Page MenuHomeFeedback Tracker
Feed Advanced Search

May 11 2016

Dusty edited Steps To Reproduce on T116688: Black Texture glitching patches (so far i spottted them in training level 01 basics).
May 11 2016, 2:31 PM · Take On Mars
Dusty edited Steps To Reproduce on T116689: Killed by Elevator.
May 11 2016, 2:31 PM · Take On Mars
Bohemia added a project to T116689: Killed by Elevator: Take On Mars.
May 11 2016, 2:31 PM · Take On Mars
Bohemia added a project to T116688: Black Texture glitching patches (so far i spottted them in training level 01 basics): Take On Mars.
May 11 2016, 2:31 PM · Take On Mars
Dusty edited Steps To Reproduce on T116687: Player and NPC model GLITCH *invisible bodies when looking at them.
May 11 2016, 2:31 PM · Take On Mars
Bohemia added a project to T116687: Player and NPC model GLITCH *invisible bodies when looking at them: Take On Mars.
May 11 2016, 2:31 PM · Take On Mars
Bohemia edited Steps To Reproduce on T116686: Training mission does not continue.
May 11 2016, 2:31 PM · Take On Mars
Bohemia added a project to T116686: Training mission does not continue: Take On Mars.
May 11 2016, 2:31 PM · Take On Mars
greenhornet818 added a comment to T116685: Engine Error.

thx for the update its fixed

May 11 2016, 2:31 PM · Take On Mars
Bohemia added a comment to T116685: Engine Error.

Also happens for me in the training mission after clicking on the vehicle section on the board.

May 11 2016, 2:31 PM · Take On Mars
greenhornet818 set Category to category:bugs on T116685: Engine Error.
May 11 2016, 2:31 PM · Take On Mars
Bohemia added a project to T116685: Engine Error: Take On Mars.
May 11 2016, 2:31 PM · Take On Mars
Bohemia added a project to T116683: Audio ok but white screen on startup.: Take On Mars.
May 11 2016, 2:31 PM · Take On Mars
Brainholder set Category to category:bugs on T116684: access volatoin10122a90 at 0.
May 11 2016, 2:31 PM · Take On Mars
Bohemia added a project to T116684: access volatoin10122a90 at 0: Take On Mars.
May 11 2016, 2:31 PM · Take On Mars
Rubik edited Steps To Reproduce on T116683: Audio ok but white screen on startup..
May 11 2016, 2:31 PM · Take On Mars
Rubik added a comment to T116682: Audio ok but white screen when starting on Geforce 980m.

please delete, duplicate.

May 11 2016, 2:31 PM · Take On Mars
Bohemia added a project to T116682: Audio ok but white screen when starting on Geforce 980m: Take On Mars.
May 11 2016, 2:31 PM · Take On Mars
Rubik edited Steps To Reproduce on T116682: Audio ok but white screen when starting on Geforce 980m.
May 11 2016, 2:31 PM · Take On Mars
Bohemia added a project to T116681: Manned Suggestion: Radiation shelter structure which is also a bed / save point.: Take On Mars.
May 11 2016, 2:31 PM · Take On Mars
Rubik set Category to category:suggestions on T116681: Manned Suggestion: Radiation shelter structure which is also a bed / save point..
May 11 2016, 2:31 PM · Take On Mars
Rubik added a comment to T116679: Bed and other things can be placed at illogical orientations in outpost..

On further investigation the 3d printer can be mounted hanging off the ceiling so completed items fall to the ground, this makes it much easier to use because you can keep crafting new items without having to manually move the old item out of obstruction.

More messing about and I have been able to place the tripod lights on my walls so they are parallel to the ground.

May 11 2016, 2:31 PM · Take On Mars
Rubik edited Steps To Reproduce on T116680: Outpost airlock frame can be made indestructible.
May 11 2016, 2:31 PM · Take On Mars
Bohemia added a project to T116680: Outpost airlock frame can be made indestructible: Take On Mars.
May 11 2016, 2:31 PM · Take On Mars
Rubik edited Steps To Reproduce on T116679: Bed and other things can be placed at illogical orientations in outpost..
May 11 2016, 2:31 PM · Take On Mars
Bohemia added a project to T116679: Bed and other things can be placed at illogical orientations in outpost.: Take On Mars.
May 11 2016, 2:31 PM · Take On Mars
Rubik added a comment to T116678: running with power cables will cause you to launch through the air.

