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Apr 19 2020

PR9INICHEK updated the task description for T150430: ArmA III Dead Bodies + Armored Vehicle.
Apr 19 2020, 1:53 AM · Arma 3
PR9INICHEK created T150430: ArmA III Dead Bodies + Armored Vehicle.
Apr 19 2020, 1:53 AM · Arma 3

Apr 18 2020

dasmax96 created T150428: Arma 3 Crash with various Addons (Antistasi Mission), ACE3, CBA.
Apr 18 2020, 11:57 PM · Arma 3
InfameVolante added a comment to T150328: Arma 3 crash on joining any multiplayer server.

Minidump are still too much even with compression around 10 mb. So here a link with the file, it will last 15 days, https://easyupload.io/jgmu9q

Apr 18 2020, 8:30 PM · Arma 3
InfameVolante added a comment to T150328: Arma 3 crash on joining any multiplayer server.

Apr 18 2020, 8:26 PM · Arma 3
asperance added a comment to T150345: Multiplayer Vehicle desynchronization/floating/flying.
In T150345#2047147, @tomfcz wrote:

Good evening,
We have carried out many tests and it seems that the problem occurs when one vehicle is attached to another vehicle with the attachTo command.
When the base vehicle and the attached vehicle are spawn and driven by the same person, no problem but when it is different people who do this, the desynchronization concerns appear for the passages and do strangest things.
Hope this helps you, have a good evening and good luck!

Apr 18 2020, 7:22 PM · Arma 3
Leopard20 updated the task description for T150422: When you scale an object, vectorDir and vectorUp don't return unit vector.
Apr 18 2020, 4:42 PM · Arma 3
Leopard20 created T150422: When you scale an object, vectorDir and vectorUp don't return unit vector.
Apr 18 2020, 4:42 PM · Arma 3
flashartist50 edited Additional Information on T150415: Multiplayer is Not Allowing Players to Pick Up Items from Dead Bodies.
Apr 18 2020, 12:20 PM · Arma 3
flashartist50 changed Severity from severity:minor to severity:major on T150415: Multiplayer is Not Allowing Players to Pick Up Items from Dead Bodies.
Apr 18 2020, 12:20 PM · Arma 3
flashartist50 created T150415: Multiplayer is Not Allowing Players to Pick Up Items from Dead Bodies.
Apr 18 2020, 12:18 PM · Arma 3
BIS_fnc_KK claimed T148420: Crew of deleted vehicle are not null.
Apr 18 2020, 11:53 AM · Arma 3
Raunhofer created T150414: Linux DS is handling squad xml differently compared to Windows, missing capability.
Apr 18 2020, 11:07 AM · Arma 3
elisamartin08 added a comment to T144483: Arma 3 Launcher does not recognize the GM Capability data pack as a proper option for GM loaded servers..
Apr 18 2020, 10:20 AM · Arma 3 Creator DLC - Global Mobilization
jenglot added a comment to T150081: "0x0000dead- and 0xC000041D - STATUS_FATAL_USER_CALLBACK_EXCEPTION" error Old man beta.

i had this exact virtual memory problem too since beta, and on official release its still the same thing. same as you, my savegame size is above 170MB.

Apr 18 2020, 4:48 AM · Arma 3
AlienofTT created T150412: Game crashes from time to time.
Apr 18 2020, 3:57 AM · Arma 3
rangers created T150409: UNUSUAL EXIT PROCESS.
Apr 18 2020, 2:18 AM · Arma 3
buryatushka added a comment to T150364: Game crush on loading savegame.

