===================================================================== == C:\Program Files (x86)\Steam\steamapps\common\DayZ\DayZ_x64.exe == "C:\Program Files (x86)\Steam\steamapps\common\DayZ\DayZ_x64.exe" -dologs ===================================================================== Exe timestamp: 2018/06/06 20:28:52 Current time: 2018/06/06 22:00:13 Version 0.63.147111 22:00:13 Localization not present: STR_USRACT_GESTURE_SLOT_01 22:00:13 Localization not present: STR_USRACT_GESTURE_SLOT_02 22:00:13 Localization not present: STR_USRACT_GESTURE_SLOT_03 22:00:13 Localization not present: STR_USRACT_GESTURE_SLOT_04 22:00:13 Localization not present: STR_USRACT_GESTURE_SLOT_05 22:00:13 Localization not present: STR_USRACT_GESTURE_SLOT_06 22:00:13 Localization not present: STR_USRACT_GESTURE_SLOT_07 22:00:13 Localization not present: STR_USRACT_GESTURE_SLOT_08 22:00:13 Localization not present: STR_USRACT_GESTURE_SLOT_09 22:00:13 Localization not present: STR_USRACT_GESTURE_SLOT_10 22:00:13 Localization not present: STR_USRACT_GESTURE_SLOT_11 22:00:13 Localization not present: STR_USRACT_GESTURE_SLOT_12 22:00:13 Localization not present: STR_ACTION_THROW 22:00:13 Localization not present: STR_USRACT_HEAVY_MELEE_ATTACK 22:00:13 Localization not present: STR_USRACT_QUICK_RELOAD 22:00:13 Localization not present: STR_USRACT_TEMP_OPTICS 22:00:13 Localization not present: STR_USRACT_DROP_ITEM 22:00:13 Localization not present: STR_USRACT_MOVE_ITEM_FROM_HANDS_TO_INVENTORY 22:00:13 Localization not present: STR_USRACT_ZOOM_OPTICS_IN 22:00:13 Localization not present: STR_USRACT_ZOOM_OPTICS_OUT 22:00:13 Localization not present: STR_USRACT_TOGGLE_FLASHLIGHT 22:00:13 Localization not present: STR_USRACT_LEAN_IRONSIGHT_LEFT 22:00:13 Localization not present: STR_USRACT_LEAN_IRONSIGHT_RIGHT 22:00:13 Localization not present: STR_USRACT_PERSON_CAM_SWITCH_SIDE 22:00:13 Localization not present: STR_USRACT_TOGGLE_AUTORUN 22:00:13 Localization not present: STR_USRACT_TOGGLE_TURBO 22:00:13 Localization not present: STR_USRACT_VEHICLE_SLOW 22:00:13 Localization not present: STR_USRACT_UI_SELECT 22:00:13 Localization not present: STR_USRACT_UI_BACK 22:00:13 Localization not present: STR_USRACT_UI_LEFT 22:00:13 Localization not present: STR_USRACT_UI_RIGHT 22:00:13 Localization not present: STR_USRACT_UI_UP 22:00:13 Localization not present: STR_USRACT_UI_DOWN 22:00:13 Localization not present: STR_USRACT_UI_MENU 22:00:13 Localization not present: STR_USRACT_UI_DRAG 22:00:13 Localization not present: STR_USRACT_UI_TABLEFT 22:00:13 Localization not present: STR_USRACT_UI_TABRIGHT 22:00:13 Localization not present: STR_USRACT_UI_RIGHT_STICK_HORIZONTAL 22:00:13 Localization not present: STR_USRACT_UI_RIGHT_STICK_VERTICAL 22:00:13 Localization not present: STR_USRACT_UI_RADIAL_MENU_PICK 22:00:13 Localization not present: STR_USRACT_UI_GESTURES_OPEN 22:00:13 Localization not present: STR_USRACT_UI_QUICKBAR_RADIAL_OPEN 22:00:13 Localization not present: STR_USRACT_UI_QUICKBAR_RADIAL_INVENTORY_OPEN 22:00:13 Localization not present: STR_USRACT_UI_NEXT_UP 22:00:13 Localization not present: STR_USRACT_UI_NEXT_DOWN 22:00:13 Localization not present: STR_USRACT_UI_FAST_EQUIP_OR_SPLIT 22:00:13 Localization not present: STR_USRACT_UI_FAST_TRANSFER_ITEM 22:00:13 Localization not present: STR_USRACT_UI_FAST_TRANSFER_TO_VICINITY 22:00:13 Localization not present: STR_USRACT_UI_EXPAND_COLLAPSE_CONTAINER 22:00:13 Localization not present: STR_USRACT_CAMERA_FOV_LOOK_COMPENSATION_TOGGLE 22:00:13 Localization not present: STR_USRACT_FREECAM_LOWER_SENSITIVITY 22:00:13 Localization not present: STR_USRACT_FREECAM_RAISE_SENSITIVITY 22:00:13 Localization not present: STR_CHANNEL_ITEM_RADIO 22:00:13 Localization not present: STR_CHANNEL_PUBLIC_ADDRESS 22:00:13 Localization not present: STR_CHANNEL_MEGAPHONE 22:00:13 Localization not present: STR_USRACT_CAR_SHIFT_GEAR_UP 22:00:13 Localization not present: STR_USRACT_CAR_SHIFT_GEAR_DOWN 22:00:13 Localization not present: STR_MP_LOGIN_QUEUE_FULL 22:00:13 Localization not present: STR_ACTION_STAND_GET_OVER 22:00:14 Initializing stats manager. 22:00:18 Updating base class All->AllVehicles, by DZ\data\config.bin/CfgVehicles/Man/ 22:00:18 Updating base class Transport->AllVehicles, by DZ\data\config.bin/CfgVehicles/Air/ 22:00:18 Updating base class Weather->, by DZ\sounds\hpp\config.bin/CfgWorlds/CAWorld/Weather/ 22:00:18 Updating base class ->DZ_LightAI, by DZ\characters\zombies\config.bin/CfgVehicles/DayZInfected/ 22:00:19 ENGINE (E): Can't load settings ./$CurrentDir:DayZSetting.xml 22:00:19 ENGINE (W): Enfusion setting file load failed ($CurrentDir:DayZSetting.xml) 22:00:23 RENDER (E): DXGI Ownership failed 22:00:23 MATERIAL (E): ScreenSpacereflections (GenericWorldPPEffect) : Blue noise texture not found (system/textures/PP/blue_noise) 22:00:24 GUI (E): Widget style 'Default' for class 'GenericListboxWidget' has Item 'Highlight' referencing unknown Image 'ListboxHighlightMain' 22:00:24 GUI (E): Widget style 'Default' for class 'SliderWidget' has Item 'BarLeftTop' referencing unknown Image 'ButtonPushed' 22:00:24 GUI (E): Widget style 'Default' for class 'SliderWidget' has Item 'BarTop' referencing unknown Image 'ButtonPushed' 22:00:24 GUI (E): Widget style 'Default' for class 'SliderWidget' has Item 'BarRightTop' referencing unknown Image 'ButtonPushed' 22:00:24 GUI (E): Widget style 'Default' for class 'SliderWidget' has Item 'BarRight' referencing unknown Image 'ButtonPushed' 22:00:24 GUI (E): Widget style 'Default' for class 'SliderWidget' has Item 'BarRightBottom' referencing unknown Image 'ButtonPushed' 22:00:24 GUI (E): Widget style 'Default' for class 'SliderWidget' has Item 'BarBottom' referencing unknown Image 'ButtonPushed' 22:00:24 GUI (E): Widget style 'Default' for class 'SliderWidget' has Item 'BarLeftBottom' referencing unknown Image 'ButtonPushed' 22:00:24 GUI (E): Widget style 'Default' for class 'SliderWidget' has Item 'BarCenter' referencing unknown Image 'ButtonPushed' 22:00:24 GUI (E): Widget style 'Default' for class 'SliderWidget' has Item 'BarLeft' referencing unknown Image 'ButtonPushed' 22:00:24 GUI (E): Can't load widget styles gui/looknfeel/widgets.styles 22:00:24 SCRIPT (W): @"scripts/3_Game/systems\inventory\inventorylocation.c,24": Missing script declaration for method 'InventoryLocation.CollidesWith' 22:00:24 Warning Message: Cannot load texture 'dz\data\data\heathaze_ca.paa'. 22:00:24 Preloaded entry RadioProtocolBase not found in bin\config.bin/ 22:00:24 Preloaded entry RadioProtocolDefault not found in bin\config.bin/ 22:00:26 Warning Message: Cannot load texture 'dz\data\data\surfaces\hlinasterk.paa'. 22:00:26 Warning Message: No entry 'bin\config.bin/CfgSoundShaders.RainMeadowsLight_SoundShader'. 22:00:26 Warning Message: No entry '.samples'. 22:00:26 Warning Message: Size: '/' not an array 22:00:26 Warning Message: Size: '/' not an array 22:00:26 Warning Message: No entry 'bin\config.bin/CfgSoundShaders.RainMeadowsMedium_SoundShader'. 22:00:26 Warning Message: No entry '.samples'. 22:00:26 Warning Message: Size: '/' not an array 22:00:26 Warning Message: Size: '/' not an array 22:00:26 Warning Message: No entry 'bin\config.bin/CfgSoundShaders.RainMeadowsHeavy_SoundShader'. 22:00:26 Warning Message: No entry '.samples'. 22:00:26 Warning Message: Size: '/' not an array 22:00:26 Warning Message: Size: '/' not an array 22:00:26 Warning Message: No entry 'bin\config.bin/CfgSoundShaders.WindObjectInner3Fabric1_Mid_SoundShader'. 22:00:26 Warning Message: No entry '.samples'. 22:00:26 Warning Message: Size: '/' not an array 22:00:26 Warning Message: Size: '/' not an array 22:00:26 Warning Message: No entry 'bin\config.bin/CfgSoundShaders.WindObjectInner3Fabric1_Hi_SoundShader'. 22:00:26 Warning Message: No entry '.samples'. 22:00:26 Warning Message: Size: '/' not an array 22:00:26 Warning Message: Size: '/' not an array 22:00:26 Warning Message: No entry 'bin\config.bin/CfgSoundShaders.WindObjectInner3Fabric1_Mid_SoundShader'. 22:00:26 Warning Message: No entry '.samples'. 22:00:26 Warning Message: Size: '/' not an array 22:00:26 Warning Message: Size: '/' not an array 22:00:26 Warning Message: No entry 'bin\config.bin/CfgSoundShaders.WindObjectInner3Fabric1_Hi_SoundShader'. 22:00:26 Warning Message: No entry '.samples'. 22:00:26 Warning Message: Size: '/' not an array 22:00:26 Warning Message: Size: '/' not an array 22:00:26 Warning Message: No entry 'bin\config.bin/CfgSoundShaders.WindObjectInner3Fabric1_Mid_SoundShader'. 22:00:26 Warning Message: No entry '.samples'. 22:00:26 Warning Message: Size: '/' not an array 22:00:26 Warning Message: Size: '/' not an array 22:00:26 Warning Message: No entry 'bin\config.bin/CfgSoundShaders.WindObjectInner3Fabric1_Hi_SoundShader'. 22:00:26 Warning Message: No entry '.samples'. 22:00:26 Warning Message: Size: '/' not an array 22:00:26 Warning Message: Size: '/' not an array 22:00:26 Warning Message: No entry 'bin\config.bin/CfgSoundShaders.WindObjectInner3Fabric1_Mid_SoundShader'. 22:00:26 Warning Message: No entry '.samples'. 22:00:26 Warning Message: Size: '/' not an array 22:00:26 Warning Message: Size: '/' not an array 22:00:26 Warning Message: No entry 'bin\config.bin/CfgSoundShaders.WindObjectInner3Fabric1_Hi_SoundShader'. 22:00:26 Warning Message: No entry '.samples'. 22:00:26 Warning Message: Size: '/' not an array 22:00:26 Warning Message: Size: '/' not an array 22:00:26 Warning Message: No entry 'bin\config.bin/CfgSoundShaders.WindObjectInner0SpotWoodSqueak_SoundShader'. 22:00:26 Warning Message: No entry '.samples'. 22:00:26 Warning Message: Size: '/' not an array 22:00:26 Warning Message: Size: '/' not an array 22:00:26 MATERIAL (E): Cannot set PP effect MedianEffect as material {F35CD033508C9F15}graphics/materials/postprocess/median.emat wasn't found 22:00:26 Warning: CfgWeapons missing in PreloadConfig - may slow down vehicle creation 22:00:26 Warning: CfgMagazines missing in PreloadConfig - may slow down vehicle creation 22:00:26 Warning Message: No entry 'bin\config.bin/CfgVehicles/CfgNonAIVehicles.scope'. 22:00:26 Warning Message: '/' is not a value 22:00:26 Warning Message: No entry 'bin\config.bin/CfgVehicles/CfgNonAIVehicles.model'. 22:00:26 Warning Message: '/' is not a value 22:00:26 Warning Message: No entry 'bin\config.bin/CfgVehicles/CfgNonAIVehicles.simulation'. 22:00:26 Warning Message: '/' is not a value 22:00:26 Warning Message: No entry 'bin\config.bin/CfgVehicles/CfgNonAIVehicles.camouflage'. 22:00:26 Warning Message: '/' is not a value 22:00:26 Warning Message: No entry 'bin\config.bin/CfgVehicles/CfgNonAIVehicles.audible'. 22:00:26 Warning Message: '/' is not a value 22:00:26 Warning Message: No entry 'bin\config.bin/CfgVehicles/CfgNonAIVehicles.displayName'. 22:00:26 Warning Message: '/' is not a value 22:00:26 Warning Message: No entry 'bin\config.bin/CfgVehicles/CfgNonAIVehicles.nameSound'. 22:00:26 Warning Message: '/' is not a value 22:00:26 Warning Message: No entry 'bin\config.bin/CfgVehicles/CfgNonAIVehicles.destrType'. 22:00:26 Warning Message: '/' is not a value 22:00:26 Warning Message: No entry 'bin\config.bin/CfgVehicles/CfgNonAIVehicles.maxSpeed'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/CfgNonAIVehicles.limitedSpeedCoef'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/CfgNonAIVehicles.secondaryExplosion'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/CfgNonAIVehicles.driverCanEject'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/CfgNonAIVehicles.cargoCanEject'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/CfgNonAIVehicles.itemsCargoSize'. 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/CfgNonAIVehicles.clothingType'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/CfgNonAIVehicles.soundEngine'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/CfgNonAIVehicles.soundEnviron'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/CfgNonAIVehicles.soundDammage'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/CfgNonAIVehicles.soundCrash'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/CfgNonAIVehicles.soundLandCrash'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/CfgNonAIVehicles.soundWaterCrash'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/CfgNonAIVehicles.soundGetIn'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/CfgNonAIVehicles.soundGetOut'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/CfgNonAIVehicles.soundServo'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/CfgNonAIVehicles.soundEngineOnInt'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/CfgNonAIVehicles.soundEngineOffInt'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/CfgNonAIVehicles.soundEngineOnExt'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/CfgNonAIVehicles.soundEngineOffExt'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/CfgNonAIVehicles.soundLocked'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/CfgNonAIVehicles.soundIncommingMissile'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/CfgNonAIVehicles.SoundEnvironExt'. 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/CfgNonAIVehicles.SoundGear'. 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/CfgNonAIVehicles.SoundEquipment'. 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/CfgNonAIVehicles.reversed'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/CfgNonAIVehicles.HeadAimDown'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: Cannot load texture 'dz\books\data\generic_damage_mc.paa'. 22:00:27 Warning Message: Cannot load texture 'dz\books\data\generic_destruct_mc.paa'. 22:00:27 Warning Message: Cannot load texture 'dz\items\trash\data\teddybear_nohq.paa'. 22:00:27 Warning Message: Cannot load texture 'dz\items\trash\data\teddybear_smdi.paa'. 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/AnimEvents.scope'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/AnimEvents.model'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/AnimEvents.simulation'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/AnimEvents.camouflage'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/AnimEvents.audible'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/AnimEvents.displayName'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/AnimEvents.nameSound'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/AnimEvents.destrType'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/AnimEvents.maxSpeed'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/AnimEvents.limitedSpeedCoef'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/AnimEvents.secondaryExplosion'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/AnimEvents.driverCanEject'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/AnimEvents.cargoCanEject'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/AnimEvents.itemsCargoSize'. 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/AnimEvents.clothingType'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/AnimEvents.soundEngine'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/AnimEvents.soundEnviron'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/AnimEvents.soundDammage'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/AnimEvents.soundCrash'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/AnimEvents.soundLandCrash'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/AnimEvents.soundWaterCrash'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/AnimEvents.soundGetIn'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/AnimEvents.soundGetOut'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/AnimEvents.soundServo'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/AnimEvents.soundEngineOnInt'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/AnimEvents.soundEngineOffInt'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/AnimEvents.soundEngineOnExt'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/AnimEvents.soundEngineOffExt'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/AnimEvents.soundLocked'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/AnimEvents.soundIncommingMissile'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/AnimEvents.SoundEnvironExt'. 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/AnimEvents.SoundGear'. 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/AnimEvents.SoundEquipment'. 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/AnimEvents.reversed'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgVehicles/AnimEvents.HeadAimDown'. 22:00:27 Warning Message: '/' is not a value 22:00:27 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Gloves doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Gloves doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Gloves doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Gloves doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Gloves doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Gloves doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:27 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:27 Warning Message: No entry 'bin\config.bin/CfgAmmo/cfgAmmoTypes.model'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgAmmo/cfgAmmoTypes.simulation'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgAmmo/cfgAmmoTypes.hit'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgAmmo/cfgAmmoTypes.indirectHit'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgAmmo/cfgAmmoTypes.indirectHitRange'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgAmmo/cfgAmmoTypes.maxControlRange'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgAmmo/cfgAmmoTypes.maneuvrability'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgAmmo/cfgAmmoTypes.trackOversteer'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgAmmo/cfgAmmoTypes.trackLead'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgAmmo/cfgAmmoTypes.thrust'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgAmmo/cfgAmmoTypes.thrustTime'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgAmmo/cfgAmmoTypes.initTime'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgAmmo/cfgAmmoTypes.explosionTime'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgAmmo/cfgAmmoTypes.fuseDistance'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgAmmo/cfgAmmoTypes.maxSpeed'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgAmmo/cfgAmmoTypes.sideAirFriction'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgAmmo/cfgAmmoTypes.simulationStep'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgAmmo/cfgAmmoTypes.initSpeed'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgAmmo/cfgAmmoTypes.maxLeadSpeed'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgAmmo/cfgAmmoTypes.typicalSpeed'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgAmmo/cfgAmmoTypes.visibleFire'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgAmmo/cfgAmmoTypes.audibleFire'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgAmmo/cfgAmmoTypes.visibleFireTime'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgAmmo/cfgAmmoTypes.irLock'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgAmmo/cfgAmmoTypes.laserLock'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgAmmo/cfgAmmoTypes.nvLock'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgAmmo/cfgAmmoTypes.manualControl'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgAmmo/cfgAmmoTypes.explosive'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgAmmo/cfgAmmoTypes.caliber'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgAmmo/cfgAmmoTypes.deflecting'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgAmmo/cfgAmmoTypes.timeToLive'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgAmmo/cfgAmmoTypes.hitGroundSoft'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgAmmo/cfgAmmoTypes.hitGroundHard'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgAmmo/cfgAmmoTypes.hitMan'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgAmmo/cfgAmmoTypes.hitArmor'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgAmmo/cfgAmmoTypes.hitIron'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgAmmo/cfgAmmoTypes.hitBuilding'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgAmmo/cfgAmmoTypes.hitFoliage'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgAmmo/cfgAmmoTypes.hitWood'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgAmmo/cfgAmmoTypes.hitGlass'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgAmmo/cfgAmmoTypes.hitGlassArmored'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgAmmo/cfgAmmoTypes.hitPlastic'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgAmmo/cfgAmmoTypes.hitConcrete'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgAmmo/cfgAmmoTypes.hitRubber'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgAmmo/cfgAmmoTypes.hitMetalplate'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgAmmo/cfgAmmoTypes.hitMetal'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgAmmo/cfgAmmoTypes.hitDefault'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgAmmo/cfgAmmoTypes.soundFly'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgAmmo/cfgAmmoTypes.soundEngine'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgAmmo/cfgAmmoTypes.supersonicCrackNear'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgAmmo/cfgAmmoTypes.supersonicCrackFar'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgAmmo/cfgAmmoTypes.simulation'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgAmmo/cfgAmmoTypes.damageBarrel'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgAmmo/cfgAmmoTypes.damageBarrelDestroyed'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgAmmo/cfgAmmoTypes.jamChance'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgAmmo/cfgAmmoTypes.jamChanceDestroyed'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Unrecognized CfgNonAIVehicles simulation seagull in bin\config.bin/CfgNonAIVehicles/Bird/ 22:00:27 Unrecognized CfgNonAIVehicles simulation seagull in bin\config.bin/CfgNonAIVehicles/Insect/ 22:00:27 Warning Message: No entry 'bin\config.bin/CfgNonAIVehicles/ProxyCargo.simulation'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Unrecognized CfgNonAIVehicles simulation in bin\config.bin/CfgNonAIVehicles/ProxyCargo/ 22:00:27 Warning Message: No entry 'bin\config.bin/CfgNonAIVehicles/ProxyCargo.model'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgNonAIVehicles/ProxyCargo.simulation'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgNonAIVehicles/ProxyCargo01.simulation'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Unrecognized CfgNonAIVehicles simulation in bin\config.bin/CfgNonAIVehicles/ProxyCargo01/ 22:00:27 Warning Message: No entry 'bin\config.bin/CfgNonAIVehicles/ProxyCargo01.model'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgNonAIVehicles/ProxyCargo01.simulation'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgNonAIVehicles/ProxyCargo02.simulation'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Unrecognized CfgNonAIVehicles simulation in bin\config.bin/CfgNonAIVehicles/ProxyCargo02/ 22:00:27 Warning Message: No entry 'bin\config.bin/CfgNonAIVehicles/ProxyCargo02.model'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgNonAIVehicles/ProxyCargo02.simulation'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgNonAIVehicles/ProxyCargo03.simulation'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Unrecognized CfgNonAIVehicles simulation in bin\config.bin/CfgNonAIVehicles/ProxyCargo03/ 22:00:27 Warning Message: No entry 'bin\config.bin/CfgNonAIVehicles/ProxyCargo03.model'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgNonAIVehicles/ProxyCargo03.simulation'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgNonAIVehicles/ProxyCargo04.simulation'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Unrecognized CfgNonAIVehicles simulation in bin\config.bin/CfgNonAIVehicles/ProxyCargo04/ 22:00:27 Warning Message: No entry 'bin\config.bin/CfgNonAIVehicles/ProxyCargo04.model'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgNonAIVehicles/ProxyCargo04.simulation'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgNonAIVehicles/ProxyDriver.simulation'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Unrecognized CfgNonAIVehicles simulation in bin\config.bin/CfgNonAIVehicles/ProxyDriver/ 22:00:27 Warning Message: No entry 'bin\config.bin/CfgNonAIVehicles/ProxyDriver.model'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgNonAIVehicles/ProxyDriver.simulation'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgNonAIVehicles/ProxyV3S_Driver.simulation'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Unrecognized CfgNonAIVehicles simulation in bin\config.bin/CfgNonAIVehicles/ProxyV3S_Driver/ 22:00:27 Warning Message: No entry 'bin\config.bin/CfgNonAIVehicles/ProxyV3S_Driver.model'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgNonAIVehicles/ProxyV3S_Driver.simulation'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgNonAIVehicles/ProxyV3S_CargoA.simulation'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Unrecognized CfgNonAIVehicles simulation in bin\config.bin/CfgNonAIVehicles/ProxyV3S_CargoA/ 22:00:27 Warning Message: No entry 'bin\config.bin/CfgNonAIVehicles/ProxyV3S_CargoA.model'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgNonAIVehicles/ProxyV3S_CargoA.simulation'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgNonAIVehicles/ProxyCivilianSedan_Driver.simulation'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Unrecognized CfgNonAIVehicles simulation in bin\config.bin/CfgNonAIVehicles/ProxyCivilianSedan_Driver/ 22:00:27 Warning Message: No entry 'bin\config.bin/CfgNonAIVehicles/ProxyCivilianSedan_Driver.model'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgNonAIVehicles/ProxyCivilianSedan_Driver.simulation'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgNonAIVehicles/ProxyCivilianSedan_Cargo.simulation'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Unrecognized CfgNonAIVehicles simulation in bin\config.bin/CfgNonAIVehicles/ProxyCivilianSedan_Cargo/ 22:00:27 Warning