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Sep 21 2021

CosmoDayZ added a comment to T160893: GardenPlot BUG.

Are you using any mods on your server?

Sep 21 2021, 7:33 PM · DayZ
Maksimka18ru added a comment to T160894: Добрый вечер, не могу запустить иру Dayz вылетает ошибка.

помогите решить проблему

Sep 21 2021, 6:59 PM · DayZ
Maksimka18ru renamed T160894: Добрый вечер, не могу запустить иру Dayz вылетает ошибка from Добрый вечер, ну могу запустить иру Dayz вылетает ошибка to Добрый вечер, не могу запустить иру Dayz вылетает ошибка.
Sep 21 2021, 6:58 PM · DayZ
Maksimka18ru created T160894: Добрый вечер, не могу запустить иру Dayz вылетает ошибка.
Sep 21 2021, 6:57 PM · DayZ
Hawk7 added a comment to T160893: GardenPlot BUG.


Here is a video to show you more clearly

Sep 21 2021, 6:37 PM · DayZ
Hawk7 created T160893: GardenPlot BUG.
Sep 21 2021, 6:35 PM · DayZ
mrdarn added a comment to T160875: Fire station door blocks bullets trough window, PC Experimental 1.14 Update 3: Version 1.14.15418.

Further to this, the window on the double pedestrian doors to the front of this building is the same:
https://www.youtube.com/watch?v=opte-OizMf4

Sep 21 2021, 5:04 PM · DayZ
JerryK added a comment to T160866: Game visual bug.

I know what issue he is speaking of:

Sep 21 2021, 1:23 PM · DayZ
Jacob_Mango added a comment to T160826: Allow DayZDiag.exe to join a local MP server multiple times.

For the " FPS limit while not focused" does changing the "Update in background" option in game menu change anything?

Sep 21 2021, 12:14 PM · DayZ Modding, DayZ
Geez changed the status of T160866: Game visual bug from New to Need More Info.

Hello Chickenlover88.
Do you mean that you have re-binded some action to the middle mouse button and it still retains its original function? Have you made sure you have unbound the eye zoom function first? (The default middle mouse button action).

Sep 21 2021, 10:59 AM · DayZ
Helkhiana added a comment to T150980: Add a callback function before engine applying any damage to alter how much damage is applied to an object.

i wish they would have posted here about it too :D just tested it and it seems to work well so far

Sep 21 2021, 10:52 AM · DayZ Modding, DayZ
Geez changed the status of T160882: cant cook meet, always burned in fireplace from New to Need More Info.

Hello hulla.
How exactly are you preparing the meat? If you are using cooking pot or pan then you have to add lard or water in order for the meat to not burn.
Regards,
Geez

Sep 21 2021, 10:47 AM · DayZ
hulla created T160882: cant cook meet, always burned in fireplace.
Sep 21 2021, 10:40 AM · DayZ
Geez closed T151774: 1.08.153164 - SendNotificationToPlayerExtended and SendNotificationToPlayer unable to send to all players as Resolved.

Hello everyone.
There have been changes done to this for the next update.

Sep 21 2021, 10:34 AM · DayZ Modding, DayZ
Geez closed T160573: mapgroupproto.xml for Livonia has a new typo as Resolved.

Hello again.
We have fixed this problem internally and the fix will appear in the next update.
Regards,
Geez

Sep 21 2021, 10:13 AM · DayZ
Arkensor added a comment to T150980: Add a callback function before engine applying any damage to alter how much damage is applied to an object.

@komer ... except they just added that to class Object ...

Sep 21 2021, 9:16 AM · DayZ Modding, DayZ
LordJaws created T160875: Fire station door blocks bullets trough window, PC Experimental 1.14 Update 3: Version 1.14.15418.
Sep 21 2021, 12:49 AM · DayZ

Sep 20 2021

komer added a comment to T150980: Add a callback function before engine applying any damage to alter how much damage is applied to an object.

