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May 24 2019

Geez changed the status of T139698: Failled to install Battleye service from New to Need More Info.

Hello KnucleZ.
Have you removed both of the BattlEye folders present on your computer? (One is where your game client is installed, the other one is in C:\Program Files (x86)\Common Files\BattlEye).
Regards,
Geez

May 24 2019, 12:08 PM · DayZ
KnucleZ created T139698: Failled to install Battleye service.
May 24 2019, 12:00 PM · DayZ
windstride updated the task description for T139697: animation system bug - jumping.
May 24 2019, 11:45 AM · DayZ
windstride created T139697: animation system bug - jumping.
May 24 2019, 11:45 AM · DayZ
g4borg added a comment to T139667: Please add MPMISSIONS Switch for command line (Server).

after a while of meditation, i think this can also be translated into defining a separate path/directory for the storage itself, aswell, which would maybe also solve the issue.

May 24 2019, 11:40 AM · DayZ
Buddha added a comment to T139622: Dropped Items occasionally disappear or fall below the ground.

Was wearing a ruined Patrol Jacket containing gear.
Changed to an empty Hunter Jacket found in the Deer Stand.
Patrol Jacket became stuck under floor of Deer Stand containing gear.
Could not retrieve Patrol Jacket or the gear inside Patrol Jacket.

May 24 2019, 6:53 AM · DayZ
DJ_JoozBrorg created T139693: Fence kit materials not showing..
May 24 2019, 6:47 AM · DayZ
windstride added a comment to T139634: NVG not working prolerly with the headstrap.

edit: i actually can use the headstrap NVG with the gas mask, but if i put a beanie on my head, it wont work.

May 24 2019, 6:09 AM · DayZ

May 23 2019

xiconoclastx added a comment to T139687: Crouch walking w/ VSS in hands generates knife slash sounds instead of footsteps.

Oh yes and when you hold Electric Repair kit in your hands its not aligned with the hand, flying in the air nearby.

May 23 2019, 11:22 PM · DayZ
anonymous.gr added a comment to T139480: DayZ won't launch after stable 1.03.

Hello again.
The BE fix has been released on stable as well. Can you please check and let us know?
Regards,
Geez

May 23 2019, 11:13 PM · DayZ
Lex edited Steps To Reproduce on T139672: Many elements of the tourist map are not displayed in an enlarged view of the map..
May 23 2019, 11:13 PM · DayZ
Lex edited Steps To Reproduce on T139672: Many elements of the tourist map are not displayed in an enlarged view of the map..
May 23 2019, 11:11 PM · DayZ
Lex edited Steps To Reproduce on T139672: Many elements of the tourist map are not displayed in an enlarged view of the map..
May 23 2019, 10:59 PM · DayZ
xiconoclastx created T139687: Crouch walking w/ VSS in hands generates knife slash sounds instead of footsteps.
May 23 2019, 10:44 PM · DayZ
JustSoni created T139686: Infinite duct tape.
May 23 2019, 10:39 PM · DayZ
xiconoclastx added a comment to T139678: character hand positioned incorrectly after melee with M4-A1.

I do confirm above mentioned problem, too!

May 23 2019, 10:39 PM · DayZ
freerider3434 updated subscribers of T139482: Range finder broken.

@Geez duplicate of T139423

May 23 2019, 10:29 PM · DayZ
freerider3434 updated subscribers of T139439: Range Finder is broke again. Reads 999 no matter what..

@Geez duplicate of T139423

May 23 2019, 10:29 PM · DayZ
freerider3434 updated subscribers of T139423: Range finder distance is always 999.

@Geez has this been assigned anywhere yet? Anyways, I've marked some later ones as duplicates for ya.

May 23 2019, 10:29 PM · DayZ
profquatermass added a comment to T135996: Dayz problem pc key assignment.

Same here. Can't use the 4 arrow keys to move!

