--------------------------------------------- Log C:\Users\Grzegorz\Documents\My Games\ArmaReforger\logs\logs_2023-06-30_23-30-24\script.log started at 2023-06-30 23:30:26 (2023-06-30 21:30:26 UTC) 23:30:26.737 SCRIPT : Initializing scripts 23:30:26.737 SCRIPT : ScriptProjectManager init 23:30:26.860 SCRIPT : Compiling GameLib scripts 23:30:26.911 SCRIPT : Compiling Game scripts 23:30:27.672 SCRIPT (W): @"scripts/Game/Character/Cameras/ADS/CharacterCameraADS.c,383": 'GetBoneMatrix' is obsolete: Use GetAnimation().GetBoneMatrix() instead 23:30:27.753 SCRIPT (W): @"scripts/Game/GameMode/SCR_BaseGameMode.c,643": 'RequestServerReload' is obsolete: Use RequestScenarioRestart instead! 23:30:27.754 SCRIPT (W): @"scripts/Game/GameMode/SCR_BaseGameMode.c,1019": 'HandleOnCharacterCreated' is obsolete: Use OnControllableSpawned instead 23:30:27.754 SCRIPT (W): @"scripts/Game/GameMode/SCR_BaseGameMode.c,1040": 'HandleOnCharacterDeath' is obsolete: Use OnControllableDestroyed instead 23:30:27.757 SCRIPT (W): @"scripts/Game/GameMode/SaveLoad/SCR_SaveManagerCore.c,90": 'RequestServerReload' is obsolete: Use RequestScenarioRestart instead! 23:30:27.782 SCRIPT (W): @"scripts/Game/Music/SCR_SpawnMusic.c,22": 'SGetOnSpawn' is obsolete: Use SCR_RespawnComponent.GetOnRespawnResponseInvoker_O() instead 23:30:27.782 SCRIPT (W): @"scripts/Game/Music/SCR_SpawnMusic.c,27": 'SGetOnSpawn' is obsolete: Use SCR_RespawnComponent.GetOnRespawnResponseInvoker_O() instead 23:30:27.786 SCRIPT (W): @"scripts/Game/Respawn/RequestHandling/Base/SCR_SpawnRequestComponent.c,590": 'SGetOnSpawn' is obsolete: Use SCR_RespawnComponent.GetOnRespawnResponseInvoker_O() instead 23:30:27.787 SCRIPT (W): @"scripts/Game/ScenarioFramework/Components/SCR_ScenarioFrameworkActions.c,35": Overwriting argument 'desc' 23:30:27.878 SCRIPT (W): @"scripts/Game/UI/Menu/ScenarioDetailsMenu.c,152": 'RequestMissionChangeTransition' is obsolete: Use RequestScenarioChangeTransition instead! 23:30:27.898 SCRIPT (W): @"scripts/Game/UI/ScreenEffects/SCR_InspectCasualtyWidget.c,122": 'GetBoneMatrix' is obsolete: Use GetAnimation().GetBoneMatrix() instead 23:30:27.898 SCRIPT (W): @"scripts/Game/UI/ScreenEffects/SCR_InspectCasualtyWidget.c,122": 'GetBoneIndex' is obsolete: Use GetAnimation().GetBoneIndex() instead 23:30:28.392 SCRIPT : [SCR_AddonManager] SCR_AddonManager<0x000001FBB1D9C030> { ID: 3 } Internal_CheckAddons() 23:30:28.588 SCRIPT : Loading main menu. Dev mode:false First load: true 23:30:29.916 SCRIPT : [SCR_AddonManager] SCR_AddonManager<0x000001FBB1D9C030> { ID: 3 } Internal_CheckAddons() 23:30:40.375 SCRIPT (E): ScriptInvoker::Invoke: Incompatible parameter '0', expected 'Room', got 'Class' (method 'JoinProcess_LoadModContent') 23:30:41.147 SCRIPT : Compiling GameLib scripts 23:30:41.178 SCRIPT : Compiling Game scripts 23:30:41.955 SCRIPT (W): @"scripts/Game/Character/Cameras/ADS/CharacterCameraADS.c,383": 'GetBoneMatrix' is obsolete: Use GetAnimation().GetBoneMatrix() instead 23:30:42.037 SCRIPT (W): @"scripts/Game/GameMode/SCR_BaseGameMode.c,643": 'RequestServerReload' is obsolete: Use RequestScenarioRestart instead! 