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1.10 Xbox Experimental Desync Day 2
New, UrgentPublic

Description

This is a second bug report regarding desync on Xbox 1.10 Experimental.

Day 1.

I've been playing 1.10 experimental on my Xbox One X and it's been running fine for the most part. I've died to a KOS player as well as hunger and the elements. New temperature tweakes have been more challenging and fun for sure but I am experiencing major, game breaking desync. It is back with a vengeance.

1.09 has been buttery smooth for me. I can't remember the last time I encountered desync, maybe 1.08 or even 1.07?

Numerous times now I've had to relog because an item in my inventory or on the ground is not able to be interacted with. After relogging, item is back to normal. A few minutes later, desynced again.

I'm on the west coast playing one of the LA servers. Console is hardwired to 200Mb/20Mb connection with zero packet loss, according to console network test. Game is running off a external Samsung 860 EVO SSD through USB 3.

Server restarted. Logged back in, played a half hour or so and desynced again. Can't access any items in my inventory.

Day 2.

Still getting desynced after playing half an hour or so. Three times in one hour: logged in and desynced after playing 20 minutes, relogged and desynced after 10 minutes, quit and loaded the game completely back up and desynced at 30 minutes. I was timing each with stop watch.

Some have said it may be a desync issue with the radial menu. the radial menu. It works fine with no issues, up until the desync kicks in.

If this passes into "stable" release, it's game breaking.

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 7
Category
Gameplay
Steps To Reproduce

Log in and play between 10-30 minutes. Desync will occur.

Event Timeline