May 23 2019, 7:37 PM · DayZ
Zekamanel created T139680: Warning - You were kicked off the game. (Character locked in database)..
May 23 2019, 5:25 PM · DayZ
Lex added a comment to T139678: character hand positioned incorrectly after melee with M4-A1.

I also got this problem. It does not only apply to the M4, I reproduced this problem with the Mosin rifle. There is a reason to check it on all rifles.

May 23 2019, 5:25 PM · DayZ
nelis1846 created T139678: character hand positioned incorrectly after melee with M4-A1.
May 23 2019, 4:53 PM · DayZ
That1Drifter changed Severity from severity:tweak to severity:minor on T139412: SetWindMaximumSpeed value in Weather.c.
May 23 2019, 4:52 PM · DayZ
Geez added a comment to T139675: Night vision goggles change screen brightness for players not wearing them.

Thank you for the report Jammet.
This is an issue we are aware of and it is scheduled for a fix.
Regards,
Geez

May 23 2019, 4:50 PM · DayZ
Geez added a comment to T139480: DayZ won't launch after stable 1.03.

Hello again.
The BE fix has been released on stable as well. Can you please check and let us know?
Regards,
Geez

May 23 2019, 4:44 PM · DayZ
nelis1846 created T139677: unable to shoot through opened backdoor in fuel station shop.
May 23 2019, 4:44 PM · DayZ
Geez updated subscribers of T139559: Enabling NVG disables personal light -For other player(s)!.
May 23 2019, 4:38 PM · DayZ
Geez merged task T139675: Night vision goggles change screen brightness for players not wearing them into T139559: Enabling NVG disables personal light -For other player(s)!.
May 23 2019, 4:38 PM · DayZ
Geez merged T139675: Night vision goggles change screen brightness for players not wearing them into T139559: Enabling NVG disables personal light -For other player(s)!.
May 23 2019, 4:38 PM · DayZ
Geez reopened T139660: Fence Kit / Watchtower kit switch bug as "New".
May 23 2019, 4:37 PM · DayZ
Geez merged T139660: Fence Kit / Watchtower kit switch bug into T139559: Enabling NVG disables personal light -For other player(s)!.
May 23 2019, 4:37 PM · DayZ
Geez merged task T139660: Fence Kit / Watchtower kit switch bug into T139559: Enabling NVG disables personal light -For other player(s)!.
May 23 2019, 4:37 PM · DayZ
Geez closed T136928: Cant dig for worms as Resolved.
May 23 2019, 4:29 PM · DayZ
Jammet created T139676: Usage of count_in_hoarder="1" in military grade items.
May 23 2019, 3:42 PM · DayZ
Geez added a comment to T138269: Keyboard configuration on current EXP doesn't understand assigning more than 1 key to a function.

Hello Jammet.
No fix has been applied yet.
Regards,
Geez

May 23 2019, 3:40 PM · DayZ
Jammet added a comment to T138269: Keyboard configuration on current EXP doesn't understand assigning more than 1 key to a function.

Has a fix been applied? Testing it today, I still was unable to bind "either/or" keybinds.

May 23 2019, 3:29 PM · DayZ
Jammet created T139675: Night vision goggles change screen brightness for players not wearing them.
May 23 2019, 3:06 PM · DayZ
Dumpgrah added a comment to T136928: Cant dig for worms.

This bug should be closed as you can now dig for worm again. thank you for the fix.

May 23 2019, 3:04 PM · DayZ
Geez closed T121494: DayZ Map as Resolved.
May 23 2019, 2:24 PM · DayZ
Lex updated subscribers of T121494: DayZ Map.

@Geez Close the ticket as fixed.

May 23 2019, 2:09 PM · DayZ
Lex added a comment to T135302: save last looked at area in tourist map.

+100% Each map opening must begin with the last viewing area of ​​the map, and the scale of the last viewing map.
 This is the first inconvenience that I felt when I used the card. This is confusing when you are trying to find landmarks and repeatedly return to viewing any area on the map. Very uncomfortable.

