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May 11 2016

Dram added a comment to T116174: Terrible frame rate in Test Area.

Hi, please try lowering Grass LOD in the graphics settings, I suspect that is the root of the cause here.

Let me know if it helps

May 11 2016, 2:20 PM · Take On Mars
Dram added a comment to T116169: Game Crash.

Hi, I believe this is due to the same issue as here:
http://mars.takeonthegame.com/test_faq/view.php?id=29

So I am closing this as a duplicate. We just finished uploading the newest development build, which sorts this issue, so please try it out and check whether it has fixed the problem. If not, please let me know!

Development build may be accessed through:
Properties->Betas->Development

To confirm whether the issue has been addressed in the build, check the change log, accessed in the main menu using the "View Change Log" button at the bottom right of the screen, there you will see a list of addressed issues and their feedback tracker ID number on the right.

May 11 2016, 2:19 PM · Take On Mars
Dram added a comment to T116166: Game Crash when trying to disconnect from a caft.

Just looked into your crash log, it refers to the same problem that occurs in the following ticket:
http://mars.takeonthegame.com/test_faq/view.php?id=29

Closing as a duplicate, also please note the issue has been resolved and will be available in today's development build, accessed via:
Properties->Betas->Development

To confirm whether the issue has been addressed in the build, check the change log, accessed in the main menu using the "View Change Log" button at the bottom right of the screen, there you will see a list of addressed issues and their feedback tracker ID number on the right.

May 11 2016, 2:19 PM · Take On Mars
Dram added a comment to T116161: Game crash when starting a scenario or space program.

Hi, could you please try to reproduce the issue again in today's development build?

Development build may be accessed through:
Properties->Betas->Development

May 11 2016, 2:19 PM · Take On Mars
Dram added a comment to T116157: Mission counter bug.

Hi,

Could you please specify which counter you mean? Do you mean the achievements counter?

Cheers

May 11 2016, 2:19 PM · Take On Mars
Dram added a comment to T116155: Things to improve (needed badly).

Hi, the part failure rates can be influenced by the level of quality you choose for the vehicle parts in the rover lab. The default is standard quality, and you can choose high quality or low quality as well.

Either way, we are planning on introducing difficulty levels, so this will be part of it, whether part failures can occur or not.

As for time acceleration, that will likely not be entirely possible, problem is that with such a detailed physical simulation, you cannot increase the simulation rate all that much.

May 11 2016, 2:19 PM · Take On Mars
Dram added a comment to T116154: Mouse doesn't move camera appropriately..

Interesting regarding the VC++ redist. Please try it. I was actually unaware people had to run the game in win98 compatibility, I hope the resit works and solves this issue.

May 11 2016, 2:19 PM · Take On Mars
Dram added a comment to T116154: Mouse doesn't move camera appropriately..

Hi, do you have a joystick or any sort of controller plugged in? If so, try to unplug them, then start the game and see if it occurs.

In general it should literally take input from hte mouse, so that this kind of issue is occurring is very strange.

May 11 2016, 2:19 PM · Take On Mars
Dram added a comment to T116153: [CTD] Crash To Desktop.

Duplicate of:
http://mars.takeonthegame.com/test_faq/view.php?id=29

Fixed the issue. Will be available in today's development build and in the next major update.

Development build may be accessed through:
Properties->Betas->Development

To confirm whether the issue has been addressed in the build, check the change log, accessed in the main menu using the "View Change Log" button at the bottom right of the screen, there you will see a list of addressed issues and their feedback tracker ID number on the right.

May 11 2016, 2:19 PM · Take On Mars
Dram added a comment to T116151: Power has to charge under time skip.

Yes, definitely

May 11 2016, 2:19 PM · Take On Mars
Dram added a comment to T116149: Landers (big) Sometimes don't achieve the EXPLORER feature in mission.

Hi, if the vehicle landing experiences a major error, it will try to land directly down, to at least save itself. In such a situation it will not land where it intended to, thus missing the explore waypoint.

There is a problem here that the part failures are too common, we will change that, making it a little more lenient.

So please try this again and see if (when it lands and does not complete the explore target) whether it had a problem with the thrusters in the vehicle's LOG tab.

May 11 2016, 2:19 PM · Take On Mars
Dram added a comment to T116148: [CTD] Crash performing sand scoop.

Duplicate of:
http://mars.takeonthegame.com/test_faq/view.php?id=29

Fixed the issue. Will be available in today's development build and in the next major update.

