Hello fundogthrillionaire and thank you for the report.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez
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Jan 16 2019
Hello Gremmie and thank you for the report.
We have tested the issue but we were unable to reproduce it. Can you please check if this occurs also on the latest experimental version?
Regards,
Geez
One additional thing I can say is that the gun and the magazines were acquired from killing known item duplication abusers and I haven't encountered this issue with any M4-A1 I've obtained from a spawn point.
Hello Gremmie and thank you for the report.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez
Hello brage.aarset and thank you for the report.
We are aware of this issue and we are working on a fix internally.
Regards,
Geez
Hello ghost001987 and thank you for the report.
We have confirmed the issue you have described and it is going to be fixed for the future versions. However, this may take some time and we would like to ask you to try this workaround until the issue is fixed - copy the C:\Program Files (x86)\Steam\steamapps\common\DayZ\dta folder directly to your P:/drive and let us know in case you are still experiencing the issue.
Regards,
Geez
Hello xArmanR.
The issue has been fixed internally and will be fixed on Steam in the future.
Regards,
Geez
Did encounter same thing on latest stable branch.
(it feels somewhat surprising you're not aware of the issue?)
@Flamberg Please @me to know anything about our Vanilla Community Server hosted at the official GSP
Another thing, playing on a deathmatch server, I still notice the issues with the EDEN (Distant gun shot audio) Sound Engine still persist.
ok. if run the DayZ .exe as Bulldozer from the game directory, it will only read the packed game data and not whats on your P:/ drive. In order for it to read your unpacked stuff, you can copy the .exe, the dll folder and the 2 dlls next to the .exe into your P:/ drive and run it from there.
I did encounter this issue again, but it disappeared within 5-10 seconds.
Yes. I haven't played DayZ for awhile, and just returned, and the player sounds still seems to be too audible from a distance. I heard a person reloading from a building away in a higher floor (near top levels of ATC from outside)
As if some cluster of the map could not be read, and therefore recreat ... Randomly.
193.70.81.41:3302
Yes, the servers that this has happened on are active and sometimes full on a daily basis. The problem in question has not yet happened on official servers, and Im going to check if it happens on unmodded community servers soon. Its hard to anticipate a crash, more importantly one that can cause an issue like this.
Jan 15 2019
+1 In the game "Escape From Tarkov" they had the exact same issue of guns just being raised to the sky when something is in front. Of course firearms are distance weapons, but there is such a thing called the "high compressed ready" positiong which you can see in the following image:
so issue #1 is still happening.. can we expect something to change here? i still think this weird behavior of leaf density is not intended :)
Thank you Tony_DUG.
We will make sure they are not left out when fixing the issue.
Regards,
Geez
Discovered that this issue also affects the wire mesh barriers as well.
Hello aaronlands and thank you for the report.
This is a known issue it has been scheduled for a fix.
Regards,
Geez
Hello IndieSin.
Since you have mentioned you have spoke with the server admin, we assume that the servers are up and running? And have you experienced such behaviour on non modded or different servers?
Regards,
Geez
Hello jonesmatthew510 and thank you for the report.
We are currently investigating this issue internally. In case you come across any infomation regarding to what could trigger this issue, please let us know under this ticket.
Regards,
Geez
Also happen to me. It seems the foundation of the wall is too close to an object. If you dismantle the wall foundations and place the fence a little farther from any objects (even other fences) solves the issue
Jan 14 2019
i think i found a related issue on the latest experimental
DE 1-2 (Experimental/Unstable) / 185.62.205.71:2402
Sorry that this is a long post, I hope it can be forwarded sometime.
Then close as duplicate.
Uhm I have it already in the description. The village server, from barely infected, host: spaggie
More info about the server? Are you the owner of the server and know its settings?
(in order not to create a new ticket, I will add here)
A known issue. Please specify, in what was your situation different from the other issue tickets that have been already reported? Thanks.
Hello NiiRoZz thank you for the feedback.
We will look into this internally and will update the ticket once there is a progress on the issue.
Regards,
Geez
it doesn't happen on official servers, maybe its from them adding content that is not available on official servers
Thank you. I wanted to add that sawing off the BK-18 rifle also causes the same issue. If you had a ghillie wrap and a round chambered, both will get deleted.
Hello fundogthrillionaire and thank you for the report.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez
I have notice though that every other time my server restarts the performance is half. I can even tell what the server performance is going to be at time of start up by looking at how long it take to read the mission. I have it set up that once the console window pops up it waits 70 seconds to start BattlEye and if BEC starts while the mission is still loading the server has bad performance but then I restart again and if it loads the mission and is all done and BEC has not started yet the performance is great.
Hello ghost001987.
The bridges you are using to build the towers do not have any occluders at all. Therefore the objects on the map are not occluded. Also, the furniture by itself does not have drawimportance parameter, as it is usually a part of an object. This means that even if you have built the towers from objects with occluders, the performance would still not improve. You would have to create your own objects that have occluders, interior should be a part of them and furniture should be just in the first LOD.
Hello blackwiddow20.
Have you experienced this behaviour on the 1.0 version as well?
Regards,
Geez
Hello scesniper.
The issue with the key bindings should be resolved in the latest Experimental version. Can you please check if you are still experiencing it on there?
Regards,
Geez
Helllo sgcfreeman.
The issue has been fixed internally and will be fixed on Steam in the future.
Regards,
Geez
Hello Devon2x.
If you remove the contents of your C:\Users\*username*\Documents\DayZ folder, does the issue still occur?
Regards,
Geez
Hello Leetbus.
Can you try if you experience this issue on the official servers as well?
Regards,
Geez
Hello PieMan2k.
Has this affected built towers / walls, or just tents barrels?
Regards,
Geez
Jan 13 2019
This is fixed now. The item disappears from your hand but instead of completely, it ends up on the ground.
This bug exist only in containers, added to server from scripts code
correction, only the F5 emote deletes it, but you don't need to be in any sort of prone.