May 23 2019, 2:01 PM · DayZ
Geez removed a project from T139667: Please add MPMISSIONS Switch for command line (Server): DayZ Modding.
May 23 2019, 1:33 PM · DayZ
rVn merged T139668: Compiler doesn't update errors after first run into T139449: 'Recompile file on host' not working.
May 23 2019, 1:28 PM · DayZ Modding, DayZ
rVn merged task T139668: Compiler doesn't update errors after first run into T139449: 'Recompile file on host' not working.
May 23 2019, 1:28 PM · DayZ Modding, DayZ
Geez closed T132432: 0.63.148605 - Loot on Zeds is spawning within delays of approx. 15-30 seconds as Resolved.
May 23 2019, 1:14 PM · DayZ
freerider3434 added a comment to T139497: Car Despawn.

@MuvTa Sorry, just saw that you had already provided that info. Well that negates my theory, as you've played on an official server. What a frustrating bug, hope it will be fixed soon. I LOVED MY FUCKING SEDAN, OK?! :D

May 23 2019, 1:14 PM · DayZ
freerider3434 updated subscribers of T132432: 0.63.148605 - Loot on Zeds is spawning within delays of approx. 15-30 seconds.

@Geez Appears to be RESOLVED as of 1.03

May 23 2019, 1:08 PM · DayZ
Lex created T139672: Many elements of the tourist map are not displayed in an enlarged view of the map..
May 23 2019, 12:57 PM · DayZ
Geez changed the status of T139497: Car Despawn from New to Assigned.
May 23 2019, 12:56 PM · DayZ
Geez added a project to T139667: Please add MPMISSIONS Switch for command line (Server): DayZ Modding.
May 23 2019, 12:55 PM · DayZ
freerider3434 added a comment to T139497: Car Despawn.

@Geez @rtspotts @MuvTa It would probably help if you guys could provide what server you were on, as I figured, perhaps custom increased spawn rates on certain servers might result in intact cars being despawned. Here is where I played: TheRunningManZ community 1PP VANILLA - hosted by Spaggie - 185.16.86.55:2402

May 23 2019, 12:45 PM · DayZ
Jacob_Mango added a comment to T139670: Create custom RCON commands in Enforce Script.

Oh no as in so we should be able to make our own in script.

May 23 2019, 12:41 PM · DayZ Modding, DayZ
Arkensor added a comment to T139670: Create custom RCON commands in Enforce Script.

As in call rcon commands from script when beeing the server instance. Similar to servercommand in Arma 3.

May 23 2019, 12:37 PM · DayZ Modding, DayZ
Jacob_Mango created T139670: Create custom RCON commands in Enforce Script.
May 23 2019, 12:32 PM · DayZ Modding, DayZ
Jacob_Mango created T139669: Broadcast a message in Enforce Script to all RCON clients.
May 23 2019, 12:32 PM · DayZ Modding, DayZ
Geez added a comment to T139563: launcher crash.

Hello again.
Are you using any mods? If so, does the issue occur also if you disable them? As there appear to be couple of errors in your RPT files related to mods.
Regards,
Geez

May 23 2019, 12:26 PM · DayZ
Cooltrain created T139668: Compiler doesn't update errors after first run.
May 23 2019, 12:16 PM · DayZ Modding, DayZ
g4borg created T139667: Please add MPMISSIONS Switch for command line (Server).
May 23 2019, 12:12 PM · DayZ
Jacob_Mango created T139666: Increase the max colour depth to 32-bit..
May 23 2019, 12:02 PM · DayZ
4NDRO1D added a comment to T139663: Cannot rotate items in car inventory.

Same problem

May 23 2019, 11:02 AM · DayZ
anonymous.gr added a comment to T139480: DayZ won't launch after stable 1.03.

