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Flying car/lag spike/inventory delay
New, HighPublic

Description

We were driving back roads from tncy to kahmeck and he reported i had lag crashed or was driving in circles. I was still driving fine on my screen but upon returning near the area my car rubberbanded and crashed into said area.
Also driving around, my car would magically start flying on my screen([backflips, barrel rolls, 5-10ft off ground]usually going up or down hills or around a turn) but would only be lagging on friends screen nearly crashing into them mulitple times or trees posts.
2 cars fell victim to lag spikes, one ruined when it hit a post and the second careened unto a bollard and was stuck to the point it couldnt be reversed.

Details

Severity
Major
Resolution
Open
Reproducibility
Sometimes
Operating System
Windows 7
Operating System Version
Xbox one
Category
Performance
Steps To Reproduce

Driving near another player while in seperate vehicles.
Just driving around north to east along back roads. Momentary lag spikes caused vehicle crashes.
High speed in 3rd or 4th nearing 70+km the car could experience lag spikes and desync us from server.
Thats the only thing we could think of that caused this

Additional Information

One car was just wheels no other chassis items. Second car had all items and multuple items in trunk.

Also noticed at high speeds flying through a city we lost sound or it was incredibly delayed.
Car inventory and inventory items had trouble moving in cities

Event Timeline

Animbuscloud triaged this task as High priority.