---------------------------------------------
Log C:\Users\Admin\AppData\Local\DayZ\script_2020-07-25_20-53-27.log started at 25.07. 20:53:30

SCRIPT       : Registered 220 temporary action enum(s), UAN==220
SCRIPT       : CreateGame()
SCRIPT       : ... Backlit Effects Enabled
SCRIPT       : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c
SCRIPT       : misssionMainMenu CreateIntroScene
SCRIPT       : childCount:34
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "greathelmet_generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "Gasmask_generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "Motohelmet_generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "Gag_generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "walkProne_noHS_gravelSmall_ext_Char_Soundset".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "walkProneLong_noHS_gravelSmall_ext_Char_Soundset".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "dirt_ext_drop_Soundset".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "asphalt_ext_drop_Soundset".
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : Loading Inc: 1
SCRIPT       : Chernarus::Weather::Overcast:: ( 8.11675 )  overcast: 0.25
SCRIPT       : Chernarus::Weather::Overcast::Rain:: ( 8.11675 ) 0
SCRIPT       : Chernarus::Weather::Fog:: ( 8.11675 ) 0.15
SCRIPT       : Chernarus::Weather::Rain::ForceEnd:: ( 8.11675 ) 0 -> 0
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : Chernarus::Weather::Rain::ForceEnd:: ( 8.16675 ) 0 -> 0
SCRIPT       : Chernarus::Weather::Rain::ForceEnd:: ( 8.21675 ) 0 -> 0
SCRIPT       : Chernarus::Weather::Rain::ForceEnd:: ( 8.26676 ) 0 -> 0
SCRIPT       : Chernarus::Weather::Rain::ForceEnd:: ( 8.31676 ) 0 -> 0
SCRIPT       : Chernarus::Weather::Fog:: ( 8.36676 ) 0.15
SCRIPT       : Chernarus::Weather::Rain::ForceEnd:: ( 8.36677 ) 0 -> 0
SCRIPT       : Chernarus::Weather::Rain::ForceEnd:: ( 8.41677 ) 0 -> 0
SCRIPT       : Chernarus::Weather::Rain::ForceEnd:: ( 8.46677 ) 0 -> 0
SCRIPT       : Chernarus::Weather::Rain::ForceEnd:: ( 8.51677 ) 0 -> 0
SCRIPT       : Loading Inc: 1
SCRIPT       : Loading Inc: 1
SCRIPT       : Loading Inc: 1
SCRIPT       : Creating Mission: mpmissions\__cur_mp.chernarusplus\mission.c
SCRIPT       : SyncEvents -> RegisterEvents
SCRIPT       : Loading Inc: 1
SCRIPT       : Loading Inc: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 35
SCRIPT       : 36
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 35
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 34
SCRIPT       : 35
SCRIPT       : 36
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 37
SCRIPT       : 38
SCRIPT       : int channel = 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : int channel = 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 5
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:023 started ActionDigOutStash<585dae80> item=Shovel:010531
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionDigOutStash<585dae80> item=Shovel:010531
SCRIPT       : 39
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 40
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 5
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:023 started ActionDigInStash<585daf20> item=Shovel:010531
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionDigInStash<585daf20> item=Shovel:010531
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 5
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:023 started ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : [action] SurvivorM_Boris:023 started ActionTogglePlaceObject<85bcaa80> item=WoodenCrate:041940
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionTogglePlaceObject<85bcaa80> item=WoodenCrate:041940
SCRIPT       : [action] SurvivorM_Boris:023 started ActionTogglePlaceObject<85bcaa80> item=WoodenCrate:041940
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionTogglePlaceObject<85bcaa80> item=WoodenCrate:041940
SCRIPT       : [action] SurvivorM_Boris:023 started ActionTogglePlaceObject<85bcaa80> item=WoodenCrate:041940
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionTogglePlaceObject<85bcaa80> item=WoodenCrate:041940
SCRIPT       : [action] SurvivorM_Boris:023 started ActionDropItem<7b34b1c0> item=WoodenCrate:041940
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionDropItem<7b34b1c0> item=WoodenCrate:041940
SCRIPT       : 39
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 5
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:023 started ActionDigOutStash<585dae80> item=Shovel:010531
SCRIPT       : OnStartAnimationLoop
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 5
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionDigOutStash<585dae80> item=Shovel:010531
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 5
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:023 started ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : [action] SurvivorM_Boris:023 started ActionTogglePlaceObject<85bcaa80> item=WoodenCrate:012179
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionTogglePlaceObject<85bcaa80> item=WoodenCrate:012179
SCRIPT       : 40
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:023 started ActionTogglePlaceObject<85bcaa80> item=WoodenCrate:012179
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionTogglePlaceObject<85bcaa80> item=WoodenCrate:012179
SCRIPT       : [action] SurvivorM_Boris:023 started ActionDropItem<7b34b1c0> item=WoodenCrate:012179
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionDropItem<7b34b1c0> item=WoodenCrate:012179
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:023 started ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : [action] SurvivorM_Boris:023 started ActionDropItem<7b34b1c0> item=WoodenCrate:012179
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionDropItem<7b34b1c0> item=WoodenCrate:012179
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 5
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:023 started ActionDigInStash<585daf20> item=Shovel:010531
SCRIPT       : OnStartAnimationLoop
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionDigInStash<585daf20> item=Shovel:010531
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 41
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 40
SCRIPT       : 39
SCRIPT       : 39
SCRIPT       : 39
SCRIPT       : 40
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 39
SCRIPT       : 40
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 41
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 42
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:023 started ActionCloseBarrelHoles<dd33b450> item=Winchester70:013958
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionCloseBarrelHoles<dd33b450> item=Winchester70:013958
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 42
SCRIPT       : 41
SCRIPT       : [action] SurvivorM_Boris:023 started ActionCloseBarrelHoles<dd33b450> item=Winchester70:013958
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionCloseBarrelHoles<dd33b450> item=Winchester70:013958
SCRIPT       : 42
SCRIPT       : 43
SCRIPT       : 42
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 42
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 41
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 42
SCRIPT       : 42
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 42
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 41
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 42
SCRIPT       : 43
SCRIPT       : 42
SCRIPT       : 43
SCRIPT       : 42
SCRIPT       : 43
SCRIPT       : 44
SCRIPT       : 43
SCRIPT       : 44
SCRIPT       : 45
SCRIPT       : 44
SCRIPT       : 44
SCRIPT       : 45
SCRIPT       : 46
SCRIPT       : 44
SCRIPT       : 44
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 45
SCRIPT       : 44
SCRIPT       : 44
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallGrazingLeave_Rock_SoundSet".
SCRIPT       : 43
SCRIPT       : 42
SCRIPT       : 43
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : [action] SurvivorM_Boris:023 started ActionOpenDoors<dd33b270> item=Winchester70:013958
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionOpenDoors<dd33b270> item=Winchester70:013958
SCRIPT       : 44
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:023 started ActionWorldCraft<7b34b080> item=Machete:047194
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionWorldCraft<7b34b080> item=Machete:047194
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 43
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:023 started ActionOpenDoors<dd33b270> item=Winchester70:013958
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionOpenDoors<dd33b270> item=Winchester70:013958
SCRIPT       : [action] SurvivorM_Boris:023 started ActionCloseDoors<dd33b1d0> item=Winchester70:013958
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionCloseDoors<dd33b1d0> item=Winchester70:013958
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 42
SCRIPT       : [action] SurvivorM_Boris:023 started ActionWorldCraft<7b34b080> item=Machete:047194
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionWorldCraft<7b34b080> item=Machete:047194
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:023 started ActionOpenDoors<dd33b270> item=Machete:047194
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionOpenDoors<dd33b270> item=Machete:047194
SCRIPT       : 43
SCRIPT       : [action] SurvivorM_Boris:023 started ActionWorldCraft<7b34b080> item=Machete:047194
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionWorldCraft<7b34b080> item=Machete:047194
SCRIPT       : 42
SCRIPT       : 41
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:023 started ActionOpenDoors<dd33b270> item=Winchester70:013958
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionOpenDoors<dd33b270> item=Winchester70:013958
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 40
SCRIPT       : 39
SCRIPT       : 39
SCRIPT       : 40
SCRIPT       : 41
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 40
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 40
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 40
SCRIPT       : 41
SCRIPT       : [action] SurvivorM_Boris:023 started ActionNextCombinationLockDialOnTarget<dd33a550> item=Winchester70:013958
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionNextCombinationLockDialOnTarget<dd33a550> item=Winchester70:013958
SCRIPT       : [action] SurvivorM_Boris:023 started ActionNextCombinationLockDialOnTarget<dd33a550> item=Winchester70:013958
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionNextCombinationLockDialOnTarget<dd33a550> item=Winchester70:013958
SCRIPT       : [action] SurvivorM_Boris:023 started ActionNextCombinationLockDialOnTarget<dd33a550> item=Winchester70:013958
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionNextCombinationLockDialOnTarget<dd33a550> item=Winchester70:013958
SCRIPT       : [action] SurvivorM_Boris:023 started ActionNextCombinationLockDialOnTarget<dd33a550> item=Winchester70:013958
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionNextCombinationLockDialOnTarget<dd33a550> item=Winchester70:013958
SCRIPT       : [action] SurvivorM_Boris:023 started ActionNextCombinationLockDialOnTarget<dd33a550> item=Winchester70:013958
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionNextCombinationLockDialOnTarget<dd33a550> item=Winchester70:013958
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionNextCombinationLockDialOnTarget<dd33a550> item=Winchester70:013958
SCRIPT       : [action] SurvivorM_Boris:023 started ActionNextCombinationLockDialOnTarget<dd33a550> item=Winchester70:013958
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionNextCombinationLockDialOnTarget<dd33a550> item=Winchester70:013958
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionNextCombinationLockDialOnTarget<dd33a550> item=Winchester70:013958
SCRIPT       : [action] SurvivorM_Boris:023 started ActionNextCombinationLockDialOnTarget<dd33a550> item=Winchester70:013958
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionNextCombinationLockDialOnTarget<dd33a550> item=Winchester70:013958
SCRIPT       : [action] SurvivorM_Boris:023 started ActionNextCombinationLockDialOnTarget<dd33a550> item=Winchester70:013958
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionNextCombinationLockDialOnTarget<dd33a550> item=Winchester70:013958
SCRIPT       : [action] SurvivorM_Boris:023 started ActionNextCombinationLockDialOnTarget<dd33a550> item=Winchester70:013958
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionNextCombinationLockDialOnTarget<dd33a550> item=Winchester70:013958
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:023 started ActionDialCombinationLockOnTarget<585db420> item=null
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionDialCombinationLockOnTarget<585db420> item=null
SCRIPT       : [action] SurvivorM_Boris:023 started ActionDialCombinationLockOnTarget<585db420> item=null
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionDialCombinationLockOnTarget<585db420> item=null
SCRIPT       : [action] SurvivorM_Boris:023 started ActionNextCombinationLockDialOnTarget<dd33a550> item=null
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionNextCombinationLockDialOnTarget<dd33a550> item=null
SCRIPT       : [action] SurvivorM_Boris:023 started ActionNextCombinationLockDialOnTarget<dd33a550> item=null
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionNextCombinationLockDialOnTarget<dd33a550> item=null
SCRIPT       : [action] SurvivorM_Boris:023 started ActionNextCombinationLockDialOnTarget<dd33a550> item=null
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionNextCombinationLockDialOnTarget<dd33a550> item=null
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 40
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:023 started ActionEatSmall<485d2c40> item=MacrolepiotaMushroom:07172
SCRIPT       : OnStartAnimationLoop
SCRIPT       : int channel = 1
SCRIPT       : 39
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionEatSmall<485d2c40> item=MacrolepiotaMushroom:07172
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:023 started ActionOpenDoors<dd33b270> item=Winchester70:013958
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionOpenDoors<dd33b270> item=Winchester70:013958
SCRIPT       : int channel = 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 40
SCRIPT       : [action] SurvivorM_Boris:023 started ActionCloseDoors<dd33b1d0> item=Winchester70:013958
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionCloseDoors<dd33b1d0> item=Winchester70:013958
SCRIPT       : [action] SurvivorM_Boris:023 started ActionOpenDoors<dd33b270> item=Winchester70:013958
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionOpenDoors<dd33b270> item=Winchester70:013958
SCRIPT       : [action] SurvivorM_Boris:023 started ActionCloseDoors<dd33b1d0> item=Winchester70:013958
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionCloseDoors<dd33b1d0> item=Winchester70:013958
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:023 started ActionOpenDoors<dd33b270> item=Winchester70:013958
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionOpenDoors<dd33b270> item=Winchester70:013958
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 39
SCRIPT       : 40
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 40
SCRIPT       : 40
SCRIPT       : 39
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 39
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:023 started ActionEatMeat<485d1200> item=Lard:028663
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionEatMeat<485d1200> item=Lard:028663
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 38
SCRIPT       : 39
SCRIPT       : 38
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:023 started ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : 39
SCRIPT       : 38
SCRIPT       : [action] SurvivorM_Boris:023 started ActionTogglePlaceObject<85bcaa80> item=SeaChest:041694
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionTogglePlaceObject<85bcaa80> item=SeaChest:041694
SCRIPT       : [action] SurvivorM_Boris:023 started ActionTogglePlaceObject<85bcaa80> item=SeaChest:041694
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionTogglePlaceObject<85bcaa80> item=SeaChest:041694
SCRIPT       : [action] SurvivorM_Boris:023 started ActionTogglePlaceObject<85bcaa80> item=SeaChest:041694
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionTogglePlaceObject<85bcaa80> item=SeaChest:041694
SCRIPT       : [action] SurvivorM_Boris:023 started ActionTogglePlaceObject<85bcaa80> item=SeaChest:041694
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionTogglePlaceObject<85bcaa80> item=SeaChest:041694
SCRIPT       : [action] SurvivorM_Boris:023 started ActionTogglePlaceObject<85bcaa80> item=SeaChest:041694
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionTogglePlaceObject<85bcaa80> item=SeaChest:041694
SCRIPT       : [action] SurvivorM_Boris:023 started ActionTogglePlaceObject<85bcaa80> item=SeaChest:041694
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionTogglePlaceObject<85bcaa80> item=SeaChest:041694
SCRIPT       : [action] SurvivorM_Boris:023 started ActionTogglePlaceObject<85bcaa80> item=SeaChest:041694
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionTogglePlaceObject<85bcaa80> item=SeaChest:041694
SCRIPT       : [action] SurvivorM_Boris:023 started ActionTogglePlaceObject<85bcaa80> item=SeaChest:041694
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionTogglePlaceObject<85bcaa80> item=SeaChest:041694
SCRIPT       : 39
SCRIPT       : [action] SurvivorM_Boris:023 started ActionDropItem<7b34b1c0> item=SeaChest:041694
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionDropItem<7b34b1c0> item=SeaChest:041694
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 40
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : 39
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 38
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 39
SCRIPT       : 40
SCRIPT       : 41