It's keeping corrapt savefiles.Autosave near the plane underwater.Kinda getting unplayable.Here is dump https://dropmefiles.com/620Gp

Apr 18 2020, 1:47 AM · Arma 3
Hidwin updated the task description for T150408: Problem collision with PhysX A3 Vehicle & Modding.
Apr 18 2020, 1:34 AM · Arma 3
Hidwin updated the task description for T150408: Problem collision with PhysX A3 Vehicle & Modding.
Apr 18 2020, 1:32 AM · Arma 3
Hidwin updated the task description for T150408: Problem collision with PhysX A3 Vehicle & Modding.
Apr 18 2020, 1:31 AM · Arma 3
Hidwin created T150408: Problem collision with PhysX A3 Vehicle & Modding.
Apr 18 2020, 12:55 AM · Arma 3
Unknown Object (User) added a comment to T150345: Multiplayer Vehicle desynchronization/floating/flying.

Good evening,
We have carried out many tests and it seems that the problem occurs when one vehicle is attached to another vehicle with the attachTo command.
When the base vehicle and the attached vehicle are spawn and driven by the same person, no problem but when it is different people who do this, the desynchronization concerns appear for the passages and do strangest things.
Hope this helps you, have a good evening and good luck!

Apr 18 2020, 12:12 AM · Arma 3

Apr 17 2020

buryatushka added a comment to T150364: Game crush on loading savegame.

Hello.No it was something like 0x0000DEAD.I got corrupted savegame on cntinue after reloading game(today).So,it continue to corrupt saves after Miller got files from CSAT harbour base.And logically game shold overwright the oldest save file.But it is overwrighting the newest one.So,this all is kinda struggle with bugs.

Apr 17 2020, 11:18 PM · Arma 3
OMAC added a comment to T147399: Scenario authoring data is taken from Steam Workshop not mission own attributes.

It appears at first glance that this issue wasn't addressed for the 1.98 Old Man update. Overview data still isn't being read from pbo in Mission folder.

Apr 17 2020, 7:23 PM · Restricted Project, Arma 3
Arian added a comment to T150352: playmove not working anymore.

Hello, you are absolutely right, i didnt know that, but actually my original script use switchmove previous to playmove, I have made some other test and i realize that the switchmove/playmove combination works for Eden Editor placed units but not for script crated units, in this last case only the switchmove is executed. Bellow is a part of my script, none of the playmove works on script created units. I use the createvehicle command for create the unit.

Apr 17 2020, 6:17 PM · Arma 3
sts_zorg added a comment to T150345: Multiplayer Vehicle desynchronization/floating/flying.

Didn't fix the local/remote issue.

Apr 17 2020, 5:35 PM · Arma 3
Sgt.Ruggedballs created T150397: Old Man Scenario is filled with bugs.
Apr 17 2020, 5:27 PM · Arma 3
Gill077 added a comment to T150345: Multiplayer Vehicle desynchronization/floating/flying.

Installed on Server and Client: https://i.imgur.com/n4vLuft.png

Apr 17 2020, 5:20 PM · Arma 3
Canzandridas added a comment to T150081: "0x0000dead- and 0xC000041D - STATUS_FATAL_USER_CALLBACK_EXCEPTION" error Old man beta.

I have had this exact same thing happen to me today. I started a game yesterday, I've been going slow with it, stockpiling and such. I also found the bug where backpacks duplicate and make your character warp and maybe that has something to do with it but the first time I got the error on the corrupted save saying not enough memory with 32Gb of RAM is a bit hard to believe to say the least. And my current save is 180Mb, I managed to return to a different one but again now it's corrupted. This is my favorite "game mode" in Arma and it's a shame I can't really play it because the save will be unusable.

Apr 17 2020, 5:00 PM · Arma 3
SavageMcTavish added a comment to T150364: Game crush on loading savegame.

Same thing happened to me today. Similar scenario, 8+hrs in game yesterday. SHould I create a new ticket with my Dump FIle ?

Apr 17 2020, 4:36 PM · Arma 3
SavageMcTavish added a comment to T150081: "0x0000dead- and 0xC000041D - STATUS_FATAL_USER_CALLBACK_EXCEPTION" error Old man beta.

Been playing since the official release. Played a solid day yesterday to find this error again today. Defininately frustrating. All in all, brilliant but maybe buggy as a release. Just my opinion.

