Page MenuHomeFeedback Tracker
Feed Advanced Search

May 10 2016

Dwarden added a comment to T76350: MP Crash every few minutes.

most likely already sorted by last friday's hotfix

May 10 2016, 7:58 AM · Arma 3
Dwarden added a comment to T76348: Server crashing few minutes after mission launch.

can you get me exact code which cause the crash, ideally redone into simple repro mission which just cause the crash (e.g. on trigger or automatically in 5s after entering mission) ?

e.g. on skype, or create "private" ticket here and attach it into ...

May 10 2016, 7:58 AM · Arma 3
Dwarden added a comment to T76347: Config error message when firing the gattling gun on the A-164.

mod related

May 10 2016, 7:58 AM · Arma 3
Dwarden added a comment to T76005: Floating loot, floating debris in Single / Multiplayer, Builds Using Weapons Holders..

is this still problem in today's DEV?

May 10 2016, 7:49 AM · Arma 3
Dwarden added a comment to T76005: Floating loot, floating debris in Single / Multiplayer, Builds Using Weapons Holders..

then please provide provide repro script / mission for 1.15 then ...

no simple repro is nearly equal to no bug

i mean You all are well aware of it yet the ticket and responses contain zero of repro material ...

May 10 2016, 7:49 AM · Arma 3
Dwarden added a comment to T76005: Floating loot, floating debris in Single / Multiplayer, Builds Using Weapons Holders..

simple repro mission?

May 10 2016, 7:49 AM · Arma 3
Dwarden added a comment to T75602: Player can't move when placed into water with a non-water gun.

fixed in 1.12 stable

May 10 2016, 7:40 AM · Arma 3
Dwarden added a comment to T75569: destroyed building ruins Cause players to be thrown in the air..

this might be fixed now in 1.12, can you verify ?

May 10 2016, 7:39 AM · Arma 3
Dwarden added a comment to T75549: Destroyed pre-placed map buildings damage everything around them on populated servers.

shall be fixed now

May 10 2016, 7:39 AM · Arma 3
Dwarden added a comment to T75418: Exception code: C0000005 ACCESS_VIOLATION at 00007365 (squad logo picture issue).

we did some changes in 1.12 , can you please retest if the server is still crashing by these files ?

May 10 2016, 7:35 AM · Arma 3
Dwarden added a comment to T75208: Massive FPS drop on client with server owned vehicles [VIDEO].

afaik not yet fully fixed, DnA comment:
http://forums.bistudio.com/showthread.php?152866-General-Discussion-(dev-branch)&p=2637941&viewfull=1#post2637941

please close when done fully

May 10 2016, 7:30 AM · Arma 3
Dwarden added a comment to T75200: Server crash when client connects.

should be fixed , if crash happens in 1.12 or newer stable create new ticket

May 10 2016, 7:30 AM · Arma 3
Dwarden added a comment to T75126: Fire damage is causing excessive firing of the HandleDamage event.

this should be fixed in 1.12 , can you confirm ?

May 10 2016, 7:28 AM · Arma 3
Dwarden added a comment to T75083: Animation Viewer puts massive load on CPU.

ingame animation viewer available from editor ?

May 10 2016, 7:27 AM · Arma 3
Dwarden added a comment to T74792: Mousewheel tilt not supported?.

good question i have mouse wheel tilt myself ... need check one day lol

May 10 2016, 7:20 AM · Arma 3
Dwarden added a comment to T74547: Chatblock disappears after few minutes into the game (since 1.06).

known issue, we on it ...

