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May 10 2016

Fireball added a comment to T71775: Castle geometry bug.

Mass-closing resolved issues not updated in 10 days.

May 10 2016, 5:55 AM · Arma 3
Fireball added a comment to T71755: Inventory sometimes vanishes when resuming SP mission (steam workshop).

Mass-closing resolved issues not updated in 10 days.

May 10 2016, 5:54 AM · Arma 3
Fireball added a comment to T71724: Antenna at grid 197 076 is placed on the road. (Altis).

Mass closing resolved issues not updated since November.

May 10 2016, 5:53 AM · Arma 3
Fireball added a comment to T71715: Altis - Graphical bug when destroying windows on "Office Building".

Mass-closing resolved issues not updated in 10 days.

May 10 2016, 5:53 AM · Arma 3
Fireball added a comment to T71709: ARMA 3 is limited to 2GB of memory usage.

This is in Arma since OA:

http://www.bistudio.com/english/company/developers-blog/85-breaking-the-32-bit-barrier

May 10 2016, 5:53 AM · Arma 3
Fireball added a comment to T71706: Running stratis perfectly, Altis drops to 1-2 FPS..

Closing as fixed. For new issues create new tickets, as directed above.

May 10 2016, 5:53 AM · Arma 3
Fireball added a comment to T71665: MX 3GL missing grenade zeroing indicator.

Mass-closing resolved issues not updated in 10 days.

May 10 2016, 5:52 AM · Arma 3
Fireball added a comment to T71560: Shadow glitch from minor assets in game..

Mass closing resolved issues not updated since November.

May 10 2016, 5:49 AM · Arma 3
Fireball added a comment to T71548: You can "linkItem" goggles but you cannot "unlinkItem" goggles.

This might not be for japa, if it's a config error.

May 10 2016, 5:48 AM · Arma 3
Fireball added a comment to T71547: AI is not able to walk upstairs to position 2 in the Guardtower.

Mass closing resolved tickets from last month.

May 10 2016, 5:48 AM · Arma 3
Fireball added a comment to T71502: Scrolling items in the ammo box.

Problem is that you don't pay attention, build 110387 is not released yet, current is 110339.

May 10 2016, 5:47 AM · Arma 3
Fireball added a comment to T71502: Scrolling items in the ammo box.

Marking resolved then, feedback still possible.

May 10 2016, 5:47 AM · Arma 3
Fireball added a comment to T71475: A more realistic finger position for ragdolls.

Dupe of #9688.

May 10 2016, 5:46 AM · Arma 3
Fireball added a comment to T71464: SQF function setDamage slower than setDammage. Suggest reversing them..

Mass closing resolved tickets from last month.

May 10 2016, 5:46 AM · Arma 3
Fireball added a comment to T71460: Script command broken..

Mass closing resolved tickets from last month.

May 10 2016, 5:46 AM · Arma 3
Fireball added a comment to T71448: quad-rotor having F.A.K's?.

Mass-closing resolved issues updated only last year - assuming fixed correctly.

Cheers!

May 10 2016, 5:46 AM · Arma 3
Fireball added a comment to T71437: Vehicle Respawn Module Bug.

Mass-closing resolved issues not updated in 10 days.

May 10 2016, 5:45 AM · Arma 3
Fireball added a comment to T71433: Make HandleHeal event handler work for FAK usage, or make a new one for that.

Mass closing resolved issues not updated since November.

May 10 2016, 5:45 AM · Arma 3
Fireball added a comment to T71432: Fixed-wing UAV joystick cyclic inputs halved !.

Mass closing resolved tickets from last month.

May 10 2016, 5:45 AM · Arma 3
Fireball added a comment to T71399: AI do not use laser pointer.

Dupe of #4020.

May 10 2016, 5:44 AM · Arma 3
Fireball added a comment to T71391: setObjectTexture has no Global equivalent.

Mass closing resolved issues not updated since November.

May 10 2016, 5:44 AM · Arma 3
Fireball added a comment to T71382: UAV terminal waypoints shared by UV and current vehicle if used from a vehicle commander's position.

