NULL pointer to instance
Class: 'WeaponFSM'
Function: 'SaveCurrentFSMState'
Stack trace:
scripts/4_World/entities\firearms\weaponfsm.c:406
scripts/4_World/entities\firearms\weapon_base.c:566
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Mar 13 2025
Is there an aprox date for stable hotfix update? anyone knows how long does it usually take?
In T189923#2770953, @Geez wrote:Hello ArtemDozhd.
This issue does not seem to occur on official servers nor in our testing environment. Therefore the issue must be somewhere in your server modifications. Can you please upload your server storage so we could possibly check?
EURU6300, 13.03 2025 19:14:18
Unhandled exception
Great job, all my issue is solved on experimental !!! <3 <3 <3 <3 <3
Well done, we still don't have a eta! Great job. Keep it up! 3 weeks and counting is wild.
In T189290#2770703, @auxOlives wrote:Well done! 🔥🔥🔥
Hello ArtemDozhd.
This issue does not seem to occur on official servers nor in our testing environment. Therefore the issue must be somewhere in your server modifications. Can you please upload your server storage so we could possibly check?
We have not experienced this issue during our testing nor we are able to reproduce it on our end.
Due to the amount of bugs reported and internal priorities, the reports always have to contain as detailed information as possible.
Does this possibly occur just upon doing some specific steps?
I never claimed to be polite, but its certainly not verbal assault. i replicated the issue with the official launcher in less than five minutes. Since youre getting paid, maybe try being a bit more proactive instead of dismissing it as "dzsa being the problem", i believe in you— you got this mate
In T189911#2770924, @taberhemia wrote:its hardly a jab or verbal assault to tell you to get off your ass and do something, only bad thing i said was directed towards the official launcher, but im glad the shoe fits my guy ;)
its hardly a jab or verbal assault to tell you to get off your ass and do something, only bad thing i said was directed towards the official launcher, but im glad the shoe fits my guy ;)
In T189911#2770920, @taberhemia wrote:actually worse than blizzard
actually worse than blizzard
Well, I tried running DayZ again this morning to see if I was still having the problem described above, and it appears to have magically fixed itself. I haven't made any changes, so I have no idea why it's working again.
There's something messed up with:
Excellent, thank you
Thank you for the report.
The types are not case sensitive so it will spawn as usual. We will fix it though.
Regards,
Geez
Hello booker241.
Do you still experience this problem?
Hello Vliek.
Since you mention using DZSA launcher.
Have you reproduced this with our official launcher as well?
Lol this was reported 4 years ago?
DAYZ doesn't work
Well done! 🔥🔥🔥
Resolved for one of the upcoming updates.
Regards,
Geez
Hello everyone. A Fix is planned for the upcoming hotfix :)
Does this with my Arc a770 as well
@Geez Can this be patched for 1.28....
Also don't need a dot after the words "Воскресенье"
P.s. Microchipping of animals in Russia will become mandatory only in the middle of this year, before that from 2023+- it was mandatory only in a few regions. I don't know what year is in have, but animal chipping for Russia is not particularly popular and still new. Better change "Микрочипирование" to "Ветаптека", "Стационар" or "Зоомагазин"(Veterinary pharmacy, Patient hospital or Pet store). it's only my opinion
OH WOW, I'm testing on my map and just noticed the insta off monsoon.
That's new with 1.27 That is BAD!
Mar 12 2025
Now it works,
Obviously the biggest mistake of the developers was that they announced the update date a month before the tests were finished and instead of saying "oh we won't make it, the update will be later" they said "it doesn't matter that many bug reports are not closed, we're updating"
Moreover, judging by 0xffffffffffffffffff there are no checks for emptiness in the memory block, this is a very obvious error in c++
March 13, 2025. Query timeout error is still displayed. it can disappear for a couple of days or appear every 15 minutes for a whole day (like today). the computer meets the minimum system requirements, and I play on low graphics settings. But that's not the point. I used to be able to play for hours and there were no errors, it all started with update 1.25. Update 1.27 has already been released, but the error has not been fixed. Dayz is the main game I play. What do you want me to do? I can't play properly. when will this annoying bug be fixed? is work underway to eliminate it? The cost of the game is 37 dollars, where the appearance of such errors in the game is simply unacceptable.