I had this happen a few times today, to replicate you need to be dragging the cable ahead of you as you walk forwards. you need to go in a straight line for a while, eventually you start walking on the cable which is when you start to fly.
The same thing is happening when you stand on top of a large wall or floor panel and then press E to pick it up for a "magic carpet ride" raised in 000629

May 11 2016, 2:31 PM · Take On Mars
Rubik added a comment to T116678: running with power cables will cause you to launch through the air.

I thought about this last night, possible solution would be to only have the end few sections of the cable interact with the player, the middle of the cable would be able to pass through the player model.

May 11 2016, 2:31 PM · Take On Mars
DLlasa added a comment to T116678: running with power cables will cause you to launch through the air.

it will work for me and easily replicated when its dragging straight behind me. It seems if i toss it to the side or some how mess with the ragdoll like attributes to fling it out of a straight(ish) line behind me then i can usually avoid it.

What this might mean is that your issue an mine are the same, when its straight behind me im walking on it, and when its in front of you, you are walking on it. i don't seem to have the issue if the cable is off to my side.
and even when not holding a cable if i walk over a cable or onto a pile of them by an array of panels my char gets very jumpy hard to move and shakes a lot. overall i think there is something wrong with being 'on' cables.

May 11 2016, 2:31 PM · Take On Mars
matrixj21 set Category to category:bugs on T116677: Can become different NPCs in tutorial.
May 11 2016, 2:31 PM · Take On Mars
Bohemia added a project to T116678: running with power cables will cause you to launch through the air: Take On Mars.
May 11 2016, 2:31 PM · Take On Mars
DLlasa edited Steps To Reproduce on T116678: running with power cables will cause you to launch through the air.
May 11 2016, 2:31 PM · Take On Mars
Bohemia added a project to T116677: Can become different NPCs in tutorial: Take On Mars.
May 11 2016, 2:31 PM · Take On Mars
Rubik added a comment to T116676: Elevators kill you in scenarios.

Suggestion to Devs: Delete the elevator and use a ladder instead with an airlock structure at the lowest level and a hatch in the roof. More plausible because it weighs less. Right angle airlock structure good for multilevel bases too.

May 11 2016, 2:31 PM · Take On Mars
Bohemia updated subscribers of T116675: error.
May 11 2016, 2:31 PM · Take On Mars
matrixj21 set Category to category:bugs on T116676: Elevators kill you in scenarios.
May 11 2016, 2:31 PM · Take On Mars
Bohemia added a project to T116676: Elevators kill you in scenarios: Take On Mars.
May 11 2016, 2:31 PM · Take On Mars
Harpi2600 set Category to category:bugs on T116675: error.
May 11 2016, 2:31 PM · Take On Mars
Bohemia added a project to T116675: error: Take On Mars.
May 11 2016, 2:31 PM · Take On Mars
Bohemia added a project to T116674: error: Take On Mars.
May 11 2016, 2:31 PM · Take On Mars
Harpi2600 set Category to category:general on T116674: error.
May 11 2016, 2:31 PM · Take On Mars
Bohemia added a project to T116673: crash: Take On Mars.
May 11 2016, 2:31 PM · Take On Mars
Harpi2600 set Category to category:bugs on T116673: crash.
May 11 2016, 2:31 PM · Take On Mars
Goldenwombat added a comment to T116672: Every time I save the game it crashes.

I fixed the issue, was an issue with corrupted save files from previous versions of the game. I went into windows explorer the followed this path: Program files(X86)\Steam\userdata\(your steam profile#)\244030\local\user\savedata:

By deleting ALL saved files this problem was fixed. I hope this can help many others that are having this save issue.

May 11 2016, 2:31 PM · Take On Mars
Bohemia added a project to T116672: Every time I save the game it crashes: Take On Mars.
May 11 2016, 2:31 PM · Take On Mars
Goldenwombat added a comment to T116672: Every time I save the game it crashes.

I forgot to mention how to reproduce this error: Go into scenarios or even space program hit escape, go to save, (save box opens), click save, instantly windows error sound is activated, alt + tab out of program, get attached picture as error every time. :End reproduction process.