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:023 started ActionWorldCraft<7b34b080> item=Machete:047194
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionWorldCraft<7b34b080> item=Machete:047194
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 40
SCRIPT       : 39
SCRIPT       : 40
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:023 started ActionWorldCraft<7b34b080> item=Machete:047194
SCRIPT       : OnStartAnimationLoop
SCRIPT       : 40
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionWorldCraft<7b34b080> item=Machete:047194
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 39
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 5
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 38
SCRIPT       : 38
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionDropItemSimple<7b34b120> item=ZmijovkaCap_Brown:047128
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : 39
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 39
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:023 started ActionEatFruit<485d12a0> item=Apple:029645
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionEatFruit<485d12a0> item=Apple:029645
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:023 started ActionEatFruit<485d12a0> item=Apple:036545
SCRIPT       : OnStartAnimationLoop
SCRIPT       : 39
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionEatFruit<485d12a0> item=Apple:036545
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 38
SCRIPT       : 39
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 40
SCRIPT       : 41
SCRIPT       : [action] SurvivorM_Boris:023 started ActionWorldCraft<7b34b080> item=Machete:047194
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionWorldCraft<7b34b080> item=Machete:047194
SCRIPT       : 40
SCRIPT       : 39
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:023 started ActionWorldCraft<7b34b080> item=Rag:022601
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionWorldCraft<7b34b080> item=Rag:022601
SCRIPT       : 38
SCRIPT       : 39
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 38
SCRIPT       : 39
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 38
SCRIPT       : 36
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:023 started ActionWorldCraft<7b34b080> item=Machete:047194
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionWorldCraft<7b34b080> item=Machete:047194
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 36
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 35
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:023 started ActionDrink<485d1340> item=WaterBottle:012443
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionDrink<485d1340> item=WaterBottle:012443
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 35
SCRIPT       : 34
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 35
SCRIPT       : 36
SCRIPT       : 37
SCRIPT       : 37
SCRIPT       : 38
SCRIPT       : 39
SCRIPT       : 38
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : 39
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:023 started ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : 40
SCRIPT       : 41
SCRIPT       : 42
SCRIPT       : [action] SurvivorM_Boris:023 started ActionDropItem<7b34b1c0> item=SeaChest:041694
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionDropItem<7b34b1c0> item=SeaChest:041694
SCRIPT       : 41
SCRIPT       : [action] SurvivorM_Boris:023 started ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 42
SCRIPT       : 41
SCRIPT       : 40
SCRIPT       : 41
SCRIPT       : [action] SurvivorM_Boris:023 started ActionDropItem<7b34b1c0> item=SeaChest:041694
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionDropItem<7b34b1c0> item=SeaChest:041694
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 42
SCRIPT       : [action] SurvivorM_Boris:023 started ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : 43
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 42
SCRIPT       : 43
SCRIPT       : 44
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : 45
SCRIPT       : 46
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 45
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : int channel = 1
SCRIPT       : int channel = 1
SCRIPT       : 44
SCRIPT       : 42
SCRIPT       : 42
SCRIPT       : 41
SCRIPT       : 41
SCRIPT       : 42
SCRIPT       : 43
SCRIPT       : 44
SCRIPT       : 45
SCRIPT       : 44
SCRIPT       : 45
SCRIPT       : 45
SCRIPT       : 44
SCRIPT       : 45
SCRIPT       : 44
SCRIPT       : [action] SurvivorM_Boris:023 started ActionDropItem<7b34b1c0> item=SeaChest:041694
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionDropItem<7b34b1c0> item=SeaChest:041694
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:023 started ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : 43
SCRIPT       : 44
SCRIPT       : 45
SCRIPT       : 44
SCRIPT       : 45
SCRIPT       : 44
SCRIPT       : [action] SurvivorM_Boris:023 started ActionDropItem<7b34b1c0> item=SeaChest:041694
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionDropItem<7b34b1c0> item=SeaChest:041694
SCRIPT       : 43
SCRIPT       : 42
SCRIPT       : 43
SCRIPT       : 42
SCRIPT       : [action] SurvivorM_Boris:023 started ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : [action] SurvivorM_Boris:023 started ActionDropItem<7b34b1c0> item=SeaChest:041694
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionDropItem<7b34b1c0> item=SeaChest:041694
SCRIPT       : 41
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:023 started ActionDrink<485d1340> item=WaterBottle:012443
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionDrink<485d1340> item=WaterBottle:012443
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 42
SCRIPT       : 41
SCRIPT       : 40
SCRIPT       : 41
SCRIPT       : 42
SCRIPT       : 43
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 5
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:023 started ActionOpen<85bc1330> item=Compass:014423
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionOpen<85bc1330> item=Compass:014423
SCRIPT       : 42
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 43
SCRIPT       : 42
SCRIPT       : 43
SCRIPT       : 44
SCRIPT       : int channel = 1
SCRIPT       : 43
SCRIPT       : 42
SCRIPT       : 43
SCRIPT       : 44
SCRIPT       : 45
SCRIPT       : 46
SCRIPT       : 47
SCRIPT       : 48
SCRIPT       : 49
SCRIPT       : 48
SCRIPT       : 49
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 48
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:023 started ActionOpen<85bc1330> item=TunaCan:049032
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionOpen<85bc1330> item=TunaCan:049032
SCRIPT       : [action] SurvivorM_Boris:023 started ActionEatCan<485d24c0> item=TunaCan_Opened:09017
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionEatCan<485d24c0> item=null
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 49
SCRIPT       : 48
SCRIPT       : 46
SCRIPT       : 47
SCRIPT       : 47
SCRIPT       : 46
SCRIPT       : 45
SCRIPT       : 46
SCRIPT       : 47
SCRIPT       : 48
SCRIPT       : 48
SCRIPT       : 49
SCRIPT       : 48
SCRIPT       : 47
SCRIPT       : 46
SCRIPT       : 47
SCRIPT       : 48
SCRIPT       : 47
SCRIPT       : 46
SCRIPT       : 45
SCRIPT       : 44
SCRIPT       : 45
SCRIPT       : 45
SCRIPT       : 45
SCRIPT       : 45
SCRIPT       : 43
SCRIPT       : 43
SCRIPT       : 43
SCRIPT       : 44
SCRIPT       : 45
SCRIPT       : 44
SCRIPT       : 43
SCRIPT       : 41
SCRIPT       : 41
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:023 started ActionEatFruit<485d12a0> item=Pear:034367
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionEatFruit<485d12a0> item=Pear:034367
SCRIPT       : 40
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 39
SCRIPT       : 38
SCRIPT       : int channel = 1
SCRIPT       : 39
SCRIPT       : 38
SCRIPT       : int channel = 1
SCRIPT       : 38
SCRIPT       : [action] SurvivorM_Boris:023 started ActionTakeItem<dd33ae10> item=Winchester70:013958
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionTakeItem<dd33ae10> item=Winchester70:013958
SCRIPT       : [action] SurvivorM_Boris:023 started ActionTakeItem<dd33ae10> item=Winchester70:013958
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionTakeItem<dd33ae10> item=Winchester70:013958
SCRIPT       : 39
SCRIPT       : 40
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 41
SCRIPT       : [action] SurvivorM_Boris:023 started ActionOpenDoors<dd33b270> item=DryBag_Yellow:08079
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionOpenDoors<dd33b270> item=DryBag_Yellow:08079
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 40
SCRIPT       : [action] SurvivorM_Boris:023 started ActionDropItem<7b34b1c0> item=DryBag_Black:044709
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionDropItem<7b34b1c0> item=DryBag_Black:044709
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 39
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:023 started ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : 40
SCRIPT       : [action] SurvivorM_Boris:023 started ActionOpenDoors<dd33b270> item=DryBag_Black:044709
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionOpenDoors<dd33b270> item=DryBag_Black:044709
SCRIPT       : 41
SCRIPT       : [action] SurvivorM_Boris:023 started ActionOpenDoors<dd33b270> item=DryBag_Black:044709
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionOpenDoors<dd33b270> item=DryBag_Black:044709
SCRIPT       : [action] SurvivorM_Boris:023 started ActionOpenDoors<dd33b270> item=DryBag_Black:044709
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionOpenDoors<dd33b270> item=DryBag_Black:044709
SCRIPT       : 42
SCRIPT       : [action] SurvivorM_Boris:023 started ActionDropItem<7b34b1c0> item=DryBag_Black:044709
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionDropItem<7b34b1c0> item=DryBag_Black:044709
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 41
SCRIPT       : [action] SurvivorM_Boris:023 started ActionCloseFence<dd33a5f0> item=DryBag_Black:044709
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionCloseFence<dd33a5f0> item=DryBag_Black:044709
SCRIPT       : [action] SurvivorM_Boris:023 started ActionOpenFence<dd33a690> item=DryBag_Black:044709
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionOpenFence<dd33a690> item=DryBag_Black:044709
SCRIPT       : [action] SurvivorM_Boris:023 started ActionCloseFence<dd33a5f0> item=DryBag_Black:044709
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionCloseFence<dd33a5f0> item=DryBag_Black:044709
SCRIPT       : [action] SurvivorM_Boris:023 started ActionOpenDoors<dd33b270> item=DryBag_Black:044709
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionOpenDoors<dd33b270> item=DryBag_Black:044709
SCRIPT       : [action] SurvivorM_Boris:023 started ActionOpenFence<dd33a690> item=DryBag_Black:044709
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionOpenFence<dd33a690> item=DryBag_Black:044709
SCRIPT       : 40
SCRIPT       : [action] SurvivorM_Boris:023 started ActionOpenDoors<dd33b270> item=DryBag_Black:044709
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionOpenDoors<dd33b270> item=DryBag_Black:044709
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionDropItemSimple<7b34b120> item=Ammo_12gaPellets:037682
SCRIPT       : [action] SurvivorM_Boris:023 started ActionOpenDoors<dd33b270> item=DryBag_Black:044709
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionOpenDoors<dd33b270> item=DryBag_Black:044709
SCRIPT       : 41
SCRIPT       : [action] SurvivorM_Boris:023 started ActionOpenDoors<dd33b270> item=DryBag_Black:044709
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionOpenDoors<dd33b270> item=DryBag_Black:044709
SCRIPT       : 40
SCRIPT       : [action] SurvivorM_Boris:023 started ActionDropItem<7b34b1c0> item=DryBag_Black:044709
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionDropItem<7b34b1c0> item=DryBag_Black:044709
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:023 started ActionOpenDoors<dd33b270> item=DryBag_Black:044709
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionOpenDoors<dd33b270> item=DryBag_Black:044709
SCRIPT       : 39
SCRIPT       : 39
SCRIPT       : [action] SurvivorM_Boris:023 started ActionOpenDoors<dd33b270> item=DryBag_Black:044709
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionOpenDoors<dd33b270> item=DryBag_Black:044709
SCRIPT       : 38
SCRIPT       : 37
SCRIPT       : [action] SurvivorM_Boris:023 started ActionOpenDoors<dd33b270> item=DryBag_Black:044709
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionOpenDoors<dd33b270> item=DryBag_Black:044709
SCRIPT       : 38
SCRIPT       : [action] SurvivorM_Boris:023 started ActionOpenDoors<dd33b270> item=DryBag_Black:044709
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionOpenDoors<dd33b270> item=DryBag_Black:044709
SCRIPT       : [action] SurvivorM_Boris:023 started ActionTakeItem<dd33ae10> item=DryBag_Black:044709
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionTakeItem<dd33ae10> item=DryBag_Black:044709
SCRIPT       : [action] SurvivorM_Boris:023 started ActionOpenDoors<dd33b270> item=DryBag_Black:044709
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionOpenDoors<dd33b270> item=DryBag_Black:044709
SCRIPT       : 39
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionDropItemSimple<7b34b120> item=WaterproofBag_Yellow:036182
SCRIPT       : [action] SurvivorM_Boris:023 started ActionOpenDoors<dd33b270> item=DryBag_Black:044709
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionOpenDoors<dd33b270> item=DryBag_Black:044709
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionDropItemSimple<7b34b120> item=WaterproofBag_Orange:017191
SCRIPT       : [action] SurvivorM_Boris:023 started ActionDropItem<7b34b1c0> item=DryBag_Black:044709
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionDropItem<7b34b1c0> item=DryBag_Black:044709
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 38
SCRIPT       : 37
SCRIPT       : 37
SCRIPT       : int channel = 1
SCRIPT       : 38
SCRIPT       : 36
SCRIPT       : 36
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 35
SCRIPT       : 36
SCRIPT       : 37
SCRIPT       : 37
SCRIPT       : 38
SCRIPT       : 38
SCRIPT       : 39
SCRIPT       : 38
SCRIPT       : 39
SCRIPT       : 40
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:023 started ActionEatFruit<485d12a0> item=Pear:029822
SCRIPT       : OnStartAnimationLoop
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:023 end ActionEatFruit<485d12a0> item=Pear:029822
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 39
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [emote] SurvivorM_Boris:023 play emote id=14 IH=DryBag_Black:044709
SCRIPT       : 38
SCRIPT       : OnMissionFinish
SCRIPT       : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c
SCRIPT       : misssionMainMenu CreateIntroScene
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : Chernarus::Weather::Overcast:: ( 8.45001 )  overcast: 0.25
SCRIPT       : Chernarus::Weather::Overcast::Rain:: ( 8.45001 ) 0
SCRIPT       : Chernarus::Weather::Fog:: ( 8.45001 ) 0.15
SCRIPT       : Chernarus::Weather::Rain::ForceEnd:: ( 8.45001 ) 0 -> 0
SCRIPT       : Loading Inc: 1
SCRIPT       : Chernarus::Weather::Rain::ForceEnd:: ( 8.50001 ) 0 -> 0
SCRIPT       : Chernarus::Weather::Rain::ForceEnd:: ( 8.55001 ) 0 -> 0
SCRIPT       : Chernarus::Weather::Rain::ForceEnd:: ( 8.60001 ) 0 -> 0
SCRIPT       : Chernarus::Weather::Rain::ForceEnd:: ( 8.65001 ) 0 -> 0
SCRIPT       : Loading Inc: 1
SCRIPT       : Loading Inc: 1
SCRIPT       : Loading Inc: 1
SCRIPT       : Creating Mission: mpmissions\__cur_mp.chernarusplus\mission.c
SCRIPT       : SyncEvents -> RegisterEvents
SCRIPT       : Loading Inc: 1
SCRIPT       : Loading Inc: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 0
SCRIPT       : 29
SCRIPT       : [action] SurvivorM_Boris:02 started ActionOpenDoors<dd33b270> item=DryBag_Black:030889
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionOpenDoors<dd33b270> item=DryBag_Black:030889
SCRIPT       : 30
SCRIPT       : 31
SCRIPT       : [action] SurvivorM_Boris:02 started ActionOpenDoors<dd33b270> item=DryBag_Black:030889
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionOpenDoors<dd33b270> item=DryBag_Black:030889
SCRIPT       : 32
SCRIPT       : 32
SCRIPT       : [action] SurvivorM_Boris:02 started ActionOpenDoors<dd33b270> item=DryBag_Black:030889
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionOpenDoors<dd33b270> item=DryBag_Black:030889
SCRIPT       : [action] SurvivorM_Boris:02 started ActionCloseDoors<dd33b1d0> item=DryBag_Black:030889
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionCloseDoors<dd33b1d0> item=DryBag_Black:030889
SCRIPT       : [action] SurvivorM_Boris:02 started ActionDropItem<7b34b1c0> item=DryBag_Black:030889
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionDropItem<7b34b1c0> item=DryBag_Black:030889
SCRIPT       : 33
SCRIPT       : 32
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:02 started ActionOpenDoors<dd33b270> item=Machete:038482
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionOpenDoors<dd33b270> item=Machete:038482
SCRIPT       : 33
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : 34
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:02 started ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : 34
SCRIPT       : 35
SCRIPT       : [action] SurvivorM_Boris:02 started ActionDropItem<7b34b1c0> item=DryBag_Black:030889
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionDropItem<7b34b1c0> item=DryBag_Black:030889
SCRIPT       : 34
SCRIPT       : 35
SCRIPT       : 36
SCRIPT       : int channel = 1
SCRIPT       : 35
SCRIPT       : 34
SCRIPT       : 35
SCRIPT       : [action] SurvivorM_Boris:02 started ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : 36
SCRIPT       : 37
SCRIPT       : 38
SCRIPT       : [action] SurvivorM_Boris:02 started ActionDropItem<7b34b1c0> item=DryBag_Black:030889
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionDropItem<7b34b1c0> item=DryBag_Black:030889