Development build may be accessed through:
Properties->Betas->Development

To confirm whether the issue has been addressed in the build, check the change log, accessed in the main menu using the "View Change Log" button at the bottom right of the screen, there you will see a list of addressed issues and their feedback tracker ID number on the right.

May 11 2016, 2:19 PM · Take On Mars
Dram added a comment to T116147: Crashed while loading last save game.

Haven't had this occur for some time after a few fixes. Could you please try this on friday or later, after the development branch is updated?

May 11 2016, 2:19 PM · Take On Mars
Dram added a comment to T116147: Crashed while loading last save game.

Nasty, very nasty. Will take a look and see what is causing the crash.

I would kindly ask, however, if you have any steps I should follow to reproduce this issue it would help a lot.

Cheers

May 11 2016, 2:19 PM · Take On Mars
Dram added a comment to T116145: Strange screen colours issue.

Oh wow, that is not nice. Could you please let me know which resolution you use on the desktop, and whether you have set that up in the game as well? Also, please write your system configuration (graphics card and so on)

May 11 2016, 2:19 PM · Take On Mars
Dram added a comment to T116145: Strange screen colours issue.

Well I had exactly the same issue on my Fujitsu Lifebook, the issue seems to be related to Windows Aero theme. If it is set to windows 7 basic or something that is not transparent it seems to work fine.

Could you please try if that works?

May 11 2016, 2:19 PM · Take On Mars
Dram added a comment to T116139: Engine Error Crash Starting New Game.

Hi, looking at where it crashed it appears it was trying to update a hotspot of index -1, which is the problem. That may be caused due to pedals or something of the sort automatically pressing forward/back or side, hence hiding the cursor as well as it goes through the hotspots.

Do you have a wheel, joystick, pedals or anything similar plugged in? If so could you please try to unplug it before starting the game to see if it helps? Then we can further solve the issue.

May 11 2016, 2:19 PM · Take On Mars
Dram added a comment to T116137: GUI style not saving.

What an annoying bug. Fixed. Now it sticks to the correct HUD style. Available in tomorrow's development build.

May 11 2016, 2:19 PM · Take On Mars
Dram added a comment to T116135: Missing Disconnect option in Ctr tab.

Minor issue, solved now. The tabs properly update in all situations. Will be available in tomorrow's dev build

May 11 2016, 2:19 PM · Take On Mars
Dram added a comment to T116131: parts keep breaking off my rover for no good reason.

Due to the old part failure system, which has been removed. the new part failure system will be better.

May 11 2016, 2:19 PM · Take On Mars
Dram added a comment to T116129: Crashes with attached messages.

Ok, thanks for clearing that up. Just to make sure I tried to reproduce the issue but was unable to. I am unsure what may have caused it, so if you or anyone does run into it again, please let me know and we will look into it again.

May 11 2016, 2:19 PM · Take On Mars
Dram added a comment to T116128: Landers.

This should be fixed now. The sounds were not correctly interpolated.

May 11 2016, 2:18 PM · Take On Mars
Dram added a comment to T116120: Landing randomly failing is not fun.

Closing this as there will be a new part failure system added. The old system has been removed for some time now, and the new system will be linked to difficulty options.

May 11 2016, 2:18 PM · Take On Mars
Dram added a comment to T116118: [CTD] Crash To Desktop.

Duplicate of:
http://mars.takeonthegame.com/test_faq/view.php?id=29

Fixed the issue. Will be available in today's development build and in the next major update.

Development build may be accessed through:
Properties->Betas->Development

To confirm whether the issue has been addressed in the build, check the change log, accessed in the main menu using the "View Change Log" button at the bottom right of the screen, there you will see a list of addressed issues and their feedback tracker ID number on the right.

May 11 2016, 2:18 PM · Take On Mars
Dram added a comment to T116117: Radial Menu Crash.

Duplicate of:
http://mars.takeonthegame.com/test_faq/view.php?id=29

May 11 2016, 2:18 PM · Take On Mars
Dram added a comment to T116113: Control lander descent and deployment.

Implemented in newest updates :)

May 11 2016, 2:18 PM · Take On Mars
Dram added a comment to T116111: Crash on CTR select in mission window.

Duplicate of:
http://mars.takeonthegame.com/test_faq/view.php?id=16

May 11 2016, 2:18 PM · Take On Mars
Dram added a comment to T116109: Just crashed whilst i was taking photos from large lander..

Duplicate of:
http://mars.takeonthegame.com/test_faq/view.php?id=29

May 11 2016, 2:18 PM · Take On Mars
Dram added a comment to T116106: Naming of lander too short.