Mass closing resolved issues not updated since November.

May 10 2016, 5:44 AM · Arma 3
Fireball added a comment to T71372: Darter goes auotonomous after manual landing and shutoff of engines. Feature - Engine off should be a kill switch and reset..

mepwaygame, is this in stable or dev build?

For me in dev build it seems to be more reliable.

May 10 2016, 5:43 AM · Arma 3
Fireball added a comment to T71372: Darter goes auotonomous after manual landing and shutoff of engines. Feature - Engine off should be a kill switch and reset..

As soon the UAV reached the waypoint you set, you'll be able to control it fully. I believe the only problem is, that you cannot cancel the waypoint.

It should probably cancel the waypoint too, as soon you take control of the UAV.

May 10 2016, 5:43 AM · Arma 3
Fireball added a comment to T71371: Character clothing not appearing properly (Requesting Pettka urgently) .

How is it as of today?

May 10 2016, 5:43 AM · Arma 3
Fireball added a comment to T71371: Character clothing not appearing properly (Requesting Pettka urgently) .

Peter, actually since Steam the data changes (such as config) should be applied immediately.

Hence, if something is broken, we need to have it looked at asap.

But are we sure that it is broken in the game and not simply a class rename which needs to be corrected in the addon/missions?

May 10 2016, 5:43 AM · Arma 3
Fireball added a comment to T71369: Arma 3 sandbox altitude limit is only 5 km.

Mass-closing resolved issues not updated in 10 days.

May 10 2016, 5:43 AM · Arma 3
Fireball added a comment to T71359: Unable to connect to UAVs if you're use by a script added UAV terminals.

Mass closing resolved tickets from last month.

May 10 2016, 5:43 AM · Arma 3
Fireball added a comment to T71357: [FIXED] Missing O_Mortar_01_weapon_F and I_Mortar_01_weapon_F.

Mass-closing resolved issues not updated in 10 days.

May 10 2016, 5:43 AM · Arma 3
Fireball added a comment to T71357: [FIXED] Missing O_Mortar_01_weapon_F and I_Mortar_01_weapon_F.

Marking resolved as per update.

May 10 2016, 5:43 AM · Arma 3
Fireball added a comment to T71356: The script command "removeGoggles" does not work.

Mass closing resolved tickets from last month.

May 10 2016, 5:43 AM · Arma 3
Fireball added a comment to T71351: UGV Stompers headlights turn back on after operator releases controls.

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.

May 10 2016, 5:43 AM · Arma 3
Fireball added a comment to T71351: UGV Stompers headlights turn back on after operator releases controls.

Added additional info.

May 10 2016, 5:43 AM · Arma 3
Fireball added a comment to T71351: UGV Stompers headlights turn back on after operator releases controls.

Since it's upon releasing controls, there is not much a key binding can do.

May 10 2016, 5:43 AM · Arma 3
Fireball added a comment to T71320: RPT file logging for steam workshop related events in the scenerios menu.

Mass closing resolved tickets from last month.

May 10 2016, 5:42 AM · Arma 3
Fireball added a comment to T71318: [EDITOR REQUEST] Possibility of "(BUTTON) + Click" between 2 waypoints to create a new waypoint in between..

Mass closing resolved tickets from last month.

May 10 2016, 5:42 AM · Arma 3
Fireball added a comment to T71301: Missing goats.

Mass-closing resolved issues not updated in 10 days.

May 10 2016, 5:41 AM · Arma 3
Fireball added a comment to T71290: Too much smoke in SABOT impact effects.

Mass closing resolved issues not updated since November.

May 10 2016, 5:41 AM · Arma 3
Fireball added a comment to T71285: [FIXED] MK6 mortar sound bug (caught on video).

Mass-closing resolved issues not updated in 10 days.

May 10 2016, 5:41 AM · Arma 3
Fireball added a comment to T71284: Missing content on Dedicated Server when using UAV's in mission.

Mass closing resolved tickets from last month.

May 10 2016, 5:41 AM · Arma 3
Fireball added a comment to T71283: The greyhawk won't take off.

