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Mar 28 2022

Tenshi changed the status of T163890: Crash during Bootcamp from New to Acknowledged.
Mar 28 2022, 3:43 PM · Arma 3
Tenshi set Ref Ticket to Internal Ref.: AIII-55044 on T163890: Crash during Bootcamp.
Mar 28 2022, 3:42 PM · Arma 3
Tenshi added a comment to T163890: Crash during Bootcamp.

Hello, I've passed your crash data to the programmers
Hopefully we will be able to help you.

Mar 28 2022, 3:42 PM · Arma 3
Tenshi changed the status of T163899: C0000005 ACCESS_VIOLATION from New to Need More Info.
Mar 28 2022, 12:49 PM · Arma 3
Tenshi changed the status of T163837: (0xC0000005 Status access violation) from New to Need More Info.
Mar 28 2022, 12:49 PM · Arma 3
Tenshi added a comment to T163899: C0000005 ACCESS_VIOLATION.

Hello sorry i dont speak french, but please attach your logs so we can get a insight into what might be going wrong.
https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/

Mar 28 2022, 12:49 PM · Arma 3
Tenshi added a comment to T163837: (0xC0000005 Status access violation).

Hello sorry i dont speak french, but please attach your logs so we can get a insight into what might be going wrong.
https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/

Mar 28 2022, 12:49 PM · Arma 3
Tenshi added a comment to T163708: AI won't fire at some tanks with PCML.

Thank you for reporting the problem.
I was able to confirm the issue.

Mar 28 2022, 12:45 PM · Arma 3
Tenshi changed the status of T163708: AI won't fire at some tanks with PCML from New to Confirmed Internally.
Mar 28 2022, 12:44 PM · Arma 3
Tenshi closed T163779: Virtual garage CTD as Resolved.
Mar 28 2022, 12:02 PM · Arma 3
Tenshi closed T161282: getSensorTargets on an empty vehicle crashes the game as Resolved.
Mar 28 2022, 11:46 AM · Arma 3

Mar 25 2022

Tenshi added a comment to T126830: Vehicle in Vehicle Improvements .

Closed as requested

Mar 25 2022, 11:07 AM · Arma 3
Tenshi closed T126830: Vehicle in Vehicle Improvements as Resolved.
Mar 25 2022, 11:07 AM · Arma 3

Mar 21 2022

Tenshi added a comment to T163667: Last visible menu item in inventory is not selectable (after scroll wheel use).

Was able to repro the issue on our internal build.
We will see what we can do.

Mar 21 2022, 6:23 PM · Arma 3
Tenshi changed the status of T163667: Last visible menu item in inventory is not selectable (after scroll wheel use) from Feedback to Confirmed Internally.
Mar 21 2022, 6:22 PM · Arma 3
Tenshi added a comment to T163667: Last visible menu item in inventory is not selectable (after scroll wheel use).

Ahh okay, you can actually select the item.
It just takes one more scroll when preferred?

Mar 21 2022, 6:14 PM · Arma 3
Tenshi changed the status of T161934: Scenario's completed not showing from New to Feedback.
Mar 21 2022, 5:58 PM · Arma 3
Tenshi added a comment to T161934: Scenario's completed not showing.

Are you still able to repro on current stable?

Mar 21 2022, 5:58 PM · Arma 3
Tenshi changed the status of T163667: Last visible menu item in inventory is not selectable (after scroll wheel use) from New to Feedback.
Mar 21 2022, 4:18 PM · Arma 3
Tenshi added a comment to T163667: Last visible menu item in inventory is not selectable (after scroll wheel use).


Wasnt able to repro issue, when i scroll all the way down im still able to click on the last item (see image).
Could you perhaps make a video repro?

Mar 21 2022, 4:18 PM · Arma 3
Tenshi changed the status of T163771: Enemy AI, will always know the location of the player who put the explosive/mine. from New to Feedback.
Mar 21 2022, 3:09 PM · Arma 3
Tenshi added a comment to T163771: Enemy AI, will always know the location of the player who put the explosive/mine..

