When in manned 1st person view, the camera undergoes constant extreme roll around the center cursor, switching from clockwise to counter clockwise at a fast rate that seems specifically chosen to be nausea inducing. The helmet outline and other 2d HUD elements are not effected, just the 3d elements (terrain / environment). The problem happens near constantly for me, though using 'C' to cycle through the 3rd person views and back can cause it to settle down, at least temporarily.
- Operating System
- Windows 7 x64
- Operating System Version
Steps To Reproduce
most recently experienced today on manned mission 6, running the test branch, though the issue has been ongoing in multiple locations for as long as I can remember.
CPU AMD Athlon II X4 620 2.6 Ghz
8 Gigs Ram
Radeon R7 200 series @ 1600 x 900