Message: No entry 'bin\config.bin/CfgNonAIVehicles/ProxyCivilianSedan_Cargo.model'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgNonAIVehicles/ProxyCivilianSedan_Cargo.simulation'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgNonAIVehicles/ProxyBus_Driver.simulation'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Unrecognized CfgNonAIVehicles simulation in bin\config.bin/CfgNonAIVehicles/ProxyBus_Driver/ 22:00:27 Warning Message: No entry 'bin\config.bin/CfgNonAIVehicles/ProxyBus_Driver.model'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgNonAIVehicles/ProxyBus_Driver.simulation'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgNonAIVehicles/ProxyBus_Cargo.simulation'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Unrecognized CfgNonAIVehicles simulation in bin\config.bin/CfgNonAIVehicles/ProxyBus_Cargo/ 22:00:27 Warning Message: No entry 'bin\config.bin/CfgNonAIVehicles/ProxyBus_Cargo.model'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgNonAIVehicles/ProxyBus_Cargo.simulation'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgNonAIVehicles/ProxyHatchback_Cargo.simulation'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Unrecognized CfgNonAIVehicles simulation in bin\config.bin/CfgNonAIVehicles/ProxyHatchback_Cargo/ 22:00:27 Warning Message: No entry 'bin\config.bin/CfgNonAIVehicles/ProxyHatchback_Cargo.model'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgNonAIVehicles/ProxyHatchback_Cargo.simulation'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgNonAIVehicles/ProxyEnduro_Driver.simulation'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Unrecognized CfgNonAIVehicles simulation in bin\config.bin/CfgNonAIVehicles/ProxyEnduro_Driver/ 22:00:27 Warning Message: No entry 'bin\config.bin/CfgNonAIVehicles/ProxyEnduro_Driver.model'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgNonAIVehicles/ProxyEnduro_Driver.simulation'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgNonAIVehicles/ProxyEnduro_Cargo.simulation'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Unrecognized CfgNonAIVehicles simulation in bin\config.bin/CfgNonAIVehicles/ProxyEnduro_Cargo/ 22:00:27 Warning Message: No entry 'bin\config.bin/CfgNonAIVehicles/ProxyEnduro_Cargo.model'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgNonAIVehicles/ProxyEnduro_Cargo.simulation'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Unrecognized CfgNonAIVehicles simulation seagull in bin\config.bin/CfgNonAIVehicles/DragonFly/ 22:00:27 Unrecognized CfgNonAIVehicles simulation seagull in bin\config.bin/CfgNonAIVehicles/ButterFly/ 22:00:27 Unrecognized CfgNonAIVehicles simulation seagull in bin\config.bin/CfgNonAIVehicles/HouseFly/ 22:00:27 Unrecognized CfgNonAIVehicles simulation seagull in bin\config.bin/CfgNonAIVehicles/HoneyBee/ 22:00:27 Unrecognized CfgNonAIVehicles simulation seagull in bin\config.bin/CfgNonAIVehicles/Mosquito/ 22:00:27 Warning Message: No entry 'bin\config.bin/CfgWeapons/Weapon_Base.simulation'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgWeapons/Weapon_Base.model'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgWeapons/Weapon_Base.simulation'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgWeapons/Weapon_Base.camouflage'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgWeapons/Weapon_Base.audible'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgWeapons/Weapon_Base.displayName'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgWeapons/Weapon_Base.nameSound'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgWeapons/Weapon_Base.destrType'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgWeapons/Weapon_Base.maxSpeed'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgWeapons/Weapon_Base.limitedSpeedCoef'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgWeapons/Weapon_Base.secondaryExplosion'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgWeapons/Weapon_Base.driverCanEject'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgWeapons/Weapon_Base.cargoCanEject'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgWeapons/Weapon_Base.itemsCargoSize'. 22:00:27 Warning Message: No entry 'bin\config.bin/CfgWeapons/Weapon_Base.clothingType'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgWeapons/Weapon_Base.soundEngine'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgWeapons/Weapon_Base.soundEnviron'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgWeapons/Weapon_Base.soundDammage'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgWeapons/Weapon_Base.soundCrash'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgWeapons/Weapon_Base.soundLandCrash'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgWeapons/Weapon_Base.soundWaterCrash'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgWeapons/Weapon_Base.soundGetIn'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgWeapons/Weapon_Base.soundGetOut'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgWeapons/Weapon_Base.soundServo'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgWeapons/Weapon_Base.soundEngineOnInt'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgWeapons/Weapon_Base.soundEngineOffInt'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgWeapons/Weapon_Base.soundEngineOnExt'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgWeapons/Weapon_Base.soundEngineOffExt'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgWeapons/Weapon_Base.soundLocked'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgWeapons/Weapon_Base.soundIncommingMissile'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgWeapons/Weapon_Base.SoundEnvironExt'. 22:00:27 Warning Message: No entry 'bin\config.bin/CfgWeapons/Weapon_Base.SoundGear'. 22:00:27 Warning Message: No entry 'bin\config.bin/CfgWeapons/Weapon_Base.SoundEquipment'. 22:00:27 Warning Message: No entry 'bin\config.bin/CfgWeapons/Weapon_Base.reversed'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgWeapons/Weapon_Base.HeadAimDown'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgWeapons/Weapon_Base.type'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgWeapons/Weapon_Base.Library'. 22:00:27 Warning Message: No entry '.libTextDesc'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgWeapons/Weapon_Base.simulation'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgWeapons/Weapon_Base.fireLightDuration'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgWeapons/Weapon_Base.fireLightIntensity'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgWeapons/Weapon_Base.weight'. 22:00:27 Warning Message: '/' is not a value 22:00:27 Warning Message: No entry 'bin\config.bin/CfgWeapons/Weapon_Base.muzzles'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgWeapons/DefaultWeapon.chamberableFrom'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgWeapons/PistolCore.chamberableFrom'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgWeapons/RifleCore.chamberableFrom'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgWeapons/MGunCore.chamberableFrom'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgWeapons/LauncherCore.chamberableFrom'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgWeapons/GrenadeWeaponCore.chamberableFrom'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgWeapons/Rifle_Base.chamberableFrom'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgWeapons/Pistol_Base.chamberableFrom'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgWeapons/Archery_Base.chamberableFrom'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgWeapons/Launcher_Base.chamberableFrom'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: No entry 'bin\config.bin/CfgSoundShaders.AK_weapon_TailInterior_SoundShader'. 22:00:27 Warning Message: No entry '.samples'. 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Warning Message: Size: '/' not an array 22:00:27 Cannot find a sound file dz\sounds\weapons\firearms\steyraug\steyraug_reload.ogg 22:00:27 Warning Message: No entry 'bin\config.bin/CfgWeapons/AugSteyr_Base.CfgOpticsEffect'. 22:00:28 Cannot find a sound file dz\sounds\weapons\firearms\ump45\ump45_reload.ogg 22:00:28 Cannot find a sound file dz\sounds\weapons\firearms\izh18\izh18_reload.ogg 22:00:28 Cannot find a sound file dz\sounds\weapons\firearms\mosin9130\mosin_cycling.ogg 22:00:28 Cannot find a sound file dz\sounds\weapons\firearms\mosin9130\mosin_cycling.ogg 22:00:28 Cannot find a sound file dz\sounds\weapons\firearms\mp5k\mp5k_reload.ogg 22:00:28 Cannot find a sound file dz\sounds\weapons\firearms\steyraug\steyraug_reload.ogg 22:00:28 Cannot find a sound file dz\sounds\weapons\firearms\cz527\cz527_cycling_0.ogg 22:00:28 Cannot find a sound file dz\sounds\weapons\firearms\cz527\cz527_reload_0.ogg 22:00:28 Cannot find a sound file dz\sounds\weapons\firearms\ump45\ump45_reload.ogg 22:00:28 Warning Message: No entry 'bin\config.bin/CfgWeapons/NonlethalCore.chamberableFrom'. 22:00:28 Warning Message: Size: '/' not an array 22:00:28 Warning Message: No entry 'bin\config.bin/CfgWeapons/NonlethalPistol.chamberableFrom'. 22:00:28 Warning Message: Size: '/' not an array 22:00:28 Warning Message: No entry 'bin\config.bin/CfgWeapons/NonlethalRifle.chamberableFrom'. 22:00:28 Warning Message: Size: '/' not an array 22:00:29 Warning Message: No entry 'bin\config.bin/CfgWeapons/FNX_Base/OpticsInfo.opticsZoomMin'. 22:00:29 Warning Message: '/' is not a value 22:00:29 Warning Message: No entry 'bin\config.bin/CfgWeapons/FNX_Base/OpticsInfo.opticsZoomMax'. 22:00:29 Warning Message: '/' is not a value 22:00:29 Warning Message: No entry 'bin\config.bin/CfgWeapons/FNX_Base/OpticsInfo.opticsZoomInit'. 22:00:29 Warning Message: '/' is not a value 22:00:29 Warning Message: No entry 'bin\config.bin/CfgWeapons/FNX_Base/OpticsInfo.opticsDisablePeripherialVision'. 22:00:29 Warning Message: '/' is not a value 22:00:29 Warning Message: No entry 'bin\config.bin/CfgWeapons/FNX_Base/OpticsInfo.opticsFlare'. 22:00:29 Warning Message: '/' is not a value 22:00:31 ANIMATION (E): Animation 'DZ/animals/animations/cow_skeleton/walk_nervous.anm' has undefined bone 'scrotum' 22:00:32 Warning Message: No entry 'bin\config.bin/CfgSoundShaders.DCattleGroan_SoundShader'. 22:00:32 Warning Message: No entry '.samples'. 22:00:32 Warning Message: Size: '/' not an array 22:00:32 Warning Message: Size: '/' not an array 22:00:32 Warning Message: No entry 'bin\config.bin/PreloadVehicles/Animal_BosTaurus_Brown.loadStyle'. 22:00:32 Warning Message: '/' is not a value 22:00:32 Warning Message: No entry 'bin\config.bin/CfgSoundShaders.DCattleGroan_SoundShader'. 22:00:32 Warning Message: No entry '.samples'. 22:00:32 Warning Message: Size: '/' not an array 22:00:32 Warning Message: Size: '/' not an array 22:00:32 Warning Message: No entry 'bin\config.bin/PreloadVehicles/Animal_BosTaurusF_Brown.loadStyle'. 22:00:32 Warning Message: '/' is not a value 22:00:32 RESOURCES (E): Failed to open object @"DZ/animals/animations/wolf_skeleton/attackproxi_stand_test.anm" 22:00:32 Warning Message: No entry 'bin\config.bin/PreloadVehicles/Animal_CanisLupus_Grey.loadStyle'. 22:00:32 Warning Message: '/' is not a value 22:00:32 Warning Message: No entry 'bin\config.bin/PreloadVehicles/Animal_CapraHircus_Brown.loadStyle'. 22:00:32 Warning Message: '/' is not a value 22:00:32 Warning Message: No entry 'bin\config.bin/PreloadVehicles/Animal_CapraHircusF.loadStyle'. 22:00:32 Warning Message: '/' is not a value 22:00:33 Warning Message: No entry 'bin\config.bin/CfgSoundShaders.RoeBarkX1_tailnterior_SoundShader'. 22:00:33 Warning Message: No entry '.samples'. 22:00:33 Warning Message: Size: '/' not an array 22:00:33 Warning Message: Size: '/' not an array 22:00:33 Warning Message: No entry 'bin\config.bin/CfgSoundShaders.RoeBarkX2_tailnterior_SoundShader'. 22:00:33 Warning Message: No entry '.samples'. 22:00:33 Warning Message: Size: '/' not an array 22:00:33 Warning Message: Size: '/' not an array 22:00:33 Warning Message: No entry 'bin\config.bin/CfgSoundShaders.RoeBarkX3_tailnterior_SoundShader'. 22:00:33 Warning Message: No entry '.samples'. 22:00:33 Warning Message: Size: '/' not an array 22:00:33 Warning Message: Size: '/' not an array 22:00:33 Warning Message: No entry 'bin\config.bin/CfgSoundShaders.RoeBarkX4_tailnterior_SoundShader'. 22:00:33 Warning Message: No entry '.samples'. 22:00:33 Warning Message: Size: '/' not an array 22:00:33 Warning Message: Size: '/' not an array 22:00:33 Warning Message: No entry 'bin\config.bin/CfgSoundShaders.RoeBarkX5_tailnterior_SoundShader'. 22:00:33 Warning Message: No entry '.samples'. 22:00:33 Warning Message: Size: '/' not an array 22:00:33 Warning Message: Size: '/' not an array 22:00:33 Warning Message: No entry 'bin\config.bin/PreloadVehicles/Animal_CapreolusCapreolus.loadStyle'. 22:00:33 Warning Message: '/' is not a value 22:00:33 Warning Message: No entry 'bin\config.bin/CfgSoundShaders.DoeBarkX1_tailnterior_SoundShader'. 22:00:33 Warning Message: No entry '.samples'. 22:00:33 Warning Message: Size: '/' not an array 22:00:33 Warning Message: Size: '/' not an array 22:00:33 Warning Message: No entry 'bin\config.bin/CfgSoundShaders.DoeBarkX2_tailnterior_SoundShader'. 22:00:33 Warning Message: No entry '.samples'. 22:00:33 Warning Message: Size: '/' not an array 22:00:33 Warning Message: Size: '/' not an array 22:00:33 Warning Message: No entry 'bin\config.bin/CfgSoundShaders.DoeBarkX3_tailnterior_SoundShader'. 22:00:33 Warning Message: No entry '.samples'. 22:00:33 Warning Message: Size: '/' not an array 22:00:33 Warning Message: Size: '/' not an array 22:00:33 Warning Message: No entry 'bin\config.bin/CfgSoundShaders.DoeBarkX4_tailnterior_SoundShader'. 22:00:33 Warning Message: No entry '.samples'. 22:00:33 Warning Message: Size: '/' not an array 22:00:33 Warning Message: Size: '/' not an array 22:00:33 Warning Message: No entry 'bin\config.bin/CfgSoundShaders.DoeBarkX5_tailnterior_SoundShader'. 22:00:33 Warning Message: No entry '.samples'. 22:00:33 Warning Message: Size: '/' not an array 22:00:33 Warning Message: Size: '/' not an array 22:00:33 Warning Message: No entry 'bin\config.bin/PreloadVehicles/Animal_CapreolusCapreolusF.loadStyle'. 22:00:33 Warning Message: '/' is not a value 22:00:33 Warning Message: No entry 'bin\config.bin/CfgSoundShaders.DeerRoarX1_tailnterior_SoundShader'. 22:00:33 Warning Message: No entry '.samples'. 22:00:33 Warning Message: Size: '/' not an array 22:00:33 Warning Message: Size: '/' not an array 22:00:33 Warning Message: No entry 'bin\config.bin/CfgSoundShaders.DeerRoarX2_tailnterior_SoundShader'. 22:00:33 Warning Message: No entry '.samples'. 22:00:33 Warning Message: Size: '/' not an array 22:00:33 Warning Message: Size: '/' not an array 22:00:33 Warning Message: No entry 'bin\config.bin/CfgSoundShaders.DeerRoarX3_tailnterior_SoundShader'. 22:00:33 Warning Message: No entry '.samples'. 22:00:33 Warning Message: Size: '/' not an array 22:00:33 Warning Message: Size: '/' not an array 22:00:33 Warning Message: No entry 'bin\config.bin/CfgSoundShaders.DeerRoarX4_tailnterior_SoundShader'. 22:00:33 Warning Message: No entry '.samples'. 22:00:33 Warning Message: Size: '/' not an array 22:00:33 Warning Message: Size: '/' not an array 22:00:33 Warning Message: No entry 'bin\config.bin/CfgSoundShaders.DeerRoarX5_tailnterior_SoundShader'. 22:00:33 Warning Message: No entry '.samples'. 22:00:33 Warning Message: Size: '/' not an array 22:00:33 Warning Message: Size: '/' not an array 22:00:33 Warning Message: No entry 'bin\config.bin/PreloadVehicles/Animal_CervusElaphus.loadStyle'. 22:00:33 Warning Message: '/' is not a value 22:00:33 Warning Message: No entry 'bin\config.bin/CfgSoundShaders.DeerFemRoarX1_tailnterior_SoundShader'. 22:00:33 Warning Message: No entry '.samples'. 22:00:33 Warning Message: Size: '/' not an array 22:00:33 Warning Message: Size: '/' not an array 22:00:33 Warning Message: No entry 'bin\config.bin/CfgSoundShaders.DeerFemRoarX2_tailnterior_SoundShader'. 22:00:33 Warning Message: No entry '.samples'. 22:00:33 Warning Message: Size: '/' not an array 22:00:33 Warning Message: Size: '/' not an array 22:00:33 Warning Message: No entry 'bin\config.bin/CfgSoundShaders.DeerFemRoarX3_tailnterior_SoundShader'. 22:00:33 Warning Message: No entry '.samples'. 22:00:33 Warning Message: Size: '/' not an array 22:00:33 Warning Message: Size: '/' not an array 22:00:33 Warning Message: No entry 'bin\config.bin/CfgSoundShaders.DeerFemRoarX4_tailnterior_SoundShader'. 22:00:33 Warning Message: No entry '.samples'. 22:00:33 Warning Message: Size: '/' not an array 22:00:33 Warning Message: Size: '/' not an array 22:00:33 Warning Message: No entry 'bin\config.bin/CfgSoundShaders.DeerFemRoarX5_tailnterior_SoundShader'. 22:00:33 Warning Message: No entry '.samples'. 22:00:33 Warning Message: Size: '/' not an array 22:00:33 Warning Message: Size: '/' not an array 22:00:33 Warning Message: No entry 'bin\config.bin/PreloadVehicles/Animal_CervusElaphusF.loadStyle'. 22:00:33 Warning Message: '/' is not a value 22:00:33 Warning Message: No entry 'bin\config.bin/PreloadVehicles/Animal_GallusGallusDomesticus.loadStyle'. 22:00:33 Warning Message: '/' is not a value 22:00:33 Warning Message: No entry 'bin\config.bin/PreloadVehicles/Animal_GallusGallusDomesticusF_Brown.loadStyle'. 22:00:33 Warning Message: '/' is not a value 22:00:33 Unrecognized CfgVehicles simulation animal in bin\config.bin/CfgVehicles/Animal_LepusEuropaeus/ 22:00:33 Warning Message: No entry 'bin\config.bin/PreloadVehicles/Animal_LepusEuropaeus.loadStyle'. 22:00:33 Warning Message: '/' is not a value 22:00:33 Warning Message: No entry 'bin\config.bin/CfgVehicles/Animal_OvisAries/DamageSystem/GlobalHealth/Health.healthLabels'. 22:00:33 Warning Message: Size: '/' not an array 22:00:33 Warning Message: No entry 'bin\config.bin/PreloadVehicles/Animal_OvisAries.loadStyle'. 22:00:33 Warning Message: '/' is not a value 22:00:33 Warning Message: No entry 'bin\config.bin/CfgVehicles/Animal_OvisAriesF/DamageSystem/GlobalHealth/Health.healthLabels'. 22:00:33 Warning Message: Size: '/' not an array 22:00:33 Warning Message: No entry 'bin\config.bin/PreloadVehicles/Animal_OvisAriesF.loadStyle'. 22:00:33 Warning Message: '/' is not a value 22:00:33 Warning Message: No entry 'bin\config.bin/PreloadVehicles/Animal_OvisOrientalis.loadStyle'. 22:00:33 Warning Message: '/' is not a value 22:00:33 RESOURCES (E): Failed to open object @"dz/animals/animations/pig_skeleton/jump_run_H110_L800.anm" 22:00:34 Warning Message: No entry 'bin\config.bin/PreloadVehicles/Animal_SusDomesticus.loadStyle'. 22:00:34 Warning Message: '/' is not a value 22:00:34 Unrecognized CfgVehicles simulation animal in bin\config.bin/CfgVehicles/Animal_VulpesVulpes/ 22:00:34 Warning Message: No entry 'bin\config.bin/PreloadVehicles/Animal_VulpesVulpes.loadStyle'. 22:00:34 Warning Message: '/' is not a value 22:00:34 MATERIAL (E): Object dz/characters/zombies/z_hermit_m.xob - cannot load material Material_1.emat 22:00:34 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:34 Warning Message: No entry 'bin\config.bin/PreloadVehicles/ZmbM_HermitSkinny_Beige.loadStyle'. 22:00:34 Warning Message: '/' is not a value 22:00:34 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:00:34 Warning Message: No entry 'bin\config.bin/PreloadVehicles/ZmbF_CitizenANormal_Beige.loadStyle'. 22:00:34 Warning Message: '/' is not a value 22:00:34 Warning Message: No entry 'bin\config.bin/CfgWorlds/CAWorld/Weather.godraysTexture'. 22:00:34 Warning Message: '/' is not a value 22:00:34 Warning Message: No entry 'bin\config.bin/CfgWorlds/CAWorld/Weather.rainTexture'. 22:00:34 Warning Message: '/' is not a value 22:00:34 Warning Message: No entry 'bin\config.bin/CfgWorlds/CAWorld/Weather.temperatureDayMax'. 22:00:34 Warning Message: Size: '/' not an array 22:00:34 Warning Message: Size: '/' not an array 22:00:34 Warning: expected 12 values in the array , but only 0 present 22:00:34 Warning Message: Size: '/' not an array 22:00:34 Warning Message: Size: '/' not an array 22:00:34 Warning Message: Size: '/' not an array 22:00:34 Warning Message: No entry 'bin\config.bin/CfgWorlds/CAWorld/Weather.temperatureDayMin'. 22:00:34 Warning Message: Size: '/' not an array 22:00:34 Warning Message: Size: '/' not an array 22:00:34 Warning: expected 12 values in the array , but only 0 present 22:00:34 Warning Message: Size: '/' not an array 22:00:34 Warning Message: Size: '/' not an array 22:00:34 Warning Message: Size: '/' not an array 22:00:34 Warning Message: No entry 'bin\config.bin/CfgWorlds/CAWorld/Weather.temperatureNightMax'. 22:00:34 Warning Message: Size: '/' not an array 22:00:34 Warning Message: Size: '/' not an array 22:00:34 Warning: expected 12 values in the array , but only 0 present 22:00:34 Warning Message: Size: '/' not an array 22:00:34 Warning Message: Size: '/' not an array 22:00:34 Warning Message: Size: '/' not an array 22:00:34 Warning Message: No entry 'bin\config.bin/CfgWorlds/CAWorld/Weather.temperatureNightMin'. 22:00:34 Warning Message: Size: '/' not an array 22:00:34 Warning Message: Size: '/' not an array 22:00:34 Warning: expected 12 values in the array , but only 0 present 22:00:34 Warning Message: Size: '/' not an array 22:00:34 Warning Message: Size: '/' not an array 22:00:34 Warning Message: Size: '/' not an array 22:00:34 Warning Message: No entry 'bin\config.bin/CfgWorlds/CAWorld/Weather.overcastTemperatureFactor'. 22:00:34 Warning Message: '/' is not a value 22:00:34 Warning Message: No entry 'bin\config.bin/CfgWorlds/CAWorld/Weather.blackSurfaceTemperatureDelta'. 22:00:34 Warning Message: '/' is not a value 22:00:34 Warning Message: No entry 'bin\config.bin/CfgWorlds/CAWorld/Weather.whiteSurfaceTemperatureDelta'. 22:00:34 Warning Message: '/' is not a value 22:00:34 dz\surfaces\data\terrain\cp_broadleaf_dense1.rvmat.vertexShaderID: Unknown enum value VSTerrain 22:00:34 dz\surfaces\data\terrain\cp_broadleaf_dense2.rvmat.vertexShaderID: Unknown enum value VSTerrain 22:00:34 dz\surfaces\data\terrain\cp_broadleaf_sparse1.rvmat.vertexShaderID: Unknown enum value VSTerrain 22:00:34 dz\surfaces\data\terrain\cp_broadleaf_sparse2.rvmat.vertexShaderID: Unknown enum value VSTerrain 22:00:34 dz\surfaces\data\terrain\cp_concrete1.rvmat.vertexShaderID: Unknown enum value VSTerrain 22:00:34 dz\surfaces\data\terrain\cp_concrete2.rvmat.vertexShaderID: Unknown enum value VSTerrain 22:00:34 dz\surfaces\data\terrain\cp_conifer_common1.rvmat.vertexShaderID: Unknown enum value VSTerrain 22:00:34 dz\surfaces\data\terrain\cp_conifer_common2.rvmat.vertexShaderID: Unknown enum value VSTerrain 22:00:34 dz\surfaces\data\terrain\cp_conifer_moss1.rvmat.vertexShaderID: Unknown enum value VSTerrain 22:00:34 dz\surfaces\data\terrain\cp_conifer_moss2.rvmat.vertexShaderID: Unknown enum value VSTerrain 22:00:34 dz\surfaces\data\terrain\cp_dirt.rvmat.vertexShaderID: Unknown enum value VSTerrain 22:00:34 dz\surfaces\data\terrain\cp_grass.rvmat.vertexShaderID: Unknown enum value VSTerrain 22:00:34 dz\surfaces\data\terrain\cp_grass_tall.rvmat.vertexShaderID: Unknown enum value VSTerrain 22:00:34 dz\surfaces\data\terrain\cp_gravel.rvmat.vertexShaderID: Unknown enum value VSTerrain 22:00:34 dz\surfaces\data\terrain\cp_rock.rvmat.vertexShaderID: Unknown enum value VSTerrain 22:00:34 Terrain normal texture loaded (dz\worlds\chernarusplus\data\global_nohq.paa)... 22:00:35 Error: Clutter dz\plants\clutter\c_dirtgrass_bunch.p3d uses alpha blending - use renderflag AlphaTest instead 22:00:35 Clutter dz\plants\clutter\c_polypodiophyta_tall.p3d uses alpha blending in some LOD - use renderflag AlphaTest instead 22:00:35 Error: Clutter dz\plants\clutter\c_vaccinium_red.p3d uses alpha blending - use renderflag AlphaTest instead 22:00:37 PerfWarning: Way too much components (538) in dz\structures\specific\prison\prison_side.p3d:geometryFire 22:00:38 Strange convex component09 in dz\rocks\rock_spike1.p3d:geometry 22:00:38 Strange convex component02 in dz\rocks\rock_spike1.p3d:geometryFire 22:00:38 Strange convex component03 in dz\rocks\rock_spike1.p3d:geometryFire 22:00:38 PerfWarning: Way too much components (948) in dz\structures\specific\prison\prison_wall_large.p3d:geometryFire 22:00:38 Strange convex component44 in dz\structures\industrial\houses\workshop3.p3d:geometryView 22:00:38 Strange convex component45 in dz\structures\industrial\houses\workshop3.p3d:geometryView 22:00:39 Strange convex component28 in dz\structures\residential\houses\city_stand_fastfood.p3d:geometryView 22:00:39 Strange convex component29 in dz\structures\residential\houses\city_stand_fastfood.p3d:geometryView 22:00:39 PerfWarning: Way too much components (742) in dz\structures\residential\police\village_policestation.p3d:geometryFire 22:00:39 !!! No animSource for doors Land_City_Stand_FastFood :: Doors1, check model+config 22:00:39 Error: selection end1 missing in memory LOD of model dz\structures\residential\houses\city_stand_fastfood.p3d 22:00:40 PerfWarning: Way too much components (786) in dz\structures\residential\houses\house_1w08.p3d:geometryFire 22:00:40 PerfWarning: Way too much components (599) in dz\structures\residential\houses\house_2w01.p3d:geometryFire 22:00:40 PerfWarning: Way too much components (1028) in dz\structures\residential\houses\house_2w03.p3d:geometryFire 22:00:40 Warning Message: Cannot load texture 'undefined_texture.paa'. 22:00:40 !!! No animSource for doors Land_House_1W01 :: Doors3, check model+config 22:00:40 Error: selection end1 missing in memory LOD of model dz\structures\residential\houses\city_stand_grocery.p3d 22:00:41 PerfWarning: Way too much components (792) in dz\structures\residential\houses\house_1w11.p3d:geometryFire 22:00:41 PerfWarning: Way too much components (865) in dz\structures\residential\houses\house_1b01_pub.p3d:geometryFire 22:00:41 PerfWarning: Way too much components (1768) in dz\structures\specific\churches\church2_2.p3d:geometryFire 22:00:41 Warning Message: Cannot load texture 'dz\data\data\surfaces\concrete_out.paa'. 