4d970e70> item=Clothing<4d978dd0> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d978dd0> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d978dd0> parent=SurvivorBase<4d970e70> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d978dd0> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d978dd0> parent=SurvivorBase<4d970e70> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<4d97b230> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<4d970e70> item=Clothing<4d97b230> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d97b230> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d97b230> parent=SurvivorBase<4d970e70> slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d97b230> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d97b230> parent=SurvivorBase<4d970e70> slot=5308728 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<4d976970> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<4d970e70> item=Clothing<4d976970> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d976970> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d976970> parent=SurvivorBase<4d970e70> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d976970> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d976970> parent=SurvivorBase<4d970e70> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<4d97b840> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<4d970e70> item=Clothing<4d97b840> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d97b840> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d97b840> parent=SurvivorBase<4d970e70> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d97b840> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d97b840> parent=SurvivorBase<4d970e70> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<4d975d50> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<4d970e70> item=Clothing<4d975d50> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d975d50> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d975d50> parent=SurvivorBase<4d970e70> slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d975d50> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d975d50> parent=SurvivorBase<4d970e70> slot=5308728 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<4d974510> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<4d970e70> item=Clothing<4d974510> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d974510> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d974510> parent=SurvivorBase<4d970e70> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d974510> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d974510> parent=SurvivorBase<4d970e70> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<4d974b20> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<4d970e70> item=Clothing<4d974b20> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d974b20> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d974b20> parent=SurvivorBase<4d970e70> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d974b20> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d974b20> parent=SurvivorBase<4d970e70> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<4d976f80> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<4d970e70> item=Clothing<4d976f80> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d976f80> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d976f80> parent=SurvivorBase<4d970e70> slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d976f80> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d976f80> parent=SurvivorBase<4d970e70> slot=5308728 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<4d97eed0> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<4da208f0> item=Clothing<4d97eed0> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d97eed0> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d97eed0> parent=SurvivorBase<4da208f0> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d97eed0> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d97eed0> parent=SurvivorBase<4da208f0> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<4d97d690> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<4da208f0> item=Clothing<4d97d690> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d97d690> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d97d690> parent=SurvivorBase<4da208f0> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d97d690> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d97d690> parent=SurvivorBase<4da208f0> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<4d97dca0> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<4da208f0> item=Clothing<4d97dca0> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d97dca0> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d97dca0> parent=SurvivorBase<4da208f0> slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d97dca0> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d97dca0> parent=SurvivorBase<4da208f0> slot=5308728 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<4d97a610> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<4da7a020> item=Clothing<4d97a610> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d97a610> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d97a610> parent=SurvivorBase<4da7a020> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d97a610> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d97a610> parent=SurvivorBase<4da7a020> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<4d981f50> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<4da7a020> item=Clothing<4d981f50> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d981f50> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d981f50> parent=SurvivorBase<4da7a020> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d981f50> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d981f50> parent=SurvivorBase<4da7a020> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<4d97ac20> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<4da7a020> item=Clothing<4d97ac20> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d97ac20> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d97ac20> parent=SurvivorBase<4da7a020> slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d97ac20> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d97ac20> parent=SurvivorBase<4da7a020> slot=5308728 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<4d983790> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<4da208f0> item=Clothing<4d983790> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d983790> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d983790> parent=SurvivorBase<4da208f0> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d983790> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d983790> parent=SurvivorBase<4da208f0> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<4d9843b0> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<4da208f0> item=Clothing<4d9843b0> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d9843b0> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d9843b0> parent=SurvivorBase<4da208f0> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d9843b0> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d9843b0> parent=SurvivorBase<4da208f0> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<4d97f4e0> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<4da208f0> item=Clothing<4d97f4e0> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d97f4e0> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d97f4e0> parent=SurvivorBase<4da208f0> slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d97f4e0> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d97f4e0> parent=SurvivorBase<4da208f0> slot=5308728 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<4d985bf0> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<4c0eb030> item=Clothing<4d985bf0> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d985bf0> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d985bf0> parent=SurvivorBase<4c0eb030> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d985bf0> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d985bf0> parent=SurvivorBase<4c0eb030> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<4d987a40> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<4c0eb030> item=Clothing<4d987a40> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d987a40> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d987a40> parent=SurvivorBase<4c0eb030> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d987a40> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d987a40> parent=SurvivorBase<4c0eb030> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<4d987430> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<4c0eb030> item=Clothing<4d987430> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d987430> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d987430> parent=SurvivorBase<4c0eb030> slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d987430> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d987430> parent=SurvivorBase<4c0eb030> slot=5308728 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<4d983180> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<4da208f0> item=Clothing<4d983180> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d983180> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d983180> parent=SurvivorBase<4da208f0> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d983180> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d983180> parent=SurvivorBase<4da208f0> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<4d988050> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<4da208f0> item=Clothing<4d988050> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d988050> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d988050> parent=SurvivorBase<4da208f0> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d988050> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d988050> parent=SurvivorBase<4da208f0> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<4d988660> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<4da208f0> item=Clothing<4d988660> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d988660> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d988660> parent=SurvivorBase<4da208f0> slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d988660> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d988660> parent=SurvivorBase<4da208f0> slot=5308728 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<4d989ea0> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<4c0eb030> item=Clothing<4d989ea0> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d989ea0> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d989ea0> parent=SurvivorBase<4c0eb030> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d989ea0> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d989ea0> parent=SurvivorBase<4c0eb030> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<4d989890> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<4c0eb030> item=Clothing<4d989890> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d989890> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d989890> parent=SurvivorBase<4c0eb030> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d989890> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d989890> parent=SurvivorBase<4c0eb030> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<4d98a4b0> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<4c0eb030> item=Clothing<4d98a4b0> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d98a4b0> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d98a4b0> parent=SurvivorBase<4c0eb030> slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d98a4b0> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d98a4b0> parent=SurvivorBase<4c0eb030> slot=5308728 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<4d986200> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<4da208f0> item=Clothing<4d986200> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d986200> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d986200> parent=SurvivorBase<4da208f0> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d986200> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d986200> parent=SurvivorBase<4da208f0> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<4d98b6e0> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<4da208f0> item=Clothing<4d98b6e0> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d98b6e0> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d98b6e0> parent=SurvivorBase<4da208f0> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d98b6e0> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d98b6e0> parent=SurvivorBase<4da208f0> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<4d98bcf0> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<4da208f0> item=Clothing<4d98bcf0> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d98bcf0> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d98bcf0> parent=SurvivorBase<4da208f0> slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d98bcf0> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d98bcf0> parent=SurvivorBase<4da208f0> slot=5308728 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<4d98c300> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<4c0eb030> item=Clothing<4d98c300> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d98c300> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d98c300> parent=SurvivorBase<4c0eb030> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d98c300> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d98c300> parent=SurvivorBase<4c0eb030> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<4d990bc0> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<4c0eb030> item=Clothing<4d990bc0> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d990bc0> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d990bc0> parent=SurvivorBase<4c0eb030> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d990bc0> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d990bc0> parent=SurvivorBase<4c0eb030> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<4d992400> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<4c0eb030> item=Clothing<4d992400> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d992400> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d992400> parent=SurvivorBase<4c0eb030> slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d992400> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d992400> parent=SurvivorBase<4c0eb030> slot=5308728 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<4d9911d0> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<4da208f0> item=Clothing<4d9911d0> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d9911d0> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d9911d0> parent=SurvivorBase<4da208f0> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d9911d0> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d9911d0> parent=SurvivorBase<4da208f0> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<4d992a10> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<4da208f0> item=Clothing<4d992a10> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d992a10> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d992a10> parent=SurvivorBase<4da208f0> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d992a10> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d992a10> parent=SurvivorBase<4da208f0> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<4d9917e0> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<4da208f0> item=Clothing<4d9917e0> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d9917e0> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d9917e0> parent=SurvivorBase<4da208f0> slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d9917e0> pos=(838.46, 128.144, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d9917e0> parent=SurvivorBase<4da208f0> slot=5308728 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<4d97a000> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<4da208f0> item=Clothing<4d97a000> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d97a000> pos=(838.46, 128.156, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d97a000> parent=SurvivorBase<4da208f0> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d97a000> pos=(838.46, 128.156, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d97a000> parent=SurvivorBase<4da208f0> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<4d988c70> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<4da208f0> item=Clothing<4d988c70> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d988c70> pos=(838.46, 128.156, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d988c70> parent=SurvivorBase<4da208f0> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d988c70> pos=(838.46, 128.156, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d988c70> parent=SurvivorBase<4da208f0> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<4d984fd0> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<4da208f0> item=Clothing<4d984fd0> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d984fd0> pos=(838.46, 128.156, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d984fd0> parent=SurvivorBase<4da208f0> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d984fd0> pos=(838.46, 128.156, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d984fd0> parent=SurvivorBase<4da208f0> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<4d9855e0> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<4da208f0> item=Clothing<4d9855e0> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d9855e0> pos=(838.46, 128.156, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d9855e0> parent=SurvivorBase<4da208f0> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d9855e0> pos=(838.46, 128.156, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d9855e0> parent=SurvivorBase<4da208f0> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<4d986810> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<4da208f0> item=Clothing<4d986810> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d986810> pos=(838.46, 128.156, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d986810> parent=SurvivorBase<4da208f0> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d986810> pos=(838.46, 128.156, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d986810> parent=SurvivorBase<4da208f0> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<4d981940> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<4da208f0> item=Clothing<4d981940> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d981940> pos=(838.46, 128.156, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d981940> parent=SurvivorBase<4da208f0> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d981940> pos=(838.46, 128.156, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d981940> parent=SurvivorBase<4da208f0> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<4d989280> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<4da208f0> item=Clothing<4d989280> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d989280> pos=(838.46, 128.156, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d989280> parent=SurvivorBase<4da208f0> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d989280> pos=(838.46, 128.156, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d989280> parent=SurvivorBase<4da208f0> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<4d98f990> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<4da208f0> item=Clothing<4d98f990> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d98f990> pos=(838.46, 128.156, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d98f990> parent=SurvivorBase<4da208f0> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d98f990> pos=(838.46, 128.156, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d98f990> parent=SurvivorBase<4da208f0> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<4d98e150> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<4da208f0> item=Clothing<4d98e150> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d98e150> pos=(838.46, 128.156, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d98e150> parent=SurvivorBase<4da208f0> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d98e150> pos=(838.46, 128.156, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d98e150> parent=SurvivorBase<4da208f0> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<4d98ffa0> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<4da208f0> item=Clothing<4d98ffa0> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d98ffa0> pos=(838.46, 128.156, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d98ffa0> parent=SurvivorBase<4da208f0> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d98ffa0> pos=(838.46, 128.156, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d98ffa0> parent=SurvivorBase<4da208f0> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<4d98db40> slot=5119774 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<4da208f0> item=Clothing<4d98db40> slot=5119774 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d98db40> pos=(838.46, 128.156, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d98db40> parent=SurvivorBase<4da208f0> slot=5119774 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d98db40> pos=(838.46, 128.156, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d98db40> parent=SurvivorBase<4da208f0> slot=5119774 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<4d993630> slot=5612719 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<4da208f0> item=Clothing<4d993630> slot=5612719 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d993630> pos=(838.46, 128.156, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d993630> parent=SurvivorBase<4da208f0> slot=5612719 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d993630> pos=(838.46, 128.156, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d993630> parent=SurvivorBase<4da208f0> slot=5612719 } SCRIPT : [inv] I::Take2AttEx(LOCAL) item=Clothing<4d991df0> slot=5308728 SCRIPT : [inv] I::Take2TargetAttEx(LOCAL) as ATT of target=SurvivorBase<4da208f0> item=Clothing<4d991df0> slot=5308728 SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d991df0> pos=(838.46, 128.156, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d991df0> parent=SurvivorBase<4da208f0> slot=5308728 } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=Clothing<4d991df0> pos=(838.46, 128.156, 4234.73) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<4d991df0> parent=SurvivorBase<4da208f0> slot=5308728 } SCRIPT : ~DayZGame() --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 05.11. 20:49:33 SCRIPT : Registered 365 temporary action enum(s), UAN==365 SCRIPT : CreateGame() SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : Inventory::EEInit - Man=SurvivorBase<4b613020> item=ItemInventory<3cd912e0> SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 05.11. 20:50:30 SCRIPT : Registered 365 temporary action enum(s), UAN==365 SCRIPT : CreateGame() SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : Inventory::EEInit - Man=SurvivorBase<4ab55010> item=ItemInventory<301845a0> SCRIPT : ~DayZGame() --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 06.11. 20:43:10 SCRIPT : Registered 365 temporary action enum(s), UAN==365 SCRIPT : CreateGame() SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : Inventory::EEInit - Man=SurvivorBase<4add1010> item=ItemInventory<30a76300> SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: mpmissions\__cur_mp.ChernarusPlus\mission.c SCRIPT : SyncEvents -> RegisterEvents --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 06.11. 20:44:06 SCRIPT : Registered 365 temporary action enum(s), UAN==365 SCRIPT : CreateGame() SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : Inventory::EEInit - Man=SurvivorBase<6e3c5b70> item=ItemInventory SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: mpmissions\__cur_mp.ChernarusPlus\mission.c SCRIPT : SyncEvents -> RegisterEvents --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 06.11. 20:45:00 SCRIPT : Registered 365 temporary action enum(s), UAN==365 SCRIPT : CreateGame() SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : Inventory::EEInit - Man=SurvivorBase<52c48010> item=ItemInventory<45dd4250> SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: mpmissions\__cur_mp.ChernarusPlus\mission.c SCRIPT : SyncEvents -> RegisterEvents SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT (E): [syncinv] remote input (cmd=SYNC_MOVE) dropped, item not in bubble! src={ type=UNKNOWN } dst={ type=UNKNOWN } Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:325 scripts/4_World/systems\inventory\dayzplayerinventory.c:295 scripts/4_World/entities\dayzplayerimplement.c:375 SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnSingleUse SCRIPT : Inventory::EEInit - Man=SurvivorBase<3dfa5410> item=ItemInventory SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : string error2 = 'Error! Object 'ZmbM_Jacket_blue' with model file: jacket_above0.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : string error2 = 'Error! Object 'ZmbM_Jacket_blue' with model file: jacket_above0.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Inventory::EEInit - Man=SurvivorBase<3dfa5410> item=ItemInventory SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Container_Base parent=Clothing idx=0 row=0 col=0 }src2={ type=HANDS item=Mag_IJ70_8Rnd<9ded8940> parent=SurvivorBase<3dfa5410> } SCRIPT : [inv] I::Drop(PREDICTIVE) item=SpaghettiCan SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SpaghettiCan parent=Container_Base idx=0 row=1 col=0 } dst={ type=GROUND item=SpaghettiCan pos=(9350.86, 238.593, 14613.8) dir=(0.687438, -0.165616, 0.165616, 0. SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SpaghettiCan parent=Container_Base idx=0 row=1 col=0 } dst={ type=GROUND item=SpaghettiCan pos=(9350.86, 238.593, 14613.8) dir=(0.687438, -0.165616, 0.165616, SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_IJ70_8Rnd<9ded8940>to cargo of target=Container_Base row=1 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_IJ70_8Rnd<9ded8940> parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Mag_IJ70_8Rnd<9ded8940> parent=Container_Base idx=0 row=1 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_IJ70_8Rnd<9ded8940> parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Mag_IJ70_8Rnd<9ded8940> parent=Container_Base idx=0 row=1 col=0 } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=ItemBase parent=Container_Base idx=0 row=0 col=1 }src2={ type=CARGO item=PortableGasStove<2b6168e0> parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=ItemBase parent=Container_Base idx=0 row=0 col=1 }dst1={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=0 }src2={ type=CARGO item=PortableGas SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Container_Baseto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Container_Base parent=SurvivorBase<3dfa5410> } dst={ type=CARGO item=Container_Base parent=Clothing idx=0 row=0 col=0 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<9ded2e50> pos=(9349.66, 236.888, 14599.2) dir=(-0.133596, 0.694372, 0.694372, 0.133596) } dst={ type=ATTACHMENT item=Clothing<9ded2e50> parent=SurvivorBase<3dfa5410> slot=1436473694 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<9ded2e50> pos=(9349.66, 236.888, 14599.2) dir=(-0.133596, 0.694372, 0.694372, 0.133596) } dst={ type=ATTACHMENT item=Clothing<9ded2e50> parent=SurvivorBase<3dfa5410> slot=143647369 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT (E): NULL pointer to instance Class: 'CAContinuousFill' Function: 'Setup' Stack trace: scripts/4_World/classes\useractionscomponent\actioncomponents\cacontinuousfill.c:35 scripts/4_World/classes\useractionscomponent\actioncomponents\cabase.c:17 scripts/4_World/classes\useractionscomponent\actions\actioncontinuousbase.c:78 scripts/4_World/classes\useractionscomponent\animatedactionbase.c:244 scripts/4_World/classes\useractionscomponent\animatedactionbase.c:260 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:41 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'CAContinuousFill' Function: 'Execute' Stack trace: scripts/4_World/classes\useractionscomponent\actioncomponents\cacontinuousfill.c:48 scripts/4_World/classes\useractionscomponent\animatedactionbase.c:63 scripts/4_World/classes\useractionscomponent\animatedactionbase.c:339 scripts/4_World/classes\useractionscomponent\actions\actioncontinuousbase.c:28 SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT (E): NULL pointer to instance Class: 'CAContinuousFill' Function: 'Setup' Stack trace: scripts/4_World/classes\useractionscomponent\actioncomponents\cacontinuousfill.c:35 scripts/4_World/classes\useractionscomponent\actioncomponents\cabase.c:17 scripts/4_World/classes\useractionscomponent\actions\actioncontinuousbase.c:78 scripts/4_World/classes\useractionscomponent\animatedactionbase.c:244 scripts/4_World/classes\useractionscomponent\animatedactionbase.c:260 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:41 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'CAContinuousFill' Function: 'Execute' Stack trace: scripts/4_World/classes\useractionscomponent\actioncomponents\cacontinuousfill.c:48 scripts/4_World/classes\useractionscomponent\animatedactionbase.c:63 scripts/4_World/classes\useractionscomponent\animatedactionbase.c:339 scripts/4_World/classes\useractionscomponent\actions\actioncontinuousbase.c:28 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT (E): NULL pointer to instance Class: 'CAContinuousFill' Function: 'Setup' Stack trace: scripts/4_World/classes\useractionscomponent\actioncomponents\cacontinuousfill.c:35 scripts/4_World/classes\useractionscomponent\actioncomponents\cabase.c:17 scripts/4_World/classes\useractionscomponent\actions\actioncontinuousbase.c:78 scripts/4_World/classes\useractionscomponent\animatedactionbase.c:244 scripts/4_World/classes\useractionscomponent\animatedactionbase.c:260 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:41 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'CAContinuousFill' Function: 'Execute' Stack trace: scripts/4_World/classes\useractionscomponent\actioncomponents\cacontinuousfill.c:48 scripts/4_World/classes\useractionscomponent\animatedactionbase.c:63 scripts/4_World/classes\useractionscomponent\animatedactionbase.c:339 scripts/4_World/classes\useractionscomponent\actions\actioncontinuousbase.c:28 SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT (E): NULL pointer to instance Class: 'CAContinuousFill' Function: 'Setup' Stack trace: scripts/4_World/classes\useractionscomponent\actioncomponents\cacontinuousfill.c:35 scripts/4_World/classes\useractionscomponent\actioncomponents\cabase.c:17 scripts/4_World/classes\useractionscomponent\actions\actioncontinuousbase.c:78 scripts/4_World/classes\useractionscomponent\animatedactionbase.c:244 scripts/4_World/classes\useractionscomponent\animatedactionbase.c:260 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:41 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'CAContinuousFill' Function: 'Execute' Stack trace: scripts/4_World/classes\useractionscomponent\actioncomponents\cacontinuousfill.c:48 scripts/4_World/classes\useractionscomponent\animatedactionbase.c:63 scripts/4_World/classes\useractionscomponent\animatedactionbase.c:339 scripts/4_World/classes\useractionscomponent\actions\actioncontinuousbase.c:28 SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT (E): NULL pointer to instance Class: 'CAContinuousFill' Function: 'Setup' Stack trace: scripts/4_World/classes\useractionscomponent\actioncomponents\cacontinuousfill.c:35 scripts/4_World/classes\useractionscomponent\actioncomponents\cabase.c:17 scripts/4_World/classes\useractionscomponent\actions\actioncontinuousbase.c:78 scripts/4_World/classes\useractionscomponent\animatedactionbase.c:244 scripts/4_World/classes\useractionscomponent\animatedactionbase.c:260 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:41 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'CAContinuousFill' Function: 'Execute' Stack trace: scripts/4_World/classes\useractionscomponent\actioncomponents\cacontinuousfill.c:48 scripts/4_World/classes\useractionscomponent\animatedactionbase.c:63 scripts/4_World/classes\useractionscomponent\animatedactionbase.c:339 scripts/4_World/classes\useractionscomponent\actions\actioncontinuousbase.c:28 SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterBottle<13d6fcb0>to cargo of target=Clothing row=4 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterBottle<13d6fcb0> parent=SurvivorBase<3dfa5410> } dst={ type=CARGO item=WaterBottle<13d6fcb0> parent=Clothing idx=0 row=4 col=0 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=FNX45<4e4518e0>to cargo of target=OffroadHatchback<213c6770> row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=FNX45<4e4518e0> parent=Clothing idx=0 row=6 col=3 } dst={ type=CARGO item=FNX45<4e4518e0> parent=OffroadHatchback<213c6770> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=FNX45<4e4518e0> parent=Clothing idx=0 row=6 col=3 } dst={ type=CARGO item=FNX45<4e4518e0> parent=OffroadHatchback<213c6770> idx=0 row=0 col=0 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<9dece590> pos=(9147.43, 240.381, 14549.3) dir=(0, 0.870575, 0, -0.492036) } dst={ type=CARGO item=Clothing<9dece590> parent=Clothing idx=0 row=6 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<9dece590> pos=(9147.43, 240.381, 14549.3) dir=(0, 0.870575, 0, -0.492036) } dst={ type=CARGO item=Clothing<9dece590> parent=Clothing idx=0 row=6 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Drop(PREDICTIVE) item=Clothing<9dece590> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<9dece590> parent=Clothing idx=0 row=6 col=3 } dst={ type=GROUND item=Clothing<9dece590> pos=(9148.93, 240.6, 14552.2) dir=(-0.0405896, 0.580016, -0.0379358, 0.812708) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<9dece590> parent=Clothing idx=0 row=6 col=3 } dst={ type=GROUND item=Clothing<9dece590> pos=(9148.93, 240.6, 14552.2) dir=(-0.0405896, 0.580016, -0.0379358, 0.812708) } SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<9dedada0> pos=(9154.64, 240.331, 14521.1) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<9dedada0> parent=Clothing idx=0 row=3 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<9dedada0> pos=(9154.64, 240.331, 14521.1) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<9dedada0> parent=Clothing idx=0 row=3 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<9dedada0>to cargo of target=Clothing row=3 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=ItemBase<9dedada0> parent=SurvivorBase<3dfa5410> } dst={ type=CARGO item=ItemBase<9dedada0> parent=Clothing idx=0 row=3 col=3 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [inv] I::Take2Target(JUNCTURE) item=ItemBase<9dedada0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=HANDS item=ItemBase<9dedada0> parent=SurvivorBase<3dfa5410> } dst={ type=CARGO item=ItemBase<9dedada0> parent=OffroadHatchback<213c6770> idx=0 row=0 col=4 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<9dee20d0> pos=(9166.5, 292.349, 14841.8) dir=(0.607196, -0.362372, 0.362372, 0.607196) } dst={ type=ATTACHMENT item=Clothing<9dee20d0> parent=SurvivorBase<3dfa5410> slot=-1239309756 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<9dee20d0> pos=(9166.5, 292.349, 14841.8) dir=(0.607196, -0.362372, 0.362372, 0.607196) } dst={ type=ATTACHMENT item=Clothing<9dee20d0> parent=SurvivorBase<3dfa5410> slot=-123930975 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : new camera: DayZPlayerCamera3rdPersonCrouch SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Container_Base pos=(9192.67, 294.732, 14862.1) dir=(0.414404, -0.495634, 0.620407, 0.444647) } dst={ type=CARGO item=Container_Base parent=Clothing idx=0 row=0 co SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Container_Base pos=(9192.67, 294.732, 14862.1) dir=(0.414404, -0.495634, 0.620407, 0.444647) } dst={ type=CARGO item=Container_Base parent=Clothing idx=0 row=0 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Drop(PREDICTIVE) item=Container_Base SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Container_Base parent=Clothing idx=0 row=0 col=0 } dst={ type=GROUND item=Container_Base pos=(9174.42, 306.314, 14935.8) dir=(-0.716633, -0.132427, -0.194285, 0. SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Container_Base parent=Clothing idx=0 row=0 col=0 } dst={ type=GROUND item=Container_Base pos=(9174.42, 306.314, 14935.8) dir=(-0.716633, -0.132427, -0.194285, SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : [inv] I::Drop(JUNCTURE) item=PortableGasStove<2b6168e0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PortableGasStove<2b6168e0> parent=Container_Base idx=0 row=0 col=1 } dst={ type=GROUND item=PortableGasStove<2b6168e0> pos=(9174.7, 306.308, 14935.3) dir=(-0.0440186, -0.266674, -0.04 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PortableGasStove<2b6168e0> parent=Container_Base idx=0 row=0 col=1 } dst={ type=GROUND item=PortableGasStove<2b6168e0> pos=(9174.7, 306.308, 14935.3) dir=(-0.0440186, -0.266674, -0 SCRIPT : [inv] I::Take2Target(JUNCTURE) item=Pot<13d728e0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Pot<13d728e0> parent=Clothing<2b6150a0> idx=0 row=0 col=0 } dst={ type=ATTACHMENT item=Pot<13d728e0> parent=PortableGasStove<2b6168e0> slot=2070067590 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Pot<13d728e0> parent=Clothing<2b6150a0> idx=0 row=0 col=0 } dst={ type=ATTACHMENT item=Pot<13d728e0> parent=PortableGasStove<2b6168e0> slot=2070067590 } SCRIPT : [inv] I::Take2Target(JUNCTURE) item=Pot<13d728e0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=HANDS item=Pot<13d728e0> parent=SurvivorBase<3dfa5410> } dst={ type=ATTACHMENT item=Pot<13d728e0> parent=PortableGasStove<2b6168e0> slot=2070067590 } SCRIPT : [inv] I::Take2Target(JUNCTURE) item=Pot<13d728e0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=HANDS item=Pot<13d728e0> parent=SurvivorBase<3dfa5410> } dst={ type=ATTACHMENT item=Pot<13d728e0> parent=PortableGasStove<2b6168e0> slot=2070067590 } SCRIPT : [inv] I::Take2Target(JUNCTURE) item=Pot<13d728e0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=HANDS item=Pot<13d728e0> parent=SurvivorBase<3dfa5410> } dst={ type=ATTACHMENT item=Pot<13d728e0> parent=PortableGasStove<2b6168e0> slot=2070067590 } SCRIPT : [inv] I::Take2Target(JUNCTURE) item=Pot<13d728e0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=HANDS item=Pot<13d728e0> parent=SurvivorBase<3dfa5410> } dst={ type=ATTACHMENT item=Pot<13d728e0> parent=PortableGasStove<2b6168e0> slot=2070067590 } SCRIPT : [hndfsm] SlotToAnimType - not animated slot in src_loc={ type=ATTACHMENT item=Pot<13d728e0> parent=PortableGasStove<2b6168e0> slot=2070067590 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Rangefinder<13d715f0>to cargo of target=Clothing row=6 col=3 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Rangefinder<13d715f0> parent=Container_Base idx=0 row=1 col=2 } dst={ type=CARGO item=Rangefinder<13d715f0> parent=Clothing idx=0 row=6 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Rangefinder<13d715f0> parent=Container_Base idx=0 row=1 col=2 } dst={ type=CARGO item=Rangefinder<13d715f0> parent=Clothing idx=0 row=6 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_12gaPelletsto cargo of target=Container_Base row=1 col=3 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_12gaPellets parent=Container_Base idx=0 row=0 col=2 } dst={ type=CARGO item=Ammo_12gaPellets parent=Container_Base idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_12gaPellets parent=Container_Base idx=0 row=0 col=2 } dst={ type=CARGO item=Ammo_12gaPellets parent=Container_Base idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Canteen<13d6f660>to cargo of target=Container_Base row=0 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Canteen<13d6f660> parent=Clothing idx=0 row=3 col=5 } dst={ type=CARGO item=Canteen<13d6f660> parent=Container_Base idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Canteen<13d6f660> parent=Clothing idx=0 row=3 col=5 } dst={ type=CARGO item=Canteen<13d6f660> parent=Container_Base idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBaseto cargo of target=Container_Base row=2 col=3 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase parent=Container_Base idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase parent=Container_Base idx=0 row=2 col=3 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Edible_Base<9def5600> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Edible_Base<9def5600> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<9def5600> parent=ZmbF_MilkMaidOld_Base idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<9def5600> parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<9def5600> parent=ZmbF_MilkMaidOld_Base idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<9def5600> parent=Clothing idx=0 row=0 col=0 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<9deea020> pos=(9296.03, 239.544, 14581.6) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base<9deea020> parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<9deea020> pos=(9296.03, 239.544, 14581.6) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base<9deea020> parent=Clothing idx=0 row=0 col=1 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=SardinesCan<9dee5760> pos=(9590.6, 255.948, 14719.5) dir=(-0.516705, 0, 0.856164, -0) } dst={ type=CARGO item=SardinesCan<9dee5760> parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=SardinesCan<9dee5760> pos=(9590.6, 255.948, 14719.5) dir=(-0.516705, 0, 0.856164, -0) } dst={ type=CARGO item=SardinesCan<9dee5760> parent=Clothing idx=0 row=0 col=2 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Inventory::EEInit - Man=SurvivorBase<3dfa5410> item=ItemInventory SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Clothing<9dee20d0>to cargo of target=Clothing row=3 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=Clothing<9dee20d0> parent=SurvivorBase<3dfa5410> slot=-1239309756 } dst={ type=CARGO item=Clothing<9dee20d0> parent=Clothing idx=0 row=3 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=Clothing<9dee20d0> parent=SurvivorBase<3dfa5410> slot=-1239309756 } dst={ type=CARGO item=Clothing<9dee20d0> parent=Clothing idx=0 row=3 col=4 } SCRIPT : [inv] I::Take2TargetAttEx(PREDICTIVE) as ATT of target=SurvivorBase<3dfa5410> item=Clothing<9dee20d0> slot=-1239309756 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<9dee20d0> parent=Clothing idx=0 row=3 col=4 } dst={ type=ATTACHMENT item=Clothing<9dee20d0> parent=SurvivorBase<3dfa5410> slot=-1239309756 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<9dee20d0> parent=Clothing idx=0 row=3 col=4 } dst={ type=ATTACHMENT item=Clothing<9dee20d0> parent=SurvivorBase<3dfa5410> slot=-1239309756 } SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<9dece590> pos=(10322.5, 139.967, 14695.5) dir=(0.199015, -0.199015, -0.678522, 0.678523) } dst={ type=CARGO item=Clothing<9dece590> parent=Clothing<2b6150a0> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<9dece590> pos=(10322.5, 139.967, 14695.5) dir=(0.199015, -0.199015, -0.678522, 0.678523) } dst={ type=CARGO item=Clothing<9dece590> parent=Clothing<2b6150a0> idx=0 row=0 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<2b631750>to cargo of target=Clothing row=6 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<2b631750> parent=Barrel_Green<9def2580> idx=0 row=11 col=6 } dst={ type=CARGO item=ItemBase<2b631750> parent=Clothing idx=0 row=6 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<2b631750> parent=Barrel_Green<9def2580> idx=0 row=11 col=6 } dst={ type=CARGO item=ItemBase<2b631750> parent=Clothing idx=0 row=6 col=5 } SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<9dee87e0> pos=(10528.2, 73.3993, 14308.6) dir=(0, 0.918825, 0, 0.394664) } dst={ type=CARGO item=ItemBase<9dee87e0> parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<9dee87e0> pos=(10528.2, 73.3993, 14308.6) dir=(0, 0.918825, 0, 0.394664) } dst={ type=CARGO item=ItemBase<9dee87e0> parent=Clothing idx=0 row=0 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<9dee87e0>to cargo of target=Barrel_Green<9def2580> row=11 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<9dee87e0> parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=ItemBase<9dee87e0> parent=Barrel_Green<9def2580> idx=0 row=11 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<9dee87e0> parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=ItemBase<9dee87e0> parent=Barrel_Green<9def2580> idx=0 row=11 col=6 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_CZ61_20Rnd<2b633bb0>to cargo of target=Barrel_ColorBase<9deefb10> row=9 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_CZ61_20Rnd<2b633bb0> parent=Barrel_ColorBase<9deefb10> idx=0 row=9 col=4 } dst={ type=CARGO item=Mag_CZ61_20Rnd<2b633bb0> parent=Barrel_ColorBase<9deefb10> idx=0 row=9 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_CZ61_20Rnd<2b633bb0> parent=Barrel_ColorBase<9deefb10> idx=0 row=9 col=4 } dst={ type=CARGO item=Mag_CZ61_20Rnd<2b633bb0> parent=Barrel_ColorBase<9deefb10> idx=0 row=9 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Clothing<9dece590>to cargo of target=Clothing<2b6150a0> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<9dece590> parent=Clothing<2b6150a0> idx=0 row=0 col=0 } dst={ type=CARGO item=Clothing<9dece590> parent=Clothing<2b6150a0> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<9dece590> parent=Clothing<2b6150a0> idx=0 row=0 col=0 } dst={ type=CARGO item=Clothing<9dece590> parent=Clothing<2b6150a0> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<2b62c880>to cargo of target=Barrel_ColorBase<9deefb10> row=7 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<2b62c880> parent=Barrel_ColorBase<9deefb10> idx=0 row=9 col=5 } dst={ type=CARGO item=ItemBase<2b62c880> parent=Barrel_ColorBase<9deefb10> idx=0 row=7 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<2b62c880> parent=Barrel_ColorBase<9deefb10> idx=0 row=9 col=5 } dst={ type=CARGO item=ItemBase<2b62c880> parent=Barrel_ColorBase<9deefb10> idx=0 row=7 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothing<9dece590>to cargo of target=Barrel_ColorBase<9deefb10> row=9 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing<9dece590> parent=Clothing<2b6150a0> idx=0 row=0 col=0 } dst={ type=CARGO item=Clothing<9dece590> parent=Barrel_ColorBase<9deefb10> idx=0 row=9 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing<9dece590> parent=Clothing<2b6150a0> idx=0 row=0 col=0 } dst={ type=CARGO item=Clothing<9dece590> parent=Barrel_ColorBase<9deefb10> idx=0 row=9 col=2 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=BakedBeansCanto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=4 col=2 } dst={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=4 col=2 } dst={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_9x19to cargo of target=Clothing row=2 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19 parent=Clothing idx=0 row=2 col=6 } dst={ type=CARGO item=Ammo_9x19 parent=Clothing idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19 parent=Clothing idx=0 row=2 col=6 } dst={ type=CARGO item=Ammo_9x19 parent=Clothing idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=CarBattery<9def0120>to cargo of target=Clothing row=2 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CarBattery<9def0120> parent=SurvivorBase<3dfa5410> } dst={ type=CARGO item=CarBattery<9def0120> parent=Clothing idx=0 row=2 col=3 } SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<9def2b90> pos=(10639.4, 55.8752, 14333.6) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<9def2b90> parent=Clothing<2b6150a0> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<9def2b90> pos=(10639.4, 55.8752, 14333.6) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<9def2b90> parent=Clothing<2b6150a0> idx=0 row=0 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<9deeac40> pos=(10654.6, 55.9597, 14357.8) dir=(-0.422784, 0.566792, 0.566792, 0.422784) } dst={ type=CARGO item=ItemBase<9deeac40> parent=Clothing<2b6150a0> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<9deeac40> pos=(10654.6, 55.9597, 14357.8) dir=(-0.422784, 0.566792, 0.566792, 0.422784) } dst={ type=CARGO item=ItemBase<9deeac40> parent=Clothing<2b6150a0> idx=0 row=0 col=2 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<9dee3f20> pos=(10650.3, 55.032, 14358.9) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing<9dee3f20> parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<9dee3f20> pos=(10650.3, 55.032, 14358.9) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing<9dee3f20> parent=Clothing idx=0 row=0 col=2 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Clothing<9dee3f20> parent=Clothing idx=0 row=0 col=2 }src2={ type=ATTACHMENT item=Clothing<9dee20d0> parent=SurvivorBase<3dfa5410> slot=-1239309756 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=Clothing<9dee3f20> parent=Clothing idx=0 row=0 col=2 }dst1={ type=ATTACHMENT item=Clothing<9dee3f20> parent=SurvivorBase<3dfa5410> slot=-1239309756 }src2={ type=ATTACHMENT item=Clot SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=BatteryCharger<9defc930> parent=SurvivorBase<3dfa5410> } dst={ type=GROUND item=BatteryCharger<9defc930> pos=(10644.3, 54.4107, 14308) dir=(-0, 0.670511, -0, 0.7419) } SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=BatteryCharger<9defc930> pos=(10644.3, 54.4107, 14308) dir=(-0, 0.670511, -0, 0.7419) } dst={ type=GROUND item=BatteryCharger<9defc930> pos=(10644.8, 54.1972, 14308.4) dir=(-0, 0.670511, -0, 0 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=BatteryCharger<9defc930> pos=(10644.3, 54.4107, 14308) dir=(-0, 0.670511, -0, 0.7419) } dst={ type=GROUND item=BatteryCharger<9defc930> pos=(10644.8, 54.1972, 14308.4) dir=(-0, 0.670511, -0 SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=BatteryCharger<9defc930> parent=SurvivorBase<3dfa5410> } dst={ type=GROUND item=BatteryCharger<9defc930> pos=(10645.6, 55.3613, 14313.5) dir=(-0, 0.606634, -0, 0.794981) } SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=BatteryCharger<9defc930> pos=(10645.6, 55.3613, 14313.5) dir=(-0, 0.606634, -0, 0.794981) } dst={ type=GROUND item=BatteryCharger<9defc930> pos=(10646.4, 55.3213, 14313.7) dir=(-0, 0.606634, - SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=BatteryCharger<9defc930> pos=(10645.6, 55.3613, 14313.5) dir=(-0, 0.606634, -0, 0.794981) } dst={ type=GROUND item=BatteryCharger<9defc930> pos=(10646.4, 55.3213, 14313.7) dir=(-0, 0.606634 SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : NetID: 035 SCRIPT : OnMissionFinish SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : ~DayZGame() --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 07.11. 01:40:58 SCRIPT : Registered 365 temporary action enum(s), UAN==365 SCRIPT : CreateGame() SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 07.11. 17:35:31 SCRIPT : Registered 365 temporary action enum(s), UAN==365 SCRIPT : CreateGame() SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: mpmissions\__cur_mp.ChernarusPlus\mission.c SCRIPT : SyncEvents -> RegisterEvents --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 07.11. 17:38:14 SCRIPT : Registered 365 temporary action enum(s), UAN==365 SCRIPT : CreateGame() SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: mpmissions\__cur_mp.ChernarusPlus\mission.c SCRIPT : SyncEvents -> RegisterEvents SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<7351dd90> pos=(10669.1, 54.4119, 14275.3) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base<7351dd90> parent=Clothing<73502910> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<7351dd90> pos=(10669.1, 54.4119, 14275.3) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base<7351dd90> parent=Clothing<73502910> idx=0 row=0 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=ItemBase<73505fa0> parent=SurvivorBase<62f7b110> slot=209551192 } src2={ type=HANDS item=Mag_IJ70_8Rnd<73503530> parent=SurvivorBase<62f7b110> } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Edible_Base<6bf2b660> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Edible_Base<6bf2b660> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<6bf2b660> parent=ZmbF_VillagerOld_Base<60c0f740> idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<6bf2b660> parent=Clothing<73502910> idx=0 row=4 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<6bf2b660> parent=ZmbF_VillagerOld_Base<60c0f740> idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<6bf2b660> parent=Clothing<73502910> idx=0 row=4 col=2 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=HescoBox<7351e9b0> parent=SurvivorBase<62f7b110> } dst={ type=GROUND item=HescoBox<7351e9b0> pos=(10630, 55.1746, 14335.9) dir=(0, -0.154309, -0, 0.988023) } SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=HescoBox<7351e9b0> pos=(10630, 55.1746, 14335.9) dir=(0, -0.154309, -0, 0.988023) } dst={ type=GROUND item=HescoBox<7351e9b0> pos=(10629.8, 55.1734, 14336.7) dir=(0, -0.154309, -0, 0.988023) } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=HescoBox<7351e9b0> pos=(10630, 55.1746, 14335.9) dir=(0, -0.154309, -0, 0.988023) } dst={ type=GROUND item=HescoBox<7351e9b0> pos=(10629.8, 55.1734, 14336.7) dir=(0, -0.154309, -0, 0.988023 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Edible_Base<6bf2b660>to cargo of target=Clothing<73502910> row=4 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base<6bf2b660> parent=Clothing<73502910> idx=0 row=4 col=2 } dst={ type=CARGO item=Edible_Base<6bf2b660> parent=Clothing<73502910> idx=0 row=4 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base<6bf2b660> parent=Clothing<73502910> idx=0 row=4 col=2 } dst={ type=CARGO item=Edible_Base<6bf2b660> parent=Clothing<73502910> idx=0 row=4 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Edible_Base<7351dd90>to cargo of target=Clothing<73502910> row=6 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base<7351dd90> parent=Clothing<73502910> idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<7351dd90> parent=Clothing<73502910> idx=0 row=6 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base<7351dd90> parent=Clothing<73502910> idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<7351dd90> parent=Clothing<73502910> idx=0 row=6 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Flashlight<73504760>to cargo of target=Clothing<734fce20> row=2 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight<73504760> parent=Clothing<734fce20> idx=0 row=2 col=1 } dst={ type=CARGO item=Flashlight<73504760> parent=Clothing<734fce20> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight<73504760> parent=Clothing<734fce20> idx=0 row=2 col=1 } dst={ type=CARGO item=Flashlight<73504760> parent=Clothing<734fce20> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_380<73502f20>to cargo of target=Clothing<73502910> row=2 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_380<73502f20> parent=Clothing<73502910> idx=0 row=3 col=1 } dst={ type=CARGO item=Ammo_380<73502f20> parent=Clothing<73502910> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_380<73502f20> parent=Clothing<73502910> idx=0 row=3 col=1 } dst={ type=CARGO item=Ammo_380<73502f20> parent=Clothing<73502910> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Battery9V<734ffea0>to cargo of target=Clothing<73502910> row=1 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V<734ffea0> parent=Clothing<73502910> idx=0 row=3 col=0 } dst={ type=CARGO item=Battery9V<734ffea0> parent=Clothing<73502910> idx=0 row=1 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V<734ffea0> parent=Clothing<73502910> idx=0 row=3 col=0 } dst={ type=CARGO item=Battery9V<734ffea0> parent=Clothing<73502910> idx=0 row=1 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Flashlight<73504760>to cargo of target=Clothing<734fce20> row=2 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight<73504760> parent=Clothing<734fce20> idx=0 row=2 col=0 } dst={ type=CARGO item=Flashlight<73504760> parent=Clothing<734fce20> idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight<73504760> parent=Clothing<734fce20> idx=0 row=2 col=0 } dst={ type=CARGO item=Flashlight<73504760> parent=Clothing<734fce20> idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=BandageDressing<735016e0>to cargo of target=Clothing<734fce20> row=2 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=BandageDressing<735016e0> parent=Clothing<73502910> idx=0 row=3 col=2 } dst={ type=CARGO item=BandageDressing<735016e0> parent=Clothing<734fce20> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=BandageDressing<735016e0> parent=Clothing<73502910> idx=0 row=3 col=2 } dst={ type=CARGO item=BandageDressing<735016e0> parent=Clothing<734fce20> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Flashlight<73504760>to cargo of target=Clothing<73502910> row=3 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight<73504760> parent=Clothing<734fce20> idx=0 row=2 col=1 } dst={ type=CARGO item=Flashlight<73504760> parent=Clothing<73502910> idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight<73504760> parent=Clothing<734fce20> idx=0 row=2 col=1 } dst={ type=CARGO item=Flashlight<73504760> parent=Clothing<73502910> idx=0 row=3 col=0 } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Clothing<73508400> parent=Clothing<734fce20> idx=0 row=0 col=2 }src2={ type=CARGO item=BandageDressing<735016e0> parent=Clothing<734fce20> idx=0 row=2 col=0 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=Clothing<73508400> parent=Clothing<734fce20> idx=0 row=0 col=2 }dst1={ type=CARGO item=Clothing<73508400> parent=Clothing<734fce20> idx=0 row=2 col=0 }src2={ type=CARGO item=BandageDressing<7 SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=BandageDressing<735016e0>to cargo of target=Clothing<73502910> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=BandageDressing<735016e0> parent=Clothing<734fce20> idx=0 row=0 col=2 } dst={ type=CARGO item=BandageDressing<735016e0> parent=Clothing<73502910> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=BandageDressing<735016e0> parent=Clothing<734fce20> idx=0 row=0 col=2 } dst={ type=CARGO item=BandageDressing<735016e0> parent=Clothing<73502910> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<73509630>to cargo of target=Clothing<734fce20> row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=ItemBase<73509630> parent=SurvivorBase<62f7b110> } dst={ type=CARGO item=ItemBase<73509630> parent=Clothing<734fce20> idx=0 row=0 col=2 } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=CarBattery<734fe050>to cargo of target=Clothing<73502910> row=2 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=CarBattery<734fe050> parent=Clothing<73502910> idx=0 row=2 col=3 } dst={ type=CARGO item=CarBattery<734fe050> parent=Clothing<73502910> idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=CarBattery<734fe050> parent=Clothing<73502910> idx=0 row=2 col=3 } dst={ type=CARGO item=CarBattery<734fe050> parent=Clothing<73502910> idx=0 row=2 col=3 } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<734fc810>to cargo of target=Clothing<73502910> row=6 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=ItemBase<734fc810> parent=SurvivorBase<62f7b110> } dst={ type=CARGO item=ItemBase<734fc810> parent=Clothing<73502910> idx=0 row=6 col=5 } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=CarBattery<734fe050>to cargo of target=Clothing<73502910> row=2 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CarBattery<734fe050> parent=SurvivorBase<62f7b110> } dst={ type=CARGO item=CarBattery<734fe050> parent=Clothing<73502910> idx=0 row=2 col=3 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_45ACP<16fd2d90>to cargo of target=Clothing<73502910> row=6 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_45ACP<16fd2d90> pos=(10665.8, 55.0944, 14347.8) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_45ACP<16fd2d90> parent=Clothing<73502910> idx=0 row=6 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_45ACP<16fd2d90> pos=(10665.8, 55.0944, 14347.8) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_45ACP<16fd2d90> parent=Clothing<73502910> idx=0 row=6 col=2 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=GP5GasMask<16fd0f40> pos=(10663.2, 55.3154, 14330.8) dir=(-0.407307, 0.578015, 0.578014, 0.407307) } dst={ type=ATTACHMENT item=GP5GasMask<16fd0f40> parent=SurvivorBase<62f7b110> slot=5658332 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=GP5GasMask<16fd0f40> pos=(10663.2, 55.3154, 14330.8) dir=(-0.407307, 0.578015, 0.578014, 0.407307) } dst={ type=ATTACHMENT item=GP5GasMask<16fd0f40> parent=SurvivorBase<62f7b110> slot=56583 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Drop(JUNCTURE) item=MP5_RailHndgrd<16fd33a0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=MP5_RailHndgrd<16fd33a0> pos=(10665.6, 55.9575, 14330) dir=(-0.147681, 0.691513, -0.691513, -0.147681) } dst={ type=GROUND item=MP5_RailHndgrd<16fd33a0> pos=(10665.8, 55.1812, 14331.3) dir=(-0 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=MP5_RailHndgrd<16fd33a0> pos=(10665.6, 55.9575, 14330) dir=(-0.147681, 0.691513, -0.691513, -0.147681) } dst={ type=GROUND item=MP5_RailHndgrd<16fd33a0> pos=(10665.8, 55.1812, 14331.3) dir= SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_380<73502f20>to cargo of target=Clothing<73502910> row=4 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_380<73502f20> parent=Clothing<73502910> idx=0 row=2 col=0 } dst={ type=CARGO item=Ammo_380<73502f20> parent=Clothing<73502910> idx=0 row=4 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_380<73502f20> parent=Clothing<73502910> idx=0 row=2 col=0 } dst={ type=CARGO item=Ammo_380<73502f20> parent=Clothing<73502910> idx=0 row=4 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_9x19<735010d0>to cargo of target=Clothing<73502910> row=5 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19<735010d0> parent=Clothing<73502910> idx=0 row=2 col=1 } dst={ type=CARGO item=Ammo_9x19<735010d0> parent=Clothing<73502910> idx=0 row=5 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19<735010d0> parent=Clothing<73502910> idx=0 row=2 col=1 } dst={ type=CARGO item=Ammo_9x19<735010d0> parent=Clothing<73502910> idx=0 row=5 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=MP5_RailHndgrd<16fd33a0>to cargo of target=Clothing<73502910> row=2 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=MP5_RailHndgrd<16fd33a0> pos=(10665.8, 55.1812, 14331.3) dir=(-0.332052, 0.624292, -0.624323, -0.332052) } dst={ type=CARGO item=MP5_RailHndgrd<16fd33a0> parent=Clothing<73502910> idx=0 row=2 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=MP5_RailHndgrd<16fd33a0> pos=(10665.8, 55.1812, 14331.3) dir=(-0.332052, 0.624292, -0.624323, -0.332052) } dst={ type=CARGO item=MP5_RailHndgrd<16fd33a0> parent=Clothing<73502910> idx=0 row SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=ItemBase<73505fa0> parent=SurvivorBase<62f7b110> slot=209551192 } src2={ type=HANDS item=MakarovIJ70_Base<2141a390> parent=SurvivorBase<62f7b110> } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=PowerGenerator<735201f0> parent=SurvivorBase<62f7b110> } dst={ type=GROUND item=PowerGenerator<735201f0> pos=(10312.7, 57.2113, 14168.9) dir=(0, -0.625618, -0, 0.780129) } SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=PowerGenerator<735201f0> pos=(10312.7, 57.2113, 14168.9) dir=(0, -0.625618, -0, 0.780129) } dst={ type=GROUND item=PowerGenerator<735201f0> pos=(10312.7, 57.1718, 14169.1) dir=(0, -0.625618, - SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=PowerGenerator<735201f0> pos=(10312.7, 57.2113, 14168.9) dir=(0, -0.625618, -0, 0.780129) } dst={ type=GROUND item=PowerGenerator<735201f0> pos=(10312.7, 57.1718, 14169.1) dir=(0, -0.625618 SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=CarBattery<734fe050>to cargo of target=Clothing<6bf3cd40> row=0 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=CarBattery<734fe050> parent=Clothing<73502910> idx=0 row=2 col=3 } dst={ type=CARGO item=CarBattery<734fe050> parent=Clothing<6bf3cd40> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=CarBattery<734fe050> parent=Clothing<73502910> idx=0 row=2 col=3 } dst={ type=CARGO item=CarBattery<734fe050> parent=Clothing<6bf3cd40> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterBottle<50295f50>to cargo of target=Clothing<6bf3cd40> row=4 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterBottle<50295f50> parent=Clothing<73502910> idx=0 row=4 col=0 } dst={ type=CARGO item=WaterBottle<50295f50> parent=Clothing<6bf3cd40> idx=0 row=4 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterBottle<50295f50> parent=Clothing<73502910> idx=0 row=4 col=0 } dst={ type=CARGO item=WaterBottle<50295f50> parent=Clothing<6bf3cd40> idx=0 row=4 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Rangefinder<50296bf0>to cargo of target=Clothing<6bf3cd40> row=4 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rangefinder<50296bf0> parent=Clothing<73502910> idx=0 row=6 col=3 } dst={ type=CARGO item=Rangefinder<50296bf0> parent=Clothing<6bf3cd40> idx=0 row=4 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rangefinder<50296bf0> parent=Clothing<73502910> idx=0 row=6 col=3 } dst={ type=CARGO item=Rangefinder<50296bf0> parent=Clothing<6bf3cd40> idx=0 row=4 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<734fc810>to cargo of target=Clothing<6bf3cd40> row=6 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<734fc810> parent=Clothing<73502910> idx=0 row=6 col=5 } dst={ type=CARGO item=ItemBase<734fc810> parent=Clothing<6bf3cd40> idx=0 row=6 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<734fc810> parent=Clothing<73502910> idx=0 row=6 col=5 } dst={ type=CARGO item=ItemBase<734fc810> parent=Clothing<6bf3cd40> idx=0 row=6 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Flashlight<73504760>to cargo of target=Clothing<6bf3cd40> row=8 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight<73504760> parent=Clothing<73502910> idx=0 row=3 col=0 } dst={ type=CARGO item=Flashlight<73504760> parent=Clothing<6bf3cd40> idx=0 row=8 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight<73504760> parent=Clothing<73502910> idx=0 row=3 col=0 } dst={ type=CARGO item=Flashlight<73504760> parent=Clothing<6bf3cd40> idx=0 row=8 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=CombatKnife<73504150>to cargo of target=Clothing<6bf3cd40> row=0 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=CombatKnife<73504150> parent=Clothing<73502910> idx=0 row=0 col=2 } dst={ type=CARGO item=CombatKnife<73504150> parent=Clothing<6bf3cd40> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=CombatKnife<73504150> parent=Clothing<73502910> idx=0 row=0 col=2 } dst={ type=CARGO item=CombatKnife<73504150> parent=Clothing<6bf3cd40> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=MakarovIJ70_Base<2141a390>to cargo of target=Clothing<6bf3cd40> row=1 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=MakarovIJ70_Base<2141a390> parent=Clothing<73502910> idx=0 row=0 col=3 } dst={ type=CARGO item=MakarovIJ70_Base<2141a390> parent=Clothing<6bf3cd40> idx=0 row=1 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=MakarovIJ70_Base<2141a390> parent=Clothing<73502910> idx=0 row=0 col=3 } dst={ type=CARGO item=MakarovIJ70_Base<2141a390> parent=Clothing<6bf3cd40> idx=0 row=1 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_IJ70_8Rnd<73500ac0>to cargo of target=Clothing<6bf3cd40> row=3 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_IJ70_8Rnd<73500ac0> parent=Clothing<73502910> idx=0 row=0 col=6 } dst={ type=CARGO item=Mag_IJ70_8Rnd<73500ac0> parent=Clothing<6bf3cd40> idx=0 row=3 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_IJ70_8Rnd<73500ac0> parent=Clothing<73502910> idx=0 row=0 col=6 } dst={ type=CARGO item=Mag_IJ70_8Rnd<73500ac0> parent=Clothing<6bf3cd40> idx=0 row=3 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_IJ70_8Rnd<73503530>to cargo of target=Clothing<6bf3cd40> row=3 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_IJ70_8Rnd<73503530> parent=Clothing<73502910> idx=0 row=0 col=1 } dst={ type=CARGO item=Mag_IJ70_8Rnd<73503530> parent=Clothing<6bf3cd40> idx=0 row=3 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_IJ70_8Rnd<73503530> parent=Clothing<73502910> idx=0 row=0 col=1 } dst={ type=CARGO item=Mag_IJ70_8Rnd<73503530> parent=Clothing<6bf3cd40> idx=0 row=3 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=MP5_RailHndgrd<16fd33a0>to cargo of target=Clothing<6bf3cd40> row=5 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=MP5_RailHndgrd<16fd33a0> parent=Clothing<73502910> idx=0 row=2 col=0 } dst={ type=CARGO item=MP5_RailHndgrd<16fd33a0> parent=Clothing<6bf3cd40> idx=0 row=5 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=MP5_RailHndgrd<16fd33a0> parent=Clothing<73502910> idx=0 row=2 col=0 } dst={ type=CARGO item=MP5_RailHndgrd<16fd33a0> parent=Clothing<6bf3cd40> idx=0 row=5 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_380<73502f20>to cargo of target=Clothing<6bf3cd40> row=6 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_380<73502f20> parent=Clothing<73502910> idx=0 row=4 col=2 } dst={ type=CARGO item=Ammo_380<73502f20> parent=Clothing<6bf3cd40> idx=0 row=6 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_380<73502f20> parent=Clothing<73502910> idx=0 row=4 col=2 } dst={ type=CARGO item=Ammo_380<73502f20> parent=Clothing<6bf3cd40> idx=0 row=6 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_45ACP<16fd2d90>to cargo of target=Clothing<6bf3cd40> row=6 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP<16fd2d90> parent=Clothing<73502910> idx=0 row=6 col=2 } dst={ type=CARGO item=Ammo_45ACP<16fd2d90> parent=Clothing<6bf3cd40> idx=0 row=6 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP<16fd2d90> parent=Clothing<73502910> idx=0 row=6 col=2 } dst={ type=CARGO item=Ammo_45ACP<16fd2d90> parent=Clothing<6bf3cd40> idx=0 row=6 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Battery9V<734ffea0>to cargo of target=Clothing<6bf3cd40> row=7 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V<734ffea0> parent=Clothing<73502910> idx=0 row=1 col=0 } dst={ type=CARGO item=Battery9V<734ffea0> parent=Clothing<6bf3cd40> idx=0 row=7 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V<734ffea0> parent=Clothing<73502910> idx=0 row=1 col=0 } dst={ type=CARGO item=Battery9V<734ffea0> parent=Clothing<6bf3cd40> idx=0 row=7 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_9x19<735010d0>to cargo of target=Clothing<6bf3cd40> row=7 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19<735010d0> parent=Clothing<73502910> idx=0 row=5 col=2 } dst={ type=CARGO item=Ammo_9x19<735010d0> parent=Clothing<6bf3cd40> idx=0 row=7 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19<735010d0> parent=Clothing<73502910> idx=0 row=5 col=2 } dst={ type=CARGO item=Ammo_9x19<735010d0> parent=Clothing<6bf3cd40> idx=0 row=7 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=BandageDressing<735016e0>to cargo of target=Clothing<6bf3cd40> row=8 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=BandageDressing<735016e0> parent=Clothing<73502910> idx=0 row=0 col=0 } dst={ type=CARGO item=BandageDressing<735016e0> parent=Clothing<6bf3cd40> idx=0 row=8 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=BandageDressing<735016e0> parent=Clothing<73502910> idx=0 row=0 col=0 } dst={ type=CARGO item=BandageDressing<735016e0> parent=Clothing<6bf3cd40> idx=0 row=8 col=3 } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=Clothing<6bf3cd40> parent=SurvivorBase<62f7b110> }src2={ type=ATTACHMENT item=Clothing<73502910> parent=SurvivorBase<62f7b110> slot=5100557 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_IJ70_8Rnd<73503530>to cargo of target=Clothing<6bf3cd40> row=5 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_IJ70_8Rnd<73503530> parent=Clothing<6bf3cd40> idx=0 row=3 col=2 } dst={ type=CARGO item=Mag_IJ70_8Rnd<73503530> parent=Clothing<6bf3cd40> idx=0 row=5 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_IJ70_8Rnd<73503530> parent=Clothing<6bf3cd40> idx=0 row=3 col=2 } dst={ type=CARGO item=Mag_IJ70_8Rnd<73503530> parent=Clothing<6bf3cd40> idx=0 row=5 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_IJ70_8Rnd<73500ac0>to cargo of target=Clothing<6bf3cd40> row=5 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_IJ70_8Rnd<73500ac0> parent=Clothing<6bf3cd40> idx=0 row=3 col=3 } dst={ type=CARGO item=Mag_IJ70_8Rnd<73500ac0> parent=Clothing<6bf3cd40> idx=0 row=5 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_IJ70_8Rnd<73500ac0> parent=Clothing<6bf3cd40> idx=0 row=3 col=3 } dst={ type=CARGO item=Mag_IJ70_8Rnd<73500ac0> parent=Clothing<6bf3cd40> idx=0 row=5 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=TruckBattery<6bf3a2d0>to cargo of target=Clothing<6bf3cd40> row=3 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=TruckBattery<6bf3a2d0> pos=(10280, 58.0903, 14153.7) dir=(0, 0, 0, 1) } dst={ type=CARGO item=TruckBattery<6bf3a2d0> parent=Clothing<6bf3cd40> idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=TruckBattery<6bf3a2d0> pos=(10280, 58.0903, 14153.7) dir=(0, 0, 0, 1) } dst={ type=CARGO item=TruckBattery<6bf3a2d0> parent=Clothing<6bf3cd40> idx=0 row=3 col=0 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<6bf24940> pos=(10263.6, 59.1898, 14129) dir=(0.668112, 0.231574, -0.231574, 0.668112) } dst={ type=CARGO item=ItemBase<6bf24940> parent=Clothing<6bf3cd40> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<6bf24940> pos=(10263.6, 59.1898, 14129) dir=(0.668112, 0.231574, -0.231574, 0.668112) } dst={ type=CARGO item=ItemBase<6bf24940> parent=Clothing<6bf3cd40> idx=0 row=0 col=2 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Drop(JUNCTURE) item=CarDoor<6bf22af0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=CarDoor<6bf22af0> pos=(10273.8, 58.7452, 14133.1) dir=(0.706664, -0.706664, 0.0250281, -0.0250281) } dst={ type=GROUND item=CarDoor<6bf22af0> pos=(10272.5, 58.7452, 14132.2) dir=(0.323576, -0. SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=CarDoor<6bf22af0> pos=(10273.8, 58.7452, 14133.1) dir=(0.706664, -0.706664, 0.0250281, -0.0250281) } dst={ type=GROUND item=CarDoor<6bf22af0> pos=(10272.5, 58.7452, 14132.2) dir=(0.323576, SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'ActionPlugTargetIntoThis' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionplugtargetintothis.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:421 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterBottle<50295f50>to cargo of target=Clothing<6bf3cd40> row=4 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterBottle<50295f50> parent=SurvivorBase<62f7b110> } dst={ type=CARGO item=WaterBottle<50295f50> parent=Clothing<6bf3cd40> idx=0 row=4 col=6 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=PowerGenerator<735201f0> parent=SurvivorBase<62f7b110> } dst={ type=GROUND item=PowerGenerator<735201f0> pos=(9437.31, 211.892, 14403.1) dir=(0, -0.334689, -0, 0.942329) } SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=PowerGenerator<735201f0> pos=(9437.31, 211.892, 14403.1) dir=(0, -0.334689, -0, 0.942329) } dst={ type=GROUND item=PowerGenerator<735201f0> pos=(9437.49, 211.852, 14403.3) dir=(0, -0.334689, - SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=PowerGenerator<735201f0> pos=(9437.31, 211.892, 14403.1) dir=(0, -0.334689, -0, 0.942329) } dst={ type=GROUND item=PowerGenerator<735201f0> pos=(9437.49, 211.852, 14403.3) dir=(0, -0.334689 SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcRaised SCRIPT : new camera: DayZPlayerCamera3rdPersonErcRaisedMelee SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : material = LongWoodenStick; quantity = 1 SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<6bf24940>to cargo of target=Clothing<6bf3cd40> row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<6bf24940> parent=Clothing<6bf3cd40> idx=0 row=0 col=2 } dst={ type=CARGO item=ItemBase<6bf24940> parent=Clothing<6bf3cd40> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<6bf24940> parent=Clothing<6bf3cd40> idx=0 row=0 col=2 } dst={ type=CARGO item=ItemBase<6bf24940> parent=Clothing<6bf3cd40> idx=0 row=0 col=2 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : material = LongWoodenStick; quantity = 1 SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<73505380>to cargo of target=Clothing<7350a250> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<73505380> parent=Clothing<7350a250> idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase<73505380> parent=Clothing<7350a250> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<73505380> parent=Clothing<7350a250> idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase<73505380> parent=Clothing<7350a250> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=CombatKnife<73504150>to cargo of target=Clothing<6bf3cd40> row=0 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CombatKnife<73504150> parent=SurvivorBase<62f7b110> } dst={ type=CARGO item=CombatKnife<73504150> parent=Clothing<6bf3cd40> idx=0 row=0 col=3 } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Inventory::EEInit - Man=SurvivorBase<62f7b110> item=ItemInventory<72c302c0> SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_380<6bf5b240>to cargo of target=Clothing<6bf3cd40> row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Ammo_380<6bf5b240> parent=SurvivorBase<62f7b110> } dst={ type=CARGO item=Ammo_380<6bf5b240> parent=Clothing<6bf3cd40> idx=0 row=0 col=2 } SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Paper<6bf5a620> pos=(9439.41, 211.871, 14400.5) dir=(0.521111, 0.478151, -0.478212, 0.5207) } dst={ type=CARGO item=Paper<6bf5a620> parent=Clothing<6bf3cd40> idx=0 row=7 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Paper<6bf5a620> pos=(9439.41, 211.871, 14400.5) dir=(0.521111, 0.478151, -0.478212, 0.5207) } dst={ type=CARGO item=Paper<6bf5a620> parent=Clothing<6bf3cd40> idx=0 row=7 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [hndfsm] SlotToAnimType - not animated slot in src_loc={ type=ATTACHMENT item=Paper<6bf5a620> parent=Fireplace<1b927790> slot=214976552 } SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Drop(JUNCTURE) item=WoodenStick<6bf5f4f0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=WoodenStick<6bf5f4f0> pos=(9440.37, 212.408, 14401.8) dir=(0.000188756, 0.0168736, -0.000225606, 0.999858) } dst={ type=GROUND item=WoodenStick<6bf5f4f0> pos=(9439.66, 211.987, 14401.1) dir=(0 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=WoodenStick<6bf5f4f0> pos=(9440.37, 212.408, 14401.8) dir=(0.000188756, 0.0168736, -0.000225606, 0.999858) } dst={ type=GROUND item=WoodenStick<6bf5f4f0> pos=(9439.66, 211.987, 14401.1) dir SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<7350a860>to cargo of target=Clothing<7350a250> row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=ItemBase<7350a860> parent=SurvivorBase<62f7b110> } dst={ type=CARGO item=ItemBase<7350a860> parent=Clothing<7350a250> idx=0 row=0 col=2 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=HuntingKnife<6bf56370> pos=(9392.3, 231.903, 14541.6) dir=(-0.623448, 0.333636, 0.333636, 0.623448) }src2={ type=CARGO item=CombatKnife<73504150> parent=Clothing<6bf3cd40> idx=0 r SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=HuntingKnife<6bf56370> pos=(9392.3, 231.903, 14541.6) dir=(-0.623448, 0.333636, 0.333636, 0.623448) }dst1={ type=CARGO item=HuntingKnife<6bf56370> parent=Clothing<6bf3cd40> idx=0 row=0 col=3 } SCRIPT : enable - false SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetAttEx(JUNCTURE) as ATT of target=OffroadHatchback item=CarBattery<734fe050> slot=1000100489 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=HANDS item=CarBattery<734fe050> parent=SurvivorBase<62f7b110> } dst={ type=ATTACHMENT item=CarBattery<734fe050> parent=OffroadHatchback slot=1000100489 } SCRIPT : [hndfsm] SlotToAnimType - not animated slot in src_loc={ type=ATTACHMENT item=CarBattery<734fe050> parent=OffroadHatchback slot=1000100489 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=TruckBattery<6bf3a2d0>to cargo of target=OffroadHatchback row=2 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=TruckBattery<6bf3a2d0> parent=Clothing<6bf3cd40> idx=0 row=3 col=0 } dst={ type=CARGO item=TruckBattery<6bf3a2d0> parent=OffroadHatchback idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=TruckBattery<6bf3a2d0> parent=Clothing<6bf3cd40> idx=0 row=3 col=0 } dst={ type=CARGO item=TruckBattery<6bf3a2d0> parent=OffroadHatchback idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<734fc810>to cargo of target=OffroadHatchback row=0 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=HANDS item=ItemBase<734fc810> parent=SurvivorBase<62f7b110> } dst={ type=CARGO item=ItemBase<734fc810> parent=OffroadHatchback idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<73505380>to cargo of target=OffroadHatchback row=2 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<73505380> parent=Clothing<7350a250> idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase<73505380> parent=OffroadHatchback idx=0 row=2 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<73505380> parent=Clothing<7350a250> idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase<73505380> parent=OffroadHatchback idx=0 row=2 col=5 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Rag<735194d0>to cargo of target=Clothing<6bf3cd40> row=0 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Rag<735194d0> parent=ZmbF_MilkMaidOld_Base<60c05db0> idx=0 row=0 col=0 } dst={ type=CARGO item=Rag<735194d0> parent=Clothing<6bf3cd40> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Rag<735194d0> parent=ZmbF_MilkMaidOld_Base<60c05db0> idx=0 row=0 col=0 } dst={ type=CARGO item=Rag<735194d0> parent=Clothing<6bf3cd40> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<73505380>to cargo of target=OffroadHatchback row=2 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=HANDS item=ItemBase<73505380> parent=SurvivorBase<62f7b110> } dst={ type=CARGO item=ItemBase<73505380> parent=OffroadHatchback idx=0 row=2 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<73505380>to cargo of target=OffroadHatchback row=2 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=HANDS item=ItemBase<73505380> parent=SurvivorBase<62f7b110> } dst={ type=CARGO item=ItemBase<73505380> parent=OffroadHatchback idx=0 row=2 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<73505380>to cargo of target=OffroadHatchback row=4 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=HANDS item=ItemBase<73505380> parent=SurvivorBase<62f7b110> } dst={ type=CARGO item=ItemBase<73505380> parent=OffroadHatchback idx=0 row=4 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<7350a860>to cargo of target=OffroadHatchback row=4 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=HANDS item=ItemBase<7350a860> parent=SurvivorBase<62f7b110> } dst={ type=CARGO item=ItemBase<7350a860> parent=OffroadHatchback idx=0 row=4 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=MP5_RailHndgrd<16fd33a0>to cargo of target=OffroadHatchback row=2 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=MP5_RailHndgrd<16fd33a0> parent=Clothing<6bf3cd40> idx=0 row=5 col=2 } dst={ type=CARGO item=MP5_RailHndgrd<16fd33a0> parent=OffroadHatchback idx=0 row=2 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=MP5_RailHndgrd<16fd33a0> parent=Clothing<6bf3cd40> idx=0 row=5 col=2 } dst={ type=CARGO item=MP5_RailHndgrd<16fd33a0> parent=OffroadHatchback idx=0 row=2 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Rag<735194d0>to cargo of target=OffroadHatchback row=1 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Rag<735194d0> parent=Clothing<6bf3cd40> idx=0 row=0 col=4 } dst={ type=CARGO item=Rag<735194d0> parent=OffroadHatchback idx=0 row=1 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Rag<735194d0> parent=Clothing<6bf3cd40> idx=0 row=0 col=4 } dst={ type=CARGO item=Rag<735194d0> parent=OffroadHatchback idx=0 row=1 col=4 } SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=XmasLights<73532b00> pos=(9180.44, 241.3, 14580.9) dir=(0.197763, 0.678889, 0.678889, -0.197763) } dst={ type=CARGO item=XmasLights<73532b00> parent=Clothing<6bf3cd40> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=XmasLights<73532b00> pos=(9180.44, 241.3, 14580.9) dir=(0.197763, 0.678889, 0.678889, -0.197763) } dst={ type=CARGO item=XmasLights<73532b00> parent=Clothing<6bf3cd40> idx=0 row=0 col=4 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=SpaghettiCan<6bf3fdc0>to cargo of target=Clothing<7350a250> row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan<6bf3fdc0> parent=ZmbM_FarmerFat_Base<60bfcb70> idx=0 row=0 col=0 } dst={ type=CARGO item=SpaghettiCan<6bf3fdc0> parent=Clothing<7350a250> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan<6bf3fdc0> parent=ZmbM_FarmerFat_Base<60bfcb70> idx=0 row=0 col=0 } dst={ type=CARGO item=SpaghettiCan<6bf3fdc0> parent=Clothing<7350a250> idx=0 row=0 col=0 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=SpaghettiCan<6bf58de0>to cargo of target=Clothing<7350a250> row=0 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan<6bf58de0> parent=ZmbF_MilkMaidOld_Base<60c01490> idx=0 row=0 col=0 } dst={ type=CARGO item=SpaghettiCan<6bf58de0> parent=Clothing<7350a250> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan<6bf58de0> parent=ZmbF_MilkMaidOld_Base<60c01490> idx=0 row=0 col=0 } dst={ type=CARGO item=SpaghettiCan<6bf58de0> parent=Clothing<7350a250> idx=0 row=0 col=2 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT (E): NULL pointer to instance Class: 'CAContinuousFill' Function: 'Setup' Stack trace: scripts/4_World/classes\useractionscomponent\actioncomponents\cacontinuousfill.c:35 scripts/4_World/classes\useractionscomponent\actioncomponents\cabase.c:17 scripts/4_World/classes\useractionscomponent\actions\actioncontinuousbase.c:78 scripts/4_World/classes\useractionscomponent\animatedactionbase.c:244 scripts/4_World/classes\useractionscomponent\animatedactionbase.c:260 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:41 scripts/4_World/entities\manbase\playerbase.c:1546 SCRIPT (E): NULL pointer to instance Class: 'CAContinuousFill' Function: 'Execute' Stack trace: scripts/4_World/classes\useractionscomponent\actioncomponents\cacontinuousfill.c:48 scripts/4_World/classes\useractionscomponent\animatedactionbase.c:63 scripts/4_World/classes\useractionscomponent\animatedactionbase.c:339 scripts/4_World/classes\useractionscomponent\actions\actioncontinuousbase.c:28 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=ItemBase<73505fa0> parent=SurvivorBase<62f7b110> slot=209551192 } src2={ type=HANDS item=WaterBottle<50295f50> parent=SurvivorBase<62f7b110> } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<734f9da0> pos=(9275.61, 244.211, 14619.8) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<734f9da0> parent=Clothing<6bf3cd40> idx=0 row=0 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<734f9da0> pos=(9275.61, 244.211, 14619.8) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<734f9da0> parent=Clothing<6bf3cd40> idx=0 row=0 col=7 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<6bf4a170> pos=(9311.99, 238.861, 14626.7) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base<6bf4a170> parent=Clothing<6bf3cd40> idx=0 row=1 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<6bf4a170> pos=(9311.99, 238.861, 14626.7) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base<6bf4a170> parent=Clothing<6bf3cd40> idx=0 row=1 col=4 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Edible_Base<6bf5e8d0>to cargo of target=Clothing<6bf3cd40> row=1 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<6bf5e8d0> parent=Clothing<6bf32380> idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<6bf5e8d0> parent=Clothing<6bf3cd40> idx=0 row=1 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<6bf5e8d0> parent=Clothing<6bf32380> idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<6bf5e8d0> parent=Clothing<6bf3cd40> idx=0 row=1 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_CZ75_15Rnd<6bf34df0>to cargo of target=Clothing<6bf3cd40> row=3 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_CZ75_15Rnd<6bf34df0> pos=(9313.77, 238.256, 14624.2) dir=(0.6919, -0.145857, 0.145857, 0.6919) } dst={ type=CARGO item=Mag_CZ75_15Rnd<6bf34df0> parent=Clothing<6bf3cd40> idx=0 row=3 col=7 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_CZ75_15Rnd<6bf34df0> pos=(9313.77, 238.256, 14624.2) dir=(0.6919, -0.145857, 0.145857, 0.6919) } dst={ type=CARGO item=Mag_CZ75_15Rnd<6bf34df0> parent=Clothing<6bf3cd40> idx=0 row=3 col SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<6bf48930> pos=(9351.96, 239.015, 14618.5) dir=(0.621065, 0.338051, -0.338051, 0.621065) } dst={ type=CARGO item=ItemBase<6bf48930> parent=Clothing<6bf3cd40> idx=0 row=1 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<6bf48930> pos=(9351.96, 239.015, 14618.5) dir=(0.621065, 0.338051, -0.338051, 0.621065) } dst={ type=CARGO item=ItemBase<6bf48930> parent=Clothing<6bf3cd40> idx=0 row=1 col=7 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : NetID: 015 SCRIPT : OnMissionFinish SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: mpmissions\__cur_mp.ChernarusPlus\mission.c SCRIPT : SyncEvents -> RegisterEvents SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<6bf403d0> pos=(9351.96, 239.015, 14618.5) dir=(0.621065, 0.338051, -0.338051, 0.621065) } dst={ type=CARGO item=ItemBase<6bf403d0> parent=Clothing<734f8b70> idx=0 row=1 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<6bf403d0> pos=(9351.96, 239.015, 14618.5) dir=(0.621065, 0.338051, -0.338051, 0.621065) } dst={ type=CARGO item=ItemBase<6bf403d0> parent=Clothing<734f8b70> idx=0 row=1 col=7 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<6bf3a8e0> pos=(9376.59, 236.654, 14616.2) dir=(0.583563, 0.399316, -0.399317, 0.583563) } dst={ type=CARGO item=ItemBase<6bf3a8e0> parent=Clothing<734f8b70> idx=0 row=2 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<6bf3a8e0> pos=(9376.59, 236.654, 14616.2) dir=(0.583563, 0.399316, -0.399317, 0.583563) } dst={ type=CARGO item=ItemBase<6bf3a8e0> parent=Clothing<734f8b70> idx=0 row=2 col=7 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<73530cb0>to cargo of target=Clothing<734f8b70> row=5 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<73530cb0> parent=Clothing<6bf3df70> idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase<73530cb0> parent=Clothing<734f8b70> idx=0 row=5 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<73530cb0> parent=Clothing<6bf3df70> idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase<73530cb0> parent=Clothing<734f8b70> idx=0 row=5 col=7 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<6bf3cd40> pos=(9416.83, 250.938, 14745.7) dir=(0.66218, 0.248028, -0.248028, 0.66218) } dst={ type=CARGO item=ItemBase<6bf3cd40> parent=Clothing<734f8b70> idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<6bf3cd40> pos=(9416.83, 250.938, 14745.7) dir=(0.66218, 0.248028, -0.248028, 0.66218) } dst={ type=CARGO item=ItemBase<6bf3cd40> parent=Clothing<734f8b70> idx=0 row=3 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<6bf58de0>to cargo of target=Clothing<734f8b70> row=6 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<6bf58de0> parent=ZmbF_JoggerSkinny_Base<60c19820> idx=0 row=0 col=2 } dst={ type=CARGO item=ItemBase<6bf58de0> parent=Clothing<734f8b70> idx=0 row=6 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<6bf58de0> parent=ZmbF_JoggerSkinny_Base<60c19820> idx=0 row=0 col=2 } dst={ type=CARGO item=ItemBase<6bf58de0> parent=Clothing<734f8b70> idx=0 row=6 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=TunaCan<6bf5e2c0>to cargo of target=Clothing<734f8b70> row=5 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=TunaCan<6bf5e2c0> parent=ZmbF_JoggerSkinny_Base<60c19820> idx=0 row=0 col=0 } dst={ type=CARGO item=TunaCan<6bf5e2c0> parent=Clothing<734f8b70> idx=0 row=5 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=TunaCan<6bf5e2c0> parent=ZmbF_JoggerSkinny_Base<60c19820> idx=0 row=0 col=0 } dst={ type=CARGO item=TunaCan<6bf5e2c0> parent=Clothing<734f8b70> idx=0 row=5 col=2 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SardinesCan<6bf390a0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=SardinesCan<6bf390a0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SardinesCan<6bf390a0> parent=ZmbF_MilkMaidOld_Base<60bf4080> idx=0 row=0 col=0 } dst={ type=CARGO item=SardinesCan<6bf390a0> parent=Clothing<734f8b70> idx=0 row=3 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SardinesCan<6bf390a0> parent=ZmbF_MilkMaidOld_Base<60bf4080> idx=0 row=0 col=0 } dst={ type=CARGO item=SardinesCan<6bf390a0> parent=Clothing<734f8b70> idx=0 row=3 col=1 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Edible_Base<6bf2dac0>to cargo of target=Clothing<734f8b70> row=3 col=3 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<6bf2dac0> parent=Clothing<1700baf0> idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<6bf2dac0> parent=Clothing<734f8b70> idx=0 row=3 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<6bf2dac0> parent=Clothing<1700baf0> idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<6bf2dac0> parent=Clothing<734f8b70> idx=0 row=3 col=3 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SardinesCan<6bf4bfc0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=SardinesCan<6bf4bfc0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SardinesCan<6bf4bfc0> parent=ZmbM_FarmerFat_Base<60c1d9f0> idx=0 row=0 col=0 } dst={ type=CARGO item=SardinesCan<6bf4bfc0> parent=Clothing<734f8b70> idx=0 row=4 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SardinesCan<6bf4bfc0> parent=ZmbM_FarmerFat_Base<60c1d9f0> idx=0 row=0 col=0 } dst={ type=CARGO item=SardinesCan<6bf4bfc0> parent=Clothing<734f8b70> idx=0 row=4 col=0 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Flashlight<73501cf0>to cargo of target=Clothing<734f8b70> row=8 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight<73501cf0> parent=Clothing<734f8b70> idx=0 row=8 col=5 } dst={ type=CARGO item=Flashlight<73501cf0> parent=Clothing<734f8b70> idx=0 row=8 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight<73501cf0> parent=Clothing<734f8b70> idx=0 row=8 col=5 } dst={ type=CARGO item=Flashlight<73501cf0> parent=Clothing<734f8b70> idx=0 row=8 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Flashlight<73501cf0>to cargo of target=Clothing<734f8b70> row=8 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight<73501cf0> parent=Clothing<734f8b70> idx=0 row=8 col=4 } dst={ type=CARGO item=Flashlight<73501cf0> parent=Clothing<734f8b70> idx=0 row=8 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight<73501cf0> parent=Clothing<734f8b70> idx=0 row=8 col=4 } dst={ type=CARGO item=Flashlight<73501cf0> parent=Clothing<734f8b70> idx=0 row=8 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Rangefinder<2a29080>to cargo of target=Clothing<734f8b70> row=4 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rangefinder<2a29080> parent=Clothing<734f8b70> idx=0 row=4 col=4 } dst={ type=CARGO item=Rangefinder<2a29080> parent=Clothing<734f8b70> idx=0 row=4 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rangefinder<2a29080> parent=Clothing<734f8b70> idx=0 row=4 col=4 } dst={ type=CARGO item=Rangefinder<2a29080> parent=Clothing<734f8b70> idx=0 row=4 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_380<7350a860>to cargo of target=Clothing<734f8b70> row=7 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_380<7350a860> parent=Clothing<734f8b70> idx=0 row=6 col=3 } dst={ type=CARGO item=Ammo_380<7350a860> parent=Clothing<734f8b70> idx=0 row=7 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_380<7350a860> parent=Clothing<734f8b70> idx=0 row=6 col=3 } dst={ type=CARGO item=Ammo_380<7350a860> parent=Clothing<734f8b70> idx=0 row=7 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Battery9V<7350a250>to cargo of target=Clothing<734f8b70> row=7 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V<7350a250> parent=Clothing<734f8b70> idx=0 row=7 col=3 } dst={ type=CARGO item=Battery9V<7350a250> parent=Clothing<734f8b70> idx=0 row=7 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V<7350a250> parent=Clothing<734f8b70> idx=0 row=7 col=3 } dst={ type=CARGO item=Battery9V<7350a250> parent=Clothing<734f8b70> idx=0 row=7 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=BandageDressing<735010d0>to cargo of target=Clothing<734f8b70> row=4 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=BandageDressing<735010d0> parent=Clothing<734f8b70> idx=0 row=8 col=3 } dst={ type=CARGO item=BandageDressing<735010d0> parent=Clothing<734f8b70> idx=0 row=4 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=BandageDressing<735010d0> parent=Clothing<734f8b70> idx=0 row=8 col=3 } dst={ type=CARGO item=BandageDressing<735010d0> parent=Clothing<734f8b70> idx=0 row=4 col=2 } SCRIPT : [inv] I::Drop(JUNCTURE) item=WaterBottle<2a1d970> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=WaterBottle<2a1d970> pos=(9444.09, 236.826, 14592) dir=(0, -0.112893, 0, 0.993607) } dst={ type=GROUND item=WaterBottle<2a1d970> pos=(9444.73, 236.825, 14593) dir=(-0.00212106, 0.968545, 0.002 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=WaterBottle<2a1d970> pos=(9444.09, 236.826, 14592) dir=(0, -0.112893, 0, 0.993607) } dst={ type=GROUND item=WaterBottle<2a1d970> pos=(9444.73, 236.825, 14593) dir=(-0.00212106, 0.968545, 0. SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=TunaCan<6bf5e2c0>to cargo of target=Clothing<734f8b70> row=8 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan<6bf5e2c0> parent=Clothing<734f8b70> idx=0 row=5 col=2 } dst={ type=CARGO item=TunaCan<6bf5e2c0> parent=Clothing<734f8b70> idx=0 row=8 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan<6bf5e2c0> parent=Clothing<734f8b70> idx=0 row=5 col=2 } dst={ type=CARGO item=TunaCan<6bf5e2c0> parent=Clothing<734f8b70> idx=0 row=8 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=WaterBottle<2a1d970>to cargo of target=Clothing<734f8b70> row=5 col=3 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=WaterBottle<2a1d970> pos=(9444.73, 236.825, 14593) dir=(-0.00215155, 0.968536, 0.00288396, -0.248829) } dst={ type=CARGO item=WaterBottle<2a1d970> parent=Clothing<734f8b70> idx=0 row=5 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=WaterBottle<2a1d970> pos=(9444.73, 236.825, 14593) dir=(-0.00215155, 0.968536, 0.00288396, -0.248829) } dst={ type=CARGO item=WaterBottle<2a1d970> parent=Clothing<734f8b70> idx=0 row=5 col= SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=BandageDressing<6bf575a0>to cargo of target=Clothing<734f8b70> row=5 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=BandageDressing<6bf575a0> parent=Clothing<6bf5f4f0> idx=0 row=0 col=0 } dst={ type=CARGO item=BandageDressing<6bf575a0> parent=Clothing<734f8b70> idx=0 row=5 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=BandageDressing<6bf575a0> parent=Clothing<6bf5f4f0> idx=0 row=0 col=0 } dst={ type=CARGO item=BandageDressing<6bf575a0> parent=Clothing<734f8b70> idx=0 row=5 col=2 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<6bf24940> pos=(9458.77, 232.106, 14553.3) dir=(-0.477457, 0.52157, 0.52157, 0.477457) } dst={ type=CARGO item=ItemBase<6bf24940> parent=Clothing<734f8b70> idx=0 row=3 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<6bf24940> pos=(9458.77, 232.106, 14553.3) dir=(-0.477457, 0.52157, 0.52157, 0.477457) } dst={ type=CARGO item=ItemBase<6bf24940> parent=Clothing<734f8b70> idx=0 row=3 col=4 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<6bf4f650> pos=(9339.44, 233.211, 14532) dir=(0.671771, 0.671771, -0.220734, -0.220734) } dst={ type=CARGO item=ItemBase<6bf4f650> parent=Clothing<734f8b70> idx=0 row=6 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<6bf4f650> pos=(9339.44, 233.211, 14532) dir=(0.671771, 0.671771, -0.220734, -0.220734) } dst={ type=CARGO item=ItemBase<6bf4f650> parent=Clothing<734f8b70> idx=0 row=6 col=5 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : Inventory::EEInit - Man=SurvivorBase<6fce7080> item=WeaponInventory<65042e60> SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetAttEx(JUNCTURE) as ATT of target=OffroadHatchback item=CarRadiator<735306a0> slot=5271856 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=HANDS item=CarRadiator<735306a0> parent=SurvivorBase<2919030> } dst={ type=ATTACHMENT item=CarRadiator<735306a0> parent=OffroadHatchback slot=5271856 } SCRIPT : [hndfsm] SlotToAnimType - not animated slot in src_loc={ type=ATTACHMENT item=CarRadiator<735306a0> parent=OffroadHatchback slot=5271856 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<73508a10>to cargo of target=OffroadHatchback row=3 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<73508a10> parent=Clothing<73504d70> idx=0 row=0 col=2 } dst={ type=CARGO item=ItemBase<73508a10> parent=OffroadHatchback idx=0 row=3 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<73508a10> parent=Clothing<73504d70> idx=0 row=0 col=2 } dst={ type=CARGO item=ItemBase<73508a10> parent=OffroadHatchback idx=0 row=3 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<6bf24940>to cargo of target=OffroadHatchback row=3 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<6bf24940> parent=Clothing<734f8b70> idx=0 row=3 col=4 } dst={ type=CARGO item=ItemBase<6bf24940> parent=OffroadHatchback idx=0 row=3 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<6bf24940> parent=Clothing<734f8b70> idx=0 row=3 col=4 } dst={ type=CARGO item=ItemBase<6bf24940> parent=OffroadHatchback idx=0 row=3 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<6bf4f650>to cargo of target=OffroadHatchback row=5 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<6bf4f650> parent=Clothing<734f8b70> idx=0 row=6 col=5 } dst={ type=CARGO item=ItemBase<6bf4f650> parent=OffroadHatchback idx=0 row=5 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<6bf4f650> parent=Clothing<734f8b70> idx=0 row=6 col=5 } dst={ type=CARGO item=ItemBase<6bf4f650> parent=OffroadHatchback idx=0 row=5 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<6bf3a8e0>to cargo of target=OffroadHatchback row=6 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=HANDS item=ItemBase<6bf3a8e0> parent=SurvivorBase<2919030> } dst={ type=CARGO item=ItemBase<6bf3a8e0> parent=OffroadHatchback idx=0 row=6 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<6bf403d0>to cargo of target=OffroadHatchback row=6 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<6bf403d0> parent=Clothing<734f8b70> idx=0 row=1 col=7 } dst={ type=CARGO item=ItemBase<6bf403d0> parent=OffroadHatchback idx=0 row=6 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<6bf403d0> parent=Clothing<734f8b70> idx=0 row=1 col=7 } dst={ type=CARGO item=ItemBase<6bf403d0> parent=OffroadHatchback idx=0 row=6 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<6bf3cd40>to cargo of target=OffroadHatchback row=7 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<6bf3cd40> parent=Clothing<734f8b70> idx=0 row=3 col=0 } dst={ type=CARGO item=ItemBase<6bf3cd40> parent=OffroadHatchback idx=0 row=7 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<6bf3cd40> parent=Clothing<734f8b70> idx=0 row=3 col=0 } dst={ type=CARGO item=ItemBase<6bf3cd40> parent=OffroadHatchback idx=0 row=7 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<73505fa0>to cargo of target=OffroadHatchback row=7 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<73505fa0> parent=Clothing<734f8b70> idx=0 row=0 col=7 } dst={ type=CARGO item=ItemBase<73505fa0> parent=OffroadHatchback idx=0 row=7 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<73505fa0> parent=Clothing<734f8b70> idx=0 row=0 col=7 } dst={ type=CARGO item=ItemBase<73505fa0> parent=OffroadHatchback idx=0 row=7 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=XmasLights<73503530>to cargo of target=OffroadHatchback row=7 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=XmasLights<73503530> parent=Clothing<734f8b70> idx=0 row=0 col=4 } dst={ type=CARGO item=XmasLights<73503530> parent=OffroadHatchback idx=0 row=7 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=XmasLights<73503530> parent=Clothing<734f8b70> idx=0 row=0 col=4 } dst={ type=CARGO item=XmasLights<73503530> parent=OffroadHatchback idx=0 row=7 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterBottle<2a1d970>to cargo of target=Clothing<734f8b70> row=5 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterBottle<2a1d970> parent=Clothing<734f8b70> idx=0 row=5 col=3 } dst={ type=CARGO item=WaterBottle<2a1d970> parent=Clothing<734f8b70> idx=0 row=5 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterBottle<2a1d970> parent=Clothing<734f8b70> idx=0 row=5 col=3 } dst={ type=CARGO item=WaterBottle<2a1d970> parent=Clothing<734f8b70> idx=0 row=5 col=3 } SCRIPT : [hndfsm] SlotToAnimType - not animated slot in src_loc={ type=ATTACHMENT item=CarDoor<73c76c50> parent=OffroadHatchback slot=-928807093 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<6bf3cd40>to cargo of target=OffroadHatchback row=7 col=3 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<6bf3cd40> parent=OffroadHatchback idx=0 row=7 col=6 } dst={ type=CARGO item=ItemBase<6bf3cd40> parent=OffroadHatchback idx=0 row=7 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<6bf3cd40> parent=OffroadHatchback idx=0 row=7 col=6 } dst={ type=CARGO item=ItemBase<6bf3cd40> parent=OffroadHatchback idx=0 row=7 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<73505fa0>to cargo of target=OffroadHatchback row=8 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<73505fa0> parent=OffroadHatchback idx=0 row=7 col=5 } dst={ type=CARGO item=ItemBase<73505fa0> parent=OffroadHatchback idx=0 row=8 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<73505fa0> parent=OffroadHatchback idx=0 row=7 col=5 } dst={ type=CARGO item=ItemBase<73505fa0> parent=OffroadHatchback idx=0 row=8 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<6bf403d0>to cargo of target=OffroadHatchback row=9 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<6bf403d0> parent=OffroadHatchback idx=0 row=6 col=6 } dst={ type=CARGO item=ItemBase<6bf403d0> parent=OffroadHatchback idx=0 row=9 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<6bf403d0> parent=OffroadHatchback idx=0 row=6 col=6 } dst={ type=CARGO item=ItemBase<6bf403d0> parent=OffroadHatchback idx=0 row=9 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<6bf3a8e0>to cargo of target=OffroadHatchback row=8 col=3 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<6bf3a8e0> parent=OffroadHatchback idx=0 row=6 col=5 } dst={ type=CARGO item=ItemBase<6bf3a8e0> parent=OffroadHatchback idx=0 row=8 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<6bf3a8e0> parent=OffroadHatchback idx=0 row=6 col=5 } dst={ type=CARGO item=ItemBase<6bf3a8e0> parent=OffroadHatchback idx=0 row=8 col=3 } SCRIPT : [hndfsm] SlotToAnimType - not animated slot in src_loc={ type=ATTACHMENT item=HatchbackWheel<16fd1b60> parent=OffroadHatchback slot=-17736784 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<6bf403d0>to cargo of target=OffroadHatchback row=6 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<6bf403d0> parent=OffroadHatchback idx=0 row=9 col=4 } dst={ type=CARGO item=ItemBase<6bf403d0> parent=OffroadHatchback idx=0 row=6 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<6bf403d0> parent=OffroadHatchback idx=0 row=9 col=4 } dst={ type=CARGO item=ItemBase<6bf403d0> parent=OffroadHatchback idx=0 row=6 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<6bf403d0>to cargo of target=OffroadHatchback row=9 col=3 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<6bf403d0> parent=OffroadHatchback idx=0 row=9 col=4 } dst={ type=CARGO item=ItemBase<6bf403d0> parent=OffroadHatchback idx=0 row=9 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<6bf403d0> parent=OffroadHatchback idx=0 row=9 col=4 } dst={ type=CARGO item=ItemBase<6bf403d0> parent=OffroadHatchback idx=0 row=9 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterBottle<2a26aa0>to cargo of target=Clothing<734f8b70> row=0 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterBottle<2a26aa0> parent=Clothing<734f8b70> idx=0 row=0 col=5 } dst={ type=CARGO item=WaterBottle<2a26aa0> parent=Clothing<734f8b70> idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterBottle<2a26aa0> parent=Clothing<734f8b70> idx=0 row=0 col=5 } dst={ type=CARGO item=WaterBottle<2a26aa0> parent=Clothing<734f8b70> idx=0 row=0 col=5 } SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=CARGO item=WaterBottle<2a1d970> parent=Clothing<734f8b70> idx=0 row=5 col=3 }src2={ type=CARGO item=ItemBase<73c72fb0> parent=OffroadHatchback idx=0 row=4 col=0 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=CARGO item=WaterBottle<2a1d970> parent=Clothing<734f8b70> idx=0 row=5 col=3 }dst1={ type=CARGO item=WaterBottle<2a1d970> parent=OffroadHatchback idx=0 row=4 col=0 }src2={ type=CARGO item=ItemBas SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<73505fa0>to cargo of target=OffroadHatchback row=7 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<73505fa0> parent=OffroadHatchback idx=0 row=7 col=5 } dst={ type=CARGO item=ItemBase<73505fa0> parent=OffroadHatchback idx=0 row=7 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<73505fa0> parent=OffroadHatchback idx=0 row=7 col=5 } dst={ type=CARGO item=ItemBase<73505fa0> parent=OffroadHatchback idx=0 row=7 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=XmasLights<73503530>to cargo of target=OffroadHatchback row=8 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=XmasLights<73503530> parent=OffroadHatchback idx=0 row=7 col=4 } dst={ type=CARGO item=XmasLights<73503530> parent=OffroadHatchback idx=0 row=8 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=XmasLights<73503530> parent=OffroadHatchback idx=0 row=7 col=4 } dst={ type=CARGO item=XmasLights<73503530> parent=OffroadHatchback idx=0 row=8 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<6bf403d0>to cargo of target=OffroadHatchback row=9 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<6bf403d0> parent=OffroadHatchback idx=0 row=9 col=4 } dst={ type=CARGO item=ItemBase<6bf403d0> parent=OffroadHatchback idx=0 row=9 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<6bf403d0> parent=OffroadHatchback idx=0 row=9 col=4 } dst={ type=CARGO item=ItemBase<6bf403d0> parent=OffroadHatchback idx=0 row=9 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<6bf403d0>to cargo of target=OffroadHatchback row=9 col=3 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<6bf403d0> parent=OffroadHatchback idx=0 row=9 col=4 } dst={ type=CARGO item=ItemBase<6bf403d0> parent=OffroadHatchback idx=0 row=9 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<6bf403d0> parent=OffroadHatchback idx=0 row=9 col=4 } dst={ type=CARGO item=ItemBase<6bf403d0> parent=OffroadHatchback idx=0 row=9 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<6bf403d0>to cargo of target=OffroadHatchback row=9 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<6bf403d0> parent=OffroadHatchback idx=0 row=9 col=3 } dst={ type=CARGO item=ItemBase<6bf403d0> parent=OffroadHatchback idx=0 row=9 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<6bf403d0> parent=OffroadHatchback idx=0 row=9 col=3 } dst={ type=CARGO item=ItemBase<6bf403d0> parent=OffroadHatchback idx=0 row=9 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<73c72fb0>to cargo of target=OffroadHatchback row=7 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<73c72fb0> parent=Clothing<734f8b70> idx=0 row=5 col=3 } dst={ type=CARGO item=ItemBase<73c72fb0> parent=OffroadHatchback idx=0 row=7 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<73c72fb0> parent=Clothing<734f8b70> idx=0 row=5 col=3 } dst={ type=CARGO item=ItemBase<73c72fb0> parent=OffroadHatchback idx=0 row=7 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<73c72fb0>to cargo of target=OffroadHatchback row=7 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<73c72fb0> parent=OffroadHatchback idx=0 row=7 col=4 } dst={ type=CARGO item=ItemBase<73c72fb0> parent=OffroadHatchback idx=0 row=7 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<73c72fb0> parent=OffroadHatchback idx=0 row=7 col=4 } dst={ type=CARGO item=ItemBase<73c72fb0> parent=OffroadHatchback idx=0 row=7 col=4 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=CARGO item=ItemBase<73c7f7c0> parent=ZmbM_Jacket_Base<19985fb0> idx=0 row=0 col=0 }src2={ type=CARGO item=Ammo_9x19<73509630> parent=Clothing<734f8b70> idx=0 row=7 col=2 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=CARGO item=ItemBase<73c7f7c0> parent=ZmbM_Jacket_Base<19985fb0> idx=0 row=0 col=0 }dst1={ type=CARGO item=ItemBase<73c7f7c0> parent=Clothing<734f8b70> idx=0 row=7 col=2 }src2={ type=CARGO item=Ammo_9x19<7 SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_9x19<73509630> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Ammo_9x19<73509630> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_9x19<73509630> parent=ZmbM_Jacket_Base<19985fb0> idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_9x19<73509630> parent=Clothing<734f8b70> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_9x19<73509630> parent=ZmbM_Jacket_Base<19985fb0> idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_9x19<73509630> parent=Clothing<734f8b70> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_9x19<73509630>to cargo of target=Clothing<734f8b70> row=5 col=3 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_9x19<73509630> parent=ZmbM_Jacket_Base<19985fb0> idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_9x19<73509630> parent=Clothing<734f8b70> idx=0 row=5 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_9x19<73509630> parent=ZmbM_Jacket_Base<19985fb0> idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_9x19<73509630> parent=Clothing<734f8b70> idx=0 row=5 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=SpaghettiCan<73c741e0>to cargo of target=Clothing<734f8b70> row=7 col=3 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan<73c741e0> parent=ZmbM_FarmerFat_Base<60bf5dc0> idx=0 row=0 col=0 } dst={ type=CARGO item=SpaghettiCan<73c741e0> parent=Clothing<734f8b70> idx=0 row=7 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan<73c741e0> parent=ZmbM_FarmerFat_Base<60bf5dc0> idx=0 row=0 col=0 } dst={ type=CARGO item=SpaghettiCan<73c741e0> parent=Clothing<734f8b70> idx=0 row=7 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_9x19<73509630>to cargo of target=Clothing<734f8b70> row=5 col=3 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_9x19<73509630> parent=ZmbM_Jacket_Base<19985fb0> idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_9x19<73509630> parent=Clothing<734f8b70> idx=0 row=5 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_9x19<73509630> parent=ZmbM_Jacket_Base<19985fb0> idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_9x19<73509630> parent=Clothing<734f8b70> idx=0 row=5 col=3 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_9x19<73509630> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Ammo_9x19<73509630> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_9x19<73509630> parent=ZmbM_Jacket_Base<19985fb0> idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_9x19<73509630> parent=Clothing<734f8b70> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_9x19<73509630> parent=ZmbM_Jacket_Base<19985fb0> idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_9x19<73509630> parent=Clothing<734f8b70> idx=0 row=0 col=4 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_CZ75_15Rnd<7350ae70>to cargo of target=Clothing<734f8b70> row=0 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_CZ75_15Rnd<7350ae70> parent=SurvivorBase<2919030> } dst={ type=CARGO item=Mag_CZ75_15Rnd<7350ae70> parent=Clothing<734f8b70> idx=0 row=0 col=7 } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Inventory::EEInit - Man=SurvivorBase<2919030> item=ItemInventory<93263a70> SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<17003ba0> pos=(9144.07, 242.037, 14557.3) dir=(0, 0.35247, 0, 0.935823) } dst={ type=ATTACHMENT item=Clothing<17003ba0> parent=SurvivorBase<2919030> slot=6119694 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<17003ba0> pos=(9144.07, 242.037, 14557.3) dir=(0, 0.35247, 0, 0.935823) } dst={ type=ATTACHMENT item=Clothing<17003ba0> parent=SurvivorBase<2919030> slot=6119694 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2Target(PREDICTIVE) item=MakarovIJ70_Base SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=MakarovIJ70_Base parent=Clothing<734f8b70> idx=0 row=1 col=0 } dst={ type=ATTACHMENT item=MakarovIJ70_Base parent=Clothing<17003ba0> slot=-620636389 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=MakarovIJ70_Base parent=Clothing<734f8b70> idx=0 row=1 col=0 } dst={ type=ATTACHMENT item=MakarovIJ70_Base parent=Clothing<17003ba0> slot=-620636389 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Drop(JUNCTURE) item=Shovel<734f9da0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Shovel<734f9da0> pos=(9152.08, 239.479, 14525.3) dir=(-0.632785, 0.315568, 0.315568, 0.632785) } dst={ type=GROUND item=Shovel<734f9da0> pos=(9151.99, 239.481, 14526.3) dir=(-0.00132632, 0.706 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Shovel<734f9da0> pos=(9152.08, 239.479, 14525.3) dir=(-0.632785, 0.315568, 0.315568, 0.632785) } dst={ type=GROUND item=Shovel<734f9da0> pos=(9151.99, 239.481, 14526.3) dir=(-0.00132632, 0. SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Edible_Base<73504760>to cargo of target=Clothing<734f8b70> row=1 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base<73504760> parent=Clothing<734f8b70> idx=0 row=1 col=4 } dst={ type=CARGO item=Edible_Base<73504760> parent=Clothing<734f8b70> idx=0 row=1 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base<73504760> parent=Clothing<734f8b70> idx=0 row=1 col=4 } dst={ type=CARGO item=Edible_Base<73504760> parent=Clothing<734f8b70> idx=0 row=1 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=HuntingKnife<73502300>to cargo of target=Clothing<734f8b70> row=2 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=HuntingKnife<73502300> parent=Clothing<734f8b70> idx=0 row=0 col=3 } dst={ type=CARGO item=HuntingKnife<73502300> parent=Clothing<734f8b70> idx=0 row=2 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=HuntingKnife<73502300> parent=Clothing<734f8b70> idx=0 row=0 col=3 } dst={ type=CARGO item=HuntingKnife<73502300> parent=Clothing<734f8b70> idx=0 row=2 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Shovel<734f9da0>to cargo of target=Clothing<734f8b70> row=1 col=3 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Shovel<734f9da0> pos=(9151.99, 239.481, 14526.3) dir=(-0.00132751, 0.706859, 0.707332, 0.000671397) } dst={ type=CARGO item=Shovel<734f9da0> parent=Clothing<734f8b70> idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Shovel<734f9da0> pos=(9151.99, 239.481, 14526.3) dir=(-0.00132751, 0.706859, 0.707332, 0.000671397) } dst={ type=CARGO item=Shovel<734f9da0> parent=Clothing<734f8b70> idx=0 row=1 col=3 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetAttEx(PREDICTIVE) as ATT of target=SurvivorBase<2919030> item=Clothing<73504d70> slot=5612719 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Clothing<73504d70> parent=SurvivorBase<2919030> } dst={ type=ATTACHMENT item=Clothing<73504d70> parent=SurvivorBase<2919030> slot=5612719 } SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcSpr SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcSpr SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Mag_IJ70_8Rnd<73503b40> parent=Clothing<734f8b70> idx=0 row=5 col=1 } src2={ type=HANDS item=ItemBase<73510350> parent=SurvivorBase<2919030> } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : To ironsights true SCRIPT : From ironsights and optics SCRIPT : [inv] PlayerBase.CanRedirectToWeaponManager OK, can detach mag=Mag_IJ70_8Rnd<73508400> from wpn=MakarovIJ70_Base SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 1 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 1 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 1 SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=MakarovIJ70_Base parent=Clothing<17003ba0> slot=-620636389 } src2={ type=HANDS item=Mag_IJ70_8Rnd<73508400> parent=SurvivorBase<2919030> } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=PigSteakMeat<181ffa60> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=PigSteakMeat<181ffa60> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=PigSteakMeat<181ffa60> pos=(8079.73, 407.397, 15064.5) dir=(-0.258909, -0.608924, 0.692328, -0.287854) } dst={ type=CARGO item=PigSteakMeat<181ffa60> parent=Clothing<734f8b70> idx=0 row=1 col= SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=PigSteakMeat<181ffa60> pos=(8079.73, 407.397, 15064.5) dir=(-0.258909, -0.608924, 0.692328, -0.287854) } dst={ type=CARGO item=PigSteakMeat<181ffa60> parent=Clothing<734f8b70> idx=0 row=1 c SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=PigSteakMeat<181f56b0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=PigSteakMeat<181f56b0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=PigSteakMeat<181f56b0> pos=(8079.16, 407.508, 15064.5) dir=(0.54941, 0.368742, -0.422808, 0.619203) } dst={ type=CARGO item=PigSteakMeat<181f56b0> parent=Clothing<734f8b70> idx=0 row=2 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=PigSteakMeat<181f56b0> pos=(8079.16, 407.508, 15064.5) dir=(0.54941, 0.368742, -0.422808, 0.619203) } dst={ type=CARGO item=PigSteakMeat<181f56b0> parent=Clothing<734f8b70> idx=0 row=2 col= SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=PigSteakMeat<181fee40> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=PigSteakMeat<181fee40> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=PigSteakMeat<181fee40> pos=(8078.98, 407.918, 15064.7) dir=(-0.241116, 0.709959, 0.624812, 0.217789) } dst={ type=CARGO item=PigSteakMeat<181fee40> parent=Clothing<734f8b70> idx=0 row=5 col=1 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=PigSteakMeat<181fee40> pos=(8078.98, 407.918, 15064.7) dir=(-0.241116, 0.709959, 0.624812, 0.217789) } dst={ type=CARGO item=PigSteakMeat<181fee40> parent=Clothing<734f8b70> idx=0 row=5 col SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=PigSteakMeat<181fcff0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=PigSteakMeat<181fcff0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=PigSteakMeat<181fcff0> pos=(8078.92, 407.847, 15065.1) dir=(0.252681, -0.611534, 0.690649, 0.291861) } dst={ type=CARGO item=PigSteakMeat<181fcff0> parent=Clothing<734f8b70> idx=0 row=6 col=5 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=PigSteakMeat<181fcff0> pos=(8078.92, 407.847, 15065.1) dir=(0.252681, -0.611534, 0.690649, 0.291861) } dst={ type=CARGO item=PigSteakMeat<181fcff0> parent=Clothing<734f8b70> idx=0 row=6 col SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=PigSteakMeat<181fe830> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=PigSteakMeat<181fe830> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=PigSteakMeat<181fe830> pos=(8079.43, 407.435, 15064.7) dir=(-0.250829, -0.612296, 0.696076, -0.278669) } dst={ type=CARGO item=PigSteakMeat<181fe830> parent=Clothing<73504d70> idx=0 row=0 col= SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=PigSteakMeat<181fe830> pos=(8079.43, 407.435, 15064.7) dir=(-0.250829, -0.612296, 0.696076, -0.278669) } dst={ type=CARGO item=PigSteakMeat<181fe830> parent=Clothing<73504d70> idx=0 row=0 c SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=PigSteakMeat<181f50a0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=PigSteakMeat<181f50a0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=PigSteakMeat<181f50a0> pos=(8079.38, 407.671, 15065.1) dir=(-0.123812, -0.649994, 0.737641, -0.134401) } dst={ type=CARGO item=PigSteakMeat<181f50a0> parent=Clothing<73504d70> idx=0 row=0 col= SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=PigSteakMeat<181f50a0> pos=(8079.38, 407.671, 15065.1) dir=(-0.123812, -0.649994, 0.737641, -0.134401) } dst={ type=CARGO item=PigSteakMeat<181f50a0> parent=Clothing<73504d70> idx=0 row=0 c SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<73530cb0>to cargo of target=Clothing<734f8b70> row=4 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<73530cb0> parent=Clothing<734f8b70> idx=0 row=5 col=7 } dst={ type=CARGO item=ItemBase<73530cb0> parent=Clothing<734f8b70> idx=0 row=4 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<73530cb0> parent=Clothing<734f8b70> idx=0 row=5 col=7 } dst={ type=CARGO item=ItemBase<73530cb0> parent=Clothing<734f8b70> idx=0 row=4 col=7 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=PigSteakMeat<181f5cc0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=PigSteakMeat<181f5cc0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=PigSteakMeat<181f5cc0> pos=(8078.88, 407.908, 15065) dir=(0.661469, -0.0167284, 0.0129593, 0.749673) } dst={ type=CARGO item=PigSteakMeat<181f5cc0> parent=Clothing<734f8b70> idx=0 row=6 col=7 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=PigSteakMeat<181f5cc0> pos=(8078.88, 407.908, 15065) dir=(0.661469, -0.0167284, 0.0129593, 0.749673) } dst={ type=CARGO item=PigSteakMeat<181f5cc0> parent=Clothing<734f8b70> idx=0 row=6 col SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=SardinesCan<6bf390a0>to cargo of target=Clothing<73505990> row=2 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan<6bf390a0> parent=Clothing<734f8b70> idx=0 row=3 col=1 } dst={ type=CARGO item=SardinesCan<6bf390a0> parent=Clothing<73505990> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan<6bf390a0> parent=Clothing<734f8b70> idx=0 row=3 col=1 } dst={ type=CARGO item=SardinesCan<6bf390a0> parent=Clothing<73505990> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=SardinesCan<6bf4bfc0>to cargo of target=Clothing<73505990> row=2 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan<6bf4bfc0> parent=Clothing<734f8b70> idx=0 row=4 col=0 } dst={ type=CARGO item=SardinesCan<6bf4bfc0> parent=Clothing<73505990> idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan<6bf4bfc0> parent=Clothing<734f8b70> idx=0 row=4 col=0 } dst={ type=CARGO item=SardinesCan<6bf4bfc0> parent=Clothing<73505990> idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Lard<181fe220>to cargo of target=Clothing<734f8b70> row=3 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Lard<181fe220> pos=(8078.84, 407.975, 15064.5) dir=(0.554986, -0.360294, 0.403224, 0.63213) } dst={ type=CARGO item=Lard<181fe220> parent=Clothing<734f8b70> idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Lard<181fe220> pos=(8078.84, 407.975, 15064.5) dir=(0.554986, -0.360294, 0.403224, 0.63213) } dst={ type=CARGO item=Lard<181fe220> parent=Clothing<734f8b70> idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=BandageDressing<735010d0>to cargo of target=Clothing<734f8b70> row=0 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=BandageDressing<735010d0> parent=Clothing<734f8b70> idx=0 row=4 col=2 } dst={ type=CARGO item=BandageDressing<735010d0> parent=Clothing<734f8b70> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=BandageDressing<735010d0> parent=Clothing<734f8b70> idx=0 row=4 col=2 } dst={ type=CARGO item=BandageDressing<735010d0> parent=Clothing<734f8b70> idx=0 row=0 col=3 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=PigSteakMeat<181f7500> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=PigSteakMeat<181f7500> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=PigSteakMeat<181f7500> pos=(8079.24, 407.406, 15064.5) dir=(0.491102, 0.443441, -0.506922, 0.552457) } dst={ type=CARGO item=PigSteakMeat<181f7500> parent=Clothing<734f8b70> idx=0 row=3 col=2 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=PigSteakMeat<181f7500> pos=(8079.24, 407.406, 15064.5) dir=(0.491102, 0.443441, -0.506922, 0.552457) } dst={ type=CARGO item=PigSteakMeat<181f7500> parent=Clothing<734f8b70> idx=0 row=3 col SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<73530cb0>to cargo of target=Clothing<734f8b70> row=4 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<73530cb0> parent=Clothing<734f8b70> idx=0 row=4 col=7 } dst={ type=CARGO item=ItemBase<73530cb0> parent=Clothing<734f8b70> idx=0 row=4 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<73530cb0> parent=Clothing<734f8b70> idx=0 row=4 col=7 } dst={ type=CARGO item=ItemBase<73530cb0> parent=Clothing<734f8b70> idx=0 row=4 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=HuntingKnife<73502300>to cargo of target=Clothing<181f9960> row=0 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=HANDS item=HuntingKnife<73502300> parent=SurvivorBase<2919030> } dst={ type=CARGO item=HuntingKnife<73502300> parent=Clothing<181f9960> idx=0 row=0 col=5 } SCRIPT : enable - false SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Inventory::EEInit - Man=SurvivorBase<2919030> item=ItemInventory<6ff5a130> SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=PigSteakMeat<181fee40>to cargo of target=Clothing<734f8b70> row=5 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=PigSteakMeat<181fee40> parent=Clothing<734f8b70> idx=0 row=5 col=1 } dst={ type=CARGO item=PigSteakMeat<181fee40> parent=Clothing<734f8b70> idx=0 row=5 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=PigSteakMeat<181fee40> parent=Clothing<734f8b70> idx=0 row=5 col=1 } dst={ type=CARGO item=PigSteakMeat<181fee40> parent=Clothing<734f8b70> idx=0 row=5 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=PigSteakMeat<181f7500>to cargo of target=Clothing<73505990> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=PigSteakMeat<181f7500> parent=Clothing<734f8b70> idx=0 row=3 col=2 } dst={ type=CARGO item=PigSteakMeat<181f7500> parent=Clothing<73505990> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=PigSteakMeat<181f7500> parent=Clothing<734f8b70> idx=0 row=3 col=2 } dst={ type=CARGO item=PigSteakMeat<181f7500> parent=Clothing<73505990> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=PigSteakMeat<181ffa60>to cargo of target=Clothing<73505990> row=0 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=PigSteakMeat<181ffa60> parent=Clothing<734f8b70> idx=0 row=1 col=2 } dst={ type=CARGO item=PigSteakMeat<181ffa60> parent=Clothing<73505990> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=PigSteakMeat<181ffa60> parent=Clothing<734f8b70> idx=0 row=1 col=2 } dst={ type=CARGO item=PigSteakMeat<181ffa60> parent=Clothing<73505990> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=HuntingKnife<73502300>to cargo of target=Clothing<734f8b70> row=2 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=HuntingKnife<73502300> parent=Clothing<181f9960> idx=0 row=0 col=5 } dst={ type=CARGO item=HuntingKnife<73502300> parent=Clothing<734f8b70> idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=HuntingKnife<73502300> parent=Clothing<181f9960> idx=0 row=0 col=5 } dst={ type=CARGO item=HuntingKnife<73502300> parent=Clothing<734f8b70> idx=0 row=2 col=2 } SCRIPT : enable - true SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothing<181f62d0>to cargo of target=Clothing<181f9350> row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<181f62d0> pos=(8079.06, 429.2, 15144.1) dir=(0, 0.890943, 0, -0.454114) } dst={ type=CARGO item=Clothing<181f62d0> parent=Clothing<181f9350> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<181f62d0> pos=(8079.06, 429.2, 15144.1) dir=(0, 0.890943, 0, -0.454114) } dst={ type=CARGO item=Clothing<181f62d0> parent=Clothing<181f9350> idx=0 row=0 col=0 } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcSpr SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcSpr SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcSpr SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcSpr SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcSpr SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcSpr SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcSpr SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcSpr SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcSpr SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<181e2790>to cargo of target=OffroadHatchback<143949a0> row=8 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=HANDS item=ItemBase<181e2790> parent=SurvivorBase<2919030> } dst={ type=CARGO item=ItemBase<181e2790> parent=OffroadHatchback<143949a0> idx=0 row=8 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<18216010>to cargo of target=OffroadHatchback<143949a0> row=6 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<18216010> parent=OffroadHatchback<143949a0> idx=0 row=7 col=6 } dst={ type=CARGO item=ItemBase<18216010> parent=OffroadHatchback<143949a0> idx=0 row=6 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<18216010> parent=OffroadHatchback<143949a0> idx=0 row=7 col=6 } dst={ type=CARGO item=ItemBase<18216010> parent=OffroadHatchback<143949a0> idx=0 row=6 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<181e2790>to cargo of target=OffroadHatchback<143949a0> row=6 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=HANDS item=ItemBase<181e2790> parent=SurvivorBase<2919030> } dst={ type=CARGO item=ItemBase<181e2790> parent=OffroadHatchback<143949a0> idx=0 row=6 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<181e2790>to cargo of target=OffroadHatchback<143949a0> row=6 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=HANDS item=ItemBase<181e2790> parent=SurvivorBase<2919030> } dst={ type=CARGO item=ItemBase<181e2790> parent=OffroadHatchback<143949a0> idx=0 row=6 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=PigSteakMeat<181fcff0>to cargo of target=OffroadHatchback<143949a0> row=8 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PigSteakMeat<181fcff0> parent=Clothing<734f8b70> idx=0 row=6 col=5 } dst={ type=CARGO item=PigSteakMeat<181fcff0> parent=OffroadHatchback<143949a0> idx=0 row=8 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PigSteakMeat<181fcff0> parent=Clothing<734f8b70> idx=0 row=6 col=5 } dst={ type=CARGO item=PigSteakMeat<181fcff0> parent=OffroadHatchback<143949a0> idx=0 row=8 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=PigSteakMeat<181f5cc0>to cargo of target=OffroadHatchback<143949a0> row=8 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PigSteakMeat<181f5cc0> parent=Clothing<734f8b70> idx=0 row=6 col=7 } dst={ type=CARGO item=PigSteakMeat<181f5cc0> parent=OffroadHatchback<143949a0> idx=0 row=8 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PigSteakMeat<181f5cc0> parent=Clothing<734f8b70> idx=0 row=6 col=7 } dst={ type=CARGO item=PigSteakMeat<181f5cc0> parent=OffroadHatchback<143949a0> idx=0 row=8 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=PigSteakMeat<181f56b0>to cargo of target=OffroadHatchback<143949a0> row=8 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PigSteakMeat<181f56b0> parent=Clothing<734f8b70> idx=0 row=2 col=7 } dst={ type=CARGO item=PigSteakMeat<181f56b0> parent=OffroadHatchback<143949a0> idx=0 row=8 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PigSteakMeat<181f56b0> parent=Clothing<734f8b70> idx=0 row=2 col=7 } dst={ type=CARGO item=PigSteakMeat<181f56b0> parent=OffroadHatchback<143949a0> idx=0 row=8 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<182153f0>to cargo of target=OffroadHatchback<143949a0> row=9 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<182153f0> parent=OffroadHatchback<143949a0> idx=0 row=8 col=3 } dst={ type=CARGO item=ItemBase<182153f0> parent=OffroadHatchback<143949a0> idx=0 row=9 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<182153f0> parent=OffroadHatchback<143949a0> idx=0 row=8 col=3 } dst={ type=CARGO item=ItemBase<182153f0> parent=OffroadHatchback<143949a0> idx=0 row=9 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=PigSteakMeat<181fee40>to cargo of target=OffroadHatchback<143949a0> row=7 col=3 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PigSteakMeat<181fee40> parent=Clothing<734f8b70> idx=0 row=5 col=1 } dst={ type=CARGO item=PigSteakMeat<181fee40> parent=OffroadHatchback<143949a0> idx=0 row=7 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PigSteakMeat<181fee40> parent=Clothing<734f8b70> idx=0 row=5 col=1 } dst={ type=CARGO item=PigSteakMeat<181fee40> parent=OffroadHatchback<143949a0> idx=0 row=7 col=3 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Drop(PREDICTIVE) item=Clothing<181f62d0> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<181f62d0> parent=Clothing<181f9350> idx=0 row=0 col=0 } dst={ type=GROUND item=Clothing<181f62d0> pos=(9139.58, 244.948, 14560.4) dir=(0, -0.0143144, 0, 0.999898) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<181f62d0> parent=Clothing<181f9350> idx=0 row=0 col=0 } dst={ type=GROUND item=Clothing<181f62d0> pos=(9139.58, 244.948, 14560.4) dir=(0, -0.0143144, 0, 0.999898) } SCRIPT : [inv] I::Drop(PREDICTIVE) item=Clothing<73505990> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=Clothing<73505990> parent=SurvivorBase<2919030> slot=5119774 } dst={ type=GROUND item=Clothing<73505990> pos=(9139.58, 245.158, 14560.4) dir=(0, -0.0143144, 0, 0.999898) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=Clothing<73505990> parent=SurvivorBase<2919030> slot=5119774 } dst={ type=GROUND item=Clothing<73505990> pos=(9139.58, 245.158, 14560.4) dir=(0, -0.0143144, 0, 0.999898) } SCRIPT : [inv] I::Drop(PREDICTIVE) item=Clothing<73504d70> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=Clothing<73504d70> parent=SurvivorBase<2919030> slot=5612719 } dst={ type=GROUND item=Clothing<73504d70> pos=(9139.58, 245.244, 14560.4) dir=(0, -0.0143144, 0, 0.999898) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=Clothing<73504d70> parent=SurvivorBase<2919030> slot=5612719 } dst={ type=GROUND item=Clothing<73504d70> pos=(9139.58, 245.244, 14560.4) dir=(0, -0.0143144, 0, 0.999898) } SCRIPT : [inv] I::Take2TargetAttEx(JUNCTURE) as ATT of target=SurvivorBase<2919030> item=Clothing<181f62d0> slot=5612719 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<181f62d0> pos=(9139.58, 244.948, 14560.4) dir=(0, -0.0143144, 0, 0.999898) } dst={ type=ATTACHMENT item=Clothing<181f62d0> parent=SurvivorBase<2919030> slot=5612719 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<181f62d0> pos=(9139.58, 244.948, 14560.4) dir=(0, -0.0143144, 0, 0.999898) } dst={ type=ATTACHMENT item=Clothing<181f62d0> parent=SurvivorBase<2919030> slot=5612719 } SCRIPT : [inv] I::Take2TargetAttEx(JUNCTURE) as ATT of target=SurvivorBase<2919030> item=Clothing<181f9350> slot=5119774 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<181f9350> pos=(9139.58, 245.094, 14560.4) dir=(0.492791, 0.492791, 0.507106, 0.507106) } dst={ type=ATTACHMENT item=Clothing<181f9350> parent=SurvivorBase<2919030> slot=5119774 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<181f9350> pos=(9139.58, 245.094, 14560.4) dir=(0.492791, 0.492791, 0.507106, 0.507106) } dst={ type=ATTACHMENT item=Clothing<181f9350> parent=SurvivorBase<2919030> slot=5119774 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SpaghettiCan<73506bc0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=SpaghettiCan<73506bc0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan<73506bc0> parent=Clothing<73505990> idx=0 row=0 col=2 } dst={ type=CARGO item=SpaghettiCan<73506bc0> parent=Clothing<181f62d0> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan<73506bc0> parent=Clothing<73505990> idx=0 row=0 col=2 } dst={ type=CARGO item=SpaghettiCan<73506bc0> parent=Clothing<181f62d0> idx=0 row=0 col=0 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=PigSteakMeat<181f7500> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=PigSteakMeat<181f7500> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PigSteakMeat<181f7500> parent=Clothing<73505990> idx=0 row=0 col=0 } dst={ type=CARGO item=PigSteakMeat<181f7500> parent=Clothing<734f8b70> idx=0 row=2 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PigSteakMeat<181f7500> parent=Clothing<73505990> idx=0 row=0 col=0 } dst={ type=CARGO item=PigSteakMeat<181f7500> parent=Clothing<734f8b70> idx=0 row=2 col=7 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=PigSteakMeat<181ffa60> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=PigSteakMeat<181ffa60> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PigSteakMeat<181ffa60> parent=Clothing<73505990> idx=0 row=0 col=1 } dst={ type=CARGO item=PigSteakMeat<181ffa60> parent=Clothing<734f8b70> idx=0 row=5 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PigSteakMeat<181ffa60> parent=Clothing<73505990> idx=0 row=0 col=1 } dst={ type=CARGO item=PigSteakMeat<181ffa60> parent=Clothing<734f8b70> idx=0 row=5 col=1 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SardinesCan<6bf390a0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=SardinesCan<6bf390a0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SardinesCan<6bf390a0> parent=Clothing<73505990> idx=0 row=2 col=0 } dst={ type=CARGO item=SardinesCan<6bf390a0> parent=Clothing<181f62d0> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SardinesCan<6bf390a0> parent=Clothing<73505990> idx=0 row=2 col=0 } dst={ type=CARGO item=SardinesCan<6bf390a0> parent=Clothing<181f62d0> idx=0 row=0 col=2 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SardinesCan<6bf4bfc0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=SardinesCan<6bf4bfc0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SardinesCan<6bf4bfc0> parent=Clothing<73505990> idx=0 row=2 col=2 } dst={ type=CARGO item=SardinesCan<6bf4bfc0> parent=Clothing<181f62d0> idx=0 row=1 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SardinesCan<6bf4bfc0> parent=Clothing<73505990> idx=0 row=2 col=2 } dst={ type=CARGO item=SardinesCan<6bf4bfc0> parent=Clothing<181f62d0> idx=0 row=1 col=2 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=BakedBeansCan<735071d0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=BakedBeansCan<735071d0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan<735071d0> parent=Clothing<73504d70> idx=0 row=0 col=0 } dst={ type=CARGO item=BakedBeansCan<735071d0> parent=Clothing<181f62d0> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan<735071d0> parent=Clothing<73504d70> idx=0 row=0 col=0 } dst={ type=CARGO item=BakedBeansCan<735071d0> parent=Clothing<181f62d0> idx=0 row=2 col=0 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=PigSteakMeat<181fe830> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=PigSteakMeat<181fe830> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PigSteakMeat<181fe830> parent=Clothing<73504d70> idx=0 row=0 col=2 } dst={ type=CARGO item=PigSteakMeat<181fe830> parent=Clothing<734f8b70> idx=0 row=6 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PigSteakMeat<181fe830> parent=Clothing<73504d70> idx=0 row=0 col=2 } dst={ type=CARGO item=PigSteakMeat<181fe830> parent=Clothing<734f8b70> idx=0 row=6 col=5 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Clothing<73505380> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Clothing<73505380> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing<73505380> parent=Clothing<73504d70> idx=0 row=2 col=0 } dst={ type=CARGO item=Clothing<73505380> parent=Clothing<181f62d0> idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing<73505380> parent=Clothing<73504d70> idx=0 row=2 col=0 } dst={ type=CARGO item=Clothing<73505380> parent=Clothing<181f62d0> idx=0 row=2 col=2 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=PigSteakMeat<181f50a0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=PigSteakMeat<181f50a0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PigSteakMeat<181f50a0> parent=Clothing<73504d70> idx=0 row=0 col=3 } dst={ type=CARGO item=PigSteakMeat<181f50a0> parent=Clothing<734f8b70> idx=0 row=6 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PigSteakMeat<181f50a0> parent=Clothing<73504d70> idx=0 row=0 col=3 } dst={ type=CARGO item=PigSteakMeat<181f50a0> parent=Clothing<734f8b70> idx=0 row=6 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothing<73504d70>to cargo of target=Clothing<181f9350> row=0 col=3 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<73504d70> pos=(9139.58, 245.244, 14560.4) dir=(0, -0.0143144, 0, 0.999898) } dst={ type=CARGO item=Clothing<73504d70> parent=Clothing<181f9350> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<73504d70> pos=(9139.58, 245.244, 14560.4) dir=(0, -0.0143144, 0, 0.999898) } dst={ type=CARGO item=Clothing<73504d70> parent=Clothing<181f9350> idx=0 row=0 col=3 } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Clothing<73504d70>to cargo of target=Clothing<73505990> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<73504d70> parent=Clothing<181f9350> idx=0 row=0 col=3 } dst={ type=CARGO item=Clothing<73504d70> parent=Clothing<73505990> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<73504d70> parent=Clothing<181f9350> idx=0 row=0 col=3 } dst={ type=CARGO item=Clothing<73504d70> parent=Clothing<73505990> idx=0 row=0 col=0 } SCRIPT : [inv] I::Drop(PREDICTIVE) item=Clothing<73504d70> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<73504d70> parent=Clothing<73505990> idx=0 row=0 col=0 } dst={ type=GROUND item=Clothing<73504d70> pos=(9139.58, 244.942, 14560.4) dir=(0, 0.48063, 0, 0.876924) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<73504d70> parent=Clothing<73505990> idx=0 row=0 col=0 } dst={ type=GROUND item=Clothing<73504d70> pos=(9139.58, 244.942, 14560.4) dir=(0, 0.48063, 0, 0.876924) } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Clothing<73505990>to cargo of target=Clothing<181f9350> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Clothing<73505990> parent=SurvivorBase<2919030> } dst={ type=CARGO item=Clothing<73505990> parent=Clothing<181f9350> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Clothing<73505380>to cargo of target=Clothing<181f9350> row=2 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<73505380> parent=Clothing<181f62d0> idx=0 row=2 col=2 } dst={ type=CARGO item=Clothing<73505380> parent=Clothing<181f9350> idx=0 row=2 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<73505380> parent=Clothing<181f62d0> idx=0 row=2 col=2 } dst={ type=CARGO item=Clothing<73505380> parent=Clothing<181f9350> idx=0 row=2 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothing<73504d70>to cargo of target=Clothing<181f62d0> row=2 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<73504d70> pos=(9139.58, 244.942, 14560.4) dir=(0, 0.48063, 0, 0.876924) } dst={ type=CARGO item=Clothing<73504d70> parent=Clothing<181f62d0> idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<73504d70> pos=(9139.58, 244.942, 14560.4) dir=(0, 0.48063, 0, 0.876924) } dst={ type=CARGO item=Clothing<73504d70> parent=Clothing<181f62d0> idx=0 row=2 col=2 } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2Target(PREDICTIVE) item=ItemBase<6bf58de0> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<6bf58de0> parent=Clothing<734f8b70> idx=0 row=6 col=6 } dst={ type=CARGO item=ItemBase<6bf58de0> parent=Clothing<73505990> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<6bf58de0> parent=Clothing<734f8b70> idx=0 row=6 col=6 } dst={ type=CARGO item=ItemBase<6bf58de0> parent=Clothing<73505990> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Target(PREDICTIVE) item=ItemBase<6bf58de0> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<6bf58de0> parent=Clothing<73505990> idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase<6bf58de0> parent=Clothing<73505990> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<6bf58de0> parent=Clothing<73505990> idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase<6bf58de0> parent=Clothing<73505990> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<6bf58de0>to cargo of target=Clothing<734f8b70> row=6 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<6bf58de0> parent=Clothing<73505990> idx=0 row=0 col=1 } dst={ type=CARGO item=ItemBase<6bf58de0> parent=Clothing<734f8b70> idx=0 row=6 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<6bf58de0> parent=Clothing<73505990> idx=0 row=0 col=1 } dst={ type=CARGO item=ItemBase<6bf58de0> parent=Clothing<734f8b70> idx=0 row=6 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Clothing<73505990>to cargo of target=Clothing<181f9350> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Clothing<73505990> parent=SurvivorBase<2919030> } dst={ type=CARGO item=Clothing<73505990> parent=Clothing<181f9350> idx=0 row=0 col=0 } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetAttEx(PREDICTIVE) as ATT of target=SurvivorBase<2919030> item=Clothing<181f9350> slot=5119774 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Clothing<181f9350> parent=SurvivorBase<2919030> } dst={ type=ATTACHMENT item=Clothing<181f9350> parent=SurvivorBase<2919030> slot=5119774 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Thermometer<18212980> pos=(9345.94, 237.691, 14613.1) dir=(-0.356621, 0.610591, 0.610591, 0.356621) } dst={ type=CARGO item=Thermometer<18212980> parent=Clothing<734f8b70> idx=0 row=1 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Thermometer<18212980> pos=(9345.94, 237.691, 14613.1) dir=(-0.356621, 0.610591, 0.610591, 0.356621) } dst={ type=CARGO item=Thermometer<18212980> parent=Clothing<734f8b70> idx=0 row=1 col=0 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=ItemBase<73510350> parent=SurvivorBase<2919030> slot=209551192 } src2={ type=HANDS item=MakarovIJ70_Base parent=SurvivorBase<2919030> } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcSpr SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<181e1560> pos=(9606.79, 261.258, 14765.6) dir=(-0.39012, 0.589751, -0.589751, -0.39012) } dst={ type=CARGO item=ItemBase<181e1560> parent=Clothing<734f8b70> idx=0 row=1 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<181e1560> pos=(9606.79, 261.258, 14765.6) dir=(-0.39012, 0.589751, -0.589751, -0.39012) } dst={ type=CARGO item=ItemBase<181e1560> parent=Clothing<734f8b70> idx=0 row=1 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : NetID: 010 SCRIPT : OnMissionFinish SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : ~DayZGame() --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 09.11. 11:17:44 SCRIPT : Registered 365 temporary action enum(s), UAN==365 SCRIPT : CreateGame() SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : ~DayZGame() --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 09.11. 11:23:55 SCRIPT : Registered 365 temporary action enum(s), UAN==365 SCRIPT : CreateGame() SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : ~DayZGame() --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 09.11. 11:24:28 SCRIPT : Registered 365 temporary action enum(s), UAN==365 SCRIPT : CreateGame() SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: mpmissions\__cur_mp.ChernarusPlus\mission.c SCRIPT : SyncEvents -> RegisterEvents SCRIPT : Inventory::EEInit - Man=SurvivorBase<42542010> item=ItemInventory<7a6a4f50> SCRIPT : Inventory::EEInit - Man=SurvivorBase<4dcab4b0> item=ItemInventory<45194150> SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Rag<72fdd6a0>to cargo of target=Clothing<72fdd090> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Rag<72fdd6a0> parent=SurvivorBase<4dcab4b0> } dst={ type=CARGO item=Rag<72fdd6a0> parent=Clothing<72fdd090> idx=0 row=0 col=0 } SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<72fcd1f0> pos=(10989.7, 6.50829, 2762.29) dir=(0, 0, 0, 1) }src2={ type=ATTACHMENT item=Clothing<72fdca80> parent=SurvivorBase<4dcab4b0> slot=5119774 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<72fcd1f0> pos=(10989.7, 6.50829, 2762.29) dir=(0, 0, 0, 1) }dst1={ type=ATTACHMENT item=Clothing<72fcd1f0> parent=SurvivorBase<4dcab4b0> slot=5119774 }src2={ type=ATTACHMENT item=Clot SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<72fdca80> pos=(10989.7, 6.50829, 2762.29) dir=(0, 0, 0, 1) }src2={ type=ATTACHMENT item=Clothing<72fcd1f0> parent=SurvivorBase<4dcab4b0> slot=5119774 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<72fdca80> pos=(10989.7, 6.50829, 2762.29) dir=(0, 0, 0, 1) }dst1={ type=ATTACHMENT item=Clothing<72fdca80> parent=SurvivorBase<4dcab4b0> slot=5119774 }src2={ type=ATTACHMENT item=Clot SCRIPT : [inv] I::Drop(JUNCTURE) item=Clothing<72fcd1f0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<72fcd1f0> pos=(10989.7, 6.50829, 2762.29) dir=(0, 0, 0, 1) } dst={ type=GROUND item=Clothing<72fcd1f0> pos=(10989.3, 6.50829, 2761.78) dir=(0.000225048, -0.709609, -0.00115722, 0.7045 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<72fcd1f0> pos=(10989.7, 6.50829, 2762.29) dir=(0, 0, 0, 1) } dst={ type=GROUND item=Clothing<72fcd1f0> pos=(10989.3, 6.50829, 2761.78) dir=(0.000225048, -0.709609, -0.00115722, 0.7 SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<72fcb9b0> pos=(10986.3, 6.45147, 2761.66) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=ItemBase<72fcb9b0> parent=SurvivorBase<4dcab4b0> slot=209551192 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<72fcb9b0> pos=(10986.3, 6.45147, 2761.66) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=ItemBase<72fcb9b0> parent=SurvivorBase<4dcab4b0> slot=209551192 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetAttEx(JUNCTURE) as ATT of target=SurvivorBase<4dcab4b0> item=Clothing<1858e690> slot=-1239309756 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<1858e690> pos=(10854.7, 6.34585, 2774.2) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1858e690> parent=SurvivorBase<4dcab4b0> slot=-1239309756 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<1858e690> pos=(10854.7, 6.34585, 2774.2) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<1858e690> parent=SurvivorBase<4dcab4b0> slot=-1239309756 } SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<18592940> pos=(10858, 7.12051, 2773.9) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<18592940> parent=Clothing<72fdd090> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<18592940> pos=(10858, 7.12051, 2773.9) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<18592940> parent=Clothing<72fdd090> idx=0 row=0 col=1 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Matchbox<185caa80> pos=(10776.1, 7.01652, 2592.14) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Matchbox<185caa80> parent=Clothing<72fdd090> idx=0 row=1 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Matchbox<185caa80> pos=(10776.1, 7.01652, 2592.14) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Matchbox<185caa80> parent=Clothing<72fdd090> idx=0 row=1 col=1 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Matchbox<185caa80>to cargo of target=Clothing<72fdd090> row=1 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Matchbox<185caa80> parent=SurvivorBase<4dcab4b0> } dst={ type=CARGO item=Matchbox<185caa80> parent=Clothing<72fdd090> idx=0 row=1 col=1 } SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : Inventory::EEInit - Man=SurvivorBase<76a50230> item=ItemInventory<737d8ad0> SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Roadflare<44bee1e0> parent=Clothing<495088c0> idx=0 row=0 col=0 }src2={ type=HANDS item=Rag<49508ed0> parent=SurvivorBase<76a50230> } SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_CZ75_15Rnd<494ce930> pos=(10822, 6.90415, 2347.28) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_CZ75_15Rnd<494ce930> parent=Clothing<495088c0> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_CZ75_15Rnd<494ce930> pos=(10822, 6.90415, 2347.28) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_CZ75_15Rnd<494ce930> parent=Clothing<495088c0> idx=0 row=0 col=1 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<494d1fc0> pos=(10822, 7.36284, 2346.36) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<494d1fc0> parent=Clothing<495088c0> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<494d1fc0> pos=(10822, 7.36284, 2346.36) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<494d1fc0> parent=Clothing<495088c0> idx=0 row=0 col=2 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=SpaghettiCan<494d0d90> pos=(10844.7, 3.7339, 2318.75) dir=(0, 0, 0, 1) } dst={ type=CARGO item=SpaghettiCan<494d0d90> parent=Clothing<495094e0> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=SpaghettiCan<494d0d90> pos=(10844.7, 3.7339, 2318.75) dir=(0, 0, 0, 1) } dst={ type=CARGO item=SpaghettiCan<494d0d90> parent=Clothing<495094e0> idx=0 row=0 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Edible_Base<494d0170>to cargo of target=Clothing<495094e0> row=0 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<494d0170> pos=(10853, 3.51562, 2333.17) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base<494d0170> parent=Clothing<495094e0> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<494d0170> pos=(10853, 3.51562, 2333.17) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base<494d0170> parent=Clothing<495094e0> idx=0 row=0 col=2 } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<494d4a30> pos=(10783.2, 7.0045, 2231.95) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<494d4a30> parent=SurvivorBase<76a50230> slot=-1445057555 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<494d4a30> pos=(10783.2, 7.0045, 2231.95) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<494d4a30> parent=SurvivorBase<76a50230> slot=-1445057555 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<494d5c60> pos=(10625.4, 6.20332, 2190.46) dir=(0, 0, 0, 1) }src2={ type=ATTACHMENT item=Clothing<49506a70> parent=SurvivorBase<76a50230> slot=5308728 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<494d5c60> pos=(10625.4, 6.20332, 2190.46) dir=(0, 0, 0, 1) }dst1={ type=ATTACHMENT item=Clothing<494d5c60> parent=SurvivorBase<76a50230> slot=5308728 }src2={ type=ATTACHMENT item=Clot SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Izh18_Base<76404980> pos=(10576, 6.73941, 2152.38) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Izh18_Base<76404980> parent=SurvivorBase<76a50230> slot=-761289206 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Izh18_Base<76404980> pos=(10576, 6.73941, 2152.38) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Izh18_Base<76404980> parent=SurvivorBase<76a50230> slot=-761289206 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Flashlight<494fa870> pos=(10562.1, 6.71339, 2137.87) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Flashlight<494fa870> parent=Clothing<495094e0> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Flashlight<494fa870> pos=(10562.1, 6.71339, 2137.87) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Flashlight<494fa870> parent=Clothing<495094e0> idx=0 row=2 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<49505e50> pos=(10548.9, 6.5944, 2111.25) dir=(0.63154, 0.318053, -0.318053, 0.63154) } dst={ type=ATTACHMENT item=Clothing<49505e50> parent=SurvivorBase<76a50230> slot=5100557 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<49505e50> pos=(10548.9, 6.5944, 2111.25) dir=(0.63154, 0.318053, -0.318053, 0.63154) } dst={ type=ATTACHMENT item=Clothing<49505e50> parent=SurvivorBase<76a50230> slot=5100557 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : material = LongWoodenStick; quantity = 1 SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<4db018b0> pos=(10528.8, 6.02672, 2113.56) dir=(0.596814, 0.379227, -0.379227, 0.596814) } dst={ type=ATTACHMENT item=ItemBase<4db018b0> parent=SurvivorBase<76a50230> slot=209551192 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<4db018b0> pos=(10528.8, 6.02672, 2113.56) dir=(0.596814, 0.379227, -0.379227, 0.596814) } dst={ type=ATTACHMENT item=ItemBase<4db018b0> parent=SurvivorBase<76a50230> slot=209551192 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=KitchenKnife<4dae0330>to cargo of target=Clothing<49505e50> row=0 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=KitchenKnife<4dae0330> parent=Clothing<4db0e0c0> idx=0 row=0 col=0 } dst={ type=CARGO item=KitchenKnife<4dae0330> parent=Clothing<49505e50> idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=KitchenKnife<4dae0330> parent=Clothing<4db0e0c0> idx=0 row=0 col=0 } dst={ type=CARGO item=KitchenKnife<4dae0330> parent=Clothing<49505e50> idx=0 row=0 col=6 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Edible_Base<4db00070> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Edible_Base<4db00070> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<4db00070> parent=ZmbF_MilkMaidOld_Base<4b20d720> idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<4db00070> parent=Clothing<495088c0> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<4db00070> parent=ZmbF_MilkMaidOld_Base<4b20d720> idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<4db00070> parent=Clothing<495088c0> idx=0 row=0 col=3 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Matchbox<4db18a80> pos=(10492.7, 8.2521, 2118.54) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Matchbox<4db18a80> parent=Clothing<495088c0> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Matchbox<4db18a80> pos=(10492.7, 8.2521, 2118.54) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Matchbox<4db18a80> parent=Clothing<495088c0> idx=0 row=2 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Hatchet<494cef40>to cargo of target=Clothing<49505e50> row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Hatchet<494cef40> parent=SurvivorBase<76a50230> } dst={ type=CARGO item=Hatchet<494cef40> parent=Clothing<49505e50> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=KitchenKnife<4dae0330>to cargo of target=Clothing<49505e50> row=0 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=KitchenKnife<4dae0330> parent=SurvivorBase<76a50230> } dst={ type=CARGO item=KitchenKnife<4dae0330> parent=Clothing<49505e50> idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=KitchenKnife<4dae0330>to cargo of target=Clothing<49505e50> row=0 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=KitchenKnife<4dae0330> parent=Clothing<49505e50> idx=0 row=0 col=6 } dst={ type=CARGO item=KitchenKnife<4dae0330> parent=Clothing<49505e50> idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=KitchenKnife<4dae0330> parent=Clothing<49505e50> idx=0 row=0 col=6 } dst={ type=CARGO item=KitchenKnife<4dae0330> parent=Clothing<49505e50> idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Hatchet<494cef40>to cargo of target=Clothing<49505e50> row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet<494cef40> parent=Clothing<49505e50> idx=0 row=0 col=2 } dst={ type=CARGO item=Hatchet<494cef40> parent=Clothing<49505e50> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet<494cef40> parent=Clothing<49505e50> idx=0 row=0 col=2 } dst={ type=CARGO item=Hatchet<494cef40> parent=Clothing<49505e50> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=KitchenKnife<4dae0330>to cargo of target=Clothing<49505e50> row=0 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=KitchenKnife<4dae0330> parent=Clothing<49505e50> idx=0 row=0 col=6 } dst={ type=CARGO item=KitchenKnife<4dae0330> parent=Clothing<49505e50> idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=KitchenKnife<4dae0330> parent=Clothing<49505e50> idx=0 row=0 col=6 } dst={ type=CARGO item=KitchenKnife<4dae0330> parent=Clothing<49505e50> idx=0 row=0 col=6 } SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Edible_Base<4db00070> parent=Clothing<495088c0> idx=0 row=0 col=3 } src2={ type=HANDS item=ItemBase<4db018b0> parent=SurvivorBase<76a50230> } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=KitchenKnife<4dae0330>to cargo of target=Clothing<49505e50> row=0 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=KitchenKnife<4dae0330> parent=SurvivorBase<76a50230> } dst={ type=CARGO item=KitchenKnife<4dae0330> parent=Clothing<49505e50> idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=SpaghettiCan<4dae8ea0>to cargo of target=Clothing<49505e50> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SpaghettiCan<4dae8ea0> parent=Clothing<49505e50> idx=0 row=0 col=0 } dst={ type=CARGO item=SpaghettiCan<4dae8ea0> parent=Clothing<49505e50> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SpaghettiCan<4dae8ea0> parent=Clothing<49505e50> idx=0 row=0 col=0 } dst={ type=CARGO item=SpaghettiCan<4dae8ea0> parent=Clothing<49505e50> idx=0 row=0 col=0 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Edible_Base<4db073a0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Edible_Base<4db073a0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<4db073a0> parent=ZmbF_VillagerOld_Base<4b20de70> idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<4db073a0> parent=Clothing<495088c0> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<4db073a0> parent=ZmbF_VillagerOld_Base<4b20de70> idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<4db073a0> parent=Clothing<495088c0> idx=0 row=0 col=3 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Hatchet<494cef40>to cargo of target=Clothing<49505e50> row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Hatchet<494cef40> parent=SurvivorBase<76a50230> } dst={ type=CARGO item=Hatchet<494cef40> parent=Clothing<49505e50> idx=0 row=0 col=2 } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothing<4dae4bf0>to cargo of target=Clothing<49505e50> row=0 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<4dae4bf0> pos=(10466.3, 6.00216, 2089.72) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing<4dae4bf0> parent=Clothing<49505e50> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<4dae4bf0> pos=(10466.3, 6.00216, 2089.72) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing<4dae4bf0> parent=Clothing<49505e50> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Clothing<4dae4bf0>to cargo of target=Clothing<49505e50> row=0 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<4dae4bf0> parent=Clothing<49505e50> idx=0 row=0 col=4 } dst={ type=CARGO item=Clothing<4dae4bf0> parent=Clothing<49505e50> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<4dae4bf0> parent=Clothing<49505e50> idx=0 row=0 col=4 } dst={ type=CARGO item=Clothing<4dae4bf0> parent=Clothing<49505e50> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=KitchenKnife<4dae0330>to cargo of target=Clothing<49505e50> row=2 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=KitchenKnife<4dae0330> parent=SurvivorBase<76a50230> } dst={ type=CARGO item=KitchenKnife<4dae0330> parent=Clothing<49505e50> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Clothing<4dae4bf0>to cargo of target=Clothing<49505e50> row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<4dae4bf0> parent=Clothing<49505e50> idx=0 row=0 col=4 } dst={ type=CARGO item=Clothing<4dae4bf0> parent=Clothing<49505e50> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<4dae4bf0> parent=Clothing<49505e50> idx=0 row=0 col=4 } dst={ type=CARGO item=Clothing<4dae4bf0> parent=Clothing<49505e50> idx=0 row=0 col=2 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<4dadd2b0> pos=(10497.6, 6.34813, 2057.72) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing<4dadd2b0> parent=Clothing<49505e50> idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<4dadd2b0> pos=(10497.6, 6.34813, 2057.72) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing<4dadd2b0> parent=Clothing<49505e50> idx=0 row=0 col=5 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=KitchenKnife<4dae0330>to cargo of target=Clothing<49505e50> row=2 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=KitchenKnife<4dae0330> parent=SurvivorBase<76a50230> } dst={ type=CARGO item=KitchenKnife<4dae0330> parent=Clothing<49505e50> idx=0 row=2 col=0 } SCRIPT (E): ScriptCallQueue::Call: Incompatible parameter '0', expected 'string', got 'void' SCRIPT : OnMissionFinish SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : ~DayZGame() --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 12.11. 13:09:03 SCRIPT : Registered 365 temporary action enum(s), UAN==365 SCRIPT : CreateGame() SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: mpmissions\__cur_mp.ChernarusPlus\mission.c SCRIPT : SyncEvents -> RegisterEvents SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Zucchini<5b7cfb40> pos=(10502.2, 6.90532, 2057.03) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Zucchini<5b7cfb40> parent=Clothing<5b7aa310> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Zucchini<5b7cfb40> pos=(10502.2, 6.90532, 2057.03) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Zucchini<5b7cfb40> parent=Clothing<5b7aa310> idx=0 row=0 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Drop(PREDICTIVE) item=Zucchini<5b7cfb40> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Zucchini<5b7cfb40> parent=Clothing<5b7aa310> idx=0 row=0 col=3 } dst={ type=GROUND item=Zucchini<5b7cfb40> pos=(10501.5, 6.3881, 2056.64) dir=(-0.261528, -0.261528, 0.656965, 0.656965) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Zucchini<5b7cfb40> parent=Clothing<5b7aa310> idx=0 row=0 col=3 } dst={ type=GROUND item=Zucchini<5b7cfb40> pos=(10501.5, 6.3881, 2056.64) dir=(-0.261528, -0.261528, 0.656965, 0.656965) } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Hatchet<6a6f5ec0>to cargo of target=Clothing<5b7ac160> row=0 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet<6a6f5ec0> parent=Clothing<5b7ac160> idx=0 row=2 col=1 } dst={ type=CARGO item=Hatchet<6a6f5ec0> parent=Clothing<5b7ac160> idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet<6a6f5ec0> parent=Clothing<5b7ac160> idx=0 row=2 col=1 } dst={ type=CARGO item=Hatchet<6a6f5ec0> parent=Clothing<5b7ac160> idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Rag<6a7026d0>to cargo of target=Clothing<5b7ac160> row=2 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Rag<6a7026d0> pos=(10498.9, 6.38546, 2057.85) dir=(0.659625, 0.254744, -0.254744, 0.659625) } dst={ type=CARGO item=Rag<6a7026d0> parent=Clothing<5b7ac160> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Rag<6a7026d0> pos=(10498.9, 6.38546, 2057.85) dir=(0.659625, 0.254744, -0.254744, 0.659625) } dst={ type=CARGO item=Rag<6a7026d0> parent=Clothing<5b7ac160> idx=0 row=2 col=0 } SCRIPT : [inv] I::Drop(JUNCTURE) item=Rag<6a6f52a0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Rag<6a6f52a0> pos=(10498.6, 6.38558, 2058.54) dir=(-0.647562, -0.284014, -0.284014, 0.647562) } dst={ type=GROUND item=Rag<6a6f52a0> pos=(10499.1, 6.38633, 2058.32) dir=(-0.685925, 0.171776, 0 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Rag<6a6f52a0> pos=(10498.6, 6.38558, 2058.54) dir=(-0.647562, -0.284014, -0.284014, 0.647562) } dst={ type=GROUND item=Rag<6a6f52a0> pos=(10499.1, 6.38633, 2058.32) dir=(-0.685925, 0.171776 SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=KitchenKnife<6a6f58b0> parent=SurvivorBase<6a6a3010> }src2={ type=CARGO item=Hatchet<6a6f5ec0> parent=Clothing<5b7ac160> idx=0 row=0 col=5 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<32e86920> SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Drop(JUNCTURE) item=Edible_Base<5b7ca660> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<5b7ca660> pos=(10449.1, 7.22735, 2068.86) dir=(0, 0, 0, 1) } dst={ type=GROUND item=Edible_Base<5b7ca660> pos=(10449.1, 6.84914, 2069.2) dir=(0.000239323, 0.980281, -4.82432e-05, 0 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<5b7ca660> pos=(10449.1, 7.22735, 2068.86) dir=(0, 0, 0, 1) } dst={ type=GROUND item=Edible_Base<5b7ca660> pos=(10449.1, 6.84914, 2069.2) dir=(0.000239323, 0.980281, -4.82432e-05 SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Hatchet<6a6f5ec0>to cargo of target=Clothing<5b7ac160> row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Hatchet<6a6f5ec0> parent=SurvivorBase<6a6a3010> } dst={ type=CARGO item=Hatchet<6a6f5ec0> parent=Clothing<5b7ac160> idx=0 row=0 col=2 } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Edible_Base<5b7b7130>to cargo of target=Clothing<5b7a84c0> row=0 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<5b7b7130> parent=ZmbM_FarmerFat_Base<47f72ad0> idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<5b7b7130> parent=Clothing<5b7a84c0> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<5b7b7130> parent=ZmbM_FarmerFat_Base<47f72ad0> idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<5b7b7130> parent=Clothing<5b7a84c0> idx=0 row=0 col=2 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<6de6ad90>to cargo of target=Clothing<5b7ac160> row=5 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<6de6ad90> pos=(10625.4, 6.24045, 2190.56) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<6de6ad90> parent=Clothing<5b7ac160> idx=0 row=5 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<6de6ad90> pos=(10625.4, 6.24045, 2190.56) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<6de6ad90> parent=Clothing<5b7ac160> idx=0 row=5 col=5 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Hatchet<6a6f5ec0>to cargo of target=Clothing<5b7ac160> row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Hatchet<6a6f5ec0> parent=SurvivorBase<6a6a3010> } dst={ type=CARGO item=Hatchet<6a6f5ec0> parent=Clothing<5b7ac160> idx=0 row=0 col=2 } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Inventory::EEInit - Man=SurvivorBase<6a6a3010> item=ItemInventory<7253dfe0> SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Chemlight_ColorBase<6de6cbe0> pos=(10782.8, 6.53273, 2230.41) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Chemlight_ColorBase<6de6cbe0> parent=Clothing<5b7ac160> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Chemlight_ColorBase<6de6cbe0> pos=(10782.8, 6.53273, 2230.41) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Chemlight_ColorBase<6de6cbe0> parent=Clothing<5b7ac160> idx=0 row=0 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=KitchenKnife<6de84fe0> pos=(10818.3, 6.87939, 2344.14) dir=(0, 0, 0, 1) }src2={ type=CARGO item=KitchenKnife<6a6f58b0> parent=Clothing<5b7ac160> idx=0 row=0 col=5 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=KitchenKnife<6de84fe0> pos=(10818.3, 6.87939, 2344.14) dir=(0, 0, 0, 1) }dst1={ type=CARGO item=KitchenKnife<6de84fe0> parent=Clothing<5b7ac160> idx=0 row=0 col=5 }src2={ type=CARGO item=Kitch SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothing<6de64c90>to cargo of target=Clothing<5b7ac160> row=5 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<6de64c90> pos=(10833.2, 5.8285, 2512.47) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing<6de64c90> parent=Clothing<5b7ac160> idx=0 row=5 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<6de64c90> pos=(10833.2, 5.8285, 2512.47) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing<6de64c90> parent=Clothing<5b7ac160> idx=0 row=5 col=0 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=MakarovIJ70_Base<912cd350>to cargo of target=Clothing<5b7ac160> row=3 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=MakarovIJ70_Base<912cd350> pos=(10774.4, 6.28486, 2591.81) dir=(0.137438, 0.693614, -0.693629, 0.137438) } dst={ type=CARGO item=MakarovIJ70_Base<912cd350> parent=Clothing<5b7ac160> idx=0 row= SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=MakarovIJ70_Base<912cd350> pos=(10774.4, 6.28486, 2591.81) dir=(0.137438, 0.693614, -0.693629, 0.137438) } dst={ type=CARGO item=MakarovIJ70_Base<912cd350> parent=Clothing<5b7ac160> idx=0 r SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<6de80d30> pos=(10809.4, 7.87657, 2649.93) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<6de80d30> parent=SurvivorBase<6a6a3010> slot=-1239309756 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<6de80d30> pos=(10809.4, 7.87657, 2649.93) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<6de80d30> parent=SurvivorBase<6a6a3010> slot=-1239309756 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Battery9V<6de75140>to cargo of target=Clothing<5b7a84c0> row=1 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V<6de75140> parent=ZmbM_HandymanNormal_Base<7c99cfa0> idx=0 row=0 col=0 } dst={ type=CARGO item=Battery9V<6de75140> parent=Clothing<5b7a84c0> idx=0 row=1 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V<6de75140> parent=ZmbM_HandymanNormal_Base<7c99cfa0> idx=0 row=0 col=0 } dst={ type=CARGO item=Battery9V<6de75140> parent=Clothing<5b7a84c0> idx=0 row=1 col=2 } SCRIPT : [inv] I::Take2Target(PREDICTIVE) item=Battery9V<6de75140> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V<6de75140> parent=Clothing<5b7a84c0> idx=0 row=1 col=2 } dst={ type=ATTACHMENT item=Battery9V<6de75140> parent=Flashlight<5b7ab540> slot=-131201905 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V<6de75140> parent=Clothing<5b7a84c0> idx=0 row=1 col=2 } dst={ type=ATTACHMENT item=Battery9V<6de75140> parent=Flashlight<5b7ab540> slot=-131201905 } SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<5b7acd80>to cargo of target=Clothing<5b7a84c0> row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<5b7acd80> parent=Clothing<5b7aa310> idx=0 row=0 col=2 } dst={ type=CARGO item=ItemBase<5b7acd80> parent=Clothing<5b7a84c0> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<5b7acd80> parent=Clothing<5b7aa310> idx=0 row=0 col=2 } dst={ type=CARGO item=ItemBase<5b7acd80> parent=Clothing<5b7a84c0> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_CZ75_15Rnd<5b7a7eb0>to cargo of target=Clothing<5b7ac160> row=0 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd<5b7a7eb0> parent=Clothing<5b7aa310> idx=0 row=0 col=1 } dst={ type=CARGO item=Mag_CZ75_15Rnd<5b7a7eb0> parent=Clothing<5b7ac160> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd<5b7a7eb0> parent=Clothing<5b7aa310> idx=0 row=0 col=1 } dst={ type=CARGO item=Mag_CZ75_15Rnd<5b7a7eb0> parent=Clothing<5b7ac160> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Rag<5b7a78a0>to cargo of target=Clothing<5b7ac160> row=0 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag<5b7a78a0> parent=Clothing<5b7aa310> idx=0 row=0 col=0 } dst={ type=CARGO item=Rag<5b7a78a0> parent=Clothing<5b7ac160> idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag<5b7a78a0> parent=Clothing<5b7aa310> idx=0 row=0 col=0 } dst={ type=CARGO item=Rag<5b7a78a0> parent=Clothing<5b7ac160> idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Matchbox<5b7aaf30>to cargo of target=Clothing<5b7a84c0> row=2 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Matchbox<5b7aaf30> parent=Clothing<5b7aa310> idx=0 row=2 col=0 } dst={ type=CARGO item=Matchbox<5b7aaf30> parent=Clothing<5b7a84c0> idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Matchbox<5b7aaf30> parent=Clothing<5b7aa310> idx=0 row=2 col=0 } dst={ type=CARGO item=Matchbox<5b7aaf30> parent=Clothing<5b7a84c0> idx=0 row=2 col=1 } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Clothing<6de64c90> parent=Clothing<5b7ac160> idx=0 row=5 col=0 }src2={ type=ATTACHMENT item=Clothing<5b7aa310> parent=SurvivorBase<6a6a3010> slot=5119774 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=Clothing<6de64c90> parent=Clothing<5b7ac160> idx=0 row=5 col=0 }dst1={ type=ATTACHMENT item=Clothing<6de64c90> parent=SurvivorBase<6a6a3010> slot=5119774 }src2={ type=ATTACHMENT item=Clothing SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : string error2 = 'Error! Object 'ZmbF_MechanicNormal_Beige' with model file: mechanic_normal_f.