So much time has passed, and the developers cannot add at least some useful function, the models edit which ones or create updates, where they changed 1 line of localization.
for all the time have not added 1 useful function.

Sep 20 2021, 7:24 PM · DayZ Modding, DayZ
JerryK updated the task description for T160868: Aiming screen blur / DOF.
Sep 20 2021, 6:31 PM · DayZ
JerryK created T160868: Aiming screen blur / DOF.
Sep 20 2021, 6:29 PM · DayZ
Chickenlover88 created T160867: Economy .
Sep 20 2021, 5:54 PM · DayZ
Chickenlover88 added a comment to T160866: Game visual bug.
Sep 20 2021, 5:49 PM · DayZ
Chickenlover88 created T160866: Game visual bug.
Sep 20 2021, 5:48 PM · DayZ
Liven added a comment to T159764: Request : add m_ActualAttackType Null check in ZombieBase FightLogic.

Still no news?

Sep 20 2021, 3:25 PM · DayZ Modding, DayZ
Draowyr created T160863: Suggestion : Allow players who have been kick to temporarily have priority in the queue.
Sep 20 2021, 12:35 PM · DayZ
Geez changed the status of T160823: Performance decrease with the latest 1.14 patch from Need More Info to Reviewed.

I do have a clip of a stutter that my friends also got at the same time, should I create a different ticket for that or post it under here?

Sep 20 2021, 12:19 PM · DayZ
Geez changed the status of T160840: packed medium tent damage rvmat has destruct mc in it and vice versa from New to Assigned.
Sep 20 2021, 11:56 AM · DayZ
Geez changed the status of T160846: [FIX] Bottle_Base action soundloops are not actually looping from New to Assigned.
Sep 20 2021, 11:56 AM · DayZ
Geez changed the status of T160854: Infected climb over Fences / Gates (Game Assets) with mounted barbed wire from Assigned to Acknowledged.

Thank you for the report Sacktreter.
This is a known issue and it is scheduled for a fix.
Regards,
Geez

Sep 20 2021, 11:55 AM · DayZ
Geez changed the status of T160845: Wolf Howls not heard by everyone from New to Acknowledged.

Thank you for the report Keglen.
This is a known issue that is scheduled for a fix.
Regards,
Geez

Sep 20 2021, 11:54 AM · DayZ
Geez changed the status of T160854: Infected climb over Fences / Gates (Game Assets) with mounted barbed wire from New to Assigned.
Sep 20 2021, 11:52 AM · DayZ
Geez merged T160836: Ошибка Авторизации into T160842: Ошибка Авторизации.
Sep 20 2021, 11:44 AM · DayZ
Geez merged task T160836: Ошибка Авторизации into T160842: Ошибка Авторизации.
Sep 20 2021, 11:44 AM · DayZ
CosmoDayZ added a comment to T95701: Northern Cherno Highrise Apartments Ladders.

@pvsbuilders get out of here spam bot

Sep 20 2021, 10:02 AM · DayZ

Sep 19 2021

pvsbuilders added a comment to T95701: Northern Cherno Highrise Apartments Ladders.
Sep 19 2021, 9:27 PM · DayZ
Liven added a comment to T160826: Allow DayZDiag.exe to join a local MP server multiple times.

@Jacob_Mango For the " FPS limit while not focused" does changing the "Update in background" option in game menu change anything?

Sep 19 2021, 8:13 PM · DayZ Modding, DayZ
Sacktreter created T160854: Infected climb over Fences / Gates (Game Assets) with mounted barbed wire.
Sep 19 2021, 2:56 PM · DayZ
TheJebusLizard added a comment to T149087: Launcher Server Browser Mod Limit.

Any feedback on this? There is a great number of mods who's developers create single mods, but don't allow repacking, which transforms the game into something entirely different. Obviously would be great if the mod developers would allow this (or even rename their mods to something smaller), but that's going to be like wrangling cats.

Sep 19 2021, 1:17 PM · DayZ Modding, DayZ
Jacob_Mango added a comment to T160826: Allow DayZDiag.exe to join a local MP server multiple times.