Im new to this im jus reporting this so idk if i did this right
In T189763#2767242, @M4ketech wrote:In T189763#2767183, @Nate_LapT wrote:I really hope this is part of the big improvements of gunplay we can expect
At this point when its been 7 years after community did ask ear plugs built in the game... We should not expect anything, we get maybe some new bullets and bullet drop dynamics 😆
Related: T189133
It would be nice for the voip mechanic to be improved.
In T189290#2770134, @bzed wrote:@RPowerSpeed @Geez Indeed, completely support that. Loosing players might not be such an issue for those servers that have a long queue usually - but I have lost 90% of the usual players. Regular crashes, necessary wipes (especially due to CF being also broken, with the fix for it needing a wipe), module creators having to work around bugs in DayZ / the server - thats just super annoying. And a big waste of time for those who run the servers. I would rather create something nice for players instead of having to move players or even delete them because they can't login anymore - or with crashing servers its affecting everybody. There are too many open bugs in the client and the server, and its getting more and more frustrating.
Краши всё ещё продолжаются, есть информация когда починят. Что теперь ждать 1.28 через пол года что-ли? Проще бросить это все с такими разработчиками игра всё равно скоро умрёт.
Yeah it feels like any time the game's inherent lag kicks in (such as the client being flooded by the vicinity), it now causes the rubber-banding since the lag-switch mitigation is holding players in place.
15:43:47.276 SCRIPT (E): NULL pointer to instance
Class: 'WeaponFSM'
Function: 'SaveCurrentFSMState'
Stack trace:
scripts/4_World/entities\firearms\weaponfsm.c:406
scripts/4_World/entities\firearms\weapon_base.c:566
A M E N
It's funny, how they don't care about their own game. Community servers are literally the reason why Dayz is still "alive".
But yes. This thing is actually happening when pop is 100+.
I tested it today without the Expansion-bundle, but the same error. Things like ammo and magazines in the inventory are duplicated after a server restart. The problem is also with water and energy, they always reset to the value 599.709 I don't understand.
@Geez this still happens HOWEVER what I have noticed, this happens only once for a game instance. (given that you save some settings)
If you save some settings, continue playing and then want to change something it will not happen, however if you restart your game the problem will occur again.
I can say with confidence it's the same problem, the examples I posted were more extreme because they're the ones that get sent to me/posted in discord to complain. In my experience it tends to be more similar to what you showcased which isn't as clip worthy.
I removed mine as I'm not sure if it shows completely the same lag as your videos.
Mine didn't keep me in place all the time but teleport me back when running through door/near objects, while yours look like it completely traps players (hard to tell).
Big thank you for further proving exactly the cause @murphey Can I ask what tool that is to test also?
@RPowerSpeed @Geez Indeed, completely support that. Loosing players might not be such an issue for those servers that have a long queue usually - but I have lost 90% of the usual players. Regular crashes, necessary wipes (especially due to CF being also broken, with the fix for it needing a wipe), module creators having to work around bugs in DayZ / the server - thats just super annoying. And a big waste of time for those who run the servers. I would rather create something nice for players instead of having to move players or even delete them because they can't login anymore - or with crashing servers its affecting everybody. There are too many open bugs in the client and the server, and its getting more and more frustrating.
@Geez Many admins of the community servers have already lost many regular players with 1.26 and unfortunately this continues with 1.27 :-( . I would also suggest another way of DayZ, let the server admins run the versions they want and let them run stable, with many other online games this is also possible. Due to the update obligation and the constant problems, we are losing more and more DayZ players in the community and the admins are slowly getting bored, every update brings so many problems for the DayZ server operators that they often don't feel like it anymore. And I can fully understand that.
I agree, it's really a shame very few use such awesome features in the game. And because most people don't use them I have also stopped picking them up.
several minutes of this new lag
https://youtu.be/AhfGeK3BdzU?si=mpHj0oLIOnXWmeqE&t=59
REARMED BEING REARMED BY THE WAY (TITLE OF THE VIDEO)
https://streamable.com/chpxgc
another example of the new lag
https://streamable.com/jy9q04
Falling through a window despite not moving due to the new rubber band lag.
I don't think that their players didn't use any hacks because it keeps happening in the same spot with the same teammates during base raids. One kill occurs through the wall, another from +400 m in bushes, and so on. Strange white smoke and bugged trees are all quite similar. Come on, folks. It's obvious that it was not an honest murder several times in a row.
Nickname\ID Steam bohdan86 https://steamcommunity.com/profiles/76561199467030286/ - teammate`s account
Nickname\ID Steam Горишко https://steamcommunity.com/profiles/76561199692306066/ Block Blast - teammate`s account