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Battery9V<6de6e420> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Battery9V<6de6e420> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V<6de6e420> parent=ZmbM_HandymanNormal_Base<7c9a6930> idx=0 row=0 col=0 } dst={ type=CARGO item=Battery9V<6de6e420> parent=Clothing<5b7a84c0> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V<6de6e420> parent=ZmbM_HandymanNormal_Base<7c9a6930> idx=0 row=0 col=0 } dst={ type=CARGO item=Battery9V<6de6e420> parent=Clothing<5b7a84c0> idx=0 row=2 col=0 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Flashlight<5b7ab540> pos=(10835.4, 9.94075, 2715.8) dir=(0.000855006, 0.893549, -0.000922661, 0.448964) } dst={ type=CARGO item=Flashlight<5b7ab540> parent=Clothing<5b7ac160> idx=0 row=4 col=0 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Flashlight<5b7ab540> pos=(10835.4, 9.94075, 2715.8) dir=(0.000855006, 0.893549, -0.000922661, 0.448964) } dst={ type=CARGO item=Flashlight<5b7ab540> parent=Clothing<5b7ac160> idx=0 row=4 co SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Drop(PREDICTIVE) item=Clothing<5b7aa310> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<5b7aa310> parent=Clothing<5b7ac160> idx=0 row=5 col=0 } dst={ type=GROUND item=Clothing<5b7aa310> pos=(10860, 6.34717, 2773.09) dir=(0.000367362, 0.304479, 0.00011743, 0.952519) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<5b7aa310> parent=Clothing<5b7ac160> idx=0 row=5 col=0 } dst={ type=GROUND item=Clothing<5b7aa310> pos=(10860, 6.34717, 2773.09) dir=(0.000367362, 0.304479, 0.00011743, 0.952519) } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=MP5K_Base<93fa9880>to cargo of target=Clothing<5b7ac160> row=5 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=MP5K_Base<93fa9880> pos=(10861, 7.06636, 2773.45) dir=(0, 0, 0, 1) } dst={ type=CARGO item=MP5K_Base<93fa9880> parent=Clothing<5b7ac160> idx=0 row=5 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=MP5K_Base<93fa9880> pos=(10861, 7.06636, 2773.45) dir=(0, 0, 0, 1) } dst={ type=CARGO item=MP5K_Base<93fa9880> parent=Clothing<5b7ac160> idx=0 row=5 col=0 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=Flashlight<5b7ab540> parent=SurvivorBase<6a6a3010> }src2={ type=CARGO item=MP5K_Base<93fa9880> parent=Clothing<5b7ac160> idx=0 row=5 col=0 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Flashlight<5b7ab540>to cargo of target=Clothing<5b7ac160> row=4 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight<5b7ab540> parent=Clothing<5b7ac160> idx=0 row=5 col=0 } dst={ type=CARGO item=Flashlight<5b7ab540> parent=Clothing<5b7ac160> idx=0 row=4 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight<5b7ab540> parent=Clothing<5b7ac160> idx=0 row=5 col=0 } dst={ type=CARGO item=Flashlight<5b7ab540> parent=Clothing<5b7ac160> idx=0 row=4 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=MP5K_Base<93fa9880>to cargo of target=Clothing<5b7ac160> row=5 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=MP5K_Base<93fa9880> parent=SurvivorBase<6a6a3010> } dst={ type=CARGO item=MP5K_Base<93fa9880> parent=Clothing<5b7ac160> idx=0 row=5 col=0 } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_CZ75_15Rnd<5b7a7eb0>to cargo of target=Clothing<5b7ac160> row=1 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_CZ75_15Rnd<5b7a7eb0> parent=SurvivorBase<6a6a3010> } dst={ type=CARGO item=Mag_CZ75_15Rnd<5b7a7eb0> parent=Clothing<5b7ac160> idx=0 row=1 col=4 } SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=MP5K_Base<93fa9880>to cargo of target=Clothing<5b7ac160> row=5 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=MP5K_Base<93fa9880> parent=SurvivorBase<6a6a3010> } dst={ type=CARGO item=MP5K_Base<93fa9880> parent=Clothing<5b7ac160> idx=0 row=5 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Battery9V<6de6e420>to cargo of target=Clothing<5b7ac160> row=1 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V<6de6e420> parent=Clothing<5b7a84c0> idx=0 row=2 col=0 } dst={ type=CARGO item=Battery9V<6de6e420> parent=Clothing<5b7ac160> idx=0 row=1 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V<6de6e420> parent=Clothing<5b7a84c0> idx=0 row=2 col=0 } dst={ type=CARGO item=Battery9V<6de6e420> parent=Clothing<5b7ac160> idx=0 row=1 col=0 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=MakarovIJ70_Base<912cd350>to cargo of target=Clothing<6de64c90> row=1 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=MakarovIJ70_Base<912cd350> parent=Clothing<5b7ac160> idx=0 row=3 col=4 } dst={ type=CARGO item=MakarovIJ70_Base<912cd350> parent=Clothing<6de64c90> idx=0 row=1 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=MakarovIJ70_Base<912cd350> parent=Clothing<5b7ac160> idx=0 row=3 col=4 } dst={ type=CARGO item=MakarovIJ70_Base<912cd350> parent=Clothing<6de64c90> idx=0 row=1 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=MakarovIJ70_Base<912cd350>to cargo of target=Clothing<5b7ac160> row=3 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=MakarovIJ70_Base<912cd350> parent=Clothing<6de64c90> idx=0 row=1 col=0 } dst={ type=CARGO item=MakarovIJ70_Base<912cd350> parent=Clothing<5b7ac160> idx=0 row=3 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=MakarovIJ70_Base<912cd350> parent=Clothing<6de64c90> idx=0 row=1 col=0 } dst={ type=CARGO item=MakarovIJ70_Base<912cd350> parent=Clothing<5b7ac160> idx=0 row=3 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=KitchenKnife<6de84fe0>to cargo of target=Clothing<6de64c90> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=KitchenKnife<6de84fe0> parent=Clothing<5b7ac160> idx=0 row=0 col=5 } dst={ type=CARGO item=KitchenKnife<6de84fe0> parent=Clothing<6de64c90> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=KitchenKnife<6de84fe0> parent=Clothing<5b7ac160> idx=0 row=0 col=5 } dst={ type=CARGO item=KitchenKnife<6de84fe0> parent=Clothing<6de64c90> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<6de6ad90>to cargo of target=Clothing<6de64c90> row=0 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<6de6ad90> parent=Clothing<5b7ac160> idx=0 row=5 col=5 } dst={ type=CARGO item=ItemBase<6de6ad90> parent=Clothing<6de64c90> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<6de6ad90> parent=Clothing<5b7ac160> idx=0 row=5 col=5 } dst={ type=CARGO item=ItemBase<6de6ad90> parent=Clothing<6de64c90> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_CZ75_15Rnd<5b7a7eb0>to cargo of target=Clothing<6de64c90> row=1 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd<5b7a7eb0> parent=Clothing<5b7ac160> idx=0 row=1 col=4 } dst={ type=CARGO item=Mag_CZ75_15Rnd<5b7a7eb0> parent=Clothing<6de64c90> idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd<5b7a7eb0> parent=Clothing<5b7ac160> idx=0 row=1 col=4 } dst={ type=CARGO item=Mag_CZ75_15Rnd<5b7a7eb0> parent=Clothing<6de64c90> idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Battery9V<6de6e420>to cargo of target=Clothing<6de64c90> row=0 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V<6de6e420> parent=Clothing<5b7ac160> idx=0 row=1 col=0 } dst={ type=CARGO item=Battery9V<6de6e420> parent=Clothing<6de64c90> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V<6de6e420> parent=Clothing<5b7ac160> idx=0 row=1 col=0 } dst={ type=CARGO item=Battery9V<6de6e420> parent=Clothing<6de64c90> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=MakarovIJ70_Base<912cd350>to cargo of target=Clothing<5b7ac160> row=0 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=MakarovIJ70_Base<912cd350> parent=Clothing<5b7ac160> idx=0 row=3 col=4 } dst={ type=CARGO item=MakarovIJ70_Base<912cd350> parent=Clothing<5b7ac160> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=MakarovIJ70_Base<912cd350> parent=Clothing<5b7ac160> idx=0 row=3 col=4 } dst={ type=CARGO item=MakarovIJ70_Base<912cd350> parent=Clothing<5b7ac160> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Hatchet<6a6f5ec0>to cargo of target=Clothing<5b7ac160> row=4 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet<6a6f5ec0> parent=Clothing<5b7ac160> idx=0 row=0 col=1 } dst={ type=CARGO item=Hatchet<6a6f5ec0> parent=Clothing<5b7ac160> idx=0 row=4 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet<6a6f5ec0> parent=Clothing<5b7ac160> idx=0 row=0 col=1 } dst={ type=CARGO item=Hatchet<6a6f5ec0> parent=Clothing<5b7ac160> idx=0 row=4 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_CZ75_15Rnd<5b7a7eb0>to cargo of target=Clothing<5b7ac160> row=0 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd<5b7a7eb0> parent=Clothing<6de64c90> idx=0 row=1 col=3 } dst={ type=CARGO item=Mag_CZ75_15Rnd<5b7a7eb0> parent=Clothing<5b7ac160> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd<5b7a7eb0> parent=Clothing<6de64c90> idx=0 row=1 col=3 } dst={ type=CARGO item=Mag_CZ75_15Rnd<5b7a7eb0> parent=Clothing<5b7ac160> idx=0 row=0 col=1 } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=ItemBase<5b7acd80> parent=Clothing<5b7a84c0> idx=0 row=0 col=2 }src2={ type=CARGO item=Battery9V<6de6e420> parent=Clothing<6de64c90> idx=0 row=0 col=3 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=ItemBase<5b7acd80> parent=Clothing<5b7a84c0> idx=0 row=0 col=2 }dst1={ type=CARGO item=ItemBase<5b7acd80> parent=Clothing<6de64c90> idx=0 row=0 col=3 }src2={ type=CARGO item=Battery9V<6de6e42 SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Flashlight<5b7ab540>to cargo of target=Clothing<5b7ac160> row=4 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Flashlight<5b7ab540> parent=SurvivorBase<6a6a3010> } dst={ type=CARGO item=Flashlight<5b7ab540> parent=Clothing<5b7ac160> idx=0 row=4 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=MakarovIJ70_Base<912cd350>to cargo of target=WaterproofBag_ColorBase<6de7d6a0> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=MakarovIJ70_Base<912cd350> parent=Clothing<5b7ac160> idx=0 row=0 col=3 } dst={ type=CARGO item=MakarovIJ70_Base<912cd350> parent=WaterproofBag_ColorBase<6de7d6a0> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=MakarovIJ70_Base<912cd350> parent=Clothing<5b7ac160> idx=0 row=0 col=3 } dst={ type=CARGO item=MakarovIJ70_Base<912cd350> parent=WaterproofBag_ColorBase<6de7d6a0> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Hatchet<6a6f5ec0>to cargo of target=Clothing<5b7ac160> row=4 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet<6a6f5ec0> parent=Clothing<5b7ac160> idx=0 row=4 col=5 } dst={ type=CARGO item=Hatchet<6a6f5ec0> parent=Clothing<5b7ac160> idx=0 row=4 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet<6a6f5ec0> parent=Clothing<5b7ac160> idx=0 row=4 col=5 } dst={ type=CARGO item=Hatchet<6a6f5ec0> parent=Clothing<5b7ac160> idx=0 row=4 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=SpaghettiCan<5b7a9d00>to cargo of target=WaterproofBag_ColorBase<6de7d6a0> row=0 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SpaghettiCan<5b7a9d00> parent=Clothing<5b7a84c0> idx=0 row=0 col=0 } dst={ type=CARGO item=SpaghettiCan<5b7a9d00> parent=WaterproofBag_ColorBase<6de7d6a0> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SpaghettiCan<5b7a9d00> parent=Clothing<5b7a84c0> idx=0 row=0 col=0 } dst={ type=CARGO item=SpaghettiCan<5b7a9d00> parent=WaterproofBag_ColorBase<6de7d6a0> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_CZ75_15Rnd<5b7a7eb0>to cargo of target=WaterproofBag_ColorBase<6de7d6a0> row=0 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd<5b7a7eb0> parent=Clothing<5b7ac160> idx=0 row=0 col=1 } dst={ type=CARGO item=Mag_CZ75_15Rnd<5b7a7eb0> parent=WaterproofBag_ColorBase<6de7d6a0> idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd<5b7a7eb0> parent=Clothing<5b7ac160> idx=0 row=0 col=1 } dst={ type=CARGO item=Mag_CZ75_15Rnd<5b7a7eb0> parent=WaterproofBag_ColorBase<6de7d6a0> idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<6de6ad90>to cargo of target=WaterproofBag_ColorBase<6de7d6a0> row=2 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<6de6ad90> parent=Clothing<6de64c90> idx=0 row=0 col=1 } dst={ type=CARGO item=ItemBase<6de6ad90> parent=WaterproofBag_ColorBase<6de7d6a0> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<6de6ad90> parent=Clothing<6de64c90> idx=0 row=0 col=1 } dst={ type=CARGO item=ItemBase<6de6ad90> parent=WaterproofBag_ColorBase<6de7d6a0> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<5b7acd80>to cargo of target=WaterproofBag_ColorBase<6de7d6a0> row=2 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<5b7acd80> parent=Clothing<6de64c90> idx=0 row=0 col=3 } dst={ type=CARGO item=ItemBase<5b7acd80> parent=WaterproofBag_ColorBase<6de7d6a0> idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<5b7acd80> parent=Clothing<6de64c90> idx=0 row=0 col=3 } dst={ type=CARGO item=ItemBase<5b7acd80> parent=WaterproofBag_ColorBase<6de7d6a0> idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Rag<6a7026d0>to cargo of target=WaterproofBag_ColorBase<6de7d6a0> row=0 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag<6a7026d0> parent=Clothing<5b7ac160> idx=0 row=2 col=0 } dst={ type=CARGO item=Rag<6a7026d0> parent=WaterproofBag_ColorBase<6de7d6a0> idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag<6a7026d0> parent=Clothing<5b7ac160> idx=0 row=2 col=0 } dst={ type=CARGO item=Rag<6a7026d0> parent=WaterproofBag_ColorBase<6de7d6a0> idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Matchbox<5b7aaf30>to cargo of target=WaterproofBag_ColorBase<6de7d6a0> row=2 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Matchbox<5b7aaf30> parent=Clothing<5b7a84c0> idx=0 row=2 col=1 } dst={ type=CARGO item=Matchbox<5b7aaf30> parent=WaterproofBag_ColorBase<6de7d6a0> idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Matchbox<5b7aaf30> parent=Clothing<5b7a84c0> idx=0 row=2 col=1 } dst={ type=CARGO item=Matchbox<5b7aaf30> parent=WaterproofBag_ColorBase<6de7d6a0> idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Battery9V<6de6e420>to cargo of target=WaterproofBag_ColorBase<6de7d6a0> row=3 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V<6de6e420> parent=Clothing<5b7a84c0> idx=0 row=0 col=2 } dst={ type=CARGO item=Battery9V<6de6e420> parent=WaterproofBag_ColorBase<6de7d6a0> idx=0 row=3 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V<6de6e420> parent=Clothing<5b7a84c0> idx=0 row=0 col=2 } dst={ type=CARGO item=Battery9V<6de6e420> parent=WaterproofBag_ColorBase<6de7d6a0> idx=0 row=3 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Flashlight<5b7ab540>to cargo of target=Clothing<6de64c90> row=0 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight<5b7ab540> parent=Clothing<5b7ac160> idx=0 row=4 col=0 } dst={ type=CARGO item=Flashlight<5b7ab540> parent=Clothing<6de64c90> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight<5b7ab540> parent=Clothing<5b7ac160> idx=0 row=4 col=0 } dst={ type=CARGO item=Flashlight<5b7ab540> parent=Clothing<6de64c90> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Rag<6a7026d0>to cargo of target=WaterproofBag_ColorBase<6de7d6a0> row=2 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag<6a7026d0> parent=WaterproofBag_ColorBase<6de7d6a0> idx=0 row=0 col=6 } dst={ type=CARGO item=Rag<6a7026d0> parent=WaterproofBag_ColorBase<6de7d6a0> idx=0 row=2 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag<6a7026d0> parent=WaterproofBag_ColorBase<6de7d6a0> idx=0 row=0 col=6 } dst={ type=CARGO item=Rag<6a7026d0> parent=WaterproofBag_ColorBase<6de7d6a0> idx=0 row=2 col=4 } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Mag_CZ75_15Rnd<5b7a7eb0> parent=WaterproofBag_ColorBase<6de7d6a0> idx=0 row=0 col=5 }src2={ type=CARGO item=Battery9V<6de6e420> parent=WaterproofBag_ColorBase<6de7d6a0> idx=0 row SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=Mag_CZ75_15Rnd<5b7a7eb0> parent=WaterproofBag_ColorBase<6de7d6a0> idx=0 row=0 col=5 }dst1={ type=CARGO item=Mag_CZ75_15Rnd<5b7a7eb0> parent=WaterproofBag_ColorBase<6de7d6a0> idx=0 row=3 col=3 SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Hatchet<6a6f5ec0>to cargo of target=WaterproofBag_ColorBase<6de7d6a0> row=1 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet<6a6f5ec0> parent=Clothing<5b7ac160> idx=0 row=4 col=5 } dst={ type=CARGO item=Hatchet<6a6f5ec0> parent=WaterproofBag_ColorBase<6de7d6a0> idx=0 row=1 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet<6a6f5ec0> parent=Clothing<5b7ac160> idx=0 row=4 col=5 } dst={ type=CARGO item=Hatchet<6a6f5ec0> parent=WaterproofBag_ColorBase<6de7d6a0> idx=0 row=1 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Rag<5b7a78a0>to cargo of target=Clothing<5b7ac160> row=5 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag<5b7a78a0> parent=Clothing<5b7ac160> idx=0 row=0 col=6 } dst={ type=CARGO item=Rag<5b7a78a0> parent=Clothing<5b7ac160> idx=0 row=5 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag<5b7a78a0> parent=Clothing<5b7ac160> idx=0 row=0 col=6 } dst={ type=CARGO item=Rag<5b7a78a0> parent=Clothing<5b7ac160> idx=0 row=5 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_9x19<6de85c00>to cargo of target=Clothing<5b7ac160> row=5 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19<6de85c00> parent=Clothing<5b7ac160> idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_9x19<6de85c00> parent=Clothing<5b7ac160> idx=0 row=5 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19<6de85c00> parent=Clothing<5b7ac160> idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_9x19<6de85c00> parent=Clothing<5b7ac160> idx=0 row=5 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBase<6de7d6a0>to cargo of target=Clothing<5b7ac160> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase<6de7d6a0> parent=SurvivorBase<6a6a3010> } dst={ type=CARGO item=WaterproofBag_ColorBase<6de7d6a0> parent=Clothing<5b7ac160> idx=0 row=0 col=0 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=PeachesCan<6de87440> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=PeachesCan<6de87440> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=PeachesCan<6de87440> pos=(11680.8, 1.76805, 3165.62) dir=(0, 0, 0, 1) } dst={ type=CARGO item=PeachesCan<6de87440> parent=Clothing<5b7a84c0> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=PeachesCan<6de87440> pos=(11680.8, 1.76805, 3165.62) dir=(0, 0, 0, 1) } dst={ type=CARGO item=PeachesCan<6de87440> parent=Clothing<5b7a84c0> idx=0 row=0 col=0 } SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<6de8a4c0> pos=(11673.9, 1.45689, 3158.24) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base<6de8a4c0> parent=Clothing<5b7a84c0> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<6de8a4c0> pos=(11673.9, 1.45689, 3158.24) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base<6de8a4c0> parent=Clothing<5b7a84c0> idx=0 row=0 col=2 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Mosin9130<61c8da30> pos=(11639.6, 2.69533, 3175.66) dir=(0, 0, 0, 1) }src2={ type=ATTACHMENT item=Izh18_Base<61c932c0> parent=SurvivorBase<6a6a3010> slot=-761289206 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=Mosin9130<61c8da30> pos=(11639.6, 2.69533, 3175.66) dir=(0, 0, 0, 1) }dst1={ type=ATTACHMENT item=Mosin9130<61c8da30> parent=SurvivorBase<6a6a3010> slot=-761289206 }src2={ type=ATTACHMENT item SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Headtorch_Grey<6de86210> pos=(11957.6, 7.46525, 3460.23) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Headtorch_Grey<6de86210> parent=Clothing<5b7a84c0> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Headtorch_Grey<6de86210> pos=(11957.6, 7.46525, 3460.23) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Headtorch_Grey<6de86210> parent=Clothing<5b7a84c0> idx=0 row=2 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Headtorch_Grey<6de86210> parent=Clothing<5b7a84c0> idx=0 row=2 col=0 }src2={ type=ATTACHMENT item=Clothing<5b7a8ad0> parent=SurvivorBase<6a6a3010> slot=-1445057555 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=Headtorch_Grey<6de86210> parent=Clothing<5b7a84c0> idx=0 row=2 col=0 }dst1={ type=ATTACHMENT item=Headtorch_Grey<6de86210> parent=SurvivorBase<6a6a3010> slot=-1445057555 }src2={ type=ATTACHME SCRIPT : [inv] I::Drop(PREDICTIVE) item=Clothing<5b7a8ad0> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<5b7a8ad0> parent=Clothing<5b7a84c0> idx=0 row=2 col=0 } dst={ type=GROUND item=Clothing<5b7a8ad0> pos=(11959.6, 6.5463, 3463.18) dir=(-0.00677462, 0.707074, -0.707074, -0.00677462) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<5b7a8ad0> parent=Clothing<5b7a84c0> idx=0 row=2 col=0 } dst={ type=GROUND item=Clothing<5b7a8ad0> pos=(11959.6, 6.5463, 3463.18) dir=(-0.00677462, 0.707074, -0.707074, -0.00677462 SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Headtorch_Grey<6de86210> parent=SurvivorBase<6a6a3010> slot=-1445057555 } src2={ type=HANDS item=Flashlight<5b7ab540> parent=SurvivorBase<6a6a3010> } SCRIPT : [hndfsm] SlotToAnimType - not animated slot in src_loc={ type=ATTACHMENT item=Headtorch_Grey<6de86210> parent=SurvivorBase<6a6a3010> slot=-1445057555 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Headtorch_Grey<6de86210>to cargo of target=Clothing<5b7ac160> row=7 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Headtorch_Grey<6de86210> parent=SurvivorBase<6a6a3010> } dst={ type=CARGO item=Headtorch_Grey<6de86210> parent=Clothing<5b7ac160> idx=0 row=7 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Battery9V<6de6e420>to cargo of target=Clothing<5b7ac160> row=6 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V<6de6e420> parent=WaterproofBag_ColorBase<6de7d6a0> idx=0 row=0 col=5 } dst={ type=CARGO item=Battery9V<6de6e420> parent=Clothing<5b7ac160> idx=0 row=6 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V<6de6e420> parent=WaterproofBag_ColorBase<6de7d6a0> idx=0 row=0 col=5 } dst={ type=CARGO item=Battery9V<6de6e420> parent=Clothing<5b7ac160> idx=0 row=6 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBase<6de7d6a0>to cargo of target=Clothing<5b7ac160> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase<6de7d6a0> parent=SurvivorBase<6a6a3010> } dst={ type=CARGO item=WaterproofBag_ColorBase<6de7d6a0> parent=Clothing<5b7ac160> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Target(PREDICTIVE) item=Battery9V<6de6e420> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V<6de6e420> parent=Clothing<5b7ac160> idx=0 row=6 col=6 } dst={ type=ATTACHMENT item=Battery9V<6de6e420> parent=Headtorch_Grey<6de86210> slot=-131201905 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V<6de6e420> parent=Clothing<5b7ac160> idx=0 row=6 col=6 } dst={ type=ATTACHMENT item=Battery9V<6de6e420> parent=Headtorch_Grey<6de86210> slot=-131201905 } SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetAttEx(PREDICTIVE) as ATT of target=SurvivorBase<6a6a3010> item=Headtorch_Grey<6de86210> slot=-1445057555 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Headtorch_Grey<6de86210> parent=SurvivorBase<6a6a3010> } dst={ type=ATTACHMENT item=Headtorch_Grey<6de86210> parent=SurvivorBase<6a6a3010> slot=-1445057555 } SCRIPT : [hndfsm] SlotToAnimType - not animated slot in src_loc={ type=ATTACHMENT item=Headtorch_Grey<6de86210> parent=SurvivorBase<6a6a3010> slot=-1445057555 } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=PurificationTablets<6de94870> pos=(11987.3, 6.35794, 3577.24) dir=(0.693835, 0.136358, -0.136358, 0.693835) } dst={ type=CARGO item=PurificationTablets<6de94870> parent=Clothing<5b7a84c0> idx= SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=PurificationTablets<6de94870> pos=(11987.3, 6.35794, 3577.24) dir=(0.693835, 0.136358, -0.136358, 0.693835) } dst={ type=CARGO item=PurificationTablets<6de94870> parent=Clothing<5b7a84c0> i SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=PurificationTablets<6de9af80> pos=(11989.2, 5.92033, 3576.85) dir=(0.521913, 0.477082, -0.477082, 0.521913) } dst={ type=CARGO item=PurificationTablets<6de9af80> parent=Clothing<6de64c90> idx= SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=PurificationTablets<6de9af80> pos=(11989.2, 5.92033, 3576.85) dir=(0.521913, 0.477082, -0.477082, 0.521913) } dst={ type=CARGO item=PurificationTablets<6de9af80> parent=Clothing<6de64c90> i SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Mp133Shotgun pos=(12008.1, 5.95767, 3585.91) dir=(0, 0, 0, 1) }src2={ type=ATTACHMENT item=Mosin9130<61c8da30> parent=SurvivorBase<6a6a3010> slot=-761289206 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=Mp133Shotgun pos=(12008.1, 5.95767, 3585.91) dir=(0, 0, 0, 1) }dst1={ type=ATTACHMENT item=Mp133Shotgun parent=SurvivorBase<6a6a3010> slot=-761289206 }src2={ type=ATTACHMEN SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=PeachesCan<6de87440>to cargo of target=Clothing<6de6de10> row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PeachesCan<6de87440> parent=Clothing<5b7a84c0> idx=0 row=0 col=0 } dst={ type=CARGO item=PeachesCan<6de87440> parent=Clothing<6de6de10> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PeachesCan<6de87440> parent=Clothing<5b7a84c0> idx=0 row=0 col=0 } dst={ type=CARGO item=PeachesCan<6de87440> parent=Clothing<6de6de10> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=PurificationTablets<6de94870>to cargo of target=Clothing<6de6de10> row=0 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PurificationTablets<6de94870> parent=Clothing<5b7a84c0> idx=0 row=0 col=2 } dst={ type=CARGO item=PurificationTablets<6de94870> parent=Clothing<6de6de10> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PurificationTablets<6de94870> parent=Clothing<5b7a84c0> idx=0 row=0 col=2 } dst={ type=CARGO item=PurificationTablets<6de94870> parent=Clothing<6de6de10> idx=0 row=0 col=2 } SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<6de6de10> pos=(12035.8, 6.86941, 3625.65) dir=(0, 0, 0, 1) }src2={ type=ATTACHMENT item=Clothing<5b7a84c0> parent=SurvivorBase<6a6a3010> slot=5612719 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<6de6de10> pos=(12035.8, 6.86941, 3625.65) dir=(0, 0, 0, 1) }dst1={ type=ATTACHMENT item=Clothing<6de6de10> parent=SurvivorBase<6a6a3010> slot=5612719 }src2={ type=ATTACHMENT item=Clot SCRIPT : [inv] I::Drop(JUNCTURE) item=ItemOptics<63757670> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemOptics<63757670> pos=(12050.6, 7.49886, 3602.6) dir=(0, 0, 0, 1) } dst={ type=GROUND item=ItemOptics<63757670> pos=(12050.9, 6.78806, 3603.98) dir=(-0.129869, 0.695079, -0.695078, -0.12986 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemOptics<63757670> pos=(12050.6, 7.49886, 3602.6) dir=(0, 0, 0, 1) } dst={ type=GROUND item=ItemOptics<63757670> pos=(12050.9, 6.78806, 3603.98) dir=(-0.129869, 0.695079, -0.695078, -0.12 SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=PeachesCan<6de87440>to cargo of target=Clothing<6de64c90> row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=PeachesCan<6de87440> parent=Clothing<6de6de10> idx=0 row=0 col=0 } dst={ type=CARGO item=PeachesCan<6de87440> parent=Clothing<6de64c90> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=PeachesCan<6de87440> parent=Clothing<6de6de10> idx=0 row=0 col=0 } dst={ type=CARGO item=PeachesCan<6de87440> parent=Clothing<6de64c90> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=PurificationTablets<6de94870>to cargo of target=Clothing<6de6de10> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=PurificationTablets<6de94870> parent=Clothing<6de6de10> idx=0 row=0 col=2 } dst={ type=CARGO item=PurificationTablets<6de94870> parent=Clothing<6de6de10> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=PurificationTablets<6de94870> parent=Clothing<6de6de10> idx=0 row=0 col=2 } dst={ type=CARGO item=PurificationTablets<6de94870> parent=Clothing<6de6de10> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemOptics<63757670>to cargo of target=Clothing<6de6de10> row=0 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemOptics<63757670> pos=(12050.9, 6.78806, 3603.98) dir=(-0.12987, 0.695064, -0.695094, -0.12987) } dst={ type=CARGO item=ItemOptics<63757670> parent=Clothing<6de6de10> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemOptics<63757670> pos=(12050.9, 6.78806, 3603.98) dir=(-0.12987, 0.695064, -0.695094, -0.12987) } dst={ type=CARGO item=ItemOptics<63757670> parent=Clothing<6de6de10> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Chemlight_ColorBase<6dea28c0>to cargo of target=Clothing<6de6de10> row=3 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Chemlight_ColorBase<6dea28c0> pos=(12054.4, 6.74721, 3610.08) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Chemlight_ColorBase<6dea28c0> parent=Clothing<6de6de10> idx=0 row=3 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Chemlight_ColorBase<6dea28c0> pos=(12054.4, 6.74721, 3610.08) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Chemlight_ColorBase<6dea28c0> parent=Clothing<6de6de10> idx=0 row=3 col=2 } SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<6de652a0> pos=(12051.1, 10.3388, 3613.06) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<6de652a0> parent=SurvivorBase<6a6a3010> slot=6119694 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<6de652a0> pos=(12051.1, 10.3388, 3613.06) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<6de652a0> parent=SurvivorBase<6a6a3010> slot=6119694 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Hatchet<6a6f5ec0> parent=WaterproofBag_ColorBase<6de7d6a0> idx=0 row=1 col=5 } src2={ type=HANDS item=Flashlight<5b7ab540> parent=SurvivorBase<6a6a3010> } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : string error2 = 'Error! Object 'ZmbF_PoliceWomanNormal' with model file: policewoman_normal_f.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Flashlight<5b7ab540> parent=Clothing<6de64c90> idx=0 row=2 col=1 } src2={ type=HANDS item=Hatchet<6a6f5ec0> parent=SurvivorBase<6a6a3010> } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Headtorch_Grey<6de76980>to cargo of target=Clothing<6de64c90> row=2 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Headtorch_Grey<6de76980> pos=(12079, 5.49029, 3604.82) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Headtorch_Grey<6de76980> parent=Clothing<6de64c90> idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Headtorch_Grey<6de76980> pos=(12079, 5.49029, 3604.82) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Headtorch_Grey<6de76980> parent=Clothing<6de64c90> idx=0 row=2 col=2 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<6de75750> pos=(12086.8, 7.5354, 3583.04) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base<6de75750> parent=Clothing<5b7ac160> idx=0 row=6 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<6de75750> pos=(12086.8, 7.5354, 3583.04) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base<6de75750> parent=Clothing<5b7ac160> idx=0 row=6 col=6 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Headtorch_Grey<6a7081c0> pos=(12119.4, 6.01463, 3541.57) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Headtorch_Grey<6a7081c0> parent=WaterproofBag_ColorBase<6de7d6a0> idx=0 row=4 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Headtorch_Grey<6a7081c0> pos=(12119.4, 6.01463, 3541.57) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Headtorch_Grey<6a7081c0> parent=WaterproofBag_ColorBase<6de7d6a0> idx=0 row=4 col=4 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<6de8a4c0> pos=(12098.1, 7.98427, 3505.17) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base<6de8a4c0> parent=Clothing<6de6de10> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<6de8a4c0> pos=(12098.1, 7.98427, 3505.17) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base<6de8a4c0> parent=Clothing<6de6de10> idx=0 row=2 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_12gaPellets<6de90bd0> pos=(12098.6, 7.56124, 3510.81) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_12gaPellets<6de90bd0> parent=Clothing<6de64c90> idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_12gaPellets<6de90bd0> pos=(12098.6, 7.56124, 3510.81) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_12gaPellets<6de90bd0> parent=Clothing<6de64c90> idx=0 row=2 col=1 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Chemlight_ColorBase<6dea28c0>to cargo of target=Clothing<6de6de10> row=3 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Chemlight_ColorBase<6dea28c0> parent=Clothing<6de6de10> idx=0 row=3 col=2 } dst={ type=CARGO item=Chemlight_ColorBase<6dea28c0> parent=Clothing<6de6de10> idx=0 row=3 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Chemlight_ColorBase<6dea28c0> parent=Clothing<6de6de10> idx=0 row=3 col=2 } dst={ type=CARGO item=Chemlight_ColorBase<6dea28c0> parent=Clothing<6de6de10> idx=0 row=3 col=2 } SCRIPT : [inv] I::Drop(PREDICTIVE) item=Edible_Base<6de75750> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base<6de75750> parent=Clothing<5b7ac160> idx=0 row=6 col=6 } dst={ type=GROUND item=Edible_Base<6de75750> pos=(12098.8, 7.14707, 3508.67) dir=(2.42888e-08, 0.875912, -3.31016e-08, -0.4 SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base<6de75750> parent=Clothing<5b7ac160> idx=0 row=6 col=6 } dst={ type=GROUND item=Edible_Base<6de75750> pos=(12098.8, 7.14707, 3508.67) dir=(2.42888e-08, 0.875912, -3.31016e-08, - SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Chemlight_ColorBase<6dea28c0>to cargo of target=Clothing<5b7ac160> row=7 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Chemlight_ColorBase<6dea28c0> parent=Clothing<6de6de10> idx=0 row=3 col=2 } dst={ type=CARGO item=Chemlight_ColorBase<6dea28c0> parent=Clothing<5b7ac160> idx=0 row=7 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Chemlight_ColorBase<6dea28c0> parent=Clothing<6de6de10> idx=0 row=3 col=2 } dst={ type=CARGO item=Chemlight_ColorBase<6dea28c0> parent=Clothing<5b7ac160> idx=0 row=7 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Flashlight<5b7ab540>to cargo of target=Clothing<6de6de10> row=3 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Flashlight<5b7ab540> parent=SurvivorBase<6a6a3010> } dst={ type=CARGO item=Flashlight<5b7ab540> parent=Clothing<6de6de10> idx=0 row=3 col=1 } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : [wpnfsm] LoopedChambering, taking mag from event e.mag=Ammo_12gaPellets<6de90bd0> SCRIPT : [wpnfsm] m_srcMagazine=Ammo_12gaPellets<6de90bd0> SCRIPT : PlayerBase.c ContinuousUse change control SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [wpnfsm] LoopedChambering, taking mag from event e.mag=Ammo_12gaPellets<6de90bd0> SCRIPT : [wpnfsm] m_srcMagazine=Ammo_12gaPellets<6de90bd0> SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [wpnfsm] LoopedChambering, taking mag from event e.mag=Ammo_12gaPellets<6de90bd0> SCRIPT : [wpnfsm] m_srcMagazine=Ammo_12gaPellets<6de90bd0> SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Ammo_12gaPellets<6de90bd0> parent=Clothing<6de64c90> idx=0 row=2 col=1 } src2={ type=HANDS item=Mp133Shotgun parent=SurvivorBase<6a6a3010> } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 4 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 4 SCRIPT : [wpnfsm] LoopedChambering, taking mag from event e.mag=Ammo_12gaPellets<6de90bd0> SCRIPT : [wpnfsm] m_srcMagazine=Ammo_12gaPellets<6de90bd0> SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : To ironsights true SCRIPT : To ironsights false SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=BandageDressing<6a711340>to cargo of target=Clothing<6de64c90> row=2 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=BandageDressing<6a711340> parent=Clothing<6a6ff040> idx=0 row=0 col=0 } dst={ type=CARGO item=BandageDressing<6a711340> parent=Clothing<6de64c90> idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=BandageDressing<6a711340> parent=Clothing<6a6ff040> idx=0 row=0 col=0 } dst={ type=CARGO item=BandageDressing<6a711340> parent=Clothing<6de64c90> idx=0 row=2 col=1 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_9x19<6de85c00>to cargo of target=Clothing<6de6de10> row=3 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19<6de85c00> parent=Clothing<5b7ac160> idx=0 row=5 col=6 } dst={ type=CARGO item=Ammo_9x19<6de85c00> parent=Clothing<6de6de10> idx=0 row=3 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19<6de85c00> parent=Clothing<5b7ac160> idx=0 row=5 col=6 } dst={ type=CARGO item=Ammo_9x19<6de85c00> parent=Clothing<6de6de10> idx=0 row=3 col=1 } SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<6a713db0> pos=(12138.5, 7.55366, 3481.49) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base<6a713db0> parent=Clothing<5b7ac160> idx=0 row=5 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<6a713db0> pos=(12138.5, 7.55366, 3481.49) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base<6a713db0> parent=Clothing<5b7ac160> idx=0 row=5 col=6 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<6a718670> pos=(12137.9, 9.91882, 3485.65) dir=(0, 0.896746, 0, 0.442545) } dst={ type=ATTACHMENT item=Clothing<6a718670> parent=SurvivorBase<6a6a3010> slot=5658332 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<6a718670> pos=(12137.9, 9.91882, 3485.65) dir=(0, 0.896746, 0, 0.442545) } dst={ type=ATTACHMENT item=Clothing<6a718670> parent=SurvivorBase<6a6a3010> slot=5658332 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Edible_Base<6de8a4c0>to cargo of target=Clothing<6de6de10> row=2 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base<6de8a4c0> parent=Clothing<6de6de10> idx=0 row=2 col=0 } dst={ type=CARGO item=Edible_Base<6de8a4c0> parent=Clothing<6de6de10> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base<6de8a4c0> parent=Clothing<6de6de10> idx=0 row=2 col=0 } dst={ type=CARGO item=Edible_Base<6de8a4c0> parent=Clothing<6de6de10> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_9x19<6de85c00>to cargo of target=Clothing<6de6de10> row=3 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19<6de85c00> parent=Clothing<6de6de10> idx=0 row=3 col=1 } dst={ type=CARGO item=Ammo_9x19<6de85c00> parent=Clothing<6de6de10> idx=0 row=3 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19<6de85c00> parent=Clothing<6de6de10> idx=0 row=3 col=1 } dst={ type=CARGO item=Ammo_9x19<6de85c00> parent=Clothing<6de6de10> idx=0 row=3 col=1 } SCRIPT : [inv] I::Drop(PREDICTIVE) item=Edible_Base<6de8a4c0> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base<6de8a4c0> parent=Clothing<6de6de10> idx=0 row=2 col=0 } dst={ type=GROUND item=Edible_Base<6de8a4c0> pos=(12141.5, 6.62486, 3485.09) dir=(0, -0.668819, 0, 0.743425) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base<6de8a4c0> parent=Clothing<6de6de10> idx=0 row=2 col=0 } dst={ type=GROUND item=Edible_Base<6de8a4c0> pos=(12141.5, 6.62486, 3485.09) dir=(0, -0.668819, 0, 0.743425) } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_9x19<6de85c00>to cargo of target=Clothing<6de6de10> row=2 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19<6de85c00> parent=Clothing<6de6de10> idx=0 row=3 col=1 } dst={ type=CARGO item=Ammo_9x19<6de85c00> parent=Clothing<6de6de10> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19<6de85c00> parent=Clothing<6de6de10> idx=0 row=3 col=1 } dst={ type=CARGO item=Ammo_9x19<6de85c00> parent=Clothing<6de6de10> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Flashlight<5b7ab540>to cargo of target=Clothing<6de6de10> row=3 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Flashlight<5b7ab540> parent=SurvivorBase<6a6a3010> } dst={ type=CARGO item=Flashlight<5b7ab540> parent=Clothing<6de6de10> idx=0 row=3 col=0 } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Drop(PREDICTIVE) item=ItemBase<5b7acd80> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<5b7acd80> parent=WaterproofBag_ColorBase<6de7d6a0> idx=0 row=2 col=2 } dst={ type=GROUND item=ItemBase<5b7acd80> pos=(12141.5, 6.5778, 3485.09) dir=(-0.705311, -0.0503575, -0.0503575 SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<5b7acd80> parent=WaterproofBag_ColorBase<6de7d6a0> idx=0 row=2 col=2 } dst={ type=GROUND item=ItemBase<5b7acd80> pos=(12141.5, 6.5778, 3485.09) dir=(-0.705311, -0.0503575, -0.0503 SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_CZ75_15Rnd<6a71aad0>to cargo of target=WaterproofBag_ColorBase<6de7d6a0> row=3 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_CZ75_15Rnd<6a71aad0> pos=(12142.3, 7.13405, 3486.04) dir=(0.492746, 0.50715, -0.50715, 0.492746) } dst={ type=CARGO item=Mag_CZ75_15Rnd<6a71aad0> parent=WaterproofBag_ColorBase<6de7d6a0> i SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_CZ75_15Rnd<6a71aad0> pos=(12142.3, 7.13405, 3486.04) dir=(0.492746, 0.50715, -0.50715, 0.492746) } dst={ type=CARGO item=Mag_CZ75_15Rnd<6a71aad0> parent=WaterproofBag_ColorBase<6de7d6a0 SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBase<6de7d6a0>to cargo of target=Clothing<5b7ac160> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase<6de7d6a0> parent=SurvivorBase<6a6a3010> } dst={ type=CARGO item=WaterproofBag_ColorBase<6de7d6a0> parent=Clothing<5b7ac160> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Flashlight<5b7ab540>to cargo of target=Clothing<6de6de10> row=3 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight<5b7ab540> parent=Clothing<6de6de10> idx=0 row=3 col=0 } dst={ type=CARGO item=Flashlight<5b7ab540> parent=Clothing<6de6de10> idx=0 row=3 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight<5b7ab540> parent=Clothing<6de6de10> idx=0 row=3 col=0 } dst={ type=CARGO item=Flashlight<5b7ab540> parent=Clothing<6de6de10> idx=0 row=3 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Matchbox<5b7aaf30>to cargo of target=WaterproofBag_ColorBase<6de7d6a0> row=4 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Matchbox<5b7aaf30> parent=WaterproofBag_ColorBase<6de7d6a0> idx=0 row=2 col=3 } dst={ type=CARGO item=Matchbox<5b7aaf30> parent=WaterproofBag_ColorBase<6de7d6a0> idx=0 row=4 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Matchbox<5b7aaf30> parent=WaterproofBag_ColorBase<6de7d6a0> idx=0 row=2 col=3 } dst={ type=CARGO item=Matchbox<5b7aaf30> parent=WaterproofBag_ColorBase<6de7d6a0> idx=0 row=4 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Headtorch_Grey<6de76980>to cargo of target=WaterproofBag_ColorBase<6de7d6a0> row=2 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Headtorch_Grey<6de76980> parent=Clothing<6de64c90> idx=0 row=2 col=2 } dst={ type=CARGO item=Headtorch_Grey<6de76980> parent=WaterproofBag_ColorBase<6de7d6a0> idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Headtorch_Grey<6de76980> parent=Clothing<6de64c90> idx=0 row=2 col=2 } dst={ type=CARGO item=Headtorch_Grey<6de76980> parent=WaterproofBag_ColorBase<6de7d6a0> idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=MakarovIJ70_Base<912cd350>to cargo of target=WaterproofBag_ColorBase<6de7d6a0> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=MakarovIJ70_Base<912cd350> parent=WaterproofBag_ColorBase<6de7d6a0> idx=0 row=0 col=0 } dst={ type=CARGO item=MakarovIJ70_Base<912cd350> parent=WaterproofBag_ColorBase<6de7d6a0> idx=0 row=0 c SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=MakarovIJ70_Base<912cd350> parent=WaterproofBag_ColorBase<6de7d6a0> idx=0 row=0 col=0 } dst={ type=CARGO item=MakarovIJ70_Base<912cd350> parent=WaterproofBag_ColorBase<6de7d6a0> idx=0 row= SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBase<6de7d6a0>to cargo of target=Clothing<5b7ac160> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase<6de7d6a0> parent=SurvivorBase<6a6a3010> } dst={ type=CARGO item=WaterproofBag_ColorBase<6de7d6a0> parent=Clothing<5b7ac160> idx=0 row=0 col=0 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<6a71cf30> pos=(12169.2, 9.28729, 3489.81) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<6a71cf30> parent=Clothing<6de64c90> idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<6a71cf30> pos=(12169.2, 9.28729, 3489.81) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<6a71cf30> parent=Clothing<6de64c90> idx=0 row=2 col=2 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<6a7266c0> pos=(12198.8, 7.69462, 3490.87) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base<6a7266c0> parent=Clothing<5b7ac160> idx=0 row=5 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<6a7266c0> pos=(12198.8, 7.69462, 3490.87) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base<6a7266c0> parent=Clothing<5b7ac160> idx=0 row=5 col=6 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Hatchet<6a6f5ec0> parent=WaterproofBag_ColorBase<6de7d6a0> idx=0 row=0 col=5 } src2={ type=HANDS item=Flashlight<5b7ab540> parent=SurvivorBase<6a6a3010> } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<6a7260b0> pos=(12203, 6.70625, 3523.27) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<6a7260b0> parent=Clothing<6de64c90> idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<6a7260b0> pos=(12203, 6.70625, 3523.27) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<6a7260b0> parent=Clothing<6de64c90> idx=0 row=2 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Hatchet<6a6f5ec0> parent=WaterproofBag_ColorBase<6de7d6a0> idx=0 row=0 col=5 } src2={ type=HANDS item=Flashlight<5b7ab540> parent=SurvivorBase<6a6a3010> } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : string error2 = 'Error! Object 'ZmbF_JoggerSkinny_Blue' with model file: jogger_skinny_f.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Flashlight<5b7ab540> parent=Clothing<6de6de10> idx=0 row=3 col=0 } src2={ type=HANDS item=Hatchet<6a6f5ec0> parent=SurvivorBase<6a6a3010> } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Hatchet<6a6f5ec0> parent=WaterproofBag_ColorBase<6de7d6a0> idx=0 row=0 col=5 } src2={ type=HANDS item=Flashlight<5b7ab540> parent=SurvivorBase<6a6a3010> } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : [hndfsm] SlotToAnimType - not animated slot in src_loc={ type=ATTACHMENT item=Headtorch_Grey<6de86210> parent=SurvivorBase<6a6a3010> slot=-1445057555 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : [hndfsm] SlotToAnimType - not animated slot in src_loc={ type=ATTACHMENT item=Headtorch_Grey<6de86210> parent=SurvivorBase<6a6a3010> slot=-1445057555 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : [hndfsm] SlotToAnimType - not animated slot in src_loc={ type=ATTACHMENT item=Headtorch_Grey<6de86210> parent=SurvivorBase<6a6a3010> slot=-1445057555 } SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetAttEx(PREDICTIVE) as ATT of target=SurvivorBase<6a6a3010> item=Headtorch_Grey<6de86210> slot=-1445057555 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Headtorch_Grey<6de86210> parent=SurvivorBase<6a6a3010> } dst={ type=ATTACHMENT item=Headtorch_Grey<6de86210> parent=SurvivorBase<6a6a3010> slot=-1445057555 } SCRIPT : [hndfsm] SlotToAnimType - not animated slot in src_loc={ type=ATTACHMENT item=Headtorch_Grey<6de86210> parent=SurvivorBase<6a6a3010> slot=-1445057555 } SCRIPT : [hndfsm] SlotToAnimType - not animated slot in src_loc={ type=ATTACHMENT item=Headtorch_Grey<6de86210> parent=SurvivorBase<6a6a3010> slot=-1445057555 } SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetAttEx(PREDICTIVE) as ATT of target=SurvivorBase<6a6a3010> item=Headtorch_Grey<6de86210> slot=-1445057555 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Headtorch_Grey<6de86210> parent=SurvivorBase<6a6a3010> } dst={ type=ATTACHMENT item=Headtorch_Grey<6de86210> parent=SurvivorBase<6a6a3010> slot=-1445057555 } SCRIPT : [hndfsm] SlotToAnimType - not animated slot in src_loc={ type=ATTACHMENT item=Headtorch_Grey<6de86210> parent=SurvivorBase<6a6a3010> slot=-1445057555 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Headtorch_Grey<6de86210> parent=SurvivorBase<6a6a3010> slot=-1445057555 } src2={ type=HANDS item=Flashlight<5b7ab540> parent=SurvivorBase<6a6a3010> } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : [hndfsm] SlotToAnimType - not animated slot in src_loc={ type=ATTACHMENT item=Headtorch_Grey<6de86210> parent=SurvivorBase<6a6a3010> slot=-1445057555 } SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : [hndfsm] SlotToAnimType - not animated slot in src_loc={ type=ATTACHMENT item=Headtorch_Grey<6de86210> parent=SurvivorBase<6a6a3010> slot=-1445057555 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Headtorch_Grey<6de86210> parent=SurvivorBase<6a6a3010> slot=-1445057555 } src2={ type=HANDS item=Flashlight<5b7ab540> parent=SurvivorBase<6a6a3010> } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : [hndfsm] SlotToAnimType - not animated slot in src_loc={ type=ATTACHMENT item=Headtorch_Grey<6de86210> parent=SurvivorBase<6a6a3010> slot=-1445057555 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : [hndfsm] SlotToAnimType - not animated slot in src_loc={ type=ATTACHMENT item=Headtorch_Grey<6de86210> parent=SurvivorBase<6a6a3010> slot=-1445057555 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<6a7260b0>to cargo of target=Clothing<6de64c90> row=2 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<6a7260b0> parent=Clothing<6de64c90> idx=0 row=2 col=3 } dst={ type=CARGO item=ItemBase<6a7260b0> parent=Clothing<6de64c90> idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<6a7260b0> parent=Clothing<6de64c90> idx=0 row=2 col=3 } dst={ type=CARGO item=ItemBase<6a7260b0> parent=Clothing<6de64c90> idx=0 row=2 col=3 } SCRIPT : [inv] I::Drop(JUNCTURE) item=WaterBottle<63758fb0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=WaterBottle<63758fb0> pos=(12683.2, 180.549, 4373.58) dir=(0, 0.960441, 0, -0.278482) } dst={ type=GROUND item=WaterBottle<63758fb0> pos=(12683.3, 180.549, 4373.07) dir=(0.000649177, -0.083128 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=WaterBottle<63758fb0> pos=(12683.2, 180.549, 4373.58) dir=(0, 0.960441, 0, -0.278482) } dst={ type=GROUND item=WaterBottle<63758fb0> pos=(12683.3, 180.549, 4373.07) dir=(0.000649177, -0.083 SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=WaterBottle<63758fb0>to cargo of target=Clothing<5b7ac160> row=5 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=WaterBottle<63758fb0> pos=(12683.3, 180.549, 4373.07) dir=(0.000640879, -0.0831464, 1.5259e-05, 0.996536) } dst={ type=CARGO item=WaterBottle<63758fb0> parent=Clothing<5b7ac160> idx=0 row=5 co SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=WaterBottle<63758fb0> pos=(12683.3, 180.549, 4373.07) dir=(0.000640879, -0.0831464, 1.5259e-05, 0.996536) } dst={ type=CARGO item=WaterBottle<63758fb0> parent=Clothing<5b7ac160> idx=0 row=5 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Drop(JUNCTURE) item=CombinationLock<6a72b590> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=CombinationLock<6a72b590> pos=(12681.9, 180.603, 4377.65) dir=(0.122061, 0.696492, 0.696492, -0.122061) } dst={ type=GROUND item=CombinationLock<6a72b590> pos=(12682.3, 180.585, 4376.76) dir=( SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=CombinationLock<6a72b590> pos=(12681.9, 180.603, 4377.65) dir=(0.122061, 0.696492, 0.696492, -0.122061) } dst={ type=GROUND item=CombinationLock<6a72b590> pos=(12682.3, 180.585, 4376.76) di SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : NetID: 010 SCRIPT : OnMissionFinish SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : ~DayZGame() --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 12.11. 14:15:07 SCRIPT : Registered 365 temporary action enum(s), UAN==365 SCRIPT : CreateGame() SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : ~DayZGame() --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 12.11. 14:15:47 SCRIPT : Registered 365 temporary action enum(s), UAN==365 SCRIPT : CreateGame() SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : Loading Inc: 1 SCRIPT : ~DayZGame() --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 12.11. 22:04:16 SCRIPT : Registered 366 temporary action enum(s), UAN==366 SCRIPT : CreateGame() SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_back_attack_heavy_small_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_back_attack_heavy_military_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_back_attack_heavy_outdoor_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_back_attack_heavy_ghillie_Soundset". SCRIPT : Loading Inc: 1 SCRIPT : ~DayZGame() --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 12.11. 23:33:05 SCRIPT : Registered 366 temporary action enum(s), UAN==366 SCRIPT : CreateGame() SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_back_attack_heavy_small_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_back_attack_heavy_military_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_back_attack_heavy_outdoor_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_back_attack_heavy_ghillie_Soundset". SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: mpmissions\__cur_mp.ChernarusPlus\mission.c SCRIPT : SyncEvents -> RegisterEvents SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_back_attack_heavy_small_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_back_attack_heavy_military_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_back_attack_heavy_outdoor_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_back_attack_heavy_ghillie_Soundset". SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<55e9bee0> SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : [hndfsm] SlotToAnimType - not animated slot in src_loc={ type=ATTACHMENT item=Headtorch_Grey<7ffb140> parent=SurvivorBase slot=-1445057555 } SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : [hndfsm] SlotToAnimType - not animated slot in src_loc={ type=ATTACHMENT item=Headtorch_Grey<7ffb140> parent=SurvivorBase slot=-1445057555 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : To ironsights true SCRIPT : To ironsights or optics: failed -> sprint or no aim SCRIPT : [wpnfsm] LoopedChambering, taking mag from event e.mag=Ammo_12gaPellets<7fcc180> SCRIPT : [wpnfsm] m_srcMagazine=Ammo_12gaPellets<7fcc180> SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=ItemBase<7ff4a30> parent=Clothing<7ff1fc0> idx=0 row=2 col=3 } src2={ type=HANDS item=Mp133Shotgun parent=SurvivorBase } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Mp133Shotgun parent=SurvivorBase slot=-761289206 } src2={ type=HANDS item=Ammo_12gaPellets<7fcd3b0> parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_12gaPellets<7fcd3b0>to cargo of target=Clothing<7ff1fc0> row=2 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_12gaPellets<7fcd3b0> parent=Clothing<7ff1fc0> idx=0 row=2 col=3 } dst={ type=CARGO item=Ammo_12gaPellets<7fcd3b0> parent=Clothing<7ff1fc0> idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_12gaPellets<7fcd3b0> parent=Clothing<7ff1fc0> idx=0 row=2 col=3 } dst={ type=CARGO item=Ammo_12gaPellets<7fcd3b0> parent=Clothing<7ff1fc0> idx=0 row=2 col=3 } SCRIPT : To ironsights true SCRIPT : To ironsights or optics: failed -> sprint or no aim SCRIPT : To ironsights true SCRIPT : To ironsights or optics: failed -> sprint or no aim SCRIPT : To ironsights true SCRIPT : To ironsights or optics: failed -> sprint or no aim SCRIPT : To ironsights true SCRIPT : To ironsights or optics: failed -> sprint or no aim SCRIPT : To ironsights true SCRIPT : To ironsights or optics: failed -> sprint or no aim SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<7ff31f0>to cargo of target=Clothing<7ff5650> row=5 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<7ff31f0> parent=Clothing<7ff1fc0> idx=0 row=2 col=2 } dst={ type=CARGO item=ItemBase<7ff31f0> parent=Clothing<7ff5650> idx=0 row=5 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<7ff31f0> parent=Clothing<7ff1fc0> idx=0 row=2 col=2 } dst={ type=CARGO item=ItemBase<7ff31f0> parent=Clothing<7ff5650> idx=0 row=5 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_12gaPellets<7fcd3b0>to cargo of target=Clothing<7ff5650> row=6 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_12gaPellets<7fcd3b0> parent=Clothing<7ff1fc0> idx=0 row=2 col=3 } dst={ type=CARGO item=Ammo_12gaPellets<7fcd3b0> parent=Clothing<7ff5650> idx=0 row=6 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_12gaPellets<7fcd3b0> parent=Clothing<7ff1fc0> idx=0 row=2 col=3 } dst={ type=CARGO item=Ammo_12gaPellets<7fcd3b0> parent=Clothing<7ff5650> idx=0 row=6 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=SardinesCan<91925e60>to cargo of target=Clothing<7ff1fc0> row=2 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=SardinesCan<91925e60> pos=(12828.7, 171.725, 4438.08) dir=(0, 0, 0, 1) } dst={ type=CARGO item=SardinesCan<91925e60> parent=Clothing<7ff1fc0> idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=SardinesCan<91925e60> pos=(12828.7, 171.725, 4438.08) dir=(0, 0, 0, 1) } dst={ type=CARGO item=SardinesCan<91925e60> parent=Clothing<7ff1fc0> idx=0 row=2 col=2 } SCRIPT : To ironsights true SCRIPT : To ironsights or optics: failed -> sprint or no aim SCRIPT : To ironsights true SCRIPT : To ironsights or optics: failed -> sprint or no aim SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : To ironsights true SCRIPT : To ironsights or optics: failed -> sprint or no aim SCRIPT : To ironsights true SCRIPT : To ironsights or optics: failed -> sprint or no aim SCRIPT : To ironsights true SCRIPT : To ironsights or optics: failed -> sprint or no aim SCRIPT : To ironsights true SCRIPT : To ironsights or optics: failed -> sprint or no aim SCRIPT : To ironsights true SCRIPT : To ironsights or optics: failed -> sprint or no aim SCRIPT : To ironsights true SCRIPT : To ironsights or optics: failed -> sprint or no aim SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=BakedBeansCan<8006720> pos=(12902.5, 173.375, 4431.32) dir=(0, 0, 0, 1) } dst={ type=CARGO item=BakedBeansCan<8006720> parent=Clothing<7ff1fc0> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=BakedBeansCan<8006720> pos=(12902.5, 173.375, 4431.32) dir=(0, 0, 0, 1) } dst={ type=CARGO item=BakedBeansCan<8006720> parent=Clothing<7ff1fc0> idx=0 row=0 col=2 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Mp133Shotgun parent=SurvivorBase slot=-761289206 } src2={ type=HANDS item=Hatchet<7ff74a0> parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : To ironsights true SCRIPT : To ironsights or optics: failed -> sprint or no aim SCRIPT : To ironsights true SCRIPT : To ironsights or optics: failed -> sprint or no aim SCRIPT : To ironsights true SCRIPT : To ironsights or optics: failed -> sprint or no aim SCRIPT : To ironsights true SCRIPT : To ironsights or optics: failed -> sprint or no aim SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<7fc78c0> pos=(12890.6, 173.775, 4470.78) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<7fc78c0> parent=Clothing<7ffc980> idx=0 row=3 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<7fc78c0> pos=(12890.6, 173.775, 4470.78) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<7fc78c0> parent=Clothing<7ffc980> idx=0 row=3 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : To ironsights true SCRIPT : To ironsights or optics: failed -> sprint or no aim SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : To ironsights true SCRIPT : To ironsights or optics: failed -> sprint or no aim SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=HuntingKnife<7fcd9c0> pos=(12859.8, 174.048, 4481.34) dir=(-0.381125, 0.595605, 0.595605, 0.381094) }src2={ type=CARGO item=KitchenKnife<7ff3800> parent=Clothing<7ff1fc0> idx=0 ro SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=HuntingKnife<7fcd9c0> pos=(12859.8, 174.048, 4481.34) dir=(-0.381125, 0.595605, 0.595605, 0.381094) }dst1={ type=CARGO item=HuntingKnife<7fcd9c0> parent=Clothing<7ff1fc0> idx=0 row=0 col=0 }sr SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : To ironsights true SCRIPT : To ironsights or optics: failed -> sprint or no aim SCRIPT : To ironsights true SCRIPT : To ironsights or optics: failed -> sprint or no aim SCRIPT : To ironsights true SCRIPT : To ironsights or optics: failed -> sprint or no aim SCRIPT : To ironsights true SCRIPT : To ironsights or optics: failed -> sprint or no aim SCRIPT : To ironsights true SCRIPT : To ironsights or optics: failed -> sprint or no aim SCRIPT : To ironsights true SCRIPT : To ironsights or optics: failed -> sprint or no aim SCRIPT : To ironsights true SCRIPT : To ironsights or optics: failed -> sprint or no aim SCRIPT : To ironsights true SCRIPT : To ironsights or optics: failed -> sprint or no aim SCRIPT : To ironsights true SCRIPT : To ironsights or optics: failed -> sprint or no aim SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Hatchet<7ff74a0> parent=WaterproofBag_ColorBase<7ff6e90> idx=0 row=0 col=5 } src2={ type=HANDS item=Mp133Shotgun parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Chemlight_ColorBase<7ffd5a0>to cargo of target=Clothing<7fcfe20> row=0 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Chemlight_ColorBase<7ffd5a0> parent=Clothing<7ff5650> idx=0 row=7 col=5 } dst={ type=CARGO item=Chemlight_ColorBase<7ffd5a0> parent=Clothing<7fcfe20> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Chemlight_ColorBase<7ffd5a0> parent=Clothing<7ff5650> idx=0 row=7 col=5 } dst={ type=CARGO item=Chemlight_ColorBase<7ffd5a0> parent=Clothing<7fcfe20> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_12gaPellets<7fcd3b0>to cargo of target=Clothing<7ff5650> row=7 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_12gaPellets<7fcd3b0> parent=Clothing<7ff5650> idx=0 row=6 col=6 } dst={ type=CARGO item=Ammo_12gaPellets<7fcd3b0> parent=Clothing<7ff5650> idx=0 row=7 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_12gaPellets<7fcd3b0> parent=Clothing<7ff5650> idx=0 row=6 col=6 } dst={ type=CARGO item=Ammo_12gaPellets<7fcd3b0> parent=Clothing<7ff5650> idx=0 row=7 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<7fd0a40>to cargo of target=Clothing<7ff5650> row=6 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<7fd0a40> parent=Clothing<7fcfe20> idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase<7fd0a40> parent=Clothing<7ff5650> idx=0 row=6 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<7fd0a40> parent=Clothing<7fcfe20> idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase<7fd0a40> parent=Clothing<7ff5650> idx=0 row=6 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBase<7ff6e90>to cargo of target=Clothing<7ff5650> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase<7ff6e90> parent=SurvivorBase } dst={ type=CARGO item=WaterproofBag_ColorBase<7ff6e90> parent=Clothing<7ff5650> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Chemlight_ColorBase<7ffd5a0>to cargo of target=Clothing<7fcfe20> row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Chemlight_ColorBase<7ffd5a0> parent=Clothing<7fcfe20> idx=0 row=0 col=1 } dst={ type=CARGO item=Chemlight_ColorBase<7ffd5a0> parent=Clothing<7fcfe20> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Chemlight_ColorBase<7ffd5a0> parent=Clothing<7fcfe20> idx=0 row=0 col=1 } dst={ type=CARGO item=Chemlight_ColorBase<7ffd5a0> parent=Clothing<7fcfe20> idx=0 row=0 col=0 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [inv] I::Drop(PREDICTIVE) item=PurificationTablets<7ffe1c0> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=PurificationTablets<7ffe1c0> parent=Clothing<7ffc980> idx=0 row=0 col=0 } dst={ type=GROUND item=PurificationTablets<7ffe1c0> pos=(12187.7, 82.6797, 5044.52) dir=(0.624553, 0.331562, -0.33156 SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=PurificationTablets<7ffe1c0> parent=Clothing<7ffc980> idx=0 row=0 col=0 } dst={ type=GROUND item=PurificationTablets<7ffe1c0> pos=(12187.7, 82.6797, 5044.52) dir=(0.624553, 0.331562, -0.33 SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_CZ75_15Rnd<7fce5e0>to cargo of target=Clothing<7ffc980> row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_CZ75_15Rnd<7fce5e0> pos=(12189.9, 83.1569, 5043.88) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_CZ75_15Rnd<7fce5e0> parent=Clothing<7ffc980> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_CZ75_15Rnd<7fce5e0> pos=(12189.9, 83.1569, 5043.88) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_CZ75_15Rnd<7fce5e0> parent=Clothing<7ffc980> idx=0 row=0 col=0 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=HuntingKnife<7fcd9c0>to cargo of target=Clothing<7fcfe20> row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=HuntingKnife<7fcd9c0> parent=Clothing<7ff1fc0> idx=0 row=0 col=0 } dst={ type=CARGO item=HuntingKnife<7fcd9c0> parent=Clothing<7fcfe20> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=HuntingKnife<7fcd9c0> parent=Clothing<7ff1fc0> idx=0 row=0 col=0 } dst={ type=CARGO item=HuntingKnife<7fcd9c0> parent=Clothing<7fcfe20> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=BakedBeansCan<8006720>to cargo of target=Clothing<7fcfe20> row=0 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan<8006720> parent=Clothing<7ff1fc0> idx=0 row=0 col=2 } dst={ type=CARGO item=BakedBeansCan<8006720> parent=Clothing<7fcfe20> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan<8006720> parent=Clothing<7ff1fc0> idx=0 row=0 col=2 } dst={ type=CARGO item=BakedBeansCan<8006720> parent=Clothing<7fcfe20> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=SardinesCan<91925e60>to cargo of target=Clothing<7fcfe20> row=2 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SardinesCan<91925e60> parent=Clothing<7ff1fc0> idx=0 row=2 col=2 } dst={ type=CARGO item=SardinesCan<91925e60> parent=Clothing<7fcfe20> idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SardinesCan<91925e60> parent=Clothing<7ff1fc0> idx=0 row=2 col=2 } dst={ type=CARGO item=SardinesCan<91925e60> parent=Clothing<7fcfe20> idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=PurificationTablets<7ff25d0>to cargo of target=Clothing<7fcfe20> row=0 col=3 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PurificationTablets<7ff25d0> parent=Clothing<7ff1fc0> idx=0 row=0 col=1 } dst={ type=CARGO item=PurificationTablets<7ff25d0> parent=Clothing<7fcfe20> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PurificationTablets<7ff25d0> parent=Clothing<7ff1fc0> idx=0 row=0 col=1 } dst={ type=CARGO item=PurificationTablets<7ff25d0> parent=Clothing<7fcfe20> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=BandageDressing<7ff5040>to cargo of target=Clothing<7fcfe20> row=2 col=3 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=BandageDressing<7ff5040> parent=Clothing<7ff1fc0> idx=0 row=2 col=1 } dst={ type=CARGO item=BandageDressing<7ff5040> parent=Clothing<7fcfe20> idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=BandageDressing<7ff5040> parent=Clothing<7ff1fc0> idx=0 row=2 col=1 } dst={ type=CARGO item=BandageDressing<7ff5040> parent=Clothing<7fcfe20> idx=0 row=2 col=3 } SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<7fcfe20> pos=(12129.1, 114.74, 5450.83) dir=(0, 0, 0, 1) }src2={ type=ATTACHMENT item=Clothing<7ff1fc0> parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<7fcfe20> pos=(12129.1, 114.74, 5450.83) dir=(0, 0, 0, 1) }dst1={ type=ATTACHMENT item=Clothing<7fcfe20> parent=SurvivorBase slot=5119774 }src2={ type=ATTACHMENT item=Clothin SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=MP5K_Baseto cargo of target=Clothing<7ff5650> row=5 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=MP5K_Base parent=Clothing<7ff5650> idx=0 row=5 col=0 } dst={ type=CARGO item=MP5K_Base parent=Clothing<7ff5650> idx=0 row=5 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=MP5K_Base parent=Clothing<7ff5650> idx=0 row=5 col=0 } dst={ type=CARGO item=MP5K_Base parent=Clothing<7ff5650> idx=0 row=5 col=0 } SCRIPT : [inv] I::Drop(PREDICTIVE) item=ItemBase<7ff9f10> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=ItemBase<7ff9f10> parent=SurvivorBase slot=209551192 } dst={ type=GROUND item=ItemBase<7ff9f10> pos=(11969.7, 195.04, 5679.61) dir=(-0.718005, -0.213483, -0.262323, 0.608342) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=ItemBase<7ff9f10> parent=SurvivorBase slot=209551192 } dst={ type=GROUND item=ItemBase<7ff9f10> pos=(11969.7, 195.04, 5679.61) dir=(-0.718005, -0.213483, -0.262323, 0.608342 SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=MP5K_Baseto cargo of target=Clothing<7ff5650> row=5 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=MP5K_Base parent=Clothing<7ff5650> idx=0 row=5 col=0 } dst={ type=CARGO item=MP5K_Base parent=Clothing<7ff5650> idx=0 row=5 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=MP5K_Base parent=Clothing<7ff5650> idx=0 row=5 col=0 } dst={ type=CARGO item=MP5K_Base parent=Clothing<7ff5650> idx=0 row=5 col=0 } SCRIPT : Inventory::EEInit - Man=SurvivorBase<5210a190> item=WeaponInventory SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Rag<7ff3e10>to cargo of target=Clothing<7ff5650> row=5 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag<7ff3e10> parent=Clothing<7ff5650> idx=0 row=5 col=5 } dst={ type=CARGO item=Rag<7ff3e10> parent=Clothing<7ff5650> idx=0 row=5 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag<7ff3e10> parent=Clothing<7ff5650> idx=0 row=5 col=5 } dst={ type=CARGO item=Rag<7ff3e10> parent=Clothing<7ff5650> idx=0 row=5 col=2 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 5 SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Rag<7ff3e10>to cargo of target=Clothing<7ff5650> row=5 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag<7ff3e10> parent=Clothing<7ff5650> idx=0 row=5 col=2 } dst={ type=CARGO item=Rag<7ff3e10> parent=Clothing<7ff5650> idx=0 row=5 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag<7ff3e10> parent=Clothing<7ff5650> idx=0 row=5 col=2 } dst={ type=CARGO item=Rag<7ff3e10> parent=Clothing<7ff5650> idx=0 row=5 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=MP5K_Baseto cargo of target=Clothing<7ff5650> row=5 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=MP5K_Base parent=SurvivorBase } dst={ type=CARGO item=MP5K_Base parent=Clothing<7ff5650> idx=0 row=5 col=0 } SCRIPT : [inv] I::Take2TargetAttEx(JUNCTURE) as ATT of target=SurvivorBase item=ItemBase<7ff9f10> slot=209551192 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<7ff9f10> pos=(11969.7, 195.04, 5679.61) dir=(-0.718005, -0.213483, -0.262323, 0.608342) } dst={ type=ATTACHMENT item=ItemBase<7ff9f10> parent=SurvivorBase slot=209551192 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<7ff9f10> pos=(11969.7, 195.04, 5679.61) dir=(-0.718005, -0.213483, -0.262323, 0.608342) } dst={ type=ATTACHMENT item=ItemBase<7ff9f10> parent=SurvivorBase slot=209551192 SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Compass<727c2230> pos=(11754.4, 200.356, 5807.72) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Compass<727c2230> parent=Clothing<7fcfe20> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Compass<727c2230> pos=(11754.4, 200.356, 5807.72) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Compass<727c2230> parent=Clothing<7fcfe20> idx=0 row=0 col=4 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : float wetness = 0 SCRIPT : float rain = 1.20302e-23 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.20302e-23 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.20302e-23 SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Compass<727c2230>to cargo of target=Clothing<7fcfe20> row=0 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Compass<727c2230> parent=SurvivorBase } dst={ type=CARGO item=Compass<727c2230> parent=Clothing<7fcfe20> idx=0 row=0 col=4 } SCRIPT : float wetness = 0 SCRIPT : float rain = 1.24309e-24 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.24309e-24 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.24309e-24 SCRIPT : float wetness = 0 SCRIPT : float rain = 9.71019e-25 SCRIPT : float wetness = 0 SCRIPT : float rain = 9.71019e-25 SCRIPT : float wetness = 0 SCRIPT : float rain = 9.71019e-25 SCRIPT : float wetness = 0 SCRIPT : float rain = 3.48238e-25 SCRIPT : float wetness = 0 SCRIPT : float rain = 3.48238e-25 SCRIPT : float wetness = 0 SCRIPT : float rain = 3.48238e-25 SCRIPT : float wetness = 0 SCRIPT : float rain = 2.84827e-25 SCRIPT : float wetness = 0 SCRIPT : float rain = 2.84827e-25 SCRIPT : float wetness = 0 SCRIPT : float rain = 2.84827e-25 SCRIPT : float wetness = 0 SCRIPT : float rain = 2.2993e-25 SCRIPT : float wetness = 0 SCRIPT : float rain = 2.2993e-25 SCRIPT : float wetness = 0 SCRIPT : float rain = 2.2993e-25 SCRIPT : float wetness = 0 SCRIPT : float rain = 3.41578e-26 SCRIPT : float wetness = 0 SCRIPT : float rain = 3.41578e-26 SCRIPT : float wetness = 0 SCRIPT : float rain = 3.41578e-26 SCRIPT : float wetness = 0 SCRIPT : float rain = 2.86425e-26 SCRIPT : float wetness = 0 SCRIPT : float rain = 2.86425e-26 SCRIPT : float wetness = 0 SCRIPT : float rain = 2.86425e-26 SCRIPT : float wetness = 0 SCRIPT : float rain = 2.41929e-26 SCRIPT : float wetness = 0 SCRIPT : float rain = 2.41929e-26 SCRIPT : float wetness = 0 SCRIPT : float rain = 2.41929e-26 SCRIPT : float wetness = 0 SCRIPT : float rain = 2.01645e-26 SCRIPT : float wetness = 0 SCRIPT : float rain = 2.01645e-26 SCRIPT : float wetness = 0 SCRIPT : float rain = 2.01645e-26 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.62389e-26 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.62389e-26 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.62389e-26 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : Inventory::EEInit - Man=SurvivorBase<6d90cb0> item=ItemInventory<52afb320> SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_back_attack_heavy_small_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_back_attack_heavy_military_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_back_attack_heavy_outdoor_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_back_attack_heavy_ghillie_Soundset". SCRIPT : Inventory::EEInit - Man=SurvivorBase item=WeaponInventory<52af9430> SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=SpaghettiCan<727aed00> pos=(10086.3, 184.899, 6696.56) dir=(0, 0, 0, 1) } dst={ type=CARGO item=SpaghettiCan<727aed00> parent=Clothing<7fcfe20> idx=0 row=1 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=SpaghettiCan<727aed00> pos=(10086.3, 184.899, 6696.56) dir=(0, 0, 0, 1) } dst={ type=CARGO item=SpaghettiCan<727aed00> parent=Clothing<7fcfe20> idx=0 row=1 col=4 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 6 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 6 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 1 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 1 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 5 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 5 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 6 SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<968cc0c0> SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBase<7ff6e90>to cargo of target=Clothing<7ff5650> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase<7ff6e90> parent=SurvivorBase } dst={ type=CARGO item=WaterproofBag_ColorBase<7ff6e90> parent=Clothing<7ff5650> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemOptics<7b49f70>to cargo of target=Clothing<727ae0e0> row=0 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemOptics<7b49f70> parent=Clothing<7ffc980> idx=0 row=0 col=1 } dst={ type=CARGO item=ItemOptics<7b49f70> parent=Clothing<727ae0e0> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemOptics<7b49f70> parent=Clothing<7ffc980> idx=0 row=0 col=1 } dst={ type=CARGO item=ItemOptics<7b49f70> parent=Clothing<727ae0e0> idx=0 row=0 col=2 } SCRIPT : enable - false SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Flashlight<7ffb750>to cargo of target=Clothing<727ae0e0> row=3 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Flashlight<7ffb750> parent=Clothing<7ffc980> idx=0 row=3 col=0 } dst={ type=CARGO item=Flashlight<7ffb750> parent=Clothing<727ae0e0> idx=0 row=3 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Flashlight<7ffb750> parent=Clothing<7ffc980> idx=0 row=3 col=0 } dst={ type=CARGO item=Flashlight<7ffb750> parent=Clothing<727ae0e0> idx=0 row=3 col=2 } SCRIPT : enable - false SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_CZ75_15Rnd<7fce5e0>to cargo of target=Clothing<727ae0e0> row=0 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_CZ75_15Rnd<7fce5e0> parent=Clothing<7ffc980> idx=0 row=0 col=0 } dst={ type=CARGO item=Mag_CZ75_15Rnd<7fce5e0> parent=Clothing<727ae0e0> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_CZ75_15Rnd<7fce5e0> parent=Clothing<7ffc980> idx=0 row=0 col=0 } dst={ type=CARGO item=Mag_CZ75_15Rnd<7fce5e0> parent=Clothing<727ae0e0> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<7fc78c0>to cargo of target=Clothing<727ae0e0> row=3 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<7fc78c0> parent=Clothing<7ffc980> idx=0 row=3 col=3 } dst={ type=CARGO item=ItemBase<7fc78c0> parent=Clothing<727ae0e0> idx=0 row=3 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<7fc78c0> parent=Clothing<7ffc980> idx=0 row=3 col=3 } dst={ type=CARGO item=ItemBase<7fc78c0> parent=Clothing<727ae0e0> idx=0 row=3 col=1 } SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<523b8a00> SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_9x19<7ffab30>to cargo of target=Clothing<727ae0e0> row=3 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_9x19<7ffab30> parent=Clothing<7ffc980> idx=0 row=2 col=0 } dst={ type=CARGO item=Ammo_9x19<7ffab30> parent=Clothing<727ae0e0> idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_9x19<7ffab30> parent=Clothing<7ffc980> idx=0 row=2 col=0 } dst={ type=CARGO item=Ammo_9x19<7ffab30> parent=Clothing<727ae0e0> idx=0 row=3 col=0 } SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<727ae0e0> pos=(9833.09, 185.352, 7047.8) dir=(0, 0, 0, 1) }src2={ type=ATTACHMENT item=Clothing<7ffc980> parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<727ae0e0> pos=(9833.09, 185.352, 7047.8) dir=(0, 0, 0, 1) }dst1={ type=ATTACHMENT item=Clothing<727ae0e0> parent=SurvivorBase slot=5612719 }src2={ type=ATTACHMENT item=Cloth SCRIPT : enable - true SCRIPT : enable - true SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<727b7260>to cargo of target=Clothing<7ffc980> row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<727b7260> parent=Clothing<727ae0e0> idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase<727b7260> parent=Clothing<7ffc980> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<727b7260> parent=Clothing<727ae0e0> idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase<727b7260> parent=Clothing<7ffc980> idx=0 row=0 col=0 } SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<52180110> SCRIPT : [wpnfsm] LoopedChambering, taking mag from event e.mag=Ammo_762x54<727b2390> SCRIPT : [wpnfsm] m_srcMagazine=Ammo_762x54<727b2390> SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Mp133Shotgun parent=SurvivorBase slot=-761289206 } src2={ type=HANDS item=Flashlight<7ffb750> parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : To ironsights true SCRIPT : From ironsights and optics SCRIPT : To ironsights true SCRIPT : To ironsights false SCRIPT : To ironsights true SCRIPT : To ironsights or optics: failed -> sprint or no aim SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : To ironsights true SCRIPT : float wetness = 0 SCRIPT : float rain = 0.237531 SCRIPT : float wetness = 0 SCRIPT : float rain = 0.237531 SCRIPT : float wetness = 0 SCRIPT : float rain = 0.237531 SCRIPT : float wetness = 0 SCRIPT : float rain = 0.237531 SCRIPT : float wetness = 0 SCRIPT : float rain = 0.237531 SCRIPT : float wetness = 0 SCRIPT : float rain = 0.237531 SCRIPT : float wetness = 0 SCRIPT : float rain = 0.237531 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000f25bbfd0 {OverheatingParticle} SCRIPT : float wetness = 0 SCRIPT : float rain = 0.237531 SCRIPT : float wetness = 0 SCRIPT : float rain = 0.237531 SCRIPT : From ironsights and optics SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Ammo_12gaPellets<7fcd3b0> parent=Clothing<7ff5650> idx=0 row=7 col=5 } src2={ type=HANDS item=Mp133Shotgun parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_back_attack_heavy_small_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_back_attack_heavy_military_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_back_attack_heavy_outdoor_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_back_attack_heavy_ghillie_Soundset". SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=Ammo_12gaPellets<7fcd3b0> parent=SurvivorBase }src2={ type=CARGO item=Flashlight<7ffb750> parent=Clothing<727ae0e0> idx=0 row=3 col=2 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 4 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_12gaPellets<7fcd3b0>to cargo of target=Clothing<727ae0e0> row=2 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_12gaPellets<7fcd3b0> parent=Clothing<727ae0e0> idx=0 row=3 col=2 } dst={ type=CARGO item=Ammo_12gaPellets<7fcd3b0> parent=Clothing<727ae0e0> idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_12gaPellets<7fcd3b0> parent=Clothing<727ae0e0> idx=0 row=3 col=2 } dst={ type=CARGO item=Ammo_12gaPellets<7fcd3b0> parent=Clothing<727ae0e0> idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Flashlight<7ffb750>to cargo of target=Clothing<727ae0e0> row=3 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Flashlight<7ffb750> parent=SurvivorBase } dst={ type=CARGO item=Flashlight<7ffb750> parent=Clothing<727ae0e0> idx=0 row=3 col=2 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 4 SCRIPT : [wpnfsm] LoopedChambering, taking mag from event e.mag=Ammo_12gaPellets<7fcd3b0> SCRIPT : [wpnfsm] m_srcMagazine=Ammo_12gaPellets<7fcd3b0> SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : To ironsights true SCRIPT : To ironsights or optics: failed -> sprint or no aim SCRIPT : To ironsights true SCRIPT : To ironsights or optics: failed -> sprint or no aim SCRIPT : To ironsights true SCRIPT : To ironsights or optics: failed -> sprint or no aim SCRIPT : To ironsights true SCRIPT : To ironsights or optics: failed -> sprint or no aim SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_back_attack_heavy_small_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_back_attack_heavy_military_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_back_attack_heavy_outdoor_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_back_attack_heavy_ghillie_Soundset". SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : To ironsights true SCRIPT : To ironsights false SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 5 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Flashlight<7ffb750> parent=Clothing<727ae0e0> idx=0 row=3 col=2 } src2={ type=HANDS item=Mp133Shotgun parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : To ironsights true SCRIPT : To ironsights false SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 6 SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 6 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : NetID: 053 SCRIPT : OnMissionFinish SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<55e80fd0> SCRIPT : ~DayZGame() --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 14.11. 14:08:41 SCRIPT : Registered 366 temporary action enum(s), UAN==366 SCRIPT : CreateGame() SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_walkErc_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_runErc_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_sprintErc_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_shortmove_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_longmove_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_walkCro_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_runCro_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_walkProne_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_runProne_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_jumpErc_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_landFootErc_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_attack_light_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_attack_heavy_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_walkRasErc_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_runRasErc_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_landFeetErc_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_back_attack_heavy_small_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_back_attack_heavy_military_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_back_attack_heavy_outdoor_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_back_attack_heavy_ghillie_Soundset". SCRIPT : Inventory::EEInit - Man=SurvivorBase<47ff3140> item=ItemInventory<259ca2d0> SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: mpmissions\__cur_mp.ChernarusPlus\mission.c SCRIPT : SyncEvents -> RegisterEvents SCRIPT : [hndfsm] SlotToAnimType - not animated slot in src_loc={ type=ATTACHMENT item=Headtorch_Grey<4494e2a0> parent=SurvivorBase<443678d0> slot=-1445057555 } SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2Target(PREDICTIVE) item=Headtorch_Grey<4494e2a0> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Headtorch_Grey<4494e2a0> parent=SurvivorBase<443678d0> } dst={ type=ATTACHMENT item=Headtorch_Grey<4494e2a0> parent=SurvivorBase<443678d0> slot=-1445057555 } SCRIPT : [hndfsm] SlotToAnimType - not animated slot in src_loc={ type=ATTACHMENT item=Headtorch_Grey<4494e2a0> parent=SurvivorBase<443678d0> slot=-1445057555 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : [hndfsm] SlotToAnimType - not animated slot in src_loc={ type=ATTACHMENT item=Headtorch_Grey<4494e2a0> parent=SurvivorBase<443678d0> slot=-1445057555 } SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetAttEx(PREDICTIVE) as ATT of target=SurvivorBase<443678d0> item=Headtorch_Grey<4494e2a0> slot=-1445057555 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Headtorch_Grey<4494e2a0> parent=SurvivorBase<443678d0> } dst={ type=ATTACHMENT item=Headtorch_Grey<4494e2a0> parent=SurvivorBase<443678d0> slot=-1445057555 } SCRIPT : [hndfsm] SlotToAnimType - not animated slot in src_loc={ type=ATTACHMENT item=Headtorch_Grey<4494e2a0> parent=SurvivorBase<443678d0> slot=-1445057555 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 6 SCRIPT : [hndfsm] SlotToAnimType - not animated slot in src_loc={ type=ATTACHMENT item=Headtorch_Grey<4494e2a0> parent=SurvivorBase<443678d0> slot=-1445057555 } SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetAttEx(PREDICTIVE) as ATT of target=SurvivorBase<443678d0> item=Headtorch_Grey<4494e2a0> slot=-1445057555 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Headtorch_Grey<4494e2a0> parent=SurvivorBase<443678d0> } dst={ type=ATTACHMENT item=Headtorch_Grey<4494e2a0> parent=SurvivorBase<443678d0> slot=-1445057555 } SCRIPT : [hndfsm] SlotToAnimType - not animated slot in src_loc={ type=ATTACHMENT item=Headtorch_Grey<4494e2a0> parent=SurvivorBase<443678d0> slot=-1445057555 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Headtorch_Grey<4494e2a0> parent=SurvivorBase<443678d0> slot=-1445057555 } src2={ type=HANDS item=Flashlight<257d6000> parent=SurvivorBase<443678d0> } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 6 SCRIPT : [hndfsm] SlotToAnimType - not animated slot in src_loc={ type=ATTACHMENT item=Headtorch_Grey<4494e2a0> parent=SurvivorBase<443678d0> slot=-1445057555 } SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 6 SCRIPT : [hndfsm] SlotToAnimType - not animated slot in src_loc={ type=ATTACHMENT item=Headtorch_Grey<4494e2a0> parent=SurvivorBase<443678d0> slot=-1445057555 } SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Compass<44950700>to cargo of target=Clothing<4ca26e00> row=0 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Compass<44950700> parent=SurvivorBase<443678d0> } dst={ type=CARGO item=Compass<44950700> parent=Clothing<4ca26e00> idx=0 row=0 col=4 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : [inv] I::Drop(JUNCTURE) item=Mag_IJ70_8Rnd<4496f210> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_IJ70_8Rnd<4496f210> pos=(10585.6, 208.733, 8015.4) dir=(0.256736, 0.658853, 0.658853, -0.256736) } dst={ type=GROUND item=Mag_IJ70_8Rnd<4496f210> pos=(10587, 208.38, 8014.94) dir=(-0.59407 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_IJ70_8Rnd<4496f210> pos=(10585.6, 208.733, 8015.4) dir=(0.256736, 0.658853, 0.658853, -0.256736) } dst={ type=GROUND item=Mag_IJ70_8Rnd<4496f210> pos=(10587, 208.38, 8014.94) dir=(-0.59 SCRIPT : [inv] I::Drop(PREDICTIVE) item=MakarovIJ70_Base<3b4d4d40> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=MakarovIJ70_Base<3b4d4d40> parent=WaterproofBag_ColorBase<257d7230> idx=0 row=0 col=0 } dst={ type=GROUND item=MakarovIJ70_Base<3b4d4d40> pos=(10587, 208.395, 8014.94) dir=(0.589259, -0.38322 SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=MakarovIJ70_Base<3b4d4d40> parent=WaterproofBag_ColorBase<257d7230> idx=0 row=0 col=0 } dst={ type=GROUND item=MakarovIJ70_Base<3b4d4d40> pos=(10587, 208.395, 8014.94) dir=(0.589259, -0.38 SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBase<257d7230>to cargo of target=Clothing<257d7e50> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase<257d7230> parent=SurvivorBase<443678d0> } dst={ type=CARGO item=WaterproofBag_ColorBase<257d7230> parent=Clothing<257d7e50> idx=0 row=0 col=0 } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Inventory::EEInit - Man=SurvivorBase<443678d0> item=ItemInventory<6ab36610> SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_380<8cbea650>to cargo of target=Clothing<257d7e50> row=5 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Ammo_380<8cbea650> parent=SurvivorBase<443678d0> } dst={ type=CARGO item=Ammo_380<8cbea650> parent=Clothing<257d7e50> idx=0 row=5 col=6 } SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=MakarovIJ70_Base<3b4d4d40> pos=(10587, 208.895, 8014.94) dir=(-0.594073, -0.391136, -0.383227, 0.589259) }src2={ type=HANDS item=Mag_IJ70_8Rnd<4496f210> parent=SurvivorBase<443678 SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=MakarovIJ70_Base<3b4d4d40> parent=SurvivorBase<443678d0> }src2={ type=CARGO item=WaterproofBag_ColorBase<257d7230> parent=Clothing<257d7e50> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=MakarovIJ70_Base<3b4d4d40>to cargo of target=WaterproofBag_ColorBase<257d7230> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=MakarovIJ70_Base<3b4d4d40> parent=Clothing<257d7e50> idx=0 row=0 col=0 } dst={ type=CARGO item=MakarovIJ70_Base<3b4d4d40> parent=WaterproofBag_ColorBase<257d7230> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=MakarovIJ70_Base<3b4d4d40> parent=Clothing<257d7e50> idx=0 row=0 col=0 } dst={ type=CARGO item=MakarovIJ70_Base<3b4d4d40> parent=WaterproofBag_ColorBase<257d7230> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBase<257d7230>to cargo of target=Clothing<257d7e50> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase<257d7230> parent=SurvivorBase<443678d0> } dst={ type=CARGO item=WaterproofBag_ColorBase<257d7230> parent=Clothing<257d7e50> idx=0 row=0 col=0 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<4497a1e0> pos=(10607.7, 211.059, 8047.26) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base<4497a1e0> parent=Clothing<257d53e0> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<4497a1e0> pos=(10607.7, 211.059, 8047.26) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base<4497a1e0> parent=Clothing<257d53e0> idx=0 row=0 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [hndfsm] SlotToAnimType - not animated slot in src_loc={ type=ATTACHMENT item=Headtorch_Grey<4494e2a0> parent=SurvivorBase<443678d0> slot=-1445057555 } SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetAttEx(PREDICTIVE) as ATT of target=SurvivorBase<443678d0> item=Headtorch_Grey<4494e2a0> slot=-1445057555 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Headtorch_Grey<4494e2a0> parent=SurvivorBase<443678d0> } dst={ type=ATTACHMENT item=Headtorch_Grey<4494e2a0> parent=SurvivorBase<443678d0> slot=-1445057555 } SCRIPT : [hndfsm] SlotToAnimType - not animated slot in src_loc={ type=ATTACHMENT item=Headtorch_Grey<4494e2a0> parent=SurvivorBase<443678d0> slot=-1445057555 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_walkErc_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_runErc_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_sprintErc_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_shortmove_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_longmove_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_walkCro_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_runCro_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_walkProne_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_runProne_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_jumpErc_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_landFootErc_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_attack_light_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_attack_heavy_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_walkRasErc_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_runRasErc_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_landFeetErc_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_back_attack_heavy_small_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_back_attack_heavy_military_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_back_attack_heavy_outdoor_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_back_attack_heavy_ghillie_Soundset". SCRIPT : Inventory::EEInit - Man=SurvivorBase<2600b2f0> item=WeaponInventory SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_45ACP<44978fb0> pos=(10601.8, 210.674, 8040.75) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_45ACP<44978fb0> parent=Clothing<257d53e0> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_45ACP<44978fb0> pos=(10601.8, 210.674, 8040.75) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_45ACP<44978fb0> parent=Clothing<257d53e0> idx=0 row=0 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_762x39<44983f80> pos=(10633.1, 215.103, 8052.78) dir=(0, -0.666159, -0, 0.74581) } dst={ type=CARGO item=Ammo_762x39<44983f80> parent=Clothing<257d53e0> idx=0 row=1 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_762x39<44983f80> pos=(10633.1, 215.103, 8052.78) dir=(0, -0.666159, -0, 0.74581) } dst={ type=CARGO item=Ammo_762x39<44983f80> parent=Clothing<257d53e0> idx=0 row=1 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<44975310> pos=(10676.9, 211.291, 8043.74) dir=(0.466656, 0.531256, -0.531256, 0.466656) }src2={ type=ATTACHMENT item=Clothing<257d7e50> parent=SurvivorBase<443678d0> slot SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<44975310> pos=(10676.9, 211.291, 8043.74) dir=(0.466656, 0.531256, -0.531256, 0.466656) }dst1={ type=ATTACHMENT item=Clothing<44975310> parent=SurvivorBase<443678d0> slot=5100557 }src SCRIPT : enable - false SCRIPT : enable - false SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=WaterproofBag_ColorBase<257d7230>to cargo of target=Clothing<44975310> row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=WaterproofBag_ColorBase<257d7230> parent=Clothing<257d7e50> idx=0 row=0 col=0 } dst={ type=CARGO item=WaterproofBag_ColorBase<257d7230> parent=Clothing<44975310> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=WaterproofBag_ColorBase<257d7230> parent=Clothing<257d7e50> idx=0 row=0 col=0 } dst={ type=CARGO item=WaterproofBag_ColorBase<257d7230> parent=Clothing<44975310> idx=0 row=0 col=0 } SCRIPT : enable - true SCRIPT : enable - true SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=MP5K_Base<3b4d5b60>to cargo of target=Clothing<44975310> row=5 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=MP5K_Base<3b4d5b60> parent=Clothing<257d7e50> idx=0 row=5 col=0 } dst={ type=CARGO item=MP5K_Base<3b4d5b60> parent=Clothing<44975310> idx=0 row=5 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=MP5K_Base<3b4d5b60> parent=Clothing<257d7e50> idx=0 row=5 col=0 } dst={ type=CARGO item=MP5K_Base<3b4d5b60> parent=Clothing<44975310> idx=0 row=5 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<257db4e0>to cargo of target=Clothing<44975310> row=0 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<257db4e0> parent=Clothing<257d7e50> idx=0 row=6 col=6 } dst={ type=CARGO item=ItemBase<257db4e0> parent=Clothing<44975310> idx=0 row=0 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<257db4e0> parent=Clothing<257d7e50> idx=0 row=6 col=6 } dst={ type=CARGO item=ItemBase<257db4e0> parent=Clothing<44975310> idx=0 row=0 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Rag<257daed0>to cargo of target=Clothing<44975310> row=0 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Rag<257daed0> parent=Clothing<257d7e50> idx=0 row=5 col=5 } dst={ type=CARGO item=Rag<257daed0> parent=Clothing<44975310> idx=0 row=0 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Rag<257daed0> parent=Clothing<257d7e50> idx=0 row=5 col=5 } dst={ type=CARGO item=Rag<257daed0> parent=Clothing<44975310> idx=0 row=0 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_380<8cbea650>to cargo of target=Clothing<44975310> row=0 col=9 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_380<8cbea650> parent=Clothing<257d7e50> idx=0 row=5 col=6 } dst={ type=CARGO item=Ammo_380<8cbea650> parent=Clothing<44975310> idx=0 row=0 col=9 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_380<8cbea650> parent=Clothing<257d7e50> idx=0 row=5 col=6 } dst={ type=CARGO item=Ammo_380<8cbea650> parent=Clothing<44975310> idx=0 row=0 col=9 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=SardinesCan<44982740> pos=(10667.2, 212.117, 8009.66) dir=(-0.277745, 0, 0.960655, -0) } dst={ type=CARGO item=SardinesCan<44982740> parent=Clothing<257d53e0> idx=0 row=3 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=SardinesCan<44982740> pos=(10667.2, 212.117, 8009.66) dir=(-0.277745, 0, 0.960655, -0) } dst={ type=CARGO item=SardinesCan<44982740> parent=Clothing<257d53e0> idx=0 row=3 col=2 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_12gaPellets<44984590> pos=(10650.5, 211.303, 8039.4) dir=(0, 0.953664, 0, -0.300872) } dst={ type=CARGO item=Ammo_12gaPellets<44984590> parent=Clothing<257d53e0> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_12gaPellets<44984590> pos=(10650.5, 211.303, 8039.4) dir=(0, 0.953664, 0, -0.300872) } dst={ type=CARGO item=Ammo_12gaPellets<44984590> parent=Clothing<257d53e0> idx=0 row=2 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Headtorch_Grey<4494e2a0> parent=SurvivorBase<443678d0> slot=-1445057555 } src2={ type=HANDS item=Flashlight<257d6000> parent=SurvivorBase<443678d0> } SCRIPT : [hndfsm] SlotToAnimType - not animated slot in src_loc={ type=ATTACHMENT item=Headtorch_Grey<4494e2a0> parent=SurvivorBase<443678d0> slot=-1445057555 } SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=Headtorch_Grey<4494e2a0> parent=SurvivorBase<443678d0> }src2={ type=CARGO item=Flashlight<257d6000> parent=Clothing<44975310> idx=0 row=2 col=7 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Edible_Base<8cbf5620> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Edible_Base<8cbf5620> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<8cbf5620> parent=ZmbF_MilkMaidOld_Base idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<8cbf5620> parent=Clothing<44975310> idx=0 row=1 col=9 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<8cbf5620> parent=ZmbF_MilkMaidOld_Base idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<8cbf5620> parent=Clothing<44975310> idx=0 row=1 col=9 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=BarbedWire<8cbd8350> pos=(10661.2, 214.77, 8124.72) dir=(0, 0.957782, 0, -0.287494) } dst={ type=CARGO item=BarbedWire<8cbd8350> parent=Clothing<44975310> idx=0 row=3 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=BarbedWire<8cbd8350> pos=(10661.2, 214.77, 8124.72) dir=(0, 0.957782, 0, -0.287494) } dst={ type=CARGO item=BarbedWire<8cbd8350> parent=Clothing<44975310> idx=0 row=3 col=7 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Edible_Base<8cbd8960> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Edible_Base<8cbd8960> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<8cbd8960> parent=ZmbF_JoggerSkinny_Base idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<8cbd8960> parent=Clothing<44975310> idx=0 row=5 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<8cbd8960> parent=ZmbF_JoggerSkinny_Base idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<8cbd8960> parent=Clothing<44975310> idx=0 row=5 col=5 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<8cbfa4f0> pos=(10650.9, 215.069, 8147.91) dir=(0.356329, 0.610762, 0.610762, -0.356329) } dst={ type=CARGO item=ItemBase<8cbfa4f0> parent=Clothing<257d53e0> idx=0 row=3 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<8cbfa4f0> pos=(10650.9, 215.069, 8147.91) dir=(0.356329, 0.610762, 0.610762, -0.356329) } dst={ type=CARGO item=ItemBase<8cbfa4f0> parent=Clothing<257d53e0> idx=0 row=3 col=4 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_380<8cbed0c0> pos=(10735.2, 219.015, 8132.8) dir=(0, 0.82352, 0, 0.567288) } dst={ type=CARGO item=Ammo_380<8cbed0c0> parent=Clothing<44975310> idx=0 row=5 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_380<8cbed0c0> pos=(10735.2, 219.015, 8132.8) dir=(0, 0.82352, 0, 0.567288) } dst={ type=CARGO item=Ammo_380<8cbed0c0> parent=Clothing<44975310> idx=0 row=5 col=6 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=PeachesCan<8cbe63a0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=PeachesCan<8cbe63a0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PeachesCan<8cbe63a0> parent=ZmbF_JoggerSkinny_Base idx=0 row=0 col=0 } dst={ type=CARGO item=PeachesCan<8cbe63a0> parent=Clothing<44975310> idx=0 row=6 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PeachesCan<8cbe63a0> parent=ZmbF_JoggerSkinny_Base idx=0 row=0 col=0 } dst={ type=CARGO item=PeachesCan<8cbe63a0> parent=Clothing<44975310> idx=0 row=6 col=6 } SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SpaghettiCan<8cc0ec50> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=SpaghettiCan<8cc0ec50> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan<8cc0ec50> parent=ZmbM_Jacket_Base idx=0 row=0 col=0 } dst={ type=CARGO item=SpaghettiCan<8cc0ec50> parent=Clothing<44975310> idx=0 row=6 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan<8cc0ec50> parent=ZmbM_Jacket_Base idx=0 row=0 col=0 } dst={ type=CARGO item=SpaghettiCan<8cc0ec50> parent=Clothing<44975310> idx=0 row=6 col=8 } SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBase<257d7230>to cargo of target=Clothing<44975310> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase<257d7230> parent=SurvivorBase<443678d0> } dst={ type=CARGO item=WaterproofBag_ColorBase<257d7230> parent=Clothing<44975310> idx=0 row=0 col=0 } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Inventory::EEInit - Man=SurvivorBase<443678d0> item=ItemInventory<1911c70> SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_12gaSlug<8cbf86a0>to cargo of target=Clothing<257d53e0> row=3 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Ammo_12gaSlug<8cbf86a0> parent=SurvivorBase<443678d0> } dst={ type=CARGO item=Ammo_12gaSlug<8cbf86a0> parent=Clothing<257d53e0> idx=0 row=3 col=4 } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_CZ75_15Rnd<257da2b0>to cargo of target=Clothing<44975310> row=0 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd<257da2b0> parent=WaterproofBag_ColorBase<257d7230> idx=0 row=3 col=2 } dst={ type=CARGO item=Mag_CZ75_15Rnd<257da2b0> parent=Clothing<44975310> idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd<257da2b0> parent=WaterproofBag_ColorBase<257d7230> idx=0 row=3 col=2 } dst={ type=CARGO item=Mag_CZ75_15Rnd<257da2b0> parent=Clothing<44975310> idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_CZ75_15Rnd<257da2b0>to cargo of target=Clothing<44975310> row=1 col=9 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd<257da2b0> parent=Clothing<44975310> idx=0 row=0 col=6 } dst={ type=CARGO item=Mag_CZ75_15Rnd<257da2b0> parent=Clothing<44975310> idx=0 row=1 col=9 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd<257da2b0> parent=Clothing<44975310> idx=0 row=0 col=6 } dst={ type=CARGO item=Mag_CZ75_15Rnd<257da2b0> parent=Clothing<44975310> idx=0 row=1 col=9 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBase<257d7230>to cargo of target=Clothing<44975310> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase<257d7230> parent=SurvivorBase<443678d0> } dst={ type=CARGO item=WaterproofBag_ColorBase<257d7230> parent=Clothing<44975310> idx=0 row=0 col=0 } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_CZ75_15Rnd<257da2b0>to cargo of target=Clothing<44975310> row=1 col=9 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_CZ75_15Rnd<257da2b0> parent=SurvivorBase<443678d0> } dst={ type=CARGO item=Mag_CZ75_15Rnd<257da2b0> parent=Clothing<44975310> idx=0 row=1 col=9 } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Inventory::EEInit - Man=SurvivorBase<443678d0> item=ItemInventory<13799c30> SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_12gaPellets<8cbdf680>to cargo of target=Clothing<257d53e0> row=3 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Ammo_12gaPellets<8cbdf680> parent=SurvivorBase<443678d0> } dst={ type=CARGO item=Ammo_12gaPellets<8cbdf680> parent=Clothing<257d53e0> idx=0 row=3 col=0 } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=Mag_CZ75_15Rnd<257d6c20> parent=SurvivorBase<443678d0> }src2={ type=CARGO item=Ammo_9x19<8cbe0ec0> parent=Clothing<257d53e0> idx=0 row=0 col=1 } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Mag_CZ75_15Rnd<257da2b0> parent=Clothing<44975310> idx=0 row=1 col=9 }src2={ type=HANDS item=Ammo_9x19<8cbe0ec0> parent=SurvivorBase<443678d0> } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_CZ75_15Rnd<257da2b0>to cargo of target=Clothing<44975310> row=1 col=9 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_CZ75_15Rnd<257da2b0> parent=SurvivorBase<443678d0> } dst={ type=CARGO item=Mag_CZ75_15Rnd<257da2b0> parent=Clothing<44975310> idx=0 row=1 col=9 } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Inventory::EEInit - Man=SurvivorBase<443678d0> item=ItemInventory SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Mp133Shotgun<3b4d6270> parent=SurvivorBase<443678d0> slot=-761289206 } src2={ type=HANDS item=Hatchet<257d9690> parent=SurvivorBase<443678d0> } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 6 SCRIPT : [wpnfsm] LoopedChambering, taking mag from event e.mag=Ammo_12gaSlug<8cbf86a0> SCRIPT : [wpnfsm] m_srcMagazine=Ammo_12gaSlug<8cbf86a0> SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 6 SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 4 SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 4 SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 4 SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 4 SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 4 SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 4 SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 4 SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 6 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 6 SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 6 SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 4 SCRIPT : [wpnfsm] LoopedChambering, taking mag from event e.mag=Ammo_12gaPellets<44984590> SCRIPT : [wpnfsm] m_srcMagazine=Ammo_12gaPellets<44984590> SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 6 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 6 SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 6 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 4 SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 4 SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 4 SCRIPT : [wpnfsm] LoopedChambering, taking mag from event e.mag=Ammo_12gaPellets<44984590> SCRIPT : [wpnfsm] m_srcMagazine=Ammo_12gaPellets<44984590> SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 6 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 6 SCRIPT : [wpnfsm] LoopedChambering, taking mag from event e.mag=Ammo_12gaSlug<8cbf86a0> SCRIPT : [wpnfsm] m_srcMagazine=Ammo_12gaSlug<8cbf86a0> SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 6 SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 1 SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Hatchet<257d9690> parent=WaterproofBag_ColorBase<257d7230> idx=0 row=0 col=5 } src2={ type=HANDS item=Mp133Shotgun<3b4d6270> parent=SurvivorBase<443678d0> } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Mp133Shotgun<3b4d6270> parent=SurvivorBase<443678d0> slot=-761289206 } src2={ type=HANDS item=Hatchet<257d9690> parent=SurvivorBase<443678d0> } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Hatchet<257d9690> parent=WaterproofBag_ColorBase<257d7230> idx=0 row=0 col=5 } src2={ type=HANDS item=Mp133Shotgun<3b4d6270> parent=SurvivorBase<443678d0> } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Mp133Shotgun<3b4d6270> parent=SurvivorBase<443678d0> slot=-761289206 } src2={ type=HANDS item=Hatchet<257d9690> parent=SurvivorBase<443678d0> } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Hatchet<257d9690> parent=WaterproofBag_ColorBase<257d7230> idx=0 row=0 col=5 } src2={ type=HANDS item=Mp133Shotgun<3b4d6270> parent=SurvivorBase<443678d0> } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SpaghettiCan<8cbe81f0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=SpaghettiCan<8cbe81f0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan<8cbe81f0> parent=ZmbM_FarmerFat_Base idx=0 row=0 col=0 } dst={ type=CARGO item=SpaghettiCan<8cbe81f0> parent=Clothing<44975310> idx=0 row=8 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan<8cbe81f0> parent=ZmbM_FarmerFat_Base idx=0 row=0 col=0 } dst={ type=CARGO item=SpaghettiCan<8cbe81f0> parent=Clothing<44975310> idx=0 row=8 col=3 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemBase<8cbefb30> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=ItemBase<8cbefb30> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<8cbefb30> parent=ZmbM_FarmerFat_Base idx=0 row=0 col=2 } dst={ type=CARGO item=ItemBase<8cbefb30> parent=Clothing<44975310> idx=0 row=5 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<8cbefb30> parent=ZmbM_FarmerFat_Base idx=0 row=0 col=2 } dst={ type=CARGO item=ItemBase<8cbefb30> parent=Clothing<44975310> idx=0 row=5 col=5 } SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_762x54<8cbe9a30> pos=(9627.35, 296.084, 8791.99) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_762x54<8cbe9a30> parent=Clothing<257d53e0> idx=0 row=3 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_762x54<8cbe9a30> pos=(9627.35, 296.084, 8791.99) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_762x54<8cbe9a30> parent=Clothing<257d53e0> idx=0 row=3 col=2 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=PeachesCan SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=PeachesCan SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PeachesCan parent=ZmbF_MilkMaidOld_Base idx=0 row=0 col=0 } dst={ type=CARGO item=PeachesCan parent=Clothing<44975310> idx=0 row=8 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PeachesCan parent=ZmbF_MilkMaidOld_Base idx=0 row=0 col=0 } dst={ type=CARGO item=PeachesCan parent=Clothing<44975310> idx=0 row=8 col=5 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=TunaCan SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=TunaCan SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=TunaCan parent=ZmbF_VillagerOld_Base idx=0 row=0 col=0 } dst={ type=CARGO item=TunaCan parent=Clothing<44975310> idx=0 row=8 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=TunaCan parent=ZmbF_VillagerOld_Base idx=0 row=0 col=0 } dst={ type=CARGO item=TunaCan parent=Clothing<44975310> idx=0 row=8 col=7 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Edible_Base SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Edible_Base SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base parent=ZmbF_MilkMaidOld_Base idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base parent=Clothing<44975310> idx=0 row=8 col=9 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base parent=ZmbF_MilkMaidOld_Base idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base parent=Clothing<44975310> idx=0 row=8 col=9 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Edible_Base SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Edible_Base SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base parent=ZmbF_VillagerOld_Base<3a6026e0> idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base parent=WaterproofBag_ColorBase<257d7230> idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base parent=ZmbF_VillagerOld_Base<3a6026e0> idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base parent=WaterproofBag_ColorBase<257d7230> idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=TunaCanto cargo of target=Clothing<44975310> row=9 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan parent=Clothing<44975310> idx=0 row=8 col=7 } dst={ type=CARGO item=TunaCan parent=Clothing<44975310> idx=0 row=9 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan parent=Clothing<44975310> idx=0 row=8 col=7 } dst={ type=CARGO item=TunaCan parent=Clothing<44975310> idx=0 row=9 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=SpaghettiCan<8cc0ec50>to cargo of target=Clothing<44975310> row=8 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SpaghettiCan<8cc0ec50> parent=Clothing<44975310> idx=0 row=6 col=8 } dst={ type=CARGO item=SpaghettiCan<8cc0ec50> parent=Clothing<44975310> idx=0 row=8 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SpaghettiCan<8cc0ec50> parent=Clothing<44975310> idx=0 row=6 col=8 } dst={ type=CARGO item=SpaghettiCan<8cc0ec50> parent=Clothing<44975310> idx=0 row=8 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_12gaPellets<8cbdc600>to cargo of target=Clothing<257d53e0> row=3 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_12gaPellets<8cbdc600> parent=Clothing<257d53e0> idx=0 row=3 col=1 } dst={ type=CARGO item=Ammo_12gaPellets<8cbdc600> parent=Clothing<257d53e0> idx=0 row=3 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_12gaPellets<8cbdc600> parent=Clothing<257d53e0> idx=0 row=3 col=1 } dst={ type=CARGO item=Ammo_12gaPellets<8cbdc600> parent=Clothing<257d53e0> idx=0 row=3 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_12gaPellets<257cf8f0>to cargo of target=Clothing<4ca26e00> row=0 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_12gaPellets<257cf8f0> parent=Clothing<257d53e0> idx=0 row=2 col=1 } dst={ type=CARGO item=Ammo_12gaPellets<257cf8f0> parent=Clothing<4ca26e00> idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_12gaPellets<257cf8f0> parent=Clothing<257d53e0> idx=0 row=2 col=1 } dst={ type=CARGO item=Ammo_12gaPellets<257cf8f0> parent=Clothing<4ca26e00> idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Edible_Baseto cargo of target=Clothing<257d53e0> row=2 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=Clothing<44975310> idx=0 row=8 col=9 } dst={ type=CARGO item=Edible_Base parent=Clothing<257d53e0> idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=Clothing<44975310> idx=0 row=8 col=9 } dst={ type=CARGO item=Edible_Base parent=Clothing<257d53e0> idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<8cbefb30>to cargo of target=Clothing<44975310> row=6 col=8 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<8cbefb30> parent=Clothing<44975310> idx=0 row=5 col=5 } dst={ type=CARGO item=ItemBase<8cbefb30> parent=Clothing<44975310> idx=0 row=6 col=8 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<8cbefb30> parent=Clothing<44975310> idx=0 row=5 col=5 } dst={ type=CARGO item=ItemBase<8cbefb30> parent=Clothing<44975310> idx=0 row=6 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=PeachesCan<8cbe63a0>to cargo of target=Clothing<44975310> row=6 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=PeachesCan<8cbe63a0> parent=Clothing<44975310> idx=0 row=6 col=6 } dst={ type=CARGO item=PeachesCan<8cbe63a0> parent=Clothing<44975310> idx=0 row=6 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=PeachesCan<8cbe63a0> parent=Clothing<44975310> idx=0 row=6 col=6 } dst={ type=CARGO item=PeachesCan<8cbe63a0> parent=Clothing<44975310> idx=0 row=6 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_380<8cbed0c0>to cargo of target=Clothing<44975310> row=7 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_380<8cbed0c0> parent=Clothing<44975310> idx=0 row=5 col=6 } dst={ type=CARGO item=Ammo_380<8cbed0c0> parent=Clothing<44975310> idx=0 row=7 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_380<8cbed0c0> parent=Clothing<44975310> idx=0 row=5 col=6 } dst={ type=CARGO item=Ammo_380<8cbed0c0> parent=Clothing<44975310> idx=0 row=7 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=PeachesCan<8cbe63a0>to cargo of target=Clothing<44975310> row=5 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=PeachesCan<8cbe63a0> parent=Clothing<44975310> idx=0 row=6 col=5 } dst={ type=CARGO item=PeachesCan<8cbe63a0> parent=Clothing<44975310> idx=0 row=5 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=PeachesCan<8cbe63a0> parent=Clothing<44975310> idx=0 row=6 col=5 } dst={ type=CARGO item=PeachesCan<8cbe63a0> parent=Clothing<44975310> idx=0 row=5 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=PeachesCanto cargo of target=Clothing<44975310> row=7 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=PeachesCan parent=Clothing<44975310> idx=0 row=8 col=5 } dst={ type=CARGO item=PeachesCan parent=Clothing<44975310> idx=0 row=7 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=PeachesCan parent=Clothing<44975310> idx=0 row=8 col=5 } dst={ type=CARGO item=PeachesCan parent=Clothing<44975310> idx=0 row=7 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Flashlight<257d6000>to cargo of target=Clothing<44975310> row=8 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight<257d6000> parent=Clothing<44975310> idx=0 row=8 col=0 } dst={ type=CARGO item=Flashlight<257d6000> parent=Clothing<44975310> idx=0 row=8 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight<257d6000> parent=Clothing<44975310> idx=0 row=8 col=0 } dst={ type=CARGO item=Flashlight<257d6000> parent=Clothing<44975310> idx=0 row=8 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=SpaghettiCan<8cc0ec50>to cargo of target=Clothing<44975310> row=8 col=8 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SpaghettiCan<8cc0ec50> parent=Clothing<44975310> idx=0 row=8 col=7 } dst={ type=CARGO item=SpaghettiCan<8cc0ec50> parent=Clothing<44975310> idx=0 row=8 col=8 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SpaghettiCan<8cc0ec50> parent=Clothing<44975310> idx=0 row=8 col=7 } dst={ type=CARGO item=SpaghettiCan<8cc0ec50> parent=Clothing<44975310> idx=0 row=8 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Flashlight<257d6000>to cargo of target=Clothing<44975310> row=9 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight<257d6000> parent=Clothing<44975310> idx=0 row=8 col=0 } dst={ type=CARGO item=Flashlight<257d6000> parent=Clothing<44975310> idx=0 row=9 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight<257d6000> parent=Clothing<44975310> idx=0 row=8 col=0 } dst={ type=CARGO item=Flashlight<257d6000> parent=Clothing<44975310> idx=0 row=9 col=5 } SCRIPT : [inv] I::Drop(PREDICTIVE) item=TunaCan SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan parent=Clothing<44975310> idx=0 row=9 col=0 } dst={ type=GROUND item=TunaCan pos=(9540.17, 302.781, 8802.68) dir=(-0.00195462, -0.603074, -0.0139823, 0.79756) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan parent=Clothing<44975310> idx=0 row=9 col=0 } dst={ type=GROUND item=TunaCan pos=(9540.17, 302.781, 8802.68) dir=(-0.00195462, -0.603074, -0.0139823, 0.79756) } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=SpaghettiCan<8cc0ec50>to cargo of target=Clothing<44975310> row=8 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SpaghettiCan<8cc0ec50> parent=Clothing<44975310> idx=0 row=8 col=8 } dst={ type=CARGO item=SpaghettiCan<8cc0ec50> parent=Clothing<44975310> idx=0 row=8 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SpaghettiCan<8cc0ec50> parent=Clothing<44975310> idx=0 row=8 col=8 } dst={ type=CARGO item=SpaghettiCan<8cc0ec50> parent=Clothing<44975310> idx=0 row=8 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=SpaghettiCan<8cbe81f0>to cargo of target=Clothing<44975310> row=8 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SpaghettiCan<8cbe81f0> parent=Clothing<44975310> idx=0 row=8 col=3 } dst={ type=CARGO item=SpaghettiCan<8cbe81f0> parent=Clothing<44975310> idx=0 row=8 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SpaghettiCan<8cbe81f0> parent=Clothing<44975310> idx=0 row=8 col=3 } dst={ type=CARGO item=SpaghettiCan<8cbe81f0> parent=Clothing<44975310> idx=0 row=8 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<8cbefb30>to cargo of target=Clothing<44975310> row=8 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<8cbefb30> parent=Clothing<44975310> idx=0 row=6 col=8 } dst={ type=CARGO item=ItemBase<8cbefb30> parent=Clothing<44975310> idx=0 row=8 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<8cbefb30> parent=Clothing<44975310> idx=0 row=6 col=8 } dst={ type=CARGO item=ItemBase<8cbefb30> parent=Clothing<44975310> idx=0 row=8 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Hatchet<257d9690>to cargo of target=Clothing<44975310> row=6 col=8 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Hatchet<257d9690> parent=SurvivorBase<443678d0> } dst={ type=CARGO item=Hatchet<257d9690> parent=Clothing<44975310> idx=0 row=6 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_12gaPellets<8cbdc600>to cargo of target=Clothing<44975310> row=6 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_12gaPellets<8cbdc600> parent=Clothing<257d53e0> idx=0 row=3 col=3 } dst={ type=CARGO item=Ammo_12gaPellets<8cbdc600> parent=Clothing<44975310> idx=0 row=6 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_12gaPellets<8cbdc600> parent=Clothing<257d53e0> idx=0 row=3 col=3 } dst={ type=CARGO item=Ammo_12gaPellets<8cbdc600> parent=Clothing<44975310> idx=0 row=6 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_12gaSlug<8cbf86a0>to cargo of target=Clothing<44975310> row=8 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_12gaSlug<8cbf86a0> parent=Clothing<257d53e0> idx=0 row=3 col=4 } dst={ type=CARGO item=Ammo_12gaSlug<8cbf86a0> parent=Clothing<44975310> idx=0 row=8 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_12gaSlug<8cbf86a0> parent=Clothing<257d53e0> idx=0 row=3 col=4 } dst={ type=CARGO item=Ammo_12gaSlug<8cbf86a0> parent=Clothing<44975310> idx=0 row=8 col=7 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=TunaCan SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=TunaCan SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=TunaCan pos=(9540.17, 302.781, 8802.68) dir=(-0.00195462, -0.603074, -0.0139823, 0.79756) } dst={ type=CARGO item=TunaCan parent=Clothing<257d53e0> idx=0 row=3 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=TunaCan pos=(9540.17, 302.781, 8802.68) dir=(-0.00195462, -0.603074, -0.0139823, 0.79756) } dst={ type=CARGO item=TunaCan parent=Clothing<257d53e0> idx=0 row=3 col=3 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Mp133Shotgun<3b4d6270> parent=SurvivorBase<443678d0> slot=-761289206 } src2={ type=HANDS item=Hatchet<257d9690> parent=SurvivorBase<443678d0> } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<4497c640> pos=(9534.23, 307.324, 8801.82) dir=(0, 0, 0, 1) }src2={ type=ATTACHMENT item=Clothing<257cd490> parent=SurvivorBase<443678d0> slot=6119694 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<4497c640> pos=(9534.23, 307.324, 8801.82) dir=(0, 0, 0, 1) }dst1={ type=ATTACHMENT item=Clothing<4497c640> parent=SurvivorBase<443678d0> slot=6119694 }src2={ type=ATTACHMENT item=Clot SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 5 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 5 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 7 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 7 SCRIPT : Inventory::EEInit - Man=SurvivorBase<443678d0> item=ItemInventory SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 7 SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=ItemBase<257db4e0> parent=Clothing<44975310> idx=0 row=0 col=7 } src2={ type=HANDS item=SpaghettiCan<8cbe81f0> parent=SurvivorBase<443678d0> } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 7 SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=SpaghettiCan<8cc0ec50> parent=Clothing<44975310> idx=0 row=8 col=0 }src2={ type=HANDS item=ItemBase<257db4e0> parent=SurvivorBase<443678d0> } SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 7 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 7 SCRIPT : Inventory::EEInit - Man=SurvivorBase<443678d0> item=ItemInventory<4c6bfd40> SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 7 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 7 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 7 SCRIPT : Inventory::EEInit - Man=SurvivorBase<443678d0> item=ItemInventory<137a17f0> SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<8cbfffe0> pos=(9472.89, 304.718, 8773.63) dir=(-0.620643, 0.338825, 0.338825, 0.620643) } dst={ type=CARGO item=ItemBase<8cbfffe0> parent=Clothing<257d53e0> idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<8cbfffe0> pos=(9472.89, 304.718, 8773.63) dir=(-0.620643, 0.338825, 0.338825, 0.620643) } dst={ type=CARGO item=ItemBase<8cbfffe0> parent=Clothing<257d53e0> idx=0 row=2 col=1 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(9439.3, 297.592, 8656.66) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=ItemBase parent=SurvivorBase<443678d0> slot=-1445057555 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(9439.3, 297.592, 8656.66) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=ItemBase parent=SurvivorBase<443678d0> slot=-1445057555 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Hatchet<257d9690> parent=Clothing<44975310> idx=0 row=6 col=8 } src2={ type=HANDS item=Mp133Shotgun<3b4d6270> parent=SurvivorBase<443678d0> } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : string error2 = 'Error! Object 'ZmbM_HermitSkinny_Green' with model file: hermit_above0.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : string error2 = 'Error! Object 'ZmbM_HermitSkinny_Green' with model file: hermit_above0.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : NetID: 03 SCRIPT : OnMissionFinish SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : ~DayZGame() --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 15.11. 11:50:50 SCRIPT : Registered 366 temporary action enum(s), UAN==366 SCRIPT : CreateGame() SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_walkErc_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_runErc_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_sprintErc_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_shortmove_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_longmove_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_walkCro_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_runCro_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_walkProne_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_runProne_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_jumpErc_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_landFootErc_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_attack_light_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_attack_heavy_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_walkRasErc_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_runRasErc_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_landFeetErc_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_back_attack_heavy_small_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_back_attack_heavy_military_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_back_attack_heavy_outdoor_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_back_attack_heavy_ghillie_Soundset". SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: mpmissions\__cur_mp.ChernarusPlus\mission.c SCRIPT : SyncEvents -> RegisterEvents SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Headtorch_Grey<43c1d790>to cargo of target=Clothing<88634520> row=9 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Headtorch_Grey<43c1d790> parent=WaterproofBag_ColorBase idx=0 row=2 col=2 } dst={ type=CARGO item=Headtorch_Grey<43c1d790> parent=Clothing<88634520> idx=0 row=9 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Headtorch_Grey<43c1d790> parent=WaterproofBag_ColorBase idx=0 row=2 col=2 } dst={ type=CARGO item=Headtorch_Grey<43c1d790> parent=Clothing<88634520> idx=0 row=9 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Headtorch_Grey<43c1c560>to cargo of target=Clothing<88634520> row=8 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Headtorch_Grey<43c1c560> parent=WaterproofBag_ColorBase idx=0 row=4 col=4 } dst={ type=CARGO item=Headtorch_Grey<43c1c560> parent=Clothing<88634520> idx=0 row=8 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Headtorch_Grey<43c1c560> parent=WaterproofBag_ColorBase idx=0 row=4 col=4 } dst={ type=CARGO item=Headtorch_Grey<43c1c560> parent=Clothing<88634520> idx=0 row=8 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_CZ75_15Rnd<43c19af0>to cargo of target=WaterproofBag_ColorBase row=2 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd<43c19af0> parent=WaterproofBag_ColorBase idx=0 row=3 col=3 } dst={ type=CARGO item=Mag_CZ75_15Rnd<43c19af0> parent=WaterproofBag_ColorBase idx=0 row=2 col=2 SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd<43c19af0> parent=WaterproofBag_ColorBase idx=0 row=3 col=3 } dst={ type=CARGO item=Mag_CZ75_15Rnd<43c19af0> parent=WaterproofBag_ColorBase idx=0 row=2 co SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Rag<43c188c0>to cargo of target=WaterproofBag_ColorBase row=2 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag<43c188c0> parent=WaterproofBag_ColorBase idx=0 row=2 col=4 } dst={ type=CARGO item=Rag<43c188c0> parent=WaterproofBag_ColorBase idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag<43c188c0> parent=WaterproofBag_ColorBase idx=0 row=2 col=4 } dst={ type=CARGO item=Rag<43c188c0> parent=WaterproofBag_ColorBase idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Matchbox<43c18ed0>to cargo of target=WaterproofBag_ColorBase row=1 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Matchbox<43c18ed0> parent=WaterproofBag_ColorBase idx=0 row=4 col=6 } dst={ type=CARGO item=Matchbox<43c18ed0> parent=WaterproofBag_ColorBase idx=0 row=1 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Matchbox<43c18ed0> parent=WaterproofBag_ColorBase idx=0 row=4 col=6 } dst={ type=CARGO item=Matchbox<43c18ed0> parent=WaterproofBag_ColorBase idx=0 row=1 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=SpaghettiCan<43c1efd0>to cargo of target=WaterproofBag_ColorBase row=3 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SpaghettiCan<43c1efd0> parent=Clothing<43c1b940> idx=0 row=1 col=4 } dst={ type=CARGO item=SpaghettiCan<43c1efd0> parent=WaterproofBag_ColorBase idx=0 row=3 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SpaghettiCan<43c1efd0> parent=Clothing<43c1b940> idx=0 row=1 col=4 } dst={ type=CARGO item=SpaghettiCan<43c1efd0> parent=WaterproofBag_ColorBase idx=0 row=3 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=SardinesCan<43c1d180>to cargo of target=WaterproofBag_ColorBase row=2 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan<43c1d180> parent=Clothing<43c1b940> idx=0 row=2 col=1 } dst={ type=CARGO item=SardinesCan<43c1d180> parent=WaterproofBag_ColorBase idx=0 row=2 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan<43c1d180> parent=Clothing<43c1b940> idx=0 row=2 col=1 } dst={ type=CARGO item=SardinesCan<43c1d180> parent=WaterproofBag_ColorBase idx=0 row=2 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<43c1dda0>to cargo of target=WaterproofBag_ColorBase row=2 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<43c1dda0> parent=Clothing<88634520> idx=0 row=8 col=4 } dst={ type=CARGO item=ItemBase<43c1dda0> parent=WaterproofBag_ColorBase idx=0 row=2 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<43c1dda0> parent=Clothing<88634520> idx=0 row=8 col=4 } dst={ type=CARGO item=ItemBase<43c1dda0> parent=WaterproofBag_ColorBase idx=0 row=2 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_12gaPellets<8862b9b0>to cargo of target=Clothing<8862de10> row=3 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_12gaPellets<8862b9b0> parent=Clothing<8862de10> idx=0 row=3 col=0 } dst={ type=CARGO item=Ammo_12gaPellets<8862b9b0> parent=Clothing<8862de10> idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_12gaPellets<8862b9b0> parent=Clothing<8862de10> idx=0 row=3 col=0 } dst={ type=CARGO item=Ammo_12gaPellets<8862b9b0> parent=Clothing<8862de10> idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_762x39<88630880>to cargo of target=WaterproofBag_ColorBase row=4 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x39<88630880> parent=Clothing<8862de10> idx=0 row=1 col=0 } dst={ type=CARGO item=Ammo_762x39<88630880> parent=WaterproofBag_ColorBase idx=0 row=4 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x39<88630880> parent=Clothing<8862de10> idx=0 row=1 col=0 } dst={ type=CARGO item=Ammo_762x39<88630880> parent=WaterproofBag_ColorBase idx=0 row=4 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_45ACP<88637bb0>to cargo of target=WaterproofBag_ColorBase row=4 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP<88637bb0> parent=Clothing<8862de10> idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_45ACP<88637bb0> parent=WaterproofBag_ColorBase idx=0 row=4 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP<88637bb0> parent=Clothing<8862de10> idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_45ACP<88637bb0> parent=WaterproofBag_ColorBase idx=0 row=4 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_45ACP<88637bb0>to cargo of target=WaterproofBag_ColorBase row=0 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP<88637bb0> parent=WaterproofBag_ColorBase idx=0 row=4 col=3 } dst={ type=CARGO item=Ammo_45ACP<88637bb0> parent=WaterproofBag_ColorBase idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP<88637bb0> parent=WaterproofBag_ColorBase idx=0 row=4 col=3 } dst={ type=CARGO item=Ammo_45ACP<88637bb0> parent=WaterproofBag_ColorBase idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBaseto cargo of target=Clothing<88634520> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase parent=SurvivorBase<438528d0> } dst={ type=CARGO item=WaterproofBag_ColorBase parent=Clothing<88634520> idx=0 row=0 col=0 } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=Headtorch_Grey<8863e2c0> parent=SurvivorBase<438528d0> }src2={ type=ATTACHMENT item=Clothing<43c26910> parent=SurvivorBase<438528d0> slot=-1445057555 } SCRIPT : [hndfsm] SlotToAnimType - not animated slot in src_loc={ type=ATTACHMENT item=Headtorch_Grey<8863e2c0> parent=SurvivorBase<438528d0> slot=-1445057555 } SCRIPT : [hndfsm] SlotToAnimType - not animated slot in src_loc={ type=ATTACHMENT item=Clothing<43c26910> parent=SurvivorBase<438528d0> slot=-1445057555 } SCRIPT : Inventory::EEInit - Man=SurvivorBase<438528d0> item=ItemInventory SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<43c20e20>to cargo of target=Clothing<88634520> row=2 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=ItemBase<43c20e20> parent=SurvivorBase<438528d0> } dst={ type=CARGO item=ItemBase<43c20e20> parent=Clothing<88634520> idx=0 row=2 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<43c20e20>to cargo of target=Clothing<88634520> row=2 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<43c20e20> parent=Clothing<88634520> idx=0 row=2 col=7 } dst={ type=CARGO item=ItemBase<43c20e20> parent=Clothing<88634520> idx=0 row=2 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<43c20e20> parent=Clothing<88634520> idx=0 row=2 col=7 } dst={ type=CARGO item=ItemBase<43c20e20> parent=Clothing<88634520> idx=0 row=2 col=7 } SCRIPT : [inv] I::Drop(PREDICTIVE) item=Headtorch_Grey<43c1c560> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Headtorch_Grey<43c1c560> parent=Clothing<88634520> idx=0 row=8 col=5 } dst={ type=GROUND item=Headtorch_Grey<43c1c560> pos=(8962.35, 296.965, 7798.45) dir=(0.0444181, 0.652841, 0.75606, -0.01 SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Headtorch_Grey<43c1c560> parent=Clothing<88634520> idx=0 row=8 col=5 } dst={ type=GROUND item=Headtorch_Grey<43c1c560> pos=(8962.35, 296.965, 7798.45) dir=(0.0444181, 0.652841, 0.75606, -0 SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Headtorch_Grey<43c1d790>to cargo of target=WaterproofBag_ColorBase row=4 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Headtorch_Grey<43c1d790> parent=Clothing<88634520> idx=0 row=9 col=5 } dst={ type=CARGO item=Headtorch_Grey<43c1d790> parent=WaterproofBag_ColorBase idx=0 row=4 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Headtorch_Grey<43c1d790> parent=Clothing<88634520> idx=0 row=9 col=5 } dst={ type=CARGO item=Headtorch_Grey<43c1d790> parent=WaterproofBag_ColorBase idx=0 row=4 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBaseto cargo of target=Clothing<88634520> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase parent=SurvivorBase<438528d0> } dst={ type=CARGO item=WaterproofBag_ColorBase parent=Clothing<88634520> idx=0 row=0 col=0 } SCRIPT : [hndfsm] SlotToAnimType - not animated slot in src_loc={ type=ATTACHMENT item=Headtorch_Grey<8863e2c0> parent=SurvivorBase<438528d0> slot=-1445057555 } SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2Target(PREDICTIVE) item=Headtorch_Grey<8863e2c0> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Headtorch_Grey<8863e2c0> parent=SurvivorBase<438528d0> } dst={ type=ATTACHMENT item=Headtorch_Grey<8863e2c0> parent=SurvivorBase<438528d0> slot=-1445057555 } SCRIPT : [hndfsm] SlotToAnimType - not animated slot in src_loc={ type=ATTACHMENT item=Headtorch_Grey<8863e2c0> parent=SurvivorBase<438528d0> slot=-1445057555 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : [inv] I::Drop(PREDICTIVE) item=Clothing<8862de10> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=Clothing<8862de10> parent=SurvivorBase<438528d0> slot=5612719 } dst={ type=GROUND item=Clothing<8862de10> pos=(10526.7, 274.477, 5919.4) dir=(0.00865278, -0.83807, 0.00339564, 0.545484) SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=Clothing<8862de10> parent=SurvivorBase<438528d0> slot=5612719 } dst={ type=GROUND item=Clothing<8862de10> pos=(10526.7, 274.477, 5919.4) dir=(0.00865278, -0.83807, 0.00339564, 0.54548 SCRIPT : enable - false SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<886326d0>to cargo of target=Clothing<43c4e5a0> row=1 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=HANDS item=ItemBase<886326d0> parent=SurvivorBase<438528d0> } dst={ type=CARGO item=ItemBase<886326d0> parent=Clothing<43c4e5a0> idx=0 row=1 col=1 } SCRIPT : [inv] I::Take2TargetAttEx(JUNCTURE) as ATT of target=SurvivorBase<438528d0> item=Clothing<43c4e5a0> slot=5612719 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<43c4e5a0> pos=(10527.7, 274.465, 5919.46) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<43c4e5a0> parent=SurvivorBase<438528d0> slot=5612719 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<43c4e5a0> pos=(10527.7, 274.465, 5919.46) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<43c4e5a0> parent=SurvivorBase<438528d0> slot=5612719 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemOptics<299d6610> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=ItemOptics<299d6610> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemOptics<299d6610> parent=Clothing<8862de10> idx=0 row=0 col=2 } dst={ type=CARGO item=ItemOptics<299d6610> parent=Clothing<43c23890> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemOptics<299d6610> parent=Clothing<8862de10> idx=0 row=0 col=2 } dst={ type=CARGO item=ItemOptics<299d6610> parent=Clothing<43c23890> idx=0 row=0 col=0 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=TunaCan<8862c5d0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=TunaCan<8862c5d0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=TunaCan<8862c5d0> parent=Clothing<8862de10> idx=0 row=3 col=3 } dst={ type=CARGO item=TunaCan<8862c5d0> parent=Clothing<88634520> idx=0 row=7 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=TunaCan<8862c5d0> parent=Clothing<8862de10> idx=0 row=3 col=3 } dst={ type=CARGO item=TunaCan<8862c5d0> parent=Clothing<88634520> idx=0 row=7 col=5 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_762x54<8862f040> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Ammo_762x54<8862f040> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x54<8862f040> parent=Clothing<8862de10> idx=0 row=3 col=2 } dst={ type=CARGO item=Ammo_762x54<8862f040> parent=Clothing<88634520> idx=0 row=0 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x54<8862f040> parent=Clothing<8862de10> idx=0 row=3 col=2 } dst={ type=CARGO item=Ammo_762x54<8862f040> parent=Clothing<88634520> idx=0 row=0 col=7 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_12gaPellets<8862b9b0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Ammo_12gaPellets<8862b9b0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_12gaPellets<8862b9b0> parent=Clothing<8862de10> idx=0 row=3 col=0 } dst={ type=CARGO item=Ammo_12gaPellets<8862b9b0> parent=Clothing<88634520> idx=0 row=1 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_12gaPellets<8862b9b0> parent=Clothing<8862de10> idx=0 row=3 col=0 } dst={ type=CARGO item=Ammo_12gaPellets<8862b9b0> parent=Clothing<88634520> idx=0 row=1 col=7 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_12gaPellets<8862b3a0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Ammo_12gaPellets<8862b3a0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_12gaPellets<8862b3a0> parent=Clothing<8862de10> idx=0 row=2 col=0 } dst={ type=CARGO item=Ammo_12gaPellets<8862b3a0> parent=Clothing<88634520> idx=0 row=8 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_12gaPellets<8862b3a0> parent=Clothing<8862de10> idx=0 row=2 col=0 } dst={ type=CARGO item=Ammo_12gaPellets<8862b3a0> parent=Clothing<88634520> idx=0 row=8 col=4 } SCRIPT : enable - true SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Mag_CZ75_15Rnd<886320c0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Mag_CZ75_15Rnd<886320c0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_CZ75_15Rnd<886320c0> parent=Clothing<8862de10> idx=0 row=0 col=1 } dst={ type=CARGO item=Mag_CZ75_15Rnd<886320c0> parent=Clothing<88634520> idx=0 row=8 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_CZ75_15Rnd<886320c0> parent=Clothing<8862de10> idx=0 row=0 col=1 } dst={ type=CARGO item=Mag_CZ75_15Rnd<886320c0> parent=Clothing<88634520> idx=0 row=8 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemOptics<299d6610>to cargo of target=Clothing<43c4e5a0> row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemOptics<299d6610> parent=Clothing<43c23890> idx=0 row=0 col=0 } dst={ type=CARGO item=ItemOptics<299d6610> parent=Clothing<43c4e5a0> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemOptics<299d6610> parent=Clothing<43c23890> idx=0 row=0 col=0 } dst={ type=CARGO item=ItemOptics<299d6610> parent=Clothing<43c4e5a0> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Flashlight<88640110>to cargo of target=Clothing<88634520> row=8 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight<88640110> parent=Clothing<88634520> idx=0 row=8 col=1 } dst={ type=CARGO item=Flashlight<88640110> parent=Clothing<88634520> idx=0 row=8 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight<88640110> parent=Clothing<88634520> idx=0 row=8 col=1 } dst={ type=CARGO item=Flashlight<88640110> parent=Clothing<88634520> idx=0 row=8 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_CZ75_15Rnd<886320c0>to cargo of target=Clothing<43c4e5a0> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd<886320c0> parent=Clothing<88634520> idx=0 row=8 col=5 } dst={ type=CARGO item=Mag_CZ75_15Rnd<886320c0> parent=Clothing<43c4e5a0> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd<886320c0> parent=Clothing<88634520> idx=0 row=8 col=5 } dst={ type=CARGO item=Mag_CZ75_15Rnd<886320c0> parent=Clothing<43c4e5a0> idx=0 row=0 col=0 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=HuntingKnife<43c1cb70>to cargo of target=Clothing<43c1b940> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=HuntingKnife<43c1cb70> parent=SurvivorBase<438528d0> } dst={ type=CARGO item=HuntingKnife<43c1cb70> parent=Clothing<43c1b940> idx=0 row=0 col=0 } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=HuntingKnife<43c1cb70>to cargo of target=Clothing<43c1b940> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=HuntingKnife<43c1cb70> parent=SurvivorBase<438528d0> } dst={ type=CARGO item=HuntingKnife<43c1cb70> parent=Clothing<43c1b940> idx=0 row=0 col=0 } SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Matchbox<43c18ed0>to cargo of target=Fireplace<553ccff0> row=0 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Matchbox<43c18ed0> parent=WaterproofBag_ColorBase idx=0 row=1 col=6 } dst={ type=CARGO item=Matchbox<43c18ed0> parent=Fireplace<553ccff0> idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Matchbox<43c18ed0> parent=WaterproofBag_ColorBase idx=0 row=1 col=6 } dst={ type=CARGO item=Matchbox<43c18ed0> parent=Fireplace<553ccff0> idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBaseto cargo of target=Clothing<88634520> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase parent=SurvivorBase<438528d0> } dst={ type=CARGO item=WaterproofBag_ColorBase parent=Clothing<88634520> idx=0 row=0 col=0 } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=Matchbox<43c18ed0> parent=SurvivorBase<438528d0> }src2={ type=CARGO item=WaterproofBag_ColorBase parent=Clothing<88634520> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Matchbox<43c18ed0>to cargo of target=WaterproofBag_ColorBase row=1 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Matchbox<43c18ed0> parent=Clothing<88634520> idx=0 row=0 col=0 } dst={ type=CARGO item=Matchbox<43c18ed0> parent=WaterproofBag_ColorBase idx=0 row=1 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Matchbox<43c18ed0> parent=Clothing<88634520> idx=0 row=0 col=0 } dst={ type=CARGO item=Matchbox<43c18ed0> parent=WaterproofBag_ColorBase idx=0 row=1 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBaseto cargo of target=Clothing<88634520> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase parent=SurvivorBase<438528d0> } dst={ type=CARGO item=WaterproofBag_ColorBase parent=Clothing<88634520> idx=0 row=0 col=0 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : [hndfsm] SlotToAnimType - not animated slot in src_loc={ type=ATTACHMENT item=Headtorch_Grey<8863e2c0> parent=SurvivorBase<438528d0> slot=-1445057555 } SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetAttEx(PREDICTIVE) as ATT of target=SurvivorBase<438528d0> item=Headtorch_Grey<8863e2c0> slot=-1445057555 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Headtorch_Grey<8863e2c0> parent=SurvivorBase<438528d0> } dst={ type=ATTACHMENT item=Headtorch_Grey<8863e2c0> parent=SurvivorBase<438528d0> slot=-1445057555 } SCRIPT : [hndfsm] SlotToAnimType - not animated slot in src_loc={ type=ATTACHMENT item=Headtorch_Grey<8863e2c0> parent=SurvivorBase<438528d0> slot=-1445057555 } SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Inventory::EEInit - Man=SurvivorBase<438528d0> item=ItemInventory<3695d7f0> SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Inventory::EEInit - Man=SurvivorBase<438528d0> item=ItemInventory SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : check BarbedWire<43c26910> behaviour SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=BarbedWire<43c26910> parent=SurvivorBase<438528d0> } dst={ type=GROUND item=BarbedWire<43c26910> pos=(10522.2, 274.541, 5922.93) dir=(-0, 0.0733676, -0, 0.997305) } SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=BarbedWire<43c26910> pos=(10522.2, 274.541, 5922.93) dir=(-0, 0.0733676, -0, 0.997305) } dst={ type=GROUND item=BarbedWire<43c26910> pos=(10522.3, 274.501, 5923.23) dir=(-0, 0.0733676, -0, 0.9 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=BarbedWire<43c26910> pos=(10522.2, 274.541, 5922.93) dir=(-0, 0.0733676, -0, 0.997305) } dst={ type=GROUND item=BarbedWire<43c26910> pos=(10522.3, 274.501, 5923.23) dir=(-0, 0.0733676, -0, SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Mp133Shotgun parent=SurvivorBase<438528d0> slot=-761289206 } src2={ type=HANDS item=Flashlight<88640110> parent=SurvivorBase<438528d0> } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Hatchet<43c1b330> parent=Clothing<88634520> idx=0 row=3 col=8 } src2={ type=HANDS item=Mp133Shotgun parent=SurvivorBase<438528d0> } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Mp133Shotgun parent=SurvivorBase<438528d0> slot=-761289206 } src2={ type=HANDS item=Hatchet<43c1b330> parent=SurvivorBase<438528d0> } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<43c52e60> pos=(10445.5, 283.923, 5957.88) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<43c52e60> parent=Clothing<43c4e5a0> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<43c52e60> pos=(10445.5, 283.923, 5957.88) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<43c52e60> parent=Clothing<43c4e5a0> idx=0 row=0 col=1 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_556x45<43c48ab0> pos=(10448, 283.904, 5962.32) dir=(0, -0.24401, 0, 0.969773) } dst={ type=CARGO item=Ammo_556x45<43c48ab0> parent=Clothing<43c4e5a0> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_556x45<43c48ab0> pos=(10448, 283.904, 5962.32) dir=(0, -0.24401, 0, 0.969773) } dst={ type=CARGO item=Ammo_556x45<43c48ab0> parent=Clothing<43c4e5a0> idx=0 row=2 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=MP5K_Baseto cargo of target=Clothing<43c23890> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=MP5K_Base parent=Clothing<88634520> idx=0 row=5 col=0 } dst={ type=CARGO item=MP5K_Base parent=Clothing<43c23890> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=MP5K_Base parent=Clothing<88634520> idx=0 row=5 col=0 } dst={ type=CARGO item=MP5K_Base parent=Clothing<43c23890> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_12gaPellets<8862b3a0>to cargo of target=Clothing<88634520> row=9 col=8 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_12gaPellets<8862b3a0> parent=Clothing<88634520> idx=0 row=8 col=4 } dst={ type=CARGO item=Ammo_12gaPellets<8862b3a0> parent=Clothing<88634520> idx=0 row=9 col=8 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_12gaPellets<8862b3a0> parent=Clothing<88634520> idx=0 row=8 col=4 } dst={ type=CARGO item=Ammo_12gaPellets<8862b3a0> parent=Clothing<88634520> idx=0 row=9 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=PeachesCan<886381c0>to cargo of target=Clothing<88634520> row=7 col=8 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=PeachesCan<886381c0> parent=Clothing<88634520> idx=0 row=5 col=5 } dst={ type=CARGO item=PeachesCan<886381c0> parent=Clothing<88634520> idx=0 row=7 col=8 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=PeachesCan<886381c0> parent=Clothing<88634520> idx=0 row=5 col=5 } dst={ type=CARGO item=PeachesCan<886381c0> parent=Clothing<88634520> idx=0 row=7 col=8 } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=TunaCan<8862c5d0> parent=Clothing<88634520> idx=0 row=7 col=5 }src2={ type=CARGO item=Ammo_12gaPellets<8862b3a0> parent=Clothing<88634520> idx=0 row=9 col=8 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=TunaCan<8862c5d0> parent=Clothing<88634520> idx=0 row=7 col=5 }dst1={ type=CARGO item=TunaCan<8862c5d0> parent=Clothing<88634520> idx=0 row=9 col=8 }src2={ type=CARGO item=Ammo_12gaPellets<88 SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_12gaPellets<8862b3a0>to cargo of target=Clothing<88634520> row=9 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_12gaPellets<8862b3a0> parent=Clothing<88634520> idx=0 row=7 col=5 } dst={ type=CARGO item=Ammo_12gaPellets<8862b3a0> parent=Clothing<88634520> idx=0 row=9 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_12gaPellets<8862b3a0> parent=Clothing<88634520> idx=0 row=7 col=5 } dst={ type=CARGO item=Ammo_12gaPellets<8862b3a0> parent=Clothing<88634520> idx=0 row=9 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<43c1ad20>to cargo of target=Clothing<88634520> row=3 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<43c1ad20> parent=Clothing<88634520> idx=0 row=8 col=0 } dst={ type=CARGO item=ItemBase<43c1ad20> parent=Clothing<88634520> idx=0 row=3 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<43c1ad20> parent=Clothing<88634520> idx=0 row=8 col=0 } dst={ type=CARGO item=ItemBase<43c1ad20> parent=Clothing<88634520> idx=0 row=3 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothing<43c54090>to cargo of target=Clothing<88634520> row=5 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<43c54090> pos=(10445.7, 283.092, 5957.68) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing<43c54090> parent=Clothing<88634520> idx=0 row=5 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<43c54090> pos=(10445.7, 283.092, 5957.68) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing<43c54090> parent=Clothing<88634520> idx=0 row=5 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=HuntingKnife<43c1cb70>to cargo of target=Clothing<43c4df90> row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=HuntingKnife<43c1cb70> parent=Clothing<43c1b940> idx=0 row=0 col=0 } dst={ type=CARGO item=HuntingKnife<43c1cb70> parent=Clothing<43c4df90> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=HuntingKnife<43c1cb70> parent=Clothing<43c1b940> idx=0 row=0 col=0 } dst={ type=CARGO item=HuntingKnife<43c1cb70> parent=Clothing<43c4df90> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=BakedBeansCan<43c1e3b0>to cargo of target=Clothing<43c4df90> row=0 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan<43c1e3b0> parent=Clothing<43c1b940> idx=0 row=0 col=1 } dst={ type=CARGO item=BakedBeansCan<43c1e3b0> parent=Clothing<43c4df90> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan<43c1e3b0> parent=Clothing<43c1b940> idx=0 row=0 col=1 } dst={ type=CARGO item=BakedBeansCan<43c1e3b0> parent=Clothing<43c4df90> idx=0 row=0 col=1 } SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<43c4df90> pos=(10447.9, 283.09, 5970.17) dir=(0, 0, 0, 1) }src2={ type=ATTACHMENT item=Clothing<43c1b940> parent=SurvivorBase<438528d0> slot=5119774 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<43c4df90> pos=(10447.9, 283.09, 5970.17) dir=(0, 0, 0, 1) }dst1={ type=ATTACHMENT item=Clothing<43c4df90> parent=SurvivorBase<438528d0> slot=5119774 }src2={ type=ATTACHMENT item=Cloth SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=PurificationTablets<43c17690> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=PurificationTablets<43c17690> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PurificationTablets<43c17690> parent=Clothing<43c1b940> idx=0 row=0 col=3 } dst={ type=CARGO item=PurificationTablets<43c17690> parent=Clothing<43c23890> idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PurificationTablets<43c17690> parent=Clothing<43c1b940> idx=0 row=0 col=3 } dst={ type=CARGO item=PurificationTablets<43c17690> parent=Clothing<43c23890> idx=0 row=0 col=5 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Compass<43c17ca0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Compass<43c17ca0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Compass<43c17ca0> parent=Clothing<43c1b940> idx=0 row=0 col=4 } dst={ type=CARGO item=Compass<43c17ca0> parent=Clothing<43c4e5a0> idx=0 row=3 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Compass<43c17ca0> parent=Clothing<43c1b940> idx=0 row=0 col=4 } dst={ type=CARGO item=Compass<43c17ca0> parent=Clothing<43c4e5a0> idx=0 row=3 col=3 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_12gaPellets<43c1f5e0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Ammo_12gaPellets<43c1f5e0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_12gaPellets<43c1f5e0> parent=Clothing<43c1b940> idx=0 row=0 col=5 } dst={ type=CARGO item=Ammo_12gaPellets<43c1f5e0> parent=Clothing<43c4e5a0> idx=0 row=3 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_12gaPellets<43c1f5e0> parent=Clothing<43c1b940> idx=0 row=0 col=5 } dst={ type=CARGO item=Ammo_12gaPellets<43c1f5e0> parent=Clothing<43c4e5a0> idx=0 row=3 col=4 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=BandageDressing<43c1e9c0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=BandageDressing<43c1e9c0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=BandageDressing<43c1e9c0> parent=Clothing<43c1b940> idx=0 row=2 col=3 } dst={ type=CARGO item=BandageDressing<43c1e9c0> parent=Clothing<88634520> idx=0 row=5 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=BandageDressing<43c1e9c0> parent=Clothing<43c1b940> idx=0 row=2 col=3 } dst={ type=CARGO item=BandageDressing<43c1e9c0> parent=Clothing<88634520> idx=0 row=5 col=7 } SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<43c490c0> pos=(10448.2, 283.89, 5967.37) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<43c490c0> parent=Clothing<43c23890> idx=0 row=2 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<43c490c0> pos=(10448.2, 283.89, 5967.37) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<43c490c0> parent=Clothing<43c23890> idx=0 row=2 col=5 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<43c49ce0> pos=(10448.1, 283.884, 5966.35) dir=(0, 0, 0, 1) }src2={ type=ATTACHMENT item=Clothing<8862d800> parent=SurvivorBase<438528d0> slot=5308728 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<43c49ce0> pos=(10448.1, 283.884, 5966.35) dir=(0, 0, 0, 1) }dst1={ type=ATTACHMENT item=Clothing<43c49ce0> parent=SurvivorBase<438528d0> slot=5308728 }src2={ type=ATTACHMENT item=Clot SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Hatchet<43c1b330> parent=Clothing<88634520> idx=0 row=3 col=8 } src2={ type=HANDS item=Mp133Shotgun parent=SurvivorBase<438528d0> } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_AKM_30Rnd<43c41d90>to cargo of target=Clothing<43c4df90> row=0 col=3 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_AKM_30Rnd<43c41d90> pos=(10448.9, 286.624, 5988.39) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_AKM_30Rnd<43c41d90> parent=Clothing<43c4df90> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_AKM_30Rnd<43c41d90> pos=(10448.9, 286.624, 5988.39) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_AKM_30Rnd<43c41d90> parent=Clothing<43c4df90> idx=0 row=0 col=3 } SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<43c4d370> pos=(10454, 285.751, 5984.34) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<43c4d370> parent=Clothing<43c4df90> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<43c4d370> pos=(10454, 285.751, 5984.34) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<43c4d370> parent=Clothing<43c4df90> idx=0 row=0 col=4 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Mp133Shotgun parent=SurvivorBase<438528d0> slot=-761289206 } src2={ type=HANDS item=Hatchet<43c1b330> parent=SurvivorBase<438528d0> } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_762x39<2e74ccd0>to cargo of target=Clothing<43c23890> row=3 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39<2e74ccd0> parent=Clothing<43c51620> idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_762x39<2e74ccd0> parent=Clothing<43c23890> idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39<2e74ccd0> parent=Clothing<43c51620> idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_762x39<2e74ccd0> parent=Clothing<43c23890> idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=BakedBeansCan<43c1e3b0>to cargo of target=Clothing<43c51620> row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan<43c1e3b0> parent=Clothing<43c4df90> idx=0 row=0 col=1 } dst={ type=CARGO item=BakedBeansCan<43c1e3b0> parent=Clothing<43c51620> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan<43c1e3b0> parent=Clothing<43c4df90> idx=0 row=0 col=1 } dst={ type=CARGO item=BakedBeansCan<43c1e3b0> parent=Clothing<43c51620> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=HuntingKnife<43c1cb70>to cargo of target=Clothing<43c51620> row=0 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=HuntingKnife<43c1cb70> parent=Clothing<43c4df90> idx=0 row=0 col=0 } dst={ type=CARGO item=HuntingKnife<43c1cb70> parent=Clothing<43c51620> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=HuntingKnife<43c1cb70> parent=Clothing<43c4df90> idx=0 row=0 col=0 } dst={ type=CARGO item=HuntingKnife<43c1cb70> parent=Clothing<43c51620> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_AKM_30Rnd<43c41d90>to cargo of target=Clothing<43c51620> row=0 col=3 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_AKM_30Rnd<43c41d90> parent=Clothing<43c4df90> idx=0 row=0 col=3 } dst={ type=CARGO item=Mag_AKM_30Rnd<43c41d90> parent=Clothing<43c51620> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_AKM_30Rnd<43c41d90> parent=Clothing<43c4df90> idx=0 row=0 col=3 } dst={ type=CARGO item=Mag_AKM_30Rnd<43c41d90> parent=Clothing<43c51620> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<43c4d370>to cargo of target=Clothing<43c51620> row=2 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<43c4d370> parent=Clothing<43c4df90> idx=0 row=0 col=4 } dst={ type=CARGO item=ItemBase<43c4d370> parent=Clothing<43c51620> idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<43c4d370> parent=Clothing<43c4df90> idx=0 row=0 col=4 } dst={ type=CARGO item=ItemBase<43c4d370> parent=Clothing<43c51620> idx=0 row=2 col=1 } SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<43c51620> pos=(10460.2, 284.284, 5961.83) dir=(0, 0.23526, 0, 0.971932) }src2={ type=ATTACHMENT item=Clothing<43c4df90> parent=SurvivorBase<438528d0> slot=5119774 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<43c51620> pos=(10460.2, 284.284, 5961.83) dir=(0, 0.23526, 0, 0.971932) }dst1={ type=ATTACHMENT item=Clothing<43c51620> parent=SurvivorBase<438528d0> slot=5119774 }src2={ type=ATTACHM SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<43c4df90> pos=(10460.2, 284.284, 5961.83) dir=(0, 0.23526, 0, 0.971932) }src2={ type=CARGO item=Mag_AKM_30Rnd<43c41d90> parent=Clothing<43c51620> idx=0 row=0 col=3 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<43c4df90> pos=(10460.2, 284.284, 5961.83) dir=(0, 0.23526, 0, 0.971932) }dst1={ type=CARGO item=Clothing<43c4df90> parent=Clothing<43c51620> idx=0 row=0 col=3 }src2={ type=CARGO item= SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<43c490c0>to cargo of target=Clothing<43c23890> row=3 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<43c490c0> parent=Clothing<43c23890> idx=0 row=2 col=5 } dst={ type=CARGO item=ItemBase<43c490c0> parent=Clothing<43c23890> idx=0 row=3 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<43c490c0> parent=Clothing<43c23890> idx=0 row=2 col=5 } dst={ type=CARGO item=ItemBase<43c490c0> parent=Clothing<43c23890> idx=0 row=3 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_12gaSlug<8863be60>to cargo of target=Clothing<43c23890> row=3 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_12gaSlug<8863be60> parent=Clothing<88634520> idx=0 row=8 col=7 } dst={ type=CARGO item=Ammo_12gaSlug<8863be60> parent=Clothing<43c23890> idx=0 row=3 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_12gaSlug<8863be60> parent=Clothing<88634520> idx=0 row=8 col=7 } dst={ type=CARGO item=Ammo_12gaSlug<8863be60> parent=Clothing<43c23890> idx=0 row=3 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_12gaPellets<8862b3a0>to cargo of target=Clothing<43c23890> row=3 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_12gaPellets<8862b3a0> parent=Clothing<88634520> idx=0 row=9 col=7 } dst={ type=CARGO item=Ammo_12gaPellets<8862b3a0> parent=Clothing<43c23890> idx=0 row=3 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_12gaPellets<8862b3a0> parent=Clothing<88634520> idx=0 row=9 col=7 } dst={ type=CARGO item=Ammo_12gaPellets<8862b3a0> parent=Clothing<43c23890> idx=0 row=3 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=PurificationTablets<43c17690>to cargo of target=Clothing<88634520> row=8 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=PurificationTablets<43c17690> parent=Clothing<43c23890> idx=0 row=0 col=5 } dst={ type=CARGO item=PurificationTablets<43c17690> parent=Clothing<88634520> idx=0 row=8 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=PurificationTablets<43c17690> parent=Clothing<43c23890> idx=0 row=0 col=5 } dst={ type=CARGO item=PurificationTablets<43c17690> parent=Clothing<88634520> idx=0 row=8 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_AKM_30Rnd<43c41d90>to cargo of target=Clothing<43c23890> row=0 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_AKM_30Rnd<43c41d90> pos=(10460.2, 284.284, 5961.83) dir=(0, 0.23526, 0, 0.971932) } dst={ type=CARGO item=Mag_AKM_30Rnd<43c41d90> parent=Clothing<43c23890> idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_AKM_30Rnd<43c41d90> pos=(10460.2, 284.284, 5961.83) dir=(0, 0.23526, 0, 0.971932) } dst={ type=CARGO item=Mag_AKM_30Rnd<43c41d90> parent=Clothing<43c23890> idx=0 row=0 col=5 } SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<43c4a2f0> pos=(10462.9, 283.041, 5955.59) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<43c4a2f0> parent=Clothing<43c23890> idx=0 row=3 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<43c4a2f0> pos=(10462.9, 283.041, 5955.59) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<43c4a2f0> parent=Clothing<43c23890> idx=0 row=3 col=4 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT (E): ScriptCallQueue::Call: Incompatible parameter '0', expected 'string', got 'void' SCRIPT : OnMissionFinish SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<2e0c9920> SCRIPT : ~DayZGame() --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 19.11. 18:13:40 SCRIPT : Registered 361 temporary action enum(s), UAN==361 SCRIPT (W): @"scripts/3_Game/dayzplayer.c,348": Missing ';' at the end of line SCRIPT : CreateGame() SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT (W): @"$CurrentDir:.\Missions\dayzOffline.ChernarusPlus\init.c,40": Unsafe down-casting, use 'PlayerBase.Cast' for safe down-casting SCRIPT : Creating Mission: .