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Zombie AI Crashes Game
New, ImmediatePublic


Zombies in the game can possibly crash the game during a conflict with the timing of AI behavioral commands. Player will become detected, and a conflict results likely from Zombies attempting to path find toward players, or as a result of duplicate, or conflict commands. Experienced this on all WD servers on DayZ 1.04 release; typically happens in military bases where zombie population instantly makes server crash fatal for the player once they re-log in.

Is this reproducible?

Yes. It seems to happen precisely while and when looting/navigating certain military buildings, and the prerequisite is that a zombie has to either spawn in locally and see you, or detect you, and attempt to path find to your location.


Operating System
Windows 10 x64
Operating System Version
AI Spotting / Detection
Steps To Reproduce

Loot a military base
While looting inside of a structure, draw a zombies attention, or trigger it's detection radius so that it aggro's
Server/Character will crash
Zombie will return to base position while server reloads
Zombie instantly spawns next to spawning player and kills them

Event Timeline

DayZ_CTD triaged this task as Immediate priority.