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:02 started ActionDrink<485d1340> item=WaterBottle:048554
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionDrink<485d1340> item=WaterBottle:048554
SCRIPT       : 39
SCRIPT       : [action] SurvivorM_Boris:02 started ActionFillBottleBase<485d1a20> item=WaterBottle:048554
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionFillBottleBase<485d1a20> item=WaterBottle:048554
SCRIPT       : [action] SurvivorM_Boris:02 started ActionWorldCraft<7b34b080> item=WaterBottle:048554
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionWorldCraft<7b34b080> item=WaterBottle:048554
SCRIPT       : [action] SurvivorM_Boris:02 started ActionWorldCraft<7b34b080> item=WaterBottle:048554
SCRIPT       : OnStartAnimationLoop
SCRIPT       : 38
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionWorldCraft<7b34b080> item=WaterBottle:048554
SCRIPT       : 37
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:02 started ActionDrink<485d1340> item=WaterBottle:044131
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionDrink<485d1340> item=WaterBottle:044131
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:02 started ActionEatMeat<485d1200> item=CowSteakMeat:040087
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionEatMeat<485d1200> item=CowSteakMeat:040087
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:02 started ActionDrink<485d1340> item=WaterBottle:044131
SCRIPT       : OnStartAnimationLoop
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionDrink<485d1340> item=WaterBottle:044131
SCRIPT       : 38
SCRIPT       : [action] SurvivorM_Boris:02 started ActionDrink<485d1340> item=WaterBottle:044131
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionDrink<485d1340> item=WaterBottle:044131
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:02 started ActionEatMeat<485d1200> item=CowSteakMeat:040087
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionEatMeat<485d1200> item=CowSteakMeat:040087
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:02 started ActionDrink<485d1340> item=WaterBottle:044131
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionDrink<485d1340> item=WaterBottle:044131
SCRIPT       : [action] SurvivorM_Boris:02 started ActionFillBottleBase<485d1a20> item=WaterBottle:044131
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionFillBottleBase<485d1a20> item=WaterBottle:044131
SCRIPT       : 39
SCRIPT       : 40
SCRIPT       : [action] SurvivorM_Boris:02 started ActionWorldCraft<7b34b080> item=WaterBottle:044131
SCRIPT       : OnStartAnimationLoop
SCRIPT       : EntityAI energy_source = SmallGasCanister<b5081830>
SCRIPT       : int id_low =  44557
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<9b9efa10>
SCRIPT       : Class this =  PortableGasStove<dd97e010>
SCRIPT       : 41
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionWorldCraft<7b34b080> item=WaterBottle:044131
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 41
SCRIPT       : [action] SurvivorM_Boris:02 started ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : 41
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 40
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 41
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 42
SCRIPT       : 41
SCRIPT       : 42
SCRIPT       : 43
SCRIPT       : 44
SCRIPT       : [action] SurvivorM_Boris:02 started ActionDropItem<7b34b1c0> item=DryBag_Black:030889
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionDropItem<7b34b1c0> item=DryBag_Black:030889
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 44
SCRIPT       : [action] SurvivorM_Boris:02 started ActionToggleTentOpen<7869e520> item=Winchester70:020002
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionToggleTentOpen<7869e520> item=Winchester70:020002
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:02 started ActionWorldCraft<7b34b080> item=JungleBoots_Green:044503
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionWorldCraft<7b34b080> item=JungleBoots_Green:044503
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 45
SCRIPT       : 46
SCRIPT       : 45
SCRIPT       : 44
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 45
SCRIPT       : [action] SurvivorM_Boris:02 started ActionToggleTentOpen<7869e520> item=Winchester70:020002
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionToggleTentOpen<7869e520> item=Winchester70:020002
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 45
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 44
SCRIPT       : 45
SCRIPT       : 44
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 45
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:02 started ActionDropItem<7b34b1c0> item=Izh43Shotgun:046227
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionDropItem<7b34b1c0> item=Izh43Shotgun:046227
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:02 started ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : 46
SCRIPT       : 45
SCRIPT       : 46
SCRIPT       : 45
SCRIPT       : 44
SCRIPT       : 43
SCRIPT       : 44
SCRIPT       : 45
SCRIPT       : 46
SCRIPT       : int channel = 1
SCRIPT       : 47
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 48
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionDropItemSimple<7b34b120> item=WaterproofBag_Yellow:035131
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionDropItemSimple<7b34b120> item=WaterproofBag_Orange:048655
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:02 started ActionEmptyMagazine<485d2880> item=Mag_Ruger1022_15Rnd:047696
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionEmptyMagazine<485d2880> item=Mag_Ruger1022_15Rnd:047696
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 49
SCRIPT       : [action] SurvivorM_Boris:02 started ActionLoadMagazine<485d27e0> item=Mag_MKII_10Rnd:015103
SCRIPT       : OnStartAnimationLoop
SCRIPT       : 48
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionLoadMagazine<485d27e0> item=Mag_MKII_10Rnd:015103
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 49
SCRIPT       : 49
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:02 started ActionWorldCraft<7b34b080> item=Rag:013741
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionWorldCraft<7b34b080> item=Rag:013741
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 48
SCRIPT       : 49
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 50
SCRIPT       : 50
SCRIPT       : 49
SCRIPT       : 50
SCRIPT       : 51
SCRIPT       : 50
SCRIPT       : 51
SCRIPT       : 50
SCRIPT       : 50
SCRIPT       : 50
SCRIPT       : 51
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 50
SCRIPT       : 50
SCRIPT       : [action] SurvivorM_Boris:02 started ActionDropItem<7b34b1c0> item=DryBag_Black:030889
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionDropItem<7b34b1c0> item=DryBag_Black:030889
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 5
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:02 started ActionDigInStash<585daf20> item=Shovel:045153
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionDigInStash<585daf20> item=Shovel:045153
SCRIPT       : 49
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 5
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 49
SCRIPT       : 48
SCRIPT       : 47
SCRIPT       : 48
SCRIPT       : 47
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 46
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 47
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 48
SCRIPT       : [action] SurvivorM_Boris:02 started ActionWorldCraft<7b34b080> item=JungleBoots_Green:044503
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionWorldCraft<7b34b080> item=JungleBoots_Green:044503
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 48
SCRIPT       : 49
SCRIPT       : 48
SCRIPT       : 48
SCRIPT       : 46
SCRIPT       : 45
SCRIPT       : 45
SCRIPT       : 44
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionDropItemSimple<7b34b120> item=PumpkinSeedsPack:040198
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionDropItemSimple<7b34b120> item=Mosin_Compensator:046046
SCRIPT       : 45
SCRIPT       : 45
SCRIPT       : 45
SCRIPT       : 45
SCRIPT       : 45
SCRIPT       : 46
SCRIPT       : 46
SCRIPT       : 45
SCRIPT       : 44
SCRIPT       : 44
SCRIPT       : 44
SCRIPT       : 45
SCRIPT       : 45
SCRIPT       : 44
SCRIPT       : 45
SCRIPT       : 44
SCRIPT       : 45
SCRIPT       : 44
SCRIPT       : [emote] SurvivorM_Boris:02 play emote id=2 IH=Winchester70:020002
SCRIPT       : [emote] SurvivorM_Boris:02 play emote id=3 IH=Winchester70:020002
SCRIPT       : [emote] SurvivorM_Boris:02 play emote id=4 IH=Winchester70:020002
SCRIPT       : [emote] SurvivorM_Boris:02 play emote id=61 IH=Winchester70:020002
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [emote] SurvivorM_Boris:02 play emote id=61 IH=SurrenderDummyItem:021835
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 43
SCRIPT       : [emote] SurvivorM_Boris:02 play emote id=6 IH=null
SCRIPT       : [emote] SurvivorM_Boris:02 play emote id=40 IH=null
SCRIPT       : [emote] SurvivorM_Boris:02 play emote id=8 IH=null
SCRIPT       : [emote] SurvivorM_Boris:02 play emote id=1 IH=null
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 44
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 5
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 45
SCRIPT       : 46
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 47
SCRIPT       : 48
SCRIPT       : 48
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 47
SCRIPT       : 47
SCRIPT       : 45
SCRIPT       : 45
SCRIPT       : 46
SCRIPT       : [action] SurvivorM_Boris:02 started ActionOpenDoors<dd33b270> item=Winchester70:020002
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionOpenDoors<dd33b270> item=Winchester70:020002
SCRIPT       : [action] SurvivorM_Boris:02 started ActionOpenDoors<dd33b270> item=Winchester70:020002
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionOpenDoors<dd33b270> item=Winchester70:020002
SCRIPT       : [action] SurvivorM_Boris:02 started ActionOpenDoors<dd33b270> item=Winchester70:020002
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionOpenDoors<dd33b270> item=Winchester70:020002
SCRIPT       : 46
SCRIPT       : 47
SCRIPT       : [action] SurvivorM_Boris:02 started ActionOpenDoors<dd33b270> item=Winchester70:020002
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionOpenDoors<dd33b270> item=Winchester70:020002
SCRIPT       : 48
SCRIPT       : [action] SurvivorM_Boris:02 started ActionOpenDoors<dd33b270> item=Winchester70:020002
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionOpenDoors<dd33b270> item=Winchester70:020002
SCRIPT       : [action] SurvivorM_Boris:02 started ActionOpenDoors<dd33b270> item=Winchester70:020002
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionOpenDoors<dd33b270> item=Winchester70:020002
SCRIPT       : [action] SurvivorM_Boris:02 started ActionCloseDoors<dd33b1d0> item=Winchester70:020002
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionCloseDoors<dd33b1d0> item=Winchester70:020002
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 48
SCRIPT       : [action] SurvivorM_Boris:02 started ActionOpenDoors<dd33b270> item=Winchester70:020002
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionOpenDoors<dd33b270> item=Winchester70:020002
SCRIPT       : [action] SurvivorM_Boris:02 started ActionOpenDoors<dd33b270> item=Winchester70:020002
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionOpenDoors<dd33b270> item=Winchester70:020002
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 47
SCRIPT       : + Land_Misc_Well_Pump_Blue<4b2043a0> add action: ActionWashHandsWellOne<dd33ab90> input InteractActionInput
SCRIPT       : + Land_Misc_Well_Pump_Blue<4b2043a0> add action: ActionDrinkWellContinuous<585dc6e0> input ContinuousInteractActionInput
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:02 started ActionDrinkWellContinuous<585dc6e0> item=null
SCRIPT       : 46
SCRIPT       : OnStartAnimationLoop
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 47
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionDrinkWellContinuous<585dc6e0> item=null
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 46
SCRIPT       : 47
SCRIPT       : 48
SCRIPT       : 48
SCRIPT       : 49
SCRIPT       : 48
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 47
SCRIPT       : 46
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 45
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:02 started ActionSkinning<485cfa40> item=Machete:038482
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionSkinning<485cfa40> item=Machete:038482
SCRIPT       : 45
SCRIPT       : [action] SurvivorM_Boris:02 started ActionSkinning<485cfa40> item=Machete:038482
SCRIPT       : OnStartAnimationLoop
SCRIPT       : 46
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionSkinning<485cfa40> item=Machete:038482
SCRIPT       : 47
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 48
SCRIPT       : 48
SCRIPT       : [action] SurvivorM_Boris:02 started ActionOpenDoors<dd33b270> item=SheepPelt:024298
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionOpenDoors<dd33b270> item=SheepPelt:024298
SCRIPT       : 49
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionDropItemSimple<7b34b120> item=Bone:030715
SCRIPT       : [action] SurvivorM_Boris:02 started ActionDropItem<7b34b1c0> item=SheepPelt:024298
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarContinuousUseStart - slot: 1
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionDropItem<7b34b1c0> item=SheepPelt:024298
SCRIPT       : PlayerBase.c IsQuickBarContinuousUseEnd - slot: 1
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:02 started ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : int channel = 1
SCRIPT       : 48
SCRIPT       : 47
SCRIPT       : 47
SCRIPT       : 46
SCRIPT       : 45
SCRIPT       : 46
SCRIPT       : 47
SCRIPT       : 46
SCRIPT       : 45
SCRIPT       : 44
SCRIPT       : 45
SCRIPT       : 44
SCRIPT       : 43
SCRIPT       : 43
SCRIPT       : 44
SCRIPT       : 44
SCRIPT       : 43
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 44
SCRIPT       : 43
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 5
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:02 started ActionMineBush<485cfcc0> item=WoodAxe:035401
SCRIPT       : material = FireWood; quantity = 1
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionMineBush<485cfcc0> item=WoodAxe:035401
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 42
SCRIPT       : [action] SurvivorM_Boris:02 started ActionWorldCraft<7b34b080> item=WoodAxe:035401
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionWorldCraft<7b34b080> item=WoodAxe:035401
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 5
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:02 started ActionWorldCraftSwitch<85bc4780> item=WoodenStick:049324
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionWorldCraftSwitch<85bc4780> item=WoodenStick:049324
SCRIPT       : [action] SurvivorM_Boris:02 started ActionWorldCraftSwitch<85bc4780> item=WoodenStick:049324
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionWorldCraftSwitch<85bc4780> item=WoodenStick:049324
SCRIPT       : [action] SurvivorM_Boris:02 started ActionWorldCraftSwitch<85bc4780> item=WoodenStick:049324
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionWorldCraftSwitch<85bc4780> item=WoodenStick:049324
SCRIPT       : [action] SurvivorM_Boris:02 started ActionWorldCraft<7b34b080> item=WoodenStick:049324
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionWorldCraft<7b34b080> item=WoodenStick:049324
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 43
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:02 started ActionWorldCraft<7b34b080> item=Machete:038482
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionWorldCraft<7b34b080> item=Machete:038482
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 42
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 5
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:02 started ActionMineBush<485cfcc0> item=WoodAxe:035401
SCRIPT       : material = FireWood; quantity = 1
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionMineBush<485cfcc0> item=WoodAxe:035401
SCRIPT       : [action] SurvivorM_Boris:02 started ActionWorldCraft<7b34b080> item=WoodAxe:035401
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionWorldCraft<7b34b080> item=WoodAxe:035401
SCRIPT       : [action] SurvivorM_Boris:02 started ActionWorldCraft<7b34b080> item=WoodAxe:035401
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionWorldCraft<7b34b080> item=WoodAxe:035401
SCRIPT       : 41
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 5
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 40
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 39
SCRIPT       : 38
SCRIPT       : 39
SCRIPT       : 40
SCRIPT       : 41
SCRIPT       : [action] SurvivorM_Boris:02 started ActionOpenDoors<dd33b270> item=WoodenStick:041449
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionOpenDoors<dd33b270> item=WoodenStick:041449
SCRIPT       : [action] SurvivorM_Boris:02 started ActionCloseDoors<dd33b1d0> item=WoodenStick:041449
SCRIPT       : 42
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionCloseDoors<dd33b1d0> item=WoodenStick:041449
SCRIPT       : [action] SurvivorM_Boris:02 started ActionOpenDoors<dd33b270> item=WoodenStick:041449
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionOpenDoors<dd33b270> item=WoodenStick:041449
SCRIPT       : 43
SCRIPT       : [action] SurvivorM_Boris:02 started ActionCloseDoors<dd33b1d0> item=WoodenStick:041449
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionCloseDoors<dd33b1d0> item=WoodenStick:041449
SCRIPT       : [action] SurvivorM_Boris:02 started ActionDropItem<7b34b1c0> item=WoodenStick:041449
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionDropItem<7b34b1c0> item=WoodenStick:041449
SCRIPT       : [action] SurvivorM_Boris:02 started ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : 44
