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Nov 13 2020

PR9INICHEK added a comment to T154717: [1.10.153524] Difficult to take barrel from M3S Covered(Truck_01_Covered).

Resolved
@Geez please close this ticket

Nov 13 2020, 10:34 PM · DayZ
PR9INICHEK created T155022: [1.10.153561] There is no update Inventory UI of M3S Covered(Truck_01_Covered) when player take out barrels and wooden crates.
Nov 13 2020, 10:33 PM · DayZ
PR9INICHEK added a comment to T154718: [1.10.153524] Empty space in inventory after adding barrel to M3S Covered(Truck_01_Covered).

Same on 1.10.153561

Nov 13 2020, 10:26 PM · DayZ
64coreCPU created T155019: Olga24 spawn north of Zelenogorsk.
Nov 13 2020, 7:21 PM · DayZ
fundogthrillionaire created T155016: Re-implement action to ignite vehicles.
Nov 13 2020, 5:55 PM · DayZ

Nov 12 2020

M1lember created T155000: Missing Cooking pot and gas canister.
Nov 12 2020, 10:34 PM · DayZ
harti600 updated the task description for T154999: Hacker on EU - DE 1462.
Nov 12 2020, 9:31 PM · DayZ
harti600 created T154999: Hacker on EU - DE 1462.
Nov 12 2020, 9:28 PM · DayZ
durkonos changed Reproducibility from reproducibility:nottried to reproducibility:always on T154933: 1.10 Experimental - Car useless Take to Hands option.
Nov 12 2020, 8:38 PM · DayZ
durkonos created T154997: 1.10 Experimental - Tactical Belt black texture.
Nov 12 2020, 8:32 PM · DayZ
durkonos changed Reproducibility from reproducibility:always to reproducibility:nottried on T154933: 1.10 Experimental - Car useless Take to Hands option.
Nov 12 2020, 8:25 PM · DayZ
durkonos created T154995: 1.10 Experimental - M3S driver side wheel slot bug.
Nov 12 2020, 8:23 PM · DayZ
AWG added a comment to T153090: Obscure compiler freeze error.

Has this been fixed in 1.10 Experimental yet? I know the default variable bug was fixed, but wasn't sure if this was. This issue seems to pop up randomly, I've been running the following mods for a while, and during server restarts, this error will sometimes popup and cause the server to freeze, but if I restart it 5-6 times then it will start normally. This happens even though there were no updates to any of the mods or the game itself, so I don't get it.

Nov 12 2020, 8:23 PM · DayZ
durkonos added a comment to T154933: 1.10 Experimental - Car useless Take to Hands option.

Hello, the issue seems to be fixed in the latest version - 1.10.153561

Nov 12 2020, 8:07 PM · DayZ
Masgel added a comment to T154992: The cooker pot has disappeared from the inventory.

T154984

Nov 12 2020, 5:23 PM · DayZ
Masgel added a comment to T154990: The contents of the cooking zone disappear.

T154984

Nov 12 2020, 5:23 PM · DayZ
MartyF created T154992: The cooker pot has disappeared from the inventory.
Nov 12 2020, 5:15 PM · DayZ
64coreCPU created T154990: The contents of the cooking zone disappear.
Nov 12 2020, 4:26 PM · DayZ
Sinnaman created T154989: [EXP] Stuck in car after exiting.
Nov 12 2020, 4:09 PM · DayZ
sileed added a comment to T154966: Pistol Scope does not show damage/cracks similar to other scopes if it is damaged.

I believe the Hunting Scope has the same issue

Nov 12 2020, 3:28 PM · DayZ
Geez changed the status of T154888: The color of the truck's interior changes when getting into the vehicle from New to Acknowledged.

Thank you for the report tarkules.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez

Nov 12 2020, 2:47 PM · DayZ
Geez changed the status of T154824: Skinning animals with some tools makes no sound - 1.10 EXP from New to Acknowledged.

