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Sep 21 2021
помогите решить проблему
Here is a video to show you more clearly
Further to this, the window on the double pedestrian doors to the front of this building is the same:
https://www.youtube.com/watch?v=opte-OizMf4
I know what issue he is speaking of:
For the " FPS limit while not focused" does changing the "Update in background" option in game menu change anything?
Hello Chickenlover88.
Do you mean that you have re-binded some action to the middle mouse button and it still retains its original function? Have you made sure you have unbound the eye zoom function first? (The default middle mouse button action).
i wish they would have posted here about it too :D just tested it and it seems to work well so far
Hello hulla.
How exactly are you preparing the meat? If you are using cooking pot or pan then you have to add lard or water in order for the meat to not burn.
Regards,
Geez
Hello everyone.
There have been changes done to this for the next update.
Hello again.
We have fixed this problem internally and the fix will appear in the next update.
Regards,
Geez
@komer ... except they just added that to class Object ...
Sep 20 2021
So much time has passed, and the developers cannot add at least some useful function, the models edit which ones or create updates, where they changed 1 line of localization.
for all the time have not added 1 useful function.
Still no news?
I do have a clip of a stutter that my friends also got at the same time, should I create a different ticket for that or post it under here?
Thank you for the report Sacktreter.
This is a known issue and it is scheduled for a fix.
Regards,
Geez
Thank you for the report Keglen.
This is a known issue that is scheduled for a fix.
Regards,
Geez
@pvsbuilders get out of here spam bot
Sep 19 2021
@Jacob_Mango For the " FPS limit while not focused" does changing the "Update in background" option in game menu change anything?
Any feedback on this? There is a great number of mods who's developers create single mods, but don't allow repacking, which transforms the game into something entirely different. Obviously would be great if the mod developers would allow this (or even rename their mods to something smaller), but that's going to be like wrangling cats.
Also, a way to remove (or change) the FPS limit while not focused on the game. Currently, it is set to 19fps.
Might I add that in 1.14 it seems to be fine and dandy the times I killed a chick
Sep 18 2021
How is this still a problem? I was just considering coming back and literally the one thing I thought to myself was "I sure hope they fixed it so that people are all hearing the same things as each other"
The problem is with already deployed Bear Traps, sorry for not clarifying that. If you try to ruin it by shooting it or whatever means there is, the trap remains active (will ensnare you) even when ruined.
Sep 17 2021
1.13 stable + 1.14 exp still not fixed.
Hello @Geez,
I have tried doing what you suggested and it did help me a lot. Game runs around 70-100fps at all times now. Thank you very much for the help!
Thank you for the follow up, Geez!
@Geez after testing all day i think it's something related to bases nearby?
Hi,
Thanks for getting back to me. It only happens on 1 specific server I am admin on.
I tried 2 other Namalsk Servers with similar Namalsk mods and I got into them fine.
All of our mods are pretty much the same on the other 3 other servers (non Namalsk) we run, which I can get into. My other admins can get in the problem server just fine.
Server Mods:
FS (English translation)
FS
GDZ-Animalheads
ST_Weapons
Helicopter Mod
SchanaModParty
OV_Allinone
HeatedBuildings
BuildingMegaModPack
AlienMoon
Snafu_Weapons
Central European Asset Pack
WindstiderClothing
Kj-TFBeingOutpost-Namalsk
Dex Storage Stuff
DMNS Vehicles Redux
SchanaModGlobalChat
IRP Land Rover Defender 110
Remastered Arma Weapon Pack
Namalsk Survival
VPPAdminTools
Namalsk Island
Codelock
BasebuildingPlus
VanillaPlusPlusMap
Modular Vest System
Forever_Lights_and_Campfires
MuchStuffPack
Munghards Itempack
Squad MSF-C
Dads Frameworks
BulletStacksPlusPlus
Ear Plugs
UsefulSuppressors
Unlimited Stamina
Server Information Panel
Namalsk_Overhaul
BuilderItems
Community Framework
Sep 16 2021
i mean its abusable but roger that
@Geez i mean same issue on Linux 1.14 update 3, can you confirm it ?