\Missions\dayzOffline.ChernarusPlus\mission.c SCRIPT : SyncEvents -> RegisterEvents SCRIPT : array positions = 0x00000000ffca8620 {<15135.1,0,13901.1>,<15017.8,0,13892.4>,<14887.1,0,14547.9>,<14749.7,0,13248.7>,<14697.6,0,13418.4>,<14537.3,0,14755.7>,<14415.3,0,14025.2>,<14338,0,12859.5>,<14263.8,0,12748.7>,<14172.2,0,12304 SCRIPT : vector player_pos = 0x00000000bb16c118 {<13337.1,0,5120.8>} SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_walkErc_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_runErc_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_sprintErc_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_shortmove_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_longmove_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_walkCro_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_runCro_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_walkProne_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_runProne_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_jumpErc_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_landFootErc_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_attack_light_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_attack_heavy_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_walkRasErc_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_runRasErc_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_Body_landFeetErc_lightfabric_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_back_attack_heavy_small_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_back_attack_heavy_military_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_back_attack_heavy_outdoor_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "Cloth_back_attack_heavy_ghillie_Soundset". SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=Rag parent=SurvivorBase }src2={ type=CARGO item=MakarovIJ70_Base parent=Clothing idx=0 row=0 col=0 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] PlayerBase.CanRedirectToWeaponManager OK, can detach mag=Mag_IJ70_8Rnd from wpn=MakarovIJ70_Base SCRIPT : [inv] PlayerBase.CanRedirectToWeaponManager OK, can detach mag=Mag_IJ70_8Rnd from wpn=MakarovIJ70_Base SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=ItemBase parent=ZmbF_MilkMaidOld_Base idx=0 row=0 col=0 }src2={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=ItemBase parent=ZmbF_MilkMaidOld_Base idx=0 row=0 col=0 }dst1={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=3 }src2={ type=CARGO item=Ammo SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_380to cargo of target=Clothing row=2 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_380 parent=ZmbF_MilkMaidOld_Base idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_380 parent=ZmbF_MilkMaidOld_Base idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=2 col=0 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Izh18_Base parent=SurvivorBase slot=-761289206 } src2={ type=HANDS item=MakarovIJ70_Base parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 2 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : float wetness = 0 SCRIPT : float rain = 0.000101353 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 2 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : float wetness = 0 SCRIPT : float rain = 8.35361e-05 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 2 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : float wetness = 0 SCRIPT : float rain = 6.87487e-05 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 2 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 4 SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : [inv] PlayerBase.CanRedirectToWeaponManager OK, can detach mag=Mag_IJ70_8Rnd from wpn=MakarovIJ70_Base SCRIPT : enable - false SCRIPT : [inv] PlayerBase.CanRedirectToWeaponManager cannot detach mag=Mag_IJ70_8Rnd from wpn=MakarovIJ70_Base SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=MakarovIJ70_Baseto cargo of target=Clothing row=0 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=GROUND item=MakarovIJ70_Base pos=(13338.7, 6.81899, 5440.29) dir=(0, 0, 0, 1) } dst={ type=CARGO item=MakarovIJ70_Base parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=GROUND item=MakarovIJ70_Base pos=(13338.7, 6.81899, 5440.29) dir=(0, 0, 0, 1) } dst={ type=CARGO item=MakarovIJ70_Base parent=Clothing idx=0 row=0 col=1 } SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 4 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 4 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : float wetness = 0 SCRIPT : float rain = 1.64084e-06 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.64084e-06 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.64084e-06 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=GROUND item=KitchenKnife<897ec100> pos=(13344.4, 10.2259, 5441.08) dir=(0, 0, 0, 1) } dst={ type=CARGO item=KitchenKnife<897ec100> parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=GROUND item=KitchenKnife<897ec100> pos=(13344.4, 10.2259, 5441.08) dir=(0, 0, 0, 1) } dst={ type=CARGO item=KitchenKnife<897ec100> parent=Clothing idx=0 row=0 col=1 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : float wetness = 0 SCRIPT : float rain = 8.47722e-07 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.47722e-07 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.47722e-07 SCRIPT : [inv] PlayerBase.CanRedirectToWeaponManager OK, can detach mag=Mag_IJ70_8Rnd from wpn=MakarovIJ70_Base SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=KitchenKnife<897ec100> parent=Clothing idx=0 row=0 col=1 }src2={ type=CARGO item=HuntingKnife parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=KitchenKnife<897ec100> parent=Clothing idx=0 row=0 col=1 }dst1={ type=CARGO item=KitchenKnife<897ec100> parent=Clothing idx=0 row=0 col=1 }src2={ type=CARGO item=HuntingKn SCRIPT : [inv] I::Drop(PREDICTIVE) item=HuntingKnife SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=HuntingKnife parent=Clothing idx=0 row=0 col=1 } dst={ type=GROUND item=HuntingKnife pos=(13345.6, 5.9754, 5560.36) dir=(0.705025, 0.0165148, -0.0099873, 0.70891 SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=HuntingKnife parent=Clothing idx=0 row=0 col=1 } dst={ type=GROUND item=HuntingKnife pos=(13345.6, 5.9754, 5560.36) dir=(0.705025, 0.0165148, -0.0099873, 0.70 SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_IJ70_8Rndto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=MakarovIJ70_Baseto cargo of target=Clothing row=0 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=MakarovIJ70_Base parent=SurvivorBase } dst={ type=CARGO item=MakarovIJ70_Base parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_380<92b746f0>to cargo of target=Clothing row=1 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_380<92b746f0> parent=Clothing idx=0 row=1 col=2 } dst={ type=CARGO item=Ammo_380<92b746f0> parent=Clothing idx=0 row=1 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_380<92b746f0> parent=Clothing idx=0 row=1 col=2 } dst={ type=CARGO item=Ammo_380<92b746f0> parent=Clothing idx=0 row=1 col=2 } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'Interupt in actionbase called - server' SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 3 SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=Mag_IJ70_8Rnd parent=SurvivorBase }src2={ type=CARGO item=MakarovIJ70_Base parent=Clothing idx=0 row=0 col=1 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=MakarovIJ70_Base parent=SurvivorBase }src2={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=0 col=1 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 4 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 3 SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=Mag_IJ70_8Rnd parent=SurvivorBase }src2={ type=CARGO item=MakarovIJ70_Base parent=Clothing idx=0 row=0 col=1 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 4 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=GROUND item=ItemBase pos=(13401.4, 6.18205, 5981.12) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=ItemBase parent=SurvivorBase slot=-1445057555 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=GROUND item=ItemBase pos=(13401.4, 6.18205, 5981.12) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=ItemBase parent=SurvivorBase slot=-1445057555 } SCRIPT : [inv] I::ReplaceItemWithNew executing lambda=TurnItemIntoItemLambda<9ad70a10>on old_item=ItemBase SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_9x19<9eb0d1d0>to cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=GROUND item=Ammo_9x19<9eb0d1d0> pos=(13399.2, 6.65281, 5979.72) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_9x19<9eb0d1d0> parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=GROUND item=Ammo_9x19<9eb0d1d0> pos=(13399.2, 6.65281, 5979.72) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_9x19<9eb0d1d0> parent=Clothing idx=0 row=0 col=0 } SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=GROUND item=ItemBase pos=(13397.6, 6.56115, 5980.16) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=GROUND item=ItemBase pos=(13397.6, 6.56115, 5980.16) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=1 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_380<92b746f0>to cargo of target=Clothing row=1 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_380<92b746f0> parent=Clothing idx=0 row=1 col=2 } dst={ type=CARGO item=Ammo_380<92b746f0> parent=Clothing idx=0 row=1 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_380<92b746f0> parent=Clothing idx=0 row=1 col=2 } dst={ type=CARGO item=Ammo_380<92b746f0> parent=Clothing idx=0 row=1 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=1 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=1 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=1 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=MakarovIJ70_Baseto cargo of target=Clothing row=0 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=MakarovIJ70_Base parent=SurvivorBase } dst={ type=CARGO item=MakarovIJ70_Base parent=Clothing idx=0 row=0 col=1 } SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=CZ75_Baseto cargo of target=Container_Base row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=GROUND item=CZ75_Base pos=(13392.3, 6.02421, 6062.65) dir=(0, 0, 0, 1) } dst={ type=CARGO item=CZ75_Base parent=Container_Base idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=GROUND item=CZ75_Base pos=(13392.3, 6.02421, 6062.65) dir=(0, 0, 0, 1) } dst={ type=CARGO item=CZ75_Base parent=Container_Base idx=0 row=0 col=0 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=MakarovIJ70_Baseto cargo of target=Clothing row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=MakarovIJ70_Base parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=MakarovIJ70_Base parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=MakarovIJ70_Base parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=MakarovIJ70_Base parent=Clothing idx=0 row=0 col=2 } SCRIPT : enable - false SCRIPT : enable - false SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ragto cargo of target=Clothing row=2 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Rag parent=Clothing idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Rag parent=Clothing idx=0 row=2 col=1 } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=GROUND item=Clothing pos=(13410.7, 6.135, 6096.22) dir=(0, 0, 0, 1) }src2={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=GROUND item=Clothing pos=(13410.7, 6.135, 6096.22) dir=(0, 0, 0, 1) }dst1={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5612719 }src2={ type=ATTACHMENT item=Clot SCRIPT : enable - true SCRIPT : enable - true SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : m_Player.m_HealthLevel:1 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=BakedBeansCanto cargo of target=Container_Base row=0 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=BakedBeansCan parent=ZmbM_HandymanNormal_Base<89f6b560> idx=0 row=0 col=0 } dst={ type=CARGO item=BakedBeansCan parent=Container_Base idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=BakedBeansCan parent=ZmbM_HandymanNormal_Base<89f6b560> idx=0 row=0 col=0 } dst={ type=CARGO item=BakedBeansCan parent=Container_Base idx=0 row=0 col=4 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcSpr SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=GROUND item=Clothing pos=(13386.9, 9.57757, 6145.54) dir=(0, 0, 0, 1) }src2={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5308728 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=GROUND item=Clothing pos=(13386.9, 9.57757, 6145.54) dir=(0, 0, 0, 1) }dst1={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5308728 }src2={ type=ATTACHMENT item=Cl SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=MakarovIJ70_Base parent=Clothing idx=0 row=0 col=2 } src2={ type=HANDS item=Izh18_Base parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.96568e-11 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.96568e-11 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.96568e-11 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ragto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag parent=Clothing idx=0 row=2 col=1 } dst={ type=CARGO item=Rag parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag parent=Clothing idx=0 row=2 col=1 } dst={ type=CARGO item=Rag parent=Clothing idx=0 row=0 col=0 } SCRIPT : m_Player.m_HealthLevel:0 SCRIPT : [inv] I::Drop(PREDICTIVE) item=Container_Base SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=GROUND item=Container_Base pos=(13386.9, 9.63657, 6145.21) dir=(0.673085, 0.216359, -0.216422, 0.673281) } dst={ type=GROUND item=Container_Base pos=(13387.4, 9.63883, 6145.62) dir=( SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=GROUND item=Container_Base pos=(13386.9, 9.63657, 6145.21) dir=(0.673085, 0.216359, -0.216422, 0.673281) } dst={ type=GROUND item=Container_Base pos=(13387.4, 9.63883, 6145.62) di SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : float wetness = 0 SCRIPT : float rain = 5.6735e-12 SCRIPT : float wetness = 0 SCRIPT : float rain = 5.6735e-12 SCRIPT : float wetness = 0 SCRIPT : float rain = 5.6735e-12 SCRIPT : float wetness = 0 SCRIPT : float rain = 3.5539e-12 SCRIPT : float wetness = 0 SCRIPT : float rain = 3.5539e-12 SCRIPT : float wetness = 0 SCRIPT : float rain = 3.5539e-12 SCRIPT : float wetness = 0 SCRIPT : float rain = 3.29969e-12 SCRIPT : float wetness = 0 SCRIPT : float rain = 3.29969e-12 SCRIPT : float wetness = 0 SCRIPT : float rain = 3.29969e-12 SCRIPT : float wetness = 0 SCRIPT : float rain = 2.64449e-12 SCRIPT : float wetness = 0 SCRIPT : float rain = 2.64449e-12 SCRIPT : float wetness = 0 SCRIPT : float rain = 2.64449e-12 SCRIPT : [inv] PlayerBase.CanRedirectToWeaponManager OK, can detach mag=Mag_IJ70_8Rnd from wpn=MakarovIJ70_Base SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=MakarovIJ70_Baseto cargo of target=Clothing row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=MakarovIJ70_Base parent=SurvivorBase } dst={ type=CARGO item=MakarovIJ70_Base parent=Clothing idx=0 row=0 col=2 } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'Interupt in actionbase called - server' SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=Mag_IJ70_8Rnd parent=SurvivorBase }src2={ type=CARGO item=MakarovIJ70_Base parent=Clothing idx=0 row=0 col=2 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 4 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : float wetness = 0 SCRIPT : float rain = 7.21167e-13 SCRIPT : float wetness = 0 SCRIPT : float rain = 7.21167e-13 SCRIPT : float wetness = 0 SCRIPT : float rain = 7.21167e-13 SCRIPT : float wetness = 0 SCRIPT : float rain = 5.99714e-13 SCRIPT : float wetness = 0 SCRIPT : float rain = 5.99714e-13 SCRIPT : float wetness = 0 SCRIPT : float rain = 5.99714e-13 SCRIPT : float wetness = 0 SCRIPT : float rain = 5.0533e-13 SCRIPT : float wetness = 0 SCRIPT : float rain = 5.0533e-13 SCRIPT : float wetness = 0 SCRIPT : float rain = 5.0533e-13 SCRIPT : float wetness = 0 SCRIPT : float rain = 4.34911e-13 SCRIPT : float wetness = 0 SCRIPT : float rain = 4.34911e-13 SCRIPT : float wetness = 0 SCRIPT : float rain = 4.34911e-13 SCRIPT : float wetness = 0 SCRIPT : float rain = 4.07318e-13 SCRIPT : float wetness = 0 SCRIPT : float rain = 4.07318e-13 SCRIPT : float wetness = 0 SCRIPT : float rain = 4.07318e-13 SCRIPT : float wetness = 0 SCRIPT : float rain = 3.14452e-13 SCRIPT : float wetness = 0 SCRIPT : float rain = 3.14452e-13 SCRIPT : float wetness = 0 SCRIPT : float rain = 3.14452e-13 SCRIPT : [inv] PlayerBase.CanRedirectToWeaponManager OK, can detach mag=Mag_IJ70_8Rnd from wpn=MakarovIJ70_Base SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=MakarovIJ70_Base parent=SurvivorBase }src2={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=2 col=0 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 5 SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'Interupt in actionbase called - server' SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 5 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 4 SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Edible_Base<9a50a1d0>to cargo of target=Clothing row=2 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base<9a50a1d0> parent=ZmbM_HandymanNormal_Base<89f96c10> idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<9a50a1d0> parent=Clothing idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base<9a50a1d0> parent=ZmbM_HandymanNormal_Base<89f96c10> idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<9a50a1d0> parent=Clothing idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=PeachesCan<9a50cc40>to cargo of target=Clothing row=2 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=PeachesCan<9a50cc40> parent=ZmbF_BlueCollarFat_Base idx=0 row=0 col=0 } dst={ type=CARGO item=PeachesCan<9a50cc40> parent=Clothing idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=PeachesCan<9a50cc40> parent=ZmbF_BlueCollarFat_Base idx=0 row=0 col=0 } dst={ type=CARGO item=PeachesCan<9a50cc40> parent=Clothing idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=TunaCan<84d59040>to cargo of target=Container_Base row=2 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan<84d59040> parent=ZmbF_MilkMaidOld_Base<89f98950> idx=0 row=0 col=0 } dst={ type=CARGO item=TunaCan<84d59040> parent=Container_Base idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan<84d59040> parent=ZmbF_MilkMaidOld_Base<89f98950> idx=0 row=0 col=0 } dst={ type=CARGO item=TunaCan<84d59040> parent=Container_Base idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Battery9Vto cargo of target=Clothing row=1 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V parent=ZmbF_MechanicNormal_Base idx=0 row=0 col=0 } dst={ type=CARGO item=Battery9V parent=Clothing idx=0 row=1 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V parent=ZmbF_MechanicNormal_Base idx=0 row=0 col=0 } dst={ type=CARGO item=Battery9V parent=Clothing idx=0 row=1 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Battery9Vto cargo of target=Container_Base row=2 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V parent=Clothing idx=0 row=1 col=1 } dst={ type=CARGO item=Battery9V parent=Container_Base idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V parent=Clothing idx=0 row=1 col=1 } dst={ type=CARGO item=Battery9V parent=Container_Base idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Battery9Vto cargo of target=Container_Base row=2 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=Battery9V parent=Container_Base idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=Battery9V parent=Container_Base idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=BakedBeansCan<84d3cfa0>to cargo of target=Clothing row=2 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=BakedBeansCan<84d3cfa0> parent=ZmbF_JoggerSkinny_Base<89f94ed0> idx=0 row=0 col=0 } dst={ type=CARGO item=BakedBeansCan<84d3cfa0> parent=Clothing idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=BakedBeansCan<84d3cfa0> parent=ZmbF_JoggerSkinny_Base<89f94ed0> idx=0 row=0 col=0 } dst={ type=CARGO item=BakedBeansCan<84d3cfa0> parent=Clothing idx=0 row=2 col=1 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=GROUND item=Shovel<929beaf0> pos=(13301.3, 9.265, 6111.39) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Shovel<929beaf0> parent=SurvivorBase slot=209551192 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=GROUND item=Shovel<929beaf0> pos=(13301.3, 9.265, 6111.39) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Shovel<929beaf0> parent=SurvivorBase slot=209551192 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=GROUND item=ItemBase pos=(13302.1, 9.265, 6108.99) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=1 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=GROUND item=ItemBase pos=(13302.1, 9.265, 6108.99) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=1 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=GROUND item=Clothing pos=(13315.4, 9.48958, 6141.97) dir=(-0.687971, -0.163388, -0.163388, 0.687971) }src2={ type=ATTACHMENT item=Clothing parent=SurvivorBase SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=GROUND item=Clothing pos=(13315.4, 9.48958, 6141.97) dir=(-0.687971, -0.163388, -0.163388, 0.687971) }dst1={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=-1445057 SCRIPT : [inv] I::ReplaceItemWithNew executing lambda=TurnItemIntoItemLambda<9ad787a0>on old_item=Clothing SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=GROUND item=Mag_FNX45_15Rnd<89e93a20> pos=(13315.1, 9.33882, 6143.06) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_FNX45_15Rnd<89e93a20> parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=GROUND item=Mag_FNX45_15Rnd<89e93a20> pos=(13315.1, 9.33882, 6143.06) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_FNX45_15Rnd<89e93a20> parent=Clothing idx=0 row=0 col=1 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=GROUND item=ItemBase<9e5b1290> pos=(13315.4, 9.48958, 6141.97) dir=(0, 0, 0, 1) }src2={ type=HANDS item=Container_Base parent=SurvivorBase } SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Container_Baseto cargo of target=Clothing<929d1400> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Container_Base parent=SurvivorBase } dst={ type=CARGO item=Container_Base parent=Clothing<929d1400> idx=0 row=0 col=0 } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=GROUND item=Clothing<929d1400> pos=(13316.3, 9.33882, 6147.04) dir=(0, 0, 0, 1) }src2={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=GROUND item=Clothing<929d1400> pos=(13316.3, 9.33882, 6147.04) dir=(0, 0, 0, 1) }dst1={ type=ATTACHMENT item=Clothing<929d1400> parent=SurvivorBase slot=5612719 }src2={ type=ATTACHMENT item=Cl SCRIPT : enable - false SCRIPT : enable - false SCRIPT : enable - true SCRIPT : enable - true SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=GROUND item=Mag_STANAG_30Rnd pos=(13315.1, 9.33882, 6145.85) dir=(0, 0, 0, 1) }src2={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=GROUND item=Mag_STANAG_30Rnd pos=(13315.1, 9.33882, 6145.85) dir=(0, 0, 0, 1) }dst1={ type=CARGO item=Mag_STANAG_30Rnd parent=Clothing idx=0 row=0 col=3 }src2={ type=CARGO SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=GROUND item=Ammo_45ACP pos=(13349.4, 6.72405, 6192.01) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_45ACP parent=Container_Base idx=0 row=2 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=GROUND item=Ammo_45ACP pos=(13349.4, 6.72405, 6192.01) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_45ACP parent=Container_Base idx=0 row=2 col=4 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=GROUND item=Ammo_12gaPellets pos=(13351.4, 7.17449, 6229.22) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_12gaPellets parent=Container_Base idx=0 row=2 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=GROUND item=Ammo_12gaPellets pos=(13351.4, 7.17449, 6229.22) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_12gaPellets parent=Container_Base idx=0 row=2 col=5 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : enable - false SCRIPT : enable - false SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.61007e-18 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 2 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c OnAction SCRIPT : enable - true SCRIPT : enable - true SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 3 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 3 SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : enable - false SCRIPT : enable - false SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : enable - true SCRIPT : enable - true SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] I::Drop(PREDICTIVE) item=Edible_Base<9a50a1d0> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base<9a50a1d0> parent=Clothing idx=0 row=2 col=0 } dst={ type=GROUND item=Edible_Base<9a50a1d0> pos=(13428.5, 6.06097, 6234.57) dir=(-0.000774475, -0.197667, 0.00627659, 0.98 SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base<9a50a1d0> parent=Clothing idx=0 row=2 col=0 } dst={ type=GROUND item=Edible_Base<9a50a1d0> pos=(13428.5, 6.06097, 6234.57) dir=(-0.000774475, -0.197667, 0.00627659, 0 SCRIPT : enable - false SCRIPT : enable - false SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : enable - true SCRIPT : enable - true SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=GROUND item=ItemBase pos=(13428, 6.00023, 6235.54) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=GROUND item=ItemBase pos=(13428, 6.00023, 6235.54) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=2 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : enable - false SCRIPT : enable - false SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=1 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=ItemBase parent=SurvivorBase } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=1 col=2 } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<706f2070> SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : enable - true SCRIPT : enable - true SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Drop(PREDICTIVE) item=ItemBase SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=GROUND item=ItemBase pos=(13512.6, 6.24094, 6294.07) dir=(0, 0, 0, 1) } dst={ type=GROUND item=ItemBase pos=(13512.5, 6.29986, 6293.37) dir=(0.707129, -0.0106417, 0.0106143, 0.706925 SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=GROUND item=ItemBase pos=(13512.6, 6.24094, 6294.07) dir=(0, 0, 0, 1) } dst={ type=GROUND item=ItemBase pos=(13512.5, 6.29986, 6293.37) dir=(0.707129, -0.0106417, 0.0106143, 0.706 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=GROUND item=Clothing pos=(13512.1, 3.13504, 6378.12) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=-1239309756 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=GROUND item=Clothing pos=(13512.1, 3.13504, 6378.12) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=-1239309756 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=GROUND item=ItemMap<8995cbe0> pos=(13385.1, 4.598, 6607.97) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemMap<8995cbe0> parent=Clothing idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=GROUND item=ItemMap<8995cbe0> pos=(13385.1, 4.598, 6607.97) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemMap<8995cbe0> parent=Clothing idx=0 row=2 col=1 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=GROUND item=Clothing pos=(13374.9, 4.25776, 6590.72) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5100557 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=GROUND item=Clothing pos=(13374.9, 4.25776, 6590.72) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5100557 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=MakarovIJ70_Baseto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=MakarovIJ70_Base parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=MakarovIJ70_Base parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=MakarovIJ70_Base parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=MakarovIJ70_Base parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=PeachesCan<9a50cc40>to cargo of target=Clothing row=0 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=PeachesCan<9a50cc40> parent=Clothing idx=0 row=2 col=3 } dst={ type=CARGO item=PeachesCan<9a50cc40> parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=PeachesCan<9a50cc40> parent=Clothing idx=0 row=2 col=3 } dst={ type=CARGO item=PeachesCan<9a50cc40> parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_FNX45_15Rnd<89e93a20>to cargo of target=Clothing row=0 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_FNX45_15Rnd<89e93a20> parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=Mag_FNX45_15Rnd<89e93a20> parent=Clothing idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_FNX45_15Rnd<89e93a20> parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=Mag_FNX45_15Rnd<89e93a20> parent=Clothing idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ragto cargo of target=Clothing row=0 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Rag parent=Clothing idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Rag parent=Clothing idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=2 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=1 col=0 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=1 col=0 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_9x19<9eb0d1d0>to cargo of target=Clothing row=2 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19<9eb0d1d0> parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_9x19<9eb0d1d0> parent=Clothing idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19<9eb0d1d0> parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_9x19<9eb0d1d0> parent=Clothing idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemMap<8995cbe0>to cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemMap<8995cbe0> parent=Clothing idx=0 row=2 col=1 } dst={ type=CARGO item=ItemMap<8995cbe0> parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemMap<8995cbe0> parent=Clothing idx=0 row=2 col=1 } dst={ type=CARGO item=ItemMap<8995cbe0> parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=2 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=2 col=0 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=2 col=0 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=2 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=GROUND item=ItemBase pos=(13370.4, 5.11498, 6609.94) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=GROUND item=ItemBase pos=(13370.4, 5.11498, 6609.94) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Container_Baseto cargo of target=Clothing<929d1400> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Container_Base parent=SurvivorBase } dst={ type=CARGO item=Container_Base parent=Clothing<929d1400> idx=0 row=0 col=0 } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=GROUND item=WaterBottle<9de0fa90> pos=(13369.5, 4.7693, 6608.94) dir=(0, 0.989084, 0, 0.147351) } dst={ type=CARGO item=WaterBottle<9de0fa90> parent=Clothing idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=GROUND item=WaterBottle<9de0fa90> pos=(13369.5, 4.7693, 6608.94) dir=(0, 0.989084, 0, 0.147351) } dst={ type=CARGO item=WaterBottle<9de0fa90> parent=Clothing idx=0 row=0 col=4 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.16022e-26 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.16022e-26 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.16022e-26 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.12547e-26 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.12547e-26 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.12547e-26 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : float wetness = 0 SCRIPT : float rain = 7.41093e-27 SCRIPT : float wetness = 0 SCRIPT : float rain = 7.41093e-27 SCRIPT : float wetness = 0 SCRIPT : float rain = 7.41093e-27 SCRIPT : float wetness = 0 SCRIPT : float rain = 6.58012e-27 SCRIPT : float wetness = 0 SCRIPT : float rain = 6.58012e-27 SCRIPT : float wetness = 0 SCRIPT : float rain = 6.58012e-27 SCRIPT : float wetness = 0 SCRIPT : float rain = 6.37176e-27 SCRIPT : float wetness = 0 SCRIPT : float rain = 6.37176e-27 SCRIPT : float wetness = 0 SCRIPT : float rain = 6.37176e-27 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] PlayerBase.CanRedirectToWeaponManager OK, can detach mag=Mag_IJ70_8Rnd from wpn=MakarovIJ70_Base SCRIPT : enable - false SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 5 SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'Interupt in actionbase called - server' SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 5 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 3 SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=Mag_IJ70_8Rnd parent=SurvivorBase }src2={ type=CARGO item=MakarovIJ70_Base parent=Clothing idx=0 row=0 col=1 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 4 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : float wetness = 0 SCRIPT : float rain = 8.21416e-28 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.21416e-28 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.21416e-28 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.08887e-28 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.08887e-28 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.08887e-28 SCRIPT : float wetness = 0 SCRIPT : float rain = 7.97318e-28 SCRIPT : float wetness = 0 SCRIPT : float rain = 7.97318e-28 SCRIPT : float wetness = 0 SCRIPT : float rain = 7.97318e-28 SCRIPT : float wetness = 0 SCRIPT : float rain = 7.97318e-28 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000402e9b20 {OverheatingParticle} SCRIPT : float wetness = 0 SCRIPT : float rain = 7.84971e-28 SCRIPT : float wetness = 0 SCRIPT : float rain = 7.84971e-28 SCRIPT : float wetness = 0 SCRIPT : float rain = 7.84971e-28 SCRIPT : float wetness = 0 SCRIPT : float rain = 7.84971e-28 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000402d59a0 {OverheatingParticle<7daf3f0>} SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000402d59a0 {OverheatingParticle<7daf3f0>} SCRIPT : float overheat_coef = 0.142857 SCRIPT : float wetness = 0 SCRIPT : float rain = 7.74571e-28 SCRIPT : float wetness = 0 SCRIPT : float rain = 7.74571e-28 SCRIPT : float wetness = 0 SCRIPT : float rain = 7.74571e-28 SCRIPT : float wetness = 0 SCRIPT : float rain = 7.74571e-28 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000af4ffdf0 {OverheatingParticle} SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000af4ffdf0 {OverheatingParticle} SCRIPT : float overheat_coef = 0.285714 SCRIPT : float wetness = 0 SCRIPT : float rain = 7.63672e-28 SCRIPT : float wetness = 0 SCRIPT : float rain = 7.63672e-28 SCRIPT : float wetness = 0 SCRIPT : float rain = 7.63672e-28 SCRIPT : float wetness = 0 SCRIPT : float rain = 7.63672e-28 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x000000003bfe6c80 {OverheatingParticle} SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x000000003bfe6c80 {OverheatingParticle} SCRIPT : float overheat_coef = 0.428571 SCRIPT : float wetness = 0 SCRIPT : float rain = 7.52399e-28 SCRIPT : float wetness = 0 SCRIPT : float rain = 7.52399e-28 SCRIPT : float wetness = 0 SCRIPT : float rain = 7.52399e-28 SCRIPT : float wetness = 0 SCRIPT : float rain = 7.52399e-28 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000cc2221a0 {OverheatingParticle<7db0a70>} SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000cc2221a0 {OverheatingParticle<7db0a70>} SCRIPT : float overheat_coef = 0.571429 SCRIPT : float wetness = 0 SCRIPT : float rain = 7.43149e-28 SCRIPT : float wetness = 0 SCRIPT : float rain = 7.43149e-28 SCRIPT : float wetness = 0 SCRIPT : float rain = 7.43149e-28 SCRIPT : float wetness = 0 SCRIPT : float rain = 7.43149e-28 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x0000000016a524e0 {OverheatingParticle} SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x0000000016a524e0 {OverheatingParticle} SCRIPT : float overheat_coef = 0.714286 SCRIPT : float wetness = 0 SCRIPT : float rain = 7.33376e-28 SCRIPT : float wetness = 0 SCRIPT : float rain = 7.33376e-28 SCRIPT : float wetness = 0 SCRIPT : float rain = 7.33376e-28 SCRIPT : float wetness = 0 SCRIPT : float rain = 7.33376e-28 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x0000000004f6d5c0 {OverheatingParticle<9f90e670>} SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x0000000004f6d5c0 {OverheatingParticle<9f90e670>} SCRIPT : float overheat_coef = 0.714286 SCRIPT : float wetness = 0 SCRIPT : float rain = 7.23997e-28 SCRIPT : float wetness = 0 SCRIPT : float rain = 7.23997e-28 SCRIPT : float wetness = 0 SCRIPT : float rain = 7.23997e-28 SCRIPT : float wetness = 0 SCRIPT : float rain = 7.23997e-28 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x000000002c042900 {OverheatingParticle<7dafef0>} SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x000000002c042900 {OverheatingParticle<7dafef0>} SCRIPT : float overheat_coef = 0.714286 SCRIPT : float wetness = 0 SCRIPT : float rain = 7.14e-28 SCRIPT : float wetness = 0 SCRIPT : float rain = 7.14e-28 SCRIPT : float wetness = 0 SCRIPT : float rain = 7.14e-28 SCRIPT : float wetness = 0 SCRIPT : float rain = 7.14e-28 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000cc210960 {OverheatingParticle} SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000cc210960 {OverheatingParticle} SCRIPT : float overheat_coef = 0.714286 SCRIPT : float wetness = 0 SCRIPT : float rain = 7.01539e-28 SCRIPT : float wetness = 0 SCRIPT : float rain = 7.01539e-28 SCRIPT : float wetness = 0 SCRIPT : float rain = 7.01539e-28 SCRIPT : float wetness = 0 SCRIPT : float rain = 7.01539e-28 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000aeb745e0 {OverheatingParticle} SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000aeb745e0 {OverheatingParticle} SCRIPT : float overheat_coef = 0.714286 SCRIPT : float wetness = 0 SCRIPT : float rain = 6.78374e-28 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x0000000016a53060 {OverheatingParticle<7daf370>} SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x0000000016a53060 {OverheatingParticle<7daf370>} SCRIPT : float overheat_coef = 0.428571 SCRIPT : float wetness = 0 SCRIPT : float rain = 6.56018e-28 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000aeb6d3a0 {OverheatingParticle} SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000aeb6d3a0 {OverheatingParticle} SCRIPT : float overheat_coef = 0.285714 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : float wetness = 0 SCRIPT : float rain = 6.34251e-28 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x0000000004f56840 {OverheatingParticle<9f90f070>} SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x0000000004f56840 {OverheatingParticle<9f90f070>} SCRIPT : float overheat_coef = 0.142857 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 4 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : float wetness = 0 SCRIPT : float rain = 6.13125e-28 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x000000002c56f9c0 {OverheatingParticle} SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x000000002c56f9c0 {OverheatingParticle} SCRIPT : float overheat_coef = 0 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : [inv] PlayerBase.CanRedirectToWeaponManager OK, can detach mag=Mag_IJ70_8Rnd from wpn=MakarovIJ70_Base SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=MakarovIJ70_Base parent=SurvivorBase }src2={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=0 col=0 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 5 SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'Interupt in actionbase called - server' SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 5 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 3 SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=Mag_IJ70_8Rnd parent=SurvivorBase }src2={ type=CARGO item=MakarovIJ70_Base parent=Clothing idx=0 row=0 col=0 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 5 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 5 SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 4 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : float wetness = 0 SCRIPT : float rain = 2.16885e-28 SCRIPT : float wetness = 0 SCRIPT : float rain = 2.16885e-28 SCRIPT : float wetness = 0 SCRIPT : float rain = 2.16885e-28 SCRIPT : float wetness = 0 SCRIPT : float rain = 2.01096e-28 SCRIPT : float wetness = 0 SCRIPT : float rain = 2.01096e-28 SCRIPT : float wetness = 0 SCRIPT : float rain = 2.01096e-28 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.91726e-28 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.91726e-28 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.91726e-28 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : float wetness = 0 SCRIPT : float rain = 1.63425e-28 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.63425e-28 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.63425e-28 SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) item=BandageDressing SCRIPT : [inv] I::Take2Inv(PREDICTIVE) item=BandageDressing SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=BandageDressing parent=ZmbF_ParamedicNormal_Base<89f98200> idx=0 row=0 col=0 } dst={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=BandageDressing parent=ZmbF_ParamedicNormal_Base<89f98200> idx=0 row=0 col=0 } dst={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=BandageDressingto cargo of target=Clothing row=3 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Edible_Baseto cargo of target=Clothing row=3 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=ZmbF_VillagerOld_Base<89f9e110> idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=3 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=ZmbF_VillagerOld_Base<89f9e110> idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=3 col=1 } SCRIPT : float wetness = 0 SCRIPT : float rain = 4.59271e-29 SCRIPT : float wetness = 0 SCRIPT : float rain = 4.59271e-29 SCRIPT : float wetness = 0 SCRIPT : float rain = 4.59271e-29 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=GROUND item=Clothing pos=(13422.5, 6.78506, 6364.92) dir=(-0.444838, 0.549654, -0.549654, -0.444838) }src2={ type=ATTACHMENT item=Clothing parent=SurvivorBase SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=GROUND item=Clothing pos=(13422.5, 6.78506, 6364.92) dir=(-0.444838, 0.549654, -0.549654, -0.444838) }dst1={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5100557 SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) item=WaterBottle<9de0fa90> SCRIPT : [inv] I::Take2Inv(PREDICTIVE) item=WaterBottle<9de0fa90> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterBottle<9de0fa90> parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=WaterBottle<9de0fa90> parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterBottle<9de0fa90> parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=WaterBottle<9de0fa90> parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) item=Mag_FNX45_15Rnd<89e93a20> SCRIPT : [inv] I::Take2Inv(PREDICTIVE) item=Mag_FNX45_15Rnd<89e93a20> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_FNX45_15Rnd<89e93a20> parent=Clothing idx=0 row=0 col=5 } dst={ type=CARGO item=Mag_FNX45_15Rnd<89e93a20> parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_FNX45_15Rnd<89e93a20> parent=Clothing idx=0 row=0 col=5 } dst={ type=CARGO item=Mag_FNX45_15Rnd<89e93a20> parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) item=Rag SCRIPT : [inv] I::Take2Inv(PREDICTIVE) item=Rag SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag parent=Clothing idx=0 row=0 col=6 } dst={ type=CARGO item=Rag parent=Clothing idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag parent=Clothing idx=0 row=0 col=6 } dst={ type=CARGO item=Rag parent=Clothing idx=0 row=0 col=4 } SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) item=ItemBase SCRIPT : [inv] I::Take2Inv(PREDICTIVE) item=ItemBase SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=2 col=3 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=2 col=3 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=5 } SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) item=ItemBase SCRIPT : [inv] I::Take2Inv(PREDICTIVE) item=ItemBase SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=2 col=2 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=2 col=2 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=6 } SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) item=Ammo_9x19<9eb0d1d0> SCRIPT : [inv] I::Take2Inv(PREDICTIVE) item=Ammo_9x19<9eb0d1d0> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19<9eb0d1d0> parent=Clothing idx=0 row=2 col=1 } dst={ type=CARGO item=Ammo_9x19<9eb0d1d0> parent=Clothing idx=0 row=1 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19<9eb0d1d0> parent=Clothing idx=0 row=2 col=1 } dst={ type=CARGO item=Ammo_9x19<9eb0d1d0> parent=Clothing idx=0 row=1 col=5 } SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) item=Edible_Base SCRIPT : [inv] I::Take2Inv(PREDICTIVE) item=Edible_Base SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=3 col=1 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=1 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=3 col=1 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=1 col=6 } SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) item=ItemBase SCRIPT : [inv] I::Take2Inv(PREDICTIVE) item=ItemBase SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=2 col=0 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=2 col=0 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=2 col=0 } SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) item=BandageDressing SCRIPT : [inv] I::Take2Inv(PREDICTIVE) item=BandageDressing SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=3 col=0 } dst={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=3 col=0 } dst={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=2 col=1 } SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : enable - false SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_12gaPelletsto cargo of target=Clothing row=3 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_12gaPellets parent=Container_Base idx=0 row=2 col=5 } dst={ type=CARGO item=Ammo_12gaPellets parent=Clothing idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_12gaPellets parent=Container_Base idx=0 row=2 col=5 } dst={ type=CARGO item=Ammo_12gaPellets parent=Clothing idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_9x19<9eb0d1d0>to cargo of target=Container_Base row=2 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19<9eb0d1d0> parent=Clothing idx=0 row=1 col=5 } dst={ type=CARGO item=Ammo_9x19<9eb0d1d0> parent=Container_Base idx=0 row=2 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19<9eb0d1d0> parent=Clothing idx=0 row=1 col=5 } dst={ type=CARGO item=Ammo_9x19<9eb0d1d0> parent=Container_Base idx=0 row=2 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Container_Baseto cargo of target=Clothing<929d1400> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Container_Base parent=SurvivorBase } dst={ type=CARGO item=Container_Base parent=Clothing<929d1400> idx=0 row=0 col=0 } SCRIPT : OnDrop InventoryQuickbar<751afb80> SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 2 SCRIPT : [wpnfsm] LoopedChambering, taking mag from event e.mag=Ammo_12gaPellets SCRIPT : [wpnfsm] m_srcMagazine=Ammo_12gaPellets SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=GROUND item=Edible_Base pos=(13439.6, 7.10653, 6340.71) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=GROUND item=Edible_Base pos=(13439.6, 7.10653, 6340.71) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=3 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=GROUND item=ItemBase pos=(13443.6, 7.41155, 6328.1) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=1 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=GROUND item=ItemBase pos=(13443.6, 7.41155, 6328.1) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=1 col=5 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=ItemBase parent=Clothing idx=0 row=1 col=5 } src2={ type=HANDS item=Mp133Shotgun parent=SurvivorBase } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : UnboxLambda::SetupNewMagazine new_item=Ammo_12gaPellets<9eb239a0> count=10 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Mp133Shotgun parent=SurvivorBase slot=-761289206 } src2={ type=HANDS item=Ammo_12gaPellets<9eb239a0> parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 2 SCRIPT : [wpnfsm] LoopedChambering, taking mag from event e.mag=Ammo_12gaPellets<9eb239a0> SCRIPT : [wpnfsm] m_srcMagazine=Ammo_12gaPellets<9eb239a0> SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : float wetness = 0 SCRIPT : float rain = 6.92208e-31 SCRIPT : float wetness = 0 SCRIPT : float rain = 6.92208e-31 SCRIPT : float wetness = 0 SCRIPT : float rain = 6.92208e-31 SCRIPT : float wetness = 0 SCRIPT : float rain = 6.92208e-31 SCRIPT : float wetness = 0 SCRIPT : float rain = 6.92208e-31 SCRIPT : float wetness = 0 SCRIPT : float rain = 6.92208e-31 SCRIPT : float wetness = 0 SCRIPT : float rain = 6.92208e-31 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x000000008a0053a0 {OverheatingParticle} SCRIPT : float wetness = 0 SCRIPT : float rain = 6.92208e-31 SCRIPT : float wetness = 0 SCRIPT : float rain = 6.92208e-31 SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=GROUND item=ItemBase pos=(13412.7, 6.97379, 6329.85) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=3 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=GROUND item=ItemBase pos=(13412.7, 6.97379, 6329.85) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=3 col=1 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=GROUND item=ItemBase pos=(13409.3, 6.56276, 6318.17) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=3 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=GROUND item=ItemBase pos=(13409.3, 6.56276, 6318.17) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=3 col=6 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=GROUND item=Edible_Base pos=(13389.6, 6.6598, 6311.56) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=4 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=GROUND item=Edible_Base pos=(13389.6, 6.6598, 6311.56) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=4 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : float wetness = 0 SCRIPT : float rain = 3.5287e-32 SCRIPT : float wetness = 0 SCRIPT : float rain = 3.5287e-32 SCRIPT : float wetness = 0 SCRIPT : float rain = 3.5287e-32 SCRIPT : float wetness = 0 SCRIPT : float rain = 3.5287e-32 SCRIPT : float wetness = 0 SCRIPT : float rain = 3.5287e-32 SCRIPT : float wetness = 0 SCRIPT : float rain = 3.5287e-32 SCRIPT : float wetness = 0 SCRIPT : float rain = 3.5287e-32 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x000000008090e9a0 {OverheatingParticle<9f8edb70>} SCRIPT : float wetness = 0 SCRIPT : float rain = 3.5287e-32 SCRIPT : float wetness = 0 SCRIPT : float rain = 3.5287e-32 SCRIPT : float wetness = 0 SCRIPT : float rain = 2.52028e-32 SCRIPT : float wetness = 0 SCRIPT : float rain = 2.52028e-32 SCRIPT : float wetness = 0 SCRIPT : float rain = 2.52028e-32 SCRIPT : float wetness = 0 SCRIPT : float rain = 2.52028e-32 SCRIPT : float wetness = 0 SCRIPT : float rain = 2.52028e-32 SCRIPT : float wetness = 0 SCRIPT : float rain = 2.52028e-32 SCRIPT : float wetness = 0 SCRIPT : float rain = 2.52028e-32 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x000000003b61ebe0 {OverheatingParticle} SCRIPT : float wetness = 0 SCRIPT : float rain = 2.52028e-32 SCRIPT : float wetness = 0 SCRIPT : float rain = 2.52028e-32 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=GROUND item=Edible_Base pos=(13389.9, 6.6598, 6322.71) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=4 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=GROUND item=Edible_Base pos=(13389.9, 6.6598, 6322.71) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=4 col=4 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<7d0d3e10>to cargo of target=Clothing row=4 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=GROUND item=ItemBase<7d0d3e10> pos=(13390.1, 6.6598, 6320.74) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<7d0d3e10> parent=Clothing idx=0 row=4 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=GROUND item=ItemBase<7d0d3e10> pos=(13390.1, 6.6598, 6320.74) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<7d0d3e10> parent=Clothing idx=0 row=4 col=5 } SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=GROUND item=ItemBase<89984260> pos=(13388.1, 7.10526, 6324.39) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<89984260> parent=Clothing idx=0 row=4 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=GROUND item=ItemBase<89984260> pos=(13388.1, 7.10526, 6324.39) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<89984260> parent=Clothing idx=0 row=4 col=6 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : float wetness = 0 SCRIPT : float rain = 1.32265e-32 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.32265e-32 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.32265e-32 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.32265e-32 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.32265e-32 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.32265e-32 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.32265e-32 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x0000000004f60d40 {OverheatingParticle} SCRIPT : float wetness = 0 SCRIPT : float rain = 1.32265e-32 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.32265e-32 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.22615e-32 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.22615e-32 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.22615e-32 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.22615e-32 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.22615e-32 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.22615e-32 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.22615e-32 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000e246dc70 {OverheatingParticle} SCRIPT : float wetness = 0 SCRIPT : float rain = 1.22615e-32 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.22615e-32 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000e246dc70 {OverheatingParticle} SCRIPT : float overheat_coef = 0.25 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.13208e-32 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.13208e-32 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.13208e-32 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.13208e-32 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.13208e-32 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.13208e-32 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.13208e-32 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x0000000016333520 {OverheatingParticle} SCRIPT : float wetness = 0 SCRIPT : float rain = 1.13208e-32 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.13208e-32 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x0000000016333520 {OverheatingParticle} SCRIPT : float overheat_coef = 0.5 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 2 SCRIPT : [wpnfsm] LoopedChambering, taking mag from event e.mag=Ammo_12gaPellets<9eb239a0> SCRIPT : [wpnfsm] m_srcMagazine=Ammo_12gaPellets<9eb239a0> SCRIPT : float wetness = 0 SCRIPT : float rain = 1.02377e-32 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000aeb6cfe0 {OverheatingParticle} SCRIPT : float wetness = 0 SCRIPT : float rain = 1.02377e-32 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.02377e-32 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000aeb6cfe0 {OverheatingParticle} SCRIPT : float overheat_coef = 0.25 SCRIPT : float wetness = 0 SCRIPT : float rain = 9.26105e-33 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x000000002c03f440 {OverheatingParticle} SCRIPT : float wetness = 0 SCRIPT : float rain = 9.26105e-33 SCRIPT : float wetness = 0 SCRIPT : float rain = 9.26105e-33 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x000000002c03f440 {OverheatingParticle} SCRIPT : float overheat_coef = 0 SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 2 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Ammo_12gaPellets<9eb239a0> parent=Clothing idx=0 row=1 col=5 } src2={ type=HANDS item=Mp133Shotgun parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.66933e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.66933e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.66933e-35 SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : float wetness = 0 SCRIPT : float rain = 1.57948e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.57948e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.57948e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.57948e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.57948e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.57948e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.53027e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.53027e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.53027e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.53027e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.53027e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.53027e-35 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 5 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 5 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=HescoBox parent=SurvivorBase } dst={ type=GROUND item=HescoBox pos=(12899, 7.4813, 6252.79) dir=(-0, 0.952504, 0, 0.304527) } SCRIPT : OnStartAnimationLoop SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=HescoBox pos=(12899, 7.4813, 6252.79) dir=(-0, 0.952504, 0, 0.304527) } dst={ type=GROUND item=HescoBox pos=(12899.7, 7.50175, 6252.08) dir=(-0, 0.952504, 0, 0.304527) } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=HescoBox pos=(12899, 7.4813, 6252.79) dir=(-0, 0.952504, 0, 0.304527) } dst={ type=GROUND item=HescoBox pos=(12899.7, 7.50175, 6252.08) dir=(-0, 0.952504, 0, 0.304527) } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=SpaghettiCanto cargo of target=Clothing row=6 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SpaghettiCan parent=ZmbF_VillagerOld_Base<89fa05a0> idx=0 row=0 col=0 } dst={ type=CARGO item=SpaghettiCan parent=Clothing idx=0 row=6 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SpaghettiCan parent=ZmbF_VillagerOld_Base<89fa05a0> idx=0 row=0 col=0 } dst={ type=CARGO item=SpaghettiCan parent=Clothing idx=0 row=6 col=5 } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Mp133Shotgun parent=SurvivorBase slot=-761289206 } src2={ type=HANDS item=Shovel<929beaf0> parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=HescoBox parent=SurvivorBase } dst={ type=GROUND item=HescoBox pos=(12882.9, 7.67808, 6243.96) dir=(0, -0.85393, -0, 0.520389) } SCRIPT : OnStartAnimationLoop SCRIPT : [inv] Take2Dst(LOCAL) src={ type=GROUND item=HescoBox pos=(12882.9, 7.67808, 6243.96) dir=(0, -0.85393, -0, 0.520389) } dst={ type=GROUND item=HescoBox pos=(12882.1, 7.81343, 6243.45) dir=(0, -0.85393, -0, 0.520389) } SCRIPT : [inv] I::Take2Dst(LOCAL) src={ type=GROUND item=HescoBox pos=(12882.9, 7.67808, 6243.96) dir=(0, -0.85393, -0, 0.520389) } dst={ type=GROUND item=HescoBox pos=(12882.1, 7.81343, 6243.45) dir=(0, -0.85393, -0, 0.520389) } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetAttEx(PREDICTIVE) as ATT of target=SurvivorBase item=Shovel<929beaf0> slot=209551192 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Shovel<929beaf0> parent=SurvivorBase } dst={ type=ATTACHMENT item=Shovel<929beaf0> parent=SurvivorBase slot=209551192 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Drop(PREDICTIVE) item=CarRadiator<91f87600> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=GROUND item=CarRadiator<91f87600> pos=(12818.4, 11.6579, 6213.33) dir=(-0.554987, 0, 0.831859, 0) } dst={ type=GROUND item=CarRadiator<91f87600> pos=(12818.8, 11.6579, 6212.57) dir=(0.682469, 6.96512e-0 SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=GROUND item=CarRadiator<91f87600> pos=(12818.4, 11.6579, 6213.33) dir=(-0.554987, 0, 0.831859, 0) } dst={ type=GROUND item=CarRadiator<91f87600> pos=(12818.8, 11.6579, 6212.57) dir=(0.682469, 6.96512 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=GROUND item=Matchbox pos=(12731.5, 19.9678, 6160.66) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Matchbox parent=Clothing idx=0 row=5 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=GROUND item=Matchbox pos=(12731.5, 19.9678, 6160.66) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Matchbox parent=Clothing idx=0 row=5 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 2 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.38862e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.38862e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.38862e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.38862e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.38862e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.38862e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.38862e-35 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000f0fd02b0 {OverheatingParticle<9f8fb8f0>} SCRIPT : float wetness = 0 SCRIPT : float rain = 1.38862e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.38862e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.38862e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.38862e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.38862e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.38862e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.38862e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.38862e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.38862e-35 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000f0fc0970 {OverheatingParticle<9f908070>} SCRIPT : float wetness = 0 SCRIPT : float rain = 1.38862e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.38862e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.38862e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.38862e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.38862e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.38862e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.38862e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.38862e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.38862e-35 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x000000005cfa0290 {OverheatingParticle} SCRIPT : float wetness = 0 SCRIPT : float rain = 1.38862e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.38862e-35 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x000000005cfa0290 {OverheatingParticle} SCRIPT : float overheat_coef = 0.25 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.38862e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.38862e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.38862e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.38862e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.38862e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.38862e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.38862e-35 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x000000003fe45130 {OverheatingParticle} SCRIPT : float wetness = 0 SCRIPT : float rain = 1.38862e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.38862e-35 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x000000003fe45130 {OverheatingParticle} SCRIPT : float overheat_coef = 0.5 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.38862e-35 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x000000005cf9fd50 {OverheatingParticle} SCRIPT : float wetness = 0 SCRIPT : float rain = 1.38862e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.38862e-35 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x000000005cf9fd50 {OverheatingParticle} SCRIPT : float overheat_coef = 0.25 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.38862e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.38862e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.38862e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.38862e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.38862e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.38862e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.38862e-35 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x000000005cfa04d0 {OverheatingParticle} SCRIPT : float wetness = 0 SCRIPT : float rain = 1.38862e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.38862e-35 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x000000005cfa04d0 {OverheatingParticle} SCRIPT : float overheat_coef = 0.5 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.38862e-35 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000f0fc3770 {OverheatingParticle<9f9084f0>} SCRIPT : float wetness = 0 SCRIPT : float rain = 1.38862e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.38862e-35 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000f0fc3770 {OverheatingParticle<9f9084f0>} SCRIPT : float overheat_coef = 0.25 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 2 SCRIPT : [wpnfsm] LoopedChambering, taking mag from event e.mag=Ammo_12gaPellets<9eb239a0> SCRIPT : [wpnfsm] m_srcMagazine=Ammo_12gaPellets<9eb239a0> SCRIPT : float wetness = 0 SCRIPT : float rain = 1.38862e-35 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x000000003fc843f0 {OverheatingParticle} SCRIPT : float wetness = 0 SCRIPT : float rain = 1.38862e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.38862e-35 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x000000003fc843f0 {OverheatingParticle} SCRIPT : float overheat_coef = 0 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=GROUND item=Clothing pos=(12341.5, 34.3129, 6260.17) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=6119694 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=GROUND item=Clothing pos=(12341.5, 34.3129, 6260.17) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=6119694 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2Target(PREDICTIVE) item=MakarovIJ70_Base SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=MakarovIJ70_Base parent=Clothing idx=0 row=2 col=3 } dst={ type=ATTACHMENT item=MakarovIJ70_Base parent=Clothing slot=-620636389 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=MakarovIJ70_Base parent=Clothing idx=0 row=2 col=3 } dst={ type=ATTACHMENT item=MakarovIJ70_Base parent=Clothing slot=-620636389 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.33461e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.33461e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.33461e-35 SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) item=Edible_Base SCRIPT : [inv] I::Take2Inv(PREDICTIVE) item=Edible_Base SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=ZmbF_VillagerOld_Base idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=1 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=ZmbF_VillagerOld_Base idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=1 col=5 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : float wetness = 0 SCRIPT : float rain = 1.31262e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.31262e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.31262e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.31262e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.31262e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.31262e-35 SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] PlayerBase.CanRedirectToWeaponManager OK, can detach mag=Mag_IJ70_8Rnd from wpn=MakarovIJ70_Base SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_380to cargo of target=Clothing row=2 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=2 col=0 } dst={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=2 col=0 } dst={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=2 col=0 } SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=5 } src2={ type=HANDS item=MakarovIJ70_Base parent=SurvivorBase } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : UnboxLambda::SetupNewMagazine new_item=Ammo_380<92b8b510> count=35 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_380<92b8b510>to cargo of target=Clothing row=0 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Ammo_380<92b8b510> parent=SurvivorBase } dst={ type=CARGO item=Ammo_380<92b8b510> parent=Clothing idx=0 row=0 col=5 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 5 SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'Interupt in actionbase called - server' SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 5 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 3 SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=Mag_IJ70_8Rnd parent=SurvivorBase }src2={ type=CARGO item=MakarovIJ70_Base parent=Clothing idx=0 row=6 col=0 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 4 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : float wetness = 0 SCRIPT : float rain = 1.21253e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.21253e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.21253e-35 SCRIPT : string error_mat = 'ERROR! Unregistered surface impact material ! Register this material in the Surface Effects list in ImpactEffects.c!' SCRIPT : float wetness = 0 SCRIPT : float rain = 1.21253e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.21253e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.21253e-35 SCRIPT : string error_mat = 'ERROR! Unregistered surface impact material ! Register this material in the Surface Effects list in ImpactEffects.c!' SCRIPT : float wetness = 0 SCRIPT : float rain = 1.21253e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.21253e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.21253e-35 SCRIPT : string error_mat = 'ERROR! Unregistered surface impact material ! Register this material in the Surface Effects list in ImpactEffects.c!' SCRIPT : float wetness = 0 SCRIPT : float rain = 1.21253e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.21253e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.21253e-35 SCRIPT : string error_mat = 'ERROR! Unregistered surface impact material ! Register this material in the Surface Effects list in ImpactEffects.c!' SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : float wetness = 0 SCRIPT : float rain = 1.21253e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.21253e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.21253e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.21253e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.21253e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.21253e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.21253e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.21253e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.21253e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.21253e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.21253e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.21253e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.21253e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.21253e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.21253e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.21253e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.21253e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.21253e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.21253e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.21253e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.21253e-35 SCRIPT : [inv] PlayerBase.CanRedirectToWeaponManager OK, can detach mag=Mag_IJ70_8Rnd from wpn=MakarovIJ70_Base SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=MakarovIJ70_Base parent=SurvivorBase }src2={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=6 col=0 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 5 SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'Interupt in actionbase called - server' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 5 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 3 SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=Mag_IJ70_8Rnd parent=SurvivorBase }src2={ type=CARGO item=MakarovIJ70_Base parent=Clothing idx=0 row=6 col=0 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 4 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=PeachesCanto cargo of target=Clothing row=6 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=PeachesCan parent=ZmbF_MilkMaidOld_Base idx=0 row=0 col=0 } dst={ type=CARGO item=PeachesCan parent=Clothing idx=0 row=6 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=PeachesCan parent=ZmbF_MilkMaidOld_Base idx=0 row=0 col=0 } dst={ type=CARGO item=PeachesCan parent=Clothing idx=0 row=6 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=SardinesCanto cargo of target=Clothing row=2 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan parent=ZmbF_VillagerOld_Base idx=0 row=0 col=0 } dst={ type=CARGO item=SardinesCan parent=Clothing idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan parent=ZmbF_VillagerOld_Base idx=0 row=0 col=0 } dst={ type=CARGO item=SardinesCan parent=Clothing idx=0 row=2 col=3 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : float wetness = 0 SCRIPT : float rain = 1.16634e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.16634e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.16634e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.16634e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.16634e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.16634e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.16634e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.16634e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.16634e-35 SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Edible_Baseto cargo of target=Clothing row=6 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=6 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=6 col=2 } SCRIPT : [inv] PlayerBase.CanRedirectToWeaponManager OK, can detach mag=Mag_IJ70_8Rnd from wpn=MakarovIJ70_Base SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=6 col=3 } src2={ type=HANDS item=MakarovIJ70_Base parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 5 SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'Interupt in actionbase called - server' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 5 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 3 SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=MakarovIJ70_Base parent=Clothing slot=-620636389 } src2={ type=HANDS item=Mag_IJ70_8Rnd parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 4 SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : float wetness = 0 SCRIPT : float rain = 1.14459e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.14459e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.14459e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.14459e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.14459e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.14459e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.14459e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.14459e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.14459e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.14459e-35 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x000000005cf94050 {OverheatingParticle} SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=TunaCanto cargo of target=Clothing row=3 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan parent=ZmbF_MilkMaidOld_Base idx=0 row=0 col=0 } dst={ type=CARGO item=TunaCan parent=Clothing idx=0 row=3 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan parent=ZmbF_MilkMaidOld_Base idx=0 row=0 col=0 } dst={ type=CARGO item=TunaCan parent=Clothing idx=0 row=3 col=3 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : float wetness = 0 SCRIPT : float rain = 1.12213e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.12213e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.12213e-35 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : float wetness = 0 SCRIPT : float rain = 1.11441e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.11441e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.11441e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.11441e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.11441e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.11441e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.11441e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.11441e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.11441e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.11441e-35 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000dfbfa2a0 {OverheatingParticle<803c72e0>} SCRIPT : float wetness = 0 SCRIPT : float rain = 1.11441e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.11441e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.11441e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.11441e-35 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x000000009a767080 {OverheatingParticle} SCRIPT : float wetness = 0 SCRIPT : float rain = 1.11441e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.11441e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.11441e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.11441e-35 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000aafd2630 {OverheatingParticle} SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : float wetness = 0 SCRIPT : float rain = 1.11441e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.11441e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.11441e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.11441e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.11441e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.11441e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.11441e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.11441e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.11441e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.11441e-35 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000b89c52f0 {OverheatingParticle} SCRIPT : float wetness = 0 SCRIPT : float rain = 1.11441e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.11441e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.11441e-35 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 1 SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Mp133Shotgun parent=SurvivorBase slot=-761289206 } src2={ type=HANDS item=MakarovIJ70_Base parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.11441e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.11441e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.11441e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.11441e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.11441e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.11441e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.11441e-35 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x000000003fe476f0 {OverheatingParticle} SCRIPT : float wetness = 0 SCRIPT : float rain = 1.11441e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.11441e-35 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.11322e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.11322e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.11322e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.11322e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.11322e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.11322e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.11322e-35 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000b89c61f0 {OverheatingParticle} SCRIPT : float wetness = 0 SCRIPT : float rain = 1.11322e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.11322e-35 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) item=Edible_Base SCRIPT : [inv] I::Take2Inv(PREDICTIVE) item=Edible_Base SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=ZmbM_FarmerFat_Base idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=5 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=ZmbM_FarmerFat_Base idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=5 col=3 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : [inv] PlayerBase.CanRedirectToWeaponManager OK, can detach mag=Mag_IJ70_8Rnd from wpn=MakarovIJ70_Base SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 5 SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 5 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 3 SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=MakarovIJ70_Base parent=Clothing slot=-620636389 } src2={ type=HANDS item=Mag_IJ70_8Rnd parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 4 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : float wetness = 0 SCRIPT : float rain = 1.0707e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.0707e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.0707e-35 SCRIPT : [inv] PlayerBase.CanRedirectToWeaponManager OK, can detach mag=Mag_IJ70_8Rnd from wpn=MakarovIJ70_Base SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=6 col=4 } src2={ type=HANDS item=MakarovIJ70_Base parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 5 SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'Interupt in actionbase called - server' SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 5 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Edible_Baseto cargo of target=Clothing row=6 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=ZmbF_VillagerOld_Base idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=6 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=ZmbF_VillagerOld_Base idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=6 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Edible_Baseto cargo of target=Clothing row=6 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=5 col=3 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=6 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=5 col=3 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=6 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Edible_Baseto cargo of target=Clothing row=2 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=4 col=3 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=4 col=3 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=2 col=0 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 3 SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=MakarovIJ70_Base parent=Clothing slot=-620636389 } src2={ type=HANDS item=Mag_IJ70_8Rnd parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 4 SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : float wetness = 0 SCRIPT : float rain = 1.04361e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.04361e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.04361e-35 SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Edible_Baseto cargo of target=Clothing row=4 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=ZmbM_Jacket_Base idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=4 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=ZmbM_Jacket_Base idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=4 col=3 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : float wetness = 0 SCRIPT : float rain = 1.03528e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.03528e-35 SCRIPT : float wetness = 0 SCRIPT : float rain = 1.03528e-35 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : UnboxLambda::SetupNewMagazine new_item=Ammo_380<9dde8ff0> count=35 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=GROUND item=Ammo_380<80466dc0> pos=(11593.7, 70.3877, 6594.91) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_380<80466dc0> parent=Clothing idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=GROUND item=Ammo_380<80466dc0> pos=(11593.7, 70.3877, 6594.91) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_380<80466dc0> parent=Clothing idx=0 row=2 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Edible_Baseto cargo of target=Clothing row=6 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=6 col=4 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=6 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=6 col=4 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=6 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_380<9dde8ff0>to cargo of target=Clothing row=2 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Ammo_380<9dde8ff0> parent=SurvivorBase } dst={ type=CARGO item=Ammo_380<9dde8ff0> parent=Clothing idx=0 row=2 col=0 } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=GROUND item=Ammo_45ACP pos=(11596.8, 73.4338, 6624.75) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=3 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=GROUND item=Ammo_45ACP pos=(11596.8, 73.4338, 6624.75) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=3 col=5 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Container_Baseto cargo of target=Clothing<929d1400> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Container_Base parent=SurvivorBase } dst={ type=CARGO item=Container_Base parent=Clothing<929d1400> idx=0 row=0 col=0 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=GROUND item=Edible_Base pos=(11602.1, 71.9994, 6650.83) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=4 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=GROUND item=Edible_Base pos=(11602.1, 71.9994, 6650.83) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=4 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<96072a20>to cargo of target=Clothing row=6 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<96072a20> parent=Clothing<96072410> idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase<96072a20> parent=Clothing idx=0 row=6 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<96072a20> parent=Clothing<96072410> idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase<96072a20> parent=Clothing idx=0 row=6 col=2 } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=GROUND item=ItemBase<892da1b0> pos=(11583.8, 71.8127, 6663.68) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<892da1b0> parent=Clothing idx=0 row=4 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=GROUND item=ItemBase<892da1b0> pos=(11583.8, 71.8127, 6663.68) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<892da1b0> parent=Clothing idx=0 row=4 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : UnboxLambda::SetupNewMagazine new_item=Ammo_12gaSlug count=10 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=6 }src2={ type=HANDS item=Ammo_12gaSlug parent=SurvivorBase } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : UnboxLambda::SetupNewMagazine new_item=Ammo_12gaSlug<92b5a000> count=10 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<892da1b0>to cargo of target=Clothing row=3 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<892da1b0> parent=Clothing idx=0 row=4 col=3 } dst={ type=CARGO item=ItemBase<892da1b0> parent=Clothing idx=0 row=3 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<892da1b0> parent=Clothing idx=0 row=4 col=3 } dst={ type=CARGO item=ItemBase<892da1b0> parent=Clothing idx=0 row=3 col=6 } SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Mp133Shotgun parent=SurvivorBase slot=-761289206 } src2={ type=HANDS item=Ammo_12gaSlug<92b5a000> parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 2 SCRIPT : [wpnfsm] LoopedChambering, taking mag from event e.mag=Ammo_12gaSlug<92b5a000> SCRIPT : [wpnfsm] m_srcMagazine=Ammo_12gaSlug<92b5a000> SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : float wetness = 0 SCRIPT : float rain = 9.3869e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 9.3869e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 9.3869e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 9.3869e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 9.3869e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 9.3869e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 9.3869e-36 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x000000005cf95c10 {OverheatingParticle} SCRIPT : float wetness = 0 SCRIPT : float rain = 9.3869e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 9.3869e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 9.3869e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 9.3869e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 9.3869e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 9.3869e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 9.3869e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 9.3869e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 9.3869e-36 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000f0fc0e70 {OverheatingParticle} SCRIPT : float wetness = 0 SCRIPT : float rain = 9.3869e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 9.3869e-36 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000f0fc0e70 {OverheatingParticle} SCRIPT : float overheat_coef = 0.25 SCRIPT : float wetness = 0 SCRIPT : float rain = 9.3869e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 9.3869e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 9.3869e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 9.3869e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 9.3869e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 9.3869e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 9.3869e-36 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000b84d1130 {OverheatingParticle<803db1e0>} SCRIPT : float wetness = 0 SCRIPT : float rain = 9.3869e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 9.3869e-36 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000b84d1130 {OverheatingParticle<803db1e0>} SCRIPT : float overheat_coef = 0.5 SCRIPT : float wetness = 0 SCRIPT : float rain = 9.3869e-36 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x0000000089ff7a60 {OverheatingParticle} SCRIPT : float wetness = 0 SCRIPT : float rain = 9.3869e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 9.3869e-36 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x0000000089ff7a60 {OverheatingParticle} SCRIPT : float overheat_coef = 0.25 SCRIPT : float wetness = 0 SCRIPT : float rain = 9.3869e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 9.3869e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 9.3869e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 9.3869e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 9.3869e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 9.3869e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 9.3869e-36 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000b84d0170 {OverheatingParticle<803e6a60>} SCRIPT : float wetness = 0 SCRIPT : float rain = 9.3869e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 9.3869e-36 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000b84d0170 {OverheatingParticle<803e6a60>} SCRIPT : float overheat_coef = 0.5 SCRIPT : float wetness = 0 SCRIPT : float rain = 9.3869e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 9.3869e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 9.3869e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 9.3869e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 9.3869e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 9.3869e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 9.3869e-36 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000b84d0630 {OverheatingParticle<803e6d60>} SCRIPT : float wetness = 0 SCRIPT : float rain = 9.3869e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 9.3869e-36 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000b84d0630 {OverheatingParticle<803e6d60>} SCRIPT : float overheat_coef = 0.75 SCRIPT : float wetness = 0 SCRIPT : float rain = 9.29679e-36 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000b84d0eb0 {OverheatingParticle<803e6d60>} SCRIPT : float wetness = 0 SCRIPT : float rain = 9.29679e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 9.29679e-36 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000b84d0eb0 {OverheatingParticle<803e6d60>} SCRIPT : float overheat_coef = 0.5 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 2 SCRIPT : [wpnfsm] LoopedChambering, taking mag from event e.mag=Ammo_12gaSlug<92b5a000> SCRIPT : [wpnfsm] m_srcMagazine=Ammo_12gaSlug<92b5a000> SCRIPT : float wetness = 0 SCRIPT : float rain = 9.25438e-36 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000b84d0330 {OverheatingParticle<803e6d60>} SCRIPT : float wetness = 0 SCRIPT : float rain = 9.25438e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 9.25438e-36 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000b84d0330 {OverheatingParticle<803e6d60>} SCRIPT : float overheat_coef = 0.25 SCRIPT : float wetness = 0 SCRIPT : float rain = 9.25438e-36 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000f0fd3330 {OverheatingParticle} SCRIPT : float wetness = 0 SCRIPT : float rain = 9.25438e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 9.25438e-36 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000f0fd3330 {OverheatingParticle} SCRIPT : float overheat_coef = 0 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=GROUND item=ItemBase pos=(11570, 71.3941, 6623.48) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=5 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=GROUND item=ItemBase pos=(11570, 71.3941, 6623.48) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=5 col=3 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=GROUND item=Ammo_45ACP pos=(11568.5, 70.5145, 6591.75) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=6 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=GROUND item=Ammo_45ACP pos=(11568.5, 70.5145, 6591.75) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=6 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=GROUND item=Clothing<5a5f07a0> pos=(11534.5, 70.4489, 6617.13) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<5a5f07a0> parent=SurvivorBase slot=1436473694 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=GROUND item=Clothing<5a5f07a0> pos=(11534.5, 70.4489, 6617.13) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<5a5f07a0> parent=SurvivorBase slot=1436473694 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : float wetness = 0 SCRIPT : float rain = 9.07392e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 9.07392e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 9.07392e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 9.07392e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 9.07392e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 9.07392e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 9.07392e-36 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000e2134ea0 {OverheatingParticle} SCRIPT : float wetness = 0 SCRIPT : float rain = 9.07392e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 9.07392e-36 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=GROUND item=Ammo_9x19 pos=(11473.5, 75.3527, 6620.45) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_9x19 parent=Clothing idx=0 row=6 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=GROUND item=Ammo_9x19 pos=(11473.5, 75.3527, 6620.45) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_9x19 parent=Clothing idx=0 row=6 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : float wetness = 0 SCRIPT : float rain = 8.99012e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.99012e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.99012e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.99012e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.99012e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.99012e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.99012e-36 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000b89b2930 {OverheatingParticle} SCRIPT : float wetness = 0 SCRIPT : float rain = 8.99012e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.99012e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.99012e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.99012e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.99012e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.99012e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.99012e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.99012e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.99012e-36 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x000000009dd50c60 {OverheatingParticle} SCRIPT : float wetness = 0 SCRIPT : float rain = 8.99012e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.99012e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.94582e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.94582e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.94582e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.94582e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.94582e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.94582e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.94582e-36 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000b84d8070 {OverheatingParticle<803df660>} SCRIPT : float wetness = 0 SCRIPT : float rain = 8.94582e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.94582e-36 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 2 SCRIPT : [wpnfsm] LoopedChambering, taking mag from event e.mag=Ammo_12gaSlug<92b5a000> SCRIPT : [wpnfsm] m_srcMagazine=Ammo_12gaSlug<92b5a000> SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x000000009dd4bae0 {OverheatingParticle<13cf2d70>} SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000b84dae70 {OverheatingParticle<803e5c60>} SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000b84dae70 {OverheatingParticle<803e5c60>} SCRIPT : float overheat_coef = 0.25 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000b84dae70 {OverheatingParticle<803e5c60>} SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000b84dae70 {OverheatingParticle<803e5c60>} SCRIPT : float overheat_coef = 0 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 2 SCRIPT : [wpnfsm] LoopedChambering, taking mag from event e.mag=Ammo_12gaSlug SCRIPT : [wpnfsm] m_srcMagazine=Ammo_12gaSlug SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000b84d2070 {OverheatingParticle<803e42e0>} SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000270836a0 {OverheatingParticle} SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x000000009dd39fe0 {OverheatingParticle} SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x000000009dd39fe0 {OverheatingParticle} SCRIPT : float overheat_coef = 0.25 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000270755a0 {OverheatingParticle} SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000270755a0 {OverheatingParticle} SCRIPT : float overheat_coef = 0.5 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000b84e52b0 {OverheatingParticle<803e4360>} SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000b84e52b0 {OverheatingParticle<803e4360>} SCRIPT : float overheat_coef = 0.75 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 2 SCRIPT : [wpnfsm] LoopedChambering, taking mag from event e.mag=Ammo_12gaSlug SCRIPT : [wpnfsm] m_srcMagazine=Ammo_12gaSlug SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x000000009dd38be0 {OverheatingParticle} SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x000000009dd38be0 {OverheatingParticle} SCRIPT : float overheat_coef = 0.5 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000da6fefe0 {OverheatingParticle} SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.89996e-36 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000da6fefe0 {OverheatingParticle} SCRIPT : float overheat_coef = 0.25 SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.8564e-36 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x000000005cf94c90 {OverheatingParticle} SCRIPT : float wetness = 0 SCRIPT : float rain = 8.8564e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.8564e-36 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x000000005cf94c90 {OverheatingParticle} SCRIPT : float overheat_coef = 0 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<706eda50> SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) item=Edible_Base SCRIPT : [inv] I::Take2Inv(PREDICTIVE) item=Edible_Base SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=ZmbF_VillagerOld_Base<809438f0> idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=6 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=ZmbF_VillagerOld_Base<809438f0> idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=6 col=0 } SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) item=Edible_Base SCRIPT : [inv] I::Take2Inv(PREDICTIVE) item=Edible_Base SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=ZmbF_MilkMaidOld_Base idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=6 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=ZmbF_MilkMaidOld_Base idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=6 col=1 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : UnboxLambda::SetupNewMagazine new_item=Ammo_12gaSlug count=10 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : OnDrop InventoryQuickbar<751afb80> SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_12gaSlugto cargo of target=Clothing row=4 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Ammo_12gaSlug parent=SurvivorBase } dst={ type=CARGO item=Ammo_12gaSlug parent=Clothing idx=0 row=4 col=3 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 2 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 2 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.51411e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.51411e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.51411e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.51411e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.51411e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.51411e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.51411e-36 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000f0fe0f70 {OverheatingParticle<29a7990>} SCRIPT : float wetness = 0 SCRIPT : float rain = 8.51411e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.51411e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.51411e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.51411e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.51411e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.51411e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.51411e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.51411e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.51411e-36 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000e246fbf0 {OverheatingParticle} SCRIPT : float wetness = 0 SCRIPT : float rain = 8.51411e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.51411e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.46621e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.46621e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.46621e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.46621e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.46621e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.46621e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.46621e-36 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x000000009a781640 {OverheatingParticle<803c9e60>} SCRIPT : float wetness = 0 SCRIPT : float rain = 8.46621e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.46621e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.46621e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.46621e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.46621e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.46621e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.46621e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.46621e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.46621e-36 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000795e69e0 {OverheatingParticle<803c46e0>} SCRIPT : float wetness = 0 SCRIPT : float rain = 8.46621e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.46621e-36 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 2 SCRIPT : [wpnfsm] LoopedChambering, taking mag from event e.mag=Ammo_12gaSlug SCRIPT : [wpnfsm] m_srcMagazine=Ammo_12gaSlug SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.46621e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.46621e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.46621e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.46621e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.46621e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.46621e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.46621e-36 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x000000009e231570 {OverheatingParticle<16ee570>} SCRIPT : float wetness = 0 SCRIPT : float rain = 8.46621e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.46621e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.46621e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.46621e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.46621e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.46621e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.46621e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.46621e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.46621e-36 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000d4d8e0b0 {OverheatingParticle} SCRIPT : float wetness = 0 SCRIPT : float rain = 8.46621e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.46621e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.46621e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.46621e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.46621e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.46621e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.46621e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.46621e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.46621e-36 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x0000000073879490 {OverheatingParticle<16f1070>} SCRIPT : float wetness = 0 SCRIPT : float rain = 8.46621e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.46621e-36 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x0000000073879490 {OverheatingParticle<16f1070>} SCRIPT : float overheat_coef = 0.25 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.46621e-36 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000e2778920 {OverheatingParticle<16f1070>} SCRIPT : float wetness = 0 SCRIPT : float rain = 8.46621e-36 SCRIPT : float wetness = 0 SCRIPT : float rain = 8.46621e-36 SCRIPT : array<@OverheatingParticle> m_OverheatingParticles = 0x00000000e2778920 {OverheatingParticle<16f1070>} SCRIPT : float overheat_coef = 0 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 2 SCRIPT : [wpnfsm] LoopedChambering, taking mag from event e.mag=Ammo_12gaSlug SCRIPT : [wpnfsm] m_srcMagazine=Ammo_12gaSlug SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=5 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=GROUND item=ItemBase pos=(11206.7, 74.9692, 6542.6) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=5 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=GROUND item=ItemBase pos=(11206.7, 74.9692, 6542.6) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=5 col=3 } SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=GROUND item=Clothing pos=(11206.8, 74.7125, 6541.33) dir=(0, 0, 0, 1) }src2={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=-1239309756 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=GROUND item=Clothing pos=(11206.8, 74.7125, 6541.33) dir=(0, 0, 0, 1) }dst1={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=-1239309756 }src2={ type=ATTACHMENT ite SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [inv] I::Drop(PREDICTIVE) item=Clothing<929d1400> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=Clothing<929d1400> parent=SurvivorBase slot=5612719 } dst={ type=GROUND item=Clothing<929d1400> pos=(11196.7, 76.1591, 6559.6) dir=(0.00112928, 0.490956, -0.00472008, 0.871171) SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=Clothing<929d1400> parent=SurvivorBase slot=5612719 } dst={ type=GROUND item=Clothing<929d1400> pos=(11196.7, 76.1591, 6559.6) dir=(0.00112928, 0.490956, -0.00472008, 0.8711 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=1 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=ItemBase parent=SurvivorBase } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=1 col=2 } SCRIPT : [inv] I::Take2TargetAttEx(PREDICTIVE) as ATT of target=SurvivorBase item=Clothing<929d1400> slot=5612719 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=GROUND item=Clothing<929d1400> pos=(11196.7, 76.1591, 6559.6) dir=(0.00112928, 0.490956, -0.00472008, 0.871171) } dst={ type=ATTACHMENT item=Clothing<929d1400> parent=SurvivorBase slot=5612719 SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=GROUND item=Clothing<929d1400> pos=(11196.7, 76.1591, 6559.6) dir=(0.00112928, 0.490956, -0.00472008, 0.871171) } dst={ type=ATTACHMENT item=Clothing<929d1400> parent=SurvivorBase slot=5612 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_FNX45_15Rnd<89e8b590>to cargo of target=Clothing row=6 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=GROUND item=Mag_FNX45_15Rnd<89e8b590> pos=(11192, 77.5804, 6591.49) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_FNX45_15Rnd<89e8b590> parent=Clothing idx=0 row=6 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=GROUND item=Mag_FNX45_15Rnd<89e8b590> pos=(11192, 77.5804, 6591.49) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_FNX45_15Rnd<89e8b590> parent=Clothing idx=0 row=6 col=4 } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'Interupt in actionbase called - server' SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_FNX45_15Rnd<89e8b590>to cargo of target=Clothing row=6 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_FNX45_15Rnd<89e8b590> parent=SurvivorBase } dst={ type=CARGO item=Mag_FNX45_15Rnd<89e8b590> parent=Clothing idx=0 row=6 col=4 } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'Interupt in actionbase called - server' SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_FNX45_15Rnd<89e93a20>to cargo of target=Clothing row=0 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_FNX45_15Rnd<89e93a20> parent=SurvivorBase } dst={ type=CARGO item=Mag_FNX45_15Rnd<89e93a20> parent=Clothing idx=0 row=0 col=3 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 1 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 1 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=GROUND item=Clothing pos=(10459.6, 283.138, 5955.42) dir=(-0.366468, 0.604732, -0.604732, -0.366468) }src2={ type=ATTACHMENT item=Clothing parent=SurvivorBase SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=GROUND item=Clothing pos=(10459.6, 283.138, 5955.42) dir=(-0.366468, 0.604732, -0.604732, -0.366468) }dst1={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5100557 SCRIPT : enable - false SCRIPT : enable - false SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) item=PeachesCan SCRIPT : [inv] I::Take2Inv(PREDICTIVE) item=PeachesCan SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=PeachesCan parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=PeachesCan parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=PeachesCan parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=PeachesCan parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) item=ItemBase SCRIPT : [inv] I::Take2Inv(PREDICTIVE) item=ItemBase SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=3 col=1 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=3 col=1 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) item=SpaghettiCan SCRIPT : [inv] I::Take2Inv(PREDICTIVE) item=SpaghettiCan SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SpaghettiCan parent=Clothing idx=0 row=6 col=5 } dst={ type=CARGO item=SpaghettiCan parent=Clothing idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SpaghettiCan parent=Clothing idx=0 row=6 col=5 } dst={ type=CARGO item=SpaghettiCan parent=Clothing idx=0 row=0 col=4 } SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) item=Mag_FNX45_15Rnd<89e8b590> SCRIPT : [inv] I::Take2Inv(PREDICTIVE) item=Mag_FNX45_15Rnd<89e8b590> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_FNX45_15Rnd<89e8b590> parent=Clothing idx=0 row=6 col=4 } dst={ type=CARGO item=Mag_FNX45_15Rnd<89e8b590> parent=Clothing idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_FNX45_15Rnd<89e8b590> parent=Clothing idx=0 row=6 col=4 } dst={ type=CARGO item=Mag_FNX45_15Rnd<89e8b590> parent=Clothing idx=0 row=0 col=6 } SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) item=ItemBase<96072a20> SCRIPT : [inv] I::Take2Inv(PREDICTIVE) item=ItemBase<96072a20> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<96072a20> parent=Clothing idx=0 row=6 col=2 } dst={ type=CARGO item=ItemBase<96072a20> parent=Clothing idx=0 row=0 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<96072a20> parent=Clothing idx=0 row=6 col=2 } dst={ type=CARGO item=ItemBase<96072a20> parent=Clothing idx=0 row=0 col=7 } SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) item=Edible_Base SCRIPT : [inv] I::Take2Inv(PREDICTIVE) item=Edible_Base SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=6 col=1 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col=8 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=6 col=1 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col=8 } SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) item=Edible_Base SCRIPT : [inv] I::Take2Inv(PREDICTIVE) item=Edible_Base SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=6 col=0 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col=9 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=6 col=0 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col=9 } SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) item=Matchbox SCRIPT : [inv] I::Take2Inv(PREDICTIVE) item=Matchbox SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Matchbox parent=Clothing idx=0 row=5 col=0 } dst={ type=CARGO item=Matchbox parent=Clothing idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Matchbox parent=Clothing idx=0 row=5 col=0 } dst={ type=CARGO item=Matchbox parent=Clothing idx=0 row=2 col=0 } SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) item=Edible_Base SCRIPT : [inv] I::Take2Inv(PREDICTIVE) item=Edible_Base SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=3 col=0 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=3 col=0 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=2 col=1 } SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) item=Ammo_380<9dde8ff0> SCRIPT : [inv] I::Take2Inv(PREDICTIVE) item=Ammo_380<9dde8ff0> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_380<9dde8ff0> parent=Clothing idx=0 row=2 col=0 } dst={ type=CARGO item=Ammo_380<9dde8ff0> parent=Clothing idx=0 row=2 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_380<9dde8ff0> parent=Clothing idx=0 row=2 col=0 } dst={ type=CARGO item=Ammo_380<9dde8ff0> parent=Clothing idx=0 row=2 col=4 } SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) item=BandageDressing SCRIPT : [inv] I::Take2Inv(PREDICTIVE) item=BandageDressing SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=2 col=1 } dst={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=2 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=2 col=1 } dst={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=2 col=5 } SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) item=WaterBottle<9de0fa90> SCRIPT : [inv] I::Take2Inv(PREDICTIVE) item=WaterBottle<9de0fa90> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterBottle<9de0fa90> parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=WaterBottle<9de0fa90> parent=Clothing idx=0 row=2 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterBottle<9de0fa90> parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=WaterBottle<9de0fa90> parent=Clothing idx=0 row=2 col=6 } SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) item=Mag_FNX45_15Rnd<89e93a20> SCRIPT : [inv] I::Take2Inv(PREDICTIVE) item=Mag_FNX45_15Rnd<89e93a20> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_FNX45_15Rnd<89e93a20> parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=Mag_FNX45_15Rnd<89e93a20> parent=Clothing idx=0 row=2 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_FNX45_15Rnd<89e93a20> parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=Mag_FNX45_15Rnd<89e93a20> parent=Clothing idx=0 row=2 col=7 } SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) item=Rag SCRIPT : [inv] I::Take2Inv(PREDICTIVE) item=Rag SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=Rag parent=Clothing idx=0 row=2 col=8 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=Rag parent=Clothing idx=0 row=2 col=8 } SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) item=Ammo_380<92b8b510> SCRIPT : [inv] I::Take2Inv(PREDICTIVE) item=Ammo_380<92b8b510> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_380<92b8b510> parent=Clothing idx=0 row=0 col=5 } dst={ type=CARGO item=Ammo_380<92b8b510> parent=Clothing idx=0 row=2 col=9 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_380<92b8b510> parent=Clothing idx=0 row=0 col=5 } dst={ type=CARGO item=Ammo_380<92b8b510> parent=Clothing idx=0 row=2 col=9 } SCRIPT : enable - true SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) item=Edible_Base SCRIPT : [inv] I::Take2Inv(PREDICTIVE) item=Edible_Base SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=1 col=5 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=1 col=5 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=3 col=0 } SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) item=Edible_Base SCRIPT : [inv] I::Take2Inv(PREDICTIVE) item=Edible_Base SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=1 col=6 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=3 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=1 col=6 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=3 col=2 } SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) item=Ammo_12gaSlug SCRIPT : [inv] I::Take2Inv(PREDICTIVE) item=Ammo_12gaSlug SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_12gaSlug parent=Clothing idx=0 row=0 col=6 } dst={ type=CARGO item=Ammo_12gaSlug parent=Clothing idx=0 row=3 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_12gaSlug parent=Clothing idx=0 row=0 col=6 } dst={ type=CARGO item=Ammo_12gaSlug parent=Clothing idx=0 row=3 col=3 } SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) item=ItemBase<892da1b0> SCRIPT : [inv] I::Take2Inv(PREDICTIVE) item=ItemBase<892da1b0> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<892da1b0> parent=Clothing idx=0 row=3 col=6 } dst={ type=CARGO item=ItemBase<892da1b0> parent=Clothing idx=0 row=3 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<892da1b0> parent=Clothing idx=0 row=3 col=6 } dst={ type=CARGO item=ItemBase<892da1b0> parent=Clothing idx=0 row=3 col=4 } SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) item=ItemBase<89984260> SCRIPT : [inv] I::Take2Inv(PREDICTIVE) item=ItemBase<89984260> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<89984260> parent=Clothing idx=0 row=4 col=6 } dst={ type=CARGO item=ItemBase<89984260> parent=Clothing idx=0 row=3 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<89984260> parent=Clothing idx=0 row=4 col=6 } dst={ type=CARGO item=ItemBase<89984260> parent=Clothing idx=0 row=3 col=5 } SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) item=ItemBase<7d0d3e10> SCRIPT : [inv] I::Take2Inv(PREDICTIVE) item=ItemBase<7d0d3e10> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<7d0d3e10> parent=Clothing idx=0 row=4 col=5 } dst={ type=CARGO item=ItemBase<7d0d3e10> parent=Clothing idx=0 row=3 col=9 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<7d0d3e10> parent=Clothing idx=0 row=4 col=5 } dst={ type=CARGO item=ItemBase<7d0d3e10> parent=Clothing idx=0 row=3 col=9 } SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) item=Ammo_45ACP SCRIPT : [inv] I::Take2Inv(PREDICTIVE) item=Ammo_45ACP SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=3 col=5 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=4 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=3 col=5 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=4 col=1 } SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) item=Edible_Base SCRIPT : [inv] I::Take2Inv(PREDICTIVE) item=Edible_Base SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=4 col=4 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=4 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=4 col=4 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=4 col=3 } SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) item=Ammo_12gaSlug SCRIPT : [inv] I::Take2Inv(PREDICTIVE) item=Ammo_12gaSlug SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_12gaSlug parent=Clothing idx=0 row=4 col=3 } dst={ type=CARGO item=Ammo_12gaSlug parent=Clothing idx=0 row=4 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_12gaSlug parent=Clothing idx=0 row=4 col=3 } dst={ type=CARGO item=Ammo_12gaSlug parent=Clothing idx=0 row=4 col=4 } SCRIPT : enable - true SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) item=ItemBase SCRIPT : [inv] I::Take2Inv(PREDICTIVE) item=ItemBase SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=5 col=3 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=4 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=5 col=3 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=4 col=7 } SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) item=Ammo_9x19 SCRIPT : [inv] I::Take2Inv(PREDICTIVE) item=Ammo_9x19 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19 parent=Clothing idx=0 row=6 col=3 } dst={ type=CARGO item=Ammo_9x19 parent=Clothing idx=0 row=4 col=8 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19 parent=Clothing idx=0 row=6 col=3 } dst={ type=CARGO item=Ammo_9x19 parent=Clothing idx=0 row=4 col=8 } SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) item=TunaCan SCRIPT : [inv] I::Take2Inv(PREDICTIVE) item=TunaCan SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan parent=Clothing idx=0 row=3 col=3 } dst={ type=CARGO item=TunaCan parent=Clothing idx=0 row=5 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan parent=Clothing idx=0 row=3 col=3 } dst={ type=CARGO item=TunaCan parent=Clothing idx=0 row=5 col=0 } SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) item=SardinesCan SCRIPT : [inv] I::Take2Inv(PREDICTIVE) item=SardinesCan SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan parent=Clothing idx=0 row=2 col=3 } dst={ type=CARGO item=SardinesCan parent=Clothing idx=0 row=5 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan parent=Clothing idx=0 row=2 col=3 } dst={ type=CARGO item=SardinesCan parent=Clothing idx=0 row=5 col=4 } SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=GROUND item=Mag_UMP_25Rnd<92b663b0> pos=(10459.6, 283.832, 5958.29) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_UMP_25Rnd<92b663b0> parent=Clothing idx=0 row=5 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=GROUND item=Mag_UMP_25Rnd<92b663b0> pos=(10459.6, 283.832, 5958.29) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_UMP_25Rnd<92b663b0> parent=Clothing idx=0 row=5 col=2 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2Target(PREDICTIVE) item=Clothing SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=GROUND item=Clothing pos=(10460, 284.111, 5961.83) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=5 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=GROUND item=Clothing pos=(10460, 284.111, 5961.83) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=5 col=6 } SCRIPT : [inv] I::Drop(PREDICTIVE) item=Clothing SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=5 col=6 } dst={ type=GROUND item=Clothing pos=(10460.7, 283.027, 5960.33) dir=(0, -0.0710317, 0, 0.997474) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=5 col=6 } dst={ type=GROUND item=Clothing pos=(10460.7, 283.027, 5960.33) dir=(0, -0.0710317, 0, 0.997474) } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=GROUND item=Clothing pos=(10460.7, 283.027, 5960.33) dir=(0, -0.0710317, 0, 0.997474) }src2={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=GROUND item=Clothing pos=(10460.7, 283.027, 5960.33) dir=(0, -0.0710317, 0, 0.997474) }dst1={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5119774 }src2={ type=AT SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) item=Mag_STANAG_30Rnd SCRIPT : [inv] I::Take2Inv(PREDICTIVE) item=Mag_STANAG_30Rnd SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_STANAG_30Rnd parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=Mag_STANAG_30Rnd parent=Clothing idx=0 row=5 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_STANAG_30Rnd parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=Mag_STANAG_30Rnd parent=Clothing idx=0 row=5 col=6 } SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) item=KitchenKnife<897ec100> SCRIPT : [inv] I::Take2Inv(PREDICTIVE) item=KitchenKnife<897ec100> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=KitchenKnife<897ec100> parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=KitchenKnife<897ec100> parent=Clothing idx=0 row=5 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=KitchenKnife<897ec100> parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=KitchenKnife<897ec100> parent=Clothing idx=0 row=5 col=7 } SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) item=ItemMap<8995cbe0> SCRIPT : [inv] I::Take2Inv(PREDICTIVE) item=ItemMap<8995cbe0> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemMap<8995cbe0> parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=ItemMap<8995cbe0> parent=Clothing idx=0 row=5 col=8 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemMap<8995cbe0> parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=ItemMap<8995cbe0> parent=Clothing idx=0 row=5 col=8 } SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) item=Edible_Base SCRIPT : [inv] I::Take2Inv(PREDICTIVE) item=Edible_Base SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=2 col=0 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=5 col=9 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=2 col=0 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=5 col=9 } SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) item=ItemBase SCRIPT : [inv] I::Take2Inv(PREDICTIVE) item=ItemBase SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=1 col=2 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=6 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=1 col=2 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=6 col=0 } SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) item=Ammo_762x39 SCRIPT : [inv] I::Take2Inv(PREDICTIVE) item=Ammo_762x39 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x39 parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=Ammo_762x39 parent=Clothing idx=0 row=6 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x39 parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=Ammo_762x39 parent=Clothing idx=0 row=6 col=1 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 2 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 3 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 3 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : new camera: DayZPlayerCamera3rdPersonErcRaised SCRIPT : new camera: DayZPlayerCamera3rdPersonErcRaisedMelee SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 2 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 2 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : new camera: DayZPlayerCamera3rdPersonErc SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 1 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 1 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 1 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 1 SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 1 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 1 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 1 SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 2 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : OnMissionFinish SCRIPT : ~DayZGame() --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 21.11. 20:09:43 SCRIPT : Registered 361 temporary action enum(s), UAN==361 SCRIPT : CreateGame() SCRIPT : Loading Inc: 1 SCRIPT (W): @"scripts/4_World/classes\basebuilding\construction.c,570": Unsafe down-casting, use 'ItemBase.Cast' for safe down-casting SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : Inventory::EEInit - Man=SurvivorBase<57738500> item=ItemInventory SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: mpmissions\__cur_mp.ChernarusPlus\mission.c SCRIPT : SyncEvents -> RegisterEvents SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=LargeTent parent=SurvivorBase } dst={ type=GROUND item=LargeTent pos=(10283.5, 275.722, 6100.79) dir=(-0, 0.999831, 0, 0.0183635) } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : OnStartAnimationLoop SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=LargeTent pos=(10283.5, 275.722, 6100.79) dir=(-0, 0.999831, 0, 0.0183635) } dst={ type=GROUND item=LargeTent pos=(10283.7, 275.861, 6097.14) dir=(-0, 0.999831, 0, 0.018363 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=LargeTent pos=(10283.5, 275.722, 6100.79) dir=(-0, 0.999831, 0, 0.0183635) } dst={ type=GROUND item=LargeTent pos=(10283.7, 275.861, 6097.14) dir=(-0, 0.999831, 0, 0.018 SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothingto cargo of target=LargeTent row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=5 col=0 } dst={ type=CARGO item=Clothing parent=LargeTent idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=5 col=0 } dst={ type=CARGO item=Clothing parent=LargeTent idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=MP5K_Baseto cargo of target=LargeTent row=5 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=MP5K_Base parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=MP5K_Base parent=LargeTent idx=0 row=5 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=MP5K_Base parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=MP5K_Base parent=LargeTent idx=0 row=5 col=0 } SCRIPT : enable - false SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_AKM_30Rndto cargo of target=LargeTent row=0 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_AKM_30Rnd parent=Clothing idx=0 row=0 col=5 } dst={ type=CARGO item=Mag_AKM_30Rnd parent=LargeTent idx=0 row=0 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_AKM_30Rnd parent=Clothing idx=0 row=0 col=5 } dst={ type=CARGO item=Mag_AKM_30Rnd parent=LargeTent idx=0 row=0 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothingto cargo of target=LargeTent row=5 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=Clothing parent=LargeTent idx=0 row=5 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=Clothing parent=LargeTent idx=0 row=5 col=5 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBaseto cargo of target=LargeTent row=0 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase idx=0 row=2 col=0 } dst={ type=CARGO item=ItemBase parent=LargeTent idx=0 row=0 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase idx=0 row=2 col=0 } dst={ type=CARGO item=ItemBase parent=LargeTent idx=0 row=0 col=8 } SCRIPT : [inv] I::Take2Att(PREDICTIVE) item=WaterproofBag_ColorBase SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=SpaghettiCanto cargo of target=LargeTent row=3 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan parent=WaterproofBag_ColorBase idx=0 row=3 col=5 } dst={ type=CARGO item=SpaghettiCan parent=LargeTent idx=0 row=3 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan parent=WaterproofBag_ColorBase idx=0 row=3 col=5 } dst={ type=CARGO item=SpaghettiCan parent=LargeTent idx=0 row=3 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=SardinesCanto cargo of target=LargeTent row=8 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SardinesCan parent=WaterproofBag_ColorBase idx=0 row=2 col=5 } dst={ type=CARGO item=SardinesCan parent=LargeTent idx=0 row=8 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SardinesCan parent=WaterproofBag_ColorBase idx=0 row=2 col=5 } dst={ type=CARGO item=SardinesCan parent=LargeTent idx=0 row=8 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=SpaghettiCanto cargo of target=LargeTent row=9 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan parent=WaterproofBag_ColorBase idx=0 row=0 col=3 } dst={ type=CARGO item=SpaghettiCan parent=LargeTent idx=0 row=9 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan parent=WaterproofBag_ColorBase idx=0 row=0 col=3 } dst={ type=CARGO item=SpaghettiCan parent=LargeTent idx=0 row=9 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_CZ75_15Rndto cargo of target=LargeTent row=8 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=LargeTent idx=0 row=8 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=LargeTent idx=0 row=8 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_CZ75_15Rndto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_CZ75_15Rnd parent=LargeTent idx=0 row=8 col=2 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_CZ75_15Rnd parent=LargeTent idx=0 row=8 col=2 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=SpaghettiCanto cargo of target=WaterproofBag_ColorBase row=0 col=3 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan parent=LargeTent idx=0 row=9 col=0 } dst={ type=CARGO item=SpaghettiCan parent=WaterproofBag_ColorBase idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan parent=LargeTent idx=0 row=9 col=0 } dst={ type=CARGO item=SpaghettiCan parent=WaterproofBag_ColorBase idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBaseto cargo of target=WaterproofBag_ColorBase row=2 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=LargeTent idx=0 row=0 col=8 } dst={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase idx=0 row=2 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=LargeTent idx=0 row=0 col=8 } dst={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase idx=0 row=2 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=SardinesCanto cargo of target=WaterproofBag_ColorBase row=2 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SardinesCan parent=LargeTent idx=0 row=8 col=0 } dst={ type=CARGO item=SardinesCan parent=WaterproofBag_ColorBase idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SardinesCan parent=LargeTent idx=0 row=8 col=0 } dst={ type=CARGO item=SardinesCan parent=WaterproofBag_ColorBase idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=SpaghettiCanto cargo of target=WaterproofBag_ColorBase row=3 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan parent=LargeTent idx=0 row=3 col=8 } dst={ type=CARGO item=SpaghettiCan parent=WaterproofBag_ColorBase idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan parent=LargeTent idx=0 row=3 col=8 } dst={ type=CARGO item=SpaghettiCan parent=WaterproofBag_ColorBase idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBaseto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase parent=SurvivorBase } dst={ type=CARGO item=WaterproofBag_ColorBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothingto cargo of target=Clothing row=5 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=LargeTent idx=0 row=0 col=0 } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=5 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=LargeTent idx=0 row=0 col=0 } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=5 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothingto cargo of target=LargeTent row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=LargeTent idx=0 row=5 col=5 } dst={ type=CARGO item=Clothing parent=LargeTent idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=LargeTent idx=0 row=5 col=5 } dst={ type=CARGO item=Clothing parent=LargeTent idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=MP5K_Baseto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=MP5K_Base parent=LargeTent idx=0 row=5 col=0 } dst={ type=CARGO item=MP5K_Base parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=MP5K_Base parent=LargeTent idx=0 row=5 col=0 } dst={ type=CARGO item=MP5K_Base parent=Clothing idx=0 row=0 col=0 } SCRIPT : enable - true SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothingto cargo of target=Clothing row=0 col=3 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=LargeTent idx=0 row=0 col=0 } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=LargeTent idx=0 row=0 col=0 } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_AKM_30Rndto cargo of target=Clothing row=0 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_AKM_30Rnd parent=LargeTent idx=0 row=0 col=7 } dst={ type=CARGO item=Mag_AKM_30Rnd parent=Clothing idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_AKM_30Rnd parent=LargeTent idx=0 row=0 col=7 } dst={ type=CARGO item=Mag_AKM_30Rnd parent=Clothing idx=0 row=0 col=5 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=LargeTent parent=SurvivorBase } dst={ type=GROUND item=LargeTent pos=(10191, 310.053, 6283.21) dir=(-0, 0.453412, -0, 0.891301) } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : OnStartAnimationLoop SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=LargeTent pos=(10191, 310.053, 6283.21) dir=(-0, 0.453412, -0, 0.891301) } dst={ type=GROUND item=LargeTent pos=(10193.5, 309.801, 6285.12) dir=(-0, 0.453412, -0, 0.891301) SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=LargeTent pos=(10191, 310.053, 6283.21) dir=(-0, 0.453412, -0, 0.891301) } dst={ type=GROUND item=LargeTent pos=(10193.5, 309.801, 6285.12) dir=(-0, 0.453412, -0, 0.8913 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothingto cargo of target=LargeTent row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=5 col=0 } dst={ type=CARGO item=Clothing parent=LargeTent idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=5 col=0 } dst={ type=CARGO item=Clothing parent=LargeTent idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=MP5K_Baseto cargo of target=LargeTent row=5 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=MP5K_Base parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=MP5K_Base parent=LargeTent idx=0 row=5 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=MP5K_Base parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=MP5K_Base parent=LargeTent idx=0 row=5 col=0 } SCRIPT : enable - false SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_AKM_30Rndto cargo of target=LargeTent row=0 col=9 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_AKM_30Rnd parent=Clothing idx=0 row=0 col=5 } dst={ type=CARGO item=Mag_AKM_30Rnd parent=LargeTent idx=0 row=0 col=9 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_AKM_30Rnd parent=Clothing idx=0 row=0 col=5 } dst={ type=CARGO item=Mag_AKM_30Rnd parent=LargeTent idx=0 row=0 col=9 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothingto cargo of target=LargeTent row=5 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=Clothing parent=LargeTent idx=0 row=5 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=Clothing parent=LargeTent idx=0 row=5 col=5 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<4cd4a010> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Paperto cargo of target=Clothing row=0 col=3 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Paper pos=(10193.3, 309.745, 6285.44) dir=(0.374619, 0.674218, -0.554699, 0.312091) } dst={ type=CARGO item=Paper parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Paper pos=(10193.3, 309.745, 6285.44) dir=(0.374619, 0.674218, -0.554699, 0.312091) } dst={ type=CARGO item=Paper parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_AKM_30Rndto cargo of target=Clothing row=0 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_AKM_30Rnd parent=LargeTent idx=0 row=0 col=9 } dst={ type=CARGO item=Mag_AKM_30Rnd parent=Clothing idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_AKM_30Rnd parent=LargeTent idx=0 row=0 col=9 } dst={ type=CARGO item=Mag_AKM_30Rnd parent=Clothing idx=0 row=0 col=4 } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Mag_AKM_30Rnd parent=Clothing idx=0 row=0 col=4 }src2={ type=HANDS item=Ammo_762x39 parent=SurvivorBase } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_AKM_30Rndto cargo of target=LargeTent row=0 col=9 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=HANDS item=Mag_AKM_30Rnd parent=SurvivorBase } dst={ type=CARGO item=Mag_AKM_30Rnd parent=LargeTent idx=0 row=0 col=9 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_762x39to cargo of target=LargeTent row=3 col=9 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39 parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=Ammo_762x39 parent=LargeTent idx=0 row=3 col=9 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39 parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=Ammo_762x39 parent=LargeTent idx=0 row=3 col=9 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBaseto cargo of target=LargeTent row=4 col=9 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=3 col=4 } dst={ type=CARGO item=ItemBase parent=LargeTent idx=0 row=4 col=9 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=3 col=4 } dst={ type=CARGO item=ItemBase parent=LargeTent idx=0 row=4 col=9 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBaseto cargo of target=LargeTent row=5 col=9 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=3 col=1 } dst={ type=CARGO item=ItemBase parent=LargeTent idx=0 row=5 col=9 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=3 col=1 } dst={ type=CARGO item=ItemBase parent=LargeTent idx=0 row=5 col=9 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_762x39to cargo of target=LargeTent row=3 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39 parent=LargeTent idx=0 row=3 col=9 } dst={ type=CARGO item=Ammo_762x39 parent=LargeTent idx=0 row=3 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39 parent=LargeTent idx=0 row=3 col=9 } dst={ type=CARGO item=Ammo_762x39 parent=LargeTent idx=0 row=3 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_762x39to cargo of target=LargeTent row=3 col=9 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39 parent=LargeTent idx=0 row=3 col=8 } dst={ type=CARGO item=Ammo_762x39 parent=LargeTent idx=0 row=3 col=9 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39 parent=LargeTent idx=0 row=3 col=8 } dst={ type=CARGO item=Ammo_762x39 parent=LargeTent idx=0 row=3 col=9 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBaseto cargo of target=LargeTent row=0 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=2 col=7 } dst={ type=CARGO item=ItemBase parent=LargeTent idx=0 row=0 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=2 col=7 } dst={ type=CARGO item=ItemBase parent=LargeTent idx=0 row=0 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_CZ75_15Rndto cargo of target=LargeTent row=3 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=1 col=9 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=LargeTent idx=0 row=3 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=1 col=9 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=LargeTent idx=0 row=3 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_762x54to cargo of target=LargeTent row=1 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x54 parent=Clothing idx=0 row=0 col=7 } dst={ type=CARGO item=Ammo_762x54 parent=LargeTent idx=0 row=1 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x54 parent=Clothing idx=0 row=0 col=7 } dst={ type=CARGO item=Ammo_762x54 parent=LargeTent idx=0 row=1 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Paperto cargo of target=LargeTent row=1 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Paper parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=Paper parent=LargeTent idx=0 row=1 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Paper parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=Paper parent=LargeTent idx=0 row=1 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=BakedBeansCanto cargo of target=LargeTent row=8 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=BakedBeansCan parent=LargeTent idx=0 row=8 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=BakedBeansCan parent=LargeTent idx=0 row=8 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBaseto cargo of target=LargeTent row=4 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=ItemBase parent=LargeTent idx=0 row=4 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=ItemBase parent=LargeTent idx=0 row=4 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_CZ75_15Rndto cargo of target=LargeTent row=2 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=LargeTent idx=0 row=2 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=LargeTent idx=0 row=2 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBaseto cargo of target=LargeTent row=2 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=LargeTent idx=0 row=4 col=8 } dst={ type=CARGO item=ItemBase parent=LargeTent idx=0 row=2 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=LargeTent idx=0 row=4 col=8 } dst={ type=CARGO item=ItemBase parent=LargeTent idx=0 row=2 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_CZ75_15Rndto cargo of target=LargeTent row=3 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_CZ75_15Rnd parent=LargeTent idx=0 row=2 col=8 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=LargeTent idx=0 row=3 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_CZ75_15Rnd parent=LargeTent idx=0 row=2 col=8 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=LargeTent idx=0 row=3 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_556x45to cargo of target=LargeTent row=2 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_556x45 parent=Clothing idx=0 row=2 col=0 } dst={ type=CARGO item=Ammo_556x45 parent=LargeTent idx=0 row=2 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_556x45 parent=Clothing idx=0 row=2 col=0 } dst={ type=CARGO item=Ammo_556x45 parent=LargeTent idx=0 row=2 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=HuntingKnifeto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=HuntingKnife parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=HuntingKnife parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=HuntingKnife parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=HuntingKnife parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBaseto cargo of target=LargeTent row=8 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase idx=0 row=2 col=5 } dst={ type=CARGO item=ItemBase parent=LargeTent idx=0 row=8 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase idx=0 row=2 col=5 } dst={ type=CARGO item=ItemBase parent=LargeTent idx=0 row=8 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=SpaghettiCanto cargo of target=LargeTent row=8 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan parent=WaterproofBag_ColorBase idx=0 row=3 col=0 } dst={ type=CARGO item=SpaghettiCan parent=LargeTent idx=0 row=8 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan parent=WaterproofBag_ColorBase idx=0 row=3 col=0 } dst={ type=CARGO item=SpaghettiCan parent=LargeTent idx=0 row=8 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=SpaghettiCanto cargo of target=LargeTent row=8 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan parent=WaterproofBag_ColorBase idx=0 row=0 col=3 } dst={ type=CARGO item=SpaghettiCan parent=LargeTent idx=0 row=8 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan parent=WaterproofBag_ColorBase idx=0 row=0 col=3 } dst={ type=CARGO item=SpaghettiCan parent=LargeTent idx=0 row=8 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Headtorch_Greyto cargo of target=LargeTent row=8 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Headtorch_Grey parent=WaterproofBag_ColorBase idx=0 row=4 col=3 } dst={ type=CARGO item=Headtorch_Grey parent=LargeTent idx=0 row=8 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Headtorch_Grey parent=WaterproofBag_ColorBase idx=0 row=4 col=3 } dst={ type=CARGO item=Headtorch_Grey parent=LargeTent idx=0 row=8 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_CZ75_15Rndto cargo of target=LargeTent row=6 col=9 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_CZ75_15Rnd parent=WaterproofBag_ColorBase idx=0 row=2 col=2 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=LargeTent idx=0 row=6 col=9 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_CZ75_15Rnd parent=WaterproofBag_ColorBase idx=0 row=2 col=2 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=LargeTent idx=0 row=6 col=9 } SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_45ACPto cargo of target=LargeTent row=9 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_45ACP parent=WaterproofBag_ColorBase idx=0 row=0 col=6 } dst={ type=CARGO item=Ammo_45ACP parent=LargeTent idx=0 row=9 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_45ACP parent=WaterproofBag_ColorBase idx=0 row=0 col=6 } dst={ type=CARGO item=Ammo_45ACP parent=LargeTent idx=0 row=9 col=8 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBaseto cargo of target=LargeTent row=9 col=9 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase idx=0 row=2 col=4 } dst={ type=CARGO item=ItemBase parent=LargeTent idx=0 row=9 col=9 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase idx=0 row=2 col=4 } dst={ type=CARGO item=ItemBase parent=LargeTent idx=0 row=9 col=9 } SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=PurificationTabletsto cargo of target=WaterproofBag_ColorBase row=0 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=PurificationTablets parent=Clothing idx=0 row=8 col=7 } dst={ type=CARGO item=PurificationTablets parent=WaterproofBag_ColorBase idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=PurificationTablets parent=Clothing idx=0 row=8 col=7 } dst={ type=CARGO item=PurificationTablets parent=WaterproofBag_ColorBase idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=PeachesCanto cargo of target=Clothing row=7 col=8 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=PeachesCan parent=Clothing idx=0 row=7 col=8 } dst={ type=CARGO item=PeachesCan parent=Clothing idx=0 row=7 col=8 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=PeachesCan parent=Clothing idx=0 row=7 col=8 } dst={ type=CARGO item=PeachesCan parent=Clothing idx=0 row=7 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=WaterproofBag_ColorBase row=2 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=3 col=7 } dst={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase idx=0 row=2 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=3 col=7 } dst={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase idx=0 row=2 col=6 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=WaterproofBag_ColorBase row=3 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase idx=0 row=2 col=6 } dst={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase idx=0 row=3 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase idx=0 row=2 col=6 } dst={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase idx=0 row=3 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemOpticsto cargo of target=WaterproofBag_ColorBase row=2 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemOptics parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=ItemOptics parent=WaterproofBag_ColorBase idx=0 row=2 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemOptics parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=ItemOptics parent=WaterproofBag_ColorBase idx=0 row=2 col=4 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=1 col=1 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=1 col=1 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=PeachesCanto cargo of target=WaterproofBag_ColorBase row=3 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=PeachesCan parent=Clothing idx=0 row=7 col=8 } dst={ type=CARGO item=PeachesCan parent=WaterproofBag_ColorBase idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=PeachesCan parent=Clothing idx=0 row=7 col=8 } dst={ type=CARGO item=PeachesCan parent=WaterproofBag_ColorBase idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=TunaCanto cargo of target=Clothing row=7 col=8 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan parent=Clothing idx=0 row=9 col=8 } dst={ type=CARGO item=TunaCan parent=Clothing idx=0 row=7 col=8 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan parent=Clothing idx=0 row=9 col=8 } dst={ type=CARGO item=TunaCan parent=Clothing idx=0 row=7 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=WaterproofBag_ColorBase row=2 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase idx=0 row=3 col=2 } dst={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase idx=0 row=3 col=2 } dst={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=TunaCanto cargo of target=WaterproofBag_ColorBase row=4 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan parent=Clothing idx=0 row=7 col=8 } dst={ type=CARGO item=TunaCan parent=WaterproofBag_ColorBase idx=0 row=4 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan parent=Clothing idx=0 row=7 col=8 } dst={ type=CARGO item=TunaCan parent=WaterproofBag_ColorBase idx=0 row=4 col=2 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Hatchetto cargo of target=Clothing row=2 col=8 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet parent=Clothing idx=0 row=3 col=8 } dst={ type=CARGO item=Hatchet parent=Clothing idx=0 row=2 col=8 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet parent=Clothing idx=0 row=3 col=8 } dst={ type=CARGO item=Hatchet parent=Clothing idx=0 row=2 col=8 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Matchboxto cargo of target=WaterproofBag_ColorBase row=1 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Matchbox parent=WaterproofBag_ColorBase idx=0 row=1 col=6 } dst={ type=CARGO item=Matchbox parent=WaterproofBag_ColorBase idx=0 row=1 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Matchbox parent=WaterproofBag_ColorBase idx=0 row=1 col=6 } dst={ type=CARGO item=Matchbox parent=WaterproofBag_ColorBase idx=0 row=1 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBaseto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase parent=SurvivorBase } dst={ type=CARGO item=WaterproofBag_ColorBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<1a6c550> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=Compass parent=SurvivorBase }src2={ type=CARGO item=Hatchet parent=Clothing idx=0 row=2 col=8 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Mp133Shotgun parent=SurvivorBase slot=-761289206 } src2={ type=HANDS item=Hatchet parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase<4cd25640> item=ItemInventory SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Drop(JUNCTURE) item=MediumTent SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=MediumTent pos=(9982.13, 166.249, 6839.05) dir=(0, -0.749915, 0, 0.661534) } dst={ type=GROUND item=MediumTent pos=(9981.48, 166.252, 6840.5) dir=(0.000965307, 0.990195, -0 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=MediumTent pos=(9982.13, 166.249, 6839.05) dir=(0, -0.749915, 0, 0.661534) } dst={ type=GROUND item=MediumTent pos=(9981.48, 166.252, 6840.5) dir=(0.000965307, 0.990195, SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_380 pos=(9857.72, 177.865, 6717.31) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_380 pos=(9857.72, 177.865, 6717.31) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=0 col=1 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Edible_Baseto cargo of target=Clothing row=2 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=WaterproofBag_ColorBase idx=0 row=0 col=5 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=WaterproofBag_ColorBase idx=0 row=0 col=5 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBaseto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase parent=SurvivorBase } dst={ type=CARGO item=WaterproofBag_ColorBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(10085.3, 184.867, 6697.04) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(10085.3, 184.867, 6697.04) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=2 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Compassto cargo of target=Clothing row=2 col=9 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Compass parent=SurvivorBase } dst={ type=CARGO item=Compass parent=Clothing idx=0 row=2 col=9 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=MediumTent parent=SurvivorBase } dst={ type=GROUND item=MediumTent pos=(10194.5, 310.342, 6281.34) dir=(0, 0.737919, 0, 0.674889) } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : OnStartAnimationLoop SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=MediumTent pos=(10194.5, 310.342, 6281.34) dir=(0, 0.737919, 0, 0.674889) } dst={ type=GROUND item=MediumTent pos=(10196.2, 310.306, 6280.48) dir=(0, 0.737919, 0, 0.674889) SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=MediumTent pos=(10194.5, 310.342, 6281.34) dir=(0, 0.737919, 0, 0.674889) } dst={ type=GROUND item=MediumTent pos=(10196.2, 310.306, 6280.48) dir=(0, 0.737919, 0, 0.6748 SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothingto cargo of target=MediumTent row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=Clothing parent=MediumTent idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=Clothing parent=MediumTent idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=WaterproofBag_ColorBaseto cargo of target=MediumTent row=2 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=HANDS item=WaterproofBag_ColorBase parent=SurvivorBase } dst={ type=CARGO item=WaterproofBag_ColorBase parent=MediumTent idx=0 row=2 col=0 } SCRIPT : enable - false SCRIPT : enable - false SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Flashlightto cargo of target=MediumTent row=1 col=3 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Flashlight parent=Clothing idx=0 row=3 col=0 } dst={ type=CARGO item=Flashlight parent=MediumTent idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Flashlight parent=Clothing idx=0 row=3 col=0 } dst={ type=CARGO item=Flashlight parent=MediumTent idx=0 row=1 col=3 } SCRIPT : enable - false SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_380to cargo of target=Clothing row=1 col=9 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=7 col=7 } dst={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=1 col=9 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=7 col=7 } dst={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=1 col=9 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_12gaPelletsto cargo of target=Clothing row=0 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_12gaPellets parent=Clothing idx=0 row=6 col=7 } dst={ type=CARGO item=Ammo_12gaPellets parent=Clothing idx=0 row=0 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_12gaPellets parent=Clothing idx=0 row=6 col=7 } dst={ type=CARGO item=Ammo_12gaPellets parent=Clothing idx=0 row=0 col=7 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_12gaSlugto cargo of target=Clothing row=2 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_12gaSlug parent=Clothing idx=0 row=3 col=2 } dst={ type=CARGO item=Ammo_12gaSlug parent=Clothing idx=0 row=2 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_12gaSlug parent=Clothing idx=0 row=3 col=2 } dst={ type=CARGO item=Ammo_12gaSlug parent=Clothing idx=0 row=2 col=7 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Compassto cargo of target=Clothing row=2 col=8 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Compass parent=SurvivorBase } dst={ type=CARGO item=Compass parent=Clothing idx=0 row=2 col=8 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase<181a020> item=ItemInventory SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Mp133Shotgun parent=SurvivorBase slot=-761289206 } src2={ type=HANDS item=Hatchet parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Hatchet parent=Clothing idx=0 row=0 col=2 } src2={ type=HANDS item=Mp133Shotgun parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_762x54 SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Ammo_762x54 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x54 parent=ZmbM_PatrolNormal_Base idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_762x54 parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x54 parent=ZmbM_PatrolNormal_Base idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_762x54 parent=Clothing idx=0 row=0 col=2 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase<181a020> item=ItemInventory SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(10459.6, 283.024, 5955.63) dir=(0, 0.963863, 0, 0.266397) } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(10459.6, 283.024, 5955.63) dir=(0, 0.963863, 0, 0.266397) } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(10459.9, 284.13, 5962.13) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(10459.9, 284.13, 5962.13) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(10443.4, 283.09, 5971.12) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=1 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(10443.4, 283.09, 5971.12) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=1 col=1 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(10445.7, 283.696, 5971.36) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(10445.7, 283.696, 5971.36) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=3 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=UMP45_Base pos=(10453.7, 285.739, 5984.37) dir=(0, 0, 0, 1) } dst={ type=CARGO item=UMP45_Base parent=Clothing idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=UMP45_Base pos=(10453.7, 285.739, 5984.37) dir=(0, 0, 0, 1) } dst={ type=CARGO item=UMP45_Base parent=Clothing idx=0 row=3 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemOptics pos=(10448.9, 286.643, 5988.4) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemOptics parent=Clothing idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemOptics pos=(10448.9, 286.643, 5988.4) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemOptics parent=Clothing idx=0 row=0 col=4 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_UMP_25Rnd pos=(10449.3, 286.627, 5985.58) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_UMP_25Rnd parent=Clothing idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_UMP_25Rnd pos=(10449.3, 286.627, 5985.58) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_UMP_25Rnd parent=Clothing idx=0 row=0 col=4 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_762x54 SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Ammo_762x54 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x54 parent=ZmbM_PatrolNormal_Base idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_762x54 parent=Clothing idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x54 parent=ZmbM_PatrolNormal_Base idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_762x54 parent=Clothing idx=0 row=2 col=0 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2Target(PREDICTIVE) item=ItemOptics SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemOptics parent=Clothing idx=0 row=0 col=4 } dst={ type=ATTACHMENT item=ItemOptics parent=UMP45_Base slot=-1034251040 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemOptics parent=Clothing idx=0 row=0 col=4 } dst={ type=ATTACHMENT item=ItemOptics parent=UMP45_Base slot=-1034251040 } SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=BearTrap pos=(10383.7, 286.364, 6012.91) dir=(0, 0, 0, 1) } dst={ type=CARGO item=BearTrap parent=Clothing idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=BearTrap pos=(10383.7, 286.364, 6012.91) dir=(0, 0, 0, 1) } dst={ type=CARGO item=BearTrap parent=Clothing idx=0 row=3 col=0 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=UMP45_Baseto cargo of target=Clothing row=7 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=UMP45_Base parent=SurvivorBase } dst={ type=CARGO item=UMP45_Base parent=Clothing idx=0 row=7 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=BearTrap parent=SurvivorBase } dst={ type=GROUND item=BearTrap pos=(10192.4, 310.319, 6281.21) dir=(0, 0.797508, 0, 0.603308) } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : OnStartAnimationLoop SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=BearTrap pos=(10192.4, 310.319, 6281.21) dir=(0, 0.797508, 0, 0.603308) } dst={ type=GROUND item=BearTrap pos=(10193.2, 310.374, 6280.85) dir=(0, 0.797508, 0, 0.603308) } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=BearTrap pos=(10192.4, 310.319, 6281.21) dir=(0, 0.797508, 0, 0.603308) } dst={ type=GROUND item=BearTrap pos=(10193.2, 310.374, 6280.85) dir=(0, 0.797508, 0, 0.603308) SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothingto cargo of target=LargeTent row=11 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Clothing parent=LargeTent idx=0 row=11 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Clothing parent=LargeTent idx=0 row=11 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothingto cargo of target=LargeTent row=14 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=1 col=1 } dst={ type=CARGO item=Clothing parent=LargeTent idx=0 row=14 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=1 col=1 } dst={ type=CARGO item=Clothing parent=LargeTent idx=0 row=14 col=7 } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Clothing parent=Clothing idx=0 row=3 col=0 }src2={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=-1239309756 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=Clothing parent=Clothing idx=0 row=3 col=0 }dst1={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=-1239309756 }src2={ type=ATTACHMENT item=Clot SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothingto cargo of target=LargeTent row=10 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=3 col=0 } dst={ type=CARGO item=Clothing parent=LargeTent idx=0 row=10 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=3 col=0 } dst={ type=CARGO item=Clothing parent=LargeTent idx=0 row=10 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_762x54to cargo of target=LargeTent row=10 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x54 parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=Ammo_762x54 parent=LargeTent idx=0 row=10 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x54 parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=Ammo_762x54 parent=LargeTent idx=0 row=10 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_12gaPelletsto cargo of target=Clothing row=3 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_12gaPellets parent=Clothing idx=0 row=3 col=3 } dst={ type=CARGO item=Ammo_12gaPellets parent=Clothing idx=0 row=3 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_12gaPellets parent=Clothing idx=0 row=3 col=3 } dst={ type=CARGO item=Ammo_12gaPellets parent=Clothing idx=0 row=3 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mp133Shotgunto cargo of target=LargeTent row=16 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=ATTACHMENT item=Mp133Shotgun parent=SurvivorBase slot=-761289206 } dst={ type=CARGO item=Mp133Shotgun parent=LargeTent idx=0 row=16 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=ATTACHMENT item=Mp133Shotgun parent=SurvivorBase slot=-761289206 } dst={ type=CARGO item=Mp133Shotgun parent=LargeTent idx=0 row=16 col=0 } SCRIPT : enable - false SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_12gaPelletsto cargo of target=LargeTent row=16 col=9 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_12gaPellets parent=Clothing idx=0 row=1 col=7 } dst={ type=CARGO item=Ammo_12gaPellets parent=LargeTent idx=0 row=16 col=9 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_12gaPellets parent=Clothing idx=0 row=1 col=7 } dst={ type=CARGO item=Ammo_12gaPellets parent=LargeTent idx=0 row=16 col=9 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_12gaPelletsto cargo of target=LargeTent row=17 col=9 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_12gaPellets parent=Clothing idx=0 row=3 col=7 } dst={ type=CARGO item=Ammo_12gaPellets parent=LargeTent idx=0 row=17 col=9 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_12gaPellets parent=Clothing idx=0 row=3 col=7 } dst={ type=CARGO item=Ammo_12gaPellets parent=LargeTent idx=0 row=17 col=9 } SCRIPT : enable - false SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_12gaPelletsto cargo of target=LargeTent row=18 col=9 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_12gaPellets parent=Clothing idx=0 row=0 col=7 } dst={ type=CARGO item=Ammo_12gaPellets parent=LargeTent idx=0 row=18 col=9 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_12gaPellets parent=Clothing idx=0 row=0 col=7 } dst={ type=CARGO item=Ammo_12gaPellets parent=LargeTent idx=0 row=18 col=9 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_12gaPelletsto cargo of target=LargeTent row=19 col=9 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_12gaPellets parent=Clothing idx=0 row=3 col=4 } dst={ type=CARGO item=Ammo_12gaPellets parent=LargeTent idx=0 row=19 col=9 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_12gaPellets parent=Clothing idx=0 row=3 col=4 } dst={ type=CARGO item=Ammo_12gaPellets parent=LargeTent idx=0 row=19 col=9 } SCRIPT : enable - false SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_12gaSlugto cargo of target=LargeTent row=19 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_12gaSlug parent=Clothing idx=0 row=2 col=7 } dst={ type=CARGO item=Ammo_12gaSlug parent=LargeTent idx=0 row=19 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_12gaSlug parent=Clothing idx=0 row=2 col=7 } dst={ type=CARGO item=Ammo_12gaSlug parent=LargeTent idx=0 row=19 col=8 } SCRIPT : enable - false SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_380to cargo of target=LargeTent row=10 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=1 col=9 } dst={ type=CARGO item=Ammo_380 parent=LargeTent idx=0 row=10 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=1 col=9 } dst={ type=CARGO item=Ammo_380 parent=LargeTent idx=0 row=10 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_380to cargo of target=LargeTent row=10 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=0 col=9 } dst={ type=CARGO item=Ammo_380 parent=LargeTent idx=0 row=10 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=0 col=9 } dst={ type=CARGO item=Ammo_380 parent=LargeTent idx=0 row=10 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_380to cargo of target=LargeTent row=10 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=Ammo_380 parent=LargeTent idx=0 row=10 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=Ammo_380 parent=LargeTent idx=0 row=10 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBaseto cargo of target=LargeTent row=10 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=ItemBase parent=LargeTent idx=0 row=10 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=ItemBase parent=LargeTent idx=0 row=10 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_45ACPto cargo of target=Clothing row=0 col=9 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_45ACP parent=LargeTent idx=0 row=9 col=8 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=0 col=9 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_45ACP parent=LargeTent idx=0 row=9 col=8 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=0 col=9 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBaseto cargo of target=Clothing row=1 col=9 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=LargeTent idx=0 row=2 col=7 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=1 col=9 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=LargeTent idx=0 row=2 col=7 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=1 col=9 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<1a69e20> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Inventory::EEInit - Man=SurvivorBase<679ec0> item=WeaponInventory SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Paperto cargo of target=Clothing row=5 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Paper pos=(10194.6, 310.265, 6285.5) dir=(0.389586, 0.665681, -0.547589, 0.324404) } dst={ type=CARGO item=Paper parent=Clothing idx=0 row=5 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Paper pos=(10194.6, 310.265, 6285.5) dir=(0.389586, 0.665681, -0.547589, 0.324404) } dst={ type=CARGO item=Paper parent=Clothing idx=0 row=5 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_45ACPto cargo of target=Clothing row=5 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Ammo_45ACP parent=SurvivorBase } dst={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=5 col=1 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Paperto cargo of target=LargeTent row=2 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Paper parent=Clothing idx=0 row=5 col=0 } dst={ type=CARGO item=Paper parent=LargeTent idx=0 row=2 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Paper parent=Clothing idx=0 row=5 col=0 } dst={ type=CARGO item=Paper parent=LargeTent idx=0 row=2 col=7 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : material = FireWood; quantity = 1 SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Hatchet parent=Clothing idx=0 row=0 col=1 } src2={ type=HANDS item=UMP45_Base parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Firewood pos=(10188.9, 310.454, 6280.5) dir=(0.071301, 0.622914, 0.0563171, 0.776996) }src2={ type=CARGO item=Firewood parent=Clothing idx=0 row=0 co SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=Firewood pos=(10188.9, 310.454, 6280.5) dir=(0.071301, 0.622914, 0.0563171, 0.776996) }dst1={ type=CARGO item=Firewood parent=Clothing idx=0 row=0 col=0 }src2={ t SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Firewoodto cargo of target=Clothing row=3 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Firewood pos=(10188.9, 310.454, 6280.5) dir=(0.071301, 0.622914, 0.0563171, 0.776996) } dst={ type=CARGO item=Firewood parent=Clothing idx=0 row=3 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Firewood pos=(10188.9, 310.454, 6280.5) dir=(0.071301, 0.622914, 0.0563171, 0.776996) } dst={ type=CARGO item=Firewood parent=Clothing idx=0 row=3 col=2 } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=WoodenStickto cargo of target=Clothing row=0 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=WoodenStick pos=(10189.3, 310.567, 6281) dir=(-0.0121272, 0.989202, 0.0715781, 0.127311) } dst={ type=CARGO item=WoodenStick parent=Clothing idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=WoodenStick pos=(10189.3, 310.567, 6281) dir=(-0.0121272, 0.989202, 0.0715781, 0.127311) } dst={ type=CARGO item=WoodenStick parent=Clothing idx=0 row=0 col=4 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WoodenStickto cargo of target=Clothing row=0 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WoodenStick parent=SurvivorBase } dst={ type=CARGO item=WoodenStick parent=Clothing idx=0 row=0 col=4 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Fireplace pos=(10192.5, 309.889, 6284.92) dir=(0.0673713, -0.625279, -0.0270482, 0.777017) } dst={ type=CARGO item=Fireplace parent=Clothing idx=0 row=5 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Fireplace pos=(10192.5, 309.889, 6284.92) dir=(0.0673713, -0.625279, -0.0270482, 0.777017) } dst={ type=CARGO item=Fireplace parent=Clothing idx=0 row=5 col=2 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Fireplace parent=SurvivorBase } dst={ type=GROUND item=Fireplace pos=(10188.6, 309.84, 6283.95) dir=(0, -0.702195, -0, 0.711985) } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : OnStartAnimationLoop SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Fireplace pos=(10188.6, 309.84, 6283.95) dir=(0, -0.702195, -0, 0.711985) } dst={ type=GROUND item=Fireplace pos=(10188.1, 309.768, 6284.04) dir=(0, -0.702195, -0, 0.711985 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Fireplace pos=(10188.6, 309.84, 6283.95) dir=(0, -0.702195, -0, 0.711985) } dst={ type=GROUND item=Fireplace pos=(10188.1, 309.768, 6284.04) dir=(0, -0.702195, -0, 0.711 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetAttEx(JUNCTURE) as ATT of target=Fireplace item=Firewood slot=524266319 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Firewood parent=Clothing idx=0 row=0 col=0 } dst={ type=ATTACHMENT item=Firewood parent=Fireplace slot=524266319 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Firewood parent=Clothing idx=0 row=0 col=0 } dst={ type=ATTACHMENT item=Firewood parent=Fireplace slot=524266319 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Matchboxto cargo of target=Clothing row=4 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Matchbox parent=WaterproofBag_ColorBase idx=0 row=1 col=4 } dst={ type=CARGO item=Matchbox parent=Clothing idx=0 row=4 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Matchbox parent=WaterproofBag_ColorBase idx=0 row=1 col=4 } dst={ type=CARGO item=Matchbox parent=Clothing idx=0 row=4 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=WaterproofBag_ColorBaseto cargo of target=MediumTent row=2 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=HANDS item=WaterproofBag_ColorBase parent=SurvivorBase } dst={ type=CARGO item=WaterproofBag_ColorBase parent=MediumTent idx=0 row=2 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Matchboxto cargo of target=Clothing row=0 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Matchbox parent=SurvivorBase } dst={ type=CARGO item=Matchbox parent=Clothing idx=0 row=0 col=1 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Matchboxto cargo of target=LargeTent row=8 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=HANDS item=Matchbox parent=SurvivorBase } dst={ type=CARGO item=Matchbox parent=LargeTent idx=0 row=8 col=6 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=WoodenStickto cargo of target=LargeTent row=11 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=WoodenStick parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=WoodenStick parent=LargeTent idx=0 row=11 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=WoodenStick parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=WoodenStick parent=LargeTent idx=0 row=11 col=0 } SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=Firewood parent=SurvivorBase }src2={ type=CARGO item=Firewood parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=Firewood parent=SurvivorBase }src2={ type=CARGO item=Firewood parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Firewoodto cargo of target=Clothing row=3 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Firewood parent=SurvivorBase } dst={ type=CARGO item=Firewood parent=Clothing idx=0 row=3 col=2 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Firewood parent=Clothing idx=0 row=3 col=2 }src2={ type=CARGO item=Firewood parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=Firewood parent=Clothing idx=0 row=3 col=2 }dst1={ type=CARGO item=Firewood parent=Clothing idx=0 row=0 col=0 }src2={ type=CARGO item=Firewood parent=SurvivorBase } dst={ type=GROUND item=Fireplace pos=(10187.5, 312.248, 6258.38) dir=(0, 0.999998, 0, -0.00197132) } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : OnStartAnimationLoop SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Fireplace pos=(10187.5, 312.248, 6258.38) dir=(0, 0.999998, 0, -0.00197132) } dst={ type=GROUND item=Fireplace pos=(10187.5, 312.273, 6257.63) dir=(0, 0.999998, 0, -0.00197 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Fireplace pos=(10187.5, 312.248, 6258.38) dir=(0, 0.999998, 0, -0.00197132) } dst={ type=GROUND item=Fireplace pos=(10187.5, 312.273, 6257.63) dir=(0, 0.999998, 0, -0.00 SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Matchboxto cargo of target=Fireplace row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=HANDS item=Matchbox parent=SurvivorBase } dst={ type=CARGO item=Matchbox parent=Fireplace idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Paper<99cf8a80>to cargo of target=Clothing row=3 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Paper<99cf8a80> parent=LargeTent idx=0 row=1 col=8 } dst={ type=CARGO item=Paper<99cf8a80> parent=Clothing idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Paper<99cf8a80> parent=LargeTent idx=0 row=1 col=8 } dst={ type=CARGO item=Paper<99cf8a80> parent=Clothing idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Firewoodto cargo of target=LargeTent row=11 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Firewood parent=Clothing idx=0 row=3 col=2 } dst={ type=CARGO item=Firewood parent=LargeTent idx=0 row=11 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Firewood parent=Clothing idx=0 row=3 col=2 } dst={ type=CARGO item=Firewood parent=LargeTent idx=0 row=11 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Firewoodto cargo of target=LargeTent row=19 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Firewood parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Firewood parent=LargeTent idx=0 row=19 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Firewood parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Firewood parent=LargeTent idx=0 row=19 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_556x45to cargo of target=LargeTent row=5 col=9 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=HANDS item=Ammo_556x45 parent=SurvivorBase } dst={ type=CARGO item=Ammo_556x45 parent=LargeTent idx=0 row=5 col=9 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Paper<99d0a770> pos=(10192.4, 309.788, 6285.18) dir=(0.168288, 0.75248, -0.606571, 0.193712) } dst={ type=CARGO item=Paper<99d0a770> parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Paper<99d0a770> pos=(10192.4, 309.788, 6285.18) dir=(0.168288, 0.75248, -0.606571, 0.193712) } dst={ type=CARGO item=Paper<99d0a770> parent=Clothing idx=0 row=0 col=3 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=CARGO item=Paper<99cf8a80> parent=Clothing idx=0 row=3 col=0 }src2={ type=ATTACHMENT item=Paper parent=Fireplace slot=214976552 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=CARGO item=Paper<99cf8a80> parent=Clothing idx=0 row=3 col=0 }dst1={ type=ATTACHMENT item=Paper<99cf8a80> parent=Fireplace slot=214976552 }src2={ type=ATTACHMENT item=Paper p SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Paperto cargo of target=Clothing row=1 col=9 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Paper parent=Clothing idx=0 row=3 col=0 } dst={ type=CARGO item=Paper parent=Clothing idx=0 row=1 col=9 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Paper parent=Clothing idx=0 row=3 col=0 } dst={ type=CARGO item=Paper parent=Clothing idx=0 row=1 col=9 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Matchbox<99d0de00>to cargo of target=Clothing row=2 col=9 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Matchbox<99d0de00> parent=SurvivorBase } dst={ type=CARGO item=Matchbox<99d0de00> parent=Clothing idx=0 row=2 col=9 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_45ACPto cargo of target=Clothing row=3 col=8 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=5 col=1 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=3 col=8 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=5 col=1 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=3 col=8 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] PlayerBase.CanRedirectToWeaponManager OK, can detach mag=Mag_UMP_25Rnd from wpn=UMP45_Base SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 4 SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 3 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 3 SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Fireplace pos=(10187.5, 312.273, 6257.63) dir=(0, 0.999985, 0, -0.00199896) } dst={ type=CARGO item=Fireplace parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Fireplace pos=(10187.5, 312.273, 6257.63) dir=(0, 0.999985, 0, -0.00199896) } dst={ type=CARGO item=Fireplace parent=Clothing idx=0 row=0 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=BandageDressingto cargo of target=Clothing row=3 col=9 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=5 col=7 } dst={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=3 col=9 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=5 col=7 } dst={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=3 col=9 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Paperto cargo of target=LargeTent row=1 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Paper parent=Clothing idx=0 row=1 col=9 } dst={ type=CARGO item=Paper parent=LargeTent idx=0 row=1 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Paper parent=Clothing idx=0 row=1 col=9 } dst={ type=CARGO item=Paper parent=LargeTent idx=0 row=1 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Paper<99d0a770>to cargo of target=LargeTent row=2 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Paper<99d0a770> parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=Paper<99d0a770> parent=LargeTent idx=0 row=2 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Paper<99d0a770> parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=Paper<99d0a770> parent=LargeTent idx=0 row=2 col=7 } SCRIPT : string error2 = 'Error! Object 'ZmbM_SoldierNormal' with model file: soldier_normal_m.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : string error2 = 'Error! Object 'ZmbM_SoldierNormal' with model file: soldier_normal_m.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=TunaCan<99d076f0>to cargo of target=Clothing row=4 col=8 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan<99d076f0> parent=WaterproofBag_ColorBase<99d09b50> idx=0 row=4 col=2 } dst={ type=CARGO item=TunaCan<99d076f0> parent=Clothing idx=0 row=4 col=8 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan<99d076f0> parent=WaterproofBag_ColorBase<99d09b50> idx=0 row=4 col=2 } dst={ type=CARGO item=TunaCan<99d076f0> parent=Clothing idx=0 row=4 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=WaterproofBag_ColorBase<99d09b50>to cargo of target=MediumTent row=2 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=HANDS item=WaterproofBag_ColorBase<99d09b50> parent=SurvivorBase } dst={ type=CARGO item=WaterproofBag_ColorBase<99d09b50> parent=MediumTent idx=0 row=2 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=ItemBase parent=SurvivorBase } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string error2 = 'Error! Object 'ZmbM_PatrolNormal_Flat' with model file: Patrol_normal_m.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=WaterBottle pos=(10538.1, 118.813, 7026.66) dir=(0, 0.900782, 0, 0.434272) } dst={ type=CARGO item=WaterBottle parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=WaterBottle pos=(10538.1, 118.813, 7026.66) dir=(0, 0.900782, 0, 0.434272) } dst={ type=CARGO item=WaterBottle parent=Clothing idx=0 row=0 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Battery9Vto cargo of target=Clothing row=1 col=9 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V parent=Clothing<99d06ad0> idx=0 row=0 col=0 } dst={ type=CARGO item=Battery9V parent=Clothing idx=0 row=1 col=9 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V parent=Clothing<99d06ad0> idx=0 row=0 col=0 } dst={ type=CARGO item=Battery9V parent=Clothing idx=0 row=1 col=9 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterBottleto cargo of target=Clothing row=0 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterBottle parent=SurvivorBase } dst={ type=CARGO item=WaterBottle parent=Clothing idx=0 row=0 col=4 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=SpaghettiCan pos=(10536.5, 118.51, 7046.76) dir=(0, 0, 0, 1) } dst={ type=CARGO item=SpaghettiCan parent=Clothing idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=SpaghettiCan pos=(10536.5, 118.51, 7046.76) dir=(0, 0, 0, 1) } dst={ type=CARGO item=SpaghettiCan parent=Clothing idx=0 row=0 col=5 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : string error2 = 'Error! Object 'ZmbM_Jacket_black' with model file: jacket_above0.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Pot pos=(10485.8, 118.513, 7024.29) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Pot parent=Clothing idx=0 row=5 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Pot pos=(10485.8, 118.513, 7024.29) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Pot parent=Clothing idx=0 row=5 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=TunaCan<99d076f0>to cargo of target=Clothing row=8 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan<99d076f0> parent=Clothing idx=0 row=4 col=8 } dst={ type=CARGO item=TunaCan<99d076f0> parent=Clothing idx=0 row=8 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan<99d076f0> parent=Clothing idx=0 row=4 col=8 } dst={ type=CARGO item=TunaCan<99d076f0> parent=Clothing idx=0 row=8 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=BandageDressingto cargo of target=Clothing row=2 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=3 col=9 } dst={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=2 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=3 col=9 } dst={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=2 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=MediumTentto cargo of target=Clothing row=3 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=MediumTent parent=SurvivorBase } dst={ type=CARGO item=MediumTent parent=Clothing idx=0 row=3 col=5 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase<181a020> item=ItemInventory SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Pear pos=(10481.2, 115.269, 7009.11) dir=(0.692465, 0.692464, -0.143153, -0.143153) } dst={ type=CARGO item=Pear parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Pear pos=(10481.2, 115.269, 7009.11) dir=(0.692465, 0.692464, -0.143153, -0.143153) } dst={ type=CARGO item=Pear parent=Clothing idx=0 row=0 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterBottleto cargo of target=Clothing row=0 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterBottle parent=SurvivorBase } dst={ type=CARGO item=WaterBottle parent=Clothing idx=0 row=0 col=4 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase<181a020> item=ItemInventory SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase<181a020> item=ItemInventory SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=Pot parent=SurvivorBase }src2={ type=CARGO item=Fireplace parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Fireplaceto cargo of target=Clothing row=3 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Fireplace parent=SurvivorBase } dst={ type=CARGO item=Fireplace parent=Clothing idx=0 row=3 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterBottleto cargo of target=Clothing row=0 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterBottle parent=SurvivorBase } dst={ type=CARGO item=WaterBottle parent=Clothing idx=0 row=0 col=4 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=PurificationTablets pos=(10086.2, 184.888, 6696.55) dir=(0, 0, 0, 1) } dst={ type=CARGO item=PurificationTablets parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=PurificationTablets pos=(10086.2, 184.888, 6696.55) dir=(0, 0, 0, 1) } dst={ type=CARGO item=PurificationTablets parent=Clothing idx=0 row=0 col=3 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Canteen pos=(10085.1, 184.99, 6697.04) dir=(0, -0.527702, 0, 0.849429) } dst={ type=CARGO item=Canteen parent=Pot idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Canteen pos=(10085.1, 184.99, 6697.04) dir=(0, -0.527702, 0, 0.849429) } dst={ type=CARGO item=Canteen parent=Pot idx=0 row=0 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterBottleto cargo of target=Clothing row=0 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterBottle parent=SurvivorBase } dst={ type=CARGO item=WaterBottle parent=Clothing idx=0 row=0 col=4 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Canteen pos=(10146.4, 177.389, 6751.96) dir=(0, 0.903881, 0, -0.427784) } dst={ type=CARGO item=Canteen parent=Pot idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Canteen pos=(10146.4, 177.389, 6751.96) dir=(0, 0.903881, 0, -0.427784) } dst={ type=CARGO item=Canteen parent=Pot idx=0 row=0 col=2 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Compassto cargo of target=Clothing row=2 col=8 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Compass parent=SurvivorBase } dst={ type=CARGO item=Compass parent=Clothing idx=0 row=2 col=8 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Fireplaceto cargo of target=Clothing row=3 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Fireplace parent=Clothing idx=0 row=3 col=0 } dst={ type=CARGO item=Fireplace parent=Clothing idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Fireplace parent=Clothing idx=0 row=3 col=0 } dst={ type=CARGO item=Fireplace parent=Clothing idx=0 row=3 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=MediumTent parent=SurvivorBase } dst={ type=GROUND item=MediumTent pos=(10199.8, 310.093, 6282.75) dir=(0, -0.55207, -0, 0.833798) } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : OnStartAnimationLoop SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=MediumTent pos=(10199.8, 310.093, 6282.75) dir=(0, -0.55207, -0, 0.833798) } dst={ type=GROUND item=MediumTent pos=(10198.3, 310.022, 6283.23) dir=(0, -0.55207, -0, 0.83379 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=MediumTent pos=(10199.8, 310.093, 6282.75) dir=(0, -0.55207, -0, 0.833798) } dst={ type=GROUND item=MediumTent pos=(10198.3, 310.022, 6283.23) dir=(0, -0.55207, -0, 0.83 SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Fireplace parent=SurvivorBase } dst={ type=GROUND item=Fireplace pos=(10192.3, 310.604, 6279.93) dir=(-0, 0.0289526, -0, 0.999581) } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : OnStartAnimationLoop SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Fireplace pos=(10192.3, 310.604, 6279.93) dir=(-0, 0.0289526, -0, 0.999581) } dst={ type=GROUND item=Fireplace pos=(10192.6, 310.45, 6280.48) dir=(-0, 0.0289526, -0, 0.9995 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Fireplace pos=(10192.3, 310.604, 6279.93) dir=(-0, 0.0289526, -0, 0.999581) } dst={ type=GROUND item=Fireplace pos=(10192.6, 310.45, 6280.48) dir=(-0, 0.0289526, -0, 0.9 SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Potto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Pot parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Pot parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Pot parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Pot parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Matchbox<99d0de00>to cargo of target=Clothing row=2 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Matchbox<99d0de00> parent=SurvivorBase } dst={ type=CARGO item=Matchbox<99d0de00> parent=Clothing idx=0 row=2 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Potto cargo of target=LargeTent row=19 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Pot parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Pot parent=LargeTent idx=0 row=19 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Pot parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Pot parent=LargeTent idx=0 row=19 col=4 } SCRIPT : float wetness = 0 SCRIPT : float rain = 0.298048 SCRIPT : float wetness = 0 SCRIPT : float rain = 0.298048 SCRIPT : float wetness = 0 SCRIPT : float rain = 0.298048 SCRIPT : float wetness = 0 SCRIPT : float rain = 0.298048 SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=UMP45_Baseto cargo of target=Clothing row=7 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=UMP45_Base parent=SurvivorBase slot=-761289206 } dst={ type=CARGO item=UMP45_Base parent=Clothing idx=0 row=7 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=UMP45_Base parent=SurvivorBase slot=-761289206 } dst={ type=CARGO item=UMP45_Base parent=Clothing idx=0 row=7 col=2 } SCRIPT : float wetness = 0 SCRIPT : float rain = 0.274781 SCRIPT : float wetness = 0 SCRIPT : float rain = 0.274781 SCRIPT : float wetness = 0 SCRIPT : float rain = 0.274781 SCRIPT : float wetness = 0 SCRIPT : float rain = 0.274781 SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=UMP45_Baseto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=UMP45_Base parent=Clothing idx=0 row=7 col=2 } dst={ type=CARGO item=UMP45_Base parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=UMP45_Base parent=Clothing idx=0 row=7 col=2 } dst={ type=CARGO item=UMP45_Base parent=Clothing idx=0 row=0 col=0 } SCRIPT : ManBase victim_MB = SurvivorBase SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothingto cargo of target=Clothing row=5 col=3 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=LargeTent idx=0 row=0 col=0 } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=5 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=LargeTent idx=0 row=0 col=0 } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=5 col=3 } SCRIPT : float wetness = 0 SCRIPT : float rain = 0.255713 SCRIPT : float wetness = 0 SCRIPT : float rain = 0.255713 SCRIPT : float wetness = 0 SCRIPT : float rain = 0.255713 SCRIPT : float wetness = 0 SCRIPT : float rain = 0.255713 SCRIPT : [inv] I::Take2Att(JUNCTURE) item=Mp133Shotgun SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Mp133Shotgun SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Mp133Shotgun SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mp133Shotgun parent=LargeTent idx=0 row=16 col=0 } dst={ type=ATTACHMENT item=Mp133Shotgun parent=SurvivorBase slot=-761289206 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mp133Shotgun parent=LargeTent idx=0 row=16 col=0 } dst={ type=ATTACHMENT item=Mp133Shotgun parent=SurvivorBase slot=-761289206 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_12gaPellets SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Ammo_12gaPellets SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_12gaPellets parent=LargeTent idx=0 row=19 col=9 } dst={ type=CARGO item=Ammo_12gaPellets parent=Clothing idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_12gaPellets parent=LargeTent idx=0 row=19 col=9 } dst={ type=CARGO item=Ammo_12gaPellets parent=Clothing idx=0 row=2 col=3 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_12gaPellets SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Ammo_12gaPellets SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_12gaPellets parent=LargeTent idx=0 row=18 col=9 } dst={ type=CARGO item=Ammo_12gaPellets parent=Clothing idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_12gaPellets parent=LargeTent idx=0 row=18 col=9 } dst={ type=CARGO item=Ammo_12gaPellets parent=Clothing idx=0 row=3 col=0 } SCRIPT : float wetness = 0 SCRIPT : float rain = 0.248785 SCRIPT : float wetness = 0 SCRIPT : float rain = 0.248785 SCRIPT : float wetness = 0 SCRIPT : float rain = 0.248785 SCRIPT : float wetness = 0 SCRIPT : float rain = 0.248785 SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_12gaPellets SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Ammo_12gaPellets SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_12gaPellets parent=LargeTent idx=0 row=17 col=9 } dst={ type=CARGO item=Ammo_12gaPellets parent=Clothing idx=0 row=3 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_12gaPellets parent=LargeTent idx=0 row=17 col=9 } dst={ type=CARGO item=Ammo_12gaPellets parent=Clothing idx=0 row=3 col=3 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_12gaPellets SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Ammo_12gaPellets SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_12gaPellets parent=LargeTent idx=0 row=16 col=9 } dst={ type=CARGO item=Ammo_12gaPellets parent=Clothing idx=0 row=3 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_12gaPellets parent=LargeTent idx=0 row=16 col=9 } dst={ type=CARGO item=Ammo_12gaPellets parent=Clothing idx=0 row=3 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=UMP45_Baseto cargo of target=Clothing row=2 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=UMP45_Base parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=UMP45_Base parent=Clothing idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=UMP45_Base parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=UMP45_Base parent=Clothing idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Clothingto cargo of target=Clothing row=5 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=5 col=3 } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=5 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=5 col=3 } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=5 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ragto cargo of target=Clothing row=0 col=8 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag parent=Clothing idx=0 row=0 col=8 } dst={ type=CARGO item=Rag parent=Clothing idx=0 row=0 col=8 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag parent=Clothing idx=0 row=0 col=8 } dst={ type=CARGO item=Rag parent=Clothing idx=0 row=0 col=8 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 10 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 8 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=BandageDressingto cargo of target=Clothing row=2 col=9 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=BandageDressing parent=SurvivorBase } dst={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=2 col=9 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=UMP45_Baseto cargo of target=Clothing row=0 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=UMP45_Base parent=Clothing idx=0 row=2 col=0 } dst={ type=CARGO item=UMP45_Base parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=UMP45_Base parent=Clothing idx=0 row=2 col=0 } dst={ type=CARGO item=UMP45_Base parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_12gaSlug SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Ammo_12gaSlug SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_12gaSlug parent=LargeTent idx=0 row=19 col=8 } dst={ type=CARGO item=Ammo_12gaSlug parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_12gaSlug parent=LargeTent idx=0 row=19 col=8 } dst={ type=CARGO item=Ammo_12gaSlug parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SpaghettiCan SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=SpaghettiCan SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan parent=LargeTent idx=0 row=8 col=4 } dst={ type=CARGO item=SpaghettiCan parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan parent=LargeTent idx=0 row=8 col=4 } dst={ type=CARGO item=SpaghettiCan parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=BakedBeansCan SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=BakedBeansCan SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan parent=LargeTent idx=0 row=8 col=0 } dst={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan parent=LargeTent idx=0 row=8 col=0 } dst={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Mag_AKM_30Rnd SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Mag_AKM_30Rnd SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_AKM_30Rnd parent=LargeTent idx=0 row=0 col=9 } dst={ type=CARGO item=Mag_AKM_30Rnd parent=Clothing idx=0 row=0 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_AKM_30Rnd parent=LargeTent idx=0 row=0 col=9 } dst={ type=CARGO item=Mag_AKM_30Rnd parent=Clothing idx=0 row=0 col=7 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Clothingto cargo of target=Clothing row=3 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Clothing parent=SurvivorBase } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=3 col=2 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Canteento cargo of target=Clothing row=2 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Canteen parent=Pot idx=0 row=0 col=2 } dst={ type=CARGO item=Canteen parent=Clothing idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Canteen parent=Pot idx=0 row=0 col=2 } dst={ type=CARGO item=Canteen parent=Clothing idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Canteento cargo of target=Clothing row=5 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Canteen parent=Pot idx=0 row=0 col=0 } dst={ type=CARGO item=Canteen parent=Clothing idx=0 row=5 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Canteen parent=Pot idx=0 row=0 col=0 } dst={ type=CARGO item=Canteen parent=Clothing idx=0 row=5 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Potto cargo of target=LargeTent row=16 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=HANDS item=Pot parent=SurvivorBase } dst={ type=CARGO item=Pot parent=LargeTent idx=0 row=16 col=6 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Clothingto cargo of target=Clothing row=5 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=3 col=2 } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=5 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=3 col=2 } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=5 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=WaterproofBag_ColorBaseto cargo of target=MediumTent row=2 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=WaterproofBag_ColorBase parent=MediumTent idx=0 row=2 col=0 } dst={ type=CARGO item=WaterproofBag_ColorBase parent=MediumTent idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=WaterproofBag_ColorBase parent=MediumTent idx=0 row=2 col=0 } dst={ type=CARGO item=WaterproofBag_ColorBase parent=MediumTent idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=SpaghettiCanto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SpaghettiCan parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=SpaghettiCan parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SpaghettiCan parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=SpaghettiCan parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=BakedBeansCanto cargo of target=Clothing row=2 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=SpaghettiCanto cargo of target=Clothing row=2 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SpaghettiCan parent=Clothing idx=0 row=0 col=5 } dst={ type=CARGO item=SpaghettiCan parent=Clothing idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SpaghettiCan parent=Clothing idx=0 row=0 col=5 } dst={ type=CARGO item=SpaghettiCan parent=Clothing idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_12gaSlugto cargo of target=Clothing row=3 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_12gaSlug parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_12gaSlug parent=Clothing idx=0 row=3 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_12gaSlug parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_12gaSlug parent=Clothing idx=0 row=3 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=WaterproofBag_ColorBaseto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=WaterproofBag_ColorBase parent=MediumTent idx=0 row=2 col=2 } dst={ type=CARGO item=WaterproofBag_ColorBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=WaterproofBag_ColorBase parent=MediumTent idx=0 row=2 col=2 } dst={ type=CARGO item=WaterproofBag_ColorBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Canteento cargo of target=Clothing row=0 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Canteen parent=SurvivorBase } dst={ type=CARGO item=Canteen parent=Clothing idx=0 row=0 col=4 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=BearTrap parent=SurvivorBase } dst={ type=GROUND item=BearTrap pos=(10193.8, 310.347, 6280.8) dir=(0, -0.743952, -0, 0.668234) } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : OnStartAnimationLoop SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=BearTrap pos=(10193.8, 310.347, 6280.8) dir=(0, -0.743952, -0, 0.668234) } dst={ type=GROUND item=BearTrap pos=(10193.2, 310.394, 6280.71) dir=(0, -0.743952, -0, 0.668234) SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=BearTrap pos=(10193.8, 310.347, 6280.8) dir=(0, -0.743952, -0, 0.668234) } dst={ type=GROUND item=BearTrap pos=(10193.2, 310.394, 6280.71) dir=(0, -0.743952, -0, 0.66823 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : ManBase victim_MB = SurvivorBase SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 10 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 8 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 8 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : OnMissionFinish SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : ~DayZGame() --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 22.11. 