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Doors on structures do not stay locked when locked after a server restart
New, UrgentPublic

Description

Doors on structures, specifically on the building we are in, will not stay locked after a restart, when locked. Once a server restarts, it resets the door to an unlocked state. This issue NEEDS to be fixed ASAP, as the game should recognize and remember player locked doors, amongst many other things. For people who are getting started, this makes it easier for players to acquire a means of relative safety to their objects without the tedious work of building a gate, when they dont posses the tools required.

So what if someone trolls the door lock obsession, deal with it. In rl, we worry about bills, so in this game, things like this shouldn't be easily avoidable.

Details

Severity
Major
Resolution
Open
Reproducibility
N/A
Operating System
Windows 7
Operating System Version
1.06 Xbox 1
Category
General
Steps To Reproduce

Gather a pick lock
Lock structure doors
Log out
Server restarts
Log back in
Doors are auto unlocked

Additional Information

To the people who lower their personal responsibilities to spend more time in this game, this is the tedious expectancy that's to come with a game the delvs into the monotony of reality, so in reality, dont cry about a game mechanic that reflects reality, because in reality, you wouldn't have anyone to cry to about all the locked doors......you'd just accept you got to move on.

Event Timeline

Diezema created this task.Jan 13 2020, 10:25 PM
Diezema edited Additional Information. (Show Details)Jan 13 2020, 10:34 PM
Diezema set Operating System Version to 1.06 Xbox 1.
Diezema renamed this task from Doors on structures do not stay locked when locked to Doors on structures do not stay locked when locked after a server restart.