Increased the length to 22 characters, hopefully that should suffice.

Available in next dev build

May 11 2016, 2:18 PM · Take On Mars
Dram added a comment to T116104: Invert vertical axis has no effect.

Duplicate of:
http://mars.takeonthegame.com/test_faq/view.php?id=55

May 11 2016, 2:18 PM · Take On Mars
Dram added a comment to T116104: Invert vertical axis has no effect.

Just tried, and yes it is apparently non-functional. Will look into getting this fixed.

May 11 2016, 2:18 PM · Take On Mars
Dram added a comment to T116102: Rovers will not land.

Duplicate of:
http://mars.takeonthegame.com/test_faq/view.php?id=35

The issue has been dealt with, so please try it out in today's upcoming developer build, accessed via:
Properties->Betas->Development

You can check which issues have been sorted in the build through the main menu at the bottom right via the "View Change Log" button.

If the issue still occurs, please let me know!

May 11 2016, 2:18 PM · Take On Mars
Dram added a comment to T116101: Press any key doesn't work.

Hmm, that is very strange. There are two things you can try:

  1. Try deleting your game settings, which may have gotten corrupted perhaps? (yes, you'll have to set it up again)
  1. Try changing the 3D resolution scale from 1x to something else. I know it has been causing an issue here and there.

If none of those work, could you tell me if you hear anything when you see that screen? If not then I'd suggest try re-downloading the game, maybe something was corrupted on download.

May 11 2016, 2:18 PM · Take On Mars
Dram added a comment to T116099: Unhandled exception.

Duplicate of:
http://mars.takeonthegame.com/test_faq/view.php?id=16

May 11 2016, 2:18 PM · Take On Mars
Dram added a comment to T116098: Xbox 360 controller oddities.

Fix in progress...

May 11 2016, 2:18 PM · Take On Mars
Dram added a comment to T116095: Engine Error while analyzing soil..

Duplicate of:
http://mars.takeonthegame.com/test_faq/view.php?id=29

Fixed the issue. Will be available in today's development build and in the next major update.

Development build may be accessed through:
Properties->Betas->Development

To confirm whether the issue has been addressed in the build, check the change log, accessed in the main menu using the "View Change Log" button at the bottom right of the screen, there you will see a list of addressed issues and their feedback tracker ID number on the right.

May 11 2016, 2:18 PM · Take On Mars
Dram added a comment to T116094: Have more feedback about the causes of simulated failures.

Will look into what can be done to improve this.

May 11 2016, 2:18 PM · Take On Mars
Dram added a comment to T116093: Change zoom on mission control mars map to zoom to cursor instead of zoom to center of map.

Yes, this is planned and will be implemented

May 11 2016, 2:18 PM · Take On Mars
Dram added a comment to T116093: Change zoom on mission control mars map to zoom to cursor instead of zoom to center of map.

done in today's dev build

May 11 2016, 2:18 PM · Take On Mars
Dram added a comment to T116091: Game will not launch..

Yes, please confirm it starts only in C:/ if so then we will look into the issue.

May 11 2016, 2:18 PM · Take On Mars
Dram added a comment to T116089: PLEASE, PLEASE disable random failures on descent engines, or force them to be catastrophic..

Limited fuel has been added in today's update. Further improvements to the landings are expected though.

May 11 2016, 2:17 PM · Take On Mars
Dram added a comment to T116089: PLEASE, PLEASE disable random failures on descent engines, or force them to be catastrophic..

Limited fuel will be implemented, that should help with the issue. Additionally, the landing circle will also be adjusted to help improve landing performance and speed.

May 11 2016, 2:17 PM · Take On Mars
Dram added a comment to T116079: Index out of range error when taking a picture with rover.

Duplicate of:
http://mars.takeonthegame.com/test_faq/view.php?id=29

May 11 2016, 2:17 PM · Take On Mars
Dram added a comment to T116078: Small rover auto landing not working.

Thank you for the report, at present you can overcome it by changing the physics simulation detail, as you have done. This will be addressed and fixed hopefully soon.

May 11 2016, 2:17 PM · Take On Mars
Dram added a comment to T116078: Small rover auto landing not working.

OK, looked into it and found the error. Hopefully should be fixed now. Will be available in today's development build and in the next major update, so please try it afterwards and let me know if it still is a problem.

Development build may be accessed through:
Properties->Betas->Development

May 11 2016, 2:17 PM · Take On Mars
Dram added a comment to T116077: Inverting Vertical axis for mouse not working..