I tested this in VR i made a hallway with a corner of VR blocks.
I placed a explosive expert on one end and 2 weapons squads of the other faction, on the other side then ordered them to walk to the explosive end.
Started preview and placed mines, and before the squads were able to to see me i used Splendid camera to move to a safe location.
After getting blown up the AI followed the path set in editor and didnt come to find me.
Tried it again this time placing less mines and running away manually, the AI would just walk to the marked point.
Unable to repro, are you using any mods or special settings?

Mar 21 2022, 3:08 PM · Arma 3
Tenshi added a comment to T163769: setTowParent doesn't work properly on the Hatchback.

Thank you for reporting the issue,
I was able to repro the problem on our internal version.

Mar 21 2022, 2:18 PM · Arma 3
Tenshi changed the status of T163769: setTowParent doesn't work properly on the Hatchback from New to Reviewed.
Mar 21 2022, 2:17 PM · Arma 3
Tenshi added a comment to T163655: Throttle control problem on all VTOL aircraft in multiplayer servers.

Thank you for reporting the issue.
This is a known issue, however due to the current phase of Live Ops development in Arma 3 we cant make any promises for when this will get fixed.

Mar 21 2022, 1:49 PM · Arma 3
Tenshi merged T163655: Throttle control problem on all VTOL aircraft in multiplayer servers into T126282: Blackfish engine 100% glitch.
Mar 21 2022, 1:47 PM · Arma 3
Tenshi merged task T163655: Throttle control problem on all VTOL aircraft in multiplayer servers into T126282: Blackfish engine 100% glitch.
Mar 21 2022, 1:47 PM · Arma 3

Mar 17 2022

Tenshi added a comment to T71386: Titan WFOV and NFOV indicators not correct.

Thank you for reporting the issue.
I was able to confirm it, and we will see what we can do.

Mar 17 2022, 2:59 PM · Arma 3
Tenshi changed the status of T71386: Titan WFOV and NFOV indicators not correct from New to Reviewed.
Mar 17 2022, 2:58 PM · Arma 3

Mar 16 2022

Tenshi added a comment to T163694: Bug ARMA 3.

Just right click Arma 3 in steam> properties > Betas > fill in Arma3Legacy206 where it says code.

Mar 16 2022, 10:15 AM · Arma 3

Mar 15 2022

Tenshi changed the status of T163718: Weapons start shooting uncontrollably from New to Feedback.
Mar 15 2022, 4:34 PM · Arma 3
Tenshi added a comment to T163718: Weapons start shooting uncontrollably.

Hello thank you for reporting the bug.
Could you check if its solved in Profiling build v6 (latest)?

Mar 15 2022, 4:27 PM · Arma 3

Mar 14 2022

Tenshi added a comment to T163710: oyun baslıtamıyor.

Hello could you press this button and follow the steps
Then attach the .zip file that gets made when you finish to this ticket

Mar 14 2022, 2:43 PM · Arma 3
Tenshi added a comment to T163701: Arma 3 Heap corruption error.

Crap, didnt mean to delete that.
Sorry about that.
I'll ask KK to repost it

Mar 14 2022, 2:24 PM · Arma 3

Mar 11 2022

Tenshi added a comment to T163694: Bug ARMA 3.

Hello, sounds like your pc has trouble running the game.
Have you tried setting videosetting to Auto detect? that way the game should be optimized for your pc.

Mar 11 2022, 11:27 AM · Arma 3

Mar 10 2022

Tenshi added a comment to T163658: 2.08 access violations with 32-bit server exe only.

@jaj22 @slt @BroadNapkin
Hello thank you for posting your crashes.
If you have the chance, please try using Profiling branch 2.08 v1 and see if the issue is solved there.