23:30:42.037 SCRIPT (W): @"scripts/Game/GameMode/SCR_BaseGameMode.c,1019": 'HandleOnCharacterCreated' is obsolete: Use OnControllableSpawned instead 23:30:42.037 SCRIPT (W): @"scripts/Game/GameMode/SCR_BaseGameMode.c,1040": 'HandleOnCharacterDeath' is obsolete: Use OnControllableDestroyed instead 23:30:42.041 SCRIPT (W): @"scripts/Game/GameMode/SaveLoad/SCR_SaveManagerCore.c,90": 'RequestServerReload' is obsolete: Use RequestScenarioRestart instead! 23:30:42.067 SCRIPT (W): @"scripts/Game/Music/SCR_SpawnMusic.c,22": 'SGetOnSpawn' is obsolete: Use SCR_RespawnComponent.GetOnRespawnResponseInvoker_O() instead 23:30:42.067 SCRIPT (W): @"scripts/Game/Music/SCR_SpawnMusic.c,27": 'SGetOnSpawn' is obsolete: Use SCR_RespawnComponent.GetOnRespawnResponseInvoker_O() instead 23:30:42.071 SCRIPT (W): @"scripts/Game/Respawn/RequestHandling/Base/SCR_SpawnRequestComponent.c,590": 'SGetOnSpawn' is obsolete: Use SCR_RespawnComponent.GetOnRespawnResponseInvoker_O() instead 23:30:42.072 SCRIPT (W): @"scripts/Game/ScenarioFramework/Components/SCR_ScenarioFrameworkActions.c,35": Overwriting argument 'desc' 23:30:42.158 SCRIPT (W): @"scripts/Game/UI/Menu/ScenarioDetailsMenu.c,152": 'RequestMissionChangeTransition' is obsolete: Use RequestScenarioChangeTransition instead! 23:30:42.170 SCRIPT (W): @"scripts/Game/UI/ScreenEffects/SCR_InspectCasualtyWidget.c,122": 'GetBoneMatrix' is obsolete: Use GetAnimation().GetBoneMatrix() instead 23:30:42.170 SCRIPT (W): @"scripts/Game/UI/ScreenEffects/SCR_InspectCasualtyWidget.c,122": 'GetBoneIndex' is obsolete: Use GetAnimation().GetBoneIndex() instead 23:30:43.229 SCRIPT : OnMissionSet 23:30:47.245 SCRIPT (W): Formation of group SCR_AIGroup<0x000001FBE319F300> { ID: 4611686018427389379 } not found in SCR_AIWorld! Team members will not be spawned. 23:30:47.252 SCRIPT (W): Formation of group SCR_AIGroup<0x000001FBE319F660> { ID: 4611686018427389579 } not found in SCR_AIWorld! Team members will not be spawned. 23:30:47.843 SCRIPT (W): Formation of group SCR_AIGroup<0x000001FC0E86A3B0> { ID: 4611686018427390346 } not found in SCR_AIWorld! Team members will not be spawned. 23:30:47.931 SCRIPT : SCR_BaseGameMode::OnGameStateChanged = GAME 23:30:48.007 SCRIPT (W): Slot_Chat Has no Content! 23:30:48.007 SCRIPT (W): Slot_VON Has no Content! 23:30:48.007 SCRIPT (W): Slot_AvailableActions Has no Content! 23:30:48.007 SCRIPT (W): Slot_Vehicle Has no Content! 23:30:48.007 SCRIPT (W): Slot_Notifications Has no Content! 23:30:48.007 SCRIPT (W): Slot_Hints Has no Content! 23:30:48.007 SCRIPT (W): Slot_WeaponInfo Has no Content! 