Duplicate of:
http://mars.takeonthegame.com/test_faq/view.php?id=34

May 11 2016, 2:17 PM · Take On Mars
Dram added a comment to T116075: Time skip amount does not change despite setting..

Improved in today's upcoming development build - now it is a drop down menu, much more intuitive and pleasant.

May 11 2016, 2:17 PM · Take On Mars
Dram added a comment to T116072: Engine error.

Fixed the issue. Will be available in today's development build and in the next major update.

Development build may be accessed through:
Properties->Betas->Development

May 11 2016, 2:17 PM · Take On Mars
Dram added a comment to T116070: Descend fails ERROR: Attitude Thruster 1.

Duplicate of:
http://mars.takeonthegame.com/test_faq/view.php?id=35

As for the error with the thruster, that can happen and is a feature, discussed elsewhere, but it should not cause the vehicle to descend ridiculously slow.

May 11 2016, 2:17 PM · Take On Mars
Dram added a comment to T116068: "Toggle drive" button (CLOSE).

Already possible using the GUI forward button :)

May 11 2016, 2:17 PM · Take On Mars
Dram added a comment to T116067: Triple Monitor resolution rendering problems.

Just fixed the issue. The other problem that remains is the GUI being in the center, not across the screen, but that's separate.

May 11 2016, 2:17 PM · Take On Mars
Dram added a comment to T116066: Terrain bug - Gale crater.

Fixed the issue. Will be available in today's development build and in the next major update.

Development build may be accessed through:
Properties->Betas->Development

May 11 2016, 2:17 PM · Take On Mars
Dram added a comment to T116064: F6 button crashes the game.

It seems F6 brings up the video grabber, but fails to work. Will look into getting this sorted.

May 11 2016, 2:17 PM · Take On Mars
Dram added a comment to T116062: Stars on main menu get downgraded after using lander..

Fixed the issue, already available in the current development build, available in the next major update.

The development build can be accessed via properties->betas->development

May 11 2016, 2:17 PM · Take On Mars
Dram added a comment to T116059: Game crashes if attempting to switch rovers when none exist.

Thank you for finding the bug, fixed, it'll be available in today's Developer branch (accessed via properties->betas->development), and in the next major update.

May 11 2016, 2:17 PM · Take On Mars
Dram added a comment to T116056: Set default time to daylight on first mission launch..

With the addition of Mars 3 and the 1971 starting point which then progresses to the modern day, this has been implemented.

May 11 2016, 2:17 PM · Take On Mars
Dram added a comment to T116054: Launch Error.

Hi, could you please let me know where you installed the game? Is it in the C:/ drive?

Here is a similar problem, and installing into C:/ solved the issue:
http://mars.takeonthegame.com/test_faq/view.php?id=48

May 11 2016, 2:17 PM · Take On Mars
Dram added a comment to T116052: Editor shows random camera view.

Fixed the issue, it was caused specifically if you went from the Space Program straight into the Editor mode, then the free fly camera was not being update. Will be available in today's development build and in the next major update.

Development build may be accessed through:
Properties->Betas->Development

May 11 2016, 2:17 PM · Take On Mars
Dram added a comment to T116050: Rover wheels float aprox. 1cm over terrain.

Hi, yeah noticed as well, there is a small gap above the terrain. Looking into sorting the issue.

As for the camera speed in the editor, turn it down/up by using the mouse wheel. Additionally, if you press and hold the middle mouse button and then turn the mouse wheel, you will zoom in/out.

May 11 2016, 2:17 PM · Take On Mars
Dram added a comment to T116050: Rover wheels float aprox. 1cm over terrain.

Unfortunately this is a limit in the physics calculations, so there is not universal way to fix this.

May 11 2016, 2:17 PM · Take On Mars
Dram added a comment to T116048: "Engine error" crash.

Duplicate of:
http://mars.takeonthegame.com/test_faq/view.php?id=29

Fixed the issue. Will be available in today's development build and in the next major update.

Development build may be accessed through:
Properties->Betas->Development

To confirm whether the issue has been addressed in the build, check the change log, accessed in the main menu using the "View Change Log" button at the bottom right of the screen, there you will see a list of addressed issues and their feedback tracker ID number on the right.

May 11 2016, 2:17 PM · Take On Mars
Dram added a comment to T116046: unhandled exception,.

Hi, please try what users have suggested regarding deleting E:\Steam\userdata\12444236\244030\local

If that fails, we'll try to look into it further.

May 11 2016, 2:17 PM · Take On Mars