---------------------------------------------
Log C:\Users\Admin\AppData\Local\DayZ\script_2021-08-04_03-30-57.log started at 04.08. 03:31:02

SCRIPT       : Registered 220 temporary action enum(s), UAN==220
SCRIPT       : CreateGame()
SCRIPT       : ... Backlit Effects Enabled
SCRIPT       : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c
SCRIPT       : misssionMainMenu CreateIntroScene
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "greathelmet_generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "Gasmask_generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "Motohelmet_generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "Gag_generalgrunt_SoundVoice_Char_SoundSet".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "walkProne_noHS_gravelSmall_ext_Char_Soundset".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "walkProneLong_noHS_gravelSmall_ext_Char_Soundset".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "dirt_ext_drop_Soundset".
SCRIPT       : AnimSoundObjectBuilderBank: Invalid sound set "asphalt_ext_drop_Soundset".
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : Chernarus::Weather::Overcast:: ( 14.4501 )  overcast: 0.25
SCRIPT       : Chernarus::Weather::Overcast::Rain:: ( 14.4501 ) 0
SCRIPT       : Chernarus::Weather::Fog:: ( 14.4501 ) 0.15
SCRIPT       : Chernarus::Weather::Rain::ForceEnd:: ( 14.4501 ) 0 -> 0
SCRIPT       : Creating Mission: mpmissions\__cur_mp.ChernarusPlus\mission.c
SCRIPT       : SyncEvents -> RegisterEvents
SCRIPT       : 12
SCRIPT       : 13
SCRIPT       : 12
SCRIPT       : 13
SCRIPT       : 14
SCRIPT       : [inv] PlayerBase.CanRedirectToWeaponManager OK, can detach mag=Mag_1911_7Rnd<3e25b5c0> from wpn=Colt1911<b97039b0>
SCRIPT       : 14
SCRIPT       : 14
SCRIPT       : 13
SCRIPT       : 12
SCRIPT       : 13
SCRIPT       : 12
SCRIPT       : 13
SCRIPT       : 13
SCRIPT       : 13
SCRIPT       : 14
SCRIPT       : 15
SCRIPT       : 13
SCRIPT       : 13
SCRIPT       : [inv] PlayerBase.CanRedirectToWeaponManager OK, can detach mag=Mag_UMP_25Rnd<3e253de0> from wpn=UMP45_Base<b9703020>
SCRIPT       : 14
SCRIPT       : 13
SCRIPT       : 13
SCRIPT       : 12
SCRIPT       : 11
SCRIPT       : [inv] PlayerBase.CanRedirectToWeaponManager OK, can detach mag=Mag_CZ527_5rnd<5ce62600> from wpn=CZ527_Base<b9701370>
SCRIPT       : 12
SCRIPT       : 11
SCRIPT       : 11
SCRIPT       : 12
SCRIPT       : 12
SCRIPT       : 11
SCRIPT       : 12
SCRIPT       : 11
SCRIPT       : [emote] SurvivorM_Kaito:016 play emote id=14 IH=UMP45:021849
SCRIPT       : OnMissionFinish
SCRIPT       : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c
SCRIPT       : misssionMainMenu CreateIntroScene
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : Chernarus::Weather::Overcast:: ( 9.11667 )  overcast: 0.25
SCRIPT       : Chernarus::Weather::Overcast::Rain:: ( 9.11667 ) 0
SCRIPT       : Chernarus::Weather::Fog:: ( 9.11667 ) 0.15
SCRIPT       : Chernarus::Weather::Rain::ForceEnd:: ( 9.11667 ) 0 -> 0
SCRIPT       : Creating Mission: mpmissions\__cur_mp.ChernarusPlus\mission.c
SCRIPT       : SyncEvents -> RegisterEvents
SCRIPT       : 0
SCRIPT       : 9
SCRIPT       : 10
SCRIPT       : 9
SCRIPT       : [inv] PlayerBase.CanRedirectToWeaponManager OK, can detach mag=Mag_Ruger1022_15Rnd<3e259380> from wpn=Ruger1022_Base<13691010>
SCRIPT       : [inv] PlayerBase.CanRedirectToWeaponManager OK, can detach mag=Mag_AK74_30Rnd<3e23b400> from wpn=AK74<96e92a30>
SCRIPT       : [emote] SurvivorM_Kaito:04 play emote id=14 IH=AK74:018517
SCRIPT       : OnMissionFinish
SCRIPT       : Creating Mission: dz\Worlds\ChernarusPlus\data\scenes\intro.ChernarusPlus\mission.c
SCRIPT       : misssionMainMenu CreateIntroScene
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : ---- PlayerBase OnStoreLoad SUCCESS ----
SCRIPT       : Chernarus::Weather::Overcast:: ( 8.45 )  overcast: 0.25
SCRIPT       : Chernarus::Weather::Overcast::Rain:: ( 8.45 ) 0
SCRIPT       : Chernarus::Weather::Fog:: ( 8.45 ) 0.15
SCRIPT       : Chernarus::Weather::Rain::ForceEnd:: ( 8.45 ) 0 -> 0
SCRIPT       : ~DayZGame()
