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May 18 2022

DaGreekGeek updated the task description for T128622: Adjust Rendering For Players Who are Concealed Especially at greater distances.
May 18 2022, 6:18 PM · Arma 3
DaGreekGeek updated the task description for T128622: Adjust Rendering For Players Who are Concealed Especially at greater distances.
May 18 2022, 6:13 PM · Arma 3
dedmen closed T161305: [Feature Request] Extend SoundPlayed EH with sound object as 3rd parameter as Resolved.
May 18 2022, 3:31 PM · Arma 3
mickeymen added a comment to T63050: Bodies float in air after building is destroyed..

Should be fixed in 149354

May 18 2022, 12:23 PM · Arma 3
BIS_fnc_KK placed T163245: Missile warning SFX linked to Radio audio setting up for grabs.
May 18 2022, 11:49 AM · Arma 3
BIS_fnc_KK added a comment to T163245: Missile warning SFX linked to Radio audio setting.

The second issue should be fixed in data as well in the next update

May 18 2022, 11:49 AM · Arma 3
Chu added a comment to T164872: Request to information and correct detail for this trouble..

-

May 18 2022, 11:45 AM · Arma 3
Chu created T164872: Request to information and correct detail for this trouble..
May 18 2022, 11:44 AM · Arma 3
BIS_fnc_KK changed the status of T164798: Animations of flags (owned by an occupant) on vehicles stop when viewed in first person from within. from New to Feedback.
May 18 2022, 11:32 AM · Arma 3
BIS_fnc_KK added a comment to T164798: Animations of flags (owned by an occupant) on vehicles stop when viewed in first person from within..

should be fixed in 149374

May 18 2022, 11:32 AM · Arma 3

May 17 2022

SirSparroww created T164853: Unable to link Bohemia account through Enforger.
May 17 2022, 11:48 PM · Arma 3
mickeymen added a comment to T164782: Dead bodies hanging in the air if the building was destroyed.

ok i got it

May 17 2022, 10:56 PM · Arma 3
AM800Mats created T164850: Scope glitches out lower screen.
May 17 2022, 10:16 PM · Arma 3
Leopard20 added a comment to T164521: Command request: groups <side>.

An alternate syntax for the existing allGroups

not possible, nulars can have only 1 syntax

May 17 2022, 4:00 PM · Arma 3
dedmen changed the status of T163573: [Arma 3 Launcher] Missing unlisted for visibility of workshop uploads. from New to Feedback.

Coming in 2.10

May 17 2022, 3:45 PM · Arma 3
dedmen merged task T164782: Dead bodies hanging in the air if the building was destroyed into T63050: Bodies float in air after building is destroyed..
May 17 2022, 3:21 PM · Arma 3
dedmen merged task T69033: Death bodies float if ontop of destroyed buildings. into T63050: Bodies float in air after building is destroyed..
May 17 2022, 3:20 PM · Arma 3
dedmen merged task T66323: Dead bodies can float in the air when the building that is under them is destroyed into T63050: Bodies float in air after building is destroyed..
May 17 2022, 3:20 PM · Arma 3
dedmen merged tasks T72865: Some Objects on Showcases Remain Floating in the Air After Building is Destroyed, T66323: Dead bodies can float in the air when the building that is under them is destroyed, T69033: Death bodies float if ontop of destroyed buildings., T164782: Dead bodies hanging in the air if the building was destroyed into T63050: Bodies float in air after building is destroyed..
May 17 2022, 3:20 PM · Arma 3
dedmen merged task T72865: Some Objects on Showcases Remain Floating in the Air After Building is Destroyed into T63050: Bodies float in air after building is destroyed..
May 17 2022, 3:20 PM · Arma 3
dedmen merged task T69034: Death bodies float if ontop of destroyed buildings. into T69033: Death bodies float if ontop of destroyed buildings..
May 17 2022, 3:19 PM · Arma 3
dedmen merged T69034: Death bodies float if ontop of destroyed buildings. into T69033: Death bodies float if ontop of destroyed buildings..
May 17 2022, 3:19 PM · Arma 3
dedmen closed T164494: perdo i salvataggi quando esco da arma as Resolved.
May 17 2022, 2:48 PM · Arma 3
BIS_fnc_KK added a comment to T164521: Command request: groups <side>.
May 17 2022, 2:42 PM · Arma 3
BIS_fnc_KK added a comment to T164521: Command request: groups <side>.

