Page MenuHomeFeedback Tracker

Zombies and Locked doors and fences
New, UrgentPublic

Description

Bug 1-- not sure if this is a bug or intentional but locked doors stay locked only until a server resets or next day dawns. What's the point of locking it if its only going to last a few hours?
Bug 2--Closed door often open seemingly automatically after server reset whether someone opens them or not.
Bug 3-- Zombies can do amazing things, walking through solid fences, jumping from the front door onto the roof and then magically coming in an upstairs bedroom and then down the stairs to attack, ignoring locked gates, locked doors.
Bug 4-- We travel extensively and have never even seen an assault rifle, including at military sites--lots of mags--no guns. More please!
Bug 5--Building home bases seems a lost cause because they are too easy to destroy--combo locks are no good, lockpicks are plentiful, locked doors open after server reset, doors don't stay locked, one heavy hammer is all it takes to destroy a fence, and many players simply change servers and go into the same place in a room, house or barn where we have stored cars, parts etc. on a different server --then exit--- and re-enter our server whenever they want to take our items. Our car has been raided many times--from the inside-- while we are just outside. All they have to do is simple be holding or carrying the parts, then exit and come back in on their own server. Don't know if we'll ever get our car working!
That's all for today. thanks. Oh--one more thing-- we are constantly repairing clothing and bags at a much higher rate than is realistic. I like to stay busy but this is ridiculous!

Details

Severity
Tweak
Resolution
Open
Reproducibility
Always
Operating System
MacOS
Operating System Version
Mojave 10.4.4
Category
General

Event Timeline