Apr 17 2020, 4:31 PM · Arma 3
BIS_fnc_KK closed T150393: taskParent taskNull causes crash as Resolved.
Apr 17 2020, 4:18 PM · Arma 3
BIS_fnc_KK added a comment to T150393: taskParent taskNull causes crash.

This is done in internal

Apr 17 2020, 4:16 PM · Arma 3
Wulf closed T150352: playmove not working anymore as Resolved.

Unless there is something else that you forgot to mention, I will close it for now.

Apr 17 2020, 3:40 PM · Arma 3
Wulf added a comment to T150352: playmove not working anymore.

Thank you for the report. However from the repro you posted it could not have worked even before. You would have to use switchmove "Acts_JetsShooterIdle"; before playmove "Acts_JetsShooterNavigate_in"; for the animation to start as that animation has no defined transition from idle.

Apr 17 2020, 3:37 PM · Arma 3
dedmen assigned T150393: taskParent taskNull causes crash to BIS_fnc_KK.
Apr 17 2020, 3:09 PM · Arma 3
Spoffy created T150393: taskParent taskNull causes crash.
Apr 17 2020, 2:43 PM · Arma 3
falagor closed T120692: Japanese translation is incorrect in Steam Achievements as Resolved.

Will be fixed, thanks!

Apr 17 2020, 2:25 PM · Arma 3
Wulf changed the status of T150350: Virtual Arsenal entities don't show damage from New to Reviewed.

Thank you for the report. We will have a look at it.

Apr 17 2020, 2:20 PM · Arma 3
dedmen closed T150342: Physx Problem with Profiling Branch as Resolved.
Apr 17 2020, 1:47 PM · Arma 3
dedmen claimed T150345: Multiplayer Vehicle desynchronization/floating/flying.
Apr 17 2020, 1:43 PM · Arma 3
dedmen changed the status of T150345: Multiplayer Vehicle desynchronization/floating/flying from Acknowledged to Feedback.

Hotfix life on Profiling branch https://community.bistudio.com/wiki/Arma_3_Steam_Branches
Dropbox is not up yet but will be soon-ish.
Please install on server and client and see if that fixes the issue.

Apr 17 2020, 1:43 PM · Arma 3
Wulf added a comment to T150364: Game crush on loading savegame.

Thank you for the report. Can you please confirm that this is the error code that the game throws when you want to load the game? 0xC000041D - STATUS_FATAL_USER_CALLBACK_EXCEPTION.

Apr 17 2020, 12:20 PM · Arma 3
BIS_fnc_KK edited Steps To Reproduce on T149788: addMagazineGlobal/addWeaponGlobal.
Apr 17 2020, 12:18 PM · Arma 3
BIS_fnc_KK changed the status of T149788: addMagazineGlobal/addWeaponGlobal from Need More Info to Assigned.
Apr 17 2020, 12:17 PM · Arma 3
krzychuzokecia edited Additional Information on T150350: Virtual Arsenal entities don't show damage.
Apr 17 2020, 12:14 PM · Arma 3
krzychuzokecia added a comment to T150350: Virtual Arsenal entities don't show damage.

I've found out that head is showing full damage (red colour) - however I haven't seen it showing minor damage (yellow). Task description edited accordingly.

Apr 17 2020, 12:13 PM · Arma 3
krzychuzokecia updated the task description for T150350: Virtual Arsenal entities don't show damage.
Apr 17 2020, 12:11 PM · Arma 3
BIS_fnc_KK changed the status of T149788: addMagazineGlobal/addWeaponGlobal from New to Need More Info.
Apr 17 2020, 12:04 PM · Arma 3
BIS_fnc_KK added a comment to T149788: addMagazineGlobal/addWeaponGlobal.

Reproduced

Apr 17 2020, 12:04 PM · Arma 3
Wulf added a comment to T150367: Old Man Home.

