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May 10 2016

Hanz added a comment to T64089: Automatics clicking when empty.

This issue was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 1:13 AM · Arma 3
Hanz added a comment to T64087: Civilian off-road vehicles wing mirrors are backwards.

We are very sorry, this issue was closed as duplicate.

May 10 2016, 1:13 AM · Arma 3
Hanz added a comment to T64061: Rocket launcher loader..

This suggestion was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 1:12 AM · Arma 3
Hanz added a comment to T64058: Auto reload of launcher weapons (dangerous in a fire fight).

This suggestion was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 1:12 AM · Arma 3
Hanz added a comment to T64050: Divers with SDAR should switch to Stanag on land.

This suggestion was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 1:11 AM · Arma 3
Hanz added a comment to T64037: Wrong round for the EBR Sage.

Should be fixed.

May 10 2016, 1:11 AM · Arma 3
Hanz added a comment to T64021: Divers in combat mode.

This issue was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 1:10 AM · Arma 3
Hanz added a comment to T64001: AH-9 rockets not visible from inside.

This issue was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 1:08 AM · Arma 3
Hanz added a comment to T63990: Getting more information about a map-marker.

This suggestion was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 1:08 AM · Arma 3
Hanz added a comment to T63981: (Upcoming tools-Oxygen) Add LOD that negates collision with ground (Buildings).

This suggestion was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 1:08 AM · Arma 3
Hanz added a comment to T63957: Combat pace.

This suggestion was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 1:07 AM · Arma 3
Hanz added a comment to T63949: Switching to Pistol while Reloading Rifle results in missing Rifle magazine.

This issue was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 1:07 AM · Arma 3
Hanz added a comment to T63945: Caves.

This suggestion was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 1:05 AM · Arma 3
Hanz added a comment to T63943: [Request] Walkable Interior for Vehicles like Boats, Planes.

This suggestion was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 1:05 AM · Arma 3
Hanz added a comment to T63941: ArmA 3 Stratis Bunkers.

This suggestion was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 1:05 AM · Arma 3
Hanz added a comment to T63937: cant stop running after activating the nightvision.

We could not reproduce this bug.

Please let us know if you are still able to reproduce this issue in latest Development build. Thank you.

May 10 2016, 1:04 AM · Arma 3
Hanz added a comment to T63928: Marker names.

Should be fixed in 105093.

May 10 2016, 1:04 AM · Arma 3
Hanz added a comment to T63869: Thrown grenades clearly still have pin and spoon attached..

This issue was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 1:02 AM · Arma 3
Hanz added a comment to T63863: Civilian enemy`s.

This suggestion was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 1:02 AM · Arma 3
Hanz added a comment to T63803: animation for the rifle for CQB.

This suggestion was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:59 AM · Arma 3
Hanz added a comment to T63776: Artillery Strike - Scuba.

It is possible to destroy the boat with artillery, but only with direct shot. When the mortar shell explodes in water, it doesn´t make damage.

May 10 2016, 12:58 AM · Arma 3
Hanz added a comment to T63764: Allow dialogs to be used as a Render to Texture (picture in picture) source..

This suggestion was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:56 AM · Arma 3
Hanz added a comment to T63746: Custom stance keybind?.

This suggestion was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:56 AM · Arma 3
Hanz added a comment to T63736: Drop empty weapons in panic.

This suggestion was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:52 AM · Arma 3
Hanz added a comment to T63731: Request: Add 25m range increments to GL sights..

This suggestion was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:52 AM · Arma 3
Hanz added a comment to T63728: Health Problem.

We are very sorry, this issue was closed as duplicate or no-bug.

For future reporting please refer to "how to guide" http://feedback.arma3.com/how-to-user.html.html

May 10 2016, 12:52 AM · Arma 3
Hanz added a comment to T63727: APPLY button in options.

This issue was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:52 AM · Arma 3
Hanz added a comment to T63723: Muzzle Flashes.

This issue was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:51 AM · Arma 3
Hanz added a comment to T63704: Sight of weapon is blue when you look at lights of Offroad truck at night.

This issue was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:51 AM · Arma 3
Hanz added a comment to T63690: The colored square next to your teammates isn't always there..

We are very sorry, we do not guarantee that user generated content such as mods, scripts, maps etc. will work all time during developement of the game. It is up to users themself to make sure their work is 100% compatible with current version of the game.

We thank you for reporting this issue, but try contacting author of this content to fix it.

May 10 2016, 12:51 AM · Arma 3
Hanz added a comment to T63662: [Feature request] Add a wrist watch / compass view animation.