22:00:41 Strange convex component09 in dz\structures\walls\wall_gate_cgry.p3d:geometryFire 22:00:41 Strange convex component12 in dz\structures\walls\wall_gate_cgry.p3d:geometryFire 22:00:41 Strange convex component13 in dz\structures\walls\wall_gate_cgry.p3d:geometryFire 22:00:41 Strange convex component16 in dz\structures\walls\wall_gate_cgry.p3d:geometryFire 22:00:41 Strange convex component17 in dz\structures\walls\wall_gate_cgry.p3d:geometryFire 22:00:41 Strange convex component20 in dz\structures\walls\wall_gate_cgry.p3d:geometryFire 22:00:41 Strange convex component21 in dz\structures\walls\wall_gate_cgry.p3d:geometryFire 22:00:41 Strange convex component23 in dz\structures\walls\wall_gate_cgry.p3d:geometryFire 22:00:41 Strange convex component25 in dz\structures\walls\wall_gate_cgry.p3d:geometryFire 22:00:42 PerfWarning: Way too much components (641) in dz\structures\residential\tenements\tenement_small.p3d:geometryFire 22:00:42 Error: selection end1 missing in memory LOD of model dz\structures\residential\tenements\tenement_small.p3d 22:00:42 PerfWarning: Way too much components (642) in dz\structures\residential\tenements\tenement_big.p3d:geometryFire 22:00:42 Error: selection end1 missing in memory LOD of model dz\structures\residential\tenements\tenement_big.p3d 22:00:42 Error: selection end2 missing in memory LOD of model dz\structures\residential\tenements\tenement_big.p3d 22:00:42 Error: selection end3 missing in memory LOD of model dz\structures\residential\tenements\tenement_big.p3d 22:00:43 Warning Message: Cannot load texture 'dz\rocks2\data\rocks_dt.paa'. 22:00:43 PerfWarning: Way too much components (821) in dz\structures\wrecks\vehicles\wreck_hmmwv.p3d:geometryFire 22:00:43 PerfWarning: Way too much components (704) in dz\structures\wrecks\vehicles\wreck_ural.p3d:geometryFire 22:00:43 Strange convex component02 in dz\structures\industrial\houses\guardhouse.p3d:geometry 22:00:43 Strange convex component03 in dz\structures\industrial\houses\guardhouse.p3d:geometry 22:00:43 Strange convex component04 in dz\structures\industrial\houses\guardhouse.p3d:geometry 22:00:43 PerfWarning: Way too much components (779) in dz\structures\residential\schools\city_school.p3d:geometryFire 22:00:43 PerfWarning: Way too much components (1187) in dz\structures\residential\schools\proxy\school_exterior_proxy.p3d:geometryFire 22:00:43 Error: selection end1 missing in memory LOD of model dz\structures\residential\schools\city_school.p3d 22:00:43 Error: selection end2 missing in memory LOD of model dz\structures\residential\schools\city_school.p3d 22:00:43 Error: selection end3 missing in memory LOD of model dz\structures\residential\schools\city_school.p3d 22:00:43 Error: selection end4 missing in memory LOD of model dz\structures\residential\schools\city_school.p3d 22:00:44 PerfWarning: Way too much components (582) in dz\structures\industrial\power\power_station.p3d:geometryFire 22:00:44 LODShape::Preload: shape 'dz\structures\roads\decals\decal_crosswalk1.p3d' not found 22:00:44 Warning Message: Cannot open object dz\structures\roads\decals\decal_crosswalk1.p3d 22:00:44 PerfWarning: Way too much components (552) in dz\structures\residential\houseblocks\houseblock_2f6.p3d:geometryFire 22:00:45 Strange convex component274 in dz\structures\residential\offices\office_municipal1.p3d:geometryFire 22:00:45 Strange convex component275 in dz\structures\residential\offices\office_municipal1.p3d:geometryFire 22:00:45 PerfWarning: Way too much components (804) in dz\structures\residential\offices\office_municipal1.p3d:geometryFire 22:00:45 Error: selection end1 missing in memory LOD of model dz\structures\residential\offices\office_municipal1.p3d 22:00:45 Error: selection end2 missing in memory LOD of model dz\structures\residential\offices\office_municipal1.p3d 22:00:45 Type 'Land_Office_Municipal1' must be inherited from class 'Church' 22:00:45 Type 'Land_Office_Municipal1' must be inherited from class 'Church' 22:00:45 PerfWarning: Way too much components (850) in dz\structures\residential\houses\house_1w12.p3d:geometryFire 22:00:46 PerfWarning: Way too much components (820) in dz\structures\residential\houses\house_2w02.p3d:geometryFire 22:00:46 Warning Message: Cannot load texture 'dz\plants2\farming\data\soil_cultivated_co.paa'. 22:00:46 Warning Message: Cannot load texture 'dz\structures\roads\decals\data\road_damage_long_01_nohq.paa'. 22:00:46 Warning Message: Cannot load texture 'dz\roads2\data\asf1_dashedline_sm.paa'. 22:00:46 SW keep height animation used for dz\structures\residential\misc\misc_football_line.p3d 22:00:46 PerfWarning: Way too much components (1200) in dz\structures\residential\offices\office2.p3d:geometryFire 22:00:46 PerfWarning: Way too much components (506) in dz\structures\residential\offices\proxy\a_office02_metalbars.p3d:geometryFire 22:00:46 Error: selection end1 missing in memory LOD of model dz\structures\residential\offices\office2.p3d 22:00:46 Error: selection end2 missing in memory LOD of model dz\structures\residential\offices\office2.p3d 22:00:46 Error: selection end3 missing in memory LOD of model dz\structures\residential\offices\office2.p3d 22:00:46 Warning Message: Cannot load texture 'dz\structures\roads\decals\data\road_damage_long_02_nohq.paa'. 22:00:46 PerfWarning: Way too much components (682) in dz\structures\residential\houseblocks\houseblock_2f3.p3d:geometryFire 22:00:47 PerfWarning: Way too much components (982) in dz\structures\industrial\houses\factory_small.p3d:geometryFire 22:00:47 PerfWarning: Way too much components (532) in dz\structures\residential\houses\house_2b02.p3d:geometryFire 22:00:47 Warning Message: Cannot load texture 'dz\structures\roads\decals\data\road_damage_long_03_nohq.paa'. 22:00:47 Warning Message: Cannot load texture 'dz\data\data\surfaces\stairs_hlinasterk.paa'. 22:00:47 PerfWarning: Way too much components (628) in dz\structures\ruins\rubble_dirtpile_medium2.p3d:geometryFire 22:00:48 Strange convex component116 in dz\structures\wrecks\trains\train_wagon_box.p3d:geometryFire 22:00:49 PerfWarning: Way too much components (1244) in dz\structures\residential\houses\house_2b03.p3d:geometryFire 22:00:49 PerfWarning: Way too much components (1025) in dz\structures\residential\houses\house_2w04.p3d:geometryFire 22:00:49 PerfWarning: Way too much components (558) in dz\structures\industrial\misc\misc_scaffolding.p3d:geometryFire 22:00:49 PerfWarning: Way too much components (704) in dz\structures\military\improvised\mil_camonet_roof_east.p3d:geometryFire 22:00:49 PerfWarning: Way too much components (626) in dz\structures\military\improvised\proxy\tent_big2.p3d:geometryFire 22:00:49 PerfWarning: Way too much components (1027) in dz\structures\residential\offices\office1.p3d:geometryFire 22:00:49 Error: selection end1 missing in memory LOD of model dz\structures\residential\offices\office1.p3d 22:00:49 Error: selection end2 missing in memory LOD of model dz\structures\residential\offices\office1.p3d 22:00:49 Error: selection end3 missing in memory LOD of model dz\structures\residential\offices\office1.p3d 22:00:50 PerfWarning: Way too much components (608) in dz\structures\military\houses\mil_guardhouse1.p3d:geometryFire 22:00:50 !!! No animSource for doors Land_Mil_Guardhouse1 :: Doors4, check model+config 22:00:52 PerfWarning: Way too much components (546) in dz\structures\military\houses\mil_guardhouse2.p3d:geometryFire 22:00:52 PerfWarning: Way too much components (918) in dz\structures\residential\houses\house_2b04.p3d:geometryFire 22:00:52 PerfWarning: Way too much components (1020) in dz\structures\wrecks\vehicles\wreck_v3s.p3d:geometryFire 22:00:52 PerfWarning: Way too much components (902) in dz\structures\residential\firedep\proxy\city_firestation_proxy01.p3d:geometryFire 22:00:52 Error: selection end1 missing in memory LOD of model dz\structures\residential\firedep\city_firestation.p3d 22:00:52 Error: selection end2 missing in memory LOD of model dz\structures\residential\firedep\city_firestation.p3d 22:00:52 Error: selection end3 missing in memory LOD of model dz\structures\residential\firedep\city_firestation.p3d 22:00:53 PerfWarning: Way too much components (603) in dz\structures\rail\houses\rail_warehouse_small.p3d:geometryFire 22:00:53 Strange convex component03 in dz\structures\residential\houses\city_stand_news1.p3d:geometryView 22:00:53 Strange convex component04 in dz\structures\residential\houses\city_stand_news1.p3d:geometryView 22:00:53 Strange convex component39 in dz\structures\residential\houses\city_stand_news1.p3d:geometryView 22:00:53 Strange convex component40 in dz\structures\residential\houses\city_stand_news1.p3d:geometryView 22:00:53 Strange convex component43 in dz\structures\residential\houses\city_stand_news1.p3d:geometryView 22:00:53 Strange convex component44 in dz\structures\residential\houses\city_stand_news1.p3d:geometryView 22:00:53 Strange convex component126 in dz\structures\residential\houses\city_stand_news1.p3d:geometryView 22:00:53 Strange convex component127 in dz\structures\residential\houses\city_stand_news1.p3d:geometryView 22:00:53 !!! No animSource for doors Land_City_Stand_News1 :: Doors1, check model+config 22:00:53 Error: selection end1 missing in memory LOD of model dz\structures\residential\houses\city_stand_news1.p3d 22:00:53 PerfWarning: Way too much components (600) in dz\structures\residential\houseblocks\houseblock_2f1.p3d:geometryFire 22:00:53 Strange convex component153 in dz\structures\residential\medical\village_healthcare.p3d:geometryFire 22:00:55 Fresnel k must be >0, given n=1,k=0 22:00:56 LODShape::Preload: shape 'dz\water\streambed\streambed_short_slanted.p3d' not found 22:00:56 Warning Message: Cannot open object dz\water\streambed\streambed_short_slanted.p3d 22:00:56 LODShape::Preload: shape 'dz\water\streambed\streambed_short_slanted_inv.p3d' not found 22:00:56 Warning Message: Cannot open object dz\water\streambed\streambed_short_slanted_inv.p3d 22:00:56 LODShape::Preload: shape 'dz\water\streambed\streambed_long_straight.p3d' not found 22:00:56 Warning Message: Cannot open object dz\water\streambed\streambed_long_straight.p3d 22:00:56 LODShape::Preload: shape 'dz\water\streambed\streambed_short_straight.p3d' not found 22:00:56 Warning Message: Cannot open object dz\water\streambed\streambed_short_straight.p3d 22:00:56 LODShape::Preload: shape 'dz\water\streambed\streambed_long_curve_left.p3d' not found 22:00:56 Warning Message: Cannot open object dz\water\streambed\streambed_long_curve_left.p3d 22:00:56 LODShape::Preload: shape 'dz\water\streambed\streambed_long_curve_right.p3d' not found 22:00:56 Warning Message: Cannot open object dz\water\streambed\streambed_long_curve_right.p3d 22:00:57 PerfWarning: Way too much components (1091) in dz\structures\industrial\quarry\quarry_main.p3d:geometryFire 22:00:58 dz\structures\specific\churches\church2_1.p3d: house, config class missing 22:00:59 !!! No animSource for doors Land_CementWorks_Hall2_Brick :: Doors6, check model+config 22:00:59 PerfWarning: Way too much components (715) in dz\structures\industrial\houses\factory_lathes.p3d:geometryFire 22:00:59 PerfWarning: Way too much components (633) in dz\structures\industrial\houses\proxy\housev2_03_int.p3d:geometryFire 22:00:59 !!! No animSource for doors Land_Factory_Lathes :: Doors11, check model+config 22:01:00 PerfWarning: Way too much components (510) in dz\structures\wrecks\vehicles\wreck_bmp2.p3d:geometryFire 22:01:00 Error: selection end1 missing in memory LOD of model dz\structures\specific\radio\radio_building.p3d 22:01:01 Warning Message: Cannot load texture 'dz\structures\roads\decals\data\road_damage_long_05_nohq.paa'. 22:01:01 PerfWarning: Way too much components (601) in dz\structures\industrial\construction\construction_crane.p3d:geometryFire 22:01:01 PerfWarning: Way too much components (526) in dz\structures\residential\houseblocks\houseblock_2f2.p3d:geometryFire 22:01:02 PerfWarning: Way too much components (660) in dz\structures\ruins\rubble_dirtpile_small.p3d:geometryFire 22:01:02 Strange convex component281 in dz\structures\walls\wall_gate_camp.p3d:geometryFire 22:01:02 Strange convex component282 in dz\structures\walls\wall_gate_camp.p3d:geometryFire 22:01:02 PerfWarning: Way too much components (566) in dz\structures\residential\stores\city_store_withstairs.p3d:geometryFire 22:01:02 Strange convex component104 in dz\structures\specific\fuelstation\fuelstation_build.p3d:geometryView 22:01:02 PerfWarning: Way too much components (510) in dz\structures\residential\houseblocks\houseblock_3f1.p3d:geometryFire 22:01:03 PerfWarning: Way too much components (912) in dz\structures\military\tisy\tisy_hq.p3d:geometryFire 22:01:03 Strange convex component48 in dz\structures\specific\churches\church1_yellow.p3d:geometryView 22:01:03 Strange convex component49 in dz\structures\specific\churches\church1_yellow.p3d:geometryView 22:01:03 Strange convex component50 in dz\structures\specific\churches\church1_yellow.p3d:geometryView 22:01:03 Strange convex component51 in dz\structures\specific\churches\church1_yellow.p3d:geometryView 22:01:03 Strange convex component52 in dz\structures\specific\churches\church1_yellow.p3d:geometryView 22:01:03 Strange convex component53 in dz\structures\specific\churches\church1_yellow.p3d:geometryView 22:01:03 Strange convex component54 in dz\structures\specific\churches\church1_yellow.p3d:geometryView 22:01:04 PerfWarning: Way too much components (677) in dz\structures\residential\medical\city_hospital.p3d:geometryFire 22:01:04 Error: selection Ladder01_end missing in memory LOD of model dz\structures\residential\medical\city_hospital.p3d 22:01:04 Error: selection Ladder02_end missing in memory LOD of model dz\structures\residential\medical\city_hospital.p3d 22:01:04 Error: selection Ladder03_end missing in memory LOD of model dz\structures\residential\medical\city_hospital.p3d 22:01:04 Error: selection Ladder04_end missing in memory LOD of model dz\structures\residential\medical\city_hospital.p3d 22:01:05 Warning Message: unable to load doorMetalLargeOpen from CfgActionSounds 22:01:05 Warning Message: unable to load doorMetalLargeClose from CfgActionSounds 22:01:05 Warning Message: Cannot load texture 'dz\structures\residential\misc\data\misc_trailroof_big_as.paa'. 22:01:05 PerfWarning: Way too much components (1212) in dz\structures\residential\offices\office_municipal2.p3d:geometryFire 22:01:05 PerfWarning: Way too much components (707) in dz\structures\residential\offices\proxy\municipaloffice2_int.p3d:geometryFire 22:01:05 PerfWarning: Way too much components (1024) in dz\structures\residential\offices\proxy\municipaloffice2_details_proxy.p3d:geometryFire 22:01:05 Error: selection end missing in memory LOD of model dz\structures\residential\offices\office_municipal2.p3d 22:01:05 Warning Message: unable to load doorMetalBigOpen from CfgActionSounds 22:01:05 Warning Message: unable to load doorMetalBigClose from CfgActionSounds 22:01:05 Warning Message: unable to load doorMetalFrontOpen from CfgActionSounds 22:01:05 Warning Message: unable to load doorMetalFrontClose from CfgActionSounds 22:01:06 MATERIAL (E): Object dz/characters/bodies/player_testing.xob - cannot load material cross_red.emat 22:01:06 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/funny/jonny.anm" 22:01:06 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/funny/Kakee.anm" 22:01:06 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/funny/marek.anm" 22:01:06 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/hits/Light/p_pne_hit_light_B_ras.anm" 22:01:06 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/hits/Light/p_pne_hit_light_F_ras.anm" 22:01:06 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/hits/Light/p_pne_hit_light_L_ras.anm" 22:01:06 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/hits/Light/p_pne_hit_light_R_ras.anm" 22:01:06 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/unarmed/p_cro_walkL.anm" 22:01:06 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/unarmed/p_cro_walkR.anm" 22:01:06 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/unarmed/p_pne_idle_ras.anm" 22:01:06 RESOURCES (E): Failed to open object @" " 22:01:06 RESOURCES (E): Failed to open object @" " 22:01:06 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/pistols/injured/p_pst_cro_ras_walk_inj_B.anm" 22:01:06 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/pistols/injured/p_pst_cro_ras_walk_inj_BL.anm" 22:01:06 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/pistols/injured/p_pst_cro_ras_walk_inj_BR.anm" 22:01:06 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/pistols/injured/p_pst_cro_ras_walk_inj_F.anm" 22:01:06 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/pistols/injured/p_pst_cro_ras_walk_inj_FL.anm" 22:01:06 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/pistols/injured/p_pst_cro_ras_walk_inj_FR.anm" 22:01:06 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/pistols/injured/p_pst_cro_ras_walk_inj_L.anm" 22:01:06 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/pistols/injured/p_pst_cro_ras_walk_inj_R.anm" 22:01:06 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/unarmed/jump/p_erc_run_jump_50_in.anm" 22:01:06 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/unarmed/jump/p_erc_run_jump_50_out.anm" 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/apple.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/arrow_hunting.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/banana.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/ammunition/9mm_25rnd_box.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/ammunition/00Buck_10RoundBox.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/ammunition/762x39_20RoundBox.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/ammunition/762_20RoundBox.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/ammunition/22_50RoundBox.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/ammunition/556x20_20RoundBox.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/ammunition/357_20RoundBox.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/ammunition/545x39_20RoundBox.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/ammunition/380auto_35RoundBox.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/ammunition/45acp_25rnd_box.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/ammunition/308Win_20RoundBox.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/ammunition/9mm_LooseRounds.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/ammunition/762x39_LooseRounds.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/light/weaponlight_TLR.anm' has undefined bone 'rightforehanddirection' 22:01:06 RESOURCES (E): Failed to open object @"dz/anims/anm/player/ik/attachments/magazines/banana.anm" 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/magazines/magazine_ij70.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/magazines/magazine_fnp45.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/magazines/magazine_mp5_15rnd.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/magazines/magazine_mp5_30rnd.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/magazines/magazine_mk2.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/magazines/magazine_akm_drum.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/magazines/clip_762x39_10rnd.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/magazines/clip_762x54_5Rnd.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/magazines/clip_9x19_10rnd.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/magazines/magazine_CZ75.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/magazines/magazine_p1.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/magazines/magazine_pm73_15rnd.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/magazines/magazine_1911.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/magazines/snaploader_762.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/magazines/snaploader.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/magazines/357_speedloader.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/magazines/magazine_svd.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/magazines/magazine_ump45.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/magazines/magazine_cz61_20rnd.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/magazines/magazine_cz527.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/magazines/magazine_akm_30rnd.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/magazines/magazine_stanag30.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/kitchenknife.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/muzzle/compensator_mosin.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/muzzle/compensator_mp5k.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/muzzle/suppressor_bottle.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/muzzle/suppressor_556.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/muzzle/suppressor_545.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/muzzle/suppressor_45acp.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/optic/optic_m4_carryhandle.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/optic/optic_buis.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/optic/optic_m68_cco.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/optic/optic_fnp45_mrd.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/optic/optic_acog.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/optic/optic_puscope.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/optic/optic_longrange.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/optic/optic_hunting_scope_12x.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/optic/optic_pso1.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/optic/optic_t3n_rds.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/optic/optic_pistol.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/optic/optic_kashtan.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/optic/optic_red_point.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/optic/optic_reflex.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/optic/optic_ots14.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/support/buttstock_m4_oe.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/support/buttstock_m4_mp.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/support/buttstock_m4_cqb.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/support/handguard_m4_plastic.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/support/handguard_m4_ris.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/support/handguard_m4_mp.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/support/buttstock_ak_wood.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/support/buttstock_ak_folding.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/support/buttstock_ak_plastic.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/support/handguard_ak_wood.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/support/handguard_ak_rail.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/support/handguard_ak_plastic.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/support/buttstock_aks.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/support/buttstock_mp5_stock.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/support/handguard_mp5k_plastic.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/support/handguard_mp5k_rail.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/support/buttstock_fal_oe.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/support/buttstock_fal_folding.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/support/buttstock_saiga_folding.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/support/handguard_m249.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/support/handguard_m249_ris.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/support/bipod_m249.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/support/bipod_atlas.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/attachments/support/ghillie_wrap.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/explosives/grenade.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/explosives/smokegrenade.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/explosives/flashbang.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/flashlight.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/pen.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/CanOpener.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/Heatpack.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/mess_tin.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/pliers.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/lockpick.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/cleaning_kit_wood.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/sewing_kit.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/leather_sewing_kit.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/handcuffs.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/handcuff_keys.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/cassette.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/CSLA_Field_Shovel.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/crowbar.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/hammer_ik.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/meat_tenderizer.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/wrench.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/Lug_wrench.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/metal_pipe.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/screwdriver.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/sickle.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/hacksaw.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/steak_knife.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/hay_hook.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/stone_knife.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/Ice_Axe.