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Sep 2 2016

Harpi2600 created T120165: Game Crash.
Sep 2 2016, 8:57 PM · Take On Mars
octomusprime added a comment to T120142: Welding blocks cause massive Lag Spikes (one after the other) or in another words Game freezes Issues.

I have the exact same issue. Happens every time welding is attempted (have only tried in tutorial).

Sep 2 2016, 5:51 AM · Take On Mars
octomusprime added a comment to T120158: Emergency Cabin Dispenser (Oxygen) functions as seat, does not refill oxygen..

Screenshot of issue{F39890}

Sep 2 2016, 5:36 AM · Take On Mars
octomusprime created T120158: Emergency Cabin Dispenser (Oxygen) functions as seat, does not refill oxygen..
Sep 2 2016, 5:35 AM · Take On Mars
octomusprime added a watcher for Take On Mars: octomusprime.
Sep 2 2016, 5:25 AM

Sep 1 2016

Salt_lamp created T120142: Welding blocks cause massive Lag Spikes (one after the other) or in another words Game freezes Issues.
Sep 1 2016, 11:18 AM · Take On Mars

Aug 29 2016

blakethepatton added a comment to T118902: Launch error.

I'd really like to actually be able to play this game... I'll help debug where I can but I'm not super pro at C, I'm pretty novice. But if there's a dump that I could send in order to help with the process I'd definitely do it.

Aug 29 2016, 4:12 AM · Take On Mars
blakethepatton changed Severity from severity:crash to severity:major on T118902: Launch error.
Aug 29 2016, 4:09 AM · Take On Mars

Aug 25 2016

KCM created T120073: Admin logs.
Aug 25 2016, 6:57 PM · Take On Mars

Aug 6 2016

noob95 created T119787: space suit and health.
Aug 6 2016, 5:15 AM · Take On Mars
noob95 removed a watcher for Take On Mars: noob95.
Aug 6 2016, 5:06 AM
noob95 added a watcher for Take On Mars: noob95.
Aug 6 2016, 5:05 AM

Aug 3 2016

keastes added a comment to T118885: MML rear ramp cannot be retracted.

If in Dev mode, reset scripts will update the MML displays.

Aug 3 2016, 12:50 AM · Take On Mars

Jul 30 2016

AQT0820ronk added a watcher for Take On Mars: AQT0820ronk.
Jul 30 2016, 5:11 AM

Jul 25 2016

HCCA changed Severity from severity:crash to severity:none on T119539: Workbench Crashing windows 10 64 bit.
Jul 25 2016, 10:48 PM · Take On Mars
HCCA added a comment to T119539: Workbench Crashing windows 10 64 bit.

Resolved by changing the wb_settings.xml

Jul 25 2016, 10:47 PM · Take On Mars

Jul 22 2016

HCCA added a comment to T119539: Workbench Crashing windows 10 64 bit.

System Specs:

Jul 22 2016, 2:20 AM · Take On Mars
HCCA created T119539: Workbench Crashing windows 10 64 bit.
Jul 22 2016, 2:15 AM · Take On Mars

Jul 8 2016

blakethepatton changed Severity from severity:major to severity:crash on T118902: Launch error.
Jul 8 2016, 2:52 AM · Take On Mars
blakethepatton changed Severity from severity:crash to severity:major on T118902: Launch error.
Jul 8 2016, 2:51 AM · Take On Mars
blakethepatton added a comment to T118902: Launch error.

I'm glad I'm not the only one having these problems :)

Jul 8 2016, 2:50 AM · Take On Mars

Jul 5 2016

cj187berlin added a comment to T118885: MML rear ramp cannot be retracted.

also the Doors inside the MML...

Jul 5 2016, 1:26 PM · Take On Mars

Jul 4 2016

jazhull added a comment to T118885: MML rear ramp cannot be retracted.

I have the same problem with any of the MML rear ramp, the retract and stop button are disable,(and the angle of the ramp stay at 0 deg) but when I save the game, when the ramp is open it, the extend and stop button are disable (angle is at 100 deg) and retract is now enable.

Jul 4 2016, 6:00 PM · Take On Mars

Jul 2 2016

ole added a comment to T118902: Launch error.