Thank you for the report Masgel.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez

Nov 12 2020, 2:46 PM · DayZ
Geez changed the status of T154827: Fire Barrels cannot be placed in Car cargo or M3S Container slot (Experimental) from New to Acknowledged.

Thank you for the report DrDeSync.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez

Nov 12 2020, 2:45 PM · DayZ
Geez changed the status of T154839: cant open the cars door from inside and cant leave the car, if bushes nearby from New to Acknowledged.

Thank you for the report blackburn.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez

Nov 12 2020, 2:45 PM · DayZ
Geez closed T154767: [1.10.153524] There is no action to divide M3S Dual Wheel as Resolved.
Nov 12 2020, 2:43 PM · DayZ
Geez changed the status of T154805: another floating rifle can be seen at this north western castle from New to Acknowledged.
Nov 12 2020, 2:43 PM · DayZ
Geez closed T154722: Wooden logs disappear from a fireplace when picked up as Resolved.

Hello again.
The issue has been resolved internally and will be fixed in one of the upcoming updates.
Regards,
Geez

Nov 12 2020, 2:43 PM · DayZ
Geez closed T154720: M3S inventory slot issue as Resolved.

Hello again.
The issue has been resolved internally and will appear in one of the upcoming updates.
Regards,
Geez

Nov 12 2020, 2:43 PM · DayZ
Geez closed T154701: DayZ experimental 1.10 no spare wheels spawning on car wrecks as Resolved.
Nov 12 2020, 2:41 PM · DayZ
Geez added a comment to T154701: DayZ experimental 1.10 no spare wheels spawning on car wrecks.

Hello stum.
We have tested this, and while the chance to enounter wreck with wheels is low, they do indeed spawn.
Regards,
Geez

Nov 12 2020, 2:40 PM · DayZ
Geez changed the status of T154641: 1.10 Experimental - Fishing animation broken from New to Assigned.
Nov 12 2020, 2:39 PM · DayZ
Geez closed T154586: 1.10 exp feedback as Resolved.

Hello again.
This issue has been fixed internally and the fix will appear in one of the upcoming updates.
Regards,
Geez

Nov 12 2020, 2:38 PM · DayZ
ImEttoreB added a comment to T154987: ATTRAVERSAMENTO MURI (NO COLLISIONE - CONSOLE & PC) .

È possibile attraversare i muri tramite un glitch. Questo bug è su cosole e PC.
Bisogna avere un coltello in mano e compiere l'azione di radersi. Subito dopo bisogna avvicinarsi al muro di una base e premere il tasto per mirare e premere ripetutamente il tasto per "angolare" verso il muro da attraversare.

Nov 12 2020, 2:14 PM · DayZ
ImEttoreB created T154987: ATTRAVERSAMENTO MURI (NO COLLISIONE - CONSOLE & PC) .
Nov 12 2020, 2:14 PM · DayZ
Masgel created T154984: Everything attached to a gas stove disappears after a relog - 1.10 EXP.
Nov 12 2020, 12:35 PM · DayZ
Geez closed T148945: The debug monitor stops interaction with the inventory as Resolved.

Hello Cooltrain.
The issue has been resolved internally and will be patched in the next exp update.
Regards,
Geez

Nov 12 2020, 10:06 AM · DayZ
Geez closed T148939: Inventory Bug (!Critical!) as Resolved.

Hello Operator2020.
The issue has been resolved internally and will be patched in the next exp update.
Regards,
Geez

Nov 12 2020, 10:05 AM · DayZ
blackburn updated subscribers of T154839: cant open the cars door from inside and cant leave the car, if bushes nearby.

@Geez

Nov 12 2020, 8:44 AM · DayZ
Beavis added a comment to T143702: 1.05 Experimental - New R to swap magazine bugs removed magazines.

