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May 9 2016

dovafox added a comment to T61720: Steam Workshop support for Arma 3 on release?.

This is confirmed on a video preparing for E3. You can upload missions into workshop. Not sure of mods or weapons yet but I am just sayng and bumping.

May 9 2016, 11:19 PM · Arma 3
dovafox added a comment to T61281: NV Glasses when I drop them.

Unable to reproduce, seems like it's fixed.

May 9 2016, 10:57 PM · Arma 3
dovafox added a comment to T61175: RPG Scope.

Rifle scope? Like the scopes on the MX and Katiba? Then you are mistaken. NLAW does have that scope, believe it or not. I believe the RPG's scope is not final yet.

May 9 2016, 10:53 PM · Arma 3
dovafox added a comment to T60066: Firearm Action Movements.

Well this seems to be fixed.
The bolt goes perfectly fine now.

May 9 2016, 9:25 PM · Arma 3
dovafox added a comment to T60066: Firearm Action Movements.

It's not a mayor issue but it sometimes annoy you somehow. I don't know how but it feels like you are lagging EVEN on the singleplayer.

May 9 2016, 9:25 PM · Arma 3
dovafox added a comment to T60066: Firearm Action Movements.

New issue to the bolt animation:
The bolt goes back and forward WHEN you are done reloading. Happens in all MX rifles.

May 9 2016, 9:25 PM · Arma 3
dovafox added a comment to T59083: Low CPU/GPU Utilization.

Tyl3r be more patient.
Even the best computers MAY not get his performance he actually should get.
Be patient and wait till someone in the development team CAN solve this.

May 9 2016, 5:04 PM · Arma 3
dovafox added a comment to T58992: Bullet-in-chamber accounting.

How is this NOT in the final game? One of the most voted features are never accepted. Before you say "it would be hard" it wouldn't at all. Just a single bullet in the chamber isn't hard.

May 9 2016, 4:14 PM · Arma 3