May 11 2016, 2:31 PM · Take On Mars
Goldenwombat set Category to category:bugs on T116672: Every time I save the game it crashes.
May 11 2016, 2:31 PM · Take On Mars
Bohemia added a project to T116671: Walking while in UI: Take On Mars.
May 11 2016, 2:31 PM · Take On Mars
foley2k2 edited Steps To Reproduce on T116671: Walking while in UI.
May 11 2016, 2:31 PM · Take On Mars
foley2k2 edited Steps To Reproduce on T116670: "Magic Carpet" physics bug.
May 11 2016, 2:31 PM · Take On Mars
Bohemia added a project to T116670: "Magic Carpet" physics bug: Take On Mars.
May 11 2016, 2:31 PM · Take On Mars
Bohemia added a project to T116669: Save crash: Take On Mars.
May 11 2016, 2:31 PM · Take On Mars
Harpi2600 set Category to category:bugs on T116669: Save crash.
May 11 2016, 2:31 PM · Take On Mars
Bohemia added a project to T116667: Scenario - Cannot Connect To Rover: Take On Mars.
May 11 2016, 2:31 PM · Take On Mars
Niveous edited Steps To Reproduce on T116666: Falling Thru Elev..
May 11 2016, 2:31 PM · Take On Mars
Bohemia added a project to T116668: Geometry is missing/inverted: Take On Mars.
May 11 2016, 2:31 PM · Take On Mars
astrospud edited Steps To Reproduce on T116668: Geometry is missing/inverted.
May 11 2016, 2:31 PM · Take On Mars
Bohemia updated subscribers of T116667: Scenario - Cannot Connect To Rover.
May 11 2016, 2:31 PM · Take On Mars
twistedstate edited Steps To Reproduce on T116667: Scenario - Cannot Connect To Rover.
May 11 2016, 2:31 PM · Take On Mars
rebelgamer added a comment to T116665: Steam Achievements.

I can verify that power plant is locked at 1,048,576. I just played 6 hours on manned, generating just under 10kw, and it never moved.

May 11 2016, 2:31 PM · Take On Mars
Bohemia added a project to T116666: Falling Thru Elev.: Take On Mars.
May 11 2016, 2:31 PM · Take On Mars
manu set Category to category:bugs on T116665: Steam Achievements.
May 11 2016, 2:31 PM · Take On Mars
Bohemia added a project to T116665: Steam Achievements: Take On Mars.
May 11 2016, 2:31 PM · Take On Mars
Rubik added a comment to T116664: Power cable ends stuck in ground(0.9.0107 : 39176).

I had three cables stuck in the ground on the Victoria Settlement mission. They were caused by de-spooling the cables with the drum on its side on the ground.
One cable I successfully re-spooled because I hadnt moved the drum much, the first two cables I attempted to re-spool and failed, I tried laying the cable over the drum and they would not respool.
If you grab the end of the cable you can slowly drag the end but it remains stuck in the ground.
I attempted to pop it out of the ground by connecting another cable end to the twitching stuck end, but despite showing the blue hologram of a valid connection it would not connect.

Edit: you must move the middle of the cable up to the drum to respool, if you move the drum to the cable you do not get a respool option.

May 11 2016, 2:31 PM · Take On Mars
Bohemia added a project to T116664: Power cable ends stuck in ground(0.9.0107 : 39176): Take On Mars.
May 11 2016, 2:31 PM · Take On Mars
rebelgamer edited Steps To Reproduce on T116664: Power cable ends stuck in ground(0.9.0107 : 39176).
May 11 2016, 2:31 PM · Take On Mars
DLlasa added a comment to T116664: Power cable ends stuck in ground(0.9.0107 : 39176).

I found that when i install a device like a solar panel, mmrtg, etc on top of a cable it has a high chance of causing this issue where the cable gets buried into the ground.

on a side note i tried the note (0000929) zathras twice now and have not been able to respool the stuck cable, seems like this may only be a partial work around

May 11 2016, 2:31 PM · Take On Mars
zathras added a comment to T116664: Power cable ends stuck in ground(0.9.0107 : 39176).

Respooling the cable helped me.

May 11 2016, 2:31 PM · Take On Mars
Skywalker11 edited Steps To Reproduce on T116663: The command "clear" is not accepted as an rover command.
May 11 2016, 2:31 PM · Take On Mars
Skywalker11 edited Steps To Reproduce on T116662: Not all commands visible in the command list when using the "science fiction" lander gui.
May 11 2016, 2:31 PM · Take On Mars
Bohemia added a project to T116662: Not all commands visible in the command list when using the "science fiction" lander gui: Take On Mars.
May 11 2016, 2:31 PM · Take On Mars
Bohemia added a project to T116663: The command "clear" is not accepted as an rover command: Take On Mars.
May 11 2016, 2:31 PM · Take On Mars
Gusta10069 set Category to category:suggestions on T116660: Scrap item on 3d for resources for 3d printing.
May 11 2016, 2:31 PM · Take On Mars
Knoxcorner set Category to category:bugs on T116661: Small rover runs fine with no power.
May 11 2016, 2:31 PM · Take On Mars
Bohemia added a project to T116661: Small rover runs fine with no power: Take On Mars.
May 11 2016, 2:31 PM · Take On Mars
Bohemia added a project to T116660: Scrap item on 3d for resources for 3d printing: Take On Mars.
May 11 2016, 2:31 PM · Take On Mars
Rubik added a comment to T116659: Astronaut without helmet can turn on thermovision and other advanced visions.

