--------------------------------------------- Log C:\Users\Kit Ginwa\Documents\My Games\ArmaReforger\logs\logs_2024-03-20_10-48-05\script.log started at 2024-03-20 10:48:09 (2024-03-20 10:48:09 UTC) 10:48:09.426 SCRIPT : SCRIPT : Initializing scripts 10:48:09.426 SCRIPT : SCRIPT : ScriptProjectManager init 10:48:09.571 SCRIPT : SCRIPT : Compiling GameLib scripts 10:48:09.593 SCRIPT : Module: GameLib; loaded 271x files; 492x classes; used 462/2097 kB (22%) of static memory; defines: "PLATFORM_WINDOWS,ENF_ENABLE_VHC_OVERRIDE"; CRC32: a17707c7 10:48:09.733 SCRIPT : SCRIPT : Compiling Game scripts 10:48:10.460 SCRIPT : Compiling Game scripts 10:48:10.460 SCRIPT (W): @"scripts/Game/Components/SCR_XPHandlerComponent.c,34": 'OnPlayerSpawned' is obsolete: Use OnPlayerSpawnFinalize_S instead 10:48:10.593 SCRIPT (W): @"scripts/Game/GameMode/Respawn/SCR_WaveRespawnTimerComponent.c,103": 'OnPlayerSpawned' is obsolete: Use OnPlayerSpawnFinalize_S instead 10:48:10.756 SCRIPT (W): @"scripts/Game/UI/Inventory/SCR_InventoryMenuUI.c,522": No need to use 'Cast' for up-casting 10:48:10.822 SCRIPT (W): @"scripts/Game/UI/ScreenEffects/SCR_DeathScreenEffect.c,55": No need to use 'Cast' for up-casting 10:48:10.842 SCRIPT (W): @"scripts/Game/Workshop/SCR_WorkshopItem.c,715": 'GetSizeBytes' is obsolete: Use Revision.GetSizeBytes() instead. 10:48:10.888 SCRIPT : Module: Game; loaded 3863x files; 8181x classes; used 18015/41943 kB (42%) of static memory; defines: "PLATFORM_WINDOWS,ENF_ENABLE_VHC_OVERRIDE,ENABLE_BASE_DESTRUCTION,DEBUG,RESPAWN_TIMER_COMPONENT_DEBUG,DEBUG_NEARBY_CONTEXT_DISPLAY,DEBUG_CONFIGURABLE_DIALOGS,DISABLE_WEAPON_SWITCHING,SCRIPTED_AIM_MODIFIER_DEBUG"; CRC32: 29dccb7d 10:48:12.002 SCRIPT : [SCR_AddonManager] SCR_AddonManager<0x00000223152BC030> @"ENTITY:3" ('SCR_AddonManager') at <0.000000 0.000000 0.000000> Internal_CheckAddons() 10:48:12.002 SCRIPT : [SCR_AddonManager] SCR_AddonManager<0x00000223152BC030> @"ENTITY:3" ('SCR_AddonManager') at <0.000000 0.000000 0.000000> Callback_CheckAddons_OnSuccess() 10:48:12.002 SCRIPT : [SCR_AddonManager] SCR_AddonManager<0x00000223152BC030> @"ENTITY:3" ('SCR_AddonManager') at <0.000000 0.000000 0.000000> FinalizeInitAfterAsyncChecks() 10:48:12.002 SCRIPT : [SCR_AddonManager] SCR_AddonManager<0x00000223152BC030> @"ENTITY:3" ('SCR_AddonManager') at <0.000000 0.000000 0.000000> Init Finished 10:48:12.003 SCRIPT : [SCR_AddonManager] SCR_AddonManager<0x00000223152BC030> @"ENTITY:3" ('SCR_AddonManager') at <0.000000 0.000000 0.000000> User Workshop access: 1 10:48:29.669 SCRIPT : [SCR_ConfigurableDialogUi] presetsResourceName: {471EFCF445C3E9C6}Configs/ServerBrowser/JoiningDialogs.conf, tag: PASSWORD_REQUIRED, customDialogObj: SCR_EditboxDialogUi<0x000002230A40E678> 10:48:38.595 SCRIPT : [SCR_ConfigurableDialogUi] presetsResourceName: {471EFCF445C3E9C6}Configs/ServerBrowser/JoiningDialogs.conf, tag: SERVER_DETAILS, customDialogObj: SCR_ServerDetailsDialog<0x000002230A494030> 10:48:41.803 SCRIPT : [SCR_ConfigurableDialogUi] presetsResourceName: {26F075E5D30629E5}Configs/ContentBrowser/ContentBrowserDialogs.conf, tag: server_download_required, customDialogObj: SCR_ServerJoinDownloadsConfirmationDialog<0x0000022304F80A30> 10:48:45.735 SCRIPT : [SCR_ConfigurableDialogUi] presetsResourceName: {471EFCF445C3E9C6}Configs/ServerBrowser/JoiningDialogs.conf, tag: JOIN, customDialogObj: NULL 10:48:47.097 SCRIPT : SCRIPT : Compiling GameLib scripts 10:48:47.119 SCRIPT : Module: GameLib; loaded 271x files; 492x classes; used 456/2097 kB (21%) of static memory; defines: "PLATFORM_WINDOWS,ENF_ENABLE_VHC_OVERRIDE"; CRC32: a17707c7 10:48:47.168 SCRIPT : SCRIPT : Compiling Game scripts 10:48:47.883 SCRIPT : Compiling Game scripts 10:48:47.883 SCRIPT (W): @"Scripts/Game/Components/SCR_XPHandlerComponent.c,34": 'OnPlayerSpawned' is obsolete: Use OnPlayerSpawnFinalize_S instead 10:48:47.995 SCRIPT (W): @"Scripts/Game/GameMode/Respawn/SCR_WaveRespawnTimerComponent.c,103": 'OnPlayerSpawned' is obsolete: Use OnPlayerSpawnFinalize_S instead 10:48:48.145 SCRIPT (W): @"Scripts/Game/UI/Inventory/SCR_InventoryMenuUI.c,522": No need to use 'Cast' for up-casting 10:48:48.206 SCRIPT (W): @"Scripts/Game/UI/ScreenEffects/SCR_DeathScreenEffect.c,55": No need to use 'Cast' for up-casting 10:48:48.225 SCRIPT (W): @"Scripts/Game/Workshop/SCR_WorkshopItem.c,715": 'GetSizeBytes' is obsolete: Use Revision.GetSizeBytes() instead. 10:48:48.292 SCRIPT : Module: Game; loaded 4007x files; 8764x classes; used 18902/41943 kB (45%) of static memory; defines: "PLATFORM_WINDOWS,ENF_ENABLE_VHC_OVERRIDE,ENABLE_BASE_DESTRUCTION,DEBUG,RESPAWN_TIMER_COMPONENT_DEBUG,DEBUG_NEARBY_CONTEXT_DISPLAY,DEBUG_CONFIGURABLE_DIALOGS,DISABLE_WEAPON_SWITCHING,SCRIPTED_AIM_MODIFIER_DEBUG"; CRC32: 03367c56 10:48:55.460 SCRIPT : GetResourceName 'Scripts/Game/Commanding/SCR_CommandingManagerComponent.c,323' 10:48:55.509 SCRIPT (E): Trying to register a SCR_LoadoutManager, but one is already registered! 10:48:58.273 SCRIPT (W): 'SCR_EntityCatalogManagerComponent' trying to get entity list of type 'GROUP' but there is no catalog with that type. 10:48:58.274 SCRIPT (W): 'SCR_EntityCatalogManagerComponent' trying to get entity list of type 'WEAPONS_TRIPOD' but there is no catalog with that type. 10:48:58.276 SCRIPT : idx=0, facIdx=0, facMan=SCR_FactionManager<0x000002232E83E370> @"ENTITY:2305843009213693956" ('SCR_FactionManager') at <2879.889893 70.498001 1577.562988> @"FactionManager_Editor1", facCnt=3 10:48:58.276 SCRIPT : idx=1, facIdx=1, facMan=SCR_FactionManager<0x000002232E83E370> @"ENTITY:2305843009213693956" ('SCR_FactionManager') at <2879.889893 70.498001 1577.562988> @"FactionManager_Editor1", facCnt=3 10:48:58.276 SCRIPT : idx=2, facIdx=2, facMan=SCR_FactionManager<0x000002232E83E370> @"ENTITY:2305843009213693956" ('SCR_FactionManager') at <2879.889893 70.498001 1577.562988> @"FactionManager_Editor1", facCnt=3 10:48:58.276 SCRIPT : SCR_BaseGameMode::OnGameStateChanged = GAME 10:48:58.472 SCRIPT (E): 'SCR_SetLinkedStorageToParent DelayedInit()' of: 'GenericEntity<0x000002234D1A1330> @"ENTITY:73319" ('GenericEntity','Assets/Structures/BuildingsParts/Industrial/ToolRack_01/To' is trying to set itself as linked storage but parent has no SCR_UniversalInventoryStorageComponent! 10:48:58.472 SCRIPT (E): 'SCR_SetLinkedStorageToParent DelayedInit()' of: 'GenericEntity<0x0000022354A8CD30> @"ENTITY:136871" ('GenericEntity','Assets/Structures/BuildingsParts/Industrial/ToolRack_01/T' is trying to set itself as linked storage but parent has no SCR_UniversalInventoryStorageComponent! 10:48:58.472 SCRIPT (E): 'SCR_SetLinkedStorageToParent DelayedInit()' of: 'GenericEntity<0x0000022354AACE30> @"ENTITY:136944" ('GenericEntity','Assets/Structures/BuildingsParts/Industrial/ToolRack_01/T' is trying to set itself as linked storage but parent has no SCR_UniversalInventoryStorageComponent! 10:48:58.472 SCRIPT (E): 'SCR_SetLinkedStorageToParent DelayedInit()' of: 'GenericEntity<0x0000022356F86930> @"ENTITY:180526" ('GenericEntity','Assets/Structures/BuildingsParts/Industrial/ToolRack_01/T' is trying to set itself as linked storage but parent has no SCR_UniversalInventoryStorageComponent! 10:48:58.488 SCRIPT (W): Slot_Chat Has no Content! 10:48:58.488 SCRIPT (W): Slot_VON Has no Content! 10:48:58.488 SCRIPT (W): Slot_AvailableActions Has no Content! 10:48:58.488 SCRIPT (W): Slot_Vehicle Has no Content! 10:48:58.488 SCRIPT (W): Slot_GameVersion Has no Content! 10:48:58.488 SCRIPT (W): Slot_Notifications Has no Content! 10:48:58.488 SCRIPT (W): Slot_Hints Has no Content! 10:48:58.488 SCRIPT (W): Slot_WeaponInfo Has no Content! 10:48:59.482 SCRIPT (W): Slot_Chat Has no Content! 10:48:59.482 SCRIPT (W): Slot_GameVersion Has no Content! 10:49:00.396 SCRIPT (W): Slot_Chat Has no Content! 10:49:00.396 SCRIPT (W): Slot_AvailableActions Has no Content! 10:49:00.396 SCRIPT (W): Slot_GameVersion Has no Content! 10:49:00.412 SCRIPT (W): Cannot create highlight, widget 'SCR_MapToolbarAction' not found! 10:49:18.473 SCRIPT (W): Cannot create highlight, widget 'FactionToolbar' not found! 10:49:18.473 SCRIPT (W): Cannot create highlight, widget 'ConfigureScenarioButton' not found! 10:49:29.888 SCRIPT (W): Cannot create highlight, widget 'ToolbarCommandWaypoints' not found! 10:49:32.906 SCRIPT (W): Cannot create highlight, widget 'ToolbarCommandWaypoints' not found! 10:49:35.145 SCRIPT (W): Cannot create highlight, widget 'ToolbarCommandTasks' not found! 