May 10 2016, 7:14 AM · Arma 3
Dwarden added a comment to T74411: Balloon Physx class.

let's think more about AirShips for UAV and cargo lifting ...

the extensive use of may cause shortage of Helium supply and inflated it's prices :)

cool prototype
http://en.wikipedia.org/wiki/Long_Endurance_Multi-intelligence_Vehicle

May 10 2016, 7:11 AM · Arma 3
Dwarden edited Steps To Reproduce on T74346: Multiplayer Issues Central Hub.
May 10 2016, 7:09 AM · Arma 3
Dwarden added a comment to T74165: PhysX crash.......

please attach compressed .mdmp .bidmp .rpt crashdump files

May 10 2016, 7:05 AM · Arma 3
Dwarden added a comment to T73845: Dedicated server reporting the wrong port in game lobby..

q1, are you forwarding properly also STEAM ports?
http://community.bistudio.com/wiki/server.cfg#Arma_III_-_STEAM_ports_configuration

q2, what's your server complete startup commandline ?

note: there are commandline commands -ip= and -port= , hence why i ask

May 10 2016, 6:52 AM · Arma 3
Dwarden added a comment to T73801: PhysX3_x86.dll still crashing after hotfix.

please attach compressed .mdmp .bidmp .rpt crashdump files

May 10 2016, 6:51 AM · Arma 3
Dwarden added a comment to T73784: PhysX3_x86.dll crash after hotfix.

please attach compressed .mdmp .bidmp .rpt crashdump files

May 10 2016, 6:51 AM · Arma 3
Dwarden added a comment to T73747: "year" doesn't sync when setDate is used on server restart.

ok so the bug is in the setDate when executed on server

May 10 2016, 6:50 AM · Arma 3
Dwarden added a comment to T73747: "year" doesn't sync when setDate is used on server restart.

note: this may cause issue like moon position/phase differs and star position differs (not sure about sun, prolly too)

May 10 2016, 6:50 AM · Arma 3
Dwarden added a comment to T73746: [EXPLOIT] Feedback Tracker Voting Exploit.

fixed

May 10 2016, 6:50 AM · Arma 3
Dwarden added a comment to T73601: PhysX (PhysX3_x86.dll) crash with Windows 7.

please attach compressed .mdmp .bidmp .rpt crashdump files

May 10 2016, 6:46 AM · Arma 3
Dwarden added a comment to T73593: RPT spam Server: Network message 25ee6cl is pending.

the RPT message spam is mitigated by upcoming feature for logging
http://forums.bistudio.com/showthread.php?169944-Arma-3-STABLE-server-1-18-quot-performance-binary-quot-feedback
the download is hidden in spoiler, test PERF3 server build

the issue causing messages pending itself it more complicated

it can be caused by server trying to send too many messages in single frame to way too many clients at once etc.
this is linked to performance of server, server settings, type of mission, NIC and driver settings, OS TCPIP settings etc.

issue is being tracked and investigated on the profiling branch ...

May 10 2016, 6:45 AM · Arma 3
Dwarden added a comment to T72972: Animations for Browning M2 HMG are incorrect.

http://www.youtube.com/watch?v=L7BPrWqJKuY&feature=player_embedded
the video right? :)

May 10 2016, 6:26 AM · Arma 3
Dwarden added a comment to T72830: Our life server is not working..

old build, no mdmp nor bidmp files ... most likely not relevant anymore

if you get new crashes include all file needed in new ticket

May 10 2016, 6:22 AM · Arma 3
Dwarden added a comment to T72744: Multihomed IP Address MultiPlayer Server List Issue.

this shall be fixed since 1.20

May 10 2016, 6:20 AM · Arma 3
Dwarden added a comment to T72633: Allow users to disable vignetting effect.

issues with color banding (not enough colors used for sky)or HDR
or per pixel lighting or image tone mapping or similar ...

