StringTableRuntime {
 Ids {
  "SampleMod-EditableEntity_PortableDesk_01_Black_Full_Name"
  "SampleMod-EditableEntity_PortableDesk_01_Black_Lid_Name"
  "SampleMod-EditableEntity_PortableDesk_01_Black_Name"
  "SampleMod-EditableEntity_PortableDesk_01_Black_Wing_Name"
  "SampleMod-EditableEntity_PortableDesk_01_Full_Name"
  "SampleMod-EditableEntity_PortableDesk_01_Name"
  "SampleMod-EditableEntity_PortableDesk_01_Olive_Full_Name"
  "SampleMod-EditableEntity_PortableDesk_01_Olive_Lid_Name"
  "SampleMod-EditableEntity_PortableDesk_01_Olive_Name"
  "SampleMod-EditableEntity_PortableDesk_01_Olive_Wing_Name"
  "SampleMod-EditableEntity_PortableDesk_01_Sand_Full_Name"
  "SampleMod-EditableEntity_PortableDesk_01_Sand_Lid_Name"
  "SampleMod-EditableEntity_PortableDesk_01_Sand_Name"
  "SampleMod-EditableEntity_PortableDesk_01_Sand_Wing_Name"
 }
 Texts {
  "Black Rugged Desk - Full"
  "Black Rugged Desk Lid"
  "Black Rugged Desk"
  "Black Rugged Desk Wing"
  "Rugged Desk (Full)"
  "Rugged Desk"
  "Olive Rugged Desk - Full"
  "Olive Rugged Desk Lid"
  "Olive Rugged Desk"
  "Olive Rugged Desk Wing"
  "Sand Rugged Desk - Full"
  "Sand Rugged Desk Lid"
  "Sand Rugged Desk"
  "Sand Rugged Desk Wing"
 }
}