Hi. Thanks for your help. I have had the exact same problem launching this game for a while, and when using Developer mode, the game started just fine. Only problem was poor performance, and it turns out it is because I was using the integrated graphics card. I changed to my dedicated gpu using nvidia control panel for the tkom_dev.exe program, and after that the game crashed just like before. Now the game works just fine as long as I'm using the integrated gpu, but crashes when I'm using the dedicated gpu. Hope this will help developers to fix this problem

Jul 2 2016, 12:54 PM · Take On Mars
blakethepatton added a comment to T118902: Launch error.

I've found that launching in developer mode works fine but normal non developer mode causes the crash every time.

Jul 2 2016, 9:12 AM · Take On Mars

Jun 29 2016

blakethepatton created T118902: Launch error.
Jun 29 2016, 8:37 AM · Take On Mars

Jun 28 2016

papyrabbit08 created T118886: Sentences are way too shorly shown in the tutorial, no time to read :/.
Jun 28 2016, 7:51 PM · Take On Mars
papyrabbit08 created T118885: MML rear ramp cannot be retracted.
Jun 28 2016, 7:39 PM · Take On Mars

Jun 11 2016

dirtydigs created T117624: MML ramp control panel not present in tutorial.
Jun 11 2016, 6:13 AM · Take On Mars

May 31 2016

Xunie updated the task description for T116838: proper ultra-widescreen support.
May 31 2016, 12:02 AM · Take On Mars

May 30 2016

Xunie updated the task description for T116838: proper ultra-widescreen support.
May 30 2016, 4:31 AM · Take On Mars
Xunie updated the task description for T116838: proper ultra-widescreen support.
May 30 2016, 4:28 AM · Take On Mars
Xunie created T116838: proper ultra-widescreen support.
May 30 2016, 4:25 AM · Take On Mars

May 24 2016

Bohemia updated the image for Take On Mars from Unknown Object (File) to F33551: profile.
May 24 2016, 10:28 AM

May 23 2016

friendlybandit added a watcher for Take On Mars: friendlybandit.
May 23 2016, 11:30 AM

May 11 2016

Turpitudo edited Steps To Reproduce on T116692: Crash at start up when using dedicated graphics card.
May 11 2016, 2:31 PM · Take On Mars
Bohemia added a project to T116692: Crash at start up when using dedicated graphics card: Take On Mars.
May 11 2016, 2:31 PM · Take On Mars
Dusty edited Steps To Reproduce on T116691: Thruster flames on probe need to be re-positioned (lower).
May 11 2016, 2:31 PM · Take On Mars
Bohemia added a project to T116691: Thruster flames on probe need to be re-positioned (lower): Take On Mars.
May 11 2016, 2:31 PM · Take On Mars
Bohemia added a project to T116690: Game crash when taking a photo (Space Program): Take On Mars.
May 11 2016, 2:31 PM · Take On Mars
Dusty edited Steps To Reproduce on T116690: Game crash when taking a photo (Space Program).
May 11 2016, 2:31 PM · Take On Mars
Dusty added a comment to T116689: Killed by Elevator.

No matter what elevator you use, it will kill you if you use it to go down.

May 11 2016, 2:31 PM · Take On Mars
Dusty edited Steps To Reproduce on T116688: Black Texture glitching patches (so far i spottted them in training level 01 basics).
May 11 2016, 2:31 PM · Take On Mars
Dusty edited Steps To Reproduce on T116689: Killed by Elevator.
May 11 2016, 2:31 PM · Take On Mars
Bohemia added a project to T116689: Killed by Elevator: Take On Mars.
May 11 2016, 2:31 PM · Take On Mars
Bohemia added a project to T116688: Black Texture glitching patches (so far i spottted them in training level 01 basics): Take On Mars.
May 11 2016, 2:31 PM · Take On Mars
Dusty edited Steps To Reproduce on T116687: Player and NPC model GLITCH *invisible bodies when looking at them.
May 11 2016, 2:31 PM · Take On Mars
Bohemia added a project to T116687: Player and NPC model GLITCH *invisible bodies when looking at them: Take On Mars.
May 11 2016, 2:31 PM · Take On Mars
Bohemia edited Steps To Reproduce on T116686: Training mission does not continue.
May 11 2016, 2:31 PM · Take On Mars
Bohemia added a project to T116686: Training mission does not continue: Take On Mars.
May 11 2016, 2:31 PM · Take On Mars
greenhornet818 added a comment to T116685: Engine Error.

thx for the update its fixed

May 11 2016, 2:31 PM · Take On Mars
Bohemia added a comment to T116685: Engine Error.