Mar 10 2022, 10:22 AM · Arma 3

Mar 9 2022

Tenshi changed the status of T163657: can't switch Titan Compact's fire modes - "F" keys stopped changing to "TOP" mode from New to Acknowledged.
Mar 9 2022, 12:18 PM · Arma 3
Tenshi added a comment to T163657: can't switch Titan Compact's fire modes - "F" keys stopped changing to "TOP" mode.

Duplicate of T163651

Mar 9 2022, 12:18 PM · Arma 3
Tenshi changed Resolution from resolution:open to resolution:duplicate on T163657: can't switch Titan Compact's fire modes - "F" keys stopped changing to "TOP" mode.
Mar 9 2022, 12:17 PM · Arma 3
Tenshi added a comment to T163656: Scripted laser created with drawLaser loses color when daylight AND overcast..

Thank you for reporting the issue.
I was able to confirm the problem, we will see what we can do.

Mar 9 2022, 12:16 PM · Arma 3
Tenshi changed the status of T163656: Scripted laser created with drawLaser loses color when daylight AND overcast. from New to Confirmed Internally.
Mar 9 2022, 12:15 PM · Arma 3
Tenshi added a comment to T163651: After update 2.08, the player can't switch Titan Compact/PCML fire modes!.

Thank you for reporting the problem.
I was able to confirm the issue, we will see what we can do.

Mar 9 2022, 12:14 PM · Arma 3
Tenshi changed the status of T163651: After update 2.08, the player can't switch Titan Compact/PCML fire modes! from New to Confirmed Internally.
Mar 9 2022, 12:14 PM · Arma 3

Mar 4 2022

Tenshi added a comment to T163573: [Arma 3 Launcher] Missing unlisted for visibility of workshop uploads..

Thank you for reporting the issue.
We will see what we can do.

Mar 4 2022, 10:31 AM · Arma 3
Tenshi set Ref Ticket to Internal Ref.: AIII-54985 on T163573: [Arma 3 Launcher] Missing unlisted for visibility of workshop uploads..
Mar 4 2022, 10:31 AM · Arma 3

Mar 2 2022

Tenshi added a comment to T163503: Can't complete mission after picking up another weapon.

Are you playing with mods or vanilla?
Please add your .rpt so we can see what happened.
https://community.bistudio.com/wiki/Crash_Files

Mar 2 2022, 11:25 AM · Arma 3
Tenshi added a comment to T163491: hideSelection: Typo in example.

Thank you for reporting the issue.
Passed it on to the programmers.

Mar 2 2022, 11:22 AM · Arma 3
Tenshi changed the status of T163491: hideSelection: Typo in example from New to Reviewed.
Mar 2 2022, 11:20 AM · Arma 3
Tenshi added a comment to T163533: Troubleshooting Report.

@Janopa1 @bolan Hello please add your Crash files for the most recent crash, here's a link for where/how to find your crashfiles.
https://community.bistudio.com/wiki/Crash_Files
Most important are the .rtp and .mdmp files but any thing you add might bring us to a solution sooner.

Mar 2 2022, 11:05 AM · Arma 3
Tenshi changed the status of T163395: 30MM RCWS from Gorgon and Kamysh has specular mapping set higher than the body's, causing massive shine on the gun from New to Confirmed Internally.
Mar 2 2022, 11:01 AM · Arma 3
Tenshi added a comment to T163395: 30MM RCWS from Gorgon and Kamysh has specular mapping set higher than the body's, causing massive shine on the gun.

Thank you for reporting the problem.
We will see what we can do.

Mar 2 2022, 11:00 AM · Arma 3
Tenshi set Ref Ticket to Internal Ref.: AIII-54978 on T163395: 30MM RCWS from Gorgon and Kamysh has specular mapping set higher than the body's, causing massive shine on the gun.
Mar 2 2022, 10:58 AM · Arma 3

Feb 14 2022

Tenshi added a comment to T161687: ENDGAME - Final Phase Instant Defeat If Blown Up in Zamak Truck with Schematics.