SCRIPT       : [action] SurvivorM_Boris:02 started ActionDropItem<7b34b1c0> item=BarrelHoles_Blue:041892
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionDropItem<7b34b1c0> item=BarrelHoles_Blue:041892
SCRIPT       : [action] SurvivorM_Boris:02 started ActionCloseDoors<dd33b1d0> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionCloseDoors<dd33b1d0> item=null
SCRIPT       : [action] SurvivorM_Boris:02 started ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : [inv] 141086 Man@SurvivorBase<71eebde0> ::PredictiveTakeToDst input data not sent yet, cannot allow another input action
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : [action] SurvivorM_Boris:02 started ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : [action] SurvivorM_Boris:02 started ActionTogglePlaceObject<85bcaa80> item=BarrelHoles_Blue:041892
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionTogglePlaceObject<85bcaa80> item=BarrelHoles_Blue:041892
SCRIPT       : [action] SurvivorM_Boris:02 started ActionTogglePlaceObject<85bcaa80> item=BarrelHoles_Blue:041892
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionTogglePlaceObject<85bcaa80> item=BarrelHoles_Blue:041892
SCRIPT       : [action] SurvivorM_Boris:02 started ActionTogglePlaceObject<85bcaa80> item=BarrelHoles_Blue:041892
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionTogglePlaceObject<85bcaa80> item=BarrelHoles_Blue:041892
SCRIPT       : [action] SurvivorM_Boris:02 started ActionDropItem<7b34b1c0> item=BarrelHoles_Blue:041892
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionDropItem<7b34b1c0> item=BarrelHoles_Blue:041892
SCRIPT       : [action] SurvivorM_Boris:02 started ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : [action] SurvivorM_Boris:02 started ActionDropItem<7b34b1c0> item=BarrelHoles_Blue:041892
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionDropItem<7b34b1c0> item=BarrelHoles_Blue:041892
SCRIPT       : [action] SurvivorM_Boris:02 started ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : [action] SurvivorM_Boris:02 started ActionDropItem<7b34b1c0> item=BarrelHoles_Blue:041892
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionDropItem<7b34b1c0> item=BarrelHoles_Blue:041892
SCRIPT       : [action] SurvivorM_Boris:02 started ActionOpenBarrelHoles<dd33b4f0> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionOpenBarrelHoles<dd33b4f0> item=null
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:02 started ActionLightItemOnFire<485d1d40> item=PetrolLighter:047695
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionLightItemOnFire<485d1d40> item=PetrolLighter:047695
SCRIPT       : [action] SurvivorM_Boris:02 started ActionCloseBarrelHoles<dd33b450> item=PetrolLighter:047695
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionCloseBarrelHoles<dd33b450> item=PetrolLighter:047695
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 43
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionDropItemSimple<7b34b120> item=SheepSteakMeat:022534
SCRIPT       : 43
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionDropItemSimple<7b34b120> item=WolfSteakMeat:040088
SCRIPT       : 44
SCRIPT       : 43
SCRIPT       : 44
SCRIPT       : 45
SCRIPT       : 45
SCRIPT       : 44
SCRIPT       : 43
SCRIPT       : 44
SCRIPT       : 45
SCRIPT       : [action] SurvivorM_Boris:02 started ActionOpenBarrelHoles<dd33b4f0> item=FNX45:040446
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionOpenBarrelHoles<dd33b4f0> item=FNX45:040446
SCRIPT       : [action] SurvivorM_Boris:02 started ActionCloseBarrelHoles<dd33b450> item=FNX45:040446
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionCloseBarrelHoles<dd33b450> item=FNX45:040446
SCRIPT       : [action] SurvivorM_Boris:02 started ActionOpenBarrelHoles<dd33b4f0> item=FNX45:040446
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionOpenBarrelHoles<dd33b4f0> item=FNX45:040446
SCRIPT       : [action] SurvivorM_Boris:02 started ActionCloseBarrelHoles<dd33b450> item=FNX45:040446
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionCloseBarrelHoles<dd33b450> item=FNX45:040446
SCRIPT       : [action] SurvivorM_Boris:02 started ActionOpenBarrelHoles<dd33b4f0> item=FNX45:040446
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionOpenBarrelHoles<dd33b4f0> item=FNX45:040446
SCRIPT       : [action] SurvivorM_Boris:02 started ActionCloseBarrelHoles<dd33b450> item=FNX45:040446
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionCloseBarrelHoles<dd33b450> item=FNX45:040446
SCRIPT       : 46
SCRIPT       : [action] SurvivorM_Boris:02 started ActionOpenBarrelHoles<dd33b4f0> item=FNX45:040446
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionOpenBarrelHoles<dd33b4f0> item=FNX45:040446
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:02 started ActionLightItemOnFire<485d1d40> item=PetrolLighter:047695
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionLightItemOnFire<485d1d40> item=PetrolLighter:047695
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:02 started ActionCloseBarrelHoles<dd33b450> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionCloseBarrelHoles<dd33b450> item=null
SCRIPT       : 47
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 46
SCRIPT       : 45
SCRIPT       : 45
SCRIPT       : 46
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : EntityAI energy_source = Battery9V<a1615ab0>
SCRIPT       : int id_low =  28579
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<ff65ed50>
SCRIPT       : Class this =  UniversalLight<9c1f8200>
SCRIPT       : EntityAI energy_source = Battery9V<a16176f0>
SCRIPT       : int id_low =  7470
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<ff665a90>
SCRIPT       : Class this =  M68Optic<286884c0>
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : EntityAI energy_source = Battery9V<2b5faf20>
SCRIPT       : int id_low =  21854
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<ff6622c0>
SCRIPT       : Class this =  FNP45_MRDSOptic<2867f510>
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : EntityAI energy_source = Battery9V<2b5f5350>
SCRIPT       : int id_low =  25275
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<ff666c60>
SCRIPT       : Class this =  NVGoggles<28673800>
SCRIPT       : EntityAI energy_source = Battery9V<b0cb49b0>
SCRIPT       : int id_low =  11087
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<ff66e1f0>
SCRIPT       : Class this =  PSO11Optic<28665520>
SCRIPT       : 45
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionDropItemSimple<7b34b120> item=WolfSteakMeat:040088
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 44
SCRIPT       : 45
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : int channel = 1
SCRIPT       : 44
SCRIPT       : 44
SCRIPT       : 43
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 42
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 43
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 44
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 43
SCRIPT       : EntityAI energy_source = Battery9V<b0cb49b0>
SCRIPT       : int id_low =  11087
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<ff66e1f0>
SCRIPT       : Class this =  PSO11Optic<28665520>
SCRIPT       : EntityAI energy_source = Battery9V<b0cb49b0>
SCRIPT       : int id_low =  11087
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<ff66e1f0>
SCRIPT       : Class this =  PSO11Optic<28665520>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:02 started ActionOpenBarrelHoles<dd33b4f0> item=FNX45:040446
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionOpenBarrelHoles<dd33b4f0> item=FNX45:040446
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:02 started ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : [action] SurvivorM_Boris:02 started ActionEatMeat<485d1200> item=WolfSteakMeat:040088
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionEatMeat<485d1200> item=null
SCRIPT       : 44
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:02 started ActionOpenDoors<dd33b270> item=MKII:048083
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionOpenDoors<dd33b270> item=MKII:048083
SCRIPT       : [action] SurvivorM_Boris:02 started ActionCloseDoors<dd33b1d0> item=MKII:048083
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionCloseDoors<dd33b1d0> item=MKII:048083
SCRIPT       : [action] SurvivorM_Boris:02 started ActionOpenDoors<dd33b270> item=MKII:048083
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionOpenDoors<dd33b270> item=MKII:048083
SCRIPT       : [action] SurvivorM_Boris:02 started ActionOpenDoors<dd33b270> item=MKII:048083
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionOpenDoors<dd33b270> item=MKII:048083
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:02 started ActionOpenDoors<dd33b270> item=MKII:048083
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionOpenDoors<dd33b270> item=MKII:048083
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:02 started ActionOpenDoors<dd33b270> item=MKII:048083
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionOpenDoors<dd33b270> item=MKII:048083
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:02 started ActionOpenDoors<dd33b270> item=MKII:048083
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionOpenDoors<dd33b270> item=MKII:048083
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:02 started ActionWorldCraft<7b34b080> item=Machete:038482
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionWorldCraft<7b34b080> item=Machete:038482
SCRIPT       : [action] SurvivorM_Boris:02 started ActionWorldCraft<7b34b080> item=Machete:038482
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionWorldCraft<7b34b080> item=Machete:038482
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 45
SCRIPT       : [action] SurvivorM_Boris:02 started ActionWorldCraft<7b34b080> item=Rag:035450
SCRIPT       : OnStartAnimationLoop
SCRIPT       : 44
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionWorldCraft<7b34b080> item=Rag:035450
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 43
SCRIPT       : [action] SurvivorM_Boris:02 started ActionOpenDoors<dd33b270> item=MKII:048083
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionOpenDoors<dd33b270> item=MKII:048083
SCRIPT       : 42
SCRIPT       : [action] SurvivorM_Boris:02 started ActionOpenDoors<dd33b270> item=MKII:048083
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionOpenDoors<dd33b270> item=MKII:048083
SCRIPT       : 43
SCRIPT       : 43
SCRIPT       : [action] SurvivorM_Boris:02 started ActionOpenDoors<dd33b270> item=MKII:048083
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionOpenDoors<dd33b270> item=MKII:048083
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:02 started ActionWorldCraft<7b34b080> item=Machete:038482
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionWorldCraft<7b34b080> item=Machete:038482
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionDropItemSimple<7b34b120> item=WoodenStick:039574
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionDropItemSimple<7b34b120> item=WoodenStick:014170
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:02 started ActionOpenDoors<dd33b270> item=MKII:048083
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionOpenDoors<dd33b270> item=MKII:048083
SCRIPT       : [action] SurvivorM_Boris:02 started ActionOpenDoors<dd33b270> item=MKII:048083
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionOpenDoors<dd33b270> item=MKII:048083
SCRIPT       : [action] SurvivorM_Boris:02 started ActionOpenDoors<dd33b270> item=MKII:048083
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionOpenDoors<dd33b270> item=MKII:048083
SCRIPT       : [action] SurvivorM_Boris:02 started ActionOpenDoors<dd33b270> item=MKII:048083
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionOpenDoors<dd33b270> item=MKII:048083
SCRIPT       : [action] SurvivorM_Boris:02 started ActionOpenDoors<dd33b270> item=MKII:048083
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionOpenDoors<dd33b270> item=MKII:048083
SCRIPT       : 43
SCRIPT       : 43
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:02 started ActionOpenDoors<dd33b270> item=MKII:048083
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionOpenDoors<dd33b270> item=MKII:048083
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:02 started ActionWorldCraft<7b34b080> item=Machete:038482
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionWorldCraft<7b34b080> item=Machete:038482
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:02 started ActionWorldCraft<7b34b080> item=Machete:038482
SCRIPT       : OnStartAnimationLoop
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionWorldCraft<7b34b080> item=Machete:038482
SCRIPT       : [action] SurvivorM_Boris:02 started ActionOpenDoors<dd33b270> item=Machete:038482
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionOpenDoors<dd33b270> item=Machete:038482
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 43
SCRIPT       : 42
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 43
SCRIPT       : [action] SurvivorM_Boris:02 started ActionOpenDoors<dd33b270> item=MKII:048083
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionOpenDoors<dd33b270> item=MKII:048083
SCRIPT       : 44
SCRIPT       : 45
SCRIPT       : 44
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 44
SCRIPT       : 45
SCRIPT       : [action] SurvivorM_Boris:02 started ActionOpenDoors<dd33b270> item=MKII:048083
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionOpenDoors<dd33b270> item=MKII:048083
SCRIPT       : 45
SCRIPT       : 46
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 47
SCRIPT       : 45
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:02 started ActionEatSmall<485d2c40> item=MacrolepiotaMushroom:045154
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionEatSmall<485d2c40> item=null
SCRIPT       : 45
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:02 started ActionEatMeat<485d1200> item=SheepSteakMeat:048071
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionEatMeat<485d1200> item=SheepSteakMeat:048071
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:02 started ActionEmptyBottleBase<585db880> item=WaterBottle:049327
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionEmptyBottleBase<585db880> item=WaterBottle:049327
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 46
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:02 started ActionEatMeat<485d1200> item=Lard:042006
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionEatMeat<485d1200> item=Lard:042006
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 47
SCRIPT       : 46
SCRIPT       : 47
SCRIPT       : 48
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 49
SCRIPT       : 48
SCRIPT       : 47
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Boris:02 started ActionOpenBarrelHoles<dd33b4f0> item=Winchester70:020002
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionOpenBarrelHoles<dd33b4f0> item=Winchester70:020002
SCRIPT       : 46
SCRIPT       : [action] SurvivorM_Boris:02 started ActionCloseBarrelHoles<dd33b450> item=Winchester70:020002
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Boris:02 end ActionCloseBarrelHoles<dd33b450> item=Winchester70:020002
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged - human not alive! calling ResetWeaponInHands
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 47
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 46
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : EntityAI energy_source = Battery9V<3074d10>
SCRIPT       : int id_low =  43489
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<12f98a30>
SCRIPT       : Class this =  FNP45_MRDSOptic<a1e773a0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [emote] SurvivorM_Seth:064 play emote id=1 IH=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 46
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 45
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [emote] SurvivorM_Seth:064 play emote id=1 IH=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : EntityAI energy_source = Battery9V<3074d10>
SCRIPT       : int id_low =  43489
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<12f98a30>
SCRIPT       : Class this =  FNP45_MRDSOptic<a1e773a0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : EntityAI energy_source = Battery9V<3074d10>
SCRIPT       : int id_low =  43489
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<12f98a30>
SCRIPT       : Class this =  FNP45_MRDSOptic<a1e773a0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : EntityAI energy_source = Battery9V<3074d10>
SCRIPT       : int id_low =  43489
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<12f98a30>
SCRIPT       : Class this =  FNP45_MRDSOptic<a1e773a0>
SCRIPT       : EntityAI energy_source = Battery9V<3074d10>
SCRIPT       : int id_low =  43489
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<12f98a30>
SCRIPT       : Class this =  FNP45_MRDSOptic<a1e773a0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 46
SCRIPT       : EntityAI energy_source = Battery9V<3074d10>
SCRIPT       : int id_low =  43489
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<12f98a30>
SCRIPT       : Class this =  FNP45_MRDSOptic<a1e773a0>
SCRIPT       : EntityAI energy_source = Battery9V<3074d10>
SCRIPT       : int id_low =  43489
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<12f98a30>
SCRIPT       : Class this =  FNP45_MRDSOptic<a1e773a0>
SCRIPT       : 47
SCRIPT       : EntityAI energy_source = Battery9V<3074d10>
SCRIPT       : int id_low =  43489
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<12f98a30>
SCRIPT       : Class this =  FNP45_MRDSOptic<a1e773a0>
SCRIPT       : EntityAI energy_source = Battery9V<3074d10>
SCRIPT       : int id_low =  43489
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<12f98a30>
SCRIPT       : Class this =  FNP45_MRDSOptic<a1e773a0>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 48
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged - human not alive! calling ResetWeaponInHands