An alternate syntax for the existing allGroups

not possible, nulars can have only 1 syntax

May 17 2022, 2:41 PM · Arma 3
BIS_fnc_KK added a comment to T164782: Dead bodies hanging in the air if the building was destroyed.

not really, this is done to optimise performance

May 17 2022, 2:29 PM · Arma 3
dedmen set Ref Ticket to AIII-55091 on T164793: [3DEN] - Script Error When Placing Repair depot (Green).
May 17 2022, 1:07 PM · Arma 3
dedmen changed the status of T164739: The program does not respond after Alt + Tab from New to Need More Info.

Not enough info in there, no freeze dumps or anything.
If you get a "FROZEN" mdmp file that might help, but there is none in your report.

May 17 2022, 11:27 AM · Arma 3
dedmen changed the status of T164725: 0xC0000005 STATUS ACCESS VIOLATION ERROR from New to Need More Info.

Please provide a actual crash report, see: https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/

May 17 2022, 11:26 AM · Arma 3
dedmen closed T164652: random distribution of hats and etc. as Resolved.
May 17 2022, 11:25 AM · Arma 3
dedmen changed the status of T164780: 0xC0000005 - STATUS_ACCESS_VIOLATION - "Cannot access My Documents" from New to Need More Info.

Can you attach actual game log files or crash reports?
your post doesn't have enough information about whats actually causing the issue.

May 17 2022, 11:25 AM · Arma 3
dedmen changed the status of T164793: [3DEN] - Script Error When Placing Repair depot (Green) from Need More Info to Feedback.

This was most likely already fixed on dev branch weeks ago.

May 17 2022, 11:24 AM · Arma 3
dedmen changed the status of T164831: Game crash? from New to Feedback.
May 17 2022, 11:23 AM · Arma 3
dedmen added a comment to T164831: Game crash?.

You only have 8GB of Ram, that may be a problem, especially when you start loading mods.

May 17 2022, 11:23 AM · Arma 3
dedmen changed the status of T164807: Crashing at random times from New to Need More Info.

Selected Audio Output: Headset (TurtleBeach Elite 800 Hands-Free AG Audio) - Channels: 1, Freq: 16000

May 17 2022, 11:20 AM · Arma 3
dedmen closed T164812: [Request] Range and deviation number comparison commands as Resolved.

Not worth to make commands for something that already works just fine, yes its a bit clunky, but it was good enough for the last 9 years and its still good enough today.

May 17 2022, 11:17 AM · Arma 3
mickeymen added a comment to T164782: Dead bodies hanging in the air if the building was destroyed.

Is it even possible to make a ragdoll without a time limit? So that each corpse always responds to external influences (weapon inpacts, environment morphing)
If the ragdoll had no time limit, then this problem wouldn't exist.

May 17 2022, 9:59 AM · Arma 3
mickeymen added a comment to T164782: Dead bodies hanging in the air if the building was destroyed.

I'm not using the dev version, I hope in the next stable build, this will no longer be.

May 17 2022, 8:01 AM · Arma 3

May 16 2022

NikkoJT added a comment to T164521: Command request: groups <side>.

This would be very useful.

May 16 2022, 11:41 PM · Arma 3
BIS_fnc_KK added a comment to T164782: Dead bodies hanging in the air if the building was destroyed.

there is more work to be done though like weaponholders they float in the air at the moment

May 16 2022, 8:46 PM · Arma 3
mickeymen added a comment to T164782: Dead bodies hanging in the air if the building was destroyed.

Should be fixed in 149354

May 16 2022, 5:55 PM · Arma 3
SaPTr33 created T164831: Game crash?.
May 16 2022, 7:28 AM · Arma 3

May 15 2022

black-jackal added a comment to T161934: Scenario's completed not showing.

Bohemia guys....
Please...
If you don’t mind...
Before we announce some wonderful news on Tuesday night about the future of ARMA, which we would all be happy to hear.... Thank you first to solve this problem of solo scenarios in a future update! I don’t even want to subscribe to some content of the workshop anymore because I can’t find it without these little white boxes!!

May 15 2022, 3:10 PM · Arma 3
BIS_fnc_KK added a comment to T72865: Some Objects on Showcases Remain Floating in the Air After Building is Destroyed.

Should be fixed in 149354

May 15 2022, 12:15 PM · Arma 3
BIS_fnc_KK reopened T72865: Some Objects on Showcases Remain Floating in the Air After Building is Destroyed as "Feedback".
May 15 2022, 12:15 PM · Arma 3
BIS_fnc_KK added a comment to T63050: Bodies float in air after building is destroyed..

Should be fixed in 149354

May 15 2022, 12:15 PM · Arma 3
BIS_fnc_KK reopened T63050: Bodies float in air after building is destroyed. as "Feedback".
May 15 2022, 12:15 PM · Arma 3
BIS_fnc_KK changed the status of T66323: Dead bodies can float in the air when the building that is under them is destroyed from Assigned to Feedback.
May 15 2022, 12:15 PM · Arma 3
BIS_fnc_KK added a comment to T66323: Dead bodies can float in the air when the building that is under them is destroyed.