I got this response from BattlEye
Hello Geez 185 bullet I find that too little! I think it should be increased ... you are not wearing out a weapon firing 185 bullets! and then when you use an M4 or an AK which have magazines 30 see 60 or 75 you can imagine that suddenly 185 bullets ca go quickly so the weapon wears out too quickly! or why develop an independent firearm maintenance skill on each but it is a worn or pristine apart stats!
No worries, its a lot better than having nothing at all. Appreciate the help Geez, you're killing it man <3
Thank you for your feedback MikeDocherty.
Currently there are no plans to change the animation unfortunately.
Regards,
Geez
Hello MikeDocherty and thank you for your feedback.
This is not a bug and works as designed.
Regards,
Geez
Hello mayron996.
In third person view, this works as indication of working filter. For that reason we do not plan to remove the effect in third person view.
Regards,
Geez
Hello Sap.
This problem should no longer occur.
Regards,
Geez
Thank you for the Suggestion DrDeSync.
We will take a look at what can be done.
Regards,
Geez
Thank you for the report windstride.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez
Hello designful.
Can you please describe the problem in further detail? As our testing confirmed the traps cannot be deployed any more once ruined.
Regards,
Geez
Thank you for the report DrDeSync.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez
Thank you for the report raxto.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez
Hello CosmoDayZ.
This is not a bug but design choice.
Regards,
Geez
Thank you for the report MOMOSK.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez
Hello Stockdogg.
This is not an issue and there are no plans to address this at the moment.
Regards,
Geez
Hello LordJaws.
This is not a bug but a design decision.
The weapon is meant to be shorter to reflect its bullpup nature. In fact, it has the same clipping range as the AKS-74U.
The inventory size is smaller than average weapons, too.
Thank you for the report raxto.
This is a known issue and it is scheduled for a fix.
Regards,
Geez
Thank you for the report CosmoDayZ.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez
Thank you for the report raxto.
This is not a bug but design choice.
Regards,
Geez
Thank you HUSJP.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez
Thank you for the report DrDeSync.
The issue has been fixed internally and the fix will appear in one of the upcoming updates.
Regards,
Geez
Thank you for the report NAyRAM.
We will see what can be done about this.
Regards,
Geez
Hello everyone.
Can you please provide us with your experiences regarding to how quickly does the weapon degrade? Our internal testing has produced results of the weapons becoming ruined after approximately 185 bullets, which seem correct to us.
Hello DrRaptorJesus.
The issue is no longer present as the rope is no longer being used in crafting process - this was a bug.
Regards,
Geez
In T160823#2235353, @Geez wrote:Hello NAyRAM.
Have you tried to verify your game data and clear the documents folder? (Make sure to have Steam cloud sync disabled). Does that make any difference?
Regards,
Geez
Hello DrDeSync.
Currently there are no plans to address this issue.
Regards,
Geez
Thank you for the suggestion DrDeSync.
We will take a look at what can be done.
Regards,
Geez
Hello NAyRAM.
Have you tried to verify your game data and clear the documents folder? (Make sure to have Steam cloud sync disabled). Does that make any difference?
Regards,
Geez
I've been told that some people experience the opposite, the 1st 1.14 patch was running poorly and the second is smoother.
Those are my PC specs:
i5 7600k
16GB of ram
1050ti
Running on SSD
Hello PaulJ69.
We recommend that you use the official launcher only. Does this problem occur on a specific server? Does the server run any mods? Does the issue occur on all livonia servers including the official ones?
Regards,
Geez
Hello MrBlaque.
This is a known issue and it has been resolved for the 1.14 version.
If you are on official, you can join another server with the same character hive, this will reset your character position. On the community servers you will have to contact the server owner or admin in order for them to move your character.
You can also try to shoot the door open or melee it.
Regards,
Geez