Yeah, completely broken in game
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I agree with the above ☝🏼 Easy but fantastic changes to implement. DayZ is unique in the fact that people form bonds and survive together often. Other than armbands it is difficult to differentiate between friends or foes. These changes would be great!
Reaction Forces. But thats not the problem if the game started, i can activate the dlc ingame, then the game restarts itself and i have no problems. But if i start with launcher and activated one dlc, the LAUNCHER and STEAM shutdown
This is also an issue on well running community servers. I've been playing W.C.S realism servers and they average about 60-80 server FPS and still have a big lag in supply quantities being updated. I have to stare at the "unload supplies" prompt for about 7-10 seconds before the game recognizes their are supplies to be unloaded or loaded.
Glad we finally got some official comment on this. It’s reassuring to know it’s still being looked at. We understand it’s not as simple as just pressing a button, but for an issue as fundamentally game-breaking as this there needs to be something done, even if only temporary whilst you work on a more effective permanent solution.
@cryptearth I'm pretty sure your interface size is set to Small.
Go to Options -> Video -> Display and set Interface size to Normal.
Restart the game.
Also the ability to turn my ball cap backwards. Boom so easy, no new items just changed the orientation of the hat on the player.
Same problem for Fuel tank icon
Same problem for Gearbox icon
This seems like a problem on your end - maybe some font issue - as it works fine for me:
Deployed radio/“Rally point” should be unusable, when are out of range of the connection.
1.1.0.42:
Insanely rare problem
Please click on show and prepare report and upload the generated archive to this ticket.
Regards,
Geez
Also can you let us know if this has improved?
Regards,
Geez
I have the same problem, on official servers
Hello rogerx.
Unfortunately this info was not useful to us. All our testing on the kick system shown it works as expected for the time being.
Hello everyone.
We hear you, however such implementation is not straightforward and currently we are investigating our options whether this is possible.
Regards,
Geez
Hello scalespeeder.
This will be resolved for the next major update.
Regards,
Geez
He made an empty nickname on Steam
Can you please run a traceroute towards one of the server IP's?
changed my Network Connection from Wireless to Wired, did help in the morning. But at noon i had the same behavoir again.
I only play official Servers, and tryed different ones, did not make a difference on which server.
Resolved for 1.25 update.
Resolved for 1.25 update.
Resolved for 1.25 update.
Resolved for 1.25 update.
Resolved for 1.25 update.
Resolved for 1.25 update.
I posted comments about this during the stream yesterday every 2 minutes hoping to get a reaction. Got nothing. And I’m assuming they either don’t know or don’t care at this point. I haven’t bothered playing the game for the last few months because of this very issue. It’s completely ruined the game for me. 😞
I doubt it as there’s no status updates.
Would be great if we could have some official recognition from Geez & Co acknowledging how game-breaking this is and a commitment to resolve it.
Any news if colllisions for garden plot and fireplaces can be disabled for 1.25 or 1.26?
Hello Backstroke_1.
Please use the comment window to send responses, there is no need to keep creating new tickets.
Hello Maroon7132.
The issue has been resolved for the 1.26 update.
Regards,
Geez
Hello again.
Our team was unable to find anything unusual, the resource consumption is okay and everything seems fine.
If the server performance icon appears, we suggest to check custom mission scripts. The problem might lie in the server modifications.
This is the lack of support I keep mentioning. I messaged them with my problem and they have replied with an excuse rather than a solution. Plus they've added on a bit which I didn't query. It's not good enough. Their servers were not able to keep up with the demand so we were having problems. Or, they were messing with something. Either way, to suggest I need to do more restarts is absurd. I didn't need to do more restarts before the problem, and anyhow, I do the required 6 a day, as they suggest, already.
serve inacessivel
meu jg nao ta entrando poxa
Wed, Apr 17
After doing that, I was able to complete the build.
Hey Geez, thanks for your reply. Added you find the screenshot of the traceroute.
It seems that the server performance today was better (my mates told me). Hope it stays on that level.
I agree to In-Whisky: We played on 2-3 Nitrado servers and usually had some yellow to red connection smybol. We never had that on Multiplay servers.