--------------------------------------------- Log C:\Users\harri\Documents\My Games\ArmaReforgerWorkbench\logs\logs_2025-01-11_19-09-55\script.log started at 2025-01-11 19:10:09 (2025-01-12 00:10:09 UTC) 19:10:09.626 SCRIPT : SCRIPT : Initializing scripts 19:10:09.626 SCRIPT : SCRIPT : ScriptProjectManager init 19:10:09.733 SCRIPT : SCRIPT : Compiling GameLib scripts 19:10:09.761 SCRIPT : Module: GameLib; loaded 301x files; 528x classes; used 578/2097 kB (27%) of static memory; defines: "WORKBENCH,ENF_WB,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: 3bbbb874 19:10:09.764 SCRIPT : SCRIPT : Compiling Game scripts 19:10:10.536 SCRIPT : Compiling Game scripts 19:10:10.536 SCRIPT (W): @"scripts/Game/Campaign/UI/SCR_CampaignUIMutePlayerComponent.c,28": 'GetPlayerBlockedState' is obsolete: Session blocking is no longer supported. 19:10:10.536 SCRIPT (W): @"scripts/Game/Campaign/UI/SCR_CampaignUIMutePlayerComponent.c,30": 'SetPlayerBlockedState' is obsolete: Session blocking is no longer supported. 19:10:10.536 SCRIPT (W): @"scripts/Game/Campaign/UI/SCR_CampaignUIMutePlayerComponent.c,35": 'SetPlayerBlockedState' is obsolete: Session blocking is no longer supported. 19:10:10.737 SCRIPT (W): @"scripts/Game/Groups/SCR_GroupTileButton.c,671": 'GetPlayerMutedState' is obsolete: Use SocialComponent.IsMuted(playerId). 19:10:10.845 SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,436": 'SetPlayerMutedState' is obsolete: Use SocialComponent.SetMuted(playerId, muted). 19:10:10.845 SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,438": 'GetPlayerMutedState' is obsolete: Use SocialComponent.IsMuted(playerId). 19:10:10.845 SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,499": 'GetPlayerMutedState' is obsolete: Use SocialComponent.IsMuted(playerId). 19:10:10.845 SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,474": Variable 'enableBlock' is not used 19:10:10.846 SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,1133": 'GetPlayerMutedState' is obsolete: Use SocialComponent.IsMuted(playerId). 19:10:10.846 SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,1136": 'GetPlayerMutedState' is obsolete: Use SocialComponent.IsMuted(playerId). 19:10:10.846 SCRIPT (W): @"scripts/Game/UI/HUD/SCR_PlayerListMenu.c,1140": 'GetPlayerMutedState' is obsolete: Use SocialComponent.IsMuted(playerId). 19:10:10.985 SCRIPT : Module: Game; loaded 4391x files; 8994x classes; used 24552/41943 kB (58%) of static memory; defines: "WORKBENCH,ENF_WB,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE,ENABLE_BASE_DESTRUCTION,SHOW_DISCLAIMER,DEBUG,RESPAWN_TIMER_COMPONENT_DEBUG,GAME_MODE_DEBUG,DEBUG_NEARBY_CONTEXT_DISPLAY,DEBUG_CONFIGURABLE_DIALOGS,DISABLE_WEAPON_SWITCHING,SCRIPTED_AIM_MODIFIER_DEBUG"; CRC32: 359b892c 19:10:11.646 SCRIPT : Module: WorkbenchGame; loaded 126x files; 426x classes; used 1567/2097 kB (74%) of static memory; defines: "WORKBENCH,ENF_WB,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: f9004828 19:10:11.740 SCRIPT : Module: Workbench; loaded 19x files; 38x classes; used 126/2097 kB (6%) of static memory; defines: "WORKBENCH,ENF_WB,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: 9dae2887 19:10:11.815 SCRIPT : Module: WorkbenchGame; loaded 126x files; 426x classes; used 1564/2097 kB (74%) of static memory; defines: "WORKBENCH,ENF_WB,PLATFORM_WINDOWS,ENABLE_DIAG,ENF_ENABLE_VHC_OVERRIDE,ENF_ENABLE_RPLCOMPONENT_IN_GAMECODE"; CRC32: f9004828 19:10:45.293 SCRIPT (W): Slot_Chat Has no Content! 19:10:45.293 SCRIPT (W): Slot_VON Has no Content! 19:10:45.293 SCRIPT (W): Slot_AvailableActions Has no Content! 19:10:45.293 SCRIPT (W): Slot_Vehicle Has no Content! 19:10:45.294 SCRIPT (W): Slot_GameVersion Has no Content! 19:10:45.294 SCRIPT (W): Slot_Notifications Has no Content! 19:10:45.294 SCRIPT (W): Slot_Hints Has no Content! 19:10:45.294 SCRIPT (W): Slot_WeaponInfo Has no Content!