HomeFeedback Tracker

Recent Activity

Today

Wulf closed T168113: Unary random <SCALAR> can roll the input value. as Resolved.

Fixed in Dev build 151757.

Thu, Apr 25, 5:53 PM · Arma 3
yod updated the task description for T180730: Updating text in action menu when stand.
Thu, Apr 25, 5:52 PM · Arma 3
Wulf closed T171981: [BUG] Garbage collector and respective SQF commands are bugged as Resolved.

Fixed in Dev build 151757.

Thu, Apr 25, 5:47 PM · Arma 3
yod updated the task description for T180730: Updating text in action menu when stand.
Thu, Apr 25, 5:35 PM · Arma 3
In-Whisky added a comment to T180533: Once more, bad Server Performance Dayz EU - DE 1266.

Nope, it sometimes works then the red server icon appears and again bad.

Thu, Apr 25, 5:34 PM · DayZ
yod updated the task description for T180730: Updating text in action menu when stand.
Thu, Apr 25, 5:24 PM · Arma 3
In-Whisky added a comment to T180532: Bad Server Performance Dayz EU - DE 1281.

I play on tuesday night and the server is terrible. Now it works, but sometimes has some delay, but i try a little bit later.

Thu, Apr 25, 5:23 PM · DayZ
happy6577 added a comment to T180608: DayZ black screen crash.

I have no idea why this worked because I have done it 2 times already but i was able to load into a official server with no problems.

Thu, Apr 25, 4:57 PM · DayZ
kju-PvPscene added a comment to T180440: [Bug] inRangeOfArtillery SQF command does not support pylon based weapons/magazines.

@dedmen either Spearhead 1944 or RHS AFRF (Grad rocket artillery have it if that's easier as smaller) fine?

Thu, Apr 25, 4:31 PM · Arma 3
Geez added a comment to T180608: DayZ black screen crash.

Can you try to copy the contents of your DayZ Exp documents folder into your DayZ folder and let us know what does that do for the issue?

Thu, Apr 25, 4:21 PM · DayZ
yod updated the task description for T180730: Updating text in action menu when stand.
Thu, Apr 25, 4:05 PM · Arma 3
yod created T180730: Updating text in action menu when stand.
Thu, Apr 25, 4:05 PM · Arma 3
happy6577 added a comment to T180608: DayZ black screen crash.

Experimental does work. And about the freezing if i dont close the game when windows tells me the program isnt responding my pc bule screens after 30 seconds.

Thu, Apr 25, 3:59 PM · DayZ
Wulf closed T179027: onUserSelectedPlayer is unreliable by reporting null entity as Resolved.

Should be fixed in Dev build 151757.

Thu, Apr 25, 3:42 PM · Arma 3
dedmen added a comment to T180412: Weapon's bipods sounds are no audible for other players.

Very likely that its the same reason yeah. I didn't check the code

Thu, Apr 25, 3:33 PM · Arma 3
dedmen lowered the priority of T179183: Custom chat position does not change its placement in intro/outro from Normal to Low.
Thu, Apr 25, 3:32 PM · Arma 3
dedmen changed the status of T179578: OS Error 4294956635 from New to Need More Info.

We updated the Mac version a few days ago, does it work now?

Thu, Apr 25, 3:30 PM · Arma 3
dedmen added a comment to T179788: videos during loading screens.

You mean storing the video in a mod, that every player has?

Thu, Apr 25, 3:30 PM · Arma 3
dedmen closed T179891: Moving target function as Resolved.

Won't do. Feel free to write your own, or look at what the firing drill code does.

Thu, Apr 25, 3:29 PM · Arma 3
Victorg_ms added a comment to T180727: Hotbar showing up.

i found a way to reproduce it{F3972050}
its when you get out of the car mostly

Thu, Apr 25, 3:28 PM · DayZ
dedmen added a comment to T179980: [Request] lockInventory alt syntax (or new command) to lock specific inventory slots.

Very unlikely. The inventory system is not maintainable and this would probably be very complex.

Thu, Apr 25, 3:27 PM · Arma 3
dedmen set Ref Ticket to AIII-56357 on T179981: Inventory not accessible for non-medical AL-6 Utility Drone Case objects.
Thu, Apr 25, 3:26 PM · Arma 3
dedmen closed T180065: 0x0000dead as Resolved.
Thu, Apr 25, 3:24 PM · Arma 3
dedmen added a comment to T180097: [Feature Request] Expand attachTo.