Thank you for the report. Could you please send us your save files/profile files so that we might have a look at what exactly happened?

Apr 17 2020, 12:01 PM · Arma 3
Wulf added a comment to T150338: Restricted Mods I've never downloaded keeping me off of the NAK server.

@Sgt.Fury is everything working now?

Apr 17 2020, 12:00 PM · Arma 3
sts_zorg added a comment to T150345: Multiplayer Vehicle desynchronization/floating/flying.

With this bug isn't playable a life server.
I'm downgrade to 1.96 and wait for a fix for this desync problem. :\

Apr 17 2020, 11:57 AM · Arma 3
Wulf added a comment to T150368: Problems to connected.

Thank you for the report. Please could you upload your dump files here. Here is how to do that.

Apr 17 2020, 11:57 AM · Arma 3
BIS_fnc_KK added a comment to T147191: P3D spawned using createSimpleObject from MPMission causes "wrong signature for file".

When will 1.99 be released?

1.99 is on public dev branch

Apr 17 2020, 11:53 AM · Arma 3
Wulf added a comment to T150389: Warning: looped for animation.

Again, when did this happen, what were you doing. when this has shown up.

Apr 17 2020, 11:50 AM · Arma 3
Wulf added a comment to T150388: Missing A3 strings.

Where exactly did you encounter these missing strings? What were you playing?

Apr 17 2020, 11:49 AM · Arma 3
kju-PvPscene created T150389: Warning: looped for animation.
Apr 17 2020, 10:53 AM · Arma 3
kju-PvPscene created T150388: Missing A3 strings.
Apr 17 2020, 10:52 AM · Arma 3
PR9INICHEK updated subscribers of T71122: Uhh guys, is it supposed to do that? (IFV's spinning VERY quickly in water, video included).

@Wulf hi
May be close this ticket because it is obsolete?

Apr 17 2020, 8:02 AM · Arma 3
Rusik added a comment to T127844: 0xC0000409 - STATUS_STACK_BUFFER_OVERRUN.

Hello i had some crashes when i am in a aircraft (jets or helis):

Apr 17 2020, 1:55 AM · Arma 3

Apr 16 2020

SASSHA created T150368: Problems to connected.
Apr 16 2020, 3:15 PM · Arma 3
dedmen claimed T149567: TerrainBuilder GUI drawing and performance on systems with multiple monitors.
Apr 16 2020, 2:47 PM · Arma 3
Uro added a comment to T147759: Warlords - Infinite loadouts from Arsenal.

I just checked latest game update v:1.98.146303

Apr 16 2020, 2:24 PM · Arma 3
z80cpu added a comment to T150338: Restricted Mods I've never downloaded keeping me off of the NAK server.

I did go look these people up.

Apr 16 2020, 1:57 PM · Arma 3
z80cpu added a comment to T150338: Restricted Mods I've never downloaded keeping me off of the NAK server.

Hello @Sgt.Fury - You're more than welcome!

Apr 16 2020, 1:44 PM · Arma 3
Gill077 added a comment to T150345: Multiplayer Vehicle desynchronization/floating/flying.

ESP is from Infistar Anti hack

Apr 16 2020, 1:13 PM · Arma 3
Joe999 created T150367: Old Man Home.
Apr 16 2020, 1:11 PM · Arma 3
Wulf closed T150188: Tripwire mine activates with any player movement (in Old Man beta) [resolved after 1.98.146303 update] as Resolved.
Apr 16 2020, 10:40 AM · Arma 3
buryatushka created T150364: Game crush on loading savegame.
Apr 16 2020, 9:37 AM · Arma 3
Wulf added a comment to T147529: Apex Old Man RPT - Multiple Message Spam.

Have you recently tried if the rpt spam still occurs? It should be fixed.