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged - human not alive! calling ResetWeaponInHands
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 49
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 48
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 49
SCRIPT       : 49
SCRIPT       : 50
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 51
SCRIPT       : 52
SCRIPT       : 53
SCRIPT       : 52
SCRIPT       : 52
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionOpenDoors<dd33b270> item=Wrench:028929
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionOpenDoors<dd33b270> item=Wrench:028929
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionOpenDoors<dd33b270> item=Wrench:028929
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionOpenDoors<dd33b270> item=Wrench:028929
SCRIPT       : 53
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionDropItemSimple<7b34b120> item=Breeches_Red:039790
SCRIPT       : 54
SCRIPT       : 55
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : 54
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionDropItem<7b34b1c0> item=Breeches_Red:039790
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionDropItem<7b34b1c0> item=Breeches_Red:039790
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : 52
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 52
SCRIPT       : 50
SCRIPT       : 50
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionOpenDoors<dd33b270> item=Wrench:028929
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionOpenDoors<dd33b270> item=Wrench:028929
SCRIPT       : 51
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionOpenDoors<dd33b270> item=Wrench:028929
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionOpenDoors<dd33b270> item=Wrench:028929
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 51
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionDrinkWellContinuous<585dc6e0> item=null
SCRIPT       : OnStartAnimationLoop
SCRIPT       : 51
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionDrinkWellContinuous<585dc6e0> item=null
SCRIPT       : 49
SCRIPT       : 49
SCRIPT       : 49
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionDrinkWellContinuous<585dc6e0> item=null
SCRIPT       : OnStartAnimationLoop
SCRIPT       : 49
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionDrinkWellContinuous<585dc6e0> item=null
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionDrinkWellContinuous<585dc6e0> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnStartAnimationLoop
SCRIPT       : 49
SCRIPT       : 50
SCRIPT       : 49
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionDrinkWellContinuous<585dc6e0> item=null
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionDrinkWellContinuous<585dc6e0> item=null
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 48
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionDrinkWellContinuous<585dc6e0> item=null
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 47
SCRIPT       : 46
SCRIPT       : 47
SCRIPT       : 46
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionOpenDoors<dd33b270> item=Wrench:028929
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionOpenDoors<dd33b270> item=Wrench:028929
SCRIPT       : 47
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionTakeItem<dd33ae10> item=Wrench:028929
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionTakeItem<dd33ae10> item=Wrench:028929
SCRIPT       : 48
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionOpenDoors<dd33b270> item=Wrench:028929
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionOpenDoors<dd33b270> item=Wrench:028929
SCRIPT       : int channel = 1
SCRIPT       : 49
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionOpenDoors<dd33b270> item=Wrench:028929
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionOpenDoors<dd33b270> item=Wrench:028929
SCRIPT       : 49
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionOpenDoors<dd33b270> item=Wrench:028929
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionOpenDoors<dd33b270> item=Wrench:028929
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionCloseDoors<dd33b1d0> item=Wrench:028929
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged - human not alive! calling ResetWeaponInHands
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionCloseDoors<dd33b1d0> item=Wrench:028929
SCRIPT       : 48
SCRIPT       : 47
SCRIPT       : 47
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 46
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionDropItemSimple<7b34b120> item=Chemlight_Red:029272
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 45
SCRIPT       : 46
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionOpenDoors<dd33b270> item=Wrench:028929
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionOpenDoors<dd33b270> item=Wrench:028929
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionCloseDoors<dd33b1d0> item=Wrench:028929
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionCloseDoors<dd33b1d0> item=Wrench:028929
SCRIPT       : 45
SCRIPT       : 44
SCRIPT       : 43
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionOpenDoors<dd33b270> item=Wrench:028929
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionOpenDoors<dd33b270> item=Wrench:028929
SCRIPT       : 44
SCRIPT       : 43
SCRIPT       : 42
SCRIPT       : 43
SCRIPT       : 43
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionTakeItem<dd33ae10> item=Wrench:028929
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionTakeItem<dd33ae10> item=Wrench:028929
SCRIPT       : 44
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionOpenDoors<dd33b270> item=Wrench:028929
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionOpenDoors<dd33b270> item=Wrench:028929
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionTakeItem<dd33ae10> item=Wrench:028929
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionTakeItem<dd33ae10> item=Wrench:028929
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionDropItemSimple<7b34b120> item=ConstructionHelmet_Yellow:023793
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionOpenDoors<dd33b270> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionOpenDoors<dd33b270> item=null
SCRIPT       : 44
SCRIPT       : 45
SCRIPT       : 46
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionOpenDoors<dd33b270> item=null
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionOpenDoors<dd33b270> item=null
SCRIPT       : 45
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionOpenDoors<dd33b270> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionOpenDoors<dd33b270> item=null
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionTakeItem<dd33ae10> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionTakeItem<dd33ae10> item=null
SCRIPT       : 46
SCRIPT       : 45
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 46
SCRIPT       : 45
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 44
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionEmptyBottleBase<585db880> item=WaterBottle:023509
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionEmptyBottleBase<585db880> item=WaterBottle:023509
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionFillBottleBase<485d1a20> item=WaterBottle:023509
SCRIPT       : OnStartAnimationLoop
SCRIPT    (E): 
[syncinv] HandleInputData remote input (cmd=HAND_EVENT) dropped, item not in bubble
Class:      'DayZPlayerInventory'
Function: 'Error'
Stack trace:
scripts/1_Core/proto\endebug.c:44
scripts/4_World/systems\inventory\dayzplayerinventory.c:602
scripts/4_World/systems\inventory\dayzplayerinventory.c:860
scripts/4_World/systems\inventory\dayzplayerinventory.c:466
scripts/4_World/entities\dayzplayerimplement.c:585
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionFillBottleBase<485d1a20> item=WaterBottle:023509
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionDrink<485d1340> item=WaterBottle:023509
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionDrink<485d1340> item=WaterBottle:023509
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionFillBottleBase<485d1a20> item=WaterBottle:023509
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionFillBottleBase<485d1a20> item=WaterBottle:023509
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 45
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionCloseDoors<dd33b1d0> item=Wrench:028929
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionCloseDoors<dd33b1d0> item=Wrench:028929
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionOpenDoors<dd33b270> item=Wrench:028929
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionOpenDoors<dd33b270> item=Wrench:028929
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionCloseDoors<dd33b1d0> item=Wrench:028929
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionCloseDoors<dd33b1d0> item=Wrench:028929
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 46
SCRIPT       : 45
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 44
SCRIPT       : 45
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 45
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 44
SCRIPT       : 43
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionOpenDoors<dd33b270> item=Wrench:028929
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionOpenDoors<dd33b270> item=Wrench:028929
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionOpenDoors<dd33b270> item=Wrench:028929
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionOpenDoors<dd33b270> item=Wrench:028929
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : EntityAI energy_source = Battery9V<52939b80>
SCRIPT       : int id_low =  46876
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<a93bc10>
SCRIPT       : Class this =  PersonalRadio<5395da0>
SCRIPT       : EntityAI energy_source = Battery9V<52936300>
SCRIPT       : int id_low =  41946
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<a941190>
SCRIPT       : Class this =  Rangefinder<6662d90>
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 44
SCRIPT       : 45
SCRIPT       : 45
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 45
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 46
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionOpenDoors<dd33b270> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionOpenDoors<dd33b270> item=null
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionDropItemSimple<7b34b120> item=BaseballCap_CMMG_Black:045956
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionDropItemSimple<7b34b120> item=TrackSuitJacket_Red:012939
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionOpenDoors<dd33b270> item=Wrench:028929
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionOpenDoors<dd33b270> item=Wrench:028929
SCRIPT       : 47
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 46
SCRIPT       : 46
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionOpenDoors<dd33b270> item=Wrench:028929
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionOpenDoors<dd33b270> item=Wrench:028929
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 45
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 46
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionOpenDoors<dd33b270> item=Wrench:028929
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionOpenDoors<dd33b270> item=Wrench:028929
SCRIPT       : 46
SCRIPT       : 45
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionTakeItem<dd33ae10> item=Wrench:028929
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionTakeItem<dd33ae10> item=Wrench:028929
SCRIPT       : 45
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : EntityAI energy_source = Battery9V<3074d10>
SCRIPT       : int id_low =  35442
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<f8574c0>
SCRIPT       : Class this =  ReflexOptic<6657810>
SCRIPT       : 45
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionOpenDoors<dd33b270> item=Wrench:028929
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionOpenDoors<dd33b270> item=Wrench:028929
SCRIPT       : 46
SCRIPT       : 47
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionDropItemSimple<7b34b120> item=ConstructionHelmet_Orange:028167
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 47
SCRIPT       : 48
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 47
SCRIPT       : 46
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 47
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionEatFruit<485d12a0> item=Plum:012479
SCRIPT       : OnStartAnimationLoop
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionEatFruit<485d12a0> item=Plum:012479
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionOpenDoors<dd33b270> item=Wrench:028929
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionOpenDoors<dd33b270> item=Wrench:028929
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionTakeItem<dd33ae10> item=Wrench:028929
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionTakeItem<dd33ae10> item=Wrench:028929
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 48
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 48
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Mirek:017 started FirearmActionMechanicManipulate<4f8b47e0> item=MKII:044034
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end FirearmActionMechanicManipulate<4f8b47e0> item=MKII:044034
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 49
SCRIPT       : 49
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 50
SCRIPT       : 49
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 48
SCRIPT       : 46
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 46
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionEatFruit<485d12a0> item=Pear:04736
SCRIPT       : OnStartAnimationLoop
SCRIPT       : 46
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionEatFruit<485d12a0> item=Pear:04736
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 47
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 48
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : EntityAI energy_source = Battery9V<5293d400>
SCRIPT       : int id_low =  41733
SCRIPT       : int id_High = 0
SCRIPT       : ComponentEnergyManager<a9458d0>
SCRIPT       : Class this =  M68Optic<6644200>
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 47
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 46
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 44
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 44
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 43
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 42
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 43
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionEatFruit<485d12a0> item=Pear:049854
SCRIPT       : OnStartAnimationLoop
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionEatFruit<485d12a0> item=Pear:049854
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 42
SCRIPT       : 41
SCRIPT       : 42
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 41
SCRIPT       : 41
SCRIPT       : int channel = 1
SCRIPT       : 40
SCRIPT       : 40
SCRIPT       : 39
SCRIPT       : 40
SCRIPT       : 40
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionTakeItem<dd33ae10> item=Pickaxe:027796
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionTakeItem<dd33ae10> item=Pickaxe:027796
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionDrink<485d1340> item=WaterBottle:023509
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionDrink<485d1340> item=WaterBottle:023509
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionDrink<485d1340> item=WaterBottle:023509
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionDrink<485d1340> item=WaterBottle:023509
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionDrink<485d1340> item=WaterBottle:023509
SCRIPT       : OnStartAnimationLoop
SCRIPT       : 41
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionDrink<485d1340> item=WaterBottle:023509
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionFillBottleBase<485d1a20> item=WaterBottle:023509
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionFillBottleBase<485d1a20> item=WaterBottle:023509
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : 42
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 42
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 41
SCRIPT       : 41
SCRIPT       : 41
SCRIPT       : 42
SCRIPT       : 41
SCRIPT       : 41
SCRIPT       : 40
SCRIPT       : 40
SCRIPT       : 39
SCRIPT       : 40
SCRIPT       : 39
SCRIPT       : 40
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionTakeItem<dd33ae10> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionTakeItem<dd33ae10> item=null
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionTakeItem<dd33ae10> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionTakeItem<dd33ae10> item=null
SCRIPT       : 39
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionOpenDoors<dd33b270> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionOpenDoors<dd33b270> item=null
SCRIPT       : 40
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionTakeItem<dd33ae10> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionTakeItem<dd33ae10> item=null
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionOpenDoors<dd33b270> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionOpenDoors<dd33b270> item=null
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionTakeItem<dd33ae10> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionTakeItem<dd33ae10> item=null
SCRIPT       : 41
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 41
SCRIPT       : 40
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionTakeItem<dd33ae10> item=Pickaxe:027796
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionTakeItem<dd33ae10> item=Pickaxe:027796
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 39
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionTakeItem<dd33ae10> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionTakeItem<dd33ae10> item=null