So you would like the schematics to drop out of the vehicle?
I don't see how the match could end differently if the Schematics are destroyed, which would be a realistic consequence to it getting blown up in a truck.
or is it more the issue that it doesnt end consistently in either draw or defeat?

Feb 14 2022, 4:05 PM · Arma 3

Feb 11 2022

Tenshi set Ref Ticket to Internal Ref.: AIII-54942 on T163205: CanAdd creating Stray Entities.
Feb 11 2022, 4:10 PM · Arma 3

Feb 8 2022

Tenshi added a comment to T162341: AI Identity changes on Respawn.

Due to the current phase of Live Ops development in Arma 3, we cannot commit to any fixes, though we will try to consider them.
As the changing faces is immersion breaking, but not game breaking it probably wont be put in high priority.
I'm sorry for the inconvenience

Feb 8 2022, 11:46 AM · Arma 3
Tenshi added a comment to T163158: Units data acquisition failed.

Hello, the server that hosts Arma Units is having issues so everyone has this problem.
The important functionality of Units can be achieved via the ancient: https://community.bistudio.com/wiki/squad.xml
It's much less user-friendly, but its always available.
Otherwise there are other Unofficial XML creating and hosting sites for Arma.

Feb 8 2022, 10:59 AM · Arma 3
Tenshi changed the status of T161687: ENDGAME - Final Phase Instant Defeat If Blown Up in Zamak Truck with Schematics from New to Need More Info.
Feb 8 2022, 10:57 AM · Arma 3
Tenshi added a comment to T161688: FIX Friendly Fire in ENDGAME - Make Default "Dynamic" Group.

Hello, thank you for requesting the feature.
Due to the current phase of Live Ops development in Arma 3, we cannot commit to any new features, though we will try to consider them.

Feb 8 2022, 10:56 AM · Arma 3
Tenshi added a comment to T161687: ENDGAME - Final Phase Instant Defeat If Blown Up in Zamak Truck with Schematics.

Hello, I'm sorry i don't understand the issue?
Did a player fire the RPG or a AI?
If the AI are being too accurate, try reducing the difficulty

Feb 8 2022, 10:54 AM · Arma 3

Feb 7 2022

Tenshi added a comment to T155018: FV-720 Mora behaves weird on destruction.

Thank you for reporting the issue.
I was able to confirm the problem on our internal version.
We will see what we can do.

Feb 7 2022, 4:40 PM · Arma 3
Tenshi changed Ref Ticket from Internal Ref.: AIII-54932 to Internal Ref.: AIII-54931 on T163146: Units of the CTRG faction do not have icons, class fighters.
Feb 7 2022, 4:39 PM · Arma 3
Tenshi changed the status of T155018: FV-720 Mora behaves weird on destruction from New to Confirmed Internally.
Feb 7 2022, 4:37 PM · Arma 3
Tenshi added a comment to T163146: Units of the CTRG faction do not have icons, class fighters.

Thank you for reporting the issue.
I was able to confirm the problem on our internal version.
We will see what we can do.

Feb 7 2022, 4:25 PM · Arma 3
Tenshi changed the status of T163146: Units of the CTRG faction do not have icons, class fighters from New to Confirmed Internally.
Feb 7 2022, 4:24 PM · Arma 3
Tenshi changed the status of T163053: Wrong value for "numberOfDoors" in the config file "Land_House_1B01_F" from New to Confirmed Internally.
Feb 7 2022, 3:48 PM · Arma 3
Tenshi added a comment to T163053: Wrong value for "numberOfDoors" in the config file "Land_House_1B01_F".

Thank you for reporting the issue.
I was able to confirm the problem on our internal version.
We will see what we can do.

Feb 7 2022, 3:48 PM · Arma 3
Tenshi added a comment to T163136: [BUG] HEMTT Config for numberPhysicalWheels is incorrect..

Thank you for reporting the issue.
I was able to confirm the problem on our internal version.
We will see what we can do.