Apr 16 2020, 9:15 AM · Arma 3
Rochambeaubeau renamed T150188: Tripwire mine activates with any player movement (in Old Man beta) [resolved after 1.98.146303 update] from Tripwire mine activates with any player movement (in Old Man beta) to Tripwire mine activates with any player movement (in Old Man beta) [resolved after 1.98.146303 update].
Apr 16 2020, 3:57 AM · Arma 3
Sgt.Fury added a comment to T150338: Restricted Mods I've never downloaded keeping me off of the NAK server.

z80cpu,

Great advice and much appreciated.  I'm certain that I downloaded the "Agile Helicopters" from Armaholic written by Raven_JJ as the restricted mods were noted on the NAK server as "Rjj agile Blackfoot/Ghosthawk". See  http://www.armaholic.com/page.php?id=25103&highlight=RJJ%2BAGILE .  The mod was for a more realistic flight but the reality is that I don't pilot anything on any server.  I respect you and the admin at the NAK server very much.  I'm glad that they watch for mods that might give others an advantage which is what ruined the run-n-gun COD, Battlefield and all of the others that have been lost to the cheaters and their aimbots. I take to heart all that you've shared here and I completely understand.  I did find under my "Heli" internal folder all of the files that started with "RJJ" and deleted them, about 15 files that I put there 2 or 3 years ago.  I haven't tried to restart the ARMA 3 game yet but you're probably right, I may have to completely uninstall the game and reload it.  Thank you, again, for your knowledge and taking the time to set me down the right path.   :-)
Apr 16 2020, 12:50 AM · Arma 3
Arian created T150352: playmove not working anymore.
Apr 16 2020, 12:05 AM · Arma 3

Apr 15 2020

Digitals added a comment to T150345: Multiplayer Vehicle desynchronization/floating/flying.

+ https://streamable.com/h3ggwc
+ https://streamable.com/7fvk7b

Apr 15 2020, 10:55 PM · Arma 3
Manzarek added a comment to T150345: Multiplayer Vehicle desynchronization/floating/flying.

On non moving vehicles:
https://i.imgur.com/cA1QBPj.png

Apr 15 2020, 7:48 PM · Arma 3
z80cpu added a comment to T150338: Restricted Mods I've never downloaded keeping me off of the NAK server.

@Sgt.Fury - You're welcome!

Apr 15 2020, 7:36 PM · Arma 3
krzychuzokecia renamed T150350: Virtual Arsenal entities don't show damage from VA entities don't show damage to Virtual Arsenal entities don't show damage.
Apr 15 2020, 7:27 PM · Arma 3
krzychuzokecia created T150350: Virtual Arsenal entities don't show damage.
Apr 15 2020, 7:23 PM · Arma 3
Unknown Object (User) added a comment to T85191: Server Crashing hourly.
Apr 15 2020, 7:10 PM · Arma 3
Sgt.Fury added a comment to T150338: Restricted Mods I've never downloaded keeping me off of the NAK server.

Thank you Wulf and z80cpu!
I may have added those mods 2 years ago and I don't even remember if it was for Single Player campaign or multiplayer. The site looked official so I "assumed" that I could use them. But I've played 791 hours on NAK ever since without any problems. I'm not even a pilot! I so much appreciate your help, guys I should have used Google but I use another search called, "StartPage.com" which didn't bring it up. I don't remember if they were put into the game via an installer or just dropping it into the Arma 3 folder. Can you please direct me to the folder where I may find these mods to delete them? When I type them in my computer search the words Blackfoot and GhostHawk don't come up. You guys rock!

Apr 15 2020, 6:58 PM · Arma 3
Digitals added a comment to T150345: Multiplayer Vehicle desynchronization/floating/flying.

+ https://youtu.be/rpyLb1QYUXg?t=176

Apr 15 2020, 6:15 PM · Arma 3
Mr_T4YZeR added a comment to T150333: je peux pas lacer de partie .

I'm not very good at computers but I uninstall the game and install and its still not working

Apr 15 2020, 5:20 PM · Arma 3
Gill077 added a comment to T150345: Multiplayer Vehicle desynchronization/floating/flying.

