I wrote reported it in this ticket T137856
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May 21 2019
When the logs cycle and add to the file count, it will not be good enough
I believe that such restrictions should not be on the server side and on the client side for the single player mode (offline). In any case, I do not even see the reason for such restrictions, it creates additional difficulties in working on the game and its code for everyone who tries to create their modifications in any way. But if you have a need for this kind of thing, I would advise you to simply add an optional parameter to the configuration of the server and the game client that allows you to either remove such a lock or specify its size. This would solve a lot of questions and problems for both the authors of the game, as well as for the authors of modifications.
In T139528#1870212, @Geez wrote:Hello AXEL7.
There is nothing we can do about the issue as the problem due to which the game crashes is not on our side, but it is an issue with the FRAPS program itself.
Regards,
Geez
i understand that on user side there have to be limitations, and solutions against abuse have to be found.
A devmode parameter will not be sufficient to resolve the max file count issue, as the general user does not set launch parameters to join servers.
Hello everyone.
The issue has been produced internally and scheduled for a fix.
Regards,
Geez
Related issue: https://feedback.bistudio.com/T139586
In T139586#1870323, @Zombie_Fodder wrote:Thank you @Geez . Could you acknowledge this one as well? https://feedback.bistudio.com/T139503
Thank you @Geez . Could you acknowledge this one as well? https://feedback.bistudio.com/T139503
It is necessary to divide the review into several parts.
- Suppressor can reduce the sound level of the expansion of powder gases. The suppressor is not able to reduce the sound level of the shutter mechanism and the flight of a bullet.
- The sound level of the shutter mechanism depends on the design of the shutter mechanism and its size. In the pistol, the sound of the shutter mechanism is quieter than in the automatic pistol or in a rifle.Therefore, the effective distance of sound masking for different types of weapons will be different.
- It should also be borne in mind that there is a level and sound propagation of the shutter mechanism and its distribution in open space. In a closed space, the sound of the shutter mechanism will be heard in different ways. The type of closed space in which the sound source is located will influence the amplification or absorption and propagation of sound beyond the confined space. For example, if the shooter makes a shot while inside a large iron hangar, the hangar will create an echo, amplify the sound and do not prevent the sound from spreading outside the hangar. Or if the shooter makes a shot while inside the small log house, the log house will absorb some of the sound and prevent it from spreading outside the house.
- Background sound and environment. Background sound, such as wind noise, rain noise, leaves rustling, and other sources; multiple sound sources also mask the sound of a shot. Environment in the form of raindrops or thick fog, can prevent the spread of sound. All these circumstances affect and change the effect of sound propagation, which affects the distance to detect the location of the sound source.
- By this, I would ask the question differently. Does the game have a mechanic that dynamically changes the noise level of different sound sources in the environment?
Enjoying the game hopefully it can be improved over time. Thanks.
In T139616#1870265, @Allantheking wrote:I'm pretty sure it does work but it doesnt match the full build number, it's been like this forever tbh
1.03.xxxx it doesn't match the X part
This sound is similar to how a blade slices through the air. Slow and fast steps, squatting, reproduce this sound.
Hello Zombie_Fodder.
We have confirmed the issue and it has been scheduled for a fix.
Regards,
Geez
I'm pretty sure it does work but it doesnt match the full build number, it's been like this forever tbh
Yes... But why dont they add it then. I wanna play this game but its no point doing that right now.
@archamedes i mentioned that.
In T139480#1869440, @Geez wrote:Hello anonymous.gr and Deranged.
If you switch to the experimental version now, does the issue still occur?
Regards,
Geez
Hello AXEL7.
There is nothing we can do about the issue as the problem due to which the game crashes is not on our side, but it is an issue with the FRAPS program itself.
Regards,
Geez
Update 2: Correction, all hat-type items will prevent the NVGs from activating, except of course the tactical helmet with NVGs mounted.
Still an issue as of 1.03..
So I reinstalled DirectX via: https://www.microsoft.com/en-us/download/details.aspx?id=8109, and I was able to play for about 20minutes this time before I crashed due to a STATUS_APPLICATION_HANG error.
Hi Astaroth,
Shit that sucks. Where did you find the VSS? A heli crash? It's a hard to get weapon and it glitches once you get it. That is actually really bad.
take it off and put it back on usually fixes it
Update: This bug appears to effect all helmets, upon further inspection.
I'm seeing this also, I have a private server just to try out new features, and the car positions seem to be messed up. I had a couple spawns where the car was sitting on its roof upside down, and some where the car was sitting about half on a pile of debris or on another static car, and many of the parts were ruined (even though untouched by other players). And the cars I've got running there is no longer an option to turn on headlights. Also you cannot remove parts like battery, radiator, sparkplug, headlight bulbs properly, you have to walk around the car at random spots and hope that you get the option to remove the part, it does not seem to have anything to do with being in proximity of the part you're trying to remove.
May 20 2019
Still assigned to: none
@Geez just found out it's now can be enabled using L key, please close the ticket!
i can confirm that using DayZ_BE.exe fixes the problem. i thank you for your time and help.
Glad to hear. Thx for info.
work fine now.
Hello Geez,
It seems that your profile was corrupted somehow. Does it work now without issues?
i did everything, my driver are updated and i fix the problem deleting the folder arma 3 at documents.
In T139528#1869590, @Geez wrote:Hello AXEL7.
Fraps is not supported any more and should be used only at own risk. Unfortunately there is nothing we can do about the crashes related to use of FRAPS with the game.
Regards,
Geez