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The "Kill cam"
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Description

I ask you from bottom of my heart to remove this so called kill cam from the game. I see no reason, why the dead player should know, where it came from. Why should be revealed a sniper's position after first kill. The dead player immediately starts to guide the others like "left, left, lower...yes behind this rock" and that is really annoying...especially if you hear it on global channel.

Details

Severity
Tweak
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
General
Steps To Reproduce

When you are killed, the position of player who shot you is revealed to you.

Event Timeline

MikiXXcz created this task.Jul 9 2017, 2:52 PM
EricR added a subscriber: EricR.Jul 9 2017, 6:49 PM

Hi @MikiXXcz,

I think it would be better to keep a "kill cam", whatever if it stays like this or an improved version of it.
The duration could be reduce though.

The game is basically meant to be played at a faster pace, what would not be the same without the "kill cam". If a sniper have a good spot, it's still possible for him to get many kills from the same position, in addition, nothing is bad about having to move to another spot.

Well...this is another point of view. Still, Clash is more about tactic and snipers are part of it. It is not only about snipers, but defenders inside houses as well. To be honest, I haven't found a place, where you have whole battleground, or even a camp on sight, yet. Even so, there are airdrops reducing the time window.
I would prefer some kind of short view from place, where a player get kill to the direction where the bullet came from. But the kill cam which is implemented now, with exact position like from UAV...no way.

MikiXXcz renamed this task from The "Death cam" to The "Kill cam".Jul 9 2017, 7:39 PM
MikiXXcz updated the task description. (Show Details)