???
attachTo can already attach to selection. And you can rotate it after attaching. Wiki even has example of that https://community.bistudio.com/wiki/attachTo
I don't get this? what is missing? As far as I can see its already all there

Thu, Apr 25, 3:24 PM · Arma 3
dedmen added a comment to T180113: CfgDustEffectsAir has no affect.

Air effects are included by class Air so base class for air vehicles.
"but when flying over that material"
Dust effects are for wheels, not flying. Rolling wheels only. Only when the vehicle has https://community.bistudio.com/wiki/isTouchingGround and moves, then dust is spawned at the wheels.

Thu, Apr 25, 3:22 PM · Arma 3
andro_dawton added a comment to T180368: Emptying liquid containers causes your character to flinch.

+1

Thu, Apr 25, 3:20 PM · DayZ
dedmen added a comment to T180137: [Feature Request] "Semi-realistic" in-game VON features.

MissionEventhandlers make sense.
You can already see in your chat display bottom left, who is transmitting right?

Thu, Apr 25, 3:16 PM · Arma 3
dedmen set Ref Ticket to AIII-56356 on T180138: [Feature Request] Comprehensive getter for cameraEffect.
Thu, Apr 25, 3:11 PM · Arma 3
dedmen closed T180177: Arma 3 2.16 Update (Mac) as Resolved.

The access code is no longer needed, as the update was officially released.

Thu, Apr 25, 3:10 PM · Arma 3
lamardona added a comment to T180177: Arma 3 2.16 Update (Mac).

The MacUpdate216RC is not working nno longer. Is there any new solutions?

Thu, Apr 25, 3:05 PM · Arma 3
dedmen added a comment to T180208: [Feature Request] New Startup Parameter - "-keys=path/to/folder".

Unlikely

Thu, Apr 25, 3:04 PM · Arma 3
dedmen merged task T180211: [Feature Request] command - getVariable [name, defaultValue, setDefault, (public?)] into T170228: [Feature Request] Optional bool flag for getVariable to set the default value.
Thu, Apr 25, 3:02 PM · Arma 3
dedmen merged T180211: [Feature Request] command - getVariable [name, defaultValue, setDefault, (public?)] into T170228: [Feature Request] Optional bool flag for getVariable to set the default value.
Thu, Apr 25, 3:02 PM · Arma 3
Geez changed the status of T180727: Hotbar showing up from New to Awaiting internal Testing.
Thu, Apr 25, 2:59 PM · DayZ
Geez changed the status of T180726: Key bindings from New to Awaiting internal Testing.
Thu, Apr 25, 2:42 PM · DayZ
dedmen closed T180238: chiusura anomala as Resolved.

looks like a random one-time crash. Nothing actionable.

Thu, Apr 25, 2:42 PM · Arma 3
dedmen set Ref Ticket to AIII-56355 on T180246: [Feature Request] command - createSoundSourceLocal.
Thu, Apr 25, 2:38 PM · Arma 3
dedmen added a comment to T180246: [Feature Request] command - createSoundSourceLocal.

createSoundSource already takes array.
Can we just add a "localOnly" parameter to it? should be fine right?

Thu, Apr 25, 2:34 PM · Arma 3
dedmen changed the status of T180256: [Feature Request] preProcessor Command: __FILE_Short__ from New to Feedback.
Thu, Apr 25, 2:33 PM · Arma 3
SaMatra added a comment to T176124: "HandleDamage" being called at shooter side for unrelated reasons.

Since source for roadkill damage changed from being a driver to an actual vehicle, damage from physx objects is still unit itself.

v = createVehicle ["Land_ToiletBox_F", player modelToWorld [0,10,0]]; 
pos = getPos v; 
onEachFrame {v setPos pos; v setVelocity [0,100,0]}; 
u = group player createUnit [typeOf player, v, [], 0, "CAN_COLLIDE"];

Here is a repro script to kill a unit with PhysX object.