10:54:26 SCRIPT : Registered 361 temporary action enum(s), UAN==361 SCRIPT : CreateGame() SCRIPT : Loading Inc: 1 SCRIPT (W): @"scripts/4_World/classes\basebuilding\construction.c,570": Unsafe down-casting, use 'ItemBase.Cast' for safe down-casting SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: mpmissions\__cur_mp.ChernarusPlus\mission.c SCRIPT : SyncEvents -> RegisterEvents SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [inv] I::Take2TargetAttEx(PREDICTIVE) as ATT of target=SurvivorBase item=Clothing slot=5612719 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Clothing parent=SurvivorBase } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5612719 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=UMP45_Base<56c61220> parent=Clothing idx=0 row=0 col=1 } src2={ type=HANDS item=Hatchet parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBaseto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterproofBag_ColorBase parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=WaterproofBag_ColorBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterproofBag_ColorBase parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=WaterproofBag_ColorBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mp133Shotgun<5dcb5b40>to cargo of target=LargeTent<5cccb30> row=22 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=ATTACHMENT item=Mp133Shotgun<5dcb5b40> parent=SurvivorBase slot=-761289206 } dst={ type=CARGO item=Mp133Shotgun<5dcb5b40> parent=LargeTent<5cccb30> idx=0 row=22 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=ATTACHMENT item=Mp133Shotgun<5dcb5b40> parent=SurvivorBase slot=-761289206 } dst={ type=CARGO item=Mp133Shotgun<5dcb5b40> parent=LargeTent<5cccb30> idx=0 row=22 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_12gaPellets<5cd3680>to cargo of target=LargeTent<5cccb30> row=22 col=9 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_12gaPellets<5cd3680> parent=Clothing idx=0 row=2 col=3 } dst={ type=CARGO item=Ammo_12gaPellets<5cd3680> parent=LargeTent<5cccb30> idx=0 row=22 col=9 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_12gaPellets<5cd3680> parent=Clothing idx=0 row=2 col=3 } dst={ type=CARGO item=Ammo_12gaPellets<5cd3680> parent=LargeTent<5cccb30> idx=0 row=22 col=9 } SCRIPT : enable - false SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_12gaPellets<5cd3cd0>to cargo of target=LargeTent<5cccb30> row=23 col=9 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_12gaPellets<5cd3cd0> parent=Clothing idx=0 row=3 col=0 } dst={ type=CARGO item=Ammo_12gaPellets<5cd3cd0> parent=LargeTent<5cccb30> idx=0 row=23 col=9 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_12gaPellets<5cd3cd0> parent=Clothing idx=0 row=3 col=0 } dst={ type=CARGO item=Ammo_12gaPellets<5cd3cd0> parent=LargeTent<5cccb30> idx=0 row=23 col=9 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_12gaPellets<5cd4320>to cargo of target=LargeTent<5cccb30> row=24 col=9 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_12gaPellets<5cd4320> parent=Clothing idx=0 row=3 col=3 } dst={ type=CARGO item=Ammo_12gaPellets<5cd4320> parent=LargeTent<5cccb30> idx=0 row=24 col=9 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_12gaPellets<5cd4320> parent=Clothing idx=0 row=3 col=3 } dst={ type=CARGO item=Ammo_12gaPellets<5cd4320> parent=LargeTent<5cccb30> idx=0 row=24 col=9 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_12gaPellets<5cd4970>to cargo of target=LargeTent<5cccb30> row=25 col=9 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_12gaPellets<5cd4970> parent=Clothing idx=0 row=3 col=4 } dst={ type=CARGO item=Ammo_12gaPellets<5cd4970> parent=LargeTent<5cccb30> idx=0 row=25 col=9 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_12gaPellets<5cd4970> parent=Clothing idx=0 row=3 col=4 } dst={ type=CARGO item=Ammo_12gaPellets<5cd4970> parent=LargeTent<5cccb30> idx=0 row=25 col=9 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_12gaSlug<5cda1d0>to cargo of target=LargeTent<5cccb30> row=25 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_12gaSlug<5cda1d0> parent=Clothing idx=0 row=3 col=7 } dst={ type=CARGO item=Ammo_12gaSlug<5cda1d0> parent=LargeTent<5cccb30> idx=0 row=25 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_12gaSlug<5cda1d0> parent=Clothing idx=0 row=3 col=7 } dst={ type=CARGO item=Ammo_12gaSlug<5cda1d0> parent=LargeTent<5cccb30> idx=0 row=25 col=8 } SCRIPT : enable - false SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Pot<54d85060>to cargo of target=LargeTent<5cccb30> row=16 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Pot<54d85060> parent=LargeTent<5cccb30> idx=0 row=16 col=6 } dst={ type=CARGO item=Pot<54d85060> parent=LargeTent<5cccb30> idx=0 row=16 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Pot<54d85060> parent=LargeTent<5cccb30> idx=0 row=16 col=6 } dst={ type=CARGO item=Pot<54d85060> parent=LargeTent<5cccb30> idx=0 row=16 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Canteen<54d71560>to cargo of target=LargeTent<5cccb30> row=2 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Canteen<54d71560> parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=Canteen<54d71560> parent=LargeTent<5cccb30> idx=0 row=2 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Canteen<54d71560> parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=Canteen<54d71560> parent=LargeTent<5cccb30> idx=0 row=2 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=SpaghettiCanto cargo of target=LargeTent<5cccb30> row=3 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan parent=Clothing idx=0 row=2 col=2 } dst={ type=CARGO item=SpaghettiCan parent=LargeTent<5cccb30> idx=0 row=3 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan parent=Clothing idx=0 row=2 col=2 } dst={ type=CARGO item=SpaghettiCan parent=LargeTent<5cccb30> idx=0 row=3 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=SpaghettiCanto cargo of target=LargeTent<5cccb30> row=3 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=SpaghettiCan parent=LargeTent<5cccb30> idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=SpaghettiCan parent=LargeTent<5cccb30> idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=BakedBeansCanto cargo of target=LargeTent<5cccb30> row=1 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=2 col=0 } dst={ type=CARGO item=BakedBeansCan parent=LargeTent<5cccb30> idx=0 row=1 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=2 col=0 } dst={ type=CARGO item=BakedBeansCan parent=LargeTent<5cccb30> idx=0 row=1 col=2 } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Clothing parent=Clothing idx=0 row=5 col=2 }src2={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=6119694 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=Clothing parent=Clothing idx=0 row=5 col=2 }dst1={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=6119694 }src2={ type=ATTACHMENT item=Clothing SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=SpaghettiCanto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan parent=LargeTent<5cccb30> idx=0 row=3 col=2 } dst={ type=CARGO item=SpaghettiCan parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan parent=LargeTent<5cccb30> idx=0 row=3 col=2 } dst={ type=CARGO item=SpaghettiCan parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=SpaghettiCanto cargo of target=Clothing row=2 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan parent=LargeTent<5cccb30> idx=0 row=3 col=0 } dst={ type=CARGO item=SpaghettiCan parent=Clothing idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan parent=LargeTent<5cccb30> idx=0 row=3 col=0 } dst={ type=CARGO item=SpaghettiCan parent=Clothing idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=BakedBeansCanto cargo of target=Clothing row=2 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan parent=LargeTent<5cccb30> idx=0 row=1 col=2 } dst={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan parent=LargeTent<5cccb30> idx=0 row=1 col=2 } dst={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Clothingto cargo of target=Clothing row=5 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=5 col=2 } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=5 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=5 col=2 } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=5 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Canteen<54d71560>to cargo of target=Clothing row=0 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Canteen<54d71560> parent=LargeTent<5cccb30> idx=0 row=2 col=5 } dst={ type=CARGO item=Canteen<54d71560> parent=Clothing idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Canteen<54d71560> parent=LargeTent<5cccb30> idx=0 row=2 col=5 } dst={ type=CARGO item=Canteen<54d71560> parent=Clothing idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=BakedBeansCanto cargo of target=Clothing row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=2 col=2 } dst={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=2 col=2 } dst={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothingto cargo of target=LargeTent<5cccb30> row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=5 col=2 } dst={ type=CARGO item=Clothing parent=LargeTent<5cccb30> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=5 col=2 } dst={ type=CARGO item=Clothing parent=LargeTent<5cccb30> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=BakedBeansCanto cargo of target=LargeTent<5cccb30> row=8 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=BakedBeansCan parent=LargeTent<5cccb30> idx=0 row=8 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=BakedBeansCan parent=LargeTent<5cccb30> idx=0 row=8 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Canteen<54d71560>to cargo of target=Clothing row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Canteen<54d71560> parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=Canteen<54d71560> parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Canteen<54d71560> parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=Canteen<54d71560> parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=SpaghettiCanto cargo of target=LargeTent<5cccb30> row=8 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan parent=Clothing idx=0 row=2 col=0 } dst={ type=CARGO item=SpaghettiCan parent=LargeTent<5cccb30> idx=0 row=8 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan parent=Clothing idx=0 row=2 col=0 } dst={ type=CARGO item=SpaghettiCan parent=LargeTent<5cccb30> idx=0 row=8 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Canteen<54d701b0>to cargo of target=LargeTent<5cccb30> row=16 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Canteen<54d701b0> parent=Clothing idx=0 row=5 col=0 } dst={ type=CARGO item=Canteen<54d701b0> parent=LargeTent<5cccb30> idx=0 row=16 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Canteen<54d701b0> parent=Clothing idx=0 row=5 col=0 } dst={ type=CARGO item=Canteen<54d701b0> parent=LargeTent<5cccb30> idx=0 row=16 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_AKM_30Rnd<5cd6900>to cargo of target=LargeTent<5cccb30> row=19 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_AKM_30Rnd<5cd6900> parent=Clothing idx=0 row=0 col=7 } dst={ type=CARGO item=Mag_AKM_30Rnd<5cd6900> parent=LargeTent<5cccb30> idx=0 row=19 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_AKM_30Rnd<5cd6900> parent=Clothing idx=0 row=0 col=7 } dst={ type=CARGO item=Mag_AKM_30Rnd<5cd6900> parent=LargeTent<5cccb30> idx=0 row=19 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Battery9Vto cargo of target=LargeTent<5cccb30> row=19 col=9 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V parent=Clothing idx=0 row=1 col=9 } dst={ type=CARGO item=Battery9V parent=LargeTent<5cccb30> idx=0 row=19 col=9 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V parent=Clothing idx=0 row=1 col=9 } dst={ type=CARGO item=Battery9V parent=LargeTent<5cccb30> idx=0 row=19 col=9 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=WaterproofBag_ColorBaseto cargo of target=LargeTent<5cccb30> row=25 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=HANDS item=WaterproofBag_ColorBase parent=SurvivorBase } dst={ type=CARGO item=WaterproofBag_ColorBase parent=LargeTent<5cccb30> idx=0 row=25 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=TunaCanto cargo of target=Clothing row=3 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan parent=Clothing idx=0 row=8 col=0 } dst={ type=CARGO item=TunaCan parent=Clothing idx=0 row=3 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan parent=Clothing idx=0 row=8 col=0 } dst={ type=CARGO item=TunaCan parent=Clothing idx=0 row=3 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Hatchetto cargo of target=Clothing row=0 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=Hatchet parent=Clothing idx=0 row=0 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=Hatchet parent=Clothing idx=0 row=0 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterBottle<54d67150>to cargo of target=Clothing row=0 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterBottle<54d67150> parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=WaterBottle<54d67150> parent=Clothing idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterBottle<54d67150> parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=WaterBottle<54d67150> parent=Clothing idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=PurificationTabletsto cargo of target=Clothing row=0 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=PurificationTablets parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=PurificationTablets parent=Clothing idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=PurificationTablets parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=PurificationTablets parent=Clothing idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=TunaCanto cargo of target=Clothing row=3 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan parent=Clothing idx=0 row=3 col=3 } dst={ type=CARGO item=TunaCan parent=Clothing idx=0 row=3 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan parent=Clothing idx=0 row=3 col=3 } dst={ type=CARGO item=TunaCan parent=Clothing idx=0 row=3 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Matchboxto cargo of target=Clothing row=2 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Matchbox parent=Clothing idx=0 row=2 col=0 } dst={ type=CARGO item=Matchbox parent=Clothing idx=0 row=2 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Matchbox parent=Clothing idx=0 row=2 col=0 } dst={ type=CARGO item=Matchbox parent=Clothing idx=0 row=2 col=5 } SCRIPT : [inv] I::Take2Target(PREDICTIVE) item=ItemBase SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ragto cargo of target=Clothing row=2 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag parent=Clothing idx=0 row=0 col=8 } dst={ type=CARGO item=Rag parent=Clothing idx=0 row=2 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag parent=Clothing idx=0 row=0 col=8 } dst={ type=CARGO item=Rag parent=Clothing idx=0 row=2 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_45ACP<5cdae70>to cargo of target=Clothing row=3 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP<5cdae70> parent=Clothing idx=0 row=0 col=9 } dst={ type=CARGO item=Ammo_45ACP<5cdae70> parent=Clothing idx=0 row=3 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP<5cdae70> parent=Clothing idx=0 row=0 col=9 } dst={ type=CARGO item=Ammo_45ACP<5cdae70> parent=Clothing idx=0 row=3 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Compassto cargo of target=Clothing row=3 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Compass parent=Clothing idx=0 row=2 col=8 } dst={ type=CARGO item=Compass parent=Clothing idx=0 row=3 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Compass parent=Clothing idx=0 row=2 col=8 } dst={ type=CARGO item=Compass parent=Clothing idx=0 row=3 col=2 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=WaterproofBag_ColorBaseto cargo of target=LargeTent<5cccb30> row=25 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=HANDS item=WaterproofBag_ColorBase parent=SurvivorBase } dst={ type=CARGO item=WaterproofBag_ColorBase parent=LargeTent<5cccb30> idx=0 row=25 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBaseto cargo of target=Clothing row=2 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=LargeTent<5cccb30> idx=0 row=9 col=9 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=LargeTent<5cccb30> idx=0 row=9 col=9 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=2 col=1 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 9 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 9 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(10444.3, 283.899, 5957.84) dir=(0, 0.759413, 0, 0.650608) } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(10444.3, 283.899, 5957.84) dir=(0, 0.759413, 0, 0.650608) } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=2 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(10446.9, 283.092, 5962.46) dir=(0, 0.848898, 0, 0.528557) } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=1 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(10446.9, 283.092, 5962.46) dir=(0, 0.848898, 0, 0.528557) } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=1 col=2 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=MilitaryBoots_ColorBase pos=(10464.4, 283.837, 5955.5) dir=(0, 0, 0, 1) } dst={ type=CARGO item=MilitaryBoots_ColorBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=MilitaryBoots_ColorBase pos=(10464.4, 283.837, 5955.5) dir=(0, 0, 0, 1) } dst={ type=CARGO item=MilitaryBoots_ColorBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_AKM_30Rnd<5ce8510> pos=(10464.6, 283.848, 5959.83) dir=(-0.669105, -0.228689, -0.228689, 0.669105) } dst={ type=CARGO item=Mag_AKM_30Rnd<5ce8510> parent=Clothing idx=0 row=0 col= SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_AKM_30Rnd<5ce8510> pos=(10464.6, 283.848, 5959.83) dir=(-0.669105, -0.228689, -0.228689, 0.669105) } dst={ type=CARGO item=Mag_AKM_30Rnd<5ce8510> parent=Clothing idx=0 row=0 c SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Hatchet parent=Clothing idx=0 row=0 col=7 } src2={ type=HANDS item=UMP45_Base<56c61220> parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(10448.1, 283.914, 5967.41) dir=(0.060636, 0.704502, 0.704502, -0.060636) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(10448.1, 283.914, 5967.41) dir=(0.060636, 0.704502, 0.704502, -0.060636) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=4 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=CamoNet pos=(10447.9, 283.119, 5970.16) dir=(0, -0.434834, -0, 0.900511) } dst={ type=CARGO item=CamoNet parent=Clothing idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=CamoNet pos=(10447.9, 283.119, 5970.16) dir=(0, -0.434834, -0, 0.900511) } dst={ type=CARGO item=CamoNet parent=Clothing idx=0 row=3 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(10444.6, 283.261, 5971.12) dir=(0, 0.998572, 0, -0.0534258) } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(10444.6, 283.261, 5971.12) dir=(0, 0.998572, 0, -0.0534258) } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=5 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_AKM_30Rnd<5ceb140> pos=(10451.8, 285.736, 5984.79) dir=(0.701847, -0.086089, 0.086089, 0.701847) } dst={ type=CARGO item=Mag_AKM_30Rnd<5ceb140> parent=Clothing idx=0 row=0 col=9 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_AKM_30Rnd<5ceb140> pos=(10451.8, 285.736, 5984.79) dir=(0.701847, -0.086089, 0.086089, 0.701847) } dst={ type=CARGO item=Mag_AKM_30Rnd<5ceb140> parent=Clothing idx=0 row=0 col SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=M4A1<56c48740> pos=(10453.9, 285.751, 5984.47) dir=(-0.705361, -0.0496529, -0.0496529, 0.705361) } dst={ type=CARGO item=M4A1<56c48740> parent=Clothing idx=0 row=3 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=M4A1<56c48740> pos=(10453.9, 285.751, 5984.47) dir=(-0.705361, -0.0496529, -0.0496529, 0.705361) } dst={ type=CARGO item=M4A1<56c48740> parent=Clothing idx=0 row=3 col=2 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_556x45<5ce5f30> pos=(10453.6, 285.728, 5986) dir=(0, 0.999747, 0, -0.0224812) } dst={ type=CARGO item=Ammo_556x45<5ce5f30> parent=Clothing idx=0 row=3 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_556x45<5ce5f30> pos=(10453.6, 285.728, 5986) dir=(0, 0.999747, 0, -0.0224812) } dst={ type=CARGO item=Ammo_556x45<5ce5f30> parent=Clothing idx=0 row=3 col=1 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(10444.7, 284.045, 5969.07) dir=(0, 0.104888, 0, 0.994484) } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=6 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(10444.7, 284.045, 5969.07) dir=(0, 0.104888, 0, 0.994484) } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=6 col=2 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=MilitaryBoots_ColorBase parent=Clothing idx=0 row=0 col=0 }src2={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5308728 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=MilitaryBoots_ColorBase parent=Clothing idx=0 row=0 col=0 }dst1={ type=ATTACHMENT item=MilitaryBoots_ColorBase parent=SurvivorBase slot=5308728 }src2={ SCRIPT : [inv] I::Drop(PREDICTIVE) item=Clothing SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=0 } dst={ type=GROUND item=Clothing pos=(10465.7, 283.496, 5962.64) dir=(0, 0.994389, 0, 0.105783) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=0 } dst={ type=GROUND item=Clothing pos=(10465.7, 283.496, 5962.64) dir=(0, 0.994389, 0, 0.105783) } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2Target(PREDICTIVE) item=HuntingKnife SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=HuntingKnife parent=Clothing idx=0 row=0 col=0 } dst={ type=ATTACHMENT item=HuntingKnife parent=MilitaryBoots_ColorBase slot=206254677 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=HuntingKnife parent=Clothing idx=0 row=0 col=0 } dst={ type=ATTACHMENT item=HuntingKnife parent=MilitaryBoots_ColorBase slot=206254677 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Clothingto cargo of target=Clothing row=0 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Clothing parent=SurvivorBase } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=5 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Clothing parent=Clothing idx=0 row=1 col=2 }src2={ type=HANDS item=ItemBase parent=SurvivorBase } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2Target(PREDICTIVE) item=ItemBase SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=1 col=2 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=1 col=2 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=1 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=1 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=1 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothingto cargo of target=LargeTent<5cccb30> row=26 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=HANDS item=Clothing parent=SurvivorBase } dst={ type=CARGO item=Clothing parent=LargeTent<5cccb30> idx=0 row=26 col=7 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetAttEx(JUNCTURE) as ATT of target=MediumTent<5ccd180> item=CamoNet slot=-1049666261 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=CamoNet parent=Clothing idx=0 row=3 col=0 } dst={ type=ATTACHMENT item=CamoNet parent=MediumTent<5ccd180> slot=-1049666261 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=CamoNet parent=Clothing idx=0 row=3 col=0 } dst={ type=ATTACHMENT item=CamoNet parent=MediumTent<5ccd180> slot=-1049666261 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothingto cargo of target=LargeTent<5cccb30> row=16 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=6 col=2 } dst={ type=CARGO item=Clothing parent=LargeTent<5cccb30> idx=0 row=16 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=6 col=2 } dst={ type=CARGO item=Clothing parent=LargeTent<5cccb30> idx=0 row=16 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothingto cargo of target=LargeTent<5cccb30> row=19 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=5 } dst={ type=CARGO item=Clothing parent=LargeTent<5cccb30> idx=0 row=19 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=5 } dst={ type=CARGO item=Clothing parent=LargeTent<5cccb30> idx=0 row=19 col=4 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_AKM_30Rnd<5ceb140>to cargo of target=Clothing row=0 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_AKM_30Rnd<5ceb140> parent=SurvivorBase } dst={ type=CARGO item=Mag_AKM_30Rnd<5ceb140> parent=Clothing idx=0 row=0 col=3 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_AKM_30Rnd<5ce8510>to cargo of target=Clothing row=5 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_AKM_30Rnd<5ce8510> parent=SurvivorBase } dst={ type=CARGO item=Mag_AKM_30Rnd<5ce8510> parent=Clothing idx=0 row=5 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_380<5cf1c90>to cargo of target=LargeTent<5cccb30> row=10 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_380<5cf1c90> parent=LargeTent<5cccb30> idx=0 row=10 col=5 } dst={ type=CARGO item=Ammo_380<5cf1c90> parent=LargeTent<5cccb30> idx=0 row=10 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_380<5cf1c90> parent=LargeTent<5cccb30> idx=0 row=10 col=5 } dst={ type=CARGO item=Ammo_380<5cf1c90> parent=LargeTent<5cccb30> idx=0 row=10 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_762x54<5cf0ff0>to cargo of target=LargeTent<5cccb30> row=9 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x54<5cf0ff0> parent=LargeTent<5cccb30> idx=0 row=10 col=6 } dst={ type=CARGO item=Ammo_762x54<5cf0ff0> parent=LargeTent<5cccb30> idx=0 row=9 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x54<5cf0ff0> parent=LargeTent<5cccb30> idx=0 row=10 col=6 } dst={ type=CARGO item=Ammo_762x54<5cf0ff0> parent=LargeTent<5cccb30> idx=0 row=9 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_AKM_30Rnd<5ce8510>to cargo of target=LargeTent<5cccb30> row=8 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_AKM_30Rnd<5ce8510> parent=Clothing idx=0 row=5 col=0 } dst={ type=CARGO item=Mag_AKM_30Rnd<5ce8510> parent=LargeTent<5cccb30> idx=0 row=8 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_AKM_30Rnd<5ce8510> parent=Clothing idx=0 row=5 col=0 } dst={ type=CARGO item=Mag_AKM_30Rnd<5ce8510> parent=LargeTent<5cccb30> idx=0 row=8 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Headtorch_Greyto cargo of target=LargeTent<5cccb30> row=8 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Headtorch_Grey parent=LargeTent<5cccb30> idx=0 row=8 col=8 } dst={ type=CARGO item=Headtorch_Grey parent=LargeTent<5cccb30> idx=0 row=8 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Headtorch_Grey parent=LargeTent<5cccb30> idx=0 row=8 col=8 } dst={ type=CARGO item=Headtorch_Grey parent=LargeTent<5cccb30> idx=0 row=8 col=7 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_AKM_30Rnd<5ceb140>to cargo of target=LargeTent<5cccb30> row=0 col=9 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=HANDS item=Mag_AKM_30Rnd<5ceb140> parent=SurvivorBase } dst={ type=CARGO item=Mag_AKM_30Rnd<5ceb140> parent=LargeTent<5cccb30> idx=0 row=0 col=9 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=2 }src2={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=-1239309756 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=2 }dst1={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=-1239309756 }src2={ type=ATTACHMENT item=Clot SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=2 }src2={ type=CARGO item=Ammo_762x54<5cf0ff0> parent=LargeTent<5cccb30> idx=0 row=9 col=7 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=2 }dst1={ type=CARGO item=Clothing parent=LargeTent<5cccb30> idx=0 row=9 col=7 }src2={ type=CARGO item=Ammo_762x54<5cf0ff0 SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_762x54<5cf0ff0>to cargo of target=LargeTent<5cccb30> row=8 col=9 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x54<5cf0ff0> parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=Ammo_762x54<5cf0ff0> parent=LargeTent<5cccb30> idx=0 row=8 col=9 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x54<5cf0ff0> parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=Ammo_762x54<5cf0ff0> parent=LargeTent<5cccb30> idx=0 row=8 col=9 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_556x45<5ce5f30>to cargo of target=LargeTent<5cccb30> row=9 col=9 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_556x45<5ce5f30> parent=Clothing idx=0 row=3 col=1 } dst={ type=CARGO item=Ammo_556x45<5ce5f30> parent=LargeTent<5cccb30> idx=0 row=9 col=9 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_556x45<5ce5f30> parent=Clothing idx=0 row=3 col=1 } dst={ type=CARGO item=Ammo_556x45<5ce5f30> parent=LargeTent<5cccb30> idx=0 row=9 col=9 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=M4A1<56c48740>to cargo of target=LargeTent<5cccb30> row=30 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=M4A1<56c48740> parent=Clothing idx=0 row=3 col=2 } dst={ type=CARGO item=M4A1<56c48740> parent=LargeTent<5cccb30> idx=0 row=30 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=M4A1<56c48740> parent=Clothing idx=0 row=3 col=2 } dst={ type=CARGO item=M4A1<56c48740> parent=LargeTent<5cccb30> idx=0 row=30 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<3b60a380> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_45ACP<5cf5560>to cargo of target=Clothing row=2 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Ammo_45ACP<5cf5560> parent=SurvivorBase } dst={ type=CARGO item=Ammo_45ACP<5cf5560> parent=Clothing idx=0 row=2 col=3 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Hatchetto cargo of target=Clothing row=0 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Hatchet parent=Clothing idx=0 row=0 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Hatchet parent=Clothing idx=0 row=0 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothingto cargo of target=LargeTent<5cccb30> row=33 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5100557 } dst={ type=CARGO item=Clothing parent=LargeTent<5cccb30> idx=0 row=33 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5100557 } dst={ type=CARGO item=Clothing parent=LargeTent<5cccb30> idx=0 row=33 col=0 } SCRIPT : [inv] I::Take2Att(JUNCTURE) item=Clothing SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Clothing SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Clothing SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=LargeTent<5cccb30> idx=0 row=33 col=0 } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5100557 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=LargeTent<5cccb30> idx=0 row=33 col=0 } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5100557 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=MediumTent<5cceac0> pos=(10198.3, 310.022, 6283.23) dir=(0, -0.552086, 0, 0.833787) } dst={ type=CARGO item=MediumTent<5cceac0> parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=MediumTent<5cceac0> pos=(10198.3, 310.022, 6283.23) dir=(0, -0.552086, 0, 0.833787) } dst={ type=CARGO item=MediumTent<5cceac0> parent=Clothing idx=0 row=0 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Edible_Base SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Edible_Base SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base parent=ZmbM_FarmerFat_Base<56c42f80> idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base parent=ZmbM_FarmerFat_Base<56c42f80> idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col=3 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_762x39<5cd3030> pos=(9706.54, 210.99, 6519.97) dir=(0, -0.286162, -0, 0.958181) } dst={ type=CARGO item=Ammo_762x39<5cd3030> parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_762x39<5cd3030> pos=(9706.54, 210.99, 6519.97) dir=(0, -0.286162, -0, 0.958181) } dst={ type=CARGO item=Ammo_762x39<5cd3030> parent=Clothing idx=0 row=0 col=2 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : string error2 = 'Error! Object 'ZmbM_FarmerFat_Beige' with model file: farmer_above0.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_12gaSlug<5cd3cd0> pos=(9672.27, 210.647, 6538.23) dir=(0, 0.991862, 0, 0.127313) } dst={ type=CARGO item=Ammo_12gaSlug<5cd3cd0> parent=Clothing idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_12gaSlug<5cd3cd0> pos=(9672.27, 210.647, 6538.23) dir=(0, 0.991862, 0, 0.127313) } dst={ type=CARGO item=Ammo_12gaSlug<5cd3cd0> parent=Clothing idx=0 row=0 col=4 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Battery9V pos=(9669.71, 211.097, 6542.38) dir=(0.586533, -0.394941, 0.394941, 0.586533) } dst={ type=CARGO item=Battery9V parent=Clothing idx=0 row=1 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Battery9V pos=(9669.71, 211.097, 6542.38) dir=(0.586533, -0.394941, 0.394941, 0.586533) } dst={ type=CARGO item=Battery9V parent=Clothing idx=0 row=1 col=4 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=PeachesCan SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=PeachesCan SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PeachesCan parent=ZmbF_MilkMaidOld_Base<56c65b40> idx=0 row=0 col=0 } dst={ type=CARGO item=PeachesCan parent=Clothing idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PeachesCan parent=ZmbF_MilkMaidOld_Base<56c65b40> idx=0 row=0 col=0 } dst={ type=CARGO item=PeachesCan parent=Clothing idx=0 row=2 col=3 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterBottle<54d67150>to cargo of target=Clothing row=0 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterBottle<54d67150> parent=SurvivorBase } dst={ type=CARGO item=WaterBottle<54d67150> parent=Clothing idx=0 row=0 col=6 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Canteen<54d71560>to cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Canteen<54d71560> parent=SurvivorBase } dst={ type=CARGO item=Canteen<54d71560> parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterBottle<54d67150>to cargo of target=Clothing row=0 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterBottle<54d67150> parent=SurvivorBase } dst={ type=CARGO item=WaterBottle<54d67150> parent=Clothing idx=0 row=0 col=6 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_12gaSlug<5cd4320> pos=(9664.1, 209.607, 6582.73) dir=(0, -0.836249, 0, 0.54835) } dst={ type=CARGO item=Ammo_12gaSlug<5cd4320> parent=Clothing idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_12gaSlug<5cd4320> pos=(9664.1, 209.607, 6582.73) dir=(0, -0.836249, 0, 0.54835) } dst={ type=CARGO item=Ammo_12gaSlug<5cd4320> parent=Clothing idx=0 row=3 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(9643.71, 212.22, 6533.88) dir=(-0.622485, 0.335428, 0.335428, 0.622485) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(9643.71, 212.22, 6533.88) dir=(-0.622485, 0.335428, 0.335428, 0.622485) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_45ACP<5cf5560>to cargo of target=Clothing row=2 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP<5cf5560> parent=Clothing idx=0 row=2 col=3 } dst={ type=CARGO item=Ammo_45ACP<5cf5560> parent=Clothing idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP<5cf5560> parent=Clothing idx=0 row=2 col=3 } dst={ type=CARGO item=Ammo_45ACP<5cf5560> parent=Clothing idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=ItemBase parent=SurvivorBase } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=2 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string error2 = 'Error! Object 'ZmbF_MilkMaidOld_Black' with model file: milkmaid_old_f.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Edible_Base SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Edible_Base SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base parent=ZmbF_JoggerSkinny_Base<56c6b300> idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base parent=ZmbF_JoggerSkinny_Base<56c6b300> idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Edible_Base SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Edible_Base SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base parent=ZmbF_MilkMaidOld_Base<56c67fd0> idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base parent=ZmbF_MilkMaidOld_Base<56c67fd0> idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col=1 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=BandageDressing pos=(9604.21, 213.674, 6527.88) dir=(-0.702172, 0.0833968, 0.0833968, 0.702172) } dst={ type=CARGO item=BandageDressing parent=Clothing idx=0 row= SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=BandageDressing pos=(9604.21, 213.674, 6527.88) dir=(-0.702172, 0.0833968, 0.0833968, 0.702172) } dst={ type=CARGO item=BandageDressing parent=Clothing idx=0 r SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<9b52b0> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=1 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=1 col=2 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=1 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=1 col=2 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=1 col=2 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_45ACP<5cf1640> pos=(9609.86, 210.436, 6561.09) dir=(0, 0.946953, 0, 0.321373) } dst={ type=CARGO item=Ammo_45ACP<5cf1640> parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_45ACP<5cf1640> pos=(9609.86, 210.436, 6561.09) dir=(0, 0.946953, 0, 0.321373) } dst={ type=CARGO item=Ammo_45ACP<5cf1640> parent=Clothing idx=0 row=0 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Hatchet pos=(9584.33, 212.572, 6554.24) dir=(0.687308, -0.166157, 0.166157, 0.687308) }src2={ type=CARGO item=Hatchet parent=Clothing idx=0 row=0 col SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=Hatchet pos=(9584.33, 212.572, 6554.24) dir=(0.687308, -0.166157, 0.166157, 0.687308) }dst1={ type=CARGO item=Hatchet parent=Clothing idx=0 row=0 col=7 }src2={ ty SCRIPT : enable - false SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_IJ70_8Rnd<5cf0350> pos=(9581.59, 212.89, 6557.16) dir=(-0.635216, 0.310645, 0.310645, 0.635216) } dst={ type=CARGO item=Mag_IJ70_8Rnd<5cf0350> parent=Clothing idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_IJ70_8Rnd<5cf0350> pos=(9581.59, 212.89, 6557.16) dir=(-0.635216, 0.310645, 0.310645, 0.635216) } dst={ type=CARGO item=Mag_IJ70_8Rnd<5cf0350> parent=Clothing idx=0 row=1 col= SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_762x39<5cf09a0> pos=(9567.85, 210.053, 6562.17) dir=(0, -0.432847, -0, 0.901467) } dst={ type=CARGO item=Ammo_762x39<5cf09a0> parent=Clothing idx=0 row=2 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_762x39<5cf09a0> pos=(9567.85, 210.053, 6562.17) dir=(0, -0.432847, -0, 0.901467) } dst={ type=CARGO item=Ammo_762x39<5cf09a0> parent=Clothing idx=0 row=2 col=4 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=OrienteeringCompass pos=(9566.34, 210.098, 6560.25) dir=(0, 0.714005, 0, 0.700141) } dst={ type=CARGO item=OrienteeringCompass parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=OrienteeringCompass pos=(9566.34, 210.098, 6560.25) dir=(0, 0.714005, 0, 0.700141) } dst={ type=CARGO item=OrienteeringCompass parent=Clothing idx=0 row=0 col= SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=OrienteeringCompassto cargo of target=Clothing row=0 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=OrienteeringCompass parent=SurvivorBase } dst={ type=CARGO item=OrienteeringCompass parent=Clothing idx=0 row=0 col=4 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_CZ75_15Rnd<5cd6900> pos=(9643.63, 209.118, 6583.2) dir=(0.0330381, 0.706335, -0.706335, 0.0330381) } dst={ type=CARGO item=Mag_CZ75_15Rnd<5cd6900> parent=Clothing idx=0 row=0 col SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_CZ75_15Rnd<5cd6900> pos=(9643.63, 209.118, 6583.2) dir=(0.0330381, 0.706335, -0.706335, 0.0330381) } dst={ type=CARGO item=Mag_CZ75_15Rnd<5cd6900> parent=Clothing idx=0 row=0 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=XmasLights pos=(9701.15, 198.879, 6791.93) dir=(0, 0, 0, 1) } dst={ type=CARGO item=XmasLights parent=Clothing idx=0 row=3 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=XmasLights pos=(9701.15, 198.879, 6791.93) dir=(0, 0, 0, 1) } dst={ type=CARGO item=XmasLights parent=Clothing idx=0 row=3 col=2 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=XmasLightsto cargo of target=Clothing row=3 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=XmasLights parent=SurvivorBase } dst={ type=CARGO item=XmasLights parent=Clothing idx=0 row=3 col=2 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(9862.32, 178.272, 6713.79) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(9862.32, 178.272, 6713.79) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(10085.2, 184.867, 6697.04) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(10085.2, 184.867, 6697.04) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=3 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Clothingto cargo of target=Clothing row=0 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_CZ75_15Rnd<5cd6900>to cargo of target=Clothing row=0 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd<5cd6900> parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=Mag_CZ75_15Rnd<5cd6900> parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd<5cd6900> parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=Mag_CZ75_15Rnd<5cd6900> parent=Clothing idx=0 row=0 col=1 } SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(10144.8, 177.266, 6752.53) dir=(0, -0.166242, -0, 0.986085) } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(10144.8, 177.266, 6752.53) dir=(0, -0.166242, -0, 0.986085) } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=2 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=BearTrap<6f0452d0> parent=SurvivorBase } dst={ type=GROUND item=BearTrap<6f0452d0> pos=(10142.9, 176.905, 6752.63) dir=(-0, 0.619886, -0, 0.784692) } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : OnStartAnimationLoop SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=BearTrap<6f0452d0> pos=(10142.9, 176.905, 6752.63) dir=(-0, 0.619886, -0, 0.784692) } dst={ type=GROUND item=BearTrap<6f0452d0> pos=(10143.4, 177.258, 6752.43) dir=(-0, 0.619886, -0, 0.784692) SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=BearTrap<6f0452d0> pos=(10142.9, 176.905, 6752.63) dir=(-0, 0.619886, -0, 0.784692) } dst={ type=GROUND item=BearTrap<6f0452d0> pos=(10143.4, 177.258, 6752.43) dir=(-0, 0.619886, -0, 0.7846 SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=0 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=ItemBase parent=SurvivorBase } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=5 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Canteen<54d71560>to cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Canteen<54d71560> parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Canteen<54d71560> parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Canteen<54d71560> parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Canteen<54d71560> parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_762x39<5cd3030>to cargo of target=Clothing row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x39<5cd3030> parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=Ammo_762x39<5cd3030> parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x39<5cd3030> parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=Ammo_762x39<5cd3030> parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_IJ70_8Rnd<5cf0350>to cargo of target=Clothing row=1 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_IJ70_8Rnd<5cf0350> parent=Clothing idx=0 row=1 col=3 } dst={ type=CARGO item=Mag_IJ70_8Rnd<5cf0350> parent=Clothing idx=0 row=1 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_IJ70_8Rnd<5cf0350> parent=Clothing idx=0 row=1 col=3 } dst={ type=CARGO item=Mag_IJ70_8Rnd<5cf0350> parent=Clothing idx=0 row=1 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_45ACP<5cf1640>to cargo of target=Clothing row=0 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP<5cf1640> parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=Ammo_45ACP<5cf1640> parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP<5cf1640> parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=Ammo_45ACP<5cf1640> parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_12gaSlug<5cd3cd0>to cargo of target=Clothing row=0 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_12gaSlug<5cd3cd0> parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=Ammo_12gaSlug<5cd3cd0> parent=Clothing idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_12gaSlug<5cd3cd0> parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=Ammo_12gaSlug<5cd3cd0> parent=Clothing idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_762x39<5cf09a0>to cargo of target=Clothing row=1 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x39<5cf09a0> parent=Clothing idx=0 row=2 col=4 } dst={ type=CARGO item=Ammo_762x39<5cf09a0> parent=Clothing idx=0 row=1 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x39<5cf09a0> parent=Clothing idx=0 row=2 col=4 } dst={ type=CARGO item=Ammo_762x39<5cf09a0> parent=Clothing idx=0 row=1 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Battery9Vto cargo of target=Clothing row=1 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V parent=Clothing idx=0 row=1 col=4 } dst={ type=CARGO item=Battery9V parent=Clothing idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V parent=Clothing idx=0 row=1 col=4 } dst={ type=CARGO item=Battery9V parent=Clothing idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_12gaSlug<5cd4320>to cargo of target=Clothing row=3 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_12gaSlug<5cd4320> parent=Clothing idx=0 row=3 col=0 } dst={ type=CARGO item=Ammo_12gaSlug<5cd4320> parent=Clothing idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_12gaSlug<5cd4320> parent=Clothing idx=0 row=3 col=0 } dst={ type=CARGO item=Ammo_12gaSlug<5cd4320> parent=Clothing idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=BandageDressingto cargo of target=Clothing row=3 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=3 col=1 } dst={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=3 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=3 col=1 } dst={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=3 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=XmasLightsto cargo of target=Clothing row=3 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=XmasLights parent=Clothing idx=0 row=3 col=2 } dst={ type=CARGO item=XmasLights parent=Clothing idx=0 row=3 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=XmasLights parent=Clothing idx=0 row=3 col=2 } dst={ type=CARGO item=XmasLights parent=Clothing idx=0 row=3 col=2 } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=Clothing parent=SurvivorBase }src2={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5612719 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Clothingto cargo of target=Clothing row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Clothing parent=SurvivorBase } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=2 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothingto cargo of target=LargeTent<5cccb30> row=14 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=5 } dst={ type=CARGO item=Clothing parent=LargeTent<5cccb30> idx=0 row=14 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=5 } dst={ type=CARGO item=Clothing parent=LargeTent<5cccb30> idx=0 row=14 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothingto cargo of target=LargeTent<5cccb30> row=14 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=Clothing parent=LargeTent<5cccb30> idx=0 row=14 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=Clothing parent=LargeTent<5cccb30> idx=0 row=14 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=OrienteeringCompassto cargo of target=LargeTent<5cccb30> row=11 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=OrienteeringCompass parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=OrienteeringCompass parent=LargeTent<5cccb30> idx=0 row=11 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=OrienteeringCompass parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=OrienteeringCompass parent=LargeTent<5cccb30> idx=0 row=11 col=5 } SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=0 }src2={ type=CARGO item=Ammo_556x45<24b7df70> parent=LargeTent<5cccb30> idx=0 row=9 col=9 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=0 }dst1={ type=CARGO item=ItemBase parent=LargeTent<5cccb30> idx=0 row=9 col=9 }src2={ type=CARGO item=Ammo_556x45<24b7df7 SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_CZ75_15Rnd<5cd6900>to cargo of target=Clothing row=1 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd<5cd6900> parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=Mag_CZ75_15Rnd<5cd6900> parent=Clothing idx=0 row=1 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd<5cd6900> parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=Mag_CZ75_15Rnd<5cd6900> parent=Clothing idx=0 row=1 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_556x45<24b7df70>to cargo of target=LargeTent<5cccb30> row=13 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_556x45<24b7df70> parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_556x45<24b7df70> parent=LargeTent<5cccb30> idx=0 row=13 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_556x45<24b7df70> parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_556x45<24b7df70> parent=LargeTent<5cccb30> idx=0 row=13 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_CZ75_15Rnd<5cd6900>to cargo of target=LargeTent<5cccb30> row=20 col=9 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_CZ75_15Rnd<5cd6900> parent=Clothing idx=0 row=1 col=0 } dst={ type=CARGO item=Mag_CZ75_15Rnd<5cd6900> parent=LargeTent<5cccb30> idx=0 row=20 col=9 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_CZ75_15Rnd<5cd6900> parent=Clothing idx=0 row=1 col=0 } dst={ type=CARGO item=Mag_CZ75_15Rnd<5cd6900> parent=LargeTent<5cccb30> idx=0 row=20 col=9 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_12gaSlug<5cd4320>to cargo of target=LargeTent<5cccb30> row=25 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_12gaSlug<5cd4320> parent=Clothing idx=0 row=3 col=0 } dst={ type=CARGO item=Ammo_12gaSlug<5cd4320> parent=LargeTent<5cccb30> idx=0 row=25 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_12gaSlug<5cd4320> parent=Clothing idx=0 row=3 col=0 } dst={ type=CARGO item=Ammo_12gaSlug<5cd4320> parent=LargeTent<5cccb30> idx=0 row=25 col=7 } SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=CARGO item=Ammo_12gaSlug<24bb5980> parent=LargeTent<5cccb30> idx=0 row=25 col=8 }src2={ type=CARGO item=Ammo_12gaPellets<24b77420> parent=LargeTent<5cccb30> idx=0 row=25 col=9 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=CARGO item=Ammo_12gaSlug<24bb5980> parent=LargeTent<5cccb30> idx=0 row=25 col=8 }dst1={ type=CARGO item=Ammo_12gaSlug<24bb5980> parent=LargeTent<5cccb30> idx=0 row=25 col=9 }src2={ type=CARGO item=Ammo_12 SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_762x39<5cd3030>to cargo of target=LargeTent<5cccb30> row=28 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39<5cd3030> parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=Ammo_762x39<5cd3030> parent=LargeTent<5cccb30> idx=0 row=28 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39<5cd3030> parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=Ammo_762x39<5cd3030> parent=LargeTent<5cccb30> idx=0 row=28 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_IJ70_8Rnd<5cf0350>to cargo of target=LargeTent<5cccb30> row=28 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_IJ70_8Rnd<5cf0350> parent=Clothing idx=0 row=1 col=2 } dst={ type=CARGO item=Mag_IJ70_8Rnd<5cf0350> parent=LargeTent<5cccb30> idx=0 row=28 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_IJ70_8Rnd<5cf0350> parent=Clothing idx=0 row=1 col=2 } dst={ type=CARGO item=Mag_IJ70_8Rnd<5cf0350> parent=LargeTent<5cccb30> idx=0 row=28 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Battery9Vto cargo of target=LargeTent<5cccb30> row=29 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V parent=Clothing idx=0 row=1 col=3 } dst={ type=CARGO item=Battery9V parent=LargeTent<5cccb30> idx=0 row=29 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V parent=Clothing idx=0 row=1 col=3 } dst={ type=CARGO item=Battery9V parent=LargeTent<5cccb30> idx=0 row=29 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=MediumTent<5cceac0>to cargo of target=LargeTent<5cccb30> row=33 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=MediumTent<5cceac0> parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=MediumTent<5cceac0> parent=LargeTent<5cccb30> idx=0 row=33 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=MediumTent<5cceac0> parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=MediumTent<5cceac0> parent=LargeTent<5cccb30> idx=0 row=33 col=0 } SCRIPT : [inv] I::Take2TargetAttEx(JUNCTURE) as ATT of target=LargeTent<5cccb30> item=XmasLights slot=-898636289 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=XmasLights parent=Clothing idx=0 row=3 col=2 } dst={ type=ATTACHMENT item=XmasLights parent=LargeTent<5cccb30> slot=-898636289 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=XmasLights parent=Clothing idx=0 row=3 col=2 } dst={ type=ATTACHMENT item=XmasLights parent=LargeTent<5cccb30> slot=-898636289 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBaseto cargo of target=LargeTent<5cccb30> row=30 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=ItemBase parent=LargeTent<5cccb30> idx=0 row=30 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=ItemBase parent=LargeTent<5cccb30> idx=0 row=30 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Flashlightto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Flashlight parent=MediumTent<5ccd180> idx=0 row=1 col=3 } dst={ type=CARGO item=Flashlight parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Flashlight parent=MediumTent<5ccd180> idx=0 row=1 col=3 } dst={ type=CARGO item=Flashlight parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothingto cargo of target=Clothing row=1 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=MediumTent<5ccd180> idx=0 row=0 col=0 } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=1 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=MediumTent<5ccd180> idx=0 row=0 col=0 } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=1 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=CamoNetto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=ATTACHMENT item=CamoNet parent=MediumTent<5ccd180> slot=-1049666261 } dst={ type=CARGO item=CamoNet parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=ATTACHMENT item=CamoNet parent=MediumTent<5ccd180> slot=-1049666261 } dst={ type=CARGO item=CamoNet parent=Clothing idx=0 row=0 col=0 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=MediumTent<5ccd180> pos=(10196.2, 310.306, 6280.48) dir=(0, 0.737912, 0, 0.674897) } dst={ type=CARGO item=MediumTent<5ccd180> parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=MediumTent<5ccd180> pos=(10196.2, 310.306, 6280.48) dir=(0, 0.737912, 0, 0.674897) } dst={ type=CARGO item=MediumTent<5ccd180> parent=Clothing idx=0 row=0 col=1 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=MediumTent<5ccd180>to cargo of target=LargeTent<5cccb30> row=33 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=MediumTent<5ccd180> parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=MediumTent<5ccd180> parent=LargeTent<5cccb30> idx=0 row=33 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=MediumTent<5ccd180> parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=MediumTent<5ccd180> parent=LargeTent<5cccb30> idx=0 row=33 col=5 } SCRIPT : [inv] I::Take2TargetAttEx(JUNCTURE) as ATT of target=LargeTent<5cccb30> item=CamoNet slot=-1049666261 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=CamoNet parent=Clothing idx=0 row=0 col=0 } dst={ type=ATTACHMENT item=CamoNet parent=LargeTent<5cccb30> slot=-1049666261 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=CamoNet parent=Clothing idx=0 row=0 col=0 } dst={ type=ATTACHMENT item=CamoNet parent=LargeTent<5cccb30> slot=-1049666261 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Paperto cargo of target=LargeTent<5cccb30> row=28 col=9 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Paper pos=(10192.8, 309.823, 6285.02) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Paper parent=LargeTent<5cccb30> idx=0 row=28 col=9 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Paper pos=(10192.8, 309.823, 6285.02) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Paper parent=LargeTent<5cccb30> idx=0 row=28 col=9 } SCRIPT : NetID: 04 SCRIPT : OnMissionFinish SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: mpmissions\__cur_mp.ChernarusPlus\mission.c SCRIPT : SyncEvents -> RegisterEvents SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Clothingto cargo of target=Clothing row=1 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=1 col=0 } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=1 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=1 col=0 } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=1 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothingto cargo of target=LargeTent<24b7bfe0> row=40 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=1 col=0 } dst={ type=CARGO item=Clothing parent=LargeTent<24b7bfe0> idx=0 row=40 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=1 col=0 } dst={ type=CARGO item=Clothing parent=LargeTent<24b7bfe0> idx=0 row=40 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Flashlightto cargo of target=LargeTent<24b7bfe0> row=40 col=3 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Flashlight parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Flashlight parent=LargeTent<24b7bfe0> idx=0 row=40 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Flashlight parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Flashlight parent=LargeTent<24b7bfe0> idx=0 row=40 col=3 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Hatchet parent=Clothing idx=0 row=0 col=7 } src2={ type=HANDS item=UMP45_Base<331dedb0> parent=SurvivorBase<2ab52970> } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=UMP45_Base<331dedb0> parent=SurvivorBase<2ab52970> slot=-761289206 } src2={ type=HANDS item=Hatchet parent=SurvivorBase<2ab52970> } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=UMP45_Base<331dedb0> parent=SurvivorBase<2ab52970> }src2={ type=CARGO item=Hatchet parent=Clothing idx=0 row=0 col=0 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string error2 = 'Error! Object 'ZmbM_PatrolNormal_Summer' with model file: Patrol_normal_m.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : string error2 = 'Error! Object 'ZmbM_PatrolNormal_Summer' with model file: Patrol_normal_m.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=Hatchet parent=SurvivorBase<2ab52970> }src2={ type=CARGO item=UMP45_Base<331dedb0> parent=Clothing idx=0 row=0 col=0 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=AKM pos=(10452.1, 283.052, 5985.12) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=AKM parent=SurvivorBase<2ab52970> slot=-761289206 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=AKM pos=(10452.1, 283.052, 5985.12) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=AKM parent=SurvivorBase<2ab52970> slot=-761289206 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=GP5GasMask pos=(10451.7, 283.055, 5987.16) dir=(0.405198, 0.579495, 0.579495, -0.405199) } dst={ type=CARGO item=GP5GasMask parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=GP5GasMask pos=(10451.7, 283.055, 5987.16) dir=(0.405198, 0.579495, 0.579495, -0.405199) } dst={ type=CARGO item=GP5GasMask parent=Clothing idx=0 row=0 col=2 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=MilitaryBoots_ColorBase pos=(10450, 282.922, 5987.15) dir=(0, 0, 0, 1) } dst={ type=CARGO item=MilitaryBoots_ColorBase parent=Clothing idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=MilitaryBoots_ColorBase pos=(10450, 282.922, 5987.15) dir=(0, 0, 0, 1) } dst={ type=CARGO item=MilitaryBoots_ColorBase parent=Clothing idx=0 row=0 col=4 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(10450.1, 285.725, 5987.94) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=3 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(10450.1, 285.725, 5987.94) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=3 col=2 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(10451, 286.621, 5988.69) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(10451, 286.621, 5988.69) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=8 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] I::Drop(JUNCTURE) item=BaseRadio<24b93450> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=BaseRadio<24b93450> pos=(10448.1, 283.889, 5967.39) dir=(0, -0.20374, 0, 0.979025) } dst={ type=GROUND item=BaseRadio<24b93450> pos=(10446.2, 283.087, 5966.75) dir=(0, 0.33406, 0, 0.942552) } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=BaseRadio<24b93450> pos=(10448.1, 283.889, 5967.39) dir=(0, -0.20374, 0, 0.979025) } dst={ type=GROUND item=BaseRadio<24b93450> pos=(10446.2, 283.087, 5966.75) dir=(0, 0.33406, 0, 0.942552) SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=PurificationTabletsto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=PurificationTablets parent=Clothing idx=0 row=0 col=5 } dst={ type=CARGO item=PurificationTablets parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=PurificationTablets parent=Clothing idx=0 row=0 col=5 } dst={ type=CARGO item=PurificationTablets parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterBottleto cargo of target=Clothing row=0 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterBottle parent=Clothing idx=0 row=0 col=6 } dst={ type=CARGO item=WaterBottle parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterBottle parent=Clothing idx=0 row=0 col=6 } dst={ type=CARGO item=WaterBottle parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Matchboxto cargo of target=Clothing row=2 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Matchbox parent=Clothing idx=0 row=2 col=5 } dst={ type=CARGO item=Matchbox parent=Clothing idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Matchbox parent=Clothing idx=0 row=2 col=5 } dst={ type=CARGO item=Matchbox parent=Clothing idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=TunaCanto cargo of target=Clothing row=1 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan parent=Clothing idx=0 row=3 col=5 } dst={ type=CARGO item=TunaCan parent=Clothing idx=0 row=1 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan parent=Clothing idx=0 row=3 col=5 } dst={ type=CARGO item=TunaCan parent=Clothing idx=0 row=1 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ragto cargo of target=Clothing row=0 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag parent=Clothing idx=0 row=2 col=4 } dst={ type=CARGO item=Rag parent=Clothing idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag parent=Clothing idx=0 row=2 col=4 } dst={ type=CARGO item=Rag parent=Clothing idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_45ACP<24b8d5a0>to cargo of target=Clothing row=2 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP<24b8d5a0> parent=Clothing idx=0 row=3 col=3 } dst={ type=CARGO item=Ammo_45ACP<24b8d5a0> parent=Clothing idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP<24b8d5a0> parent=Clothing idx=0 row=3 col=3 } dst={ type=CARGO item=Ammo_45ACP<24b8d5a0> parent=Clothing idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Compassto cargo of target=Clothing row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Compass parent=Clothing idx=0 row=3 col=2 } dst={ type=CARGO item=Compass parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Compass parent=Clothing idx=0 row=3 col=2 } dst={ type=CARGO item=Compass parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Clothingto cargo of target=Clothing row=5 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=3 col=2 } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=5 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=3 col=2 } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=5 col=0 } SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(10448, 283.9, 5970.96) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=9 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(10448, 283.9, 5970.96) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=9 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=MilitaryBoots_ColorBaseto cargo of target=Clothing row=1 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=MilitaryBoots_ColorBase parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=MilitaryBoots_ColorBase parent=Clothing idx=0 row=1 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=MilitaryBoots_ColorBase parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=MilitaryBoots_ColorBase parent=Clothing idx=0 row=1 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Hatchetto cargo of target=Clothing row=6 col=8 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Hatchet parent=Clothing idx=0 row=6 col=8 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Hatchet parent=Clothing idx=0 row=6 col=8 } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=GP5GasMask parent=Clothing idx=0 row=0 col=2 }src2={ type=CARGO item=MilitaryBoots_ColorBase parent=Clothing idx=0 row=1 col=6 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=GP5GasMask parent=Clothing idx=0 row=0 col=2 }dst1={ type=CARGO item=GP5GasMask parent=Clothing idx=0 row=1 col=6 }src2={ type=CARGO item=MilitaryBoots SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=GP5GasMaskto cargo of target=Clothing row=1 col=8 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=GP5GasMask parent=Clothing idx=0 row=1 col=6 } dst={ type=CARGO item=GP5GasMask parent=Clothing idx=0 row=1 col=8 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=GP5GasMask parent=Clothing idx=0 row=1 col=6 } dst={ type=CARGO item=GP5GasMask parent=Clothing idx=0 row=1 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=MilitaryBoots_ColorBaseto cargo of target=Clothing row=1 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=MilitaryBoots_ColorBase parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=MilitaryBoots_ColorBase parent=Clothing idx=0 row=1 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=MilitaryBoots_ColorBase parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=MilitaryBoots_ColorBase parent=Clothing idx=0 row=1 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_45ACP<24b8e240>to cargo of target=Clothing row=3 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP<24b8e240> parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=Ammo_45ACP<24b8e240> parent=Clothing idx=0 row=3 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP<24b8e240> parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=Ammo_45ACP<24b8e240> parent=Clothing idx=0 row=3 col=2 } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=MilitaryBoots_ColorBase parent=Clothing idx=0 row=1 col=1 }src2={ type=CARGO item=Canteen parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=MilitaryBoots_ColorBase parent=Clothing idx=0 row=1 col=1 }dst1={ type=CARGO item=MilitaryBoots_ColorBase parent=Clothing idx=0 row=0 col=0 }src2={ typ SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=5 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=5 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Canteento cargo of target=Clothing row=0 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Canteen parent=Clothing idx=0 row=1 col=1 } dst={ type=CARGO item=Canteen parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Canteen parent=Clothing idx=0 row=1 col=1 } dst={ type=CARGO item=Canteen parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothingto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(10442, 284.044, 5968.9) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(10442, 284.044, 5968.9) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=0 } SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(10441.2, 283.092, 5960.96) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=4 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(10441.2, 283.092, 5960.96) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=4 col=7 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(10446.9, 283.092, 5962.45) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(10446.9, 283.092, 5962.45) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=5 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(10460, 284.113, 5962.08) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=2 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(10460, 284.113, 5962.08) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=2 col=5 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Hatchetto cargo of target=Clothing row=6 col=8 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet parent=Clothing idx=0 row=6 col=8 } dst={ type=CARGO item=Hatchet parent=Clothing idx=0 row=6 col=8 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet parent=Clothing idx=0 row=6 col=8 } dst={ type=CARGO item=Hatchet parent=Clothing idx=0 row=6 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ragto cargo of target=Clothing row=2 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag parent=Clothing idx=0 row=0 col=6 } dst={ type=CARGO item=Rag parent=Clothing idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag parent=Clothing idx=0 row=0 col=6 } dst={ type=CARGO item=Rag parent=Clothing idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Clothingto cargo of target=Clothing row=1 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=5 } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=1 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=5 } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=1 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Clothingto cargo of target=Clothing row=0 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=1 col=4 } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=1 col=4 } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=TunaCanto cargo of target=Clothing row=3 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan parent=Clothing idx=0 row=1 col=2 } dst={ type=CARGO item=TunaCan parent=Clothing idx=0 row=3 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan parent=Clothing idx=0 row=1 col=2 } dst={ type=CARGO item=TunaCan parent=Clothing idx=0 row=3 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=MilitaryBoots_ColorBaseto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=MilitaryBoots_ColorBase parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=MilitaryBoots_ColorBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=MilitaryBoots_ColorBase parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=MilitaryBoots_ColorBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_45ACP<24b8d5a0>to cargo of target=Clothing row=2 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP<24b8d5a0> parent=Clothing idx=0 row=2 col=3 } dst={ type=CARGO item=Ammo_45ACP<24b8d5a0> parent=Clothing idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP<24b8d5a0> parent=Clothing idx=0 row=2 col=3 } dst={ type=CARGO item=Ammo_45ACP<24b8d5a0> parent=Clothing idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=MilitaryBoots_ColorBaseto cargo of target=Clothing row=0 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=MilitaryBoots_ColorBase parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=MilitaryBoots_ColorBase parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=MilitaryBoots_ColorBase parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=MilitaryBoots_ColorBase parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=BandageDressingto cargo of target=Clothing row=2 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=3 col=1 } dst={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=3 col=1 } dst={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Hatchetto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet parent=Clothing idx=0 row=6 col=8 } dst={ type=CARGO item=Hatchet parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet parent=Clothing idx=0 row=6 col=8 } dst={ type=CARGO item=Hatchet parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Clothingto cargo of target=Clothing row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=4 col=7 } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=4 col=7 } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Clothingto cargo of target=Clothing row=8 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=5 } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=8 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=5 } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=8 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Clothingto cargo of target=Clothing row=6 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=2 col=5 } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=6 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=2 col=5 } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=6 col=7 } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=UMP45_Base<331dedb0> parent=SurvivorBase<2ab52970> }src2={ type=CARGO item=Canteen parent=Clothing idx=0 row=0 col=3 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Clothingto cargo of target=Clothing row=4 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=4 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=4 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Canteento cargo of target=Clothing row=0 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Canteen parent=SurvivorBase<2ab52970> } dst={ type=CARGO item=Canteen parent=Clothing idx=0 row=0 col=3 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_762x39<24b8f530> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Ammo_762x39<24b8f530> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39<24b8f530> parent=ZmbM_PatrolNormal_Base<331dc920> idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_762x39<24b8f530> parent=Clothing idx=0 row=0 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39<24b8f530> parent=ZmbM_PatrolNormal_Base<331dc920> idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_762x39<24b8f530> parent=Clothing idx=0 row=0 col=7 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=M4_RISHndgrd pos=(10444.9, 283.73, 5957.87) dir=(0.68982, -0.155396, 0.155396, 0.68982) } dst={ type=CARGO item=M4_RISHndgrd parent=Clothing idx=0 row=3 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=M4_RISHndgrd pos=(10444.9, 283.73, 5957.87) dir=(0.68982, -0.155396, 0.155396, 0.68982) } dst={ type=CARGO item=M4_RISHndgrd parent=Clothing idx=0 row=3 col=3 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=BaseRadio<24b93450>to cargo of target=LargeTent<24b7bfe0> row=52 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=HANDS item=BaseRadio<24b93450> parent=SurvivorBase<2ab52970> } dst={ type=CARGO item=BaseRadio<24b93450> parent=LargeTent<24b7bfe0> idx=0 row=52 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=BaseRadio<24b93450>to cargo of target=LargeTent<24b7bfe0> row=59 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=BaseRadio<24b93450> parent=LargeTent<24b7bfe0> idx=0 row=52 col=0 } dst={ type=CARGO item=BaseRadio<24b93450> parent=LargeTent<24b7bfe0> idx=0 row=59 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=BaseRadio<24b93450> parent=LargeTent<24b7bfe0> idx=0 row=52 col=0 } dst={ type=CARGO item=BaseRadio<24b93450> parent=LargeTent<24b7bfe0> idx=0 row=59 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=BaseRadio<24b93450>to cargo of target=LargeTent<24b7bfe0> row=60 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=BaseRadio<24b93450> parent=LargeTent<24b7bfe0> idx=0 row=59 col=0 } dst={ type=CARGO item=BaseRadio<24b93450> parent=LargeTent<24b7bfe0> idx=0 row=60 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=BaseRadio<24b93450> parent=LargeTent<24b7bfe0> idx=0 row=59 col=0 } dst={ type=CARGO item=BaseRadio<24b93450> parent=LargeTent<24b7bfe0> idx=0 row=60 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=MilitaryBoots_ColorBaseto cargo of target=LargeTent<24b7bfe0> row=42 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=MilitaryBoots_ColorBase parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=MilitaryBoots_ColorBase parent=LargeTent<24b7bfe0> idx=0 row=42 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=MilitaryBoots_ColorBase parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=MilitaryBoots_ColorBase parent=LargeTent<24b7bfe0> idx=0 row=42 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Canteento cargo of target=Clothing row=0 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Canteen parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=Canteen parent=Clothing idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Canteen parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=Canteen parent=Clothing idx=0 row=0 col=5 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=AKMto cargo of target=LargeTent<24b7bfe0> row=57 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=HANDS item=AKM parent=SurvivorBase<2ab52970> } dst={ type=CARGO item=AKM parent=LargeTent<24b7bfe0> idx=0 row=57 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=M4_RISHndgrd parent=Clothing idx=0 row=3 col=3 } src2={ type=HANDS item=M4A1<56c64550> parent=SurvivorBase<2ab52970> } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=M4A1<56c64550> parent=SurvivorBase<2ab52970> slot=-761289206 } src2={ type=HANDS item=M4_RISHndgrd parent=SurvivorBase<2ab52970> } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] I::Drop(PREDICTIVE) item=M4_RISHndgrd SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=M4_RISHndgrd parent=Clothing idx=0 row=0 col=2 } dst={ type=GROUND item=M4_RISHndgrd pos=(10193.6, 309.924, 6284.34) dir=(0.663237, 0.327476, -0.294718, 0.604994 SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=M4_RISHndgrd parent=Clothing idx=0 row=0 col=2 } dst={ type=GROUND item=M4_RISHndgrd pos=(10193.6, 309.924, 6284.34) dir=(0.663237, 0.327476, -0.294718, 0.604 SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=M4_RISHndgrd pos=(10193.6, 309.924, 6284.34) dir=(0.663237, 0.327476, -0.294718, 0.604994) } dst={ type=CARGO item=M4_RISHndgrd parent=Clothing idx=0 row=0 col=2 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=M4_RISHndgrd pos=(10193.6, 309.924, 6284.34) dir=(0.663237, 0.327476, -0.294718, 0.604994) } dst={ type=CARGO item=M4_RISHndgrd parent=Clothing idx=0 row=0 col SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=M4A1<56c64550>to cargo of target=LargeTent<24b7bfe0> row=30 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=HANDS item=M4A1<56c64550> parent=SurvivorBase<2ab52970> } dst={ type=CARGO item=M4A1<56c64550> parent=LargeTent<24b7bfe0> idx=0 row=30 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=M4_RISHndgrdto cargo of target=LargeTent<24b7bfe0> row=41 col=3 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=M4_RISHndgrd parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=M4_RISHndgrd parent=LargeTent<24b7bfe0> idx=0 row=41 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=M4_RISHndgrd parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=M4_RISHndgrd parent=LargeTent<24b7bfe0> idx=0 row=41 col=3 } SCRIPT : [inv] I::Take2Att(PREDICTIVE) item=UMP45_Base<331dedb0> SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) item=UMP45_Base<331dedb0> SCRIPT : [inv] I::Take2Inv(PREDICTIVE) item=UMP45_Base<331dedb0> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=UMP45_Base<331dedb0> parent=Clothing idx=0 row=0 col=3 } dst={ type=ATTACHMENT item=UMP45_Base<331dedb0> parent=SurvivorBase<2ab52970> slot=-761289206 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=UMP45_Base<331dedb0> parent=Clothing idx=0 row=0 col=3 } dst={ type=ATTACHMENT item=UMP45_Base<331dedb0> parent=SurvivorBase<2ab52970> slot=-761289206 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothingto cargo of target=LargeTent<24b7bfe0> row=51 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=5 col=0 } dst={ type=CARGO item=Clothing parent=LargeTent<24b7bfe0> idx=0 row=51 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=5 col=0 } dst={ type=CARGO item=Clothing parent=LargeTent<24b7bfe0> idx=0 row=51 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothingto cargo of target=LargeTent<24b7bfe0> row=52 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=LargeTent<24b7bfe0> idx=0 row=51 col=0 } dst={ type=CARGO item=Clothing parent=LargeTent<24b7bfe0> idx=0 row=52 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=LargeTent<24b7bfe0> idx=0 row=51 col=0 } dst={ type=CARGO item=Clothing parent=LargeTent<24b7bfe0> idx=0 row=52 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothingto cargo of target=LargeTent<24b7bfe0> row=47 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Clothing parent=LargeTent<24b7bfe0> idx=0 row=47 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Clothing parent=LargeTent<24b7bfe0> idx=0 row=47 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothingto cargo of target=LargeTent<24b7bfe0> row=55 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=8 col=7 } dst={ type=CARGO item=Clothing parent=LargeTent<24b7bfe0> idx=0 row=55 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=8 col=7 } dst={ type=CARGO item=Clothing parent=LargeTent<24b7bfe0> idx=0 row=55 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothingto cargo of target=LargeTent<24b7bfe0> row=53 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=6 col=7 } dst={ type=CARGO item=Clothing parent=LargeTent<24b7bfe0> idx=0 row=53 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=6 col=7 } dst={ type=CARGO item=Clothing parent=LargeTent<24b7bfe0> idx=0 row=53 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBaseto cargo of target=LargeTent<24b7bfe0> row=41 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=8 } dst={ type=CARGO item=ItemBase parent=LargeTent<24b7bfe0> idx=0 row=41 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=8 } dst={ type=CARGO item=ItemBase parent=LargeTent<24b7bfe0> idx=0 row=41 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBaseto cargo of target=LargeTent<24b7bfe0> row=40 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=9 } dst={ type=CARGO item=ItemBase parent=LargeTent<24b7bfe0> idx=0 row=40 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=9 } dst={ type=CARGO item=ItemBase parent=LargeTent<24b7bfe0> idx=0 row=40 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_762x39<24b8f530>to cargo of target=LargeTent<24b7bfe0> row=41 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39<24b8f530> parent=Clothing idx=0 row=0 col=7 } dst={ type=CARGO item=Ammo_762x39<24b8f530> parent=LargeTent<24b7bfe0> idx=0 row=41 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39<24b8f530> parent=Clothing idx=0 row=0 col=7 } dst={ type=CARGO item=Ammo_762x39<24b8f530> parent=LargeTent<24b7bfe0> idx=0 row=41 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=GP5GasMaskto cargo of target=LargeTent<24b7bfe0> row=40 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=GP5GasMask parent=Clothing idx=0 row=1 col=8 } dst={ type=CARGO item=GP5GasMask parent=LargeTent<24b7bfe0> idx=0 row=40 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=GP5GasMask parent=Clothing idx=0 row=1 col=8 } dst={ type=CARGO item=GP5GasMask parent=LargeTent<24b7bfe0> idx=0 row=40 col=8 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=ItemBase parent=SurvivorBase<2ab52970> } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=2 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Hatchetto cargo of target=Clothing row=6 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Hatchet parent=Clothing idx=0 row=6 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Hatchet parent=Clothing idx=0 row=6 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=8 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=8 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=8 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=TunaCanto cargo of target=Clothing row=9 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan parent=Clothing idx=0 row=3 col=3 } dst={ type=CARGO item=TunaCan parent=Clothing idx=0 row=9 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan parent=Clothing idx=0 row=3 col=3 } dst={ type=CARGO item=TunaCan parent=Clothing idx=0 row=9 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=BandageDressingto cargo of target=Clothing row=8 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=2 col=2 } dst={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=8 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=2 col=2 } dst={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=8 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_45ACP<24b8e240>to cargo of target=Clothing row=8 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP<24b8e240> parent=Clothing idx=0 row=3 col=2 } dst={ type=CARGO item=Ammo_45ACP<24b8e240> parent=Clothing idx=0 row=8 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP<24b8e240> parent=Clothing idx=0 row=3 col=2 } dst={ type=CARGO item=Ammo_45ACP<24b8e240> parent=Clothing idx=0 row=8 col=4 } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Clothing parent=Clothing idx=0 row=4 col=7 }src2={ type=ATTACHMENT item=Clothing parent=SurvivorBase<2ab52970> slot=5612719 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=Clothing parent=Clothing idx=0 row=4 col=7 }dst1={ type=ATTACHMENT item=Clothing parent=SurvivorBase<2ab52970> slot=5612719 }src2={ type=ATTACHMENT item=Clothing SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Clothing parent=Clothing idx=0 row=4 col=7 }src2={ type=ATTACHMENT item=Clothing parent=SurvivorBase<2ab52970> slot=5612719 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=Clothing parent=Clothing idx=0 row=4 col=7 }dst1={ type=ATTACHMENT item=Clothing parent=SurvivorBase<2ab52970> slot=5612719 }src2={ type=ATTACHMENT item=Clothing SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Clothing parent=Clothing idx=0 row=4 col=7 }src2={ type=ATTACHMENT item=Clothing parent=SurvivorBase<2ab52970> slot=5612719 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=Clothing parent=Clothing idx=0 row=4 col=7 }dst1={ type=ATTACHMENT item=Clothing parent=SurvivorBase<2ab52970> slot=5612719 }src2={ type=ATTACHMENT item=Clothing SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothingto cargo of target=LargeTent<24b7bfe0> row=51 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=4 col=7 } dst={ type=CARGO item=Clothing parent=LargeTent<24b7bfe0> idx=0 row=51 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=4 col=7 } dst={ type=CARGO item=Clothing parent=LargeTent<24b7bfe0> idx=0 row=51 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Hatchetto cargo of target=Clothing row=0 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet parent=Clothing idx=0 row=6 col=0 } dst={ type=CARGO item=Hatchet parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet parent=Clothing idx=0 row=6 col=0 } dst={ type=CARGO item=Hatchet parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=TunaCanto cargo of target=Clothing row=0 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan parent=Clothing idx=0 row=9 col=3 } dst={ type=CARGO item=TunaCan parent=Clothing idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan parent=Clothing idx=0 row=9 col=3 } dst={ type=CARGO item=TunaCan parent=Clothing idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=1 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=8 col=2 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=1 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=8 col=2 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=1 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_45ACP<24b8e240>to cargo of target=Clothing row=1 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP<24b8e240> parent=Clothing idx=0 row=8 col=4 } dst={ type=CARGO item=Ammo_45ACP<24b8e240> parent=Clothing idx=0 row=1 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP<24b8e240> parent=Clothing idx=0 row=8 col=4 } dst={ type=CARGO item=Ammo_45ACP<24b8e240> parent=Clothing idx=0 row=1 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=BandageDressingto cargo of target=Clothing row=2 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=8 col=3 } dst={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=2 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=8 col=3 } dst={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=2 col=6 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetAttEx(PREDICTIVE) as ATT of target=SurvivorBase<2ab52970> item=Clothing slot=5100557 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Clothing parent=SurvivorBase<2ab52970> } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase<2ab52970> slot=5100557 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 8 SCRIPT : [hndfsm] SlotToAnimType - not animated slot in src_loc={ type=ATTACHMENT item=Headtorch_Grey parent=SurvivorBase<2ab52970> slot=-1445057555 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 8 SCRIPT : [hndfsm] SlotToAnimType - not animated slot in src_loc={ type=ATTACHMENT item=Headtorch_Grey parent=SurvivorBase<2ab52970> slot=-1445057555 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [hndfsm] SlotToAnimType - not animated slot in src_loc={ type=ATTACHMENT item=Headtorch_Grey parent=SurvivorBase<2ab52970> slot=-1445057555 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 8 SCRIPT : [hndfsm] SlotToAnimType - not animated slot in src_loc={ type=ATTACHMENT item=Headtorch_Grey parent=SurvivorBase<2ab52970> slot=-1445057555 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=MediumTent<24ba1790>to cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=MediumTent<24ba1790> parent=LargeTent<24b7bfe0> idx=0 row=33 col=0 } dst={ type=CARGO item=MediumTent<24ba1790> parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=MediumTent<24ba1790> parent=LargeTent<24b7bfe0> idx=0 row=33 col=0 } dst={ type=CARGO item=MediumTent<24ba1790> parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=MediumTent<24b9cbd0>to cargo of target=Clothing row=0 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=MediumTent<24b9cbd0> parent=LargeTent<24b7bfe0> idx=0 row=33 col=5 } dst={ type=CARGO item=MediumTent<24b9cbd0> parent=Clothing idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=MediumTent<24b9cbd0> parent=LargeTent<24b7bfe0> idx=0 row=33 col=5 } dst={ type=CARGO item=MediumTent<24b9cbd0> parent=Clothing idx=0 row=0 col=5 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=WaterproofBag_ColorBaseto cargo of target=LargeTent<24b7bfe0> row=25 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=HANDS item=WaterproofBag_ColorBase parent=SurvivorBase<2ab52970> } dst={ type=CARGO item=WaterproofBag_ColorBase parent=LargeTent<24b7bfe0> idx=0 row=25 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Flashlightto cargo of target=Clothing row=3 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Flashlight parent=LargeTent<24b7bfe0> idx=0 row=40 col=3 } dst={ type=CARGO item=Flashlight parent=Clothing idx=0 row=3 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Flashlight parent=LargeTent<24b7bfe0> idx=0 row=40 col=3 } dst={ type=CARGO item=Flashlight parent=Clothing idx=0 row=3 col=5 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 5 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Drop(JUNCTURE) item=Tripod SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Tripod pos=(9510.39, 316.417, 5980.55) dir=(0, 0, 0, 1) } dst={ type=GROUND item=Tripod pos=(9510.84, 316.453, 5981.21) dir=(0.225389, 0.670756, 0.677869, -0.199449) } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Tripod pos=(9510.39, 316.417, 5980.55) dir=(0, 0, 0, 1) } dst={ type=GROUND item=Tripod pos=(9510.84, 316.453, 5981.21) dir=(0.225389, 0.670756, 0.677869, -0.199449) } SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 5 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase<2ab52970> item=ItemInventory<5f761d50> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase<2ab52970> item=ItemInventory SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 5 SCRIPT : PlayerBase.c OnSingleUse SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 5 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=MediumTent<24ba1790>to cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=MediumTent<24ba1790> parent=SurvivorBase<2ab52970> } dst={ type=CARGO item=MediumTent<24ba1790> parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 6 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 6 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 6 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 6 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 6 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 6 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 5 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 5 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 5 SCRIPT : PlayerBase.c OnSingleUse SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(8041.87, 347.322, 7057.09) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(8041.87, 347.322, 7057.09) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : NetID: 04 SCRIPT : OnMissionFinish SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : ~DayZGame() --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 22.11. 15:20:03 SCRIPT : Registered 361 temporary action enum(s), UAN==361 SCRIPT : CreateGame() SCRIPT : Loading Inc: 1 SCRIPT (W): @"scripts/4_World/classes\basebuilding\construction.c,570": Unsafe down-casting, use 'ItemBase.Cast' for safe down-casting SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: mpmissions\__cur_mp.ChernarusPlus\mission.c SCRIPT : SyncEvents -> RegisterEvents SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<794c2640> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'OnUnconsciousStart' SCRIPT : enable - false SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'OnUnconsciousStop' SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Flashlight<9e0e6220>to cargo of target=Clothing<9e0fe010> row=0 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Flashlight<9e0e6220> pos=(8310.66, 445.656, 7539.48) dir=(0.0185427, 0.995224, 0.0677161, 0.0678237) } dst={ type=CARGO item=Flashlight<9e0e6220> parent=Clothing<9e0fe010> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Flashlight<9e0e6220> pos=(8310.66, 445.656, 7539.48) dir=(0.0185427, 0.995224, 0.0677161, 0.0678237) } dst={ type=CARGO item=Flashlight<9e0e6220> parent=Clothing<9e0fe010> idx=0 row=0 col=1 SCRIPT : enable - true SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Flashlight<9e0e6220>to cargo of target=Clothing<9e0fe010> row=0 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight<9e0e6220> parent=Clothing<9e0fe010> idx=0 row=0 col=1 } dst={ type=CARGO item=Flashlight<9e0e6220> parent=Clothing<9e0fe010> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight<9e0e6220> parent=Clothing<9e0fe010> idx=0 row=0 col=1 } dst={ type=CARGO item=Flashlight<9e0e6220> parent=Clothing<9e0fe010> idx=0 row=0 col=1 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ConstructionHelmet_ColorBase<9e0deef0> pos=(8311.79, 474.926, 7539.53) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ConstructionHelmet_ColorBase<9e0deef0> parent=Clothing<9e0ff850> idx=0 row=7 col SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ConstructionHelmet_ColorBase<9e0deef0> pos=(8311.79, 474.926, 7539.53) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ConstructionHelmet_ColorBase<9e0deef0> parent=Clothing<9e0ff850> idx=0 row=7 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Drop(PREDICTIVE) item=ConstructionHelmet_ColorBase<9e0deef0> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ConstructionHelmet_ColorBase<9e0deef0> parent=Clothing<9e0ff850> idx=0 row=7 col=0 } dst={ type=GROUND item=ConstructionHelmet_ColorBase<9e0deef0> pos=(8310.87, 445.575, 7539.95) dir=(0.73613 SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ConstructionHelmet_ColorBase<9e0deef0> parent=Clothing<9e0ff850> idx=0 row=7 col=0 } dst={ type=GROUND item=ConstructionHelmet_ColorBase<9e0deef0> pos=(8310.87, 445.575, 7539.95) dir=(0.73 SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Canteen<62ade1a0>to cargo of target=Clothing<9e101cb0> row=0 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Canteen<62ade1a0> parent=SurvivorBase } dst={ type=CARGO item=Canteen<62ade1a0> parent=Clothing<9e101cb0> idx=0 row=0 col=3 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : NetID: 04 SCRIPT : OnMissionFinish SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : Inventory::EEInit - Man=SurvivorBase<22042180> item=ItemInventory<561b2990> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : ~DayZGame() --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 22.11. 15:55:47 SCRIPT : Registered 361 temporary action enum(s), UAN==361 SCRIPT : CreateGame() SCRIPT : Loading Inc: 1 SCRIPT (W): @"scripts/4_World/classes\basebuilding\construction.c,570": Unsafe down-casting, use 'ItemBase.Cast' for safe down-casting SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : Inventory::EEInit - Man=SurvivorBase<3fbfc010> item=ItemInventory<31cf9c60> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: mpmissions\__cur_mp.ChernarusPlus\mission.c SCRIPT : SyncEvents -> RegisterEvents SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 5 SCRIPT : PlayerBase.c OnSingleUse SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=UMP45_Base<7b0392a0> parent=SurvivorBase<4d59a890> slot=-761289206 } src2={ type=HANDS item=Flashlight<73a1e50> parent=SurvivorBase<4d59a890> } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Flashlight<73a1e50> parent=Clothing<73931e0> idx=0 row=0 col=1 } src2={ type=HANDS item=UMP45_Base<7b0392a0> parent=SurvivorBase<4d59a890> } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 5 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=GreenBellPepper<7490acb0> pos=(9447.74, 309.476, 8889.51) dir=(-0.197616, -0.197616, 0.678931, 0.678931) } dst={ type=CARGO item=GreenBellPepper<7490acb0> parent=Clothing<73931e0> idx=0 row=0 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=GreenBellPepper<7490acb0> pos=(9447.74, 309.476, 8889.51) dir=(-0.197616, -0.197616, 0.678931, 0.678931) } dst={ type=CARGO item=GreenBellPepper<7490acb0> parent=Clothing<73931e0> idx=0 row SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Flashlight<73a1e50>to cargo of target=Clothing<73931e0> row=2 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Flashlight<73a1e50> parent=SurvivorBase<4d59a890> } dst={ type=CARGO item=Flashlight<73a1e50> parent=Clothing<73931e0> idx=0 row=2 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 5 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Tomato<706830e0> pos=(9554.67, 304.934, 8852.46) dir=(0, -0.723338, 0, 0.690494) } dst={ type=CARGO item=Tomato<706830e0> parent=Clothing<73931e0> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Tomato<706830e0> pos=(9554.67, 304.934, 8852.46) dir=(0, -0.723338, 0, 0.690494) } dst={ type=CARGO item=Tomato<706830e0> parent=Clothing<73931e0> idx=0 row=0 col=1 } SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Flashlight<73a1e50>to cargo of target=Clothing<73931e0> row=2 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Flashlight<73a1e50> parent=SurvivorBase<4d59a890> } dst={ type=CARGO item=Flashlight<73a1e50> parent=Clothing<73931e0> idx=0 row=2 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=BakedBeansCan<7069aed0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=BakedBeansCan<7069aed0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan<7069aed0> parent=ZmbF_VillagerOld_Base<73e58bc0> idx=0 row=0 col=0 } dst={ type=CARGO item=BakedBeansCan<7069aed0> parent=Clothing<73931e0> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan<7069aed0> parent=ZmbF_VillagerOld_Base<73e58bc0> idx=0 row=0 col=0 } dst={ type=CARGO item=BakedBeansCan<7069aed0> parent=Clothing<73931e0> idx=0 row=0 col=1 } SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Flashlight<73a1e50> parent=Clothing<73931e0> idx=0 row=2 col=0 } src2={ type=HANDS item=Hatchet<73a0610> parent=SurvivorBase<4d59a890> } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 5 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=PeachesCan<7065f700> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=PeachesCan<7065f700> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PeachesCan<7065f700> parent=ZmbF_VillagerOld_Base<73e43410> idx=0 row=0 col=0 } dst={ type=CARGO item=PeachesCan<7065f700> parent=Clothing<73931e0> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PeachesCan<7065f700> parent=ZmbF_VillagerOld_Base<73e43410> idx=0 row=0 col=0 } dst={ type=CARGO item=PeachesCan<7065f700> parent=Clothing<73931e0> idx=0 row=0 col=3 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<70680060> pos=(9535.91, 303.723, 8800.86) dir=(0, 0.967449, 0, -0.253065) } dst={ type=CARGO item=Clothing<70680060> parent=Clothing<73931e0> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<70680060> pos=(9535.91, 303.723, 8800.86) dir=(0, 0.967449, 0, -0.253065) } dst={ type=CARGO item=Clothing<70680060> parent=Clothing<73931e0> idx=0 row=2 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_MP5_30Rnd<826efec0> pos=(9527.06, 308.036, 8796.75) dir=(-0.599454, -0.37504, -0.37504, 0.599454) } dst={ type=CARGO item=Mag_MP5_30Rnd<826efec0> parent=Clothing<73931e0> idx=0 row=0 col=5 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_MP5_30Rnd<826efec0> pos=(9527.06, 308.036, 8796.75) dir=(-0.599454, -0.37504, -0.37504, 0.599454) } dst={ type=CARGO item=Mag_MP5_30Rnd<826efec0> parent=Clothing<73931e0> idx=0 row=0 co SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 5 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 5 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=Flashlight<73a1e50> parent=SurvivorBase<4d59a890> }src2={ type=CARGO item=Hatchet<73a0610> parent=Clothing<73a0000> idx=0 row=0 col=3 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=Hatchet<73a0610> parent=SurvivorBase<4d59a890> }src2={ type=CARGO item=Flashlight<73a1e50> parent=Clothing<73a0000> idx=0 row=0 col=3 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 5 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<706756a0> pos=(9508.09, 304.947, 8802.89) dir=(0, 0.994728, 0, -0.102551) } dst={ type=CARGO item=Edible_Base<706756a0> parent=Clothing<739f9f0> idx=0 row=7 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<706756a0> pos=(9508.09, 304.947, 8802.89) dir=(0, 0.994728, 0, -0.102551) } dst={ type=CARGO item=Edible_Base<706756a0> parent=Clothing<739f9f0> idx=0 row=7 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_IJ70_8Rnd<826f3140> pos=(9507.69, 305.104, 8799.71) dir=(-0.691336, 0.14851, 0.14851, 0.691336) } dst={ type=CARGO item=Mag_IJ70_8Rnd<826f3140> parent=Clothing<739f9f0> idx=0 row=7 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_IJ70_8Rnd<826f3140> pos=(9507.69, 305.104, 8799.71) dir=(-0.691336, 0.14851, 0.14851, 0.691336) } dst={ type=CARGO item=Mag_IJ70_8Rnd<826f3140> parent=Clothing<739f9f0> idx=0 row=7 col= SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=Flashlight<73a1e50> parent=SurvivorBase<4d59a890> }src2={ type=CARGO item=Hatchet<73a0610> parent=Clothing<73a0000> idx=0 row=0 col=3 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string error2 = 'Error! Object 'ZmbF_MilkMaidOld_Green' with model file: milkmaid_old_f.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Edible_Base<7066a6d0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Edible_Base<7066a6d0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<7066a6d0> parent=ZmbF_MilkMaidOld_Base idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<7066a6d0> parent=Clothing<739f9f0> idx=0 row=7 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<7066a6d0> parent=ZmbF_MilkMaidOld_Base idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<7066a6d0> parent=Clothing<739f9f0> idx=0 row=7 col=2 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Battery9V<7066e370> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Battery9V<7066e370> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V<7066e370> parent=ZmbF_MilkMaidOld_Base idx=0 row=0 col=1 } dst={ type=CARGO item=Battery9V<7066e370> parent=Clothing<73931e0> idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V<7066e370> parent=ZmbF_MilkMaidOld_Base idx=0 row=0 col=1 } dst={ type=CARGO item=Battery9V<7066e370> parent=Clothing<73931e0> idx=0 row=2 col=2 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=Hatchet<73a0610> parent=SurvivorBase<4d59a890> }src2={ type=CARGO item=Flashlight<73a1e50> parent=Clothing<73a0000> idx=0 row=0 col=3 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 5 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<706818a0> pos=(9521.2, 302.964, 8799.45) dir=(-0.700038, -0.0997318, -0.0997318, 0.700038) } dst={ type=CARGO item=ItemBase<706818a0> parent=Clothing<73931e0> idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<706818a0> pos=(9521.2, 302.964, 8799.45) dir=(-0.700038, -0.0997318, -0.0997318, 0.700038) } dst={ type=CARGO item=ItemBase<706818a0> parent=Clothing<73931e0> idx=0 row=2 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<70672c30> pos=(9632.96, 272.789, 8686.07) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<70672c30> parent=Clothing<739f9f0> idx=0 row=7 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<70672c30> pos=(9632.96, 272.789, 8686.07) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<70672c30> parent=Clothing<739f9f0> idx=0 row=7 col=3 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<706768d0> pos=(9764.1, 286.888, 8728.84) dir=(0.244501, 0.66349, 0.66349, -0.244501) } dst={ type=CARGO item=ItemBase<706768d0> parent=Clothing<739f9f0> idx=0 row=7 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<706768d0> pos=(9764.1, 286.888, 8728.84) dir=(0.244501, 0.66349, 0.66349, -0.244501) } dst={ type=CARGO item=ItemBase<706768d0> parent=Clothing<739f9f0> idx=0 row=7 col=4 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Drop(JUNCTURE) item=ItemBase<7068a410> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<7068a410> parent=Clothing<70693ba0> idx=0 row=0 col=0 } dst={ type=GROUND item=ItemBase<7068a410> pos=(9768.11, 286.834, 8731.5) dir=(0.630028, 0.321035, -0.321522, 0.629781) } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<7068a410> parent=Clothing<70693ba0> idx=0 row=0 col=0 } dst={ type=GROUND item=ItemBase<7068a410> pos=(9768.11, 286.834, 8731.5) dir=(0.630028, 0.321035, -0.321522, 0.629781) } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothing<70693ba0>to cargo of target=Clothing<739f9f0> row=7 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<70693ba0> pos=(9769.16, 286.806, 8732.32) dir=(0, 0.484883, 0, 0.874579) } dst={ type=CARGO item=Clothing<70693ba0> parent=Clothing<739f9f0> idx=0 row=7 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<70693ba0> pos=(9769.16, 286.806, 8732.32) dir=(0, 0.484883, 0, 0.874579) } dst={ type=CARGO item=Clothing<70693ba0> parent=Clothing<739f9f0> idx=0 row=7 col=6 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Flashlight<73a1e50>to cargo of target=Clothing<739f9f0> row=9 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Flashlight<73a1e50> parent=SurvivorBase<4d59a890> } dst={ type=CARGO item=Flashlight<73a1e50> parent=Clothing<739f9f0> idx=0 row=9 col=6 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase<4d59a890> item=ItemInventory<799631d0> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<706879a0> pos=(9856.76, 283.565, 8729.79) dir=(0, 0.999486, 0, 0.0320652) } dst={ type=CARGO item=ItemBase<706879a0> parent=Clothing<73931e0> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<706879a0> pos=(9856.76, 283.565, 8729.79) dir=(0, 0.999486, 0, 0.0320652) } dst={ type=CARGO item=ItemBase<706879a0> parent=Clothing<73931e0> idx=0 row=0 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=TunaCan<7065e4d0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=TunaCan<7065e4d0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=TunaCan<7065e4d0> parent=ZmbM_FarmerFat_Base<73e43410> idx=0 row=0 col=0 } dst={ type=CARGO item=TunaCan<7065e4d0> parent=Clothing<73931e0> idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=TunaCan<7065e4d0> parent=ZmbM_FarmerFat_Base<73e43410> idx=0 row=0 col=0 } dst={ type=CARGO item=TunaCan<7065e4d0> parent=Clothing<73931e0> idx=0 row=1 col=3 } SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<70684f30> pos=(9747.51, 299.288, 8884.77) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<70684f30> parent=Clothing<73a2a70> idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<70684f30> pos=(9747.51, 299.288, 8884.77) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<70684f30> parent=Clothing<73a2a70> idx=0 row=0 col=5 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=UMP45_Base<7b0392a0> parent=SurvivorBase<4d59a890> slot=-761289206 } src2={ type=HANDS item=Hatchet<73a0610> parent=SurvivorBase<4d59a890> } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<70660320> pos=(9753.82, 299.927, 8906.11) dir=(0.669471, 0.669471, -0.227614, -0.227614) } dst={ type=CARGO item=ItemBase<70660320> parent=Clothing<73931e0> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<70660320> pos=(9753.82, 299.927, 8906.11) dir=(0.669471, 0.669471, -0.227614, -0.227614) } dst={ type=CARGO item=ItemBase<70660320> parent=Clothing<73931e0> idx=0 row=0 col=4 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_IJ70_8Rnd<826f3140>to cargo of target=Clothing<739f9f0> row=8 col=9 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_IJ70_8Rnd<826f3140> parent=Clothing<739f9f0> idx=0 row=7 col=1 } dst={ type=CARGO item=Mag_IJ70_8Rnd<826f3140> parent=Clothing<739f9f0> idx=0 row=8 col=9 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_IJ70_8Rnd<826f3140> parent=Clothing<739f9f0> idx=0 row=7 col=1 } dst={ type=CARGO item=Mag_IJ70_8Rnd<826f3140> parent=Clothing<739f9f0> idx=0 row=8 col=9 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<70672c30>to cargo of target=Clothing<739f9f0> row=7 col=9 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<70672c30> parent=Clothing<739f9f0> idx=0 row=7 col=3 } dst={ type=CARGO item=ItemBase<70672c30> parent=Clothing<739f9f0> idx=0 row=7 col=9 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<70672c30> parent=Clothing<739f9f0> idx=0 row=7 col=3 } dst={ type=CARGO item=ItemBase<70672c30> parent=Clothing<739f9f0> idx=0 row=7 col=9 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=TruckBattery<706639b0>to cargo of target=Clothing<739f9f0> row=8 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=TruckBattery<706639b0> pos=(9759.87, 299.345, 8909.75) dir=(0, 0.652826, 0, 0.757508) } dst={ type=CARGO item=TruckBattery<706639b0> parent=Clothing<739f9f0> idx=0 row=8 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=TruckBattery<706639b0> pos=(9759.87, 299.345, 8909.75) dir=(0, 0.652826, 0, 0.757508) } dst={ type=CARGO item=TruckBattery<706639b0> parent=Clothing<739f9f0> idx=0 row=8 col=0 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Battery9V<7069c710> pos=(9715.26, 300.293, 8947.49) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Battery9V<7069c710> parent=Clothing<739f9f0> idx=0 row=7 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Battery9V<7069c710> pos=(9715.26, 300.293, 8947.49) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Battery9V<7069c710> parent=Clothing<739f9f0> idx=0 row=7 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Rangefinder<826d0c10> pos=(9692.98, 300.338, 8960.89) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Rangefinder<826d0c10> parent=Clothing<73a0000> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Rangefinder<826d0c10> pos=(9692.98, 300.338, 8960.89) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Rangefinder<826d0c10> parent=Clothing<73a0000> idx=0 row=0 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2Target(PREDICTIVE) item=Battery9V<7069c710> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V<7069c710> parent=Clothing<739f9f0> idx=0 row=7 col=0 } dst={ type=ATTACHMENT item=Battery9V<7069c710> parent=Rangefinder<826d0c10> slot=-131201905 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V<7069c710> parent=Clothing<739f9f0> idx=0 row=7 col=0 } dst={ type=ATTACHMENT item=Battery9V<7069c710> parent=Rangefinder<826d0c10> slot=-131201905 } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Battery9V<7069c710>to cargo of target=Clothing<73a0000> row=0 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=Battery9V<7069c710> parent=Rangefinder<826d0c10> slot=-131201905 } dst={ type=CARGO item=Battery9V<7069c710> parent=Clothing<73a0000> idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=Battery9V<7069c710> parent=Rangefinder<826d0c10> slot=-131201905 } dst={ type=CARGO item=Battery9V<7069c710> parent=Clothing<73a0000> idx=0 row=0 col=5 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Drop(JUNCTURE) item=ItemBase<748ed9e0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<748ed9e0> parent=Clothing<7066bf10> idx=0 row=0 col=0 } dst={ type=GROUND item=ItemBase<748ed9e0> pos=(9682.67, 299.536, 8919) dir=(-0.259775, 0.657724, -0.657446, -0.260156) } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<748ed9e0> parent=Clothing<7066bf10> idx=0 row=0 col=0 } dst={ type=GROUND item=ItemBase<748ed9e0> pos=(9682.67, 299.536, 8919) dir=(-0.259775, 0.657724, -0.657446, -0.260156) } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothing<7066bf10>to cargo of target=Clothing<73a0000> row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<7066bf10> pos=(9682.37, 299.522, 8918.68) dir=(0, 0.485972, 0, 0.873974) } dst={ type=CARGO item=Clothing<7066bf10> parent=Clothing<73a0000> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<7066bf10> pos=(9682.37, 299.522, 8918.68) dir=(0, 0.485972, 0, 0.873974) } dst={ type=CARGO item=Clothing<7066bf10> parent=Clothing<73a0000> idx=0 row=0 col=0 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<70663fc0> pos=(9671.61, 299.689, 8849.69) dir=(0.687403, 0.165761, -0.165761, 0.687403) } dst={ type=CARGO item=Clothing<70663fc0> parent=Clothing<739f9f0> idx=0 row=7 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<70663fc0> pos=(9671.61, 299.689, 8849.69) dir=(0.687403, 0.165761, -0.165761, 0.687403) } dst={ type=CARGO item=Clothing<70663fc0> parent=Clothing<739f9f0> idx=0 row=7 col=0 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Drop(PREDICTIVE) item=Clothing<70663fc0> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<70663fc0> parent=Clothing<739f9f0> idx=0 row=7 col=0 } dst={ type=GROUND item=Clothing<70663fc0> pos=(9669.48, 298.927, 8847.17) dir=(-0.336303, 0.622013, -0.610464, -0.356839) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<70663fc0> parent=Clothing<739f9f0> idx=0 row=7 col=0 } dst={ type=GROUND item=Clothing<70663fc0> pos=(9669.48, 298.927, 8847.17) dir=(-0.336303, 0.622013, -0.610464, -0.356839) } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=PeachesCan<74904bb0>to cargo of target=Clothing<73a0000> row=0 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PeachesCan<74904bb0> parent=Clothing<70673e60> idx=0 row=0 col=0 } dst={ type=CARGO item=PeachesCan<74904bb0> parent=Clothing<73a0000> idx=0 row=0 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PeachesCan<74904bb0> parent=Clothing<70673e60> idx=0 row=0 col=0 } dst={ type=CARGO item=PeachesCan<74904bb0> parent=Clothing<73a0000> idx=0 row=0 col=7 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_CZ75_15Rnd<826cdfe0> pos=(9691.77, 298.714, 8827.98) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_CZ75_15Rnd<826cdfe0> parent=Clothing<73a0000> idx=0 row=2 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_CZ75_15Rnd<826cdfe0> pos=(9691.77, 298.714, 8827.98) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_CZ75_15Rnd<826cdfe0> parent=Clothing<73a0000> idx=0 row=2 col=7 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Flashlight<7069c100> pos=(9691.56, 300.244, 8828.21) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Flashlight<7069c100> parent=Clothing<739f9f0> idx=0 row=7 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Flashlight<7069c100> pos=(9691.56, 300.244, 8828.21) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Flashlight<7069c100> parent=Clothing<739f9f0> idx=0 row=7 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : OnMissionFinish SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : Inventory::EEInit - Man=SurvivorBase<4d59a890> item=ItemInventory<40077810> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : ~DayZGame() --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 23.11. 10:43:30 SCRIPT : Registered 361 temporary action enum(s), UAN==361 SCRIPT : CreateGame() SCRIPT : Loading Inc: 1 SCRIPT (W): @"scripts/4_World/classes\basebuilding\construction.c,570": Unsafe down-casting, use 'ItemBase.Cast' for safe down-casting SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : Inventory::EEInit - Man=SurvivorBase<5706c070> item=ItemInventory SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: mpmissions\__cur_mp.ChernarusPlus\mission.c SCRIPT : SyncEvents -> RegisterEvents SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : Inventory::EEInit - Man=SurvivorBase<900b0010> item=ItemInventory<88061690> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Barrel_ColorBase parent=SurvivorBase<900b0010> } dst={ type=GROUND item=Barrel_ColorBase pos=(10198.8, 174.734, 9441.42) dir=(0, 0.895412, 0, -0.445238) } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : OnStartAnimationLoop SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Barrel_ColorBase pos=(10198.8, 174.734, 9441.42) dir=(0, 0.895412, 0, -0.445238) } dst={ type=GROUND item=Barrel_ColorBase pos=(10198.4, 174.796, 9441.09) dir=(0, 0.895412, SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Barrel_ColorBase pos=(10198.8, 174.734, 9441.42) dir=(0, 0.895412, 0, -0.445238) } dst={ type=GROUND item=Barrel_ColorBase pos=(10198.4, 174.796, 9441.09) dir=(0, 0.8954 SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=MediumTentto cargo of target=Barrel_ColorBase row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=MediumTent parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=MediumTent parent=Barrel_ColorBase idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=MediumTent parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=MediumTent parent=Barrel_ColorBase idx=0 row=0 col=0 } SCRIPT : enable - false SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=MediumTentto cargo of target=Barrel_ColorBase row=0 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=MediumTent parent=Clothing idx=0 row=0 col=5 } dst={ type=CARGO item=MediumTent parent=Barrel_ColorBase idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=MediumTent parent=Clothing idx=0 row=0 col=5 } dst={ type=CARGO item=MediumTent parent=Barrel_ColorBase idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=TruckBatteryto cargo of target=Barrel_ColorBase row=7 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=TruckBattery parent=Clothing idx=0 row=8 col=0 } dst={ type=CARGO item=TruckBattery parent=Barrel_ColorBase idx=0 row=7 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=TruckBattery parent=Clothing idx=0 row=8 col=0 } dst={ type=CARGO item=TruckBattery parent=Barrel_ColorBase idx=0 row=7 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothingto cargo of target=Barrel_ColorBase row=7 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Clothing parent=Barrel_ColorBase idx=0 row=7 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Clothing parent=Barrel_ColorBase idx=0 row=7 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothingto cargo of target=Barrel_ColorBase row=7 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=7 col=6 } dst={ type=CARGO item=Clothing parent=Barrel_ColorBase idx=0 row=7 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=7 col=6 } dst={ type=CARGO item=Clothing parent=Barrel_ColorBase idx=0 row=7 col=7 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string error2 = 'Error! Object 'ZmbF_VillagerOld_Red' with model file: villager_old_f.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Flashlightto cargo of target=Clothing row=8 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight parent=Clothing idx=0 row=7 col=0 } dst={ type=CARGO item=Flashlight parent=Clothing idx=0 row=8 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight parent=Clothing idx=0 row=7 col=0 } dst={ type=CARGO item=Flashlight parent=Clothing idx=0 row=8 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=8 col=8 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=7 col=9 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=8 col=8 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=7 col=9 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=8 col=8 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase<900b0010> item=ItemInventory SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : string error2 = 'Error! Object 'ZmbF_JoggerSkinny_Red' with model file: jogger_skinny_f.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Edible_Base<90f6eb30>to cargo of target=ZmbF_JoggerSkinny_Base<89964fe0> row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<90f6eb30> parent=ZmbF_JoggerSkinny_Base<89964fe0> idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<90f6eb30> parent=ZmbF_JoggerSkinny_Base<89964fe0> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<90f6eb30> parent=ZmbF_JoggerSkinny_Base<89964fe0> idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<90f6eb30> parent=ZmbF_JoggerSkinny_Base<89964fe0> idx=0 row=0 col=0 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=UMP45_Base<8994a070> parent=SurvivorBase<900b0010> slot=-761289206 } src2={ type=HANDS item=Hatchet parent=SurvivorBase<900b0010> } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=UMP45_Base<8994a070> parent=SurvivorBase<900b0010> }src2={ type=CARGO item=Hatchet parent=Clothing idx=0 row=0 col=0 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=MetalWire<95151ed0> pos=(10437.1, 179.832, 9152.46) dir=(0, 0, 0, 1) } dst={ type=CARGO item=MetalWire<95151ed0> parent=Clothing idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=MetalWire<95151ed0> pos=(10437.1, 179.832, 9152.46) dir=(0, 0, 0, 1) } dst={ type=CARGO item=MetalWire<95151ed0> parent=Clothing idx=0 row=0 col=6 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_762x54 SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Ammo_762x54 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x54 parent=ZmbM_PatrolNormal_Base<89950e20> idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_762x54 parent=Clothing idx=0 row=0 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x54 parent=ZmbM_PatrolNormal_Base<89950e20> idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_762x54 parent=Clothing idx=0 row=0 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ragto cargo of target=Clothing row=2 col=8 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag parent=Clothing idx=0 row=2 col=2 } dst={ type=CARGO item=Rag parent=Clothing idx=0 row=2 col=8 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag parent=Clothing idx=0 row=2 col=2 } dst={ type=CARGO item=Rag parent=Clothing idx=0 row=2 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_45ACPto cargo of target=Clothing row=3 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=1 col=6 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=3 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=1 col=6 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=3 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=0 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=2 col=1 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=2 col=1 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_45ACPto cargo of target=Clothing row=3 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=2 col=0 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=3 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=2 col=0 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=3 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=1 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=1 col=5 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=1 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=1 col=5 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=1 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Matchboxto cargo of target=Clothing row=3 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Matchbox parent=Clothing idx=0 row=2 col=2 } dst={ type=CARGO item=Matchbox parent=Clothing idx=0 row=3 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Matchbox parent=Clothing idx=0 row=2 col=2 } dst={ type=CARGO item=Matchbox parent=Clothing idx=0 row=3 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=1 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=1 col=5 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=1 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=1 col=5 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=1 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Battery9Vto cargo of target=Clothing row=3 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V parent=Clothing idx=0 row=0 col=5 } dst={ type=CARGO item=Battery9V parent=Clothing idx=0 row=3 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V parent=Clothing idx=0 row=0 col=5 } dst={ type=CARGO item=Battery9V parent=Clothing idx=0 row=3 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=UMP45_Base<89989190>to cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=UMP45_Base<89989190> pos=(10451.9, 179.876, 9141.41) dir=(0, 0, 0, 1) } dst={ type=CARGO item=UMP45_Base<89989190> parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=UMP45_Base<89989190> pos=(10451.9, 179.876, 9141.41) dir=(0, 0, 0, 1) } dst={ type=CARGO item=UMP45_Base<89989190> parent=Clothing idx=0 row=0 col=0 } SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<95159810> pos=(10448.3, 179.859, 9141.29) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<95159810> parent=Clothing idx=0 row=0 col=9 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<95159810> pos=(10448.3, 179.859, 9141.29) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<95159810> parent=Clothing idx=0 row=0 col=9 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2Att(PREDICTIVE) item=UMP45_Base<8994a070> SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) item=UMP45_Base<8994a070> SCRIPT : [inv] I::Take2Inv(PREDICTIVE) item=UMP45_Base<8994a070> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=UMP45_Base<8994a070> parent=Clothing idx=0 row=0 col=0 } dst={ type=ATTACHMENT item=UMP45_Base<8994a070> parent=SurvivorBase<900b0010> slot=-761289206 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=UMP45_Base<8994a070> parent=Clothing idx=0 row=0 col=0 } dst={ type=ATTACHMENT item=UMP45_Base<8994a070> parent=SurvivorBase<900b0010> slot=-761289206 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_762x39to cargo of target=Clothing row=1 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39 parent=ZmbM_PatrolNormal_Base<899506d0> idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_762x39 parent=Clothing idx=0 row=1 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39 parent=ZmbM_PatrolNormal_Base<899506d0> idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_762x39 parent=Clothing idx=0 row=1 col=8 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=UMP45_Base<89989190>to cargo of target=Clothing<9515a430> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=UMP45_Base<89989190> parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=UMP45_Base<89989190> parent=Clothing<9515a430> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=UMP45_Base<89989190> parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=UMP45_Base<89989190> parent=Clothing<9515a430> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=UMP45_Base<89989190>to cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=UMP45_Base<89989190> parent=Clothing<9515a430> idx=0 row=0 col=0 } dst={ type=CARGO item=UMP45_Base<89989190> parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=UMP45_Base<89989190> parent=Clothing<9515a430> idx=0 row=0 col=0 } dst={ type=CARGO item=UMP45_Base<89989190> parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothing<9515a430>to cargo of target=Barrel_ColorBase row=9 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=HANDS item=Clothing<9515a430> parent=SurvivorBase<900b0010> } dst={ type=CARGO item=Clothing<9515a430> parent=Barrel_ColorBase idx=0 row=9 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=MetalWire<95151ed0>to cargo of target=Clothing row=4 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=MetalWire<95151ed0> parent=Clothing idx=0 row=0 col=6 } dst={ type=CARGO item=MetalWire<95151ed0> parent=Clothing idx=0 row=4 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=MetalWire<95151ed0> parent=Clothing idx=0 row=0 col=6 } dst={ type=CARGO item=MetalWire<95151ed0> parent=Clothing idx=0 row=4 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_762x39to cargo of target=Clothing row=6 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x39 parent=Clothing idx=0 row=1 col=8 } dst={ type=CARGO item=Ammo_762x39 parent=Clothing idx=0 row=6 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x39 parent=Clothing idx=0 row=1 col=8 } dst={ type=CARGO item=Ammo_762x39 parent=Clothing idx=0 row=6 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_762x54to cargo of target=Clothing row=6 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x54 parent=Clothing idx=0 row=0 col=8 } dst={ type=CARGO item=Ammo_762x54 parent=Clothing idx=0 row=6 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x54 parent=Clothing idx=0 row=0 col=8 } dst={ type=CARGO item=Ammo_762x54 parent=Clothing idx=0 row=6 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<95159810>to cargo of target=Clothing row=7 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<95159810> parent=Clothing idx=0 row=0 col=9 } dst={ type=CARGO item=ItemBase<95159810> parent=Clothing idx=0 row=7 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<95159810> parent=Clothing idx=0 row=0 col=9 } dst={ type=CARGO item=ItemBase<95159810> parent=Clothing idx=0 row=7 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=MediumTentto cargo of target=Clothing row=0 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=MediumTent parent=Barrel_ColorBase idx=0 row=0 col=5 } dst={ type=CARGO item=MediumTent parent=Clothing idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=MediumTent parent=Barrel_ColorBase idx=0 row=0 col=5 } dst={ type=CARGO item=MediumTent parent=Clothing idx=0 row=0 col=5 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=MetalWire<95151ed0>to cargo of target=Clothing row=7 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=MetalWire<95151ed0> parent=Clothing idx=0 row=4 col=0 } dst={ type=CARGO item=MetalWire<95151ed0> parent=Clothing idx=0 row=7 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=MetalWire<95151ed0> parent=Clothing idx=0 row=4 col=0 } dst={ type=CARGO item=MetalWire<95151ed0> parent=Clothing idx=0 row=7 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=UMP45_Base<89989190>to cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=UMP45_Base<89989190> parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=UMP45_Base<89989190> parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=UMP45_Base<89989190> parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=UMP45_Base<89989190> parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Hatchetto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Hatchet parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Hatchet parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_762x54to cargo of target=Clothing row=7 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x54 parent=Clothing idx=0 row=6 col=1 } dst={ type=CARGO item=Ammo_762x54 parent=Clothing idx=0 row=7 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x54 parent=Clothing idx=0 row=6 col=1 } dst={ type=CARGO item=Ammo_762x54 parent=Clothing idx=0 row=7 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_762x39to cargo of target=Clothing row=7 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x39 parent=Clothing idx=0 row=6 col=0 } dst={ type=CARGO item=Ammo_762x39 parent=Clothing idx=0 row=7 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x39 parent=Clothing idx=0 row=6 col=0 } dst={ type=CARGO item=Ammo_762x39 parent=Clothing idx=0 row=7 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=MediumTentto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=MediumTent parent=Barrel_ColorBase idx=0 row=0 col=0 } dst={ type=CARGO item=MediumTent parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=MediumTent parent=Barrel_ColorBase idx=0 row=0 col=0 } dst={ type=CARGO item=MediumTent parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=UMP45_Base<89989190>to cargo of target=Barrel_ColorBase row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=HANDS item=UMP45_Base<89989190> parent=SurvivorBase<900b0010> } dst={ type=CARGO item=UMP45_Base<89989190> parent=Barrel_ColorBase idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=6 }src2={ type=CARGO item=ItemBase<95158bf0> parent=Clothing<9515b050> idx=0 row=0 col=0 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=6 }dst1={ type=CARGO item=ItemBase parent=Clothing<9515b050> idx=0 row=0 col=0 }src2={ type=CARGO item=ItemBase<95158bf0> SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=ItemBase parent=SurvivorBase<900b0010> } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<9515c280> pos=(9670.21, 240.631, 9838.64) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<9515c280> parent=Clothing idx=0 row=7 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<9515c280> pos=(9670.21, 240.631, 9838.64) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<9515c280> parent=Clothing idx=0 row=7 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=PurificationTablets<9515e0d0> pos=(8804.88, 320.694, 10479.8) dir=(0, 0, 0, 1) }src2={ type=CARGO item=PurificationTablets parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=PurificationTablets<9515e0d0> pos=(8804.88, 320.694, 10479.8) dir=(0, 0, 0, 1) }dst1={ type=CARGO item=PurificationTablets<9515e0d0> parent=Clothing idx=0 row=0 col=0 }src2={ type=CA SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base pos=(8122.27, 248.646, 11026.9) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base pos=(8122.27, 248.646, 11026.9) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col=0 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(8121.56, 248.636, 11025.7) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(8121.56, 248.636, 11025.7) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=1 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(8116.13, 248.156, 11029.7) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(8116.13, 248.156, 11029.7) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=2 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base pos=(8113.85, 248.626, 11028.8) dir=(0.659429, -0.25525, 0.25525, 0.659429) } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base pos=(8113.85, 248.626, 11028.8) dir=(0.659429, -0.25525, 0.25525, 0.659429) } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base pos=(8118.54, 248.141, 11028.4) dir=(-0.545989, -0.449328, -0.449329, 0.545989) } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col=4 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base pos=(8118.54, 248.141, 11028.4) dir=(-0.545989, -0.449328, -0.449329, 0.545989) } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothingto cargo of target=Clothing row=2 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(8111.84, 248.858, 11021.9) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(8111.84, 248.858, 11021.9) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=2 col=0 } SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_380 pos=(8134.16, 249.83, 10989.3) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=7 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_380 pos=(8134.16, 249.83, 10989.3) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=7 col=8 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Clothingto cargo of target=Clothing row=2 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=2 col=0 } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=2 col=0 } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=2 col=2 } SCRIPT : [inv] I::Drop(JUNCTURE) item=ItemBase<90f94360> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<90f94360> pos=(8087.66, 255.201, 10940.5) dir=(0, 0, 0, 1) } dst={ type=GROUND item=ItemBase<90f94360> pos=(8086.9, 255.211, 10940.2) dir=(0.642212, 0.295912, -0.296355, 0.642007) } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<90f94360> pos=(8087.66, 255.201, 10940.5) dir=(0, 0, 0, 1) } dst={ type=GROUND item=ItemBase<90f94360> pos=(8086.9, 255.211, 10940.2) dir=(0.642212, 0.295912, -0.296355, 0.642007) SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Edible_Baseto cargo of target=Clothing row=2 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Edible_Baseto cargo of target=Clothing row=2 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<90f94360>to cargo of target=Clothing row=0 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<90f94360> pos=(8086.9, 255.211, 10940.2) dir=(0.642206, 0.295903, -0.296376, 0.641993) } dst={ type=CARGO item=ItemBase<90f94360> parent=Clothing idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<90f94360> pos=(8086.9, 255.211, 10940.2) dir=(0.642206, 0.295903, -0.296376, 0.641993) } dst={ type=CARGO item=ItemBase<90f94360> parent=Clothing idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Clothingto cargo of target=Clothing row=9 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=2 col=2 } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=9 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=2 col=2 } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=9 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Battery9Vto cargo of target=Clothing row=9 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V parent=Clothing idx=0 row=3 col=3 } dst={ type=CARGO item=Battery9V parent=Clothing idx=0 row=9 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V parent=Clothing idx=0 row=3 col=3 } dst={ type=CARGO item=Battery9V parent=Clothing idx=0 row=9 col=2 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Matchboxto cargo of target=Clothing row=2 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Matchbox parent=Clothing idx=0 row=3 col=4 } dst={ type=CARGO item=Matchbox parent=Clothing idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Matchbox parent=Clothing idx=0 row=3 col=4 } dst={ type=CARGO item=Matchbox parent=Clothing idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_45ACPto cargo of target=Clothing row=3 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=3 col=5 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=3 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=3 col=5 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=3 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_45ACPto cargo of target=Clothing row=7 col=9 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=3 col=2 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=7 col=9 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=3 col=2 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=7 col=9 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=3 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=8 col=8 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=3 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=8 col=8 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=3 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=3 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=3 col=2 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=3 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=3 col=2 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=3 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Matchboxto cargo of target=Clothing row=3 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Matchbox parent=Clothing idx=0 row=2 col=2 } dst={ type=CARGO item=Matchbox parent=Clothing idx=0 row=3 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Matchbox parent=Clothing idx=0 row=2 col=2 } dst={ type=CARGO item=Matchbox parent=Clothing idx=0 row=3 col=4 } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=7 col=8 }src2={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=7 col=8 }dst1={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=0 col=2 }src2={ type=CARGO item=ItemBaseto cargo of target=Clothing row=3 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=3 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=3 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<90f94360>to cargo of target=Clothing row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<90f94360> parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=ItemBase<90f94360> parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<90f94360> parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=ItemBase<90f94360> parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<90f94360>to cargo of target=Clothing row=0 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<90f94360> parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=ItemBase<90f94360> parent=Clothing idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<90f94360> parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=ItemBase<90f94360> parent=Clothing idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_380to cargo of target=Clothing row=2 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=3 col=2 } dst={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=3 col=2 } dst={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=2 col=2 } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=2 col=2 }src2={ type=CARGO item=PeachesCan parent=Clothing idx=0 row=0 col=7 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=2 col=2 }dst1={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=0 col=7 }src2={ type=CARGO item=PeachesCanto cargo of target=Clothing row=2 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=2 col=1 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=2 col=1 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=2 col=1 } SCRIPT : [inv] I::Drop(PREDICTIVE) item=PeachesCan SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=PeachesCan parent=Clothing idx=0 row=2 col=2 } dst={ type=GROUND item=PeachesCan pos=(8087.96, 254.704, 10921.6) dir=(-0.167755, -0.177127, 0.68505, 0.686433) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=PeachesCan parent=Clothing idx=0 row=2 col=2 } dst={ type=GROUND item=PeachesCan pos=(8087.96, 254.704, 10921.6) dir=(-0.167755, -0.177127, 0.68505, 0.686433) SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Hatchetto cargo of target=Clothing row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Hatchet parent=SurvivorBase<900b0010> } dst={ type=CARGO item=Hatchet parent=Clothing idx=0 row=0 col=2 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase<900b0010> item=ItemInventory<3a22ee70> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterBottleto cargo of target=Clothing row=0 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterBottle parent=SurvivorBase<900b0010> } dst={ type=CARGO item=WaterBottle parent=Clothing idx=0 row=0 col=1 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Canteento cargo of target=Clothing row=0 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Canteen parent=SurvivorBase<900b0010> } dst={ type=CARGO item=Canteen parent=Clothing idx=0 row=0 col=3 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=ItemBase parent=SurvivorBase<900b0010> } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(8120.91, 249.395, 11028.8) dir=(0.398449, 0.584156, -0.584156, 0.398449) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(8120.91, 249.395, 11028.8) dir=(0.398449, 0.584156, -0.584156, 0.398449) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=2 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : string error2 = 'Error! Object 'ZmbF_ParamedicNormal_Green' with model file: paramedic_normal_f.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_380to cargo of target=Clothing row=3 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=0 col=7 } dst={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=3 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=0 col=7 } dst={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=3 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=0 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_CZ75_15Rndto cargo of target=Clothing row=2 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=2 col=7 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=2 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=2 col=7 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=2 col=7 } SCRIPT : enable - false SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_380to cargo of target=Clothing row=3 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=3 col=2 } dst={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=3 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=3 col=2 } dst={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=3 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_45ACPto cargo of target=Clothing row=3 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=3 col=6 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=3 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=3 col=6 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=3 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_380to cargo of target=Clothing row=3 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=3 col=7 } dst={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=3 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=3 col=7 } dst={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=3 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_CZ75_15Rndto cargo of target=Clothing row=2 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_CZ75_15Rnd parent=SurvivorBase<900b0010> } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=2 col=7 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_IJ70_8Rndto cargo of target=Clothing row=8 col=9 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_IJ70_8Rnd parent=SurvivorBase<900b0010> } dst={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=8 col=9 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Drop(PREDICTIVE) item=Ammo_380 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=3 col=3 } dst={ type=GROUND item=Ammo_380 pos=(8146.61, 234.823, 11081.4) dir=(-0.0704389, 0.933231, 0.0510792, -0.348581) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_380 parent=Clothing idx=0 row=3 col=3 } dst={ type=GROUND item=Ammo_380 pos=(8146.61, 234.823, 11081.4) dir=(-0.0704389, 0.933231, 0.0510792, -0.348581) SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Hatchetto cargo of target=Clothing row=0 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Hatchet pos=(8146.61, 234.862, 11081.4) dir=(-0.652219, 0.048871, 0.129335, 0.745315) } dst={ type=CARGO item=Hatchet parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Hatchet pos=(8146.61, 234.862, 11081.4) dir=(-0.652219, 0.048871, 0.129335, 0.745315) } dst={ type=CARGO item=Hatchet parent=Clothing idx=0 row=0 col=2 } SCRIPT : enable - true SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase<900b0010> item=ItemInventory<65206a0> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Battery9V pos=(8129.54, 195.857, 11493.1) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Battery9V parent=Clothing idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Battery9V pos=(8129.54, 195.857, 11493.1) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Battery9V parent=Clothing idx=0 row=1 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase<900b0010> item=ItemInventory SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase<900b0010> item=ItemInventory SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<90f69c60> pos=(8120.48, 192.783, 11596.6) dir=(0.992941, 0, 0.118607, 0) }src2={ type=ATTACHMENT item=Clothing parent=SurvivorBase<900b0010> slot=5119774 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<90f69c60> pos=(8120.48, 192.783, 11596.6) dir=(0.992941, 0, 0.118607, 0) }dst1={ type=ATTACHMENT item=Clothing<90f69c60> parent=SurvivorBase<900b0010> slot=5119774 }src2={ type=ATTACH SCRIPT : enable - false SCRIPT : enable - false SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Clothing pos=(8120.48, 192.783, 11596.6) dir=(0.992941, 0, 0.118607, 0) }src2={ type=ATTACHMENT item=Clothing<90f69c60> parent=SurvivorBase<900b0010> slot=5119774 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=Clothing pos=(8120.48, 192.783, 11596.6) dir=(0.992941, 0, 0.118607, 0) }dst1={ type=ATTACHMENT item=Clothing parent=SurvivorBase<900b0010> slot=5119774 }src2={ type=ATTACH SCRIPT : enable - true SCRIPT : enable - true SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_762x54<950d11e0> pos=(8127.72, 189.594, 11634.3) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_762x54<950d11e0> parent=Clothing idx=0 row=1 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_762x54<950d11e0> pos=(8127.72, 189.594, 11634.3) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_762x54<950d11e0> parent=Clothing idx=0 row=1 col=4 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Drop(PREDICTIVE) item=Clothing SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=9 col=0 } dst={ type=GROUND item=Clothing pos=(8193.82, 181.651, 11613.7) dir=(0, 0.895221, 0, 0.445622) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=9 col=0 } dst={ type=GROUND item=Clothing pos=(8193.82, 181.651, 11613.7) dir=(0, 0.895221, 0, 0.445622) } SCRIPT : [inv] I::Drop(PREDICTIVE) item=Edible_Base SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=2 col=1 } dst={ type=GROUND item=Edible_Base pos=(8193.82, 181.67, 11613.7) dir=(-0.315102, 0.633017, 0.633017, 0.315102) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=2 col=1 } dst={ type=GROUND item=Edible_Base pos=(8193.82, 181.67, 11613.7) dir=(-0.315102, 0.633017, 0.633017, 0.315102 SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=2 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=7 col=8 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=7 col=8 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Battery9Vto cargo of target=Clothing row=8 col=8 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V parent=Clothing idx=0 row=9 col=2 } dst={ type=CARGO item=Battery9V parent=Clothing idx=0 row=8 col=8 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V parent=Clothing idx=0 row=9 col=2 } dst={ type=CARGO item=Battery9V parent=Clothing idx=0 row=8 col=8 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Flashlightto cargo of target=Clothing row=9 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Flashlight parent=SurvivorBase<900b0010> } dst={ type=CARGO item=Flashlight parent=Clothing idx=0 row=9 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2Target(PREDICTIVE) item=Battery9V SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V parent=Clothing idx=0 row=8 col=8 } dst={ type=ATTACHMENT item=Battery9V parent=Flashlight slot=-131201905 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V parent=Clothing idx=0 row=8 col=8 } dst={ type=ATTACHMENT item=Battery9V parent=Flashlight slot=-131201905 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Flashlightto cargo of target=Clothing row=8 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Flashlight parent=SurvivorBase<900b0010> } dst={ type=CARGO item=Flashlight parent=Clothing idx=0 row=8 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_MP5_30Rndto cargo of target=Clothing row=7 col=8 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_MP5_30Rnd parent=Clothing idx=0 row=0 col=5 } dst={ type=CARGO item=Mag_MP5_30Rnd parent=Clothing idx=0 row=7 col=8 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_MP5_30Rnd parent=Clothing idx=0 row=0 col=5 } dst={ type=CARGO item=Mag_MP5_30Rnd parent=Clothing idx=0 row=7 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=9 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=2 col=3 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=9 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=2 col=3 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=9 col=6 } SCRIPT : [inv] I::Drop(PREDICTIVE) item=ItemBase SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=3 col=5 } dst={ type=GROUND item=ItemBase pos=(8193.82, 181.714, 11613.7) dir=(0.315102, 0.633017, -0.633017, 0.315102) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=3 col=5 } dst={ type=GROUND item=ItemBase pos=(8193.82, 181.714, 11613.7) dir=(0.315102, 0.633017, -0.633017, 0.315102) } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_762x54<950d11e0>to cargo of target=Clothing row=3 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x54<950d11e0> parent=Clothing idx=0 row=1 col=4 } dst={ type=CARGO item=Ammo_762x54<950d11e0> parent=Clothing idx=0 row=3 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x54<950d11e0> parent=Clothing idx=0 row=1 col=4 } dst={ type=CARGO item=Ammo_762x54<950d11e0> parent=Clothing idx=0 row=3 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=2 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=0 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=2 col=3 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=2 col=3 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Battery9Vto cargo of target=Clothing row=0 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V parent=Clothing idx=0 row=1 col=3 } dst={ type=CARGO item=Battery9V parent=Clothing idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V parent=Clothing idx=0 row=1 col=3 } dst={ type=CARGO item=Battery9V parent=Clothing idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothing<9516df70>to cargo of target=Clothing row=1 col=3 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<9516df70> pos=(8194.02, 181.652, 11612.6) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing<9516df70> parent=Clothing idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<9516df70> pos=(8194.02, 181.652, 11612.6) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing<9516df70> parent=Clothing idx=0 row=1 col=3 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : OnMissionFinish SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : ~DayZGame() --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 26.11. 11:28:33 SCRIPT : Registered 361 temporary action enum(s), UAN==361 SCRIPT : CreateGame() SCRIPT : Loading Inc: 1 SCRIPT (W): @"scripts/4_World/classes\basebuilding\construction.c,570": Unsafe down-casting, use 'ItemBase.Cast' for safe down-casting SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: mpmissions\__cur_mp.ChernarusPlus\mission.c SCRIPT : SyncEvents -> RegisterEvents SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<7a4658f0> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<237ba2f0> pos=(7814.66, 141.253, 12398.2) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<237ba2f0> parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<237ba2f0> pos=(7814.66, 141.253, 12398.2) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<237ba2f0> parent=Clothing idx=0 row=0 col=1 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2Target(JUNCTURE) item=ItemBase<237ba2f0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<237ba2f0> parent=Clothing idx=0 row=0 col=1 } dst={ type=ATTACHMENT item=ItemBase<237ba2f0> parent=PowerGenerator<237c3470> slot=-626843635 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<237ba2f0> parent=Clothing idx=0 row=0 col=1 } dst={ type=ATTACHMENT item=ItemBase<237ba2f0> parent=PowerGenerator<237c3470> slot=-626843635 } SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=ItemBase<237bbb30> pos=(7885.67, 140.914, 12426.2) dir=(-0.596814, 0.379227, 0.379227, 0.596814) }src2={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 c SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=ItemBase<237bbb30> pos=(7885.67, 140.914, 12426.2) dir=(-0.596814, 0.379227, 0.379227, 0.596814) }dst1={ type=CARGO item=ItemBase<237bbb30> parent=Clothing idx=0 row=0 col=0 }src2={ SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=SardinesCan<237c1c30> pos=(7760.71, 128.903, 12451.3) dir=(0.648786, 0, 0.760971, 0) } dst={ type=CARGO item=SardinesCan<237c1c30> parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=SardinesCan<237c1c30> pos=(7760.71, 128.903, 12451.3) dir=(0.648786, 0, 0.760971, 0) } dst={ type=CARGO item=SardinesCan<237c1c30> parent=Clothing idx=0 row=0 col=1 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<9cb39ac0> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<7e8f3a00> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=WaterBottle<3205e00> pos=(7569.47, 121.768, 12621.4) dir=(0, 0.18248, 0, 0.98321) }src2={ type=CARGO item=ItemBase parent=Clothing idx=0 row=7 col=3 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=WaterBottle<3205e00> pos=(7569.47, 121.768, 12621.4) dir=(0, 0.18248, 0, 0.98321) }dst1={ type=CARGO item=WaterBottle<3205e00> parent=Clothing idx=0 row=7 col=3 }src2={ type=CARGO it SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Drop(JUNCTURE) item=Ammo_9x19<9e756200> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_9x19<9e756200> pos=(7558.25, 121.642, 12630.2) dir=(0, 0, 0, 1) } dst={ type=GROUND item=Ammo_9x19<9e756200> pos=(7557.78, 121.054, 12629.2) dir=(0, -0.150374, 0, 0.988629) } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_9x19<9e756200> pos=(7558.25, 121.642, 12630.2) dir=(0, 0, 0, 1) } dst={ type=GROUND item=Ammo_9x19<9e756200> pos=(7557.78, 121.054, 12629.2) dir=(0, -0.150374, 0, 0.988629) } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_MP5_30Rndto cargo of target=Clothing row=7 col=8 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_MP5_30Rnd parent=SurvivorBase } dst={ type=CARGO item=Mag_MP5_30Rnd parent=Clothing idx=0 row=7 col=8 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(7682.85, 123.672, 12588.2) dir=(0.705064, 0.0537097, -0.0537097, 0.705064) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(7682.85, 123.672, 12588.2) dir=(0.705064, 0.0537097, -0.0537097, 0.705064) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=1 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=TruckBatteryto cargo of target=Barrel_ColorBase row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=TruckBattery pos=(7660.66, 123.206, 12594.9) dir=(0, 0.902606, 0, -0.430468) } dst={ type=CARGO item=TruckBattery parent=Barrel_ColorBase idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=TruckBattery pos=(7660.66, 123.206, 12594.9) dir=(0, 0.902606, 0, -0.430468) } dst={ type=CARGO item=TruckBattery parent=Barrel_ColorBase idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Flashlightto cargo of target=Barrel_ColorBase row=0 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Flashlight parent=Clothing idx=0 row=9 col=0 } dst={ type=CARGO item=Flashlight parent=Barrel_ColorBase idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Flashlight parent=Clothing idx=0 row=9 col=0 } dst={ type=CARGO item=Flashlight parent=Barrel_ColorBase idx=0 row=0 col=4 } SCRIPT : enable - false SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBaseto cargo of target=Barrel_ColorBase row=0 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=5 } dst={ type=CARGO item=ItemBase parent=Barrel_ColorBase idx=0 row=0 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=5 } dst={ type=CARGO item=ItemBase parent=Barrel_ColorBase idx=0 row=0 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBaseto cargo of target=Barrel_ColorBase row=1 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=7 } dst={ type=CARGO item=ItemBase parent=Barrel_ColorBase idx=0 row=1 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=7 } dst={ type=CARGO item=ItemBase parent=Barrel_ColorBase idx=0 row=1 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBaseto cargo of target=Barrel_ColorBase row=1 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=ItemBase parent=Barrel_ColorBase idx=0 row=1 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=ItemBase parent=Barrel_ColorBase idx=0 row=1 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBaseto cargo of target=Barrel_ColorBase row=1 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=2 col=1 } dst={ type=CARGO item=ItemBase parent=Barrel_ColorBase idx=0 row=1 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=2 col=1 } dst={ type=CARGO item=ItemBase parent=Barrel_ColorBase idx=0 row=1 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBaseto cargo of target=Clothing row=0 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Barrel_ColorBase idx=0 row=0 col=8 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Barrel_ColorBase idx=0 row=0 col=8 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Edible_Baseto cargo of target=Barrel_ColorBase row=0 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=2 col=0 } dst={ type=CARGO item=Edible_Base parent=Barrel_ColorBase idx=0 row=0 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=2 col=0 } dst={ type=CARGO item=Edible_Base parent=Barrel_ColorBase idx=0 row=0 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Edible_Baseto cargo of target=Barrel_ColorBase row=0 col=9 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base parent=Barrel_ColorBase idx=0 row=0 col=9 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base parent=Barrel_ColorBase idx=0 row=0 col=9 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBaseto cargo of target=Barrel_ColorBase row=2 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=7 col=4 } dst={ type=CARGO item=ItemBase parent=Barrel_ColorBase idx=0 row=2 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=7 col=4 } dst={ type=CARGO item=ItemBase parent=Barrel_ColorBase idx=0 row=2 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=MetalWireto cargo of target=Barrel_ColorBase row=5 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=MetalWire parent=Clothing idx=0 row=7 col=6 } dst={ type=CARGO item=MetalWire parent=Barrel_ColorBase idx=0 row=5 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=MetalWire parent=Clothing idx=0 row=7 col=6 } dst={ type=CARGO item=MetalWire parent=Barrel_ColorBase idx=0 row=5 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothingto cargo of target=Barrel_ColorBase row=3 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=1 col=3 } dst={ type=CARGO item=Clothing parent=Barrel_ColorBase idx=0 row=3 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=1 col=3 } dst={ type=CARGO item=Clothing parent=Barrel_ColorBase idx=0 row=3 col=5 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_MP5_30Rnd<9e75b410> pos=(7744.58, 126.28, 12641.5) dir=(-0.29092, 0.644489, -0.644489, -0.29092) } dst={ type=CARGO item=Mag_MP5_30Rnd<9e75b410> parent=Clothing idx=0 row=7 col=4 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_MP5_30Rnd<9e75b410> pos=(7744.58, 126.28, 12641.5) dir=(-0.29092, 0.644489, -0.644489, -0.29092) } dst={ type=CARGO item=Mag_MP5_30Rnd<9e75b410> parent=Clothing idx=0 row=7 co SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SardinesCan<11fc3350> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=SardinesCan<11fc3350> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SardinesCan<11fc3350> parent=ZmbF_ShortSkirt_Base idx=0 row=0 col=0 } dst={ type=CARGO item=SardinesCan<11fc3350> parent=Clothing idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SardinesCan<11fc3350> parent=ZmbF_ShortSkirt_Base idx=0 row=0 col=0 } dst={ type=CARGO item=SardinesCan<11fc3350> parent=Clothing idx=0 row=1 col=3 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=ItemBase<237bbb30> parent=Clothing idx=0 row=0 col=0 } src2={ type=HANDS item=Hatchet parent=SurvivorBase } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<237bbb30>to cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=ItemBase<237bbb30> parent=SurvivorBase } dst={ type=CARGO item=ItemBase<237bbb30> parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(7743.17, 118.905, 12711.9) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(7743.17, 118.905, 12711.9) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=1 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 7 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=HuntingKnife parent=SurvivorBase }src2={ type=CARGO item=Hatchet parent=Clothing idx=0 row=0 col=2 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [inv] I::Take2Target(PREDICTIVE) item=HuntingKnife SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=HuntingKnife parent=Clothing idx=0 row=0 col=2 } dst={ type=ATTACHMENT item=HuntingKnife parent=MilitaryBoots_ColorBase slot=206254677 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=HuntingKnife parent=Clothing idx=0 row=0 col=2 } dst={ type=ATTACHMENT item=HuntingKnife parent=MilitaryBoots_ColorBase slot=206254677 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<11fc7600>to cargo of target=Clothing row=0 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<11fc7600> pos=(7745.27, 117.93, 12709.5) dir=(0.623952, 0.332691, -0.332907, 0.623837) } dst={ type=CARGO item=ItemBase<11fc7600> parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<11fc7600> pos=(7745.27, 117.93, 12709.5) dir=(0.623952, 0.332691, -0.332907, 0.623837) } dst={ type=CARGO item=ItemBase<11fc7600> parent=Clothing idx=0 row=0 col=2 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2Target(JUNCTURE) item=ItemBase<11fca070> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<11fca070> pos=(7745.15, 117.926, 12709.4) dir=(-0.557219, -0.435323, -0.435516, 0.557069) } dst={ type=ATTACHMENT item=ItemBase<11fca070> parent=UMP45_Base slot=-731339728 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<11fca070> pos=(7745.15, 117.926, 12709.4) dir=(-0.557219, -0.435323, -0.435516, 0.557069) } dst={ type=ATTACHMENT item=ItemBase<11fca070> parent=UMP45_Base slot=-73133972 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Drop(JUNCTURE) item=Battery9V<11fbea90> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V<11fbea90> parent=Clothing idx=0 row=0 col=0 } dst={ type=GROUND item=Battery9V<11fbea90> pos=(7740.53, 117.911, 12710.3) dir=(0.700124, -0.0991295, 0.0988878, 0.700158) } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V<11fbea90> parent=Clothing idx=0 row=0 col=0 } dst={ type=GROUND item=Battery9V<11fbea90> pos=(7740.53, 117.911, 12710.3) dir=(0.700124, -0.0991295, 0.0988878, 0.700158) } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothingto cargo of target=Clothing row=1 col=3 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(7740.32, 117.902, 12711.1) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(7740.32, 117.902, 12711.1) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=1 col=3 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=MP5_RailHndgrd pos=(7733.95, 118.783, 12680.9) dir=(0, 0, 0, 1) } dst={ type=CARGO item=MP5_RailHndgrd parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=MP5_RailHndgrd pos=(7733.95, 118.783, 12680.9) dir=(0, 0, 0, 1) } dst={ type=CARGO item=MP5_RailHndgrd parent=Clothing idx=0 row=0 col=1 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=9 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=9 col=6 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=9 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=9 col=6 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=9 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_MP5_30Rnd<9e75b410>to cargo of target=Clothing row=7 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_MP5_30Rnd<9e75b410> parent=Clothing idx=0 row=7 col=4 } dst={ type=CARGO item=Mag_MP5_30Rnd<9e75b410> parent=Clothing idx=0 row=7 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_MP5_30Rnd<9e75b410> parent=Clothing idx=0 row=7 col=4 } dst={ type=CARGO item=Mag_MP5_30Rnd<9e75b410> parent=Clothing idx=0 row=7 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterBottle<3205e00>to cargo of target=Clothing row=7 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterBottle<3205e00> parent=Clothing idx=0 row=7 col=3 } dst={ type=CARGO item=WaterBottle<3205e00> parent=Clothing idx=0 row=7 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterBottle<3205e00> parent=Clothing idx=0 row=7 col=3 } dst={ type=CARGO item=WaterBottle<3205e00> parent=Clothing idx=0 row=7 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Flashlightto cargo of target=Clothing row=9 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight parent=Clothing idx=0 row=8 col=0 } dst={ type=CARGO item=Flashlight parent=Clothing idx=0 row=9 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight parent=Clothing idx=0 row=8 col=0 } dst={ type=CARGO item=Flashlight parent=Clothing idx=0 row=9 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_762x39to cargo of target=Clothing row=8 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x39 parent=Clothing idx=0 row=7 col=2 } dst={ type=CARGO item=Ammo_762x39 parent=Clothing idx=0 row=8 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x39 parent=Clothing idx=0 row=7 col=2 } dst={ type=CARGO item=Ammo_762x39 parent=Clothing idx=0 row=8 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=FNX45to cargo of target=Clothing row=7 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=FNX45 parent=SurvivorBase } dst={ type=CARGO item=FNX45 parent=Clothing idx=0 row=7 col=2 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=FNX45to cargo of target=Clothing row=7 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=FNX45 parent=SurvivorBase } dst={ type=CARGO item=FNX45 parent=Clothing idx=0 row=7 col=2 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=ItemBase pos=(7718.7, 119.408, 12685.9) dir=(0.522929, 0.52293, 0.475967, 0.475967) }src2={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col= SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=ItemBase pos=(7718.7, 119.408, 12685.9) dir=(0.522929, 0.52293, 0.475967, 0.475967) }dst1={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=6 }src2={ typ SCRIPT : [inv] I::Drop(JUNCTURE) item=CarRadiator SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=CarRadiator pos=(7682.48, 118.98, 12696.7) dir=(0.870551, 0, -0.492077, 0) } dst={ type=GROUND item=CarRadiator pos=(7682.52, 118.98, 12695.7) dir=(0.999478, 0, 0.0323072, SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=CarRadiator pos=(7682.48, 118.98, 12696.7) dir=(0.870551, 0, -0.492077, 0) } dst={ type=GROUND item=CarRadiator pos=(7682.52, 118.98, 12695.7) dir=(0.999478, 0, 0.032307 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=FNX45to cargo of target=Container_Base<237b1d90> row=0 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=FNX45 parent=Clothing idx=0 row=7 col=2 } dst={ type=CARGO item=FNX45 parent=Container_Base<237b1d90> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=FNX45 parent=Clothing idx=0 row=7 col=2 } dst={ type=CARGO item=FNX45 parent=Container_Base<237b1d90> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_762x39to cargo of target=Container_Base<237b1d90> row=2 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39 parent=Clothing idx=0 row=8 col=1 } dst={ type=CARGO item=Ammo_762x39 parent=Container_Base<237b1d90> idx=0 row=2 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39 parent=Clothing idx=0 row=8 col=1 } dst={ type=CARGO item=Ammo_762x39 parent=Container_Base<237b1d90> idx=0 row=2 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_762x54to cargo of target=Container_Base<237b1d90> row=2 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x54 parent=Clothing idx=0 row=7 col=1 } dst={ type=CARGO item=Ammo_762x54 parent=Container_Base<237b1d90> idx=0 row=2 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x54 parent=Clothing idx=0 row=7 col=1 } dst={ type=CARGO item=Ammo_762x54 parent=Container_Base<237b1d90> idx=0 row=2 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBaseto cargo of target=Container_Base<237b1d90> row=2 col=3 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=7 col=0 } dst={ type=CARGO item=ItemBase parent=Container_Base<237b1d90> idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=7 col=0 } dst={ type=CARGO item=ItemBase parent=Container_Base<237b1d90> idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_IJ70_8Rndto cargo of target=Container_Base<237b1d90> row=0 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=8 col=9 } dst={ type=CARGO item=Mag_IJ70_8Rnd parent=Container_Base<237b1d90> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=8 col=9 } dst={ type=CARGO item=Mag_IJ70_8Rnd parent=Container_Base<237b1d90> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_MP5_30Rndto cargo of target=Container_Base<237b1d90> row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_MP5_30Rnd parent=Clothing idx=0 row=7 col=8 } dst={ type=CARGO item=Mag_MP5_30Rnd parent=Container_Base<237b1d90> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_MP5_30Rnd parent=Clothing idx=0 row=7 col=8 } dst={ type=CARGO item=Mag_MP5_30Rnd parent=Container_Base<237b1d90> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_762x54to cargo of target=Container_Base<237b1d90> row=2 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x54 parent=Clothing idx=0 row=3 col=5 } dst={ type=CARGO item=Ammo_762x54 parent=Container_Base<237b1d90> idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x54 parent=Clothing idx=0 row=3 col=5 } dst={ type=CARGO item=Ammo_762x54 parent=Container_Base<237b1d90> idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Battery9Vto cargo of target=Container_Base<237b1d90> row=2 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V parent=Clothing idx=0 row=2 col=2 } dst={ type=CARGO item=Battery9V parent=Container_Base<237b1d90> idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V parent=Clothing idx=0 row=2 col=2 } dst={ type=CARGO item=Battery9V parent=Container_Base<237b1d90> idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=9 col=8 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=9 col=0 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=9 col=8 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=9 col=0 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=9 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_45ACPto cargo of target=Clothing row=8 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=7 col=9 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=8 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=7 col=9 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=8 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_MP5_30Rnd<9e75b410>to cargo of target=Clothing row=7 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_MP5_30Rnd<9e75b410> parent=Clothing idx=0 row=7 col=7 } dst={ type=CARGO item=Mag_MP5_30Rnd<9e75b410> parent=Clothing idx=0 row=7 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_MP5_30Rnd<9e75b410> parent=Clothing idx=0 row=7 col=7 } dst={ type=CARGO item=Mag_MP5_30Rnd<9e75b410> parent=Clothing idx=0 row=7 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=8 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=9 col=8 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=8 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=9 col=8 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=8 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_MP5_30Rnd<9e75b410>to cargo of target=Clothing row=7 col=9 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_MP5_30Rnd<9e75b410> parent=Clothing idx=0 row=7 col=7 } dst={ type=CARGO item=Mag_MP5_30Rnd<9e75b410> parent=Clothing idx=0 row=7 col=9 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_MP5_30Rnd<9e75b410> parent=Clothing idx=0 row=7 col=7 } dst={ type=CARGO item=Mag_MP5_30Rnd<9e75b410> parent=Clothing idx=0 row=7 col=9 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterBottle<3205e00>to cargo of target=Clothing row=7 col=8 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterBottle<3205e00> parent=Clothing idx=0 row=7 col=6 } dst={ type=CARGO item=WaterBottle<3205e00> parent=Clothing idx=0 row=7 col=8 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterBottle<3205e00> parent=Clothing idx=0 row=7 col=6 } dst={ type=CARGO item=WaterBottle<3205e00> parent=Clothing idx=0 row=7 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Flashlightto cargo of target=Clothing row=9 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight parent=Clothing idx=0 row=9 col=3 } dst={ type=CARGO item=Flashlight parent=Clothing idx=0 row=9 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight parent=Clothing idx=0 row=9 col=3 } dst={ type=CARGO item=Flashlight parent=Clothing idx=0 row=9 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_45ACPto cargo of target=Clothing row=8 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=8 col=4 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=8 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=8 col=4 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=8 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Flashlightto cargo of target=Clothing row=9 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight parent=Clothing idx=0 row=9 col=4 } dst={ type=CARGO item=Flashlight parent=Clothing idx=0 row=9 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight parent=Clothing idx=0 row=9 col=4 } dst={ type=CARGO item=Flashlight parent=Clothing idx=0 row=9 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=7 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=8 col=1 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=7 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=8 col=1 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=7 col=6 } SCRIPT : [inv] I::Drop(PREDICTIVE) item=Flashlight SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight parent=Clothing idx=0 row=9 col=5 } dst={ type=GROUND item=Flashlight pos=(7724.08, 123.663, 12745.3) dir=(0.764413, -1.37089e-08, -0.644727, 1.67883e SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight parent=Clothing idx=0 row=9 col=5 } dst={ type=GROUND item=Flashlight pos=(7724.08, 123.663, 12745.3) dir=(0.764413, -1.37089e-08, -0.644727, 1.678 SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Container_Base<237b1d90>to cargo of target=Clothing row=7 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Container_Base<237b1d90> pos=(7724.76, 123.7, 12745.8) dir=(-0.668797, -0.229587, -0.229587, 0.668797) } dst={ type=CARGO item=Container_Base<237b1d90> parent=Clothing idx=0 row=7 co SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Container_Base<237b1d90> pos=(7724.76, 123.7, 12745.8) dir=(-0.668797, -0.229587, -0.229587, 0.668797) } dst={ type=CARGO item=Container_Base<237b1d90> parent=Clothing idx=0 row=7 SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Matchboxto cargo of target=Clothing row=1 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Matchbox parent=Clothing idx=0 row=3 col=4 } dst={ type=CARGO item=Matchbox parent=Clothing idx=0 row=1 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Matchbox parent=Clothing idx=0 row=3 col=4 } dst={ type=CARGO item=Matchbox parent=Clothing idx=0 row=1 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Flashlightto cargo of target=Clothing row=3 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Flashlight pos=(7724.08, 123.663, 12745.3) dir=(0.764413, -1.37089e-08, -0.644727, 1.67883e-08) } dst={ type=CARGO item=Flashlight parent=Clothing idx=0 row=3 col SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Flashlight pos=(7724.08, 123.663, 12745.3) dir=(0.764413, -1.37089e-08, -0.644727, 1.67883e-08) } dst={ type=CARGO item=Flashlight parent=Clothing idx=0 row=3 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : string error2 = 'Error! Object 'ZmbF_ParamedicNormal_Blue' with model file: paramedic_normal_f.