Also, a way to remove (or change) the FPS limit while not focused on the game. Currently, it is set to 19fps.

Sep 19 2021, 8:41 AM · DayZ Modding, DayZ
Simjux renamed T91262: . from Invisible room in prisons. (curtisy of the bandits that used this to rob me ;D) to ..
Sep 19 2021, 7:58 AM · DayZ
Simjux updated the task description for T87367: Opening doors through ground/stairs and 3rd personing through the corner..
Sep 19 2021, 7:57 AM · DayZ
LordJaws added a comment to T159538: Chicken Ghost hits. (PC Experimental 1.13 Update 1: Version 1.13.153989.). And stable.

Might I add that in 1.14 it seems to be fine and dandy the times I killed a chick

Sep 19 2021, 1:21 AM · DayZ

Sep 18 2021

fundogthrillionaire added a comment to T160845: Wolf Howls not heard by everyone.

How is this still a problem? I was just considering coming back and literally the one thing I thought to myself was "I sure hope they fixed it so that people are all hearing the same things as each other"

Sep 18 2021, 4:20 PM · DayZ
Arkensor created T160846: [FIX] Bottle_Base action soundloops are not actually looping.
Sep 18 2021, 1:47 PM · DayZ
Keglen created T160845: Wolf Howls not heard by everyone.
Sep 18 2021, 1:12 PM · DayZ
designful added a comment to T160793: Bear Trap still works when ruined..

The problem is with already deployed Bear Traps, sorry for not clarifying that. If you try to ruin it by shooting it or whatever means there is, the trap remains active (will ensnare you) even when ruined.

Sep 18 2021, 11:52 AM · DayZ

Sep 17 2021

CTIAPTAHEC added a comment to T160842: Ошибка Авторизации.

. 12 сентября переехал с украины в польшу. последний раз играл 11 числа в украине. после уже были попытки зайти в польше. но меня не авторизует на серверах. Ошибка авторизации. Переуствнавливал игру,стим,моды. ничего не помогло.

Sep 17 2021, 11:58 PM · DayZ
CTIAPTAHEC created T160842: Ошибка Авторизации.
Sep 17 2021, 11:54 PM · DayZ
raxto added a comment to T138264: SK 59/66 round hovering above rifle.

1.13 stable + 1.14 exp still not fixed.

Sep 17 2021, 10:00 PM · DayZ
apkkite added a comment to T160823: Performance decrease with the latest 1.14 patch.
Sep 17 2021, 8:23 PM · DayZ
wouter.commandeur created T160840: packed medium tent damage rvmat has destruct mc in it and vice versa.
Sep 17 2021, 6:21 PM · DayZ
NAyRAM updated subscribers of T160823: Performance decrease with the latest 1.14 patch.

Hello @Geez,
I have tried doing what you suggested and it did help me a lot. Game runs around 70-100fps at all times now. Thank you very much for the help!

Sep 17 2021, 2:46 PM · DayZ
CTIAPTAHEC updated the task description for T160836: Ошибка Авторизации.
Sep 17 2021, 7:55 AM · DayZ
CTIAPTAHEC changed Severity from severity:none to severity:tweak on T160836: Ошибка Авторизации.
Sep 17 2021, 7:53 AM · DayZ
CTIAPTAHEC created T160836: Ошибка Авторизации.
Sep 17 2021, 7:51 AM · DayZ
Sap added a comment to T160508: [Suggestion] [Experimental branch] Stealth kill sound is too loud.

Thank you for the follow up, Geez!

Sep 17 2021, 6:23 AM · DayZ
CosmoDayZ added a comment to T160812: Ever since 1.12 or 1.13 there has been huge framedrops near water streams..

@Geez after testing all day i think it's something related to bases nearby?

Sep 17 2021, 4:27 AM · DayZ
PaulJ69 added a comment to T160794: 0xc0000005 - STATUS_ACCESS_VIOLATION.

