I've also found out it does it when in buildings instead of stuttering it's the audio that messes up..
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Dec 27 2016
@twinview69, are you able to reproduce this issue?
@PROGamer_199, try restarting your computer and then verifying the integrity of the game cache for Arma 3.
@razazel and @Dwarden, attached is a copy of an arma3server.rpt file with -checkSignatures:
Restart your computer and launch Steam
From the Library section, right-click on the > game and select Properties from the menu.
Select the Local files tab and click the Verify integrity of game cache... button.
Steam will verify the game's files - this process may take several minutes.
Wait, i just fixed it i switched to legacy port and it loaded up.
When you prepare a troubleshooting report via the Arma 3 Launcher it prompts you to choose where to save it. This should be in Libraries\Documents by default.
um i already filed it so where would i find it?
Can you attach or link the report file in a comment below?
Where can i see if it was fixed?
@Jinx, please prepare and upload a troubleshooting report via the Arma 3 Launcher for the developers to review.
But even when i wasn't on a beta it worked before i downloaded apex
im not opted into any betas if that helps
Tried your solution didn't work
Referencing Audio and stuttering problem on Dev Branch from the forums for the developers.
@Jinx, try restarting your computer and then verifying the integrity of the game cache for Arma 3.
@joeubi, did you also try verifying the integrity of the game cache?
@McGuin, try restarting your computer and then verifying the integrity of the game cache.
@Jxx, try restarting your computer and then verifying the integrity of the game cache.
I removed all the launch parameters except for the memory allocater. It seems to work much longer, however I still get a crash after a period of time. This time much much longer.
ErrorMessage: Out of memory (requested 696 KB). footprint 1515708416 KB. pages 81920 KB.
@iiienvoyiii, try the possible solutions listed on this page.
@byLeadX, try restarting your computer and then verifying the integrity of the game cache.
@XaCtLii, try verifying the integrity of the game cache. This will make sure that the game files are correct and not corrupt.
Duplicate of T122465.
@bego4, try switching to the profiling or development game branch. Instructions can be found in the links. Remember to verify the integrity of the game cache after downloading new data.
Yeah sorry about that. I already tried those solutions as i followd others with the same problem but none of them seems to help.
Dec 26 2016
WORKAROUND: Use one of the BlastCore Explosion Effects mods/modules providing more realistic explosions as well as significantly increasing flare brightness to realistic levels as well as increasing chemical/glow stick brightness. (eg. extensions.) Most servers ban though any 3rd party mod, regardless of the 3rd party modifications intentions or usefulness. Server administrators are paranoid of hackers or are just lazy.
I installed the latest WHQL drivers (16.10.1) and freesync works with these drivers. Seems that the problem is in the interaction between Arma3 and the 16.12.2 Crimson ReLive drivers.
this is a new troubleshooting report generated from the launcher.
deleting the profiles, and running the new generated one did not solve the problem.
Nor did verifying the game cache.
I have troubleshooted on the pc end of things and there isn't anything that'd point to such a problem.
I will note, that the problem does occur again when trying a loadout virtual arsenal.
Thanks.
Furthermore the crash is probalbly related the texture quality (Objects; Terrain; eg.) And it happens most often in gorgetown. If I change my texture settings to low the game runs for ever and wont crash. On Ultra, things change for the worse. But my i7600k should be able to handle this it has been able to handle it before and it only runs on 56% whilst runnin ArmA. And I have 16Gb RAM which isnt even close to beeing used. Also its not temperature related my rig stays at 28°Celsius (thats 82°F or 301Kelvin in case you use a other temperature scale)
I did some sience and I think Im getting close to figuring out this riddle. I set down all the graphic settings to banana (low) and the crash doesnt occur anymore but this only makes the crash more spooky :C
I wonder if this problem will also be present at 64 bits version. Any ETA on when it's gonna be released to the general public (stable)?
In T122442#1554242, @kaesi111 wrote:[...] If id be of any help I could also upload the mission files of one of the missions wich generates the crash for me. [...]
Oh one more thing it might be related to the latest update on the DEV-Build, the crash started happening on the release date of the latest update. If id be of any help I could also upload the mission files of one of the missions wich generates the crash for me. (Its probably a dank mission to play as well ;D)
In T122442#1554074, @Jawsh wrote:If none of these possible solutions help then please prepare and upload a new troubleshooting report for the developers to take a look at.
