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M53 AP name and balancing
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Description

The M53 AP which get's fired from the M61 on the M163 Anti-Air variant of the M113 need's the be buffed.
When trying to shoot down multiple Mi-17's you start to notice that not only it takes to many rounds until the helicopter goes down but that the helicopter goes down because you shoot out the Pilots and not the helicopters systems like the engine or rotor. I'm pretty sure that 20x102mm API with only a few good hitting salvos should easily take down any helicopter available in the CDLC. Meaning the engine block or the rotors should be destroyed much easier. Whether this "issue" (IMO) is because of the damage values from the ammo itself or because of the damage model from the Mi-17, this needs to be tweaked accordingly.

Also the ammo should be called M53 API instead of M53 AP because if it actually is the M53 it's Armor Piercing Incendiary and not just Armor Piercing.

Details

Severity
Tweak
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
Balancing
Steps To Reproduce
  1. Start Gabreta in the Editor
  2. Head to the Western Airfield
  3. Spawn a M163 from the BLUFOR US '85 Anti-Air section
  4. Set the playable character to the gunner of the M163
  5. Spawn in 8 Mi-17's with enough space between each other on 150m height slightly away from the M163
  6. Load up the Mission and try out the gun for yourself and see how the ammo works agains the helicopters.

Event Timeline