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Light from inside a building fire shines through walls if you are far away and the area has not loaded yet
New, UrgentPublic

Description

I placed a fire inside of a barn with minimal windows. The barn has two narrow slits on either side of it's 2 doors and other than that there's really no other place where the light would emit from the building. However, I wanted to see how visible the fire would be when approaching the building from a distance, and I noticed that the light is completely visible almost as if it's outside. It seems like the light will remain visible if the area has not fully rendered. You can see the reflection of the fire off the trees and everything as if the walls and roof of the building were not even there.

This breaks the game and gives away your position from a great distance.

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 7
Category
General
Steps To Reproduce

Place a fire inside of a barn with minimal windows and close all of the doors. Light the fire. Make sure it is night time. Walk far enough away, few hundred meters or so and turn back to see the fire illuminating the area.

If it is in a more open area as opposed to a city where you may be able to see the light reflect off the trees, it may be better for testing.

Event Timeline