Mass closing resolved issues not updated since November.

May 10 2016, 5:41 AM · Arma 3
Fireball added a comment to T71281: UAV Quadcopter becomes in-operable..

Mass-closing resolved issues not updated in 10 days.

May 10 2016, 5:41 AM · Arma 3
Fireball added a comment to T71281: UAV Quadcopter becomes in-operable..

I believe you should be able to "pick up" the terminals from dead units by recent script fixes now.

EDIT: If it's still bugged please make a new ticket!

May 10 2016, 5:41 AM · Arma 3
Fireball added a comment to T71267: Take UAV controls Menu item does not appear when UAV operator linked to group.

Mass-closing resolved issues not updated in 10 days.

May 10 2016, 5:40 AM · Arma 3
Fireball added a comment to T71264: QuadCopters can't fly through broken Windows.

Mass-close of resolved tickets not updated in last two weeks.

May 10 2016, 5:40 AM · Arma 3
Fireball added a comment to T71258: AI Ground Autonomous Vehicle will not progress to next waypoint when controlling turret.

Mass-close of resolved tickets not updated in last two weeks.

May 10 2016, 5:40 AM · Arma 3
Fireball added a comment to T71254: Footstep Sounds playing When Not Moving.

Mass closing resolved issues not updated since November.

May 10 2016, 5:40 AM · Arma 3
Fireball added a comment to T71249: Greyhawk can't taxi out of tent hangar.

Mass closing resolved issues not updated since November.

May 10 2016, 5:40 AM · Arma 3
Fireball added a comment to T71243: Cant change controls for Greyhawk.

Mass closing resolved tickets from last month.

May 10 2016, 5:40 AM · Arma 3
Fireball added a comment to T71242: Drones crashing into each other causes them to get stuck together and hang in the air.

Now it's clear to me, thanks.

May 10 2016, 5:40 AM · Arma 3
Fireball added a comment to T71242: Drones crashing into each other causes them to get stuck together and hang in the air.

I wonder if such a mission/setup is a valid use case for aerial vehicles of any type; I can't think of any valid reason to have those UAVs starting 100 m apart, heading towards eachother, at the beginning of the mission.

Same issue exists with any type of aircraft, btw.

May 10 2016, 5:40 AM · Arma 3
Fireball added a comment to T71239: when workshop updates all addons will be deactivated from game.

Cheers.

May 10 2016, 5:40 AM · Arma 3
Fireball added a comment to T71237: Walking in rock texture.

Marking resolved. Please protest if the issue still exists.

May 10 2016, 5:39 AM · Arma 3
Fireball added a comment to T71230: Character Ragdoll has become very unrealistic....

I think this should be resolved too, in dev build. Please confirm.

May 10 2016, 5:39 AM · Arma 3
Fireball added a comment to T71230: Character Ragdoll has become very unrealistic....

Caused by #12128?

May 10 2016, 5:39 AM · Arma 3
Fireball added a comment to T71225: Bug: Cannot control quadrotor laser designator until switching to flight control and using manual fire..

Mass-closing resolved issues not updated in 10 days.

May 10 2016, 5:39 AM · Arma 3
Fireball added a comment to T71225: Bug: Cannot control quadrotor laser designator until switching to flight control and using manual fire..

Fixed, as far I tested.

May 10 2016, 5:39 AM · Arma 3
Fireball added a comment to T71219: Cuttext (BLACK OUT - BLACK IN) in video does no longer work.

Mass closing resolved tickets from last month.

May 10 2016, 5:39 AM · Arma 3
Fireball added a comment to T71218: Infinite fall damage bug.

Mass-closing resolved issues not updated in 10 days.

May 10 2016, 5:39 AM · Arma 3
Fireball added a comment to T71217: Wrong AAF's UAV operator helmet.

Mass closing resolved issues not updated since November.

May 10 2016, 5:39 AM · Arma 3
Fireball added a comment to T71215: UAV yaw rate.

Mass-close of resolved tickets not updated in last two weeks.

