Plate numbers are handled differently than the base game, it would be great to have Function to set them.
Additionally automatically setPlateNumber on generation, so it can be obtained with getPlateNumber and doesnt differ.
Plate numbers are handled differently than the base game, it would be great to have Function to set them.
Additionally automatically setPlateNumber on generation, so it can be obtained with getPlateNumber and doesnt differ.
getPlateNumber cursorObject on random P601
The function to set it is: [vehicle player,"Number you want to set as String",0,1] spawn gm_core_vehicles_fnc_vehicleMarkingsUpdateAttributes;
License plate numbers set through the GM functions can now also be obtained by using the getPlateNumber scripting command
Will be in GM v1.0.3156