May 10 2016, 6:17 AM · Arma 3
Dwarden added a comment to T72461: Terrible Frames Per Seconed in multiplayer.

please attach the mission so we can test it ... asap

May 10 2016, 6:13 AM · Arma 3
Dwarden added a comment to T72264: [close] ERROR: Switch uniform! Uniform is not supported by soldier.

reopen on request

May 10 2016, 6:08 AM · Arma 3
Dwarden added a comment to T71143: Multiplayer crashes "steam ticket check failed: [null]".

if your game crashes, what about provide the crashdumps and log file ?
MDMP, BIDMP and RPT files ... ideally compressed into archive

May 10 2016, 5:37 AM · Arma 3
Dwarden added a comment to T70895: [SEVERE] Overal Security Vulnerability.

call compile ...

the same nightmare i was fighting in DayZ mod scriptcode :)

May 10 2016, 5:28 AM · Arma 3
Dwarden added a comment to T70699: Fired Event Handler Global Issue.

for now devs're trying to get the game stabilized and performing well ...
just after release we will start take care of additional ones

May 10 2016, 5:22 AM · Arma 3
Dwarden added a comment to T69339: [SERVER] We need Linux Server files.

already solved several patches ago, part of Arma 3 Server package
Linux server was released with STABLE branch update ...

May 10 2016, 4:32 AM · Arma 3
Dwarden added a comment to T69125: MouseButtonDown/MouseButtonUp/MouseZChanged event handlers can't be "handled".

more details from OA https://dev-heaven.net/issues/8212

May 10 2016, 4:24 AM · Arma 3
Dwarden added a comment to T68991: Enable Persistent Missions: onPlayerConnected and onPlayerDisconnected scripting commands are not stackable.

worthy

May 10 2016, 4:15 AM · Arma 3
Dwarden added a comment to T68899: ArmA 3 Server Crashes.

should be fixed long time ago, if new crash happens on 1.12 or newer please create new ticket ..

May 10 2016, 4:12 AM · Arma 3
Dwarden added a comment to T68632: Ability to instantly disable VON whit specialties to Side and Global chat to not be bother by people screaming over the mics..

he asks for mute 'channel' (as whole and each separately) settings ...

May 10 2016, 4:01 AM · Arma 3
Dwarden added a comment to T68355: lbSetTooltip doesn't support line breaks.

i agree it would be small yet worthy improvement

May 10 2016, 3:51 AM · Arma 3
Dwarden added a comment to T67948: disableChannels semi-functional.

note: this might be related to the "Group chat" being default for roles selection / briefing screens ...

the fix needs to ensure that disable channels at that point is either not possible or gets another option like disableChannelsBeforePlayingMission[]={arrayofchannels};

May 10 2016, 3:37 AM · Arma 3
Dwarden added a comment to T67921: Crash physx.dll.

most likely fixed, if not post new ticket with attached crashdump files
.mdmp .bidmp .rpt

May 10 2016, 3:36 AM · Arma 3
Dwarden added a comment to T67890: Mumble's LINK support in engine.

sigh, do you even know what Mumble LINK is ?
it's not voice com. mod ...
it's positional data and additional info export solution

something what ACRE is missing so your

i vote down because ACRE will do the job

is total nonsense ...

May 10 2016, 3:35 AM · Arma 3
Dwarden added a comment to T67890: Mumble's LINK support in engine.

please stop down-voting stuff if you fail to understand about what you vote

also ACRE developers would welcome the LINK support too
because it's documented UNIVERSAL data relay

i do wonder DO you even bother read last 2 lines in original post?

May 10 2016, 3:35 AM · Arma 3
Dwarden added a comment to T67890: Mumble's LINK support in engine.

typical example of 'rushed behaviour w/o thinking' ^
user posts "TS3 RULEZ! "
which feels like spamming tracker and negative vote ...
can't even read , that the Mumble's LINK is universal information export interface ...
which can be used even by TS3's plugins ... like ACRE ...