May 10 2016, 5:39 AM · Arma 3
Fireball added a comment to T71209: Not Able to Edit UAV Waypoint when playing on Elite.

Mass closing resolved issues not updated since November.

May 10 2016, 5:38 AM · Arma 3
Fireball added a comment to T71203: Quadrotor UAV can open doors.

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.

May 10 2016, 5:38 AM · Arma 3
Fireball added a comment to T71203: Quadrotor UAV can open doors.

Solved?

May 10 2016, 5:38 AM · Arma 3
Fireball added a comment to T71199: class V_PlateCarrierGL_rgr using two different models.

Mass-closing resolved issues not updated in 10 days.

May 10 2016, 5:38 AM · Arma 3
Fireball added a comment to T71195: Some helicopters have breakable rotor blades, others do not and clip into geometrys (video included).

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.

May 10 2016, 5:38 AM · Arma 3
Fireball added a comment to T71193: [FIXED] Backpack doesn't fire "TAKE" event.

Mass-closing resolved issues not updated in 10 days.

May 10 2016, 5:38 AM · Arma 3
Fireball added a comment to T71193: [FIXED] Backpack doesn't fire "TAKE" event.

Excellent

May 10 2016, 5:38 AM · Arma 3
Fireball added a comment to T71193: [FIXED] Backpack doesn't fire "TAKE" event.

Fixed?

May 10 2016, 5:38 AM · Arma 3
Fireball added a comment to T71178: RAH-99 spot light emissive texture is always active..

Mass closing resolved issues not updated since November.

May 10 2016, 5:38 AM · Arma 3
Fireball added a comment to T71156: RPG Scope is wrong.

Mass closing resolved tickets from last month.

May 10 2016, 5:37 AM · Arma 3
Fireball added a comment to T71148: Newspaper texture flickering.

Mass closing resolved tickets from last month.

May 10 2016, 5:37 AM · Arma 3
Fireball added a comment to T71144: Config error when placing mortar groups in editor "no entry for config.bin/cfgvehiclesB_support_mort_F".

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.

May 10 2016, 5:37 AM · Arma 3
Fireball added a comment to T71137: Helicopter Transport will not land.

Mass closing resolved tickets from last month.

May 10 2016, 5:36 AM · Arma 3
Fireball added a comment to T71121: MP Vehicle Respawn Module design mistake.

Closing in favor of the assigned ticket.

May 10 2016, 5:36 AM · Arma 3
Fireball added a comment to T71121: MP Vehicle Respawn Module design mistake.

Thanks!

May 10 2016, 5:36 AM · Arma 3
Fireball added a comment to T71121: MP Vehicle Respawn Module design mistake.

Two things:

  • Can you check on latest development build (you specified stable build in the ticket)?
  • *removed, should read the entire ticket before commenting*
May 10 2016, 5:36 AM · Arma 3
Fireball added a comment to T71119: Make helicopter Crashes more realistic / not always exploding.

What you guys really want is dynamic destruction. I believe there is no "patchwork" style for a damage model you would expect.

May 10 2016, 5:36 AM · Arma 3
Fireball added a comment to T71119: Make helicopter Crashes more realistic / not always exploding.

This already happens, depending on the velocity of the crash.

May 10 2016, 5:36 AM · Arma 3
Fireball added a comment to T71117: Remove the option to select what mags to reload in the action menu.

Looks like I read only what I thought. Apologies.

May 10 2016, 5:36 AM · Arma 3
Fireball added a comment to T71117: Remove the option to select what mags to reload in the action menu.

Which would, on the other hand, remove the ability to choose directly which ammo type you wish to load.

But it would be a small step toward #10726.

EDIT: Since a reload of different ammo type is connected with a reload animation, it's probably not such a good idea, needing to cycle through different ammo types by hitting e.g. Ctrl-R multiple times.

May 10 2016, 5:36 AM · Arma 3
Fireball added a comment to T71102: Helicopter rotor shadow not blurred in first person.

Let's say this is a dupe of #8233 (or a part of it).

May 10 2016, 5:35 AM · Arma 3
Fireball added a comment to T71064: AI Flinch after being shot.