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Hatchet parent=Clothing idx=0 row=0 col=0 } src2={ type=HANDS item=UMP45_Base parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Shovel<11fccae0> pos=(7647.38, 139.144, 12884.4) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Shovel<11fccae0> parent=SurvivorBase slot=209551192 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Shovel<11fccae0> pos=(7647.38, 139.144, 12884.4) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Shovel<11fccae0> parent=SurvivorBase slot=209551192 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Hatchet parent=Clothing idx=0 row=0 col=0 } src2={ type=HANDS item=UMP45_Base parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Ammo_762x39 parent=Container_Base<237b1d90> idx=0 row=2 col=5 }src2={ type=CARGO item=Ammo_762x54 parent=Container_Base<237b1d90> idx=0 row=2 col=4 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=Ammo_762x39 parent=Container_Base<237b1d90> idx=0 row=2 col=5 }dst1={ type=CARGO item=Ammo_762x39 parent=Container_Base<237b1d90> idx=0 row=2 col=4 }src2={ type=CARGO item SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Ammo_762x54 parent=Container_Base<237b1d90> idx=0 row=2 col=1 }src2={ type=CARGO item=Battery9V parent=Container_Base<237b1d90> idx=0 row=2 col=2 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=Ammo_762x54 parent=Container_Base<237b1d90> idx=0 row=2 col=1 }dst1={ type=CARGO item=Ammo_762x54 parent=Container_Base<237b1d90> idx=0 row=2 col=2 }src2={ type=CARGO item SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_762x39<33f937c0>to cargo of target=Clothing row=9 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_762x39<33f937c0> pos=(7563.79, 140.582, 12859.6) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_762x39<33f937c0> parent=Clothing idx=0 row=9 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_762x39<33f937c0> pos=(7563.79, 140.582, 12859.6) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_762x39<33f937c0> parent=Clothing idx=0 row=9 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Container_Base<237b1d90>to cargo of target=Clothing row=7 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Container_Base<237b1d90> parent=SurvivorBase } dst={ type=CARGO item=Container_Base<237b1d90> parent=Clothing idx=0 row=7 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 8 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 8 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 8 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 8 SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 8 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 6 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=MediumTent parent=SurvivorBase } dst={ type=GROUND item=MediumTent pos=(6696.64, 377.708, 13984.6) dir=(0, 0.813528, 0, 0.581526) } SCRIPT : enable - false SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : OnStartAnimationLoop SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=MediumTent pos=(6696.64, 377.708, 13984.6) dir=(0, 0.813528, 0, 0.581526) } dst={ type=GROUND item=MediumTent pos=(6698.65, 377.583, 13983.8) dir=(0, 0.813528, 0, 0.581526) SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=MediumTent pos=(6696.64, 377.708, 13984.6) dir=(0, 0.813528, 0, 0.581526) } dst={ type=GROUND item=MediumTent pos=(6698.65, 377.583, 13983.8) dir=(0, 0.813528, 0, 0.5815 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Hatchet parent=Clothing idx=0 row=0 col=0 } src2={ type=HANDS item=MediumTent parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Hatchet parent=Clothing idx=0 row=0 col=0 } src2={ type=HANDS item=MediumTent parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : enable - true SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Hatchetto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet parent=Clothing idx=0 row=0 col=5 } dst={ type=CARGO item=Hatchet parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet parent=Clothing idx=0 row=0 col=5 } dst={ type=CARGO item=Hatchet parent=Clothing idx=0 row=0 col=0 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 6 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 6 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=MediumTent parent=SurvivorBase } dst={ type=GROUND item=MediumTent pos=(6710.34, 389.526, 14042.9) dir=(0, 0.801731, 0, 0.597686) } SCRIPT : enable - false SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : OnStartAnimationLoop SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=MediumTent pos=(6710.34, 389.526, 14042.9) dir=(0, 0.801731, 0, 0.597686) } dst={ type=GROUND item=MediumTent pos=(6712.18, 389.616, 14042.2) dir=(0, 0.801731, 0, 0.597686) SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=MediumTent pos=(6710.34, 389.526, 14042.9) dir=(0, 0.801731, 0, 0.597686) } dst={ type=GROUND item=MediumTent pos=(6712.18, 389.616, 14042.2) dir=(0, 0.801731, 0, 0.5976 SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=MediumTent parent=SurvivorBase } dst={ type=GROUND item=MediumTent pos=(6708.63, 389.465, 14042.7) dir=(0, -0.254602, -0, 0.967046) } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : OnStartAnimationLoop SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=MediumTent pos=(6708.63, 389.465, 14042.7) dir=(0, -0.254602, -0, 0.967046) } dst={ type=GROUND item=MediumTent pos=(6708, 389.502, 14044.7) dir=(0, -0.254602, -0, 0.967046 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=MediumTent pos=(6708.63, 389.465, 14042.7) dir=(0, -0.254602, -0, 0.967046) } dst={ type=GROUND item=MediumTent pos=(6708, 389.502, 14044.7) dir=(0, -0.254602, -0, 0.967 SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Battery9Vto cargo of target=Clothing row=2 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V parent=Container_Base<237b1d90> idx=0 row=2 col=1 } dst={ type=CARGO item=Battery9V parent=Clothing idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V parent=Container_Base<237b1d90> idx=0 row=2 col=1 } dst={ type=CARGO item=Battery9V parent=Clothing idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_IJ70_8Rndto cargo of target=Clothing row=1 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_IJ70_8Rnd parent=Container_Base<237b1d90> idx=0 row=0 col=1 } dst={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_IJ70_8Rnd parent=Container_Base<237b1d90> idx=0 row=0 col=1 } dst={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_MP5_30Rnd<9e75b410>to cargo of target=Container_Base<237b1d90> row=0 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_MP5_30Rnd<9e75b410> parent=Clothing idx=0 row=7 col=9 } dst={ type=CARGO item=Mag_MP5_30Rnd<9e75b410> parent=Container_Base<237b1d90> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_MP5_30Rnd<9e75b410> parent=Clothing idx=0 row=7 col=9 } dst={ type=CARGO item=Mag_MP5_30Rnd<9e75b410> parent=Container_Base<237b1d90> idx=0 row=0 col=1 } SCRIPT : PlayerBase.c OnSingleUse SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2Att(PREDICTIVE) item=Shovel<11fccae0> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothingto cargo of target=MediumTent row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=1 col=3 } dst={ type=CARGO item=Clothing parent=MediumTent idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=1 col=3 } dst={ type=CARGO item=Clothing parent=MediumTent idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBaseto cargo of target=MediumTent row=0 col=3 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=ItemBase parent=MediumTent idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=ItemBase parent=MediumTent idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBaseto cargo of target=MediumTent row=1 col=3 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=ItemBase parent=MediumTent idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=ItemBase parent=MediumTent idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=MP5_RailHndgrdto cargo of target=MediumTent row=0 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=MP5_RailHndgrd parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=MP5_RailHndgrd parent=MediumTent idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=MP5_RailHndgrd parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=MP5_RailHndgrd parent=MediumTent idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothingto cargo of target=MediumTent row=1 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=2 col=0 } dst={ type=CARGO item=Clothing parent=MediumTent idx=0 row=1 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=2 col=0 } dst={ type=CARGO item=Clothing parent=MediumTent idx=0 row=1 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Battery9Vto cargo of target=MediumTent row=0 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V parent=Clothing idx=0 row=0 col=5 } dst={ type=CARGO item=Battery9V parent=MediumTent idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V parent=Clothing idx=0 row=0 col=5 } dst={ type=CARGO item=Battery9V parent=MediumTent idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBaseto cargo of target=MediumTent row=1 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=7 col=6 } dst={ type=CARGO item=ItemBase parent=MediumTent idx=0 row=1 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=7 col=6 } dst={ type=CARGO item=ItemBase parent=MediumTent idx=0 row=1 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_762x39<33f937c0>to cargo of target=MediumTent row=0 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39<33f937c0> parent=Clothing idx=0 row=9 col=7 } dst={ type=CARGO item=Ammo_762x39<33f937c0> parent=MediumTent idx=0 row=0 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39<33f937c0> parent=Clothing idx=0 row=9 col=7 } dst={ type=CARGO item=Ammo_762x39<33f937c0> parent=MediumTent idx=0 row=0 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_CZ75_15Rndto cargo of target=MediumTent row=0 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=2 col=7 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=MediumTent idx=0 row=0 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=2 col=7 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=MediumTent idx=0 row=0 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_IJ70_8Rndto cargo of target=MediumTent row=0 col=9 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=1 col=3 } dst={ type=CARGO item=Mag_IJ70_8Rnd parent=MediumTent idx=0 row=0 col=9 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_IJ70_8Rnd parent=Clothing idx=0 row=1 col=3 } dst={ type=CARGO item=Mag_IJ70_8Rnd parent=MediumTent idx=0 row=0 col=9 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBaseto cargo of target=MediumTent row=2 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=ItemBase parent=MediumTent idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=ItemBase parent=MediumTent idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_45ACPto cargo of target=Clothing row=8 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=8 col=7 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=8 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=8 col=7 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=8 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=WaterBottle<3205e00>to cargo of target=MediumTent row=2 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=WaterBottle<3205e00> parent=Clothing idx=0 row=7 col=8 } dst={ type=CARGO item=WaterBottle<3205e00> parent=MediumTent idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=WaterBottle<3205e00> parent=Clothing idx=0 row=7 col=8 } dst={ type=CARGO item=WaterBottle<3205e00> parent=MediumTent idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Canteento cargo of target=MediumTent row=2 col=3 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Canteen parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=Canteen parent=MediumTent idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Canteen parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=Canteen parent=MediumTent idx=0 row=2 col=3 } SCRIPT : enable - false SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_45ACPto cargo of target=MediumTent row=2 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=1 col=1 } dst={ type=CARGO item=Ammo_45ACP parent=MediumTent idx=0 row=2 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=1 col=1 } dst={ type=CARGO item=Ammo_45ACP parent=MediumTent idx=0 row=2 col=5 } SCRIPT : enable - false SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_45ACPto cargo of target=Clothing row=1 col=8 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=8 col=7 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=1 col=8 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=8 col=7 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=1 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_45ACPto cargo of target=Clothing row=0 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_45ACP parent=MediumTent idx=0 row=2 col=5 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=0 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_45ACP parent=MediumTent idx=0 row=2 col=5 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=0 col=8 } SCRIPT : enable - true SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBaseto cargo of target=MediumTent row=2 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=1 col=2 } dst={ type=CARGO item=ItemBase parent=MediumTent idx=0 row=2 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=1 col=2 } dst={ type=CARGO item=ItemBase parent=MediumTent idx=0 row=2 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Compassto cargo of target=MediumTent row=4 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Compass parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=Compass parent=MediumTent idx=0 row=4 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Compass parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=Compass parent=MediumTent idx=0 row=4 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Battery9Vto cargo of target=Clothing row=2 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V parent=Clothing idx=0 row=2 col=2 } dst={ type=CARGO item=Battery9V parent=Clothing idx=0 row=2 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V parent=Clothing idx=0 row=2 col=2 } dst={ type=CARGO item=Battery9V parent=Clothing idx=0 row=2 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Flashlightto cargo of target=Clothing row=3 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight parent=Clothing idx=0 row=3 col=2 } dst={ type=CARGO item=Flashlight parent=Clothing idx=0 row=3 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight parent=Clothing idx=0 row=3 col=2 } dst={ type=CARGO item=Flashlight parent=Clothing idx=0 row=3 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Matchboxto cargo of target=Clothing row=3 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Matchbox parent=Clothing idx=0 row=1 col=7 } dst={ type=CARGO item=Matchbox parent=Clothing idx=0 row=3 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Matchbox parent=Clothing idx=0 row=1 col=7 } dst={ type=CARGO item=Matchbox parent=Clothing idx=0 row=3 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<237bbb30>to cargo of target=Clothing row=0 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<237bbb30> parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase<237bbb30> parent=Clothing idx=0 row=0 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<237bbb30> parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase<237bbb30> parent=Clothing idx=0 row=0 col=7 } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=WaterBottle parent=Clothing idx=0 row=0 col=1 }src2={ type=CARGO item=PurificationTablets parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=WaterBottle parent=Clothing idx=0 row=0 col=1 }dst1={ type=CARGO item=WaterBottle parent=Clothing idx=0 row=0 col=0 }src2={ type=CARGO item=Purificatio SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Flashlightto cargo of target=Clothing row=2 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight parent=Clothing idx=0 row=3 col=3 } dst={ type=CARGO item=Flashlight parent=Clothing idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight parent=Clothing idx=0 row=3 col=3 } dst={ type=CARGO item=Flashlight parent=Clothing idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=6 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=6 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=BandageDressingto cargo of target=Clothing row=0 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=2 col=6 } dst={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=2 col=6 } dst={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_45ACPto cargo of target=Clothing row=1 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=3 col=6 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=3 col=6 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Matchboxto cargo of target=Clothing row=0 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Matchbox parent=Clothing idx=0 row=3 col=7 } dst={ type=CARGO item=Matchbox parent=Clothing idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Matchbox parent=Clothing idx=0 row=3 col=7 } dst={ type=CARGO item=Matchbox parent=Clothing idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ragto cargo of target=Clothing row=1 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag parent=Clothing idx=0 row=2 col=8 } dst={ type=CARGO item=Rag parent=Clothing idx=0 row=1 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag parent=Clothing idx=0 row=2 col=8 } dst={ type=CARGO item=Rag parent=Clothing idx=0 row=1 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_45ACPto cargo of target=Clothing row=0 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=1 col=8 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=1 col=8 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Battery9Vto cargo of target=Clothing row=1 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V parent=Clothing idx=0 row=2 col=7 } dst={ type=CARGO item=Battery9V parent=Clothing idx=0 row=1 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V parent=Clothing idx=0 row=2 col=7 } dst={ type=CARGO item=Battery9V parent=Clothing idx=0 row=1 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<237bbb30>to cargo of target=Clothing row=0 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<237bbb30> parent=Clothing idx=0 row=0 col=7 } dst={ type=CARGO item=ItemBase<237bbb30> parent=Clothing idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<237bbb30> parent=Clothing idx=0 row=0 col=7 } dst={ type=CARGO item=ItemBase<237bbb30> parent=Clothing idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_45ACPto cargo of target=Clothing row=2 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=0 col=8 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=2 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=0 col=8 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=2 col=5 } SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=PurificationTablets<11fb7150> pos=(6751.92, 385.375, 14035.7) dir=(-0.559681, 0.432154, 0.432154, 0.559681) } dst={ type=CARGO item=PurificationTablets<11fb7150> parent=Clothing idx= SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=PurificationTablets<11fb7150> pos=(6751.92, 385.375, 14035.7) dir=(-0.559681, 0.432154, 0.432154, 0.559681) } dst={ type=CARGO item=PurificationTablets<11fb7150> parent=Clothing i SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=PurificationTablets<11fb7150>to cargo of target=MediumTent row=2 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PurificationTablets<11fb7150> parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=PurificationTablets<11fb7150> parent=MediumTent idx=0 row=2 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PurificationTablets<11fb7150> parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=PurificationTablets<11fb7150> parent=MediumTent idx=0 row=2 col=6 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 5 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : enable - false SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : enable - true SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 5 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Tomato<11fb8fa0> pos=(6738.07, 377.866, 14237.9) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Tomato<11fb8fa0> parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Tomato<11fb8fa0> pos=(6738.07, 377.866, 14237.9) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Tomato<11fb8fa0> parent=Clothing idx=0 row=0 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=TunaCan<11fce930> pos=(6736.69, 377.776, 14309.1) dir=(0, 0, 0, 1) } dst={ type=CARGO item=TunaCan<11fce930> parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=TunaCan<11fce930> pos=(6736.69, 377.776, 14309.1) dir=(0, 0, 0, 1) } dst={ type=CARGO item=TunaCan<11fce930> parent=Clothing idx=0 row=0 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Flashlight parent=Clothing idx=0 row=0 col=0 } src2={ type=HANDS item=Hatchet parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 5 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<11fde1c0> pos=(6821.42, 378.418, 14327) dir=(0, 0.982778, 0, -0.184789) } dst={ type=CARGO item=ItemBase<11fde1c0> parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<11fde1c0> pos=(6821.42, 378.418, 14327) dir=(0, 0.982778, 0, -0.184789) } dst={ type=CARGO item=ItemBase<11fde1c0> parent=Clothing idx=0 row=0 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 5 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<11fdb750>to cargo of target=Clothing row=0 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<11fdb750> parent=ZmbF_VillagerOld_Base<51698bd0> idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase<11fdb750> parent=Clothing idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<11fdb750> parent=ZmbF_VillagerOld_Base<51698bd0> idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase<11fdb750> parent=Clothing idx=0 row=0 col=5 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=TunaCan<11fe0c30> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=TunaCan<11fe0c30> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=TunaCan<11fe0c30> parent=ZmbF_VillagerOld_Base<5169dc40> idx=0 row=0 col=0 } dst={ type=CARGO item=TunaCan<11fe0c30> parent=Clothing idx=0 row=1 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=TunaCan<11fe0c30> parent=ZmbF_VillagerOld_Base<5169dc40> idx=0 row=0 col=0 } dst={ type=CARGO item=TunaCan<11fe0c30> parent=Clothing idx=0 row=1 col=0 } SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_9x19<33f6cd20> pos=(6739.7, 378.771, 14388) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_9x19<33f6cd20> parent=Clothing idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_9x19<33f6cd20> pos=(6739.7, 378.771, 14388) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_9x19<33f6cd20> parent=Clothing idx=0 row=0 col=4 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 5 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<11fb7150> pos=(6717.41, 377.178, 14392.3) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<11fb7150> parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<11fb7150> pos=(6717.41, 377.178, 14392.3) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<11fb7150> parent=Clothing idx=0 row=0 col=2 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=Flashlight parent=SurvivorBase }src2={ type=CARGO item=Hatchet parent=Clothing idx=0 row=0 col=0 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'OnUnconsciousStart' SCRIPT : enable - false SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'OnUnconsciousStop' SCRIPT : string s = 'OnUnconsciousStart' SCRIPT : string s = 'OnUnconsciousStop' SCRIPT : string s = 'OnUnconsciousStart' SCRIPT : string s = 'OnUnconsciousStop' SCRIPT : string s = 'OnUnconsciousStart' SCRIPT : string s = 'OnUnconsciousStop' SCRIPT : OnMissionFinish SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : ~DayZGame() --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 26.11. 14:11:54 SCRIPT : Registered 361 temporary action enum(s), UAN==361 SCRIPT : CreateGame() SCRIPT : Loading Inc: 1 SCRIPT (W): @"scripts/4_World/classes\basebuilding\construction.c,570": Unsafe down-casting, use 'ItemBase.Cast' for safe down-casting SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: mpmissions\__cur_mp.ChernarusPlus\mission.c SCRIPT : SyncEvents -> RegisterEvents SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ragto cargo of target=Clothing row=0 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Rag parent=SurvivorBase } dst={ type=CARGO item=Rag parent=Clothing idx=0 row=0 col=1 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Clothing pos=(10826.7, 6.91843, 2457.83) dir=(0, 0, 0, 1) }src2={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=Clothing pos=(10826.7, 6.91843, 2457.83) dir=(0, 0, 0, 1) }dst1={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5612719 }src2={ type=ATTACHMENT item=Clot SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Headtorch_Black pos=(10679.7, 5.99668, 2419.11) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Headtorch_Black parent=SurvivorBase slot=-1445057555 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Headtorch_Black pos=(10679.7, 5.99668, 2419.11) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Headtorch_Black parent=SurvivorBase slot=-1445057555 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Clothing pos=(10669, 6.04868, 2416.5) dir=(0, 0, 0, 1) }src2={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=Clothing pos=(10669, 6.04868, 2416.5) dir=(0, 0, 0, 1) }dst1={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5119774 }src2={ type=ATTACHMENT item=Clothin SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ragto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Rag parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=Rag parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Rag parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=Rag parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Roadflare<1f66e060>to cargo of target=Clothing row=0 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Roadflare<1f66e060> parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Roadflare<1f66e060> parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Roadflare<1f66e060> parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Roadflare<1f66e060> parent=Clothing idx=0 row=0 col=1 } SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(10669, 6.04868, 2416.5) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(10669, 6.04868, 2416.5) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Flashlight pos=(10609.8, 7.53812, 2422.91) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Flashlight parent=Clothing idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Flashlight pos=(10609.8, 7.53812, 2422.91) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Flashlight parent=Clothing idx=0 row=2 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Battery9V<24f64060>to cargo of target=Clothing row=2 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V<24f64060> parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Battery9V<24f64060> parent=Clothing idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V<24f64060> parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Battery9V<24f64060> parent=Clothing idx=0 row=2 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2Target(PREDICTIVE) item=Battery9V<24f64060> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V<24f64060> parent=Clothing idx=0 row=2 col=0 } dst={ type=ATTACHMENT item=Battery9V<24f64060> parent=Flashlight slot=-131201905 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V<24f64060> parent=Clothing idx=0 row=2 col=0 } dst={ type=ATTACHMENT item=Battery9V<24f64060> parent=Flashlight slot=-131201905 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Flashlightto cargo of target=Clothing row=2 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Flashlight parent=SurvivorBase } dst={ type=CARGO item=Flashlight parent=Clothing idx=0 row=2 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Flashlightto cargo of target=Clothing row=2 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight parent=Clothing idx=0 row=2 col=0 } dst={ type=CARGO item=Flashlight parent=Clothing idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight parent=Clothing idx=0 row=2 col=0 } dst={ type=CARGO item=Flashlight parent=Clothing idx=0 row=2 col=0 } SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(10620.9, 6.11847, 2393.19) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=ItemBase parent=SurvivorBase slot=209551192 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(10620.9, 6.11847, 2393.19) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=ItemBase parent=SurvivorBase slot=209551192 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=KitchenKnife pos=(10630.2, 6.41509, 2402.01) dir=(0, 0, 0, 1) } dst={ type=CARGO item=KitchenKnife parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=KitchenKnife pos=(10630.2, 6.41509, 2402.01) dir=(0, 0, 0, 1) } dst={ type=CARGO item=KitchenKnife parent=Clothing idx=0 row=0 col=2 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=SkateHelmet_ColorBase parent=SurvivorBase }src2={ type=ATTACHMENT item=Headtorch_Black parent=SurvivorBase slot=-1445057555 } SCRIPT : [hndfsm] SlotToAnimType - not animated slot in src_loc={ type=ATTACHMENT item=SkateHelmet_ColorBase parent=SurvivorBase slot=-1445057555 } SCRIPT : [hndfsm] SlotToAnimType - not animated slot in src_loc={ type=ATTACHMENT item=Headtorch_Black parent=SurvivorBase slot=-1445057555 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=WaterBottle<144c89c0> pos=(10602.5, 6.85834, 2328.07) dir=(0, 0.877653, 0, 0.479297) } dst={ type=CARGO item=WaterBottle<144c89c0> parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=WaterBottle<144c89c0> pos=(10602.5, 6.85834, 2328.07) dir=(0, 0.877653, 0, 0.479297) } dst={ type=CARGO item=WaterBottle<144c89c0> parent=Clothing idx=0 row=0 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mp133Shotgun pos=(10599.9, 6.15933, 2294.1) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Mp133Shotgun parent=SurvivorBase slot=-761289206 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mp133Shotgun pos=(10599.9, 6.15933, 2294.1) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Mp133Shotgun parent=SurvivorBase slot=-761289206 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterBottle<144c89c0>to cargo of target=Clothing row=0 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterBottle<144c89c0> parent=SurvivorBase } dst={ type=CARGO item=WaterBottle<144c89c0> parent=Clothing idx=0 row=0 col=3 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<37bcbec0> pos=(10572.2, 6.9928, 2219.42) dir=(0, 0, 0, 1) }src2={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<37bcbec0> pos=(10572.2, 6.9928, 2219.42) dir=(0, 0, 0, 1) }dst1={ type=ATTACHMENT item=Clothing<37bcbec0> parent=SurvivorBase slot=5612719 }src2={ type=ATTACHMENT item=Cloth SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=KitchenKnife SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=KitchenKnife SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=KitchenKnife parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=KitchenKnife parent=Clothing<37bcbec0> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=KitchenKnife parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=KitchenKnife parent=Clothing<37bcbec0> idx=0 row=0 col=0 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Roadflare<1f66e060> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Roadflare<1f66e060> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Roadflare<1f66e060> parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=Roadflare<1f66e060> parent=Clothing<37bcbec0> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Roadflare<1f66e060> parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=Roadflare<1f66e060> parent=Clothing<37bcbec0> idx=0 row=0 col=1 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Rag SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Rag SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Rag parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Rag parent=Clothing<37bcbec0> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Rag parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Rag parent=Clothing<37bcbec0> idx=0 row=0 col=2 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Rag<37c021b0> pos=(10571.2, 6.08406, 2219.35) dir=(-0.0901587, 0.701335, 0.701335, 0.0901587) } dst={ type=CARGO item=Rag<37c021b0> parent=Clothing<37bcbec0> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Rag<37c021b0> pos=(10571.2, 6.08406, 2219.35) dir=(-0.0901587, 0.701335, 0.701335, 0.0901587) } dst={ type=CARGO item=Rag<37c021b0> parent=Clothing<37bcbec0> idx=0 row=0 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=ItemBase parent=SurvivorBase slot=209551192 } src2={ type=HANDS item=KitchenKnife parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<37bc5dc0> pos=(10554.8, 6.6879, 2229.73) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<37bc5dc0> parent=Clothing<37bcbec0> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<37bc5dc0> pos=(10554.8, 6.6879, 2229.73) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<37bc5dc0> parent=Clothing<37bcbec0> idx=0 row=0 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<37bc5dc0>to cargo of target=Clothing<37bcbec0> row=0 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<37bc5dc0> parent=Clothing<37bcbec0> idx=0 row=0 col=3 } dst={ type=CARGO item=ItemBase<37bc5dc0> parent=Clothing<37bcbec0> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<37bc5dc0> parent=Clothing<37bcbec0> idx=0 row=0 col=3 } dst={ type=CARGO item=ItemBase<37bc5dc0> parent=Clothing<37bcbec0> idx=0 row=0 col=3 } SCRIPT : [inv] I::Drop(PREDICTIVE) item=Clothing SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=0 } dst={ type=GROUND item=Clothing pos=(10562.8, 6.08217, 2239.88) dir=(0, -0.227903, 0, 0.973684) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=0 } dst={ type=GROUND item=Clothing pos=(10562.8, 6.08217, 2239.88) dir=(0, -0.227903, 0, 0.973684) } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=PeachesCan<37c039f0>to cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PeachesCan<37c039f0> parent=Clothing<24f64670> idx=0 row=0 col=0 } dst={ type=CARGO item=PeachesCan<37c039f0> parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PeachesCan<37c039f0> parent=Clothing<24f64670> idx=0 row=0 col=0 } dst={ type=CARGO item=PeachesCan<37c039f0> parent=Clothing idx=0 row=0 col=0 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 2 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<816d180> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_762x54<665256c0> pos=(10497.6, 6.23702, 2219.01) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_762x54<665256c0> parent=Clothing<37bcbec0> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_762x54<665256c0> pos=(10497.6, 6.23702, 2219.01) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_762x54<665256c0> parent=Clothing<37bcbec0> idx=0 row=0 col=4 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=PeachesCan<4316f8a0>to cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PeachesCan<4316f8a0> parent=Clothing<37bc7600> idx=0 row=0 col=0 } dst={ type=CARGO item=PeachesCan<4316f8a0> parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PeachesCan<4316f8a0> parent=Clothing<37bc7600> idx=0 row=0 col=0 } dst={ type=CARGO item=PeachesCan<4316f8a0> parent=Clothing idx=0 row=0 col=0 } SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<37bea3c0> pos=(10452.5, 10.1147, 2266.52) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<37bea3c0> parent=SurvivorBase slot=-1239309756 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<37bea3c0> pos=(10452.5, 10.1147, 2266.52) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<37bea3c0> parent=SurvivorBase slot=-1239309756 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string error2 = 'Error! Object 'ZmbF_JournalistNormal_White' with model file: journalist_normal_f.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_762x54<665256c0>to cargo of target=Clothing<37bcbec0> row=2 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x54<665256c0> parent=Clothing<37bcbec0> idx=0 row=0 col=4 } dst={ type=CARGO item=Ammo_762x54<665256c0> parent=Clothing<37bcbec0> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x54<665256c0> parent=Clothing<37bcbec0> idx=0 row=0 col=4 } dst={ type=CARGO item=Ammo_762x54<665256c0> parent=Clothing<37bcbec0> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Flashlightto cargo of target=Clothing<37bcbec0> row=3 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight parent=Clothing idx=0 row=2 col=0 } dst={ type=CARGO item=Flashlight parent=Clothing<37bcbec0> idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight parent=Clothing idx=0 row=2 col=0 } dst={ type=CARGO item=Flashlight parent=Clothing<37bcbec0> idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterBottle<144c89c0>to cargo of target=Clothing<37bcbec0> row=0 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterBottle<144c89c0> parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=WaterBottle<144c89c0> parent=Clothing<37bcbec0> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterBottle<144c89c0> parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=WaterBottle<144c89c0> parent=Clothing<37bcbec0> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=PeachesCan<4316e670>to cargo of target=Clothing row=0 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PeachesCan<4316e670> parent=ZmbF_JournalistNormal_Base<4810fbb0> idx=0 row=0 col=0 } dst={ type=CARGO item=PeachesCan<4316e670> parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PeachesCan<4316e670> parent=ZmbF_JournalistNormal_Base<4810fbb0> idx=0 row=0 col=0 } dst={ type=CARGO item=PeachesCan<4316e670> parent=Clothing idx=0 row=0 col=2 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 2 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<343370c0> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_CZ75_15Rnd<205c31a0> pos=(10457.6, 14.3943, 2312.2) dir=(0.706806, 0.020607, -0.020607, 0.706806) } dst={ type=CARGO item=Mag_CZ75_15Rnd<205c31a0> parent=Clothing idx=0 row=0 col SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_CZ75_15Rnd<205c31a0> pos=(10457.6, 14.3943, 2312.2) dir=(0.706806, 0.020607, -0.020607, 0.706806) } dst={ type=CARGO item=Mag_CZ75_15Rnd<205c31a0> parent=Clothing idx=0 row=0 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=KitchenKnife parent=Clothing<37bcbec0> idx=0 row=0 col=2 } src2={ type=HANDS item=PeachesCan<4316e670> parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 2 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<3432f500> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<37c02dd0> pos=(10473.5, 7.23721, 2353.64) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<37c02dd0> parent=SurvivorBase slot=6119694 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<37c02dd0> pos=(10473.5, 7.23721, 2353.64) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<37c02dd0> parent=SurvivorBase slot=6119694 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<37be5b00> pos=(10478.7, 7.39777, 2352.48) dir=(0.665495, 0.23899, -0.23899, 0.665495) } dst={ type=CARGO item=Clothing<37be5b00> parent=Clothing<37c02dd0> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<37be5b00> pos=(10478.7, 7.39777, 2352.48) dir=(0.665495, 0.23899, -0.23899, 0.665495) } dst={ type=CARGO item=Clothing<37be5b00> parent=Clothing<37c02dd0> idx=0 row=0 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<37c027c0> pos=(10477.1, 7.22791, 2356.11) dir=(0, 0, 0, 1) }src2={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5308728 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<37c027c0> pos=(10477.1, 7.22791, 2356.11) dir=(0, 0, 0, 1) }dst1={ type=ATTACHMENT item=Clothing<37c027c0> parent=SurvivorBase slot=5308728 }src2={ type=ATTACHMENT item=Clot SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_762x39<66516090> pos=(10509.1, 6.98614, 2347.86) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_762x39<66516090> parent=Clothing<37bcbec0> idx=0 row=3 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_762x39<66516090> pos=(10509.1, 6.98614, 2347.86) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_762x39<66516090> parent=Clothing<37bcbec0> idx=0 row=3 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<24f58a80> pos=(10506.5, 6.12341, 2347.89) dir=(0, 0, 0, 1) }src2={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<24f58a80> pos=(10506.5, 6.12341, 2347.89) dir=(0, 0, 0, 1) }dst1={ type=ATTACHMENT item=Clothing<24f58a80> parent=SurvivorBase slot=5119774 }src2={ type=ATTACHMENT item=Clot SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Clothing pos=(10506.5, 6.12341, 2347.89) dir=(0, 0, 0, 1) }src2={ type=ATTACHMENT item=Clothing<24f58a80> parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=Clothing pos=(10506.5, 6.12341, 2347.89) dir=(0, 0, 0, 1) }dst1={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5119774 }src2={ type=ATTACHMENT item=Clot SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<37bf59a0> pos=(10553.8, 6.46818, 2337.63) dir=(0.0521886, 0.705178, 0.705178, -0.0521886) } dst={ type=ATTACHMENT item=Clothing<37bf59a0> parent=SurvivorBase slot=1436473694 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<37bf59a0> pos=(10553.8, 6.46818, 2337.63) dir=(0.0521886, 0.705178, 0.705178, -0.0521886) } dst={ type=ATTACHMENT item=Clothing<37bf59a0> parent=SurvivorBase slot=1436473 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Clothing<37be5b00> parent=Clothing<37c02dd0> idx=0 row=0 col=0 }src2={ type=ATTACHMENT item=SkateHelmet_ColorBase parent=SurvivorBase slot=-1445057555 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=Clothing<37be5b00> parent=Clothing<37c02dd0> idx=0 row=0 col=0 }dst1={ type=ATTACHMENT item=Clothing<37be5b00> parent=SurvivorBase slot=-1445057555 }src2={ type=ATTACHMENT item=Skat SCRIPT : [inv] I::Drop(PREDICTIVE) item=SkateHelmet_ColorBase SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SkateHelmet_ColorBase parent=Clothing<37c02dd0> idx=0 row=0 col=0 } dst={ type=GROUND item=SkateHelmet_ColorBase pos=(10580.7, 6.03196, 2345.13) dir=(0.000665912, -0.04802 SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SkateHelmet_ColorBase parent=Clothing<37c02dd0> idx=0 row=0 col=0 } dst={ type=GROUND item=SkateHelmet_ColorBase pos=(10580.7, 6.03196, 2345.13) dir=(0.000665912, -0.04 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=BakedBeansCan pos=(10563.9, 11.5736, 2358.72) dir=(0, 0, 0, 1) } dst={ type=CARGO item=BakedBeansCan parent=Clothing<37c02dd0> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=BakedBeansCan pos=(10563.9, 11.5736, 2358.72) dir=(0, 0, 0, 1) } dst={ type=CARGO item=BakedBeansCan parent=Clothing<37c02dd0> idx=0 row=0 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=Mp133Shotgun parent=SurvivorBase slot=-761289206 } src2={ type=HANDS item=ItemBase parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=ItemBase parent=SurvivorBase slot=209551192 } src2={ type=HANDS item=Mp133Shotgun parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_IJ70_8Rnd<205d9970> pos=(10775, 6.26959, 2592.09) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_IJ70_8Rnd<205d9970> parent=Clothing<37c02dd0> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_IJ70_8Rnd<205d9970> pos=(10775, 6.26959, 2592.09) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_IJ70_8Rnd<205d9970> parent=Clothing<37c02dd0> idx=0 row=0 col=2 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Hatchet<37bddbb0> pos=(10773.8, 6.28071, 2590.69) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Hatchet<37bddbb0> parent=Clothing<37c02dd0> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Hatchet<37bddbb0> pos=(10773.8, 6.28071, 2590.69) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Hatchet<37bddbb0> parent=Clothing<37c02dd0> idx=0 row=0 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Hatchet<37bddbb0> parent=Clothing<37c02dd0> idx=0 row=0 col=3 } src2={ type=HANDS item=ItemBase parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase<7b4ac40> item=ItemInventory<251c3670> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=PeachesCan<37bcb8b0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=PeachesCan<37bcb8b0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PeachesCan<37bcb8b0> parent=ZmbF_MechanicNormal_Base<3fa72b70> idx=0 row=0 col=0 } dst={ type=CARGO item=PeachesCan<37bcb8b0> parent=Clothing<37c02dd0> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PeachesCan<37bcb8b0> parent=ZmbF_MechanicNormal_Base<3fa72b70> idx=0 row=0 col=0 } dst={ type=CARGO item=PeachesCan<37bcb8b0> parent=Clothing<37c02dd0> idx=0 row=0 col=3 } SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=WaterBottle pos=(10858.2, 7.19237, 2767.03) dir=(0, -0.561391, 0, 0.827551) } dst={ type=CARGO item=WaterBottle parent=Clothing<37c02dd0> idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=WaterBottle pos=(10858.2, 7.19237, 2767.03) dir=(0, -0.561391, 0, 0.827551) } dst={ type=CARGO item=WaterBottle parent=Clothing<37c02dd0> idx=0 row=0 col=5 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<37bf71e0> pos=(10860.3, 7.11269, 2773.53) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base<37bf71e0> parent=Clothing<37c02dd0> idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<37bf71e0> pos=(10860.3, 7.11269, 2773.53) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base<37bf71e0> parent=Clothing<37c02dd0> idx=0 row=0 col=6 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=SardinesCan<37be6d30>to cargo of target=Clothing<37c02dd0> row=2 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SardinesCan<37be6d30> parent=Clothing<37bfd2e0> idx=0 row=0 col=0 } dst={ type=CARGO item=SardinesCan<37be6d30> parent=Clothing<37c02dd0> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SardinesCan<37be6d30> parent=Clothing<37bfd2e0> idx=0 row=0 col=0 } dst={ type=CARGO item=SardinesCan<37be6d30> parent=Clothing<37c02dd0> idx=0 row=2 col=0 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SardinesCan<37bebc00> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=SardinesCan<37bebc00> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SardinesCan<37bebc00> parent=ZmbF_MechanicNormal_Base<3fa732c0> idx=0 row=0 col=0 } dst={ type=CARGO item=SardinesCan<37bebc00> parent=Clothing<37c02dd0> idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SardinesCan<37bebc00> parent=ZmbF_MechanicNormal_Base<3fa732c0> idx=0 row=0 col=0 } dst={ type=CARGO item=SardinesCan<37bebc00> parent=Clothing<37c02dd0> idx=0 row=2 col=2 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=PeachesCan<37bcb8b0>to cargo of target=Clothing<37c02dd0> row=0 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=PeachesCan<37bcb8b0> parent=Clothing<37c02dd0> idx=0 row=0 col=3 } dst={ type=CARGO item=PeachesCan<37bcb8b0> parent=Clothing<37c02dd0> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=PeachesCan<37bcb8b0> parent=Clothing<37c02dd0> idx=0 row=0 col=3 } dst={ type=CARGO item=PeachesCan<37bcb8b0> parent=Clothing<37c02dd0> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterBottleto cargo of target=Clothing<37c02dd0> row=2 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterBottle parent=Clothing<37c02dd0> idx=0 row=0 col=5 } dst={ type=CARGO item=WaterBottle parent=Clothing<37c02dd0> idx=0 row=2 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterBottle parent=Clothing<37c02dd0> idx=0 row=0 col=5 } dst={ type=CARGO item=WaterBottle parent=Clothing<37c02dd0> idx=0 row=2 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Edible_Base<37bf71e0>to cargo of target=Clothing<37c02dd0> row=3 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base<37bf71e0> parent=Clothing<37c02dd0> idx=0 row=0 col=6 } dst={ type=CARGO item=Edible_Base<37bf71e0> parent=Clothing<37c02dd0> idx=0 row=3 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base<37bf71e0> parent=Clothing<37c02dd0> idx=0 row=0 col=6 } dst={ type=CARGO item=Edible_Base<37bf71e0> parent=Clothing<37c02dd0> idx=0 row=3 col=2 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 2 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<1b6af610> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 2 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 2 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<2ff33c30> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=KitchenKnife parent=Clothing<37bcbec0> idx=0 row=0 col=2 } src2={ type=HANDS item=BakedBeansCan parent=SurvivorBase } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=BakedBeansCan parent=Clothing<37c02dd0> idx=0 row=0 col=0 }src2={ type=HANDS item=KitchenKnife parent=SurvivorBase } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<251c5980> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<43179c50> pos=(10254.9, 231.619, 5452.19) dir=(0.391306, 0.588964, -0.588964, 0.391306) } dst={ type=ATTACHMENT item=Clothing<43179c50> parent=SurvivorBase slot=5100557 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<43179c50> pos=(10254.9, 231.619, 5452.19) dir=(0.391306, 0.588964, -0.588964, 0.391306) } dst={ type=ATTACHMENT item=Clothing<43179c50> parent=SurvivorBase slot=5100557 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterBottle<144c89c0>to cargo of target=Clothing<37c02dd0> row=2 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterBottle<144c89c0> parent=SurvivorBase } dst={ type=CARGO item=WaterBottle<144c89c0> parent=Clothing<37c02dd0> idx=0 row=2 col=1 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=WaterBottle parent=SurvivorBase }src2={ type=CARGO item=Hatchet<37bddbb0> parent=Clothing<37c02dd0> idx=0 row=0 col=5 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_380<1f662fa0>to cargo of target=Clothing<37c02dd0> row=3 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_380<1f662fa0> parent=Clothing<43187ca0> idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_380<1f662fa0> parent=Clothing<37c02dd0> idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_380<1f662fa0> parent=Clothing<43187ca0> idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_380<1f662fa0> parent=Clothing<37c02dd0> idx=0 row=3 col=0 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Clothing pos=(10253.9, 244.945, 5607.98) dir=(0.554083, 0.439308, -0.439308, 0.554083) }src2={ type=ATTACHMENT item=Clothing<43179c50> parent=SurvivorBase slot SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=Clothing pos=(10253.9, 244.945, 5607.98) dir=(0.554083, 0.439308, -0.439308, 0.554083) }dst1={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5100557 }src SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_762x39<1f665580> pos=(10294.2, 246.353, 5581.91) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_762x39<1f665580> parent=Clothing<37bcbec0> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_762x39<1f665580> pos=(10294.2, 246.353, 5581.91) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_762x39<1f665580> parent=Clothing<37bcbec0> idx=0 row=0 col=2 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase<2060e010> item=ItemInventory SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [wpnfsm] LoopedChambering, taking mag from event e.mag=Ammo_12gaSlug<1f66cd70> SCRIPT : [wpnfsm] m_srcMagazine=Ammo_12gaSlug<1f66cd70> SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [wpnfsm] LoopedChambering, taking mag from event e.mag=Ammo_12gaSlug<1f66cd70> SCRIPT : [wpnfsm] m_srcMagazine=Ammo_12gaSlug<1f66cd70> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [wpnfsm] LoopedChambering, taking mag from event e.mag=Ammo_12gaSlug<1f66cd70> SCRIPT : [wpnfsm] m_srcMagazine=Ammo_12gaSlug<1f66cd70> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [wpnfsm] LoopedChambering, taking mag from event e.mag=Ammo_12gaSlug<1f66cd70> SCRIPT : [wpnfsm] m_srcMagazine=Ammo_12gaSlug<1f66cd70> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=M4A1<48105380> pos=(10442, 284.07, 5968.91) dir=(0, 0, 0, 1) } dst={ type=CARGO item=M4A1<48105380> parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=M4A1<48105380> pos=(10442, 284.07, 5968.91) dir=(0, 0, 0, 1) } dst={ type=CARGO item=M4A1<48105380> parent=Clothing idx=0 row=0 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Clothing pos=(10450.1, 282.919, 5987.18) dir=(0, 0, 0, 1) }src2={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=Clothing pos=(10450.1, 282.919, 5987.18) dir=(0, 0, 0, 1) }dst1={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5119774 }src2={ type=ATTACHMENT item=Clot SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Mag_CZ75_15Rnd<205c31a0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Mag_CZ75_15Rnd<205c31a0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_CZ75_15Rnd<205c31a0> parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Mag_CZ75_15Rnd<205c31a0> parent=Clothing<37bcbec0> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_CZ75_15Rnd<205c31a0> parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Mag_CZ75_15Rnd<205c31a0> parent=Clothing<37bcbec0> idx=0 row=0 col=4 } SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_AKM_30Rnd<6654daa0> pos=(10453.5, 285.739, 5984.81) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_AKM_30Rnd<6654daa0> parent=Clothing<37c02dd0> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_AKM_30Rnd<6654daa0> pos=(10453.5, 285.739, 5984.81) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_AKM_30Rnd<6654daa0> parent=Clothing<37c02dd0> idx=0 row=0 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=AKM<20309390> pos=(10444.6, 283.105, 5971.15) dir=(0, 0, 0, 1) } dst={ type=CARGO item=AKM<20309390> parent=Clothing idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=AKM<20309390> pos=(10444.6, 283.105, 5971.15) dir=(0, 0, 0, 1) } dst={ type=CARGO item=AKM<20309390> parent=Clothing idx=0 row=3 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=AKM<20309390> parent=Clothing idx=0 row=3 col=0 }src2={ type=ATTACHMENT item=Mp133Shotgun parent=SurvivorBase slot=-761289206 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=AKM<20309390> parent=Clothing idx=0 row=3 col=0 }dst1={ type=ATTACHMENT item=AKM<20309390> parent=SurvivorBase slot=-761289206 }src2={ type=ATTACHMENT item=Mp133Shotgun parent=SurvivorBase slot=-761289206 } src2={ type=HANDS item=Mag_AKM_30Rnd<6654daa0> parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<4fa44f70> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 4 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=M4_RISHndgrdto cargo of target=Clothing<37c02dd0> row=3 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=M4_RISHndgrd pos=(10444.4, 283.556, 5967.96) dir=(0, 0, 0, 1) } dst={ type=CARGO item=M4_RISHndgrd parent=Clothing<37c02dd0> idx=0 row=3 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=M4_RISHndgrd pos=(10444.4, 283.556, 5967.96) dir=(0, 0, 0, 1) } dst={ type=CARGO item=M4_RISHndgrd parent=Clothing<37c02dd0> idx=0 row=3 col=2 } SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<7b2d5630> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=M4A1<48105380>to cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=M4A1<48105380> parent=SurvivorBase } dst={ type=CARGO item=M4A1<48105380> parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=MilitaryBoots_ColorBase<43185840> pos=(10444.9, 283.703, 5957.86) dir=(0, 0, 0, 1) }src2={ type=ATTACHMENT item=Clothing<37c027c0> parent=SurvivorBase slot=5308728 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=MilitaryBoots_ColorBase<43185840> pos=(10444.9, 283.703, 5957.86) dir=(0, 0, 0, 1) }dst1={ type=ATTACHMENT item=MilitaryBoots_ColorBase<43185840> parent=SurvivorBase slot=5308728 }sr SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=UMP45_Base<48106970> pos=(10446.8, 283.915, 5962.52) dir=(0, 0, 0, 1) } dst={ type=CARGO item=UMP45_Base<48106970> parent=Clothing idx=0 row=6 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=UMP45_Base<48106970> pos=(10446.8, 283.915, 5962.52) dir=(0, 0, 0, 1) } dst={ type=CARGO item=UMP45_Base<48106970> parent=Clothing idx=0 row=6 col=2 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<33877960> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_UMP_25Rnd<6654c7b0> pos=(10464.4, 283.848, 5956.8) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_UMP_25Rnd<6654c7b0> parent=Clothing<37c02dd0> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_UMP_25Rnd<6654c7b0> pos=(10464.4, 283.848, 5956.8) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_UMP_25Rnd<6654c7b0> parent=Clothing<37c02dd0> idx=0 row=0 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(10464.4, 283.839, 5955.5) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing parent=Clothing<37bcbec0> idx=0 row=3 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(10464.4, 283.839, 5955.5) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing parent=Clothing<37bcbec0> idx=0 row=3 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<43180970> pos=(10459.5, 283.195, 5955.61) dir=(0, 0.757288, 0, 0.65308) } dst={ type=CARGO item=Clothing<43180970> parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<43180970> pos=(10459.5, 283.195, 5955.61) dir=(0, 0.757288, 0, 0.65308) } dst={ type=CARGO item=Clothing<43180970> parent=Clothing idx=0 row=0 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Hatchet<37bddbb0> parent=Clothing idx=0 row=6 col=0 } src2={ type=HANDS item=AKM<20309390> parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string error2 = 'Error! Object 'ZmbM_PatrolNormal_PautRev' with model file: Patrol_normal_m.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : string error2 = 'Error! Object 'ZmbM_PatrolNormal_PautRev' with model file: Patrol_normal_m.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : string error2 = 'Error! Object 'ZmbM_PatrolNormal_PautRev' with model file: Patrol_normal_m.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(10383.7, 286.372, 6012.9) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing parent=Clothing<37c02dd0> idx=0 row=3 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(10383.7, 286.372, 6012.9) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing parent=Clothing<37c02dd0> idx=0 row=3 col=4 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=UMP45_Base<48106970>to cargo of target=Clothing row=6 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=UMP45_Base<48106970> parent=SurvivorBase } dst={ type=CARGO item=UMP45_Base<48106970> parent=Clothing idx=0 row=6 col=2 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=WaterproofBag_ColorBase<37bde7d0>to cargo of target=LargeTent<205f3a10> row=25 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=HANDS item=WaterproofBag_ColorBase<37bde7d0> parent=SurvivorBase } dst={ type=CARGO item=WaterproofBag_ColorBase<37bde7d0> parent=LargeTent<205f3a10> idx=0 row=25 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Drop(PREDICTIVE) item=Mp133Shotgun SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mp133Shotgun parent=Clothing idx=0 row=3 col=0 } dst={ type=GROUND item=Mp133Shotgun pos=(10192.7, 309.838, 6285.13) dir=(-0.532634, 0.348413, 0.425659, 0.643213 SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mp133Shotgun parent=Clothing idx=0 row=3 col=0 } dst={ type=GROUND item=Mp133Shotgun pos=(10192.7, 309.838, 6285.13) dir=(-0.532634, 0.348413, 0.425659, 0.643 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=M4A1<48105380>to cargo of target=LargeTent<205f3a10> row=33 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=M4A1<48105380> parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=M4A1<48105380> parent=LargeTent<205f3a10> idx=0 row=33 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=M4A1<48105380> parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=M4A1<48105380> parent=LargeTent<205f3a10> idx=0 row=33 col=0 } SCRIPT : enable - false SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=UMP45_Base<48106970>to cargo of target=LargeTent<205f3a10> row=36 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=UMP45_Base<48106970> parent=Clothing idx=0 row=6 col=2 } dst={ type=CARGO item=UMP45_Base<48106970> parent=LargeTent<205f3a10> idx=0 row=36 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=UMP45_Base<48106970> parent=Clothing idx=0 row=6 col=2 } dst={ type=CARGO item=UMP45_Base<48106970> parent=LargeTent<205f3a10> idx=0 row=36 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_CZ75_15Rnd<205c31a0>to cargo of target=LargeTent<205f3a10> row=1 col=9 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_CZ75_15Rnd<205c31a0> parent=Clothing<37bcbec0> idx=0 row=0 col=4 } dst={ type=CARGO item=Mag_CZ75_15Rnd<205c31a0> parent=LargeTent<205f3a10> idx=0 row=1 col=9 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_CZ75_15Rnd<205c31a0> parent=Clothing<37bcbec0> idx=0 row=0 col=4 } dst={ type=CARGO item=Mag_CZ75_15Rnd<205c31a0> parent=LargeTent<205f3a10> idx=0 row=1 col=9 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_762x39<205d0e90>to cargo of target=Clothing<37bcbec0> row=2 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39<205d0e90> parent=LargeTent<205f3a10> idx=0 row=3 col=9 } dst={ type=CARGO item=Ammo_762x39<205d0e90> parent=Clothing<37bcbec0> idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39<205d0e90> parent=LargeTent<205f3a10> idx=0 row=3 col=9 } dst={ type=CARGO item=Ammo_762x39<205d0e90> parent=Clothing<37bcbec0> idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_AKM_30Rnd<205ef4a0>to cargo of target=Clothing<37bcbec0> row=0 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_AKM_30Rnd<205ef4a0> parent=LargeTent<205f3a10> idx=0 row=8 col=6 } dst={ type=CARGO item=Mag_AKM_30Rnd<205ef4a0> parent=Clothing<37bcbec0> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_AKM_30Rnd<205ef4a0> parent=LargeTent<205f3a10> idx=0 row=8 col=6 } dst={ type=CARGO item=Mag_AKM_30Rnd<205ef4a0> parent=Clothing<37bcbec0> idx=0 row=0 col=4 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_AKM_30Rnd<85ca8810>to cargo of target=Clothing<37c02dd0> row=0 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_AKM_30Rnd<85ca8810> parent=LargeTent<205f3a10> idx=0 row=19 col=8 } dst={ type=CARGO item=Mag_AKM_30Rnd<85ca8810> parent=Clothing<37c02dd0> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_AKM_30Rnd<85ca8810> parent=LargeTent<205f3a10> idx=0 row=19 col=8 } dst={ type=CARGO item=Mag_AKM_30Rnd<85ca8810> parent=Clothing<37c02dd0> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_IJ70_8Rnd<205d9970>to cargo of target=LargeTent<205f3a10> row=19 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_IJ70_8Rnd<205d9970> parent=Clothing<37c02dd0> idx=0 row=0 col=2 } dst={ type=CARGO item=Mag_IJ70_8Rnd<205d9970> parent=LargeTent<205f3a10> idx=0 row=19 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_IJ70_8Rnd<205d9970> parent=Clothing<37c02dd0> idx=0 row=0 col=2 } dst={ type=CARGO item=Mag_IJ70_8Rnd<205d9970> parent=LargeTent<205f3a10> idx=0 row=19 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=KitchenKnifeto cargo of target=Clothing<37c02dd0> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=KitchenKnife parent=Clothing<37c02dd0> idx=0 row=0 col=0 } dst={ type=CARGO item=KitchenKnife parent=Clothing<37c02dd0> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=KitchenKnife parent=Clothing<37c02dd0> idx=0 row=0 col=0 } dst={ type=CARGO item=KitchenKnife parent=Clothing<37c02dd0> idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothingto cargo of target=LargeTent<205f3a10> row=33 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing<37bcbec0> idx=0 row=3 col=3 } dst={ type=CARGO item=Clothing parent=LargeTent<205f3a10> idx=0 row=33 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing<37bcbec0> idx=0 row=3 col=3 } dst={ type=CARGO item=Clothing parent=LargeTent<205f3a10> idx=0 row=33 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothingto cargo of target=LargeTent<205f3a10> row=36 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing<37c02dd0> idx=0 row=3 col=4 } dst={ type=CARGO item=Clothing parent=LargeTent<205f3a10> idx=0 row=36 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing<37c02dd0> idx=0 row=3 col=4 } dst={ type=CARGO item=Clothing parent=LargeTent<205f3a10> idx=0 row=36 col=6 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=M4_RISHndgrdto cargo of target=LargeTent<205f3a10> row=34 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=M4_RISHndgrd parent=Clothing<37c02dd0> idx=0 row=3 col=2 } dst={ type=CARGO item=M4_RISHndgrd parent=LargeTent<205f3a10> idx=0 row=34 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=M4_RISHndgrd parent=Clothing<37c02dd0> idx=0 row=3 col=2 } dst={ type=CARGO item=M4_RISHndgrd parent=LargeTent<205f3a10> idx=0 row=34 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_380<1f662fa0>to cargo of target=LargeTent<205f3a10> row=29 col=9 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_380<1f662fa0> parent=Clothing<37c02dd0> idx=0 row=3 col=0 } dst={ type=CARGO item=Ammo_380<1f662fa0> parent=LargeTent<205f3a10> idx=0 row=29 col=9 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_380<1f662fa0> parent=Clothing<37c02dd0> idx=0 row=3 col=0 } dst={ type=CARGO item=Ammo_380<1f662fa0> parent=LargeTent<205f3a10> idx=0 row=29 col=9 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=M4A1<480f44f0>to cargo of target=LargeTent<205f3a10> row=30 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=HANDS item=M4A1<480f44f0> parent=SurvivorBase } dst={ type=CARGO item=M4A1<480f44f0> parent=LargeTent<205f3a10> idx=0 row=30 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Pot<440ea1f0>to cargo of target=LargeTent<205f3a10> row=16 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=HANDS item=Pot<440ea1f0> parent=SurvivorBase } dst={ type=CARGO item=Pot<440ea1f0> parent=LargeTent<205f3a10> idx=0 row=16 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBaseto cargo of target=LargeTent<205f3a10> row=0 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=LargeTent<205f3a10> idx=0 row=0 col=7 } dst={ type=CARGO item=ItemBase parent=LargeTent<205f3a10> idx=0 row=0 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=LargeTent<205f3a10> idx=0 row=0 col=7 } dst={ type=CARGO item=ItemBase parent=LargeTent<205f3a10> idx=0 row=0 col=7 } SCRIPT : OnDrop InventoryQuickbar<4627b4e0> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : OnDrop InventoryQuickbar<4627b4e0> SCRIPT : OnDrop InventoryQuickbar<4627b4e0> SCRIPT : OnDrop InventoryQuickbar<4627b4e0> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : OnDrop InventoryQuickbar<4627b4e0> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=GP5GasMask<431833e0>to cargo of target=LargeTent<205f3a10> row=38 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=GP5GasMask<431833e0> parent=LargeTent<205f3a10> idx=0 row=40 col=8 } dst={ type=CARGO item=GP5GasMask<431833e0> parent=LargeTent<205f3a10> idx=0 row=38 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=GP5GasMask<431833e0> parent=LargeTent<205f3a10> idx=0 row=40 col=8 } dst={ type=CARGO item=GP5GasMask<431833e0> parent=LargeTent<205f3a10> idx=0 row=38 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothingto cargo of target=LargeTent<205f3a10> row=41 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=LargeTent<205f3a10> idx=0 row=36 col=6 } dst={ type=CARGO item=Clothing parent=LargeTent<205f3a10> idx=0 row=41 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=LargeTent<205f3a10> idx=0 row=36 col=6 } dst={ type=CARGO item=Clothing parent=LargeTent<205f3a10> idx=0 row=41 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=GP5GasMask<431833e0>to cargo of target=LargeTent<205f3a10> row=35 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=GP5GasMask<431833e0> parent=LargeTent<205f3a10> idx=0 row=38 col=8 } dst={ type=CARGO item=GP5GasMask<431833e0> parent=LargeTent<205f3a10> idx=0 row=35 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=GP5GasMask<431833e0> parent=LargeTent<205f3a10> idx=0 row=38 col=8 } dst={ type=CARGO item=GP5GasMask<431833e0> parent=LargeTent<205f3a10> idx=0 row=35 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=GP5GasMask<431833e0>to cargo of target=LargeTent<205f3a10> row=36 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=GP5GasMask<431833e0> parent=LargeTent<205f3a10> idx=0 row=35 col=8 } dst={ type=CARGO item=GP5GasMask<431833e0> parent=LargeTent<205f3a10> idx=0 row=36 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=GP5GasMask<431833e0> parent=LargeTent<205f3a10> idx=0 row=35 col=8 } dst={ type=CARGO item=GP5GasMask<431833e0> parent=LargeTent<205f3a10> idx=0 row=36 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=M4_RISHndgrd<3ef6ebf0>to cargo of target=LargeTent<205f3a10> row=35 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=M4_RISHndgrd<3ef6ebf0> parent=LargeTent<205f3a10> idx=0 row=41 col=3 } dst={ type=CARGO item=M4_RISHndgrd<3ef6ebf0> parent=LargeTent<205f3a10> idx=0 row=35 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=M4_RISHndgrd<3ef6ebf0> parent=LargeTent<205f3a10> idx=0 row=41 col=3 } dst={ type=CARGO item=M4_RISHndgrd<3ef6ebf0> parent=LargeTent<205f3a10> idx=0 row=35 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothingto cargo of target=LargeTent<205f3a10> row=39 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=LargeTent<205f3a10> idx=0 row=26 col=7 } dst={ type=CARGO item=Clothing parent=LargeTent<205f3a10> idx=0 row=39 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=LargeTent<205f3a10> idx=0 row=26 col=7 } dst={ type=CARGO item=Clothing parent=LargeTent<205f3a10> idx=0 row=39 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothingto cargo of target=LargeTent<205f3a10> row=38 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=LargeTent<205f3a10> idx=0 row=33 col=8 } dst={ type=CARGO item=Clothing parent=LargeTent<205f3a10> idx=0 row=38 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=LargeTent<205f3a10> idx=0 row=33 col=8 } dst={ type=CARGO item=Clothing parent=LargeTent<205f3a10> idx=0 row=38 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<3ef69d20>to cargo of target=LargeTent<205f3a10> row=39 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<3ef69d20> parent=LargeTent<205f3a10> idx=0 row=41 col=5 } dst={ type=CARGO item=ItemBase<3ef69d20> parent=LargeTent<205f3a10> idx=0 row=39 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<3ef69d20> parent=LargeTent<205f3a10> idx=0 row=41 col=5 } dst={ type=CARGO item=ItemBase<3ef69d20> parent=LargeTent<205f3a10> idx=0 row=39 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_762x39<1f666870>to cargo of target=Clothing row=0 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39<1f666870> parent=LargeTent<205f3a10> idx=0 row=41 col=6 } dst={ type=CARGO item=Ammo_762x39<1f666870> parent=Clothing idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39<1f666870> parent=LargeTent<205f3a10> idx=0 row=41 col=6 } dst={ type=CARGO item=Ammo_762x39<1f666870> parent=Clothing idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothing<43180970>to cargo of target=LargeTent<205f3a10> row=44 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing<43180970> parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Clothing<43180970> parent=LargeTent<205f3a10> idx=0 row=44 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing<43180970> parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Clothing<43180970> parent=LargeTent<205f3a10> idx=0 row=44 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothing<3ef69710>to cargo of target=Clothing<37c02dd0> row=3 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing<3ef69710> parent=LargeTent<205f3a10> idx=0 row=55 col=7 } dst={ type=CARGO item=Clothing<3ef69710> parent=Clothing<37c02dd0> idx=0 row=3 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing<3ef69710> parent=LargeTent<205f3a10> idx=0 row=55 col=7 } dst={ type=CARGO item=Clothing<3ef69710> parent=Clothing<37c02dd0> idx=0 row=3 col=2 } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Roadflare<1f66e060> parent=Clothing<37bcbec0> idx=0 row=0 col=1 }src2={ type=CARGO item=Rag<37c021b0> parent=Clothing<37bcbec0> idx=0 row=0 col=0 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=Roadflare<1f66e060> parent=Clothing<37bcbec0> idx=0 row=0 col=1 }dst1={ type=CARGO item=Roadflare<1f66e060> parent=Clothing<37bcbec0> idx=0 row=0 col=0 }src2={ type=CARGO item=Rag<37c021b0> p SCRIPT : [inv] I::Drop(PREDICTIVE) item=Clothing<37bcbec0> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=Clothing<37bcbec0> parent=SurvivorBase slot=5612719 } dst={ type=GROUND item=Clothing<37bcbec0> pos=(10192.7, 309.834, 6285.13) dir=(-0.0372612, 0.926707, 0.0878002, -0.363478) SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=Clothing<37bcbec0> parent=SurvivorBase slot=5612719 } dst={ type=GROUND item=Clothing<37bcbec0> pos=(10192.7, 309.834, 6285.13) dir=(-0.0372612, 0.926707, 0.0878002, -0.3634 SCRIPT : enable - false SCRIPT : enable - false SCRIPT : enable - false SCRIPT : [inv] I::Take2Att(PREDICTIVE) item=Clothing<3ef69710> SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) item=Clothing<3ef69710> SCRIPT : [inv] I::Take2Inv(PREDICTIVE) item=Clothing<3ef69710> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<3ef69710> parent=Clothing<37c02dd0> idx=0 row=3 col=2 } dst={ type=ATTACHMENT item=Clothing<3ef69710> parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<3ef69710> parent=Clothing<37c02dd0> idx=0 row=3 col=2 } dst={ type=ATTACHMENT item=Clothing<3ef69710> parent=SurvivorBase slot=5612719 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Roadflare<1f66e060> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Roadflare<1f66e060> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Roadflare<1f66e060> parent=Clothing<37bcbec0> idx=0 row=0 col=0 } dst={ type=CARGO item=Roadflare<1f66e060> parent=Clothing<37c02dd0> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Roadflare<1f66e060> parent=Clothing<37bcbec0> idx=0 row=0 col=0 } dst={ type=CARGO item=Roadflare<1f66e060> parent=Clothing<37c02dd0> idx=0 row=0 col=2 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Rag<37c021b0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Rag<37c021b0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Rag<37c021b0> parent=Clothing<37bcbec0> idx=0 row=0 col=1 } dst={ type=CARGO item=Rag<37c021b0> parent=Clothing<37c02dd0> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Rag<37c021b0> parent=Clothing<37bcbec0> idx=0 row=0 col=1 } dst={ type=CARGO item=Rag<37c021b0> parent=Clothing<37c02dd0> idx=0 row=0 col=1 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_762x39<205d0e90> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Ammo_762x39<205d0e90> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39<205d0e90> parent=Clothing<37bcbec0> idx=0 row=2 col=2 } dst={ type=CARGO item=Ammo_762x39<205d0e90> parent=Clothing<37c02dd0> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39<205d0e90> parent=Clothing<37bcbec0> idx=0 row=2 col=2 } dst={ type=CARGO item=Ammo_762x39<205d0e90> parent=Clothing<37c02dd0> idx=0 row=0 col=3 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_762x39<1f665580> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Ammo_762x39<1f665580> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39<1f665580> parent=Clothing<37bcbec0> idx=0 row=0 col=2 } dst={ type=CARGO item=Ammo_762x39<1f665580> parent=Clothing<37c02dd0> idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39<1f665580> parent=Clothing<37bcbec0> idx=0 row=0 col=2 } dst={ type=CARGO item=Ammo_762x39<1f665580> parent=Clothing<37c02dd0> idx=0 row=0 col=6 } SCRIPT : enable - true SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemBase<37bc5dc0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=ItemBase<37bc5dc0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<37bc5dc0> parent=Clothing<37bcbec0> idx=0 row=0 col=3 } dst={ type=CARGO item=ItemBase<37bc5dc0> parent=Clothing<37c02dd0> idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<37bc5dc0> parent=Clothing<37bcbec0> idx=0 row=0 col=3 } dst={ type=CARGO item=ItemBase<37bc5dc0> parent=Clothing<37c02dd0> idx=0 row=1 col=3 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Mag_AKM_30Rnd<205ef4a0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Mag_AKM_30Rnd<205ef4a0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_AKM_30Rnd<205ef4a0> parent=Clothing<37bcbec0> idx=0 row=0 col=4 } dst={ type=CARGO item=Mag_AKM_30Rnd<205ef4a0> parent=Clothing<37c02dd0> idx=0 row=1 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_AKM_30Rnd<205ef4a0> parent=Clothing<37bcbec0> idx=0 row=0 col=4 } dst={ type=CARGO item=Mag_AKM_30Rnd<205ef4a0> parent=Clothing<37c02dd0> idx=0 row=1 col=6 } SCRIPT : enable - true SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Flashlight SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Flashlight SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Flashlight parent=Clothing<37bcbec0> idx=0 row=3 col=0 } dst={ type=CARGO item=Flashlight parent=Clothing<37c02dd0> idx=0 row=4 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Flashlight parent=Clothing<37bcbec0> idx=0 row=3 col=0 } dst={ type=CARGO item=Flashlight parent=Clothing<37c02dd0> idx=0 row=4 col=2 } SCRIPT : enable - true SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=CARGO item=Roadflare<1f66e060> parent=Clothing<37c02dd0> idx=0 row=0 col=2 }src2={ type=CARGO item=Mag_CZ75_15Rnd<205c31a0> parent=LargeTent<205f3a10> idx=0 row=1 col=9 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=CARGO item=Roadflare<1f66e060> parent=Clothing<37c02dd0> idx=0 row=0 col=2 }dst1={ type=CARGO item=Roadflare<1f66e060> parent=LargeTent<205f3a10> idx=0 row=1 col=9 }src2={ type=CARGO item=Mag_CZ75_15Rnd<2 SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<37bc5dc0>to cargo of target=LargeTent<205f3a10> row=8 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<37bc5dc0> parent=Clothing<37c02dd0> idx=0 row=1 col=3 } dst={ type=CARGO item=ItemBase<37bc5dc0> parent=LargeTent<205f3a10> idx=0 row=8 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<37bc5dc0> parent=Clothing<37c02dd0> idx=0 row=1 col=3 } dst={ type=CARGO item=ItemBase<37bc5dc0> parent=LargeTent<205f3a10> idx=0 row=8 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_CZ75_15Rnd<205c31a0>to cargo of target=LargeTent<205f3a10> row=26 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_CZ75_15Rnd<205c31a0> parent=Clothing<37c02dd0> idx=0 row=0 col=2 } dst={ type=CARGO item=Mag_CZ75_15Rnd<205c31a0> parent=LargeTent<205f3a10> idx=0 row=26 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_CZ75_15Rnd<205c31a0> parent=Clothing<37c02dd0> idx=0 row=0 col=2 } dst={ type=CARGO item=Mag_CZ75_15Rnd<205c31a0> parent=LargeTent<205f3a10> idx=0 row=26 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_762x39<1f666870>to cargo of target=Clothing<37c02dd0> row=3 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x39<1f666870> parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=Ammo_762x39<1f666870> parent=Clothing<37c02dd0> idx=0 row=3 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x39<1f666870> parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=Ammo_762x39<1f666870> parent=Clothing<37c02dd0> idx=0 row=3 col=5 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 6 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 4 SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 4 SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 6 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 6 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_762x39<1f666870>to cargo of target=Clothing<37c02dd0> row=1 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x39<1f666870> parent=Clothing<37c02dd0> idx=0 row=3 col=5 } dst={ type=CARGO item=Ammo_762x39<1f666870> parent=Clothing<37c02dd0> idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x39<1f666870> parent=Clothing<37c02dd0> idx=0 row=3 col=5 } dst={ type=CARGO item=Ammo_762x39<1f666870> parent=Clothing<37c02dd0> idx=0 row=1 col=3 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 6 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 6 SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 3 SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Mag_AKM_30Rnd<6654daa0> parent=Clothing<37c02dd0> idx=0 row=0 col=2 } src2={ type=HANDS item=AKM<20309390> parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=AKM<20309390> parent=SurvivorBase slot=-761289206 } src2={ type=HANDS item=Mag_AKM_30Rnd<6654daa0> parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 7 SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 7 SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Apple<3ef6ebf0> pos=(9969.3, 284.636, 6127.52) dir=(0, -0.0646716, 0, 0.997907) } dst={ type=CARGO item=Apple<3ef6ebf0> parent=Clothing<37c02dd0> idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Apple<3ef6ebf0> pos=(9969.3, 284.636, 6127.52) dir=(0, -0.0646716, 0, 0.997907) } dst={ type=CARGO item=Apple<3ef6ebf0> parent=Clothing<37c02dd0> idx=0 row=0 col=6 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Apple<3ef684e0> pos=(9942.95, 284.419, 6088.97) dir=(0, 0.0984971, 0, 0.995137) } dst={ type=CARGO item=Apple<3ef684e0> parent=Clothing<37c02dd0> idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Apple<3ef684e0> pos=(9942.95, 284.419, 6088.97) dir=(0, 0.0984971, 0, 0.995137) } dst={ type=CARGO item=Apple<3ef684e0> parent=Clothing<37c02dd0> idx=0 row=1 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Apple<3ef6d3b0> pos=(9832.25, 289.489, 6006.97) dir=(0, 0.340238, 0, 0.940339) } dst={ type=CARGO item=Apple<3ef6d3b0> parent=Clothing<37c02dd0> idx=0 row=1 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Apple<3ef6d3b0> pos=(9832.25, 289.489, 6006.97) dir=(0, 0.340238, 0, 0.940339) } dst={ type=CARGO item=Apple<3ef6d3b0> parent=Clothing<37c02dd0> idx=0 row=1 col=6 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Apple<3ef6b560> pos=(9825.07, 289.767, 6019.71) dir=(0, -0.476728, 0, 0.879051) } dst={ type=CARGO item=Apple<3ef6b560> parent=Clothing<37c02dd0> idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Apple<3ef6b560> pos=(9825.07, 289.767, 6019.71) dir=(0, -0.476728, 0, 0.879051) } dst={ type=CARGO item=Apple<3ef6b560> parent=Clothing<37c02dd0> idx=0 row=2 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Apple<3ef6af50> pos=(9809.24, 290.301, 6040.47) dir=(0, -0.597715, 0, 0.801708) } dst={ type=CARGO item=Apple<3ef6af50> parent=Clothing<37c02dd0> idx=0 row=2 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Apple<3ef6af50> pos=(9809.24, 290.301, 6040.47) dir=(0, -0.597715, 0, 0.801708) } dst={ type=CARGO item=Apple<3ef6af50> parent=Clothing<37c02dd0> idx=0 row=2 col=6 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 8 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 9 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 10 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : Inventory::EEInit - Man=SurvivorBase<481d0120> item=ItemInventory SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase<2060e010> item=ItemInventory<75e3ceb0> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=CZ75_Base pos=(8495.04, 360.82, 6636.52) dir=(0, 0, 0, 1) } dst={ type=CARGO item=CZ75_Base parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=CZ75_Base pos=(8495.04, 360.82, 6636.52) dir=(0, 0, 0, 1) } dst={ type=CARGO item=CZ75_Base parent=Clothing idx=0 row=0 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Battery9V<24f59090>to cargo of target=Clothing<37c02dd0> row=1 col=3 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V<24f59090> parent=Clothing<3ef63610> idx=0 row=0 col=0 } dst={ type=CARGO item=Battery9V<24f59090> parent=Clothing<37c02dd0> idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V<24f59090> parent=Clothing<3ef63610> idx=0 row=0 col=0 } dst={ type=CARGO item=Battery9V<24f59090> parent=Clothing<37c02dd0> idx=0 row=1 col=3 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string error2 = 'Error! Object 'ZmbF_MilkMaidOld_Beige' with model file: milkmaid_old_f.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Edible_Base<24f58a80> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Edible_Base<24f58a80> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<24f58a80> parent=ZmbF_MilkMaidOld_Base<3fa79920> idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<24f58a80> parent=Clothing<37c02dd0> idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<24f58a80> parent=ZmbF_MilkMaidOld_Base<3fa79920> idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<24f58a80> parent=Clothing<37c02dd0> idx=0 row=0 col=6 } SCRIPT : enable - true SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Apple<24f63a50> pos=(8377.83, 359.35, 6671.57) dir=(0, 0.44971, 0, 0.893175) } dst={ type=CARGO item=Apple<24f63a50> parent=Clothing<37c02dd0> idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Apple<24f63a50> pos=(8377.83, 359.35, 6671.57) dir=(0, 0.44971, 0, 0.893175) } dst={ type=CARGO item=Apple<24f63a50> parent=Clothing<37c02dd0> idx=0 row=2 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Apple<24f63a50> parent=Clothing<37c02dd0> idx=0 row=2 col=3 } src2={ type=HANDS item=Hatchet<37bddbb0> parent=SurvivorBase } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 8 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=AKM<20309390> parent=SurvivorBase slot=-761289206 } src2={ type=HANDS item=Hatchet<37bddbb0> parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=AKM<20309390> parent=SurvivorBase slot=-761289206 } src2={ type=HANDS item=Hatchet<37bddbb0> parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Hatchet<37bddbb0> parent=Clothing idx=0 row=0 col=4 } src2={ type=HANDS item=AKM<20309390> parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Apple pos=(7227.67, 293.15, 7649.71) dir=(0, 0.0701241, 0, 0.997538) } dst={ type=CARGO item=Apple parent=Clothing<37c02dd0> idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Apple pos=(7227.67, 293.15, 7649.71) dir=(0, 0.0701241, 0, 0.997538) } dst={ type=CARGO item=Apple parent=Clothing<37c02dd0> idx=0 row=0 col=6 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(7208.58, 293.745, 7660.36) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing<37c02dd0> idx=0 row=1 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(7208.58, 293.745, 7660.36) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing<37c02dd0> idx=0 row=1 col=6 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=AKM<20309390> parent=SurvivorBase slot=-761289206 } src2={ type=HANDS item=Hatchet<37bddbb0> parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=MP5_RailHndgrd pos=(7177.38, 297.741, 7669.01) dir=(0, 0, 0, 1) } dst={ type=CARGO item=MP5_RailHndgrd parent=Clothing<37c02dd0> idx=0 row=3 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=MP5_RailHndgrd pos=(7177.38, 297.741, 7669.01) dir=(0, 0, 0, 1) } dst={ type=CARGO item=MP5_RailHndgrd parent=Clothing<37c02dd0> idx=0 row=3 col=2 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(7178.92, 297.724, 7667.95) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing parent=Clothing<37c02dd0> idx=0 row=3 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(7178.92, 297.724, 7667.95) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing parent=Clothing<37c02dd0> idx=0 row=3 col=4 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<4318cb70> pos=(7020.21, 296.811, 7684.88) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<4318cb70> parent=Clothing<37c02dd0> idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<4318cb70> pos=(7020.21, 296.811, 7684.88) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<4318cb70> parent=Clothing<37c02dd0> idx=0 row=2 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<24f4ece0> pos=(6931.81, 297.012, 7693.89) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<24f4ece0> parent=Clothing idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<24f4ece0> pos=(6931.81, 297.012, 7693.89) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<24f4ece0> parent=Clothing idx=0 row=0 col=6 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Battery9V<3ef684e0>to cargo of target=Clothing<37c02dd0> row=3 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V<3ef684e0> parent=Clothing<24f4f2f0> idx=0 row=0 col=0 } dst={ type=CARGO item=Battery9V<3ef684e0> parent=Clothing<37c02dd0> idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V<3ef684e0> parent=Clothing<24f4f2f0> idx=0 row=0 col=0 } dst={ type=CARGO item=Battery9V<3ef684e0> parent=Clothing<37c02dd0> idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<24f4ece0>to cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<24f4ece0> parent=Clothing idx=0 row=0 col=6 } dst={ type=CARGO item=ItemBase<24f4ece0> parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<24f4ece0> parent=Clothing idx=0 row=0 col=6 } dst={ type=CARGO item=ItemBase<24f4ece0> parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=CZ75_Baseto cargo of target=Clothing row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=CZ75_Base parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=CZ75_Base parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=CZ75_Base parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=CZ75_Base parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterBottleto cargo of target=Clothing row=0 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterBottle parent=Clothing<37c02dd0> idx=0 row=0 col=5 } dst={ type=CARGO item=WaterBottle parent=Clothing idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterBottle parent=Clothing<37c02dd0> idx=0 row=0 col=5 } dst={ type=CARGO item=WaterBottle parent=Clothing idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Clothingto cargo of target=Clothing<37c02dd0> row=3 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing<37c02dd0> idx=0 row=3 col=4 } dst={ type=CARGO item=Clothing parent=Clothing<37c02dd0> idx=0 row=3 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing<37c02dd0> idx=0 row=3 col=4 } dst={ type=CARGO item=Clothing parent=Clothing<37c02dd0> idx=0 row=3 col=5 } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Battery9V<3ef684e0> parent=Clothing<37c02dd0> idx=0 row=3 col=0 }src2={ type=CARGO item=Rag<37c021b0> parent=Clothing<37c02dd0> idx=0 row=0 col=1 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=Battery9V<3ef684e0> parent=Clothing<37c02dd0> idx=0 row=3 col=0 }dst1={ type=CARGO item=Battery9V<3ef684e0> parent=Clothing<37c02dd0> idx=0 row=0 col=1 }src2={ type=CARGO item=Rag<37c021b0> p SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<4318cb70>to cargo of target=Clothing<37c02dd0> row=4 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<4318cb70> parent=Clothing<37c02dd0> idx=0 row=2 col=3 } dst={ type=CARGO item=ItemBase<4318cb70> parent=Clothing<37c02dd0> idx=0 row=4 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<4318cb70> parent=Clothing<37c02dd0> idx=0 row=2 col=3 } dst={ type=CARGO item=ItemBase<4318cb70> parent=Clothing<37c02dd0> idx=0 row=4 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Clothingto cargo of target=Clothing<37c02dd0> row=3 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing<37c02dd0> idx=0 row=3 col=5 } dst={ type=CARGO item=Clothing parent=Clothing<37c02dd0> idx=0 row=3 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing<37c02dd0> idx=0 row=3 col=5 } dst={ type=CARGO item=Clothing parent=Clothing<37c02dd0> idx=0 row=3 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Battery9V<3ef684e0>to cargo of target=Clothing<37c02dd0> row=2 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V<3ef684e0> parent=Clothing<37c02dd0> idx=0 row=0 col=1 } dst={ type=CARGO item=Battery9V<3ef684e0> parent=Clothing<37c02dd0> idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V<3ef684e0> parent=Clothing<37c02dd0> idx=0 row=0 col=1 } dst={ type=CARGO item=Battery9V<3ef684e0> parent=Clothing<37c02dd0> idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterBottle<144c89c0>to cargo of target=Clothing<37c02dd0> row=0 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterBottle<144c89c0> parent=Clothing<37c02dd0> idx=0 row=2 col=1 } dst={ type=CARGO item=WaterBottle<144c89c0> parent=Clothing<37c02dd0> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterBottle<144c89c0> parent=Clothing<37c02dd0> idx=0 row=2 col=1 } dst={ type=CARGO item=WaterBottle<144c89c0> parent=Clothing<37c02dd0> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=MP5_RailHndgrdto cargo of target=Clothing<37c02dd0> row=3 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=MP5_RailHndgrd parent=Clothing<37c02dd0> idx=0 row=3 col=2 } dst={ type=CARGO item=MP5_RailHndgrd parent=Clothing<37c02dd0> idx=0 row=3 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=MP5_RailHndgrd parent=Clothing<37c02dd0> idx=0 row=3 col=2 } dst={ type=CARGO item=MP5_RailHndgrd parent=Clothing<37c02dd0> idx=0 row=3 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Flashlightto cargo of target=Clothing<37c02dd0> row=4 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight parent=Clothing<37c02dd0> idx=0 row=4 col=2 } dst={ type=CARGO item=Flashlight parent=Clothing<37c02dd0> idx=0 row=4 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight parent=Clothing<37c02dd0> idx=0 row=4 col=2 } dst={ type=CARGO item=Flashlight parent=Clothing<37c02dd0> idx=0 row=4 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Clothingto cargo of target=Clothing<37c02dd0> row=3 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing<37c02dd0> idx=0 row=3 col=4 } dst={ type=CARGO item=Clothing parent=Clothing<37c02dd0> idx=0 row=3 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing<37c02dd0> idx=0 row=3 col=4 } dst={ type=CARGO item=Clothing parent=Clothing<37c02dd0> idx=0 row=3 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<4318cb70>to cargo of target=Clothing<37c02dd0> row=4 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<4318cb70> parent=Clothing<37c02dd0> idx=0 row=4 col=5 } dst={ type=CARGO item=ItemBase<4318cb70> parent=Clothing<37c02dd0> idx=0 row=4 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<4318cb70> parent=Clothing<37c02dd0> idx=0 row=4 col=5 } dst={ type=CARGO item=ItemBase<4318cb70> parent=Clothing<37c02dd0> idx=0 row=4 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=0 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing<37c02dd0> idx=0 row=1 col=6 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing<37c02dd0> idx=0 row=1 col=6 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Appleto cargo of target=Clothing row=2 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Apple parent=Clothing<37c02dd0> idx=0 row=0 col=6 } dst={ type=CARGO item=Apple parent=Clothing idx=0 row=2 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Apple parent=Clothing<37c02dd0> idx=0 row=0 col=6 } dst={ type=CARGO item=Apple parent=Clothing idx=0 row=2 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Hatchet<37bddbb0>to cargo of target=Clothing<37c02dd0> row=0 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet<37bddbb0> parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=Hatchet<37bddbb0> parent=Clothing<37c02dd0> idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet<37bddbb0> parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=Hatchet<37bddbb0> parent=Clothing<37c02dd0> idx=0 row=0 col=5 } SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Apple parent=Clothing idx=0 row=2 col=7 } src2={ type=HANDS item=AKM<20309390> parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 8 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Inventory::EEInit - Man=SurvivorBase<481d0120> item=ItemInventory SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=AKM<4c1a9830> pos=(6344.99, 305.039, 7785.52) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=AKM<4c1a9830> parent=SurvivorBase slot=-761289206 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=AKM<4c1a9830> pos=(6344.99, 305.039, 7785.52) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=AKM<4c1a9830> parent=SurvivorBase slot=-761289206 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=AKM<4c1a2730> pos=(6345.84, 305.993, 7782.21) dir=(-0.653304, -0.270543, -0.270543, 0.653304) } dst={ type=CARGO item=AKM<4c1a2730> parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=AKM<4c1a2730> pos=(6345.84, 305.993, 7782.21) dir=(-0.653304, -0.270543, -0.270543, 0.653304) } dst={ type=CARGO item=AKM<4c1a2730> parent=Clothing idx=0 row=0 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<43174d80> pos=(6346.74, 305.947, 7783.76) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing<43174d80> parent=Clothing idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<43174d80> pos=(6346.74, 305.947, 7783.76) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing<43174d80> parent=Clothing idx=0 row=3 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Clothing<43174d80>to cargo of target=Clothing<3ef69710> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<43174d80> parent=Clothing idx=0 row=3 col=0 } dst={ type=CARGO item=Clothing<43174d80> parent=Clothing<3ef69710> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<43174d80> parent=Clothing idx=0 row=3 col=0 } dst={ type=CARGO item=Clothing<43174d80> parent=Clothing<3ef69710> idx=0 row=0 col=0 } SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Hatchet<37bddbb0> parent=Clothing<37c02dd0> idx=0 row=0 col=5 } src2={ type=HANDS item=AKM<20309390> parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_45ACP<288da720> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Ammo_45ACP<288da720> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_45ACP<288da720> parent=ZmbM_PatrolNormal_Base<3fa6e250> idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_45ACP<288da720> parent=Clothing<37c02dd0> idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_45ACP<288da720> parent=ZmbM_PatrolNormal_Base<3fa6e250> idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_45ACP<288da720> parent=Clothing<37c02dd0> idx=0 row=0 col=5 } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=AKM<20309390> parent=Clothing idx=0 row=3 col=0 }src2={ type=ATTACHMENT item=AKM<4c1a9830> parent=SurvivorBase slot=-761289206 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=AKM<20309390> parent=Clothing idx=0 row=3 col=0 }dst1={ type=ATTACHMENT item=AKM<20309390> parent=SurvivorBase slot=-761289206 }src2={ type=ATTACHMENT item=AKM<4c1a9830> p SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=AKM<20309390> parent=SurvivorBase slot=-761289206 } src2={ type=HANDS item=Hatchet<37bddbb0> parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Hatchet<37bddbb0> parent=Clothing<37c02dd0> idx=0 row=1 col=5 } src2={ type=HANDS item=AKM<20309390> parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemBase SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=ItemBase SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=ZmbM_SoldierNormal_Base<3fa88a70> idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase parent=Clothing<37c02dd0> idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=ZmbM_SoldierNormal_Base<3fa88a70> idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase parent=Clothing<37c02dd0> idx=0 row=0 col=6 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_45ACP<288dcd00> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Ammo_45ACP<288dcd00> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_45ACP<288dcd00> parent=ZmbM_PatrolNormal_Base<3faa4fd0> idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_45ACP<288dcd00> parent=Clothing<37c02dd0> idx=0 row=1 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_45ACP<288dcd00> parent=ZmbM_PatrolNormal_Base<3faa4fd0> idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_45ACP<288dcd00> parent=Clothing<37c02dd0> idx=0 row=1 col=5 } SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=AKM<20309390> parent=SurvivorBase slot=-761289206 } src2={ type=HANDS item=Hatchet<37bddbb0> parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Drop(PREDICTIVE) item=AKM<4c1a9830> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=AKM<4c1a9830> parent=Clothing idx=0 row=3 col=0 } dst={ type=GROUND item=AKM<4c1a9830> pos=(6319.12, 305.029, 7779.78) dir=(-0.276278, -0.63798, 0.652148, -0.30225) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=AKM<4c1a9830> parent=Clothing idx=0 row=3 col=0 } dst={ type=GROUND item=AKM<4c1a9830> pos=(6319.12, 305.029, 7779.78) dir=(-0.276278, -0.63798, 0.652148, -0.30225) } SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<4317df00> pos=(6314.69, 305.194, 7786.75) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing<4317df00> parent=Clothing idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<4317df00> pos=(6314.69, 305.194, 7786.75) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing<4317df00> parent=Clothing idx=0 row=3 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase<481d0120> item=ItemInventory SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base pos=(6202.51, 331.997, 8019.23) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base parent=Clothing<37c02dd0> idx=0 row=1 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base pos=(6202.51, 331.997, 8019.23) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base parent=Clothing<37c02dd0> idx=0 row=1 col=6 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=Clothing<43174d80> parent=SurvivorBase }src2={ type=ATTACHMENT item=Clothing<3ef69710> parent=SurvivorBase slot=5612719 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=AKM<4c1a2730>to cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=AKM<4c1a2730> parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=AKM<4c1a2730> parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=AKM<4c1a2730> parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=AKM<4c1a2730> parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Drop(PREDICTIVE) item=AKM<4c1a2730> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=AKM<4c1a2730> parent=Clothing idx=0 row=0 col=0 } dst={ type=GROUND item=AKM<4c1a2730> pos=(6120.8, 341.268, 8103.39) dir=(-0.706119, 0.00844138, 0.0872132, 0.702651) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=AKM<4c1a2730> parent=Clothing idx=0 row=0 col=0 } dst={ type=GROUND item=AKM<4c1a2730> pos=(6120.8, 341.268, 8103.39) dir=(-0.706119, 0.00844138, 0.0872132, 0.702651) } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 8 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : NetID: 07 SCRIPT : OnMissionFinish SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : ~DayZGame() --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 26.11. 17:53:39 SCRIPT : Registered 361 temporary action enum(s), UAN==361 SCRIPT : CreateGame() SCRIPT : Loading Inc: 1 SCRIPT (W): @"scripts/4_World/classes\basebuilding\construction.c,570": Unsafe down-casting, use 'ItemBase.Cast' for safe down-casting SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: mpmissions\__cur_mp.ChernarusPlus\mission.c SCRIPT : SyncEvents -> RegisterEvents SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Hatchet parent=Clothing idx=0 row=0 col=8 } src2={ type=HANDS item=AKM parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_45ACP SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Ammo_45ACP SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_45ACP parent=ZmbM_PatrolNormal_Base idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing<97611080> idx=0 row=1 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_45ACP parent=ZmbM_PatrolNormal_Base idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing<97611080> idx=0 row=1 col=6 } SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=AKM parent=SurvivorBase slot=-761289206 } src2={ type=HANDS item=Hatchet parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Hatchet parent=Clothing idx=0 row=0 col=7 } src2={ type=HANDS item=AKM parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=AKM parent=SurvivorBase slot=-761289206 } src2={ type=HANDS item=Hatchet parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Drop(JUNCTURE) item=ItemBase SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(6348.62, 305.066, 7782.32) dir=(0, 0, 0, 1) } dst={ type=GROUND item=ItemBase pos=(6348.95, 305.066, 7783.66) dir=(-0.0269006, 0.706595, -0.706595, -0.0269006 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(6348.62, 305.066, 7782.32) dir=(0, 0, 0, 1) } dst={ type=GROUND item=ItemBase pos=(6348.95, 305.066, 7783.66) dir=(-0.0269006, 0.706595, -0.706595, -0.0269 SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=M4A1 pos=(6349.66, 305.029, 7784.92) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=M4A1 parent=SurvivorBase slot=-761289206 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=M4A1 pos=(6349.66, 305.029, 7784.92) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=M4A1 parent=SurvivorBase slot=-761289206 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Clothingto cargo of target=Clothing row=5 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=3 col=0 } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=5 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=3 col=0 } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=5 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Hatchetto cargo of target=Clothing row=6 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet parent=Clothing idx=0 row=0 col=7 } dst={ type=CARGO item=Hatchet parent=Clothing idx=0 row=6 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet parent=Clothing idx=0 row=0 col=7 } dst={ type=CARGO item=Hatchet parent=Clothing idx=0 row=6 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=M4A1to cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=M4A1 parent=SurvivorBase slot=-761289206 } dst={ type=CARGO item=M4A1 parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=M4A1 parent=SurvivorBase slot=-761289206 } dst={ type=CARGO item=M4A1 parent=Clothing idx=0 row=0 col=0 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Drop(PREDICTIVE) item=M4A1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=M4A1 parent=Clothing idx=0 row=0 col=0 } dst={ type=GROUND item=M4A1 pos=(6226.15, 301.023, 7736.21) dir=(0.622158, -0.337026, 0.336576, 0.621328) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=M4A1 parent=Clothing idx=0 row=0 col=0 } dst={ type=GROUND item=M4A1 pos=(6226.15, 301.023, 7736.21) dir=(0.622158, -0.337026, 0.336576, 0.621328) } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Hacksaw pos=(6232.22, 301.205, 7727.27) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Hacksaw parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Hacksaw pos=(6232.22, 301.205, 7727.27) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Hacksaw parent=Clothing idx=0 row=0 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Hatchet parent=Clothing idx=0 row=6 col=7 } src2={ type=HANDS item=AKM parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=AKM parent=SurvivorBase slot=-761289206 } src2={ type=HANDS item=Hatchet parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Hatchet parent=Clothing idx=0 row=0 col=4 } src2={ type=HANDS item=AKM parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=AKM parent=SurvivorBase slot=-761289206 } src2={ type=HANDS item=Hatchet parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Hatchetto cargo of target=Clothing row=0 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=Hatchet parent=Clothing idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=Hatchet parent=Clothing idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_45ACPto cargo of target=Clothing row=2 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP parent=Clothing<97611080> idx=0 row=1 col=5 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP parent=Clothing<97611080> idx=0 row=1 col=5 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_45ACPto cargo of target=Clothing row=2 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP parent=Clothing<97611080> idx=0 row=1 col=6 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP parent=Clothing<97611080> idx=0 row=1 col=6 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Hatchetto cargo of target=Clothing<97611080> row=1 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=Hatchet parent=Clothing<97611080> idx=0 row=1 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=Hatchet parent=Clothing<97611080> idx=0 row=1 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=BatteryChargerto cargo of target=Clothing row=0 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=BatteryCharger pos=(6229.02, 297.249, 7593.64) dir=(0, 0, 0, 1) } dst={ type=CARGO item=BatteryCharger parent=Clothing idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=BatteryCharger pos=(6229.02, 297.249, 7593.64) dir=(0, 0, 0, 1) } dst={ type=CARGO item=BatteryCharger parent=Clothing idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Hacksawto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Hacksaw parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Hacksaw parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Hacksaw parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Hacksaw parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_45ACPto cargo of target=Clothing row=0 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=2 col=2 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=2 col=2 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_45ACPto cargo of target=Clothing row=1 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=2 col=1 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=1 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=2 col=1 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=1 col=4 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : NetID: 013 SCRIPT : OnMissionFinish SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: mpmissions\__cur_mp.ChernarusPlus\mission.c SCRIPT : SyncEvents -> RegisterEvents SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterBottle<44b977e0>to cargo of target=Clothing row=0 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterBottle<44b977e0> parent=SurvivorBase } dst={ type=CARGO item=WaterBottle<44b977e0> parent=Clothing idx=0 row=0 col=5 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=XmasLightsto cargo of target=Clothing row=2 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=XmasLights pos=(8261.08, 466.699, 9070.05) dir=(-0.575642, -0.410653, -0.410653, 0.575642) } dst={ type=CARGO item=XmasLights parent=Clothing idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=XmasLights pos=(8261.08, 466.699, 9070.05) dir=(-0.575642, -0.410653, -0.410653, 0.575642) } dst={ type=CARGO item=XmasLights parent=Clothing idx=0 row=2 col=0 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=XmasLightsto cargo of target=Clothing row=2 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=XmasLights parent=SurvivorBase } dst={ type=CARGO item=XmasLights parent=Clothing idx=0 row=2 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=PurificationTablets pos=(8292.81, 412.811, 9721.86) dir=(-0.261844, 0.656839, -0.656839, -0.261844) } dst={ type=CARGO item=PurificationTablets parent=Clothing id SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=PurificationTablets pos=(8292.81, 412.811, 9721.86) dir=(-0.261844, 0.656839, -0.656839, -0.261844) } dst={ type=CARGO item=PurificationTablets parent=Clothing SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Heatpack pos=(8291.27, 412.838, 9721.57) dir=(0.629205, 0.322647, -0.322647, 0.629205) } dst={ type=CARGO item=Heatpack parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Heatpack pos=(8291.27, 412.838, 9721.57) dir=(0.629205, 0.322647, -0.322647, 0.629205) } dst={ type=CARGO item=Heatpack parent=Clothing idx=0 row=0 col=1 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=7 }src2={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=1 col=4 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=7 }dst1={ type=CARGO item=ItemBase parent=Clothing idx=0 row=1 col=4 }src2={ type=CARGO item=Ammo_45ACPto cargo of target=Clothing row=2 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=0 col=7 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=0 col=7 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=0 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=1 col=4 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=1 col=4 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterBottle<44b977e0>to cargo of target=Clothing row=2 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterBottle<44b977e0> parent=Clothing idx=0 row=0 col=5 } dst={ type=CARGO item=WaterBottle<44b977e0> parent=Clothing idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterBottle<44b977e0> parent=Clothing idx=0 row=0 col=5 } dst={ type=CARGO item=WaterBottle<44b977e0> parent=Clothing idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Heatpackto cargo of target=Clothing row=1 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Heatpack parent=SurvivorBase } dst={ type=CARGO item=Heatpack parent=Clothing idx=0 row=1 col=4 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Heatpackto cargo of target=Clothing row=1 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Heatpack parent=SurvivorBase } dst={ type=CARGO item=Heatpack parent=Clothing idx=0 row=1 col=4 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(8563.15, 357.795, 10317.1) dir=(-0.507552, -0.492332, -0.492332, 0.507552) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(8563.15, 357.795, 10317.1) dir=(-0.507552, -0.492332, -0.492332, 0.507552) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=1 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(8839.95, 269.244, 10950.5) dir=(-0.410184, 0.575977, 0.575977, 0.410184) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(8839.95, 269.244, 10950.5) dir=(-0.410184, 0.575977, 0.575977, 0.410184) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=2 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Drop(PREDICTIVE) item=Heatpack SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Heatpack parent=Clothing idx=0 row=1 col=4 } dst={ type=GROUND item=Heatpack pos=(8765.1, 225.315, 11564.8) dir=(-0.694129, 0.134853, 0.134853, 0.694129) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Heatpack parent=Clothing idx=0 row=1 col=4 } dst={ type=GROUND item=Heatpack pos=(8765.1, 225.315, 11564.8) dir=(-0.694129, 0.134853, 0.134853, 0.694129) } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SardinesCan SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=SardinesCan SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SardinesCan parent=ZmbF_JoggerSkinny_Base idx=0 row=0 col=0 } dst={ type=CARGO item=SardinesCan parent=Clothing idx=0 row=1 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SardinesCan parent=ZmbF_JoggerSkinny_Base idx=0 row=0 col=0 } dst={ type=CARGO item=SardinesCan parent=Clothing idx=0 row=1 col=5 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Hacksawto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Hacksaw parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Hacksaw parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Hacksaw parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Hacksaw parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Hatchet parent=Clothing idx=0 row=1 col=1 }src2={ type=CARGO item=SardinesCan parent=Clothing idx=0 row=1 col=5 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=Hatchet parent=Clothing idx=0 row=1 col=1 }dst1={ type=CARGO item=Hatchet parent=Clothing idx=0 row=1 col=5 }src2={ type=CARGO item=SardinesCanto cargo of target=Clothing row=5 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterBottle<44b977e0> parent=Clothing idx=0 row=2 col=3 } dst={ type=CARGO item=WaterBottle<44b977e0> parent=Clothing idx=0 row=5 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterBottle<44b977e0> parent=Clothing idx=0 row=2 col=3 } dst={ type=CARGO item=WaterBottle<44b977e0> parent=Clothing idx=0 row=5 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothingto cargo of target=Clothing row=2 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(8820.79, 221.778, 11608.5) dir=(0, -0.283772, -0, 0.958892) } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(8820.79, 221.778, 11608.5) dir=(0, -0.283772, -0, 0.958892) } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=2 col=0 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=XmasLights pos=(8798.13, 221.879, 11652) dir=(0.484464, 0.515068, 0.515068, -0.484464) } dst={ type=CARGO item=XmasLights parent=Clothing idx=0 row=1 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=XmasLights pos=(8798.13, 221.879, 11652) dir=(0.484464, 0.515068, 0.515068, -0.484464) } dst={ type=CARGO item=XmasLights parent=Clothing idx=0 row=1 col=5 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBaseto cargo of target=Clothing row=8 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing<975fe770> idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=8 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing<975fe770> idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=8 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=XmasLightsto cargo of target=Clothing row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=XmasLights parent=Clothing idx=0 row=1 col=5 } dst={ type=CARGO item=XmasLights parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=XmasLights parent=Clothing idx=0 row=1 col=5 } dst={ type=CARGO item=XmasLights parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Drop(PREDICTIVE) item=Clothing SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=6119694 } dst={ type=GROUND item=Clothing pos=(8797.72, 221.767, 11650.4) dir=(-8.57887e-09, 0.991262, 2.3339e-08, 0.13191 SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=6119694 } dst={ type=GROUND item=Clothing pos=(8797.72, 221.767, 11650.4) dir=(-8.57887e-09, 0.991262, 2.3339e-08, 0.13 SCRIPT : enable - false SCRIPT : enable - false SCRIPT : enable - false SCRIPT : enable - false SCRIPT : [inv] I::Take2Att(JUNCTURE) item=Clothing SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Clothing SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Clothing SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(8797.72, 221.767, 11650.4) dir=(-8.57887e-09, 0.991262, 2.3339e-08, 0.13191) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=6119694 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(8797.72, 221.767, 11650.4) dir=(-8.57887e-09, 0.991262, 2.3339e-08, 0.13191) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=61196 SCRIPT : enable - true SCRIPT : enable - true SCRIPT : enable - true SCRIPT : enable - true SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=PeachesCan SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=PeachesCan SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PeachesCan parent=ZmbF_JoggerSkinny_Base idx=0 row=0 col=0 } dst={ type=CARGO item=PeachesCan parent=Clothing idx=0 row=1 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PeachesCan parent=ZmbF_JoggerSkinny_Base idx=0 row=0 col=0 } dst={ type=CARGO item=PeachesCan parent=Clothing idx=0 row=1 col=4 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=PeachesCan SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=PeachesCan SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PeachesCan parent=ZmbM_FarmerFat_Base idx=0 row=0 col=0 } dst={ type=CARGO item=PeachesCan parent=Clothing idx=0 row=1 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PeachesCan parent=ZmbM_FarmerFat_Base idx=0 row=0 col=0 } dst={ type=CARGO item=PeachesCan parent=Clothing idx=0 row=1 col=5 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=1 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=ItemBase parent=SurvivorBase } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=1 col=7 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=PeachesCan<97608b20>to cargo of target=Clothing row=3 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PeachesCan<97608b20> parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=PeachesCan<97608b20> parent=Clothing idx=0 row=3 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PeachesCan<97608b20> parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=PeachesCan<97608b20> parent=Clothing idx=0 row=3 col=5 } SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Shovel<9760cdd0> pos=(8866.12, 221.571, 11671.1) dir=(-0.157214, 0.689408, -0.689408, -0.157214) }src2={ type=ATTACHMENT item=ItemBase parent=SurvivorBase slot SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=Shovel<9760cdd0> pos=(8866.12, 221.571, 11671.1) dir=(-0.157214, 0.689408, -0.689408, -0.157214) }dst1={ type=ATTACHMENT item=Shovel<9760cdd0> parent=SurvivorBase slot=209551192 }src SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 10 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 10 SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Edible_Baseto cargo of target=Clothing row=1 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Edible_Base parent=SurvivorBase } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=1 col=5 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=PeachesCan parent=Clothing idx=0 row=1 col=4 }src2={ type=HANDS item=Edible_Base parent=SurvivorBase } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 10 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 10 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 10 SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Apple<975fb6f0> pos=(8757.38, 214.886, 11735.3) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Apple<975fb6f0> parent=Clothing idx=0 row=3 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Apple<975fb6f0> pos=(8757.38, 214.886, 11735.3) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Apple<975fb6f0> parent=Clothing idx=0 row=3 col=5 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Apple<97602a20> pos=(8764.81, 214.845, 11738.2) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Apple<97602a20> parent=Clothing idx=0 row=3 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Apple<97602a20> pos=(8764.81, 214.845, 11738.2) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Apple<97602a20> parent=Clothing idx=0 row=3 col=6 } SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 9 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Matchbox pos=(8718.91, 206.638, 11863.9) dir=(0, 0.371061, 0, 0.928608) } dst={ type=CARGO item=Matchbox parent=Clothing idx=0 row=4 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Matchbox pos=(8718.91, 206.638, 11863.9) dir=(0, 0.371061, 0, 0.928608) } dst={ type=CARGO item=Matchbox parent=Clothing idx=0 row=4 col=5 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=PeachesCan<97614710> pos=(8652.07, 202.409, 11890.2) dir=(0.69092, -0.150431, 0.150431, 0.69092) } dst={ type=CARGO item=PeachesCan<97614710> parent=Clothing idx=0 row=1 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=PeachesCan<97614710> pos=(8652.07, 202.409, 11890.2) dir=(0.69092, -0.150431, 0.150431, 0.69092) } dst={ type=CARGO item=PeachesCan<97614710> parent=Clothing idx=0 row=1 col=4 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_CZ75_15Rnd<419cc950> pos=(8648.82, 201.523, 11880.4) dir=(0.623544, -0.333457, 0.333457, 0.623544) } dst={ type=CARGO item=Mag_CZ75_15Rnd<419cc950> parent=Clothing idx=0 row=0 co SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_CZ75_15Rnd<419cc950> pos=(8648.82, 201.523, 11880.4) dir=(0.623544, -0.333457, 0.333457, 0.623544) } dst={ type=CARGO item=Mag_CZ75_15Rnd<419cc950> parent=Clothing idx=0 row=0 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=CZ75_Baseto cargo of target=Clothing row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CZ75_Base parent=SurvivorBase } dst={ type=CARGO item=CZ75_Base parent=Clothing idx=0 row=0 col=2 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : OnDrop InventoryQuickbar SCRIPT : OnDrop InventoryQuickbar SCRIPT : OnDrop InventoryQuickbar SCRIPT : OnDrop InventoryQuickbar SCRIPT : OnDrop InventoryQuickbar SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 6 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 6 SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 10 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 10 SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Edible_Baseto cargo of target=Clothing row=3 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=3 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=3 col=6 } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Tomato pos=(8628.45, 204.589, 11876) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Tomato parent=Clothing idx=0 row=3 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Tomato pos=(8628.45, 204.589, 11876) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Tomato parent=Clothing idx=0 row=3 col=5 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 9 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 9 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 8 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : Inventory::EEInit - Man=SurvivorBase<3cab73a0> item=ItemInventory SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(8549.4, 195.07, 11901.6) dir=(0.603093, -0.36916, 0.36916, 0.603093) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=1 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(8549.4, 195.07, 11901.6) dir=(0.603093, -0.36916, 0.36916, 0.603093) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=1 col=5 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Inventory::EEInit - Man=SurvivorBase<58542040> item=ItemInventory<3d926d00> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [hndfsm] SlotToAnimType - not animated slot in src_loc={ type=ATTACHMENT item=HatchbackWheel<4062b840> parent=OffroadHatchback slot=2001248129 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 10 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 10 SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=CamoNet<405f4930> pos=(9555.93, 242.832, 11826.8) dir=(0, 0.973457, 0, -0.228872) } dst={ type=CARGO item=CamoNet<405f4930> parent=Clothing idx=0 row=1 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=CamoNet<405f4930> pos=(9555.93, 242.832, 11826.8) dir=(0, 0.973457, 0, -0.228872) } dst={ type=CARGO item=CamoNet<405f4930> parent=Clothing idx=0 row=1 col=6 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Hatchet parent=Clothing idx=0 row=5 col=8 } src2={ type=HANDS item=Flashlight parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Flashlight parent=Clothing idx=0 row=4 col=1 } src2={ type=HANDS item=Hatchet parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Hatchet parent=Clothing idx=0 row=5 col=8 } src2={ type=HANDS item=Flashlight parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<4b203060> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(8687.62, 105.244, 12850.7) dir=(0, 0.171817, 0, 0.985129) } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=3 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(8687.62, 105.244, 12850.7) dir=(0, 0.171817, 0, 0.985129) } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=3 col=5 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(8689.78, 105.952, 12849.3) dir=(0, -0.532661, -0, 0.846329) } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=4 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(8689.78, 105.952, 12849.3) dir=(0, -0.532661, -0, 0.846329) } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=4 col=1 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : OnMissionFinish SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : ~DayZGame() --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 27.11. 10:29:50 SCRIPT : Registered 361 temporary action enum(s), UAN==361 SCRIPT : CreateGame() SCRIPT : Loading Inc: 1 SCRIPT (W): @"scripts/4_World/classes\basebuilding\construction.c,570": Unsafe down-casting, use 'ItemBase.Cast' for safe down-casting SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: mpmissions\__cur_mp.ChernarusPlus\mission.c SCRIPT : SyncEvents -> RegisterEvents SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : PlayerBase.c OnSingleUse SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Hatchet<459ade10> parent=Clothing<459b32f0> idx=0 row=5 col=8 } src2={ type=HANDS item=Flashlight<459b1ab0> parent=SurvivorBase<263faab0> } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : material = LongWoodenStick; quantity = 1 SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Rag<459a7700>to cargo of target=Clothing<459a64d0> row=3 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Rag<459a7700> parent=SurvivorBase<263faab0> } dst={ type=CARGO item=Rag<459a7700> parent=Clothing<459a64d0> idx=0 row=3 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Matchbox<459aa780>to cargo of target=Clothing<459a64d0> row=4 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Matchbox<459aa780> parent=SurvivorBase<263faab0> } dst={ type=CARGO item=Matchbox<459aa780> parent=Clothing<459a64d0> idx=0 row=4 col=3 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Clothing<459ae420>to cargo of target=Clothing<459b32f0> row=2 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Clothing<459ae420> parent=SurvivorBase<263faab0> } dst={ type=CARGO item=Clothing<459ae420> parent=Clothing<459b32f0> idx=0 row=2 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT (E): NULL pointer to instance Class: 'ActionAttachOnProxy' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionattachonproxy.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:433 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1717 SCRIPT (E): NULL pointer to instance Class: 'ActionAttachOnProxy' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionattachonproxy.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:433 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1717 SCRIPT (E): NULL pointer to instance Class: 'ActionAttachOnProxy' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionattachonproxy.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:433 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1717 SCRIPT (E): NULL pointer to instance Class: 'ActionAttachOnProxy' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionattachonproxy.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:433 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1717 SCRIPT (E): NULL pointer to instance Class: 'ActionAttachOnProxy' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionattachonproxy.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:433 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1717 SCRIPT (E): NULL pointer to instance Class: 'ActionAttachOnProxy' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionattachonproxy.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:433 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1717 SCRIPT (E): NULL pointer to instance Class: 'ActionAttachOnProxy' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionattachonproxy.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:433 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1717 SCRIPT (E): NULL pointer to instance Class: 'ActionAttachOnProxy' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionattachonproxy.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:433 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1717 SCRIPT (E): NULL pointer to instance Class: 'ActionAttachOnProxy' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionattachonproxy.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:433 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1717 SCRIPT (E): NULL pointer to instance Class: 'ActionAttachOnProxy' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionattachonproxy.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:433 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1717 SCRIPT (E): NULL pointer to instance Class: 'ActionAttachOnProxy' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionattachonproxy.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:433 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1717 SCRIPT (E): NULL pointer to instance Class: 'ActionAttachOnProxy' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionattachonproxy.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:433 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1717 SCRIPT (E): NULL pointer to instance Class: 'ActionAttachOnProxy' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionattachonproxy.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:433 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1717 SCRIPT (E): NULL pointer to instance Class: 'ActionAttachOnProxy' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionattachonproxy.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:433 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1717 SCRIPT (E): NULL pointer to instance Class: 'ActionAttachOnProxy' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionattachonproxy.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:433 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1717 SCRIPT (E): NULL pointer to instance Class: 'ActionAttachOnProxy' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionattachonproxy.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:433 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1717 SCRIPT (E): NULL pointer to instance Class: 'ActionAttachOnProxy' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionattachonproxy.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:433 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1717 SCRIPT (E): NULL pointer to instance Class: 'ActionAttachOnProxy' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionattachonproxy.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:433 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1717 SCRIPT (E): NULL pointer to instance Class: 'ActionAttachOnProxy' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionattachonproxy.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:433 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1717 SCRIPT (E): NULL pointer to instance Class: 'ActionAttachOnProxy' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionattachonproxy.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:433 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1717 SCRIPT (E): NULL pointer to instance Class: 'ActionAttachOnProxy' Function: 'ActionCondition' Stack trace: scripts/4_World/classes\useractionscomponent\actions\singleuse\actionattachonproxy.c:33 scripts/4_World/classes\useractionscomponent\actionbase.c:433 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:373 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:306 scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:83 scripts/4_World/entities\manbase\playerbase.c:1717 SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=CamoNet<459aad90>to cargo of target=Clothing<459a64d0> row=1 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CamoNet<459aad90> parent=SurvivorBase<263faab0> } dst={ type=CARGO item=CamoNet<459aad90> parent=Clothing<459a64d0> idx=0 row=1 col=6 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2Target(PREDICTIVE) item=KitchenKnife<459aa170> SCRIPT : [inv] I::Take2Target(PREDICTIVE) target=MilitaryBoots_ColorBase<459b26d0> item=KitchenKnife<459aa170> Warning - no room for item in target SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=KitchenKnife<459aa170>to cargo of target=Clothing<459a64d0> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=KitchenKnife<459aa170> parent=SurvivorBase<263faab0> } dst={ type=CARGO item=KitchenKnife<459aa170> parent=Clothing<459a64d0> idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Matchbox<459d05c0> pos=(6689.07, 377.928, 14520.6) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Matchbox<459d05c0> parent=Clothing<459a64d0> idx=0 row=2 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Matchbox<459d05c0> pos=(6689.07, 377.928, 14520.6) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Matchbox<459d05c0> parent=Clothing<459a64d0> idx=0 row=2 col=6 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Apple<221a6580> pos=(6690.39, 378.39, 14373.9) dir=(0, 0.958824, 0, -0.284002) } dst={ type=CARGO item=Apple<221a6580> parent=Clothing<459a64d0> idx=0 row=4 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Apple<221a6580> pos=(6690.39, 378.39, 14373.9) dir=(0, 0.958824, 0, -0.284002) } dst={ type=CARGO item=Apple<221a6580> parent=Clothing<459a64d0> idx=0 row=4 col=5 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Apple<221a9c10> pos=(6705.62, 376.642, 14294.6) dir=(0, 0.960841, 0, -0.2771) } dst={ type=CARGO item=Apple<221a9c10> parent=Clothing<459a64d0> idx=0 row=4 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Apple<221a9c10> pos=(6705.62, 376.642, 14294.6) dir=(0, 0.960841, 0, -0.2771) } dst={ type=CARGO item=Apple<221a9c10> parent=Clothing<459a64d0> idx=0 row=4 col=6 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_762x39<233c0510> pos=(6691.06, 378.001, 14298.5) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_762x39<233c0510> parent=Clothing<459b32f0> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_762x39<233c0510> pos=(6691.06, 378.001, 14298.5) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_762x39<233c0510> parent=Clothing<459b32f0> idx=0 row=0 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_762x39<233c0510>to cargo of target=Clothing<459b32f0> row=1 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x39<233c0510> parent=Clothing<459b32f0> idx=0 row=0 col=3 } dst={ type=CARGO item=Ammo_762x39<233c0510> parent=Clothing<459b32f0> idx=0 row=1 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x39<233c0510> parent=Clothing<459b32f0> idx=0 row=0 col=3 } dst={ type=CARGO item=Ammo_762x39<233c0510> parent=Clothing<459b32f0> idx=0 row=1 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_45ACP<461c4360>to cargo of target=Clothing<459b5140> row=2 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP<461c4360> parent=Clothing<459b5140> idx=0 row=0 col=4 } dst={ type=CARGO item=Ammo_45ACP<461c4360> parent=Clothing<459b5140> idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP<461c4360> parent=Clothing<459b5140> idx=0 row=0 col=4 } dst={ type=CARGO item=Ammo_45ACP<461c4360> parent=Clothing<459b5140> idx=0 row=2 col=1 } SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<221b5800> pos=(6741.44, 376.009, 14355.1) dir=(-0.64467, -0.290518, -0.290518, 0.64467) } dst={ type=CARGO item=ItemBase<221b5800> parent=Clothing<459b32f0> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<221b5800> pos=(6741.44, 376.009, 14355.1) dir=(-0.64467, -0.290518, -0.290518, 0.64467) } dst={ type=CARGO item=ItemBase<221b5800> parent=Clothing<459b32f0> idx=0 row=0 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<221aba60> pos=(6769.75, 376.039, 14341.3) dir=(0.274515, 0.651645, 0.651645, -0.274516) } dst={ type=CARGO item=ItemBase<221aba60> parent=Clothing<459b32f0> idx=0 row=1 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<221aba60> pos=(6769.75, 376.039, 14341.3) dir=(0.274515, 0.651645, 0.651645, -0.274516) } dst={ type=CARGO item=ItemBase<221aba60> parent=Clothing<459b32f0> idx=0 row=1 col=2 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<221af700> pos=(6803.63, 375.27, 14248.2) dir=(0.0902259, 0.701327, -0.701327, 0.090226) } dst={ type=CARGO item=ItemBase<221af700> parent=Clothing<459b32f0> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<221af700> pos=(6803.63, 375.27, 14248.2) dir=(0.0902259, 0.701327, -0.701327, 0.090226) } dst={ type=CARGO item=ItemBase<221af700> parent=Clothing<459b32f0> idx=0 row=0 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_CZ75_15Rnd<233bfec0> pos=(6737.49, 377.86, 14238.4) dir=(-0.706963, 0.014236, 0.014236, 0.706963) } dst={ type=CARGO item=Mag_CZ75_15Rnd<233bfec0> parent=Clothing<459b32f0> idx=0 row=5 col SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_CZ75_15Rnd<233bfec0> pos=(6737.49, 377.86, 14238.4) dir=(-0.706963, 0.014236, 0.014236, 0.706963) } dst={ type=CARGO item=Mag_CZ75_15Rnd<233bfec0> parent=Clothing<459b32f0> idx=0 row=5 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_CZ75_15Rnd<233bfec0>to cargo of target=Clothing<459b32f0> row=0 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd<233bfec0> parent=Clothing<459b32f0> idx=0 row=5 col=8 } dst={ type=CARGO item=Mag_CZ75_15Rnd<233bfec0> parent=Clothing<459b32f0> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd<233bfec0> parent=Clothing<459b32f0> idx=0 row=5 col=8 } dst={ type=CARGO item=Mag_CZ75_15Rnd<233bfec0> parent=Clothing<459b32f0> idx=0 row=0 col=3 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 8 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SpaghettiCan<221c68d0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=SpaghettiCan<221c68d0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan<221c68d0> parent=ZmbF_VillagerOld_Base idx=0 row=0 col=0 } dst={ type=CARGO item=SpaghettiCan<221c68d0> parent=Clothing<459b32f0> idx=0 row=5 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan<221c68d0> parent=ZmbF_VillagerOld_Base idx=0 row=0 col=0 } dst={ type=CARGO item=SpaghettiCan<221c68d0> parent=Clothing<459b32f0> idx=0 row=5 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Clothing<459ab3a0>to cargo of target=Clothing<459b4520> row=1 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<459ab3a0> parent=Clothing<459a64d0> idx=0 row=3 col=5 } dst={ type=CARGO item=Clothing<459ab3a0> parent=Clothing<459b4520> idx=0 row=1 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<459ab3a0> parent=Clothing<459a64d0> idx=0 row=3 col=5 } dst={ type=CARGO item=Clothing<459ab3a0> parent=Clothing<459b4520> idx=0 row=1 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=SpaghettiCan<221c68d0>to cargo of target=Clothing<459b4520> row=1 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SpaghettiCan<221c68d0> parent=Clothing<459b32f0> idx=0 row=5 col=8 } dst={ type=CARGO item=SpaghettiCan<221c68d0> parent=Clothing<459b4520> idx=0 row=1 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SpaghettiCan<221c68d0> parent=Clothing<459b32f0> idx=0 row=5 col=8 } dst={ type=CARGO item=SpaghettiCan<221c68d0> parent=Clothing<459b4520> idx=0 row=1 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Edible_Base<221c8110>to cargo of target=Clothing<459a64d0> row=3 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<221c8110> parent=ZmbM_Jacket_Base idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<221c8110> parent=Clothing<459a64d0> idx=0 row=3 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<221c8110> parent=ZmbM_Jacket_Base idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<221c8110> parent=Clothing<459a64d0> idx=0 row=3 col=5 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Edible_Base<221c8110> parent=Clothing<459a64d0> idx=0 row=3 col=5 } src2={ type=HANDS item=Hatchet<459ade10> parent=SurvivorBase<263faab0> } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 8 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string error2 = 'Error! Object 'ZmbF_MilkMaidOld_Black' with model file: milkmaid_old_f.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : string error2 = 'Error! Object 'ZmbF_MilkMaidOld_Black' with model file: milkmaid_old_f.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=OrienteeringCompass<221c6ee0> pos=(6536.52, 369.35, 14379.8) dir=(0, 0, 0, 1) } dst={ type=CARGO item=OrienteeringCompass<221c6ee0> parent=Clothing<459a64d0> idx=0 row=3 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=OrienteeringCompass<221c6ee0> pos=(6536.52, 369.35, 14379.8) dir=(0, 0, 0, 1) } dst={ type=CARGO item=OrienteeringCompass<221c6ee0> parent=Clothing<459a64d0> idx=0 row=3 col=5 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<459ad1f0>to cargo of target=Clothing<459b4520> row=1 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=ItemBase<459ad1f0> parent=SurvivorBase<263faab0> } dst={ type=CARGO item=ItemBase<459ad1f0> parent=Clothing<459b4520> idx=0 row=1 col=7 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Clothing<459ab3a0>to cargo of target=Clothing<459b4520> row=1 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<459ab3a0> parent=Clothing<459b4520> idx=0 row=1 col=2 } dst={ type=CARGO item=Clothing<459ab3a0> parent=Clothing<459b4520> idx=0 row=1 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<459ab3a0> parent=Clothing<459b4520> idx=0 row=1 col=2 } dst={ type=CARGO item=Clothing<459ab3a0> parent=Clothing<459b4520> idx=0 row=1 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<459ad1f0>to cargo of target=Clothing<459b4520> row=0 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<459ad1f0> parent=Clothing<459b4520> idx=0 row=1 col=7 } dst={ type=CARGO item=ItemBase<459ad1f0> parent=Clothing<459b4520> idx=0 row=0 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<459ad1f0> parent=Clothing<459b4520> idx=0 row=1 col=7 } dst={ type=CARGO item=ItemBase<459ad1f0> parent=Clothing<459b4520> idx=0 row=0 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterBottleto cargo of target=Clothing<459b4520> row=0 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterBottle parent=Clothing<459b4520> idx=0 row=0 col=6 } dst={ type=CARGO item=WaterBottle parent=Clothing<459b4520> idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterBottle parent=Clothing<459b4520> idx=0 row=0 col=6 } dst={ type=CARGO item=WaterBottle parent=Clothing<459b4520> idx=0 row=0 col=6 } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=ItemBase<459ad1f0> parent=Clothing<459b4520> idx=0 row=0 col=7 }src2={ type=CARGO item=WaterBottle parent=Clothing<459b4520> idx=0 row=0 col=6 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=ItemBase<459ad1f0> parent=Clothing<459b4520> idx=0 row=0 col=7 }dst1={ type=CARGO item=ItemBase<459ad1f0> parent=Clothing<459b4520> idx=0 row=0 col=6 }src2={ type=CARGO item=WaterBottleto cargo of target=Clothing<459b4520> row=0 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SpaghettiCan<221c68d0> parent=Clothing<459b4520> idx=0 row=1 col=4 } dst={ type=CARGO item=SpaghettiCan<221c68d0> parent=Clothing<459b4520> idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SpaghettiCan<221c68d0> parent=Clothing<459b4520> idx=0 row=1 col=4 } dst={ type=CARGO item=SpaghettiCan<221c68d0> parent=Clothing<459b4520> idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Clothing<459ab3a0>to cargo of target=Clothing<459b4520> row=2 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<459ab3a0> parent=Clothing<459b4520> idx=0 row=1 col=2 } dst={ type=CARGO item=Clothing<459ab3a0> parent=Clothing<459b4520> idx=0 row=2 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<459ab3a0> parent=Clothing<459b4520> idx=0 row=1 col=2 } dst={ type=CARGO item=Clothing<459ab3a0> parent=Clothing<459b4520> idx=0 row=2 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<459ad1f0>to cargo of target=Clothing<459b4520> row=1 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=ItemBase<459ad1f0> parent=SurvivorBase<263faab0> } dst={ type=CARGO item=ItemBase<459ad1f0> parent=Clothing<459b4520> idx=0 row=1 col=2 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 9 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 10 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 10 SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase<263faab0> item=ItemInventory SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 10 SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=ItemBase<459b3900> parent=Clothing<459b32f0> idx=0 row=8 col=7 } src2={ type=HANDS item=PeachesCan<22188690> parent=SurvivorBase<263faab0> } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 10 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 10 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 10 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 10 SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase<263faab0> item=ItemInventory<1f180b50> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Clothing<459ab3a0>to cargo of target=Clothing<459b4520> row=1 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<459ab3a0> parent=Clothing<459b4520> idx=0 row=2 col=5 } dst={ type=CARGO item=Clothing<459ab3a0> parent=Clothing<459b4520> idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<459ab3a0> parent=Clothing<459b4520> idx=0 row=2 col=5 } dst={ type=CARGO item=Clothing<459ab3a0> parent=Clothing<459b4520> idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterBottleto cargo of target=Clothing<459b5140> row=0 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterBottle parent=Clothing<459b4520> idx=0 row=0 col=7 } dst={ type=CARGO item=WaterBottle parent=Clothing<459b5140> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterBottle parent=Clothing<459b4520> idx=0 row=0 col=7 } dst={ type=CARGO item=WaterBottle parent=Clothing<459b5140> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=CombinationLock<221954b0>to cargo of target=Clothing<459b4520> row=0 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=CombinationLock<221954b0> pos=(6563.75, 375.102, 14513.4) dir=(-0.438697, 0.554567, -0.554567, -0.438697) } dst={ type=CARGO item=CombinationLock<221954b0> parent=Clothing<459b4520> idx=0 row= SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=CombinationLock<221954b0> pos=(6563.75, 375.102, 14513.4) dir=(-0.438697, 0.554567, -0.554567, -0.438697) } dst={ type=CARGO item=CombinationLock<221954b0> parent=Clothing<459b4520> idx=0 r SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterBottleto cargo of target=Clothing<459b4520> row=0 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterBottle parent=Clothing<459b5140> idx=0 row=0 col=4 } dst={ type=CARGO item=WaterBottle parent=Clothing<459b4520> idx=0 row=0 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterBottle parent=Clothing<459b5140> idx=0 row=0 col=4 } dst={ type=CARGO item=WaterBottle parent=Clothing<459b4520> idx=0 row=0 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Clothing<459ab3a0>to cargo of target=Clothing<459b4520> row=2 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<459ab3a0> parent=Clothing<459b4520> idx=0 row=1 col=3 } dst={ type=CARGO item=Clothing<459ab3a0> parent=Clothing<459b4520> idx=0 row=2 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<459ab3a0> parent=Clothing<459b4520> idx=0 row=1 col=3 } dst={ type=CARGO item=Clothing<459ab3a0> parent=Clothing<459b4520> idx=0 row=2 col=5 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=WaterBottle<2025c900> pos=(6643.76, 379.27, 14567.7) dir=(0, 0.90074, 0, 0.434359) } dst={ type=CARGO item=WaterBottle<2025c900> parent=Clothing<459b32f0> idx=0 row=5 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=WaterBottle<2025c900> pos=(6643.76, 379.27, 14567.7) dir=(0, 0.90074, 0, 0.434359) } dst={ type=CARGO item=WaterBottle<2025c900> parent=Clothing<459b32f0> idx=0 row=5 col=8 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterBottle<2025c900>to cargo of target=Clothing<459b5140> row=0 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterBottle<2025c900> parent=Clothing<459b32f0> idx=0 row=5 col=8 } dst={ type=CARGO item=WaterBottle<2025c900> parent=Clothing<459b5140> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterBottle<2025c900> parent=Clothing<459b32f0> idx=0 row=5 col=8 } dst={ type=CARGO item=WaterBottle<2025c900> parent=Clothing<459b5140> idx=0 row=0 col=4 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<221aa220> pos=(6644.51, 382.673, 14598.7) dir=(-0.652183, -0.273234, -0.273234, 0.652183) } dst={ type=CARGO item=ItemBase<221aa220> parent=Clothing<459a64d0> idx=0 row=3 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<221aa220> pos=(6644.51, 382.673, 14598.7) dir=(-0.652183, -0.273234, -0.273234, 0.652183) } dst={ type=CARGO item=ItemBase<221aa220> parent=Clothing<459a64d0> idx=0 row=3 col=5 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<221ba6d0> pos=(6595.95, 388.87, 14613.4) dir=(0.700683, 0.0950985, -0.0950985, 0.700683) } dst={ type=CARGO item=ItemBase<221ba6d0> parent=Clothing<459a64d0> idx=0 row=3 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<221ba6d0> pos=(6595.95, 388.87, 14613.4) dir=(0.700683, 0.0950985, -0.0950985, 0.700683) } dst={ type=CARGO item=ItemBase<221ba6d0> parent=Clothing<459a64d0> idx=0 row=3 col=5 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_CZ61_20Rnd<233ceea0> pos=(6478.25, 493.441, 14847.4) dir=(0.319596, 0.63076, 0.63076, -0.319596) } dst={ type=CARGO item=Mag_CZ61_20Rnd<233ceea0> parent=Clothing<459a64d0> idx=0 row=3 col= SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_CZ61_20Rnd<233ceea0> pos=(6478.25, 493.441, 14847.4) dir=(0.319596, 0.63076, 0.63076, -0.319596) } dst={ type=CARGO item=Mag_CZ61_20Rnd<233ceea0> parent=Clothing<459a64d0> idx=0 row=3 c SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_CZ61_20Rnd<233ceea0>to cargo of target=Clothing<459a64d0> row=3 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_CZ61_20Rnd<233ceea0> parent=SurvivorBase<263faab0> } dst={ type=CARGO item=Mag_CZ61_20Rnd<233ceea0> parent=Clothing<459a64d0> idx=0 row=3 col=6 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase<263faab0> item=ItemInventory<2e7f4b10> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_380<233d1ad0>to cargo of target=Clothing<459a64d0> row=4 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Ammo_380<233d1ad0> parent=SurvivorBase<263faab0> } dst={ type=CARGO item=Ammo_380<233d1ad0> parent=Clothing<459a64d0> idx=0 row=4 col=4 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_CZ61_20Rnd<233ceea0>to cargo of target=Clothing<459a64d0> row=3 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_CZ61_20Rnd<233ceea0> parent=SurvivorBase<263faab0> } dst={ type=CARGO item=Mag_CZ61_20Rnd<233ceea0> parent=Clothing<459a64d0> idx=0 row=3 col=5 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_380<233d1ad0>to cargo of target=Clothing<459a64d0> row=4 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_380<233d1ad0> parent=Clothing<459a64d0> idx=0 row=4 col=4 } dst={ type=CARGO item=Ammo_380<233d1ad0> parent=Clothing<459a64d0> idx=0 row=4 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_380<233d1ad0> parent=Clothing<459a64d0> idx=0 row=4 col=4 } dst={ type=CARGO item=Ammo_380<233d1ad0> parent=Clothing<459a64d0> idx=0 row=4 col=4 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase<263faab0> item=ItemInventory<2e7f65e0> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<221a5350> pos=(4936.04, 450.555, 14853) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<221a5350> parent=Clothing<459a64d0> idx=0 row=3 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<221a5350> pos=(4936.04, 450.555, 14853) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<221a5350> parent=Clothing<459a64d0> idx=0 row=3 col=6 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2Target(JUNCTURE) item=ImprovisedSuppressor<233df170> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ImprovisedSuppressor<233df170> pos=(4943.08, 453.6, 14845.9) dir=(0.280999, 0.648875, -0.648875, 0.281) } dst={ type=ATTACHMENT item=ImprovisedSuppressor<233df170> parent=AKM<170125c0> slot=14 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ImprovisedSuppressor<233df170> pos=(4943.08, 453.6, 14845.9) dir=(0.280999, 0.648875, -0.648875, 0.281) } dst={ type=ATTACHMENT item=ImprovisedSuppressor<233df170> parent=AKM<170125c0> slot SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=BatteryCharger<459ac5d0>to cargo of target=MediumTent<233e9590> row=5 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=BatteryCharger<459ac5d0> parent=Clothing<459b32f0> idx=0 row=0 col=4 } dst={ type=CARGO item=BatteryCharger<459ac5d0> parent=MediumTent<233e9590> idx=0 row=5 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=BatteryCharger<459ac5d0> parent=Clothing<459b32f0> idx=0 row=0 col=4 } dst={ type=CARGO item=BatteryCharger<459ac5d0> parent=MediumTent<233e9590> idx=0 row=5 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_CZ61_20Rnd<233ceea0>to cargo of target=MediumTent<233e9590> row=2 col=9 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_CZ61_20Rnd<233ceea0> parent=Clothing<459a64d0> idx=0 row=3 col=5 } dst={ type=CARGO item=Mag_CZ61_20Rnd<233ceea0> parent=MediumTent<233e9590> idx=0 row=2 col=9 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_CZ61_20Rnd<233ceea0> parent=Clothing<459a64d0> idx=0 row=3 col=5 } dst={ type=CARGO item=Mag_CZ61_20Rnd<233ceea0> parent=MediumTent<233e9590> idx=0 row=2 col=9 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_380<233d1ad0>to cargo of target=MediumTent<233e9590> row=2 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_380<233d1ad0> parent=Clothing<459a64d0> idx=0 row=4 col=4 } dst={ type=CARGO item=Ammo_380<233d1ad0> parent=MediumTent<233e9590> idx=0 row=2 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_380<233d1ad0> parent=Clothing<459a64d0> idx=0 row=4 col=4 } dst={ type=CARGO item=Ammo_380<233d1ad0> parent=MediumTent<233e9590> idx=0 row=2 col=7 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=CombinationLock<221954b0>to cargo of target=MediumTent<233e9590> row=4 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=CombinationLock<221954b0> parent=Clothing<459b4520> idx=0 row=0 col=5 } dst={ type=CARGO item=CombinationLock<221954b0> parent=MediumTent<233e9590> idx=0 row=4 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=CombinationLock<221954b0> parent=Clothing<459b4520> idx=0 row=0 col=5 } dst={ type=CARGO item=CombinationLock<221954b0> parent=MediumTent<233e9590> idx=0 row=4 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Hacksaw<459b4b30>to cargo of target=MediumTent<233e9590> row=6 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Hacksaw<459b4b30> parent=Clothing<459b5140> idx=0 row=0 col=0 } dst={ type=CARGO item=Hacksaw<459b4b30> parent=MediumTent<233e9590> idx=0 row=6 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Hacksaw<459b4b30> parent=Clothing<459b5140> idx=0 row=0 col=0 } dst={ type=CARGO item=Hacksaw<459b4b30> parent=MediumTent<233e9590> idx=0 row=6 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<459b20c0>to cargo of target=MediumTent<233e9590> row=8 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<459b20c0> parent=Clothing<459b4520> idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase<459b20c0> parent=MediumTent<233e9590> idx=0 row=8 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<459b20c0> parent=Clothing<459b4520> idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase<459b20c0> parent=MediumTent<233e9590> idx=0 row=8 col=8 } SCRIPT : [inv] I::Take2TargetAttEx(JUNCTURE) as ATT of target=MediumTent<233e9590> item=XmasLights<459b5750> slot=-898636289 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=XmasLights<459b5750> parent=Clothing<459b5140> idx=0 row=2 col=0 } dst={ type=ATTACHMENT item=XmasLights<459b5750> parent=MediumTent<233e9590> slot=-898636289 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=XmasLights<459b5750> parent=Clothing<459b5140> idx=0 row=2 col=0 } dst={ type=ATTACHMENT item=XmasLights<459b5750> parent=MediumTent<233e9590> slot=-898636289 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothing<459a4070>to cargo of target=MediumTent<233e9590> row=4 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing<459a4070> parent=Clothing<459a64d0> idx=0 row=4 col=1 } dst={ type=CARGO item=Clothing<459a4070> parent=MediumTent<233e9590> idx=0 row=4 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing<459a4070> parent=Clothing<459a64d0> idx=0 row=4 col=1 } dst={ type=CARGO item=Clothing<459a4070> parent=MediumTent<233e9590> idx=0 row=4 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothing<459a6ae0>to cargo of target=MediumTent<233e9590> row=5 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing<459a6ae0> parent=Clothing<459a64d0> idx=0 row=3 col=3 } dst={ type=CARGO item=Clothing<459a6ae0> parent=MediumTent<233e9590> idx=0 row=5 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing<459a6ae0> parent=Clothing<459a64d0> idx=0 row=3 col=3 } dst={ type=CARGO item=Clothing<459a6ae0> parent=MediumTent<233e9590> idx=0 row=5 col=6 } SCRIPT : [inv] I::Take2TargetAttEx(JUNCTURE) as ATT of target=MediumTent<233e9590> item=CamoNet<459aad90> slot=-1049666261 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=CamoNet<459aad90> parent=Clothing<459a64d0> idx=0 row=1 col=6 } dst={ type=ATTACHMENT item=CamoNet<459aad90> parent=MediumTent<233e9590> slot=-1049666261 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=CamoNet<459aad90> parent=Clothing<459a64d0> idx=0 row=1 col=6 } dst={ type=ATTACHMENT item=CamoNet<459aad90> parent=MediumTent<233e9590> slot=-1049666261 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothing<459acbe0>to cargo of target=MediumTent<233e9590> row=10 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing<459acbe0> parent=Clothing<459b32f0> idx=0 row=5 col=0 } dst={ type=CARGO item=Clothing<459acbe0> parent=MediumTent<233e9590> idx=0 row=10 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing<459acbe0> parent=Clothing<459b32f0> idx=0 row=5 col=0 } dst={ type=CARGO item=Clothing<459acbe0> parent=MediumTent<233e9590> idx=0 row=10 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=AKM<170125c0>to cargo of target=MediumTent<233e9590> row=15 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=ATTACHMENT item=AKM<170125c0> parent=SurvivorBase<263faab0> slot=-761289206 } dst={ type=CARGO item=AKM<170125c0> parent=MediumTent<233e9590> idx=0 row=15 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=ATTACHMENT item=AKM<170125c0> parent=SurvivorBase<263faab0> slot=-761289206 } dst={ type=CARGO item=AKM<170125c0> parent=MediumTent<233e9590> idx=0 row=15 col=0 } SCRIPT : enable - false SCRIPT : enable - false SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothing<459ab3a0>to cargo of target=MediumTent<233e9590> row=3 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing<459ab3a0> parent=Clothing<459b4520> idx=0 row=2 col=5 } dst={ type=CARGO item=Clothing<459ab3a0> parent=MediumTent<233e9590> idx=0 row=3 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing<459ab3a0> parent=Clothing<459b4520> idx=0 row=2 col=5 } dst={ type=CARGO item=Clothing<459ab3a0> parent=MediumTent<233e9590> idx=0 row=3 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=PurificationTablets<22188080>to cargo of target=MediumTent<233e9590> row=2 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PurificationTablets<22188080> parent=MediumTent<233e9590> idx=0 row=2 col=6 } dst={ type=CARGO item=PurificationTablets<22188080> parent=MediumTent<233e9590> idx=0 row=2 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PurificationTablets<22188080> parent=MediumTent<233e9590> idx=0 row=2 col=6 } dst={ type=CARGO item=PurificationTablets<22188080> parent=MediumTent<233e9590> idx=0 row=2 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothing<459ab3a0>to cargo of target=MediumTent<233e9590> row=3 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing<459ab3a0> parent=MediumTent<233e9590> idx=0 row=3 col=7 } dst={ type=CARGO item=Clothing<459ab3a0> parent=MediumTent<233e9590> idx=0 row=3 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing<459ab3a0> parent=MediumTent<233e9590> idx=0 row=3 col=7 } dst={ type=CARGO item=Clothing<459ab3a0> parent=MediumTent<233e9590> idx=0 row=3 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_380<233d1ad0>to cargo of target=MediumTent<233e9590> row=2 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_380<233d1ad0> parent=MediumTent<233e9590> idx=0 row=2 col=7 } dst={ type=CARGO item=Ammo_380<233d1ad0> parent=MediumTent<233e9590> idx=0 row=2 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_380<233d1ad0> parent=MediumTent<233e9590> idx=0 row=2 col=7 } dst={ type=CARGO item=Ammo_380<233d1ad0> parent=MediumTent<233e9590> idx=0 row=2 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_45ACP<461c4360>to cargo of target=MediumTent<233e9590> row=3 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_45ACP<461c4360> parent=Clothing<459b5140> idx=0 row=2 col=1 } dst={ type=CARGO item=Ammo_45ACP<461c4360> parent=MediumTent<233e9590> idx=0 row=3 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_45ACP<461c4360> parent=Clothing<459b5140> idx=0 row=2 col=1 } dst={ type=CARGO item=Ammo_45ACP<461c4360> parent=MediumTent<233e9590> idx=0 row=3 col=8 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_CZ75_15Rnd<233f2070>to cargo of target=MediumTent<233e9590> row=0 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=HANDS item=Mag_CZ75_15Rnd<233f2070> parent=SurvivorBase<263faab0> } dst={ type=CARGO item=Mag_CZ75_15Rnd<233f2070> parent=MediumTent<233e9590> idx=0 row=0 col=8 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=CZ75_Base<17015730>to cargo of target=Clothing<459b32f0> row=2 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=CZ75_Base<17015730> parent=Clothing<459ae420> slot=-620636389 } dst={ type=CARGO item=CZ75_Base<17015730> parent=Clothing<459b32f0> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=CZ75_Base<17015730> parent=Clothing<459ae420> slot=-620636389 } dst={ type=CARGO item=CZ75_Base<17015730> parent=Clothing<459b32f0> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Clothing<459ae420>to cargo of target=Clothing<459b32f0> row=4 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Clothing<459ae420> parent=SurvivorBase<263faab0> } dst={ type=CARGO item=Clothing<459ae420> parent=Clothing<459b32f0> idx=0 row=4 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<459b20c0>to cargo of target=MediumTent<233e9590> row=15 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<459b20c0> parent=MediumTent<233e9590> idx=0 row=8 col=8 } dst={ type=CARGO item=ItemBase<459b20c0> parent=MediumTent<233e9590> idx=0 row=15 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<459b20c0> parent=MediumTent<233e9590> idx=0 row=8 col=8 } dst={ type=CARGO item=ItemBase<459b20c0> parent=MediumTent<233e9590> idx=0 row=15 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Hacksaw<459b4b30>to cargo of target=MediumTent<233e9590> row=7 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Hacksaw<459b4b30> parent=MediumTent<233e9590> idx=0 row=6 col=6 } dst={ type=CARGO item=Hacksaw<459b4b30> parent=MediumTent<233e9590> idx=0 row=7 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Hacksaw<459b4b30> parent=MediumTent<233e9590> idx=0 row=6 col=6 } dst={ type=CARGO item=Hacksaw<459b4b30> parent=MediumTent<233e9590> idx=0 row=7 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Hacksaw<459b4b30>to cargo of target=MediumTent<233e9590> row=8 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Hacksaw<459b4b30> parent=MediumTent<233e9590> idx=0 row=7 col=6 } dst={ type=CARGO item=Hacksaw<459b4b30> parent=MediumTent<233e9590> idx=0 row=8 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Hacksaw<459b4b30> parent=MediumTent<233e9590> idx=0 row=7 col=6 } dst={ type=CARGO item=Hacksaw<459b4b30> parent=MediumTent<233e9590> idx=0 row=8 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothing<459a6ae0>to cargo of target=MediumTent<233e9590> row=10 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing<459a6ae0> parent=MediumTent<233e9590> idx=0 row=5 col=6 } dst={ type=CARGO item=Clothing<459a6ae0> parent=MediumTent<233e9590> idx=0 row=10 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing<459a6ae0> parent=MediumTent<233e9590> idx=0 row=5 col=6 } dst={ type=CARGO item=Clothing<459a6ae0> parent=MediumTent<233e9590> idx=0 row=10 col=7 } SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=CARGO item=Clothing<459a4070> parent=MediumTent<233e9590> idx=0 row=4 col=6 }src2={ type=CARGO item=Clothing<459a6ae0> parent=MediumTent<233e9590> idx=0 row=10 col=7 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=CARGO item=Clothing<459a4070> parent=MediumTent<233e9590> idx=0 row=4 col=6 }dst1={ type=CARGO item=Clothing<459a4070> parent=MediumTent<233e9590> idx=0 row=10 col=7 }src2={ type=CARGO item=Clothing<459a6 SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothing<459ab3a0>to cargo of target=MediumTent<233e9590> row=11 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing<459ab3a0> parent=MediumTent<233e9590> idx=0 row=3 col=6 } dst={ type=CARGO item=Clothing<459ab3a0> parent=MediumTent<233e9590> idx=0 row=11 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing<459ab3a0> parent=MediumTent<233e9590> idx=0 row=3 col=6 } dst={ type=CARGO item=Clothing<459ab3a0> parent=MediumTent<233e9590> idx=0 row=11 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothing<459a6ae0>to cargo of target=MediumTent<233e9590> row=12 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing<459a6ae0> parent=MediumTent<233e9590> idx=0 row=4 col=6 } dst={ type=CARGO item=Clothing<459a6ae0> parent=MediumTent<233e9590> idx=0 row=12 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing<459a6ae0> parent=MediumTent<233e9590> idx=0 row=4 col=6 } dst={ type=CARGO item=Clothing<459a6ae0> parent=MediumTent<233e9590> idx=0 row=12 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_CZ61_20Rnd<233ceea0>to cargo of target=MediumTent<233e9590> row=13 col=9 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_CZ61_20Rnd<233ceea0> parent=MediumTent<233e9590> idx=0 row=2 col=9 } dst={ type=CARGO item=Mag_CZ61_20Rnd<233ceea0> parent=MediumTent<233e9590> idx=0 row=13 col=9 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_CZ61_20Rnd<233ceea0> parent=MediumTent<233e9590> idx=0 row=2 col=9 } dst={ type=CARGO item=Mag_CZ61_20Rnd<233ceea0> parent=MediumTent<233e9590> idx=0 row=13 col=9 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_IJ70_8Rnd<233f00e0>to cargo of target=MediumTent<233e9590> row=11 col=9 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_IJ70_8Rnd<233f00e0> parent=MediumTent<233e9590> idx=0 row=0 col=9 } dst={ type=CARGO item=Mag_IJ70_8Rnd<233f00e0> parent=MediumTent<233e9590> idx=0 row=11 col=9 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_IJ70_8Rnd<233f00e0> parent=MediumTent<233e9590> idx=0 row=0 col=9 } dst={ type=CARGO item=Mag_IJ70_8Rnd<233f00e0> parent=MediumTent<233e9590> idx=0 row=11 col=9 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_380<233d1ad0>to cargo of target=MediumTent<233e9590> row=10 col=9 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_380<233d1ad0> parent=MediumTent<233e9590> idx=0 row=2 col=8 } dst={ type=CARGO item=Ammo_380<233d1ad0> parent=MediumTent<233e9590> idx=0 row=10 col=9 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_380<233d1ad0> parent=MediumTent<233e9590> idx=0 row=2 col=8 } dst={ type=CARGO item=Ammo_380<233d1ad0> parent=MediumTent<233e9590> idx=0 row=10 col=9 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=CombinationLock<221954b0>to cargo of target=MediumTent<233e9590> row=13 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=CombinationLock<221954b0> parent=MediumTent<233e9590> idx=0 row=4 col=8 } dst={ type=CARGO item=CombinationLock<221954b0> parent=MediumTent<233e9590> idx=0 row=13 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=CombinationLock<221954b0> parent=MediumTent<233e9590> idx=0 row=4 col=8 } dst={ type=CARGO item=CombinationLock<221954b0> parent=MediumTent<233e9590> idx=0 