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/brassknuckles.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/TelescopicBaton.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/fishingrod.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/ImprovisedFishingRod.anm' has undefined bone 'rightforehanddirection' 22:01:06 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/flanged_mace.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/paper.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/duct_tape.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/BandanaFH_ground.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/Rags.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/burlap_strips.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/SmallStone.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/battery_d.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/9v_battery.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/GasCannisterSmall.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/GasCannisterLarge.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/spraycan.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/Matchbox.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/Nails_box.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/roadflare.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/chemlight.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/bait_worm_pinned.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/bone_hook.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/Nails_loose_10.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/ButanCanister.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/Bark_oak.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/Bark_birch.anm' has undefined bone 'rightforehanddirection' 22:01:07 RESOURCES (E): Failed to open object @"dz/anims/anm/player/ik/two_handed/Pelt_Mouflon.anm" 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/first_aid_kit.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/protector_case.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/AmmoBox.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/TeddyBear.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/child_g.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/smersh_g.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/Cooking_Tripod.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/frying_pan.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/gas_cooker.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/GasLight.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/candle.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/petrol_lighter.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/FireplaceIndoor.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/metalwire.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/torch.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/Maska_glass_g.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/hand_drill_kit.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/WoodenStick.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/LongWoodenStick.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/bp_burlap_sack.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/Seeds_Tomato.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/zucchini_seeds_pack.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/water_bottle.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/canteen.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/waterpouch.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/soda_can.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/carp_live.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/sardines_live.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/mackerel_fillet.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/bait_worm.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/food_can.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/food_can_opened.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/sardines.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/tuna.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/orange.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/tomato_fresh.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/pepper_green_fresh.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/zucchini_fresh.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/potato_fresh.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/kiwi.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/berries.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/poisonousberries.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/meat_human.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/meat_steak.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/meat_breast.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/meat_leg.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/carp_fillet_raw.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/lard.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/box_cereal.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/powdered_milk.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/rice.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/marmalade.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/bandage_dressing.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/DesinfectantSpray.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/Water_purification_tablets.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/charcoal_tablets.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/painkillers2.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/VitaminBottle.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/tetracycline.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/morphine.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/Syringe_Empty.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/Syringe_Full.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/InjectionVial.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/SalineBag.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/StartKit.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/TransfusionKit.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/BloodBag_Sealed.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/BloodBag_Full.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/BloodBag_Full_IV.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/BloodTest_Kit.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/improvised_fixture.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/thermometer.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/Map_chernarus.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/binoculars.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/rangefinder.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/megaphone.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/PersonalRadio.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/Radio.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/landmine.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/improvised_fish_trap.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/tripwire_g.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/rabbit_snare_folded.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/gorka_helmet.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/gorka_helmet_complete.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/firehelmet.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/ballistic_helmet.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/ZSh3_helmet.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/construction_helmet.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/burlap_cover.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/ushanka_hat.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/moto_helmet.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/military_beret.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/cowboy_hat.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/boonie_hat.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/pilotka_cap.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/tanker_helmet.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/skate_helmet.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/prisoner_cap.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/greathelm.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/ssh68_helmet.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/dirtbike_helmet.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/nioshface_mask.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/dallas_mask.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/aviators_glasses.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/plate_carrier_pouches_g.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/plate_carrier_holster.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/chest_holster.anm' has undefined bone 'rightforehanddirection' 22:01:07 ANIMATION (E): Animation 'dz/anims/anm/player/ik/gear/book.anm' has undefined bone 'rightforehanddirection' 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/attacks/1hd/p_1hd_erc_attack_L_03.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/zombie/common/deaths/z_erc_death_side01.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/1handed/p_1hd_cro_walkL_low.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/1handed/p_1hd_cro_walkR_low.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/zombie/common/deaths/z_erc_death_side01.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/zombie/common/deaths/z_erc_death_side01.anm" 22:01:07 RESOURCES (E): Failed to open object @" " 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/zombie/common/deaths/z_erc_death_side01.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/1handed/p_1hd_erc_runL_ras.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/1handed/p_1hd_erc_runR_ras.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/zombie/common/deaths/z_erc_death_side01.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/zombie/common/deaths/z_erc_death_side01.anm" 22:01:07 RESOURCES (E): Failed to open object @" " 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/layered/aim/1handed/p_1h_erc_inj_ras_aimspace.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/1handed/injured/p_1hd_erc_inj_walkL_ras.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/1handed/injured/p_1hd_erc_inj_walkR_ras.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/pistols/transitions/p_pst_cro_arming.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/pistols/transitions/p_pst_cro_disarming.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/pistols/p_pst_cro_walkL_low.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/pistols/p_pst_cro_walkR_low.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/pistols/p_pst_cro_walkL_ras.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/pistols/p_pst_cro_walkR_ras.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/pistols/p_pst_cro_walkL_ras.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/pistols/p_pst_cro_walkR_ras.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/pistols/transitions/p_pst_erc_arming.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/pistols/transitions/p_pst_erc_disarming.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/pistols/transitions/p_pst_pne_arming.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/pistols/transitions/p_pst_pne_disarming.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/pistols/injured/p_pst_pne_inj_idle_ras.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/gestures/throat/p_rfl_cro_throat.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/gestures/throat/p_rfl_erc_throat.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/gestures/throat/p_rfl_pne_throat.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/rifles/transitions/p_rfl_cro_arming.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/rifles/transitions/p_rfl_cro_disarming.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/rifles/p_rfl_cro_walkL_low.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/rifles/p_rfl_cro_walkR_low.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/rifles/p_rfl_cro_walkL_ras.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/rifles/p_rfl_cro_walkR_ras.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/rifles/p_rfl_cro_walkL_ras.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/rifles/p_rfl_cro_walkR_ras.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/rifles/transitions/p_rfl_erc_arming.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/rifles/transitions/p_rfl_erc_disarming.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/rifles/transitions/p_rfl_pne_arming.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/rifles/transitions/p_rfl_pne_disarming.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/actions/items/throwing/p_rfl_erc_throw_in.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/actions/items/throwing/p_rfl_erc_throw_loop.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/actions/items/throwing/p_rfl_erc_throw_out.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/reloads/CZ527/p_erc_chambering1_CZ527_ras.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/reloads/CZ527/p_pne_chambering1_CZ527_ras.anm" 22:01:07 RESOURCES (E): Failed to open object @"dz/anims/workspaces/player/player_main/player_main_scout.asi" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/reloads/UMP45/p_erc_chambering_uncocked_UMP45_ras.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/reloads/UMP45/p_pne_chambering_uncocked_UMP45_ras.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/reloads/IZH43/p_erc_chambering_fast_IZH43_ras.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/reloads/IZH43/p_erc_chambering_in_IZH43_ras.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/reloads/IZH43/p_erc_chambering_out_IZH43_ras.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/reloads/IZH43/p_pne_chambering_fast_IZH43_ras.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/reloads/IZH43/p_pne_chambering_in_IZH43_ras.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/reloads/IZH43/p_pne_chambering_out_IZH43_ras.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/reloads/MP133/p_pne_fire_MP133_ras.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/bow/p_bow_cro_runBL_low.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/bow/p_bow_cro_runBR_low.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/bow/p_bow_cro_runBL_ras.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/bow/p_bow_cro_runBR_ras.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/1handed/pipe/p_1hd_pipe_erc_walkL_ras.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/1handed/pipe/p_1hd_pipe_erc_walkR_ras.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/attacks/2hd/p_2hd_erc_attack_L_01.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/attacks/2hd/p_2hd_erc_attack_R_02.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/hits/Light/p_2h_pne_ras_hit_light_B.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/hits/Light/p_2h_pne_ras_hit_light_F.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/hits/Light/p_2h_pne_ras_hit_light_L.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/hits/Light/p_2h_pne_ras_hit_light_R.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/gestures/throat/p_2hd_cro_throat.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/gestures/throat/p_2hd_erc_throat.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/gestures/throat/p_2hd_pne_throat.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/unarmed/jump/p_erc_jump_50_in.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/unarmed/jump/p_erc_jump_RFoot_50_out.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/unarmed/jump/p_erc_jump_50_in.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/unarmed/jump/p_erc_jump_50_out.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/2handed/transitions/p_2hd_cro_arming.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/2handed/transitions/p_2hd_cro_disarming.anm" 22:01:07 RESOURCES (E): Failed to open object @"anm/player/moves/pistols/p_pst_cro_walkBR_low.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/2handed/p_2hd_cro_walkL_low.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/2handed/p_2hd_cro_walkR_low.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/2handed/transitions/p_2hd_erc_arming.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/2handed/transitions/p_2hd_erc_disarming.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/2handed/transitions/p_2hd_pne_arming.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/2handed/transitions/p_2hd_pne_disarming.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/2handed/p_2hd_pne_onBack_ras_aim.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/2handed/injured/p_2hd_cro_inj_walkL_low.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/2handed/injured/p_2hd_cro_inj_walkR_low.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/2handed/injured/p_2hd_erc_inj_walkL_low.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/2handed/injured/p_2hd_erc_inj_walkR_low.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/layered/aim/2handed/p_2hd_erc_inj_walkra_lows_aimspace.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/2handed/injured/p_2hd_erc_inj_walkL_ras.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/2handed/injured/p_2hd_erc_inj_walkR_ras.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/2handed/injured/p_2hd_erc_inj_walkL_ras.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/moves/2handed/injured/p_2hd_erc_inj_walkR_ras.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/attacks/2hd/p_2hd_erc_attack_L_03.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/attacks/2hd/p_2hd_erc_attack_L_02.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/attacks/2hd/p_2hd_erc_attack_L_01.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/attacks/2hd/p_2hd_erc_attack_R_01.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/attacks/2hd/p_2hd_erc_attack_R_03.anm" 22:01:07 RESOURCES (E): Failed to open object @"DZ/anims/anm/player/attacks/2hd/p_2hd_erc_attack_R_02.anm" 22:01:10 ANIMATION (E): Animation 'DZ/anims/anm/player/attacks/rifle/p_rfl_erc_bstock02.anm' has undefined bone 'camera1st_free_dummy' 22:01:10 ANIMATION (E): Animation 'DZ/anims/anm/player/attacks/rifle/p_rfl_erc_bstock02.anm' has undefined bone 'pistol_holster_mesh' 22:01:10 ANIMATION (E): Animation 'DZ/anims/anm/player/attacks/rifle/p_rfl_erc_bstock01.anm' has undefined bone 'camera1st_free_dummy' 22:01:10 ANIMATION (E): Animation 'DZ/anims/anm/player/attacks/rifle/p_rfl_erc_bstock01.anm' has undefined bone 'pistol_holster_mesh' 22:01:10 ANIMATION (E): Animation 'DZ/anims/anm/player/attacks/rifle/p_rfl_erc_bayonet02.anm' has undefined bone 'camera1st_free_dummy' 22:01:10 ANIMATION (E): Animation 'DZ/anims/anm/player/attacks/rifle/p_rfl_erc_bayonet02.anm' has undefined bone 'pistol_holster_mesh' 22:01:10 ANIMATION (E): Animation 'DZ/anims/anm/player/attacks/rifle/p_rfl_erc_bayonet01.anm' has undefined bone 'camera1st_free_dummy' 22:01:10 ANIMATION (E): Animation 'DZ/anims/anm/player/attacks/rifle/p_rfl_erc_bayonet01.anm' has undefined bone 'pistol_holster_mesh' 22:01:15 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:01:15 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:01:15 DamageSystem Warning: Inventory slot Gloves doesn't exists 22:01:15 DamageSystem Warning: Inventory slot Gloves doesn't exists 22:01:15 DamageSystem Warning: Selection LeftForeArmRoll doesn't exists in fire geometry for entity SurvivorM_Oliver 22:01:15 DamageSystem Warning: Selection RightForeArmRoll doesn't exists in fire geometry for entity SurvivorM_Oliver 22:01:15 Warning Message: Cannot open object dz\anims\data\skeleton\skeletonpivots.p3d 22:01:15 Missing Memory level in skeleton pivots file dz\anims\data\skeleton\SkeletonPivots.p3d. 22:01:15 Warning Message: Cannot open object dz\weapons\attachments\optics\optic_fnp45_mrd.p3d 22:01:15 Animation dz\anims\data\anim\fce\Neutral.rtm not found or empty 22:01:15 Animation dz\anims\data\anim\fce\vizem\a.rtm not found or empty 22:01:15 Animation dz\anims\data\anim\fce\vizem\e2.rtm not found or empty 22:01:15 Animation dz\anims\data\anim\fce\vizem\f.rtm not found or empty 22:01:15 Animation dz\anims\data\anim\fce\vizem\m.rtm not found or empty 22:01:15 Animation dz\anims\data\anim\fce\vizem\y.rtm not found or empty 22:01:15 Animation dz\anims\data\anim\fce\vizem\v.rtm not found or empty 22:01:15 Animation dz\anims\data\anim\fce\vizem\i.rtm not found or empty 22:01:15 Animation dz\anims\data\anim\fce\Neutral.rtm not found or empty 22:01:15 Animation dz\anims\data\anim\fce\Neutral.rtm not found or empty 22:01:15 Animation dz\anims\data\anim\fce\Dead.rtm not found or empty 22:01:15 Animation dz\anims\data\anim\fce\Danger.rtm not found or empty 22:01:15 Animation dz\anims\data\anim\fce\Hurt.rtm not found or empty 22:01:15 Animation dz\anims\data\anim\fce\Aware.rtm not found or empty 22:01:15 Animation dz\anims\data\anim\fce\Safe.rtm not found or empty 22:01:15 Animation dz\anims\data\anim\fce\Combat.rtm not found or empty 22:01:17 PerfWarning: Way too much components (922) in dz\structures\residential\houses\village_pub.p3d:geometryFire 22:01:18 Error: selection end1 missing in memory LOD of model dz\structures\residential\misc\misc_deerstand2.p3d 22:01:18 PerfWarning: Way too much components (528) in dz\structures\industrial\sawmills\sawmill_building.p3d:geometryFire 22:01:18 PerfWarning: Way too much components (753) in dz\structures\wrecks\vehicles\wreck_t72_chassis.p3d:geometryFire 22:01:33 PerfWarning: Way too much components (700) in dz\structures\industrial\mines\mine_building.p3d:geometryFire 22:01:34 Strange convex component36 in dz\structures\military\houses\mil_barracks4.p3d:geometryView 22:01:40 [NET]: Refused packet with serial 102 ackMaskMin 1 22:01:40 [NET]: Refused packet with serial 102 ackMaskMin 1 22:01:40 [NET]: Refused packet with serial 102 ackMaskMin 1 22:02:00 Session terminated reason 6 22:02:01 Animation dz\anims\data\anim\fce\Neutral.rtm not found or empty 22:02:01 Animation dz\anims\data\anim\fce\vizem\a.rtm not found or empty 22:02:01 Animation dz\anims\data\anim\fce\vizem\e2.rtm not found or empty 22:02:01 Animation dz\anims\data\anim\fce\vizem\f.rtm not found or empty 22:02:01 Animation dz\anims\data\anim\fce\vizem\m.rtm not found or empty 22:02:01 Animation dz\anims\data\anim\fce\vizem\y.rtm not found or empty 22:02:01 Animation dz\anims\data\anim\fce\vizem\v.rtm not found or empty 22:02:01 Animation dz\anims\data\anim\fce\vizem\i.rtm not found or empty 22:02:01 Animation dz\anims\data\anim\fce\Neutral.rtm not found or empty 22:02:01 Animation dz\anims\data\anim\fce\Neutral.rtm not found or empty 22:02:01 Animation dz\anims\data\anim\fce\Dead.rtm not found or empty 22:02:01 Animation dz\anims\data\anim\fce\Danger.rtm not found or empty 22:02:01 Animation dz\anims\data\anim\fce\Hurt.rtm not found or empty 22:02:01 Animation dz\anims\data\anim\fce\Aware.rtm not found or empty 22:02:01 Animation dz\anims\data\anim\fce\Safe.rtm not found or empty 22:02:01 Animation dz\anims\data\anim\fce\Combat.rtm not found or empty 22:02:01 Error: 2nd UV set needed, but not defined, for artists, fix it finally! (usually grass clutter) 22:02:01 Error: 2nd UV set needed, but not defined, for artists, fix it finally! (usually grass clutter) 22:02:01 Error: 2nd UV set needed, but not defined, for artists, fix it finally! (usually grass clutter) 22:02:03 PerfWarning: Way too much components (561) in dz\structures\industrial\farms\barn_wood1.p3d:geometryFire 22:02:04 Error: selection end missing in memory LOD of model dz\structures\residential\misc\misc_deerstand1.p3d 22:02:04 SW keep height animation used for dz\structures\residential\misc\misc_football_line_hcircle.p3d 22:02:04 RESOURCES (E): Failed to open object @"dz/anims/anm/player/ik/attachments/magazines/banana.anm" 22:02:04 RESOURCES (E): Failed to open object @"dz/anims/anm/player/ik/two_handed/Pelt_Mouflon.anm" 22:02:04 RESOURCES (E): Failed to open object @"dz/anims/workspaces/player/player_main/player_main_scout.asi" 22:02:04 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:02:04 DamageSystem Warning: Inventory slot Headgear doesn't exists 22:02:04 DamageSystem Warning: Inventory slot Gloves doesn't exists 22:02:04 DamageSystem Warning: Inventory slot Gloves doesn't exists 22:02:04 DamageSystem Warning: Selection LeftForeArmRoll doesn't exists in fire geometry for entity SurvivorF_Keiko 22:02:04 DamageSystem Warning: Selection RightForeArmRoll doesn't exists in fire geometry for entity SurvivorF_Keiko 22:02:04 Animation dz\anims\data\anim\fce\Neutral.rtm not found or empty 22:02:04 Animation dz\anims\data\anim\fce\vizem\a.rtm not found or empty 22:02:04 Animation dz\anims\data\anim\fce\vizem\e2.rtm not found or empty 22:02:04 Animation dz\anims\data\anim\fce\vizem\f.rtm not found or empty 22:02:04 Animation dz\anims\data\anim\fce\vizem\m.rtm not found or empty 22:02:04 Animation dz\anims\data\anim\fce\vizem\y.rtm not found or empty 22:02:04 Animation dz\anims\data\anim\fce\vizem\v.rtm not found or empty 22:02:04 Animation dz\anims\data\anim\fce\vizem\i.rtm not found or empty 22:02:04 Animation dz\anims\data\anim\fce\Neutral.rtm not found or empty 22:02:04 Animation dz\anims\data\anim\fce\Neutral.rtm not found or empty 22:02:04 Animation dz\anims\data\anim\fce\Dead.rtm not found or empty 22:02:04 Animation dz\anims\data\anim\fce\Danger.rtm not found or empty 22:02:04 Animation dz\anims\data\anim\fce\Hurt.rtm not found or empty 22:02:04 Animation dz\anims\data\anim\fce\Aware.rtm not found or empty 22:02:04 Animation dz\anims\data\anim\fce\Safe.rtm not found or empty 22:02:04 Animation dz\anims\data\anim\fce\Combat.rtm not found or empty 22:02:05 Strange convex component09 in dz\rocks\rock_bright_spike1.p3d:geometry 22:02:05 Strange convex component02 in dz\rocks\rock_bright_spike1.p3d:geometryFire 22:02:05 Strange convex component03 in dz\rocks\rock_bright_spike1.p3d:geometryFire 22:02:06 PerfWarning: Way too much components (814) in dz\structures\ruins\ruin_houseblock_corner_total.p3d:geometryFire 22:02:27 PerfWarning: Way too much components (505) in dz\structures\military\improvised\hbarrier_6m.p3d:geometryView 22:02:27 Warning Message: Cannot load texture 'dz\structures\military\tisy\data\mil_barracks_cellarprocedural_nohq.paa'. 