Feb 7 2022, 2:29 PM · Arma 3
Tenshi changed Ref Ticket from Internal Ref.: AIII-AIII-54928 to Internal Ref.: AIII-54928 on T163134: NATO Speedboat Minigun have wrong rear gunner perspective.
Feb 7 2022, 2:18 PM · Arma 3
Tenshi changed the status of T163136: [BUG] HEMTT Config for numberPhysicalWheels is incorrect. from New to Confirmed Internally.
Feb 7 2022, 2:17 PM · Arma 3
Tenshi added a comment to T163145: Game crashing while in multiplayer.

Hello thank you for making a report,
To be able to help you we would need to see the Crashfiles.
You can upload them here, just drag and drop.
https://community.bistudio.com/wiki/Crash_Files Here is where to find them.

Feb 7 2022, 2:07 PM · Arma 3
Tenshi added a comment to T163139: ARMA 3.

Hello thank you for the report,
All your RTP's seem to be empty to me, are they that way when you upload them?

Feb 7 2022, 1:58 PM · Arma 3
Tenshi added a comment to T163134: NATO Speedboat Minigun have wrong rear gunner perspective.

Thank you for reporting the issue.
I was able to confirm it on our internal build, we will see what we can do.

Feb 7 2022, 12:49 PM · Arma 3
Tenshi changed the status of T163134: NATO Speedboat Minigun have wrong rear gunner perspective from New to Confirmed Internally.
Feb 7 2022, 12:48 PM · Arma 3
Tenshi added a comment to T162754: WEAPON RAISED STANCE GLITCHED.

Hello,
Sorry if it wasn't clear, the current phase of Live Ops development in Arma 3 is winding down.
I don't think we will be able to work on this issue, It wont be fixed.

Feb 7 2022, 11:21 AM · Arma 3
Tenshi added a comment to T162341: AI Identity changes on Respawn.

Have you tried Verifying your Arma 3 gamefiles through steam?

Feb 7 2022, 11:18 AM · Arma 3
Tenshi changed the status of T162341: AI Identity changes on Respawn from New to Need More Info.
Feb 7 2022, 11:17 AM · Arma 3

Jan 21 2022

Tenshi added a comment to T162872: Update getTextureInfo to return average color of texture.

Thank you for requesting the feature.
Due to the current phase of Live Ops development in Arma 3, we cannot commit to any new features, though we will try to consider them.

Jan 21 2022, 10:56 AM · Arma 3
Tenshi changed the status of T162872: Update getTextureInfo to return average color of texture from New to Acknowledged.
Jan 21 2022, 10:48 AM · Arma 3

Jan 20 2022

Tenshi added a comment to T160864: Wrong in team UAV operator position.

Hello and thank you for reporting the issue.
Please understand that sometimes to understand the problem we need more information, even if you feel you have already given it.
Either way with the new information i was able to confirm it on our internal build.
We will see what we can do.

Jan 20 2022, 2:00 PM · Arma 3
Tenshi set Ref Ticket to Internal Ref.: AIII-54905 on T160864: Wrong in team UAV operator position.
Jan 20 2022, 1:58 PM · Arma 3
Tenshi set Ref Ticket to Internal Ref.: AIII-54904 on T157826: Mk14 7.62 mm (Classic) - wrong editor subcat .
Jan 20 2022, 1:35 PM · Arma 3
Tenshi added a comment to T157826: Mk14 7.62 mm (Classic) - wrong editor subcat .

Hey thank you for reporting the issue,
I was able to confirm the problem on our internal version as well.
We will see what we can do.

Jan 20 2022, 1:34 PM · Arma 3

Jan 17 2022

Tenshi added a comment to T162788: LDF Special Weapons Crate spawns with incorrect .338 Magazine.

Thank you for reporting this issue.
We were able to confirm it on our internal version.
We will see what we can do at this stage.

Jan 17 2022, 5:41 PM · Arma 3
Tenshi changed the status of T162788: LDF Special Weapons Crate spawns with incorrect .338 Magazine from New to Confirmed Internally.
Jan 17 2022, 5:39 PM · Arma 3
Tenshi added a comment to T162754: WEAPON RAISED STANCE GLITCHED.