This still happens occasionally in 1.10 Experimental. Holding R to swap magazine can desync the hands slot and/or the removed magazine, leading to some very awkward situations. It is safer to use hotbar or simply use drag/drop in inventory, but you'll run out of hotbar slots quickly and opening inventory in combat is not something you want to do...

Nov 12 2020, 8:31 AM · DayZ

Nov 11 2020

soldierjahh created T154974: Dayz hackers every on OFICIAL servers.
Nov 11 2020, 6:08 PM · DayZ
Jacob_Mango created T154971: After each consecutive hit from an Infected, the game will freeze.
Nov 11 2020, 12:13 PM · DayZ
Geez merged T154961: Still no option to place building material in attachment slots of M3S (Experimental 1.10.153556) into T154720: M3S inventory slot issue.
Nov 11 2020, 10:43 AM · DayZ
Geez merged task T154961: Still no option to place building material in attachment slots of M3S (Experimental 1.10.153556) into T154720: M3S inventory slot issue.
Nov 11 2020, 10:43 AM · DayZ
Geez merged T154960: Ruined/broken windshield shows a pristine version when outside of the M3S (Experimental) into T154914: [1.10.153546] There is a visual bug with destroyed glass in the M3S Covered(Truck_01_Covered).
Nov 11 2020, 10:42 AM · DayZ
Geez merged task T154960: Ruined/broken windshield shows a pristine version when outside of the M3S (Experimental) into T154914: [1.10.153546] There is a visual bug with destroyed glass in the M3S Covered(Truck_01_Covered).
Nov 11 2020, 10:42 AM · DayZ
h3r0mikejr added a comment to T154856: Ground item glitch....

But, my base ended up getting raided anyway so the "problem" is no longer a problem as me and my buddy moved to another location.

Nov 11 2020, 2:39 AM · DayZ
h3r0mikejr added a comment to T154856: Ground item glitch....

No, I am playing official.

Nov 11 2020, 2:38 AM · DayZ

Nov 10 2020

DrDeSync created T154966: Pistol Scope does not show damage/cracks similar to other scopes if it is damaged.
Nov 10 2020, 9:37 PM · DayZ
wouter.commandeur added a comment to T154961: Still no option to place building material in attachment slots of M3S (Experimental 1.10.153556).

Clear mismatch between wooden logs inventorySlot and attachements on the truck. QA failed here.

        inventorySlot[]=
        {
            "Material_WoodenLogs",
            "Material_L1_WoodenLogs",
            "Material_L2_WoodenLogs",
            "Material_L3_WoodenLogs",
            "Material_FPole_WoodenLog",
            "Material_FPole_WoodenLog2",
            "Material_FPole_MagicStick"
        };
}
Nov 10 2020, 7:06 PM · DayZ
DrDeSync created T154964: Repairing a damaged section of M3S with epoxy putty brings it back up to pristine (Experimental).
Nov 10 2020, 5:00 PM · DayZ
DaGreekGeek updated the task description for T154959: 1.10 Backpack Storage Persistence - Please consider setting back to 2 days.
Nov 10 2020, 4:59 PM · DayZ
DrDeSync updated the task description for T154963: Placing an attachable storage container item to M3S causes gap in cargo inventory with nothing visually (Experimental).
Nov 10 2020, 4:58 PM · DayZ
DrDeSync created T154963: Placing an attachable storage container item to M3S causes gap in cargo inventory with nothing visually (Experimental).
Nov 10 2020, 4:57 PM · DayZ
DaGreekGeek created T154962: 1.10 Dried meat time to rot + Salted meats.
Nov 10 2020, 4:54 PM · DayZ
DrDeSync created T154961: Still no option to place building material in attachment slots of M3S (Experimental 1.10.153556).
Nov 10 2020, 4:51 PM · DayZ
DrDeSync created T154960: Ruined/broken windshield shows a pristine version when outside of the M3S (Experimental).
Nov 10 2020, 4:49 PM · DayZ
DaGreekGeek created T154959: 1.10 Backpack Storage Persistence - Please consider setting back to 2 days.
Nov 10 2020, 4:49 PM · DayZ
Geez merged T154954: Loading shotguns and rifles without a mag only loads one round at a time into T153718: 1.09 pc no longer able to load multiple rounds into internal magazine weapons.
Nov 10 2020, 2:36 PM · DayZ
Geez merged task T154954: Loading shotguns and rifles without a mag only loads one round at a time into T153718: 1.09 pc no longer able to load multiple rounds into internal magazine weapons.
Nov 10 2020, 2:35 PM · DayZ
Geez changed the status of T154954: Loading shotguns and rifles without a mag only loads one round at a time from New to Reviewed.