Uff...
Same here.

Apr 15 2020, 4:49 PM · Arma 3
JB47394 added a comment to T150335: New M2 static HMG (Raised) will spawn as (Low) variants when using gun kits from another source.

The backpacks I_HMG_02_weapon_F and I_HMG_02_high_weapon_F both have their assembleInfo >> assembleTo as I_HMG_02_F, and both assemble to the low variant. I_HMG_02_high_weapon_F should assemble to I_HMG_02_high_F. I would consider this a fairly high priority as players cannot assemble the high variant from arsenal backpacks.

Apr 15 2020, 4:46 PM · Arma 3
z80cpu added a comment to T150338: Restricted Mods I've never downloaded keeping me off of the NAK server.

@Sgt.Fury - Hate to tell you this, you ARE running with mods!

Apr 15 2020, 4:21 PM · Arma 3
Wulf added a comment to T150338: Restricted Mods I've never downloaded keeping me off of the NAK server.

You can try reinstalling the game as long as you have your profile saves then you should be fine.

Apr 15 2020, 3:35 PM · Arma 3
Wulf added a comment to T150333: je peux pas lacer de partie .

Have you tried reinstalling or via steam verifying files?

Apr 15 2020, 3:34 PM · Arma 3
MaxMonroe added a comment to T150345: Multiplayer Vehicle desynchronization/floating/flying.

+ https://www.youtube.com/watch?v=lqnZ_zZM4bA
+ https://www.youtube.com/watch?v=XTxH1hZXvvk

Apr 15 2020, 3:32 PM · Arma 3
ArtyomNegev added a comment to T150345: Multiplayer Vehicle desynchronization/floating/flying.

It's seems to be worst with low fps on server-side.
https://www.twitch.tv/theroyalebros/clip/CallousAmericanMelonTBCheesePull
https://www.youtube.com/watch?v=B5zjIb29Ht0
Although it's pretty funny to see a truck jump like a sheep to move forward btw.

Apr 15 2020, 3:31 PM · Arma 3
dedmen added a comment to T150345: Multiplayer Vehicle desynchronization/floating/flying.

https://prnt.sc/rze09n
https://www.youtube.com/watch?v=oyI172nuWMg

Apr 15 2020, 3:02 PM · Arma 3
KFord added a comment to T144870: Game crashes in SP and MP with the same code 0xC0000005 STATUS_ACCESS_VIOLATION.

Tried all them still dosn't work

Apr 15 2020, 2:53 PM · Arma 3
Wulf changed the status of T150289: APERS Mine Dispenser & Training Mine do not work. from New to Reviewed.

Thank you for the report. We are aware of the issue and will have a look at it.

Apr 15 2020, 2:15 PM · Arma 3
bjoerngalaxi renamed T150345: Multiplayer Vehicle desynchronization/floating/flying from Many createVehicleLocal'ed object classes like"Land_CashDesk_F" causing huge desync for passengers to Local objects causing huge desync for vehicle passengers.
Apr 15 2020, 1:52 PM · Arma 3
asperance added a comment to T150345: Multiplayer Vehicle desynchronization/floating/flying.

The problem is observed not only with cars, but in general with objects that belong to CfgVehicles

Apr 15 2020, 1:29 PM · Arma 3
bjoerngalaxi updated the task description for T150345: Multiplayer Vehicle desynchronization/floating/flying.
Apr 15 2020, 12:52 PM · Arma 3
Wulf closed T150331: Game Launch Crash as Resolved.

Should be fixed.

Apr 15 2020, 12:45 PM · Arma 3
Wulf closed T150332: INT_DIVIDE_BY_ZERO as Resolved.

Confirmed. Closing.

Apr 15 2020, 12:45 PM · Arma 3
dedmen changed the status of T150345: Multiplayer Vehicle desynchronization/floating/flying from New to Acknowledged.
Apr 15 2020, 12:21 PM · Arma 3