Hi,
Thanks for getting back to me. It only happens on 1 specific server I am admin on.
I tried 2 other Namalsk Servers with similar Namalsk mods and I got into them fine.
All of our mods are pretty much the same on the other 3 other servers (non Namalsk) we run, which I can get into. My other admins can get in the problem server just fine.
Server Mods:
FS (English translation)
FS
GDZ-Animalheads
ST_Weapons
Helicopter Mod
SchanaModParty
OV_Allinone
HeatedBuildings
BuildingMegaModPack
AlienMoon
Snafu_Weapons
Central European Asset Pack
WindstiderClothing
Kj-TFBeingOutpost-Namalsk
Dex Storage Stuff
DMNS Vehicles Redux
SchanaModGlobalChat
IRP Land Rover Defender 110
Remastered Arma Weapon Pack
Namalsk Survival
VPPAdminTools
Namalsk Island
Codelock
BasebuildingPlus
VanillaPlusPlusMap
Modular Vest System
Forever_Lights_and_Campfires
MuchStuffPack
Munghards Itempack
Squad MSF-C
Dads Frameworks
BulletStacksPlusPlus
Ear Plugs
UsefulSuppressors
Unlimited Stamina
Server Information Panel
Namalsk_Overhaul
BuilderItems
Community Framework

Sep 17 2021, 4:20 AM · DayZ

Sep 16 2021

Stockdogg added a comment to T160654: Landmines visible in vicinity .

i mean its abusable but roger that

Sep 16 2021, 11:56 PM · DayZ
somebaldman updated the task description for T160830: Item disappeared from inventory when swapped with another item -or- may have moved out of reach.
Sep 16 2021, 10:17 PM · DayZ
somebaldman created T160830: Item disappeared from inventory when swapped with another item -or- may have moved out of reach.
Sep 16 2021, 10:17 PM · DayZ
raxto added a comment to T159726: Truck engine repair not working.

@Geez i mean same issue on Linux 1.14 update 3, can you confirm it ?

Sep 16 2021, 9:59 PM · DayZ
Rochambeaubeau added a comment to T159696: Battleye (0x0004x00F0) and host connection issue (0x0004x0004).

I got this response from BattlEye

Sep 16 2021, 7:37 PM · DayZ
skawa added a comment to T160707: cant join livonia maps.

hey Geez

Sep 16 2021, 7:26 PM · DayZ
rustycaddy updated subscribers of T160759: Civilian items should not be spawning at the static contamination zones (1.14 Experimental) .
Sep 16 2021, 6:33 PM · DayZ
Ryknar added a comment to T160530: Pistols which pass very damaged very quickly (1 or 2 magazines).

Hello Geez 185 bullet I find that too little! I think it should be increased ... you are not wearing out a weapon firing 185 bullets! and then when you use an M4 or an AK which have magazines 30 see 60 or 75 you can imagine that suddenly 185 bullets ca go quickly so the weapon wears out too quickly! or why develop an independent firearm maintenance skill on each but it is a worn or pristine apart stats!

Sep 16 2021, 4:19 PM · DayZ
MikeDocherty added a comment to T160528: 1.14 Stealth kill animation feedback .

No worries, its a lot better than having nothing at all. Appreciate the help Geez, you're killing it man <3

Sep 16 2021, 3:49 PM · DayZ
Geez closed T160528: 1.14 Stealth kill animation feedback as Resolved.

Thank you for your feedback MikeDocherty.
Currently there are no plans to change the animation unfortunately.
Regards,
Geez

Sep 16 2021, 3:47 PM · DayZ
Geez closed T160583: 1.14 tripwire exploit feedback as Resolved.

Hello MikeDocherty and thank you for your feedback.
This is not a bug and works as designed.
Regards,
Geez

Sep 16 2021, 3:47 PM · DayZ
Geez closed T160526: Masks HUD / Experimental Patch 1.14 (suggestion) as Resolved.