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionTakeItem<dd33ae10> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionTakeItem<dd33ae10> item=null
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionOpenDoors<dd33b270> item=Pickaxe:027796
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionOpenDoors<dd33b270> item=Pickaxe:027796
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionTakeItem<dd33ae10> item=Pickaxe:027796
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionTakeItem<dd33ae10> item=Pickaxe:027796
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 38
SCRIPT       : [wpnfsm] Save occured in fsm transition! current state=WeaponFireAndChamberNext<d450d550> closes stable state=Pistol_CLO_CHG_BU1_MA1<a1b9ccb0> id=9
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Mirek:017 started ActionDrink<485d1340> item=WaterBottle:023509
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Mirek:017 end ActionDrink<485d1340> item=WaterBottle:023509
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 39
SCRIPT       : 38
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged - human not alive! calling ResetWeaponInHands
SCRIPT       : 37
SCRIPT       : 38
SCRIPT       : 39
SCRIPT       : 40
SCRIPT       : 41
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 41
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 42
SCRIPT       : 43
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionTakeItem<dd33ae10> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionTakeItem<dd33ae10> item=null
SCRIPT       : [action] SurvivorM_Indar:031 started ActionTakeItem<dd33ae10> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionTakeItem<dd33ae10> item=null
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=FlatCap_Red:036186
SCRIPT       : 42
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionTakeItem<dd33ae10> item=Wrench:048636
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionTakeItem<dd33ae10> item=Wrench:048636
SCRIPT       : [action] SurvivorM_Indar:031 started ActionTakeItem<dd33ae10> item=Wrench:048636
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionTakeItem<dd33ae10> item=Wrench:048636
SCRIPT       : 41
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionTakeItem<dd33ae10> item=Wrench:048636
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionTakeItem<dd33ae10> item=Wrench:048636
SCRIPT       : [action] SurvivorM_Indar:031 started ActionTakeItem<dd33ae10> item=Wrench:048636
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionTakeItem<dd33ae10> item=Wrench:048636
SCRIPT       : 42
SCRIPT       : 41
SCRIPT       : 40
SCRIPT       : 41
SCRIPT       : 40
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 39
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionDrinkWellContinuous<585dc6e0> item=Wrench:048636
SCRIPT       : OnStartAnimationLoop
SCRIPT       : 38
SCRIPT       : 37
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDrinkWellContinuous<585dc6e0> item=Wrench:048636
SCRIPT       : 36
SCRIPT       : [action] SurvivorM_Indar:031 started ActionDrinkWellContinuous<585dc6e0> item=Wrench:048636
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDrinkWellContinuous<585dc6e0> item=Wrench:048636
SCRIPT       : 36
SCRIPT       : 36
SCRIPT       : 36
SCRIPT       : 35
SCRIPT       : 34
SCRIPT       : [action] SurvivorM_Indar:031 started ActionEnterLadder<dd33b130> item=Wrench:048636
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionEnterLadder<dd33b130> item=Wrench:048636
SCRIPT       : 33
SCRIPT       : 33
SCRIPT       : 31
SCRIPT       : 31
SCRIPT       : 31
SCRIPT       : 32
SCRIPT       : 32
SCRIPT       : 33
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 32
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 33
SCRIPT       : 32
SCRIPT       : [action] SurvivorM_Indar:031 started ActionTakeItem<dd33ae10> item=Wrench:048636
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionTakeItem<dd33ae10> item=Wrench:048636
SCRIPT       : 32
SCRIPT       : 33
SCRIPT       : 34
SCRIPT       : 33
SCRIPT       : 33
SCRIPT       : 34
SCRIPT       : 34
SCRIPT       : 33
SCRIPT       : 33
SCRIPT       : 33
SCRIPT       : 32
SCRIPT       : 32
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : int channel = 1
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionDrinkWellContinuous<585dc6e0> item=null
SCRIPT       : OnStartAnimationLoop
SCRIPT       : 33
SCRIPT       : 32
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDrinkWellContinuous<585dc6e0> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpen<85bc1330> item=TunaCan:036046
SCRIPT       : 31
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpen<85bc1330> item=TunaCan:036046
SCRIPT       : [action] SurvivorM_Indar:031 started ActionEatCan<485d24c0> item=TunaCan_Opened:039800
SCRIPT       : OnStartAnimationLoop
SCRIPT       : 30
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionEatCan<485d24c0> item=null
SCRIPT       : [action] SurvivorM_Indar:031 started ActionDrinkWellContinuous<585dc6e0> item=null
SCRIPT       : OnStartAnimationLoop
SCRIPT       : 30
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDrinkWellContinuous<585dc6e0> item=null
SCRIPT       : 31
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=TireRepairKit:026579
SCRIPT       : 30
SCRIPT       : 31
SCRIPT       : [action] SurvivorM_Indar:031 started ActionTakeItem<dd33ae10> item=Pickaxe:039905
SCRIPT       : 30
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionTakeItem<dd33ae10> item=Pickaxe:039905
SCRIPT       : [action] SurvivorM_Indar:031 started ActionTakeItem<dd33ae10> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionTakeItem<dd33ae10> item=Pickaxe:039905
SCRIPT       : [action] SurvivorM_Indar:031 started ActionWorldCraft<7b34b080> item=Pickaxe:039905
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionWorldCraft<7b34b080> item=Pickaxe:039905
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=HeadlightH7_Box:034435
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=Pliers:016230
SCRIPT       : 31
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=Battery9V:025490
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 30
SCRIPT       : 30
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 29
SCRIPT       : 28
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionWorldCraft<7b34b080> item=Pickaxe:039905
SCRIPT       : OnStartAnimationLoop
SCRIPT       : 29
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionWorldCraft<7b34b080> item=Pickaxe:039905
SCRIPT       : 28
SCRIPT       : 27
SCRIPT       : [action] SurvivorM_Indar:031 started ActionTakeItem<dd33ae10> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionTakeItem<dd33ae10> item=Pickaxe:039905
SCRIPT       : 28
SCRIPT       : [action] SurvivorM_Indar:031 started ActionTakeItem<dd33ae10> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionTakeItem<dd33ae10> item=Pickaxe:039905
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 27
SCRIPT       : 26
SCRIPT       : [action] SurvivorM_Indar:031 started ActionEnterLadder<dd33b130> item=null
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionEnterLadder<dd33b130> item=null
SCRIPT       : [action] SurvivorM_Indar:031 started ActionTakeItem<dd33ae10> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionTakeItem<dd33ae10> item=null
SCRIPT       : [action] SurvivorM_Indar:031 started ActionEnterLadder<dd33b130> item=null
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionEnterLadder<dd33b130> item=null
SCRIPT       : 25
SCRIPT       : 26
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 27
SCRIPT       : 26
SCRIPT       : 26
SCRIPT       : 26
SCRIPT       : 25
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Hatchet:025660
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Hatchet:025660
SCRIPT       : 24
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Hatchet:025660
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Hatchet:025660
SCRIPT       : 23
SCRIPT       : 22
SCRIPT       : 21
SCRIPT       : 22
SCRIPT       : 23
SCRIPT       : 24
SCRIPT       : 23
SCRIPT       : 24
SCRIPT       : 23
SCRIPT       : 24
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 24
SCRIPT       : [action] SurvivorM_Indar:031 started ActionEnterLadder<dd33b130> item=null
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionEnterLadder<dd33b130> item=null
SCRIPT       : 25
SCRIPT       : 25
SCRIPT       : 24
SCRIPT       : 23
SCRIPT       : 22
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=null
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : [action] SurvivorM_Indar:031 started ActionCloseDoors<dd33b1d0> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionCloseDoors<dd33b1d0> item=Pickaxe:039905
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : 21
SCRIPT       : 20
SCRIPT       : 19
SCRIPT       : [action] SurvivorM_Indar:031 started ActionTakeItem<dd33ae10> item=Pickaxe:039905
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionTakeItem<dd33ae10> item=Pickaxe:039905
SCRIPT       : 18
SCRIPT       : 19
SCRIPT       : 18
SCRIPT       : 18
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : + Land_Power_Pole_Wood1_Lamp_Amp<def61a70> add action: ActionTurnOnTransmitterOnGround<7869e5c0> input InteractActionInput
SCRIPT       : + Land_Power_Pole_Wood1_Lamp_Amp<def61a70> add action: ActionTurnOffTransmitterOnGround<7869e700> input InteractActionInput
SCRIPT       : + Land_Power_Pole_Wood1_Lamp_Amp<def61a70> add action: ActionDetachPowerSourceFromPanel<dd33af50> input InteractActionInput
SCRIPT       : [action] SurvivorM_Indar:031 started ActionTakeItem<dd33ae10> item=Pickaxe:039905
SCRIPT       : 17
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionTakeItem<dd33ae10> item=Pickaxe:039905
SCRIPT       : 16
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : [action] SurvivorM_Indar:031 started ActionTakeItem<dd33ae10> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionTakeItem<dd33ae10> item=Pickaxe:039905
SCRIPT       : 15
SCRIPT       : 15
SCRIPT       : 14
SCRIPT       : [action] SurvivorM_Indar:031 started ActionTakeItem<dd33ae10> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionTakeItem<dd33ae10> item=Pickaxe:039905
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 14
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 14
SCRIPT       : [action] SurvivorM_Indar:031 started ActionTakeItem<dd33ae10> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionTakeItem<dd33ae10> item=Pickaxe:039905
SCRIPT       : 15
SCRIPT       : 14
SCRIPT       : 14
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=Izh18:017858
SCRIPT       : 12
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 12
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started FirearmActionMechanicManipulate<4f8b47e0> item=Izh43Shotgun:012282
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end FirearmActionMechanicManipulate<4f8b47e0> item=Izh43Shotgun:012282
SCRIPT       : [action] SurvivorM_Indar:031 started FirearmActionLoadBullet<4f8b46e0> item=Izh43Shotgun:012282
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end FirearmActionLoadBullet<4f8b46e0> item=Izh43Shotgun:012282
SCRIPT       : [action] SurvivorM_Indar:031 started FirearmActionLoadBullet<4f8b46e0> item=Izh43Shotgun:012282
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end FirearmActionLoadBullet<4f8b46e0> item=Izh43Shotgun:012282
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionEatFruit<485d12a0> item=Plum:012021
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionEatFruit<485d12a0> item=Plum:012021
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionTakeItem<dd33ae10> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionTakeItem<dd33ae10> item=Pickaxe:039905
SCRIPT       : [action] SurvivorM_Indar:031 started ActionTakeItem<dd33ae10> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionTakeItem<dd33ae10> item=Pickaxe:039905
SCRIPT       : [action] SurvivorM_Indar:031 started ActionDrinkWellContinuous<585dc6e0> item=Pickaxe:039905
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDrinkWellContinuous<585dc6e0> item=Pickaxe:039905
SCRIPT       : 12
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : + Land_Radio_PanelPAS<def60e50> add action: ActionTurnOnTransmitterOnGround<7869e5c0> input InteractActionInput
SCRIPT       : + Land_Radio_PanelPAS<def60e50> add action: ActionTurnOffTransmitterOnGround<7869e700> input InteractActionInput
SCRIPT       : + Land_Radio_PanelPAS<def60e50> add action: ActionDetachPowerSourceFromPanel<dd33af50> input InteractActionInput
SCRIPT       : [action] SurvivorM_Indar:031 started ActionDigWorms<585dc820> item=Pickaxe:039905
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDigWorms<585dc820> item=Pickaxe:039905
SCRIPT       : [action] SurvivorM_Indar:031 started ActionTakeItem<dd33ae10> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionTakeItem<dd33ae10> item=Pickaxe:039905
SCRIPT       : [action] SurvivorM_Indar:031 started ActionDigWorms<585dc820> item=Pickaxe:039905
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDigWorms<585dc820> item=Pickaxe:039905
SCRIPT       : [action] SurvivorM_Indar:031 started ActionTakeItem<dd33ae10> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionTakeItem<dd33ae10> item=Pickaxe:039905
SCRIPT       : [action] SurvivorM_Indar:031 started ActionDigWorms<585dc820> item=Pickaxe:039905
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDigWorms<585dc820> item=Pickaxe:039905
SCRIPT       : [action] SurvivorM_Indar:031 started ActionTakeItem<dd33ae10> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionTakeItem<dd33ae10> item=Pickaxe:039905
SCRIPT       : int channel = 1
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : [action] SurvivorM_Indar:031 started ActionTogglePlaceObject<85bcaa80> item=Pickaxe:039905
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionTogglePlaceObject<85bcaa80> item=Pickaxe:039905
SCRIPT       : [action] SurvivorM_Indar:031 started ActionTogglePlaceObject<85bcaa80> item=Pickaxe:039905
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionTogglePlaceObject<85bcaa80> item=Pickaxe:039905
SCRIPT       : [action] SurvivorM_Indar:031 started ActionTogglePlaceObject<85bcaa80> item=Pickaxe:039905
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionTogglePlaceObject<85bcaa80> item=Pickaxe:039905
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Wrench:048636
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Wrench:048636
SCRIPT       : 13
SCRIPT       : 14
SCRIPT       : 13
SCRIPT       : 14
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=Wellies_Black:015890
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : 15
SCRIPT       : 14
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenBarrelHoles<dd33b4f0> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenBarrelHoles<dd33b4f0> item=Pickaxe:039905
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenBarrel<7869e340> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenBarrel<7869e340> item=Pickaxe:039905
SCRIPT       : [action] SurvivorM_Indar:031 started ActionCloseBarrelHoles<dd33b450> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionCloseBarrelHoles<dd33b450> item=Pickaxe:039905
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : [action] SurvivorM_Indar:031 started ActionTogglePlaceObject<85bcaa80> item=BarrelHoles_Blue:027560
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionTogglePlaceObject<85bcaa80> item=BarrelHoles_Blue:027560
SCRIPT       : [action] SurvivorM_Indar:031 started ActionTogglePlaceObject<85bcaa80> item=BarrelHoles_Blue:027560
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionTogglePlaceObject<85bcaa80> item=BarrelHoles_Blue:027560
SCRIPT       : [action] SurvivorM_Indar:031 started ActionTogglePlaceObject<85bcaa80> item=BarrelHoles_Blue:027560
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionTogglePlaceObject<85bcaa80> item=BarrelHoles_Blue:027560
SCRIPT       : [action] SurvivorM_Indar:031 started ActionDropItem<7b34b1c0> item=BarrelHoles_Blue:027560
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItem<7b34b1c0> item=BarrelHoles_Blue:027560
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionConsumeSingle<85bca7b0> item=VitaminBottle:044685
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionConsumeSingle<85bca7b0> item=VitaminBottle:044685
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionEatFruit<485d12a0> item=Pear:027405
SCRIPT       : OnStartAnimationLoop
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionEatFruit<485d12a0> item=Pear:027405
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=BaseballBat:034495
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=ThinFramesGlasses:036903
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionEatFruit<485d12a0> item=Pear:015288
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionEatFruit<485d12a0> item=Pear:015288
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 13
SCRIPT       : [action] SurvivorM_Indar:031 started ActionEnterLadder<dd33b130> item=SambucusBerry:034877
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionEnterLadder<dd33b130> item=SambucusBerry:034877
SCRIPT       : [action] SurvivorM_Indar:031 started ActionEnterLadder<dd33b130> item=SambucusBerry:034877
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionEnterLadder<dd33b130> item=SambucusBerry:034877
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 12
SCRIPT       : 12
SCRIPT       : [action] SurvivorM_Indar:031 started ActionEnterLadder<dd33b130> item=null
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionEnterLadder<dd33b130> item=null
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : [action] SurvivorM_Indar:031 started ActionEnterLadder<dd33b130> item=null
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionEnterLadder<dd33b130> item=null
SCRIPT       : 11
SCRIPT       : [action] SurvivorM_Indar:031 started ActionTakeItem<dd33ae10> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionTakeItem<dd33ae10> item=null