Ok I have tried all your solutions including changing all the startup parameters and all the solutions in the crash feed. But I feel certain to say I know how to recreate the crashes now: I just peacefully build some missions and sometimes when I try the mission it crashes. It only happens after Ive build the mission for more than an hour and after the first initial crash the mission crashes everytime I try to play it. If I copy all the objects and scripts ive included in the mission into a new one the bug wont happen for another hour which is very weird but kind of a workaround. I have no more mods installed and a clean arma build on dev.
ArmA3's Illumination rounds are too dark. it's very useless for oldstyle night combat.
in real life. illumination rounds are more brighter than ArmA3 (and even ArmA2!)
https://youtu.be/1sDraXd8cEc?t=3m35s
Hey thanks for the response. I have tried thoose solutions back at saturday but ill check your launch parameters out right now
Is there any further news on this issue? I have just had it begin to do it recently on my main desktop PC (including after a full format and reinstall of Windows and re-download of ARMA3) but my laptop has not had the issue using the same account.
Hi, I reinstalled the game and the new install is 1.66
There may be effects on other vehicles; but I've not noticed any significant changes (i.e, other vehicles don't just stop).
I've tried everything but still nothing even reinstalling or verifying game cache. I was playing Earlier with a friend and I was forced to go into third person with any vehicle. I asked my friend if he was also getting this issue and he said no. So I guess i'm the only one whose getting this problem. I'm also getting alot of missing strings even after resetting my controls and reinstalling.
@wlwqtan, the arma3.rpt files in the report that you have attached show the following error:
@MidnightersHouse, try making a backup of your Arma 3 and Arma 3 - Other Profiles folders in your Documents, then delete the original folders and try again.
Dec 25 2016
In T120992#1553632, @Jawsh wrote:In T120992#1553610, @BlackShot wrote:If you're mentioning Bohemia Interactive employees I'm not one of them. I'm a regular user that just tries to help with reports. :)
There have been two updates - 1.66 and its hotfix - since this task was created. I assume this issue can still be reproduced. You may also wish to try reproducing it on the development branch.
Okay Jawsh, nothing seemed to work here.
Still crashing, and no missing files. I tried both the stable and profiling build. Even switching to the development build.
Nothing apparent comes to my mind when it crashes.
Arma has both system and video memory allocated.
increased pagefile to 50gb size just in case.
I'll go ahead and try that now. Thanks.
@bego4, please attach files (drag and drop) instead of pasting their contents.
In T122395#1553310, @Alwin wrote:Hi,
your report file said to me:
note: Minidump has been generated into the file C:\Users\ssx-e\AppData\Local\Arma 3\arma3_x64_2016-12-23_14-01-43.mdmp
14:22:40 File read error: addons\drones_f.pbo,ERROR_NOACCESS
14:22:40 at 000001DAE2648000: base 000001DAE2648000, size 48000, state COMMIT, protect READONLY, type MAPPED
14:22:40 ReadFile error. Offset 190a000, address 000001DAE2648000. Err 3e6 - Unzul�ssiger Zugriff auf einen Speicherbereich.
14:22:40 File read recovery from error 3e6 has failed with error 0: Der Vorgang wurde erfolgreich beendet.There are problems with your .pbo, so try to disable this parameter -par=C:\Users\ssx-e\Desktop\armaPARA.par
@Decryptionz, try verifying the integrity of the game cache. This will make sure that the game files are correct and not corrupt.
Should i create a new ticket concerning that freesync doesnt work at all on my 290? I have no problems in other games.
To answer the first question, No .mdmp file was created for that test. only those 2 files I uploaded in my last comment.
@Phoenix1999, first try verifying the integrity of the game cache. This will make sure that the game files are correct and not corrupt.
Duplicate of T122438.
In T122354#1553901, @seethingword wrote:
@MidnightersHouse, have you tried verifying the integrity of the game cache? This will make sure that the game files are correct and not corrupt.
See T122437.
@ckapps, could you add -checkSignatures to the game launch parameters? This can be done via the Arma 3 Launcher. Now try to play the game. If you experience the issue again then prepare and attach (drag and drop the file) a troubleshooting report for the developers to review.
@Erniz1, try verifying the integrity of the game cache. This will make sure that the game files are correct and not corrupt.
It looks like it's working now! Either it was the 1.0.2 changelog that fixed it, or it was my friends instructing me to turn off Intel Speed Step. Either way, thank you for the professional help!