Hi Doveman, thanks for the analysis.
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May 10 2016
I have assigned all the Workshop tasks to myself. There is a lot of valuable feedback and suggestions I need to go through. Thank you guys.
Regarding the dynamical load - it would be awesome, I agree. But the core technical principles of the game (how configs are loaded and overwritten) present a serious obstacle to that. Men better than me will need to find out if there is a chance for such revolution. (Kudos to our amazing programmers :)
Closing as a duplicate. Let´s handle all the missing strings in one thread.
Thank you for your detailed input. I have fixed mos of the typos and grammar mistakes.
Please, note that units work in two ways - as an object and adjective.
Object: 37 mm, meaning 37 of the millimeter units. Proper typography when writing SI units is with the space.
Adjective: 37mm, meaning eg: 37-millimeter pipe. Usual writing of adjectives is without space.
I believe this should be fixed.
@Kid - can you add RPT with stuff missing?
Hey guys, how does this issue look like in the recent dev version? Are the missing strings gone?
Hey guys, I am working on this. I would like to ask you for a help to speed things up.
It's easy:
- Start the game
- click around and find as many areas/UI dialogs/menus with missing strings
- post an RPT file here
I am able to easily extract missing strings from such files and fix them in batches.
Survive, Adapt, !!! MISSING STRING
Resolved, scheduled to deploy on Steam.
I belive the magazines were sorted out some time ago. Please, check.
Some changes in 7.62mm ammo and MXM are under way. Assigning to myself until they are carried out.
May 9 2016
The measuring distance in the game is accurate. The distance on video was in hundreds of meters (200-400), it was not near 2 Km. (Also, you would not be able to shoot people easily on 2 Km distance)
You might get an idea of distance by tweaking visible distances in video options.
Hello, this is intended. You have your weapon lowered. Press your lower weapon key to bring it back up.
Automatic rifleman changed to Autorifleman
Thank you for the detailed report.
Assigning myself, fixing it in the DB and waiting for deploy.
Localization is ok, as display names are correct in the Editor. Please, check the Accuracy of the both boxes or some other arcane magick.
Redstone, this is still not fixed. Please, do your magic.
Some changes to MXM are being considered. Assigning to myself until they are carried out.
Duplicate of http://feedback.arma3.com/view.php?id=2583
Duplicate of http://feedback.arma3.com/view.php?id=2583
Please, provide more info:
- Have you restarted the game after changing the UI size?
- Can you provide a list of hints that are off the screen?
Thank you
Default Field Manual icon was added to all hints missing an icon.
The icons are not prepared yet. Default icon will be introduced later.
Moved from Localization to Visual - Vehicles. Localization is reserved for game texts.
The problem was in user defined colors. The UI works as intended.