row=13 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothing<459ae420>to cargo of target=MediumTent<233e9590> row=5 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing<459ae420> parent=Clothing<459b32f0> idx=0 row=4 col=0 } dst={ type=CARGO item=Clothing<459ae420> parent=MediumTent<233e9590> idx=0 row=5 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing<459ae420> parent=Clothing<459b32f0> idx=0 row=4 col=0 } dst={ type=CARGO item=Clothing<459ae420> parent=MediumTent<233e9590> idx=0 row=5 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_45ACP<461c4360>to cargo of target=MediumTent<233e9590> row=0 col=9 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_45ACP<461c4360> parent=MediumTent<233e9590> idx=0 row=3 col=8 } dst={ type=CARGO item=Ammo_45ACP<461c4360> parent=MediumTent<233e9590> idx=0 row=0 col=9 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_45ACP<461c4360> parent=MediumTent<233e9590> idx=0 row=3 col=8 } dst={ type=CARGO item=Ammo_45ACP<461c4360> parent=MediumTent<233e9590> idx=0 row=0 col=9 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_AKM_30Rnd<461bbed0>to cargo of target=MediumTent<233e9590> row=2 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_AKM_30Rnd<461bbed0> parent=Clothing<459a64d0> idx=0 row=0 col=2 } dst={ type=CARGO item=Mag_AKM_30Rnd<461bbed0> parent=MediumTent<233e9590> idx=0 row=2 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_AKM_30Rnd<461bbed0> parent=Clothing<459a64d0> idx=0 row=0 col=2 } dst={ type=CARGO item=Mag_AKM_30Rnd<461bbed0> parent=MediumTent<233e9590> idx=0 row=2 col=6 } SCRIPT : enable - false SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_AKM_30Rnd<461c0a90>to cargo of target=MediumTent<233e9590> row=2 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_AKM_30Rnd<461c0a90> parent=Clothing<459a64d0> idx=0 row=0 col=4 } dst={ type=CARGO item=Mag_AKM_30Rnd<461c0a90> parent=MediumTent<233e9590> idx=0 row=2 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_AKM_30Rnd<461c0a90> parent=Clothing<459a64d0> idx=0 row=0 col=4 } dst={ type=CARGO item=Mag_AKM_30Rnd<461c0a90> parent=MediumTent<233e9590> idx=0 row=2 col=7 } SCRIPT : enable - false SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<459abfc0>to cargo of target=MediumTent<233e9590> row=1 col=9 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<459abfc0> parent=Clothing<459b32f0> idx=0 row=0 col=1 } dst={ type=CARGO item=ItemBase<459abfc0> parent=MediumTent<233e9590> idx=0 row=1 col=9 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<459abfc0> parent=Clothing<459b32f0> idx=0 row=0 col=1 } dst={ type=CARGO item=ItemBase<459abfc0> parent=MediumTent<233e9590> idx=0 row=1 col=9 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Battery9V<459a7d10>to cargo of target=MediumTent<233e9590> row=2 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V<459a7d10> parent=Clothing<459a64d0> idx=0 row=2 col=3 } dst={ type=CARGO item=Battery9V<459a7d10> parent=MediumTent<233e9590> idx=0 row=2 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V<459a7d10> parent=Clothing<459a64d0> idx=0 row=2 col=3 } dst={ type=CARGO item=Battery9V<459a7d10> parent=MediumTent<233e9590> idx=0 row=2 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Battery9V<459a8320>to cargo of target=MediumTent<233e9590> row=2 col=9 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V<459a8320> parent=Clothing<459a64d0> idx=0 row=1 col=3 } dst={ type=CARGO item=Battery9V<459a8320> parent=MediumTent<233e9590> idx=0 row=2 col=9 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V<459a8320> parent=Clothing<459a64d0> idx=0 row=1 col=3 } dst={ type=CARGO item=Battery9V<459a8320> parent=MediumTent<233e9590> idx=0 row=2 col=9 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_762x39<461c23d0>to cargo of target=MediumTent<233e9590> row=3 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39<461c23d0> parent=Clothing<459a64d0> idx=0 row=0 col=3 } dst={ type=CARGO item=Ammo_762x39<461c23d0> parent=MediumTent<233e9590> idx=0 row=3 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39<461c23d0> parent=Clothing<459a64d0> idx=0 row=0 col=3 } dst={ type=CARGO item=Ammo_762x39<461c23d0> parent=MediumTent<233e9590> idx=0 row=3 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Matchbox<459aa780>to cargo of target=MediumTent<233e9590> row=3 col=9 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Matchbox<459aa780> parent=Clothing<459a64d0> idx=0 row=4 col=3 } dst={ type=CARGO item=Matchbox<459aa780> parent=MediumTent<233e9590> idx=0 row=3 col=9 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Matchbox<459aa780> parent=Clothing<459a64d0> idx=0 row=4 col=3 } dst={ type=CARGO item=Matchbox<459aa780> parent=MediumTent<233e9590> idx=0 row=3 col=9 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<459a8f40>to cargo of target=MediumTent<233e9590> row=4 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<459a8f40> parent=Clothing<459a64d0> idx=0 row=0 col=6 } dst={ type=CARGO item=ItemBase<459a8f40> parent=MediumTent<233e9590> idx=0 row=4 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<459a8f40> parent=Clothing<459a64d0> idx=0 row=0 col=6 } dst={ type=CARGO item=ItemBase<459a8f40> parent=MediumTent<233e9590> idx=0 row=4 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=WaterBottle<2025c900>to cargo of target=MediumTent<233e9be0> row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=WaterBottle<2025c900> parent=Clothing<459b5140> idx=0 row=0 col=4 } dst={ type=CARGO item=WaterBottle<2025c900> parent=MediumTent<233e9be0> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=WaterBottle<2025c900> parent=Clothing<459b5140> idx=0 row=0 col=4 } dst={ type=CARGO item=WaterBottle<2025c900> parent=MediumTent<233e9be0> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<221a5350>to cargo of target=MediumTent<233e9be0> row=0 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<221a5350> parent=Clothing<459a64d0> idx=0 row=3 col=6 } dst={ type=CARGO item=ItemBase<221a5350> parent=MediumTent<233e9be0> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<221a5350> parent=Clothing<459a64d0> idx=0 row=3 col=6 } dst={ type=CARGO item=ItemBase<221a5350> parent=MediumTent<233e9be0> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=MP5_RailHndgrd<459a70f0>to cargo of target=MediumTent<233e9be0> row=0 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=MP5_RailHndgrd<459a70f0> parent=Clothing<459a64d0> idx=0 row=3 col=1 } dst={ type=CARGO item=MP5_RailHndgrd<459a70f0> parent=MediumTent<233e9be0> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=MP5_RailHndgrd<459a70f0> parent=Clothing<459a64d0> idx=0 row=3 col=1 } dst={ type=CARGO item=MP5_RailHndgrd<459a70f0> parent=MediumTent<233e9be0> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_45ACP<461bfdf0>to cargo of target=MediumTent<233e9be0> row=1 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_45ACP<461bfdf0> parent=Clothing<459a64d0> idx=0 row=0 col=5 } dst={ type=CARGO item=Ammo_45ACP<461bfdf0> parent=MediumTent<233e9be0> idx=0 row=1 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_45ACP<461bfdf0> parent=Clothing<459a64d0> idx=0 row=0 col=5 } dst={ type=CARGO item=Ammo_45ACP<461bfdf0> parent=MediumTent<233e9be0> idx=0 row=1 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<459a9550>to cargo of target=MediumTent<233e9be0> row=0 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<459a9550> parent=Clothing<459a64d0> idx=0 row=1 col=5 } dst={ type=CARGO item=ItemBase<459a9550> parent=MediumTent<233e9be0> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<459a9550> parent=Clothing<459a64d0> idx=0 row=1 col=5 } dst={ type=CARGO item=ItemBase<459a9550> parent=MediumTent<233e9be0> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2TargetAttEx(JUNCTURE) as ATT of target=MediumTent<233e9be0> item=XmasLights<459b0270> slot=-898636289 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=XmasLights<459b0270> parent=Clothing<459b32f0> idx=0 row=0 col=2 } dst={ type=ATTACHMENT item=XmasLights<459b0270> parent=MediumTent<233e9be0> slot=-898636289 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=XmasLights<459b0270> parent=Clothing<459b32f0> idx=0 row=0 col=2 } dst={ type=ATTACHMENT item=XmasLights<459b0270> parent=MediumTent<233e9be0> slot=-898636289 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_CZ75_15Rnd<233bfec0>to cargo of target=Clothing<459a64d0> row=3 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_CZ75_15Rnd<233bfec0> parent=SurvivorBase<263faab0> } dst={ type=CARGO item=Mag_CZ75_15Rnd<233bfec0> parent=Clothing<459a64d0> idx=0 row=3 col=1 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] PlayerBase.CanRedirectToWeaponManager OK, can detach mag=Mag_CZ75_15Rnd<461bb880> from wpn=CZ75_Base<17015730> SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=CZ75_Base<17015730> parent=SurvivorBase<263faab0> }src2={ type=CARGO item=Mag_CZ75_15Rnd<233bfec0> parent=Clothing<459a64d0> idx=0 row=3 col=1 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 5 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 5 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_CZ75_15Rnd<461bb880>to cargo of target=Clothing<459b4520> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_CZ75_15Rnd<461bb880> parent=SurvivorBase<263faab0> } dst={ type=CARGO item=Mag_CZ75_15Rnd<461bb880> parent=Clothing<459b4520> idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=Mag_CZ75_15Rnd<233bfec0> parent=SurvivorBase<263faab0> }src2={ type=CARGO item=CZ75_Base<17015730> parent=Clothing<459a64d0> idx=0 row=3 col=1 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 5 SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 5 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=CZ75_Base<17015730>to cargo of target=Clothing<459b4520> row=1 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=CZ75_Base<17015730> parent=Clothing<459a64d0> idx=0 row=1 col=2 } dst={ type=CARGO item=CZ75_Base<17015730> parent=Clothing<459b4520> idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=CZ75_Base<17015730> parent=Clothing<459a64d0> idx=0 row=1 col=2 } dst={ type=CARGO item=CZ75_Base<17015730> parent=Clothing<459b4520> idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Matchbox<459d05c0>to cargo of target=Clothing<459a64d0> row=3 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Matchbox<459d05c0> parent=Clothing<459a64d0> idx=0 row=2 col=6 } dst={ type=CARGO item=Matchbox<459d05c0> parent=Clothing<459a64d0> idx=0 row=3 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Matchbox<459d05c0> parent=Clothing<459a64d0> idx=0 row=2 col=6 } dst={ type=CARGO item=Matchbox<459d05c0> parent=Clothing<459a64d0> idx=0 row=3 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Hatchet<459ade10>to cargo of target=Clothing<459a64d0> row=0 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet<459ade10> parent=Clothing<459b32f0> idx=0 row=5 col=8 } dst={ type=CARGO item=Hatchet<459ade10> parent=Clothing<459a64d0> idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet<459ade10> parent=Clothing<459b32f0> idx=0 row=5 col=8 } dst={ type=CARGO item=Hatchet<459ade10> parent=Clothing<459a64d0> idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<459b3900>to cargo of target=Clothing<459a64d0> row=3 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<459b3900> parent=Clothing<459b32f0> idx=0 row=8 col=7 } dst={ type=CARGO item=ItemBase<459b3900> parent=Clothing<459a64d0> idx=0 row=3 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<459b3900> parent=Clothing<459b32f0> idx=0 row=8 col=7 } dst={ type=CARGO item=ItemBase<459b3900> parent=Clothing<459a64d0> idx=0 row=3 col=2 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] PlayerBase.CanRedirectToWeaponManager OK, can detach mag=Mag_CZ75_15Rnd<233bfec0> from wpn=CZ75_Base<17015730> SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=CZ75_Base<17015730> parent=SurvivorBase<263faab0> }src2={ type=CARGO item=Mag_CZ75_15Rnd<233bfec0> parent=Clothing<459b32f0> idx=0 row=2 col=0 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 5 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=Mag_CZ75_15Rnd<233bfec0> parent=SurvivorBase<263faab0> }src2={ type=CARGO item=CZ75_Base<17015730> parent=Clothing<459b32f0> idx=0 row=2 col=0 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 5 SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 5 SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=PurificationTablets<459b0e90>to cargo of target=Clothing<459a64d0> row=3 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=PurificationTablets<459b0e90> parent=Clothing<459b32f0> idx=0 row=0 col=0 } dst={ type=CARGO item=PurificationTablets<459b0e90> parent=Clothing<459a64d0> idx=0 row=3 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=PurificationTablets<459b0e90> parent=Clothing<459b32f0> idx=0 row=0 col=0 } dst={ type=CARGO item=PurificationTablets<459b0e90> parent=Clothing<459a64d0> idx=0 row=3 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothing<459b32f0>to cargo of target=MediumTent<233e9be0> row=3 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=ATTACHMENT item=Clothing<459b32f0> parent=SurvivorBase<263faab0> slot=5100557 } dst={ type=CARGO item=Clothing<459b32f0> parent=MediumTent<233e9be0> idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=ATTACHMENT item=Clothing<459b32f0> parent=SurvivorBase<263faab0> slot=5100557 } dst={ type=CARGO item=Clothing<459b32f0> parent=MediumTent<233e9be0> idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothing<459b32f0>to cargo of target=MediumTent<233e9be0> row=7 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing<459b32f0> parent=MediumTent<233e9be0> idx=0 row=3 col=0 } dst={ type=CARGO item=Clothing<459b32f0> parent=MediumTent<233e9be0> idx=0 row=7 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing<459b32f0> parent=MediumTent<233e9be0> idx=0 row=3 col=0 } dst={ type=CARGO item=Clothing<459b32f0> parent=MediumTent<233e9be0> idx=0 row=7 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothing<459b32f0>to cargo of target=MediumTent<233e9be0> row=8 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing<459b32f0> parent=MediumTent<233e9be0> idx=0 row=7 col=0 } dst={ type=CARGO item=Clothing<459b32f0> parent=MediumTent<233e9be0> idx=0 row=8 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing<459b32f0> parent=MediumTent<233e9be0> idx=0 row=7 col=0 } dst={ type=CARGO item=Clothing<459b32f0> parent=MediumTent<233e9be0> idx=0 row=8 col=0 } SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<459a70f0>to cargo of target=Clothing<459b4520> row=2 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<459a70f0> parent=Clothing<459ae420> idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase<459a70f0> parent=Clothing<459b4520> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<459a70f0> parent=Clothing<459ae420> idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase<459a70f0> parent=Clothing<459b4520> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemOptics<233dde80>to cargo of target=Clothing<459a64d0> row=4 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemOptics<233dde80> pos=(7832.69, 335.867, 14585.9) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemOptics<233dde80> parent=Clothing<459a64d0> idx=0 row=4 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemOptics<233dde80> pos=(7832.69, 335.867, 14585.9) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemOptics<233dde80> parent=Clothing<459a64d0> idx=0 row=4 col=5 } SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemOptics<233dde80>to cargo of target=Clothing<459a64d0> row=4 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=ItemOptics<233dde80> parent=SurvivorBase<263faab0> } dst={ type=CARGO item=ItemOptics<233dde80> parent=Clothing<459a64d0> idx=0 row=4 col=5 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=WaterBottle parent=SurvivorBase<263faab0> }src2={ type=CARGO item=Hatchet<459ade10> parent=Clothing<459a64d0> idx=0 row=0 col=5 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterBottleto cargo of target=Clothing<459a64d0> row=0 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterBottle parent=Clothing<459a64d0> idx=0 row=0 col=5 } dst={ type=CARGO item=WaterBottle parent=Clothing<459a64d0> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterBottle parent=Clothing<459a64d0> idx=0 row=0 col=5 } dst={ type=CARGO item=WaterBottle parent=Clothing<459a64d0> idx=0 row=0 col=1 } SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<221c68d0> pos=(7948.83, 338.507, 14621.4) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing<221c68d0> parent=Clothing<459a64d0> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<221c68d0> pos=(7948.83, 338.507, 14621.4) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing<221c68d0> parent=Clothing<459a64d0> idx=0 row=0 col=2 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemOptics<233ef440> pos=(7964.38, 338.812, 14628.2) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemOptics<233ef440> parent=Clothing<459a64d0> idx=0 row=2 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemOptics<233ef440> pos=(7964.38, 338.812, 14628.2) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemOptics<233ef440> parent=Clothing<459a64d0> idx=0 row=2 col=4 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<221c3850> pos=(7944.85, 338.589, 14639.3) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<221c3850> parent=Clothing<459b4520> idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<221c3850> pos=(7944.85, 338.589, 14639.3) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<221c3850> parent=Clothing<459b4520> idx=0 row=1 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<459ad1f0>to cargo of target=Clothing<459b4520> row=0 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<459ad1f0> parent=Clothing<459b4520> idx=0 row=1 col=2 } dst={ type=CARGO item=ItemBase<459ad1f0> parent=Clothing<459b4520> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<459ad1f0> parent=Clothing<459b4520> idx=0 row=1 col=2 } dst={ type=CARGO item=ItemBase<459ad1f0> parent=Clothing<459b4520> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<221c3850>to cargo of target=Clothing<459b4520> row=1 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<221c3850> parent=Clothing<459b4520> idx=0 row=1 col=3 } dst={ type=CARGO item=ItemBase<221c3850> parent=Clothing<459b4520> idx=0 row=1 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<221c3850> parent=Clothing<459b4520> idx=0 row=1 col=3 } dst={ type=CARGO item=ItemBase<221c3850> parent=Clothing<459b4520> idx=0 row=1 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterBottleto cargo of target=Clothing<459b5140> row=0 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterBottle parent=Clothing<459b4520> idx=0 row=0 col=7 } dst={ type=CARGO item=WaterBottle parent=Clothing<459b5140> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterBottle parent=Clothing<459b4520> idx=0 row=0 col=7 } dst={ type=CARGO item=WaterBottle parent=Clothing<459b5140> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemOptics<233ef440>to cargo of target=Clothing<459b4520> row=0 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemOptics<233ef440> parent=Clothing<459a64d0> idx=0 row=2 col=4 } dst={ type=CARGO item=ItemOptics<233ef440> parent=Clothing<459b4520> idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemOptics<233ef440> parent=Clothing<459a64d0> idx=0 row=2 col=4 } dst={ type=CARGO item=ItemOptics<233ef440> parent=Clothing<459b4520> idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemOptics<233ef440>to cargo of target=Clothing<459b4520> row=1 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemOptics<233ef440> parent=Clothing<459b4520> idx=0 row=0 col=5 } dst={ type=CARGO item=ItemOptics<233ef440> parent=Clothing<459b4520> idx=0 row=1 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemOptics<233ef440> parent=Clothing<459b4520> idx=0 row=0 col=5 } dst={ type=CARGO item=ItemOptics<233ef440> parent=Clothing<459b4520> idx=0 row=1 col=5 } SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=CamoNet<221c7b00> pos=(7946.03, 338.933, 14649.6) dir=(0, 0, 0, 1) } dst={ type=CARGO item=CamoNet<221c7b00> parent=Clothing<459a64d0> idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=CamoNet<221c7b00> pos=(7946.03, 338.933, 14649.6) dir=(0, 0, 0, 1) } dst={ type=CARGO item=CamoNet<221c7b00> parent=Clothing<459a64d0> idx=0 row=0 col=5 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=UMP45_Base pos=(7949.77, 338.918, 14646.3) dir=(-0.690014, 0.154536, 0.154536, 0.690014) } dst={ type=ATTACHMENT item=UMP45_Base parent=SurvivorBase<263faab0> slot=-7612892 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=UMP45_Base pos=(7949.77, 338.918, 14646.3) dir=(-0.690014, 0.154536, 0.154536, 0.690014) } dst={ type=ATTACHMENT item=UMP45_Base parent=SurvivorBase<263faab0> slot=-7612 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=CamoNet<221c7b00>to cargo of target=Clothing<459a64d0> row=2 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=CamoNet<221c7b00> parent=Clothing<459a64d0> idx=0 row=0 col=5 } dst={ type=CARGO item=CamoNet<221c7b00> parent=Clothing<459a64d0> idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=CamoNet<221c7b00> parent=Clothing<459a64d0> idx=0 row=0 col=5 } dst={ type=CARGO item=CamoNet<221c7b00> parent=Clothing<459a64d0> idx=0 row=2 col=2 } SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=UMP45_Base parent=SurvivorBase<263faab0> slot=-761289206 } src2={ type=HANDS item=Hatchet<459ade10> parent=SurvivorBase<263faab0> } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2Target(PREDICTIVE) item=ItemOptics<233dde80> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemOptics<233dde80> parent=Clothing<459a64d0> idx=0 row=4 col=5 } dst={ type=ATTACHMENT item=ItemOptics<233dde80> parent=UMP45_Base slot=-1034251040 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemOptics<233dde80> parent=Clothing<459a64d0> idx=0 row=4 col=5 } dst={ type=ATTACHMENT item=ItemOptics<233dde80> parent=UMP45_Base slot=-1034251040 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_STANAG_30Rnd<233ee150> pos=(7968.65, 339.864, 14643.7) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_STANAG_30Rnd<233ee150> parent=Clothing<459a64d0> idx=0 row=2 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_STANAG_30Rnd<233ee150> pos=(7968.65, 339.864, 14643.7) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_STANAG_30Rnd<233ee150> parent=Clothing<459a64d0> idx=0 row=2 col=4 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 10 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 10 SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase<263faab0> item=ItemInventory<2e7e38c0> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Can not inicialize action - ActionManagerClient SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : Can not inicialize action - ActionManagerClient SCRIPT : Can not inicialize action - ActionManagerClient SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : Can not inicialize action - ActionManagerClient SCRIPT : Can not inicialize action - ActionManagerClient SCRIPT : Can not inicialize action - ActionManagerClient SCRIPT : Can not inicialize action - ActionManagerClient SCRIPT : Can not inicialize action - ActionManagerClient SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<9b22b6e0>to cargo of target=Clothing<459a64d0> row=4 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<9b22b6e0> parent=ZmbM_PatrolNormal_Base idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase<9b22b6e0> parent=Clothing<459a64d0> idx=0 row=4 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<9b22b6e0> parent=ZmbM_PatrolNormal_Base idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase<9b22b6e0> parent=Clothing<459a64d0> idx=0 row=4 col=1 } SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<9b227a40> pos=(8029.22, 340.666, 14643.4) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing<9b227a40> parent=Clothing<459a64d0> idx=0 row=4 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<9b227a40> pos=(8029.22, 340.666, 14643.4) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing<9b227a40> parent=Clothing<459a64d0> idx=0 row=4 col=5 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemOptics<233dde80>to cargo of target=Clothing<459b4520> row=0 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=ItemOptics<233dde80> parent=UMP45_Base slot=-1034251040 } dst={ type=CARGO item=ItemOptics<233dde80> parent=Clothing<459b4520> idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=ItemOptics<233dde80> parent=UMP45_Base slot=-1034251040 } dst={ type=CARGO item=ItemOptics<233dde80> parent=Clothing<459b4520> idx=0 row=0 col=5 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemOptics<233dde80>to cargo of target=Clothing<459b4520> row=0 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemOptics<233dde80> parent=Clothing<459b4520> idx=0 row=0 col=5 } dst={ type=CARGO item=ItemOptics<233dde80> parent=Clothing<459b4520> idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemOptics<233dde80> parent=Clothing<459b4520> idx=0 row=0 col=5 } dst={ type=CARGO item=ItemOptics<233dde80> parent=Clothing<459b4520> idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemOptics<233ef440>to cargo of target=Clothing<459b4520> row=1 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemOptics<233ef440> parent=Clothing<459b4520> idx=0 row=1 col=5 } dst={ type=CARGO item=ItemOptics<233ef440> parent=Clothing<459b4520> idx=0 row=1 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemOptics<233ef440> parent=Clothing<459b4520> idx=0 row=1 col=5 } dst={ type=CARGO item=ItemOptics<233ef440> parent=Clothing<459b4520> idx=0 row=1 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemOptics<233dde80>to cargo of target=Clothing<459b4520> row=0 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemOptics<233dde80> parent=Clothing<459b4520> idx=0 row=0 col=6 } dst={ type=CARGO item=ItemOptics<233dde80> parent=Clothing<459b4520> idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemOptics<233dde80> parent=Clothing<459b4520> idx=0 row=0 col=6 } dst={ type=CARGO item=ItemOptics<233dde80> parent=Clothing<459b4520> idx=0 row=0 col=6 } SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemOptics<233dde80>to cargo of target=Clothing<459b4520> row=0 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemOptics<233dde80> parent=Clothing<459b4520> idx=0 row=0 col=6 } dst={ type=CARGO item=ItemOptics<233dde80> parent=Clothing<459b4520> idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemOptics<233dde80> parent=Clothing<459b4520> idx=0 row=0 col=6 } dst={ type=CARGO item=ItemOptics<233dde80> parent=Clothing<459b4520> idx=0 row=0 col=6 } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=M4A1 parent=SurvivorBase<263faab0> }src2={ type=ATTACHMENT item=UMP45_Base parent=SurvivorBase<263faab0> slot=-761289206 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2Target(PREDICTIVE) item=ItemOptics<233dde80> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemOptics<233dde80> parent=Clothing<459b4520> idx=0 row=0 col=6 } dst={ type=ATTACHMENT item=ItemOptics<233dde80> parent=UMP45_Base slot=-1034251040 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemOptics<233dde80> parent=Clothing<459b4520> idx=0 row=0 col=6 } dst={ type=ATTACHMENT item=ItemOptics<233dde80> parent=UMP45_Base slot=-1034251040 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=ATTACHMENT item=M4A1 parent=SurvivorBase<263faab0> slot=-761289206 }src2={ type=HANDS item=UMP45_Base parent=SurvivorBase<263faab0> } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<9b22ffa0> pos=(7963.11, 339.043, 14644.7) dir=(0, -0.539137, 0, 0.842218) }src2={ type=ATTACHMENT item=Clothing<459b4520> parent=SurvivorBase<263faab0> slot=5119774 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<9b22ffa0> pos=(7963.11, 339.043, 14644.7) dir=(0, -0.539137, 0, 0.842218) }dst1={ type=ATTACHMENT item=Clothing<9b22ffa0> parent=SurvivorBase<263faab0> slot=5119774 }src2={ type=ATTAC SCRIPT : enable - false SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<459b4520> pos=(7963.11, 339.043, 14644.7) dir=(0, -0.539137, 0, 0.842218) }src2={ type=ATTACHMENT item=Clothing<9b22ffa0> parent=SurvivorBase<263faab0> slot=5119774 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<459b4520> pos=(7963.11, 339.043, 14644.7) dir=(0, -0.539137, 0, 0.842218) }dst1={ type=ATTACHMENT item=Clothing<459b4520> parent=SurvivorBase<263faab0> slot=5119774 }src2={ type=ATTAC SCRIPT : enable - true SCRIPT : [inv] I::Drop(PREDICTIVE) item=Clothing<221c68d0> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<221c68d0> parent=Clothing<459a64d0> idx=0 row=0 col=2 } dst={ type=GROUND item=Clothing<221c68d0> pos=(7964.52, 339.043, 14645) dir=(0.00266868, -0.667207, 0.00297928, 0.744862) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<221c68d0> parent=Clothing<459a64d0> idx=0 row=0 col=2 } dst={ type=GROUND item=Clothing<221c68d0> pos=(7964.52, 339.043, 14645) dir=(0.00266868, -0.667207, 0.00297928, 0.744862) } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=CamoNet<221c7b00>to cargo of target=Clothing<459b5140> row=2 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=CamoNet<221c7b00> parent=Clothing<459a64d0> idx=0 row=2 col=2 } dst={ type=CARGO item=CamoNet<221c7b00> parent=Clothing<459b5140> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=CamoNet<221c7b00> parent=Clothing<459a64d0> idx=0 row=2 col=2 } dst={ type=CARGO item=CamoNet<221c7b00> parent=Clothing<459b5140> idx=0 row=2 col=0 } SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<9b22ffa0> pos=(7963.11, 339.043, 14644.7) dir=(0, -0.539137, 0, 0.842218) }src2={ type=CARGO item=WaterBottle parent=Clothing<459a64d0> idx=0 row=0 col=1 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<9b22ffa0> pos=(7963.11, 339.043, 14644.7) dir=(0, -0.539137, 0, 0.842218) }dst1={ type=CARGO item=Clothing<9b22ffa0> parent=Clothing<459a64d0> idx=0 row=0 col=1 }src2={ type=CARGO ite SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=WaterBottleto cargo of target=Clothing<459b5140> row=0 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=WaterBottle pos=(7963.11, 339.043, 14644.7) dir=(0, -0.539137, 0, 0.842218) } dst={ type=CARGO item=WaterBottle parent=Clothing<459b5140> idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=WaterBottle pos=(7963.11, 339.043, 14644.7) dir=(0, -0.539137, 0, 0.842218) } dst={ type=CARGO item=WaterBottle parent=Clothing<459b5140> idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_45ACP<233ee7a0>to cargo of target=Clothing<459b5140> row=2 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_45ACP<233ee7a0> parent=Clothing<9b21f4e0> idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_45ACP<233ee7a0> parent=Clothing<459b5140> idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_45ACP<233ee7a0> parent=Clothing<9b21f4e0> idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_45ACP<233ee7a0> parent=Clothing<459b5140> idx=0 row=2 col=1 } SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<22188080> pos=(7949.15, 339.531, 14651) dir=(-0.188567, 0.6815, 0.6815, 0.188567) } dst={ type=CARGO item=ItemBase<22188080> parent=Clothing<459a64d0> idx=0 row=3 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<22188080> pos=(7949.15, 339.531, 14651) dir=(-0.188567, 0.6815, 0.6815, 0.188567) } dst={ type=CARGO item=ItemBase<22188080> parent=Clothing<459a64d0> idx=0 row=3 col=4 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=GP5GasMask<221ba0c0> pos=(7917.49, 343.994, 14658.7) dir=(-0.61231, -0.353661, -0.353661, 0.61231) } dst={ type=ATTACHMENT item=GP5GasMask<221ba0c0> parent=SurvivorBase<263faab0> slot=5658332 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=GP5GasMask<221ba0c0> pos=(7917.49, 343.994, 14658.7) dir=(-0.61231, -0.353661, -0.353661, 0.61231) } dst={ type=ATTACHMENT item=GP5GasMask<221ba0c0> parent=SurvivorBase<263faab0> slot=56583 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemOptics<233f00e0> pos=(7900.54, 343.68, 14709.6) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemOptics<233f00e0> parent=Clothing<459b5140> idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemOptics<233f00e0> pos=(7900.54, 343.68, 14709.6) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemOptics<233f00e0> parent=Clothing<459b5140> idx=0 row=2 col=2 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 10 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 10 SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase<263faab0> item=ItemInventory<1e8549a0> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=CamoNet<9b235480> pos=(7793.35, 355.964, 14758.7) dir=(0, 0, 0, 1) } dst={ type=CARGO item=CamoNet<9b235480> parent=Clothing<459a64d0> idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=CamoNet<9b235480> pos=(7793.35, 355.964, 14758.7) dir=(0, 0, 0, 1) } dst={ type=CARGO item=CamoNet<9b235480> parent=Clothing<459a64d0> idx=0 row=0 col=5 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=CamoNet<9b235480>to cargo of target=Clothing<459a64d0> row=4 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=CamoNet<9b235480> parent=Clothing<459a64d0> idx=0 row=0 col=5 } dst={ type=CARGO item=CamoNet<9b235480> parent=Clothing<459a64d0> idx=0 row=4 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=CamoNet<9b235480> parent=Clothing<459a64d0> idx=0 row=0 col=5 } dst={ type=CARGO item=CamoNet<9b235480> parent=Clothing<459a64d0> idx=0 row=4 col=4 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Drop(PREDICTIVE) item=WaterBottle SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterBottle parent=Clothing<459b5140> idx=0 row=0 col=5 } dst={ type=GROUND item=WaterBottle pos=(7796.97, 356.069, 14763.5) dir=(0, 0.382783, 0, 0.923838) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterBottle parent=Clothing<459b5140> idx=0 row=0 col=5 } dst={ type=GROUND item=WaterBottle pos=(7796.97, 356.069, 14763.5) dir=(0, 0.382783, 0, 0.923838) } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=M4A1 parent=SurvivorBase<263faab0> }src2={ type=ATTACHMENT item=UMP45_Base parent=SurvivorBase<263faab0> slot=-761289206 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=UMP45_Base parent=SurvivorBase<263faab0> }src2={ type=ATTACHMENT item=M4A1 parent=SurvivorBase<263faab0> slot=-761289206 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Drop(JUNCTURE) item=Ammo_556x45<461bbed0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_556x45<461bbed0> pos=(7796.97, 356.201, 14763.5) dir=(0, 0.997086, 0, 0.0762915) } dst={ type=GROUND item=Ammo_556x45<461bbed0> pos=(7796.97, 356.257, 14763.5) dir=(0, 0.382782, 0, 0.9238 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_556x45<461bbed0> pos=(7796.97, 356.201, 14763.5) dir=(0, 0.997086, 0, 0.0762915) } dst={ type=GROUND item=Ammo_556x45<461bbed0> pos=(7796.97, 356.257, 14763.5) dir=(0, 0.382782, 0, 0.9 SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=WaterBottleto cargo of target=Clothing<459b5140> row=0 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=WaterBottle pos=(7796.97, 356.069, 14763.5) dir=(0, 0.382783, 0, 0.923838) } dst={ type=CARGO item=WaterBottle parent=Clothing<459b5140> idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=WaterBottle pos=(7796.97, 356.069, 14763.5) dir=(0, 0.382783, 0, 0.923838) } dst={ type=CARGO item=WaterBottle parent=Clothing<459b5140> idx=0 row=0 col=5 } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Clothing<9b227a40> parent=Clothing<459a64d0> idx=0 row=4 col=5 }src2={ type=ATTACHMENT item=Clothing<459b2ce0> parent=SurvivorBase<263faab0> slot=-1239309756 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=Clothing<9b227a40> parent=Clothing<459a64d0> idx=0 row=4 col=5 }dst1={ type=ATTACHMENT item=Clothing<9b227a40> parent=SurvivorBase<263faab0> slot=-1239309756 }src2={ type=ATTACHMENT item=Clot SCRIPT : [inv] I::Drop(PREDICTIVE) item=Clothing<459b2ce0> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<459b2ce0> parent=Clothing<459a64d0> idx=0 row=4 col=5 } dst={ type=GROUND item=Clothing<459b2ce0> pos=(7798.77, 355.936, 14761.3) dir=(0, 0.729482, 0, 0.684) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<459b2ce0> parent=Clothing<459a64d0> idx=0 row=4 col=5 } dst={ type=GROUND item=Clothing<459b2ce0> pos=(7798.77, 355.936, 14761.3) dir=(0, 0.729482, 0, 0.684) } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=CamoNet<9b235480>to cargo of target=Clothing<459a64d0> row=4 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=CamoNet<9b235480> parent=Clothing<459a64d0> idx=0 row=4 col=4 } dst={ type=CARGO item=CamoNet<9b235480> parent=Clothing<459a64d0> idx=0 row=4 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=CamoNet<9b235480> parent=Clothing<459a64d0> idx=0 row=4 col=4 } dst={ type=CARGO item=CamoNet<9b235480> parent=Clothing<459a64d0> idx=0 row=4 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<22188080>to cargo of target=Clothing<459a64d0> row=4 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<22188080> parent=Clothing<459a64d0> idx=0 row=3 col=4 } dst={ type=CARGO item=ItemBase<22188080> parent=Clothing<459a64d0> idx=0 row=4 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<22188080> parent=Clothing<459a64d0> idx=0 row=3 col=4 } dst={ type=CARGO item=ItemBase<22188080> parent=Clothing<459a64d0> idx=0 row=4 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_FNX45_15Rnd<233f2d10>to cargo of target=Clothing<459a64d0> row=3 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_FNX45_15Rnd<233f2d10> pos=(7799.49, 357.163, 14761.5) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_FNX45_15Rnd<233f2d10> parent=Clothing<459a64d0> idx=0 row=3 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_FNX45_15Rnd<233f2d10> pos=(7799.49, 357.163, 14761.5) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_FNX45_15Rnd<233f2d10> parent=Clothing<459a64d0> idx=0 row=3 col=4 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<9b23d3d0> pos=(7792.03, 356.348, 14779.7) dir=(0, 0, 0, 1) }src2={ type=ATTACHMENT item=Clothing<459a64d0> parent=SurvivorBase<263faab0> slot=6119694 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<9b23d3d0> pos=(7792.03, 356.348, 14779.7) dir=(0, 0, 0, 1) }dst1={ type=ATTACHMENT item=Clothing<9b23d3d0> parent=SurvivorBase<263faab0> slot=6119694 }src2={ type=ATTACHMENT item=Clot SCRIPT : enable - false SCRIPT : enable - false SCRIPT : enable - false SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=KitchenKnife<459aa170> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=KitchenKnife<459aa170> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=KitchenKnife<459aa170> parent=Clothing<459a64d0> idx=0 row=0 col=0 } dst={ type=CARGO item=KitchenKnife<459aa170> parent=Clothing<9b23d3d0> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=KitchenKnife<459aa170> parent=Clothing<459a64d0> idx=0 row=0 col=0 } dst={ type=CARGO item=KitchenKnife<459aa170> parent=Clothing<9b23d3d0> idx=0 row=0 col=0 } SCRIPT : enable - true SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Clothing<9b22ffa0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Clothing<9b22ffa0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing<9b22ffa0> parent=Clothing<459a64d0> idx=0 row=0 col=1 } dst={ type=CARGO item=Clothing<9b22ffa0> parent=Clothing<9b23d3d0> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing<9b22ffa0> parent=Clothing<459a64d0> idx=0 row=0 col=1 } dst={ type=CARGO item=Clothing<9b22ffa0> parent=Clothing<9b23d3d0> idx=0 row=0 col=1 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Hatchet<459ade10> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Hatchet<459ade10> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Hatchet<459ade10> parent=Clothing<459a64d0> idx=0 row=0 col=5 } dst={ type=CARGO item=Hatchet<459ade10> parent=Clothing<9b23d3d0> idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Hatchet<459ade10> parent=Clothing<459a64d0> idx=0 row=0 col=5 } dst={ type=CARGO item=Hatchet<459ade10> parent=Clothing<9b23d3d0> idx=0 row=0 col=5 } SCRIPT : enable - true SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemBase<22188080> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=ItemBase<22188080> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<22188080> parent=Clothing<459a64d0> idx=0 row=4 col=6 } dst={ type=CARGO item=ItemBase<22188080> parent=Clothing<459b4520> idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<22188080> parent=Clothing<459a64d0> idx=0 row=4 col=6 } dst={ type=CARGO item=ItemBase<22188080> parent=Clothing<459b4520> idx=0 row=0 col=5 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=CamoNet<9b235480> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=CamoNet<9b235480> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=CamoNet<9b235480> parent=Clothing<459a64d0> idx=0 row=4 col=5 } dst={ type=CARGO item=CamoNet<9b235480> parent=Clothing<459b4520> idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=CamoNet<9b235480> parent=Clothing<459a64d0> idx=0 row=4 col=5 } dst={ type=CARGO item=CamoNet<9b235480> parent=Clothing<459b4520> idx=0 row=0 col=6 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Mag_FNX45_15Rnd<233f2d10> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Mag_FNX45_15Rnd<233f2d10> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_FNX45_15Rnd<233f2d10> parent=Clothing<459a64d0> idx=0 row=3 col=4 } dst={ type=CARGO item=Mag_FNX45_15Rnd<233f2d10> parent=Clothing<9b23d3d0> idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_FNX45_15Rnd<233f2d10> parent=Clothing<459a64d0> idx=0 row=3 col=4 } dst={ type=CARGO item=Mag_FNX45_15Rnd<233f2d10> parent=Clothing<9b23d3d0> idx=0 row=3 col=0 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=PurificationTablets<459b0e90> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=PurificationTablets<459b0e90> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PurificationTablets<459b0e90> parent=Clothing<459a64d0> idx=0 row=3 col=3 } dst={ type=CARGO item=PurificationTablets<459b0e90> parent=Clothing<9b23d3d0> idx=0 row=3 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PurificationTablets<459b0e90> parent=Clothing<459a64d0> idx=0 row=3 col=3 } dst={ type=CARGO item=PurificationTablets<459b0e90> parent=Clothing<9b23d3d0> idx=0 row=3 col=1 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemBase<459b3900> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=ItemBase<459b3900> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<459b3900> parent=Clothing<459a64d0> idx=0 row=3 col=2 } dst={ type=CARGO item=ItemBase<459b3900> parent=Clothing<9b23d3d0> idx=0 row=3 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<459b3900> parent=Clothing<459a64d0> idx=0 row=3 col=2 } dst={ type=CARGO item=ItemBase<459b3900> parent=Clothing<9b23d3d0> idx=0 row=3 col=2 } SCRIPT : enable - true SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemBase<9b22b6e0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=ItemBase<9b22b6e0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<9b22b6e0> parent=Clothing<459a64d0> idx=0 row=4 col=1 } dst={ type=CARGO item=ItemBase<9b22b6e0> parent=Clothing<459b4520> idx=0 row=0 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<9b22b6e0> parent=Clothing<459a64d0> idx=0 row=4 col=1 } dst={ type=CARGO item=ItemBase<9b22b6e0> parent=Clothing<459b4520> idx=0 row=0 col=7 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Matchbox<459d05c0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Matchbox<459d05c0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Matchbox<459d05c0> parent=Clothing<459a64d0> idx=0 row=3 col=1 } dst={ type=CARGO item=Matchbox<459d05c0> parent=Clothing<459b4520> idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Matchbox<459d05c0> parent=Clothing<459a64d0> idx=0 row=3 col=1 } dst={ type=CARGO item=Matchbox<459d05c0> parent=Clothing<459b4520> idx=0 row=2 col=1 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Rag<459a7700> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Rag<459a7700> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Rag<459a7700> parent=Clothing<459a64d0> idx=0 row=3 col=0 } dst={ type=CARGO item=Rag<459a7700> parent=Clothing<9b23d3d0> idx=0 row=3 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Rag<459a7700> parent=Clothing<459a64d0> idx=0 row=3 col=0 } dst={ type=CARGO item=Rag<459a7700> parent=Clothing<9b23d3d0> idx=0 row=3 col=3 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=M4A1 parent=SurvivorBase<263faab0> }src2={ type=ATTACHMENT item=UMP45_Base parent=SurvivorBase<263faab0> slot=-761289206 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=ATTACHMENT item=M4A1 parent=SurvivorBase<263faab0> slot=-761289206 }src2={ type=HANDS item=UMP45_Base parent=SurvivorBase<263faab0> } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_FNX45_15Rnd<233cbc20> pos=(7791.66, 357.207, 14776.5) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_FNX45_15Rnd<233cbc20> parent=Clothing<9b23d3d0> idx=0 row=3 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_FNX45_15Rnd<233cbc20> pos=(7791.66, 357.207, 14776.5) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_FNX45_15Rnd<233cbc20> parent=Clothing<9b23d3d0> idx=0 row=3 col=4 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=CamoNet<9b23bb90> pos=(7831.3, 356.355, 14808.1) dir=(0, 0, 0, 1) } dst={ type=CARGO item=CamoNet<9b23bb90> parent=Clothing<9b23d3d0> idx=0 row=4 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=CamoNet<9b23bb90> pos=(7831.3, 356.355, 14808.1) dir=(0, 0, 0, 1) } dst={ type=CARGO item=CamoNet<9b23bb90> parent=Clothing<9b23d3d0> idx=0 row=4 col=5 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemOptics<233f00e0>to cargo of target=Clothing<459b5140> row=2 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemOptics<233f00e0> parent=Clothing<459b5140> idx=0 row=2 col=2 } dst={ type=CARGO item=ItemOptics<233f00e0> parent=Clothing<459b5140> idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemOptics<233f00e0> parent=Clothing<459b5140> idx=0 row=2 col=2 } dst={ type=CARGO item=ItemOptics<233f00e0> parent=Clothing<459b5140> idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_45ACP<233ee7a0>to cargo of target=Clothing<9b23d3d0> row=4 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP<233ee7a0> parent=Clothing<459b5140> idx=0 row=2 col=1 } dst={ type=CARGO item=Ammo_45ACP<233ee7a0> parent=Clothing<9b23d3d0> idx=0 row=4 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP<233ee7a0> parent=Clothing<459b5140> idx=0 row=2 col=1 } dst={ type=CARGO item=Ammo_45ACP<233ee7a0> parent=Clothing<9b23d3d0> idx=0 row=4 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemOptics<233f00e0>to cargo of target=Clothing<9b242ec0> row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemOptics<233f00e0> parent=Clothing<459b5140> idx=0 row=2 col=2 } dst={ type=CARGO item=ItemOptics<233f00e0> parent=Clothing<9b242ec0> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemOptics<233f00e0> parent=Clothing<459b5140> idx=0 row=2 col=2 } dst={ type=CARGO item=ItemOptics<233f00e0> parent=Clothing<9b242ec0> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemOptics<233f00e0>to cargo of target=Clothing<459b5140> row=2 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemOptics<233f00e0> parent=Clothing<9b242ec0> idx=0 row=0 col=0 } dst={ type=CARGO item=ItemOptics<233f00e0> parent=Clothing<459b5140> idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemOptics<233f00e0> parent=Clothing<9b242ec0> idx=0 row=0 col=0 } dst={ type=CARGO item=ItemOptics<233f00e0> parent=Clothing<459b5140> idx=0 row=2 col=1 } SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<9b247d90> pos=(7798.81, 389.975, 14942.6) dir=(0, 0, 0, 1) }src2={ type=ATTACHMENT item=Clothing<459b14a0> parent=SurvivorBase<263faab0> slot=1436473694 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<9b247d90> pos=(7798.81, 389.975, 14942.6) dir=(0, 0, 0, 1) }dst1={ type=ATTACHMENT item=Clothing<9b247d90> parent=SurvivorBase<263faab0> slot=1436473694 }src2={ type=ATTACHMENT item=C SCRIPT : [inv] I::Drop(PREDICTIVE) item=GP5GasMask<221ba0c0> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=GP5GasMask<221ba0c0> parent=SurvivorBase<263faab0> slot=5658332 } dst={ type=GROUND item=GP5GasMask<221ba0c0> pos=(7799.16, 390.201, 14942.2) dir=(-0.702684, 0.0789584, 0.0785382, 0.7027 SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=GP5GasMask<221ba0c0> parent=SurvivorBase<263faab0> slot=5658332 } dst={ type=GROUND item=GP5GasMask<221ba0c0> pos=(7799.16, 390.201, 14942.2) dir=(-0.702684, 0.0789584, 0.0785382, 0.7 SCRIPT : [inv] I::Take2TargetAttEx(JUNCTURE) as ATT of target=SurvivorBase<263faab0> item=GP5GasMask<221ba0c0> slot=5658332 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=GP5GasMask<221ba0c0> pos=(7799.16, 390.201, 14942.2) dir=(-0.702684, 0.0789584, 0.0785382, 0.702732) } dst={ type=ATTACHMENT item=GP5GasMask<221ba0c0> parent=SurvivorBase<263faab0> slot=565833 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=GP5GasMask<221ba0c0> pos=(7799.16, 390.201, 14942.2) dir=(-0.702684, 0.0789584, 0.0785382, 0.702732) } dst={ type=ATTACHMENT item=GP5GasMask<221ba0c0> parent=SurvivorBase<263faab0> slot=565 SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=M4A1 parent=SurvivorBase<263faab0> }src2={ type=ATTACHMENT item=UMP45_Base parent=SurvivorBase<263faab0> slot=-761289206 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : enable - false SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=Rag<459a7700> parent=SurvivorBase<263faab0> }src2={ type=CARGO item=ItemBase<459b3900> parent=Clothing<9b23d3d0> idx=0 row=3 col=2 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_FNX45_15Rnd<233f2d10>to cargo of target=Clothing<9b23d3d0> row=3 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_FNX45_15Rnd<233f2d10> parent=Clothing<9b23d3d0> idx=0 row=3 col=0 } dst={ type=CARGO item=Mag_FNX45_15Rnd<233f2d10> parent=Clothing<9b23d3d0> idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_FNX45_15Rnd<233f2d10> parent=Clothing<9b23d3d0> idx=0 row=3 col=0 } dst={ type=CARGO item=Mag_FNX45_15Rnd<233f2d10> parent=Clothing<9b23d3d0> idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<459b3900>to cargo of target=Clothing<9b23d3d0> row=3 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=ItemBase<459b3900> parent=SurvivorBase<263faab0> } dst={ type=CARGO item=ItemBase<459b3900> parent=Clothing<9b23d3d0> idx=0 row=3 col=3 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=Mag_FNX45_15Rnd<233cbc20> parent=SurvivorBase<263faab0> }src2={ type=CARGO item=Ammo_45ACP<461aee80> parent=Clothing<9b23d3d0> idx=0 row=3 col=4 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Mag_UMP_25Rnd<461ac8a0> pos=(7702.16, 384.046, 14930.9) dir=(-0.14902, 0.691226, 0.691137, 0.149433) }src2={ type=HANDS item=Ammo_45ACP<461aee80> parent=SurvivorBase<263faab0> } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_45ACP<461aee80>to cargo of target=Clothing<9b23d3d0> row=4 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_45ACP<461aee80> pos=(7702.16, 384.046, 14930.9) dir=(-0.14902, 0.691226, 0.691137, 0.149433) } dst={ type=CARGO item=Ammo_45ACP<461aee80> parent=Clothing<9b23d3d0> idx=0 row=4 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_45ACP<461aee80> pos=(7702.16, 384.046, 14930.9) dir=(-0.14902, 0.691226, 0.691137, 0.149433) } dst={ type=CARGO item=Ammo_45ACP<461aee80> parent=Clothing<9b23d3d0> idx=0 row=4 col=6 } SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=UMP45_Base pos=(7701.88, 384.046, 14931.6) dir=(-0.14902, 0.691226, 0.691136, 0.149433) }src2={ type=HANDS item=Mag_UMP_25Rnd<461ac8a0> parent=SurvivorBase<263faab0> } SCRIPT : enable - true SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Drop(PREDICTIVE) item=M4A1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=M4A1 parent=SurvivorBase<263faab0> slot=-761289206 } dst={ type=GROUND item=M4A1 pos=(7721.44, 360.841, 14811.5) dir=(-0.536234, 0.453637, 0.459726, 0.543432) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=M4A1 parent=SurvivorBase<263faab0> slot=-761289206 } dst={ type=GROUND item=M4A1 pos=(7721.44, 360.841, 14811.5) dir=(-0.536234, 0.453637, 0.459726, 0.543432) } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Battery9V<9b250900>to cargo of target=Clothing<459b5140> row=2 col=3 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V<9b250900> parent=ZmbM_HeavyIndustryWorker_Base idx=0 row=0 col=1 } dst={ type=CARGO item=Battery9V<9b250900> parent=Clothing<459b5140> idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V<9b250900> parent=ZmbM_HeavyIndustryWorker_Base idx=0 row=0 col=1 } dst={ type=CARGO item=Battery9V<9b250900> parent=Clothing<459b5140> idx=0 row=2 col=3 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Battery9V<9b250900>to cargo of target=Clothing<459b5140> row=2 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V<9b250900> parent=Clothing<459b5140> idx=0 row=2 col=3 } dst={ type=CARGO item=Battery9V<9b250900> parent=Clothing<459b5140> idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V<9b250900> parent=Clothing<459b5140> idx=0 row=2 col=3 } dst={ type=CARGO item=Battery9V<9b250900> parent=Clothing<459b5140> idx=0 row=2 col=3 } SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=ItemOptics<233f00e0> parent=Clothing<459b5140> idx=0 row=2 col=1 } src2={ type=HANDS item=UMP45_Base parent=SurvivorBase<263faab0> } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2Target(PREDICTIVE) item=Battery9V<9b250900> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V<9b250900> parent=Clothing<459b5140> idx=0 row=2 col=3 } dst={ type=ATTACHMENT item=Battery9V<9b250900> parent=ItemOptics<233f00e0> slot=-131201905 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V<9b250900> parent=Clothing<459b5140> idx=0 row=2 col=3 } dst={ type=ATTACHMENT item=Battery9V<9b250900> parent=ItemOptics<233f00e0> slot=-131201905 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemOptics<233f00e0>to cargo of target=Clothing<459b5140> row=2 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=ItemOptics<233f00e0> parent=SurvivorBase<263faab0> } dst={ type=CARGO item=ItemOptics<233f00e0> parent=Clothing<459b5140> idx=0 row=2 col=1 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=ItemOptics<233f00e0> parent=Clothing<459b5140> idx=0 row=2 col=1 }src2={ type=ATTACHMENT item=ItemOptics<233dde80> parent=UMP45_Base slot=-1034251040 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=ItemOptics<233f00e0> parent=Clothing<459b5140> idx=0 row=2 col=1 }dst1={ type=ATTACHMENT item=ItemOptics<233f00e0> parent=UMP45_Base slot=-1034251040 }src2={ type=ATTACHMENT item=It SCRIPT : [inv] I::Drop(PREDICTIVE) item=ItemOptics<233f00e0> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=ItemOptics<233f00e0> parent=UMP45_Base slot=-1034251040 } dst={ type=GROUND item=ItemOptics<233f00e0> pos=(7720.67, 360.827, 14812.4) dir=(0.269175, 0.658947, -0.650219, 0.2656 SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=ItemOptics<233f00e0> parent=UMP45_Base slot=-1034251040 } dst={ type=GROUND item=ItemOptics<233f00e0> pos=(7720.67, 360.827, 14812.4) dir=(0.269175, 0.658947, -0.650219, 0.2 SCRIPT : [inv] I::Take2Target(JUNCTURE) item=ItemOptics<233f00e0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemOptics<233f00e0> pos=(7720.67, 360.827, 14812.4) dir=(0.269175, 0.658947, -0.650219, 0.26561) } dst={ type=ATTACHMENT item=ItemOptics<233f00e0> parent=UMP45_Base slot=-1034251040 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemOptics<233f00e0> pos=(7720.67, 360.827, 14812.4) dir=(0.269175, 0.658947, -0.650219, 0.26561) } dst={ type=ATTACHMENT item=ItemOptics<233f00e0> parent=UMP45_Base slot=-1034251 SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Hatchet<459ade10> parent=Clothing<9b23d3d0> idx=0 row=0 col=5 } src2={ type=HANDS item=UMP45_Base parent=SurvivorBase<263faab0> } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=M4A1 parent=SurvivorBase<263faab0> }src2={ type=ATTACHMENT item=UMP45_Base parent=SurvivorBase<263faab0> slot=-761289206 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 6 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 6 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 6 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 6 SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<9b22e150>to cargo of target=Clothing<459b5140> row=2 col=3 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<9b22e150> pos=(7724.87, 365.779, 14803.2) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<9b22e150> parent=Clothing<459b5140> idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<9b22e150> pos=(7724.87, 365.779, 14803.2) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<9b22e150> parent=Clothing<459b5140> idx=0 row=2 col=3 } SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : PlayerBase.c OnAction SCRIPT : OnMissionFinish SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : Inventory::EEInit - Man=SurvivorBase<27653b50> item=WeaponInventory<1a4a5790> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : ~DayZGame() --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 27.11. 13:51:14 SCRIPT : Registered 361 temporary action enum(s), UAN==361 SCRIPT : CreateGame() SCRIPT : Loading Inc: 1 SCRIPT (W): @"scripts/4_World/classes\basebuilding\construction.c,570": Unsafe down-casting, use 'ItemBase.Cast' for safe down-casting SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : Inventory::EEInit - Man=SurvivorBase<401d2010> item=WeaponInventory<242a7cf0> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: mpmissions\__cur_mp.ChernarusPlus\mission.c SCRIPT : SyncEvents -> RegisterEvents SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : Inventory::EEInit - Man=SurvivorBase<4b906ba0> item=WeaponInventory<40b05670> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=ATTACHMENT item=M4A1<7cb19790> parent=SurvivorBase<4b906ba0> slot=-761289206 }src2={ type=HANDS item=UMP45_Base<7cb19040> parent=SurvivorBase<4b906ba0> } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Drop(PREDICTIVE) item=M4_CarryHandleOptic<176f6e90> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=M4_CarryHandleOptic<176f6e90> parent=M4A1<7cb19790> slot=-1034251040 } dst={ type=GROUND item=M4_CarryHandleOptic<176f6e90> pos=(7662.86, 370.604, 14864.7) dir=(-0.711104, 0.259459, 0.17 SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=M4_CarryHandleOptic<176f6e90> parent=M4A1<7cb19790> slot=-1034251040 } dst={ type=GROUND item=M4_CarryHandleOptic<176f6e90> pos=(7662.86, 370.604, 14864.7) dir=(-0.711104, 0.259459, 0 SCRIPT : [inv] I::Take2Target(PREDICTIVE) item=ItemOptics<176f48b0> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemOptics<176f48b0> parent=Clothing<673e3950> idx=0 row=2 col=1 } dst={ type=ATTACHMENT item=ItemOptics<176f48b0> parent=M4A1<7cb19790> slot=-1034251040 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemOptics<176f48b0> parent=Clothing<673e3950> idx=0 row=2 col=1 } dst={ type=ATTACHMENT item=ItemOptics<176f48b0> parent=M4A1<7cb19790> slot=-1034251040 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Drop(JUNCTURE) item=Ammo_556x45<676f1530> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_556x45<676f1530> pos=(7662.86, 370.629, 14864.7) dir=(-0.0826337, -0.456214, -0.000497844, 0.886025) } dst={ type=GROUND item=Ammo_556x45<676f1530> pos=(7662.86, 370.809, 14864.7) dir=(0. SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_556x45<676f1530> pos=(7662.86, 370.629, 14864.7) dir=(-0.0826337, -0.456214, -0.000497844, 0.886025) } dst={ type=GROUND item=Ammo_556x45<676f1530> pos=(7662.86, 370.809, 14864.7) dir= SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_556x45<67706a10>to cargo of target=Clothing<673e3950> row=2 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_556x45<67706a10> pos=(7662.86, 370.799, 14864.7) dir=(-0.0699696, -0.860718, 0.043964, 0.502329) } dst={ type=CARGO item=Ammo_556x45<67706a10> parent=Clothing<673e3950> idx=0 row=2 col=1 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_556x45<67706a10> pos=(7662.86, 370.799, 14864.7) dir=(-0.0699696, -0.860718, 0.043964, 0.502329) } dst={ type=CARGO item=Ammo_556x45<67706a10> parent=Clothing<673e3950> idx=0 row=2 col SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_556x45<676ff220>to cargo of target=Clothing<673e3950> row=2 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_556x45<676ff220> pos=(7662.86, 370.789, 14864.7) dir=(-0.0707028, 0.0623098, -0.0427749, 0.99463) } dst={ type=CARGO item=Ammo_556x45<676ff220> parent=Clothing<673e3950> idx=0 row=2 col=1 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_556x45<676ff220> pos=(7662.86, 370.789, 14864.7) dir=(-0.0707028, 0.0623098, -0.0427749, 0.99463) } dst={ type=CARGO item=Ammo_556x45<676ff220> parent=Clothing<673e3950> idx=0 row=2 co SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_556x45<676ff220>to cargo of target=Clothing<673e3950> row=2 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_556x45<676ff220> parent=Clothing<673e3950> idx=0 row=2 col=1 } dst={ type=CARGO item=Ammo_556x45<676ff220> parent=Clothing<673e3950> idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_556x45<676ff220> parent=Clothing<673e3950> idx=0 row=2 col=1 } dst={ type=CARGO item=Ammo_556x45<676ff220> parent=Clothing<673e3950> idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_556x45<676ff220>to cargo of target=Clothing<673e3950> row=2 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_556x45<676ff220> parent=Clothing<673e3950> idx=0 row=2 col=2 } dst={ type=CARGO item=Ammo_556x45<676ff220> parent=Clothing<673e3950> idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_556x45<676ff220> parent=Clothing<673e3950> idx=0 row=2 col=2 } dst={ type=CARGO item=Ammo_556x45<676ff220> parent=Clothing<673e3950> idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_556x45<676febd0>to cargo of target=Clothing<673e3950> row=2 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_556x45<676febd0> pos=(7662.86, 370.779, 14864.7) dir=(-0.0234622, 0.715867, -0.0792345, 0.693329) } dst={ type=CARGO item=Ammo_556x45<676febd0> parent=Clothing<673e3950> idx=0 row=2 col=1 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_556x45<676febd0> pos=(7662.86, 370.779, 14864.7) dir=(-0.0234622, 0.715867, -0.0792345, 0.693329) } dst={ type=CARGO item=Ammo_556x45<676febd0> parent=Clothing<673e3950> idx=0 row=2 co SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_556x45<676fe580>to cargo of target=Clothing<673e3950> row=2 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_556x45<676fe580> pos=(7662.86, 370.769, 14864.7) dir=(0.021982, 0.974213, -0.0796578, 0.209955) } dst={ type=CARGO item=Ammo_556x45<676fe580> parent=Clothing<673e3950> idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_556x45<676fe580> pos=(7662.86, 370.769, 14864.7) dir=(0.021982, 0.974213, -0.0796578, 0.209955) } dst={ type=CARGO item=Ammo_556x45<676fe580> parent=Clothing<673e3950> idx=0 row=2 col= SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_556x45<676fdf30>to cargo of target=Clothing<673e3950> row=2 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_556x45<676fdf30> pos=(7662.86, 370.759, 14864.7) dir=(0.0694162, 0.866913, -0.0448326, -0.491563) } dst={ type=CARGO item=Ammo_556x45<676fdf30> parent=Clothing<673e3950> idx=0 row=2 col=1 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_556x45<676fdf30> pos=(7662.86, 370.759, 14864.7) dir=(0.0694162, 0.866913, -0.0448326, -0.491563) } dst={ type=CARGO item=Ammo_556x45<676fdf30> parent=Clothing<673e3950> idx=0 row=2 co SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_556x45<676fdf30>to cargo of target=Clothing<673e3950> row=2 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_556x45<676fdf30> parent=Clothing<673e3950> idx=0 row=2 col=1 } dst={ type=CARGO item=Ammo_556x45<676fdf30> parent=Clothing<673e3950> idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_556x45<676fdf30> parent=Clothing<673e3950> idx=0 row=2 col=1 } dst={ type=CARGO item=Ammo_556x45<676fdf30> parent=Clothing<673e3950> idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_556x45<676fdf30>to cargo of target=Clothing<673e3950> row=2 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_556x45<676fdf30> parent=Clothing<673e3950> idx=0 row=2 col=2 } dst={ type=CARGO item=Ammo_556x45<676fdf30> parent=Clothing<673e3950> idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_556x45<676fdf30> parent=Clothing<673e3950> idx=0 row=2 col=2 } dst={ type=CARGO item=Ammo_556x45<676fdf30> parent=Clothing<673e3950> idx=0 row=2 col=1 } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemOptics<176f48b0>to cargo of target=Clothing<673e3950> row=2 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=ItemOptics<176f48b0> parent=M4A1<7cb19790> slot=-1034251040 } dst={ type=CARGO item=ItemOptics<176f48b0> parent=Clothing<673e3950> idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=ItemOptics<176f48b0> parent=M4A1<7cb19790> slot=-1034251040 } dst={ type=CARGO item=ItemOptics<176f48b0> parent=Clothing<673e3950> idx=0 row=2 col=1 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_FNX45_15Rnd<176f7b30>to cargo of target=Clothing<23a42020> row=3 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_FNX45_15Rnd<176f7b30> parent=SurvivorBase<4b906ba0> } dst={ type=CARGO item=Mag_FNX45_15Rnd<176f7b30> parent=Clothing<23a42020> idx=0 row=3 col=4 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase<4b906ba0> item=ItemInventory SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_45ACP<676fdf30>to cargo of target=Clothing<673e2110> row=2 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Ammo_45ACP<676fdf30> parent=SurvivorBase<4b906ba0> } dst={ type=CARGO item=Ammo_45ACP<676fdf30> parent=Clothing<673e2110> idx=0 row=2 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Clothing<40e066d0>to cargo of target=Clothing<23a42020> row=0 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Clothing<40e066d0> parent=SurvivorBase<4b906ba0> } dst={ type=CARGO item=Clothing<40e066d0> parent=Clothing<23a42020> idx=0 row=0 col=1 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=UMP45_Base<7cb19040> parent=SurvivorBase<4b906ba0> slot=-761289206 } src2={ type=HANDS item=Hatchet<673e3340> parent=SurvivorBase<4b906ba0> } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 2 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 6 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 6 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 6 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 6 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 6 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 6 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 6 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 6 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 6 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 6 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 6 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 6 SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=AKM<4b3883f0> pos=(7835.51, 356.454, 14810.9) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=AKM<4b3883f0> parent=SurvivorBase<4b906ba0> slot=-761289206 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=AKM<4b3883f0> pos=(7835.51, 356.454, 14810.9) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=AKM<4b3883f0> parent=SurvivorBase<4b906ba0> slot=-761289206 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=ATTACHMENT item=AKM<4b3883f0> parent=SurvivorBase<4b906ba0> slot=-761289206 }src2={ type=HANDS item=UMP45_Base<7cb19040> parent=SurvivorBase<4b906ba0> } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2Target(PREDICTIVE) item=ItemOptics<176f8180> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemOptics<176f8180> parent=Clothing<673e2110> idx=0 row=1 col=5 } dst={ type=ATTACHMENT item=ItemOptics<176f8180> parent=AKM<4b3883f0> slot=1449537616 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemOptics<176f8180> parent=Clothing<673e2110> idx=0 row=1 col=5 } dst={ type=ATTACHMENT item=ItemOptics<176f8180> parent=AKM<4b3883f0> slot=1449537616 } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=AKM<4b3883f0> parent=SurvivorBase<4b906ba0> }src2={ type=ATTACHMENT item=UMP45_Base<7cb19040> parent=SurvivorBase<4b906ba0> slot=-761289206 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=ATTACHMENT item=AKM<4b3883f0> parent=SurvivorBase<4b906ba0> slot=-761289206 }src2={ type=HANDS item=UMP45_Base<7cb19040> parent=SurvivorBase<4b906ba0> } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=ItemBase<673e02c0> parent=Clothing<673e2110> idx=0 row=1 col=2 }src2={ type=ATTACHMENT item=ItemBase<673fb130> parent=AKM<4b3883f0> slot=-54823519 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=ItemBase<673e02c0> parent=Clothing<673e2110> idx=0 row=1 col=2 }dst1={ type=ATTACHMENT item=ItemBase<673e02c0> parent=AKM<4b3883f0> slot=-54823519 }src2={ type=ATTACHMENT item=ItemBase<673fb1 SCRIPT : [inv] I::Drop(PREDICTIVE) item=ItemBase<673fb130> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<673fb130> parent=Clothing<673e2110> idx=0 row=1 col=2 } dst={ type=GROUND item=ItemBase<673fb130> pos=(7791.83, 356.479, 14779.9) dir=(0.66846, -0.230567, 0.230567, 0.66846) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<673fb130> parent=Clothing<673e2110> idx=0 row=1 col=2 } dst={ type=GROUND item=ItemBase<673fb130> pos=(7791.83, 356.479, 14779.9) dir=(0.66846, -0.230567, 0.230567, 0.66846) } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=AKM<4b3883f0> parent=SurvivorBase<4b906ba0> }src2={ type=ATTACHMENT item=UMP45_Base<7cb19040> parent=SurvivorBase<4b906ba0> slot=-761289206 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<673d5f10> pos=(7796.13, 356.427, 14760.2) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base<673d5f10> parent=Clothing<673e2110> idx=0 row=1 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<673d5f10> pos=(7796.13, 356.427, 14760.2) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base<673d5f10> parent=Clothing<673e2110> idx=0 row=1 col=2 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=CombatKnife<673d6520> pos=(7790.75, 357.164, 14764.5) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=CombatKnife<673d6520> parent=MilitaryBoots_ColorBase<23a41400> slot=206254677 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=CombatKnife<673d6520> pos=(7790.75, 357.164, 14764.5) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=CombatKnife<673d6520> parent=MilitaryBoots_ColorBase<23a41400> slot=206254677 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Drop(PREDICTIVE) item=KitchenKnife<40e054a0> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=KitchenKnife<40e054a0> parent=Clothing<23a42020> idx=0 row=0 col=0 } dst={ type=GROUND item=KitchenKnife<40e054a0> pos=(7790.35, 355.951, 14764) dir=(0.707012, 0.0116057, -0.0116057, 0.707012 SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=KitchenKnife<40e054a0> parent=Clothing<23a42020> idx=0 row=0 col=0 } dst={ type=GROUND item=KitchenKnife<40e054a0> pos=(7790.35, 355.951, 14764) dir=(0.707012, 0.0116057, -0.0116057, 0.707 SCRIPT : enable - false SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<673e4b80>to cargo of target=Clothing<23a42020> row=2 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<673e4b80> parent=Clothing<673e2110> idx=0 row=0 col=5 } dst={ type=CARGO item=ItemBase<673e4b80> parent=Clothing<23a42020> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<673e4b80> parent=Clothing<673e2110> idx=0 row=0 col=5 } dst={ type=CARGO item=ItemBase<673e4b80> parent=Clothing<23a42020> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=CamoNet<673e5190>to cargo of target=Clothing<23a42020> row=1 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=CamoNet<673e5190> parent=Clothing<673e2110> idx=0 row=0 col=6 } dst={ type=CARGO item=CamoNet<673e5190> parent=Clothing<23a42020> idx=0 row=1 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=CamoNet<673e5190> parent=Clothing<673e2110> idx=0 row=0 col=6 } dst={ type=CARGO item=CamoNet<673e5190> parent=Clothing<23a42020> idx=0 row=1 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<673de470>to cargo of target=Clothing<23a42020> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<673de470> parent=Clothing<673e2110> idx=0 row=0 col=7 } dst={ type=CARGO item=ItemBase<673de470> parent=Clothing<23a42020> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<673de470> parent=Clothing<673e2110> idx=0 row=0 col=7 } dst={ type=CARGO item=ItemBase<673de470> parent=Clothing<23a42020> idx=0 row=0 col=0 } SCRIPT : enable - false SCRIPT : enable - false SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : enable - true SCRIPT : enable - true SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : enable - false SCRIPT : enable - false SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : enable - true SCRIPT : enable - true SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : enable - false SCRIPT : enable - false SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : enable - true SCRIPT : enable - true SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=TacticalBaconCan<673e9a50> pos=(7948.06, 339.225, 14638.1) dir=(0, 0, 0, 1) } dst={ type=CARGO item=TacticalBaconCan<673e9a50> parent=Clothing<673e2110> idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=TacticalBaconCan<673e9a50> pos=(7948.06, 339.225, 14638.1) dir=(0, 0, 0, 1) } dst={ type=CARGO item=TacticalBaconCan<673e9a50> parent=Clothing<673e2110> idx=0 row=0 col=5 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : enable - false SCRIPT : enable - false SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : enable - true SCRIPT : enable - true SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=UMP45_Base<7cb19040>to cargo of target=Clothing<673ff9f0> row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=HANDS item=UMP45_Base<7cb19040> parent=SurvivorBase<4b906ba0> } dst={ type=CARGO item=UMP45_Base<7cb19040> parent=Clothing<673ff9f0> idx=0 row=0 col=0 } SCRIPT : enable - false SCRIPT : enable - false SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<673e4570>to cargo of target=Clothing<673e2110> row=0 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=ItemBase<673e4570> parent=SurvivorBase<4b906ba0> } dst={ type=CARGO item=ItemBase<673e4570> parent=Clothing<673e2110> idx=0 row=0 col=1 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Clothing<40e066d0>to cargo of target=Clothing<23a42020> row=0 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<40e066d0> parent=Clothing<23a42020> idx=0 row=0 col=1 } dst={ type=CARGO item=Clothing<40e066d0> parent=Clothing<23a42020> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<40e066d0> parent=Clothing<23a42020> idx=0 row=0 col=1 } dst={ type=CARGO item=Clothing<40e066d0> parent=Clothing<23a42020> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<673e4570>to cargo of target=Clothing<673e2110> row=0 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=ItemBase<673e4570> parent=SurvivorBase<4b906ba0> } dst={ type=CARGO item=ItemBase<673e4570> parent=Clothing<673e2110> idx=0 row=0 col=1 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : enable - true SCRIPT : enable - true SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : enable - false SCRIPT : enable - false SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=CARGO item=Canteen<56945000> parent=ZmbM_PatrolNormal_Base<7cade0f0> idx=0 row=0 col=0 }src2={ type=CARGO item=TacticalBaconCan<673e9a50> parent=Clothing<673e2110> idx=0 row=0 col=5 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=CARGO item=Canteen<56945000> parent=ZmbM_PatrolNormal_Base<7cade0f0> idx=0 row=0 col=0 }dst1={ type=CARGO item=Canteen<56945000> parent=Clothing<673e2110> idx=0 row=0 col=5 }src2={ type=CARGO item=Tactica SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=TacticalBaconCan<673e9a50>to cargo of target=Clothing<673e2110> row=1 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=TacticalBaconCan<673e9a50> parent=ZmbM_PatrolNormal_Base<7cade0f0> idx=0 row=0 col=0 } dst={ type=CARGO item=TacticalBaconCan<673e9a50> parent=Clothing<673e2110> idx=0 row=1 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=TacticalBaconCan<673e9a50> parent=ZmbM_PatrolNormal_Base<7cade0f0> idx=0 row=0 col=0 } dst={ type=CARGO item=TacticalBaconCan<673e9a50> parent=Clothing<673e2110> idx=0 row=1 col=2 } SCRIPT : PlayerBase.c OnAction SCRIPT : enable - true SCRIPT : enable - true SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Drop(JUNCTURE) item=MP5_Compensator<673fbd50> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=MP5_Compensator<673fbd50> pos=(8167.78, 320.668, 14501.5) dir=(0, 0, 0, 1) } dst={ type=GROUND item=MP5_Compensator<673fbd50> pos=(8168.33, 320.752, 14501.5) dir=(-0.287155, 0.646175, 0.646175 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=MP5_Compensator<673fbd50> pos=(8167.78, 320.668, 14501.5) dir=(0, 0, 0, 1) } dst={ type=GROUND item=MP5_Compensator<673fbd50> pos=(8168.33, 320.752, 14501.5) dir=(-0.287155, 0.646175, 0.646 SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=CamoNet<673dfcb0>to cargo of target=Clothing<673e2110> row=1 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=CamoNet<673dfcb0> parent=Clothing<23a42020> idx=0 row=4 col=5 } dst={ type=CARGO item=CamoNet<673dfcb0> parent=Clothing<673e2110> idx=0 row=1 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=CamoNet<673dfcb0> parent=Clothing<23a42020> idx=0 row=4 col=5 } dst={ type=CARGO item=CamoNet<673dfcb0> parent=Clothing<673e2110> idx=0 row=1 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=MP5_Compensator<673fbd50>to cargo of target=Clothing<23a42020> row=4 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=MP5_Compensator<673fbd50> pos=(8168.33, 320.752, 14501.5) dir=(-0.28716, 0.646174, 0.646174, 0.287144) } dst={ type=CARGO item=MP5_Compensator<673fbd50> parent=Clothing<23a42020> idx=0 row=4 c SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=MP5_Compensator<673fbd50> pos=(8168.33, 320.752, 14501.5) dir=(-0.28716, 0.646174, 0.646174, 0.287144) } dst={ type=CARGO item=MP5_Compensator<673fbd50> parent=Clothing<23a42020> idx=0 row= SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=MP5_Compensator<673fbd50>to cargo of target=Clothing<23a42020> row=4 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=MP5_Compensator<673fbd50> parent=Clothing<23a42020> idx=0 row=4 col=5 } dst={ type=CARGO item=MP5_Compensator<673fbd50> parent=Clothing<23a42020> idx=0 row=4 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=MP5_Compensator<673fbd50> parent=Clothing<23a42020> idx=0 row=4 col=5 } dst={ type=CARGO item=MP5_Compensator<673fbd50> parent=Clothing<23a42020> idx=0 row=4 col=5 } SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_STANAG_30Rnd<676f99c0>to cargo of target=Clothing<673e2110> row=0 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_STANAG_30Rnd<676f99c0> pos=(8069.33, 324.334, 14504) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_STANAG_30Rnd<676f99c0> parent=Clothing<673e2110> idx=0 row=0 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_STANAG_30Rnd<676f99c0> pos=(8069.33, 324.334, 14504) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_STANAG_30Rnd<676f99c0> parent=Clothing<673e2110> idx=0 row=0 col=7 } SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Drop(JUNCTURE) item=Clothing<673c90f0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<673c90f0> pos=(8021.65, 327.583, 14516.3) dir=(0, 0, 0, 1) } dst={ type=GROUND item=Clothing<673c90f0> pos=(8021.9, 327.666, 14516.1) dir=(0, 0.999418, 0, -0.0341215) } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<673c90f0> pos=(8021.65, 327.583, 14516.3) dir=(0, 0, 0, 1) } dst={ type=GROUND item=Clothing<673c90f0> pos=(8021.9, 327.666, 14516.1) dir=(0, 0.999418, 0, -0.0341215) } SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=ItemOptics<176f48b0> parent=Clothing<673e3950> idx=0 row=2 col=1 }src2={ type=ATTACHMENT item=ItemOptics<17713b60> parent=UMP45_Base<7cb19040> slot=-1034251040 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=ItemOptics<176f48b0> parent=Clothing<673e3950> idx=0 row=2 col=1 }dst1={ type=ATTACHMENT item=ItemOptics<176f48b0> parent=UMP45_Base<7cb19040> slot=-1034251040 }src2={ type=ATTACHMENT item=It SCRIPT : [inv] I::Drop(JUNCTURE) item=ItemOptics<67700b60> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemOptics<67700b60> pos=(7731.54, 336.536, 14597.1) dir=(0, 0, 0, 1) } dst={ type=GROUND item=ItemOptics<67700b60> pos=(7731.21, 336.62, 14596.5) dir=(-0.285697, 0.646821, -0.646821, -0.28569 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemOptics<67700b60> pos=(7731.54, 336.536, 14597.1) dir=(0, 0, 0, 1) } dst={ type=GROUND item=ItemOptics<67700b60> pos=(7731.21, 336.62, 14596.5) dir=(-0.285697, 0.646821, -0.646821, -0.28 SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<673e08d0>to cargo of target=Clothing<673e2110> row=2 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<673e08d0> parent=Clothing<673e3950> idx=0 row=2 col=3 } dst={ type=CARGO item=ItemBase<673e08d0> parent=Clothing<673e2110> idx=0 row=2 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<673e08d0> parent=Clothing<673e3950> idx=0 row=2 col=3 } dst={ type=CARGO item=ItemBase<673e08d0> parent=Clothing<673e2110> idx=0 row=2 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemOptics<17713b60>to cargo of target=Clothing<67403080> row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemOptics<17713b60> parent=Clothing<673e3950> idx=0 row=2 col=1 } dst={ type=CARGO item=ItemOptics<17713b60> parent=Clothing<67403080> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemOptics<17713b60> parent=Clothing<673e3950> idx=0 row=2 col=1 } dst={ type=CARGO item=ItemOptics<17713b60> parent=Clothing<67403080> idx=0 row=0 col=0 } SCRIPT : enable - false SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemOptics<67700b60>to cargo of target=Clothing<673e3950> row=2 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemOptics<67700b60> pos=(7731.21, 336.62, 14596.5) dir=(-0.285725, 0.646815, -0.646845, -0.285725) } dst={ type=CARGO item=ItemOptics<67700b60> parent=Clothing<673e3950> idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemOptics<67700b60> pos=(7731.21, 336.62, 14596.5) dir=(-0.285725, 0.646815, -0.646845, -0.285725) } dst={ type=CARGO item=ItemOptics<67700b60> parent=Clothing<673e3950> idx=0 row=2 col=1 SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=ItemOptics<67700b60> parent=Clothing<673e3950> idx=0 row=2 col=1 }src2={ type=ATTACHMENT item=ItemOptics<176f48b0> parent=UMP45_Base<7cb19040> slot=-1034251040 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=ItemOptics<67700b60> parent=Clothing<673e3950> idx=0 row=2 col=1 }dst1={ type=ATTACHMENT item=ItemOptics<67700b60> parent=UMP45_Base<7cb19040> slot=-1034251040 }src2={ type=ATTACHMENT item=It SCRIPT : [inv] I::Drop(JUNCTURE) item=ItemOptics<17713b60> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemOptics<17713b60> parent=Clothing<67403080> idx=0 row=0 col=0 } dst={ type=GROUND item=ItemOptics<17713b60> pos=(7731.45, 336.612, 14596.7) dir=(0.663818, 0.24361, -0.24361, 0.663818) } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemOptics<17713b60> parent=Clothing<67403080> idx=0 row=0 col=0 } dst={ type=GROUND item=ItemOptics<17713b60> pos=(7731.45, 336.612, 14596.7) dir=(0.663818, 0.24361, -0.24361, 0.663818) } SCRIPT : [inv] I::Drop(PREDICTIVE) item=ItemOptics<176f48b0> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemOptics<176f48b0> parent=Clothing<673e3950> idx=0 row=2 col=1 } dst={ type=GROUND item=ItemOptics<176f48b0> pos=(7731.45, 336.612, 14596.7) dir=(0.663818, 0.24361, -0.24361, 0.663818) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemOptics<176f48b0> parent=Clothing<673e3950> idx=0 row=2 col=1 } dst={ type=GROUND item=ItemOptics<176f48b0> pos=(7731.45, 336.612, 14596.7) dir=(0.663818, 0.24361, -0.24361, 0.663818) } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemOptics<17713b60>to cargo of target=Clothing<673e3950> row=2 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemOptics<17713b60> pos=(7731.45, 336.612, 14596.7) dir=(0.663813, 0.24361, -0.243641, 0.663813) } dst={ type=CARGO item=ItemOptics<17713b60> parent=Clothing<673e3950> idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemOptics<17713b60> pos=(7731.45, 336.612, 14596.7) dir=(0.663813, 0.24361, -0.243641, 0.663813) } dst={ type=CARGO item=ItemOptics<17713b60> parent=Clothing<673e3950> idx=0 row=2 col=1 } SCRIPT : enable - true SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=CamoNet<67403080> pos=(7084.88, 350.159, 14533.8) dir=(0, 0, 0, 1) } dst={ type=CARGO item=CamoNet<67403080> parent=Clothing<673e3950> idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=CamoNet<67403080> pos=(7084.88, 350.159, 14533.8) dir=(0, 0, 0, 1) } dst={ type=CARGO item=CamoNet<67403080> parent=Clothing<673e3950> idx=0 row=2 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : enable - false SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Drop(JUNCTURE) item=Mag_AKM_30Rnd<67707060> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_AKM_30Rnd<67707060> pos=(7094.26, 350.144, 14532.8) dir=(0, 0, 0, 1) } dst={ type=GROUND item=Mag_AKM_30Rnd<67707060> pos=(7094.68, 350.178, 14532.9) dir=(-0.677701, 0.201794, 0.201794, 0. SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_AKM_30Rnd<67707060> pos=(7094.26, 350.144, 14532.8) dir=(0, 0, 0, 1) } dst={ type=GROUND item=Mag_AKM_30Rnd<67707060> pos=(7094.68, 350.178, 14532.9) dir=(-0.677701, 0.201794, 0.201794, SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase<4b906ba0> item=ItemInventory<40adee10> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_762x39<67708350>to cargo of target=Clothing<23a42020> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Ammo_762x39<67708350> parent=SurvivorBase<4b906ba0> } dst={ type=CARGO item=Ammo_762x39<67708350> parent=Clothing<23a42020> idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Drop(JUNCTURE) item=Mag_AKM_30Rnd<67707060> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_AKM_30Rnd<67707060> pos=(7094.68, 350.212, 14532.9) dir=(0.677701, 0.201794, -0.201794, 0.677701) } dst={ type=GROUND item=Mag_AKM_30Rnd<67707060> pos=(7094.68, 350.215, 14532.9) dir=(-0.6 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_AKM_30Rnd<67707060> pos=(7094.68, 350.212, 14532.9) dir=(0.677701, 0.201794, -0.201794, 0.677701) } dst={ type=GROUND item=Mag_AKM_30Rnd<67707060> pos=(7094.68, 350.215, 14532.9) dir=(- SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Drop(PREDICTIVE) item=Ammo_762x39<67708350> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x39<67708350> parent=Clothing<23a42020> idx=0 row=0 col=0 } dst={ type=GROUND item=Ammo_762x39<67708350> pos=(7094.68, 350.199, 14532.9) dir=(0, 0.285381, 0, 0.958414) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x39<67708350> parent=Clothing<23a42020> idx=0 row=0 col=0 } dst={ type=GROUND item=Ammo_762x39<67708350> pos=(7094.68, 350.199, 14532.9) dir=(0, 0.285381, 0, 0.958414) } SCRIPT : [inv] I::Take2TargetAttEx(PREDICTIVE) as ATT of target=SurvivorBase<4b906ba0> item=AKM<4b3883f0> slot=-761289206 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=AKM<4b3883f0> parent=SurvivorBase<4b906ba0> } dst={ type=ATTACHMENT item=AKM<4b3883f0> parent=SurvivorBase<4b906ba0> slot=-761289206 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : enable - true SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<673f86c0> pos=(7090.96, 350.156, 14532.2) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<673f86c0> parent=Clothing<23a42020> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<673f86c0> pos=(7090.96, 350.156, 14532.2) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<673f86c0> parent=Clothing<23a42020> idx=0 row=0 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : enable - false SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterBottle<7b707bd0>to cargo of target=Clothing<673e3950> row=0 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterBottle<7b707bd0> parent=SurvivorBase<4b906ba0> } dst={ type=CARGO item=WaterBottle<7b707bd0> parent=Clothing<673e3950> idx=0 row=0 col=4 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Canteen<56945000>to cargo of target=Clothing<673e2110> row=0 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Canteen<56945000> parent=SurvivorBase<4b906ba0> } dst={ type=CARGO item=Canteen<56945000> parent=Clothing<673e2110> idx=0 row=0 col=5 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 10 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 10 SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase<4b906ba0> item=ItemInventory<78186620> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : enable - true SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=MP5_Compensator<673fbd50>to cargo of target=Clothing<23a42020> row=4 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=MP5_Compensator<673fbd50> parent=Clothing<23a42020> idx=0 row=4 col=5 } dst={ type=CARGO item=MP5_Compensator<673fbd50> parent=Clothing<23a42020> idx=0 row=4 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=MP5_Compensator<673fbd50> parent=Clothing<23a42020> idx=0 row=4 col=5 } dst={ type=CARGO item=MP5_Compensator<673fbd50> parent=Clothing<23a42020> idx=0 row=4 col=5 } SCRIPT : [inv] I::Drop(PREDICTIVE) item=WaterBottle<7b707bd0> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterBottle<7b707bd0> parent=Clothing<673e3950> idx=0 row=0 col=4 } dst={ type=GROUND item=WaterBottle<7b707bd0> pos=(6767.44, 377.358, 14483.8) dir=(0.0194218, 0.635293, 0.0099459, 0.771963) SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterBottle<7b707bd0> parent=Clothing<673e3950> idx=0 row=0 col=4 } dst={ type=GROUND item=WaterBottle<7b707bd0> pos=(6767.44, 377.358, 14483.8) dir=(0.0194218, 0.635293, 0.0099459, 0.7719 SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=WaterBottle<16ad8140>to cargo of target=Clothing<673e3950> row=0 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=WaterBottle<16ad8140> pos=(6767.7, 377.364, 14483.3) dir=(0, -0.609791, 0, 0.792562) } dst={ type=CARGO item=WaterBottle<16ad8140> parent=Clothing<673e3950> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=WaterBottle<16ad8140> pos=(6767.7, 377.364, 14483.3) dir=(0, -0.609791, 0, 0.792562) } dst={ type=CARGO item=WaterBottle<16ad8140> parent=Clothing<673e3950> idx=0 row=0 col=4 } SCRIPT : [inv] I::Drop(JUNCTURE) item=Tripod<67404ed0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Tripod<67404ed0> pos=(6682, 377.669, 14493.2) dir=(0, 0, 0, 1) } dst={ type=GROUND item=Tripod<67404ed0> pos=(6681.54, 377.683, 14493.7) dir=(-0.34594, 0.616705, 0.616705, 0.34594) } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Tripod<67404ed0> pos=(6682, 377.669, 14493.2) dir=(0, 0, 0, 1) } dst={ type=GROUND item=Tripod<67404ed0> pos=(6681.54, 377.683, 14493.7) dir=(-0.34594, 0.616705, 0.616705, 0.34594) } SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Battery9V<673fdba0> pos=(6685.44, 377.525, 14525.4) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Battery9V<673fdba0> parent=Clothing<673e2110> idx=0 row=1 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Battery9V<673fdba0> pos=(6685.44, 377.525, 14525.4) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Battery9V<673fdba0> parent=Clothing<673e2110> idx=0 row=1 col=2 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetAttEx(JUNCTURE) as ATT of target=MediumTent<6770a930> item=CamoNet<673dfcb0> slot=-1049666261 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=CamoNet<673dfcb0> parent=Clothing<673e2110> idx=0 row=1 col=4 } dst={ type=ATTACHMENT item=CamoNet<673dfcb0> parent=MediumTent<6770a930> slot=-1049666261 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=CamoNet<673dfcb0> parent=Clothing<673e2110> idx=0 row=1 col=4 } dst={ type=ATTACHMENT item=CamoNet<673dfcb0> parent=MediumTent<6770a930> slot=-1049666261 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=AKM<4b3883f0>to cargo of target=MediumTent<6770a930> row=4 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=ATTACHMENT item=AKM<4b3883f0> parent=SurvivorBase<4b906ba0> slot=-761289206 } dst={ type=CARGO item=AKM<4b3883f0> parent=MediumTent<6770a930> idx=0 row=4 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=ATTACHMENT item=AKM<4b3883f0> parent=SurvivorBase<4b906ba0> slot=-761289206 } dst={ type=CARGO item=AKM<4b3883f0> parent=MediumTent<6770a930> idx=0 row=4 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=AKM<4b3883f0>to cargo of target=MediumTent<6770a930> row=5 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=AKM<4b3883f0> parent=MediumTent<6770a930> idx=0 row=4 col=0 } dst={ type=CARGO item=AKM<4b3883f0> parent=MediumTent<6770a930> idx=0 row=5 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=AKM<4b3883f0> parent=MediumTent<6770a930> idx=0 row=4 col=0 } dst={ type=CARGO item=AKM<4b3883f0> parent=MediumTent<6770a930> idx=0 row=5 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothing<40e066d0>to cargo of target=MediumTent<6770a930> row=0 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing<40e066d0> parent=Clothing<23a42020> idx=0 row=0 col=1 } dst={ type=CARGO item=Clothing<40e066d0> parent=MediumTent<6770a930> idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing<40e066d0> parent=Clothing<23a42020> idx=0 row=0 col=1 } dst={ type=CARGO item=Clothing<40e066d0> parent=MediumTent<6770a930> idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<2a997ee0>to cargo of target=MediumTent<6770a930> row=3 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<2a997ee0> parent=MediumTent<6770a930> idx=0 row=0 col=4 } dst={ type=CARGO item=ItemBase<2a997ee0> parent=MediumTent<6770a930> idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<2a997ee0> parent=MediumTent<6770a930> idx=0 row=0 col=4 } dst={ type=CARGO item=ItemBase<2a997ee0> parent=MediumTent<6770a930> idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=GP5GasMask<23a41a10>to cargo of target=MediumTent<6770a930> row=1 col=3 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=ATTACHMENT item=GP5GasMask<23a41a10> parent=SurvivorBase<4b906ba0> slot=5658332 } dst={ type=CARGO item=GP5GasMask<23a41a10> parent=MediumTent<6770a930> idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=ATTACHMENT item=GP5GasMask<23a41a10> parent=SurvivorBase<4b906ba0> slot=5658332 } dst={ type=CARGO item=GP5GasMask<23a41a10> parent=MediumTent<6770a930> idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=GP5GasMask<23a41a10>to cargo of target=MediumTent<6770a930> row=0 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=GP5GasMask<23a41a10> parent=MediumTent<6770a930> idx=0 row=1 col=3 } dst={ type=CARGO item=GP5GasMask<23a41a10> parent=MediumTent<6770a930> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=GP5GasMask<23a41a10> parent=MediumTent<6770a930> idx=0 row=1 col=3 } dst={ type=CARGO item=GP5GasMask<23a41a10> parent=MediumTent<6770a930> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=GP5GasMask<23a41a10>to cargo of target=MediumTent<6770a930> row=0 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=GP5GasMask<23a41a10> parent=MediumTent<6770a930> idx=0 row=0 col=4 } dst={ type=CARGO item=GP5GasMask<23a41a10> parent=MediumTent<6770a930> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=GP5GasMask<23a41a10> parent=MediumTent<6770a930> idx=0 row=0 col=4 } dst={ type=CARGO item=GP5GasMask<23a41a10> parent=MediumTent<6770a930> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2TargetAttEx(JUNCTURE) as ATT of target=SurvivorBase<4b906ba0> item=GP5GasMask<23a41a10> slot=5658332 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=GP5GasMask<23a41a10> parent=MediumTent<6770a930> idx=0 row=0 col=4 } dst={ type=ATTACHMENT item=GP5GasMask<23a41a10> parent=SurvivorBase<4b906ba0> slot=5658332 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=GP5GasMask<23a41a10> parent=MediumTent<6770a930> idx=0 row=0 col=4 } dst={ type=ATTACHMENT item=GP5GasMask<23a41a10> parent=SurvivorBase<4b906ba0> slot=5658332 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=GP5GasMask<23a41a10>to cargo of target=MediumTent<6770a930> row=3 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=ATTACHMENT item=GP5GasMask<23a41a10> parent=SurvivorBase<4b906ba0> slot=5658332 } dst={ type=CARGO item=GP5GasMask<23a41a10> parent=MediumTent<6770a930> idx=0 row=3 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=ATTACHMENT item=GP5GasMask<23a41a10> parent=SurvivorBase<4b906ba0> slot=5658332 } dst={ type=CARGO item=GP5GasMask<23a41a10> parent=MediumTent<6770a930> idx=0 row=3 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=GP5GasMask<23a41a10>to cargo of target=MediumTent<6770a930> row=0 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=GP5GasMask<23a41a10> parent=MediumTent<6770a930> idx=0 row=3 col=8 } dst={ type=CARGO item=GP5GasMask<23a41a10> parent=MediumTent<6770a930> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=GP5GasMask<23a41a10> parent=MediumTent<6770a930> idx=0 row=3 col=8 } dst={ type=CARGO item=GP5GasMask<23a41a10> parent=MediumTent<6770a930> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=MP5_Compensator<673fbd50>to cargo of target=MediumTent<6770a930> row=2 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=MP5_Compensator<673fbd50> parent=Clothing<23a42020> idx=0 row=4 col=5 } dst={ type=CARGO item=MP5_Compensator<673fbd50> parent=MediumTent<6770a930> idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=MP5_Compensator<673fbd50> parent=Clothing<23a42020> idx=0 row=4 col=5 } dst={ type=CARGO item=MP5_Compensator<673fbd50> parent=MediumTent<6770a930> idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_FNX45_15Rnd<176f7b30>to cargo of target=MediumTent<6770a930> row=3 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_FNX45_15Rnd<176f7b30> parent=Clothing<23a42020> idx=0 row=3 col=4 } dst={ type=CARGO item=Mag_FNX45_15Rnd<176f7b30> parent=MediumTent<6770a930> idx=0 row=3 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_FNX45_15Rnd<176f7b30> parent=Clothing<23a42020> idx=0 row=3 col=4 } dst={ type=CARGO item=Mag_FNX45_15Rnd<176f7b30> parent=MediumTent<6770a930> idx=0 row=3 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<673f86c0>to cargo of target=MediumTent<6770a930> row=3 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<673f86c0> parent=Clothing<23a42020> idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase<673f86c0> parent=MediumTent<6770a930> idx=0 row=3 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<673f86c0> parent=Clothing<23a42020> idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase<673f86c0> parent=MediumTent<6770a930> idx=0 row=3 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_STANAG_30Rnd<676f99c0>to cargo of target=MediumTent<6770a930> row=5 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_STANAG_30Rnd<676f99c0> parent=Clothing<673e2110> idx=0 row=0 col=7 } dst={ type=CARGO item=Mag_STANAG_30Rnd<676f99c0> parent=MediumTent<6770a930> idx=0 row=5 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_STANAG_30Rnd<676f99c0> parent=Clothing<673e2110> idx=0 row=0 col=7 } dst={ type=CARGO item=Mag_STANAG_30Rnd<676f99c0> parent=MediumTent<6770a930> idx=0 row=5 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<673e08d0>to cargo of target=Clothing<23a42020> row=2 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<673e08d0> parent=Clothing<673e2110> idx=0 row=2 col=4 } dst={ type=CARGO item=ItemBase<673e08d0> parent=Clothing<23a42020> idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<673e08d0> parent=Clothing<673e2110> idx=0 row=2 col=4 } dst={ type=CARGO item=ItemBase<673e08d0> parent=Clothing<23a42020> idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Canteen<56945000>to cargo of target=Clothing<23a42020> row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Canteen<56945000> parent=Clothing<673e2110> idx=0 row=0 col=5 } dst={ type=CARGO item=Canteen<56945000> parent=Clothing<23a42020> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Canteen<56945000> parent=Clothing<673e2110> idx=0 row=0 col=5 } dst={ type=CARGO item=Canteen<56945000> parent=Clothing<23a42020> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Flashlight<673e2720>to cargo of target=Clothing<23a42020> row=4 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight<673e2720> parent=Clothing<673e2110> idx=0 row=0 col=2 } dst={ type=CARGO item=Flashlight<673e2720> parent=Clothing<23a42020> idx=0 row=4 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight<673e2720> parent=Clothing<673e2110> idx=0 row=0 col=2 } dst={ type=CARGO item=Flashlight<673e2720> parent=Clothing<23a42020> idx=0 row=4 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Battery9V<673fdba0>to cargo of target=Clothing<23a42020> row=3 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V<673fdba0> parent=Clothing<673e2110> idx=0 row=1 col=2 } dst={ type=CARGO item=Battery9V<673fdba0> parent=Clothing<23a42020> idx=0 row=3 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V<673fdba0> parent=Clothing<673e2110> idx=0 row=1 col=2 } dst={ type=CARGO item=Battery9V<673fdba0> parent=Clothing<23a42020> idx=0 row=3 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=UMP45_Base<7cb19040>to cargo of target=Clothing<673e2110> row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=UMP45_Base<7cb19040> parent=SurvivorBase<4b906ba0> } dst={ type=CARGO item=UMP45_Base<7cb19040> parent=Clothing<673e2110> idx=0 row=0 col=2 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Battery9V<23a3dd70>to cargo of target=Clothing<23a42020> row=2 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=Battery9V<23a3dd70> parent=ItemOptics<17713b60> slot=-131201905 } dst={ type=CARGO item=Battery9V<23a3dd70> parent=Clothing<23a42020> idx=0 row=2 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=Battery9V<23a3dd70> parent=ItemOptics<17713b60> slot=-131201905 } dst={ type=CARGO item=Battery9V<23a3dd70> parent=Clothing<23a42020> idx=0 row=2 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemOptics<17713b60>to cargo of target=Clothing<673e3950> row=2 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=ItemOptics<17713b60> parent=SurvivorBase<4b906ba0> } dst={ type=CARGO item=ItemOptics<17713b60> parent=Clothing<673e3950> idx=0 row=2 col=1 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Battery9V<23a3dd70>to cargo of target=Clothing<23a42020> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Battery9V<23a3dd70> parent=SurvivorBase<4b906ba0> } dst={ type=CARGO item=Battery9V<23a3dd70> parent=Clothing<23a42020> idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Drop(PREDICTIVE) item=Flashlight<673e2720> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight<673e2720> parent=Clothing<23a42020> idx=0 row=4 col=4 } dst={ type=GROUND item=Flashlight<673e2720> pos=(6707.6, 389.561, 14045.7) dir=(-0.263367, 0.0173104, 0.963903, -0.0350686) SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight<673e2720> parent=Clothing<23a42020> idx=0 row=4 col=4 } dst={ type=GROUND item=Flashlight<673e2720> pos=(6707.6, 389.561, 14045.7) dir=(-0.263367, 0.0173104, 0.963903, -0.035068 SCRIPT : enable - false SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Flashlight<673e2720>to cargo of target=Clothing<23a42020> row=4 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Flashlight<673e2720> pos=(6707.6, 389.561, 14045.7) dir=(-0.263367, 0.0173104, 0.963903, -0.0350686) } dst={ type=CARGO item=Flashlight<673e2720> parent=Clothing<23a42020> idx=0 row=4 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Flashlight<673e2720> pos=(6707.6, 389.561, 14045.7) dir=(-0.263367, 0.0173104, 0.963903, -0.0350686) } dst={ type=CARGO item=Flashlight<673e2720> parent=Clothing<23a42020> idx=0 row=4 col=4 SCRIPT : enable - true SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2Target(PREDICTIVE) item=Battery9V<673fdba0> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V<673fdba0> parent=Clothing<23a42020> idx=0 row=3 col=4 } dst={ type=ATTACHMENT item=Battery9V<673fdba0> parent=ItemOptics<17713b60> slot=-131201905 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V<673fdba0> parent=Clothing<23a42020> idx=0 row=3 col=4 } dst={ type=ATTACHMENT item=Battery9V<673fdba0> parent=ItemOptics<17713b60> slot=-131201905 } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemOptics<17713b60>to cargo of target=Clothing<673e3950> row=2 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=ItemOptics<17713b60> parent=SurvivorBase<4b906ba0> } dst={ type=CARGO item=ItemOptics<17713b60> parent=Clothing<673e3950> idx=0 row=2 col=1 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemOptics<67700b60>to cargo of target=Clothing<673e2110> row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=ItemOptics<67700b60> parent=UMP45_Base<7cb19040> slot=-1034251040 } dst={ type=CARGO item=ItemOptics<67700b60> parent=Clothing<673e2110> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=ItemOptics<67700b60> parent=UMP45_Base<7cb19040> slot=-1034251040 } dst={ type=CARGO item=ItemOptics<67700b60> parent=Clothing<673e2110> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Target(PREDICTIVE) item=ItemOptics<17713b60> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemOptics<17713b60> parent=Clothing<673e3950> idx=0 row=2 col=1 } dst={ type=ATTACHMENT item=ItemOptics<17713b60> parent=UMP45_Base<7cb19040> slot=-1034251040 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemOptics<17713b60> parent=Clothing<673e3950> idx=0 row=2 col=1 } dst={ type=ATTACHMENT item=ItemOptics<17713b60> parent=UMP45_Base<7cb19040> slot=-1034251040 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemOptics<67700b60>to cargo of target=MediumTent<6770a930> row=4 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemOptics<67700b60> parent=Clothing<673e2110> idx=0 row=0 col=2 } dst={ type=CARGO item=ItemOptics<67700b60> parent=MediumTent<6770a930> idx=0 row=4 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemOptics<67700b60> parent=Clothing<673e2110> idx=0 row=0 col=2 } dst={ type=CARGO item=ItemOptics<67700b60> parent=MediumTent<6770a930> idx=0 row=4 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemOptics<17713b60>to cargo of target=Clothing<673e2110> row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=ItemOptics<17713b60> parent=UMP45_Base<7cb19040> slot=-1034251040 } dst={ type=CARGO item=ItemOptics<17713b60> parent=Clothing<673e2110> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=ItemOptics<17713b60> parent=UMP45_Base<7cb19040> slot=-1034251040 } dst={ type=CARGO item=ItemOptics<17713b60> parent=Clothing<673e2110> idx=0 row=0 col=2 } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=UMP45_Base<7cb19040> parent=SurvivorBase<4b906ba0> }src2={ type=CARGO item=ItemOptics<17713b60> parent=Clothing<673e2110> idx=0 row=0 col=2 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemOptics<17713b60>to cargo of target=Clothing<673e3950> row=2 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=ItemOptics<17713b60> parent=SurvivorBase<4b906ba0> } dst={ type=CARGO item=ItemOptics<17713b60> parent=Clothing<673e3950> idx=0 row=2 col=1 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2Target(PREDICTIVE) item=ItemOptics<17713b60> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemOptics<17713b60> parent=Clothing<673e3950> idx=0 row=2 col=1 } dst={ type=ATTACHMENT item=ItemOptics<17713b60> parent=UMP45_Base<7cb19040> slot=-1034251040 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemOptics<17713b60> parent=Clothing<673e3950> idx=0 row=2 col=1 } dst={ type=ATTACHMENT item=ItemOptics<17713b60> parent=UMP45_Base<7cb19040> slot=-1034251040 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemOptics<17713b60>to cargo of target=MediumTent<6770a930> row=4 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=ATTACHMENT item=ItemOptics<17713b60> parent=UMP45_Base<7cb19040> slot=-1034251040 } dst={ type=CARGO item=ItemOptics<17713b60> parent=MediumTent<6770a930> idx=0 row=4 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=ATTACHMENT item=ItemOptics<17713b60> parent=UMP45_Base<7cb19040> slot=-1034251040 } dst={ type=CARGO item=ItemOptics<17713b60> parent=MediumTent<6770a930> idx=0 row=4 col=5 } SCRIPT : enable - false SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemOptics<67700b60>to cargo of target=MediumTent<6770a930> row=4 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemOptics<67700b60> parent=MediumTent<6770a930> idx=0 row=4 col=2 } dst={ type=CARGO item=ItemOptics<67700b60> parent=MediumTent<6770a930> idx=0 row=4 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemOptics<67700b60> parent=MediumTent<6770a930> idx=0 row=4 col=2 } dst={ type=CARGO item=ItemOptics<67700b60> parent=MediumTent<6770a930> idx=0 row=4 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_FNX45_15Rnd<176f3c10>to cargo of target=MediumTent<6770a930> row=1 col=3 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_FNX45_15Rnd<176f3c10> parent=Clothing<23a42020> idx=0 row=3 col=0 } dst={ type=CARGO item=Mag_FNX45_15Rnd<176f3c10> parent=MediumTent<6770a930> idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_FNX45_15Rnd<176f3c10> parent=Clothing<23a42020> idx=0 row=3 col=0 } dst={ type=CARGO item=Mag_FNX45_15Rnd<176f3c10> parent=MediumTent<6770a930> idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_FNX45_15Rnd<176f7b30>to cargo of target=MediumTent<6770a930> row=3 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_FNX45_15Rnd<176f7b30> parent=MediumTent<6770a930> idx=0 row=3 col=1 } dst={ type=CARGO item=Mag_FNX45_15Rnd<176f7b30> parent=MediumTent<6770a930> idx=0 row=3 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_FNX45_15Rnd<176f7b30> parent=MediumTent<6770a930> idx=0 row=3 col=1 } dst={ type=CARGO item=Mag_FNX45_15Rnd<176f7b30> parent=MediumTent<6770a930> idx=0 row=3 col=1 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothing<2a9a95c0>to cargo of target=Clothing<673e2110> row=0 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing<2a9a95c0> parent=MediumTent<6770a2e0> idx=0 row=5 col=6 } dst={ type=CARGO item=Clothing<2a9a95c0> parent=Clothing<673e2110> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing<2a9a95c0> parent=MediumTent<6770a2e0> idx=0 row=5 col=6 } dst={ type=CARGO item=Clothing<2a9a95c0> parent=Clothing<673e2110> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<2a9afcd0>to cargo of target=MediumTent<6770a2e0> row=5 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<2a9afcd0> parent=MediumTent<6770a2e0> idx=0 row=4 col=8 } dst={ type=CARGO item=ItemBase<2a9afcd0> parent=MediumTent<6770a2e0> idx=0 row=5 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<2a9afcd0> parent=MediumTent<6770a2e0> idx=0 row=4 col=8 } dst={ type=CARGO item=ItemBase<2a9afcd0> parent=MediumTent<6770a2e0> idx=0 row=5 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_762x39<676e44e0>to cargo of target=MediumTent<6770a2e0> row=5 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39<676e44e0> parent=MediumTent<6770a2e0> idx=0 row=3 col=8 } dst={ type=CARGO item=Ammo_762x39<676e44e0> parent=MediumTent<6770a2e0> idx=0 row=5 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39<676e44e0> parent=MediumTent<6770a2e0> idx=0 row=3 col=8 } dst={ type=CARGO item=Ammo_762x39<676e44e0> parent=MediumTent<6770a2e0> idx=0 row=5 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Matchbox<2a9ade80>to cargo of target=MediumTent<6770a2e0> row=6 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Matchbox<2a9ade80> parent=MediumTent<6770a2e0> idx=0 row=3 col=9 } dst={ type=CARGO item=Matchbox<2a9ade80> parent=MediumTent<6770a2e0> idx=0 row=6 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Matchbox<2a9ade80> parent=MediumTent<6770a2e0> idx=0 row=3 col=9 } dst={ type=CARGO item=Matchbox<2a9ade80> parent=MediumTent<6770a2e0> idx=0 row=6 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Battery9V<2a9b2130>to cargo of target=MediumTent<6770a2e0> row=6 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V<2a9b2130> parent=MediumTent<6770a2e0> idx=0 row=2 col=8 } dst={ type=CARGO item=Battery9V<2a9b2130> parent=MediumTent<6770a2e0> idx=0 row=6 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V<2a9b2130> parent=MediumTent<6770a2e0> idx=0 row=2 col=8 } dst={ type=CARGO item=Battery9V<2a9b2130> parent=MediumTent<6770a2e0> idx=0 row=6 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Battery9V<2a9b2d50>to cargo of target=MediumTent<6770a2e0> row=7 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V<2a9b2d50> parent=MediumTent<6770a2e0> idx=0 row=2 col=9 } dst={ type=CARGO item=Battery9V<2a9b2d50> parent=MediumTent<6770a2e0> idx=0 row=7 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V<2a9b2d50> parent=MediumTent<6770a2e0> idx=0 row=2 col=9 } dst={ type=CARGO item=Battery9V<2a9b2d50> parent=MediumTent<6770a2e0> idx=0 row=7 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_CZ75_15Rnd<17716de0>to cargo of target=Clothing<23a42020> row=2 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_CZ75_15Rnd<17716de0> parent=MediumTent<6770a2e0> idx=0 row=0 col=8 } dst={ type=CARGO item=Mag_CZ75_15Rnd<17716de0> parent=Clothing<23a42020> idx=0 row=2 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_CZ75_15Rnd<17716de0> parent=MediumTent<6770a2e0> idx=0 row=0 col=8 } dst={ type=CARGO item=Mag_CZ75_15Rnd<17716de0> parent=Clothing<23a42020> idx=0 row=2 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<2a9b2740>to cargo of target=MediumTent<6770a2e0> row=7 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<2a9b2740> parent=MediumTent<6770a2e0> idx=0 row=1 col=9 } dst={ type=CARGO item=ItemBase<2a9b2740> parent=MediumTent<6770a2e0> idx=0 row=7 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<2a9b2740> parent=MediumTent<6770a2e0> idx=0 row=1 col=9 } dst={ type=CARGO item=ItemBase<2a9b2740> parent=MediumTent<6770a2e0> idx=0 row=7 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_45ACP<17717430>to cargo of target=Clothing<23a42020> row=1 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_45ACP<17717430> parent=MediumTent<6770a2e0> idx=0 row=0 col=9 } dst={ type=CARGO item=Ammo_45ACP<17717430> parent=Clothing<23a42020> idx=0 row=1 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_45ACP<17717430> parent=MediumTent<6770a2e0> idx=0 row=0 col=9 } dst={ type=CARGO item=Ammo_45ACP<17717430> parent=Clothing<23a42020> idx=0 row=1 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Shovel<23a3e380>to cargo of target=MediumTent<6770a2e0> row=0 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=ATTACHMENT item=Shovel<23a3e380> parent=SurvivorBase<4b906ba0> slot=209551192 } dst={ type=CARGO item=Shovel<23a3e380> parent=MediumTent<6770a2e0> idx=0 row=0 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=ATTACHMENT item=Shovel<23a3e380> parent=SurvivorBase<4b906ba0> slot=209551192 } dst={ type=CARGO item=Shovel<23a3e380> parent=MediumTent<6770a2e0> idx=0 row=0 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_CZ75_15Rnd<17716de0>to cargo of target=MediumTent<6770a930> row=3 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_CZ75_15Rnd<17716de0> parent=Clothing<23a42020> idx=0 row=2 col=4 } dst={ type=CARGO item=Mag_CZ75_15Rnd<17716de0> parent=MediumTent<6770a930> idx=0 row=3 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_CZ75_15Rnd<17716de0> parent=Clothing<23a42020> idx=0 row=2 col=4 } dst={ type=CARGO item=Mag_CZ75_15Rnd<17716de0> parent=MediumTent<6770a930> idx=0 row=3 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemOptics<17713b60>to cargo of target=MediumTent<6770a930> row=3 col=3 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemOptics<17713b60> parent=MediumTent<6770a930> idx=0 row=4 col=5 } dst={ type=CARGO item=ItemOptics<17713b60> parent=MediumTent<6770a930> idx=0 row=3 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemOptics<17713b60> parent=MediumTent<6770a930> idx=0 row=4 col=5 } dst={ type=CARGO item=ItemOptics<17713b60> parent=MediumTent<6770a930> idx=0 row=3 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_CZ75_15Rnd<17716de0>to cargo of target=MediumTent<6770a930> row=3 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_CZ75_15Rnd<17716de0> parent=MediumTent<6770a930> idx=0 row=3 col=7 } dst={ type=CARGO item=Mag_CZ75_15Rnd<17716de0> parent=MediumTent<6770a930> idx=0 row=3 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_CZ75_15Rnd<17716de0> parent=MediumTent<6770a930> idx=0 row=3 col=7 } dst={ type=CARGO item=Mag_CZ75_15Rnd<17716de0> parent=MediumTent<6770a930> idx=0 row=3 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_45ACP<17717430>to cargo of target=Clothing<673e3950> row=2 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP<17717430> parent=Clothing<23a42020> idx=0 row=1 col=4 } dst={ type=CARGO item=Ammo_45ACP<17717430> parent=Clothing<673e3950> idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP<17717430> parent=Clothing<23a42020> idx=0 row=1 col=4 } dst={ type=CARGO item=Ammo_45ACP<17717430> parent=Clothing<673e3950> idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_45ACP<17717430>to cargo of target=MediumTent<6770a930> row=3 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_45ACP<17717430> parent=Clothing<673e3950> idx=0 row=2 col=1 } dst={ type=CARGO item=Ammo_45ACP<17717430> parent=MediumTent<6770a930> idx=0 row=3 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_45ACP<17717430> parent=Clothing<673e3950> idx=0 row=2 col=1 } dst={ type=CARGO item=Ammo_45ACP<17717430> parent=MediumTent<6770a930> idx=0 row=3 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Clothing<2a9a95c0>to cargo of target=Clothing<673e2110> row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<2a9a95c0> parent=Clothing<673e2110> idx=0 row=0 col=2 } dst={ type=CARGO item=Clothing<2a9a95c0> parent=Clothing<673e2110> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<2a9a95c0> parent=Clothing<673e2110> idx=0 row=0 col=2 } dst={ type=CARGO item=Clothing<2a9a95c0> parent=Clothing<673e2110> idx=0 row=0 col=2 } SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=CARGO item=Mag_STANAG_30Rnd<676f99c0> parent=MediumTent<6770a930> idx=0 row=5 col=8 }src2={ type=CARGO item=GP5GasMask<23a41a10> parent=MediumTent<6770a930> idx=0 row=0 col=4 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=CARGO item=Mag_STANAG_30Rnd<676f99c0> parent=MediumTent<6770a930> idx=0 row=5 col=8 }dst1={ type=CARGO item=Mag_STANAG_30Rnd<676f99c0> parent=MediumTent<6770a930> idx=0 row=0 col=4 }src2={ type=CARGO item SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_CZ75_15Rnd<17716de0>to cargo of target=MediumTent<6770a930> row=3 col=9 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_CZ75_15Rnd<17716de0> parent=MediumTent<6770a930> idx=0 row=3 col=5 } dst={ type=CARGO item=Mag_CZ75_15Rnd<17716de0> parent=MediumTent<6770a930> idx=0 row=3 col=9 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_CZ75_15Rnd<17716de0> parent=MediumTent<6770a930> idx=0 row=3 col=5 } dst={ type=CARGO item=Mag_CZ75_15Rnd<17716de0> parent=MediumTent<6770a930> idx=0 row=3 col=9 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_45ACP<17717430>to cargo of target=MediumTent<6770a930> row=3 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_45ACP<17717430> parent=MediumTent<6770a930> idx=0 row=3 col=6 } dst={ type=CARGO item=Ammo_45ACP<17717430> parent=MediumTent<6770a930> idx=0 row=3 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_45ACP<17717430> parent=MediumTent<6770a930> idx=0 row=3 col=6 } dst={ type=CARGO item=Ammo_45ACP<17717430> parent=MediumTent<6770a930> idx=0 row=3 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=MP5_Compensator<673fbd50>to cargo of target=MediumTent<6770a930> row=4 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=MP5_Compensator<673fbd50> parent=MediumTent<6770a930> idx=0 row=2 col=1 } dst={ type=CARGO item=MP5_Compensator<673fbd50> parent=MediumTent<6770a930> idx=0 row=4 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=MP5_Compensator<673fbd50> parent=MediumTent<6770a930> idx=0 row=2 col=1 } dst={ type=CARGO item=MP5_Compensator<673fbd50> parent=MediumTent<6770a930> idx=0 row=4 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_45ACP<17717430>to cargo of target=MediumTent<6770a930> row=3 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_45ACP<17717430> parent=MediumTent<6770a930> idx=0 row=3 col=8 } dst={ type=CARGO item=Ammo_45ACP<17717430> parent=MediumTent<6770a930> idx=0 row=3 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_45ACP<17717430> parent=MediumTent<6770a930> idx=0 row=3 col=8 } dst={ type=CARGO item=Ammo_45ACP<17717430> parent=MediumTent<6770a930> idx=0 row=3 col=6 } SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=CARGO item=Ammo_45ACP<17717430> parent=MediumTent<6770a930> idx=0 row=3 col=6 }src2={ type=CARGO item=ItemOptics<67700b60> parent=MediumTent<6770a930> idx=0 row=4 col=2 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=CARGO item=Ammo_45ACP<17717430> parent=MediumTent<6770a930> idx=0 row=3 col=6 }dst1={ type=CARGO item=Ammo_45ACP<17717430> parent=MediumTent<6770a930> idx=0 row=4 col=2 }src2={ type=CARGO item=ItemOptics< SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_45ACP<1770e950>to cargo of target=MediumTent<6770a930> row=4 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_45ACP<1770e950> parent=MediumTent<6770a930> idx=0 row=1 col=2 } dst={ type=CARGO item=Ammo_45ACP<1770e950> parent=MediumTent<6770a930> idx=0 row=4 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_45ACP<1770e950> parent=MediumTent<6770a930> idx=0 row=1 col=2 } dst={ type=CARGO item=Ammo_45ACP<1770e950> parent=MediumTent<6770a930> idx=0 row=4 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_FNX45_15Rnd<176f3c10>to cargo of target=MediumTent<6770a930> row=1 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_FNX45_15Rnd<176f3c10> parent=MediumTent<6770a930> idx=0 row=1 col=3 } dst={ type=CARGO item=Mag_FNX45_15Rnd<176f3c10> parent=MediumTent<6770a930> idx=0 row=1 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_FNX45_15Rnd<176f3c10> parent=MediumTent<6770a930> idx=0 row=1 col=3 } dst={ type=CARGO item=Mag_FNX45_15Rnd<176f3c10> parent=MediumTent<6770a930> idx=0 row=1 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemOptics<17713b60>to cargo of target=MediumTent<6770a930> row=4 col=3 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemOptics<17713b60> parent=MediumTent<6770a930> idx=0 row=3 col=3 } dst={ type=CARGO item=ItemOptics<17713b60> parent=MediumTent<6770a930> idx=0 row=4 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemOptics<17713b60> parent=MediumTent<6770a930> idx=0 row=3 col=3 } dst={ type=CARGO item=ItemOptics<17713b60> parent=MediumTent<6770a930> idx=0 row=4 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_FNX45_15Rnd<176f7b30>to cargo of target=MediumTent<6770a930> row=0 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_FNX45_15Rnd<176f7b30> parent=MediumTent<6770a930> idx=0 row=3 col=1 } dst={ type=CARGO item=Mag_FNX45_15Rnd<176f7b30> parent=MediumTent<6770a930> idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_FNX45_15Rnd<176f7b30> parent=MediumTent<6770a930> idx=0 row=3 col=1 } dst={ type=CARGO item=Mag_FNX45_15Rnd<176f7b30> parent=MediumTent<6770a930> idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_FNX45_15Rnd<176f7b30>to cargo of target=MediumTent<6770a930> row=0 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_FNX45_15Rnd<176f7b30> parent=MediumTent<6770a930> idx=0 row=0 col=5 } dst={ type=CARGO item=Mag_FNX45_15Rnd<176f7b30> parent=MediumTent<6770a930> idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_FNX45_15Rnd<176f7b30> parent=MediumTent<6770a930> idx=0 row=0 col=5 } dst={ type=CARGO item=Mag_FNX45_15Rnd<176f7b30> parent=MediumTent<6770a930> idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_STANAG_30Rnd<676f99c0>to cargo of target=MediumTent<6770a930> row=2 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_STANAG_30Rnd<676f99c0> parent=MediumTent<6770a930> idx=0 row=0 col=4 } dst={ type=CARGO item=Mag_STANAG_30Rnd<676f99c0> parent=MediumTent<6770a930> idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_STANAG_30Rnd<676f99c0> parent=MediumTent<6770a930> idx=0 row=0 col=4 } dst={ type=CARGO item=Mag_STANAG_30Rnd<676f99c0> parent=MediumTent<6770a930> idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemOptics<17713b60>to cargo of target=MediumTent<6770a930> row=1 col=3 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemOptics<17713b60> parent=MediumTent<6770a930> idx=0 row=4 col=3 } dst={ type=CARGO item=ItemOptics<17713b60> parent=MediumTent<6770a930> idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemOptics<17713b60> parent=MediumTent<6770a930> idx=0 row=4 col=3 } dst={ type=CARGO item=ItemOptics<17713b60> parent=MediumTent<6770a930> idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Clothing<2a9a95c0>to cargo of target=Clothing<673e2110> row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<2a9a95c0> parent=Clothing<673e2110> idx=0 row=0 col=2 } dst={ type=CARGO item=Clothing<2a9a95c0> parent=Clothing<673e2110> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<2a9a95c0> parent=Clothing<673e2110> idx=0 row=0 col=2 } dst={ type=CARGO item=Clothing<2a9a95c0> parent=Clothing<673e2110> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemOptics<17713b60>to cargo of target=MediumTent<6770a930> row=2 col=3 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemOptics<17713b60> parent=MediumTent<6770a930> idx=0 row=1 col=3 } dst={ type=CARGO item=ItemOptics<17713b60> parent=MediumTent<6770a930> idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemOptics<17713b60> parent=MediumTent<6770a930> idx=0 row=1 col=3 } dst={ type=CARGO item=ItemOptics<17713b60> parent=MediumTent<6770a930> idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_FNX45_15Rnd<176f3c10>to cargo of target=MediumTent<6770a930> row=0 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_FNX45_15Rnd<176f3c10> parent=MediumTent<6770a930> idx=0 row=1 col=2 } dst={ type=CARGO item=Mag_FNX45_15Rnd<176f3c10> parent=MediumTent<6770a930> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_FNX45_15Rnd<176f3c10> parent=MediumTent<6770a930> idx=0 row=1 col=2 } dst={ type=CARGO item=Mag_FNX45_15Rnd<176f3c10> parent=MediumTent<6770a930> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemOptics<17713b60>to cargo of target=MediumTent<6770a930> row=1 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemOptics<17713b60> parent=MediumTent<6770a930> idx=0 row=2 col=3 } dst={ type=CARGO item=ItemOptics<17713b60> parent=MediumTent<6770a930> idx=0 row=1 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemOptics<17713b60> parent=MediumTent<6770a930> idx=0 row=2 col=3 } dst={ type=CARGO item=ItemOptics<17713b60> parent=MediumTent<6770a930> idx=0 row=1 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<673f86c0>to cargo of target=Clothing<673e3950> row=2 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<673f86c0> parent=MediumTent<6770a930> idx=0 row=3 col=2 } dst={ type=CARGO item=ItemBase<673f86c0> parent=Clothing<673e3950> idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<673f86c0> parent=MediumTent<6770a930> idx=0 row=3 col=2 } dst={ type=CARGO item=ItemBase<673f86c0> parent=Clothing<673e3950> idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_45ACP<17717430>to cargo of target=Clothing<673e3950> row=2 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_45ACP<17717430> parent=MediumTent<6770a930> idx=0 row=4 col=2 } dst={ type=CARGO item=Ammo_45ACP<17717430> parent=Clothing<673e3950> idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_45ACP<17717430> parent=MediumTent<6770a930> idx=0 row=4 col=2 } dst={ type=CARGO item=Ammo_45ACP<17717430> parent=Clothing<673e3950> idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothing<2a9a95c0>to cargo of target=MediumTent<6770a930> row=2 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing<2a9a95c0> parent=Clothing<673e2110> idx=0 row=0 col=2 } dst={ type=CARGO item=Clothing<2a9a95c0> parent=MediumTent<6770a930> idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing<2a9a95c0> parent=Clothing<673e2110> idx=0 row=0 col=2 } dst={ type=CARGO item=Clothing<2a9a95c0> parent=MediumTent<6770a930> idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothing<2a9a95c0>to cargo of target=MediumTent<6770a930> row=2 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing<2a9a95c0> parent=MediumTent<6770a930> idx=0 row=2 col=2 } dst={ type=CARGO item=Clothing<2a9a95c0> parent=MediumTent<6770a930> idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing<2a9a95c0> parent=MediumTent<6770a930> idx=0 row=2 col=2 } dst={ type=CARGO item=Clothing<2a9a95c0> parent=MediumTent<6770a930> idx=0 row=2 col=2 } SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=CARGO item=Ammo_45ACP<1770e950> parent=MediumTent<6770a930> idx=0 row=4 col=6 }src2={ type=CARGO item=ItemBase<673f86c0> parent=Clothing<673e3950> idx=0 row=2 col=1 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=CARGO item=Ammo_45ACP<1770e950> parent=MediumTent<6770a930> idx=0 row=4 col=6 }dst1={ type=CARGO item=Ammo_45ACP<1770e950> parent=Clothing<673e3950> idx=0 row=2 col=1 }src2={ type=CARGO item=ItemBase<673f SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : material = LongWoodenStick; quantity = 1 SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=CamoNet<67403080>to cargo of target=Clothing<673e3950> row=2 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=CamoNet<67403080> parent=Clothing<673e3950> idx=0 row=2 col=3 } dst={ type=CARGO item=CamoNet<67403080> parent=Clothing<673e3950> idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=CamoNet<67403080> parent=Clothing<673e3950> idx=0 row=2 col=3 } dst={ type=CARGO item=CamoNet<67403080> parent=Clothing<673e3950> idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=CamoNet<67403080>to cargo of target=Clothing<673e3950> row=2 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=CamoNet<67403080> parent=Clothing<673e3950> idx=0 row=2 col=3 } dst={ type=CARGO item=CamoNet<67403080> parent=Clothing<673e3950> idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=CamoNet<67403080> parent=Clothing<673e3950> idx=0 row=2 col=3 } dst={ type=CARGO item=CamoNet<67403080> parent=Clothing<673e3950> idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Flashlight<673e2720>to cargo of target=Clothing<673e2110> row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight<673e2720> parent=Clothing<23a42020> idx=0 row=4 col=4 } dst={ type=CARGO item=Flashlight<673e2720> parent=Clothing<673e2110> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight<673e2720> parent=Clothing<23a42020> idx=0 row=4 col=4 } dst={ type=CARGO item=Flashlight<673e2720> parent=Clothing<673e2110> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WoodenStick<2a9ae490>to cargo of target=Clothing<23a42020> row=0 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WoodenStick<2a9ae490> parent=SurvivorBase<4b906ba0> } dst={ type=CARGO item=WoodenStick<2a9ae490> parent=Clothing<23a42020> idx=0 row=0 col=6 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Drop(JUNCTURE) item=Clothing<2a9b0f00> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing<2a9b0f00> parent=MediumTent<6770a2e0> idx=0 row=12 col=7 } dst={ type=GROUND item=Clothing<2a9b0f00> pos=(6713.31, 389.767, 14044.5) dir=(-0.00512944, 0.9923, -0.0255412, 0.121088) } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing<2a9b0f00> parent=MediumTent<6770a2e0> idx=0 row=12 col=7 } dst={ type=GROUND item=Clothing<2a9b0f00> pos=(6713.31, 389.767, 14044.5) dir=(-0.00512944, 0.9923, -0.0255412, 0.121088) SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=CamoNet<67403080>to cargo of target=MediumTent<6770a2e0> row=12 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=HANDS item=CamoNet<67403080> parent=SurvivorBase<4b906ba0> } dst={ type=CARGO item=CamoNet<67403080> parent=MediumTent<6770a2e0> idx=0 row=12 col=7 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=CamoNet<673e14f0>to cargo of target=MediumTent<6770a2e0> row=12 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=CamoNet<673e14f0> parent=Clothing<673e3950> idx=0 row=2 col=0 } dst={ type=CARGO item=CamoNet<673e14f0> parent=MediumTent<6770a2e0> idx=0 row=12 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=CamoNet<673e14f0> parent=Clothing<673e3950> idx=0 row=2 col=0 } dst={ type=CARGO item=CamoNet<673e14f0> parent=MediumTent<6770a2e0> idx=0 row=12 col=8 } SCRIPT : [inv] I::Drop(JUNCTURE) item=Clothing<2a99d3c0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing<2a99d3c0> parent=MediumTent<6770a2e0> idx=0 row=1 col=4 } dst={ type=GROUND item=Clothing<2a99d3c0> pos=(6713.31, 389.852, 14044.5) dir=(-0.00512944, 0.9923, -0.0255412, 0.121088) } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing<2a99d3c0> parent=MediumTent<6770a2e0> idx=0 row=1 col=4 } dst={ type=GROUND item=Clothing<2a99d3c0> pos=(6713.31, 389.852, 14044.5) dir=(-0.00512944, 0.9923, -0.0255412, 0.121088) } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=CamoNet<673e5190>to cargo of target=MediumTent<6770a2e0> row=1 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=CamoNet<673e5190> parent=Clothing<23a42020> idx=0 row=1 col=0 } dst={ type=CARGO item=CamoNet<673e5190> parent=MediumTent<6770a2e0> idx=0 row=1 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=CamoNet<673e5190> parent=Clothing<23a42020> idx=0 row=1 col=0 } dst={ type=CARGO item=CamoNet<673e5190> parent=MediumTent<6770a2e0> idx=0 row=1 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_45ACP<17717430>to cargo of target=MediumTent<6770a2e0> row=1 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_45ACP<17717430> parent=Clothing<673e3950> idx=0 row=2 col=2 } dst={ type=CARGO item=Ammo_45ACP<17717430> parent=MediumTent<6770a2e0> idx=0 row=1 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_45ACP<17717430> parent=Clothing<673e3950> idx=0 row=2 col=2 } dst={ type=CARGO item=Ammo_45ACP<17717430> parent=MediumTent<6770a2e0> idx=0 row=1 col=5 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<2a9baca0>to cargo of target=Clothing<673e3950> row=2 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<2a9baca0> parent=MediumTent<6770a2e0> idx=0 row=7 col=7 } dst={ type=CARGO item=ItemBase<2a9baca0> parent=Clothing<673e3950> idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<2a9baca0> parent=MediumTent<6770a2e0> idx=0 row=7 col=7 } dst={ type=CARGO item=ItemBase<2a9baca0> parent=Clothing<673e3950> idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Matchbox<673e5db0>to cargo of target=Clothing<673e3950> row=2 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Matchbox<673e5db0> parent=SurvivorBase<4b906ba0> } dst={ type=CARGO item=Matchbox<673e5db0> parent=Clothing<673e3950> idx=0 row=2 col=3 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2Target(JUNCTURE) item=ItemBase<2a9baca0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=HANDS item=ItemBase<2a9baca0> parent=SurvivorBase<4b906ba0> } dst={ type=CARGO item=ItemBase<2a9baca0> parent=Fireplace idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<2a9baca0>to cargo of target=MediumTent<6770a2e0> row=7 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=HANDS item=ItemBase<2a9baca0> parent=SurvivorBase<4b906ba0> } dst={ type=CARGO item=ItemBase<2a9baca0> parent=MediumTent<6770a2e0> idx=0 row=7 col=7 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Matchbox<673e5db0>to cargo of target=Clothing<673e3950> row=2 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Matchbox<673e5db0> parent=SurvivorBase<4b906ba0> } dst={ type=CARGO item=Matchbox<673e5db0> parent=Clothing<673e3950> idx=0 row=2 col=3 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Fireplace parent=SurvivorBase<4b906ba0> } dst={ type=GROUND item=Fireplace pos=(6710.44, 389.627, 14044.7) dir=(-0, 0.166118, -0, 0.986106) } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : OnStartAnimationLoop SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Fireplace pos=(6710.44, 389.627, 14044.7) dir=(-0, 0.166118, -0, 0.986106) } dst={ type=GROUND item=Fireplace pos=(6710.83, 389.69, 14045.2) dir=(-0, 0.166118, -0, 0.986106 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Fireplace pos=(6710.44, 389.627, 14044.7) dir=(-0, 0.166118, -0, 0.986106) } dst={ type=GROUND item=Fireplace pos=(6710.83, 389.69, 14045.2) dir=(-0, 0.166118, -0, 0.986 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Matchbox<673e5db0>to cargo of target=Clothing<673e3950> row=2 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Matchbox<673e5db0> parent=SurvivorBase<4b906ba0> } dst={ type=CARGO item=Matchbox<673e5db0> parent=Clothing<673e3950> idx=0 row=2 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Flashlight<673e2720>to cargo of target=Clothing<23a42020> row=4 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight<673e2720> parent=Clothing<673e2110> idx=0 row=0 col=2 } dst={ type=CARGO item=Flashlight<673e2720> parent=Clothing<23a42020> idx=0 row=4 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight<673e2720> parent=Clothing<673e2110> idx=0 row=0 col=2 } dst={ type=CARGO item=Flashlight<673e2720> parent=Clothing<23a42020> idx=0 row=4 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<673e4b80>to cargo of target=Clothing<23a42020> row=1 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<673e4b80> parent=Clothing<23a42020> idx=0 row=2 col=0 } dst={ type=CARGO item=ItemBase<673e4b80> parent=Clothing<23a42020> idx=0 row=1 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<673e4b80> parent=Clothing<23a42020> idx=0 row=2 col=0 } dst={ type=CARGO item=ItemBase<673e4b80> parent=Clothing<23a42020> idx=0 row=1 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<673e08d0>to cargo of target=Clothing<23a42020> row=2 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<673e08d0> parent=Clothing<23a42020> idx=0 row=2 col=1 } dst={ type=CARGO item=ItemBase<673e08d0> parent=Clothing<23a42020> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<673e08d0> parent=Clothing<23a42020> idx=0 row=2 col=1 } dst={ type=CARGO item=ItemBase<673e08d0> parent=Clothing<23a42020> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=PurificationTablets<673df090>to cargo of target=Clothing<23a42020> row=3 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=PurificationTablets<673df090> parent=Clothing<23a42020> idx=0 row=3 col=1 } dst={ type=CARGO item=PurificationTablets<673df090> parent=Clothing<23a42020> idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=PurificationTablets<673df090> parent=Clothing<23a42020> idx=0 row=3 col=1 } dst={ type=CARGO item=PurificationTablets<673df090> parent=Clothing<23a42020> idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Rag<673e0ee0>to cargo of target=Clothing<23a42020> row=3 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag<673e0ee0> parent=Clothing<23a42020> idx=0 row=3 col=2 } dst={ type=CARGO item=Rag<673e0ee0> parent=Clothing<23a42020> idx=0 row=3 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag<673e0ee0> parent=Clothing<23a42020> idx=0 row=3 col=2 } dst={ type=CARGO item=Rag<673e0ee0> parent=Clothing<23a42020> idx=0 row=3 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<673df6a0>to cargo of target=Clothing<23a42020> row=1 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<673df6a0> parent=Clothing<23a42020> idx=0 row=3 col=3 } dst={ type=CARGO item=ItemBase<673df6a0> parent=Clothing<23a42020> idx=0 row=1 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<673df6a0> parent=Clothing<23a42020> idx=0 row=3 col=3 } dst={ type=CARGO item=ItemBase<673df6a0> parent=Clothing<23a42020> idx=0 row=1 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_45ACP<1770e950>to cargo of target=Clothing<23a42020> row=0 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP<1770e950> parent=Clothing<673e3950> idx=0 row=2 col=1 } dst={ type=CARGO item=Ammo_45ACP<1770e950> parent=Clothing<23a42020> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP<1770e950> parent=Clothing<673e3950> idx=0 row=2 col=1 } dst={ type=CARGO item=Ammo_45ACP<1770e950> parent=Clothing<23a42020> idx=0 row=0 col=1 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2Att(PREDICTIVE) item=Clothing<673e3950> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterBottle<16ad8140>to cargo of target=Clothing<673e3950> row=0 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterBottle<16ad8140> parent=SurvivorBase<4b906ba0> } dst={ type=CARGO item=WaterBottle<16ad8140> parent=Clothing<673e3950> idx=0 row=0 col=4 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterBottle<7b705470>to cargo of target=Clothing<673e3950> row=0 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterBottle<7b705470> parent=Clothing<673e3950> idx=0 row=0 col=5 } dst={ type=CARGO item=WaterBottle<7b705470> parent=Clothing<673e3950> idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterBottle<7b705470> parent=Clothing<673e3950> idx=0 row=0 col=5 } dst={ type=CARGO item=WaterBottle<7b705470> parent=Clothing<673e3950> idx=0 row=0 col=5 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_762x39<7caf05a0> pos=(6737.28, 377.766, 14308.9) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_762x39<7caf05a0> parent=Clothing<673e2110> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_762x39<7caf05a0> pos=(6737.28, 377.766, 14308.9) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_762x39<7caf05a0> parent=Clothing<673e2110> idx=0 row=0 col=2 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SardinesCan<2a9aeaa0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=SardinesCan<2a9aeaa0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SardinesCan<2a9aeaa0> parent=ZmbF_JoggerSkinny_Base<7cadfe30> idx=0 row=0 col=0 } dst={ type=CARGO item=SardinesCan<2a9aeaa0> parent=Clothing<673e2110> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SardinesCan<2a9aeaa0> parent=ZmbF_JoggerSkinny_Base<7cadfe30> idx=0 row=0 col=0 } dst={ type=CARGO item=SardinesCan<2a9aeaa0> parent=Clothing<673e2110> idx=0 row=0 col=3 } SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=BakedBeansCan<2a9a3ad0> pos=(6817.2, 378.323, 14348.1) dir=(0, 0, 0, 1) } dst={ type=CARGO item=BakedBeansCan<2a9a3ad0> parent=Clothing<673e2110> idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=BakedBeansCan<2a9a3ad0> pos=(6817.2, 378.323, 14348.1) dir=(0, 0, 0, 1) } dst={ type=CARGO item=BakedBeansCan<2a9a3ad0> parent=Clothing<673e2110> idx=0 row=0 col=5 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SpaghettiCan<2a9af6c0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=SpaghettiCan<2a9af6c0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan<2a9af6c0> parent=ZmbM_FarmerFat_Base<7cafa650> idx=0 row=0 col=0 } dst={ type=CARGO item=SpaghettiCan<2a9af6c0> parent=Clothing<673e2110> idx=0 row=1 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan<2a9af6c0> parent=ZmbM_FarmerFat_Base<7cafa650> idx=0 row=0 col=0 } dst={ type=CARGO item=SpaghettiCan<2a9af6c0> parent=Clothing<673e2110> idx=0 row=1 col=2 } SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_762x54<7caf0bf0> pos=(6678.59, 379.447, 14365) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_762x54<7caf0bf0> parent=Clothing<673e2110> idx=0 row=0 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_762x54<7caf0bf0> pos=(6678.59, 379.447, 14365) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_762x54<7caf0bf0> parent=Clothing<673e2110> idx=0 row=0 col=7 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Canteen<56945000>to cargo of target=Clothing<23a42020> row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Canteen<56945000> parent=SurvivorBase<4b906ba0> } dst={ type=CARGO item=Canteen<56945000> parent=Clothing<23a42020> idx=0 row=0 col=2 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterBottle<16ad8140>to cargo of target=Clothing<673e3950> row=0 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterBottle<16ad8140> parent=SurvivorBase<4b906ba0> } dst={ type=CARGO item=WaterBottle<16ad8140> parent=Clothing<673e3950> idx=0 row=0 col=4 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterBottle<7b705470>to cargo of target=Clothing<673e3950> row=0 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterBottle<7b705470> parent=SurvivorBase<4b906ba0> } dst={ type=CARGO item=WaterBottle<7b705470> parent=Clothing<673e3950> idx=0 row=0 col=5 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Tomato<2a986e10> pos=(6692.12, 377.557, 14526.3) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Tomato<2a986e10> parent=Clothing<673e2110> idx=0 row=1 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Tomato<2a986e10> pos=(6692.12, 377.557, 14526.3) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Tomato<2a986e10> parent=Clothing<673e2110> idx=0 row=1 col=4 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : OnMissionFinish SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : Inventory::EEInit - Man=SurvivorBase<4b906ba0> item=ItemInventory<717d65e0> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : ~DayZGame() --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 28.11. 13:49:39 SCRIPT : Registered 361 temporary action enum(s), UAN==361 SCRIPT : CreateGame() SCRIPT : Loading Inc: 1 SCRIPT (W): @"scripts/4_World/classes\basebuilding\construction.c,570": Unsafe down-casting, use 'ItemBase.Cast' for safe down-casting SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: mpmissions\__cur_mp.ChernarusPlus\mission.c SCRIPT : SyncEvents -> RegisterEvents SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<2be9200> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Compass pos=(8034.72, 242.085, 14132.2) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Compass parent=Clothing<9a52cc40> idx=0 row=1 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Compass pos=(8034.72, 242.085, 14132.2) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Compass parent=Clothing<9a52cc40> idx=0 row=1 col=7 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 8 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 8 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=ItemBase<9a52ba10> parent=Clothing<9a52cc40> idx=0 row=0 col=1 }src2={ type=CARGO item=Tomato<9a52d860> parent=Clothing<9a52cc40> idx=0 row=1 col=4 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=ItemBase<9a52ba10> parent=Clothing<9a52cc40> idx=0 row=0 col=1 }dst1={ type=CARGO item=ItemBase<9a52ba10> parent=Clothing<9a52cc40> idx=0 row=1 col=4 }src2={ type=CARGO item=Tomato<9a52d860> SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=SpaghettiCan<9a52de70>to cargo of target=Clothing<9a52cc40> row=1 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SpaghettiCan<9a52de70> parent=Clothing<9a52cc40> idx=0 row=1 col=2 } dst={ type=CARGO item=SpaghettiCan<9a52de70> parent=Clothing<9a52cc40> idx=0 row=1 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SpaghettiCan<9a52de70> parent=Clothing<9a52cc40> idx=0 row=1 col=2 } dst={ type=CARGO item=SpaghettiCan<9a52de70> parent=Clothing<9a52cc40> idx=0 row=1 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Compassto cargo of target=Clothing<9a52cc40> row=2 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Compass parent=Clothing<9a52cc40> idx=0 row=1 col=7 } dst={ type=CARGO item=Compass parent=Clothing<9a52cc40> idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Compass parent=Clothing<9a52cc40> idx=0 row=1 col=7 } dst={ type=CARGO item=Compass parent=Clothing<9a52cc40> idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<9a52ba10>to cargo of target=Clothing<9a52cc40> row=1 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<9a52ba10> parent=Clothing<9a52cc40> idx=0 row=1 col=4 } dst={ type=CARGO item=ItemBase<9a52ba10> parent=Clothing<9a52cc40> idx=0 row=1 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<9a52ba10> parent=Clothing<9a52cc40> idx=0 row=1 col=4 } dst={ type=CARGO item=ItemBase<9a52ba10> parent=Clothing<9a52cc40> idx=0 row=1 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Compassto cargo of target=Clothing<9a52cc40> row=2 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Compass parent=Clothing<9a52cc40> idx=0 row=2 col=3 } dst={ type=CARGO item=Compass parent=Clothing<9a52cc40> idx=0 row=2 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Compass parent=Clothing<9a52cc40> idx=0 row=2 col=3 } dst={ type=CARGO item=Compass parent=Clothing<9a52cc40> idx=0 row=2 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=BakedBeansCan<9a52c630>to cargo of target=Clothing<9a52cc40> row=1 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=BakedBeansCan<9a52c630> parent=Clothing<9a52cc40> idx=0 row=0 col=5 } dst={ type=CARGO item=BakedBeansCan<9a52c630> parent=Clothing<9a52cc40> idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=BakedBeansCan<9a52c630> parent=Clothing<9a52cc40> idx=0 row=0 col=5 } dst={ type=CARGO item=BakedBeansCan<9a52c630> parent=Clothing<9a52cc40> idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<9a52ba10>to cargo of target=Clothing<9a526b40> row=3 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<9a52ba10> parent=Clothing<9a52cc40> idx=0 row=1 col=7 } dst={ type=CARGO item=ItemBase<9a52ba10> parent=Clothing<9a526b40> idx=0 row=3 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<9a52ba10> parent=Clothing<9a52cc40> idx=0 row=1 col=7 } dst={ type=CARGO item=ItemBase<9a52ba10> parent=Clothing<9a526b40> idx=0 row=3 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Compassto cargo of target=Clothing<9a52cc40> row=0 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Compass parent=Clothing<9a52cc40> idx=0 row=2 col=6 } dst={ type=CARGO item=Compass parent=Clothing<9a52cc40> idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Compass parent=Clothing<9a52cc40> idx=0 row=2 col=6 } dst={ type=CARGO item=Compass parent=Clothing<9a52cc40> idx=0 row=0 col=6 } SCRIPT : [inv] I::Drop(JUNCTURE) item=ItemBase SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(8506.68, 206.023, 14062) dir=(0, 0, 0, 1) } dst={ type=GROUND item=ItemBase pos=(8507.38, 206.302, 14061.8) dir=(0.627603, -0.37424, 0.378219, 0.568339) } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(8506.68, 206.023, 14062) dir=(0, 0, 0, 1) } dst={ type=GROUND item=ItemBase pos=(8507.38, 206.302, 14061.8) dir=(0.627603, -0.37424, 0.378219, 0.568339) } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Compassto cargo of target=Clothing<9a52cc40> row=1 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Compass parent=Clothing<9a52cc40> idx=0 row=0 col=6 } dst={ type=CARGO item=Compass parent=Clothing<9a52cc40> idx=0 row=1 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Compass parent=Clothing<9a52cc40> idx=0 row=0 col=6 } dst={ type=CARGO item=Compass parent=Clothing<9a52cc40> idx=0 row=1 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBaseto cargo of target=Clothing<9a52cc40> row=0 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(8507.38, 206.302, 14061.8) dir=(0.627588, -0.374258, 0.37821, 0.568338) } dst={ type=CARGO item=ItemBase parent=Clothing<9a52cc40> idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(8507.38, 206.302, 14061.8) dir=(0.627588, -0.374258, 0.37821, 0.568338) } dst={ type=CARGO item=ItemBase parent=Clothing<9a52cc40> idx=0 row=0 col=5 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemOptics pos=(8452.43, 206.09, 13988.1) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemOptics parent=Clothing<9a5111b0> idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemOptics pos=(8452.43, 206.09, 13988.1) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemOptics parent=Clothing<9a5111b0> idx=0 row=2 col=1 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemMap pos=(8452.96, 207.137, 13932.1) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemMap parent=Clothing<9a526b40> idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemMap pos=(8452.96, 207.137, 13932.1) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemMap parent=Clothing<9a526b40> idx=0 row=0 col=6 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<9a52ba10>to cargo of target=Clothing<9a526b40> row=3 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<9a52ba10> parent=Clothing<9a526b40> idx=0 row=3 col=2 } dst={ type=CARGO item=ItemBase<9a52ba10> parent=Clothing<9a526b40> idx=0 row=3 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<9a52ba10> parent=Clothing<9a526b40> idx=0 row=3 col=2 } dst={ type=CARGO item=ItemBase<9a52ba10> parent=Clothing<9a526b40> idx=0 row=3 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<9a510590>to cargo of target=Clothing<9a526b40> row=3 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<9a510590> parent=Clothing<9a526b40> idx=0 row=1 col=1 } dst={ type=CARGO item=ItemBase<9a510590> parent=Clothing<9a526b40> idx=0 row=3 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<9a510590> parent=Clothing<9a526b40> idx=0 row=1 col=1 } dst={ type=CARGO item=ItemBase<9a510590> parent=Clothing<9a526b40> idx=0 row=3 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<9a52f6b0>to cargo of target=Clothing<9a526b40> row=3 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<9a52f6b0> parent=Clothing<9a526b40> idx=0 row=2 col=0 } dst={ type=CARGO item=ItemBase<9a52f6b0> parent=Clothing<9a526b40> idx=0 row=3 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<9a52f6b0> parent=Clothing<9a526b40> idx=0 row=2 col=0 } dst={ type=CARGO item=ItemBase<9a52f6b0> parent=Clothing<9a526b40> idx=0 row=3 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<9a5178c0>to cargo of target=Clothing<9a526b40> row=2 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<9a5178c0> parent=Clothing<9a526b40> idx=0 row=1 col=0 } dst={ type=CARGO item=ItemBase<9a5178c0> parent=Clothing<9a526b40> idx=0 row=2 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<9a5178c0> parent=Clothing<9a526b40> idx=0 row=1 col=0 } dst={ type=CARGO item=ItemBase<9a5178c0> parent=Clothing<9a526b40> idx=0 row=2 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Battery9V<9a5302d0>to cargo of target=Clothing<9a52cc40> row=2 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V<9a5302d0> parent=Clothing<9a526b40> idx=0 row=0 col=0 } dst={ type=CARGO item=Battery9V<9a5302d0> parent=Clothing<9a52cc40> idx=0 row=2 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V<9a5302d0> parent=Clothing<9a526b40> idx=0 row=0 col=0 } dst={ type=CARGO item=Battery9V<9a5302d0> parent=Clothing<9a52cc40> idx=0 row=2 col=7 } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Ammo_45ACP<23de9c0> parent=Clothing<9a526b40> idx=0 row=0 col=1 }src2={ type=CARGO item=Tomato<9a52d860> parent=Clothing<9a52cc40> idx=0 row=0 col=1 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=Ammo_45ACP<23de9c0> parent=Clothing<9a526b40> idx=0 row=0 col=1 }dst1={ type=CARGO item=Ammo_45ACP<23de9c0> parent=Clothing<9a52cc40> idx=0 row=0 col=1 }src2={ type=CARGO item=Tomato<9a52d860 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnSingleUse SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Canteen pos=(8458.42, 206.027, 13904) dir=(0, -0.256727, 0, 0.966484) } dst={ type=CARGO item=Canteen parent=Clothing<9a526b40> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Canteen pos=(8458.42, 206.027, 13904) dir=(0, -0.256727, 0, 0.966484) } dst={ type=CARGO item=Canteen parent=Clothing<9a526b40> idx=0 row=0 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string error2 = 'Error! Object 'ZmbF_JoggerSkinny_Blue' with model file: jogger_skinny_f.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string error2 = 'Error! Object 'ZmbM_FarmerFat_Beige' with model file: farmer_above0.