When you hear a zombie if you turn around the sound will stay on which direction you were in prior to moving. So lets say I am facing North and there is a zombie to my east and hear it growling, then I turn to face south, the zombie sound will stay on which side I first heard it. I don't know if this may be a desync issue but I think its not cause this doesn't not happen to direct chat or player footsteps.
Description
Description
Details
Details
- Legacy ID
- 2094961686
- Severity
- None
- Resolution
- Duplicate
- Reproducibility
- Always
- Category
- Sound
Steps To Reproduce
- Find a zombie
- Listen to it
- Turn around (you'll notice the sound is stuck from where you first heard it. Then the second zombie sound will now be on it new direction and will get stuck on where it initiated the sound.)
Event Timeline
Comment Actions
Hello madmeatballs and thank you for the report.
This is a known issue (#0028747) and it has been scheduled for a fix.
Regards,
Geez