Thu, Apr 25, 2:31 PM · Arma 3
immediatexalora created T180729: Immediate X9 Alora™|Die offizielle Website von {Aktualisiert 2024}-Immediate X3 Alora!!.
Thu, Apr 25, 2:29 PM · Arma 3 Creator DLC - CSLA Iron Curtain
BIS_fnc_KK claimed T176124: "HandleDamage" being called at shooter side for unrelated reasons.
Thu, Apr 25, 2:29 PM · Arma 3
dedmen added a comment to T180256: [Feature Request] preProcessor Command: __FILE_Short__.
__FILE_NAME__
__FILE_SHORT__
Thu, Apr 25, 2:27 PM · Arma 3
dedmen added a comment to T180721: Command/EH to obtain artillery (computer) target position.

getArtilleryComputerSettings sounds good place to put this.
The position is stored in global UI, "GetAtilleryTarget"
the settings command could also return a reference to the UI display? Like shownArtilleryComputer checks.
Its actually a dialog, the dialog that https://community.bistudio.com/wiki/dialog checks. That could've also just returned the dialog display (which can then be checked for null), but alas we have 20 years of tech debt.

Thu, Apr 25, 2:07 PM · Arma 3
dedmen added a comment to T180603: For all armor vehicles configured with default collision sounds for crash at Buildings, Armor, and Wood although data has these sounds.

This seems to have been done on purpose, back in 2018.

Thu, Apr 25, 1:59 PM · Arma 3
Airinen added a comment to T180430: DayZ EU - DE 1260 often performance issues.

Any update from the support team?

Thu, Apr 25, 1:53 PM · DayZ
Victorg_ms created T180727: Hotbar showing up.
Thu, Apr 25, 1:51 PM · DayZ
Victorg_ms created T180726: Key bindings.
Thu, Apr 25, 1:44 PM · DayZ
WeirdXone added a comment to T180713: Bring Back Long Range Scope For VS-89 Only.

I completely agree with this. This is a military sniper and should have a dedicated long range scope for it. Reimplementing "Long range scope" sounds like a proper solution imo. Especially if ONLY sv98 can take it. It can be a military T3 ~ T4 spawn. I mean 4x Acogs are already spawning everywhere. It would be an upgrade from Mosin, and bolt action doesn't make it OP as SVD which is semi auto + takes suppressor. Sounds like a reasonable trade of benefits and drawbacks if you ask me. And a great reason not to get rid of 7.62 rounds once you find .308 sniper usually ... It's not like it's going to make players use Savnnah less often. Might as well be a good chance to test a huge magnification (8-12x) scope with "picture in picture" rendering method..

Thu, Apr 25, 1:38 PM · DayZ
SaMatra added a comment to T180323: SPG-9 vehicle magazines use Metis/Vorona pictures.

Those are not visible in game and that's why they are not defined. I guess I could try hiding those magazines better in Eden box editor if they are visible over there

They aren't visible in Eden, but these wrong icons are explicitly defined in the config. Maybe just remove these definitions so there are no pictures for them at all.

Thu, Apr 25, 1:28 PM · Arma 3
reyhard added a comment to T180323: SPG-9 vehicle magazines use Metis/Vorona pictures.

Those are not visible in game and that's why they are not defined. I guess I could try hiding those magazines better in Eden box editor if they are visible over there

Thu, Apr 25, 1:20 PM · Arma 3
dedmen added a comment to T180298: [Feature Request] Add eventhandler for issuing squad commands.

There is a CommandChanged group EH, but that only works for commands. See below.

Thu, Apr 25, 1:10 PM · Arma 3
Geez added a comment to T180679: Mod Project folder empty after publishing.

Pack Project == "Publish to Workshop" in Resource Manager

Thu, Apr 25, 1:08 PM · Arma Reforger Modding
SaMatra created T180724: Z-fighting from camera shake when the shooting vehicles.
Thu, Apr 25, 12:56 PM · Arma 3
Geez changed the status of T180723: Error Code group=3 'BATTLEYE', reason=1 'CLIENT_NOT_RESPONDING' from New to Reviewed.

Hello Tim879.
This error means that the BattlEye master server cannot communicate with the client. It may be that the client side is not properly running or there is an issue with your network / firewall setup.
Regards,
Geez

Thu, Apr 25, 12:50 PM · Arma Reforger
dedmen added a comment to T180306: battleeye failing .

The only crashes in your report are from december, where the game crashed when you were shutting it down.
There are no logs newer than december in there.