I think this is a dupe with #8799. Unless it's a complaint about the new flinch animations (which are to be corrected anyway, according to dev branch CL).

May 10 2016, 5:34 AM · Arma 3
Fireball added a comment to T71054: createUnit (array) creates AI with skill 1 by default.

Mass-closing resolved issues updated only last year - assuming fixed correctly.

Cheers!

May 10 2016, 5:34 AM · Arma 3
Fireball edited Steps To Reproduce on T71054: createUnit (array) creates AI with skill 1 by default.
May 10 2016, 5:33 AM · Arma 3
Fireball added a comment to T71028: BIS_fnc_spawnGroup creates AI with skill 1 by default.

Mass-closing resolved issues updated only last year - assuming fixed correctly.

Cheers!

May 10 2016, 5:33 AM · Arma 3
Fireball added a comment to T71028: BIS_fnc_spawnGroup creates AI with skill 1 by default.

Sorry, I should have been clear, that this ticket is about multiplayer.

I'll attach a repro mission.

EDIT: Mission file attached, repro works for me in SP and MP.

If this is not the true skill of the AI, then it would be interesting to know how to visualize it - else we have no chance of knowing what the effective skill is.

May 10 2016, 5:33 AM · Arma 3
Fireball edited Steps To Reproduce on T71028: BIS_fnc_spawnGroup creates AI with skill 1 by default.
May 10 2016, 5:33 AM · Arma 3
Fireball added a comment to T71018: Make A3 engine backwards compatibility to A2/OA content a top priority post release..

It's neither a feature request nor a bug, but it's worthwhile.

May 10 2016, 5:32 AM · Arma 3
Fireball added a comment to T71017: Give modders the tools to identify and avoid/solve performance bottlenecks..

Not sure if it's supposed to be category "Feature Ticket" rather, but it's a bit of both.

May 10 2016, 5:32 AM · Arma 3
Fireball added a comment to T71012: Ifrit/Hunter/Strider GMG gunners cannot hit player on a building's side-roof.

Mass-close of resolved tickets not updated in last two weeks.

May 10 2016, 5:32 AM · Arma 3
Fireball added a comment to T70988: AI convoy driving at Stratis Air Base game crash.

No crash for me here.

May 10 2016, 5:31 AM · Arma 3
Fireball added a comment to T70974: MK6 Flare is just a white dot.

Reopening, the other ticket pertains to GL flares, there is illumination.

May 10 2016, 5:31 AM · Arma 3
Fireball added a comment to T70972: I can't update multiplayer games. No games visible..

http://forums.bistudio.com - what plutoto74 said.

May 10 2016, 5:31 AM · Arma 3
Fireball added a comment to T70968: createVehicleCrew for MK6 mortar spawns second crewman on top of the first.

Mass closing resolved tickets from last month.

May 10 2016, 5:30 AM · Arma 3
Fireball added a comment to T70966: Keep/drop bullet cases and empty magazines on the ground.

Do you realize, as of with vanilla, magazines are not discarded unless really empty? So if you do tactical reloads all the time, there be no magazines discarded.

And with sleeves you probably mean 'cases' (as in 'envelope of a projectile'), probably.

Edited for better readability.

May 10 2016, 5:30 AM · Arma 3
Fireball added a comment to T70963: [FIXED] Annoying Reverb on shooting MK6 in first person.

Mass closing resolved tickets from last month.

May 10 2016, 5:30 AM · Arma 3
Fireball added a comment to T70961: Several improvement suggestions.

One issue/request per ticket, plus we have already other tickets who ask for engine volume to be reduced.

Try to make useful tickets and suggest exactly on which vehicle(s) and why.

May 10 2016, 5:30 AM · Arma 3
Fireball added a comment to T70955: Rock Physics..

Mass closing resolved issues not updated since November.

May 10 2016, 5:30 AM · Arma 3
Fireball added a comment to T70951: Dev Build Missions Not Loading On Dedicated Server.

Dupe of #12524

May 10 2016, 5:30 AM · Arma 3