In T63050#2307214, @BIS_fnc_KK wrote:Should be fixed in 149354
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May 18 2022
May 18 2022
DaGreekGeek updated the task description for T128622: Adjust Rendering For Players Who are Concealed Especially at greater distances.
DaGreekGeek updated the task description for T128622: Adjust Rendering For Players Who are Concealed Especially at greater distances.
The second issue should be fixed in data as well in the next update
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BIS_fnc_KK changed the status of T164798: Animations of flags (owned by an occupant) on vehicles stop when viewed in first person from within. from New to Feedback.
BIS_fnc_KK added a comment to T164798: Animations of flags (owned by an occupant) on vehicles stop when viewed in first person from within..
should be fixed in 149374
May 17 2022
May 17 2022
ok i got it
In T164521#2307664, @BIS_fnc_KK wrote:An alternate syntax for the existing allGroups
not possible, nulars can have only 1 syntax
dedmen changed the status of T163573: [Arma 3 Launcher] Missing unlisted for visibility of workshop uploads. from New to Feedback.
Coming in 2.10
dedmen merged tasks T72865: Some Objects on Showcases Remain Floating in the Air After Building is Destroyed, T66323: Dead bodies can float in the air when the building that is under them is destroyed, T69033: Death bodies float if ontop of destroyed buildings., T164782: Dead bodies hanging in the air if the building was destroyed into T63050: Bodies float in air after building is destroyed..
An alternate syntax for the existing allGroups
not possible, nulars can have only 1 syntax
BIS_fnc_KK added a comment to T164782: Dead bodies hanging in the air if the building was destroyed.
not really, this is done to optimise performance
dedmen set Ref Ticket to AIII-55091 on T164793: [3DEN] - Script Error When Placing Repair depot (Green).
dedmen changed the status of T164739: The program does not respond after Alt + Tab from New to Need More Info.
Not enough info in there, no freeze dumps or anything.
If you get a "FROZEN" mdmp file that might help, but there is none in your report.
dedmen changed the status of T164725: 0xC0000005 STATUS ACCESS VIOLATION ERROR from New to Need More Info.
Please provide a actual crash report, see: https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/
dedmen changed the status of T164780: 0xC0000005 - STATUS_ACCESS_VIOLATION - "Cannot access My Documents" from New to Need More Info.
Can you attach actual game log files or crash reports?
your post doesn't have enough information about whats actually causing the issue.
dedmen changed the status of T164793: [3DEN] - Script Error When Placing Repair depot (Green) from Need More Info to Feedback.
This was most likely already fixed on dev branch weeks ago.
You only have 8GB of Ram, that may be a problem, especially when you start loading mods.
Selected Audio Output: Headset (TurtleBeach Elite 800 Hands-Free AG Audio) - Channels: 1, Freq: 16000
Not worth to make commands for something that already works just fine, yes its a bit clunky, but it was good enough for the last 9 years and its still good enough today.
Is it even possible to make a ragdoll without a time limit? So that each corpse always responds to external influences (weapon inpacts, environment morphing)
If the ragdoll had no time limit, then this problem wouldn't exist.
I'm not using the dev version, I hope in the next stable build, this will no longer be.
May 16 2022
May 16 2022
This would be very useful.
BIS_fnc_KK added a comment to T164782: Dead bodies hanging in the air if the building was destroyed.
there is more work to be done though like weaponholders they float in the air at the moment
In T164782#2307183, @BIS_fnc_KK wrote:Should be fixed in 149354
May 15 2022
May 15 2022
Bohemia guys....
Please...
If you don’t mind...
Before we announce some wonderful news on Tuesday night about the future of ARMA, which we would all be happy to hear.... Thank you first to solve this problem of solo scenarios in a future update! I don’t even want to subscribe to some content of the workshop anymore because I can’t find it without these little white boxes!!
BIS_fnc_KK added a comment to T72865: Some Objects on Showcases Remain Floating in the Air After Building is Destroyed.
Should be fixed in 149354
BIS_fnc_KK reopened T72865: Some Objects on Showcases Remain Floating in the Air After Building is Destroyed as "Feedback".
Should be fixed in 149354
BIS_fnc_KK changed the status of T66323: Dead bodies can float in the air when the building that is under them is destroyed from Assigned to Feedback.
BIS_fnc_KK added a comment to T66323: Dead bodies can float in the air when the building that is under them is destroyed.
Should be fixed in 149354
Should be fixed in 149354
Should be fixed in 149354
BIS_fnc_KK changed the status of T164782: Dead bodies hanging in the air if the building was destroyed from New to Feedback.
BIS_fnc_KK added a comment to T164782: Dead bodies hanging in the air if the building was destroyed.
Should be fixed in 149354
Not helpful as it could have been fixed already and the only way to know for sure is test on dev
Yes, the script error happened in vanilla. I haven't been able to test on the dev branch.
May 14 2022
May 14 2022
May 13 2022
May 13 2022
ElRabito added a comment to T164804: Vehicle collision with ragdolls buggy in multiplayer environment.
We have the same behaviour on our server. And i remember it happening on every server i played on.
trictrac edited Steps To Reproduce on T164780: 0xC0000005 - STATUS_ACCESS_VIOLATION - "Cannot access My Documents".
veteran29 edited Steps To Reproduce on T164804: Vehicle collision with ragdolls buggy in multiplayer environment.
GeniusPlayUnique added a comment to T164611: Pylons with DAR-rockets show up as empty/unused on the AH-99 Blackfoot's MFD showing the pylon armament (bottom left in the cockpit).
Thanks for keeping the comments spam-free and clean, @Geez.
since 149346 awake command used on corpses will temporarily enable ragdoll
BIS_fnc_KK changed the status of T73168: Ragdoll bodies do not interact with environment from New to Feedback.
should be fxed in 149347
BIS_fnc_KK changed the status of T164790: Say3D maxDistance optional parameter is not optional from New to Feedback.
BIS_fnc_KK changed the status of T164793: [3DEN] - Script Error When Placing Repair depot (Green) from New to Need More Info.
I assume you are getting it in vanilla? Could you retest on dev branch?
Actually occurs with all repair depots and taru pods.
May 12 2022
May 12 2022
BIS_fnc_KK changed the status of T159739: BIS_fnc_3DENNotification zero divisor from New to Feedback.
should only play sound outside of 3den (next update)
BIS_fnc_KK changed the status of T123940: Vehicle Respawn Module broken after 1.68 from New to Feedback.
Next dev update
Leaving ragdoll simulation on the dead bodies is costly, however Im going to add scripted solution to be able to temporary enable ragdoll on dead bodies
May 11 2022
May 11 2022
trictrac edited Additional Information on T164780: 0xC0000005 - STATUS_ACCESS_VIOLATION - "Cannot access My Documents".
trictrac updated the task description for T164780: 0xC0000005 - STATUS_ACCESS_VIOLATION - "Cannot access My Documents".
trictrac edited Steps To Reproduce on T164780: 0xC0000005 - STATUS_ACCESS_VIOLATION - "Cannot access My Documents".
trictrac updated the task description for T164780: 0xC0000005 - STATUS_ACCESS_VIOLATION - "Cannot access My Documents".
SOON
trictrac edited Steps To Reproduce on T164780: 0xC0000005 - STATUS_ACCESS_VIOLATION - "Cannot access My Documents".
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