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Drop(JUNCTURE) item=M4A1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=M4A1 pos=(8502.21, 203.859, 13974.9) dir=(0, 0, 0, 1) } dst={ type=GROUND item=M4A1 pos=(8501.56, 203.86, 13975) dir=(0.484297, 0.515225, -0.515224, 0.484297) } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=M4A1 pos=(8502.21, 203.859, 13974.9) dir=(0, 0, 0, 1) } dst={ type=GROUND item=M4A1 pos=(8501.56, 203.86, 13975) dir=(0.484297, 0.515225, -0.515224, 0.484297) } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(8503.98, 203.946, 13973.1) dir=(-0.352398, 0.613038, -0.613038, -0.352398) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5100557 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(8503.98, 203.946, 13973.1) dir=(-0.352398, 0.613038, -0.613038, -0.352398) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5100557 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=M4A1to cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=M4A1 parent=SurvivorBase } dst={ type=CARGO item=M4A1 parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothingto cargo of target=Clothing row=3 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(8534.8, 203.584, 13996.7) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(8534.8, 203.584, 13996.7) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=3 col=0 } SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_AKM_30Rnd pos=(8538.59, 203.596, 14002.9) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_AKM_30Rnd parent=Clothing idx=0 row=3 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_AKM_30Rnd pos=(8538.59, 203.596, 14002.9) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_AKM_30Rnd parent=Clothing idx=0 row=3 col=7 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(8567.02, 202.607, 13970.7) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5658332 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(8567.02, 202.607, 13970.7) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5658332 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Drop(PREDICTIVE) item=Clothing SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5658332 } dst={ type=GROUND item=Clothing pos=(8568.31, 202.607, 13970.5) dir=(-0.493272, 0.506639, -0.506639, -0.493272) SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5658332 } dst={ type=GROUND item=Clothing pos=(8568.31, 202.607, 13970.5) dir=(-0.493272, 0.506639, -0.506639, -0.49327 SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 6 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<729548c0> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemMapto cargo of target=Clothing<9a526b40> row=0 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=ItemMap parent=SurvivorBase } dst={ type=CARGO item=ItemMap parent=Clothing<9a526b40> idx=0 row=0 col=6 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 6 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<72649e10> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemMapto cargo of target=Clothing<9a526b40> row=0 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=ItemMap parent=SurvivorBase } dst={ type=CARGO item=ItemMap parent=Clothing<9a526b40> idx=0 row=0 col=6 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [wpnfsm] LoopedChambering, taking mag from event e.mag=Ammo_762x54<23e28e0> SCRIPT : [wpnfsm] m_srcMagazine=Ammo_762x54<23e28e0> SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2Target(PREDICTIVE) item=ItemOptics SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemOptics parent=Clothing<9a5111b0> idx=0 row=2 col=1 } dst={ type=ATTACHMENT item=ItemOptics parent=Mosin9130<5a2c2000> slot=985792102 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemOptics parent=Clothing<9a5111b0> idx=0 row=2 col=1 } dst={ type=ATTACHMENT item=ItemOptics parent=Mosin9130<5a2c2000> slot=985792102 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Clothingto cargo of target=Clothing row=4 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=3 col=0 } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=4 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=3 col=0 } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=4 col=0 } SCRIPT : [inv] I::Drop(PREDICTIVE) item=Clothing<9a526b40> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=Clothing<9a526b40> parent=SurvivorBase slot=6119694 } dst={ type=GROUND item=Clothing<9a526b40> pos=(9143.4, 234.589, 14487.2) dir=(0.00269159, 0.901234, -0.000554841, 0.433324 SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=Clothing<9a526b40> parent=SurvivorBase slot=6119694 } dst={ type=GROUND item=Clothing<9a526b40> pos=(9143.4, 234.589, 14487.2) dir=(0.00269159, 0.901234, -0.000554841, 0.433 SCRIPT : enable - false SCRIPT : enable - false SCRIPT : enable - false SCRIPT : enable - false SCRIPT : [inv] I::Take2Att(PREDICTIVE) item=Clothing SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) item=Clothing SCRIPT : [inv] I::Take2Inv(PREDICTIVE) item=Clothing SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=4 col=0 } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=6119694 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=4 col=0 } dst={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=6119694 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Canteento cargo of target=Clothing<9a526b40> row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Canteen parent=Clothing<9a526b40> idx=0 row=0 col=0 } dst={ type=CARGO item=Canteen parent=Clothing<9a526b40> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Canteen parent=Clothing<9a526b40> idx=0 row=0 col=0 } dst={ type=CARGO item=Canteen parent=Clothing<9a526b40> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=UMP45_Baseto cargo of target=Clothing row=3 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=UMP45_Base parent=SurvivorBase slot=-761289206 } dst={ type=CARGO item=UMP45_Base parent=Clothing idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=UMP45_Base parent=SurvivorBase slot=-761289206 } dst={ type=CARGO item=UMP45_Base parent=Clothing idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_AKM_30Rndto cargo of target=Clothing row=6 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_AKM_30Rnd parent=Clothing idx=0 row=3 col=7 } dst={ type=CARGO item=Mag_AKM_30Rnd parent=Clothing idx=0 row=6 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_AKM_30Rnd parent=Clothing idx=0 row=3 col=7 } dst={ type=CARGO item=Mag_AKM_30Rnd parent=Clothing idx=0 row=6 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Hatchet<9a52d250>to cargo of target=Clothing row=3 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Hatchet<9a52d250> parent=Clothing<9a526b40> idx=0 row=0 col=4 } dst={ type=CARGO item=Hatchet<9a52d250> parent=Clothing idx=0 row=3 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Hatchet<9a52d250> parent=Clothing<9a526b40> idx=0 row=0 col=4 } dst={ type=CARGO item=Hatchet<9a52d250> parent=Clothing idx=0 row=3 col=6 } SCRIPT : enable - true SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Canteento cargo of target=Clothing row=6 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Canteen parent=Clothing<9a526b40> idx=0 row=0 col=2 } dst={ type=CARGO item=Canteen parent=Clothing idx=0 row=6 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Canteen parent=Clothing<9a526b40> idx=0 row=0 col=2 } dst={ type=CARGO item=Canteen parent=Clothing idx=0 row=6 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Canteento cargo of target=Clothing row=6 col=3 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Canteen parent=Clothing<9a526b40> idx=0 row=0 col=0 } dst={ type=CARGO item=Canteen parent=Clothing idx=0 row=6 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Canteen parent=Clothing<9a526b40> idx=0 row=0 col=0 } dst={ type=CARGO item=Canteen parent=Clothing idx=0 row=6 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Flashlight<9a52e480>to cargo of target=Clothing row=8 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Flashlight<9a52e480> parent=Clothing<9a526b40> idx=0 row=4 col=4 } dst={ type=CARGO item=Flashlight<9a52e480> parent=Clothing idx=0 row=8 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Flashlight<9a52e480> parent=Clothing<9a526b40> idx=0 row=4 col=4 } dst={ type=CARGO item=Flashlight<9a52e480> parent=Clothing idx=0 row=8 col=5 } SCRIPT : enable - true SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<9a510590>to cargo of target=Clothing row=6 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<9a510590> parent=Clothing<9a526b40> idx=0 row=3 col=3 } dst={ type=CARGO item=ItemBase<9a510590> parent=Clothing idx=0 row=6 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<9a510590> parent=Clothing<9a526b40> idx=0 row=3 col=3 } dst={ type=CARGO item=ItemBase<9a510590> parent=Clothing idx=0 row=6 col=5 } SCRIPT : enable - true SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemMapto cargo of target=Clothing row=2 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemMap parent=Clothing<9a526b40> idx=0 row=0 col=6 } dst={ type=CARGO item=ItemMap parent=Clothing idx=0 row=2 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemMap parent=Clothing<9a526b40> idx=0 row=0 col=6 } dst={ type=CARGO item=ItemMap parent=Clothing idx=0 row=2 col=8 } SCRIPT : enable - true SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<9a52ba10>to cargo of target=Clothing row=0 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<9a52ba10> parent=Clothing<9a526b40> idx=0 row=3 col=2 } dst={ type=CARGO item=ItemBase<9a52ba10> parent=Clothing idx=0 row=0 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<9a52ba10> parent=Clothing<9a526b40> idx=0 row=3 col=2 } dst={ type=CARGO item=ItemBase<9a52ba10> parent=Clothing idx=0 row=0 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Rag<9a52fcc0>to cargo of target=Clothing row=0 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Rag<9a52fcc0> parent=Clothing<9a526b40> idx=0 row=3 col=1 } dst={ type=CARGO item=Rag<9a52fcc0> parent=Clothing idx=0 row=0 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Rag<9a52fcc0> parent=Clothing<9a526b40> idx=0 row=3 col=1 } dst={ type=CARGO item=Rag<9a52fcc0> parent=Clothing idx=0 row=0 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=PurificationTablets<9a52f0a0>to cargo of target=Clothing row=2 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PurificationTablets<9a52f0a0> parent=Clothing<9a526b40> idx=0 row=3 col=0 } dst={ type=CARGO item=PurificationTablets<9a52f0a0> parent=Clothing idx=0 row=2 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PurificationTablets<9a52f0a0> parent=Clothing<9a526b40> idx=0 row=3 col=0 } dst={ type=CARGO item=PurificationTablets<9a52f0a0> parent=Clothing idx=0 row=2 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<9a5178c0>to cargo of target=Clothing row=0 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<9a5178c0> parent=Clothing<9a526b40> idx=0 row=2 col=6 } dst={ type=CARGO item=ItemBase<9a5178c0> parent=Clothing idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<9a5178c0> parent=Clothing<9a526b40> idx=0 row=2 col=6 } dst={ type=CARGO item=ItemBase<9a5178c0> parent=Clothing idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<9a5178c0>to cargo of target=Clothing row=7 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<9a5178c0> parent=Clothing idx=0 row=0 col=6 } dst={ type=CARGO item=ItemBase<9a5178c0> parent=Clothing idx=0 row=7 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<9a5178c0> parent=Clothing idx=0 row=0 col=6 } dst={ type=CARGO item=ItemBase<9a5178c0> parent=Clothing idx=0 row=7 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<9a52f6b0>to cargo of target=Clothing row=7 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<9a52f6b0> parent=Clothing<9a526b40> idx=0 row=3 col=6 } dst={ type=CARGO item=ItemBase<9a52f6b0> parent=Clothing idx=0 row=7 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<9a52f6b0> parent=Clothing<9a526b40> idx=0 row=3 col=6 } dst={ type=CARGO item=ItemBase<9a52f6b0> parent=Clothing idx=0 row=7 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=UMP45_Baseto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=UMP45_Base parent=Clothing idx=0 row=3 col=0 } dst={ type=CARGO item=UMP45_Base parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=UMP45_Base parent=Clothing idx=0 row=3 col=0 } dst={ type=CARGO item=UMP45_Base parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Rag<9a52fcc0>to cargo of target=Clothing row=2 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag<9a52fcc0> parent=Clothing idx=0 row=0 col=7 } dst={ type=CARGO item=Rag<9a52fcc0> parent=Clothing idx=0 row=2 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag<9a52fcc0> parent=Clothing idx=0 row=0 col=7 } dst={ type=CARGO item=Rag<9a52fcc0> parent=Clothing idx=0 row=2 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Rag<9a52fcc0>to cargo of target=Clothing row=4 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag<9a52fcc0> parent=Clothing idx=0 row=2 col=6 } dst={ type=CARGO item=Rag<9a52fcc0> parent=Clothing idx=0 row=4 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag<9a52fcc0> parent=Clothing idx=0 row=2 col=6 } dst={ type=CARGO item=Rag<9a52fcc0> parent=Clothing idx=0 row=4 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=PurificationTablets<9a52f0a0>to cargo of target=Clothing row=4 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=PurificationTablets<9a52f0a0> parent=Clothing idx=0 row=2 col=7 } dst={ type=CARGO item=PurificationTablets<9a52f0a0> parent=Clothing idx=0 row=4 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=PurificationTablets<9a52f0a0> parent=Clothing idx=0 row=2 col=7 } dst={ type=CARGO item=PurificationTablets<9a52f0a0> parent=Clothing idx=0 row=4 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<9a52ba10>to cargo of target=Clothing row=4 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<9a52ba10> parent=Clothing idx=0 row=0 col=8 } dst={ type=CARGO item=ItemBase<9a52ba10> parent=Clothing idx=0 row=4 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<9a52ba10> parent=Clothing idx=0 row=0 col=8 } dst={ type=CARGO item=ItemBase<9a52ba10> parent=Clothing idx=0 row=4 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemMapto cargo of target=Clothing row=4 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemMap parent=Clothing idx=0 row=2 col=8 } dst={ type=CARGO item=ItemMap parent=Clothing idx=0 row=4 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemMap parent=Clothing idx=0 row=2 col=8 } dst={ type=CARGO item=ItemMap parent=Clothing idx=0 row=4 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Hatchet<9a52d250>to cargo of target=Clothing row=0 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet<9a52d250> parent=Clothing idx=0 row=3 col=6 } dst={ type=CARGO item=Hatchet<9a52d250> parent=Clothing idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet<9a52d250> parent=Clothing idx=0 row=3 col=6 } dst={ type=CARGO item=Hatchet<9a52d250> parent=Clothing idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<9a52ba10>to cargo of target=Clothing row=4 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<9a52ba10> parent=Clothing idx=0 row=4 col=3 } dst={ type=CARGO item=ItemBase<9a52ba10> parent=Clothing idx=0 row=4 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<9a52ba10> parent=Clothing idx=0 row=4 col=3 } dst={ type=CARGO item=ItemBase<9a52ba10> parent=Clothing idx=0 row=4 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemMapto cargo of target=Clothing row=0 col=8 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemMap parent=Clothing idx=0 row=4 col=2 } dst={ type=CARGO item=ItemMap parent=Clothing idx=0 row=0 col=8 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemMap parent=Clothing idx=0 row=4 col=2 } dst={ type=CARGO item=ItemMap parent=Clothing idx=0 row=0 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=PurificationTablets<9a52f0a0>to cargo of target=Clothing row=2 col=8 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=PurificationTablets<9a52f0a0> parent=Clothing idx=0 row=4 col=4 } dst={ type=CARGO item=PurificationTablets<9a52f0a0> parent=Clothing idx=0 row=2 col=8 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=PurificationTablets<9a52f0a0> parent=Clothing idx=0 row=4 col=4 } dst={ type=CARGO item=PurificationTablets<9a52f0a0> parent=Clothing idx=0 row=2 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<9a5178c0>to cargo of target=Clothing row=3 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<9a5178c0> parent=Clothing idx=0 row=7 col=6 } dst={ type=CARGO item=ItemBase<9a5178c0> parent=Clothing idx=0 row=3 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<9a5178c0> parent=Clothing idx=0 row=7 col=6 } dst={ type=CARGO item=ItemBase<9a5178c0> parent=Clothing idx=0 row=3 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<9a52f6b0>to cargo of target=Clothing row=3 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<9a52f6b0> parent=Clothing idx=0 row=7 col=7 } dst={ type=CARGO item=ItemBase<9a52f6b0> parent=Clothing idx=0 row=3 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<9a52f6b0> parent=Clothing idx=0 row=7 col=7 } dst={ type=CARGO item=ItemBase<9a52f6b0> parent=Clothing idx=0 row=3 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Flashlight<9a52e480>to cargo of target=Clothing row=3 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight<9a52e480> parent=Clothing idx=0 row=8 col=5 } dst={ type=CARGO item=Flashlight<9a52e480> parent=Clothing idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight<9a52e480> parent=Clothing idx=0 row=8 col=5 } dst={ type=CARGO item=Flashlight<9a52e480> parent=Clothing idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Canteento cargo of target=Clothing row=6 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Canteen parent=Clothing idx=0 row=6 col=3 } dst={ type=CARGO item=Canteen parent=Clothing idx=0 row=6 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Canteen parent=Clothing idx=0 row=6 col=3 } dst={ type=CARGO item=Canteen parent=Clothing idx=0 row=6 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<9a52ba10>to cargo of target=Clothing row=4 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<9a52ba10> parent=Clothing idx=0 row=4 col=3 } dst={ type=CARGO item=ItemBase<9a52ba10> parent=Clothing idx=0 row=4 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<9a52ba10> parent=Clothing idx=0 row=4 col=3 } dst={ type=CARGO item=ItemBase<9a52ba10> parent=Clothing idx=0 row=4 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Rag<9a52fcc0>to cargo of target=Clothing row=3 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag<9a52fcc0> parent=Clothing idx=0 row=4 col=5 } dst={ type=CARGO item=Rag<9a52fcc0> parent=Clothing idx=0 row=3 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag<9a52fcc0> parent=Clothing idx=0 row=4 col=5 } dst={ type=CARGO item=Rag<9a52fcc0> parent=Clothing idx=0 row=3 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Rag<9a52fcc0>to cargo of target=Clothing row=7 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag<9a52fcc0> parent=Clothing idx=0 row=3 col=6 } dst={ type=CARGO item=Rag<9a52fcc0> parent=Clothing idx=0 row=7 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag<9a52fcc0> parent=Clothing idx=0 row=3 col=6 } dst={ type=CARGO item=Rag<9a52fcc0> parent=Clothing idx=0 row=7 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<9a52ba10>to cargo of target=Clothing row=3 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<9a52ba10> parent=Clothing idx=0 row=4 col=7 } dst={ type=CARGO item=ItemBase<9a52ba10> parent=Clothing idx=0 row=3 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<9a52ba10> parent=Clothing idx=0 row=4 col=7 } dst={ type=CARGO item=ItemBase<9a52ba10> parent=Clothing idx=0 row=3 col=7 } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=ItemBase<9a52ba10> parent=Clothing idx=0 row=3 col=7 }src2={ type=CARGO item=Mag_AKM_30Rnd parent=Clothing idx=0 row=6 col=0 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=ItemBase<9a52ba10> parent=Clothing idx=0 row=3 col=7 }dst1={ type=CARGO item=ItemBase<9a52ba10> parent=Clothing idx=0 row=6 col=0 }src2={ type=CARGO item=Mag_AKM_30Rndto cargo of target=Clothing row=7 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<9a52ba10> parent=Clothing idx=0 row=6 col=0 } dst={ type=CARGO item=ItemBase<9a52ba10> parent=Clothing idx=0 row=7 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<9a52ba10> parent=Clothing idx=0 row=6 col=0 } dst={ type=CARGO item=ItemBase<9a52ba10> parent=Clothing idx=0 row=7 col=4 } SCRIPT : [inv] I::Drop(PREDICTIVE) item=Canteen SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Canteen parent=Clothing idx=0 row=6 col=1 } dst={ type=GROUND item=Canteen pos=(9143.4, 234.859, 14487.2) dir=(0.00269159, 0.901234, -0.000554841, 0.433324) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Canteen parent=Clothing idx=0 row=6 col=1 } dst={ type=GROUND item=Canteen pos=(9143.4, 234.859, 14487.2) dir=(0.00269159, 0.901234, -0.000554841, 0.433324) } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<9a510590>to cargo of target=Clothing row=7 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<9a510590> parent=Clothing idx=0 row=6 col=5 } dst={ type=CARGO item=ItemBase<9a510590> parent=Clothing idx=0 row=7 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<9a510590> parent=Clothing idx=0 row=6 col=5 } dst={ type=CARGO item=ItemBase<9a510590> parent=Clothing idx=0 row=7 col=5 } SCRIPT : [inv] I::Drop(PREDICTIVE) item=Canteen SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Canteen parent=Clothing idx=0 row=6 col=6 } dst={ type=GROUND item=Canteen pos=(9143.4, 235.086, 14487.2) dir=(0.00269159, 0.901234, -0.000554841, 0.433324) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Canteen parent=Clothing idx=0 row=6 col=6 } dst={ type=GROUND item=Canteen pos=(9143.4, 235.086, 14487.2) dir=(0.00269159, 0.901234, -0.000554841, 0.433324) } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<9a510590>to cargo of target=Clothing row=7 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<9a510590> parent=Clothing idx=0 row=7 col=5 } dst={ type=CARGO item=ItemBase<9a510590> parent=Clothing idx=0 row=7 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<9a510590> parent=Clothing idx=0 row=7 col=5 } dst={ type=CARGO item=ItemBase<9a510590> parent=Clothing idx=0 row=7 col=7 } SCRIPT : [inv] I::Drop(PREDICTIVE) item=ItemBase<9a52ba10> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<9a52ba10> parent=Clothing idx=0 row=7 col=4 } dst={ type=GROUND item=ItemBase<9a52ba10> pos=(9143.4, 235.109, 14487.2) dir=(-0.304503, 0.637661, 0.636876, 0.30831) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<9a52ba10> parent=Clothing idx=0 row=7 col=4 } dst={ type=GROUND item=ItemBase<9a52ba10> pos=(9143.4, 235.109, 14487.2) dir=(-0.304503, 0.637661, 0.636876, 0.30831) } SCRIPT : [inv] I::Drop(PREDICTIVE) item=Rag<9a52fcc0> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag<9a52fcc0> parent=Clothing idx=0 row=7 col=3 } dst={ type=GROUND item=Rag<9a52fcc0> pos=(9143.4, 235.129, 14487.2) dir=(-0.304503, 0.637661, 0.636876, 0.30831) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag<9a52fcc0> parent=Clothing idx=0 row=7 col=3 } dst={ type=GROUND item=Rag<9a52fcc0> pos=(9143.4, 235.129, 14487.2) dir=(-0.304503, 0.637661, 0.636876, 0.30831) } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothing<9a526b40>to cargo of target=Clothing row=3 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<9a526b40> pos=(9143.4, 234.589, 14487.2) dir=(0.00269159, 0.901234, -0.000554841, 0.433324) } dst={ type=CARGO item=Clothing<9a526b40> parent=Clothing idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<9a526b40> pos=(9143.4, 234.589, 14487.2) dir=(0.00269159, 0.901234, -0.000554841, 0.433324) } dst={ type=CARGO item=Clothing<9a526b40> parent=Clothing idx=0 row=3 col=0 } SCRIPT : [inv] I::Drop(PREDICTIVE) item=Clothing SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=6119694 } dst={ type=GROUND item=Clothing pos=(9143.4, 235.091, 14487.2) dir=(0.00269159, 0.901234, -0.000554841, 0.433324 SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=6119694 } dst={ type=GROUND item=Clothing pos=(9143.4, 235.091, 14487.2) dir=(0.00269159, 0.901234, -0.000554841, 0.433 SCRIPT : enable - false SCRIPT : enable - false SCRIPT : enable - false SCRIPT : enable - false SCRIPT : [inv] I::Take2Att(PREDICTIVE) item=Clothing<9a526b40> SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) item=Clothing<9a526b40> SCRIPT : [inv] I::Take2Inv(PREDICTIVE) item=Clothing<9a526b40> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<9a526b40> parent=Clothing idx=0 row=3 col=0 } dst={ type=ATTACHMENT item=Clothing<9a526b40> parent=SurvivorBase slot=6119694 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<9a526b40> parent=Clothing idx=0 row=3 col=0 } dst={ type=ATTACHMENT item=Clothing<9a526b40> parent=SurvivorBase slot=6119694 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=UMP45_Baseto cargo of target=Clothing row=3 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=UMP45_Base parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=UMP45_Base parent=Clothing idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=UMP45_Base parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=UMP45_Base parent=Clothing idx=0 row=3 col=0 } SCRIPT : enable - true SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Flashlight<9a52e480>to cargo of target=Clothing row=8 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Flashlight<9a52e480> parent=Clothing idx=0 row=3 col=0 } dst={ type=CARGO item=Flashlight<9a52e480> parent=Clothing idx=0 row=8 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Flashlight<9a52e480> parent=Clothing idx=0 row=3 col=0 } dst={ type=CARGO item=Flashlight<9a52e480> parent=Clothing idx=0 row=8 col=0 } SCRIPT : enable - true SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_AKM_30Rndto cargo of target=Clothing row=6 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_AKM_30Rnd parent=Clothing idx=0 row=3 col=7 } dst={ type=CARGO item=Mag_AKM_30Rnd parent=Clothing idx=0 row=6 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_AKM_30Rnd parent=Clothing idx=0 row=3 col=7 } dst={ type=CARGO item=Mag_AKM_30Rnd parent=Clothing idx=0 row=6 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<9a510590>to cargo of target=Clothing row=7 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<9a510590> parent=Clothing idx=0 row=7 col=7 } dst={ type=CARGO item=ItemBase<9a510590> parent=Clothing idx=0 row=7 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<9a510590> parent=Clothing idx=0 row=7 col=7 } dst={ type=CARGO item=ItemBase<9a510590> parent=Clothing idx=0 row=7 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Hatchet<9a52d250>to cargo of target=Clothing row=3 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Hatchet<9a52d250> parent=Clothing idx=0 row=0 col=6 } dst={ type=CARGO item=Hatchet<9a52d250> parent=Clothing idx=0 row=3 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Hatchet<9a52d250> parent=Clothing idx=0 row=0 col=6 } dst={ type=CARGO item=Hatchet<9a52d250> parent=Clothing idx=0 row=3 col=6 } SCRIPT : enable - true SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=PurificationTablets<9a52f0a0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=PurificationTablets<9a52f0a0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PurificationTablets<9a52f0a0> parent=Clothing idx=0 row=2 col=8 } dst={ type=CARGO item=PurificationTablets<9a52f0a0> parent=Clothing idx=0 row=6 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PurificationTablets<9a52f0a0> parent=Clothing idx=0 row=2 col=8 } dst={ type=CARGO item=PurificationTablets<9a52f0a0> parent=Clothing idx=0 row=6 col=0 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemMap SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=ItemMap SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemMap parent=Clothing idx=0 row=0 col=8 } dst={ type=CARGO item=ItemMap parent=Clothing idx=0 row=6 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemMap parent=Clothing idx=0 row=0 col=8 } dst={ type=CARGO item=ItemMap parent=Clothing idx=0 row=6 col=1 } SCRIPT : enable - true SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemBase<9a5178c0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=ItemBase<9a5178c0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<9a5178c0> parent=Clothing idx=0 row=3 col=5 } dst={ type=CARGO item=ItemBase<9a5178c0> parent=Clothing idx=0 row=6 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<9a5178c0> parent=Clothing idx=0 row=3 col=5 } dst={ type=CARGO item=ItemBase<9a5178c0> parent=Clothing idx=0 row=6 col=2 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemBase<9a52f6b0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=ItemBase<9a52f6b0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<9a52f6b0> parent=Clothing idx=0 row=3 col=4 } dst={ type=CARGO item=ItemBase<9a52f6b0> parent=Clothing idx=0 row=6 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<9a52f6b0> parent=Clothing idx=0 row=3 col=4 } dst={ type=CARGO item=ItemBase<9a52f6b0> parent=Clothing idx=0 row=6 col=4 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Canteen SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Canteen SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Canteen pos=(9143.4, 234.859, 14487.2) dir=(0.00269159, 0.901234, -0.000554841, 0.433324) } dst={ type=CARGO item=Canteen parent=Clothing<9a526b40> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Canteen pos=(9143.4, 234.859, 14487.2) dir=(0.00269159, 0.901234, -0.000554841, 0.433324) } dst={ type=CARGO item=Canteen parent=Clothing<9a526b40> idx=0 row=0 col=0 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=ItemBase<9a52ba10> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=ItemBase<9a52ba10> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<9a52ba10> pos=(9143.4, 235.109, 14487.2) dir=(-0.304503, 0.637661, 0.636876, 0.30831) } dst={ type=CARGO item=ItemBase<9a52ba10> parent=Clothing idx=0 row=6 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<9a52ba10> pos=(9143.4, 235.109, 14487.2) dir=(-0.304503, 0.637661, 0.636876, 0.30831) } dst={ type=CARGO item=ItemBase<9a52ba10> parent=Clothing idx=0 row=6 col=5 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Canteen SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Canteen SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Canteen pos=(9143.4, 235.086, 14487.2) dir=(0.00269159, 0.901234, -0.000554841, 0.433324) } dst={ type=CARGO item=Canteen parent=Clothing<9a526b40> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Canteen pos=(9143.4, 235.086, 14487.2) dir=(0.00269159, 0.901234, -0.000554841, 0.433324) } dst={ type=CARGO item=Canteen parent=Clothing<9a526b40> idx=0 row=0 col=2 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Rag<9a52fcc0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Rag<9a52fcc0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Rag<9a52fcc0> pos=(9143.4, 235.129, 14487.2) dir=(-0.304503, 0.637661, 0.636876, 0.30831) } dst={ type=CARGO item=Rag<9a52fcc0> parent=Clothing idx=0 row=7 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Rag<9a52fcc0> pos=(9143.4, 235.129, 14487.2) dir=(-0.304503, 0.637661, 0.636876, 0.30831) } dst={ type=CARGO item=Rag<9a52fcc0> parent=Clothing idx=0 row=7 col=6 } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Rag<9a52fcc0> parent=Clothing idx=0 row=7 col=6 }src2={ type=CARGO item=ItemBase<9a5178c0> parent=Clothing idx=0 row=6 col=2 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=Rag<9a52fcc0> parent=Clothing idx=0 row=7 col=6 }dst1={ type=CARGO item=Rag<9a52fcc0> parent=Clothing idx=0 row=6 col=2 }src2={ type=CARGO item=ItemBase<9a5178c0> parent=C SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=ItemMap parent=Clothing idx=0 row=6 col=1 }src2={ type=CARGO item=ItemBase<9a5178c0> parent=Clothing idx=0 row=7 col=6 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=ItemMap parent=Clothing idx=0 row=6 col=1 }dst1={ type=CARGO item=ItemMap parent=Clothing idx=0 row=7 col=6 }src2={ type=CARGO item=ItemBase<9a5178c0> SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Rag<9a52fcc0>to cargo of target=Clothing row=7 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag<9a52fcc0> parent=Clothing idx=0 row=6 col=2 } dst={ type=CARGO item=Rag<9a52fcc0> parent=Clothing idx=0 row=7 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag<9a52fcc0> parent=Clothing idx=0 row=6 col=2 } dst={ type=CARGO item=Rag<9a52fcc0> parent=Clothing idx=0 row=7 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Flashlight<9a52e480>to cargo of target=Clothing<9a5111b0> row=2 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight<9a52e480> parent=Clothing idx=0 row=8 col=0 } dst={ type=CARGO item=Flashlight<9a52e480> parent=Clothing<9a5111b0> idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight<9a52e480> parent=Clothing idx=0 row=8 col=0 } dst={ type=CARGO item=Flashlight<9a52e480> parent=Clothing<9a5111b0> idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<9a5178c0>to cargo of target=Clothing row=8 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<9a5178c0> parent=Clothing idx=0 row=6 col=1 } dst={ type=CARGO item=ItemBase<9a5178c0> parent=Clothing idx=0 row=8 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<9a5178c0> parent=Clothing idx=0 row=6 col=1 } dst={ type=CARGO item=ItemBase<9a5178c0> parent=Clothing idx=0 row=8 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Canteento cargo of target=Clothing row=6 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Canteen parent=Clothing<9a526b40> idx=0 row=0 col=2 } dst={ type=CARGO item=Canteen parent=Clothing idx=0 row=6 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Canteen parent=Clothing<9a526b40> idx=0 row=0 col=2 } dst={ type=CARGO item=Canteen parent=Clothing idx=0 row=6 col=1 } SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Clothing pos=(9143.4, 235.091, 14487.2) dir=(0.00269159, 0.901234, -0.000554841, 0.433324) }src2={ type=CARGO item=Canteen parent=Clothing<9a526b40> idx=0 row= SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=Clothing pos=(9143.4, 235.091, 14487.2) dir=(0.00269159, 0.901234, -0.000554841, 0.433324) }dst1={ type=CARGO item=Clothing parent=Clothing<9a526b40> idx=0 row=0 col=0 }src SCRIPT : [inv] I::Take2Att(PREDICTIVE) item=Mosin9130<5a2c2000> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 10 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 10 SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<757c5fb0> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_CZ75_15Rnd<23e3bd0>to cargo of target=Clothing row=6 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd<23e3bd0> parent=Clothing<9a52cc40> idx=0 row=0 col=0 } dst={ type=CARGO item=Mag_CZ75_15Rnd<23e3bd0> parent=Clothing idx=0 row=6 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd<23e3bd0> parent=Clothing<9a52cc40> idx=0 row=0 col=0 } dst={ type=CARGO item=Mag_CZ75_15Rnd<23e3bd0> parent=Clothing idx=0 row=6 col=5 } SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 6 SCRIPT : [wpnfsm] LoopedChambering, taking mag from event e.mag=Ammo_762x54<23e28e0> SCRIPT : [wpnfsm] m_srcMagazine=Ammo_762x54<23e28e0> SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 6 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 4 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_45ACP<23de9c0>to cargo of target=Clothing<9a52cc40> row=1 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP<23de9c0> parent=Clothing<9a52cc40> idx=0 row=0 col=1 } dst={ type=CARGO item=Ammo_45ACP<23de9c0> parent=Clothing<9a52cc40> idx=0 row=1 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP<23de9c0> parent=Clothing<9a52cc40> idx=0 row=0 col=1 } dst={ type=CARGO item=Ammo_45ACP<23de9c0> parent=Clothing<9a52cc40> idx=0 row=1 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_762x39<23dd6d0>to cargo of target=Clothing<9a52cc40> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x39<23dd6d0> parent=Clothing<9a52cc40> idx=0 row=0 col=2 } dst={ type=CARGO item=Ammo_762x39<23dd6d0> parent=Clothing<9a52cc40> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x39<23dd6d0> parent=Clothing<9a52cc40> idx=0 row=0 col=2 } dst={ type=CARGO item=Ammo_762x39<23dd6d0> parent=Clothing<9a52cc40> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Canteento cargo of target=Clothing<9a52cc40> row=0 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Canteen pos=(9143.4, 235.091, 14487.2) dir=(0.00269159, 0.901234, -0.000554841, 0.433324) } dst={ type=CARGO item=Canteen parent=Clothing<9a52cc40> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Canteen pos=(9143.4, 235.091, 14487.2) dir=(0.00269159, 0.901234, -0.000554841, 0.433324) } dst={ type=CARGO item=Canteen parent=Clothing<9a52cc40> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_CZ75_15Rnd<23e3bd0>to cargo of target=Clothing row=7 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd<23e3bd0> parent=Clothing idx=0 row=6 col=5 } dst={ type=CARGO item=Mag_CZ75_15Rnd<23e3bd0> parent=Clothing idx=0 row=7 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd<23e3bd0> parent=Clothing idx=0 row=6 col=5 } dst={ type=CARGO item=Mag_CZ75_15Rnd<23e3bd0> parent=Clothing idx=0 row=7 col=5 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=ItemBase<9a510590> parent=Clothing idx=0 row=7 col=4 } src2={ type=HANDS item=BakedBeansCan<9a52c630> parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 10 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : enable - false SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 1 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 1 SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<729588b0> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 1 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 1 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 1 SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<9a52f6b0>to cargo of target=Clothing row=6 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<9a52f6b0> parent=Clothing idx=0 row=6 col=4 } dst={ type=CARGO item=ItemBase<9a52f6b0> parent=Clothing idx=0 row=6 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<9a52f6b0> parent=Clothing idx=0 row=6 col=4 } dst={ type=CARGO item=ItemBase<9a52f6b0> parent=Clothing idx=0 row=6 col=5 } SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Edible_Base SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Edible_Base SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base parent=Clothing<9a52cc40> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base parent=Clothing<9a52cc40> idx=0 row=0 col=3 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Tripod<9a52b400>to cargo of target=OffroadHatchback<8cd1e7d0> row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=HANDS item=Tripod<9a52b400> parent=SurvivorBase } dst={ type=CARGO item=Tripod<9a52b400> parent=OffroadHatchback<8cd1e7d0> idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothingto cargo of target=OffroadHatchback<8cd1e7d0> row=0 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing<9a526b40> idx=0 row=0 col=0 } dst={ type=CARGO item=Clothing parent=OffroadHatchback<8cd1e7d0> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing<9a526b40> idx=0 row=0 col=0 } dst={ type=CARGO item=Clothing parent=OffroadHatchback<8cd1e7d0> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=M4A1to cargo of target=OffroadHatchback<8cd1e7d0> row=6 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=M4A1 parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=M4A1 parent=OffroadHatchback<8cd1e7d0> idx=0 row=6 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=M4A1 parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=M4A1 parent=OffroadHatchback<8cd1e7d0> idx=0 row=6 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=M4A1to cargo of target=OffroadHatchback<8cd1e7d0> row=5 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=M4A1 parent=OffroadHatchback<8cd1e7d0> idx=0 row=6 col=0 } dst={ type=CARGO item=M4A1 parent=OffroadHatchback<8cd1e7d0> idx=0 row=5 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=M4A1 parent=OffroadHatchback<8cd1e7d0> idx=0 row=6 col=0 } dst={ type=CARGO item=M4A1 parent=OffroadHatchback<8cd1e7d0> idx=0 row=5 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mosin9130<5a2c2000>to cargo of target=OffroadHatchback<8cd1e7d0> row=8 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=ATTACHMENT item=Mosin9130<5a2c2000> parent=SurvivorBase slot=-761289206 } dst={ type=CARGO item=Mosin9130<5a2c2000> parent=OffroadHatchback<8cd1e7d0> idx=0 row=8 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=ATTACHMENT item=Mosin9130<5a2c2000> parent=SurvivorBase slot=-761289206 } dst={ type=CARGO item=Mosin9130<5a2c2000> parent=OffroadHatchback<8cd1e7d0> idx=0 row=8 col=0 } SCRIPT : enable - false SCRIPT : [inv] I::Take2Att(PREDICTIVE) item=UMP45_Base SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) item=UMP45_Base SCRIPT : [inv] I::Take2Inv(PREDICTIVE) item=UMP45_Base SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=UMP45_Base parent=Clothing idx=0 row=3 col=0 } dst={ type=ATTACHMENT item=UMP45_Base parent=SurvivorBase slot=-761289206 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=UMP45_Base parent=Clothing idx=0 row=3 col=0 } dst={ type=ATTACHMENT item=UMP45_Base parent=SurvivorBase slot=-761289206 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_AKM_30Rndto cargo of target=OffroadHatchback<8cd1e7d0> row=0 col=9 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_AKM_30Rnd parent=Clothing idx=0 row=6 col=3 } dst={ type=CARGO item=Mag_AKM_30Rnd parent=OffroadHatchback<8cd1e7d0> idx=0 row=0 col=9 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_AKM_30Rnd parent=Clothing idx=0 row=6 col=3 } dst={ type=CARGO item=Mag_AKM_30Rnd parent=OffroadHatchback<8cd1e7d0> idx=0 row=0 col=9 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 1 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 1 SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Hatchet pos=(9367.02, 236.935, 14618.9) dir=(0, 0, 0, 1) }src2={ type=CARGO item=Hatchet<9a52d250> parent=Clothing idx=0 row=3 col=6 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=Hatchet pos=(9367.02, 236.935, 14618.9) dir=(0, 0, 0, 1) }dst1={ type=CARGO item=Hatchet parent=Clothing idx=0 row=3 col=6 }src2={ type=CARGO item=Hatchet<9a52d25 SCRIPT : enable - false SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnSingleUse SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(9462.32, 245.791, 14725.9) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing<9a52cc40> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(9462.32, 245.791, 14725.9) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing<9a52cc40> idx=0 row=0 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(9499.59, 246.725, 14673.2) dir=(-0.186868, 0.681968, 0.681968, 0.186868) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(9499.59, 246.725, 14673.2) dir=(-0.186868, 0.681968, 0.681968, 0.186868) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=2 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=ItemBase parent=SurvivorBase } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=2 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(9429.59, 233.314, 14544.7) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing<9a52cc40> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(9429.59, 233.314, 14544.7) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing<9a52cc40> idx=0 row=0 col=4 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Mag_CZ75_15Rnd<23e3bd0> parent=Clothing idx=0 row=7 col=5 }src2={ type=HANDS item=Ammo_9x19 parent=SurvivorBase } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=Mag_CZ75_15Rnd<23e3bd0> parent=SurvivorBase }src2={ type=CARGO item=CZ75_Base parent=Clothing<9a5111b0> idx=0 row=0 col=0 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 5 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 5 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 5 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 5 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=CZ75_Base parent=Clothing idx=0 row=0 col=4 }src2={ type=CARGO item=Mag_CZ75_15Rnd<23e3bd0> parent=Clothing<9a5111b0> idx=0 row=0 col=0 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=CZ75_Base parent=Clothing idx=0 row=0 col=4 }dst1={ type=CARGO item=CZ75_Base parent=Clothing<9a5111b0> idx=0 row=0 col=0 }src2={ type=CARGO item=Mag_CZ75_15Rnd< SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_CZ75_15Rnd<23e3bd0>to cargo of target=Clothing<9a52cc40> row=0 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd<23e3bd0> parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=Mag_CZ75_15Rnd<23e3bd0> parent=Clothing<9a52cc40> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd<23e3bd0> parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=Mag_CZ75_15Rnd<23e3bd0> parent=Clothing<9a52cc40> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<9a52f6b0>to cargo of target=Clothing row=8 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<9a52f6b0> parent=Clothing idx=0 row=6 col=5 } dst={ type=CARGO item=ItemBase<9a52f6b0> parent=Clothing idx=0 row=8 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<9a52f6b0> parent=Clothing idx=0 row=6 col=5 } dst={ type=CARGO item=ItemBase<9a52f6b0> parent=Clothing idx=0 row=8 col=5 } SCRIPT : [inv] I::Drop(JUNCTURE) item=Paper SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Paper pos=(9430.68, 232.569, 14545.2) dir=(0.632603, 0.315932, -0.315932, 0.632603) } dst={ type=GROUND item=Paper pos=(9430.68, 232.069, 14545.2) dir=(0.209294, -0.675423, SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Paper pos=(9430.68, 232.569, 14545.2) dir=(0.632603, 0.315932, -0.315932, 0.632603) } dst={ type=GROUND item=Paper pos=(9430.68, 232.069, 14545.2) dir=(0.209294, -0.6754 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : OnMissionFinish SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: mpmissions\__cur_mp.ChernarusPlus\mission.c SCRIPT : SyncEvents -> RegisterEvents SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_CZ75_15Rnd pos=(9736.04, 80.1506, 13889.7) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_CZ75_15Rnd pos=(9736.04, 80.1506, 13889.7) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=0 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Inventory::EEInit - Man=SurvivorBase<70e0010> item=WeaponInventory<30f9ae40> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base pos=(9718.73, 75.4709, 13815.3) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base pos=(9718.73, 75.4709, 13815.3) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col=1 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(9679.35, 76.1402, 13751.1) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(9679.35, 76.1402, 13751.1) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=4 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_762x54 pos=(9786.94, 84.1603, 13923.8) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_762x54 parent=Clothing idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_762x54 pos=(9786.94, 84.1603, 13923.8) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_762x54 parent=Clothing idx=0 row=2 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Canteento cargo of target=Clothing row=4 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Canteen parent=Clothing idx=0 row=6 col=1 } dst={ type=CARGO item=Canteen parent=Clothing idx=0 row=4 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Canteen parent=Clothing idx=0 row=6 col=1 } dst={ type=CARGO item=Canteen parent=Clothing idx=0 row=4 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=PurificationTabletsto cargo of target=Clothing row=2 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=PurificationTablets parent=Clothing idx=0 row=6 col=0 } dst={ type=CARGO item=PurificationTablets parent=Clothing idx=0 row=2 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=PurificationTablets parent=Clothing idx=0 row=6 col=0 } dst={ type=CARGO item=PurificationTablets parent=Clothing idx=0 row=2 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=PurificationTabletsto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=PurificationTablets parent=Clothing idx=0 row=2 col=5 } dst={ type=CARGO item=PurificationTablets parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=PurificationTablets parent=Clothing idx=0 row=2 col=5 } dst={ type=CARGO item=PurificationTablets parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=0 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=8 col=0 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=8 col=0 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_9x19to cargo of target=Clothing row=1 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19 parent=Clothing idx=0 row=7 col=5 } dst={ type=CARGO item=Ammo_9x19 parent=Clothing idx=0 row=1 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19 parent=Clothing idx=0 row=7 col=5 } dst={ type=CARGO item=Ammo_9x19 parent=Clothing idx=0 row=1 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=8 col=5 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=8 col=5 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=HatchbackWheel<86333300>to cargo of target=Clothing row=3 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=HatchbackWheel<86333300> parent=SurvivorBase } dst={ type=CARGO item=HatchbackWheel<86333300> parent=Clothing idx=0 row=3 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=HatchbackWheel<86333300>to cargo of target=Clothing row=3 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=HatchbackWheel<86333300> parent=Clothing idx=0 row=3 col=0 } dst={ type=CARGO item=HatchbackWheel<86333300> parent=Clothing idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=HatchbackWheel<86333300> parent=Clothing idx=0 row=3 col=0 } dst={ type=CARGO item=HatchbackWheel<86333300> parent=Clothing idx=0 row=3 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBaseto cargo of target=WaterproofBag_ColorBase<86326af0> row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase<86326af0> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase<86326af0> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=PurificationTabletsto cargo of target=WaterproofBag_ColorBase<86326af0> row=1 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PurificationTablets parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=PurificationTablets parent=WaterproofBag_ColorBase<86326af0> idx=0 row=1 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PurificationTablets parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=PurificationTablets parent=WaterproofBag_ColorBase<86326af0> idx=0 row=1 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBaseto cargo of target=WaterproofBag_ColorBase<86326af0> row=0 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase<86326af0> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase<86326af0> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_9x19to cargo of target=WaterproofBag_ColorBase<86326af0> row=1 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_9x19 parent=Clothing idx=0 row=1 col=1 } dst={ type=CARGO item=Ammo_9x19 parent=WaterproofBag_ColorBase<86326af0> idx=0 row=1 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_9x19 parent=Clothing idx=0 row=1 col=1 } dst={ type=CARGO item=Ammo_9x19 parent=WaterproofBag_ColorBase<86326af0> idx=0 row=1 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemMapto cargo of target=WaterproofBag_ColorBase<86326af0> row=0 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemMap parent=Clothing idx=0 row=7 col=6 } dst={ type=CARGO item=ItemMap parent=WaterproofBag_ColorBase<86326af0> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemMap parent=Clothing idx=0 row=7 col=6 } dst={ type=CARGO item=ItemMap parent=WaterproofBag_ColorBase<86326af0> idx=0 row=0 col=2 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=WaterproofBag_ColorBase<86326af0>to cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=WaterproofBag_ColorBase<86326af0> pos=(10282, 58.306, 14141.1) dir=(0, 0, 0, 1) } dst={ type=CARGO item=WaterproofBag_ColorBase<86326af0> parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=WaterproofBag_ColorBase<86326af0> pos=(10282, 58.306, 14141.1) dir=(0, 0, 0, 1) } dst={ type=CARGO item=WaterproofBag_ColorBase<86326af0> parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Canteento cargo of target=Clothing row=4 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Canteen parent=Clothing idx=0 row=4 col=6 } dst={ type=CARGO item=Canteen parent=Clothing idx=0 row=4 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Canteen parent=Clothing idx=0 row=4 col=6 } dst={ type=CARGO item=Canteen parent=Clothing idx=0 row=4 col=6 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Canteento cargo of target=WaterproofBag_ColorBase<86326af0> row=0 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Canteen parent=Clothing idx=0 row=4 col=6 } dst={ type=CARGO item=Canteen parent=WaterproofBag_ColorBase<86326af0> idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Canteen parent=Clothing idx=0 row=4 col=6 } dst={ type=CARGO item=Canteen parent=WaterproofBag_ColorBase<86326af0> idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=WaterproofBag_ColorBase<86326af0> row=0 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase<86326af0> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase<86326af0> idx=0 row=0 col=3 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterBottleto cargo of target=WaterproofBag_ColorBase<86326af0> row=2 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterBottle parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=WaterBottle parent=WaterproofBag_ColorBase<86326af0> idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterBottle parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=WaterBottle parent=WaterproofBag_ColorBase<86326af0> idx=0 row=2 col=2 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterBottleto cargo of target=WaterproofBag_ColorBase<86326af0> row=2 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterBottle parent=Clothing idx=0 row=0 col=5 } dst={ type=CARGO item=WaterBottle parent=WaterproofBag_ColorBase<86326af0> idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterBottle parent=Clothing idx=0 row=0 col=5 } dst={ type=CARGO item=WaterBottle parent=WaterproofBag_ColorBase<86326af0> idx=0 row=2 col=1 } SCRIPT : float wetness = 0 SCRIPT : float rain = 0 SCRIPT : float wetness = 0 SCRIPT : float rain = 0 SCRIPT : float wetness = 0 SCRIPT : float rain = 0 SCRIPT : float wetness = 0 SCRIPT : float rain = 0 SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Matchboxto cargo of target=WaterproofBag_ColorBase<86326af0> row=3 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Matchbox parent=Clothing idx=0 row=2 col=0 } dst={ type=CARGO item=Matchbox parent=WaterproofBag_ColorBase<86326af0> idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Matchbox parent=Clothing idx=0 row=2 col=0 } dst={ type=CARGO item=Matchbox parent=WaterproofBag_ColorBase<86326af0> idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Battery9Vto cargo of target=WaterproofBag_ColorBase<86326af0> row=4 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V parent=Clothing idx=0 row=2 col=7 } dst={ type=CARGO item=Battery9V parent=WaterproofBag_ColorBase<86326af0> idx=0 row=4 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V parent=Clothing idx=0 row=2 col=7 } dst={ type=CARGO item=Battery9V parent=WaterproofBag_ColorBase<86326af0> idx=0 row=4 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_762x39to cargo of target=WaterproofBag_ColorBase<86326af0> row=3 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x39 parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_762x39 parent=WaterproofBag_ColorBase<86326af0> idx=0 row=3 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x39 parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_762x39 parent=WaterproofBag_ColorBase<86326af0> idx=0 row=3 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_762x54to cargo of target=WaterproofBag_ColorBase<86326af0> row=4 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x54 parent=Clothing idx=0 row=0 col=7 } dst={ type=CARGO item=Ammo_762x54 parent=WaterproofBag_ColorBase<86326af0> idx=0 row=4 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x54 parent=Clothing idx=0 row=0 col=7 } dst={ type=CARGO item=Ammo_762x54 parent=WaterproofBag_ColorBase<86326af0> idx=0 row=4 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=WaterproofBag_ColorBase<86326af0> row=3 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase<86326af0> idx=0 row=3 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase<86326af0> idx=0 row=3 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_CZ75_15Rndto cargo of target=WaterproofBag_ColorBase<86326af0> row=3 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=WaterproofBag_ColorBase<86326af0> idx=0 row=3 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=WaterproofBag_ColorBase<86326af0> idx=0 row=3 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBase<86326af0>to cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase<86326af0> parent=SurvivorBase } dst={ type=CARGO item=WaterproofBag_ColorBase<86326af0> parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=UMP45_Base parent=SurvivorBase slot=-761289206 } src2={ type=HANDS item=CZ75_Base<31689e30> parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=HescoBox parent=SurvivorBase } dst={ type=GROUND item=HescoBox pos=(10526.3, 70.0671, 14301) dir=(-0, 0.95754, 0, 0.288299) } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : OnStartAnimationLoop SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=HescoBox pos=(10526.3, 70.0671, 14301) dir=(-0, 0.95754, 0, 0.288299) } dst={ type=GROUND item=HescoBox pos=(10526.3, 70.0255, 14301) dir=(-0, 0.95754, 0, 0.288299) } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=HescoBox pos=(10526.3, 70.0671, 14301) dir=(-0, 0.95754, 0, 0.288299) } dst={ type=GROUND item=HescoBox pos=(10526.3, 70.0255, 14301) dir=(-0, 0.95754, 0, 0.288299) } SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : string error2 = 'Error! Object 'TreeHard' with model file: UNKNOWN_P3D_FILE.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Hatchet parent=Clothing idx=0 row=0 col=6 } src2={ type=HANDS item=UMP45_Base parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Edible_Base<8635d3f0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Edible_Base<8635d3f0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<8635d3f0> parent=ZmbM_MechanicSkinny_Base idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<8635d3f0> parent=Clothing idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<8635d3f0> parent=ZmbM_MechanicSkinny_Base idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<8635d3f0> parent=Clothing idx=0 row=0 col=4 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=UMP45_Base parent=SurvivorBase slot=-761289206 } src2={ type=HANDS item=Hatchet parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_762x39 pos=(10665.6, 55.0942, 14347.6) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_762x39 parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_762x39 pos=(10665.6, 55.0942, 14347.6) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_762x39 parent=Clothing idx=0 row=0 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Hatchet parent=Clothing idx=0 row=0 col=6 } src2={ type=HANDS item=UMP45_Base parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=UMP45_Base parent=SurvivorBase slot=-761289206 } src2={ type=HANDS item=Hatchet parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_MP5_30Rnd pos=(10665.5, 55.9574, 14330.1) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_MP5_30Rnd parent=Clothing idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_MP5_30Rnd pos=(10665.5, 55.9574, 14330.1) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_MP5_30Rnd parent=Clothing idx=0 row=0 col=5 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Hatchet parent=Clothing idx=0 row=0 col=6 } src2={ type=HANDS item=UMP45_Base parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string error2 = 'Error! Object 'ZmbF_MechanicNormal_Beige' with model file: mechanic_normal_f.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : string error2 = 'Error! Object 'ZmbF_MechanicNormal_Beige' with model file: mechanic_normal_f.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Flashlightto cargo of target=Container_Base<8634b700> row=2 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Flashlight parent=Clothing idx=0 row=2 col=1 } dst={ type=CARGO item=Flashlight parent=Container_Base<8634b700> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Flashlight parent=Clothing idx=0 row=2 col=1 } dst={ type=CARGO item=Flashlight parent=Container_Base<8634b700> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Container_Base<8634b700>to cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Container_Base<8634b700> pos=(10644, 55.8432, 14336) dir=(-0.208672, 0.675615, 0.675615, 0.208672) } dst={ type=CARGO item=Container_Base<8634b700> parent=Clothing idx=0 row=0 col=0 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Container_Base<8634b700> pos=(10644, 55.8432, 14336) dir=(-0.208672, 0.675615, 0.675615, 0.208672) } dst={ type=CARGO item=Container_Base<8634b700> parent=Clothing idx=0 row=0 col SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBase<86326af0>to cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase<86326af0> parent=SurvivorBase } dst={ type=CARGO item=WaterproofBag_ColorBase<86326af0> parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Canteento cargo of target=Container_Base<8634b700> row=0 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Canteen parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=Canteen parent=Container_Base<8634b700> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Canteen parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=Canteen parent=Container_Base<8634b700> idx=0 row=0 col=4 } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Canteen parent=Container_Base<8634b700> idx=0 row=0 col=4 }src2={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=5 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=Canteen parent=Container_Base<8634b700> idx=0 row=0 col=4 }dst1={ type=CARGO item=Canteen parent=Clothing idx=0 row=0 col=5 }src2={ type=CARGO item=ItemBaseto cargo of target=Clothing row=0 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Container_Base<8634b700> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=ItemBase parent=Container_Base<8634b700> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=ItemBase parent=Container_Base<8634b700> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_762x39to cargo of target=Container_Base<8634b700> row=0 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x39 parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_762x39 parent=Container_Base<8634b700> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x39 parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_762x39 parent=Container_Base<8634b700> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_MP5_30Rndto cargo of target=Container_Base<8634b700> row=0 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_MP5_30Rnd parent=Clothing idx=0 row=0 col=5 } dst={ type=CARGO item=Mag_MP5_30Rnd parent=Container_Base<8634b700> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_MP5_30Rnd parent=Clothing idx=0 row=0 col=5 } dst={ type=CARGO item=Mag_MP5_30Rnd parent=Container_Base<8634b700> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Container_Base<8634b700>to cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Container_Base<8634b700> parent=SurvivorBase } dst={ type=CARGO item=Container_Base<8634b700> parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<86337bc0> pos=(10641.3, 52.7957, 14219.4) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<86337bc0> parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<86337bc0> pos=(10641.3, 52.7957, 14219.4) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<86337bc0> parent=Clothing idx=0 row=0 col=1 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=PeachesCan<8635ec30> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=PeachesCan<8635ec30> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PeachesCan<8635ec30> parent=ZmbF_BlueCollarFat_Base idx=0 row=0 col=0 } dst={ type=CARGO item=PeachesCan<8635ec30> parent=Clothing idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PeachesCan<8635ec30> parent=ZmbF_BlueCollarFat_Base idx=0 row=0 col=0 } dst={ type=CARGO item=PeachesCan<8635ec30> parent=Clothing idx=0 row=0 col=4 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SardinesCan<86340d40> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=SardinesCan<86340d40> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SardinesCan<86340d40> parent=ZmbM_ConstrWorkerNormal_Base idx=0 row=0 col=0 } dst={ type=CARGO item=SardinesCan<86340d40> parent=Clothing idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SardinesCan<86340d40> parent=ZmbM_ConstrWorkerNormal_Base idx=0 row=0 col=0 } dst={ type=CARGO item=SardinesCan<86340d40> parent=Clothing idx=0 row=2 col=3 } SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=UMP45_Base parent=SurvivorBase slot=-761289206 } src2={ type=HANDS item=Hatchet parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=PeachesCan<8635ec30>to cargo of target=Clothing row=4 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=PeachesCan<8635ec30> parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=PeachesCan<8635ec30> parent=Clothing idx=0 row=4 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=PeachesCan<8635ec30> parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=PeachesCan<8635ec30> parent=Clothing idx=0 row=4 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Canteento cargo of target=Clothing row=0 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Canteen parent=Clothing idx=0 row=0 col=5 } dst={ type=CARGO item=Canteen parent=Clothing idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Canteen parent=Clothing idx=0 row=0 col=5 } dst={ type=CARGO item=Canteen parent=Clothing idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Compassto cargo of target=Clothing row=1 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Compass parent=Clothing idx=0 row=1 col=7 } dst={ type=CARGO item=Compass parent=Clothing idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Compass parent=Clothing idx=0 row=1 col=7 } dst={ type=CARGO item=Compass parent=Clothing idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_CZ75_15Rndto cargo of target=Clothing row=7 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=7 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=7 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=SardinesCan<86340d40>to cargo of target=Clothing row=2 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan<86340d40> parent=Clothing idx=0 row=2 col=3 } dst={ type=CARGO item=SardinesCan<86340d40> parent=Clothing idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan<86340d40> parent=Clothing idx=0 row=2 col=3 } dst={ type=CARGO item=SardinesCan<86340d40> parent=Clothing idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Compassto cargo of target=Clothing row=2 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Compass parent=Clothing idx=0 row=1 col=3 } dst={ type=CARGO item=Compass parent=Clothing idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Compass parent=Clothing idx=0 row=1 col=3 } dst={ type=CARGO item=Compass parent=Clothing idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothing<8634f9b0>to cargo of target=Clothing row=0 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<8634f9b0> pos=(10708.5, 65.6684, 14453.5) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing<8634f9b0> parent=Clothing idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<8634f9b0> pos=(10708.5, 65.6684, 14453.5) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing<8634f9b0> parent=Clothing idx=0 row=0 col=4 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_9x19 pos=(10784, 72.1732, 14501.2) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_9x19 parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_9x19 pos=(10784, 72.1732, 14501.2) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_9x19 parent=Clothing idx=0 row=0 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_CZ75_15Rndto cargo of target=Clothing row=1 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd parent=WaterproofBag_ColorBase<86326af0> idx=0 row=3 col=6 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd parent=WaterproofBag_ColorBase<86326af0> idx=0 row=3 col=6 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2Att(PREDICTIVE) item=WaterproofBag_ColorBase<86326af0> SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_CZ75_15Rndto cargo of target=WaterproofBag_ColorBase<86326af0> row=3 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=7 col=6 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=WaterproofBag_ColorBase<86326af0> idx=0 row=3 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=7 col=6 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=WaterproofBag_ColorBase<86326af0> idx=0 row=3 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBase<86326af0>to cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase<86326af0> parent=SurvivorBase } dst={ type=CARGO item=WaterproofBag_ColorBase<86326af0> parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=WaterproofBag_ColorBase<86326af0> parent=Clothing idx=0 row=0 col=0 }src2={ type=HANDS item=Mag_CZ75_15Rnd parent=SurvivorBase } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=0 col=0 }src2={ type=CARGO item=Mag_CZ75_15Rnd parent=WaterproofBag_ColorBase<86326af0> idx=0 row=3 col=6 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=0 col=0 }dst1={ type=CARGO item=Mag_CZ75_15Rnd parent=WaterproofBag_ColorBase<86326af0> idx=0 row=3 col=6 }src2={ type=C SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_CZ75_15Rndto cargo of target=Clothing row=7 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=7 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=7 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBase<86326af0>to cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase<86326af0> parent=SurvivorBase } dst={ type=CARGO item=WaterproofBag_ColorBase<86326af0> parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Ammo_762x39 parent=Container_Base<8634b700> idx=0 row=0 col=1 }src2={ type=CARGO item=PeachesCan<8635ec30> parent=Clothing idx=0 row=4 col=6 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=Ammo_762x39 parent=Container_Base<8634b700> idx=0 row=0 col=1 }dst1={ type=CARGO item=Ammo_762x39 parent=Clothing idx=0 row=4 col=6 }src2={ type=CARGO item=Peach SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Container_Base<8634b700>to cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Container_Base<8634b700> parent=SurvivorBase } dst={ type=CARGO item=Container_Base<8634b700> parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=GreenBellPepper<8634db60> pos=(10687.1, 59.5648, 14406) dir=(0, 0, 0, 1) } dst={ type=CARGO item=GreenBellPepper<8634db60> parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=GreenBellPepper<8634db60> pos=(10687.1, 59.5648, 14406) dir=(0, 0, 0, 1) } dst={ type=CARGO item=GreenBellPepper<8634db60> parent=Clothing idx=0 row=0 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_762x39to cargo of target=Clothing row=2 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x39 parent=Clothing idx=0 row=4 col=6 } dst={ type=CARGO item=Ammo_762x39 parent=Clothing idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x39 parent=Clothing idx=0 row=4 col=6 } dst={ type=CARGO item=Ammo_762x39 parent=Clothing idx=0 row=2 col=3 } SCRIPT : [inv] I::Drop(PREDICTIVE) item=ItemBase SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Container_Base<8634b700> idx=0 row=0 col=4 } dst={ type=GROUND item=ItemBase pos=(10650.1, 55.2709, 14357.8) dir=(0.70454, -0.0601877, 0.0601878, 0.70454) SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Container_Base<8634b700> idx=0 row=0 col=4 } dst={ type=GROUND item=ItemBase pos=(10650.1, 55.2709, 14357.8) dir=(0.70454, -0.0601877, 0.0601878, 0.7045 SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_MP5_30Rndto cargo of target=Clothing row=4 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_MP5_30Rnd parent=Container_Base<8634b700> idx=0 row=0 col=3 } dst={ type=CARGO item=Mag_MP5_30Rnd parent=Clothing idx=0 row=4 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_MP5_30Rnd parent=Container_Base<8634b700> idx=0 row=0 col=3 } dst={ type=CARGO item=Mag_MP5_30Rnd parent=Clothing idx=0 row=4 col=6 } SCRIPT : [inv] I::Drop(JUNCTURE) item=CarBattery SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=CarBattery pos=(10650.1, 55.0382, 14357.8) dir=(-1.52664e-09, -0.0851184, 6.49877e-09, 0.996371) } dst={ type=GROUND item=CarBattery pos=(10650.1, 55.2775, 14357.8) dir=(-1 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=CarBattery pos=(10650.1, 55.0382, 14357.8) dir=(-1.52664e-09, -0.0851184, 6.49877e-09, 0.996371) } dst={ type=GROUND item=CarBattery pos=(10650.1, 55.2775, 14357.8) dir= SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<86337bc0>to cargo of target=Container_Base<8634b700> row=0 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<86337bc0> parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=ItemBase<86337bc0> parent=Container_Base<8634b700> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<86337bc0> parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=ItemBase<86337bc0> parent=Container_Base<8634b700> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_MP5_30Rndto cargo of target=Container_Base<8634b700> row=0 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_MP5_30Rnd parent=Clothing idx=0 row=4 col=6 } dst={ type=CARGO item=Mag_MP5_30Rnd parent=Container_Base<8634b700> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_MP5_30Rnd parent=Clothing idx=0 row=4 col=6 } dst={ type=CARGO item=Mag_MP5_30Rnd parent=Container_Base<8634b700> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Container_Base<8634b700>to cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Container_Base<8634b700> parent=SurvivorBase } dst={ type=CARGO item=Container_Base<8634b700> parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : NetID: 08 SCRIPT : OnMissionFinish SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : ~DayZGame() --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 28.11. 15:41:43 SCRIPT : Registered 361 temporary action enum(s), UAN==361 SCRIPT : CreateGame() SCRIPT : Loading Inc: 1 SCRIPT (W): @"scripts/4_World/classes\basebuilding\construction.c,570": Unsafe down-casting, use 'ItemBase.Cast' for safe down-casting SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : ~DayZGame() --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 28.11. 17:09:25 SCRIPT : Registered 367 temporary action enum(s), UAN==367 SCRIPT : CreateGame() SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkProneLong_noHS_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkProneLong_noHS_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkProneLong_noHS_water_Char_Soundset". SCRIPT : COMPUTING NEW OVERCAST SCRIPT : Actual ( 7.83336 ) overcast: 0.25 SCRIPT : Actual ( 7.83336 ) rain: 0 SCRIPT : ----------------------------------------------------------- SCRIPT : COMPUTING NEW FOG SCRIPT : Actual ( 7.83336 ) fog: 0 SCRIPT : ----------------------------------------------------------- SCRIPT : COMPUTING NEW RAIN SCRIPT : Actual ( 7.83336 ) rain: 0 SCRIPT : ----------------------------------------------------------- SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 2 SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: mpmissions\__cur_mp.ChernarusPlus\mission.c SCRIPT : SyncEvents -> RegisterEvents SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : Inventory::EEInit - Man=SurvivorBase item=WeaponInventory<2a237410> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBaseto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase parent=SurvivorBase } dst={ type=CARGO item=WaterproofBag_ColorBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Container_Baseto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Container_Base parent=SurvivorBase } dst={ type=CARGO item=Container_Base parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(10638, 55.8963, 14333.7) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=5 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(10638, 55.8963, 14333.7) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=5 col=6 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=SardinesCan<983a6030>to cargo of target=Clothing row=3 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SardinesCan<983a6030> parent=ZmbM_HandymanNormal_Base idx=0 row=0 col=0 } dst={ type=CARGO item=SardinesCan<983a6030> parent=Clothing idx=0 row=3 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SardinesCan<983a6030> parent=ZmbM_HandymanNormal_Base idx=0 row=0 col=0 } dst={ type=CARGO item=SardinesCan<983a6030> parent=Clothing idx=0 row=3 col=6 } SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=SardinesCan<983a6030>to cargo of target=Clothing row=6 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan<983a6030> parent=Clothing idx=0 row=3 col=6 } dst={ type=CARGO item=SardinesCan<983a6030> parent=Clothing idx=0 row=6 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan<983a6030> parent=Clothing idx=0 row=3 col=6 } dst={ type=CARGO item=SardinesCan<983a6030> parent=Clothing idx=0 row=6 col=6 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Apple<983a5a20> pos=(10541.6, 67.2663, 14365.5) dir=(0, -0.744819, 0, 0.667266) } dst={ type=CARGO item=Apple<983a5a20> parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Apple<983a5a20> pos=(10541.6, 67.2663, 14365.5) dir=(0, -0.744819, 0, 0.667266) } dst={ type=CARGO item=Apple<983a5a20> parent=Clothing idx=0 row=0 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallGrazingLeave_Rock_SoundSet". SCRIPT : COMPUTING NEW OVERCAST SCRIPT : Actual ( 23.5241 ) overcast: 0.717508 SCRIPT : Actual ( 23.5241 ) rain: 1.6089e-35 SCRIPT : ----------------------------------------------------------- SCRIPT : COMPUTING NEW FOG SCRIPT : Actual ( 23.5241 ) fog: 0.0968444 SCRIPT : ----------------------------------------------------------- SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CarTent parent=SurvivorBase } dst={ type=GROUND item=CarTent pos=(9438.29, 211.651, 14399.7) dir=(-0, 0.398581, -0, 0.917133) } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : OnStartAnimationLoop SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=CarTent pos=(9438.29, 211.651, 14399.7) dir=(-0, 0.398581, -0, 0.917133) } dst={ type=GROUND item=CarTent pos=(9442, 211.85, 14402.4) dir=(-0, 0.398581, -0, 0.917133) } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=CarTent pos=(9438.29, 211.651, 14399.7) dir=(-0, 0.398581, -0, 0.917133) } dst={ type=GROUND item=CarTent pos=(9442, 211.85, 14402.4) dir=(-0, 0.398581, -0, 0.917133) } SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=HatchbackWheelto cargo of target=CarTent row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=HatchbackWheel parent=Clothing idx=0 row=3 col=0 } dst={ type=CARGO item=HatchbackWheel parent=CarTent idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=HatchbackWheel parent=Clothing idx=0 row=3 col=0 } dst={ type=CARGO item=HatchbackWheel parent=CarTent idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothingto cargo of target=CarTent row=0 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=Clothing parent=CarTent idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=Clothing parent=CarTent idx=0 row=0 col=6 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBaseto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase parent=SurvivorBase } dst={ type=CARGO item=WaterproofBag_ColorBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Container_Baseto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Container_Base parent=SurvivorBase } dst={ type=CARGO item=Container_Base parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBaseto cargo of target=CarTent row=3 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=ItemBase parent=CarTent idx=0 row=3 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=ItemBase parent=CarTent idx=0 row=3 col=6 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBaseto cargo of target=CarTent row=4 col=9 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Container_Base idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase parent=CarTent idx=0 row=4 col=9 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Container_Base idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase parent=CarTent idx=0 row=4 col=9 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBaseto cargo of target=CarTent row=3 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=5 col=6 } dst={ type=CARGO item=ItemBase parent=CarTent idx=0 row=3 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=5 col=6 } dst={ type=CARGO item=ItemBase parent=CarTent idx=0 row=3 col=8 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Container_Baseto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Container_Base parent=SurvivorBase } dst={ type=CARGO item=Container_Base parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=CZ75_Base parent=Clothing idx=0 row=0 col=0 } src2={ type=HANDS item=Hatchet parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=CZ75_Base parent=Clothing idx=0 row=0 col=1 } src2={ type=HANDS item=Hatchet parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Edible_Base<983d8680> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Edible_Base<983d8680> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<983d8680> parent=ZmbM_FarmerFat_Base<7bb01a40> idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<983d8680> parent=Clothing idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<983d8680> parent=ZmbM_FarmerFat_Base<7bb01a40> idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<983d8680> parent=Clothing idx=0 row=0 col=5 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=TunaCan<983d7450> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=TunaCan<983d7450> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=TunaCan<983d7450> parent=ZmbM_FarmerFat_Base<7bb14610> idx=0 row=0 col=0 } dst={ type=CARGO item=TunaCan<983d7450> parent=Clothing idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=TunaCan<983d7450> parent=ZmbM_FarmerFat_Base<7bb14610> idx=0 row=0 col=0 } dst={ type=CARGO item=TunaCan<983d7450> parent=Clothing idx=0 row=0 col=6 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 5 SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 5 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=BakedBeansCan<983ce2d0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=BakedBeansCan<983ce2d0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan<983ce2d0> parent=ZmbF_VillagerOld_Base<7bb07950> idx=0 row=0 col=0 } dst={ type=CARGO item=BakedBeansCan<983ce2d0> parent=Clothing idx=0 row=1 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan<983ce2d0> parent=ZmbF_VillagerOld_Base<7bb07950> idx=0 row=0 col=0 } dst={ type=CARGO item=BakedBeansCan<983ce2d0> parent=Clothing idx=0 row=1 col=6 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SpaghettiCan<983d1350> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=SpaghettiCan<983d1350> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan<983d1350> parent=ZmbM_Jacket_Base<7bb087f0> idx=0 row=0 col=0 } dst={ type=CARGO item=SpaghettiCan<983d1350> parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan<983d1350> parent=ZmbM_Jacket_Base<7bb087f0> idx=0 row=0 col=0 } dst={ type=CARGO item=SpaghettiCan<983d1350> parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<983d43d0> pos=(9151.94, 239.328, 14515.7) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<983d43d0> parent=Clothing idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<983d43d0> pos=(9151.94, 239.328, 14515.7) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<983d43d0> parent=Clothing idx=0 row=3 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=SpaghettiCan<983d1350> parent=Clothing idx=0 row=0 col=0 }src2={ type=CARGO item=Ammo_762x39 parent=Clothing idx=0 row=4 col=6 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=SpaghettiCan<983d1350> parent=Clothing idx=0 row=0 col=0 } --> dst1={ type=CARGO item=SpaghettiCan<983d1350> parent=Clothing idx=0 row=4 col=6 } src2={ type=CARGO item=Amm SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=SardinesCanto cargo of target=Clothing row=0 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan parent=Clothing idx=0 row=2 col=0 } dst={ type=CARGO item=SardinesCan parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan parent=Clothing idx=0 row=2 col=0 } dst={ type=CARGO item=SardinesCan parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Compassto cargo of target=Clothing row=0 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Compass parent=Clothing idx=0 row=2 col=2 } dst={ type=CARGO item=Compass parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Compass parent=Clothing idx=0 row=2 col=2 } dst={ type=CARGO item=Compass parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<983d43d0>to cargo of target=Clothing row=1 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<983d43d0> parent=Clothing idx=0 row=3 col=0 } dst={ type=CARGO item=ItemBase<983d43d0> parent=Clothing idx=0 row=1 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<983d43d0> parent=Clothing idx=0 row=3 col=0 } dst={ type=CARGO item=ItemBase<983d43d0> parent=Clothing idx=0 row=1 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=CarBattery<983d31a0>to cargo of target=Clothing row=5 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=CarBattery<983d31a0> pos=(9153.05, 239.582, 14521.6) dir=(0, 0, 0, 1) } dst={ type=CARGO item=CarBattery<983d31a0> parent=Clothing idx=0 row=5 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=CarBattery<983d31a0> pos=(9153.05, 239.582, 14521.6) dir=(0, 0, 0, 1) } dst={ type=CARGO item=CarBattery<983d31a0> parent=Clothing idx=0 row=5 col=0 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<983ce8e0> pos=(9172.44, 240.682, 14536.4) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base<983ce8e0> parent=Clothing idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<983ce8e0> pos=(9172.44, 240.682, 14536.4) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base<983ce8e0> parent=Clothing idx=0 row=0 col=5 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Mame obstacle SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Mame obstacle SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=CarBattery<983d31a0>to cargo of target=Barrel_ColorBase<983cf500> row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=CarBattery<983d31a0> parent=Clothing idx=0 row=5 col=0 } dst={ type=CARGO item=CarBattery<983d31a0> parent=Barrel_ColorBase<983cf500> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=CarBattery<983d31a0> parent=Clothing idx=0 row=5 col=0 } dst={ type=CARGO item=CarBattery<983d31a0> parent=Barrel_ColorBase<983cf500> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=SpaghettiCan<983d1350>to cargo of target=Barrel_ColorBase<983cf500> row=0 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan<983d1350> parent=Clothing idx=0 row=4 col=6 } dst={ type=CARGO item=SpaghettiCan<983d1350> parent=Barrel_ColorBase<983cf500> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan<983d1350> parent=Clothing idx=0 row=4 col=6 } dst={ type=CARGO item=SpaghettiCan<983d1350> parent=Barrel_ColorBase<983cf500> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=BakedBeansCan<983ce2d0>to cargo of target=Barrel_ColorBase<983cf500> row=0 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan<983ce2d0> parent=Clothing idx=0 row=1 col=6 } dst={ type=CARGO item=BakedBeansCan<983ce2d0> parent=Barrel_ColorBase<983cf500> idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan<983ce2d0> parent=Clothing idx=0 row=1 col=6 } dst={ type=CARGO item=BakedBeansCan<983ce2d0> parent=Barrel_ColorBase<983cf500> idx=0 row=0 col=6 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<7fccbbc0> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=SardinesCan<983a6030>to cargo of target=Container_Base row=2 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan<983a6030> parent=Clothing idx=0 row=6 col=6 } dst={ type=CARGO item=SardinesCan<983a6030> parent=Container_Base idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan<983a6030> parent=Clothing idx=0 row=6 col=6 } dst={ type=CARGO item=SardinesCan<983a6030> parent=Container_Base idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Container_Baseto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Container_Base parent=SurvivorBase } dst={ type=CARGO item=Container_Base parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_9x19to cargo of target=Clothing row=8 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19 parent=WaterproofBag_ColorBase idx=0 row=1 col=1 } dst={ type=CARGO item=Ammo_9x19 parent=Clothing idx=0 row=8 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19 parent=WaterproofBag_ColorBase idx=0 row=1 col=1 } dst={ type=CARGO item=Ammo_9x19 parent=Clothing idx=0 row=8 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBaseto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase parent=SurvivorBase } dst={ type=CARGO item=WaterproofBag_ColorBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_9x19to cargo of target=Clothing row=8 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19 parent=Clothing idx=0 row=8 col=0 } dst={ type=CARGO item=Ammo_9x19 parent=Clothing idx=0 row=8 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19 parent=Clothing idx=0 row=8 col=0 } dst={ type=CARGO item=Ammo_9x19 parent=Clothing idx=0 row=8 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_9x19to cargo of target=Clothing row=8 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19 parent=Clothing idx=0 row=8 col=5 } dst={ type=CARGO item=Ammo_9x19 parent=Clothing idx=0 row=8 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19 parent=Clothing idx=0 row=8 col=5 } dst={ type=CARGO item=Ammo_9x19 parent=Clothing idx=0 row=8 col=5 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 5 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=6 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase idx=0 row=0 col=3 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=6 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase idx=0 row=0 col=3 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=6 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBaseto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase parent=SurvivorBase } dst={ type=CARGO item=WaterproofBag_ColorBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=1 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=ItemBase parent=SurvivorBase } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=1 col=2 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=WaterproofBag_ColorBase row=0 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=1 col=2 } dst={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=1 col=2 } dst={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_9x19to cargo of target=WaterproofBag_ColorBase row=1 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19 parent=Clothing idx=0 row=8 col=5 } dst={ type=CARGO item=Ammo_9x19 parent=WaterproofBag_ColorBase idx=0 row=1 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19 parent=Clothing idx=0 row=8 col=5 } dst={ type=CARGO item=Ammo_9x19 parent=WaterproofBag_ColorBase idx=0 row=1 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBaseto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase parent=SurvivorBase } dst={ type=CARGO item=WaterproofBag_ColorBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Hatchet parent=Clothing idx=0 row=0 col=6 } src2={ type=HANDS item=Flashlight parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<983d43d0>to cargo of target=Clothing<9ddf4470> row=8 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<983d43d0> parent=Clothing idx=0 row=1 col=0 } dst={ type=CARGO item=ItemBase<983d43d0> parent=Clothing<9ddf4470> idx=0 row=8 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<983d43d0> parent=Clothing idx=0 row=1 col=0 } dst={ type=CARGO item=ItemBase<983d43d0> parent=Clothing<9ddf4470> idx=0 row=8 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Canteento cargo of target=Clothing<9ddf4470> row=8 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Canteen parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=Canteen parent=Clothing<9ddf4470> idx=0 row=8 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Canteen parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=Canteen parent=Clothing<9ddf4470> idx=0 row=8 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ragto cargo of target=Clothing<9ddf4470> row=9 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Rag parent=Clothing idx=0 row=7 col=7 } dst={ type=CARGO item=Rag parent=Clothing<9ddf4470> idx=0 row=9 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Rag parent=Clothing idx=0 row=7 col=7 } dst={ type=CARGO item=Rag parent=Clothing<9ddf4470> idx=0 row=9 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=SardinesCanto cargo of target=Clothing<9ddf4470> row=10 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SardinesCan parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=SardinesCan parent=Clothing<9ddf4470> idx=0 row=10 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SardinesCan parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=SardinesCan parent=Clothing<9ddf4470> idx=0 row=10 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_762x39to cargo of target=Clothing<9ddf4470> row=9 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39 parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_762x39 parent=Clothing<9ddf4470> idx=0 row=9 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39 parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_762x39 parent=Clothing<9ddf4470> idx=0 row=9 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Compassto cargo of target=Clothing<9ddf4470> row=9 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Compass parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=Compass parent=Clothing<9ddf4470> idx=0 row=9 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Compass parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=Compass parent=Clothing<9ddf4470> idx=0 row=9 col=6 } SCRIPT : enable - false SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothingto cargo of target=Clothing<9ddf4470> row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5100557 } dst={ type=CARGO item=Clothing parent=Clothing<9ddf4470> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5100557 } dst={ type=CARGO item=Clothing parent=Clothing<9ddf4470> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Att(JUNCTURE) item=Clothing<9ddf4470> SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Clothing<9ddf4470> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Clothing<9ddf4470> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<9ddf4470> pos=(8536.09, 203.853, 13995.4) dir=(-0.348571, 0.615222, -0.615222, -0.348571) } dst={ type=ATTACHMENT item=Clothing<9ddf4470> parent=SurvivorBase slot=5100557 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<9ddf4470> pos=(8536.09, 203.853, 13995.4) dir=(-0.348571, 0.615222, -0.615222, -0.348571) } dst={ type=ATTACHMENT item=Clothing<9ddf4470> parent=SurvivorBase slot=5100557 SCRIPT : enable - true SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Flashlight parent=Clothing idx=0 row=2 col=1 } src2={ type=HANDS item=Hatchet parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_AKM_30Rnd pos=(8535.47, 203.596, 13997.6) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_AKM_30Rnd parent=Clothing idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_AKM_30Rnd pos=(8535.47, 203.596, 13997.6) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_AKM_30Rnd parent=Clothing idx=0 row=0 col=6 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=Flashlight parent=SurvivorBase }src2={ type=CARGO item=Hatchet parent=Clothing<9ddf4470> idx=0 row=7 col=7 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=Hatchet parent=SurvivorBase }src2={ type=CARGO item=Flashlight parent=Clothing<9ddf4470> idx=0 row=7 col=7 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_AKM_30Rnd pos=(8505.43, 203.847, 13973.7) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_AKM_30Rnd parent=Clothing idx=0 row=0 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_AKM_30Rnd pos=(8505.43, 203.847, 13973.7) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_AKM_30Rnd parent=Clothing idx=0 row=0 col=7 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<9ddf68d0> pos=(8510.19, 204.268, 13974.2) dir=(0.56187, 0.429304, -0.429304, 0.56187) }src2={ type=CARGO item=Clothing parent=Clothing<9ddf4470> idx=0 row=0 col SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<9ddf68d0> pos=(8510.19, 204.268, 13974.2) dir=(0.56187, 0.429304, -0.429304, 0.56187) } --> dst1={ type=CARGO item=Clothing<9ddf68d0> parent=Clothing<9ddf4470> idx=0 row=0 col=0 } src SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=Flashlight parent=SurvivorBase }src2={ type=CARGO item=Hatchet parent=Clothing<9ddf4470> idx=0 row=7 col=7 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Flashlightto cargo of target=Clothing<9ddf4470> row=7 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight parent=Clothing<9ddf4470> idx=0 row=7 col=7 } dst={ type=CARGO item=Flashlight parent=Clothing<9ddf4470> idx=0 row=7 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight parent=Clothing<9ddf4470> idx=0 row=7 col=7 } dst={ type=CARGO item=Flashlight parent=Clothing<9ddf4470> idx=0 row=7 col=0 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 5 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 5 SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SpaghettiCan SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=SpaghettiCan SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan parent=ZmbF_JoggerSkinny_Base idx=0 row=0 col=0 } dst={ type=CARGO item=SpaghettiCan parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan parent=ZmbF_JoggerSkinny_Base idx=0 row=0 col=0 } dst={ type=CARGO item=SpaghettiCan parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Hatchetto cargo of target=Clothing<9ddf4470> row=7 col=8 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet parent=Clothing<9ddf4470> idx=0 row=7 col=7 } dst={ type=CARGO item=Hatchet parent=Clothing<9ddf4470> idx=0 row=7 col=8 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet parent=Clothing<9ddf4470> idx=0 row=7 col=7 } dst={ type=CARGO item=Hatchet parent=Clothing<9ddf4470> idx=0 row=7 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=CZ75_Baseto cargo of target=Clothing<9ddf4470> row=7 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=CZ75_Base parent=SurvivorBase } dst={ type=CARGO item=CZ75_Base parent=Clothing<9ddf4470> idx=0 row=7 col=4 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Flashlight parent=Clothing<9ddf4470> idx=0 row=7 col=0 } src2={ type=HANDS item=Hatchet parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Hatchet parent=Clothing<9ddf4470> idx=0 row=7 col=8 } src2={ type=HANDS item=Flashlight parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Edible_Base<983bf050> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Edible_Base<983bf050> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<983bf050> parent=ZmbF_VillagerOld_Base idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<983bf050> parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<983bf050> parent=ZmbF_VillagerOld_Base idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<983bf050> parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Edible_Base<983aa8f0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Edible_Base<983aa8f0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<983aa8f0> parent=ZmbF_MilkMaidOld_Base<7baeee70> idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<983aa8f0> parent=Clothing idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<983aa8f0> parent=ZmbF_MilkMaidOld_Base<7baeee70> idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<983aa8f0> parent=Clothing idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<983be430>to cargo of target=Clothing<9ddf4470> row=9 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<983be430> parent=ZmbF_VillagerOld_Base idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase<983be430> parent=Clothing<9ddf4470> idx=0 row=9 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<983be430> parent=ZmbF_VillagerOld_Base idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase<983be430> parent=Clothing<9ddf4470> idx=0 row=9 col=7 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=SpaghettiCanto cargo of target=Clothing<9ddeb2f0> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SpaghettiCan parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=SpaghettiCan parent=Clothing<9ddeb2f0> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SpaghettiCan parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=SpaghettiCan parent=Clothing<9ddeb2f0> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Flashlightto cargo of target=Clothing<9ddeb2f0> row=2 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight parent=Clothing idx=0 row=2 col=1 } dst={ type=CARGO item=Flashlight parent=Clothing<9ddeb2f0> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight parent=Clothing idx=0 row=2 col=1 } dst={ type=CARGO item=Flashlight parent=Clothing<9ddeb2f0> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_AKM_30Rndto cargo of target=Clothing<9ddeb2f0> row=0 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_AKM_30Rnd parent=Clothing idx=0 row=0 col=7 } dst={ type=CARGO item=Mag_AKM_30Rnd parent=Clothing<9ddeb2f0> idx=0 row=0 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_AKM_30Rnd parent=Clothing idx=0 row=0 col=7 } dst={ type=CARGO item=Mag_AKM_30Rnd parent=Clothing<9ddeb2f0> idx=0 row=0 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_AKM_30Rndto cargo of target=Clothing<9ddeb2f0> row=0 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_AKM_30Rnd parent=Clothing idx=0 row=0 col=6 } dst={ type=CARGO item=Mag_AKM_30Rnd parent=Clothing<9ddeb2f0> idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_AKM_30Rnd parent=Clothing idx=0 row=0 col=6 } dst={ type=CARGO item=Mag_AKM_30Rnd parent=Clothing<9ddeb2f0> idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Edible_Base<983aa8f0>to cargo of target=Clothing<9ddeb2f0> row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base<983aa8f0> parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=Edible_Base<983aa8f0> parent=Clothing<9ddeb2f0> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base<983aa8f0> parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=Edible_Base<983aa8f0> parent=Clothing<9ddeb2f0> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Edible_Base<983bf050>to cargo of target=Clothing<9ddeb2f0> row=0 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base<983bf050> parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=Edible_Base<983bf050> parent=Clothing<9ddeb2f0> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base<983bf050> parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=Edible_Base<983bf050> parent=Clothing<9ddeb2f0> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_CZ75_15Rndto cargo of target=Clothing<9ddeb2f0> row=0 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=0 col=5 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing<9ddeb2f0> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=0 col=5 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing<9ddeb2f0> idx=0 row=0 col=4 } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=1 col=0 }src2={ type=CARGO item=Flashlight parent=Clothing<9ddeb2f0> idx=0 row=2 col=0 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=1 col=0 } --> dst1={ type=CARGO item=Ammo_45ACP parent=Clothing<9ddeb2f0> idx=0 row=2 col=0 } src2={ type=CARGO item=Flashli SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Flashlight parent=Clothing idx=0 row=1 col=0 }src2={ type=CARGO item=Ammo_45ACP parent=Clothing<9ddeb2f0> idx=0 row=2 col=0 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=Flashlight parent=Clothing idx=0 row=1 col=0 } --> dst1={ type=CARGO item=Flashlight parent=Clothing<9ddeb2f0> idx=0 row=2 col=0 } src2={ type=CARGO item=Ammo_45 SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_45ACPto cargo of target=Clothing<9ddeb2f0> row=2 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=1 col=0 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing<9ddeb2f0> idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=1 col=0 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing<9ddeb2f0> idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_45ACPto cargo of target=Clothing<9ddeb2f0> row=2 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=2 col=0 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing<9ddeb2f0> idx=0 row=2 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=2 col=0 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing<9ddeb2f0> idx=0 row=2 col=4 } SCRIPT : [inv] I::Drop(PREDICTIVE) item=Clothing SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5612719 } dst={ type=GROUND item=Clothing pos=(8540.13, 203.578, 14003.9) dir=(-1.99834e-10, 0.435059, -1.19807e-08, 0.900 SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5612719 } dst={ type=GROUND item=Clothing pos=(8540.13, 203.578, 14003.9) dir=(-1.99834e-10, 0.435059, -1.19807e-08, 0. SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=Clothing<9ddeb2f0> parent=SurvivorBase }src2={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5119774 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Drop(JUNCTURE) item=Container_Base SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Container_Base parent=Clothing idx=0 row=0 col=0 } dst={ type=GROUND item=Container_Base pos=(8540.13, 203.793, 14003.9) dir=(0.63668, 0.307633, -0.307633, 0.63668 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Container_Base parent=Clothing idx=0 row=0 col=0 } dst={ type=GROUND item=Container_Base pos=(8540.13, 203.793, 14003.9) dir=(0.63668, 0.307633, -0.307633, 0.63 SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Container_Base pos=(8540.13, 203.793, 14003.9) dir=(0.636667, 0.307622, -0.307637, 0.636667) }src2={ type=HANDS item=Clothing parent=SurvivorBase } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : NetID: 06 SCRIPT : OnMissionFinish SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : Inventory::EEInit - Man=SurvivorBase item=WeaponInventory SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : COMPUTING NEW OVERCAST SCRIPT : Actual ( 16.8333 ) overcast: 0.25 SCRIPT : Actual ( 16.8333 ) rain: 0 SCRIPT : ----------------------------------------------------------- SCRIPT : COMPUTING NEW FOG SCRIPT : Actual ( 16.8333 ) fog: 0 SCRIPT : ----------------------------------------------------------- SCRIPT : COMPUTING NEW RAIN SCRIPT : Actual ( 16.8333 ) rain: 0 SCRIPT : ----------------------------------------------------------- SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 2 SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: mpmissions\__cur_mp.ChernarusPlus\mission.c SCRIPT : SyncEvents -> RegisterEvents SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<87f844f0> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<983cbe70> pos=(8574.28, 202.541, 13979.8) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<983cbe70> parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing<983cbe70> pos=(8574.28, 202.541, 13979.8) dir=(0, 0, 0, 1) } dst={ type=ATTACHMENT item=Clothing<983cbe70> parent=SurvivorBase slot=5612719 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_AKM_30Rndto cargo of target=Clothing<983cbe70> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_AKM_30Rnd parent=Clothing idx=0 row=0 col=6 } dst={ type=CARGO item=Mag_AKM_30Rnd parent=Clothing<983cbe70> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_AKM_30Rnd parent=Clothing idx=0 row=0 col=6 } dst={ type=CARGO item=Mag_AKM_30Rnd parent=Clothing<983cbe70> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_AKM_30Rndto cargo of target=Clothing<983cbe70> row=0 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_AKM_30Rnd parent=Clothing idx=0 row=0 col=7 } dst={ type=CARGO item=Mag_AKM_30Rnd parent=Clothing<983cbe70> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_AKM_30Rnd parent=Clothing idx=0 row=0 col=7 } dst={ type=CARGO item=Mag_AKM_30Rnd parent=Clothing<983cbe70> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Edible_Baseto cargo of target=Clothing<983cbe70> row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=Edible_Base parent=Clothing<983cbe70> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=Edible_Base parent=Clothing<983cbe70> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Edible_Baseto cargo of target=Clothing row=0 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Edible_Baseto cargo of target=Clothing row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=Clothing<983cbe70> idx=0 row=0 col=2 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=Clothing<983cbe70> idx=0 row=0 col=2 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_CZ75_15Rndto cargo of target=Clothing<983cbe70> row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing<983cbe70> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing<983cbe70> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=SardinesCanto cargo of target=Clothing<983cbe70> row=2 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan parent=Clothing idx=0 row=10 col=5 } dst={ type=CARGO item=SardinesCan parent=Clothing<983cbe70> idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan parent=Clothing idx=0 row=10 col=5 } dst={ type=CARGO item=SardinesCan parent=Clothing<983cbe70> idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ragto cargo of target=Clothing<983cbe70> row=0 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag parent=Clothing idx=0 row=9 col=4 } dst={ type=CARGO item=Rag parent=Clothing<983cbe70> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag parent=Clothing idx=0 row=9 col=4 } dst={ type=CARGO item=Rag parent=Clothing<983cbe70> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_45ACPto cargo of target=Clothing row=10 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=2 col=4 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=10 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=2 col=4 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=10 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Edible_Baseto cargo of target=Clothing row=9 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=9 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=9 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_45ACPto cargo of target=Clothing row=7 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=2 col=3 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=7 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=2 col=3 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=7 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Flashlightto cargo of target=Clothing row=7 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight parent=Clothing idx=0 row=2 col=0 } dst={ type=CARGO item=Flashlight parent=Clothing idx=0 row=7 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight parent=Clothing idx=0 row=2 col=0 } dst={ type=CARGO item=Flashlight parent=Clothing idx=0 row=7 col=0 } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=0 col=2 }src2={ type=HANDS item=Container_Base parent=SurvivorBase } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Container_Baseto cargo of target=Clothing row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Container_Base parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=Container_Base parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Container_Base parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=Container_Base parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Container_Baseto cargo of target=Clothing<983bf660> row=0 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Container_Base parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=Container_Base parent=Clothing<983bf660> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Container_Base parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=Container_Base parent=Clothing<983bf660> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=SpaghettiCanto cargo of target=Clothing<983bf660> row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=SpaghettiCan parent=Clothing<983bf660> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=SpaghettiCan parent=Clothing<983bf660> idx=0 row=0 col=0 } SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<983bf660> pos=(8536.85, 203.584, 14001.3) dir=(0, 0, 0, 1) }src2={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=5119774 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<983bf660> pos=(8536.85, 203.584, 14001.3) dir=(0, 0, 0, 1) } --> dst1={ type=ATTACHMENT item=Clothing<983bf660> parent=SurvivorBase slot=5119774 } src2={ type=ATTACHMENT ite SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Edible_Base<9ddd0a90> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Edible_Base<9ddd0a90> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<9ddd0a90> parent=ZmbF_JoggerSkinny_Base<7bad8820> idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<9ddd0a90> parent=Clothing idx=0 row=7 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<9ddd0a90> parent=ZmbF_JoggerSkinny_Base<7bad8820> idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<9ddd0a90> parent=Clothing idx=0 row=7 col=8 } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Edible_Base<9ddd0a90> parent=Clothing idx=0 row=7 col=8 }src2={ type=HANDS item=Hatchet parent=SurvivorBase } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_762x39to cargo of target=Clothing row=9 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x39 parent=Clothing idx=0 row=9 col=5 } dst={ type=CARGO item=Ammo_762x39 parent=Clothing idx=0 row=9 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x39 parent=Clothing idx=0 row=9 col=5 } dst={ type=CARGO item=Ammo_762x39 parent=Clothing idx=0 row=9 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_762x39to cargo of target=Clothing<983bf660> row=2 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x39 parent=Clothing idx=0 row=9 col=4 } dst={ type=CARGO item=Ammo_762x39 parent=Clothing<983bf660> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x39 parent=Clothing idx=0 row=9 col=4 } dst={ type=CARGO item=Ammo_762x39 parent=Clothing<983bf660> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=SpaghettiCan<9dde9ab0>to cargo of target=Clothing row=9 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan<9dde9ab0> parent=ZmbM_Jacket_Base<7bad8f70> idx=0 row=0 col=0 } dst={ type=CARGO item=SpaghettiCan<9dde9ab0> parent=Clothing idx=0 row=9 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan<9dde9ab0> parent=ZmbM_Jacket_Base<7bad8f70> idx=0 row=0 col=0 } dst={ type=CARGO item=SpaghettiCan<9dde9ab0> parent=Clothing idx=0 row=9 col=4 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 1 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<80a7a680> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=SpaghettiCan<9ddf2010>to cargo of target=Clothing row=9 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan<9ddf2010> parent=ZmbF_VillagerOld_Base<7bb13020> idx=0 row=0 col=0 } dst={ type=CARGO item=SpaghettiCan<9ddf2010> parent=Clothing idx=0 row=9 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan<9ddf2010> parent=ZmbF_VillagerOld_Base<7bb13020> idx=0 row=0 col=0 } dst={ type=CARGO item=SpaghettiCan<9ddf2010> parent=Clothing idx=0 row=9 col=4 } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=BakedBeansCan<9dde9ab0>to cargo of target=Clothing<983ad970> row=2 col=3 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=HANDS item=BakedBeansCan<9dde9ab0> parent=SurvivorBase } dst={ type=CARGO item=BakedBeansCan<9dde9ab0> parent=Clothing<983ad970> idx=0 row=2 col=3 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<983ad970> pos=(8439.58, 205.44, 13963.4) dir=(0, 0.82747, 0, 0.56151) }src2={ type=ATTACHMENT item=Clothing<983cbe70> parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<983ad970> pos=(8439.58, 205.44, 13963.4) dir=(0, 0.82747, 0, 0.56151) } --> dst1={ type=ATTACHMENT item=Clothing<983ad970> parent=SurvivorBase slot=5612719 } src2={ type=ATT SCRIPT : enable - false SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Mag_AKM_30Rnd SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Mag_AKM_30Rnd SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_AKM_30Rnd parent=Clothing<983cbe70> idx=0 row=0 col=0 } dst={ type=CARGO item=Mag_AKM_30Rnd parent=Container_Base idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_AKM_30Rnd parent=Clothing<983cbe70> idx=0 row=0 col=0 } dst={ type=CARGO item=Mag_AKM_30Rnd parent=Container_Base idx=0 row=0 col=0 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Mag_AKM_30Rnd SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Mag_AKM_30Rnd SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_AKM_30Rnd parent=Clothing<983cbe70> idx=0 row=0 col=1 } dst={ type=CARGO item=Mag_AKM_30Rnd parent=Clothing<983ad970> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_AKM_30Rnd parent=Clothing<983cbe70> idx=0 row=0 col=1 } dst={ type=CARGO item=Mag_AKM_30Rnd parent=Clothing<983ad970> idx=0 row=0 col=0 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Rag SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Rag SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Rag parent=Clothing<983cbe70> idx=0 row=0 col=3 } dst={ type=CARGO item=Rag parent=Clothing<983ad970> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Rag parent=Clothing<983cbe70> idx=0 row=0 col=3 } dst={ type=CARGO item=Rag parent=Clothing<983ad970> idx=0 row=0 col=1 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Mag_CZ75_15Rnd SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Mag_CZ75_15Rnd SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing<983cbe70> idx=0 row=0 col=2 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing<983ad970> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing<983cbe70> idx=0 row=0 col=2 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing<983ad970> idx=0 row=0 col=2 } SCRIPT : enable - true SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SardinesCan SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=SardinesCan SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SardinesCan parent=Clothing<983cbe70> idx=0 row=2 col=2 } dst={ type=CARGO item=SardinesCan parent=Clothing<983ad970> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SardinesCan parent=Clothing<983cbe70> idx=0 row=2 col=2 } dst={ type=CARGO item=SardinesCan parent=Clothing<983ad970> idx=0 row=0 col=3 } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Edible_Baseto cargo of target=Clothing<983ad970> row=1 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Edible_Base parent=SurvivorBase } dst={ type=CARGO item=Edible_Base parent=Clothing<983ad970> idx=0 row=1 col=3 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<57e272f0> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Edible_Baseto cargo of target=Clothing<983ad970> row=0 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Edible_Base parent=SurvivorBase } dst={ type=CARGO item=Edible_Base parent=Clothing<983ad970> idx=0 row=0 col=3 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<57e28370> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Edible_Baseto cargo of target=Clothing<983bf660> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Edible_Base parent=SurvivorBase } dst={ type=CARGO item=Edible_Base parent=Clothing<983bf660> idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<57e25c40> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Edible_Baseto cargo of target=Clothing row=9 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Edible_Base parent=SurvivorBase } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=9 col=4 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Heatpack<983abb20> pos=(8445.95, 206.2, 13959.6) dir=(0.650521, -0.277169, 0.277169, 0.650521) } dst={ type=CARGO item=Heatpack<983abb20> parent=Clothing<983ad970> idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Heatpack<983abb20> pos=(8445.95, 206.2, 13959.6) dir=(0.650521, -0.277169, 0.277169, 0.650521) } dst={ type=CARGO item=Heatpack<983abb20> parent=Clothing<983ad970> idx=0 row=2 col=1 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Heatpack<983abb20>to cargo of target=Clothing<983ad970> row=2 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Heatpack<983abb20> parent=SurvivorBase } dst={ type=CARGO item=Heatpack<983abb20> parent=Clothing<983ad970> idx=0 row=2 col=1 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=WaterBottleto cargo of target=Clothing<983bb9c0> row=0 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=WaterBottle pos=(8441.48, 207.021, 13979.8) dir=(0, 0.680969, 0, 0.732312) } dst={ type=CARGO item=WaterBottle parent=Clothing<983bb9c0> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=WaterBottle pos=(8441.48, 207.021, 13979.8) dir=(0, 0.680969, 0, 0.732312) } dst={ type=CARGO item=WaterBottle parent=Clothing<983bb9c0> idx=0 row=0 col=2 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=WaterBottle pos=(8452.45, 206.172, 13988.3) dir=(0, 0.0838894, 0, 0.996475) } dst={ type=CARGO item=WaterBottle parent=Clothing<983bb9c0> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=WaterBottle pos=(8452.45, 206.172, 13988.3) dir=(0, 0.0838894, 0, 0.996475) } dst={ type=CARGO item=WaterBottle parent=Clothing<983bb9c0> idx=0 row=0 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string error2 = 'Error! Object 'ZmbF_JoggerSkinny_Green' with model file: jogger_skinny_f.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : string error2 = 'Error! Object 'ZmbF_JoggerSkinny_Green' with model file: jogger_skinny_f.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=ItemMap parent=WaterproofBag_ColorBase idx=0 row=0 col=2 }src2={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing<983ad970> idx=0 row=0 col=2 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=ItemMap parent=WaterproofBag_ColorBase idx=0 row=0 col=2 } --> dst1={ type=CARGO item=ItemMap parent=Clothing<983ad970> idx=0 row=0 col=2 } src2={ type=CARGO ite SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBaseto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase parent=SurvivorBase } dst={ type=CARGO item=WaterproofBag_ColorBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<57e391a0> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<87f4e2b0> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemMap<9ddde4d0>to cargo of target=Clothing<983ad970> row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=ItemMap<9ddde4d0> parent=SurvivorBase } dst={ type=CARGO item=ItemMap<9ddde4d0> parent=Clothing<983ad970> idx=0 row=0 col=2 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<57e05480> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<7c142bd0> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=ItemMap<9ddde4d0> parent=SurvivorBase }src2={ type=CARGO item=Hatchet parent=Clothing idx=0 row=7 col=8 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemMap<9ddde4d0>to cargo of target=Clothing<983ad970> row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemMap<9ddde4d0> parent=Clothing idx=0 row=7 col=8 } dst={ type=CARGO item=ItemMap<9ddde4d0> parent=Clothing<983ad970> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemMap<9ddde4d0> parent=Clothing idx=0 row=7 col=8 } dst={ type=CARGO item=ItemMap<9ddde4d0> parent=Clothing<983ad970> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Hatchetto cargo of target=Clothing row=7 col=8 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Hatchet parent=SurvivorBase } dst={ type=CARGO item=Hatchet parent=Clothing idx=0 row=7 col=8 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Drop(PREDICTIVE) item=Clothing SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=0 } dst={ type=GROUND item=Clothing pos=(6715.12, 390.038, 14043.8) dir=(0.436156, -0.532731, 0.562987, 0.457178) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=0 } dst={ type=GROUND item=Clothing pos=(6715.12, 390.038, 14043.8) dir=(0.436156, -0.532731, 0.562987, 0.457178) } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<983bb9c0>to cargo of target=Clothing<983bf660> row=1 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<983bb9c0> parent=Clothing<983b4ca0> idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase<983bb9c0> parent=Clothing<983bf660> idx=0 row=1 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<983bb9c0> parent=Clothing<983b4ca0> idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase<983bb9c0> parent=Clothing<983bf660> idx=0 row=1 col=1 } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<983bea40> pos=(6821.86, 378.372, 14328.8) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<983bea40> parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<983bea40> pos=(6821.86, 378.372, 14328.8) dir=(0, 0, 0, 1) } dst={ type=CARGO item=ItemBase<983bea40> parent=Clothing idx=0 row=0 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Headtorch_Black<983d0730> pos=(6792.34, 378.527, 14379.4) dir=(0.0621218, 0.704373, 0.704373, -0.0621217) } dst={ type=CARGO item=Headtorch_Black<983d0730> parent=Clothing idx=0 row= SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Headtorch_Black<983d0730> pos=(6792.34, 378.527, 14379.4) dir=(0.0621218, 0.704373, 0.704373, -0.0621217) } dst={ type=CARGO item=Headtorch_Black<983d0730> parent=Clothing idx=0 r SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Headtorch_Black<983d0730> parent=Clothing idx=0 row=0 col=1 }src2={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=-1445057555 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=Headtorch_Black<983d0730> parent=Clothing idx=0 row=0 col=1 } --> dst1={ type=ATTACHMENT item=Headtorch_Black<983d0730> parent=SurvivorBase slot=-1445057555 } src2={ type= SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=1 }src2={ type=ATTACHMENT item=Headtorch_Black<983d0730> parent=SurvivorBase slot=-1445057555 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=1 } --> dst1={ type=ATTACHMENT item=Clothing parent=SurvivorBase slot=-1445057555 } src2={ type=ATTACHMENT ite SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Headtorch_Black<983d0730>to cargo of target=Clothing<983bf660> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Headtorch_Black<983d0730> parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=Headtorch_Black<983d0730> parent=Clothing<983bf660> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Headtorch_Black<983d0730> parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=Headtorch_Black<983d0730> parent=Clothing<983bf660> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<983bea40>to cargo of target=Clothing<983bf660> row=1 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<983bea40> parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase<983bea40> parent=Clothing<983bf660> idx=0 row=1 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<983bea40> parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase<983bea40> parent=Clothing<983bf660> idx=0 row=1 col=0 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : COMPUTING NEW OVERCAST SCRIPT : Actual ( 7.63751 ) overcast: -3.12915e-05 SCRIPT : Actual ( 7.63751 ) rain: 1.23769e-35 SCRIPT : ----------------------------------------------------------- SCRIPT : COMPUTING NEW FOG SCRIPT : Actual ( 7.63751 ) fog: 0.000105646 SCRIPT : ----------------------------------------------------------- SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=BakedBeansCan<983d1960> pos=(6795.48, 379.913, 14473) dir=(0, 0, 0, 1) } dst={ type=CARGO item=BakedBeansCan<983d1960> parent=Clothing<983ad970> idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=BakedBeansCan<983d1960> pos=(6795.48, 379.913, 14473) dir=(0, 0, 0, 1) } dst={ type=CARGO item=BakedBeansCan<983d1960> parent=Clothing<983ad970> idx=0 row=1 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=4 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Container_Base idx=0 row=0 col=4 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=4 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Container_Base idx=0 row=0 col=4 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=4 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Container_Baseto cargo of target=Clothing<983bf660> row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Container_Base parent=SurvivorBase } dst={ type=CARGO item=Container_Base parent=Clothing<983bf660> idx=0 row=0 col=2 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Container_Base parent=Clothing<983bf660> idx=0 row=0 col=2 }src2={ type=HANDS item=ItemBase parent=SurvivorBase } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Container_Base row=0 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing<983bf660> idx=0 row=0 col=2 } dst={ type=CARGO item=ItemBase parent=Container_Base idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing<983bf660> idx=0 row=0 col=2 } dst={ type=CARGO item=ItemBase parent=Container_Base idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Container_Baseto cargo of target=Clothing<983bf660> row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Container_Base parent=SurvivorBase } dst={ type=CARGO item=Container_Base parent=Clothing<983bf660> idx=0 row=0 col=2 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemOptics pos=(6689.24, 378.17, 14500.1) dir=(0.707081, -0.00603369, 0.00603369, 0.707081) } dst={ type=CARGO item=ItemOptics parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemOptics pos=(6689.24, 378.17, 14500.1) dir=(0.707081, -0.00603369, 0.00603369, 0.707081) } dst={ type=CARGO item=ItemOptics parent=Clothing idx=0 row=0 col= SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Compassto cargo of target=Clothing row=10 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Compass parent=Clothing idx=0 row=9 col=6 } dst={ type=CARGO item=Compass parent=Clothing idx=0 row=10 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Compass parent=Clothing idx=0 row=9 col=6 } dst={ type=CARGO item=Compass parent=Clothing idx=0 row=10 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemOpticsto cargo of target=Clothing row=9 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemOptics parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=ItemOptics parent=Clothing idx=0 row=9 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemOptics parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=ItemOptics parent=Clothing idx=0 row=9 col=4 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<80a838f0> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=SpaghettiCan<983a4e00>to cargo of target=Clothing<983ad970> row=1 col=3 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=SpaghettiCan<983a4e00> pos=(6684.39, 378.58, 14500) dir=(-0.418643, 0.569858, 0.569858, 0.418643) } dst={ type=CARGO item=SpaghettiCan<983a4e00> parent=Clothing<983ad970> idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=SpaghettiCan<983a4e00> pos=(6684.39, 378.58, 14500) dir=(-0.418643, 0.569858, 0.569858, 0.418643) } dst={ type=CARGO item=SpaghettiCan<983a4e00> parent=Clothing<983ad970> idx=0 row=1 col=3 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=MediumTent pos=(6702.81, 377.196, 14410.3) dir=(0, 0.947168, 0, -0.320738) } dst={ type=CARGO item=MediumTent parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=MediumTent pos=(6702.81, 377.196, 14410.3) dir=(0, 0.947168, 0, -0.320738) } dst={ type=CARGO item=MediumTent parent=Clothing idx=0 row=0 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Drop(PREDICTIVE) item=Heatpack<983abb20> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Heatpack<983abb20> parent=Clothing<983ad970> idx=0 row=2 col=1 } dst={ type=GROUND item=Heatpack<983abb20> pos=(6682.52, 376.586, 14315.1) dir=(-0.00416275, 0.707094, 0.707094, 0.00416275) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Heatpack<983abb20> parent=Clothing<983ad970> idx=0 row=2 col=1 } dst={ type=GROUND item=Heatpack<983abb20> pos=(6682.52, 376.586, 14315.1) dir=(-0.00416275, 0.707094, 0.707094, 0.00416275) SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_9x19<2cc67610>to cargo of target=Clothing<983ad970> row=2 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_9x19<2cc67610> pos=(6693.52, 377.579, 14301.7) dir=(0, 0.94204, 0, 0.3355) } dst={ type=CARGO item=Ammo_9x19<2cc67610> parent=Clothing<983ad970> idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_9x19<2cc67610> pos=(6693.52, 377.579, 14301.7) dir=(0, 0.94204, 0, 0.3355) } dst={ type=CARGO item=Ammo_9x19<2cc67610> parent=Clothing<983ad970> idx=0 row=2 col=1 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Container_Baseto cargo of target=Clothing<983bf660> row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Container_Base parent=SurvivorBase } dst={ type=CARGO item=Container_Base parent=Clothing<983bf660> idx=0 row=0 col=2 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_CZ75_15Rndto cargo of target=Clothing row=5 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd parent=WaterproofBag_ColorBase idx=0 row=0 col=2 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=5 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd parent=WaterproofBag_ColorBase idx=0 row=0 col=2 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=5 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_CZ75_15Rndto cargo of target=Clothing row=5 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd parent=WaterproofBag_ColorBase idx=0 row=3 col=6 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=5 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd parent=WaterproofBag_ColorBase idx=0 row=3 col=6 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=5 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=WaterproofBag_ColorBase row=1 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase idx=0 row=0 col=1 } dst={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase idx=0 row=1 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase idx=0 row=0 col=1 } dst={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase idx=0 row=1 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=WaterproofBag_ColorBase row=3 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase idx=0 row=3 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase idx=0 row=3 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemOpticsto cargo of target=WaterproofBag_ColorBase row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemOptics parent=Clothing idx=0 row=9 col=4 } dst={ type=CARGO item=ItemOptics parent=WaterproofBag_ColorBase idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemOptics parent=Clothing idx=0 row=9 col=4 } dst={ type=CARGO item=ItemOptics parent=WaterproofBag_ColorBase idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<983bea40>to cargo of target=WaterproofBag_ColorBase row=4 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<983bea40> parent=Clothing<983bf660> idx=0 row=1 col=0 } dst={ type=CARGO item=ItemBase<983bea40> parent=WaterproofBag_ColorBase idx=0 row=4 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<983bea40> parent=Clothing<983bf660> idx=0 row=1 col=0 } dst={ type=CARGO item=ItemBase<983bea40> parent=WaterproofBag_ColorBase idx=0 row=4 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBaseto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase parent=SurvivorBase } dst={ type=CARGO item=WaterproofBag_ColorBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_CZ75_15Rndto cargo of target=Clothing row=9 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=5 col=5 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=9 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=5 col=5 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=9 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Compassto cargo of target=Clothing row=9 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Compass parent=Clothing idx=0 row=10 col=5 } dst={ type=CARGO item=Compass parent=Clothing idx=0 row=9 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Compass parent=Clothing idx=0 row=10 col=5 } dst={ type=CARGO item=Compass parent=Clothing idx=0 row=9 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_CZ75_15Rndto cargo of target=Clothing row=9 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=5 col=6 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=9 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=5 col=6 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=9 col=5 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_CZ75_15Rndto cargo of target=Clothing<983ad970> row=2 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_CZ75_15Rnd parent=SurvivorBase } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing<983ad970> idx=0 row=2 col=2 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_CZ75_15Rndto cargo of target=Clothing<983ad970> row=2 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_CZ75_15Rnd parent=SurvivorBase } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing<983ad970> idx=0 row=2 col=1 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=MediumTent parent=SurvivorBase } dst={ type=GROUND item=MediumTent pos=(6730.36, 386.901, 14063.2) dir=(-0, 0.491266, -0, 0.87101) } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : OnStartAnimationLoop SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=MediumTent pos=(6730.36, 386.901, 14063.2) dir=(-0, 0.491266, -0, 0.87101) } dst={ type=GROUND item=MediumTent pos=(6732.81, 386.347, 14064.6) dir=(-0, 0.491266, -0, 0.8710 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=MediumTent pos=(6730.36, 386.901, 14063.2) dir=(-0, 0.491266, -0, 0.87101) } dst={ type=GROUND item=MediumTent pos=(6732.81, 386.347, 14064.6) dir=(-0, 0.491266, -0, 0.8 SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_AKM_30Rndto cargo of target=MediumTent row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_AKM_30Rnd parent=Clothing<983ad970> idx=0 row=0 col=0 } dst={ type=CARGO item=Mag_AKM_30Rnd parent=MediumTent idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_AKM_30Rnd parent=Clothing<983ad970> idx=0 row=0 col=0 } dst={ type=CARGO item=Mag_AKM_30Rnd parent=MediumTent idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBaseto cargo of target=MediumTent row=0 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=8 col=0 } dst={ type=CARGO item=ItemBase parent=MediumTent idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=8 col=0 } dst={ type=CARGO item=ItemBase parent=MediumTent idx=0 row=0 col=1 } SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=CZ75_Base<829ea70>to cargo of target=Clothing row=7 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=CZ75_Base<829ea70> parent=Clothing idx=0 row=0 col=5 } dst={ type=CARGO item=CZ75_Base<829ea70> parent=Clothing idx=0 row=7 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=CZ75_Base<829ea70> parent=Clothing idx=0 row=0 col=5 } dst={ type=CARGO item=CZ75_Base<829ea70> parent=Clothing idx=0 row=7 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Clothingto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Clothing parent=SurvivorBase } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothingto cargo of target=MediumTent row=3 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Clothing parent=MediumTent idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Clothing parent=MediumTent idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=SpaghettiCan<9839c290>to cargo of target=MediumTent row=0 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan<9839c290> parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=SpaghettiCan<9839c290> parent=MediumTent idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan<9839c290> parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=SpaghettiCan<9839c290> parent=MediumTent idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=WaterBottle<98de3b50>to cargo of target=MediumTent row=0 col=3 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=WaterBottle<98de3b50> parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=WaterBottle<98de3b50> parent=MediumTent idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=WaterBottle<98de3b50> parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=WaterBottle<98de3b50> parent=MediumTent idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=WaterBottle<98de1a80>to cargo of target=MediumTent row=0 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=WaterBottle<98de1a80> parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=WaterBottle<98de1a80> parent=MediumTent idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=WaterBottle<98de1a80> parent=Clothing idx=0 row=0 col=3 } dst={ type=CARGO item=WaterBottle<98de1a80> parent=MediumTent idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothingto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=MediumTent idx=0 row=3 col=0 } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=MediumTent idx=0 row=3 col=0 } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Flashlightto cargo of target=MediumTent row=2 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Flashlight parent=Clothing idx=0 row=7 col=0 } dst={ type=CARGO item=Flashlight parent=MediumTent idx=0 row=2 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Flashlight parent=Clothing idx=0 row=7 col=0 } dst={ type=CARGO item=Flashlight parent=MediumTent idx=0 row=2 col=5 } SCRIPT : enable - false SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Canteento cargo of target=Clothing row=8 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Canteen parent=Clothing idx=0 row=8 col=2 } dst={ type=CARGO item=Canteen parent=Clothing idx=0 row=8 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Canteen parent=Clothing idx=0 row=8 col=2 } dst={ type=CARGO item=Canteen parent=Clothing idx=0 row=8 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=CZ75_Base<829ea70>to cargo of target=Clothing row=9 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=CZ75_Base<829ea70> parent=Clothing idx=0 row=7 col=4 } dst={ type=CARGO item=CZ75_Base<829ea70> parent=Clothing idx=0 row=9 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=CZ75_Base<829ea70> parent=Clothing idx=0 row=7 col=4 } dst={ type=CARGO item=CZ75_Base<829ea70> parent=Clothing idx=0 row=9 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Canteento cargo of target=MediumTent row=8 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Canteen parent=Clothing idx=0 row=8 col=0 } dst={ type=CARGO item=Canteen parent=MediumTent idx=0 row=8 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Canteen parent=Clothing idx=0 row=8 col=0 } dst={ type=CARGO item=Canteen parent=MediumTent idx=0 row=8 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_45ACPto cargo of target=Clothing row=9 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=7 col=3 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=9 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=7 col=3 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=9 col=1 } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=Clothing parent=SurvivorBase }src2={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=Clothing parent=SurvivorBase }src2={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothingto cargo of target=MediumTent row=11 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Clothing parent=MediumTent idx=0 row=11 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Clothing parent=MediumTent idx=0 row=11 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=WaterBottle<98de3b50>to cargo of target=MediumTent row=3 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=WaterBottle<98de3b50> parent=MediumTent idx=0 row=0 col=3 } dst={ type=CARGO item=WaterBottle<98de3b50> parent=MediumTent idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=WaterBottle<98de3b50> parent=MediumTent idx=0 row=0 col=3 } dst={ type=CARGO item=WaterBottle<98de3b50> parent=MediumTent idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=WaterBottle<98de1a80>to cargo of target=MediumTent row=3 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=WaterBottle<98de1a80> parent=MediumTent idx=0 row=0 col=4 } dst={ type=CARGO item=WaterBottle<98de1a80> parent=MediumTent idx=0 row=3 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=WaterBottle<98de1a80> parent=MediumTent idx=0 row=0 col=4 } dst={ type=CARGO item=WaterBottle<98de1a80> parent=MediumTent idx=0 row=3 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Flashlightto cargo of target=Clothing row=8 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Flashlight parent=MediumTent idx=0 row=2 col=5 } dst={ type=CARGO item=Flashlight parent=Clothing idx=0 row=8 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Flashlight parent=MediumTent idx=0 row=2 col=5 } dst={ type=CARGO item=Flashlight parent=Clothing idx=0 row=8 col=1 } SCRIPT : enable - true SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=SpaghettiCan<9839c290>to cargo of target=MediumTent row=6 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan<9839c290> parent=MediumTent idx=0 row=0 col=5 } dst={ type=CARGO item=SpaghettiCan<9839c290> parent=MediumTent idx=0 row=6 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan<9839c290> parent=MediumTent idx=0 row=0 col=5 } dst={ type=CARGO item=SpaghettiCan<9839c290> parent=MediumTent idx=0 row=6 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Canteento cargo of target=Clothing row=4 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Canteen parent=MediumTent idx=0 row=8 col=8 } dst={ type=CARGO item=Canteen parent=Clothing idx=0 row=4 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Canteen parent=MediumTent idx=0 row=8 col=8 } dst={ type=CARGO item=Canteen parent=Clothing idx=0 row=4 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_AKM_30Rndto cargo of target=MediumTent row=0 col=3 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_AKM_30Rnd parent=MediumTent idx=0 row=0 col=0 } dst={ type=CARGO item=Mag_AKM_30Rnd parent=MediumTent idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_AKM_30Rnd parent=MediumTent idx=0 row=0 col=0 } dst={ type=CARGO item=Mag_AKM_30Rnd parent=MediumTent idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<9839f920>to cargo of target=MediumTent row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<9839f920> parent=MediumTent idx=0 row=0 col=1 } dst={ type=CARGO item=ItemBase<9839f920> parent=MediumTent idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<9839f920> parent=MediumTent idx=0 row=0 col=1 } dst={ type=CARGO item=ItemBase<9839f920> parent=MediumTent idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_AKM_30Rndto cargo of target=MediumTent row=8 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_AKM_30Rnd parent=MediumTent idx=0 row=0 col=3 } dst={ type=CARGO item=Mag_AKM_30Rnd parent=MediumTent idx=0 row=8 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_AKM_30Rnd parent=MediumTent idx=0 row=0 col=3 } dst={ type=CARGO item=Mag_AKM_30Rnd parent=MediumTent idx=0 row=8 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothingto cargo of target=MediumTent row=0 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=HANDS item=Clothing parent=SurvivorBase } dst={ type=CARGO item=Clothing parent=MediumTent idx=0 row=0 col=2 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBaseto cargo of target=MediumTent row=9 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase idx=0 row=3 col=4 } dst={ type=CARGO item=ItemBase parent=MediumTent idx=0 row=9 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase idx=0 row=3 col=4 } dst={ type=CARGO item=ItemBase parent=MediumTent idx=0 row=9 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemOpticsto cargo of target=MediumTent row=10 col=3 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemOptics parent=WaterproofBag_ColorBase idx=0 row=0 col=0 } dst={ type=CARGO item=ItemOptics parent=MediumTent idx=0 row=10 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemOptics parent=WaterproofBag_ColorBase idx=0 row=0 col=0 } dst={ type=CARGO item=ItemOptics parent=MediumTent idx=0 row=10 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<983bea40>to cargo of target=MediumTent row=8 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<983bea40> parent=WaterproofBag_ColorBase idx=0 row=4 col=6 } dst={ type=CARGO item=ItemBase<983bea40> parent=MediumTent idx=0 row=8 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<983bea40> parent=WaterproofBag_ColorBase idx=0 row=4 col=6 } dst={ type=CARGO item=ItemBase<983bea40> parent=MediumTent idx=0 row=8 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_762x54to cargo of target=MediumTent row=9 col=3 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x54 parent=WaterproofBag_ColorBase idx=0 row=4 col=3 } dst={ type=CARGO item=Ammo_762x54 parent=MediumTent idx=0 row=9 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x54 parent=WaterproofBag_ColorBase idx=0 row=4 col=3 } dst={ type=CARGO item=Ammo_762x54 parent=MediumTent idx=0 row=9 col=3 } SCRIPT : enable - false SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_762x39to cargo of target=MediumTent row=9 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39 parent=WaterproofBag_ColorBase idx=0 row=3 col=3 } dst={ type=CARGO item=Ammo_762x39 parent=MediumTent idx=0 row=9 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39 parent=WaterproofBag_ColorBase idx=0 row=3 col=3 } dst={ type=CARGO item=Ammo_762x39 parent=MediumTent idx=0 row=9 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBaseto cargo of target=MediumTent row=9 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase idx=0 row=1 col=2 } dst={ type=CARGO item=ItemBase parent=MediumTent idx=0 row=9 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase idx=0 row=1 col=2 } dst={ type=CARGO item=ItemBase parent=MediumTent idx=0 row=9 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Battery9Vto cargo of target=MediumTent row=9 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V parent=WaterproofBag_ColorBase idx=0 row=4 col=0 } dst={ type=CARGO item=Battery9V parent=MediumTent idx=0 row=9 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V parent=WaterproofBag_ColorBase idx=0 row=4 col=0 } dst={ type=CARGO item=Battery9V parent=MediumTent idx=0 row=9 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Headtorch_Black<983d0730>to cargo of target=Clothing row=7 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Headtorch_Black<983d0730> parent=Clothing<983bf660> idx=0 row=0 col=0 } dst={ type=CARGO item=Headtorch_Black<983d0730> parent=Clothing idx=0 row=7 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Headtorch_Black<983d0730> parent=Clothing<983bf660> idx=0 row=0 col=0 } dst={ type=CARGO item=Headtorch_Black<983d0730> parent=Clothing idx=0 row=7 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Battery9Vto cargo of target=Clothing row=7 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V parent=MediumTent idx=0 row=9 col=6 } dst={ type=CARGO item=Battery9V parent=Clothing idx=0 row=7 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V parent=MediumTent idx=0 row=9 col=6 } dst={ type=CARGO item=Battery9V parent=Clothing idx=0 row=7 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_762x39to cargo of target=MediumTent row=10 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39 parent=Clothing<983bf660> idx=0 row=2 col=0 } dst={ type=CARGO item=Ammo_762x39 parent=MediumTent idx=0 row=10 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39 parent=Clothing<983bf660> idx=0 row=2 col=0 } dst={ type=CARGO item=Ammo_762x39 parent=MediumTent idx=0 row=10 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemMap<9ddde4d0>to cargo of target=MediumTent row=9 col=9 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemMap<9ddde4d0> parent=Clothing<983ad970> idx=0 row=0 col=2 } dst={ type=CARGO item=ItemMap<9ddde4d0> parent=MediumTent idx=0 row=9 col=9 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemMap<9ddde4d0> parent=Clothing<983ad970> idx=0 row=0 col=2 } dst={ type=CARGO item=ItemMap<9ddde4d0> parent=MediumTent idx=0 row=9 col=9 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=WaterproofBag_ColorBase row=4 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase idx=0 row=3 col=6 } dst={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase idx=0 row=4 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase idx=0 row=3 col=6 } dst={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase idx=0 row=4 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBaseto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase parent=SurvivorBase } dst={ type=CARGO item=WaterproofBag_ColorBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=SpaghettiCan<9839c290>to cargo of target=MediumTent row=9 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan<9839c290> parent=MediumTent idx=0 row=6 col=0 } dst={ type=CARGO item=SpaghettiCan<9839c290> parent=MediumTent idx=0 row=9 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan<9839c290> parent=MediumTent idx=0 row=6 col=0 } dst={ type=CARGO item=SpaghettiCan<9839c290> parent=MediumTent idx=0 row=9 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<983bea40>to cargo of target=MediumTent row=7 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<983bea40> parent=MediumTent idx=0 row=8 col=1 } dst={ type=CARGO item=ItemBase<983bea40> parent=MediumTent idx=0 row=7 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<983bea40> parent=MediumTent idx=0 row=8 col=1 } dst={ type=CARGO item=ItemBase<983bea40> parent=MediumTent idx=0 row=7 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_AKM_30Rndto cargo of target=MediumTent row=6 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_AKM_30Rnd parent=Container_Base idx=0 row=0 col=0 } dst={ type=CARGO item=Mag_AKM_30Rnd parent=MediumTent idx=0 row=6 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_AKM_30Rnd parent=Container_Base idx=0 row=0 col=0 } dst={ type=CARGO item=Mag_AKM_30Rnd parent=MediumTent idx=0 row=6 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Container_Baseto cargo of target=Clothing<983bf660> row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Container_Base parent=SurvivorBase } dst={ type=CARGO item=Container_Base parent=Clothing<983bf660> idx=0 row=0 col=2 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2Target(PREDICTIVE) item=Battery9V SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V parent=Clothing idx=0 row=7 col=2 } dst={ type=ATTACHMENT item=Battery9V parent=Headtorch_Black<983d0730> slot=-131201905 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V parent=Clothing idx=0 row=7 col=2 } dst={ type=ATTACHMENT item=Battery9V parent=Headtorch_Black<983d0730> slot=-131201905 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBaseto cargo of target=MediumTent row=6 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=MediumTent idx=0 row=9 col=5 } dst={ type=CARGO item=ItemBase parent=MediumTent idx=0 row=6 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=MediumTent idx=0 row=9 col=5 } dst={ type=CARGO item=ItemBase parent=MediumTent idx=0 row=6 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Headtorch_Black<983d0730>to cargo of target=MediumTent row=9 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=HANDS item=Headtorch_Black<983d0730> parent=SurvivorBase } dst={ type=CARGO item=Headtorch_Black<983d0730> parent=MediumTent idx=0 row=9 col=5 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<983bb9c0>to cargo of target=Clothing<983ad970> row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<983bb9c0> parent=Clothing<983bf660> idx=0 row=1 col=1 } dst={ type=CARGO item=ItemBase<983bb9c0> parent=Clothing<983ad970> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<983bb9c0> parent=Clothing<983bf660> idx=0 row=1 col=1 } dst={ type=CARGO item=ItemBase<983bb9c0> parent=Clothing<983ad970> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Canteento cargo of target=Clothing<983bf660> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Canteen parent=Clothing idx=0 row=4 col=0 } dst={ type=CARGO item=Canteen parent=Clothing<983bf660> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Canteen parent=Clothing idx=0 row=4 col=0 } dst={ type=CARGO item=Canteen parent=Clothing<983bf660> idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2Att(PREDICTIVE) item=Clothing SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=UMP45_Base<7bb15c00> parent=SurvivorBase slot=-761289206 } src2={ type=HANDS item=CZ75_Base<829ea70> parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<983a41e0> pos=(7089.43, 350.137, 14534.1) dir=(0.651553, 0.274734, -0.274734, 0.651553) } dst={ type=CARGO item=ItemBase<983a41e0> parent=Clothing<983ad970> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<983a41e0> pos=(7089.43, 350.137, 14534.1) dir=(0.651553, 0.274734, -0.274734, 0.651553) } dst={ type=CARGO item=ItemBase<983a41e0> parent=Clothing<983ad970> idx=0 row=0 col=0 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_STANAG_30Rnd pos=(7090.51, 350.142, 14532.6) dir=(-0.189351, 0.681283, 0.681283, 0.189351) } dst={ type=CARGO item=Mag_STANAG_30Rnd parent=Clothing<983ad970> idx=0 row= SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_STANAG_30Rnd pos=(7090.51, 350.142, 14532.6) dir=(-0.189351, 0.681283, 0.681283, 0.189351) } dst={ type=CARGO item=Mag_STANAG_30Rnd parent=Clothing<983ad970> idx=0 r SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=AK_Suppressor<983a5a20> pos=(7091.66, 350.164, 14534.1) dir=(0.383765, 0.593906, -0.593906, 0.383765) } dst={ type=CARGO item=AK_Suppressor<983a5a20> parent=Clothing idx=0 row=0 col= SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=AK_Suppressor<983a5a20> pos=(7091.66, 350.164, 14534.1) dir=(0.383765, 0.593906, -0.593906, 0.383765) } dst={ type=CARGO item=AK_Suppressor<983a5a20> parent=Clothing idx=0 row=0 c SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_STANAG_30Rndto cargo of target=Clothing<983a47f0> row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_STANAG_30Rnd parent=Clothing<983ad970> idx=0 row=1 col=0 } dst={ type=CARGO item=Mag_STANAG_30Rnd parent=Clothing<983a47f0> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_STANAG_30Rnd parent=Clothing<983ad970> idx=0 row=1 col=0 } dst={ type=CARGO item=Mag_STANAG_30Rnd parent=Clothing<983a47f0> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_CZ75_15Rndto cargo of target=Clothing<983a47f0> row=1 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing<983ad970> idx=0 row=2 col=1 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing<983a47f0> idx=0 row=1 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing<983ad970> idx=0 row=2 col=1 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing<983a47f0> idx=0 row=1 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_CZ75_15Rndto cargo of target=Clothing<983a47f0> row=1 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing<983ad970> idx=0 row=2 col=2 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing<983a47f0> idx=0 row=1 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing<983ad970> idx=0 row=2 col=2 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing<983a47f0> idx=0 row=1 col=2 } SCRIPT : enable - false SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=SpaghettiCan<983a4e00>to cargo of target=Clothing<983a47f0> row=1 col=3 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan<983a4e00> parent=Clothing<983ad970> idx=0 row=1 col=3 } dst={ type=CARGO item=SpaghettiCan<983a4e00> parent=Clothing<983a47f0> idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan<983a4e00> parent=Clothing<983ad970> idx=0 row=1 col=3 } dst={ type=CARGO item=SpaghettiCan<983a4e00> parent=Clothing<983a47f0> idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<983bb9c0>to cargo of target=Clothing<983a47f0> row=1 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<983bb9c0> parent=Clothing<983ad970> idx=0 row=0 col=2 } dst={ type=CARGO item=ItemBase<983bb9c0> parent=Clothing<983a47f0> idx=0 row=1 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<983bb9c0> parent=Clothing<983ad970> idx=0 row=0 col=2 } dst={ type=CARGO item=ItemBase<983bb9c0> parent=Clothing<983a47f0> idx=0 row=1 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ragto cargo of target=Clothing row=0 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag parent=Clothing<983ad970> idx=0 row=0 col=1 } dst={ type=CARGO item=Rag parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag parent=Clothing<983ad970> idx=0 row=0 col=1 } dst={ type=CARGO item=Rag parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<983a41e0>to cargo of target=Clothing<983a47f0> row=0 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<983a41e0> parent=Clothing<983ad970> idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase<983a41e0> parent=Clothing<983a47f0> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<983a41e0> parent=Clothing<983ad970> idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase<983a41e0> parent=Clothing<983a47f0> idx=0 row=0 col=1 } SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<983a47f0> pos=(7093.13, 350.123, 14534.8) dir=(0, 0.759601, 0, 0.65039) }src2={ type=ATTACHMENT item=Clothing<983ad970> parent=SurvivorBase slot=5612719 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=Clothing<983a47f0> pos=(7093.13, 350.123, 14534.8) dir=(0, 0.759601, 0, 0.65039) } --> dst1={ type=ATTACHMENT item=Clothing<983a47f0> parent=SurvivorBase slot=5612719 } src2={ type=A SCRIPT : enable - true SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=AKM<885ac0f0> pos=(7095.32, 350.146, 14534.8) dir=(0.604222, -0.367308, 0.367308, 0.604222) } dst={ type=ATTACHMENT item=AKM<885ac0f0> parent=SurvivorBase slot=-761289206 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=AKM<885ac0f0> pos=(7095.32, 350.146, 14534.8) dir=(0.604222, -0.367308, 0.367308, 0.604222) } dst={ type=ATTACHMENT item=AKM<885ac0f0> parent=SurvivorBase slot=-761289206 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2Target(JUNCTURE) item=ItemOptics SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemOptics pos=(7094.55, 350.147, 14532.7) dir=(-0.632391, -0.316357, -0.316357, 0.632391) } dst={ type=ATTACHMENT item=ItemOptics parent=AKM<885ac0f0> slot=1449537616 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemOptics pos=(7094.55, 350.147, 14532.7) dir=(-0.632391, -0.316357, -0.316357, 0.632391) } dst={ type=ATTACHMENT item=ItemOptics parent=AKM<885ac0f0> slot=1449537616 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Flashlightto cargo of target=Clothing row=10 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight parent=Clothing idx=0 row=8 col=1 } dst={ type=CARGO item=Flashlight parent=Clothing idx=0 row=10 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight parent=Clothing idx=0 row=8 col=1 } dst={ type=CARGO item=Flashlight parent=Clothing idx=0 row=10 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ragto cargo of target=Clothing row=9 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=Rag parent=Clothing idx=0 row=9 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=Rag parent=Clothing idx=0 row=9 col=3 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2Target(PREDICTIVE) item=AK_Suppressor<983a5a20> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=AK_Suppressor<983a5a20> parent=Clothing idx=0 row=0 col=0 } dst={ type=ATTACHMENT item=AK_Suppressor<983a5a20> parent=AKM<885ac0f0> slot=956435721 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=AK_Suppressor<983a5a20> parent=Clothing idx=0 row=0 col=0 } dst={ type=ATTACHMENT item=AK_Suppressor<983a5a20> parent=AKM<885ac0f0> slot=956435721 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=AKM<885ac0f0>to cargo of target=Clothing row=3 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=AKM<885ac0f0> parent=SurvivorBase } dst={ type=CARGO item=AKM<885ac0f0> parent=Clothing idx=0 row=3 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=AKM<885ac0f0>to cargo of target=Clothing row=3 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=AKM<885ac0f0> parent=Clothing idx=0 row=3 col=0 } dst={ type=CARGO item=AKM<885ac0f0> parent=Clothing idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=AKM<885ac0f0> parent=Clothing idx=0 row=3 col=0 } dst={ type=CARGO item=AKM<885ac0f0> parent=Clothing idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=UMP45_Base<7bb15c00>to cargo of target=Clothing row=6 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=UMP45_Base<7bb15c00> parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=UMP45_Base<7bb15c00> parent=Clothing idx=0 row=6 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=UMP45_Base<7bb15c00> parent=Clothing idx=0 row=0 col=1 } dst={ type=CARGO item=UMP45_Base<7bb15c00> parent=Clothing idx=0 row=6 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=AKM<885ac0f0>to cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=AKM<885ac0f0> parent=Clothing idx=0 row=3 col=0 } dst={ type=CARGO item=AKM<885ac0f0> parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=AKM<885ac0f0> parent=Clothing idx=0 row=3 col=0 } dst={ type=CARGO item=AKM<885ac0f0> parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Att(PREDICTIVE) item=UMP45_Base<7bb15c00> SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) item=UMP45_Base<7bb15c00> SCRIPT : [inv] I::Take2Inv(PREDICTIVE) item=UMP45_Base<7bb15c00> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=UMP45_Base<7bb15c00> parent=Clothing idx=0 row=6 col=0 } dst={ type=ATTACHMENT item=UMP45_Base<7bb15c00> parent=SurvivorBase slot=-761289206 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=UMP45_Base<7bb15c00> parent=Clothing idx=0 row=6 col=0 } dst={ type=ATTACHMENT item=UMP45_Base<7bb15c00> parent=SurvivorBase slot=-761289206 } SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_FNX45_15Rnd<2cc57990>to cargo of target=Clothing row=0 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_FNX45_15Rnd<2cc57990> pos=(7640.88, 373.1, 14843.1) dir=(-0.395194, 0.586363, -0.586363, -0.395194) } dst={ type=CARGO item=Mag_FNX45_15Rnd<2cc57990> parent=Clothing idx=0 row=0 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_FNX45_15Rnd<2cc57990> pos=(7640.88, 373.1, 14843.1) dir=(-0.395194, 0.586363, -0.586363, -0.395194) } dst={ type=CARGO item=Mag_FNX45_15Rnd<2cc57990> parent=Clothing idx=0 row SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_556x45to cargo of target=Clothing row=0 col=9 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_556x45 pos=(7798.88, 389.927, 14942.5) dir=(0, -0.816164, 0, 0.577821) } dst={ type=CARGO item=Ammo_556x45 parent=Clothing idx=0 row=0 col=9 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_556x45 pos=(7798.88, 389.927, 14942.5) dir=(0, -0.816164, 0, 0.577821) } dst={ type=CARGO item=Ammo_556x45 parent=Clothing idx=0 row=0 col=9 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_FNX45_15Rnd<2cc57990>to cargo of target=Clothing row=0 col=8 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_FNX45_15Rnd<2cc57990> parent=Clothing idx=0 row=0 col=8 } dst={ type=CARGO item=Mag_FNX45_15Rnd<2cc57990> parent=Clothing idx=0 row=0 col=8 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_FNX45_15Rnd<2cc57990> parent=Clothing idx=0 row=0 col=8 } dst={ type=CARGO item=Mag_FNX45_15Rnd<2cc57990> parent=Clothing idx=0 row=0 col=8 } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_STANAG_30Rndto cargo of target=Clothing<983a47f0> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_STANAG_30Rnd parent=SurvivorBase } dst={ type=CARGO item=Mag_STANAG_30Rnd parent=Clothing<983a47f0> idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<983c3910> pos=(7822.18, 357.029, 14814.5) dir=(-0.640454, 0.299698, 0.299698, 0.640454) } dst={ type=CARGO item=ItemBase<983c3910> parent=Container_Base idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<983c3910> pos=(7822.18, 357.029, 14814.5) dir=(-0.640454, 0.299698, 0.299698, 0.640454) } dst={ type=CARGO item=ItemBase<983c3910> parent=Container_Base idx=0 row=0 col=0 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=CamoNet<983c7bc0> pos=(7826.12, 356.371, 14820) dir=(0, -0.847628, 0, 0.53059) } dst={ type=CARGO item=CamoNet<983c7bc0> parent=Container_Base idx=0 row=1 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=CamoNet<983c7bc0> pos=(7826.12, 356.371, 14820) dir=(0, -0.847628, 0, 0.53059) } dst={ type=CARGO item=CamoNet<983c7bc0> parent=Container_Base idx=0 row=1 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=M4_Suppressor<983c0ea0> pos=(7832.37, 357.586, 14818.6) dir=(0.699641, 0.102483, -0.102483, 0.699641) } dst={ type=CARGO item=M4_Suppressor<983c0ea0> parent=Clothing idx=0 row=0 col= SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=M4_Suppressor<983c0ea0> pos=(7832.37, 357.586, 14818.6) dir=(0.699641, 0.102483, -0.102483, 0.699641) } dst={ type=CARGO item=M4_Suppressor<983c0ea0> parent=Clothing idx=0 row=0 c SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=M4_Suppressor<983c0ea0>to cargo of target=Clothing row=0 col=9 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=M4_Suppressor<983c0ea0> parent=Clothing idx=0 row=0 col=9 } dst={ type=CARGO item=M4_Suppressor<983c0ea0> parent=Clothing idx=0 row=0 col=9 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=M4_Suppressor<983c0ea0> parent=Clothing idx=0 row=0 col=9 } dst={ type=CARGO item=M4_Suppressor<983c0ea0> parent=Clothing idx=0 row=0 col=9 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_556x45 pos=(7835.34, 356.765, 14814.7) dir=(0, 0.640982, 0, 0.767556) } dst={ type=CARGO item=Ammo_556x45 parent=Container_Base idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_556x45 pos=(7835.34, 356.765, 14814.7) dir=(0, 0.640982, 0, 0.767556) } dst={ type=CARGO item=Ammo_556x45 parent=Container_Base idx=0 row=2 col=0 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=M4_RISHndgrd<983c3300> pos=(7834.36, 356.396, 14814.3) dir=(0.438751, 0.554525, -0.554525, 0.43875) } dst={ type=CARGO item=M4_RISHndgrd<983c3300> parent=WaterproofBag_ColorBase idx= SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=M4_RISHndgrd<983c3300> pos=(7834.36, 356.396, 14814.3) dir=(0.438751, 0.554525, -0.554525, 0.43875) } dst={ type=CARGO item=M4_RISHndgrd<983c3300> parent=WaterproofBag_ColorBase i SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=CombatKnife pos=(7790.11, 357.386, 14776.1) dir=(-0.633419, -0.314294, -0.314294, 0.633419) } dst={ type=CARGO item=CombatKnife parent=Clothing idx=0 row=2 col=8 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=CombatKnife pos=(7790.11, 357.386, 14776.1) dir=(-0.633419, -0.314294, -0.314294, 0.633419) } dst={ type=CARGO item=CombatKnife parent=Clothing idx=0 row=2 col SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemOpticsto cargo of target=Clothing row=10 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemOptics pos=(7784.87, 357.397, 14773) dir=(0.705692, 0.0447148, -0.0447149, 0.705692) } dst={ type=CARGO item=ItemOptics parent=Clothing idx=0 row=10 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemOptics pos=(7784.87, 357.397, 14773) dir=(0.705692, 0.0447148, -0.0447149, 0.705692) } dst={ type=CARGO item=ItemOptics parent=Clothing idx=0 row=10 col=4 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=CamoNet pos=(7790.21, 355.964, 14760.5) dir=(0, 0.214241, 0, 0.976781) } dst={ type=CARGO item=CamoNet parent=WaterproofBag_ColorBase idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=CamoNet pos=(7790.21, 355.964, 14760.5) dir=(0, 0.214241, 0, 0.976781) } dst={ type=CARGO item=CamoNet parent=WaterproofBag_ColorBase idx=0 row=0 col=2 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_AKM_30Rnd pos=(7793.64, 356.375, 14765.1) dir=(-0.703781, 0.068501, 0.068501, 0.703781) } dst={ type=CARGO item=Mag_AKM_30Rnd parent=Clothing idx=0 row=3 col= SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_AKM_30Rnd pos=(7793.64, 356.375, 14765.1) dir=(-0.703781, 0.068501, 0.068501, 0.703781) } dst={ type=CARGO item=Mag_AKM_30Rnd parent=Clothing idx=0 row=3 c SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_762x54to cargo of target=Clothing row=9 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x54 parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_762x54 parent=Clothing idx=0 row=9 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x54 parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_762x54 parent=Clothing idx=0 row=9 col=0 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=AKM<885ac0f0> parent=SurvivorBase }src2={ type=ATTACHMENT item=UMP45_Base<7bb15c00> parent=SurvivorBase slot=-761289206 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=AKM<885ac0f0>to cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=AKM<885ac0f0> parent=SurvivorBase slot=-761289206 } dst={ type=CARGO item=AKM<885ac0f0> parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=AKM<885ac0f0> parent=SurvivorBase slot=-761289206 } dst={ type=CARGO item=AKM<885ac0f0> parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Hatchet parent=Clothing idx=0 row=7 col=8 } src2={ type=HANDS item=UMP45_Base<7bb15c00> parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=PeachesCan<9ddf13f0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=PeachesCan<9ddf13f0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PeachesCan<9ddf13f0> parent=ZmbM_SoldierNormal_Base<7bae0470> idx=0 row=0 col=0 } dst={ type=CARGO item=PeachesCan<9ddf13f0> parent=Clothing idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PeachesCan<9ddf13f0> parent=ZmbM_SoldierNormal_Base<7bae0470> idx=0 row=0 col=0 } dst={ type=CARGO item=PeachesCan<9ddf13f0> parent=Clothing idx=0 row=3 col=0 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_762x39 SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Ammo_762x39 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39 parent=ZmbM_PatrolNormal_Base<7bae54e0> idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_762x39 parent=WaterproofBag_ColorBase idx=0 row=1 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39 parent=ZmbM_PatrolNormal_Base<7bae54e0> idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_762x39 parent=WaterproofBag_ColorBase idx=0 row=1 col=2 } SCRIPT : string error2 = 'Error! Object 'ZmbM_PatrolNormal_Autumn' with model file: Patrol_normal_m.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_556x45 pos=(7769.74, 355.76, 14781.3) dir=(0, 0.987293, 0, 0.15891) } dst={ type=CARGO item=Ammo_556x45 parent=Clothing idx=0 row=3 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_556x45 pos=(7769.74, 355.76, 14781.3) dir=(0, 0.987293, 0, 0.15891) } dst={ type=CARGO item=Ammo_556x45 parent=Clothing idx=0 row=3 col=2 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_45ACPto cargo of target=ZmbM_PatrolNormal_Base<7bae2900> row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_45ACP parent=ZmbM_PatrolNormal_Base<7bae2900> idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_45ACP parent=ZmbM_PatrolNormal_Base<7bae2900> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_45ACP parent=ZmbM_PatrolNormal_Base<7bae2900> idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_45ACP parent=ZmbM_PatrolNormal_Base<7bae2900> idx=0 row=0 col=0 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Hatchet parent=Clothing idx=0 row=3 col=3 } src2={ type=HANDS item=UMP45_Base<7bb15c00> parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=PeachesCan<9dde39b0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=PeachesCan<9dde39b0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PeachesCan<9dde39b0> parent=ZmbM_PatrolNormal_Base<7badb400> idx=0 row=0 col=0 } dst={ type=CARGO item=PeachesCan<9dde39b0> parent=Clothing idx=0 row=3 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PeachesCan<9dde39b0> parent=ZmbM_PatrolNormal_Base<7badb400> idx=0 row=0 col=0 } dst={ type=CARGO item=PeachesCan<9dde39b0> parent=Clothing idx=0 row=3 col=3 } SCRIPT : string error2 = 'Error! Object 'ZmbM_SoldierNormal' with model file: soldier_normal_m.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_762x39 SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Ammo_762x39 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39 parent=ZmbM_SoldierNormal_Base<7bb16350> idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_762x39 parent=Clothing idx=0 row=3 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39 parent=ZmbM_SoldierNormal_Base<7bb16350> idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_762x39 parent=Clothing idx=0 row=3 col=5 } SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_FNX45_15Rnd pos=(7864.13, 344.433, 14719.4) dir=(0.0379132, 0.70609, 0.70609, -0.0379132) } dst={ type=CARGO item=Mag_FNX45_15Rnd parent=Clothing idx=0 row=3 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_FNX45_15Rnd pos=(7864.13, 344.433, 14719.4) dir=(0.0379132, 0.70609, 0.70609, -0.0379132) } dst={ type=CARGO item=Mag_FNX45_15Rnd parent=Clothing idx=0 row SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=ItemBase pos=(7870.13, 344.448, 14729) dir=(-0.582605, -0.400714, -0.400714, 0.582605) }src2={ type=ATTACHMENT item=ItemBase<983a6c50> parent=AKM<885ac0f0> slot=-5482351 SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=ItemBase pos=(7870.13, 344.448, 14729) dir=(-0.582605, -0.400714, -0.400714, 0.582605) } --> dst1={ type=ATTACHMENT item=ItemBase parent=AKM<885ac0f0> slot=-54823519 } src2 SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBaseto cargo of target=Clothing row=4 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(7871.06, 344.146, 14729.6) dir=(-0.235701, 0.666667, 0.666667, 0.235701) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=4 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(7871.06, 344.146, 14729.6) dir=(-0.235701, 0.666667, 0.666667, 0.235701) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=4 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=AKM<885ac0f0>to cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=AKM<885ac0f0> parent=SurvivorBase } dst={ type=CARGO item=AKM<885ac0f0> parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=LargeTent parent=SurvivorBase } dst={ type=GROUND item=LargeTent pos=(7873.44, 343.568, 14714.3) dir=(0, 0.802406, 0, 0.596779) } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : OnStartAnimationLoop SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=LargeTent pos=(7873.44, 343.568, 14714.3) dir=(0, 0.802406, 0, 0.596779) } dst={ type=GROUND item=LargeTent pos=(7876.89, 343.55, 14713.3) dir=(0, 0.802406, 0, 0.596779) } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=LargeTent pos=(7873.44, 343.568, 14714.3) dir=(0, 0.802406, 0, 0.596779) } dst={ type=GROUND item=LargeTent pos=(7876.89, 343.55, 14713.3) dir=(0, 0.802406, 0, 0.596779) SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_556x45 pos=(7925.24, 339.295, 14633.9) dir=(0, -0.3478, -0, 0.937569) } dst={ type=CARGO item=Ammo_556x45 parent=Clothing idx=0 row=3 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_556x45 pos=(7925.24, 339.295, 14633.9) dir=(0, -0.3478, -0, 0.937569) } dst={ type=CARGO item=Ammo_556x45 parent=Clothing idx=0 row=3 col=7 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Hatchetto cargo of target=Clothing row=7 col=8 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet parent=Clothing idx=0 row=5 col=0 } dst={ type=CARGO item=Hatchet parent=Clothing idx=0 row=7 col=8 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet parent=Clothing idx=0 row=5 col=0 } dst={ type=CARGO item=Hatchet parent=Clothing idx=0 row=7 col=8 } SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=CamoNet<9ddf8110> pos=(7932.16, 338.577, 14630) dir=(0, 0.998446, 0, 0.0557234) } dst={ type=CARGO item=CamoNet<9ddf8110> parent=Clothing idx=0 row=3 col=9 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=CamoNet<9ddf8110> pos=(7932.16, 338.577, 14630) dir=(0, 0.998446, 0, 0.0557234) } dst={ type=CARGO item=CamoNet<9ddf8110> parent=Clothing idx=0 row=3 col=9 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=M4A1<7bad7980> pos=(7946.03, 338.93, 14649.6) dir=(-0.204782, 0.676805, 0.676805, 0.204782) } dst={ type=ATTACHMENT item=M4A1<7bad7980> parent=SurvivorBase slot=-761289206 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=M4A1<7bad7980> pos=(7946.03, 338.93, 14649.6) dir=(-0.204782, 0.676805, 0.676805, 0.204782) } dst={ type=ATTACHMENT item=M4A1<7bad7980> parent=SurvivorBase slot=-761289206 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<9ddc8b40> pos=(7943.8, 339.731, 14651) dir=(0.695977, 0.124964, -0.124964, 0.695977) } dst={ type=CARGO item=ItemBase<9ddc8b40> parent=Clothing idx=0 row=4 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<9ddc8b40> pos=(7943.8, 339.731, 14651) dir=(0.695977, 0.124964, -0.124964, 0.695977) } dst={ type=CARGO item=ItemBase<9ddc8b40> parent=Clothing idx=0 row=4 col=5 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Hatchet parent=Clothing idx=0 row=7 col=8 } src2={ type=HANDS item=UMP45_Base<7bb15c00> parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_STANAG_30Rnd pos=(7948.25, 341.302, 14621.5) dir=(0.698813, 0.10798, -0.10798, 0.698813) } dst={ type=CARGO item=Mag_STANAG_30Rnd parent=Clothing idx=0 row=4 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_STANAG_30Rnd pos=(7948.25, 341.302, 14621.5) dir=(0.698813, 0.10798, -0.10798, 0.698813) } dst={ type=CARGO item=Mag_STANAG_30Rnd parent=Clothing idx=0 row SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Hatchetto cargo of target=Clothing row=7 col=8 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet parent=Clothing idx=0 row=5 col=6 } dst={ type=CARGO item=Hatchet parent=Clothing idx=0 row=7 col=8 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet parent=Clothing idx=0 row=5 col=6 } dst={ type=CARGO item=Hatchet parent=Clothing idx=0 row=7 col=8 } SCRIPT : [inv] I::Drop(PREDICTIVE) item=M4_Suppressor<983c0ea0> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=M4_Suppressor<983c0ea0> parent=Clothing idx=0 row=0 col=9 } dst={ type=GROUND item=M4_Suppressor<983c0ea0> pos=(7950.09, 338.499, 14616.4) dir=(-0.723024, 0.0430568, 0.0675468, 0.68 SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=M4_Suppressor<983c0ea0> parent=Clothing idx=0 row=0 col=9 } dst={ type=GROUND item=M4_Suppressor<983c0ea0> pos=(7950.09, 338.499, 14616.4) dir=(-0.723024, 0.0430568, 0.0675468, 0 SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=UMP45_Base<7bb15c00> parent=SurvivorBase }src2={ type=ATTACHMENT item=M4A1<7bad7980> parent=SurvivorBase slot=-761289206 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_STANAG_30Rndto cargo of target=Clothing<983a47f0> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_STANAG_30Rnd parent=SurvivorBase } dst={ type=CARGO item=Mag_STANAG_30Rnd parent=Clothing<983a47f0> idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Hatchet parent=Clothing idx=0 row=5 col=8 } src2={ type=HANDS item=UMP45_Base<7bb15c00> parent=SurvivorBase } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=8 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=9 col=7 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=8 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=9 col=7 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=8 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemOpticsto cargo of target=Clothing row=9 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemOptics pos=(8029.73, 340.733, 14616.6) dir=(-0.697569, -0.115745, -0.115745, 0.697569) } dst={ type=CARGO item=ItemOptics parent=Clothing idx=0 row=9 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemOptics pos=(8029.73, 340.733, 14616.6) dir=(-0.697569, -0.115745, -0.115745, 0.697569) } dst={ type=CARGO item=ItemOptics parent=Clothing idx=0 row=9 col=7 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_STANAG_30Rnd pos=(8032.98, 345.593, 14649.2) dir=(-0.392886, 0.587912, 0.587912, 0.392886) } dst={ type=CARGO item=Mag_STANAG_30Rnd parent=Clothing idx=0 row= SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_STANAG_30Rnd pos=(8032.98, 345.593, 14649.2) dir=(-0.392886, 0.587912, 0.587912, 0.392886) } dst={ type=CARGO item=Mag_STANAG_30Rnd parent=Clothing idx=0 r SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=M4A1<7bad7980> parent=Clothing idx=0 row=5 col=0 }src2={ type=HANDS item=UMP45_Base<7bb15c00> parent=SurvivorBase } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2Att(PREDICTIVE) item=M4A1<7bad7980> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=5 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=8 col=4 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=5 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=8 col=4 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=5 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=SpaghettiCan<983a4e00>to cargo of target=Clothing row=7 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SpaghettiCan<983a4e00> parent=Clothing<983a47f0> idx=0 row=1 col=3 } dst={ type=CARGO item=SpaghettiCan<983a4e00> parent=Clothing idx=0 row=7 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SpaghettiCan<983a4e00> parent=Clothing<983a47f0> idx=0 row=1 col=3 } dst={ type=CARGO item=SpaghettiCan<983a4e00> parent=Clothing idx=0 row=7 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<983bb9c0>to cargo of target=Clothing row=8 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<983bb9c0> parent=Clothing<983a47f0> idx=0 row=1 col=5 } dst={ type=CARGO item=ItemBase<983bb9c0> parent=Clothing idx=0 row=8 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<983bb9c0> parent=Clothing<983a47f0> idx=0 row=1 col=5 } dst={ type=CARGO item=ItemBase<983bb9c0> parent=Clothing idx=0 row=8 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_CZ75_15Rndto cargo of target=Clothing row=8 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing<983a47f0> idx=0 row=1 col=2 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=8 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing<983a47f0> idx=0 row=1 col=2 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=8 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_CZ75_15Rndto cargo of target=Clothing row=8 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing<983a47f0> idx=0 row=1 col=1 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=8 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing<983a47f0> idx=0 row=1 col=1 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=8 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<983a41e0>to cargo of target=Clothing row=8 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<983a41e0> parent=Clothing<983a47f0> idx=0 row=0 col=1 } dst={ type=CARGO item=ItemBase<983a41e0> parent=Clothing idx=0 row=8 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<983a41e0> parent=Clothing<983a47f0> idx=0 row=0 col=1 } dst={ type=CARGO item=ItemBase<983a41e0> parent=Clothing idx=0 row=8 col=3 } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=UMP45_Base<7bb15c00> parent=Clothing idx=0 row=5 col=0 }src2={ type=CARGO item=Mag_STANAG_30Rnd parent=Clothing<983a47f0> idx=0 row=0 col=0 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=UMP45_Base<7bb15c00> parent=Clothing idx=0 row=5 col=0 } --> dst1={ type=CARGO item=UMP45_Base<7bb15c00> parent=Clothing<983a47f0> idx=0 row=0 col=0 } src2={ type=CARGO item=Mag_STA SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBaseto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase parent=SurvivorBase } dst={ type=CARGO item=WaterproofBag_ColorBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Container_Baseto cargo of target=Clothing<983bf660> row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Container_Base parent=SurvivorBase } dst={ type=CARGO item=Container_Base parent=Clothing<983bf660> idx=0 row=0 col=2 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_556x45to cargo of target=Clothing row=4 col=9 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_556x45 parent=Clothing idx=0 row=3 col=7 } dst={ type=CARGO item=Ammo_556x45 parent=Clothing idx=0 row=4 col=9 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_556x45 parent=Clothing idx=0 row=3 col=7 } dst={ type=CARGO item=Ammo_556x45 parent=Clothing idx=0 row=4 col=9 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=3 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=4 col=2 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=3 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=4 col=2 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=3 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<9ddc8b40>to cargo of target=Clothing row=4 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<9ddc8b40> parent=Clothing idx=0 row=4 col=5 } dst={ type=CARGO item=ItemBase<9ddc8b40> parent=Clothing idx=0 row=4 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<9ddc8b40> parent=Clothing idx=0 row=4 col=5 } dst={ type=CARGO item=ItemBase<9ddc8b40> parent=Clothing idx=0 row=4 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=3 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=5 col=6 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=3 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=5 col=6 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=3 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_762x54to cargo of target=Clothing row=7 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x54 parent=Clothing idx=0 row=9 col=0 } dst={ type=CARGO item=Ammo_762x54 parent=Clothing idx=0 row=7 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x54 parent=Clothing idx=0 row=9 col=0 } dst={ type=CARGO item=Ammo_762x54 parent=Clothing idx=0 row=7 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_45ACPto cargo of target=Clothing row=7 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=9 col=1 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=7 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=9 col=1 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=7 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=SpaghettiCan<983a4e00>to cargo of target=Clothing row=8 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SpaghettiCan<983a4e00> parent=Clothing idx=0 row=7 col=6 } dst={ type=CARGO item=SpaghettiCan<983a4e00> parent=Clothing idx=0 row=8 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SpaghettiCan<983a4e00> parent=Clothing idx=0 row=7 col=6 } dst={ type=CARGO item=SpaghettiCan<983a4e00> parent=Clothing idx=0 row=8 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_762x54to cargo of target=Clothing row=8 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x54 parent=Clothing idx=0 row=7 col=3 } dst={ type=CARGO item=Ammo_762x54 parent=Clothing idx=0 row=8 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_762x54 parent=Clothing idx=0 row=7 col=3 } dst={ type=CARGO item=Ammo_762x54 parent=Clothing idx=0 row=8 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_45ACPto cargo of target=Clothing row=8 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=7 col=1 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=8 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=7 col=1 } dst={ type=CARGO item=Ammo_45ACP parent=Clothing idx=0 row=8 col=7 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBaseto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase parent=SurvivorBase } dst={ type=CARGO item=WaterproofBag_ColorBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Drop(PREDICTIVE) item=Ammo_556x45 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_556x45 parent=Container_Base idx=0 row=2 col=0 } dst={ type=GROUND item=Ammo_556x45 pos=(8032.49, 344.453, 14637.2) dir=(0, 0.999658, 0, -0.0261378) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_556x45 parent=Container_Base idx=0 row=2 col=0 } dst={ type=GROUND item=Ammo_556x45 pos=(8032.49, 344.453, 14637.2) dir=(0, 0.999658, 0, -0.0261378) } SCRIPT : [inv] I::Drop(PREDICTIVE) item=CamoNet<983c7bc0> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=CamoNet<983c7bc0> parent=Container_Base idx=0 row=1 col=0 } dst={ type=GROUND item=CamoNet<983c7bc0> pos=(8032.49, 344.489, 14637.2) dir=(0, 0.999658, 0, -0.0261378) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=CamoNet<983c7bc0> parent=Container_Base idx=0 row=1 col=0 } dst={ type=GROUND item=CamoNet<983c7bc0> pos=(8032.49, 344.489, 14637.2) dir=(0, 0.999658, 0, -0.0261378) } SCRIPT : [inv] I::Drop(PREDICTIVE) item=ItemBase<983c3910> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<983c3910> parent=Container_Base idx=0 row=0 col=0 } dst={ type=GROUND item=ItemBase<983c3910> pos=(8032.49, 344.477, 14637.2) dir=(-0.0184822, 0.706865, -0.706865, -0.01848 SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<983c3910> parent=Container_Base idx=0 row=0 col=0 } dst={ type=GROUND item=ItemBase<983c3910> pos=(8032.49, 344.477, 14637.2) dir=(-0.0184822, 0.706865, -0.706865, -0.01 SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_STANAG_30Rndto cargo of target=Container_Base row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_STANAG_30Rnd parent=Clothing idx=0 row=5 col=0 } dst={ type=CARGO item=Mag_STANAG_30Rnd parent=Container_Base idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_STANAG_30Rnd parent=Clothing idx=0 row=5 col=0 } dst={ type=CARGO item=Mag_STANAG_30Rnd parent=Container_Base idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Container_Baseto cargo of target=Clothing<983bf660> row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Container_Base parent=SurvivorBase } dst={ type=CARGO item=Container_Base parent=Clothing<983bf660> idx=0 row=0 col=2 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=AKMto cargo of target=Clothing row=5 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=AKM pos=(8033.63, 344.486, 14637.4) dir=(0.172903, 0.685642, 0.685642, -0.172903) } dst={ type=CARGO item=AKM parent=Clothing idx=0 row=5 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=AKM pos=(8033.63, 344.486, 14637.4) dir=(0.172903, 0.685642, 0.685642, -0.172903) } dst={ type=CARGO item=AKM parent=Clothing idx=0 row=5 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=CamoNet<983c7bc0>to cargo of target=Clothing row=4 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=CamoNet<983c7bc0> pos=(8032.49, 344.489, 14637.2) dir=(0, 0.999658, 0, -0.0261378) } dst={ type=CARGO item=CamoNet<983c7bc0> parent=Clothing idx=0 row=4 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=CamoNet<983c7bc0> pos=(8032.49, 344.489, 14637.2) dir=(0, 0.999658, 0, -0.0261378) } dst={ type=CARGO item=CamoNet<983c7bc0> parent=Clothing idx=0 row=4 col=5 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] PlayerBase.CanRedirectToWeaponManager OK, can detach mag=Mag_AKM_30Rnd from wpn=AKM<885ac0f0> SCRIPT : [inv] I::Drop(PREDICTIVE) item=ItemBase SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=ItemBase parent=AKM<885ac0f0> slot=-54823519 } dst={ type=GROUND item=ItemBase pos=(8032.49, 344.532, 14637.2) dir=(0.0184822, 0.706865, 0.706865, -0.0184822) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=ItemBase parent=AKM<885ac0f0> slot=-54823519 } dst={ type=GROUND item=ItemBase pos=(8032.49, 344.532, 14637.2) dir=(0.0184822, 0.706865, 0.706865, -0.0184822) } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemOpticsto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=ItemOptics parent=AKM<885ac0f0> slot=1449537616 } dst={ type=CARGO item=ItemOptics parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=ItemOptics parent=AKM<885ac0f0> slot=1449537616 } dst={ type=CARGO item=ItemOptics parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=AK_Suppressor<983a5a20>to cargo of target=Clothing row=0 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=AK_Suppressor<983a5a20> parent=AKM<885ac0f0> slot=956435721 } dst={ type=CARGO item=AK_Suppressor<983a5a20> parent=Clothing idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=AK_Suppressor<983a5a20> parent=AKM<885ac0f0> slot=956435721 } dst={ type=CARGO item=AK_Suppressor<983a5a20> parent=Clothing idx=0 row=0 col=3 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Drop(PREDICTIVE) item=ItemBase<983d1350> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=ItemBase<983d1350> parent=AKM slot=-54823519 } dst={ type=GROUND item=ItemBase<983d1350> pos=(8032.49, 344.636, 14637.2) dir=(0.0184822, 0.706865, 0.706865, -0.0184822) } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=ItemBase<983d1350> parent=AKM slot=-54823519 } dst={ type=GROUND item=ItemBase<983d1350> pos=(8032.49, 344.636, 14637.2) dir=(0.0184822, 0.706865, 0.706865, -0.0184822) } SCRIPT : [inv] I::Take2Target(JUNCTURE) item=ItemBase SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(8032.49, 344.532, 14637.2) dir=(0.0184822, 0.706865, 0.706865, -0.0184822) } dst={ type=ATTACHMENT item=ItemBase parent=AKM slot=-54823519 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(8032.49, 344.532, 14637.2) dir=(0.0184822, 0.706865, 0.706865, -0.0184822) } dst={ type=ATTACHMENT item=ItemBase parent=AKM slot=-54823519 } SCRIPT : [inv] I::Drop(JUNCTURE) item=Mag_AKM_30Rnd SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_AKM_30Rnd pos=(8032.49, 344.492, 14637.2) dir=(0.0184822, 0.706865, 0.706865, -0.0184822) } dst={ type=GROUND item=Mag_AKM_30Rnd pos=(8032.49, 344.673, 14637.2) dir=(-0 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_AKM_30Rnd pos=(8032.49, 344.492, 14637.2) dir=(0.0184822, 0.706865, 0.706865, -0.0184822) } dst={ type=GROUND item=Mag_AKM_30Rnd pos=(8032.49, 344.673, 14637.2) dir= SCRIPT : [inv] I::Take2Target(PREDICTIVE) item=ItemOptics SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemOptics parent=Clothing idx=0 row=0 col=0 } dst={ type=ATTACHMENT item=ItemOptics parent=AKM slot=1449537616 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemOptics parent=Clothing idx=0 row=0 col=0 } dst={ type=ATTACHMENT item=ItemOptics parent=AKM slot=1449537616 } SCRIPT : [inv] I::Take2Target(PREDICTIVE) item=AK_Suppressor<983a5a20> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=AK_Suppressor<983a5a20> parent=Clothing idx=0 row=0 col=3 } dst={ type=ATTACHMENT item=AK_Suppressor<983a5a20> parent=AKM slot=956435721 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=AK_Suppressor<983a5a20> parent=Clothing idx=0 row=0 col=3 } dst={ type=ATTACHMENT item=AK_Suppressor<983a5a20> parent=AKM slot=956435721 } SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=AKMto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=AKM parent=SurvivorBase } dst={ type=CARGO item=AKM parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=AKM parent=Clothing idx=0 row=0 col=0 }src2={ type=HANDS item=Mag_AKM_30Rnd parent=SurvivorBase } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=AKMto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=AKM parent=SurvivorBase } dst={ type=CARGO item=AKM parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 10 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 10 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2Target(JUNCTURE) item=ItemBase<983d1350> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<983d1350> pos=(8032.49, 344.636, 14637.2) dir=(0.0184822, 0.706865, 0.706865, -0.0184822) } dst={ type=ATTACHMENT item=ItemBase<983d1350> parent=AKM<885ac0f0> slot=-54823519 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<983d1350> pos=(8032.49, 344.636, 14637.2) dir=(0.0184822, 0.706865, 0.706865, -0.0184822) } dst={ type=ATTACHMENT item=ItemBase<983d1350> parent=AKM<885ac0f0> slot=-54823519 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=AKM<885ac0f0>to cargo of target=Clothing row=5 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=AKM<885ac0f0> pos=(8032.49, 344.573, 14637.2) dir=(-0.0184822, 0.706865, -0.706865, -0.0184822) } dst={ type=CARGO item=AKM<885ac0f0> parent=Clothing idx=0 row=5 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=AKM<885ac0f0> pos=(8032.49, 344.573, 14637.2) dir=(-0.0184822, 0.706865, -0.706865, -0.0184822) } dst={ type=CARGO item=AKM<885ac0f0> parent=Clothing idx=0 row=5 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<983c3910>to cargo of target=Clothing row=3 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<983c3910> pos=(8032.49, 344.477, 14637.2) dir=(-0.0184822, 0.706865, -0.706865, -0.0184822) } dst={ type=CARGO item=ItemBase<983c3910> parent=Clothing idx=0 row=3 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<983c3910> pos=(8032.49, 344.477, 14637.2) dir=(-0.0184822, 0.706865, -0.706865, -0.0184822) } dst={ type=CARGO item=ItemBase<983c3910> parent=Clothing idx=0 row=3 col=5 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_STANAG_30Rndto cargo of target=Clothing row=0 col=9 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_STANAG_30Rnd parent=SurvivorBase } dst={ type=CARGO item=Mag_STANAG_30Rnd parent=Clothing idx=0 row=0 col=9 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_762x39to cargo of target=ZmbM_PatrolNormal_Base<7bad9e10> row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39 parent=ZmbM_PatrolNormal_Base<7bad9e10> idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_762x39 parent=ZmbM_PatrolNormal_Base<7bad9e10> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39 parent=ZmbM_PatrolNormal_Base<7bad9e10> idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_762x39 parent=ZmbM_PatrolNormal_Base<7bad9e10> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Hatchetto cargo of target=Clothing row=5 col=8 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Hatchet parent=SurvivorBase } dst={ type=CARGO item=Hatchet parent=Clothing idx=0 row=5 col=8 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkProneLong_noHS_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkProneLong_noHS_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkProneLong_noHS_water_Char_Soundset". SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=Ammo_762x39 parent=SurvivorBase }src2={ type=CARGO item=Ammo_762x54 parent=Clothing idx=0 row=8 col=6 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Mame obstacle SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : OnMissionFinish SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : COMPUTING NEW OVERCAST SCRIPT : Actual ( 4.83334 ) overcast: 0.25 SCRIPT : Actual ( 4.83334 ) rain: 0 SCRIPT : ----------------------------------------------------------- SCRIPT : COMPUTING NEW FOG SCRIPT : Actual ( 4.83334 ) fog: 0 SCRIPT : ----------------------------------------------------------- SCRIPT : COMPUTING NEW RAIN SCRIPT : Actual ( 4.83334 ) rain: 0 SCRIPT : ----------------------------------------------------------- SCRIPT : ~DayZGame() --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 29.11. 15:24:41 SCRIPT : Registered 367 temporary action enum(s), UAN==367 SCRIPT : CreateGame() SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkProneLong_noHS_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkProneLong_noHS_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkProneLong_noHS_water_Char_Soundset". SCRIPT : Inventory::EEInit - Man=SurvivorBase<4fa0a100> item=ItemInventory SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : COMPUTING NEW OVERCAST SCRIPT : Actual ( 10.8334 ) overcast: 0.25 SCRIPT : Actual ( 10.8334 ) rain: 0 SCRIPT : ----------------------------------------------------------- SCRIPT : COMPUTING NEW FOG SCRIPT : Actual ( 10.8334 ) fog: 0 SCRIPT : ----------------------------------------------------------- SCRIPT : COMPUTING NEW RAIN SCRIPT : Actual ( 10.8334 ) rain: 0 SCRIPT : ----------------------------------------------------------- SCRIPT : ~DayZGame() --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 29.11. 