22:03:00 Session terminated reason 6 22:03:00 Animation dz\anims\data\anim\fce\Neutral.rtm not found or empty 22:03:00 Animation dz\anims\data\anim\fce\vizem\a.rtm not found or empty 22:03:00 Animation dz\anims\data\anim\fce\vizem\e2.rtm not found or empty 22:03:00 Animation dz\anims\data\anim\fce\vizem\f.rtm not found or empty 22:03:00 Animation dz\anims\data\anim\fce\vizem\m.rtm not found or empty 22:03:00 Animation dz\anims\data\anim\fce\vizem\y.rtm not found or empty 22:03:00 Animation dz\anims\data\anim\fce\vizem\v.rtm not found or empty 22:03:00 Animation dz\anims\data\anim\fce\vizem\i.rtm not found or empty 22:03:00 Animation dz\anims\data\anim\fce\Neutral.rtm not found or empty 22:03:00 Animation dz\anims\data\anim\fce\Neutral.rtm not found or empty 22:03:00 Animation dz\anims\data\anim\fce\Dead.rtm not found or empty 22:03:00 Animation dz\anims\data\anim\fce\Danger.rtm not found or empty 22:03:00 Animation dz\anims\data\anim\fce\Hurt.rtm not found or empty 22:03:00 Animation dz\anims\data\anim\fce\Aware.rtm not found or empty 22:03:00 Animation dz\anims\data\anim\fce\Safe.rtm not found or empty 22:03:00 Animation dz\anims\data\anim\fce\Combat.rtm not found or empty 22:03:01 dz\structures\specific\churches\church2_1.p3d: house, config class missing 22:03:04 Strange convex component366 in dz\structures\industrial\construction\construction_house2.p3d:geometryFire 22:03:04 PerfWarning: Way too much components (502) in dz\structures\industrial\construction\construction_house2.p3d:geometryFire 22:03:04 PerfWarning: Way too much components (573) in dz\structures\military\improvised\hbarrier_round.p3d:geometryFire 22:03:04 Warning Message: Cannot load texture 'ca\data\env_land_co.paa'. 22:04:53 RESOURCES (E): ==== Resource leaks ==== 22:04:53 RESOURCES (E): DZ/animals/animations/cow_skeleton/death_end.anm 1 22:04:53 RESOURCES (E): DZ/animals/animations/cow_skeleton/death_stand.anm 1 22:04:53 RESOURCES (E): DZ/animals/animations/cow_skeleton/jump_run_H110_L800.anm 2 22:04:54 RESOURCES (E): DZ/animals/animations/goat_skeleton/stand_nervous_2_run_fast_R144.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/goat_skeleton/stand_nervous_2_walk_opt_L72.anm 2 22:04:54 RESOURCES (E): DZ/animals/animations/goat_skeleton/walk_grazing_turn_R144_lookat.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/goat_skeleton/walk_grazing_turn_R72_lookat.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/goat_skeleton/stand_grazing_2_walk_opt_R144.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/goat_skeleton/stand_nervous_2_walk_opt_R144.anm 2 22:04:54 RESOURCES (E): DZ/animals/animations/goat_skeleton/resting_2_run_fast_L72.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/goat_skeleton/stand_nervous_2_run_fast_R72.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/goat_skeleton/walk_grazing_turn_R72.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/goat_skeleton/resting_2_run_fast_R144.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/goat_skeleton/walk_slow_2_stand_nervous_R72.anm 2 22:04:54 RESOURCES (E): DZ/animals/animations/goat_skeleton/walk_opt.anm 2 22:04:54 RESOURCES (E): DZ/animals/animations/goat_skeleton/stand_grazing_2_walk_opt_L144.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/goat_skeleton/stand_grazing_2_walk_opt_L72.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/goat_skeleton/stand_nervous_2_run_fast_F.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/goat_skeleton/stand_nervous_2_walk_opt_L144.anm 2 22:04:54 RESOURCES (E): DZ/animals/animations/goat_skeleton/stand_nervous_2_walk_opt_F.anm 2 22:04:54 RESOURCES (E): DZ/animals/animations/goat_skeleton/walk_grazing_turn_L72_lookat.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/goat_skeleton/stand_nervous_2_walk_opt_R72.anm 2 22:04:54 RESOURCES (E): DZ/animals/animations/goat_skeleton/walk_slow_2_stand_nervous_F.anm 2 22:04:54 RESOURCES (E): DZ/animals/animations/goat_skeleton/walk_slow_2_stand_grazing_L72.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/goat_skeleton/walk_slow.anm 2 22:04:54 RESOURCES (E): DZ/animals/animations/goat_skeleton/walk_grazing_turn_R144.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/goat_skeleton/resting_2_run_fast_L144.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/goat_skeleton/resting_2_run_fast_R72.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/goat_skeleton/stand_grazing_2_walk_opt_F.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/goat_skeleton/resting_2_run_fast_F.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/goat_skeleton/stand_nervous_2_run_fast_L144.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/goat_skeleton/stand_grazing_2_walk_opt_R72.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/goat_skeleton/stand_nervous_2_run_fast_L72.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/goat_skeleton/walk_slow_2_stand_grazing_F.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/goat_skeleton/walk_slow_2_stand_nervous_L72.anm 2 22:04:54 RESOURCES (E): DZ/animals/animations/goat_skeleton/walk_slow_2_stand_grazing_R72.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/roe_deer_skeleton/jump_run_H110_L800.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/roe_deer_skeleton/jump_walk_H110_L800.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/roe_deer_skeleton/nervous_lookat_LD_FD_RD_LZ_FZ_RZ_LU_FU_RU.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/roe_deer_skeleton/resting.anm 1 22:04:54 RESOURCES (E): dz/animals/animations/roe_deer_skeleton/resting_2_stand_nervous.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/roe_deer_skeleton/resting_idle_1.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/roe_deer_skeleton/resting_lookat_LD_FD_RD_LZ_FZ_RZ_LU_FU_RU.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/roe_deer_skeleton/run_fast.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/roe_deer_skeleton/death_stand.anm 7 22:04:54 RESOURCES (E): DZ/animals/animations/roe_deer_skeleton/resting_2_stand_grazing.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/roe_deer_skeleton/resting_idle_2.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/roe_deer_skeleton/death_end.anm 7 22:04:54 RESOURCES (E): DZ/animals/animations/roe_deer_skeleton/resting_idle_3.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/goat_skeleton/stand_nervous_idle_2.anm 1 22:04:54 RESOURCES (E): dz/animals/animations/goat_skeleton/stand_nervous_2_stand_grazing.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/goat_skeleton/trot_fast.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/goat_skeleton/walk_grazing_idle_3.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/goat_skeleton/walk_grazing_lookat_2_stand_nervous.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/goat_skeleton/walk_grazing_turn_L144_lookat.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/goat_skeleton/turn_run_R144.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/goat_skeleton/walk_fast.anm 3 22:04:54 RESOURCES (E): DZ/animals/animations/goat_skeleton/walk_grazing_lookat.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/goat_skeleton/walk_grazing_turn_L72.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/goat_skeleton/stand_nervous_idle_3.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/goat_skeleton/walk_grazing_idle_1.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/goat_skeleton/walk_grazing_turn_L144.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/goat_skeleton/walk_grazing.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/goat_skeleton/walk_grazing_idle_2.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/goat_skeleton/turn_run_L144.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/goat_skeleton/stand_nervous_idle_1.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/goat_skeleton/trot_slow.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/roe_deer_skeleton/stand_nervous_2_stand_grazing.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/roe_deer_skeleton/walk_grazing_turn_R144.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/roe_deer_skeleton/walk_grazing_idle_1.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/roe_deer_skeleton/walk_grazing_lookat_2_stand_nervous.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/roe_deer_skeleton/walk_grazing_turn_L72_lookat.anm 1 22:04:54 RESOURCES (E): dz/animals/animations/roe_deer_skeleton/stand_grazing.anm 1 22:04:54 RESOURCES (E): dz/animals/animations/roe_deer_skeleton/resting_2_run_L144.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/roe_deer_skeleton/resting_2_run_R144.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/roe_deer_skeleton/walk_grazing_turn_R72_lookat.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/roe_deer_skeleton/stand_nervous_bark_2.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/roe_deer_skeleton/walk_grazing.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/roe_deer_skeleton/stand_nervous_bark_5.anm 1 22:04:54 RESOURCES (E): dz/animals/animations/roe_deer_skeleton/stand_grazing_2_stand_nervous.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/roe_deer_skeleton/stand_grazing_idle_3.anm 1 22:04:54 RESOURCES (E): dz/animals/animations/roe_deer_skeleton/stand_nervous_2_resting.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/roe_deer_skeleton/stand_nervous_bark_1.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/roe_deer_skeleton/trot_fast.anm 1 22:04:54 RESOURCES (E): dz/animals/animations/roe_deer_skeleton/stand_nervous.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/roe_deer_skeleton/stand_nervous_idle2.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/roe_deer_skeleton/stand_nervous_bark_4.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/roe_deer_skeleton/run_slow.anm 1 22:04:54 RESOURCES (E): dz/animals/animations/roe_deer_skeleton/stand_grazing_2_resting.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/roe_deer_skeleton/stand_nervous_idle3.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/roe_deer_skeleton/stand_grazing_idle_2.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/roe_deer_skeleton/stand_nervous_idle1.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/roe_deer_skeleton/walk_fast.anm 2 22:04:54 RESOURCES (E): DZ/animals/animations/roe_deer_skeleton/stand_nervous_bark_3.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/roe_deer_skeleton/stand_grazing_2_stand_nervous_slow.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/roe_deer_skeleton/stand_grazing_idle_1.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/roe_deer_skeleton/turn_run_L144.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/roe_deer_skeleton/turn_run_R144.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/roe_deer_skeleton/walk_grazing_idle_2.anm 1 22:04:54 RESOURCES (E): dz/animals/animations/roe_deer_skeleton/walk_grazing_lookat.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/roe_deer_skeleton/trot_slow.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/roe_deer_skeleton/walk_grazing_turn_L144_lookat.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/roe_deer_skeleton/walk_grazing_turn_L72.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/roe_deer_skeleton/walk_grazing_turn_L144.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/roe_deer_skeleton/walk_grazing_idle_3.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/roe_deer_skeleton/walk_grazing_turn_R144_lookat.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/roe_deer_skeleton/walk_grazing_turn_R72.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/roe_deer_skeleton/walk_opt.anm 2 22:04:54 RESOURCES (E): DZ/animals/animations/roe_deer_skeleton/walk_slow.anm 2 22:04:54 RESOURCES (E): DZ/animals/animations/roe_deer_skeleton/resting_2_run_F.anm 1 22:04:54 RESOURCES (E): DZ/animals/animations/roe_deer_skeleton/resting_2_run_L72.anm 1 22:04:54 RESOURCES (E): 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DZ/anims/anm/infected/moves/erected/zC_erc_turn90L_fast.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/infected/moves/erected/zC_erc_turn90R_fast.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/infected/moves/erected/zD_erc_turn180L.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/infected/moves/erected/zD_erc_turn180R_fast.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/infected/moves/erected/zD_erc_turn90R.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/infected/moves/erected/zD_erc_turn90R_fast.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/infected/moves/erected/zD_erc_turn90L_fast.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/infected/moves/erected/zD_erc_turn90L.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/infected/moves/obstacles/z_obstacle_110cm.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/infected/moves/obstacles/z_obstacle_160cm.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/infected/moves/erected/zA_erc_turn90L_fast.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/infected/moves/erected/zB_erc_turn180L_fast.anm 1 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DZ/anims/anm/player/actions/misc/p_cro_animal_skinning_loop.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/healing/p_cpr_loop.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/healing/p_erc_clean_wound_target_in.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/horticulture/p_cro_berries_getIn.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/healing/p_cpr_getOut.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/healing/p_cro_collect_blood_self_loop.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/items/p_erc_catch_rain_in.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/interactions/p_cro_checkpulse_loop.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/horticulture/p_erc_choppingTree_out.anm 2 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/items/p_erc_compass_open_add.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/items/p_erc_compass_close_add.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/horticulture/p_cro_berries_loop.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/horticulture/p_erc_berries_getIn.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/healing/p_cpr_getIn.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/healing/p_cro_bandage_loop.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/healing/p_cro_bandage_target_in.anm 2 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/items/p_cro_catch_rain_idle.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/healing/p_cro_bandage_target_loop.anm 2 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/horticulture/p_erc_berries_loop.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/items/p_erc_catch_rain_idle.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/healing/p_cro_bandage_target_out.anm 2 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/items/p_pne_catch_rain_idle.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/healing/p_cro_clean_wound_target_in.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/healing/p_cro_clean_wound_target_loop.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/items/p_cro_catch_rain_in.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/healing/p_cro_clean_wound_target_out.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/misc/p_cro_animal_skinning_out.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/horticulture/p_erc_berries_getOut.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/items/p_pne_catch_rain_out.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/interactions/p_cro_checkpulse_out.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/horticulture/p_erc_choppingTree_loop.anm 2 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/healing/p_cro_bandage_in.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/items/p_erc_catch_rain_out.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/items/p_cro_catch_rain_out.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/horticulture/p_erc_choppingTree_in.anm 2 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/items/p_pne_catch_rain_in.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/horticulture/p_cro_berries_getOut.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/healing/p_cro_bandage_out.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/interactions/p_cro_checkpulse_in.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/healing/p_erc_clean_wound_target_loop.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/healing/p_erc_clean_wound_target_out.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/healing/p_cro_collect_blood_self_in.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/healing/p_cro_collect_blood_self_out.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/healing/p_erc_collect_blood_self_in.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/healing/p_erc_collect_blood_self_loop.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/healing/p_erc_collect_blood_self_out.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/items/p_erc_compass_idle_add.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/items/p_crafting_getIn.anm 2 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/items/p_crafting_getOut.anm 2 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/interactions/p_cro_cut_ties_in.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/interactions/p_cro_cut_ties_loop.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/interactions/p_cro_cut_ties_finish.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/interactions/p_cro_cut_ties_cancel.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/interactions/p_erc_cut_ties_in.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/interactions/p_erc_cut_ties_loop.anm 1 22:04:54 RESOURCES (E): 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DZ/anims/anm/player/actions/consumption/p_cro_drink_can_loop.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/items/p_erc_jerrycan_drink_in.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/consumption/p_erc_drink_can_loop.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/items/p_erc_jerrycan_drink_idle.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/consumption/p_cro_drink_out.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/consumption/p_erc_drink_loop.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/consumption/p_pne_drink_in.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/consumption/p_pne_drink_out.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/consumption/p_pne_drink_empty.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/consumption/p_pne_onBack_drink_in.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/consumption/p_pne_onBack_drink_loop.anm 1 22:04:54 RESOURCES (E): 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DZ/anims/anm/player/actions/consumption/p_cro_eat_empty.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/consumption/p_erc_eat_in.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/consumption/p_erc_eat_loop.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/consumption/p_erc_eat_out.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/consumption/p_erc_eat_empty.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/consumption/p_cro_eat_fruit_in.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/consumption/p_cro_eat_fruit_loop.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/consumption/p_cro_eat_fruit_out.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/healing/p_pne_eatingTablets_out.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/consumption/p_cro_empty_bottle_out.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/consumption/p_pne_onBack_eat_empty.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/healing/p_pne_eatingPills_loop.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/consumption/p_erc_eat_fruit_in.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/consumption/p_pne_eat_in.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/healing/p_erc_eatingPills_in.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/consumption/p_pne_onback_eat_fruit_out.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/healing/p_cro_eatingPills_loop.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/healing/p_pne_eatingPills_in.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/consumption/p_pne_eat_loop.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/consumption/p_pne_eat_empty.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/consumption/p_pne_onBack_eat_loop.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/healing/p_erc_eatingTablets_loop.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/consumption/p_pne_onback_eat_fruit_in.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/consumption/p_pne_eat_fruit_out.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/consumption/p_pne_onback_eat_fruit_loop.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/consumption/p_pne_onBack_eat_in.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/healing/p_pne_eatingPills_out.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/consumption/p_erc_eat_fruit_loop.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/consumption/p_pne_eat_fruit_loop.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/consumption/p_pne_eat_out.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/healing/p_cro_eatingTablets_in.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/healing/p_pne_eatingTablets_in.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/healing/p_pne_eatingTablets_loop.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/healing/p_cro_eatingTablets_out.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/healing/p_erc_eatingPills_out.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/consumption/p_cro_empty_bottle_in.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/healing/p_erc_eatingPills_loop.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/consumption/p_pne_onBack_eat_out.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/healing/p_cro_eatingTablets_loop.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/healing/p_erc_eatingTablets_in.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/consumption/p_pne_eat_fruit_in.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/healing/p_cro_eatingPills_out.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/healing/p_erc_eatingTablets_out.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/consumption/p_erc_eat_fruit_out.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/healing/p_cro_eatingPills_in.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/consumption/p_cro_empty_bottle_loop.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/consumption/p_erc_empty_bottle_in.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/items/p_cro_jerrycan_emptying_loop.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/items/p_erc_jerrycan_emptying_in.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/items/p_erc_jerrycan_emptying_out.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/magazines/MP5K_mag30/p_MP5K_mag30_erc_magEmpty_low_in.anm 2 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/magazines/MP5K_mag30/p_MP5K_mag30_erc_magEmpty_low_loop.anm 2 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/magazines/MP5K_mag30/p_MP5K_mag30_erc_magEmpty_low_out.anm 2 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/magazines/MP5K_mag30/p_MP5K_mag30_pne_magEmpty_low_loop.anm 2 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/magazines/MP5K_mag30/p_MP5K_mag30_cro_magEmpty_low_loop.anm 2 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/items/p_cro_pot_emptying_loop.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/items/p_cro_jerrycan_emptying_in.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/consumption/p_erc_empty_bottle_loop.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/items/p_erc_pot_emptying_loop.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/horticulture/p_cro_empty_seed_pack_in.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/magazines/MP5K_mag30/p_MP5K_mag30_cro_magEmpty_low_in.anm 2 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/items/p_cro_pot_emptying_out.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/consumption/p_erc_empty_bottle_out.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/items/p_erc_jerrycan_emptying_loop.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/magazines/MP5K_mag30/p_MP5K_mag30_cro_magEmpty_low_out.anm 2 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/horticulture/p_cro_empty_seed_pack_loop.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/items/p_cro_jerrycan_emptying_out.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/magazines/MP5K_mag30/p_MP5K_mag30_pne_magEmpty_low_in.anm 2 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/items/p_erc_pot_emptying_in.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/magazines/MP5K_mag30/p_MP5K_mag30_pne_magEmpty_low_out.anm 2 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/items/p_erc_pot_emptying_out.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/items/p_cro_pot_emptying_in.