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Popup Windows
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When a popup window occurs, such as after completing minor or major mission objectives, the game should pull the mouse cursor back so you can click. Currently you have to right click to get out of control mode to click.


Legacy ID
Steps To Reproduce
  1. Control with mouse
  2. Complete a minor or major objective
Additional Information

This could just be personal preference.

Event Timeline

Bohemia added a project: Restricted Project.May 9 2016, 9:49 AM
Killagouge edited Additional Information. (Show Details)
Killagouge set Category to category:suggestions.
Killagouge set Reproducibility to Always.
Killagouge set Severity to None.
Killagouge set Resolution to Open.
Killagouge set Legacy ID to 3827510637.May 9 2016, 9:49 AM
dahunn added a subscriber: dahunn.May 9 2016, 9:49 AM
dahunn added a comment.Aug 7 2013, 1:24 PM

remove popup window. and give results in a document style in the command center.

FredyC added a subscriber: FredyC.May 9 2016, 9:49 AM
FredyC added a comment.Aug 7 2013, 3:01 PM

I believe that once popup windows will contain some valuable information, it would be great to have them there. So I am against removing them, but mouse I agree with the original suggestion.

dahunn added a comment.Aug 7 2013, 3:18 PM

that info could be represented in the mission log instead of a consoly popup.
it takes away the immersion and simulation feel of the game i.m.o.

In since one measurement is no measurement, you always have to do more measurements to be precise.
Something like that could be implemented i hope.

FredyC added a comment.Aug 7 2013, 3:24 PM

Well it depends...I kinda like to have immediate feedback on my actions. I don't want to just drive around, analyze stuff and than after everything go to mission control and review results.

You are not in that rover physically anyway, it's view from the HQ and I am sure that popups are quite usual there as are other controls.