Also happens for me in the training mission after clicking on the vehicle section on the board.

May 11 2016, 2:31 PM · Take On Mars
greenhornet818 set Category to category:bugs on T116685: Engine Error.
May 11 2016, 2:31 PM · Take On Mars
Bohemia added a project to T116685: Engine Error: Take On Mars.
May 11 2016, 2:31 PM · Take On Mars
Bohemia added a project to T116683: Audio ok but white screen on startup.: Take On Mars.
May 11 2016, 2:31 PM · Take On Mars
Brainholder set Category to category:bugs on T116684: access volatoin10122a90 at 0.
May 11 2016, 2:31 PM · Take On Mars
Bohemia added a project to T116684: access volatoin10122a90 at 0: Take On Mars.
May 11 2016, 2:31 PM · Take On Mars
Rubik edited Steps To Reproduce on T116683: Audio ok but white screen on startup..
May 11 2016, 2:31 PM · Take On Mars
Rubik added a comment to T116682: Audio ok but white screen when starting on Geforce 980m.

please delete, duplicate.

May 11 2016, 2:31 PM · Take On Mars
Bohemia added a project to T116682: Audio ok but white screen when starting on Geforce 980m: Take On Mars.
May 11 2016, 2:31 PM · Take On Mars
Rubik edited Steps To Reproduce on T116682: Audio ok but white screen when starting on Geforce 980m.
May 11 2016, 2:31 PM · Take On Mars
Bohemia added a project to T116681: Manned Suggestion: Radiation shelter structure which is also a bed / save point.: Take On Mars.
May 11 2016, 2:31 PM · Take On Mars
Rubik set Category to category:suggestions on T116681: Manned Suggestion: Radiation shelter structure which is also a bed / save point..
May 11 2016, 2:31 PM · Take On Mars
Rubik added a comment to T116679: Bed and other things can be placed at illogical orientations in outpost..

On further investigation the 3d printer can be mounted hanging off the ceiling so completed items fall to the ground, this makes it much easier to use because you can keep crafting new items without having to manually move the old item out of obstruction.

More messing about and I have been able to place the tripod lights on my walls so they are parallel to the ground.

May 11 2016, 2:31 PM · Take On Mars
Rubik edited Steps To Reproduce on T116680: Outpost airlock frame can be made indestructible.
May 11 2016, 2:31 PM · Take On Mars
Bohemia added a project to T116680: Outpost airlock frame can be made indestructible: Take On Mars.
May 11 2016, 2:31 PM · Take On Mars
Rubik edited Steps To Reproduce on T116679: Bed and other things can be placed at illogical orientations in outpost..
May 11 2016, 2:31 PM · Take On Mars
Bohemia added a project to T116679: Bed and other things can be placed at illogical orientations in outpost.: Take On Mars.
May 11 2016, 2:31 PM · Take On Mars
Rubik added a comment to T116678: running with power cables will cause you to launch through the air.

I had this happen a few times today, to replicate you need to be dragging the cable ahead of you as you walk forwards. you need to go in a straight line for a while, eventually you start walking on the cable which is when you start to fly.
The same thing is happening when you stand on top of a large wall or floor panel and then press E to pick it up for a "magic carpet ride" raised in 000629

May 11 2016, 2:31 PM · Take On Mars
Rubik added a comment to T116678: running with power cables will cause you to launch through the air.

I thought about this last night, possible solution would be to only have the end few sections of the cable interact with the player, the middle of the cable would be able to pass through the player model.

May 11 2016, 2:31 PM · Take On Mars
DLlasa added a comment to T116678: running with power cables will cause you to launch through the air.

it will work for me and easily replicated when its dragging straight behind me. It seems if i toss it to the side or some how mess with the ragdoll like attributes to fling it out of a straight(ish) line behind me then i can usually avoid it.

What this might mean is that your issue an mine are the same, when its straight behind me im walking on it, and when its in front of you, you are walking on it. i don't seem to have the issue if the cable is off to my side.
and even when not holding a cable if i walk over a cable or onto a pile of them by an array of panels my char gets very jumpy hard to move and shakes a lot. overall i think there is something wrong with being 'on' cables.