This suggestion was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:50 AM · Arma 3
Hanz added a comment to T63622: Fast Team Switch.

This suggestion was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:49 AM · Arma 3
Hanz added a comment to T63562: Ability to Save/Create Custom Control Preset's.

This suggestion was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:44 AM · Arma 3
Hanz added a comment to T63537: New Weapon Idea.

We are very sorry, this issue was closed, there will be no laser weapons in near future.

May 10 2016, 12:43 AM · Arma 3
Hanz added a comment to T63531: Sleep Waypoint.

This suggestion was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:43 AM · Arma 3
Hanz added a comment to T63470: Editor - Add Module " Random spawn Mines /roadbombs.

This suggestion was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:41 AM · Arma 3
Hanz added a comment to T63456: Compass & Watch look.

We are very sorry, this issue was closed as no-bug.

May 10 2016, 12:41 AM · Arma 3
Hanz added a comment to T63427: [Request] Add probability of presence for groups.

This suggestion was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:40 AM · Arma 3
Hanz added a comment to T63382: Launcher Section in Inventory.

This issue was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:38 AM · Arma 3
Hanz added a comment to T63373: Suggestion for Medkits and Toolkits.

This suggestion was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:38 AM · Arma 3
Hanz added a comment to T63366: Booniehat Textures.

Duplicate: http://feedback.arma3.com/view.php?id=2336

May 10 2016, 12:38 AM · Arma 3
Hanz added a comment to T63349: MX SW with suppressor locked with single fire.

This issue was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:37 AM · Arma 3
Hanz added a comment to T63334: Cannot use SDAR underwater unless wearing the wetsuit..

This issue was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:37 AM · Arma 3
Hanz added a comment to T63296: objects have no weight in water.

This issue was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:36 AM · Arma 3
Hanz added a comment to T63282: Mines do not stay underwater in rough seas.

We are very sorry, this issue was closed as duplicate.

May 10 2016, 12:35 AM · Arma 3
Hanz added a comment to T63275: Separate Vehicle Freelook Options.

This suggestion was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:35 AM · Arma 3
Hanz added a comment to T63270: Expand weapon holder container manipulation commands to be able to add and get weapons with accessories.

This suggestion was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:35 AM · Arma 3
Hanz added a comment to T63264: Iron fences,bushes or other objects stop vehicles immediately.

This issue was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:35 AM · Arma 3
Hanz added a comment to T63263: Order of CFGMarkers.

This issue was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:35 AM · Arma 3
Hanz added a comment to T63259: Under water, and dusty environment shadow rays, particle shadowing.

This suggestion was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:34 AM · Arma 3
Hanz added a comment to T63257: Add sound for handbrake pull.

This issue was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:34 AM · Arma 3
Hanz added a comment to T63247: Using launcher: going prone still cycles a different weapon.

This issue was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:34 AM · Arma 3
Hanz added a comment to T63245: Ammunition should cook off after vehicle explodes..

This suggestion was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:34 AM · Arma 3
Hanz added a comment to T63232: Run / Walk speed.

This suggestion was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:34 AM · Arma 3
Hanz added a comment to T63214: No empty magazine triggerfinger animation.

This issue was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:33 AM · Arma 3
Hanz added a comment to T63195: civilian AI suggestion.

This suggestion was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:32 AM · Arma 3
Hanz added a comment to T63184: Customizable Crates in Editor.

This suggestion was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:32 AM · Arma 3
Hanz added a comment to T63183: Shadows will randomly disappear.

This issue was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:32 AM · Arma 3
Hanz added a comment to T63181: Dead pilot's head clipping through MH-9 helicopter.

We are very sorry, this issue was closed. It is as design. We thank you for your feedback.

May 10 2016, 12:32 AM · Arma 3
Hanz added a comment to T63176: Adding NVGs using addWeapon lets you use them, but does not add the item.

This issue was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:32 AM · Arma 3
Hanz added a comment to T63160: Helicopter Showcase quiet sounds after resupply.

This issue was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:31 AM · Arma 3
Hanz added a comment to T63158: Characters always leave footprints.

This issue was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:31 AM · Arma 3
Hanz added a comment to T63155: swim when dropdown pistol.

Should be fixed in 104711.

May 10 2016, 12:31 AM · Arma 3
Hanz added a comment to T63154: Unable to peek without gun.

This issue was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:31 AM · Arma 3
Hanz added a comment to T63144: Crate Stuck up in the air.

This issue was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:31 AM · Arma 3
Hanz added a comment to T63141: Empty shells are not visible in the 1st person while shooting.

This issue was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:31 AM · Arma 3
Hanz added a comment to T63136: Speedboat drive alone when hit by a car.