Should be fixed in 149354

May 15 2022, 12:15 PM · Arma 3
gc8 created T164820: RscShortcutButton rendering problems.
May 15 2022, 12:15 PM · Arma 3
BIS_fnc_KK reopened T69033: Death bodies float if ontop of destroyed buildings. as "Feedback".
May 15 2022, 12:14 PM · Arma 3
BIS_fnc_KK added a comment to T69033: Death bodies float if ontop of destroyed buildings..

Should be fixed in 149354

May 15 2022, 12:14 PM · Arma 3
BIS_fnc_KK reopened T69034: Death bodies float if ontop of destroyed buildings. as "Feedback".
May 15 2022, 12:14 PM · Arma 3
BIS_fnc_KK added a comment to T69034: Death bodies float if ontop of destroyed buildings..

Should be fixed in 149354

May 15 2022, 12:14 PM · Arma 3
BIS_fnc_KK changed the status of T164782: Dead bodies hanging in the air if the building was destroyed from New to Feedback.
May 15 2022, 12:14 PM · Arma 3
BIS_fnc_KK added a comment to T164782: Dead bodies hanging in the air if the building was destroyed.

Should be fixed in 149354

May 15 2022, 12:13 PM · Arma 3
BIS_fnc_KK claimed T72865: Some Objects on Showcases Remain Floating in the Air After Building is Destroyed.
May 15 2022, 12:07 PM · Arma 3
BIS_fnc_KK claimed T63050: Bodies float in air after building is destroyed..
May 15 2022, 12:04 PM · Arma 3
BIS_fnc_KK claimed T66323: Dead bodies can float in the air when the building that is under them is destroyed.
May 15 2022, 12:03 PM · Arma 3
BIS_fnc_KK claimed T69033: Death bodies float if ontop of destroyed buildings..
May 15 2022, 12:03 PM · Arma 3
BIS_fnc_KK claimed T69034: Death bodies float if ontop of destroyed buildings..
May 15 2022, 12:02 PM · Arma 3
BIS_fnc_KK added a comment to T164793: [3DEN] - Script Error When Placing Repair depot (Green).

Not helpful as it could have been fixed already and the only way to know for sure is test on dev

May 15 2022, 11:36 AM · Arma 3
ZachSmith added a comment to T164793: [3DEN] - Script Error When Placing Repair depot (Green).

Yes, the script error happened in vanilla. I haven't been able to test on the dev branch.

May 15 2022, 8:20 AM · Arma 3

May 14 2022

NikkoJT created T164812: [Request] Range and deviation number comparison commands.
May 14 2022, 6:03 PM · Arma 3

May 13 2022

Jusza85 created T164807: Crashing at random times .
May 13 2022, 9:06 PM · Arma 3
ElRabito added a comment to T164804: Vehicle collision with ragdolls buggy in multiplayer environment.

We have the same behaviour on our server. And i remember it happening on every server i played on.

May 13 2022, 6:47 PM · Arma 3
trictrac edited Steps To Reproduce on T164780: 0xC0000005 - STATUS_ACCESS_VIOLATION - "Cannot access My Documents".
May 13 2022, 6:27 PM · Arma 3
BIS_fnc_KK claimed T164804: Vehicle collision with ragdolls buggy in multiplayer environment.
May 13 2022, 4:26 PM · Arma 3
BIS_fnc_KK claimed T164798: Animations of flags (owned by an occupant) on vehicles stop when viewed in first person from within..
May 13 2022, 4:18 PM · Arma 3
GeniusPlayUnique created T164805: [Feature Request] Allow addition of custom group icons e.g. via the description.ext.
May 13 2022, 4:05 PM · Arma 3
veteran29 edited Steps To Reproduce on T164804: Vehicle collision with ragdolls buggy in multiplayer environment.
May 13 2022, 3:56 PM · Arma 3
veteran29 created T164804: Vehicle collision with ragdolls buggy in multiplayer environment.
May 13 2022, 3:54 PM · Arma 3
GeniusPlayUnique added a comment to T164611: Pylons with DAR-rockets show up as empty/unused on the AH-99 Blackfoot's MFD showing the pylon armament (bottom left in the cockpit).

Thanks for keeping the comments spam-free and clean, @Geez.