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/horticulture/p_erc_empty_seed_pack_in.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/consumption/p_cro_forcefeed_loop.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/consumption/p_erc_forcefeed_out.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/horticulture/p_erc_empty_seed_pack_loop.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/interactions/p_erc_giveL_out.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/environment/p_waterFillWell_getOut.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/magazines/MP5K_mag30/p_MP5K_mag30_pne_magFill_low_in.anm 2 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/items/p_fireExtin_loop.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/consumption/p_cro_forcefeed_out.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/interactions/p_cro_giveR_out.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/magazines/MP5K_mag30/p_MP5K_mag30_erc_magFill_low_in.anm 2 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/consumption/p_erc_forcefeed_in.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/environment/p_waterFillWell_getIn.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/interactions/p_pne_giveR_loop.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/horticulture/p_cro_hack_bush.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/interactions/p_cro_giveL_out.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/horticulture/p_cro_hack_bush_cancel.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/horticulture/p_cro_hack_tree_cancel.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/magazines/MP5K_mag30/p_MP5K_mag30_cro_magFill_low_in.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/items/p_fireExtin_getOut.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/fishing/p_cro_fishing_in.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/fishing/p_cro_fishing_out_catch.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/fishing/p_cro_fishing_check.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/horticulture/p_erc_empty_seed_pack_out.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/interactions/p_cro_giveL_in.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/magazines/MP5K_mag30/p_MP5K_mag30_erc_magFill_low_loop.anm 2 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/magazines/MP5K_mag30/p_MP5K_mag30_pne_magFill_low_loop.anm 2 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/interactions/p_erc_giveL_in.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/items/p_fireExtin_getIn.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/horticulture/p_cro_empty_seed_pack_out.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/magazines/MP5K_mag30/p_MP5K_mag30_cro_magFill_low_loop.anm 3 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/fishing/p_cro_fishing_idle.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/environment/p_waterFillWell_loop.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/magazines/MP5K_mag30/p_MP5K_mag30_pne_magFill_low_out.anm 2 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/magazines/MP5K_mag30/p_MP5K_mag30_cro_magFill_low_out.anm 2 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/fishing/p_cro_fishing_out_cancel.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/magazines/MP5K_mag30/p_MP5K_mag30_erc_magFill_low_out.anm 2 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/consumption/p_cro_forcefeed_in.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/consumption/p_erc_forcefeed_loop.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/interactions/p_cro_giveL_loop.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/interactions/p_erc_giveL_loop.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/interactions/p_pne_giveL_in.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/interactions/p_pne_giveL_loop.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/interactions/p_pne_giveL_out.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/interactions/p_cro_giveR_in.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/interactions/p_cro_giveR_loop.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/interactions/p_erc_giveR_loop.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/interactions/p_erc_giveR_in.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/interactions/p_erc_giveR_out.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/interactions/p_pne_giveR_in.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/interactions/p_pne_giveR_out.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/horticulture/p_erc_hack_bush.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/horticulture/p_erc_hack_bush_cancel.anm 1 22:04:54 RESOURCES (E): DZ/anims/anm/player/actions/horticulture/p_cro_hack_tree.anm 1 22:04:54 RESOURCES (E): 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DZ/anims/anm/player/hits/Light/p_1hd_erc_hit_light_B.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/hits/Heavy/p_1hd_erc_hit_heavy_ras_L.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/hits/Light/p_1hd_erc_hit_light_ras_L.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/hits/Heavy/p_1hd_erc_hit_heavy_F.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/hits/Heavy/p_1hd_erc_hit_heavy_R.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/hits/Light/p_1hd_erc_hit_light_F.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/hits/Heavy/p_1hd_erc_hit_heavy_ras_B.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/hits/Heavy/p_1hd_erc_hit_heavy_B.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/hits/Light/p_1hd_erc_hit_light_ras_B.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/hits/Heavy/p_1hd_erc_hit_heavy_L.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/hits/Light/p_1hd_erc_hit_light_ras_R.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/hits/Light/p_1hd_erc_hit_light_R.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/transitions/p_1hd_cro_trans_pne_low.anm 2 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/transitions/p_1hd_cro_transMove_pne_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_cro_idle_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/falling/p_1hd_land_light.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/hits/Light/p_1hd_pne_hit_light_F.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/exhausted/p_1h_cro_exhausted.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/hits/Light/p_1hd_pne_hit_light_R.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/deaths/1handed/p_1h_cro_death01_F.anm 2 22:04:55 RESOURCES (E): DZ/anims/anm/player/deaths/1handed/p_1h_erc_ras_death01_F.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/falling/p_1hd_fall.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/hits/Light/p_1hd_pne_hit_light_L.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/deaths/1handed/p_1h_erc_death01_F.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/deaths/1handed/p_1h_pne_death01.anm 2 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/falling/p_1hd_land_back.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/falling/p_1hd_fall_back.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/falling/p_1hd_land_heavy.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/falling/p_1hd_land_medium.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/transitions/p_1hd_cro_trans_erc_low.anm 2 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_cro_walkBL_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/turns/p_1hd_cro_turnR_90_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_cro_walkF_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/turns/p_1hd_cro_turnL_90_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_cro_walkFL_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/layered/stop/p_1hd_cro_run_stop_poses.anm 2 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/transitions/p_1hd_erc_trans_cro_low.anm 2 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/turns/p_1hd_cro_turnL_180_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_cro_runF_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_cro_walkB_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_cro_walkBR_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_cro_walkFR_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_cro_idle.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/turns/p_1hd_cro_turnR_180_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_cro_runFL_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_cro_runFR_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/layered/look/p_1hd_cro_look.anm 2 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/turns/p_pst_cro_turn_0_low.anm 2 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_erc_runFL_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/transitions/p_1hd_erc_trans_pne_low.anm 2 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_erc_idle_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_erc_sprintF_low.anm 2 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/turns/p_pst_erc_turn_0_low.anm 2 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_erc_sprintFL_low.anm 2 22:04:55 RESOURCES (E): DZ/anims/anm/player/layered/stop/p_1hd_erc_walk_low_stop_poses.anm 2 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/turns/p_1hd_erc_turnL_180_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_erc_runBL_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/exhausted/p_1h_erc_exhausted.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/layered/look/p_1hd_erc_look.anm 2 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_erc_runFR_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_erc_sprintFR_low.anm 2 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/turns/p_1hd_erc_turnL_90_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_erc_runBR_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_erc_runF_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/transitions/p_1hd_erc_transMove_pne_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_erc_runB_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_erc_runF_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/layered/aim/1handed/p_1hd_erc_ras_aimspace.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_erc_walkFR_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/transitions/p_1hd_pne_trans_erc_low.anm 2 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_erc_runBL_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_pne_evadeL_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_erc_runFL_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/transitions/p_1hd_pne_transMove_erc_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/turns/p_1hd_erc_turnR_180_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_erc_walkBL_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/turns/p_1hd_erc_turnR_90_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_erc_runFR_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/turns/p_1hd_erc_turnR_90_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_erc_walkFL_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/exhausted/p_1h_erc_ras_exhausted.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_erc_walkBR_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_erc_walkFL_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_pne_evadeR_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_erc_walkBL_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_erc_walkF_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_erc_runB_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_erc_runBR_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/turns/p_1hd_erc_turn_0_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_erc_walkFR_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/turns/p_1hd_erc_turnL_180_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/turns/p_1hd_erc_turnL_90_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_erc_walkB_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_erc_walkF_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_erc_idle_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/turns/p_1hd_erc_turnR_180_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_erc_walkB_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_erc_walkBR_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/layered/aim/1handed/p_1hd_erc_walk_ras_aimspace.anm 2 22:04:55 RESOURCES (E): DZ/anims/anm/player/layered/stop/p_1hd_erc_walk_ras_stop_poses.anm 4 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/transitions/p_1hd_pne_trans_cro_low.anm 2 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/transitions/p_1hd_pne_transMove_cro_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_pne_onBack_ras_aim.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/turns/p_1hd_pne_turnR_180_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/turns/p_1hd_pne_turnL_90_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_pne_walkB_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_pne_walkFL_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_pne_idle_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/turns/p_1hd_pne_turnR_90_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_pne_walkF_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_pne_runF_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_pne_runFR_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/turns/p_1hd_pne_turnL_180_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_pne_runFL_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_pne_walkL_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_pne_walkR_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_pne_onback_evadeL_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_pne_onback_evadeR_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/exhausted/p_1h_pne_exhausted.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/turns/p_1hd_pne_turn_0_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_pne_walkBR_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/transitions/p_1hd_pne_onBack_trans_erc_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_pne_onBack_idle_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_pne_onback_walkB_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_pne_onback_walkBR_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_pne_onback_walkBL_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/turns/p_1hd_pne_onBack_turn_0_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/turns/p_1hd_pne_onBack_turnL_180_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/turns/p_1hd_pne_onBack_turnR_180_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/turns/p_1hd_pne_onBack_turnL_90_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_pne_walkBL_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_pne_onback_walkF_low.anm 1 22:04:55 RESOURCES (E): 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DZ/anims/anm/player/moves/1handed/injured/p_1hd_cro_inj_walkB_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_pne_onback_evadeL_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/injured/transitions/p_1hd_cro_inj_trans_erc_low.anm 2 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/injured/turns/p_1hd_cro_inj_turn_0_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/transitions/p_1hd_pne_onBack_trans_erc_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/injured/p_1hd_cro_inj_walkF_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_pne_to_onBack_AIM.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/injured/turns/p_1hd_cro_inj_turnL_180_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/injured/p_1hd_cro_inj_walkFL_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/injured/transitions/p_1hd_erc_inj_trans_pne_low.anm 2 22:04:55 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DZ/anims/anm/player/moves/1handed/injured/transitions/p_1hd_erc_inj_trans_cro_low.anm 2 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/p_1hd_pne_evadeL_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/injured/turns/p_1hd_cro_inj_turnR_90_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/injured/p_1hd_erc_inj_runFL_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/injured/turns/p_1hd_cro_inj_turnL_90_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/injured/p_1hd_erc_inj_runFR_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/injured/turns/p_1hd_erc_inj_turnL_180_low.anm 3 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/injured/turns/p_1hd_erc_inj_turnR_180_low.anm 2 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/injured/turns/p_1hd_erc_inj_turn_0_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/injured/transitions/p_1hd_cro_inj_trans_pne_low.anm 2 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/injured/p_1hd_cro_inj_walkFR_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/injured/p_1hd_erc_inj_idle_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/injured/p_1hd_pne_inj_walkB_low.anm 2 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/injured/p_1hd_pne_inj_walkBL_low.anm 2 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/injured/p_1hd_pne_inj_walkBR_low.anm 2 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/injured/transitions/p_1hd_pne_inj_trans_cro_low.anm 2 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/injured/turns/p_1hd_erc_inj_turnL_90_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/injured/p_1hd_pne_inj_walkF_low.anm 2 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/injured/p_1hd_pne_inj_walkFL_low.anm 2 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/injured/p_1hd_erc_inj_walkFL_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/injured/p_1hd_erc_inj_walkBL_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/injured/turns/p_1hd_erc_inj_turnR_90_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/injured/p_1hd_erc_inj_walkBR_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/layered/aim/1handed/p_1h_erc_inj_walk_ras_aimspace.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/injured/p_1hd_erc_inj_runB_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/injured/p_1hd_erc_inj_idle_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/injured/p_1hd_erc_inj_walkBR_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/injured/p_1hd_erc_inj_runBR_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/injured/p_1hd_erc_inj_walkFR_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/injured/p_1hd_erc_inj_runFL_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/injured/p_1hd_erc_inj_runFR_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/injured/p_1hd_erc_inj_walkF_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/injured/p_1hd_erc_inj_walkFL_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/injured/p_1hd_erc_inj_walkF_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/injured/turns/p_1hd_erc_inj_turn_0_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/injured/p_1hd_pne_inj_idle_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/layered/look/Injured/p_1hd_pne_inj_look.anm 2 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/injured/turns/p_1hd_pne_inj_turn_0_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/injured/turns/p_1hd_pne_inj_turnL_180_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/injured/p_1hd_erc_inj_walkBL_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/injured/p_1hd_erc_inj_walkB_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/injured/p_1hd_erc_inj_runBL_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/injured/p_1hd_erc_inj_runF_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/injured/turns/p_1hd_pne_inj_turnL_90_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/injured/turns/p_1hd_pne_inj_turnR_180_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/injured/transitions/p_1hd_pne_inj_trans_erc_low.anm 2 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/injured/turns/p_1hd_pne_inj_turnR_90_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/injured/p_1hd_erc_inj_walkFR_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/hits/Light/p_pst_erc_hit_light_ras_L.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/attacks/pistol/p_pst_erc_melee_combo_03.anm 2 22:04:55 RESOURCES (E): DZ/anims/anm/player/attacks/pistol/p_pst_erc_melee_combo_02.anm 2 22:04:55 RESOURCES (E): DZ/anims/anm/player/hits/Light/p_pst_cro_hit_light_ras_B.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/hits/Light/p_pst_cro_hit_light_ras_R.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/injured/p_1hd_pne_inj_walkR_low.anm 2 22:04:55 RESOURCES (E): DZ/anims/anm/player/actions/environment/p_pst_cro_ras_lid_close.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/attacks/pistol/p_pst_pne_onBack_kick.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/actions/environment/p_pst_erc_ras_door_open.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/1handed/injured/p_1hd_pne_inj_walkL_low.anm 2 22:04:55 RESOURCES (E): DZ/anims/anm/player/actions/environment/p_pst_cro_ras_lid_open.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/actions/environment/p_pst_erc_ras_lid_open.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/attacks/pistol/p_pst_erc_melee_combo_01.anm 2 22:04:55 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DZ/anims/anm/player/hits/Light/p_pst_erc_hit_light_F.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/hits/Light/p_pst_erc_hit_light_L.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/hits/Light/p_pst_erc_hit_light_R.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/hits/Heavy/p_pst_erc_hit_heavy_ras_R.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/hits/Heavy/p_pst_erc_hit_heavy_ras_B.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/hits/Light/p_pst_cro_hit_lightF.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/hits/Light/p_pst_erc_hit_light_ras_B.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/hits/Light/p_pst_erc_hit_light_ras_F.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/hits/Heavy/p_pst_erc_hit_heavy_ras_F.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/actions/environment/p_pst_cro_ras_door_open.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/hits/Light/p_pst_cro_hit_light_ras_F.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/hits/Heavy/p_pst_erc_hit_heavy_L.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/hits/Heavy/p_pst_erc_hit_heavy_ras_L.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/hits/Light/p_pst_erc_hit_light_ras_R.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/hits/Light/p_pst_pne_hit_light_B.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/hits/Light/p_pst_pne_hit_light_L.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/hits/Light/p_pst_pne_hit_light_ras_L.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/deaths/pst/p_pst_cro_low_death01_F.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/deaths/pst/p_pst_cro_ras_death01_F.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/hits/Light/p_pst_pne_hit_light_ras_R.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/falling/p_pst_fall_back.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/deaths/pst/p_pst_erc_low_death01_F.anm 1 22:04:55 RESOURCES (E): 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(E): DZ/anims/anm/player/moves/pistols/p_pst_pne_runF_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/p_pst_erc_walkBL_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/p_pst_erc_walkFR_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/p_pst_pne_walkBL_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/p_pst_pne_walkBR_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/p_pst_pne_walkF_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/turns/p_pst_erc_turnR_180_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/turns/p_pst_pne_turnR_90_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/p_pst_pne_walkFL_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/p_pst_pne_walkFR_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/p_pst_pne_walkL_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/layered/look/p_pst_pne_look.anm 2 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/p_pst_erc_walkBR_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/turns/p_pst_pne_turnR_180_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/p_pst_pne_walkR_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/p_pst_pne_onback_evadeR_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/turns/p_pst_pne_turn_0_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/p_pst_pne_walkB_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/p_pst_pne_onback_evadeL_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/transitions/p_pst_pne_onBack_trans_erc_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/p_pst_pne_onback_walkB_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/p_pst_pne_onback_walkBL_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/p_pst_pne_onBack_idle_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/p_pst_pne_onback_walkF_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/turns/p_pst_pne_onBack_turnL_180_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/turns/p_pst_pne_onBack_turnR_180_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/turns/p_pst_pne_onBack_turnR_90_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/turns/p_pst_pne_onBack_turnL_90_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/p_pst_pne_onback_evadeL_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/transitions/p_pst_pne_onBack_trans_erc_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/p_pst_pne_to_onback_AIM.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/transitions/p_pst_pne_trans_cro_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/exhausted/p_pst_pne_ras_exhausted.