This issue was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:30 AM · Arma 3
Hanz added a comment to T63130: SP game starts during loading screens.

We could not reproduce this bug.

Please let us know if you are still able to reproduce this issue in latest Development build. Thank you.

May 10 2016, 12:30 AM · Arma 3
Hanz added a comment to T63118: Fallen Trees Have No Collision.

We are very sorry, this issue was closed. This problem is as design. But we thank you for your feedback.

May 10 2016, 12:30 AM · Arma 3
Hanz added a comment to T63113: No handbrake tyre screech when engine is off..

This issue was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:30 AM · Arma 3
Hanz added a comment to T63112: Ability to avoid reloading when grabbing a new, empty gun and ammo from a cache/vehicle.

This issue was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:30 AM · Arma 3
Hanz added a comment to T63107: Add vertical stabiliser to speedboat's GMG.

This suggestion was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:30 AM · Arma 3
Hanz added a comment to T63106: Can't take stuff out of knapsack after filling it.

This issue was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:30 AM · Arma 3
Hanz added a comment to T63096: Wind ballistics.

This suggestion was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:29 AM · Arma 3
Hanz added a comment to T63095: Peeking and Shooting.

We are very sorry, this issue was closed as no-bug.

May 10 2016, 12:29 AM · Arma 3
Hanz added a comment to T63087: Water didnt produce ricochet.

This issue was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:29 AM · Arma 3
Hanz added a comment to T63069: Missile AH-9 visible from cockpit only by pilot in third view.

This issue was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:28 AM · Arma 3
Hanz added a comment to T63040: Ability to use Spare tire on Hunter.

This suggestion was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:27 AM · Arma 3
Hanz added a comment to T63028: Cutting through fences.

This suggestion was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:27 AM · Arma 3
Hanz added a comment to T63024: More under water effects..

This suggestion was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:27 AM · Arma 3
Hanz added a comment to T63019: Missiles show empty on AH-9.

We thank you for your feedback but this issue was closed as duplicate.
http://feedback.arma3.com/view.php?id=4702

May 10 2016, 12:27 AM · Arma 3
Hanz added a comment to T62951: No cockpit Lights in Helicopter.

This issue was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:21 AM · Arma 3
Hanz added a comment to T62940: Port scripting commands from VBS.

This suggestion was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:20 AM · Arma 3
Hanz added a comment to T62935: exploding vehicles.

This suggestion was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:20 AM · Arma 3
Hanz added a comment to T62917: H-Barrier : passing through.

This suggestion was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:20 AM · Arma 3
Hanz added a comment to T62906: No Bullet Trace Underwater.

This issue was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:19 AM · Arma 3
Hanz added a comment to T62899: On Opfor the "tactical west" and the "fatigues [Hex]" glitch through each other..

We are very sorry, this issue was closed as designed.

May 10 2016, 12:19 AM · Arma 3
Hanz added a comment to T62864: Let us bind weapons to keys.

This suggestion was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:18 AM · Arma 3
Hanz added a comment to T62860: Compass not visible on map screen.

This issue was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:18 AM · Arma 3
Hanz added a comment to T62854: Launcher grenades don't explode when hitting water.

This issue was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:17 AM · Arma 3
Hanz added a comment to T62847: AI can't copy my stance.

This issue was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:17 AM · Arma 3
Hanz added a comment to T62838: Editor could use layers.

This suggestion was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:17 AM · Arma 3
Hanz added a comment to T62781: posibility to bind Unbindable keys (1,2,3,4,5,6,7,8,9,0,F1,F2,F3,etc).

This suggestion was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:15 AM · Arma 3
Hanz added a comment to T62774: Grenades are not powerful enough. .

This issue was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:15 AM · Arma 3
Hanz added a comment to T62757: lying position from weapons of binoculars animation.

This issue was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:14 AM · Arma 3
Hanz added a comment to T62747: TrackIR could use more function (6 deg. of freedom).

This suggestion was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:14 AM · Arma 3
Hanz added a comment to T62730: Enemy AI ignores player gunshots and sounds..

This issue was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:14 AM · Arma 3
Hanz added a comment to T62721: Going by the obstacle..

This issue was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:13 AM · Arma 3
Hanz added a comment to T62685: drop from ladder instant death.

Should be fixed in 105007. We thank you for your feedback.

May 10 2016, 12:11 AM · Arma 3
Hanz added a comment to T62664: NV goggles do not cast shadow in 1st person, but do in 3rd person.

This issue was processed by our team and will be looked into. We thank you for your feedback.

May 10 2016, 12:10 AM · Arma 3