May 11 2016, 2:31 PM · Take On Mars
matrixj21 set Category to category:bugs on T116677: Can become different NPCs in tutorial.
May 11 2016, 2:31 PM · Take On Mars
Bohemia added a project to T116678: running with power cables will cause you to launch through the air: Take On Mars.
May 11 2016, 2:31 PM · Take On Mars
DLlasa edited Steps To Reproduce on T116678: running with power cables will cause you to launch through the air.
May 11 2016, 2:31 PM · Take On Mars
Bohemia added a project to T116677: Can become different NPCs in tutorial: Take On Mars.
May 11 2016, 2:31 PM · Take On Mars
Rubik added a comment to T116676: Elevators kill you in scenarios.

Suggestion to Devs: Delete the elevator and use a ladder instead with an airlock structure at the lowest level and a hatch in the roof. More plausible because it weighs less. Right angle airlock structure good for multilevel bases too.

May 11 2016, 2:31 PM · Take On Mars
Bohemia updated subscribers of T116675: error.
May 11 2016, 2:31 PM · Take On Mars
matrixj21 set Category to category:bugs on T116676: Elevators kill you in scenarios.
May 11 2016, 2:31 PM · Take On Mars
Bohemia added a project to T116676: Elevators kill you in scenarios: Take On Mars.
May 11 2016, 2:31 PM · Take On Mars
Harpi2600 set Category to category:bugs on T116675: error.
May 11 2016, 2:31 PM · Take On Mars
Bohemia added a project to T116675: error: Take On Mars.
May 11 2016, 2:31 PM · Take On Mars
Bohemia added a project to T116674: error: Take On Mars.
May 11 2016, 2:31 PM · Take On Mars
Harpi2600 set Category to category:general on T116674: error.
May 11 2016, 2:31 PM · Take On Mars
Bohemia added a project to T116673: crash: Take On Mars.
May 11 2016, 2:31 PM · Take On Mars
Harpi2600 set Category to category:bugs on T116673: crash.
May 11 2016, 2:31 PM · Take On Mars
Goldenwombat added a comment to T116672: Every time I save the game it crashes.

I fixed the issue, was an issue with corrupted save files from previous versions of the game. I went into windows explorer the followed this path: Program files(X86)\Steam\userdata\(your steam profile#)\244030\local\user\savedata:

By deleting ALL saved files this problem was fixed. I hope this can help many others that are having this save issue.

May 11 2016, 2:31 PM · Take On Mars
Bohemia added a project to T116672: Every time I save the game it crashes: Take On Mars.
May 11 2016, 2:31 PM · Take On Mars
Goldenwombat added a comment to T116672: Every time I save the game it crashes.

I forgot to mention how to reproduce this error: Go into scenarios or even space program hit escape, go to save, (save box opens), click save, instantly windows error sound is activated, alt + tab out of program, get attached picture as error every time. :End reproduction process.

May 11 2016, 2:31 PM · Take On Mars
Goldenwombat set Category to category:bugs on T116672: Every time I save the game it crashes.
May 11 2016, 2:31 PM · Take On Mars
Bohemia added a project to T116671: Walking while in UI: Take On Mars.
May 11 2016, 2:31 PM · Take On Mars
foley2k2 edited Steps To Reproduce on T116671: Walking while in UI.
May 11 2016, 2:31 PM · Take On Mars
foley2k2 edited Steps To Reproduce on T116670: "Magic Carpet" physics bug.
May 11 2016, 2:31 PM · Take On Mars
Bohemia added a project to T116670: "Magic Carpet" physics bug: Take On Mars.
May 11 2016, 2:31 PM · Take On Mars
Bohemia added a project to T116669: Save crash: Take On Mars.
May 11 2016, 2:31 PM · Take On Mars
Harpi2600 set Category to category:bugs on T116669: Save crash.
May 11 2016, 2:31 PM · Take On Mars
Bohemia added a project to T116667: Scenario - Cannot Connect To Rover: Take On Mars.
May 11 2016, 2:31 PM · Take On Mars
Niveous edited Steps To Reproduce on T116666: Falling Thru Elev..
May 11 2016, 2:31 PM · Take On Mars
Bohemia added a project to T116668: Geometry is missing/inverted: Take On Mars.
May 11 2016, 2:31 PM · Take On Mars
astrospud edited Steps To Reproduce on T116668: Geometry is missing/inverted.
May 11 2016, 2:31 PM · Take On Mars
Bohemia updated subscribers of T116667: Scenario - Cannot Connect To Rover.
May 11 2016, 2:31 PM · Take On Mars