23:30:48.007 SCRIPT (E): [SCR_HUDManagerComponent] A Group Widget must have a SCR_HUDGroupUIComponent component attached to it! Check: Layer_Slots 23:30:48.300 SCRIPT (W): Formation of group SCR_AIGroup<0x000001FC0E8688B0> { ID: 4611686018427391642 } not found in SCR_AIWorld! Team members will not be spawned. 23:30:55.950 SCRIPT : SCR_MapEntity: Attempt to call PanSmooth before map init is completed 23:31:00.785 SCRIPT : SCR_WeaponInfo 23:31:00.796 SCRIPT : SCR_VonDisplay 23:31:00.797 SCRIPT : SCR_NotificationsLogDisplay 23:31:00.797 SCRIPT : SCR_InfoDisplayExtended 23:31:00.798 SCRIPT : SCR_AvailableActionsDisplay 23:31:00.799 SCRIPT : SCR_ChatHud 23:31:21.221 SCRIPT : Compiling GameLib scripts 23:31:21.266 SCRIPT : Compiling Game scripts 23:31:22.117 SCRIPT (W): @"scripts/Game/Character/Cameras/ADS/CharacterCameraADS.c,383": 'GetBoneMatrix' is obsolete: Use GetAnimation().GetBoneMatrix() instead 23:31:22.201 SCRIPT (W): @"scripts/Game/GameMode/SCR_BaseGameMode.c,643": 'RequestServerReload' is obsolete: Use RequestScenarioRestart instead! 23:31:22.202 SCRIPT (W): @"scripts/Game/GameMode/SCR_BaseGameMode.c,1019": 'HandleOnCharacterCreated' is obsolete: Use OnControllableSpawned instead 23:31:22.202 SCRIPT (W): @"scripts/Game/GameMode/SCR_BaseGameMode.c,1040": 'HandleOnCharacterDeath' is obsolete: Use OnControllableDestroyed instead 23:31:22.205 SCRIPT (W): @"scripts/Game/GameMode/SaveLoad/SCR_SaveManagerCore.c,90": 'RequestServerReload' is obsolete: Use RequestScenarioRestart instead! 23:31:22.231 SCRIPT (W): @"scripts/Game/Music/SCR_SpawnMusic.c,22": 'SGetOnSpawn' is obsolete: Use SCR_RespawnComponent.GetOnRespawnResponseInvoker_O() instead 23:31:22.231 SCRIPT (W): @"scripts/Game/Music/SCR_SpawnMusic.c,27": 'SGetOnSpawn' is obsolete: Use SCR_RespawnComponent.GetOnRespawnResponseInvoker_O() instead 23:31:22.235 SCRIPT (W): @"scripts/Game/Respawn/RequestHandling/Base/SCR_SpawnRequestComponent.c,590": 'SGetOnSpawn' is obsolete: Use SCR_RespawnComponent.GetOnRespawnResponseInvoker_O() instead 23:31:22.236 SCRIPT (W): @"scripts/Game/ScenarioFramework/Components/SCR_ScenarioFrameworkActions.c,35": Overwriting argument 'desc' 23:31:22.326 SCRIPT (W): @"scripts/Game/UI/Menu/ScenarioDetailsMenu.c,152": 'RequestMissionChangeTransition' is obsolete: Use RequestScenarioChangeTransition instead! 23:31:22.339 SCRIPT (W): @"scripts/Game/UI/ScreenEffects/SCR_InspectCasualtyWidget.c,122": 'GetBoneMatrix' is obsolete: Use GetAnimation().GetBoneMatrix() instead 23:31:22.339 SCRIPT (W): @"scripts/Game/UI/ScreenEffects/SCR_InspectCasualtyWidget.c,122": 'GetBoneIndex' is obsolete: Use GetAnimation().GetBoneIndex() instead 23:31:22.650 SCRIPT : [SCR_AddonManager] SCR_AddonManager<0x000001FC5AF8C030> { ID: 3 } Internal_CheckAddons() 23:31:22.843 SCRIPT : Loading main menu. Dev mode:false First load: false 23:31:22.862 SCRIPT : [SCR_AddonManager] SCR_AddonManager<0x000001FC5AF8C030> { ID: 3 } Internal_CheckAddons()