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Map, inventory, crafting, binoculars
New, UrgentPublic

Description

If a map is found, I can’t scroll down to the coast after zooming in. The map snaps back upwards. So the map is only useful in the northern area.

Binoculars are not usable, if trying to use them, they snap out of animation so you can’t look through them and therefore become useless.

In the inventory menu, it's impossible to go back from the vicinity menu. For example; if you have a torch in your hands and then quickly need to switch to a weapon you have to drop the torch but when you are in the inventory you have to switch to a different menu than vicinity to go back. The whole menu won’t go away otherwise.

There’s no option to craft a bow or fishing rod but you can craft rope and hook and get bait. So I’m wondering if there’s a possibility or if it’s something that will come later. Feathers are not available either.

Moving around items in your inventory is tricky and not “fool proof”, sometimes it doesn’t work.

The equip options are a bit bugged. If I want to use a battery, it chooses a random available item that has room for a battery, so not always the one you want. And the equip option doesn’t always work or work properly. If you want to add a chicken steak to your stick, you have to go out of the menu for it to work.

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 7
Operating System Version
Xbox one
Category
General
Steps To Reproduce

Map: go down towards the coast and zoom in, after that when you move the map to see more to either the right/left/down, the map snaps upwards.

Binoculars: when holding to use them the animation starts but when the binoculars are just about to switch to the next view it snaps back and you can’t look through them.

Vicinity: have a torch in hand and if a zombie would come at you, you have to open menu and drop item and in that process the active menu becomes the left one (vicinity) and once there you can’t back out of the menu, which makes defending against zombies difficult because it takes a lot more time to switch around.

Inventory: when adding a battery it equips in a random weapon/item and therefore not the one you might want.

Event Timeline