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionEatFruit<485d12a0> item=Plum:026701
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionEatFruit<485d12a0> item=Plum:026701
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionConsumeSingle<85bca7b0> item=VitaminBottle:044685
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionConsumeSingle<85bca7b0> item=VitaminBottle:044685
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionTakeItem<dd33ae10> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionTakeItem<dd33ae10> item=Pickaxe:039905
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionSkinning<485cfa40> item=SteakKnife:027892
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionSkinning<485cfa40> item=SteakKnife:027892
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionMineTreeBark<585dc8c0> item=SteakKnife:027892
SCRIPT       : material = Bark_Birch; quantity = 1
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionMineTreeBark<585dc8c0> item=SteakKnife:027892
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionMineBush<485cfcc0> item=Hatchet:025660
SCRIPT       : material = FireWood; quantity = 1
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionMineBush<485cfcc0> item=Hatchet:025660
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionDropItem<7b34b1c0> item=Firewood:023102
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItem<7b34b1c0> item=Firewood:023102
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionDropItem<7b34b1c0> item=Firewood:047635
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItem<7b34b1c0> item=Firewood:047635
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionCloseDoors<dd33b1d0> item=LongWoodenStick:039849
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionCloseDoors<dd33b1d0> item=LongWoodenStick:039849
SCRIPT       : [action] SurvivorM_Indar:031 started ActionCloseDoors<dd33b1d0> item=LongWoodenStick:039849
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionCloseDoors<dd33b1d0> item=LongWoodenStick:039849
SCRIPT       : [action] SurvivorM_Indar:031 started ActionDropItem<7b34b1c0> item=LongWoodenStick:039849
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItem<7b34b1c0> item=LongWoodenStick:039849
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionWorldCraft<7b34b080> item=Hatchet:025660
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionWorldCraft<7b34b080> item=Hatchet:025660
SCRIPT       : [action] SurvivorM_Indar:031 started ActionWorldCraft<7b34b080> item=Hatchet:025660
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionWorldCraft<7b34b080> item=Hatchet:025660
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionWorldCraftSwitch<85bc4780> item=WoodenStick:016692
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionWorldCraftSwitch<85bc4780> item=WoodenStick:016692
SCRIPT       : [action] SurvivorM_Indar:031 started ActionWorldCraft<7b34b080> item=WoodenStick:016692
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionWorldCraft<7b34b080> item=WoodenStick:016692
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Firewood:047635
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Firewood:047635
SCRIPT       : [action] SurvivorM_Indar:031 started ActionCreateIndoorOven<85bc2d10> item=Firewood:047635
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionCreateIndoorOven<85bc2d10> item=Firewood:047635
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionAttach<85bc2c80> item=Firewood:023102
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionAttach<85bc2c80> item=Firewood:023102
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionLightItemOnFire<485d1d40> item=HandDrillKit:048814
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionLightItemOnFire<485d1d40> item=HandDrillKit:048814
SCRIPT       : [action] SurvivorM_Indar:031 started ActionCloseDoors<dd33b1d0> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionCloseDoors<dd33b1d0> item=null
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=null
SCRIPT       : [action] SurvivorM_Indar:031 started ActionCloseDoors<dd33b1d0> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionCloseDoors<dd33b1d0> item=null
SCRIPT       : 12
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=Chemlight_Green:021840
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionWorldCraft<7b34b080> item=Rag:012997
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionWorldCraft<7b34b080> item=Rag:012997
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionConsumeSingle<85bca7b0> item=VitaminBottle:044685
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionConsumeSingle<85bca7b0> item=VitaminBottle:044685
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=ChickenBreastMeat:032455
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpen<85bc1330> item=TunaCan:033333
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpen<85bc1330> item=TunaCan:033333
SCRIPT       : [action] SurvivorM_Indar:031 started ActionEatCan<485d24c0> item=TunaCan_Opened:022153
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionEatCan<485d24c0> item=null
SCRIPT       : 13
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started FirearmActionLoadBullet<4f8b46e0> item=MakarovIJ70:044498
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end FirearmActionLoadBullet<4f8b46e0> item=MakarovIJ70:044498
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=ChickenBreastMeat:011330
SCRIPT       : 14
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=Pear:032371
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : 15
SCRIPT       : [action] SurvivorM_Indar:031 started ActionCloseDoors<dd33b1d0> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionCloseDoors<dd33b1d0> item=Izh43Shotgun:012282
SCRIPT       : 16
SCRIPT       : 15
SCRIPT       : int channel = 1
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionDrinkAlcohol<485d1980> item=DisinfectantAlcohol:035793
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDrinkAlcohol<485d1980> item=DisinfectantAlcohol:035793
SCRIPT       : [action] SurvivorM_Indar:031 started ActionDisinfectSelf<7b34b760> item=DisinfectantAlcohol:035793
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDisinfectSelf<7b34b760> item=DisinfectantAlcohol:035793
SCRIPT       : [action] SurvivorM_Indar:031 started ActionDisinfectSelf<7b34b760> item=DisinfectantAlcohol:035793
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDisinfectSelf<7b34b760> item=DisinfectantAlcohol:035793
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionTakeItem<dd33ae10> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionTakeItem<dd33ae10> item=Pickaxe:039905
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionEatFruit<485d12a0> item=Plum:011699
SCRIPT       : OnStartAnimationLoop
SCRIPT       : 14
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionEatFruit<485d12a0> item=Plum:011699
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 13
SCRIPT       : 14
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=Wrench:048636
SCRIPT       : 13
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionEatFruit<485d12a0> item=Pear:027948
SCRIPT       : OnStartAnimationLoop
SCRIPT       : 12
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionEatFruit<485d12a0> item=Pear:027948
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : [action] SurvivorM_Indar:031 started ActionTakeItem<dd33ae10> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionTakeItem<dd33ae10> item=Pickaxe:039905
SCRIPT       : 11
SCRIPT       : 9
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionDrinkWellContinuous<585dc6e0> item=null
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDrinkWellContinuous<585dc6e0> item=null
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionEatFruit<485d12a0> item=Apple:035889
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionEatFruit<485d12a0> item=Apple:035889
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=Hatchet:025660
SCRIPT       : [action] SurvivorM_Indar:031 started ActionEatFruit<485d12a0> item=Apple:018025
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionEatFruit<485d12a0> item=Apple:018025
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionEatSmall<485d2c40> item=SambucusBerry:034877
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionEatSmall<485d2c40> item=SambucusBerry:034877
SCRIPT       : [action] SurvivorM_Indar:031 started ActionTakeItem<dd33ae10> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionTakeItem<dd33ae10> item=null
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=null
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 9
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionEnterLadder<dd33b130> item=null
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionEnterLadder<dd33b130> item=null
SCRIPT       : [action] SurvivorM_Indar:031 started ActionTakeItem<dd33ae10> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionTakeItem<dd33ae10> item=null
SCRIPT       : [action] SurvivorM_Indar:031 started ActionEnterLadder<dd33b130> item=null
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionEnterLadder<dd33b130> item=null
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionEatMeat<485d1200> item=ChickenBreastMeat:032455
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionEatMeat<485d1200> item=ChickenBreastMeat:032455
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionConsumeSingle<85bca7b0> item=VitaminBottle:044685
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionConsumeSingle<85bca7b0> item=VitaminBottle:044685
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 10
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionEnterLadder<dd33b130> item=null
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionEnterLadder<dd33b130> item=null
SCRIPT       : 9
SCRIPT       : [action] SurvivorM_Indar:031 started ActionEnterLadder<dd33b130> item=null
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionEnterLadder<dd33b130> item=null
SCRIPT       : 8
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 9
SCRIPT       : [action] SurvivorM_Indar:031 started ActionDropItem<7b34b1c0> item=CombinationLock:044892
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItem<7b34b1c0> item=CombinationLock:044892
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : [action] SurvivorM_Indar:031 started ActionCloseDoors<dd33b1d0> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionCloseDoors<dd33b1d0> item=Pickaxe:039905
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=SledgeHammer:035880
SCRIPT       : 8
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : 9
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : [action] SurvivorM_Indar:031 started ActionCloseDoors<dd33b1d0> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionCloseDoors<dd33b1d0> item=Pickaxe:039905
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 8
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : int channel = 1
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=ConstructionHelmet_Red:018116
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=BalaclavaMask_Black:028081
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionEatFruit<485d12a0> item=Pear:038571
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionEatFruit<485d12a0> item=Pear:038571
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=ZmijovkaCap_Brown:048217
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=null
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=null
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=BalaclavaMask_Black:028081
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=null
SCRIPT       : [action] SurvivorM_Indar:031 started ActionDrinkWellContinuous<585dc6e0> item=null
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDrinkWellContinuous<585dc6e0> item=null
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=WoodenStick:016692
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionEatMeat<485d1200> item=ChickenBreastMeat:011330
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionEatMeat<485d1200> item=null
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionFillBottleBase<485d1a20> item=Pot:017681
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionFillBottleBase<485d1a20> item=Pot:017681
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=null
SCRIPT       : [action] SurvivorM_Indar:031 started ActionTakeItem<dd33ae10> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionTakeItem<dd33ae10> item=null
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=null
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionSkinning<485cfa40> item=SteakKnife:027892
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionSkinning<485cfa40> item=SteakKnife:027892
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=Pot:017681
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 8
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=null
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=null
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=null
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=StartKitIV:043866
SCRIPT       : [action] SurvivorM_Indar:031 started ActionCloseDoors<dd33b1d0> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionCloseDoors<dd33b1d0> item=Pickaxe:039905
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionLightItemOnFire<485d1d40> item=Matchbox:06377
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionLightItemOnFire<485d1d40> item=Matchbox:06377
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=Pot:017681
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionEmptyMagazine<485d2880> item=Mag_CZ75_15Rnd:06373
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionEmptyMagazine<485d2880> item=Mag_CZ75_15Rnd:06373
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=Mag_CZ75_15Rnd:06373
SCRIPT       : 7
SCRIPT       : 6
SCRIPT       : 5
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=Pot:017681
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=null
SCRIPT       : [action] SurvivorM_Indar:031 started ActionCloseDoors<dd33b1d0> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionCloseDoors<dd33b1d0> item=null
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 6
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionWorldCraft<7b34b080> item=SteakKnife:027892
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionWorldCraft<7b34b080> item=SteakKnife:027892
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 7
SCRIPT       : 6
SCRIPT       : 7
SCRIPT       : 8
SCRIPT       : 9
SCRIPT       : [action] SurvivorM_Indar:031 started ActionEnterLadder<dd33b130> item=Izh43Shotgun:012282
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionEnterLadder<dd33b130> item=Izh43Shotgun:012282
SCRIPT       : 8
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=MotoHelmet_Grey:048928
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : [action] SurvivorM_Indar:031 started ActionEnterLadder<dd33b130> item=Izh43Shotgun:012282
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionEnterLadder<dd33b130> item=Izh43Shotgun:012282
SCRIPT       : 7
SCRIPT       : 8
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=Pot:017681
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionEatMeat<485d1200> item=ChickenBreastMeat:031035
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionEatMeat<485d1200> item=ChickenBreastMeat:031035
SCRIPT       : 7
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 8
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=WorkingGloves_Yellow:020747
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : [action] SurvivorM_Indar:031 started ActionTakeItem<dd33ae10> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionTakeItem<dd33ae10> item=Pickaxe:039905
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : 8
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : 8
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : [action] SurvivorM_Indar:031 started ActionTakeItem<dd33ae10> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionTakeItem<dd33ae10> item=Pickaxe:039905
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 9
SCRIPT       : int channel = 1
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 9
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 8
SCRIPT       : 9
SCRIPT       : [action] SurvivorM_Indar:031 started ActionEnterLadder<dd33b130> item=null
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionEnterLadder<dd33b130> item=null
SCRIPT       : 8
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionEnterLadder<dd33b130> item=Izh43Shotgun:012282
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionEnterLadder<dd33b130> item=Izh43Shotgun:012282
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : [action] SurvivorM_Indar:031 started ActionEnterLadder<dd33b130> item=Izh43Shotgun:012282
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionEnterLadder<dd33b130> item=Izh43Shotgun:012282
SCRIPT       : [action] SurvivorM_Indar:031 started ActionToggleTentOpen<7869e520> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionToggleTentOpen<7869e520> item=Izh43Shotgun:012282
SCRIPT       : [action] SurvivorM_Indar:031 started ActionToggleTentOpen<7869e520> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionToggleTentOpen<7869e520> item=Izh43Shotgun:012282
SCRIPT       : [action] SurvivorM_Indar:031 started ActionTakeItem<dd33ae10> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionTakeItem<dd33ae10> item=Izh43Shotgun:012282
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionEatMeat<485d1200> item=ChickenBreastMeat:09653
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionEatMeat<485d1200> item=ChickenBreastMeat:09653
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : [action] SurvivorM_Indar:031 started ActionTakeItem<dd33ae10> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionTakeItem<dd33ae10> item=Izh43Shotgun:012282
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : [action] SurvivorM_Indar:031 started ActionTakeItem<dd33ae10> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionTakeItem<dd33ae10> item=Izh43Shotgun:012282