May 13 2022, 2:18 PM · Arma 3
GeniusPlayUnique created T164798: Animations of flags (owned by an occupant) on vehicles stop when viewed in first person from within..
May 13 2022, 2:15 PM · Arma 3
reyhard closed T139039: HEMTT Box and repair retextures loose textures on distance. as Resolved.
May 13 2022, 11:44 AM · Arma 3
BIS_fnc_KK added a comment to T73168: Ragdoll bodies do not interact with environment.

since 149346 awake command used on corpses will temporarily enable ragdoll

May 13 2022, 11:23 AM · Arma 3
BIS_fnc_KK changed the status of T73168: Ragdoll bodies do not interact with environment from New to Feedback.
May 13 2022, 11:22 AM · Arma 3
BIS_fnc_KK added a comment to T164790: Say3D maxDistance optional parameter is not optional.

should be fxed in 149347

May 13 2022, 11:20 AM · Arma 3
BIS_fnc_KK changed the status of T164790: Say3D maxDistance optional parameter is not optional from New to Feedback.
May 13 2022, 11:20 AM · Arma 3
BIS_fnc_KK changed the status of T164793: [3DEN] - Script Error When Placing Repair depot (Green) from New to Need More Info.
May 13 2022, 10:20 AM · Arma 3
BIS_fnc_KK added a comment to T164793: [3DEN] - Script Error When Placing Repair depot (Green).

I assume you are getting it in vanilla? Could you retest on dev branch?

May 13 2022, 10:20 AM · Arma 3
BIS_fnc_KK claimed T164790: Say3D maxDistance optional parameter is not optional.
May 13 2022, 10:18 AM · Arma 3
ZachSmith added a comment to T164793: [3DEN] - Script Error When Placing Repair depot (Green).

Actually occurs with all repair depots and taru pods.

May 13 2022, 6:09 AM · Arma 3
ZachSmith created T164793: [3DEN] - Script Error When Placing Repair depot (Green).
May 13 2022, 6:06 AM · Arma 3
NikkoJT created T164790: Say3D maxDistance optional parameter is not optional.
May 13 2022, 1:11 AM · Arma 3

May 12 2022

BIS_fnc_KK changed the status of T159739: BIS_fnc_3DENNotification zero divisor from New to Feedback.
May 12 2022, 6:33 PM · Arma 3
BIS_fnc_KK added a comment to T159739: BIS_fnc_3DENNotification zero divisor.

should only play sound outside of 3den (next update)

May 12 2022, 6:33 PM · Arma 3
BIS_fnc_KK changed the status of T123940: Vehicle Respawn Module broken after 1.68 from New to Feedback.
May 12 2022, 6:32 PM · Arma 3
BIS_fnc_KK added a comment to T123940: Vehicle Respawn Module broken after 1.68.

Next dev update

May 12 2022, 6:32 PM · Arma 3
BIS_fnc_KK claimed T164782: Dead bodies hanging in the air if the building was destroyed.
May 12 2022, 2:41 PM · Arma 3
BIS_fnc_KK added a comment to T73168: Ragdoll bodies do not interact with environment.

Leaving ragdoll simulation on the dead bodies is costly, however Im going to add scripted solution to be able to temporary enable ragdoll on dead bodies

May 12 2022, 2:34 PM · Arma 3
BIS_fnc_KK claimed T73168: Ragdoll bodies do not interact with environment.
May 12 2022, 2:33 PM · Arma 3
AustinGerald added a comment to T164449: 7.62 & 6.5 Miniguns and Coaxial machine guns tail Sound Sets are glitchy.
May 12 2022, 3:23 AM · Arma 3

May 11 2022

trictrac edited Additional Information on T164780: 0xC0000005 - STATUS_ACCESS_VIOLATION - "Cannot access My Documents".
May 11 2022, 11:51 PM · Arma 3
mickeymen created T164782: Dead bodies hanging in the air if the building was destroyed.
May 11 2022, 11:33 PM · Arma 3
trictrac updated the task description for T164780: 0xC0000005 - STATUS_ACCESS_VIOLATION - "Cannot access My Documents".
May 11 2022, 11:14 PM · Arma 3
trictrac edited Steps To Reproduce on T164780: 0xC0000005 - STATUS_ACCESS_VIOLATION - "Cannot access My Documents".
May 11 2022, 11:13 PM · Arma 3
trictrac updated the task description for T164780: 0xC0000005 - STATUS_ACCESS_VIOLATION - "Cannot access My Documents".
May 11 2022, 11:09 PM · Arma 3
BIS_fnc_KK added a comment to T123940: Vehicle Respawn Module broken after 1.68.

SOON

May 11 2022, 10:53 PM · Arma 3
trictrac edited Steps To Reproduce on T164780: 0xC0000005 - STATUS_ACCESS_VIOLATION - "Cannot access My Documents".
May 11 2022, 10:51 PM · Arma 3