Hello mayron996.
In third person view, this works as indication of working filter. For that reason we do not plan to remove the effect in third person view.
Regards,
Geez

Sep 16 2021, 3:46 PM · DayZ
Geez closed T160508: [Suggestion] [Experimental branch] Stealth kill sound is too loud as Resolved.

Hello Sap.
This problem should no longer occur.
Regards,
Geez

Sep 16 2021, 3:44 PM · DayZ
Geez changed the status of T160510: Experimental Suggestion: Animals/Humans that are killed by the contaminant should only given rotten or "contaminated" meat. from Reviewed to Assigned.

Thank you for the Suggestion DrDeSync.
We will take a look at what can be done.
Regards,
Geez

Sep 16 2021, 3:44 PM · DayZ
Arkensor created T160826: Allow DayZDiag.exe to join a local MP server multiple times.
Sep 16 2021, 3:36 PM · DayZ Modding, DayZ
Arkensor renamed T160826: Allow DayZDiag.exe to join a local MP server multiple times from Allow DayZDiag.exe to be started multiple times for local MP testing to Allow DayZDiag.exe to join a local MP server multiple times.
Sep 16 2021, 3:36 PM · DayZ Modding, DayZ
Geez changed the status of T160667: Pistol draw with broken legs bug from Assigned to Acknowledged.

Thank you for the report windstride.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez

Sep 16 2021, 3:35 PM · DayZ
Geez changed the status of T160793: Bear Trap still works when ruined. from Assigned to Need More Info.

Hello designful.
Can you please describe the problem in further detail? As our testing confirmed the traps cannot be deployed any more once ruined.
Regards,
Geez

Sep 16 2021, 3:35 PM · DayZ
Geez changed the status of T160732: Players get stuck in bugged aiming animation if they lay down on their back and kick from Assigned to Acknowledged.

Thank you for the report DrDeSync.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez

Sep 16 2021, 3:33 PM · DayZ
Geez changed the status of T160737: One side of double door not active for close. from Assigned to Acknowledged.

Thank you for the report raxto.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez

Sep 16 2021, 3:32 PM · DayZ
Geez closed T160669: Combat Gas Mask missing % for the filter. 1.14 as Resolved.

Hello CosmoDayZ.
This is not a bug but design choice.
Regards,
Geez

Sep 16 2021, 3:31 PM · DayZ
Geez changed the status of T160662: The wall through which it is visible from Assigned to Acknowledged.

Thank you for the report MOMOSK.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez

Sep 16 2021, 3:29 PM · DayZ
Geez closed T160654: Landmines visible in vicinity as Resolved.

Hello Stockdogg.
This is not an issue and there are no plans to address this at the moment.
Regards,
Geez

Sep 16 2021, 3:29 PM · DayZ
Geez closed T160602: LE MAS clipping range PC Experimental 1.14 Update 1: Version 1.14.154146. as Resolved.

Hello LordJaws.
This is not a bug but a design decision.
The weapon is meant to be shorter to reflect its bullpup nature. In fact, it has the same clipping range as the AKS-74U.
The inventory size is smaller than average weapons, too.

Sep 16 2021, 3:28 PM · DayZ
Geez changed the status of T160592: Chernarus object Land_Smokestack_Big have wrong both upper endings of ladders. (stable 1.13) from Assigned to Acknowledged.

Thank you for the report raxto.
This is a known issue and it is scheduled for a fix.
Regards,
Geez

Sep 16 2021, 3:23 PM · DayZ
Geez changed the status of T160589: Baseball bat / Nailed Bat has short hit range. from Assigned to Acknowledged.

Thank you for the report CosmoDayZ.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez

Sep 16 2021, 3:21 PM · DayZ
Geez closed T160574: Double loading text in loading screen 1.14 exp. as Resolved.

Thank you for the report raxto.
This is not a bug but design choice.
Regards,
Geez

Sep 16 2021, 3:21 PM · DayZ
Geez changed the status of T160553: FAMAS Reload Bug - Silent from Assigned to Acknowledged.