Night vision also works without suit too (no helmet).
Headlamp works at head height without suit/helmet.

May 11 2016, 2:31 PM · Take On Mars
Ranger23 edited Steps To Reproduce on T116658: Game Crash in scenario.
May 11 2016, 2:30 PM · Take On Mars
Bohemia added a project to T116659: Astronaut without helmet can turn on thermovision and other advanced visions: Take On Mars.
May 11 2016, 2:30 PM · Take On Mars
Gusta10069 added a comment to T116657: 0.9.0078 dev top soil problem in scenario.

New 3d printed ones work. But the old 3d don`t. The ones that came with the scenario appear as 2 units of Mars Soil per barrel. It was 0, then 1 before.

May 11 2016, 2:30 PM · Take On Mars
Bohemia added a project to T116658: Game Crash in scenario: Take On Mars.
May 11 2016, 2:30 PM · Take On Mars
irigi edited Steps To Reproduce on T116659: Astronaut without helmet can turn on thermovision and other advanced visions.
May 11 2016, 2:30 PM · Take On Mars
Gusta10069 set Category to category:bugs on T116657: 0.9.0078 dev top soil problem in scenario.
May 11 2016, 2:30 PM · Take On Mars
Echo_Delta edited Steps To Reproduce on T116656: CTD: Illegal read by 102b3e98 at 3c Class: 'Sound_Point'.
May 11 2016, 2:30 PM · Take On Mars
Bohemia added a project to T116656: CTD: Illegal read by 102b3e98 at 3c Class: 'Sound_Point': Take On Mars.
May 11 2016, 2:30 PM · Take On Mars
Bohemia added a project to T116657: 0.9.0078 dev top soil problem in scenario: Take On Mars.
May 11 2016, 2:30 PM · Take On Mars
Harpi2600 set Category to category:suggestions on T116655: Hadice, solární panely.
May 11 2016, 2:30 PM · Take On Mars
Bohemia added a project to T116655: Hadice, solární panely: Take On Mars.
May 11 2016, 2:30 PM · Take On Mars
Harpi2600 edited Steps To Reproduce on T116654: Tlak a ext. SAFE.
May 11 2016, 2:30 PM · Take On Mars
Bohemia added a project to T116654: Tlak a ext. SAFE: Take On Mars.
May 11 2016, 2:30 PM · Take On Mars
Blackfox57 set Category to category:bugs on T116653: Bugs encountered while playing Lyot Crater-Multiplayer.
May 11 2016, 2:30 PM · Take On Mars
Hyphon set Category to category:suggestions on T116652: Add the translations to the bug tracker.
May 11 2016, 2:30 PM · Take On Mars
Bohemia added a project to T116653: Bugs encountered while playing Lyot Crater-Multiplayer: Take On Mars.
May 11 2016, 2:30 PM · Take On Mars
Bohemia added a project to T116652: Add the translations to the bug tracker: Take On Mars.
May 11 2016, 2:30 PM · Take On Mars
Blackfox57 edited Steps To Reproduce on T116651: Periodic game crash.
May 11 2016, 2:30 PM · Take On Mars
Bohemia added a project to T116650: A suggestion for Pipes: Take On Mars.
May 11 2016, 2:30 PM · Take On Mars
Bohemia added a project to T116651: Periodic game crash: Take On Mars.
May 11 2016, 2:30 PM · Take On Mars
SyberSmoke set Category to category:suggestions on T116650: A suggestion for Pipes.
May 11 2016, 2:30 PM · Take On Mars
Bohemia updated subscribers of T116649: Game Crash.
May 11 2016, 2:30 PM · Take On Mars
Bohemia added a project to T116648: Game Crash upon saving + Crash causes save corruption: Take On Mars.
May 11 2016, 2:30 PM · Take On Mars