If it was made so characters are bound to a server like community characters are, it would really help this game be played as intended. It would solve a great deal of problems and make the game way more fair. Server hopping needs to stop.
Also, the brightness needs bumped up slightly in 1st person servers. It is super unrealistically dark. For instance, if wearing night vision, you can see the shadows from everything which are being cast by ambient light but if you take off night vision you cannot see any ambience. It is literally pitch black. I live in the mountains in the woods and even when there is no moon your eyes adjust to see a little and those times are rare. Usually way more often than not there is plenty of ambient moonlight. It should only be as dark as it currently is if inside a building or very dense woods and you should be able to make out some sort of contrast, for a small distance at least.
Since this 1.11 update I have seen no improvement in the games performance or the CLE. It seems exactly the same. I just encountered a glitch where holding a fish filet I was eating locked me out of my inventory and I had to re-log. Killing infected in buildings is making them disappear under the floor or appear out of reach on the roof.