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Logic gap in server hopping mitigation feature
New, HighPublic

Description

Doesn't account for new characters when changing servers.

Details

Severity
None
Resolution
Open
Reproducibility
Always
Operating System
Windows 7
Category
General
Steps To Reproduce
  1. Log out of a 3PP server
  2. Log into a 1PP server
  3. Die
  4. Exit
  5. Log into any other server
  6. Observe you are treated as server hopping even though you are a fresh spawn

Event Timeline

fundogthrillionaire triaged this task as High priority.

I was punished for changing the server after about 18 hours of break - is this really intended??