Thank you for the report toysoldier875.
This is a known issue that is already scheduled for a fix.
Regards,
Geez

Nov 10 2020, 2:34 PM · DayZ
DrDeSync added a comment to T154889: Player cannot take barrels to hands when having a broken leg (Experimental).

When you have broken legs you cannot pick items up, but when a player has a splint applied the option is given and when they pick up the item they instantly drop in inside of themselves

Nov 10 2020, 4:05 AM · DayZ
toysoldier875 created T154954: Loading shotguns and rifles without a mag only loads one round at a time.
Nov 10 2020, 1:12 AM · DayZ

Nov 9 2020

xerkes updated the task description for T154949: DayZ AP - SG 6064 down.
Nov 9 2020, 7:23 PM · DayZ
xerkes created T154949: DayZ AP - SG 6064 down.
Nov 9 2020, 7:22 PM · DayZ
Geez changed the status of T154889: Player cannot take barrels to hands when having a broken leg (Experimental) from New to Reviewed.

Hello DrDeSync.
This is as intended and the indication is that the action to take the items to hands is not available. However, there may be some changes in the future.
Regards,
Geez

Nov 9 2020, 5:34 PM · DayZ
Geez closed T154768: [1.10.153524] Player can combine two pairs of M3S Dual Wheel as Resolved.
Nov 9 2020, 3:59 PM · DayZ
Geez closed T154766: [1.10.153524] There is a problem with cover on M3S Covered(Truck_01_Covered) as Resolved.
Nov 9 2020, 3:59 PM · DayZ
Geez closed T119215: Not able to "Re-pack" a Military Tent as Resolved.
Nov 9 2020, 3:55 PM · DayZ
Geez closed T113813: Car tent disappears if the driver of a V3s attempts to pack the tent while inside the truck. as Resolved.
Nov 9 2020, 3:55 PM · DayZ
Geez closed T115483: PLEASE BOHEMIA - DON'T MAKE PREDATORY WOLVES!!! as Resolved.
Nov 9 2020, 3:55 PM · DayZ
Geez closed T134474: Offroad "Start Engine" option has disappeared as Resolved.
Nov 9 2020, 3:54 PM · DayZ
Geez closed T123595: Cannot Start V3S - Was Previously Driving Fine as Resolved.
Nov 9 2020, 3:53 PM · DayZ
Geez closed T134626: Vehicle wont start! as Resolved.
Nov 9 2020, 3:52 PM · DayZ
Geez closed T122811: Pistol reload bug, stuck in animation cant break. Happened Tuesday 10th on stable branch. as Resolved.
Nov 9 2020, 3:51 PM · DayZ
Geez closed T122811: Pistol reload bug, stuck in animation cant break. Happened Tuesday 10th on stable branch., a subtask of T122803: .61 stable .22 gun unlimitted reloading bug., as Resolved.
Nov 9 2020, 3:51 PM · DayZ
Geez closed T115594: Reloading a pistol with no magazine loads all ammo as Resolved.
Nov 9 2020, 3:51 PM · DayZ
Geez closed T96638: 1911 Pistol magazine inventory issue. as Resolved.
Nov 9 2020, 3:50 PM · DayZ
Geez closed T94061: I dont want to reload, i just want to open door, drink from well, etc.. as Resolved.
Nov 9 2020, 3:50 PM · DayZ
Geez closed T135001: 0.63.149840 - Burying a stash text is wrong as Resolved.
Nov 9 2020, 3:50 PM · DayZ
Geez closed T110015: pls close as Resolved.
Nov 9 2020, 3:46 PM · DayZ
Geez closed T139288: EXP - Handsaw doesn't work as Resolved.
Nov 9 2020, 3:27 PM · DayZ
Geez closed T112953: Hacksaw will not cut down shotgun anymore? as Resolved.
Nov 9 2020, 3:27 PM · DayZ
Geez closed T126358: bug with barrel (1) as Resolved.
Nov 9 2020, 3:27 PM · DayZ
Geez closed T113891: Barrels accessable underwater. as Resolved.
Nov 9 2020, 3:25 PM · DayZ
Geez closed T114528: Insulation level of leather clothes seems to be too low as Resolved.
Nov 9 2020, 3:25 PM · DayZ
Geez closed T154494: Clothing says ‘insulation’ twice 1.10 experimental as Resolved.
Nov 9 2020, 3:25 PM · DayZ
Geez changed the status of T150237: Infected vs Cars from New to Assigned.
Nov 9 2020, 3:23 PM · DayZ
drzzzt added a comment to T150113: Backpacks and weapons clipping in vehicles.

