Exact same issue experienced on ps4, gas stove when stored in inventory with gas canister attached, after a certain amout of time the gas canister disappeared. This happens every time gas stove is stored with any attachments, the attachments disappear.
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Nov 25 2020
Please pass on to the Enfusion team
Needs to be done
Why intentional?
What's the point of making this game more and more unrealistic and stupid?
I don't understand the meaning of this, if there is any sense... :-0
Nov 24 2020
See T155184
See T155184
i fully support this suggestion! InclementDab and his guys is doing amazing things for the Dayz community it has made me fall in love with the game again :-)
We just noticed this problem, water marks and natural paths are totally wrong. Other one had map with totally different marks (correct ones?).
I will attach two pictures from two different tourist maps at Livonia PC.
So are there two different maps in the game??
Why it has normal priority, i think it should be urgent, shouldn't it?
Look, I knew you were going to go down this route. Avoiding the problem by placing blame on me. As I stated, I used this custom resolution before and didn't have any problems then. But it's okay. Other people have this problem. I doubt that they are using custom resolutions. Why don't you actually try to reproduce this UI bug before you try passing the buck and blaming me?
Hello again.
How did you set this custom resolution? As DayZ supports only the resolutions that are natively supported by your monitor.
Regards,
Geez
Piling on here with a snippet from my server ... the game is virtually unplayable after the update. Players rubber banding constantly, vehicles flying off the map, etc.
Yes, the Blur affect from zombie impact. Those of us with Neurological Medical conditions are struggling with this horribly. The same for the God Rays.
Thank you so much for all the work you do with this awesome game!
Hopefully something can be done.
Yes my shoes were pristine.Cuts were stacking up extremely fast like 1 cut each second until it reached 7 and my characater was producing 'getting hit' sounds like someone invisible was hitting me with a knife.
I think you ruined your shoes and therefore you were getting cuts on your feets. Did you check your footwear?
In T155206#2132408, @ukuleila wrote:Yes i meant mouse sensitivity. My windows sensitivity is at 2 and dpi 1000. Still the sensitivity in game is way too high even at the lowest possible setting. I had to create a new dpi profile in my mouse so that the sens is now right while playing. But now the sensitivity while in inventory is way too low so i have to change the dpi every time im moving stuff around in the inventory... And this is not acceptable at all... Please make us able to set the sensitivity in game much much lower. This is the first game ive played that has this kind of problem which is sad because its a fun game.
Yes i meant mouse sensitivity. My windows sensitivity is at 2 and dpi 1000. Still the sensitivity in game is way too high even at the lowest possible setting. I had to create a new dpi profile in my mouse so that the sens is now right while playing. But now the sensitivity while in inventory is way too low so i have to change the dpi every time im moving stuff around in the inventory... And this is not acceptable at all... Please make us able to set the sensitivity in game much much lower. This is the first game ive played that has this kind of problem which is sad because its a fun game.
I run the game in windowed mode at a custom resolution that is roughly 1600x900.
Hello gaveitatry.
What kind of resolution do you run the game at? And does this also occur if the item is placed further to the left in inventory?
Regards,
Geez
Nov 23 2020
Hello
When being hit by zombies or by any other impact there is ‘shock effect’ where the screen will flash white with blurred effects ect
This is causing lot of medical attacks for me its triggering chronic debilitating migraine attacks and bounds of bad vertigo.
Also the sun in the game is quite bad for people with light sensitivity which is only helped by the glasses mods in some server. We are finding the most of the time we are playing looking at the ground.
Could there be options in the setting to turn the shock effect off and a option to turn the glare from the sun down ?
Kind regards
Msmoonoak
Hell of a knifework there
In T155184#2132197, @Sfmplayer wrote:
Hello everyone, this chat comment was seen in a stream
Can also confirm, less fps this patch.
Just a general observation: on official servers (medium Pop) on Xbox the lag seems to be somewhat manageable if not non-existent for around an hour or so after server reset.
Thank you.
Please let us know in case you experience this on the current version as well. As there have been some changes that could have helped with the problem.
Regards,
Geez
The ticket getting 'Assigned' means it's being passed in for investigation
Is there any official update or acknowledgement of these server lag issues? This is a game breaking issue and you are not providing your customers with any information. Thx
Moving code from 4_World into 3_Game definitely helps mitigate the problem, as does getting rid of any JsonFileLoader usage. What I also found helps is grouping all mods that use JsonFileLoader and load them last, after other mods. Hopefully the cause(s) for these freezes can be found and a proper fix be implemented.
Thanks for the reply. It needs adjustment, carrying a 6kg shovel around to be able to dig stashes only to have it ruin after a little over 10 uses is pretty nonsensical. A knife lasts longer cutting down bushes than a shovel does digging little piles of dirt...
