Yeah, it just happens when I am playing. Not on any specific mission.
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Feb 6 2019
The linux build is released as an experimental build. Check out their announcement regarding this:
https://dev.arma3.com/ports
It has now been SIX(!) months after I encountered this bug, and it has not even been acknowledged by dev-team.
I will try to catch BI's attention on social media, because this bugtracker is clearly just ignored.
@pheenixx Thank you for the dumps I'll forward them and we will see what can be done.
Before you try doing anything with DirectX try unplugging the headset to see if that doesn't fix the issue. If that doesn't help then try the
The DirectX Web installer.
So it is a random crash. It isn't tied to any specific mission or anything specific you do in game, correct?
I just have the similar problem.
My game crashed a few mins after I played the story mode.
Does the re-installing directx help?
Feb 5 2019
The crash happened during singleplayer campaign gameplay. I just had another crash just before posting this comment. The crashes occur very often.
No, there were not.
Thank you for the dumps. Could you please tell us when exactly the crash occured? Whan launching the game? During gameplay? Singleplayer, Multiplayer, Editor?
Thank you for the report. Could you please upload the mpmmission with the .p3d file here?
Thank you for the report. Were there no mdmp files as well?
Any updates on this?
Feb 4 2019
Awesome to hear ;)
you say that when playing without reviving, the players have one damage, and when playing with revive - another ???
Hello: I have all audio enhancements disabled excluding Logitech audio, but prior headsets prove that the bug persists without Logitech audio. Here is a video of this, it is not mine but it showcases the bug, the crackling can also be louder and sometimes the FPS will only drop and not freeze. https://youtu.be/d2Ywb82-krU
Thank you for the report. Please try to disable any windows audio enchancements and or surround sound.
Thank you for the report. Try using setInfoPanel and infoPanelComponents.
Thank you for the report. We will see what can be done.
This is not a bug. When the revive system is on the damage system works differently, the damage that you are setting is not equal to the amount of HP you have left, the damage is there so that different effects can take place like the breathing or the damaged textures.
Feb 3 2019
У меня такие же проблемы. Постоянно вылетает. Думал связано с записью, а нет.
I would like to see this as it can be used as an armoured helicopter for drawing fire.
Hey sorry for the really late reply I have been working. I do use a headset its a Stealseries one. How would I go about deleting and re-installing directx.
Feb 2 2019
I started receiving this error today, I did not play the last couple of days so I do not know which specific day it started for me. I can no longer play ARMA3 for more than ~5-20 seconds.
This has been fixed.
From the 26th
Feb 1 2019
Yea, that would probably be against the current stance of no more engine changes so mods don't get broken every time.
@NeilZar Is there a reason why only helicopters have the hithull hp depend on the Total hp? Most probably a legacy thing :/ After the tank damage improvements it would be nice to also take a look at how our other vehicles (e.g. aerial...) were set up, but I'm this will remain only as a wish.
I am sorry to say we won't be changing the behavior. When altering the damage with script it's needed to take care about both - the HPs and Total damage (or even take the affected vehicle config into account).
We can't change the behavior without affecting already released content and there might be situations when you want to just change one HP without affecting the Total damage.
Thanks for the reply @oukej
Heya @NeilZar ! :)
This should only be valid for helicopters - their hitHull HPs are configured with depends = "Total". (May be true for some other or modded vehicles too)
If I do
vehicle player setDamage 0.6; {vehicle player setHitIndex [_ForEachIndex,0];} forEach ((getAllHitpointsDamage vehicle player) select 0)
on a vanilla tank the hitHull remains 0.0.
I have done it but it didn't help. I've only lost all my profiles
can acknoledge the problem:
Thank you for the report. Is your system up-to-date as well? Does this happen even with default parameters set?
Have you tried a complete clean isntal of Arma 3? Not just uninstalling via steam I mean a real clean instal. Meaning unistalling Arma via steam and then deleting files that are still stored in Arma 3s steam folder.
Thank you for the report. This seems like a problem with your network. Are you using Wifi for your connection? Are the Steam client ports open on your PC's firewall and your router? There is also a reddit thread where the issue was discussed try some of their solutions.
Thank you for letting us know.
Es tut mir leid. Mein problem isn't solved yet. Could you suggest me any solutions пожалуйста?
Jan 31 2019
oh guys i guess its still not fixed?
I can confirm this happens with vehicles. I found out that the part that depends on the total damage will get reset because Total can only be reset using setDamage.
Jan 30 2019
As of January 29, 2019 this is still an issue. Come on Devs. This bug completely breaks the VTOL in many servers.
Jan 29 2019
This seems to no longer be the case.
Here are the two new links
Sorry for the inconvenience
Jan 28 2019
This is still an issue. Really annoying... And thunder always plays no matter what.
It happened 18 january, i didn't change any settings in game, i didn't even open Arma launcher. But I have updated mod for server in special launcher. Other players of that server haven't ever seen this error. Also after emergence of my error i deleted mod, but it didn't help.
Is this a dedicated server? Does this happen without mods enabled?
Thank you for the report. Can you please try to remember what you did before this issue occured. Did you change anything in your profile settings? Did you play a specific mission or made any changes to the game? etc.
Thank you for the report. Is the crash random or does it happen when you do soemthing specific?
Thank you for the report. Could you please upload your Arma report here?Here is how to do that.
Thank you for the report. From the dumps I see thgat there seems to be an issue with xaudio2_7.pdb Are you using a headset?
By the way do you have any custom missions uploaded from the workshop? If yes then try to unsubscribe.
Thank you for the report. We will see what can be done about it.
0xC0000005 - ACCESS_VIOLATION is a very generic error meaning it can happen in a lot of different scenarious and it is likely that the error triggered during hosting a server is not related when it is triggered in singleplayer.
Thank you for the report, we are aware of the issue and are working on a fix.
Ok, Thank you for letting us know.
Thank you for the report. However I can only see files from the 13.1.-16.1. and there are just rpt files no mdmp files. Could you please trigger the crash once more and upload the report with the most recent files?
Thank you for the report. Have you tried launching the game without any parameters?
i'll re-upload it
The fist video is removed.
Jan 27 2019
Repro mission