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Hit Registration in third person against zombies.
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Description

When firing in third person with a gun at a zombies (especialy aggro zombies) most of the shot hit detection is horrible. I was in a firefight in NW Airfield. I had picked up aggro and ran into a building followed by a few zombies (I believe it was a police station type building). I ran upstairs and my aggro followed me. As a picked up my sg to fire (I was in third at this point) I can assure you I fired the rest of my clip on target with only a few bullets hitting (I can tell because of the blood effects when you get a hit. Is not the biggest problem in the world. But for people who use third person allot it's a bummer. Going in first person and aiming down sights seems to make it way better. I am also going to note that every since our last biggest update the frame rate was down right horrible horrible during this gunfight.

Details

Severity
None
Resolution
Open
Reproducibility
Sometimes
Operating System
Windows 7
Category
AI Aiming / Shooting
Steps To Reproduce

Going into big city's where I get the same amount of bad frame rate. Gather aggro with a gun. Shooting aggro in first person then switch to third to see the difference.

Event Timeline

thisworldspinsround triaged this task as Normal priority.