Thu, Apr 25, 12:41 PM · Arma 3
dedmen set Ref Ticket to AIII-56354 on T180323: SPG-9 vehicle magazines use Metis/Vorona pictures.
Thu, Apr 25, 12:32 PM · Arma 3
Tim879 updated the task description for T180723: Error Code group=3 'BATTLEYE', reason=1 'CLIENT_NOT_RESPONDING'.
Thu, Apr 25, 12:16 PM · Arma Reforger
Tim879 created T180723: Error Code group=3 'BATTLEYE', reason=1 'CLIENT_NOT_RESPONDING'.
Thu, Apr 25, 12:15 PM · Arma Reforger
dedmen closed T180665: Periodic microstuttering observed with empty maps as Resolved.

next prof/dev

Thu, Apr 25, 11:43 AM · Arma 3
sightbuyaus created T180722: https://www.facebook.com/SightCareAustraliaPrice/.
Thu, Apr 25, 11:06 AM · Arma 3
Geez added a comment to T180532: Bad Server Performance Dayz EU - DE 1281.

@diruder
@In-Whisky @Permyack
Have you noticed any performance improvements over the last day or two?

Thu, Apr 25, 10:59 AM · DayZ
Geez added a comment to T180533: Once more, bad Server Performance Dayz EU - DE 1266.

there were some further improvements recently. Can you tell if there was a difference?

Thu, Apr 25, 10:54 AM · DayZ
Geez changed the status of T180683: Emote Wheel Broken in 1.25 Experimental from Awaiting internal Testing to Confirmed Internally.
Thu, Apr 25, 10:46 AM · DayZ
Geez changed the status of T180680: 1.25 Update 1 - Version 1.25.157877 - Weapon reload sound bug from Awaiting internal Testing to Confirmed Internally.
Thu, Apr 25, 10:45 AM · DayZ
Geez changed the status of T180471: Fireplace absurdity from Awaiting internal Testing to Confirmed Internally.
Thu, Apr 25, 10:44 AM · DayZ Xbox
Geez changed the status of T180519: Vystovo School Public Announcement System - Can't access in vicinity from Awaiting internal Testing to Confirmed Internally.
Thu, Apr 25, 10:44 AM · DayZ Xbox
Geez changed the status of T180658: Hiding storage containers (barrels and crates) inside of large rocks. from Awaiting internal Testing to Confirmed Internally.
Thu, Apr 25, 10:44 AM · DayZ Xbox
kju-PvPscene added a comment to T180717: [Request] add option for user to enter a password with connectToServer.

You can do via:

connectToServer [_ip,_port - 1,_password];

Thu, Apr 25, 10:43 AM · Arma 3
Geez changed the status of T180685: As of 1.24 Default Controller Scheme Issue from Awaiting internal Testing to Confirmed Internally.
Thu, Apr 25, 10:42 AM · DayZ Xbox
Geez changed the status of T180705: Gas Zone And Military Convoy Loot Has Reverted from Awaiting internal Testing to Reviewed.

Hello again.
We have checked walpurgis mission as well as normal offline mission on both maps. Both SVD/Aug are spawning only in contaminated area as they are supposed to. VSS/ASVAL are spawning in military areas. Therefore we cannot reproduce this problem.

Thu, Apr 25, 10:42 AM · DayZ PlayStation
Geez closed T180525: `FlatCap_Grey` on `ZmbF_VillagerOld_Blue` misaligned. as Resolved.

Hello Traqu.
Currently there are no plans to address this
Regards,
Geez

Thu, Apr 25, 10:41 AM · DayZ
Geez closed T180552: Airplane Crates (Supplyboxes) not spawning at NWAF as Resolved.

Thank you dopemike.
We are aware of this problem and fix will be deployed as soon as possible.
Regards,
Geez

Thu, Apr 25, 10:40 AM · DayZ
Geez changed the status of T180709: 1.24 Intermittent Field Of View Bug from New to Awaiting internal Testing.
Thu, Apr 25, 10:39 AM · DayZ Xbox
Geez changed the status of T180716: 1.25 Experimental server crash reporter fails with timeout or 400 bad request from New to Acknowledged.

Thank you for the report lava76.
We are aware of this problem and we are working on a fix.
Regards,
Geez

Thu, Apr 25, 10:38 AM · DayZ
Geez changed the status of T180708: Items spawned by CfgRandomPresets.xml do not call EOnCECreate from New to Assigned.
Thu, Apr 25, 10:37 AM · DayZ Modding, DayZ
Geez changed the status of T180715: Error on startup from New to Need More Info.