Thank you HUSJP.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez

Sep 16 2021, 3:13 PM · DayZ
Geez closed T160544: Swapping items with the same visual effect cancels them out as Resolved.

Thank you for the report DrDeSync.
The issue has been fixed internally and the fix will appear in one of the upcoming updates.
Regards,
Geez

Sep 16 2021, 3:09 PM · DayZ
Geez changed the status of T160533: Stabbing zombies 1.14 EXP from Assigned to Acknowledged.

Thank you for the report NAyRAM.
We will see what can be done about this.
Regards,
Geez

Sep 16 2021, 2:46 PM · DayZ
Geez changed the status of T160530: Pistols which pass very damaged very quickly (1 or 2 magazines) from Assigned to Need More Info.

Hello everyone.
Can you please provide us with your experiences regarding to how quickly does the weapon degrade? Our internal testing has produced results of the weapons becoming ruined after approximately 185 bullets, which seem correct to us.

Sep 16 2021, 2:42 PM · DayZ
Geez closed T160479: Tripwire Experimental Bug as Resolved.

Hello DrRaptorJesus.
The issue is no longer present as the rope is no longer being used in crafting process - this was a bug.
Regards,
Geez

Sep 16 2021, 2:34 PM · DayZ
NAyRAM added a comment to T160823: Performance decrease with the latest 1.14 patch.

Hello NAyRAM.
Have you tried to verify your game data and clear the documents folder? (Make sure to have Steam cloud sync disabled). Does that make any difference?
Regards,
Geez

Sep 16 2021, 2:11 PM · DayZ
Geez closed T160487: Effects do not stack properly when wearing a welding mask as Resolved.

Hello DrDeSync.
Currently there are no plans to address this issue.
Regards,
Geez

Sep 16 2021, 2:09 PM · DayZ
Geez added a comment to T160488: Tripwires should be required to be disarmed before you take its attached grenade.

Thank you for the suggestion DrDeSync.
We will take a look at what can be done.
Regards,
Geez

Sep 16 2021, 2:08 PM · DayZ
Geez changed the status of T160488: Tripwires should be required to be disarmed before you take its attached grenade from Assigned to Acknowledged.
Sep 16 2021, 2:07 PM · DayZ
Geez changed the status of T160823: Performance decrease with the latest 1.14 patch from New to Need More Info.

Hello NAyRAM.
Have you tried to verify your game data and clear the documents folder? (Make sure to have Steam cloud sync disabled). Does that make any difference?
Regards,
Geez

Sep 16 2021, 2:03 PM · DayZ
NAyRAM added a comment to T160823: Performance decrease with the latest 1.14 patch.

I've been told that some people experience the opposite, the 1st 1.14 patch was running poorly and the second is smoother.

Sep 16 2021, 1:46 PM · DayZ
NAyRAM added a comment to T160823: Performance decrease with the latest 1.14 patch.

Those are my PC specs:
i5 7600k
16GB of ram
1050ti
Running on SSD

Sep 16 2021, 1:36 PM · DayZ
Geez changed the status of T160794: 0xc0000005 - STATUS_ACCESS_VIOLATION from New to Need More Info.

Hello PaulJ69.
We recommend that you use the official launcher only. Does this problem occur on a specific server? Does the server run any mods? Does the issue occur on all livonia servers including the official ones?
Regards,
Geez

Sep 16 2021, 1:13 PM · DayZ
Geez closed T160782: Locked doors unlock but can't open as Resolved.

Hello MrBlaque.
This is a known issue and it has been resolved for the 1.14 version.
If you are on official, you can join another server with the same character hive, this will reset your character position. On the community servers you will have to contact the server owner or admin in order for them to move your character.
You can also try to shoot the door open or melee it.
Regards,
Geez

Sep 16 2021, 1:04 PM · DayZ
NAyRAM created T160823: Performance decrease with the latest 1.14 patch.
Sep 16 2021, 1:02 PM · DayZ