10:50:06.989 SCRIPT (E): Virtual Machine Exception Reason: NULL pointer to instance. Variable '#return' Class: 'GME_FormationEditorAttribute' Function: 'ReadVariable' Stack trace: Scripts/Game/GME/Editor/Containers/Attributes/GME_FormationEditorAttribute.c:23 Function ReadVariable Scripts/Game/Editor/Containers/Backend/SCR_EditorAttributeStruct.c:33 Function SerializeAttributes Scripts/Game/Editor/Containers/Backend/SCR_EditableEntityStruct.c:135 Function SerializeEntity Scripts/Game/Editor/Containers/Backend/SCR_EditableEntityStruct.c:59 Function SerializeEntities Scripts/Game/Editor/Containers/Backend/SCR_EditorStruct.c:52 Function Serialize Scripts/Game/GameMode/SaveLoad/SCR_MissionStruct.c:72 Function Serialize Scripts/Game/GameMode/SaveLoad/SCR_DSSessionCallback.c:333 Function OnSaving Scripts/Game/GameMode/SaveLoad/SCR_DSSessionCallback.c:76 Function SaveSession Scripts/Game/GameMode/SaveLoad/SCR_SaveManagerCore.c:57 Function Save Scripts/Game/Editor/UI/Components/Save/SCR_SaveEditorUIComponent.c:242 Function SaveEntry Scripts/Game/Editor/UI/Components/Save/SCR_SaveEditorUIComponent.c:191 Function OnConfirmPrompt Scripts/Game/Editor/UI/Components/Save/SCR_SaveEditorUIComponent.c:144 Function OnConfirm Scripts/Game/UI/Components/WidgetLibrary/SCR_InputButton/SCR_InputButtonComponent.c:661 Function OnInput Scripts/Game/UI/Components/WidgetLibrary/SCR_InputButton/SCR_InputButtonComponent.c:526 Function OnButtonPressed 10:50:06.995 SCRIPT (E): Virtual Machine Exception Reason: NULL pointer to instance. Variable '#return' Class: 'GME_FormationEditorAttribute' Function: 'ReadVariable' Stack trace: Scripts/Game/GME/Editor/Containers/Attributes/GME_FormationEditorAttribute.c:23 Function ReadVariable Scripts/Game/Editor/Containers/Backend/SCR_EditorAttributeStruct.c:33 Function SerializeAttributes Scripts/Game/Editor/Containers/Backend/SCR_EditableEntityStruct.c:135 Function SerializeEntity Scripts/Game/Editor/Containers/Backend/SCR_EditableEntityStruct.c:59 Function SerializeEntities Scripts/Game/Editor/Containers/Backend/SCR_EditorStruct.c:52 Function Serialize Scripts/Game/GameMode/SaveLoad/SCR_MissionStruct.c:72 Function Serialize Scripts/Game/GameMode/SaveLoad/SCR_DSSessionCallback.c:333 Function OnSaving Scripts/Game/GameMode/SaveLoad/SCR_DSSessionCallback.c:76 Function SaveSession Scripts/Game/GameMode/SaveLoad/SCR_SaveManagerCore.c:57 Function Save Scripts/Game/Editor/UI/Components/Save/SCR_SaveEditorUIComponent.c:242 Function SaveEntry Scripts/Game/Editor/UI/Components/Save/SCR_SaveEditorUIComponent.c:191 Function OnConfirmPrompt Scripts/Game/Editor/UI/Components/Save/SCR_SaveEditorUIComponent.c:144 Function OnConfirm Scripts/Game/UI/Components/WidgetLibrary/SCR_InputButton/SCR_InputButtonComponent.c:661 Function OnInput Scripts/Game/UI/Components/WidgetLibrary/SCR_InputButton/SCR_InputButtonComponent.c:526 Function OnButtonPressed 10:50:06.997 SCRIPT (E): Virtual Machine Exception Reason: NULL pointer to instance. Variable '#return' Class: 'GME_FormationEditorAttribute' Function: 'ReadVariable' Stack