Hello everyone.
We have released an experimental update, which could possibly fix the issue. Can you please check and let us know?
Regards,
Geez

May 23 2019, 5:10 AM · DayZ
Influence_X created T139665: (Public servers) I cant seem to find a Gunter 2 on multiplay.com servers.
May 23 2019, 4:28 AM · DayZ
tarkules created T139664: Can't pile wooden planks in 20 pieces per stack.
May 23 2019, 3:26 AM · DayZ
tarkules created T139663: Cannot rotate items in car inventory.
May 23 2019, 3:18 AM · DayZ
tarkules edited Steps To Reproduce on T139662: Removing a bush with a bayonet will not drop a long stick .
May 23 2019, 3:13 AM · DayZ
tarkules created T139662: Removing a bush with a bayonet will not drop a long stick .
May 23 2019, 3:12 AM · DayZ
rtspotts added a comment to T139497: Car Despawn.

I can confirm as well. Stored a car in one of the large red warehouse building built into a base, locked gate, plus I removed and exited the game with radiator, battery and spark plug. When I logged back in the car was gone, the base including the lock was still intact.

May 23 2019, 3:06 AM · DayZ
tarkules created T139660: Fence Kit / Watchtower kit switch bug.
May 23 2019, 3:03 AM · DayZ
tarkules added a comment to T139628: Basebuilding : Wooden logs disappearing .

Can confirm this.
Latest Exp. build.

May 23 2019, 2:54 AM · DayZ
Ardelenation created T139658: Gunter 2 laggy as any other vehicle when server is full.
May 23 2019, 12:42 AM · DayZ

May 22 2019

Warburgg created T139657: SEEDS INFINITE.
May 22 2019, 11:58 PM · DayZ
freerider3434 updated subscribers of T139497: Car Despawn.

@Geez I can confirm this issue. Had it happen with two different cars, that are not impossible, as in the OC's post, but very unlikely to have been stolen. Very frustrating as we had otherwise so much fun with the cars. Please look into it as this is very sad for a stable version.

May 22 2019, 11:06 PM · DayZ
marcel00s created T139656: Character is permanently kicked on any official server.
May 22 2019, 9:44 PM · DayZ
hajo808 added a comment to T139634: NVG not working prolerly with the headstrap.

I can confirm that.

May 22 2019, 9:38 PM · DayZ
Lex added a comment to T136924: Dayz crashes every 5 min.

@Naeb Did you do something from these recommendations?

  • 0xC0000005 - STATUS_ACCESS_VIOLATION

https://community.bistudio.com/wiki/Arma_3_Unusual_process_exit#0xC0000005_-_ACCESS_VIOLATION

May 22 2019, 8:55 PM · DayZ
Deranged added a comment to T139480: DayZ won't launch after stable 1.03.

Finally got time to test out experimental and after deleting Battleye folder inside DayZ installation folder and letting steam reacquire those files via verify files I managed to connect to experimental server.

May 22 2019, 8:49 PM · DayZ
Naeb added a comment to T136924: Dayz crashes every 5 min.

When are you going to do something about this.
I haven't been able to play this game for more than 3 month!!!!!!!!!!!

May 22 2019, 7:33 PM · DayZ
wouter.commandeur updated the task description for T139651: Unable to use DamageSystem override for custom RVMATs on BI models..
May 22 2019, 6:28 PM · DayZ Modding, DayZ
wouter.commandeur updated the task description for T139651: Unable to use DamageSystem override for custom RVMATs on BI models..
May 22 2019, 6:27 PM · DayZ Modding, DayZ
wouter.commandeur updated the task description for T139651: Unable to use DamageSystem override for custom RVMATs on BI models..
May 22 2019, 6:26 PM · DayZ Modding, DayZ
wouter.commandeur updated the task description for T139651: Unable to use DamageSystem override for custom RVMATs on BI models..
May 22 2019, 6:24 PM · DayZ Modding, DayZ
wouter.commandeur updated the task description for T139651: Unable to use DamageSystem override for custom RVMATs on BI models..
May 22 2019, 6:24 PM · DayZ Modding, DayZ
wouter.commandeur created T139651: Unable to use DamageSystem override for custom RVMATs on BI models..
May 22 2019, 6:22 PM · DayZ Modding, DayZ
b3xism added a comment to T138570: Combination Lock breaks upon a server crash.