May 10 2016, 3:35 AM · Arma 3
Dwarden added a comment to T67890: Mumble's LINK support in engine.

i'm not allowed anywhere close of the code ...
because all of sudden it would be full of these small blips of code :)
and gazillion of new bugs ;)

now seriously, it's all about priorities

May 10 2016, 3:35 AM · Arma 3
Dwarden added a comment to T67890: Mumble's LINK support in engine.

this is more than just full Mumble support, it's way more ...
read please the Mumble link

May 10 2016, 3:35 AM · Arma 3
Dwarden edited Steps To Reproduce on T67890: Mumble's LINK support in engine.
May 10 2016, 3:35 AM · Arma 3
Dwarden added a comment to T67766: Multiple Admins on a Server.

just note that you have unlimited number of admins using BE's RCON

ingame UI administration is sort of unfeasible anyway ...

so while it's not optimal to have just one admin via ingame UI
it's not end of world

May 10 2016, 3:31 AM · Arma 3
Dwarden added a comment to T67736: Incorrect ping value in "Network games on Internet" dialog.

easily solveable, on server firewall set enabled for any ICMP V4 incoming
(or specifically ""Destination Unreachable" , ""Echo request"", ""Time Exceeded"", ""Source Quench"", ""Redirect"")
also make sure you allow NAT traversal for this rule in the firewall

May 10 2016, 3:30 AM · Arma 3
Dwarden added a comment to T67583: Sub-folders for MPMissions and Campaigns and new Mission selection method in-game.

acknowledged as AIII-1257

May 10 2016, 3:25 AM · Arma 3
Dwarden added a comment to T67473: Support for missions download from HTTP mirrors (primary) , FTP mirrors and STEAMWORKSHOP cloud.

less stress on server, less bandwidth taken from players, faster downloads, multiple mirrors ...

everyone playing MultiPlayer benefits (except servers on default settings)

May 10 2016, 3:21 AM · Arma 3
Dwarden added a comment to T67473: Support for missions download from HTTP mirrors (primary) , FTP mirrors and STEAMWORKSHOP cloud.

noted as AIII-1226

May 10 2016, 3:21 AM · Arma 3
Dwarden edited Steps To Reproduce on T67473: Support for missions download from HTTP mirrors (primary) , FTP mirrors and STEAMWORKSHOP cloud.
May 10 2016, 3:21 AM · Arma 3
Dwarden added a comment to T67468: Headless Client cannot connect to a password protected server.

noted as AIII-1298

May 10 2016, 3:21 AM · Arma 3
Dwarden added a comment to T67335: Game crashes instantly since 0.58 when loading certain A1/A2/OA terrains..

these are engine crashes to desktop, that's by default bad and unwanted behavior ...

also backward compatibility with terrains and content mods shall be preserved

May 10 2016, 3:16 AM · Arma 3
Dwarden added a comment to T65927: [Suggestion] Add true 21:9 screen support.

note: several new aspect ratios were added to dev branch 1.3.x, including 21:9

May 10 2016, 2:19 AM · Arma 3
Dwarden added a comment to T65794: Birds not startled by gunshots.

done for Arma 2/OA as mod

http://www.youtube.com/watch?v=evqdcQP1ADw

May 10 2016, 2:13 AM · Arma 3
Dwarden added a comment to T65499: RPT spam SubSkeleton index was not initialized properly.

unfortunately with the experimental 1.08 PERF server it seems to not be fixed in all situations (but the very often case of this error was reduced to sometimes so it had some impact)

May 10 2016, 2:01 AM · Arma 3
Dwarden added a comment to T65445: Newest CD key checking breaks HC.

it still possible,
You just need new STEAM account which owns Arma 3 Alpha
next to one running Arma 3 dedicated server
and you can use STEAMcmd for that https://developer.valvesoftware.com/wiki/SteamCMD

May 10 2016, 1:59 AM · Arma 3
Dwarden added a comment to T65445: Newest CD key checking breaks HC.

dedicated Slave server in relation to Master dedicated server
is definitely one of things on my MP ideas list, but
there might be obstacles, e.g. how Master recognize the Slave portion as client

commandline
Arma3server.exe -slave -masterIP=<IPv4> -masterPort=<number>

May 10 2016, 1:59 AM · Arma 3
Dwarden added a comment to T65199: Game needs more video options.

atm. only 2 lowest terrain settings disable Parallax Mapping ...

i will add the PM on the list of possible entry in new Advanced Video options

and it's not the one last thing left ...
typical another example is option to enable/disable Lens Flares

and i'm sure many more i missing :)

May 10 2016, 1:51 AM · Arma 3
Dwarden added a comment to T65199: Game needs more video options.

more details soon ...

