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9mm rounds and loading from player inventory not functioning normally. Work around found
New, LowPublic

Description

9mm occasionally will not combine with CR mags and SKG mags.

Test parameters: 9mm pristine in box or loose.

Cr 75 magazine in hand- pristine - empty or partially filled

SKG magazine in hand pristine -empty or partially filled

With either magazine in hand, attempting to hover over loose 9mm does not result in combine (B) display. Attempted to press (B) anyway. No joy, No action available for empty mags, and the "Empty magazine" action is still the only available option for partially filled mags.

Troubleshooting: attempted to drop 9mil rounds and mags to Vicinity or on ground, reaquire, and place in inventory. Repeated loading procedure, no change.

Attempted to unload a CR pistol mag and use same ammo to reload same mag. No joy.

Attempted to load alternate CR mag with either original stack of 25 rounds out of box or unloaded stack, no joy.

Attempted to load SKG mags with either stack and had limited success. Was able to load 9 mm stack that was previously unloaded from CR mag. Was not able to load 25 round stack.

Work around found: drop any malfunctioning ammo stack to vicinity, place any mag with available space in hand that matches caliber of bullets, hover over vicinity ammo stack and found that (B) "Combine" action is available. Loaded all mag types with success. It seems that when this happens ammo cannot be loaded into magazines in the usuall manner. IE: mag in hand and applicable ammo stack in bag, shirt, vest, or pants. Only loadable if dropped outside of inventory.

Additional info: 9mm ammo box opened just prior to server restart. Server number "4161". Player was kicked. Loaded into different server loose stack of 25 9mm rounds shown in inventory. Inventory gear : plate carrier with pouches, status damaged, CCU pants, status : worn, CCU jacket Status: Badly Damaged. Field Back pack, Status: Damaged

Space available in all gear for ammo or mags,

All mags and ammo tested status Pristine. Attempted load with ammo in different inventory slots and containers no change. All mags tested were in inventory and not removed from any weapon. Ammo removed from magazines reacted the same as new stack from box and had been in player inventory for several days and through different servers previously. Did not test other ammo/ magazine types for same problem. Only had an SGK and a CR75 on me with no other mags or ammo types.

Details

Severity
Minor
Resolution
Open
Reproducibility
Sometimes
Operating System
Windows 7
Operating System Version
Xbox
Category
Inventory
Steps To Reproduce

See above

Additional Information

See above

Event Timeline

Omicronpriority triaged this task as Low priority.