Can confirm. Built 2 gates after 1.03 came out, added 4-digit-locks and two days later I come back to it and the code wont work.

May 22 2019, 5:45 PM · DayZ
Lex added a comment to T139532: Double hair glitch.

I don't see this bug on experimental version

May 22 2019, 5:09 PM · DayZ
Geez changed the status of T139628: Basebuilding : Wooden logs disappearing from New to Need More Info.

Hello Ghostbuster.
Do you experience this issue on the latest experimental version as well?
Regards,
Geez

May 22 2019, 4:47 PM · DayZ
Geez added a comment to T139480: DayZ won't launch after stable 1.03.

Hello everyone.
We have released an experimental update, which could possibly fix the issue. Can you please check and let us know?
Regards,
Geez

May 22 2019, 4:44 PM · DayZ
AXEL7 added a comment to T138862: Multiplayer mod management.

True, for owners of private servers, there should be different options that provide the ability to specify both strictly required modifications to connect to their server (breaking this list is an exception from the server, an integrity violation or a mismatch is an exception, as is done in equalmodrequired now). Also, there must be an option that indicates modifications that are not required to connect the player on the side of his game client, but can be connected on the server side of the game (this is extremely convenient for people who make minor changes to the server side of the game in their own mind).
Yes, in the current form sigtarurechek performs its function, but not as we would like, and it does not provide decent protection. And connection equalmodrequired forces even purely server modifications to distribute for the client of a game that automatically leads both to distribution of individual developments on the server, and to superfluous problems in the form of the excess mods which are not necessary for players.
In addition to the above, there is also another problem. People entering from the game browser inside the game on the server with modifications simply kick with them, and rarely one of them can understand at least why. There is no way to indicate even the server page to such people, let alone to indicate to the player why he is excluded and what is wrong with his side. As a rule, such people simply go to look for other servers, thus online on servers that can be made interesting and unique, simply lost, and the server is forced to close.

May 22 2019, 4:38 PM · DayZ Modding, DayZ
rVn merged T139627: servermod parameter, please, add in feature versions into T138862: Multiplayer mod management.
May 22 2019, 4:27 PM · DayZ Modding, DayZ
rVn merged task T139627: servermod parameter, please, add in feature versions into T138862: Multiplayer mod management.
May 22 2019, 4:27 PM · DayZ Modding, DayZ
4NDRO1D added a comment to T139532: Double hair glitch.

I don't see this bug on experimental version

May 22 2019, 4:12 PM · DayZ
Lex updated subscribers of T139532: Double hair glitch.

@Geez Hi.
The hair of one of the characters has a problem.
This is not playable for all characters.


I do not have a photo, but it can also occur with beard hair.

May 22 2019, 3:03 PM · DayZ
Lex created T139648: Set for cleaning and repairing weapons..
May 22 2019, 2:48 PM · DayZ
4NDRO1D created T139647: Duct tape glitch.
May 22 2019, 2:13 PM · DayZ
Geez added a project to T139627: servermod parameter, please, add in feature versions: DayZ Modding.
May 22 2019, 1:34 PM · DayZ Modding, DayZ
Geez added a comment to T139633: Key mapping bug.

Hello profquatermass and thank you for the report.
This is an issue we are aware of and it is scheduled for a fix.
Regards,
Geez

May 22 2019, 1:29 PM · DayZ
Geez merged T139633: Key mapping bug into T138127: Configure Keybinding screen not functional.
May 22 2019, 1:29 PM · DayZ
Geez merged task T139633: Key mapping bug into T138127: Configure Keybinding screen not functional.
May 22 2019, 1:29 PM · DayZ
Geez closed T139639: Backpack weight with glow stick attached as Resolved.

Hello MollyMagoo.
This issue has been fixed internally and will be fixed on Steam in one of the future updates.
Regards,
Geez

May 22 2019, 1:28 PM · DayZ