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/turns/p_pst_pne_turn_0_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/p_pst_pne_onback_walkR_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/p_pst_pne_onback_walkL_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/p_pst_pne_evadeL_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/p_pst_pne_evadeR_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/turns/p_pst_pne_turnL_180_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/turns/p_pst_pne_turnL_90_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/turns/p_pst_pne_turnR_180_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/p_pst_pne_onback_walkBR_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/p_pst_pne_onback_evadeR_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/transitions/p_pst_pne_onBack_trans_cro_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/turns/p_pst_pne_onBack_turn_0_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/transitions/p_pst_pne_trans_erc_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/injured/p_pst_cro_inj_idle_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/injured/turns/p_pst_cro_inj_turnL_90_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/injured/turns/p_pst_cro_inj_turnL_180_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/turns/p_pst_pne_turnR_90_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/injured/transitions/p_pst_cro_inj_trans_erc_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/layered/look/Injured/p_pst_cro_inj_look.anm 2 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/injured/transitions/p_pst_cro_inj_trans_pne_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/injured/turns/p_pst_cro_inj_turn_0_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/injured/p_pst_cro_inj_walkB_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/injured/p_pst_erc_inj_runFL_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/injured/turns/p_pst_cro_inj_turnR_90_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/injured/p_pst_cro_inj_walkB_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/injured/p_pst_erc_inj_idle_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/injured/p_pst_erc_inj_walkB_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/injured/p_pst_erc_inj_walkBR_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/injured/turns/p_pst_cro_inj_turnR_90_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/injured/turns/p_pst_cro_inj_turnL_90_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/layered/aim/pistol/p_pst_erc_inj_aimspace.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/injured/turns/p_pst_erc_inj_turn_0_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/injured/p_pst_cro_inj_walkFL_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/injured/p_pst_cro_inj_walkFR_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/injured/p_pst_erc_inj_runBR_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/injured/p_pst_erc_inj_runF_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/injured/turns/p_pst_cro_inj_turnL_180_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/injured/turns/p_pst_erc_inj_turnL_180_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/injured/transitions/p_pst_cro_inj_trans_erc_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/injured/p_pst_cro_inj_walkFL_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/injured/p_pst_cro_inj_walkFR_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/layered/aim/pistol/p_pst_cro_inj_aimspace.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/injured/p_pst_cro_inj_walkBR_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/injured/transitions/p_pst_erc_inj_trans_cro_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/layered/aim/pistol/p_pst_cro_inj_walk_aimspace.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/injured/transitions/p_pst_erc_inj_trans_pne_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/injured/p_pst_cro_inj_walkBR_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/injured/p_pst_erc_inj_runBL_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/layered/look/Injured/p_pst_erc_inj_look.anm 2 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/injured/transitions/p_pst_cro_inj_trans_pne_ras.anm 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RESOURCES (E): DZ/anims/anm/player/moves/pistols/injured/turns/p_pst_erc_inj_turnL_90_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/injured/turns/p_pst_erc_inj_turnR_180_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/injured/turns/p_pst_erc_inj_turnR_90_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/injured/p_pst_erc_inj_walkBL_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/injured/p_pst_erc_inj_walkF_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/injured/p_pst_erc_inj_walkFL_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/injured/p_pst_erc_inj_walkFR_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/injured/transitions/p_pst_erc_inj_trans_pne_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/injured/p_pst_erc_inj_runBL_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/injured/p_pst_erc_inj_runF_ras.anm 1 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DZ/anims/anm/player/moves/pistols/injured/p_pst_erc_inj_runB_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/injured/p_pst_erc_inj_runFR_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/injured/p_pst_erc_inj_walkBL_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/injured/p_pst_erc_inj_walkBR_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/injured/p_pst_erc_inj_runBR_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/injured/turns/p_pst_erc_inj_turnL_90_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/injured/p_pst_erc_inj_walkFL_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/injured/turns/p_pst_pne_inj_turn_0_low.anm 2 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/injured/p_pst_erc_inj_walkFR_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/pistols/injured/transitions/p_pst_pne_inj_trans_cro_low.anm 1 22:04:55 RESOURCES (E): 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22:04:55 RESOURCES (E): DZ/anims/anm/player/hits/Light/p_rfl_erc_hit_light_ras_F.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/hits/Heavy/p_rfl_erc_hit_heavy_ras_R.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/hits/Light/p_rfl_erc_hit_light_ras_L.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/hits/Light/p_rfl_erc_hit_light_R.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/hits/Light/p_rfl_erc_hit_light_ras_R.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/hits/Light/p_rfl_pne_hit_light_R.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/deaths/rifle/p_rfl_cro_low_death01_F.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/falling/p_rfl_fall.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/falling/p_rfl_land_back.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/falling/p_rfl_land_high.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/facepalm/p_rfl_cro_facepalm_low_out.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/facepalm/p_rfl_cro_facepalm_ras_in.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/falling/p_rfl_land_med.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/facepalm/p_rfl_erc_facepalm_low_loop.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/facepalm/p_rfl_erc_facepalm_ras_loop.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/hold/p_rfl_cro_hold_in.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/hold/p_rfl_cro_hold_loop.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/hold/p_rfl_erc_hold_loop.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/hold/p_rfl_erc_hold_out.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/hold/p_rfl_pne_hold_loop.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/facepalm/p_rfl_cro_facepalm_ras_loop.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/facepalm/p_rfl_erc_facepalm_low_in.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/facepalm/p_rfl_cro_facepalm_low_loop.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/facepalm/p_rfl_erc_facepalm_low_out.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/gun_on_shoulder/p_shoulderW_movement_out.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/hold/p_rfl_cro_hold_out.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/hold/p_rfl_pne_hold_out.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/facepalm/p_rfl_cro_facepalm_low_in.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/hold/p_rfl_pne_hold_in.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/facepalm/p_rfl_erc_facepalm_ras_in.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/listening/p_rfl_cro_listening_in.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/hold/p_rfl_erc_hold_in.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/listening/p_rfl_cro_listening_loop.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/listening/p_rfl_cro_listening_out.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/point/p_rfl_erc_point_out.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/greeting/p_rfl_cro_greeting_loop.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/listening/p_rfl_erc_listening_in.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/look_at_me/p_rfl_cro_gesture_lookatme_in_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/look_at_me/p_rfl_cro_gesture_lookatme_out_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/salut/p_rfl_erc_salute_loop.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/listening/p_rfl_pne_listening_loop.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/listening/p_rfl_erc_listening_loop.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/look_at_me/p_rfl_erc_gesture_lookatme_in.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/salut/p_rfl_erc_salute_out.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/point/p_rfl_cro_point_in.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/point/p_rfl_cro_point_loop.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/look_at_me/p_rfl_pne_gesture_lookatme_loop_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/look_at_me/p_rfl_cro_gesture_lookatme_in.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/point/p_rfl_erc_point_in.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/look_at_me/p_rfl_erc_gesture_lookatme_out_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/look_at_me/p_rfl_cro_gesture_lookatme_loop.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/look_at_me/p_rfl_pne_gesture_lookatme_in_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/listening/p_rfl_pne_listening_out.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/look_at_me/p_rfl_pne_gesture_lookatme_out.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/point/p_rfl_cro_point_out.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/look_at_me/p_rfl_pne_gesture_lookatme_in.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/look_at_me/p_rfl_cro_gesture_lookatme_out.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/point/p_rfl_erc_point_loop.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/listening/p_rfl_erc_listening_out.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/look_at_me/p_rfl_erc_gesture_lookatme_in_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/point/p_rfl_pne_point_in.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/point/p_rfl_pne_point_loop.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/greeting/p_rfl_cro_greeting_in.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/look_at_me/p_rfl_erc_gesture_lookatme_out.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/look_at_me/p_rfl_pne_gesture_lookatme_out_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/look_at_me/p_rfl_cro_gesture_lookatme_loop_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/look_at_me/p_rfl_erc_gesture_lookatme_loop.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/look_at_me/p_rfl_erc_gesture_lookatme_loop_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/look_at_me/p_rfl_pne_gesture_lookatme_loop.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/salut/p_rfl_erc_salute_in.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/listening/p_rfl_pne_listening_in.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/point/p_rfl_pne_point_out.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/silence/p_rfl_erc_silence_out.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/silence/p_rfl_pne_silence_in.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/silence/p_rfl_pne_silence_out.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/greeting/p_rfl_pne_greeting_loop.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/silence/p_rfl_erc_silence_in.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/silence/p_rfl_erc_silence_loop.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/sit/p_rfl_cro_sit_low_in.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/sit/p_rfl_cro_sit_low_out.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/greeting/p_rfl_cro_greeting_out.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/silence/p_rfl_cro_silence_in.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/sit/p_rfl_cro_sit_ras_in.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/taunts/p_rfl_cro_taunt_finger_in.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/taunts/p_rfl_cro_taunt_finger_loop.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/greeting/p_rfl_pne_greeting_in.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/greeting/p_rfl_pne_greeting_out.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/taunts/p_rfl_cro_taunt_finger_out.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/taunts/p_rfl_erc_taunt_finger_in.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/greeting/p_rfl_erc_greeting_out.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/taunts/p_rfl_erc_taunt_finger_loop.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/greeting/p_rfl_erc_greeting_in.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/silence/p_rfl_cro_silence_loop.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/silence/p_rfl_cro_silence_out.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/silence/p_rfl_pne_silence_loop.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/sit/p_rfl_cro_sit_ras_loop.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/greeting/p_rfl_erc_greeting_loop.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/sit/p_rfl_cro_sit_low_loop.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/thumbup/p_rfl_erc_thumbUp_loop.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/thumbdown/p_rfl_cro_thumbDown_in.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/taunts/p_rfl_erc_taunt_finger_out.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/taunts/p_rfl_pne_taunt_finger_loop.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/thumbup/p_rfl_cro_thumbUp_out.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/taunts/p_rfl_pne_taunt_finger_out.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/thumbdown/p_rfl_pne_thumbDown_in.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/thumbdown/p_rfl_erc_thumbDown_out.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/taunts/p_rfl_pne_taunt_finger_in.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/thumbdown/p_rfl_erc_thumbDown_in.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/thumbdown/p_rfl_erc_thumbDown_loop.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/thumbup/p_rfl_cro_thumbUp_in.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/thumbdown/p_rfl_cro_thumbDown_loop.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/thumbdown/p_rfl_cro_thumbDown_out.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/thumbdown/p_rfl_pne_thumbDown_loop.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/thumbup/p_rfl_cro_thumbUp_loop.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/thumbdown/p_rfl_pne_thumbDown_out.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/thumbup/p_rfl_erc_thumbUp_in.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/down/p_rfl_erc_gesture_down_ras.anm 1 22:04:55 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22:04:55 RESOURCES (E): DZ/anims/anm/player/layered/aim/rifle/p_rfl_cro_run_aimspace.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/p_rfl_cro_walkFL_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/layered/stop/p_rfl_cro_run_low_stop_poses.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/p_rfl_cro_walkBL_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/layered/aim/rifle/p_rfl_cro_walk_aimspace.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/turns/p_rfl_cro_turnL_180_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/transitions/p_rfl_cro_trans_erc_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/turns/p_rfl_cro_turn_0_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/p_rfl_cro_runFR_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/p_rfl_cro_runFL_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/p_rfl_cro_runFR_ras.anm 1 22:04:55 RESOURCES (E): 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RESOURCES (E): DZ/anims/anm/player/moves/rifles/p_rfl_cro_walkFR_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/transitions/p_rfl_erc_transMove_pne_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/p_rfl_cro_walkFL_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/p_rfl_cro_walkBL_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/p_rfl_erc_idle_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/p_rfl_erc_runBR_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/p_rfl_erc_runFL_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/turns/p_rfl_cro_turnR_90_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/p_rfl_erc_sprintF_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/p_rfl_erc_runBL_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/p_rfl_erc_runF_low.anm 1 22:04:55 RESOURCES (E): 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DZ/anims/anm/player/moves/rifles/p_rfl_erc_walkFR_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/layered/aim/rifle/p_rfl_erc_aimspace.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/layered/aim/rifle/p_rfl_erc_run_aimspace.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/layered/aim/rifle/p_rfl_erc_walk_aimspace.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/transitions/p_rfl_erc_trans_cro_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/transitions/p_rfl_erc_trans_pne_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/p_rfl_erc_idle_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/exhausted/p_rfl_erc_ras_exhausted.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/p_rfl_erc_runBL_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/p_rfl_erc_runB_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/p_rfl_erc_runBR_ras.anm 1 22:04:55 RESOURCES (E): 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DZ/anims/anm/player/moves/rifles/p_rfl_erc_walkF_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/p_rfl_erc_walkBL_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/turns/p_rfl_erc_turnL_90_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/p_rfl_erc_walkB_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/p_rfl_erc_walkFL_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/layered/stop/p_rfl_erc_walk_ras_stop_poses.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/p_rfl_pne_runFR_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/p_rfl_pne_evadeR_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/p_rfl_pne_idle_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/p_rfl_erc_walkFR_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/transitions/p_rfl_pne_transMove_cro_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/exhausted/p_rfl_pne_exhausted.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/p_rfl_pne_evadeL_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/transitions/p_rfl_pne_trans_cro_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/turns/p_rfl_pne_turn_0_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/transitions/p_rfl_pne_trans_erc_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/transitions/p_rfl_pne_transMove_erc_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/p_rfl_pne_runFL_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/p_rfl_pne_runF_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/layered/look/p_rfl_pne_look.anm 2 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/turns/p_rfl_pne_turnL_180_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/turns/p_rfl_pne_turnL_90_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/turns/p_rfl_pne_turnR_180_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/injured/turns/p_rfl_erc_inj_turnR_90_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/injured/turns/p_rfl_erc_inj_turnL_90_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/injured/turns/p_rfl_erc_inj_turn_0_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/injured/p_rfl_erc_inj_walkFR_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/injured/p_rfl_erc_inj_walkBR_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/injured/p_rfl_erc_inj_runFL_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/injured/turns/p_rfl_pne_inj_turnR_180_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/injured/p_rfl_pne_inj_walkB_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/injured/p_rfl_erc_inj_runBL_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/injured/turns/p_rfl_erc_inj_turnL_180_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/injured/transitions/p_rfl_erc_inj_trans_cro_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/injured/transitions/p_rfl_erc_inj_trans_pne_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/injured/p_rfl_erc_inj_walkFL_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/injured/p_rfl_erc_inj_walkF_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/layered/aim/rifle/p_rfl_erc_inj_walk_aimspace.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/injured/p_rfl_erc_inj_walkBL_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/injured/turns/p_rfl_erc_inj_turn_0_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/injured/p_rfl_erc_inj_walkB_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/injured/p_rfl_erc_inj_walkFR_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/injured/transitions/p_rfl_pne_inj_trans_erc_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/injured/p_rfl_erc_inj_walkF_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/injured/transitions/p_rfl_pne_inj_trans_cro_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/layered/aim/rifle/p_rfl_erc_inj_aimspace.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/injured/p_rfl_erc_inj_runBR_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/injured/p_rfl_erc_inj_runF_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/injured/turns/p_rfl_pne_inj_turn_0_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/injured/turns/p_rfl_erc_inj_turnL_90_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/injured/p_rfl_erc_inj_walkB_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/layered/look/Injured/p_rfl_pne_inj_look.anm 2 22:04:55 RESOURCES (E): 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DZ/anims/anm/player/moves/rifles/injured/turns/p_rfl_erc_inj_turnR_180_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/injured/p_rfl_erc_inj_walkBR_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/injured/p_rfl_pne_inj_idle_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/injured/turns/p_rfl_pne_inj_turnL_90_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/injured/turns/p_rfl_pne_inj_turnR_90_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/injured/p_rfl_pne_inj_walkF_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/injured/p_rfl_pne_inj_walkFL_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/injured/p_rfl_pne_inj_walkR_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/injured/transitions/p_rfl_pne_inj_trans_cro_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/injured/p_rfl_pne_inj_walkBL_low.anm 1 22:04:55 RESOURCES (E): 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(E): DZ/anims/anm/player/gestures/rps/p_rfl_erc_rps_in.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/rps/p_rfl_erc_rps_out.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/rps/p_rfl_erc_rps_paper.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/gestures/rps/p_rfl_erc_rps_pump.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/injured/p_rfl_pne_inj_walkFR_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/transitions/p_rfl_pne_trans_erc_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/turns/p_rfl_pne_turn_0_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/p_rfl_pne_walkF_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/p_rfl_pne_walkBL_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/p_rfl_pne_onback_walkL_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/p_rfl_pne_onback_walkR_low.anm 1 22:04:55 RESOURCES (E): 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(E): DZ/anims/anm/player/moves/rifles/p_rfl_pne_evadeR_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/transitions/p_rfl_pne_trans_cro_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/p_rfl_pne_walkL_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/p_rfl_pne_onback_walkBR_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/p_rfl_pne_walkBR_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/p_rfl_pne_walkFR_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/p_rfl_pne_onback_evadeL_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/transitions/p_rfl_pne_onBack_trans_erc_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/p_rfl_pne_onback_walkF_low.