Hello Deferto.
This is a known issue and it is scheduled for a fix.
Regards,
Geez
Hello ukuleila.
Do you mean mouse sensitivity? Also, is your sensitivity set up correctly in Windows and is this not being caused by your mouse driver/setting if you have a specific one?
Regards,
Geez
Hello malau.
Does the problem occur even after deleting all the mods?
Regards,
Geez
Hello friendly_chick.
What is exactly the problem? As we have trouble understanding what does specifically trigger the migraines/sickness.
Regards,
Geez
Hello crazyjoe101.
This is an intentional change but the damage might be adjusted for the future.
Regards,
Geez
@Beavis ,
I saw the same happening on public official. M3S flipped to the back on spawn location.
This appears to be fixed in 1.10; I haven't seen a plate carrier get to the same high weight in rain. That said, the amount of mass growth is probably still a bit too much; the Cordura or similar material in a plate carrier like that shouldn't absorb more than 2L of water maximum.
In T155184#2131789, @FutureSixx wrote:I’ve done a vehicle wipe 2 days after 1.10 release, had about 40 vehicles, and I saw no difference in server FPS. After combing through 1.10, learning everything it’s introduced, I feel this is just the side affect of its new features. hopefully in future updates they can optimize these new features, because this is a very negative side affect we are experiencing.
In T155227#2131208, @stierlitz wrote:I takes time to get hydrated and energized regardless of how full your stomach is. If you get stuffed by low-calorie food to the point you vomit you lose even this little energy. Energize and hydrate yourself gradually - it really takes surprisingly long time to get the apple and flask icons full.
"our" medium populated official server was absolutlely unplayable yesterday we also quit DayZ for time being, I think it was bit better on friday and saturday - it was bad but i dont think as bad. Yesterday it was just 0.37 experience.
I played on some community servers, I have to say you guys running those are doing actually very good job, compared to official I felt like I joined csgo server.
I am getting it too, seems to be a general 1.10 problem. Server FPS fluctuating violently, and even if it is still over 2k on average you will see players rubberbanding, door and other interactions getting delayed and cars being horrible to drive with constant rubberbanding. Sometimes the car is jerked sideways, sometimes it changes direction up to 45 degrees without you even touching the keyboard. Results are of course disastrous if you are travelling at speed.
Vehicles getting thrown about on server restart has become a lot worse with the stable 1.10 release. Really guys you HAVE to do something about this now! If a car is missing a wheel or more it will be tossed around and smashed to pieces more often than not. I made the M3S spawn with all wheels attached after observing this behaviour on Experimental, but it seems I'll have to do it on all vehicles.
Can verify for a modded server. We should be running at 5k FPS, but running at 1k-2kFPS, with multiple reports of flying & bouncing cars.
We're seeing it as well ('vanilla' PC Servers)
I’ve done a vehicle wipe 2 days after 1.10 release, had about 40 vehicles, and I saw no difference in server FPS. After combing through 1.10, learning everything it’s introduced, I feel this is just the side affect of its new features. hopefully in future updates they can optimize these new features, because this is a very negative side affect we are experiencing.
Further update:
Sorry for the delay in my reply.
Hey monstergnom. The reason car is bouncing so much is because it's glitches. You have too take the tires off and put them back on again. Also check your tires, wead and tare still exist in the world so always check your tires for the usage
This has happened to three of my pots on xbox,there missing, can't have the tank and stove and pot together, they will be removed from Inv
Nov 22 2020
Well after about week of 1.10
I'll average about 25-30 players and see a constant average 1.5k-2k FPS with that many players.
I've ran modded servers since 1.06, and I will say I'm use to being able to push 3k-3.5k with that many players. I would say I'm very experienced when it comes to running servers.
When I ran ApocalypticSixx ( 1.06-1.09 ), I did 70 slot servers, and ran 2 instances on each machine I had. I had 4 servers total, 2 machines.
I would average 500-1k FPS with 70 players on each instance. So 140 players on 1 machine.
Can confirm. This will happen if digging up worms with any knife. Have not yet been able to test with a shovel or other tool.
Correction: Attempting to "dig up worms" with any knife, steak, kitchen, etc. will always result in the action being interrupted and the hands slot becoming bugged.
As reported by the OP, a significant contributor to this issue is the Food Decay / Cooling system. This is *not*, however, the only factor. Disabling it will definitely prolong the time it takes for these issues to be felt, but we've had to switch from a 6 hour restart cycle to a 3 hour one - as well as disabling the new systems - in order to maintain a playable environment.
I simply walked into PD, closed the door and zombies followed in behind me as if the door was open. I didn't notice any lag or anything out of the ordinary. I had reasonably low ping, well under 100ms, there were 2 other people on at the time.