Hello blef124.
Please use english language to describe the problem. What kind of error are you experiencing?

Thu, Apr 25, 10:36 AM · DayZ
Geez changed the status of T180720: DE 3536 server performance from New to Reviewed.
Thu, Apr 25, 10:34 AM · DayZ
Geez added a comment to T180608: DayZ black screen crash.

Unfortunately still the same dumps as before. Is it possible that the game is not crashing after turning off the bulldozer parameter, but just freezes? As that will not create proper report log.
Also does experimental work for you?

Thu, Apr 25, 10:28 AM · DayZ
SaMatra added a comment to T180721: Command/EH to obtain artillery (computer) target position.

I wonder if we can just get general engine-driven calculation for predicted projectile hit position? This way you could run it in Fired to find out where AI was firing. This will differ a bit from where AI *wanted* to fire though.

Thu, Apr 25, 10:25 AM · Arma 3
BIS_fnc_KK claimed T180721: Command/EH to obtain artillery (computer) target position.
Thu, Apr 25, 10:22 AM · Arma 3
SuicideKing created T180721: Command/EH to obtain artillery (computer) target position.
Thu, Apr 25, 10:19 AM · Arma 3
Geez changed the status of T180713: Bring Back Long Range Scope For VS-89 Only from New to Feedback.
Thu, Apr 25, 10:17 AM · DayZ
Geez added a comment to T180719: VS-89 does not have an adequate optic..

Thank you for your feedback. We are aware of this, however I cannot currently promise anything nor I have any information I could share publicly.
Regards,
Geez

Thu, Apr 25, 10:17 AM · DayZ
Geez changed the status of T180719: VS-89 does not have an adequate optic. from New to Feedback.
Thu, Apr 25, 10:16 AM · DayZ
Husky created T180720: DE 3536 server performance .
Thu, Apr 25, 9:58 AM · DayZ
BIS_fnc_KK claimed T166771: Customising an unarmed Qilin or Prowler causes the armed variant's additions to appear in the Editor.
Thu, Apr 25, 9:46 AM · Arma 3
778 created T180719: VS-89 does not have an adequate optic..
Thu, Apr 25, 9:33 AM · DayZ
778 added a comment to T180713: Bring Back Long Range Scope For VS-89 Only.

I've tried to bring up this clear issue that the new sniper does not have an adequate optic, my previous threads were marked as resolved and then duplicate. The devs don't seem to want to hear this type of feedback.

Thu, Apr 25, 9:29 AM · DayZ
BIS_fnc_KK claimed T171670: Drones and weapons assembled during JIP are null for JIP client.
Thu, Apr 25, 9:25 AM · Arma 3
lawinfowebsasss added a comment to T152989: All loot from my Jacket dissappeared when dropped or changed.

thanks for the great article [[ https://srislawyer.com/traffic-lawyer-fredericksburg-va-reckless-driving-attorney/

fredericksburg traffic lawyer ]]
Thu, Apr 25, 6:48 AM · DayZ Xbox

Yesterday

LouMontana changed Severity from severity:none to severity:block on T180715: Error on startup.
Wed, Apr 24, 11:58 PM · DayZ
LouMontana renamed T180715: Error on startup from Вылет to Error on startup.
Wed, Apr 24, 11:58 PM · DayZ
LouMontana updated the task description for T180715: Error on startup.
Wed, Apr 24, 11:57 PM · DayZ
lost created T180717: [Request] add option for user to enter a password with connectToServer.
Wed, Apr 24, 11:43 PM · Arma 3
lava76 changed Category from category:general to category:server on T180716: 1.25 Experimental server crash reporter fails with timeout or 400 bad request.
Wed, Apr 24, 9:24 PM · DayZ
lava76 created T180716: 1.25 Experimental server crash reporter fails with timeout or 400 bad request.
Wed, Apr 24, 9:23 PM · DayZ
blef124 created T180715: Error on startup.
Wed, Apr 24, 8:17 PM · DayZ
Drift-13b-88 created T180713: Bring Back Long Range Scope For VS-89 Only.
Wed, Apr 24, 8:07 PM · DayZ
Leopard20 closed T180365: ENTITY getModelInfo INDEX as Resolved.
Wed, Apr 24, 7:19 PM · Arma 3