At the moment, the way it works and looks is hilarious and does take away a lot of the general goal of realism in the game, visually and most important logically.
But not all is lost, the truck showed some improvements, that I think could be a solution for smaller cars as well.

Nov 9 2020, 2:22 PM · DayZ
Geez changed the status of T154882: Camo Net Not Dismantle from New to Need More Info.

Hello 0gretmen.
Have you tried to relog if there is anything that changes about the issue? And is there something that could be blocking you from removing the net?
Regards,
Geez

Nov 9 2020, 2:07 PM · DayZ
Mumix created T154945: DayZ US - NY 6053 (1st Person Only) server disappeared from my server list but my friend is able to play on it..
Nov 9 2020, 1:50 PM · DayZ
Geez added a comment to T154720: M3S inventory slot issue.

Thank you for the report AidaanTV.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez

Nov 9 2020, 1:04 PM · DayZ
Geez merged T154924: Cannot place base building materials into attachment slots of M3S (Experimental) into T154720: M3S inventory slot issue.
Nov 9 2020, 12:42 PM · DayZ
Geez merged task T154924: Cannot place base building materials into attachment slots of M3S (Experimental) into T154720: M3S inventory slot issue.
Nov 9 2020, 12:42 PM · DayZ
Geez changed the status of T154720: M3S inventory slot issue from New to Acknowledged.
Nov 9 2020, 12:42 PM · DayZ
Geez changed the status of T154927: [TOOLS] Object builder: result from FBX import into object builder dayz leads to a model with skinning weights totally wrong from New to Assigned.
Nov 9 2020, 12:07 PM · DayZ Modding, DayZ
Lex added a parent task for T149796: Throw equipment into the car.: T150113: Backpacks and weapons clipping in vehicles.
Nov 9 2020, 12:03 PM · DayZ
Lex added a subtask for T150113: Backpacks and weapons clipping in vehicles: T149796: Throw equipment into the car..
Nov 9 2020, 12:03 PM · DayZ
Geez closed T154911: Modding "static const" variables in 3_Game module will cause a circle inheritance issue (1.10 Experimental) as Resolved.

Hello InclementDab.
The issue has been resolved internally and will be resolved in the upcoming experimental update.
Regards,
Geez

Nov 9 2020, 11:56 AM · DayZ
Geez changed the status of T154937: change the functions OnInputForRemote and OnInputFromServer from New to Assigned.
Nov 9 2020, 11:36 AM · DayZ Modding, DayZ
Geez merged T154939: Helmets into T154940: Helmets bug .
Nov 9 2020, 11:34 AM · DayZ