Thank you for reporting the bug.
I checked it on our internal version and i can confirm the issue is in the base.
However due to the current phase of Live Ops development in Arma 3, It is unlikely we will be able to work on this issue.

Jan 17 2022, 4:21 PM · Arma 3
Tenshi changed the status of T162816: Pandur II missing RAMP animation, MMB context function, missing TOP HATCHES and fighting positions from New to Reviewed.
Jan 17 2022, 1:44 PM · Arma 3
Tenshi added a comment to T162816: Pandur II missing RAMP animation, MMB context function, missing TOP HATCHES and fighting positions.

Thank you for requesting the feature.
Due to the current phase of Live Ops development in Arma 3, we cannot commit to any new features.
Its very unlikely that we will change any of the features mentioned as the mesh is not prepared for it.

Jan 17 2022, 1:43 PM · Arma 3
Tenshi changed the status of T162813: My Launcher is stuck at “Starting Service…” stopping my game from launching. from New to Need More Info.
Jan 17 2022, 1:13 PM · Arma 3
Tenshi added a comment to T162813: My Launcher is stuck at “Starting Service…” stopping my game from launching..

Hello, to help we would need more information on what is causing the issue.
Please look in your files for the files mentioned in the link below, with the date of the crash and add them to the ticket.
https://community.bistudio.com/wiki/Crash_Files

Jan 17 2022, 1:13 PM · Arma 3

Jan 11 2022

Tenshi changed the status of T162713: Persian voice lines for team assignment and selection are incorrect. from New to Confirmed Internally.
Jan 11 2022, 2:02 PM · Arma 3
Tenshi added a comment to T162713: Persian voice lines for team assignment and selection are incorrect..

Thank you for reporting the issue.
We were able confirm the problem.
We will see what we can do.

Jan 11 2022, 2:01 PM · Arma 3

Jan 10 2022

Tenshi added a comment to T162512: AFM causes helicopters to sink.

Hello, thank you for reporting the issue.
We were able to confirm the problem on our internal build as well.
We will see what we can do to resolve the issue.

Jan 10 2022, 5:33 PM · Arma 3
Tenshi changed the status of T162512: AFM causes helicopters to sink from New to Confirmed Internally.
Jan 10 2022, 5:31 PM · Arma 3
Tenshi assigned T161998: Diving mask problem to dedmen.
Jan 10 2022, 3:48 PM · Arma 3
Tenshi set Ref Ticket to Internal Ref.: AIII-52945 on T161998: Diving mask problem.
Jan 10 2022, 3:46 PM · Arma 3
Tenshi added a comment to T161998: Diving mask problem.

Hello sorry for the late reply.
This is indeed unintended and earlier reported bug.
We are looking into ways to resolve the issue.

Jan 10 2022, 3:45 PM · Arma 3
Tenshi added a comment to T162552: attach'edTo objects are not following units inside vehicles.

Thank you for reporting the issue.
We will see what we can do.

Jan 10 2022, 3:25 PM · Arma 3
Tenshi changed the status of T162552: attach'edTo objects are not following units inside vehicles from New to Acknowledged.
Jan 10 2022, 3:24 PM · Arma 3
Tenshi changed Resolution from resolution:open to resolution:duplicate on T162682: Arma Graphical issues. (Fixed, updated graphics driver lol, sorry.).
Jan 10 2022, 11:08 AM · Arma 3

Jan 6 2022

Tenshi added a comment to T162371: Trees popping 1 meter in front of you when flying (LOD Issue?) .

Hello, Sorry for the delay.

"Our FOVs are customized which could possibly be the reason for this issue.

I asked a programmer and they say i might be your custom FOV, We don't officially support changed FOV.
Due to the current phase of Live Ops development in Arma 3, it's unlikely that we will be able to fix it if this is the case.

Jan 6 2022, 4:41 PM · Arma 3