SCRIPT       : 7
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionEnterLadder<dd33b130> item=Izh43Shotgun:012282
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionEnterLadder<dd33b130> item=Izh43Shotgun:012282
SCRIPT       : [action] SurvivorM_Indar:031 started ActionEnterLadder<dd33b130> item=Izh43Shotgun:012282
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionEnterLadder<dd33b130> item=Izh43Shotgun:012282
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=Pot:017681
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=Ammo_9x19:041445
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=AmmoBox_00buck_10rnd:05473
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=Ammo_12gaRubberSlug:030040
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionUnpackBox<585dc3c0> item=AmmoBox_12gaSlug_10Rnd:012861
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionUnpackBox<585dc3c0> item=AmmoBox_12gaSlug_10Rnd:012861
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionUnpackBox<585dc3c0> item=AmmoBox_12gaSlug_10Rnd:029220
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionUnpackBox<585dc3c0> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started FirearmActionMechanicManipulate<4f8b47e0> item=Izh43Shotgun:012282
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end FirearmActionMechanicManipulate<4f8b47e0> item=Izh43Shotgun:012282
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=NBCHoodGray:014795
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionEat<485d1160> item=Marmalade:09624
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionEat<485d1160> item=Marmalade:09624
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionLoadMagazine<485d27e0> item=Mag_CZ75_15Rnd:038705
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionLoadMagazine<485d27e0> item=Mag_CZ75_15Rnd:038705
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=null
SCRIPT       : [action] SurvivorM_Indar:031 started ActionCloseDoors<dd33b1d0> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionCloseDoors<dd33b1d0> item=null
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 1
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionSkinning<485cfa40> item=SteakKnife:027892
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionSkinning<485cfa40> item=SteakKnife:027892
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 5
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionSkinning<485cfa40> item=HuntingKnife:011340
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionSkinning<485cfa40> item=HuntingKnife:011340
SCRIPT       : 8
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=Pot:017681
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=Bone:022392
SCRIPT       : 7
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=MacrolepiotaMushroom:017938
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=Pear:032371
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=Heatpack:016292
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=UKAssVest_Khaki:019423
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=Heatpack:016292
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=Pear:032371
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=MacrolepiotaMushroom:017938
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=Heatpack:010457
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=CowSteakMeat:012710
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=Heatpack:010457
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=Bone:025738
SCRIPT       : 6
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 7
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=Wellies_Grey:012878
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : + Sedan_02_Red<a3ba870> add action: ActionOpenCarDoors<48b3e780> input InteractActionInput
SCRIPT       : + Sedan_02_Red<a3ba870> add action: ActionCloseCarDoors<48b3e510> input InteractActionInput
SCRIPT       : + Sedan_02_Red<a3ba870> add action: ActionGetInTransport<4f8b4a60> input ContinuousInteractActionInput
SCRIPT       : + Sedan_02_Red<a3ba870> add action: ActionSwitchLights<dd33a410> input ToggleLightsActionInput
SCRIPT       : 8
SCRIPT       : 9
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=MountainBag_Blue:014984
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionTakeItem<dd33ae10> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionTakeItem<dd33ae10> item=Izh43Shotgun:012282
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 8
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpen<85bc1330> item=Compass:043052
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpen<85bc1330> item=Compass:043052
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 10
SCRIPT       : int channel = 1
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 8
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : [action] SurvivorM_Indar:031 started ActionTakeItem<dd33ae10> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionTakeItem<dd33ae10> item=Izh43Shotgun:012282
SCRIPT       : [action] SurvivorM_Indar:031 started ActionEnterLadder<dd33b130> item=Izh43Shotgun:012282
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionEnterLadder<dd33b130> item=Izh43Shotgun:012282
SCRIPT       : 11
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : [action] SurvivorM_Indar:031 started ActionDropItem<7b34b1c0> item=HuntingBag:012830
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItem<7b34b1c0> item=HuntingBag:012830
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 12
SCRIPT       : 13
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=null
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=null
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=null
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=null
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionLoadMagazine<485d27e0> item=Mag_CZ75_15Rnd:038705
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionLoadMagazine<485d27e0> item=Mag_CZ75_15Rnd:038705
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=null
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=null
SCRIPT       : 12
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=null
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=null
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=null
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=null
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=null
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=null
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=DisinfectantSpray:021791
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=DisinfectantSpray:021791
SCRIPT       : [action] SurvivorM_Indar:031 started ActionCloseDoors<dd33b1d0> item=DisinfectantSpray:021791
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionCloseDoors<dd33b1d0> item=DisinfectantSpray:021791
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=DisinfectantSpray:021791
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=DisinfectantSpray:021791
SCRIPT       : [action] SurvivorM_Indar:031 started ActionDropItem<7b34b1c0> item=DisinfectantSpray:021791
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItem<7b34b1c0> item=DisinfectantSpray:021791
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=Heatpack:041039
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 11
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : 10
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : [action] SurvivorM_Indar:031 started ActionCloseDoors<dd33b1d0> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionCloseDoors<dd33b1d0> item=Pickaxe:039905
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionEatFruit<485d12a0> item=Apple:026734
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionEatFruit<485d12a0> item=Apple:026734
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=null
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 9
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : 8
SCRIPT       : 8
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=Ammo_357:012186
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=CanOpener:023560
SCRIPT       : 9
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Pickaxe:039905
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=DisinfectantAlcohol:035793
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=CharcoalTablets:017233
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : 8
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : [action] SurvivorM_Indar:031 started ActionCloseDoors<dd33b1d0> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionCloseDoors<dd33b1d0> item=Izh43Shotgun:012282
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : 7
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : 6
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : [action] SurvivorM_Indar:031 started ActionCloseDoors<dd33b1d0> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionCloseDoors<dd33b1d0> item=Izh43Shotgun:012282
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionWorldCraft<7b34b080> item=Rag:031136
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionWorldCraft<7b34b080> item=Rag:031136
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionWorldCraft<7b34b080> item=Rag:012997
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionWorldCraft<7b34b080> item=Rag:012997
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=Pot:017681
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 7
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 8
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionCloseDoors<dd33b1d0> item=Pickaxe:039905
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionCloseDoors<dd33b1d0> item=Pickaxe:039905
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 9
SCRIPT       : 7
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : [action] SurvivorM_Indar:031 started ActionCloseDoors<dd33b1d0> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionCloseDoors<dd33b1d0> item=Izh43Shotgun:012282
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : [action] SurvivorM_Indar:031 started ActionCloseDoors<dd33b1d0> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionCloseDoors<dd33b1d0> item=Izh43Shotgun:012282
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : [action] SurvivorM_Indar:031 started ActionCloseDoors<dd33b1d0> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionCloseDoors<dd33b1d0> item=Izh43Shotgun:012282
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : int channel = 1
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=Pot:017681
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 8
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 2
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 8
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=Ammo_380:018197
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionLoadMagazine<485d27e0> item=Mag_IJ70_8Rnd:038521
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : true'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionLoadMagazine<485d27e0> item=Mag_IJ70_8Rnd:038521
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 7
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 8
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionWorldCraft<7b34b080> item=SpaghettiCan:033510
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionWorldCraft<7b34b080> item=SpaghettiCan:033510
SCRIPT       : [action] SurvivorM_Indar:031 started ActionEatCan<485d24c0> item=SpaghettiCan_Opened:026990
SCRIPT       : OnStartAnimationLoop
SCRIPT       : 7
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionEatCan<485d24c0> item=SpaghettiCan_Opened:026990
SCRIPT       : [action] SurvivorM_Indar:031 started ActionEatCan<485d24c0> item=SpaghettiCan_Opened:026990
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionEatCan<485d24c0> item=SpaghettiCan_Opened:026990
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 6
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 8
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 5
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : [action] SurvivorM_Indar:031 started ActionEnterLadder<dd33b130> item=HuntingKnife:011340
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionEnterLadder<dd33b130> item=HuntingKnife:011340
SCRIPT       : 5
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 8
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 3
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : [action] SurvivorM_Indar:031 started ActionMineTree<485cfc20> item=WoodAxe:016110
SCRIPT       : material = WoodenLog; quantity = 1
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionMineTree<485cfc20> item=WoodAxe:016110
SCRIPT       : [action] SurvivorM_Indar:031 started ActionDropItem<7b34b1c0> item=WoodAxe:016110
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItem<7b34b1c0> item=WoodAxe:016110
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionCreateIndoorFireplace<85bc4810> item=Firewood:019492
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionCreateIndoorFireplace<85bc4810> item=Firewood:019492
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionAttach<85bc2c80> item=Firewood:034908
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionAttach<85bc2c80> item=Firewood:034908
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionAttach<85bc2c80> item=Firewood:044157
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionAttach<85bc2c80> item=Firewood:044157
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionAttach<85bc2c80> item=Firewood:042597
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionAttach<85bc2c80> item=Firewood:042597
SCRIPT       : [action] SurvivorM_Indar:031 started ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : [action] SurvivorM_Indar:031 started ActionDropItem<7b34b1c0> item=WoodenLog:029947
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItem<7b34b1c0> item=WoodenLog:029947
SCRIPT       : [action] SurvivorM_Indar:031 started ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : [action] SurvivorM_Indar:031 started ActionDropItem<7b34b1c0> item=WoodenLog:014362
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItem<7b34b1c0> item=WoodenLog:014362
SCRIPT       : [action] SurvivorM_Indar:031 started ActionCloseDoors<dd33b1d0> item=null
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionCloseDoors<dd33b1d0> item=null
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionCloseDoors<dd33b1d0> item=WoodAxe:016110
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionCloseDoors<dd33b1d0> item=WoodAxe:016110
SCRIPT       : [action] SurvivorM_Indar:031 started ActionDropItem<7b34b1c0> item=WoodAxe:016110
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItem<7b34b1c0> item=WoodAxe:016110
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionWorldCraft<7b34b080> item=WoodAxe:016110
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionWorldCraft<7b34b080> item=WoodAxe:016110
SCRIPT       : [action] SurvivorM_Indar:031 started ActionDropItem<7b34b1c0> item=WoodAxe:016110
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItem<7b34b1c0> item=WoodAxe:016110
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionLightItemOnFire<485d1d40> item=Matchbox:06377
SCRIPT       : OnStartAnimationLoop
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionLightItemOnFire<485d1d40> item=Matchbox:06377
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 6
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 7
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionEatFruit<485d12a0> item=Apple:028970
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionEatFruit<485d12a0> item=Apple:028970
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : int channel = 1
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 8
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : Warning - CanFSwap #5
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : int channel = 1
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionUnpackBox<585dc3c0> item=AmmoBox_9x19_25rnd:024162
SCRIPT       : OnStartAnimationLoop
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionUnpackBox<585dc3c0> item=AmmoBox_9x19_25rnd:024162
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : 6
SCRIPT       : [action] SurvivorM_Indar:031 started ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=Pot:017681
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [action] SurvivorM_Indar:031 started ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionTakeItemToHands<dd33ad70> item=null
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : PlayerBase.c IsQuickBarSingleUse - slot: 4
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=AliceBag_Camo:011898
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionDropItemSimple<7b34b120> item=HuntingJacket_Summer:024543
SCRIPT       : OnlineServices: Xbox Achievemnt: Can not send achievemnet event. Error ID: 0
SCRIPT       : 7
SCRIPT       : [action] SurvivorM_Indar:031 started ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : string s =    'ActionBase.c | ActionBaseCB | OnFinish called : false'
SCRIPT       : [AM][INVL](O) Inventory unlock
SCRIPT       : [action] SurvivorM_Indar:031 end ActionOpenDoors<dd33b270> item=Izh43Shotgun:012282
SCRIPT       : [emote] SurvivorM_Indar:031 play emote id=14 IH=Izh43Shotgun:012282
SCRIPT       : OnMissionFinish
SCRIPT       : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c
SCRIPT       : misssionMainMenu CreateIntroScene
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : inv: DayZPlayerImplement::OnItemInHandsChanged: 
SCRIPT       : Chernarus::Weather::Overcast:: ( 14.45 )  overcast: 0.25
SCRIPT       : Chernarus::Weather::Overcast::Rain:: ( 14.45 ) 0
SCRIPT       : Chernarus::Weather::Fog:: ( 14.45 ) 0.15
SCRIPT       : Chernarus::Weather::Rain::ForceEnd:: ( 14.45 ) 0 -> 0
SCRIPT       : Loading Inc: 1
SCRIPT       : ~DayZGame()