May 10 2016, 1:51 AM · Arma 3
Dwarden added a comment to T64327: Add forced triple buffering to video options.

we added TripleBuffering as experimental
we use special RT instead of usual back buffer
so the performance and visual differences shall be neglible
(we don't use plain double buffering, it's similar to DB with page flip but more closer to TB)

any build after 109519 you may try
tripleBuffering=1; //default is 0 , in arma3.cfg
and tell me
if it runs faster or cure sync issues (big screens, special resolutions, multi monitors etc)

May 10 2016, 1:21 AM · Arma 3
Dwarden added a comment to T63475: MH-9 AI hovers and waits to be killed when engaged by small arms fire..

b73250
AI will land under fire, unload passengers and take off and continue properly on further waypoints ...

hmmpf, shall be fixed since https://dev-heaven.net/issues/3919
either new bug or regression

May 10 2016, 12:41 AM · Arma 3
Dwarden added a comment to T63096: Wind ballistics.

interesting how atmosphere change by just addition of Wind which affects balistic, sound samples + trees sound sources + visuals (flying leafs etc.)

http://www.youtube.com/watch?v=1zA4nvJxdQ4

note: to these who think it's easy, it's not, You need teach AI how adapt theirs aim (or make them ignore it), there is need for good MP sync on wind

it's definitely one of many nice things to have :)

May 10 2016, 12:29 AM · Arma 3
Dwarden added a comment to T62801: Script command removeItem fails to remove items added from reammo boxes if the item is descendant from ItemRadio.

closing on Nou's request

May 10 2016, 12:16 AM · Arma 3
Dwarden added a comment to T62658: fn_locations.sqf bug fixes.

Re-opened on Wollfy's request

May 10 2016, 12:10 AM · Arma 3
Dwarden added a comment to T62624: Lock Gamma option for server.

this indicates another OA>TOH>A3 merge gone wrong/missing

[93812] Fixed: Restrict gamma value set by profile
[93809] Fixed: Restrict brightness value set by profile

in Arma 2: OA 1.62 you can't use the value higher than softcoded maximum

May 10 2016, 12:09 AM · Arma 3

May 9 2016

Dwarden added a comment to T61600: Horrible convoy driving of AI vehicles.

it's getting better http://www.youtube.com/watch?v=8H6Jp6CsXnY

got any cases where it still fail ? please include repro missions

May 9 2016, 11:14 PM · Arma 3
Dwarden added a comment to T61306: Client performance bottlenecked by Server performance (simple solution).

honestly only usable shared information would be "average server FPS" ...

May 9 2016, 10:58 PM · Arma 3
Dwarden added a comment to T61061: "Touch off bombs" has priority over EVERYTHING..

check today's DEV changelog

May 9 2016, 10:41 PM · Arma 3
Dwarden added a comment to T59083: Low CPU/GPU Utilization.

http://forums.bistudio.com/showthread.php?159155-quot-nologs-quot-may-improve-performance-no-stuttering-read-details

if it helps you, post feedback on BIForums (note: that's not first, only nor last solution to the CPU issues ;) )

May 9 2016, 5:32 PM · Arma 3
Dwarden added a comment to T58871: SQF Lazy evaluation of and / or, not included from ARMA 2 OA 1.63 beta.

shall be fixed for quite some time

May 9 2016, 4:04 PM · Arma 3

May 6 2016

Dwarden added a watcher for Arma 3: Dwarden.
May 6 2016, 7:26 PM