22:28:09 SCRIPT : Registered 367 temporary action enum(s), UAN==367 SCRIPT : CreateGame() SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkProneLong_noHS_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkProneLong_noHS_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkProneLong_noHS_water_Char_Soundset". SCRIPT : Inventory::EEInit - Man=SurvivorBase<3f24b0d0> item=ItemInventory<3f2f5290> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : COMPUTING NEW OVERCAST SCRIPT : Actual ( 15.75 ) overcast: 0.25 SCRIPT : Actual ( 15.75 ) rain: 0 SCRIPT : ----------------------------------------------------------- SCRIPT : COMPUTING NEW FOG SCRIPT : Actual ( 15.75 ) fog: 0 SCRIPT : ----------------------------------------------------------- SCRIPT : COMPUTING NEW RAIN SCRIPT : Actual ( 15.75 ) rain: 0 SCRIPT : ----------------------------------------------------------- SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 2 SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: mpmissions\__cur_mp.ChernarusPlus\mission.c SCRIPT : SyncEvents -> RegisterEvents SCRIPT : Inventory::EEInit - Man=SurvivorBase<845044c0> item=ItemInventory<864f2d50> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 8 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 8 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 8 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 8 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 2 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 2 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 2 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=LargeTent<53c7faa0> parent=SurvivorBase<845044c0> } dst={ type=GROUND item=LargeTent<53c7faa0> pos=(6562.46, 331.329, 14037.5) dir=(-0, 0.0919904, -0, 0.99576) } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : OnStartAnimationLoop SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=LargeTent<53c7faa0> pos=(6562.46, 331.329, 14037.5) dir=(-0, 0.0919904, -0, 0.99576) } dst={ type=GROUND item=LargeTent<53c7faa0> pos=(6563.31, 332.151, 14042.4) dir=(-0, 0.0919904, -0, 0.9957 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=LargeTent<53c7faa0> pos=(6562.46, 331.329, 14037.5) dir=(-0, 0.0919904, -0, 0.99576) } dst={ type=GROUND item=LargeTent<53c7faa0> pos=(6563.31, 332.151, 14042.4) dir=(-0, 0.0919904, -0, 0.9 SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetAttEx(JUNCTURE) as ATT of target=LargeTent<53c7faa0> item=CamoNet slot=-1049666261 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=CamoNet parent=Clothing idx=0 row=3 col=9 } dst={ type=ATTACHMENT item=CamoNet parent=LargeTent<53c7faa0> slot=-1049666261 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=CamoNet parent=Clothing idx=0 row=3 col=9 } dst={ type=ATTACHMENT item=CamoNet parent=LargeTent<53c7faa0> slot=-1049666261 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=CamoNetto cargo of target=Clothing row=3 col=9 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=ATTACHMENT item=CamoNet parent=LargeTent<53c7faa0> slot=-1049666261 } dst={ type=CARGO item=CamoNet parent=Clothing idx=0 row=3 col=9 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=ATTACHMENT item=CamoNet parent=LargeTent<53c7faa0> slot=-1049666261 } dst={ type=CARGO item=CamoNet parent=Clothing idx=0 row=3 col=9 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Mame obstacle SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Mame obstacle SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=LargeTent<53c7faa0> parent=SurvivorBase<845044c0> } dst={ type=GROUND item=LargeTent<53c7faa0> pos=(6742.68, 282.581, 13788.1) dir=(0, -0.650552, -0, 0.759462) } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : OnStartAnimationLoop SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=LargeTent<53c7faa0> pos=(6742.68, 282.581, 13788.1) dir=(0, -0.650552, -0, 0.759462) } dst={ type=GROUND item=LargeTent<53c7faa0> pos=(6737.73, 282.499, 13788.8) dir=(0, -0.650552, -0, 0.75946 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=LargeTent<53c7faa0> pos=(6742.68, 282.581, 13788.1) dir=(0, -0.650552, -0, 0.759462) } dst={ type=GROUND item=LargeTent<53c7faa0> pos=(6737.73, 282.499, 13788.8) dir=(0, -0.650552, -0, 0.75 SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=CamoNetto cargo of target=Clothing row=3 col=9 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=CamoNet parent=Clothing idx=0 row=3 col=9 } dst={ type=CARGO item=CamoNet parent=Clothing idx=0 row=3 col=9 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=CamoNet parent=Clothing idx=0 row=3 col=9 } dst={ type=CARGO item=CamoNet parent=Clothing idx=0 row=3 col=9 } SCRIPT : [inv] I::Take2TargetAttEx(JUNCTURE) as ATT of target=LargeTent<53c7faa0> item=CamoNet slot=-1049666261 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=CamoNet parent=Clothing idx=0 row=3 col=9 } dst={ type=ATTACHMENT item=CamoNet parent=LargeTent<53c7faa0> slot=-1049666261 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=CamoNet parent=Clothing idx=0 row=3 col=9 } dst={ type=ATTACHMENT item=CamoNet parent=LargeTent<53c7faa0> slot=-1049666261 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=AKM<83e3afa0>to cargo of target=LargeTent<53c7faa0> row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=AKM<83e3afa0> parent=Clothing idx=0 row=5 col=0 } dst={ type=CARGO item=AKM<83e3afa0> parent=LargeTent<53c7faa0> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=AKM<83e3afa0> parent=Clothing idx=0 row=5 col=0 } dst={ type=CARGO item=AKM<83e3afa0> parent=LargeTent<53c7faa0> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=AKM<83e3d2f0>to cargo of target=LargeTent<53c7faa0> row=3 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=AKM<83e3d2f0> parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=AKM<83e3d2f0> parent=LargeTent<53c7faa0> idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=AKM<83e3d2f0> parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=AKM<83e3d2f0> parent=LargeTent<53c7faa0> idx=0 row=3 col=0 } SCRIPT : enable - false SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemOptics<53c88580>to cargo of target=LargeTent<53c7faa0> row=6 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemOptics<53c88580> parent=Clothing idx=0 row=9 col=7 } dst={ type=CARGO item=ItemOptics<53c88580> parent=LargeTent<53c7faa0> idx=0 row=6 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemOptics<53c88580> parent=Clothing idx=0 row=9 col=7 } dst={ type=CARGO item=ItemOptics<53c88580> parent=LargeTent<53c7faa0> idx=0 row=6 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=M4A1to cargo of target=LargeTent<53c7faa0> row=8 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=ATTACHMENT item=M4A1 parent=SurvivorBase<845044c0> slot=-761289206 } dst={ type=CARGO item=M4A1 parent=LargeTent<53c7faa0> idx=0 row=8 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=ATTACHMENT item=M4A1 parent=SurvivorBase<845044c0> slot=-761289206 } dst={ type=CARGO item=M4A1 parent=LargeTent<53c7faa0> idx=0 row=8 col=0 } SCRIPT : enable - false SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_STANAG_30Rnd<53c7e160>to cargo of target=LargeTent<53c7faa0> row=8 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_STANAG_30Rnd<53c7e160> parent=Clothing idx=0 row=0 col=9 } dst={ type=CARGO item=Mag_STANAG_30Rnd<53c7e160> parent=LargeTent<53c7faa0> idx=0 row=8 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_STANAG_30Rnd<53c7e160> parent=Clothing idx=0 row=0 col=9 } dst={ type=CARGO item=Mag_STANAG_30Rnd<53c7e160> parent=LargeTent<53c7faa0> idx=0 row=8 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_FNX45_15Rnd<53c7d4c0>to cargo of target=LargeTent<53c7faa0> row=6 col=3 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_FNX45_15Rnd<53c7d4c0> parent=Clothing idx=0 row=0 col=8 } dst={ type=CARGO item=Mag_FNX45_15Rnd<53c7d4c0> parent=LargeTent<53c7faa0> idx=0 row=6 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_FNX45_15Rnd<53c7d4c0> parent=Clothing idx=0 row=0 col=8 } dst={ type=CARGO item=Mag_FNX45_15Rnd<53c7d4c0> parent=LargeTent<53c7faa0> idx=0 row=6 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_FNX45_15Rnd<53c7a240>to cargo of target=LargeTent<53c7faa0> row=6 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_FNX45_15Rnd<53c7a240> parent=Clothing idx=0 row=3 col=6 } dst={ type=CARGO item=Mag_FNX45_15Rnd<53c7a240> parent=LargeTent<53c7faa0> idx=0 row=6 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_FNX45_15Rnd<53c7a240> parent=Clothing idx=0 row=3 col=6 } dst={ type=CARGO item=Mag_FNX45_15Rnd<53c7a240> parent=LargeTent<53c7faa0> idx=0 row=6 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=CombatKnifeto cargo of target=LargeTent<53c7faa0> row=0 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=CombatKnife parent=Clothing idx=0 row=2 col=8 } dst={ type=CARGO item=CombatKnife parent=LargeTent<53c7faa0> idx=0 row=0 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=CombatKnife parent=Clothing idx=0 row=2 col=8 } dst={ type=CARGO item=CombatKnife parent=LargeTent<53c7faa0> idx=0 row=0 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemOptics<53c813e0>to cargo of target=LargeTent<53c7faa0> row=7 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemOptics<53c813e0> parent=Clothing idx=0 row=10 col=4 } dst={ type=CARGO item=ItemOptics<53c813e0> parent=LargeTent<53c7faa0> idx=0 row=7 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemOptics<53c813e0> parent=Clothing idx=0 row=10 col=4 } dst={ type=CARGO item=ItemOptics<53c813e0> parent=LargeTent<53c7faa0> idx=0 row=7 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_762x39<53c839c0>to cargo of target=LargeTent<53c7faa0> row=6 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39<53c839c0> parent=Clothing idx=0 row=8 col=6 } dst={ type=CARGO item=Ammo_762x39<53c839c0> parent=LargeTent<53c7faa0> idx=0 row=6 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39<53c839c0> parent=Clothing idx=0 row=8 col=6 } dst={ type=CARGO item=Ammo_762x39<53c839c0> parent=LargeTent<53c7faa0> idx=0 row=6 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBaseto cargo of target=LargeTent<53c7faa0> row=6 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=4 col=7 } dst={ type=CARGO item=ItemBase parent=LargeTent<53c7faa0> idx=0 row=6 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=4 col=7 } dst={ type=CARGO item=ItemBase parent=LargeTent<53c7faa0> idx=0 row=6 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBaseto cargo of target=LargeTent<53c7faa0> row=6 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=3 col=5 } dst={ type=CARGO item=ItemBase parent=LargeTent<53c7faa0> idx=0 row=6 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=3 col=5 } dst={ type=CARGO item=ItemBase parent=LargeTent<53c7faa0> idx=0 row=6 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBaseto cargo of target=LargeTent<53c7faa0> row=7 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=3 col=7 } dst={ type=CARGO item=ItemBase parent=LargeTent<53c7faa0> idx=0 row=7 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=3 col=7 } dst={ type=CARGO item=ItemBase parent=LargeTent<53c7faa0> idx=0 row=7 col=7 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_STANAG_30Rnd<53c782b0>to cargo of target=LargeTent<53c7faa0> row=8 col=9 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_STANAG_30Rnd<53c782b0> parent=Container_Base idx=0 row=0 col=0 } dst={ type=CARGO item=Mag_STANAG_30Rnd<53c782b0> parent=LargeTent<53c7faa0> idx=0 row=8 col=9 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_STANAG_30Rnd<53c782b0> parent=Container_Base idx=0 row=0 col=0 } dst={ type=CARGO item=Mag_STANAG_30Rnd<53c782b0> parent=LargeTent<53c7faa0> idx=0 row=8 col=9 } SCRIPT : enable - false SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_MP5_30Rnd<53c7ce70>to cargo of target=LargeTent<53c7faa0> row=0 col=9 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_MP5_30Rnd<53c7ce70> parent=Container_Base idx=0 row=0 col=3 } dst={ type=CARGO item=Mag_MP5_30Rnd<53c7ce70> parent=LargeTent<53c7faa0> idx=0 row=0 col=9 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_MP5_30Rnd<53c7ce70> parent=Container_Base idx=0 row=0 col=3 } dst={ type=CARGO item=Mag_MP5_30Rnd<53c7ce70> parent=LargeTent<53c7faa0> idx=0 row=0 col=9 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Container_Baseto cargo of target=Clothing row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Container_Base parent=SurvivorBase<845044c0> } dst={ type=CARGO item=Container_Base parent=Clothing idx=0 row=0 col=2 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=M4_RISHndgrdto cargo of target=LargeTent<53c7faa0> row=7 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=M4_RISHndgrd parent=WaterproofBag_ColorBase idx=0 row=0 col=0 } dst={ type=CARGO item=M4_RISHndgrd parent=LargeTent<53c7faa0> idx=0 row=7 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=M4_RISHndgrd parent=WaterproofBag_ColorBase idx=0 row=0 col=0 } dst={ type=CARGO item=M4_RISHndgrd parent=LargeTent<53c7faa0> idx=0 row=7 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_9x19<53c7db10>to cargo of target=LargeTent<53c7faa0> row=3 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_9x19<53c7db10> parent=WaterproofBag_ColorBase idx=0 row=1 col=1 } dst={ type=CARGO item=Ammo_9x19<53c7db10> parent=LargeTent<53c7faa0> idx=0 row=3 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_9x19<53c7db10> parent=WaterproofBag_ColorBase idx=0 row=1 col=1 } dst={ type=CARGO item=Ammo_9x19<53c7db10> parent=LargeTent<53c7faa0> idx=0 row=3 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_762x39<53c80d90>to cargo of target=LargeTent<53c7faa0> row=3 col=9 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39<53c80d90> parent=WaterproofBag_ColorBase idx=0 row=1 col=2 } dst={ type=CARGO item=Ammo_762x39<53c80d90> parent=LargeTent<53c7faa0> idx=0 row=3 col=9 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39<53c80d90> parent=WaterproofBag_ColorBase idx=0 row=1 col=2 } dst={ type=CARGO item=Ammo_762x39<53c80d90> parent=LargeTent<53c7faa0> idx=0 row=3 col=9 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_9x19<53c7db10>to cargo of target=WaterproofBag_ColorBase row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_9x19<53c7db10> parent=LargeTent<53c7faa0> idx=0 row=3 col=8 } dst={ type=CARGO item=Ammo_9x19<53c7db10> parent=WaterproofBag_ColorBase idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_9x19<53c7db10> parent=LargeTent<53c7faa0> idx=0 row=3 col=8 } dst={ type=CARGO item=Ammo_9x19<53c7db10> parent=WaterproofBag_ColorBase idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_MP5_30Rnd<53c7ce70>to cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_MP5_30Rnd<53c7ce70> parent=LargeTent<53c7faa0> idx=0 row=0 col=9 } dst={ type=CARGO item=Mag_MP5_30Rnd<53c7ce70> parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_MP5_30Rnd<53c7ce70> parent=LargeTent<53c7faa0> idx=0 row=0 col=9 } dst={ type=CARGO item=Mag_MP5_30Rnd<53c7ce70> parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBaseto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase parent=SurvivorBase<845044c0> } dst={ type=CARGO item=WaterproofBag_ColorBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_556x45<53c87f30>to cargo of target=LargeTent<53c7faa0> row=6 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_556x45<53c87f30> parent=Clothing idx=0 row=4 col=9 } dst={ type=CARGO item=Ammo_556x45<53c87f30> parent=LargeTent<53c7faa0> idx=0 row=6 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_556x45<53c87f30> parent=Clothing idx=0 row=4 col=9 } dst={ type=CARGO item=Ammo_556x45<53c87f30> parent=LargeTent<53c7faa0> idx=0 row=6 col=8 } SCRIPT : [inv] I::Take2Att(PREDICTIVE) item=UMP45_Base SCRIPT : [inv] HumanInventory::Take2Inv(PREDICTIVE) item=UMP45_Base SCRIPT : [inv] I::Take2Inv(PREDICTIVE) item=UMP45_Base SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=UMP45_Base parent=Clothing idx=0 row=0 col=0 } dst={ type=ATTACHMENT item=UMP45_Base parent=SurvivorBase<845044c0> slot=-761289206 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=UMP45_Base parent=Clothing idx=0 row=0 col=0 } dst={ type=ATTACHMENT item=UMP45_Base parent=SurvivorBase<845044c0> slot=-761289206 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_9x19<53c7db10>to cargo of target=Clothing row=2 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19<53c7db10> parent=WaterproofBag_ColorBase idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_9x19<53c7db10> parent=Clothing idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19<53c7db10> parent=WaterproofBag_ColorBase idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_9x19<53c7db10> parent=Clothing idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_762x39<53c80d90>to cargo of target=LargeTent<53c7faa0> row=6 col=9 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39<53c80d90> parent=LargeTent<53c7faa0> idx=0 row=3 col=9 } dst={ type=CARGO item=Ammo_762x39<53c80d90> parent=LargeTent<53c7faa0> idx=0 row=6 col=9 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_762x39<53c80d90> parent=LargeTent<53c7faa0> idx=0 row=3 col=9 } dst={ type=CARGO item=Ammo_762x39<53c80d90> parent=LargeTent<53c7faa0> idx=0 row=6 col=9 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Canteen<54600d40>to cargo of target=LargeTent<53c7faa0> row=3 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Canteen<54600d40> parent=WaterproofBag_ColorBase idx=0 row=0 col=5 } dst={ type=CARGO item=Canteen<54600d40> parent=LargeTent<53c7faa0> idx=0 row=3 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Canteen<54600d40> parent=WaterproofBag_ColorBase idx=0 row=0 col=5 } dst={ type=CARGO item=Canteen<54600d40> parent=LargeTent<53c7faa0> idx=0 row=3 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBaseto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase parent=SurvivorBase<845044c0> } dst={ type=CARGO item=WaterproofBag_ColorBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBaseto cargo of target=LargeTent<53c7faa0> row=2 col=9 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=8 col=3 } dst={ type=CARGO item=ItemBase parent=LargeTent<53c7faa0> idx=0 row=2 col=9 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=8 col=3 } dst={ type=CARGO item=ItemBase parent=LargeTent<53c7faa0> idx=0 row=2 col=9 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBaseto cargo of target=LargeTent<53c7faa0> row=11 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Container_Base idx=0 row=0 col=4 } dst={ type=CARGO item=ItemBase parent=LargeTent<53c7faa0> idx=0 row=11 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=Container_Base idx=0 row=0 col=4 } dst={ type=CARGO item=ItemBase parent=LargeTent<53c7faa0> idx=0 row=11 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Container_Baseto cargo of target=Clothing row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Container_Base parent=SurvivorBase<845044c0> } dst={ type=CARGO item=Container_Base parent=Clothing idx=0 row=0 col=2 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_MP5_30Rnd<53c7ce70>to cargo of target=LargeTent<53c7faa0> row=11 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=HANDS item=Mag_MP5_30Rnd<53c7ce70> parent=SurvivorBase<845044c0> } dst={ type=CARGO item=Mag_MP5_30Rnd<53c7ce70> parent=LargeTent<53c7faa0> idx=0 row=11 col=7 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_MP5_30Rnd<53c7ce70>to cargo of target=LargeTent<53c7faa0> row=14 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_MP5_30Rnd<53c7ce70> parent=LargeTent<53c7faa0> idx=0 row=11 col=7 } dst={ type=CARGO item=Mag_MP5_30Rnd<53c7ce70> parent=LargeTent<53c7faa0> idx=0 row=14 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_MP5_30Rnd<53c7ce70> parent=LargeTent<53c7faa0> idx=0 row=11 col=7 } dst={ type=CARGO item=Mag_MP5_30Rnd<53c7ce70> parent=LargeTent<53c7faa0> idx=0 row=14 col=8 } SCRIPT : enable - true SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=M4A1to cargo of target=LargeTent<53c7faa0> row=8 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=HANDS item=M4A1 parent=SurvivorBase<845044c0> } dst={ type=CARGO item=M4A1 parent=LargeTent<53c7faa0> idx=0 row=8 col=0 } SCRIPT : enable - false SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Container_Baseto cargo of target=Clothing row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Container_Base parent=SurvivorBase<845044c0> } dst={ type=CARGO item=Container_Base parent=Clothing idx=0 row=0 col=2 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : enable - true SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] PlayerBase.CanRedirectToWeaponManager OK, can detach mag=Mag_STANAG_30Rnd<53c85950> from wpn=M4A1 SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=M4_CarryHandleOptic<53c84010>to cargo of target=Clothing row=0 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=M4_CarryHandleOptic<53c84010> parent=M4A1 slot=-1034251040 } dst={ type=CARGO item=M4_CarryHandleOptic<53c84010> parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=M4_CarryHandleOptic<53c84010> parent=M4A1 slot=-1034251040 } dst={ type=CARGO item=M4_CarryHandleOptic<53c84010> parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=0 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=ItemBase parent=M4A1 slot=-54823130 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=ItemBase parent=M4A1 slot=-54823130 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Target(PREDICTIVE) item=M4_CarryHandleOptic<53c84010> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=M4_CarryHandleOptic<53c84010> parent=Clothing idx=0 row=0 col=1 } dst={ type=ATTACHMENT item=M4_CarryHandleOptic<53c84010> parent=M4A1 slot=-1034251040 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=M4_CarryHandleOptic<53c84010> parent=Clothing idx=0 row=0 col=1 } dst={ type=ATTACHMENT item=M4_CarryHandleOptic<53c84010> parent=M4A1 slot=-1034251040 } SCRIPT : [inv] I::Take2Target(PREDICTIVE) item=ItemBase SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=4 } dst={ type=ATTACHMENT item=ItemBase parent=M4A1 slot=-54823130 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=4 } dst={ type=ATTACHMENT item=ItemBase parent=M4A1 slot=-54823130 } SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Container_Base parent=Clothing idx=0 row=0 col=2 } src2={ type=HANDS item=M4A1 parent=SurvivorBase<845044c0> } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_9x19<3eeceec0>to cargo of target=Clothing row=0 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19<3eeceec0> parent=Container_Base idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_9x19<3eeceec0> parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19<3eeceec0> parent=Container_Base idx=0 row=0 col=0 } dst={ type=CARGO item=Ammo_9x19<3eeceec0> parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_556x45<3eec7d20>to cargo of target=Clothing row=1 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_556x45<3eec7d20> parent=Container_Base idx=0 row=0 col=3 } dst={ type=CARGO item=Ammo_556x45<3eec7d20> parent=Clothing idx=0 row=1 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_556x45<3eec7d20> parent=Container_Base idx=0 row=0 col=3 } dst={ type=CARGO item=Ammo_556x45<3eec7d20> parent=Clothing idx=0 row=1 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=PeachesCanto cargo of target=Container_Base row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=PeachesCan parent=Container_Base idx=0 row=0 col=1 } dst={ type=CARGO item=PeachesCan parent=Container_Base idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=PeachesCan parent=Container_Base idx=0 row=0 col=1 } dst={ type=CARGO item=PeachesCan parent=Container_Base idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=SardinesCanto cargo of target=Container_Base row=2 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan parent=Container_Base idx=0 row=2 col=1 } dst={ type=CARGO item=SardinesCan parent=Container_Base idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan parent=Container_Base idx=0 row=2 col=1 } dst={ type=CARGO item=SardinesCan parent=Container_Base idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Container_Baseto cargo of target=Clothing row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Container_Base parent=SurvivorBase<845044c0> } dst={ type=CARGO item=Container_Base parent=Clothing idx=0 row=0 col=2 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=M4A1to cargo of target=LargeTent<53c7faa0> row=8 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=HANDS item=M4A1 parent=SurvivorBase<845044c0> } dst={ type=CARGO item=M4A1 parent=LargeTent<53c7faa0> idx=0 row=8 col=0 } SCRIPT : enable - false SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_STANAG_30Rnd<53c85950>to cargo of target=LargeTent<53c7faa0> row=8 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=HANDS item=Mag_STANAG_30Rnd<53c85950> parent=SurvivorBase<845044c0> } dst={ type=CARGO item=Mag_STANAG_30Rnd<53c85950> parent=LargeTent<53c7faa0> idx=0 row=8 col=8 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=CARGO item=Ammo_762x39<53c80d90> parent=LargeTent<53c7faa0> idx=0 row=6 col=9 }src2={ type=CARGO item=Ammo_556x45<53c87f30> parent=LargeTent<53c7faa0> idx=0 row=6 col=8 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=CARGO item=Ammo_762x39<53c80d90> parent=LargeTent<53c7faa0> idx=0 row=6 col=9 } --> dst1={ type=CARGO item=Ammo_762x39<53c80d90> parent=LargeTent<53c7faa0> idx=0 row=6 col=8 } src2={ type=CARGO item=Ammo_ SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_CZ75_15Rnd<53c81a30>to cargo of target=Clothing row=8 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_CZ75_15Rnd<53c81a30> parent=SurvivorBase<845044c0> } dst={ type=CARGO item=Mag_CZ75_15Rnd<53c81a30> parent=Clothing idx=0 row=8 col=4 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBaseto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase parent=SurvivorBase<845044c0> } dst={ type=CARGO item=WaterproofBag_ColorBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 10 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 10 SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase<845044c0> item=ItemInventory<8651eeb0> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase<845044c0> item=ItemInventory SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase<845044c0> item=ItemInventory<32157660> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_9x19<3eed9f80> pos=(6532.72, 374.745, 14440.5) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_9x19<3eed9f80> parent=Container_Base idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_9x19<3eed9f80> pos=(6532.72, 374.745, 14440.5) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_9x19<3eed9f80> parent=Container_Base idx=0 row=0 col=2 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Edible_Base<24f9b1d0>to cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<24f9b1d0> parent=ZmbF_JoggerSkinny_Base idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<24f9b1d0> parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<24f9b1d0> parent=ZmbF_JoggerSkinny_Base idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<24f9b1d0> parent=Clothing idx=0 row=0 col=0 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=BandageDressing<24f97530>to cargo of target=Clothing row=2 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=BandageDressing<24f97530> parent=Clothing<53a4fce0> idx=0 row=0 col=0 } dst={ type=CARGO item=BandageDressing<24f97530> parent=Clothing idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=BandageDressing<24f97530> parent=Clothing<53a4fce0> idx=0 row=0 col=0 } dst={ type=CARGO item=BandageDressing<24f97530> parent=Clothing idx=0 row=2 col=2 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=TunaCanto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=TunaCan parent=Clothing<53a41680> idx=0 row=0 col=0 } dst={ type=CARGO item=TunaCan parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=TunaCan parent=Clothing<53a41680> idx=0 row=0 col=0 } dst={ type=CARGO item=TunaCan parent=Clothing idx=0 row=0 col=0 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SpaghettiCan<53a4ae10> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=SpaghettiCan<53a4ae10> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan<53a4ae10> parent=ZmbF_MilkMaidOld_Base idx=0 row=0 col=0 } dst={ type=CARGO item=SpaghettiCan<53a4ae10> parent=Container_Base idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan<53a4ae10> parent=ZmbF_MilkMaidOld_Base idx=0 row=0 col=0 } dst={ type=CARGO item=SpaghettiCan<53a4ae10> parent=Container_Base idx=0 row=0 col=3 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Barrel_ColorBase parent=SurvivorBase<845044c0> } dst={ type=GROUND item=Barrel_ColorBase pos=(6644.88, 380.669, 14585.4) dir=(-0, 0.952655, 0, 0.304053) } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : OnStartAnimationLoop SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Barrel_ColorBase pos=(6644.88, 380.669, 14585.4) dir=(-0, 0.952655, 0, 0.304053) } dst={ type=GROUND item=Barrel_ColorBase pos=(6645.64, 380.592, 14584.7) dir=(-0, 0.952655 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Barrel_ColorBase pos=(6644.88, 380.669, 14585.4) dir=(-0, 0.952655, 0, 0.304053) } dst={ type=GROUND item=Barrel_ColorBase pos=(6645.64, 380.592, 14584.7) dir=(-0, 0.952 SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Barrel_ColorBase parent=SurvivorBase<845044c0> } dst={ type=GROUND item=Barrel_ColorBase pos=(6645.52, 380.63, 14584.8) dir=(-0, 0.935256, 0, 0.353972) } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : OnStartAnimationLoop SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Barrel_ColorBase pos=(6645.52, 380.63, 14584.8) dir=(-0, 0.935256, 0, 0.353972) } dst={ type=GROUND item=Barrel_ColorBase pos=(6645.62, 380.592, 14584.7) dir=(-0, 0.935256, SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Barrel_ColorBase pos=(6645.52, 380.63, 14584.8) dir=(-0, 0.935256, 0, 0.353972) } dst={ type=GROUND item=Barrel_ColorBase pos=(6645.62, 380.592, 14584.7) dir=(-0, 0.9352 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=0 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase idx=0 row=0 col=3 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase idx=0 row=0 col=3 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=5 } SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=5 } src2={ type=HANDS item=WaterproofBag_ColorBase parent=SurvivorBase<845044c0> } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=0 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=ItemBase parent=SurvivorBase<845044c0> } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=5 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=WaterproofBag_ColorBase row=0 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=5 } dst={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=5 } dst={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=TunaCanto cargo of target=Barrel_ColorBase row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=TunaCan parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=TunaCan parent=Barrel_ColorBase idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=TunaCan parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=TunaCan parent=Barrel_ColorBase idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=CamoNetto cargo of target=WaterproofBag_ColorBase row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=CamoNet parent=WaterproofBag_ColorBase idx=0 row=0 col=2 } dst={ type=CARGO item=CamoNet parent=WaterproofBag_ColorBase idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=CamoNet parent=WaterproofBag_ColorBase idx=0 row=0 col=2 } dst={ type=CARGO item=CamoNet parent=WaterproofBag_ColorBase idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBaseto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase parent=SurvivorBase<845044c0> } dst={ type=CARGO item=WaterproofBag_ColorBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=SpaghettiCan<53a4ae10>to cargo of target=Barrel_ColorBase row=0 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan<53a4ae10> parent=Container_Base idx=0 row=0 col=3 } dst={ type=CARGO item=SpaghettiCan<53a4ae10> parent=Barrel_ColorBase idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan<53a4ae10> parent=Container_Base idx=0 row=0 col=3 } dst={ type=CARGO item=SpaghettiCan<53a4ae10> parent=Barrel_ColorBase idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=SardinesCanto cargo of target=Barrel_ColorBase row=1 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SardinesCan parent=Container_Base idx=0 row=2 col=0 } dst={ type=CARGO item=SardinesCan parent=Barrel_ColorBase idx=0 row=1 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SardinesCan parent=Container_Base idx=0 row=2 col=0 } dst={ type=CARGO item=SardinesCan parent=Barrel_ColorBase idx=0 row=1 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Container_Baseto cargo of target=Clothing row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Container_Base parent=SurvivorBase<845044c0> } dst={ type=CARGO item=Container_Base parent=Clothing idx=0 row=0 col=2 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Container_Base pos=(6670.56, 379.82, 14564.5) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Container_Base parent=Clothing idx=0 row=5 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Container_Base pos=(6670.56, 379.82, 14564.5) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Container_Base parent=Clothing idx=0 row=5 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_CZ75_15Rnd<3eedc560> pos=(6652.87, 377.899, 14481.6) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_CZ75_15Rnd<3eedc560> parent=Container_Base idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_CZ75_15Rnd<3eedc560> pos=(6652.87, 377.899, 14481.6) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_CZ75_15Rnd<3eedc560> parent=Container_Base idx=0 row=0 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=BarbedWire<53a46b60> pos=(6703.03, 377.129, 14410.1) dir=(0, 0, 0, 1) } dst={ type=CARGO item=BarbedWire<53a46b60> parent=Clothing idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=BarbedWire<53a46b60> pos=(6703.03, 377.129, 14410.1) dir=(0, 0, 0, 1) } dst={ type=CARGO item=BarbedWire<53a46b60> parent=Clothing idx=0 row=0 col=5 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Edible_Base<53a56a00> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Edible_Base<53a56a00> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<53a56a00> parent=ZmbM_FarmerFat_Base idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<53a56a00> parent=Container_Base idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<53a56a00> parent=ZmbM_FarmerFat_Base idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<53a56a00> parent=Container_Base idx=0 row=0 col=4 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=TunaCan<53a58240> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=TunaCan<53a58240> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=TunaCan<53a58240> parent=ZmbM_FarmerFat_Base idx=0 row=0 col=0 } dst={ type=CARGO item=TunaCan<53a58240> parent=Container_Base idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=TunaCan<53a58240> parent=ZmbM_FarmerFat_Base idx=0 row=0 col=0 } dst={ type=CARGO item=TunaCan<53a58240> parent=Container_Base idx=0 row=2 col=0 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=TunaCan<53a59a80> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=TunaCan<53a59a80> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=TunaCan<53a59a80> parent=Clothing<53a557d0> idx=0 row=0 col=0 } dst={ type=CARGO item=TunaCan<53a59a80> parent=Container_Base idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=TunaCan<53a59a80> parent=Clothing<53a557d0> idx=0 row=0 col=0 } dst={ type=CARGO item=TunaCan<53a59a80> parent=Container_Base idx=0 row=2 col=2 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Ammo_762x39<3eee1dc0> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Ammo_762x39<3eee1dc0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_762x39<3eee1dc0> pos=(6730.28, 377.366, 14392) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_762x39<3eee1dc0> parent=Container_Base idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_762x39<3eee1dc0> pos=(6730.28, 377.366, 14392) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Ammo_762x39<3eee1dc0> parent=Container_Base idx=0 row=0 col=5 } SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Edible_Base<24fabc90> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Edible_Base<24fabc90> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<24fabc90> parent=ZmbM_FarmerFat_Base idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<24fabc90> parent=Container_Base idx=0 row=1 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<24fabc90> parent=ZmbM_FarmerFat_Base idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<24fabc90> parent=Container_Base idx=0 row=1 col=5 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Zucchini<24faed10> pos=(6816.07, 379.076, 14345) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Zucchini<24faed10> parent=WaterproofBag_ColorBase idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Zucchini<24faed10> pos=(6816.07, 379.076, 14345) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Zucchini<24faed10> parent=WaterproofBag_ColorBase idx=0 row=0 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Edible_Base<53a56a00>to cargo of target=Container_Base row=1 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base<53a56a00> parent=Container_Base idx=0 row=0 col=4 } dst={ type=CARGO item=Edible_Base<53a56a00> parent=Container_Base idx=0 row=1 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base<53a56a00> parent=Container_Base idx=0 row=0 col=4 } dst={ type=CARGO item=Edible_Base<53a56a00> parent=Container_Base idx=0 row=1 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Container_Baseto cargo of target=Clothing row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Container_Base parent=SurvivorBase<845044c0> } dst={ type=CARGO item=Container_Base parent=Clothing idx=0 row=0 col=2 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Zucchini<24faed10>to cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Zucchini<24faed10> parent=WaterproofBag_ColorBase idx=0 row=0 col=3 } dst={ type=CARGO item=Zucchini<24faed10> parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Zucchini<24faed10> parent=WaterproofBag_ColorBase idx=0 row=0 col=3 } dst={ type=CARGO item=Zucchini<24faed10> parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBaseto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase parent=SurvivorBase<845044c0> } dst={ type=CARGO item=WaterproofBag_ColorBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : Mame obstacle SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=CamoNet pos=(7087.92, 350.159, 14534.4) dir=(0, 0, 0, 1) } dst={ type=CARGO item=CamoNet parent=Container_Base idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=CamoNet pos=(7087.92, 350.159, 14534.4) dir=(0, 0, 0, 1) } dst={ type=CARGO item=CamoNet parent=Container_Base idx=0 row=0 col=4 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_STANAG_30Rnd<3eedf7e0> pos=(7090.63, 350.142, 14532.5) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_STANAG_30Rnd<3eedf7e0> parent=WaterproofBag_ColorBase idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_STANAG_30Rnd<3eedf7e0> pos=(7090.63, 350.142, 14532.5) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_STANAG_30Rnd<3eedf7e0> parent=WaterproofBag_ColorBase idx=0 row=0 col=3 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothingto cargo of target=Clothing row=3 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(7097.47, 350.13, 14533.1) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=3 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(7097.47, 350.13, 14533.1) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=3 col=6 } SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(7090.43, 350.13, 14529.5) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing parent=Container_Base idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Clothing pos=(7090.43, 350.13, 14529.5) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Clothing parent=Container_Base idx=0 row=0 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Container_Baseto cargo of target=Clothing row=5 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Container_Base parent=SurvivorBase<845044c0> } dst={ type=CARGO item=Container_Base parent=Clothing idx=0 row=5 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Container_Baseto cargo of target=Clothing row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Container_Base parent=SurvivorBase<845044c0> } dst={ type=CARGO item=Container_Base parent=Clothing idx=0 row=0 col=2 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBaseto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase parent=SurvivorBase<845044c0> } dst={ type=CARGO item=WaterproofBag_ColorBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Container_Baseto cargo of target=Clothing row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Container_Base parent=SurvivorBase<845044c0> } dst={ type=CARGO item=Container_Base parent=Clothing idx=0 row=0 col=2 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBaseto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase parent=SurvivorBase<845044c0> } dst={ type=CARGO item=WaterproofBag_ColorBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Container_Baseto cargo of target=Clothing row=5 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Container_Base parent=SurvivorBase<845044c0> } dst={ type=CARGO item=Container_Base parent=Clothing idx=0 row=5 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 8 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 8 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBaseto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase parent=SurvivorBase<845044c0> } dst={ type=CARGO item=WaterproofBag_ColorBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=PumpkinSeedsPack<53a4cc60> pos=(8035.8, 242.146, 14132.2) dir=(0, 0, 0, 1) } dst={ type=CARGO item=PumpkinSeedsPack<53a4cc60> parent=WaterproofBag_ColorBase idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=PumpkinSeedsPack<53a4cc60> pos=(8035.8, 242.146, 14132.2) dir=(0, 0, 0, 1) } dst={ type=CARGO item=PumpkinSeedsPack<53a4cc60> parent=WaterproofBag_ColorBase idx=0 row=0 col=1 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Container_Baseto cargo of target=Clothing row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Container_Base parent=SurvivorBase<845044c0> } dst={ type=CARGO item=Container_Base parent=Clothing idx=0 row=0 col=2 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Drop(PREDICTIVE) item=PumpkinSeedsPack<53a4cc60> SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=PumpkinSeedsPack<53a4cc60> parent=WaterproofBag_ColorBase idx=0 row=0 col=1 } dst={ type=GROUND item=PumpkinSeedsPack<53a4cc60> pos=(8035.22, 238.219, 14133.5) dir=(-0.449134, -0.54 SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=PumpkinSeedsPack<53a4cc60> parent=WaterproofBag_ColorBase idx=0 row=0 col=1 } dst={ type=GROUND item=PumpkinSeedsPack<53a4cc60> pos=(8035.22, 238.219, 14133.5) dir=(-0.449134, -0 SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBaseto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase parent=SurvivorBase<845044c0> } dst={ type=CARGO item=WaterproofBag_ColorBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Edible_Base<53a56a00>to cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base<53a56a00> parent=Container_Base idx=0 row=1 col=4 } dst={ type=CARGO item=Edible_Base<53a56a00> parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base<53a56a00> parent=Container_Base idx=0 row=1 col=4 } dst={ type=CARGO item=Edible_Base<53a56a00> parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Edible_Base<24fabc90>to cargo of target=Clothing row=0 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base<24fabc90> parent=Container_Base idx=0 row=1 col=5 } dst={ type=CARGO item=Edible_Base<24fabc90> parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base<24fabc90> parent=Container_Base idx=0 row=1 col=5 } dst={ type=CARGO item=Edible_Base<24fabc90> parent=Clothing idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Container_Baseto cargo of target=Clothing row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Container_Base parent=SurvivorBase<845044c0> } dst={ type=CARGO item=Container_Base parent=Clothing idx=0 row=0 col=2 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 6 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 6 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SardinesCan<863c4630> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=SardinesCan<863c4630> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SardinesCan<863c4630> parent=ZmbF_VillagerOld_Base idx=0 row=0 col=0 } dst={ type=CARGO item=SardinesCan<863c4630> parent=Container_Base idx=0 row=1 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SardinesCan<863c4630> parent=ZmbF_VillagerOld_Base idx=0 row=0 col=0 } dst={ type=CARGO item=SardinesCan<863c4630> parent=Container_Base idx=0 row=1 col=4 } SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<53a607a0> pos=(8505.29, 204.847, 13973.2) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base<53a607a0> parent=WaterproofBag_ColorBase idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base<53a607a0> pos=(8505.29, 204.847, 13973.2) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base<53a607a0> parent=WaterproofBag_ColorBase idx=0 row=0 col=1 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Clothingto cargo of target=Clothing row=5 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=3 col=6 } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=5 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=3 col=6 } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=5 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=CamoNetto cargo of target=Clothing row=8 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=CamoNet parent=Clothing idx=0 row=4 col=5 } dst={ type=CARGO item=CamoNet parent=Clothing idx=0 row=8 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=CamoNet parent=Clothing idx=0 row=4 col=5 } dst={ type=CARGO item=CamoNet parent=Clothing idx=0 row=8 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_45ACP<53c800f0>to cargo of target=Clothing row=9 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP<53c800f0> parent=Clothing idx=0 row=8 col=7 } dst={ type=CARGO item=Ammo_45ACP<53c800f0> parent=Clothing idx=0 row=9 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP<53c800f0> parent=Clothing idx=0 row=8 col=7 } dst={ type=CARGO item=Ammo_45ACP<53c800f0> parent=Clothing idx=0 row=9 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=BarbedWire<53a46b60>to cargo of target=Clothing row=8 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=BarbedWire<53a46b60> parent=Clothing idx=0 row=0 col=5 } dst={ type=CARGO item=BarbedWire<53a46b60> parent=Clothing idx=0 row=8 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=BarbedWire<53a46b60> parent=Clothing idx=0 row=0 col=5 } dst={ type=CARGO item=BarbedWire<53a46b60> parent=Clothing idx=0 row=8 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=3 col=8 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=3 col=2 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=3 col=8 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=3 col=2 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=3 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=BandageDressing<24f97530>to cargo of target=Clothing row=3 col=9 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=BandageDressing<24f97530> parent=Clothing idx=0 row=2 col=2 } dst={ type=CARGO item=BandageDressing<24f97530> parent=Clothing idx=0 row=3 col=9 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=BandageDressing<24f97530> parent=Clothing idx=0 row=2 col=2 } dst={ type=CARGO item=BandageDressing<24f97530> parent=Clothing idx=0 row=3 col=9 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_9x19<53c7db10>to cargo of target=Clothing row=4 col=9 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19<53c7db10> parent=Clothing idx=0 row=2 col=1 } dst={ type=CARGO item=Ammo_9x19<53c7db10> parent=Clothing idx=0 row=4 col=9 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19<53c7db10> parent=Clothing idx=0 row=2 col=1 } dst={ type=CARGO item=Ammo_9x19<53c7db10> parent=Clothing idx=0 row=4 col=9 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=AKM<5861ea80>to cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=AKM<5861ea80> pos=(8502.35, 203.848, 13974.9) dir=(0, 0, 0, 1) } dst={ type=CARGO item=AKM<5861ea80> parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=AKM<5861ea80> pos=(8502.35, 203.848, 13974.9) dir=(0, 0, 0, 1) } dst={ type=CARGO item=AKM<5861ea80> parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_CZ75_15Rnd<53c80740>to cargo of target=Clothing row=1 col=8 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd<53c80740> parent=Clothing idx=0 row=8 col=2 } dst={ type=CARGO item=Mag_CZ75_15Rnd<53c80740> parent=Clothing idx=0 row=1 col=8 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd<53c80740> parent=Clothing idx=0 row=8 col=2 } dst={ type=CARGO item=Mag_CZ75_15Rnd<53c80740> parent=Clothing idx=0 row=1 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_CZ75_15Rnd<53c81a30>to cargo of target=Clothing row=1 col=9 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd<53c81a30> parent=Clothing idx=0 row=8 col=4 } dst={ type=CARGO item=Mag_CZ75_15Rnd<53c81a30> parent=Clothing idx=0 row=1 col=9 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd<53c81a30> parent=Clothing idx=0 row=8 col=4 } dst={ type=CARGO item=Mag_CZ75_15Rnd<53c81a30> parent=Clothing idx=0 row=1 col=9 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=BandageDressing<24f97530>to cargo of target=Clothing row=4 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=BandageDressing<24f97530> parent=Clothing idx=0 row=3 col=9 } dst={ type=CARGO item=BandageDressing<24f97530> parent=Clothing idx=0 row=4 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=BandageDressing<24f97530> parent=Clothing idx=0 row=3 col=9 } dst={ type=CARGO item=BandageDressing<24f97530> parent=Clothing idx=0 row=4 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_9x19<53c7db10>to cargo of target=Clothing row=3 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19<53c7db10> parent=Clothing idx=0 row=4 col=9 } dst={ type=CARGO item=Ammo_9x19<53c7db10> parent=Clothing idx=0 row=3 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19<53c7db10> parent=Clothing idx=0 row=4 col=9 } dst={ type=CARGO item=Ammo_9x19<53c7db10> parent=Clothing idx=0 row=3 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=3 col=9 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=8 col=5 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=3 col=9 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=8 col=5 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=3 col=9 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_9x19<53c7db10>to cargo of target=Clothing row=0 col=8 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19<53c7db10> parent=Clothing idx=0 row=3 col=7 } dst={ type=CARGO item=Ammo_9x19<53c7db10> parent=Clothing idx=0 row=0 col=8 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19<53c7db10> parent=Clothing idx=0 row=3 col=7 } dst={ type=CARGO item=Ammo_9x19<53c7db10> parent=Clothing idx=0 row=0 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=BandageDressing<24f97530>to cargo of target=Clothing row=0 col=9 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=BandageDressing<24f97530> parent=Clothing idx=0 row=4 col=7 } dst={ type=CARGO item=BandageDressing<24f97530> parent=Clothing idx=0 row=0 col=9 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=BandageDressing<24f97530> parent=Clothing idx=0 row=4 col=7 } dst={ type=CARGO item=BandageDressing<24f97530> parent=Clothing idx=0 row=0 col=9 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Container_Baseto cargo of target=Clothing row=6 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Container_Base parent=Clothing idx=0 row=5 col=0 } dst={ type=CARGO item=Container_Base parent=Clothing idx=0 row=6 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Container_Base parent=Clothing idx=0 row=5 col=0 } dst={ type=CARGO item=Container_Base parent=Clothing idx=0 row=6 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBaseto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterproofBag_ColorBase parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=WaterproofBag_ColorBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterproofBag_ColorBase parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=WaterproofBag_ColorBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Clothingto cargo of target=Clothing row=3 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=5 col=6 } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=5 col=6 } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=3 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=3 col=8 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=3 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=3 col=8 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=3 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=3 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=3 col=9 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=3 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=3 col=9 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=3 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Hatchetto cargo of target=Clothing row=3 col=8 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Hatchet parent=SurvivorBase<845044c0> } dst={ type=CARGO item=Hatchet parent=Clothing idx=0 row=3 col=8 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=TacticalBaconCan pos=(8535.23, 203.96, 13995.4) dir=(0, 0, 0, 1) } dst={ type=CARGO item=TacticalBaconCan parent=Clothing idx=0 row=3 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=TacticalBaconCan pos=(8535.23, 203.96, 13995.4) dir=(0, 0, 0, 1) } dst={ type=CARGO item=TacticalBaconCan parent=Clothing idx=0 row=3 col=6 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_UMP_25Rnd<3eef5310> pos=(8537.6, 203.598, 13998.2) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_UMP_25Rnd<3eef5310> parent=WaterproofBag_ColorBase idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_UMP_25Rnd<3eef5310> pos=(8537.6, 203.598, 13998.2) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Mag_UMP_25Rnd<3eef5310> parent=WaterproofBag_ColorBase idx=0 row=0 col=4 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Edible_Base<53a607a0>to cargo of target=Clothing row=9 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base<53a607a0> parent=WaterproofBag_ColorBase idx=0 row=0 col=1 } dst={ type=CARGO item=Edible_Base<53a607a0> parent=Clothing idx=0 row=9 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base<53a607a0> parent=WaterproofBag_ColorBase idx=0 row=0 col=1 } dst={ type=CARGO item=Edible_Base<53a607a0> parent=Clothing idx=0 row=9 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_STANAG_30Rnd<3eedf7e0>to cargo of target=Clothing row=2 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_STANAG_30Rnd<3eedf7e0> parent=WaterproofBag_ColorBase idx=0 row=0 col=3 } dst={ type=CARGO item=Mag_STANAG_30Rnd<3eedf7e0> parent=Clothing idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_STANAG_30Rnd<3eedf7e0> parent=WaterproofBag_ColorBase idx=0 row=0 col=3 } dst={ type=CARGO item=Mag_STANAG_30Rnd<3eedf7e0> parent=Clothing idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_UMP_25Rnd<3eef5310>to cargo of target=Clothing row=2 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_UMP_25Rnd<3eef5310> parent=WaterproofBag_ColorBase idx=0 row=0 col=4 } dst={ type=CARGO item=Mag_UMP_25Rnd<3eef5310> parent=Clothing idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_UMP_25Rnd<3eef5310> parent=WaterproofBag_ColorBase idx=0 row=0 col=4 } dst={ type=CARGO item=Mag_UMP_25Rnd<3eef5310> parent=Clothing idx=0 row=2 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=WaterproofBag_ColorBase row=0 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase idx=0 row=0 col=5 } dst={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase idx=0 row=0 col=5 } dst={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase idx=0 row=0 col=4 } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase idx=0 row=0 col=4 }src2={ type=CARGO item=BarbedWire<53a46b60> parent=Clothing idx=0 row=8 col=7 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase idx=0 row=0 col=4 } --> dst1={ type=CARGO item=ItemBase parent=Clothing idx=0 row=8 col=7 } src2={ type=CARGO i SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_STANAG_30Rnd<3eedf7e0>to cargo of target=Clothing row=8 col=9 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_STANAG_30Rnd<3eedf7e0> parent=Clothing idx=0 row=2 col=0 } dst={ type=CARGO item=Mag_STANAG_30Rnd<3eedf7e0> parent=Clothing idx=0 row=8 col=9 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_STANAG_30Rnd<3eedf7e0> parent=Clothing idx=0 row=2 col=0 } dst={ type=CARGO item=Mag_STANAG_30Rnd<3eedf7e0> parent=Clothing idx=0 row=8 col=9 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=TacticalBaconCanto cargo of target=WaterproofBag_ColorBase row=0 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=TacticalBaconCan parent=Clothing idx=0 row=3 col=6 } dst={ type=CARGO item=TacticalBaconCan parent=WaterproofBag_ColorBase idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=TacticalBaconCan parent=Clothing idx=0 row=3 col=6 } dst={ type=CARGO item=TacticalBaconCan parent=WaterproofBag_ColorBase idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=CamoNetto cargo of target=WaterproofBag_ColorBase row=2 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=CamoNet parent=Clothing idx=0 row=8 col=6 } dst={ type=CARGO item=CamoNet parent=WaterproofBag_ColorBase idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=CamoNet parent=Clothing idx=0 row=8 col=6 } dst={ type=CARGO item=CamoNet parent=WaterproofBag_ColorBase idx=0 row=2 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_45ACP<53c800f0>to cargo of target=Clothing row=9 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP<53c800f0> parent=Clothing idx=0 row=9 col=6 } dst={ type=CARGO item=Ammo_45ACP<53c800f0> parent=Clothing idx=0 row=9 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP<53c800f0> parent=Clothing idx=0 row=9 col=6 } dst={ type=CARGO item=Ammo_45ACP<53c800f0> parent=Clothing idx=0 row=9 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_CZ75_15Rnd<53c81a30>to cargo of target=WaterproofBag_ColorBase row=0 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd<53c81a30> parent=Clothing idx=0 row=1 col=9 } dst={ type=CARGO item=Mag_CZ75_15Rnd<53c81a30> parent=WaterproofBag_ColorBase idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd<53c81a30> parent=Clothing idx=0 row=1 col=9 } dst={ type=CARGO item=Mag_CZ75_15Rnd<53c81a30> parent=WaterproofBag_ColorBase idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_UMP_25Rnd<3eef5310>to cargo of target=Clothing row=3 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_UMP_25Rnd<3eef5310> parent=Clothing idx=0 row=2 col=1 } dst={ type=CARGO item=Mag_UMP_25Rnd<3eef5310> parent=Clothing idx=0 row=3 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_UMP_25Rnd<3eef5310> parent=Clothing idx=0 row=2 col=1 } dst={ type=CARGO item=Mag_UMP_25Rnd<3eef5310> parent=Clothing idx=0 row=3 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBaseto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase parent=SurvivorBase<845044c0> } dst={ type=CARGO item=WaterproofBag_ColorBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Clothingto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=3 col=0 } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=3 col=0 } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=0 }src2={ type=CARGO item=Container_Base parent=Clothing idx=0 row=6 col=0 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=Clothing parent=Clothing idx=0 row=0 col=0 } --> dst1={ type=CARGO item=Clothing parent=Clothing idx=0 row=6 col=0 } src2={ type=CARGO item=Container_B SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Edible_Base<53a607a0>to cargo of target=Clothing row=6 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base<53a607a0> parent=Clothing idx=0 row=9 col=4 } dst={ type=CARGO item=Edible_Base<53a607a0> parent=Clothing idx=0 row=6 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base<53a607a0> parent=Clothing idx=0 row=9 col=4 } dst={ type=CARGO item=Edible_Base<53a607a0> parent=Clothing idx=0 row=6 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_UMP_25Rnd<3eef5310>to cargo of target=Clothing row=8 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_UMP_25Rnd<3eef5310> parent=Clothing idx=0 row=3 col=6 } dst={ type=CARGO item=Mag_UMP_25Rnd<3eef5310> parent=Clothing idx=0 row=8 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_UMP_25Rnd<3eef5310> parent=Clothing idx=0 row=3 col=6 } dst={ type=CARGO item=Mag_UMP_25Rnd<3eef5310> parent=Clothing idx=0 row=8 col=5 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_STANAG_30Rnd<3eedf7e0>to cargo of target=Clothing row=8 col=9 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_STANAG_30Rnd<3eedf7e0> parent=Clothing idx=0 row=8 col=9 } dst={ type=CARGO item=Mag_STANAG_30Rnd<3eedf7e0> parent=Clothing idx=0 row=8 col=9 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_STANAG_30Rnd<3eedf7e0> parent=Clothing idx=0 row=8 col=9 } dst={ type=CARGO item=Mag_STANAG_30Rnd<3eedf7e0> parent=Clothing idx=0 row=8 col=9 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Container_Base row=0 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=8 col=7 } dst={ type=CARGO item=ItemBase parent=Container_Base idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=8 col=7 } dst={ type=CARGO item=ItemBase parent=Container_Base idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Container_Baseto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Container_Base parent=SurvivorBase<845044c0> } dst={ type=CARGO item=Container_Base parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_UMP_25Rnd<3eef5310>to cargo of target=Clothing row=8 col=8 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_UMP_25Rnd<3eef5310> parent=Clothing idx=0 row=8 col=5 } dst={ type=CARGO item=Mag_UMP_25Rnd<3eef5310> parent=Clothing idx=0 row=8 col=8 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_UMP_25Rnd<3eef5310> parent=Clothing idx=0 row=8 col=5 } dst={ type=CARGO item=Mag_UMP_25Rnd<3eef5310> parent=Clothing idx=0 row=8 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Edible_Base<53a607a0>to cargo of target=Clothing row=1 col=9 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base<53a607a0> parent=Clothing idx=0 row=6 col=4 } dst={ type=CARGO item=Edible_Base<53a607a0> parent=Clothing idx=0 row=1 col=9 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base<53a607a0> parent=Clothing idx=0 row=6 col=4 } dst={ type=CARGO item=Edible_Base<53a607a0> parent=Clothing idx=0 row=1 col=9 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Clothingto cargo of target=Clothing row=6 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=6 col=0 } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=6 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing parent=Clothing idx=0 row=6 col=0 } dst={ type=CARGO item=Clothing parent=Clothing idx=0 row=6 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=6 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=3 col=4 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=6 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=3 col=4 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=6 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=6 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=3 col=5 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=6 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=3 col=5 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=6 col=5 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=M4A1to cargo of target=Clothing row=3 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=M4A1 parent=SurvivorBase<845044c0> } dst={ type=CARGO item=M4A1 parent=Clothing idx=0 row=3 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_UMP_25Rnd<3eef5310>to cargo of target=Clothing row=8 col=9 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_UMP_25Rnd<3eef5310> parent=SurvivorBase<845044c0> } dst={ type=CARGO item=Mag_UMP_25Rnd<3eef5310> parent=Clothing idx=0 row=8 col=9 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_45ACP<53c800f0>to cargo of target=Container_Base row=2 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP<53c800f0> parent=Clothing idx=0 row=9 col=6 } dst={ type=CARGO item=Ammo_45ACP<53c800f0> parent=Container_Base idx=0 row=2 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP<53c800f0> parent=Clothing idx=0 row=9 col=6 } dst={ type=CARGO item=Ammo_45ACP<53c800f0> parent=Container_Base idx=0 row=2 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_45ACP<53c7c1d0>to cargo of target=Container_Base row=2 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP<53c7c1d0> parent=Clothing idx=0 row=10 col=6 } dst={ type=CARGO item=Ammo_45ACP<53c7c1d0> parent=Container_Base idx=0 row=2 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_45ACP<53c7c1d0> parent=Clothing idx=0 row=10 col=6 } dst={ type=CARGO item=Ammo_45ACP<53c7c1d0> parent=Container_Base idx=0 row=2 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Container_Baseto cargo of target=Clothing row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Container_Base parent=SurvivorBase<845044c0> } dst={ type=CARGO item=Container_Base parent=Clothing idx=0 row=0 col=2 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=BandageDressing<863c27e0>to cargo of target=Clothing row=7 col=9 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=BandageDressing<863c27e0> parent=Clothing<863b2330> idx=0 row=0 col=0 } dst={ type=CARGO item=BandageDressing<863c27e0> parent=Clothing idx=0 row=7 col=9 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=BandageDressing<863c27e0> parent=Clothing<863b2330> idx=0 row=0 col=0 } dst={ type=CARGO item=BandageDressing<863c27e0> parent=Clothing idx=0 row=7 col=9 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=7 col=8 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=6 col=5 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=7 col=8 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=6 col=5 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=7 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=9 col=8 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=6 col=4 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=9 col=8 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=6 col=4 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=9 col=8 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : OnMissionFinish SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : COMPUTING NEW OVERCAST SCRIPT : Actual ( 16.8333 ) overcast: 0.25 SCRIPT : Actual ( 16.8333 ) rain: 0 SCRIPT : ----------------------------------------------------------- SCRIPT : COMPUTING NEW FOG SCRIPT : Actual ( 16.8333 ) fog: 0 SCRIPT : ----------------------------------------------------------- SCRIPT : COMPUTING NEW RAIN SCRIPT : Actual ( 16.8333 ) rain: 0 SCRIPT : ----------------------------------------------------------- SCRIPT : ~DayZGame() --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 30.11. 11:49:36 SCRIPT : Registered 367 temporary action enum(s), UAN==367 SCRIPT : CreateGame() SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkProneLong_noHS_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkProneLong_noHS_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkProneLong_noHS_water_Char_Soundset". SCRIPT : COMPUTING NEW OVERCAST SCRIPT : Actual ( 15.75 ) overcast: 0.25 SCRIPT : Actual ( 15.75 ) rain: 0 SCRIPT : ----------------------------------------------------------- SCRIPT : COMPUTING NEW FOG SCRIPT : Actual ( 15.75 ) fog: 0 SCRIPT : ----------------------------------------------------------- SCRIPT : COMPUTING NEW RAIN SCRIPT : Actual ( 15.75 ) rain: 0 SCRIPT : ----------------------------------------------------------- SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 2 SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: mpmissions\__cur_mp.ChernarusPlus\mission.c SCRIPT : SyncEvents -> RegisterEvents SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base pos=(8571.77, 202.988, 13963.4) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=6 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Edible_Base pos=(8571.77, 202.988, 13963.4) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=6 col=4 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Edible_Baseto cargo of target=Clothing row=6 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Edible_Base parent=SurvivorBase } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=6 col=4 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_STANAG_30Rnd pos=(8536.86, 203.595, 13999.7) dir=(-0.477057, 0.521936, -0.521936, -0.477057) } dst={ type=CARGO item=Mag_STANAG_30Rnd parent=Clothing idx=0 ro SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_STANAG_30Rnd pos=(8536.86, 203.595, 13999.7) dir=(-0.477057, 0.521936, -0.521936, -0.477057) } dst={ type=CARGO item=Mag_STANAG_30Rnd parent=Clothing idx=0 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_UMP_25Rnd pos=(8538.42, 203.598, 14002.8) dir=(-0.0941245, 0.700814, 0.700814, 0.0941245) } dst={ type=CARGO item=Mag_UMP_25Rnd parent=Clothing idx=0 row=3 co SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_UMP_25Rnd pos=(8538.42, 203.598, 14002.8) dir=(-0.0941245, 0.700814, 0.700814, 0.0941245) } dst={ type=CARGO item=Mag_UMP_25Rnd parent=Clothing idx=0 row=3 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : string error2 = 'Error! Object 'ZmbM_FarmerFat_Beige' with model file: farmer_above0.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Edible_Base SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Edible_Base SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base parent=ZmbM_FarmerFat_Base idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=4 col=9 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base parent=ZmbM_FarmerFat_Base idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=4 col=9 } SCRIPT : string error2 = 'Error! Object 'ZmbM_FarmerFat_Beige' with model file: farmer_above0.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=PeachesCan SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=PeachesCan SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PeachesCan parent=ZmbF_MilkMaidOld_Base idx=0 row=0 col=0 } dst={ type=CARGO item=PeachesCan parent=Clothing idx=0 row=6 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PeachesCan parent=ZmbF_MilkMaidOld_Base idx=0 row=0 col=0 } dst={ type=CARGO item=PeachesCan parent=Clothing idx=0 row=6 col=5 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Edible_Baseto cargo of target=Clothing row=9 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=6 col=4 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=9 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=6 col=4 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=9 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=PeachesCanto cargo of target=Clothing row=6 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=PeachesCan parent=Clothing idx=0 row=6 col=5 } dst={ type=CARGO item=PeachesCan parent=Clothing idx=0 row=6 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=PeachesCan parent=Clothing idx=0 row=6 col=5 } dst={ type=CARGO item=PeachesCan parent=Clothing idx=0 row=6 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Hatchet<7f4ee330>to cargo of target=Clothing row=6 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Hatchet<7f4ee330> parent=SurvivorBase } dst={ type=CARGO item=Hatchet<7f4ee330> parent=Clothing idx=0 row=6 col=6 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Edible_Baseto cargo of target=Clothing row=8 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Edible_Base parent=SurvivorBase } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=8 col=4 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBaseto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase parent=SurvivorBase } dst={ type=CARGO item=WaterproofBag_ColorBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 10 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 10 SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory<7c06620> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_UMP_25Rndto cargo of target=Clothing row=4 col=9 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_UMP_25Rnd parent=SurvivorBase } dst={ type=CARGO item=Mag_UMP_25Rnd parent=Clothing idx=0 row=4 col=9 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Hatchet<7f4ee330>to cargo of target=Clothing row=6 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet<7f4ee330> parent=Clothing idx=0 row=6 col=6 } dst={ type=CARGO item=Hatchet<7f4ee330> parent=Clothing idx=0 row=6 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet<7f4ee330> parent=Clothing idx=0 row=6 col=6 } dst={ type=CARGO item=Hatchet<7f4ee330> parent=Clothing idx=0 row=6 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Edible_Baseto cargo of target=Clothing row=3 col=8 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=8 col=4 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=3 col=8 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=8 col=4 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=3 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Hatchet<7f4ee330>to cargo of target=Clothing row=6 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet<7f4ee330> parent=Clothing idx=0 row=6 col=5 } dst={ type=CARGO item=Hatchet<7f4ee330> parent=Clothing idx=0 row=6 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet<7f4ee330> parent=Clothing idx=0 row=6 col=5 } dst={ type=CARGO item=Hatchet<7f4ee330> parent=Clothing idx=0 row=6 col=4 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Container_Base<7f4ebed0>to cargo of target=Clothing<7f4f2bf0> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Container_Base<7f4ebed0> parent=SurvivorBase } dst={ type=CARGO item=Container_Base<7f4ebed0> parent=Clothing<7f4f2bf0> idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=9 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase idx=0 row=4 col=0 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=9 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase idx=0 row=4 col=0 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=9 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBaseto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase parent=SurvivorBase } dst={ type=CARGO item=WaterproofBag_ColorBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : Inventory::EEInit - Man=SurvivorBase item=ItemInventory SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_45ACP<73a47410>to cargo of target=Clothing row=9 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Ammo_45ACP<73a47410> parent=SurvivorBase } dst={ type=CARGO item=Ammo_45ACP<73a47410> parent=Clothing idx=0 row=9 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_UMP_25Rndto cargo of target=Clothing row=4 col=9 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_UMP_25Rnd parent=SurvivorBase } dst={ type=CARGO item=Mag_UMP_25Rnd parent=Clothing idx=0 row=4 col=9 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Edible_Baseto cargo of target=Clothing row=3 col=8 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Edible_Base parent=SurvivorBase } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=3 col=8 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Apple pos=(9325.47, 212.744, 14376.4) dir=(0, -0.779675, 0, 0.626185) } dst={ type=CARGO item=Apple parent=WaterproofBag_ColorBase idx=0 row=4 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Apple pos=(9325.47, 212.744, 14376.4) dir=(0, -0.779675, 0, 0.626185) } dst={ type=CARGO item=Apple parent=WaterproofBag_ColorBase idx=0 row=4 col=0 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Container_Baseto cargo of target=Clothing row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Container_Base parent=SurvivorBase } dst={ type=CARGO item=Container_Base parent=Clothing idx=0 row=0 col=2 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=BandageDressing<7f4f0da0> parent=Clothing idx=0 row=0 col=9 }src2={ type=CARGO item=Apple parent=WaterproofBag_ColorBase idx=0 row=4 col=0 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=BandageDressing<7f4f0da0> parent=Clothing idx=0 row=0 col=9 } --> dst1={ type=CARGO item=BandageDressing<7f4f0da0> parent=WaterproofBag_ColorBase idx=0 row=4 col=0 } src2= SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBaseto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase parent=SurvivorBase } dst={ type=CARGO item=WaterproofBag_ColorBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Container_Base<7f4ebed0>to cargo of target=Clothing<7f4f2bf0> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Container_Base<7f4ebed0> parent=SurvivorBase } dst={ type=CARGO item=Container_Base<7f4ebed0> parent=Clothing<7f4f2bf0> idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<7f4f5660>to cargo of target=Clothing row=8 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<7f4f5660> parent=Container_Base<7f4ebed0> idx=0 row=0 col=4 } dst={ type=CARGO item=ItemBase<7f4f5660> parent=Clothing idx=0 row=8 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<7f4f5660> parent=Container_Base<7f4ebed0> idx=0 row=0 col=4 } dst={ type=CARGO item=ItemBase<7f4f5660> parent=Clothing idx=0 row=8 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Container_Base<7f4ebed0>to cargo of target=Clothing<7f4f2bf0> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Container_Base<7f4ebed0> parent=SurvivorBase } dst={ type=CARGO item=Container_Base<7f4ebed0> parent=Clothing<7f4f2bf0> idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBaseto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterproofBag_ColorBase parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=WaterproofBag_ColorBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterproofBag_ColorBase parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=WaterproofBag_ColorBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Container_Base<7f4ebed0> parent=Clothing<7f4f2bf0> idx=0 row=0 col=0 }src2={ type=HANDS item=ItemBase<7f4f5660> parent=SurvivorBase } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<7f4f5660>to cargo of target=Container_Base<7f4ebed0> row=0 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<7f4f5660> parent=Clothing<7f4f2bf0> idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase<7f4f5660> parent=Container_Base<7f4ebed0> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<7f4f5660> parent=Clothing<7f4f2bf0> idx=0 row=0 col=0 } dst={ type=CARGO item=ItemBase<7f4f5660> parent=Container_Base<7f4ebed0> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Container_Base<7f4ebed0>to cargo of target=Clothing<7f4f2bf0> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Container_Base<7f4ebed0> parent=SurvivorBase } dst={ type=CARGO item=Container_Base<7f4ebed0> parent=Clothing<7f4f2bf0> idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBaseto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterproofBag_ColorBase parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=WaterproofBag_ColorBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterproofBag_ColorBase parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=WaterproofBag_ColorBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<7f4eb2b0>to cargo of target=Clothing row=9 col=8 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=ItemBase<7f4eb2b0> parent=SurvivorBase } dst={ type=CARGO item=ItemBase<7f4eb2b0> parent=Clothing idx=0 row=9 col=8 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'pb INTERPUT recived - client' SCRIPT : string s = 'pb callback found - client' SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_UMP_25Rndto cargo of target=Clothing row=4 col=9 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Mag_UMP_25Rnd parent=SurvivorBase } dst={ type=CARGO item=Mag_UMP_25Rnd parent=Clothing idx=0 row=4 col=9 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Container_Base<7f4ebed0>to cargo of target=Clothing<7f4f2bf0> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Container_Base<7f4ebed0> parent=Clothing<7f4f2bf0> idx=0 row=0 col=0 } dst={ type=CARGO item=Container_Base<7f4ebed0> parent=Clothing<7f4f2bf0> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Container_Base<7f4ebed0> parent=Clothing<7f4f2bf0> idx=0 row=0 col=0 } dst={ type=CARGO item=Container_Base<7f4ebed0> parent=Clothing<7f4f2bf0> idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ammo_9x19to cargo of target=Container_Base row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19 parent=Clothing idx=0 row=0 col=8 } dst={ type=CARGO item=Ammo_9x19 parent=Container_Base idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Ammo_9x19 parent=Clothing idx=0 row=0 col=8 } dst={ type=CARGO item=Ammo_9x19 parent=Container_Base idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Container_Baseto cargo of target=Clothing row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Container_Base parent=SurvivorBase } dst={ type=CARGO item=Container_Base parent=Clothing idx=0 row=0 col=2 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBaseto cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase parent=SurvivorBase } dst={ type=CARGO item=WaterproofBag_ColorBase parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_CZ75_15Rndto cargo of target=Clothing row=1 col=8 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=1 col=8 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=1 col=8 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=1 col=8 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=1 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_STANAG_30Rndto cargo of target=Clothing row=0 col=9 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_STANAG_30Rnd parent=Clothing idx=0 row=1 col=9 } dst={ type=CARGO item=Mag_STANAG_30Rnd parent=Clothing idx=0 row=0 col=9 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_STANAG_30Rnd parent=Clothing idx=0 row=1 col=9 } dst={ type=CARGO item=Mag_STANAG_30Rnd parent=Clothing idx=0 row=0 col=9 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_UMP_25Rndto cargo of target=Clothing row=3 col=9 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_UMP_25Rnd parent=Clothing idx=0 row=4 col=9 } dst={ type=CARGO item=Mag_UMP_25Rnd parent=Clothing idx=0 row=3 col=9 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_UMP_25Rnd parent=Clothing idx=0 row=4 col=9 } dst={ type=CARGO item=Mag_UMP_25Rnd parent=Clothing idx=0 row=3 col=9 } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Mag_UMP_25Rnd parent=Clothing idx=0 row=8 col=9 }src2={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=3 col=8 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=Mag_UMP_25Rnd parent=Clothing idx=0 row=8 col=9 } --> dst1={ type=CARGO item=Mag_UMP_25Rnd parent=Clothing idx=0 row=3 col=8 } src2={ type=CARGO item=E SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Edible_Baseto cargo of target=Clothing row=6 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=8 col=9 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=6 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=8 col=9 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=6 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<7f4ee940>to cargo of target=Clothing row=9 col=9 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<7f4ee940> parent=Clothing idx=0 row=7 col=8 } dst={ type=CARGO item=ItemBase<7f4ee940> parent=Clothing idx=0 row=9 col=9 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<7f4ee940> parent=Clothing idx=0 row=7 col=8 } dst={ type=CARGO item=ItemBase<7f4ee940> parent=Clothing idx=0 row=9 col=9 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=BandageDressing<7f4eef50>to cargo of target=Clothing row=6 col=8 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=BandageDressing<7f4eef50> parent=Clothing idx=0 row=7 col=9 } dst={ type=CARGO item=BandageDressing<7f4eef50> parent=Clothing idx=0 row=6 col=8 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=BandageDressing<7f4eef50> parent=Clothing idx=0 row=7 col=9 } dst={ type=CARGO item=BandageDressing<7f4eef50> parent=Clothing idx=0 row=6 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=BandageDressing<7f4eef50>to cargo of target=Clothing row=0 col=8 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=BandageDressing<7f4eef50> parent=Clothing idx=0 row=6 col=8 } dst={ type=CARGO item=BandageDressing<7f4eef50> parent=Clothing idx=0 row=0 col=8 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=BandageDressing<7f4eef50> parent=Clothing idx=0 row=6 col=8 } dst={ type=CARGO item=BandageDressing<7f4eef50> parent=Clothing idx=0 row=0 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Edible_Baseto cargo of target=Clothing row=6 col=8 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=6 col=7 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=6 col=8 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=6 col=7 } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=6 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Rag<7f4ea080>to cargo of target=Clothing row=6 col=9 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag<7f4ea080> parent=Clothing idx=0 row=9 col=3 } dst={ type=CARGO item=Rag<7f4ea080> parent=Clothing idx=0 row=6 col=9 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag<7f4ea080> parent=Clothing idx=0 row=9 col=3 } dst={ type=CARGO item=Rag<7f4ea080> parent=Clothing idx=0 row=6 col=9 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Edible_Baseto cargo of target=Clothing row=6 col=8 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Edible_Base parent=SurvivorBase } dst={ type=CARGO item=Edible_Base parent=Clothing idx=0 row=6 col=8 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkProneLong_noHS_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkProneLong_noHS_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkProneLong_noHS_water_Char_Soundset". SCRIPT : Inventory::EEInit - Man=SurvivorBase<35de0870> item=WeaponInventory SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : OnMissionFinish SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : COMPUTING NEW OVERCAST SCRIPT : Actual ( 16.8333 ) overcast: 0.25 SCRIPT : Actual ( 16.8333 ) rain: 0 SCRIPT : ----------------------------------------------------------- SCRIPT : COMPUTING NEW FOG SCRIPT : Actual ( 16.8333 ) fog: 0 SCRIPT : ----------------------------------------------------------- SCRIPT : COMPUTING NEW RAIN SCRIPT : Actual ( 16.8333 ) rain: 0 SCRIPT : ----------------------------------------------------------- SCRIPT : ~DayZGame() --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 03.12. 23:26:57 SCRIPT : Registered 371 temporary action enum(s), UAN==371 SCRIPT (W): @"scripts/3_Game/gameplay.c,980": Method not linked 'UAInputAPI.SortingCount' SCRIPT (W): @"scripts/3_Game/gameplay.c,981": Method not linked 'UAInputAPI.SortingName' SCRIPT : CreateGame() SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkProneLong_noHS_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkProneLong_noHS_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkProneLong_noHS_water_Char_Soundset". SCRIPT : COMPUTING NEW OVERCAST SCRIPT : Actual ( 15.75 ) overcast: 0.25 SCRIPT : Actual ( 15.75 ) rain: 0 SCRIPT : ----------------------------------------------------------- SCRIPT : COMPUTING NEW FOG SCRIPT : Actual ( 15.75 ) fog: 0 SCRIPT : ----------------------------------------------------------- SCRIPT : COMPUTING NEW RAIN SCRIPT : Actual ( 15.75 ) rain: 0 SCRIPT : ----------------------------------------------------------- SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 2 SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: mpmissions\__cur_mp.ChernarusPlus\mission.c SCRIPT : SyncEvents -> RegisterEvents SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Edible_Baseto cargo of target=Clothing<5223c290> row=6 col=8 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Edible_Base parent=SurvivorBase } dst={ type=CARGO item=Edible_Base parent=Clothing<5223c290> idx=0 row=6 col=8 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 4 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_762x39<52214500> pos=(9102.1, 231.162, 14428.7) dir=(0, 0.715078, 0, 0.699045) } dst={ type=CARGO item=Ammo_762x39<52214500> parent=Clothing<5223c290> idx=0 row=6 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Ammo_762x39<52214500> pos=(9102.1, 231.162, 14428.7) dir=(0, 0.715078, 0, 0.699045) } dst={ type=CARGO item=Ammo_762x39<52214500> parent=Clothing<5223c290> idx=0 row=6 col=6 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBaseto cargo of target=Clothing<52237d20> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase parent=SurvivorBase } dst={ type=CARGO item=WaterproofBag_ColorBase parent=Clothing<52237d20> idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Ammo_762x39<52236a30> parent=Container_Base idx=0 row=0 col=5 }src2={ type=CARGO item=CamoNet parent=Container_Base idx=0 row=0 col=4 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=Ammo_762x39<52236a30> parent=Container_Base idx=0 row=0 col=5 } --> dst1={ type=CARGO item=Ammo_762x39<52236a30> parent=Container_Base idx=0 row=0 col=4 } src2={ type=CARG SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Container_Baseto cargo of target=Clothing<5222df50> row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Container_Base parent=SurvivorBase } dst={ type=CARGO item=Container_Base parent=Clothing<5222df50> idx=0 row=0 col=2 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Container_Baseto cargo of target=Clothing<522376d0> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Container_Base parent=SurvivorBase } dst={ type=CARGO item=Container_Base parent=Clothing<522376d0> idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(9154.89, 239.561, 14521.3) dir=(-0.472674, -0.472674, 0.525908, 0.525908) } dst={ type=CARGO item=ItemBase parent=Clothing<5223c290> idx=0 row=6 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(9154.89, 239.561, 14521.3) dir=(-0.472674, -0.472674, 0.525908, 0.525908) } dst={ type=CARGO item=ItemBase parent=Clothing<5223c290> idx=0 row=6 col=4 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : string error2 = 'Error! Object 'ZmbF_MilkMaidOld_Green' with model file: milkmaid_old_f.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Drop(JUNCTURE) item=SardinesCan<75074420> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SardinesCan<75074420> parent=Clothing<7d12d530> idx=0 row=0 col=0 } dst={ type=GROUND item=SardinesCan<75074420> pos=(9172.35, 242.815, 14533.5) dir=(1.64116e-08, 0.649661, -1.8183e-08, 0.76022 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SardinesCan<75074420> parent=Clothing<7d12d530> idx=0 row=0 col=0 } dst={ type=GROUND item=SardinesCan<75074420> pos=(9172.35, 242.815, 14533.5) dir=(1.64116e-08, 0.649661, -1.8183e-08, 0.76 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=SardinesCan<75074420> pos=(9172.35, 242.815, 14533.5) dir=(0, 0.649653, -1.52588e-05, 0.76022) } dst={ type=CARGO item=SardinesCan<75074420> parent=Clothing<5223c290> idx=0 row=8 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=SardinesCan<75074420> pos=(9172.35, 242.815, 14533.5) dir=(0, 0.649653, -1.52588e-05, 0.76022) } dst={ type=CARGO item=SardinesCan<75074420> parent=Clothing<5223c290> idx=0 row=8 col=7 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Container_Baseto cargo of target=Clothing<522376d0> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Container_Base parent=SurvivorBase } dst={ type=CARGO item=Container_Base parent=Clothing<522376d0> idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Container_Baseto cargo of target=Clothing<5222df50> row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Container_Base parent=SurvivorBase } dst={ type=CARGO item=Container_Base parent=Clothing<5222df50> idx=0 row=0 col=2 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBaseto cargo of target=Clothing<52237d20> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase parent=SurvivorBase } dst={ type=CARGO item=WaterproofBag_ColorBase parent=Clothing<52237d20> idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=ItemBase parent=SurvivorBase }src2={ type=CARGO item=WaterproofBag_ColorBase parent=Clothing<52237d20> idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=WaterproofBag_ColorBase parent=SurvivorBase }src2={ type=CARGO item=ItemBase parent=Clothing<52237d20> idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2Att(PREDICTIVE) item=Clothing<522376d0> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBaseto cargo of target=Clothing<5223c290> row=9 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(9172.19, 242.818, 14534.7) dir=(-0.0275392, -0.70657, 0.70657, -0.0275391) } dst={ type=CARGO item=ItemBase parent=Clothing<5223c290> idx=0 row=9 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(9172.19, 242.818, 14534.7) dir=(-0.0275392, -0.70657, 0.70657, -0.0275391) } dst={ type=CARGO item=ItemBase parent=Clothing<5223c290> idx=0 row=9 col=8 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=SardinesCan<75074420>to cargo of target=Clothing<5223c290> row=8 col=8 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan<75074420> parent=Clothing<5223c290> idx=0 row=8 col=7 } dst={ type=CARGO item=SardinesCan<75074420> parent=Clothing<5223c290> idx=0 row=8 col=8 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan<75074420> parent=Clothing<5223c290> idx=0 row=8 col=7 } dst={ type=CARGO item=SardinesCan<75074420> parent=Clothing<5223c290> idx=0 row=8 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Hatchetto cargo of target=Clothing<5223c290> row=6 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet parent=Clothing<5223c290> idx=0 row=6 col=5 } dst={ type=CARGO item=Hatchet parent=Clothing<5223c290> idx=0 row=6 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet parent=Clothing<5223c290> idx=0 row=6 col=5 } dst={ type=CARGO item=Hatchet parent=Clothing<5223c290> idx=0 row=6 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing<5223c290> row=9 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing<5223c290> idx=0 row=6 col=4 } dst={ type=CARGO item=ItemBase parent=Clothing<5223c290> idx=0 row=9 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing<5223c290> idx=0 row=6 col=4 } dst={ type=CARGO item=ItemBase parent=Clothing<5223c290> idx=0 row=9 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<400e4210>to cargo of target=Clothing<5223c290> row=6 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<400e4210> pos=(9800.19, 120.311, 14058.4) dir=(0.286092, 0.646646, 0.646646, -0.286092) } dst={ type=CARGO item=ItemBase<400e4210> parent=Clothing<5223c290> idx=0 row=6 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<400e4210> pos=(9800.19, 120.311, 14058.4) dir=(0.286092, 0.646646, 0.646646, -0.286092) } dst={ type=CARGO item=ItemBase<400e4210> parent=Clothing<5223c290> idx=0 row=6 col=4 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=M4A1to cargo of target=Clothing<5223c290> row=3 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=M4A1 parent=Clothing<5223c290> idx=0 row=3 col=0 } dst={ type=CARGO item=M4A1 parent=Clothing<5223c290> idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=M4A1 parent=Clothing<5223c290> idx=0 row=3 col=0 } dst={ type=CARGO item=M4A1 parent=Clothing<5223c290> idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Clothing<5223c8e0>to cargo of target=WaterproofBag_ColorBase<401069c0> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<5223c8e0> parent=Clothing<5223c290> idx=0 row=6 col=0 } dst={ type=CARGO item=Clothing<5223c8e0> parent=WaterproofBag_ColorBase<401069c0> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<5223c8e0> parent=Clothing<5223c290> idx=0 row=6 col=0 } dst={ type=CARGO item=Clothing<5223c8e0> parent=WaterproofBag_ColorBase<401069c0> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<400e4210>to cargo of target=WaterproofBag_ColorBase<401069c0> row=0 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<400e4210> parent=Clothing<5223c290> idx=0 row=6 col=4 } dst={ type=CARGO item=ItemBase<400e4210> parent=WaterproofBag_ColorBase<401069c0> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<400e4210> parent=Clothing<5223c290> idx=0 row=6 col=4 } dst={ type=CARGO item=ItemBase<400e4210> parent=WaterproofBag_ColorBase<401069c0> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_UMP_25Rnd<5223a950>to cargo of target=Clothing<5223c290> row=3 col=8 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_UMP_25Rnd<5223a950> parent=Clothing<5223c290> idx=0 row=3 col=8 } dst={ type=CARGO item=Mag_UMP_25Rnd<5223a950> parent=Clothing<5223c290> idx=0 row=3 col=8 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_UMP_25Rnd<5223a950> parent=Clothing<5223c290> idx=0 row=3 col=8 } dst={ type=CARGO item=Mag_UMP_25Rnd<5223a950> parent=Clothing<5223c290> idx=0 row=3 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_STANAG_30Rnd<5223cf30>to cargo of target=WaterproofBag_ColorBase<401069c0> row=0 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_STANAG_30Rnd<5223cf30> parent=Clothing<5223c290> idx=0 row=0 col=9 } dst={ type=CARGO item=Mag_STANAG_30Rnd<5223cf30> parent=WaterproofBag_ColorBase<401069c0> idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_STANAG_30Rnd<5223cf30> parent=Clothing<5223c290> idx=0 row=0 col=9 } dst={ type=CARGO item=Mag_STANAG_30Rnd<5223cf30> parent=WaterproofBag_ColorBase<401069c0> idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=SardinesCan<75074420>to cargo of target=Clothing<5223c290> row=8 col=8 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan<75074420> parent=Clothing<5223c290> idx=0 row=8 col=8 } dst={ type=CARGO item=SardinesCan<75074420> parent=Clothing<5223c290> idx=0 row=8 col=8 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan<75074420> parent=Clothing<5223c290> idx=0 row=8 col=8 } dst={ type=CARGO item=SardinesCan<75074420> parent=Clothing<5223c290> idx=0 row=8 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=WaterproofBag_ColorBase<401069c0> row=3 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing<5223c290> idx=0 row=9 col=0 } dst={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase<401069c0> idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing<5223c290> idx=0 row=9 col=0 } dst={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase<401069c0> idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_CZ75_15Rnd<52239010>to cargo of target=Clothing<5223c290> row=7 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd<52239010> parent=Clothing<5223c290> idx=0 row=1 col=8 } dst={ type=CARGO item=Mag_CZ75_15Rnd<52239010> parent=Clothing<5223c290> idx=0 row=7 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd<52239010> parent=Clothing<5223c290> idx=0 row=1 col=8 } dst={ type=CARGO item=Mag_CZ75_15Rnd<52239010> parent=Clothing<5223c290> idx=0 row=7 col=4 } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Mag_UMP_25Rnd<5223a950> parent=Clothing<5223c290> idx=0 row=3 col=8 }src2={ type=CARGO item=BandageDressing parent=Clothing<5223c290> idx=0 row=0 col=8 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=Mag_UMP_25Rnd<5223a950> parent=Clothing<5223c290> idx=0 row=3 col=8 } --> dst1={ type=CARGO item=Mag_UMP_25Rnd<5223a950> parent=Clothing<5223c290> idx=0 row=0 col=8 } src2={ type=CARGO item=B SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=BandageDressingto cargo of target=WaterproofBag_ColorBase<401069c0> row=4 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=BandageDressing parent=Clothing<5223c290> idx=0 row=3 col=8 } dst={ type=CARGO item=BandageDressing parent=WaterproofBag_ColorBase<401069c0> idx=0 row=4 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=BandageDressing parent=Clothing<5223c290> idx=0 row=3 col=8 } dst={ type=CARGO item=BandageDressing parent=WaterproofBag_ColorBase<401069c0> idx=0 row=4 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_UMP_25Rnd<52239660>to cargo of target=Clothing<5223c290> row=0 col=9 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_UMP_25Rnd<52239660> parent=Clothing<5223c290> idx=0 row=3 col=9 } dst={ type=CARGO item=Mag_UMP_25Rnd<52239660> parent=Clothing<5223c290> idx=0 row=0 col=9 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_UMP_25Rnd<52239660> parent=Clothing<5223c290> idx=0 row=3 col=9 } dst={ type=CARGO item=Mag_UMP_25Rnd<52239660> parent=Clothing<5223c290> idx=0 row=0 col=9 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Edible_Baseto cargo of target=Clothing<5223c290> row=9 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=Clothing<5223c290> idx=0 row=6 col=8 } dst={ type=CARGO item=Edible_Base parent=Clothing<5223c290> idx=0 row=9 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=Clothing<5223c290> idx=0 row=6 col=8 } dst={ type=CARGO item=Edible_Base parent=Clothing<5223c290> idx=0 row=9 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=SardinesCan<75074420>to cargo of target=Clothing<5223c290> row=5 col=8 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan<75074420> parent=Clothing<5223c290> idx=0 row=8 col=8 } dst={ type=CARGO item=SardinesCan<75074420> parent=Clothing<5223c290> idx=0 row=5 col=8 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan<75074420> parent=Clothing<5223c290> idx=0 row=8 col=8 } dst={ type=CARGO item=SardinesCan<75074420> parent=Clothing<5223c290> idx=0 row=5 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Ragto cargo of target=Clothing<5223c290> row=7 col=9 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag parent=Clothing<5223c290> idx=0 row=6 col=9 } dst={ type=CARGO item=Rag parent=Clothing<5223c290> idx=0 row=7 col=9 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Rag parent=Clothing<5223c290> idx=0 row=6 col=9 } dst={ type=CARGO item=Rag parent=Clothing<5223c290> idx=0 row=7 col=9 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=SardinesCan<75074420>to cargo of target=WaterproofBag_ColorBase<401069c0> row=3 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan<75074420> parent=Clothing<5223c290> idx=0 row=5 col=8 } dst={ type=CARGO item=SardinesCan<75074420> parent=WaterproofBag_ColorBase<401069c0> idx=0 row=3 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SardinesCan<75074420> parent=Clothing<5223c290> idx=0 row=5 col=8 } dst={ type=CARGO item=SardinesCan<75074420> parent=WaterproofBag_ColorBase<401069c0> idx=0 row=3 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Hatchetto cargo of target=Clothing<5223c290> row=3 col=8 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet parent=Clothing<5223c290> idx=0 row=6 col=6 } dst={ type=CARGO item=Hatchet parent=Clothing<5223c290> idx=0 row=3 col=8 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet parent=Clothing<5223c290> idx=0 row=6 col=6 } dst={ type=CARGO item=Hatchet parent=Clothing<5223c290> idx=0 row=3 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Mag_CZ75_15Rnd<52239010>to cargo of target=Clothing<5223c290> row=7 col=8 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd<52239010> parent=Clothing<5223c290> idx=0 row=7 col=4 } dst={ type=CARGO item=Mag_CZ75_15Rnd<52239010> parent=Clothing<5223c290> idx=0 row=7 col=8 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Mag_CZ75_15Rnd<52239010> parent=Clothing<5223c290> idx=0 row=7 col=4 } dst={ type=CARGO item=Mag_CZ75_15Rnd<52239010> parent=Clothing<5223c290> idx=0 row=7 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Edible_Baseto cargo of target=Clothing<5223c290> row=9 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=Clothing<5223c290> idx=0 row=9 col=5 } dst={ type=CARGO item=Edible_Base parent=Clothing<5223c290> idx=0 row=9 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base parent=Clothing<5223c290> idx=0 row=9 col=5 } dst={ type=CARGO item=Edible_Base parent=Clothing<5223c290> idx=0 row=9 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Flashlightto cargo of target=WaterproofBag_ColorBase<401069c0> row=4 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight parent=Clothing<5223c290> idx=0 row=10 col=0 } dst={ type=CARGO item=Flashlight parent=WaterproofBag_ColorBase<401069c0> idx=0 row=4 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight parent=Clothing<5223c290> idx=0 row=10 col=0 } dst={ type=CARGO item=Flashlight parent=WaterproofBag_ColorBase<401069c0> idx=0 row=4 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBase<401069c0>to cargo of target=Clothing<5223c290> row=6 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase<401069c0> parent=SurvivorBase } dst={ type=CARGO item=WaterproofBag_ColorBase<401069c0> parent=Clothing<5223c290> idx=0 row=6 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Edible_Baseto cargo of target=Clothing<5223c290> row=9 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Edible_Base parent=SurvivorBase } dst={ type=CARGO item=Edible_Base parent=Clothing<5223c290> idx=0 row=9 col=7 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(10492.3, 55.1633, 14264.9) dir=(0.159328, 0.688923, -0.688923, 0.159328) } dst={ type=CARGO item=ItemBase parent=Clothing<5223c290> idx=0 row=6 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(10492.3, 55.1633, 14264.9) dir=(0.159328, 0.688923, -0.688923, 0.159328) } dst={ type=CARGO item=ItemBase parent=Clothing<5223c290> idx=0 row=6 col=7 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 03.12. 23:52:41 SCRIPT : Registered 371 temporary action enum(s), UAN==371 SCRIPT (W): @"scripts/3_Game/gameplay.c,980": Method not linked 'UAInputAPI.SortingCount' SCRIPT (W): @"scripts/3_Game/gameplay.c,981": Method not linked 'UAInputAPI.SortingName' SCRIPT : CreateGame() SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkProneLong_noHS_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkProneLong_noHS_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkProneLong_noHS_water_Char_Soundset". SCRIPT : COMPUTING NEW OVERCAST SCRIPT : Actual ( 15.8334 ) overcast: 0.25 SCRIPT : Actual ( 15.8334 ) rain: 0 SCRIPT : ----------------------------------------------------------- SCRIPT : COMPUTING NEW FOG SCRIPT : Actual ( 15.8334 ) fog: 0 SCRIPT : ----------------------------------------------------------- SCRIPT : COMPUTING NEW RAIN SCRIPT : Actual ( 15.8334 ) rain: 0 SCRIPT : ----------------------------------------------------------- SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: mpmissions\__cur_mp.ChernarusPlus\mission.c SCRIPT : SyncEvents -> RegisterEvents SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback --------------------------------------------- Log C:\Users\Sören\AppData\Local\DayZ\script.log started at 03.12. 23:56:40 SCRIPT : Registered 371 temporary action enum(s), UAN==371 SCRIPT (W): @"scripts/3_Game/gameplay.c,980": Method not linked 'UAInputAPI.SortingCount' SCRIPT (W): @"scripts/3_Game/gameplay.c,981": Method not linked 'UAInputAPI.SortingName' SCRIPT : CreateGame() SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkProneLong_noHS_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkProneLong_noHS_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkProneLong_noHS_water_Char_Soundset". SCRIPT : COMPUTING NEW OVERCAST SCRIPT : Actual ( 16.8334 ) overcast: 0.25 SCRIPT : Actual ( 16.8334 ) rain: 0 SCRIPT : ----------------------------------------------------------- SCRIPT : COMPUTING NEW FOG SCRIPT : Actual ( 16.8334 ) fog: 0 SCRIPT : ----------------------------------------------------------- SCRIPT : COMPUTING NEW RAIN SCRIPT : Actual ( 16.8334 ) rain: 0 SCRIPT : ----------------------------------------------------------- SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 1 SCRIPT : Loading Inc: 2 SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: mpmissions\__cur_mp.ChernarusPlus\mission.c SCRIPT : SyncEvents -> RegisterEvents SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : CarScript Init OffroadHatchback SCRIPT : Inventory::EEInit - Man=SurvivorBase<64b960b0> item=ItemInventory<5fbb0ed0> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkProneLong_noHS_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkProneLong_noHS_water_Char_Soundset". SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkProneLong_noHS_water_Char_Soundset". SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=CableReel<75991800>to cargo of target=WaterproofBag_ColorBase<61345d70> row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=CableReel<75991800> pos=(10645.5, 55.2651, 14330.9) dir=(0, 0.188886, 0, 0.981999) } dst={ type=CARGO item=CableReel<75991800> parent=WaterproofBag_ColorBase<61345d70> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=CableReel<75991800> pos=(10645.5, 55.2651, 14330.9) dir=(0, 0.188886, 0, 0.981999) } dst={ type=CARGO item=CableReel<75991800> parent=WaterproofBag_ColorBase<61345d70> idx=0 row=0 col=0 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=CombinationLock<5a6290f0>to cargo of target=WaterproofBag_ColorBase<61345d70> row=0 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=CombinationLock<5a6290f0> pos=(10665.2, 55.1466, 14350) dir=(0, -0.809124, 0, 0.587638) } dst={ type=CARGO item=CombinationLock<5a6290f0> parent=WaterproofBag_ColorBase<61345d70> idx=0 row=0 c SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=CombinationLock<5a6290f0> pos=(10665.2, 55.1466, 14350) dir=(0, -0.809124, 0, 0.587638) } dst={ type=CARGO item=CombinationLock<5a6290f0> parent=WaterproofBag_ColorBase<61345d70> idx=0 row= SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Shovel<5a627ec0> pos=(10655.6, 55.0554, 14361.7) dir=(-0.695602, -0.127032, -0.127032, 0.695602) } dst={ type=ATTACHMENT item=Shovel<5a627ec0> parent=SurvivorBase<64b960b0> slot=209551192 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Shovel<5a627ec0> pos=(10655.6, 55.0554, 14361.7) dir=(-0.695602, -0.127032, -0.127032, 0.695602) } dst={ type=ATTACHMENT item=Shovel<5a627ec0> parent=SurvivorBase<64b960b0> slot=209551192 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<654af3d0>to cargo of target=WaterproofBag_ColorBase<61345d70> row=0 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<654af3d0> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=3 col=0 } dst={ type=CARGO item=ItemBase<654af3d0> parent=WaterproofBag_ColorBase<61345d70> idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<654af3d0> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=3 col=0 } dst={ type=CARGO item=ItemBase<654af3d0> parent=WaterproofBag_ColorBase<61345d70> idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Clothing<84709be0>to cargo of target=WaterproofBag_ColorBase<654b1e40> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<84709be0> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=0 col=0 } dst={ type=CARGO item=Clothing<84709be0> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Clothing<84709be0> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=0 col=0 } dst={ type=CARGO item=Clothing<84709be0> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=SardinesCan<654b2450>to cargo of target=WaterproofBag_ColorBase<61345d70> row=4 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SardinesCan<654b2450> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=3 col=1 } dst={ type=CARGO item=SardinesCan<654b2450> parent=WaterproofBag_ColorBase<61345d70> idx=0 row=4 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SardinesCan<654b2450> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=3 col=1 } dst={ type=CARGO item=SardinesCan<654b2450> parent=WaterproofBag_ColorBase<61345d70> idx=0 row=4 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBase<654b1e40>to cargo of target=Clothing<84707600> row=6 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase<654b1e40> parent=SurvivorBase<64b960b0> } dst={ type=CARGO item=WaterproofBag_ColorBase<654b1e40> parent=Clothing<84707600> idx=0 row=6 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Container_Base<654af9e0>to cargo of target=Clothing<655453c0> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Container_Base<654af9e0> parent=SurvivorBase<64b960b0> } dst={ type=CARGO item=Container_Base<654af9e0> parent=Clothing<655453c0> idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBase<654b1e40>to cargo of target=Clothing<84707600> row=6 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase<654b1e40> parent=SurvivorBase<64b960b0> } dst={ type=CARGO item=WaterproofBag_ColorBase<654b1e40> parent=Clothing<84707600> idx=0 row=6 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=CamoNet<6134ac40>to cargo of target=WaterproofBag_ColorBase<61345d70> row=4 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=CamoNet<6134ac40> parent=Container_Base<61346380> idx=0 row=0 col=5 } dst={ type=CARGO item=CamoNet<6134ac40> parent=WaterproofBag_ColorBase<61345d70> idx=0 row=4 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=CamoNet<6134ac40> parent=Container_Base<61346380> idx=0 row=0 col=5 } dst={ type=CARGO item=CamoNet<6134ac40> parent=WaterproofBag_ColorBase<61345d70> idx=0 row=4 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=PeachesCan<6134a020>to cargo of target=WaterproofBag_ColorBase<61345d70> row=2 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=PeachesCan<6134a020> parent=Container_Base<61346380> idx=0 row=0 col=0 } dst={ type=CARGO item=PeachesCan<6134a020> parent=WaterproofBag_ColorBase<61345d70> idx=0 row=2 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=PeachesCan<6134a020> parent=Container_Base<61346380> idx=0 row=0 col=0 } dst={ type=CARGO item=PeachesCan<6134a020> parent=WaterproofBag_ColorBase<61345d70> idx=0 row=2 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=TunaCan<61349400>to cargo of target=WaterproofBag_ColorBase<61345d70> row=4 col=3 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=TunaCan<61349400> parent=Container_Base<61346380> idx=0 row=2 col=0 } dst={ type=CARGO item=TunaCan<61349400> parent=WaterproofBag_ColorBase<61345d70> idx=0 row=4 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=TunaCan<61349400> parent=Container_Base<61346380> idx=0 row=2 col=0 } dst={ type=CARGO item=TunaCan<61349400> parent=WaterproofBag_ColorBase<61345d70> idx=0 row=4 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=TunaCan<61347bc0>to cargo of target=WaterproofBag_ColorBase<61345d70> row=4 col=5 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=TunaCan<61347bc0> parent=Container_Base<61346380> idx=0 row=2 col=2 } dst={ type=CARGO item=TunaCan<61347bc0> parent=WaterproofBag_ColorBase<61345d70> idx=0 row=4 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=TunaCan<61347bc0> parent=Container_Base<61346380> idx=0 row=2 col=2 } dst={ type=CARGO item=TunaCan<61347bc0> parent=WaterproofBag_ColorBase<61345d70> idx=0 row=4 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_CZ75_15Rndto cargo of target=WaterproofBag_ColorBase<61345d70> row=1 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_CZ75_15Rnd parent=Container_Base<61346380> idx=0 row=0 col=3 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=WaterproofBag_ColorBase<61345d70> idx=0 row=1 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_CZ75_15Rnd parent=Container_Base<61346380> idx=0 row=0 col=3 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=WaterproofBag_ColorBase<61345d70> idx=0 row=1 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Ammo_9x19to cargo of target=WaterproofBag_ColorBase<61345d70> row=3 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_9x19 parent=Container_Base<61346380> idx=0 row=0 col=2 } dst={ type=CARGO item=Ammo_9x19 parent=WaterproofBag_ColorBase<61345d70> idx=0 row=3 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Ammo_9x19 parent=Container_Base<61346380> idx=0 row=0 col=2 } dst={ type=CARGO item=Ammo_9x19 parent=WaterproofBag_ColorBase<61345d70> idx=0 row=3 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Compass<6134a630>to cargo of target=Container_Base<61346380> row=0 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Compass<6134a630> parent=Container_Base<61346380> idx=0 row=1 col=2 } dst={ type=CARGO item=Compass<6134a630> parent=Container_Base<61346380> idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Compass<6134a630> parent=Container_Base<61346380> idx=0 row=1 col=2 } dst={ type=CARGO item=Compass<6134a630> parent=Container_Base<61346380> idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Container_Base<61346380>to cargo of target=Clothing row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Container_Base<61346380> parent=SurvivorBase<64b960b0> } dst={ type=CARGO item=Container_Base<61346380> parent=Clothing idx=0 row=0 col=2 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=CZ75_Base<58d71470>to cargo of target=Clothing row=3 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=CZ75_Base<58d71470> parent=WaterproofBag_ColorBase<6134b250> idx=0 row=3 col=3 } dst={ type=CARGO item=CZ75_Base<58d71470> parent=Clothing idx=0 row=3 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=CZ75_Base<58d71470> parent=WaterproofBag_ColorBase<6134b250> idx=0 row=3 col=3 } dst={ type=CARGO item=CZ75_Base<58d71470> parent=Clothing idx=0 row=3 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Hatchet<654b3070> parent=Clothing<84707600> idx=0 row=3 col=8 } src2={ type=HANDS item=Shovel<5a627ec0> parent=SurvivorBase<64b960b0> } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Container_Base<61346380>to cargo of target=UndergroundStash row=5 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Container_Base<61346380> parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=Container_Base<61346380> parent=UndergroundStash idx=0 row=5 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Container_Base<61346380> parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=Container_Base<61346380> parent=UndergroundStash idx=0 row=5 col=0 } SCRIPT : enable - false SCRIPT : enable - false SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=M4A1<58d705d0>to cargo of target=UndergroundStash row=8 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=M4A1<58d705d0> parent=Clothing<84707600> idx=0 row=3 col=0 } dst={ type=CARGO item=M4A1<58d705d0> parent=UndergroundStash idx=0 row=8 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=M4A1<58d705d0> parent=Clothing<84707600> idx=0 row=3 col=0 } dst={ type=CARGO item=M4A1<58d705d0> parent=UndergroundStash idx=0 row=8 col=0 } SCRIPT : enable - false SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=AKM<58d76c30>to cargo of target=UndergroundStash row=11 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=AKM<58d76c30> parent=Clothing<84707600> idx=0 row=0 col=0 } dst={ type=CARGO item=AKM<58d76c30> parent=UndergroundStash idx=0 row=11 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=AKM<58d76c30> parent=Clothing<84707600> idx=0 row=0 col=0 } dst={ type=CARGO item=AKM<58d76c30> parent=UndergroundStash idx=0 row=11 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothing<84709be0>to cargo of target=UndergroundStash row=5 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing<84709be0> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=0 col=0 } dst={ type=CARGO item=Clothing<84709be0> parent=UndergroundStash idx=0 row=5 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing<84709be0> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=0 col=0 } dst={ type=CARGO item=Clothing<84709be0> parent=UndergroundStash idx=0 row=5 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBase<654b1e40>to cargo of target=Clothing<84707600> row=4 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase<654b1e40> parent=SurvivorBase<64b960b0> } dst={ type=CARGO item=WaterproofBag_ColorBase<654b1e40> parent=Clothing<84707600> idx=0 row=4 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBase<654b1e40>to cargo of target=Clothing<84707600> row=6 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterproofBag_ColorBase<654b1e40> parent=Clothing<84707600> idx=0 row=4 col=0 } dst={ type=CARGO item=WaterproofBag_ColorBase<654b1e40> parent=Clothing<84707600> idx=0 row=6 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterproofBag_ColorBase<654b1e40> parent=Clothing<84707600> idx=0 row=4 col=0 } dst={ type=CARGO item=WaterproofBag_ColorBase<654b1e40> parent=Clothing<84707600> idx=0 row=6 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Clothing<6554ac20>to cargo of target=UndergroundStash row=5 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing<6554ac20> parent=Container_Base<654af9e0> idx=0 row=0 col=0 } dst={ type=CARGO item=Clothing<6554ac20> parent=UndergroundStash idx=0 row=5 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Clothing<6554ac20> parent=Container_Base<654af9e0> idx=0 row=0 col=0 } dst={ type=CARGO item=Clothing<6554ac20> parent=UndergroundStash idx=0 row=5 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<654b7320>to cargo of target=UndergroundStash row=5 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<654b7320> parent=Container_Base<654af9e0> idx=0 row=0 col=4 } dst={ type=CARGO item=ItemBase<654b7320> parent=UndergroundStash idx=0 row=5 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<654b7320> parent=Container_Base<654af9e0> idx=0 row=0 col=4 } dst={ type=CARGO item=ItemBase<654b7320> parent=UndergroundStash idx=0 row=5 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Container_Base<654af9e0>to cargo of target=UndergroundStash row=8 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=HANDS item=Container_Base<654af9e0> parent=SurvivorBase<64b960b0> } dst={ type=CARGO item=Container_Base<654af9e0> parent=UndergroundStash idx=0 row=8 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_STANAG_30Rnd<84705cc0>to cargo of target=UndergroundStash row=8 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_STANAG_30Rnd<84705cc0> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=0 col=6 } dst={ type=CARGO item=Mag_STANAG_30Rnd<84705cc0> parent=UndergroundStash idx=0 row=8 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_STANAG_30Rnd<84705cc0> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=0 col=6 } dst={ type=CARGO item=Mag_STANAG_30Rnd<84705cc0> parent=UndergroundStash idx=0 row=8 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Flashlight<654b54d0>to cargo of target=WaterproofBag_ColorBase<654b1e40> row=4 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight<654b54d0> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=4 col=1 } dst={ type=CARGO item=Flashlight<654b54d0> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=4 col=1 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Flashlight<654b54d0> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=4 col=1 } dst={ type=CARGO item=Flashlight<654b54d0> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=4 col=1 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBase<654b1e40>to cargo of target=Clothing<84707600> row=6 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase<654b1e40> parent=SurvivorBase<64b960b0> } dst={ type=CARGO item=WaterproofBag_ColorBase<654b1e40> parent=Clothing<84707600> idx=0 row=6 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Shovel<5a627ec0> parent=SurvivorBase<64b960b0> } dst={ type=GROUND item=Shovel<5a627ec0> pos=(10634.3, 68.0048, 14492.9) dir=(-0, 0.144272, -0, 0.989538) } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Shovel<5a627ec0> parent=SurvivorBase<64b960b0> } dst={ type=GROUND item=Shovel<5a627ec0> pos=(10636.8, 68.0106, 14506.4) dir=(-0, 0.264594, -0, 0.96436) } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : OnStartAnimationLoop SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Shovel<5a627ec0> pos=(10636.8, 68.0106, 14506.4) dir=(-0, 0.264594, -0, 0.96436) } dst={ type=GROUND item=Shovel<5a627ec0> pos=(10637.5, 67.9951, 14508.7) dir=(-0, 0.264594, -0, 0.96436) } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Shovel<5a627ec0> pos=(10636.8, 68.0106, 14506.4) dir=(-0, 0.264594, -0, 0.96436) } dst={ type=GROUND item=Shovel<5a627ec0> pos=(10637.5, 67.9951, 14508.7) dir=(-0, 0.264594, -0, 0.96436) } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Shovel<5a627ec0> pos=(10637.5, 67.9951, 14508.7) dir=(0, 0.264591, 0, 0.964355) } dst={ type=ATTACHMENT item=Shovel<5a627ec0> parent=SurvivorBase<64b960b0> slot=209551192 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Shovel<5a627ec0> pos=(10637.5, 67.9951, 14508.7) dir=(0, 0.264591, 0, 0.964355) } dst={ type=ATTACHMENT item=Shovel<5a627ec0> parent=SurvivorBase<64b960b0> slot=209551192 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=SpaghettiCan SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=SpaghettiCan SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan parent=ZmbF_JoggerSkinny_Base<58d82a50> idx=0 row=0 col=0 } dst={ type=CARGO item=SpaghettiCan parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan parent=ZmbF_JoggerSkinny_Base<58d82a50> idx=0 row=0 col=0 } dst={ type=CARGO item=SpaghettiCan parent=Clothing idx=0 row=0 col=2 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=BandageDressing pos=(10712.5, 66.567, 14453.9) dir=(0, 0, 0, 1) } dst={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=BandageDressing pos=(10712.5, 66.567, 14453.9) dir=(0, 0, 0, 1) } dst={ type=CARGO item=BandageDressing parent=Clothing idx=0 row=0 col=4 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=WaterBottle<40ce1400> pos=(10744.9, 58.6121, 14420.9) dir=(0, 0.881937, 0, -0.471368) } dst={ type=CARGO item=WaterBottle<40ce1400> parent=Clothing idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=WaterBottle<40ce1400> pos=(10744.9, 58.6121, 14420.9) dir=(0, 0.881937, 0, -0.471368) } dst={ type=CARGO item=WaterBottle<40ce1400> parent=Clothing idx=0 row=0 col=5 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Hatchet<654b3070>to cargo of target=Clothing<84707600> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Hatchet<654b3070> parent=SurvivorBase<64b960b0> } dst={ type=CARGO item=Hatchet<654b3070> parent=Clothing<84707600> idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2Target(JUNCTURE) item=ImprovisedSuppressor SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ImprovisedSuppressor pos=(10747.7, 58.534, 14420.6) dir=(-0.598317, 0.376852, 0.376559, 0.5985) } dst={ type=ATTACHMENT item=ImprovisedSuppressor parent=UMP45_Base<58d77ad0 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ImprovisedSuppressor pos=(10747.7, 58.534, 14420.6) dir=(-0.598317, 0.376852, 0.376559, 0.5985) } dst={ type=ATTACHMENT item=ImprovisedSuppressor parent=UMP45_Base<58d77 SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Edible_Base<281d6f40> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Edible_Base<281d6f40> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<281d6f40> parent=ZmbF_JoggerSkinny_Base<2eedbca0> idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<281d6f40> parent=Clothing idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<281d6f40> parent=ZmbF_JoggerSkinny_Base<2eedbca0> idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<281d6f40> parent=Clothing idx=0 row=0 col=5 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(10785.8, 57.8772, 14433.6) dir=(-0.687593, 0.16497, 0.16497, 0.687593) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(10785.8, 57.8772, 14433.6) dir=(-0.687593, 0.16497, 0.16497, 0.687593) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=5 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 3 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=ATTACHMENT item=UMP45_Base<58d77ad0> parent=SurvivorBase<64b960b0> slot=-761289206 } src2={ type=HANDS item=CZ75_Base<58d71470> parent=SurvivorBase<64b960b0> } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=TunaCan<281ee110> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=TunaCan<281ee110> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=TunaCan<281ee110> parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=TunaCan<281ee110> parent=Clothing idx=0 row=2 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=TunaCan<281ee110> parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=TunaCan<281ee110> parent=Clothing idx=0 row=2 col=2 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : COMPUTING NEW OVERCAST SCRIPT : Actual ( 12.7956 ) overcast: 0.269908 SCRIPT : Actual ( 12.7956 ) rain: 0 SCRIPT : ----------------------------------------------------------- SCRIPT : COMPUTING NEW FOG SCRIPT : Actual ( 12.7956 ) fog: 0.045271 SCRIPT : ----------------------------------------------------------- SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=CZ75_Base<58d71470>to cargo of target=Clothing<655453c0> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=CZ75_Base<58d71470> parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=CZ75_Base<58d71470> parent=Clothing<655453c0> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=CZ75_Base<58d71470> parent=Clothing idx=0 row=0 col=0 } dst={ type=CARGO item=CZ75_Base<58d71470> parent=Clothing<655453c0> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBase<654b1e40>to cargo of target=Clothing<84707600> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterproofBag_ColorBase<654b1e40> parent=Clothing<84707600> idx=0 row=6 col=0 } dst={ type=CARGO item=WaterproofBag_ColorBase<654b1e40> parent=Clothing<84707600> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=WaterproofBag_ColorBase<654b1e40> parent=Clothing<84707600> idx=0 row=6 col=0 } dst={ type=CARGO item=WaterproofBag_ColorBase<654b1e40> parent=Clothing<84707600> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Hatchet<654b3070>to cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet<654b3070> parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=Hatchet<654b3070> parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Hatchet<654b3070> parent=Clothing idx=0 row=0 col=4 } dst={ type=CARGO item=Hatchet<654b3070> parent=Clothing idx=0 row=0 col=0 } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Hatchet<654b3070> parent=Clothing idx=0 row=0 col=0 }src2={ type=CARGO item=WaterproofBag_ColorBase<654b1e40> parent=Clothing<84707600> idx=0 row=0 col=0 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=Hatchet<654b3070> parent=Clothing idx=0 row=0 col=0 } --> dst1={ type=CARGO item=Hatchet<654b3070> parent=Clothing<84707600> idx=0 row=0 col=0 } src2={ type=CARGO item=WaterproofBag SCRIPT : [inv] I::Drop(JUNCTURE) item=HescoBox<3a6965c0> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=HescoBox<3a6965c0> pos=(10852.8, 50.0778, 14327.6) dir=(0.690165, 0.690165, 0.153858, 0.153858) } dst={ type=GROUND item=HescoBox<3a6965c0> pos=(10854.4, 50.0793, 14326.9) dir=(0.440355, 0.440 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=HescoBox<3a6965c0> pos=(10852.8, 50.0778, 14327.6) dir=(0.690165, 0.690165, 0.153858, 0.153858) } dst={ type=GROUND item=HescoBox<3a6965c0> pos=(10854.4, 50.0793, 14326.9) dir=(0.440355, 0. SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ImprovisedSuppressorto cargo of target=Clothing<84707600> row=4 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=ImprovisedSuppressor parent=UMP45_Base<58d77ad0> slot=1425574101 } dst={ type=CARGO item=ImprovisedSuppressor parent=Clothing<84707600> idx=0 row=4 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=ImprovisedSuppressor parent=UMP45_Base<58d77ad0> slot=1425574101 } dst={ type=CARGO item=ImprovisedSuppressor parent=Clothing<84707600> idx=0 row=4 col=0 } SCRIPT : [inv] I::Take2Target(PREDICTIVE) item=ImprovisedSuppressor SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ImprovisedSuppressor parent=Clothing<84707600> idx=0 row=4 col=0 } dst={ type=ATTACHMENT item=ImprovisedSuppressor parent=UMP45_Base<58d77ad0> slot=1425574101 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ImprovisedSuppressor parent=Clothing<84707600> idx=0 row=4 col=0 } dst={ type=ATTACHMENT item=ImprovisedSuppressor parent=UMP45_Base<58d77ad0> slot=1425574101 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(10842.4, 50.0597, 14330.3) dir=(-0.308359, 0.636329, 0.636329, 0.308359) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase pos=(10842.4, 50.0597, 14330.3) dir=(-0.308359, 0.636329, 0.636329, 0.308359) } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=7 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Edible_Base<28208f80> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Edible_Base<28208f80> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<28208f80> parent=ZmbF_MilkMaidOld_Base<58d81460> idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<28208f80> parent=Clothing idx=0 row=1 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<28208f80> parent=ZmbF_MilkMaidOld_Base<58d81460> idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<28208f80> parent=Clothing idx=0 row=1 col=4 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=TunaCan<281ef340> pos=(10750.7, 50.3531, 14302.7) dir=(0.600517, 0, 0.799612, 0) } dst={ type=CARGO item=TunaCan<281ef340> parent=Clothing idx=0 row=2 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=TunaCan<281ef340> pos=(10750.7, 50.3531, 14302.7) dir=(0.600517, 0, 0.799612, 0) } dst={ type=CARGO item=TunaCan<281ef340> parent=Clothing idx=0 row=2 col=5 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ImprovisedSuppressorto cargo of target=Clothing<84707600> row=4 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=ImprovisedSuppressor parent=UMP45_Base<58d77ad0> slot=1425574101 } dst={ type=CARGO item=ImprovisedSuppressor parent=Clothing<84707600> idx=0 row=4 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=ATTACHMENT item=ImprovisedSuppressor parent=UMP45_Base<58d77ad0> slot=1425574101 } dst={ type=CARGO item=ImprovisedSuppressor parent=Clothing<84707600> idx=0 row=4 col=0 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string error2 = 'Error! Object 'ZmbM_Jacket_beige' with model file: jacket_above0.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ImprovisedSuppressorto cargo of target=Clothing<84707600> row=4 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ImprovisedSuppressor parent=Clothing<84707600> idx=0 row=4 col=0 } dst={ type=CARGO item=ImprovisedSuppressor parent=Clothing<84707600> idx=0 row=4 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ImprovisedSuppressor parent=Clothing<84707600> idx=0 row=4 col=0 } dst={ type=CARGO item=ImprovisedSuppressor parent=Clothing<84707600> idx=0 row=4 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<654b6700>to cargo of target=Clothing<84707600> row=5 col=8 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=ItemBase<654b6700> parent=SurvivorBase<64b960b0> } dst={ type=CARGO item=ItemBase<654b6700> parent=Clothing<84707600> idx=0 row=5 col=8 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=CZ75_Base<58d71470>to cargo of target=Clothing<84707600> row=8 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=CZ75_Base<58d71470> parent=Clothing<655453c0> idx=0 row=0 col=0 } dst={ type=CARGO item=CZ75_Base<58d71470> parent=Clothing<84707600> idx=0 row=8 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=CZ75_Base<58d71470> parent=Clothing<655453c0> idx=0 row=0 col=0 } dst={ type=CARGO item=CZ75_Base<58d71470> parent=Clothing<84707600> idx=0 row=8 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Clothing<655453c0>to cargo of target=Clothing<84707600> row=2 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Clothing<655453c0> parent=SurvivorBase<64b960b0> } dst={ type=CARGO item=Clothing<655453c0> parent=Clothing<84707600> idx=0 row=2 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=CZ75_Base<58d71470>to cargo of target=Clothing<655453c0> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=CZ75_Base<58d71470> parent=Clothing<84707600> idx=0 row=8 col=0 } dst={ type=CARGO item=CZ75_Base<58d71470> parent=Clothing<655453c0> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=CZ75_Base<58d71470> parent=Clothing<84707600> idx=0 row=8 col=0 } dst={ type=CARGO item=CZ75_Base<58d71470> parent=Clothing<655453c0> idx=0 row=0 col=0 } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2Att(PREDICTIVE) item=Clothing<655453c0> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : true' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Edible_Base<281f6c80> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Edible_Base<281f6c80> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<281f6c80> parent=ZmbM_FarmerFat_Base idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<281f6c80> parent=Clothing idx=0 row=1 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<281f6c80> parent=ZmbM_FarmerFat_Base idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<281f6c80> parent=Clothing idx=0 row=1 col=4 } SCRIPT : string error2 = 'Error! Object 'ZmbF_JoggerSkinny_Red' with model file: jogger_skinny_f.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Edible_Base<281f4210> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Edible_Base<281f4210> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<281f4210> parent=ZmbM_HandymanNormal_Base<58d7d290> idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<281f4210> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<281f4210> parent=ZmbM_HandymanNormal_Base<58d7d290> idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<281f4210> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=0 col=0 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=BakedBeansCan<281d2680> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=BakedBeansCan<281d2680> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan<281d2680> parent=ZmbM_Jacket_Base idx=0 row=0 col=0 } dst={ type=CARGO item=BakedBeansCan<281d2680> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan<281d2680> parent=ZmbM_Jacket_Base idx=0 row=0 col=0 } dst={ type=CARGO item=BakedBeansCan<281d2680> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=0 col=1 } SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Battery9V<28201c50> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Battery9V<28201c50> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V<28201c50> parent=ZmbM_Jacket_Base idx=0 row=0 col=2 } dst={ type=CARGO item=Battery9V<28201c50> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V<28201c50> parent=ZmbM_Jacket_Base idx=0 row=0 col=2 } dst={ type=CARGO item=Battery9V<28201c50> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=0 col=3 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<654b48b0>to cargo of target=WaterproofBag_ColorBase<654b1e40> row=0 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<654b48b0> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=0 col=4 } dst={ type=CARGO item=ItemBase<654b48b0> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<654b48b0> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=0 col=4 } dst={ type=CARGO item=ItemBase<654b48b0> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Edible_Base<281f4210>to cargo of target=Clothing<84707600> row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base<281f4210> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<281f4210> parent=Clothing<84707600> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Edible_Base<281f4210> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<281f4210> parent=Clothing<84707600> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=WaterproofBag_ColorBase<654b1e40> row=2 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=5 } dst={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=5 } dst={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=2 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=BakedBeansCan<281d2680>to cargo of target=WaterproofBag_ColorBase<654b1e40> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=BakedBeansCan<281d2680> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=0 col=1 } dst={ type=CARGO item=BakedBeansCan<281d2680> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=BakedBeansCan<281d2680> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=0 col=1 } dst={ type=CARGO item=BakedBeansCan<281d2680> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=0 col= SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBaseto cargo of target=Clothing row=0 col=7 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=7 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=7 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=7 } dst={ type=CARGO item=ItemBase parent=Clothing idx=0 row=0 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=SpaghettiCanto cargo of target=WaterproofBag_ColorBase<654b1e40> row=1 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=SpaghettiCan parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=SpaghettiCan parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=1 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=SpaghettiCan parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=SpaghettiCan parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=1 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=TunaCan<281ee110>to cargo of target=WaterproofBag_ColorBase<654b1e40> row=3 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan<281ee110> parent=Clothing idx=0 row=2 col=2 } dst={ type=CARGO item=TunaCan<281ee110> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=3 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan<281ee110> parent=Clothing idx=0 row=2 col=2 } dst={ type=CARGO item=TunaCan<281ee110> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=3 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Battery9V<28201c50>to cargo of target=WaterproofBag_ColorBase<654b1e40> row=0 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V<28201c50> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=0 col=3 } dst={ type=CARGO item=Battery9V<28201c50> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Battery9V<28201c50> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=0 col=3 } dst={ type=CARGO item=Battery9V<28201c50> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=TunaCan<281ef340>to cargo of target=WaterproofBag_ColorBase<654b1e40> row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan<281ef340> parent=Clothing idx=0 row=2 col=5 } dst={ type=CARGO item=TunaCan<281ef340> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=TunaCan<281ef340> parent=Clothing idx=0 row=2 col=5 } dst={ type=CARGO item=TunaCan<281ef340> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBase<654b1e40>to cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase<654b1e40> parent=SurvivorBase<64b960b0> } dst={ type=CARGO item=WaterproofBag_ColorBase<654b1e40> parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2Target(PREDICTIVE) item=ImprovisedSuppressor SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ImprovisedSuppressor parent=Clothing<84707600> idx=0 row=4 col=0 } dst={ type=ATTACHMENT item=ImprovisedSuppressor parent=UMP45_Base<58d77ad0> slot=1425574101 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ImprovisedSuppressor parent=Clothing<84707600> idx=0 row=4 col=0 } dst={ type=ATTACHMENT item=ImprovisedSuppressor parent=UMP45_Base<58d77ad0> slot=1425574101 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 2 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=SardinesCan<28208360> pos=(10670.9, 53.7993, 14273.9) dir=(0, 0, 0, 1) } dst={ type=CARGO item=SardinesCan<28208360> parent=Clothing idx=0 row=0 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=SardinesCan<28208360> pos=(10670.9, 53.7993, 14273.9) dir=(0, 0, 0, 1) } dst={ type=CARGO item=SardinesCan<28208360> parent=Clothing idx=0 row=0 col=2 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBase<654b1e40>to cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase<654b1e40> parent=SurvivorBase<64b960b0> } dst={ type=CARGO item=WaterproofBag_ColorBase<654b1e40> parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2Att(PREDICTIVE) item=Clothing<655453c0> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string error2 = 'Error! Object 'ZmbF_BlueCollarFat_White' with model file: blueCollar_fat_f.p3d has undefined 'Hit_...' material! Thus cannot play appropriate impact effect.' SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Edible_Base<2820cc20> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Edible_Base<2820cc20> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<2820cc20> parent=ZmbM_HandymanNormal_Base<58d84040> idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<2820cc20> parent=Clothing idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<2820cc20> parent=ZmbM_HandymanNormal_Base<58d84040> idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<2820cc20> parent=Clothing idx=0 row=0 col=5 } SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<281db1f0> pos=(10625.8, 55.8173, 14325.6) dir=(0.573984, 0.412968, -0.412968, 0.573984) } dst={ type=CARGO item=ItemBase<281db1f0> parent=Clothing idx=0 row=0 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<281db1f0> pos=(10625.8, 55.8173, 14325.6) dir=(0.573984, 0.412968, -0.412968, 0.573984) } dst={ type=CARGO item=ItemBase<281db1f0> parent=Clothing idx=0 row=0 col=6 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_CZ75_15Rnd pos=(10683.7, 58.7726, 14404.6) dir=(0.166453, 0.687236, 0.687236, -0.166453) } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=1 co SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Mag_CZ75_15Rnd pos=(10683.7, 58.7726, 14404.6) dir=(0.166453, 0.687236, 0.687236, -0.166453) } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=1 SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] HumanInventory::Take2Inv(JUNCTURE) item=Edible_Base<2820f080> SCRIPT : [inv] I::Take2Inv(JUNCTURE) item=Edible_Base<2820f080> SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<2820f080> parent=ZmbM_HandymanNormal_Base<58d7b550> idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<2820f080> parent=Clothing idx=0 row=1 col=3 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Edible_Base<2820f080> parent=ZmbM_HandymanNormal_Base<58d7b550> idx=0 row=0 col=0 } dst={ type=CARGO item=Edible_Base<2820f080> parent=Clothing idx=0 row=1 col=3 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=BakedBeansCan<28210ed0> pos=(10598.2, 67.3215, 14416.9) dir=(0, -0.586124, -0, 0.810221) } dst={ type=CARGO item=BakedBeansCan<28210ed0> parent=Clothing idx=0 row=1 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=BakedBeansCan<28210ed0> pos=(10598.2, 67.3215, 14416.9) dir=(0, -0.586124, -0, 0.810221) } dst={ type=CARGO item=BakedBeansCan<28210ed0> parent=Clothing idx=0 row=1 col=4 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<282058f0>to cargo of target=Clothing<655453c0> row=0 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<282058f0> pos=(10563.9, 70.303, 14403.3) dir=(-0.416619, 0.571339, -0.571339, -0.416619) } dst={ type=CARGO item=ItemBase<282058f0> parent=Clothing<655453c0> idx=0 row=0 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=ItemBase<282058f0> pos=(10563.9, 70.303, 14403.3) dir=(-0.416619, 0.571339, -0.571339, -0.416619) } dst={ type=CARGO item=ItemBase<282058f0> parent=Clothing<655453c0> idx=0 row=0 col=4 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2Att(PREDICTIVE) item=Clothing<655453c0> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2Att(PREDICTIVE) item=Clothing SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=BakedBeansCan<281d9fc0> pos=(10532, 72.9241, 14386.8) dir=(0, 0, 0, 1) } dst={ type=CARGO item=BakedBeansCan<281d9fc0> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=3 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=BakedBeansCan<281d9fc0> pos=(10532, 72.9241, 14386.8) dir=(0, 0, 0, 1) } dst={ type=CARGO item=BakedBeansCan<281d9fc0> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=3 col=4 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<281e3d60>to cargo of target=Clothing<84707600> row=0 col=2 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=ItemBase<281e3d60> parent=SurvivorBase<64b960b0> } dst={ type=CARGO item=ItemBase<281e3d60> parent=Clothing<84707600> idx=0 row=0 col=2 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2Att(PREDICTIVE) item=Clothing<84707600> SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<281e3d60>to cargo of target=UndergroundStash<281d38b0> row=5 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<281e3d60> parent=Clothing<84707600> idx=0 row=0 col=2 } dst={ type=CARGO item=ItemBase<281e3d60> parent=UndergroundStash<281d38b0> idx=0 row=5 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<281e3d60> parent=Clothing<84707600> idx=0 row=0 col=2 } dst={ type=CARGO item=ItemBase<281e3d60> parent=UndergroundStash<281d38b0> idx=0 row=5 col=8 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=SpaghettiCanto cargo of target=UndergroundStash<281d38b0> row=0 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=1 col=2 } dst={ type=CARGO item=SpaghettiCan parent=UndergroundStash<281d38b0> idx=0 row=0 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SpaghettiCan parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=1 col=2 } dst={ type=CARGO item=SpaghettiCan parent=UndergroundStash<281d38b0> idx=0 row=0 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<654b48b0>to cargo of target=WaterproofBag_ColorBase<654b1e40> row=0 col=5 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<654b48b0> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=0 col=5 } dst={ type=CARGO item=ItemBase<654b48b0> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<654b48b0> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=0 col=5 } dst={ type=CARGO item=ItemBase<654b48b0> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=BakedBeansCan<281d9fc0>to cargo of target=UndergroundStash<281d38b0> row=2 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan<281d9fc0> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=3 col=4 } dst={ type=CARGO item=BakedBeansCan<281d9fc0> parent=UndergroundStash<281d38b0> idx=0 row=2 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan<281d9fc0> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=3 col=4 } dst={ type=CARGO item=BakedBeansCan<281d9fc0> parent=UndergroundStash<281d38b0> idx=0 row=2 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Battery9V<28201c50>to cargo of target=UndergroundStash<281d38b0> row=3 col=9 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V<28201c50> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=0 col=4 } dst={ type=CARGO item=Battery9V<28201c50> parent=UndergroundStash<281d38b0> idx=0 row=3 col=9 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Battery9V<28201c50> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=0 col=4 } dst={ type=CARGO item=Battery9V<28201c50> parent=UndergroundStash<281d38b0> idx=0 row=3 col=9 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=TunaCan<281ef340>to cargo of target=UndergroundStash<281d38b0> row=4 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=TunaCan<281ef340> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=0 col=2 } dst={ type=CARGO item=TunaCan<281ef340> parent=UndergroundStash<281d38b0> idx=0 row=4 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=TunaCan<281ef340> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=0 col=2 } dst={ type=CARGO item=TunaCan<281ef340> parent=UndergroundStash<281d38b0> idx=0 row=4 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=TunaCan<281ee110>to cargo of target=UndergroundStash<281d38b0> row=10 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=TunaCan<281ee110> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=3 col=2 } dst={ type=CARGO item=TunaCan<281ee110> parent=UndergroundStash<281d38b0> idx=0 row=10 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=TunaCan<281ee110> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=3 col=2 } dst={ type=CARGO item=TunaCan<281ee110> parent=UndergroundStash<281d38b0> idx=0 row=10 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=BakedBeansCan<281d2680>to cargo of target=UndergroundStash<281d38b0> row=8 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan<281d2680> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=0 col=0 } dst={ type=CARGO item=BakedBeansCan<281d2680> parent=UndergroundStash<281d38b0> idx=0 row=8 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan<281d2680> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=0 col=0 } dst={ type=CARGO item=BakedBeansCan<281d2680> parent=UndergroundStash<281d38b0> idx=0 row=8 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_STANAG_30Rndto cargo of target=UndergroundStash<281d38b0> row=0 col=9 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_STANAG_30Rnd parent=UndergroundStash<281d38b0> idx=0 row=8 col=6 } dst={ type=CARGO item=Mag_STANAG_30Rnd parent=UndergroundStash<281d38b0> idx=0 row=0 col=9 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_STANAG_30Rnd parent=UndergroundStash<281d38b0> idx=0 row=8 col=6 } dst={ type=CARGO item=Mag_STANAG_30Rnd parent=UndergroundStash<281d38b0> idx=0 row=0 col=9 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=BakedBeansCan<281d2680>to cargo of target=UndergroundStash<281d38b0> row=8 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan<281d2680> parent=UndergroundStash<281d38b0> idx=0 row=8 col=7 } dst={ type=CARGO item=BakedBeansCan<281d2680> parent=UndergroundStash<281d38b0> idx=0 row=8 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan<281d2680> parent=UndergroundStash<281d38b0> idx=0 row=8 col=7 } dst={ type=CARGO item=BakedBeansCan<281d2680> parent=UndergroundStash<281d38b0> idx=0 row=8 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=TunaCan<281ee110>to cargo of target=UndergroundStash<281d38b0> row=10 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=TunaCan<281ee110> parent=UndergroundStash<281d38b0> idx=0 row=10 col=7 } dst={ type=CARGO item=TunaCan<281ee110> parent=UndergroundStash<281d38b0> idx=0 row=10 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=TunaCan<281ee110> parent=UndergroundStash<281d38b0> idx=0 row=10 col=7 } dst={ type=CARGO item=TunaCan<281ee110> parent=UndergroundStash<281d38b0> idx=0 row=10 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBaseto cargo of target=UndergroundStash<281d38b0> row=8 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=2 col=0 } dst={ type=CARGO item=ItemBase parent=UndergroundStash<281d38b0> idx=0 row=8 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=2 col=0 } dst={ type=CARGO item=ItemBase parent=UndergroundStash<281d38b0> idx=0 row=8 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=BakedBeansCan<28210ed0>to cargo of target=UndergroundStash<281d38b0> row=10 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan<28210ed0> parent=Clothing idx=0 row=1 col=4 } dst={ type=CARGO item=BakedBeansCan<28210ed0> parent=UndergroundStash<281d38b0> idx=0 row=10 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=BakedBeansCan<28210ed0> parent=Clothing idx=0 row=1 col=4 } dst={ type=CARGO item=BakedBeansCan<28210ed0> parent=UndergroundStash<281d38b0> idx=0 row=10 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBase<654b1e40>to cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase<654b1e40> parent=SurvivorBase<64b960b0> } dst={ type=CARGO item=WaterproofBag_ColorBase<654b1e40> parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=SardinesCan<28208360>to cargo of target=UndergroundStash<281d38b0> row=11 col=6 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SardinesCan<28208360> parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=SardinesCan<28208360> parent=UndergroundStash<281d38b0> idx=0 row=11 col=6 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SardinesCan<28208360> parent=Clothing idx=0 row=0 col=2 } dst={ type=CARGO item=SardinesCan<28208360> parent=UndergroundStash<281d38b0> idx=0 row=11 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Mag_CZ75_15Rndto cargo of target=UndergroundStash<281d38b0> row=12 col=9 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=1 col=2 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=UndergroundStash<281d38b0> idx=0 row=12 col=9 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Mag_CZ75_15Rnd parent=Clothing idx=0 row=1 col=2 } dst={ type=CARGO item=Mag_CZ75_15Rnd parent=UndergroundStash<281d38b0> idx=0 row=12 col=9 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Edible_Base<654b60f0>to cargo of target=Clothing<84707600> row=5 col=9 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Edible_Base<654b60f0> parent=SurvivorBase<64b960b0> } dst={ type=CARGO item=Edible_Base<654b60f0> parent=Clothing<84707600> idx=0 row=5 col=9 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : material = LongWoodenStick; quantity = 1 SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=WoodenStick<28207130>to cargo of target=Clothing<84707600> row=1 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=WoodenStick<28207130> pos=(10555.4, 100.381, 14596) dir=(0.0869391, 0.9878, -0.0796234, -0.101752) } dst={ type=CARGO item=WoodenStick<28207130> parent=Clothing<84707600> idx=0 row=1 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=WoodenStick<28207130> pos=(10555.4, 100.381, 14596) dir=(0.0869391, 0.9878, -0.0796234, -0.101752) } dst={ type=CARGO item=WoodenStick<28207130> parent=Clothing<84707600> idx=0 row=1 col=0 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<281db1f0>to cargo of target=Clothing<84707600> row=2 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=ItemBase<281db1f0> parent=SurvivorBase<64b960b0> } dst={ type=CARGO item=ItemBase<281db1f0> parent=Clothing<84707600> idx=0 row=2 col=1 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WoodenStick<28207130>to cargo of target=Clothing<84707600> row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WoodenStick<28207130> parent=SurvivorBase<64b960b0> } dst={ type=CARGO item=WoodenStick<28207130> parent=Clothing<84707600> idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=FenceKit<28207d50> pos=(10555.7, 100.192, 14596.3) dir=(0.592243, 0.248496, -0.4045, 0.651059) } dst={ type=CARGO item=FenceKit<28207d50> parent=Clothing<655453c0> idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=FenceKit<28207d50> pos=(10555.7, 100.192, 14596.3) dir=(0.592243, 0.248496, -0.4045, 0.651059) } dst={ type=CARGO item=FenceKit<28207d50> parent=Clothing<655453c0> idx=0 row=0 col=5 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBase<654b1e40>to cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase<654b1e40> parent=SurvivorBase<64b960b0> } dst={ type=CARGO item=WaterproofBag_ColorBase<654b1e40> parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : Mame obstacle SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=FenceKit<28207d50> parent=SurvivorBase<64b960b0> } dst={ type=GROUND item=FenceKit<28207d50> pos=(10561, 98.4472, 14591.5) dir=(-0, 0.954318, 0, 0.298792) } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : material = FireWood; quantity = 1 SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=WoodenLog<28207d50> pos=(10558, 100.596, 14600) dir=(0.117364, 0.926847, -0.0255094, -0.35571) } dst={ type=CARGO item=WoodenLog<28207d50> parent=Clothing<84707600> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=WoodenLog<28207d50> pos=(10558, 100.596, 14600) dir=(0.117364, 0.926847, -0.0255094, -0.35571) } dst={ type=CARGO item=WoodenLog<28207d50> parent=Clothing<84707600> idx=0 row=0 col=1 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetAttEx(JUNCTURE) as ATT of target=Fence item=WoodenLog<28207d50> slot=1952816955 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=WoodenLog<28207d50> parent=Clothing<84707600> idx=0 row=0 col=1 } dst={ type=ATTACHMENT item=WoodenLog<28207d50> parent=Fence slot=1952816955 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=WoodenLog<28207d50> parent=Clothing<84707600> idx=0 row=0 col=1 } dst={ type=ATTACHMENT item=WoodenLog<28207d50> parent=Fence slot=1952816955 } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Hatchet<654b3070>to cargo of target=Clothing<84707600> row=0 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Hatchet<654b3070> parent=SurvivorBase<64b960b0> } dst={ type=CARGO item=Hatchet<654b3070> parent=Clothing<84707600> idx=0 row=0 col=1 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<654b48b0>to cargo of target=Clothing<84707600> row=0 col=3 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<654b48b0> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=0 col=5 } dst={ type=CARGO item=ItemBase<654b48b0> parent=Clothing<84707600> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<654b48b0> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=0 col=5 } dst={ type=CARGO item=ItemBase<654b48b0> parent=Clothing<84707600> idx=0 row=0 col=3 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBase<654b1e40>to cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase<654b1e40> parent=SurvivorBase<64b960b0> } dst={ type=CARGO item=WaterproofBag_ColorBase<654b1e40> parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : material = FireWood; quantity = 1 SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=WoodenLog<281f5440> pos=(10552.6, 101.669, 14600.4) dir=(0.0152003, 0.821063, -0.116907, 0.558531) } dst={ type=CARGO item=WoodenLog<281f5440> parent=Clothing<84707600> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=WoodenLog<281f5440> pos=(10552.6, 101.669, 14600.4) dir=(0.0152003, 0.821063, -0.116907, 0.558531) } dst={ type=CARGO item=WoodenLog<281f5440> parent=Clothing<84707600> idx=0 row=0 col=1 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Firewood<281f78a0> pos=(10558, 100.637, 14600) dir=(0.0485698, 0.833654, -0.109846, 0.539069) } dst={ type=CARGO item=Firewood<281f78a0> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=0 co SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Firewood<281f78a0> pos=(10558, 100.637, 14600) dir=(0.0485698, 0.833654, -0.109846, 0.539069) } dst={ type=CARGO item=Firewood<281f78a0> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=0 SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] HumanInventory::FSwap(PREDICTIVE) src1={ type=CARGO item=Hatchet<654b3070> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=0 col=0 } src2={ type=HANDS item=Shovel<5a627ec0> parent=SurvivorBase<64b960b0> } SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=FenceKit<2820b9f0> pos=(10562.7, 97.9876, 14589) dir=(0.0663788, -0.652484, 0.731493, 0.186486) } dst={ type=CARGO item=FenceKit<2820b9f0> parent=Clothing<655453c0> idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=FenceKit<2820b9f0> pos=(10562.7, 97.9876, 14589) dir=(0.0663788, -0.652484, 0.731493, 0.186486) } dst={ type=CARGO item=FenceKit<2820b9f0> parent=Clothing<655453c0> idx=0 row=0 col=5 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=Firewood<281d5d10> pos=(10552.6, 101.674, 14600.4) dir=(-0.0602161, 0.301098, -0.101352, 0.946278) }src2={ type=CARGO item=Firewood<281fa310> parent=Clothing<84707600> idx=0 row=3 SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=Firewood<281d5d10> pos=(10552.6, 101.674, 14600.4) dir=(-0.0602161, 0.301098, -0.101352, 0.946278) } --> dst1={ type=CARGO item=Firewood<281d5d10> parent=Clothing<84707600> idx=0 row=3 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Firewood<281fa310>to cargo of target=Clothing<84707600> row=6 col=2 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Firewood<281fa310> pos=(10552.6, 101.674, 14600.4) dir=(-0.0602161, 0.301098, -0.101352, 0.946278) } dst={ type=CARGO item=Firewood<281fa310> parent=Clothing<84707600> idx=0 row=6 col=2 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Firewood<281fa310> pos=(10552.6, 101.674, 14600.4) dir=(-0.0602161, 0.301098, -0.101352, 0.946278) } dst={ type=CARGO item=Firewood<281fa310> parent=Clothing<84707600> idx=0 row=6 col=2 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Firewood<281fa310>to cargo of target=Clothing<84707600> row=8 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Firewood<281fa310> parent=Clothing<84707600> idx=0 row=6 col=2 } dst={ type=CARGO item=Firewood<281fa310> parent=Clothing<84707600> idx=0 row=8 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Firewood<281fa310> parent=Clothing<84707600> idx=0 row=6 col=2 } dst={ type=CARGO item=Firewood<281fa310> parent=Clothing<84707600> idx=0 row=8 col=0 } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : material = LongWoodenStick; quantity = 1 SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=GROUND item=ItemBase<28206b20> pos=(10521.5, 117.182, 14652.3) dir=(-0.141044, -0.620398, 0.763981, -0.107454) }src2={ type=CARGO item=WoodenStick<28207130> parent=Clothing<84707600> idx=0 ro SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=GROUND item=ItemBase<28206b20> pos=(10521.5, 117.182, 14652.3) dir=(-0.141044, -0.620398, 0.763981, -0.107454) } --> dst1={ type=CARGO item=ItemBase<28206b20> parent=Clothing<84707600> idx=0 row=0 col=0 } SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Hatchet<654b3070>to cargo of target=Clothing<84707600> row=7 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Hatchet<654b3070> parent=SurvivorBase<64b960b0> } dst={ type=CARGO item=Hatchet<654b3070> parent=Clothing<84707600> idx=0 row=7 col=4 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=WoodenStick<28204cd0>to cargo of target=Clothing<84707600> row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=WoodenStick<28204cd0> pos=(10521.4, 117.795, 14652.7) dir=(-0.0754226, 0.345459, -0.0719969, 0.932623) } dst={ type=CARGO item=WoodenStick<28204cd0> parent=Clothing<84707600> idx=0 row=0 col=0 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=WoodenStick<28204cd0> pos=(10521.4, 117.795, 14652.7) dir=(-0.0754226, 0.345459, -0.0719969, 0.932623) } dst={ type=CARGO item=WoodenStick<28204cd0> parent=Clothing<84707600> idx=0 row=0 co SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=WoodenStick<28207130>to cargo of target=Clothing<84707600> row=0 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=WoodenStick<28207130> pos=(10521.5, 117.182, 14652.3) dir=(-0.141044, -0.620398, 0.763981, -0.107454) } dst={ type=CARGO item=WoodenStick<28207130> parent=Clothing<84707600> idx=0 row=0 col=1 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=WoodenStick<28207130> pos=(10521.5, 117.182, 14652.3) dir=(-0.141044, -0.620398, 0.763981, -0.107454) } dst={ type=CARGO item=WoodenStick<28207130> parent=Clothing<84707600> idx=0 row=0 col SCRIPT : Inventory::EEInit - Man=SurvivorBase<64b960b0> item=ItemInventory SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Firewood<281fa310> parent=Clothing<84707600> idx=0 row=8 col=0 }src2={ type=CARGO item=Firewood<281d5d10> parent=Clothing<84707600> idx=0 row=3 col=2 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=Firewood<281fa310> parent=Clothing<84707600> idx=0 row=8 col=0 } --> dst1={ type=CARGO item=Firewood<281fa310> parent=Clothing<84707600> idx=0 row=3 col=2 } src2={ type=CARGO item=Firewood<28 SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Firewood<281fa310>to cargo of target=Clothing<84707600> row=5 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=Firewood<281fa310> parent=Clothing<84707600> idx=0 row=3 col=2 } dst={ type=CARGO item=Firewood<281fa310> parent=Clothing<84707600> idx=0 row=5 col=0 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=Firewood<281fa310> parent=Clothing<84707600> idx=0 row=3 col=2 } dst={ type=CARGO item=Firewood<281fa310> parent=Clothing<84707600> idx=0 row=5 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<654b48b0>to cargo of target=Clothing<84707600> row=3 col=4 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<654b48b0> parent=Clothing<84707600> idx=0 row=0 col=3 } dst={ type=CARGO item=ItemBase<654b48b0> parent=Clothing<84707600> idx=0 row=3 col=4 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<654b48b0> parent=Clothing<84707600> idx=0 row=0 col=3 } dst={ type=CARGO item=ItemBase<654b48b0> parent=Clothing<84707600> idx=0 row=3 col=4 } SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=Firewood<28205f00> parent=SurvivorBase<64b960b0> }src2={ type=CARGO item=Firewood<281d5d10> parent=Clothing<84707600> idx=0 row=8 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=HANDS item=Firewood<281d5d10> parent=SurvivorBase<64b960b0> }src2={ type=CARGO item=Firewood<28205f00> parent=Clothing<84707600> idx=0 row=8 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Swap(PREDICTIVE) src1={ type=CARGO item=Firewood<281fa310> parent=Clothing<84707600> idx=0 row=5 col=0 }src2={ type=CARGO item=Firewood<281d5d10> parent=Clothing<84707600> idx=0 row=8 col=0 } SCRIPT : [inv] I::Swap(PREDICTIVE) src1={ type=CARGO item=Firewood<281fa310> parent=Clothing<84707600> idx=0 row=5 col=0 } --> dst1={ type=CARGO item=Firewood<281fa310> parent=Clothing<84707600> idx=0 row=8 col=0 } src2={ type=CARGO item=Firewood<28 SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Firewood<28205f00>to cargo of target=Clothing<84707600> row=8 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Firewood<28205f00> parent=SurvivorBase<64b960b0> } dst={ type=CARGO item=Firewood<28205f00> parent=Clothing<84707600> idx=0 row=8 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<654b48b0>to cargo of target=Clothing<84707600> row=8 col=6 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<654b48b0> parent=Clothing<84707600> idx=0 row=3 col=4 } dst={ type=CARGO item=ItemBase<654b48b0> parent=Clothing<84707600> idx=0 row=8 col=6 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<654b48b0> parent=Clothing<84707600> idx=0 row=3 col=4 } dst={ type=CARGO item=ItemBase<654b48b0> parent=Clothing<84707600> idx=0 row=8 col=6 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Hatchet<654b3070>to cargo of target=Clothing<84707600> row=0 col=1 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Hatchet<654b3070> parent=SurvivorBase<64b960b0> } dst={ type=CARGO item=Hatchet<654b3070> parent=Clothing<84707600> idx=0 row=0 col=1 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=WatchtowerKit<281d6320>to cargo of target=Clothing<84707600> row=0 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=WatchtowerKit<281d6320> pos=(10522, 117.329, 14652.2) dir=(0.0825081, -0.630856, 0.753925, 0.163738) } dst={ type=CARGO item=WatchtowerKit<281d6320> parent=Clothing<84707600> idx=0 row=0 col=7 SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=WatchtowerKit<281d6320> pos=(10522, 117.329, 14652.2) dir=(0.0825081, -0.630856, 0.753925, 0.163738) } dst={ type=CARGO item=WatchtowerKit<281d6320> parent=Clothing<84707600> idx=0 row=0 co SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Firewood<28205f00>to cargo of target=UndergroundStash<281d38b0> row=12 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Firewood<28205f00> parent=Clothing<84707600> idx=0 row=8 col=0 } dst={ type=CARGO item=Firewood<28205f00> parent=UndergroundStash<281d38b0> idx=0 row=12 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Firewood<28205f00> parent=Clothing<84707600> idx=0 row=8 col=0 } dst={ type=CARGO item=Firewood<28205f00> parent=UndergroundStash<281d38b0> idx=0 row=12 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Firewood<281d5d10>to cargo of target=UndergroundStash<281d38b0> row=14 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Firewood<281d5d10> parent=Clothing<84707600> idx=0 row=5 col=0 } dst={ type=CARGO item=Firewood<281d5d10> parent=UndergroundStash<281d38b0> idx=0 row=14 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Firewood<281d5d10> parent=Clothing<84707600> idx=0 row=5 col=0 } dst={ type=CARGO item=Firewood<281d5d10> parent=UndergroundStash<281d38b0> idx=0 row=14 col=0 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=ItemBase<654b48b0>to cargo of target=UndergroundStash<281d38b0> row=14 col=8 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<654b48b0> parent=Clothing<84707600> idx=0 row=8 col=6 } dst={ type=CARGO item=ItemBase<654b48b0> parent=UndergroundStash<281d38b0> idx=0 row=14 col=8 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=ItemBase<654b48b0> parent=Clothing<84707600> idx=0 row=8 col=6 } dst={ type=CARGO item=ItemBase<654b48b0> parent=UndergroundStash<281d38b0> idx=0 row=14 col=8 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=WatchtowerKit<281d6320>to cargo of target=UndergroundStash<281d38b0> row=15 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=WatchtowerKit<281d6320> parent=Clothing<84707600> idx=0 row=0 col=7 } dst={ type=CARGO item=WatchtowerKit<281d6320> parent=UndergroundStash<281d38b0> idx=0 row=15 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=WatchtowerKit<281d6320> parent=Clothing<84707600> idx=0 row=0 col=7 } dst={ type=CARGO item=WatchtowerKit<281d6320> parent=UndergroundStash<281d38b0> idx=0 row=15 col=7 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] HumanInventory::Swap(JUNCTURE) src1={ type=CARGO item=Firewood<281f78a0> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=0 col=2 }src2={ type=CARGO item=Firewood<281eb6a0> parent=UndergroundStash<281d38b0> idx=0 row=17 col=0 } SCRIPT : [inv] I::Swap(JUNCTURE) src1={ type=CARGO item=Firewood<281f78a0> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=0 col=2 } --> dst1={ type=CARGO item=Firewood<281f78a0> parent=UndergroundStash<281d38b0> idx=0 row=17 col=0 } src2={ type= SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=SardinesCan<28212710>to cargo of target=UndergroundStash<281d38b0> row=15 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SardinesCan<28212710> parent=UndergroundStash<281d38b0> idx=0 row=11 col=6 } dst={ type=CARGO item=SardinesCan<28212710> parent=UndergroundStash<281d38b0> idx=0 row=15 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SardinesCan<28212710> parent=UndergroundStash<281d38b0> idx=0 row=11 col=6 } dst={ type=CARGO item=SardinesCan<28212710> parent=UndergroundStash<281d38b0> idx=0 row=15 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Firewood<28205f00>to cargo of target=UndergroundStash<281d38b0> row=11 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Firewood<28205f00> parent=UndergroundStash<281d38b0> idx=0 row=12 col=4 } dst={ type=CARGO item=Firewood<28205f00> parent=UndergroundStash<281d38b0> idx=0 row=11 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Firewood<28205f00> parent=UndergroundStash<281d38b0> idx=0 row=12 col=4 } dst={ type=CARGO item=Firewood<28205f00> parent=UndergroundStash<281d38b0> idx=0 row=11 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=WatchtowerKit<281d6320>to cargo of target=UndergroundStash<281d38b0> row=17 col=9 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=WatchtowerKit<281d6320> parent=UndergroundStash<281d38b0> idx=0 row=15 col=7 } dst={ type=CARGO item=WatchtowerKit<281d6320> parent=UndergroundStash<281d38b0> idx=0 row=17 col=9 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=WatchtowerKit<281d6320> parent=UndergroundStash<281d38b0> idx=0 row=15 col=7 } dst={ type=CARGO item=WatchtowerKit<281d6320> parent=UndergroundStash<281d38b0> idx=0 row=17 col=9 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=SardinesCan<28212710>to cargo of target=UndergroundStash<281d38b0> row=19 col=7 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=SardinesCan<28212710> parent=UndergroundStash<281d38b0> idx=0 row=15 col=4 } dst={ type=CARGO item=SardinesCan<28212710> parent=UndergroundStash<281d38b0> idx=0 row=19 col=7 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=SardinesCan<28212710> parent=UndergroundStash<281d38b0> idx=0 row=15 col=4 } dst={ type=CARGO item=SardinesCan<28212710> parent=UndergroundStash<281d38b0> idx=0 row=19 col=7 } SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Firewood<281eb6a0>to cargo of target=UndergroundStash<281d38b0> row=14 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=Firewood<281eb6a0> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=0 col=2 } dst={ type=CARGO item=Firewood<281eb6a0> parent=UndergroundStash<281d38b0> idx=0 row=14 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=Firewood<281eb6a0> parent=WaterproofBag_ColorBase<654b1e40> idx=0 row=0 col=2 } dst={ type=CARGO item=Firewood<281eb6a0> parent=UndergroundStash<281d38b0> idx=0 row=14 col=4 } SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBase<654b1e40>to cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase<654b1e40> parent=SurvivorBase<64b960b0> } dst={ type=CARGO item=WaterproofBag_ColorBase<654b1e40> parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=FenceKit<2820b9f0>to cargo of target=UndergroundStash<281d38b0> row=17 col=4 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=CARGO item=FenceKit<2820b9f0> parent=Clothing<655453c0> idx=0 row=0 col=5 } dst={ type=CARGO item=FenceKit<2820b9f0> parent=UndergroundStash<281d38b0> idx=0 row=17 col=4 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=CARGO item=FenceKit<2820b9f0> parent=Clothing<655453c0> idx=0 row=0 col=5 } dst={ type=CARGO item=FenceKit<2820b9f0> parent=UndergroundStash<281d38b0> idx=0 row=17 col=4 } SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : material = LongWoodenStick; quantity = 1 SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c IsQuickBarSingleUse - slot: 1 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c IsQuickBarContinuousUseStart - slot: 1 SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 1 SCRIPT : OnStartAnimationLoop SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=WoodenStick<281ecee0>to cargo of target=Clothing<84707600> row=0 col=0 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=WoodenStick<281ecee0> pos=(10719.6, 69.3296, 14492) dir=(0.0010954, 0.501645, -0.0032182, 0.865067) } dst={ type=CARGO item=WoodenStick<281ecee0> parent=Clothing<84707600> idx=0 row=0 col=0 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=WoodenStick<281ecee0> pos=(10719.6, 69.3296, 14492) dir=(0.0010954, 0.501645, -0.0032182, 0.865067) } dst={ type=CARGO item=WoodenStick<281ecee0> parent=Clothing<84707600> idx=0 row=0 col=0 SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : PlayerBase.c OnSingleUse SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Rag<654b3c90>to cargo of target=Clothing<84707600> row=3 col=9 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Rag<654b3c90> parent=SurvivorBase<64b960b0> } dst={ type=CARGO item=Rag<654b3c90> parent=Clothing<84707600> idx=0 row=3 col=9 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(JUNCTURE) item=Fireplaceto cargo of target=Clothing<84707600> row=0 col=1 SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Fireplace pos=(10731.1, 69.2913, 14497.1) dir=(0.00567126, -0.779473, 0.00746234, 0.626365) } dst={ type=CARGO item=Fireplace parent=Clothing<84707600> idx=0 row=0 col=1 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Fireplace pos=(10731.1, 69.2913, 14497.1) dir=(0.00567126, -0.779473, 0.00746234, 0.626365) } dst={ type=CARGO item=Fireplace parent=Clothing<84707600> idx=0 row=0 col=1 SCRIPT : PlayerBase.c OnAction SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnSingleUse SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBase<654b1e40>to cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase<654b1e40> parent=SurvivorBase<64b960b0> } dst={ type=CARGO item=WaterproofBag_ColorBase<654b1e40> parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : [inv] Take2Dst(JUNCTURE) src={ type=GROUND item=Matchbox<281f17a0> pos=(10951.2, 57.2832, 14437.1) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Matchbox<281f17a0> parent=Clothing<655453c0> idx=0 row=0 col=5 } SCRIPT : [inv] I::Take2Dst(JUNCTURE) src={ type=GROUND item=Matchbox<281f17a0> pos=(10951.2, 57.2832, 14437.1) dir=(0, 0, 0, 1) } dst={ type=CARGO item=Matchbox<281f17a0> parent=Clothing<655453c0> idx=0 row=0 col=5 } SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=Matchbox<281f17a0>to cargo of target=Clothing<84707600> row=3 col=8 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=Matchbox<281f17a0> parent=SurvivorBase<64b960b0> } dst={ type=CARGO item=Matchbox<281f17a0> parent=Clothing<84707600> idx=0 row=3 col=8 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2Att(PREDICTIVE) item=WaterproofBag_ColorBase<654b1e40> SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=WaterproofBag_ColorBase<654b1e40>to cargo of target=Clothing row=0 col=0 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=HANDS item=WaterproofBag_ColorBase<654b1e40> parent=SurvivorBase<64b960b0> } dst={ type=CARGO item=WaterproofBag_ColorBase<654b1e40> parent=Clothing idx=0 row=0 col=0 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : [inv] I::Take2TargetCgoEx(PREDICTIVE) item=ItemBase<654b42a0>to cargo of target=Clothing<84707600> row=7 col=9 SCRIPT : [inv] Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<654b42a0> parent=Clothing<84707600> idx=0 row=9 col=9 } dst={ type=CARGO item=ItemBase<654b42a0> parent=Clothing<84707600> idx=0 row=7 col=9 } SCRIPT : [inv] I::Take2Dst(PREDICTIVE) src={ type=CARGO item=ItemBase<654b42a0> parent=Clothing<84707600> idx=0 row=9 col=9 } dst={ type=CARGO item=ItemBase<654b42a0> parent=Clothing<84707600> idx=0 row=7 col=9 } SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseStart SCRIPT : OnStartAnimationLoop SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnContinuousUseEnd SCRIPT : [inv] I::Take2Att(PREDICTIVE) item=Clothing SCRIPT : inv: DayZPlayerImplement::OnItemInHandsChanged SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : PlayerBase.c OnAction SCRIPT : string s = 'ActionBase.c | ActionBaseCB | OnFinish called : false' SCRIPT : [AM][INVL](O) Inventory unlock SCRIPT : OnMissionFinish SCRIPT : Loading Inc: 1 SCRIPT : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c SCRIPT : misssionMainMenu CreateIntroScene SCRIPT : COMPUTING NEW OVERCAST SCRIPT : Actual ( 15.75 ) overcast: 0.25 SCRIPT : Actual ( 15.75 ) rain: 0 SCRIPT : ----------------------------------------------------------- SCRIPT : COMPUTING NEW FOG SCRIPT : Actual ( 15.75 ) fog: 0 SCRIPT : ----------------------------------------------------------- SCRIPT : COMPUTING NEW RAIN SCRIPT : Actual ( 15.75 ) rain: 0 SCRIPT : ----------------------------------------------------------- SCRIPT : ~DayZGame()