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/transitions/p_rfl_pne_onBack_trans_cro_ras.anm 1 22:04:55 RESOURCES (E): DZ/anims/anm/player/moves/rifles/exhausted/p_rfl_pne_ras_exhausted.anm 1 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RESOURCES (E): DZ/anims/anm/player/reloads/RugerMK2/p_erc_chambering1_MK2_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/RugerMK2/p_erc_jam_MK2_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/RugerMK2/p_erc_reload_action1_MK2_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/LongHorn/p_pne_jam_Longhorn_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/RugerMK2/p_pne_chambering1_MK2_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/Magnum/p_pne_chambering_loop_Magnum_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/actions/items/throwing/p_rfl_cro_throw_out.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/actions/items/throwing/p_rfl_pne_throw_in.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/gestures/rps/p_rfl_erc_rps_scissors.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/actions/items/dropping/p_rfl_cro_drop.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/LongHorn/p_pne_chambering1_LongHorn_ras.anm 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1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/UMP45/p_pne_reload_mag_nobullet_UMP45_ras.anm 2 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/VSS/p_erc_chambering_VSS_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/VSS/p_pne_chambering_VSS_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/VSS/p_pne_jam_VSS_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/VSS/p_erc_jam_VSS_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/VSS/p_pne_reload_action_VSS_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/VSS/p_pne_reload_noMag_bullet_VSS_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/Winchester70/p_erc_chambering_loop_Winchester70_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/Winchester70/p_pne_jam_winchester70_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/Winchester70/p_pne_reload_action_Winchester70_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/UMP45/p_pne_reload_nomag_bullet_UMP45_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/VSS/p_erc_reload_noMag_bullet_VSS_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/IZH43/p_erc_jam_IZH43_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/IZH43/p_pne_reload_action_IZH43_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/MP133/p_rfl_erc_chambering_Bullet_looping_MP133_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/IZH43/p_pne_jam_IZH43_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/Winchester70/p_erc_jam_winchester70_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/IZH43/p_erc_reload_action_IZH43_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/Winchester70/p_erc_reload_action_Winchester70_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/Winchester70/p_pne_chambering_loop_Winchester70_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/VSS/p_erc_reload_action_VSS_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/VSS/p_erc_reload_mag_noBullet_VSS_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/VSS/p_pne_reload_mag_noBullet_VSS_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/MP133/p_rfl_erc_chambering_noBullet_looping_MP133_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/MP133/p_rfl_erc_fire_MP133_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/MP133/p_rfl_erc_fire_empty_MP133_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/MP133/p_rfl_erc_jam_MP133_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/MP133_grip/p_pne_reload_action_MP133grip_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/MP133_grip/p_erc_jam_MP133grip_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/MP133/p_rfl_pne_jam_MP133_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/Bow_quick/p_erc_draw_quickbow_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/hits/Light/p_bow_cro_hit_light_B.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/MP133/p_rfl_pne_fire_empty_MP133_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/hits/Light/p_bow_cro_hit_light_ras_L.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/hits/Light/p_bow_cro_hit_light_ras_R.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/hits/Heavy/p_bow_erc_hit_heavy_B.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/hits/Heavy/p_bow_erc_hit_heavy_L.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/hits/Heavy/p_bow_erc_hit_heavy_R.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/Bow_quick/p_cro_chambering_quickbow_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/hits/Light/p_bow_cro_hit_light_L.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/MP133/p_rfl_pne_reload_action_MP133_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/MP133_grip/p_erc_chambering_loop_MP133grip_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/MP133_grip/p_pne_jam_MP133grip_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/Bow_quick/p_erc_chambering_quickbow_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/hits/Light/p_bow_cro_hit_light_ras_B.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/MP133/p_rfl_erc_reload_action_MP133_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/MP133/p_rfl_pne_chambering_noBullet_looping_MP133_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/hits/Light/p_bow_cro_hit_light_ras_F.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/hits/Heavy/p_bow_erc_hit_heavy_F.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/Bow_quick/p_cro_shoot_quickbow_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/Bow_quick/p_erc_cancel_quickbow_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/MP133_grip/p_pne_chambering_loop_MP133grip_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/Bow_quick/p_erc_loop_quickbow_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/MP133_grip/p_erc_reload_action_MP133grip_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/Bow_quick/p_cro_reload_action_quickbow_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/Bow_quick/p_cro_cancel_quickbow_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/Bow_quick/p_erc_reload_action_quickbow_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/Bow_quick/p_erc_shoot_quickbow_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/hits/Light/p_bow_cro_hit_light_F.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/MP133/p_rfl_pne_chambering_Bullet_looping_MP133_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/hits/Light/p_bow_cro_hit_light_R.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/Bow_quick/p_cro_draw_quickbow_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/Bow_quick/p_cro_loop_quickbow_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/moves/bow/injured/p_bow_erc_inj_runB_low.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/actions/items/throwing/p_bow_erc_throw_out.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/Crossbow/p_erc_chambering_crossbow_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/moves/bow/injured/p_bow_erc_inj_walkR_low.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/moves/bow/injured/p_bow_erc_inj_walkFR_low.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/actions/items/throwing/p_bow_cro_throw_out.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/moves/bow/injured/p_bow_erc_inj_runL_low.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/moves/bow/injured/p_bow_erc_inj_walkB_low.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/moves/bow/injured/p_bow_erc_inj_walkBL_low.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/actions/items/throwing/p_bow_cro_throw_loop.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/moves/bow/injured/p_bow_erc_inj_walkL_low.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/actions/items/throwing/p_bow_erc_throw_in.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/actions/magazines/magazine_fnp45/p_magazine_fnp45_cro_magEmpty_low_out.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/moves/bow/p_bow_pne_walkR_low.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/Crossbow/p_pne_reload_action1_crossbow_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/actions/magazines/magazine_fnp45/p_magazine_fnp45_pne_magEmpty_low_in.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/Crossbow/p_erc_chambering1_loop_crossbow_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/actions/magazines/magazine_fnp45/p_magazine_fnp45_cro_magFill_low_in.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/actions/magazines/magazine_fnp45/p_magazine_fnp45_cro_magFill_low_out.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/moves/bow/p_bow_pne_walkL_low.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/moves/bow/p_bow_pne_walkFR_low.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/moves/bow/p_bow_pne_walkBL_low.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/moves/bow/injured/p_bow_erc_inj_runBL_low.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/moves/bow/injured/p_bow_erc_inj_runBR_low.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/moves/bow/p_bow_pne_walkFL_low.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/moves/bow/injured/p_bow_erc_inj_runF_low.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/moves/bow/injured/p_bow_erc_inj_runFR_low.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/moves/bow/injured/p_bow_erc_inj_runR_low.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/moves/bow/injured/p_bow_erc_inj_walkBR_low.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/moves/bow/injured/p_bow_erc_inj_walkF_low.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/actions/items/dropping/p_bow_cro_drop.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/moves/bow/injured/p_bow_erc_inj_walkFL_low.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/moves/bow/p_bow_pne_walkBR_low.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/moves/bow/p_bow_pne_walkF_low.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/moves/bow/injured/p_bow_erc_inj_runFL_low.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/actions/items/dropping/p_bow_erc_drop.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/actions/items/throwing/p_bow_cro_throw_in.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/actions/items/throwing/p_bow_erc_throw_loop.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/Crossbow/p_erc_chambering1_crossbow_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/Crossbow/p_erc_reload_action1_crossbow_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/Crossbow/p_erc_reload_action2_crossbow_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/Crossbow/p_pne_chambering1_loop_crossbow_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/Crossbow/p_erc_reload_action_crossbow_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/Crossbow/p_pne_chambering1_crossbow_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/Crossbow/p_pne_chambering_crossbow_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/Crossbow/p_pne_reload_action_crossbow_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/reloads/Crossbow/p_pne_reload_action2_crossbow_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/actions/magazines/magazine_fnp45/p_magazine_fnp45_cro_magEmpty_low_in.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/actions/magazines/magazine_fnp45/p_magazine_fnp45_cro_magEmpty_low_loop.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/actions/magazines/magazine_fnp45/p_magazine_fnp45_erc_magEmpty_low_in.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/actions/magazines/magazine_fnp45/p_magazine_fnp45_erc_magEmpty_low_loop.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/actions/magazines/magazine_fnp45/p_magazine_fnp45_erc_magEmpty_low_out.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/actions/magazines/magazine_fnp45/p_magazine_fnp45_pne_magEmpty_low_loop.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/actions/magazines/magazine_fnp45/p_magazine_fnp45_pne_magEmpty_low_out.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/actions/magazines/magazine_fnp45/p_magazine_fnp45_cro_magFill_low_loop.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/actions/magazines/magazine_fnp45/p_magazine_fnp45_erc_magFill_low_in.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/actions/magazines/magazine_fnp45/p_magazine_fnp45_erc_magFill_low_loop.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/actions/magazines/magazine_fnp45/p_magazine_fnp45_erc_magFill_low_out.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/actions/magazines/magazine_fnp45/p_magazine_fnp45_pne_magFill_low_in.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/actions/magazines/magazine_fnp45/p_magazine_fnp45_pne_magFill_low_loop.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/actions/magazines/magazine_fnp45/p_magazine_fnp45_pne_magFill_low_out.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/attacks/1hd/knife/p_erc_knife_attackR_charged.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/attacks/1hd/knife/p_erc_knife_attackL_03_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/attacks/1hd/knife/p_erc_knife_attackL_02_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/attacks/1hd/pipe/p_erc_pipe_attackL_03_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/moves/1handed/knife/turns/p_1hd_knife_erc_turn_0_ras.anm 1 22:04:56 RESOURCES (E): 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DZ/anims/anm/player/moves/2handed/p_2hd_cro_runFR_low.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/moves/2handed/p_2hd_cro_walkB_low.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/moves/2handed/transitions/p_2hd_erc_trans_cro_low.anm 2 22:04:56 RESOURCES (E): DZ/anims/anm/player/moves/2handed/p_2hd_erc_runFL_low.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/moves/2handed/transitions/p_2hd_cro_trans_erc_ras.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/moves/2handed/p_2hd_erc_sprintFL_low.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/moves/2handed/p_2hd_cro_runF_low.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/moves/2handed/p_2hd_cro_runFL_low.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/moves/2handed/turns/p_2hd_cro_turnL_180_low.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/moves/2handed/turns/p_2hd_cro_turnR_180_low.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/layered/look/p_2h_cro_look.anm 2 22:04:56 RESOURCES (E): 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DZ/anims/anm/player/moves/heavy/turns/p_hvy_turnR_180.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/hits/Light/p_hvy_erc_hit_light_low_B.anm 1 22:04:56 RESOURCES (E): DZ/anims/anm/player/moves/heavy/p_hvy_erc_walkBR.anm 1 22:04:56 RESOURCES (E): system/console.edds 1 22:04:56 RESOURCES (E): gui/fonts/MetronBook22.edds 1 22:04:56 RESOURCES (E): Gui/textures/loading_screens/loading_screen_1_co.edds 2 22:04:56 RESOURCES (E): Gui/textures/dayz_logo_small_ca.edds 3 22:04:56 RESOURCES (E): Gui/imagesets/GUI_back.edds 6 22:04:56 MATERIAL (E): ==== Material leaks ==== 22:04:56 MATERIAL (E): dz/structures/residential/misc/data/misc_woodtablemisc_woodtable_co(0) 1 22:04:56 MATERIAL (E): dz/structures/specific/castles/data/castle_03bricks_rocks_castle_01_co(0) 3 22:04:56 MATERIAL (E): dz/structures/specific/castles/data/castle_02woodbalk_light1_co(0) 2 22:04:56 MATERIAL (E): trail_names_ca(0) 1 22:04:56 MATERIAL (E): dz/structures/signs/tourist/data/signssign_post_co(0) 1 22:04:56 MATERIAL (E): dz/structures/residential/misc/data/misc_bench5misc_bench5_co (0) 1 22:04:56 MATERIAL (E): dz/structures/specific/castles/data/castle_01bricks_rocks_castle_01_co(0) 9 22:04:56 MATERIAL (E): dz/structures/specific/cableway/data/skilift_betonblockplatform_concrete_block_co(0) 1 22:04:56 MATERIAL (E): dz/structures/industrial/misc/data/logslogs_co(0) 3 22:04:56 MATERIAL (E): dz/plants/clutter/data/c_elytrigiatallc_elytrigia_ca(0) 1 22:04:56 MATERIAL (E): dz/structures/signs/tourist/data/trail_maptrail_map_co(0) 1 22:04:56 MATERIAL (E): karta_side_co(0) 1 22:04:56 MATERIAL (E): dz/structures/walls/data/wall_vilvar2woodboard_02_co(0) 1 22:04:56 MATERIAL (E): dz/data/data/defaultwall_forfieldfen_end_co(0) 2 22:04:56 MATERIAL (E): dz/data/data/defaultwall_forfieldfen_co(0) 2 22:04:56 MATERIAL (E): karta_co(0) 1 22:04:56 MATERIAL (E): trail_map_co(0) 1 22:04:56 MATERIAL (E): dz/plants/clutter/data/c_anthoxanthumc_anthoxanthum_ca(0) 2 22:04:56 MATERIAL (E): dz/plants/clutter/data/c_anthoxanthum_bendedc_anthoxanthum_ca(0) 2 22:04:56 MATERIAL (E): dz/plants/clutter/data/c_elytrigiac_elytrigia_ca(0) 1 22:04:56 MATERIAL (E): dz/structures/specific/castles/data/castle_mlod_02castle_mlod_02_co(0) 1 22:04:56 MATERIAL (E): dz/structures/specific/castles/data/castle_stairs_01woodbalk_light1_co(0) 1 22:04:56 MATERIAL (E): dz/plants/clutter/data/c_elytrigia_greenc_elytrigia_green_ca(0) 1 22:04:56 MATERIAL (E): dz/plants/clutter/data/c_hypericumc_hypericumcarduus_ca(0) 1 22:04:56 MATERIAL (E): dz/rocks/data/stone4/stone4stone_generic_co(0) 2 22:04:56 MATERIAL (E): dz/structures/residential/misc/data/misc_boogiemanmisc_boogieman_co(0) 1 22:04:56 MATERIAL (E): dz/structures/signs/tourist/data/wooden_pole_markerwooden_pole_markers_co(0) 2 22:04:56 MATERIAL (E): dz/structures/signs/tourist/data/wooden_pole_markerwooden_pole_wood_co(0) 2 22:04:56 MATERIAL (E): dz/structures/specific/castles/data/castle_mlod_01castle_mlod_01_co(0) 6 22:04:56 MATERIAL (E): dz/structures/specific/castles/data/housev_2l_alpha_faceshousev_2l_alpha_faces_ca(0) 1 22:04:56 MATERIAL (E): dz/structures/specific/castles/data/castle_07bricks_rocks_castle_01_co(0) 5 22:04:56 MATERIAL (E): dz/plants/tree/data/t_betulapendula_3fc_trunkt_betula_pendula_bark_01_co(0) 1 22:04:56 MATERIAL (E): dz/structures/roads/parts/data/path_rockpath_rock_konec_caDet(0) 5 22:04:56 MATERIAL (E): dz/structures/roads/parts/data/path_rockpath_rock_caDet(0) 5 22:04:56 MATERIAL (E): dz/structures/roads/parts/data/asf3_clearasf3_clear_caDet(0) 4 22:04:56 MATERIAL (E): dz/structures/roads/parts/data/grav_dirtgrav_dirt_caDet(0) 6 22:04:56 MATERIAL (E): dz/structures/roads/parts/data/grav_dirtgrav_dirt_konec_caDet(0) 6 22:04:56 MATERIAL (E): dz/worlds/chernarusplus/data/layers/p_013-001_l03_l04_l14_l10_l01_l02s_013_001_lcoDet(0) 1 22:04:56 MATERIAL (E): dz/structures/roads/parts/data/asf2_dashedlineasf2_dashedline_caDet(0) 6 22:04:56 MATERIAL (E): dz/structures/roads/parts/data/asf3_clearasf3_kr_caDet(0) 3 22:04:56 MATERIAL (E): dz/plants/clutter/data/c_dirtgrass_bunch2c_elytrigia_ca(0) 1 22:04:56 MATERIAL (E): dz/worlds/chernarusplus/data/layers/p_011-001_l03_l04_l14_l01_l02_l10s_011_001_lco(0) 1 22:04:56 MATERIAL (E): dz/worlds/chernarusplus/data/layers/p_013-000_l03_l04_l09_l01_l12_l10s_013_000_lcoDet(0) 1 22:04:56 MATERIAL (E): dz/worlds/chernarusplus/data/layers/p_012-000_l03_l04_l09_l01_l12_l11s_012_000_lco(0) 1 22:04:56 MATERIAL (E): dz/worlds/chernarusplus/data/layers/p_011-000_l03_l04_l11_l09_l01_l02s_011_000_lco(0) 1 22:04:56 MATERIAL (E): dz/worlds/chernarusplus/data/layers/p_010-000_l03_l04_l09_l02_l01_l05s_010_000_lco(0) 1 22:04:56 MATERIAL (E): dz/structures/specific/castles/data/castle_mlod_03castle_mlod_03_co(0) 2 22:04:56 MATERIAL (E): outside_sat_co(0) 26 22:04:56 MATERIAL (E): dz/plants/clutter/data/c_elytrigiadirtc_elytrigia_ca(0) 1 22:04:56 MATERIAL (E): dz/rocks/data/stones_erosion/stones_erosionrockmoss_co(0) 4 22:04:56 MATERIAL (E): dz/plants2/tree/data/t_naked_tree_trunkt_pyrus_trunk_co(0) 2 22:04:56 MATERIAL (E): dz/structures/specific/castles/data/castle_mlod_04castle_mlod_04_co(0) 3 22:04:56 MATERIAL (E): dz/plants2/tree/data/t_naked_tree_trunkt_pyrus_trunk_co_BF_(0) 1 22:04:56 MATERIAL (E): dz/plants/clutter/data/c_carduusc_hypericumcarduus_ca(0) 1 22:04:56 MATERIAL (E): dz/plants/tree/data/t_piceaabies_1f_trunkt_piceaabies_trunk_co(0) 1 22:04:56 MATERIAL (E): dz/structures/walls/data/wall_wood1woodwall_dark_co(0) 1 22:04:56 MATERIAL (E): dz/rocks/data/rock_apart1/rock_apart1rock_dark_co(0) 3 22:04:56 MATERIAL (E): dz/plants/tree/data/t_piceaabies_1f_leavest_piceaabies_leaves_ca(0) 1 22:04:56 MATERIAL (E): dz/rocks/data/rock_spike1/rock_spike1rock_dark_co(0) 3 22:04:56 MATERIAL (E): dz/structures/industrial/power/data/amplionamplion_co(0) 1 22:04:56 MATERIAL (E): dz/structures/residential/houses/data/village_pub_mlodvillage_pub_mlod_co(0) 1 22:04:56 MATERIAL (E): dz/data/data/defaultcables_7_100_co(0) 7 22:04:56 MATERIAL (E): dz/plants/clutter/data/p_heracleump_heracleum_co(0) 3 22:04:56 MATERIAL (E): dz/rocks/data/rock_monolith1/rock_monolith1rock_dark_co(0) 2 22:04:56 MATERIAL (E): dz/structures/walls/data/wall_woodfwood_planks_w_ends_co(0) 2 22:04:56 MATERIAL (E): dz/data/data/defaultcmp-flam01_co(0) 1 22:04:56 MATERIAL (E): dz/structures/residential/misc/data/ground_garbageground_garbage_co(0) 10 22:04:56 MATERIAL (E): dz/rocks/data/rock_wallh1/rock_wallh1rock_dark_co(0) 4 22:04:56 MATERIAL (E): dz/structures/roads/parts/data/asf2_dashedlineasf2_dashedline_kr_caDet(0) 1 22:04:56 MATERIAL (E): dz/data/data/defaultpowline_wood_mlod_co(0) 2 22:04:56 MATERIAL (E): dz/data/data/defaultpowline_woodl_mlod_co(0) 1 22:04:56 MATERIAL (E): dz/structures/industrial/power/data/powlines_multi1concretecrude_co(0) 1 22:04:56 MATERIAL (E): dz/structures/walls/data/wall_forfieldfen_2_endwall_forfieldfen_end_co(0) 2 22:04:56 MATERIAL (E): dz/plants/bush/data/b_prunusspinosa_2s_lod4b_prunusspinosa_2s_lod4_ca_BF_(0) 1 22:04:56 MATERIAL (E): dz/structures/specific/skilift/data/skilift_tower_guidewheelsskilift_tower_guidewheels_co(0) 1 22:04:56 MATERIAL (E): dz/structures/signs/traffic/data/signst_backsignst_back(0) 4 22:04:56 MATERIAL (E): dz/data/data/defaultpostel_co(0) 1 22:04:56 MATERIAL (E): dz/structures/walls/data/wall_forfieldfen_2wall_forfieldfen_co(0) 2 22:04:56 MATERIAL (E): dz/structures/industrial/mines/data/ind_coltan_rail_mlodind_coltan_rail_mlod_co(0) 1 22:04:56 MATERIAL (E): dz/structures/walls/data/plot_rustmetalclean1_co(0) 2 22:04:56 MATERIAL (E): dz/structures/walls/data/plot_rustmetalclean1_co(4) 1 22:04:56 MATERIAL (E): dz/structures/walls/data/plot_rust_pletivometal_fence_wire_ca(0) 2 22:04:56 MATERIAL (E): dz/structures/walls/data/plot_rust_pletivometal_fence_wire_ca(4) 1 22:04:56 MATERIAL (E): dz/structures/industrial/farms/data/cowshed_mlodcowshed_mlod_co(0) 1 22:04:56 MATERIAL (E): dz/structures/industrial/farms/data/cowshed_mlodcowshed_mlod_co(4) 2 22:04:56 MATERIAL (E): dz/structures/walls/data/wall_vilvar1woodwall_co(0) 1 22:04:56 MATERIAL (E): dz/plants/bush/data/b_betulahumilis_1s_leavesb_betulahumilis_1s_ca(0) 2 22:04:56 MATERIAL (E): dz/plants/bush/data/b_crataeguslaevigata_leavesb_crataeguslaevigata_leaves_co(0) 1 22:04:56 MATERIAL (E): dz/data/data/defaultwoodboard_02_co(0) 5 22:04:56 MATERIAL (E): dz/plants/bush/data/b_crataeguslaevigata_leavesb_crataeguslaevigata_leaves_co_BF_(0) 1 22:04:56 MATERIAL (E): dz/structures/walls/data/plot_greenmetal_red_dirty_co(0) 1 22:04:56 MATERIAL (E): dz/structures/walls/data/plot_greenmetal_red_dirty_co(4) 2 22:04:56 MATERIAL (E): dz/structures/ruins/data/misc_dirtpile_db_medium2dirt_pile_03_co(0) 2 22:04:56 MATERIAL (E): dz/data/data/empty_nzwspaleniste_ca(0) 1 22:04:56 MATERIAL (E): dz/plants/bush/data/b_crataeguslaevigata_trunkb_crataeguslaevigata_bark_co(0) 1 22:04:56 MATERIAL (E): dz/plants/bush/data/b_betulahumilis_1s_trunkt_betula_pendula_bark_01_co(0) 2 22:04:56 MATERIAL (E): dz/structures/walls/data/wall_tincommetal_wave_co(0) 1 22:04:56 MATERIAL (E): dz/data/data/defaultmetal_fence_wire_ca(0) 2 22:04:56 MATERIAL (E): dz/structures/walls/data/wall_forfieldfen_1_endwall_forfieldfen_end_co(0) 2 22:04:56 MATERIAL (E): dz/structures/walls/data/wall_forfieldfen_1wall_forfieldfen_co(0) 2 22:04:56 MATERIAL (E): dz/data/data/defaultfuel_tank_01_co(0) 1 22:04:56 MATERIAL (E): dz/plants2/tree/data/t_naked_tree_big_lod4t_naked_tree_big_lod4_ca(0) 1 22:04:56 MATERIAL (E): dz/structures/walls/data/wall_wood2woodwall_dark_co(0) 3 22:04:56 MATERIAL (E): dz/plants2/tree/data/t_naked_tree_big_lod4t_naked_tree_big_lod4_ca_BF_(0) 1 22:04:56 MATERIAL (E): dz/structures/industrial/sheds/data/ind_sideroofwoodbalk_light1_co(0) 2 22:04:56 MATERIAL (E): dz/data/data/defaultpsi_bouda_co(0) 1 22:04:56 MATERIAL (E): dz/structures/ruins/data/misc_dirtpile_db_mediumdirt_pile_02_co(0) 1 22:04:56 MATERIAL (E): dz/structures/ruins/data/ruin_village_parts_multibricks_broken_dirt1_co(0) 3 22:04:56 MATERIAL (E): dz/structures/walls/data/wall_cgrybricks_broken_dirt_co(0) 2 22:04:56 MATERIAL (E): dz/data/data/defaultt72_1_wrecked_co(0) 1 22:04:56 MATERIAL (E): dz/rocks/data/stone5/stone5stone_generic_co(0) 1 22:04:56 MATERIAL (E): dz/structures/signs/billboards/data/board_concretebilboard_co(0) 1 22:04:56 MATERIAL (E): dz/structures/signs/billboards/data/board_metalplech_generic1_co(0) 1 22:04:56 MATERIAL (E): dz/plants/tree/data/t_piceaabies_1sb_leavest_piceaabies_leaves_ca(0) 1 22:04:56 MATERIAL (E): dz/plants/tree/data/t_fagussylvatica_2sb_lod4t_fagussylvatica_2sb_lod4_ca_BF_(0) 1 22:04:56 MATERIAL (E): dz/plants/tree/data/t_piceaabies_1sb_trunkt_piceaabies_trunk_co(0) 1 22:04:56 MATERIAL (E): dz/structures/industrial/farms/data/stoh_slamastoh_slama_co(0) 1 22:04:56 MATERIAL (E): dz/data/data/defaultmisc_caravan_det_co(0) 1 22:04:56 MATERIAL (E): dz/structures/residential/misc/data/misc_trailroof_smallmisc_trailroof_co(0) 1 22:04:56 MATERIAL (E): dz/structures/residential/misc/data/misc_trailroofwood_smalltrail_map_co(0) 1 22:04:56 MATERIAL (E): dz/plants/tree/data/t_piceaabies_3f_lod4t_piceaabies_3f_lod4_ca(0) 3 22:04:57 --- Termination successfully completed ---