trace: Scripts/Game/GME/Editor/Containers/Attributes/GME_FormationEditorAttribute.c:23 Function ReadVariable Scripts/Game/Editor/Containers/Backend/SCR_EditorAttributeStruct.c:33 Function SerializeAttributes Scripts/Game/Editor/Containers/Backend/SCR_EditableEntityStruct.c:135 Function SerializeEntity Scripts/Game/Editor/Containers/Backend/SCR_EditableEntityStruct.c:59 Function SerializeEntities Scripts/Game/Editor/Containers/Backend/SCR_EditorStruct.c:52 Function Serialize Scripts/Game/GameMode/SaveLoad/SCR_MissionStruct.c:72 Function Serialize Scripts/Game/GameMode/SaveLoad/SCR_DSSessionCallback.c:333 Function OnSaving Scripts/Game/GameMode/SaveLoad/SCR_DSSessionCallback.c:76 Function SaveSession Scripts/Game/GameMode/SaveLoad/SCR_SaveManagerCore.c:57 Function Save Scripts/Game/Editor/UI/Components/Save/SCR_SaveEditorUIComponent.c:242 Function SaveEntry Scripts/Game/Editor/UI/Components/Save/SCR_SaveEditorUIComponent.c:191 Function OnConfirmPrompt Scripts/Game/Editor/UI/Components/Save/SCR_SaveEditorUIComponent.c:144 Function OnConfirm Scripts/Game/UI/Components/WidgetLibrary/SCR_InputButton/SCR_InputButtonComponent.c:661 Function OnInput Scripts/Game/UI/Components/WidgetLibrary/SCR_InputButton/SCR_InputButtonComponent.c:526 Function OnButtonPressed 10:50:06.998 SCRIPT (E): Virtual Machine Exception Reason: NULL pointer to instance. Variable 'currentStateTransition' Class: 'SCR_AutomatedWeatherEditorAttribute' Function: 'ReadVariable' Stack trace: Scripts/Game/Editor/Containers/Attributes/SCR_AutomatedWeatherEditorAttribute.c:30 Function ReadVariable Scripts/Game/Editor/Containers/Backend/SCR_EditorAttributeStruct.c:33 Function SerializeAttributes Scripts/Game/Editor/Containers/Backend/SCR_EditorStruct.c:58 Function Serialize Scripts/Game/GameMode/SaveLoad/SCR_MissionStruct.c:72 Function Serialize Scripts/Game/GameMode/SaveLoad/SCR_DSSessionCallback.c:333 Function OnSaving Scripts/Game/GameMode/SaveLoad/SCR_DSSessionCallback.c:76 Function SaveSession Scripts/Game/GameMode/SaveLoad/SCR_SaveManagerCore.c:57 Function Save Scripts/Game/Editor/UI/Components/Save/SCR_SaveEditorUIComponent.c:242 Function SaveEntry Scripts/Game/Editor/UI/Components/Save/SCR_SaveEditorUIComponent.c:191 Function OnConfirmPrompt Scripts/Game/Editor/UI/Components/Save/SCR_SaveEditorUIComponent.c:144 Function OnConfirm Scripts/Game/UI/Components/WidgetLibrary/SCR_InputButton/SCR_InputButtonComponent.c:661 Function OnInput Scripts/Game/UI/Components/WidgetLibrary/SCR_InputButton/SCR_InputButtonComponent.c:526 Function OnButtonPressed 10:50:07.000 SCRIPT : SCR_LatestSaveDSSessionCallback: LocalSave: .LatestSave 10:50:14.059 SCRIPT : [SCR_ConfigurableDialogUi] presetsResourceName: {814FCA3CB7851F6B}Configs/Dialogs/CommonDialogs.conf, tag: session_load, customDialogObj: NULL 10:50:15.358 SCRIPT : [SCR_ServerSaveRequestCallback] OnSuccess(): code=76